@eva/spine-base 2.0.0-beta.0 → 2.0.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (244) hide show
  1. package/dist/EVA.plugin.spineBase.js +227 -402
  2. package/dist/EVA.plugin.spineBase.min.js +1 -1
  3. package/dist/global.d.ts +6 -0
  4. package/dist/spine-base.cjs.js +222 -328
  5. package/dist/spine-base.cjs.prod.js +16 -1
  6. package/dist/spine-base.d.ts +60 -0
  7. package/dist/spine-base.esm.js +223 -329
  8. package/package.json +3 -3
  9. package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
  10. package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
  11. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
  12. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
  13. package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
  14. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
  15. package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
  16. package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
  17. package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
  18. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
  19. package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
  20. package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
  21. package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
  22. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
  23. package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
  24. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
  25. package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
  26. package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
  27. package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
  28. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
  29. package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
  30. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
  31. package/dist/packages/eva.js/lib/index.d.ts +0 -26
  32. package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
  33. package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
  34. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
  35. package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
  36. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
  37. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
  38. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
  39. package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
  40. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
  41. package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
  42. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
  43. package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
  44. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
  45. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
  46. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
  47. package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
  48. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
  49. package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
  50. package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
  51. package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
  52. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
  53. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
  54. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
  55. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
  56. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
  57. package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
  58. package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
  59. package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
  60. package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
  61. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
  62. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
  63. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
  64. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
  65. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
  66. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
  67. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
  68. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
  69. package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
  70. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
  71. package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
  72. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
  73. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
  74. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
  75. package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
  76. package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
  77. package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
  78. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
  82. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
  83. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
  84. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
  85. package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
  86. package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
  87. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
  88. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
  89. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
  90. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
  91. package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
  92. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
  93. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
  94. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
  95. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
  96. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
  97. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
  98. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
  99. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
  100. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
  101. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
  102. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
  103. package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
  104. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
  105. package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
  106. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
  107. package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
  108. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
  109. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
  110. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
  111. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
  112. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
  113. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
  114. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
  115. package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
  116. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
  117. package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
  118. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
  119. package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
  120. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
  121. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
  122. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
  123. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
  124. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
  125. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
  126. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
  127. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
  128. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
  129. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
  130. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
  131. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
  132. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
  133. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
  134. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
  135. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
  136. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
  137. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
  138. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
  139. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
  140. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
  141. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
  142. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
  143. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
  144. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
  145. package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
  146. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
  147. package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
  148. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
  149. package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
  150. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
  151. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
  152. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
  153. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
  154. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
  155. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
  156. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
  157. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
  158. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
  159. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
  160. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
  161. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
  162. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
  166. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
  167. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
  168. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
  169. package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
  170. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
  171. package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
  172. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
  173. package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
  174. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
  175. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
  176. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
  177. package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
  178. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
  179. package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
  180. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
  181. package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
  182. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
  186. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
  187. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
  188. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
  189. package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
  190. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
  191. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
  192. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
  193. package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
  194. package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
  195. package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
  196. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
  197. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
  198. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
  199. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
  200. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
  201. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
  202. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
  203. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
  204. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
  205. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
  206. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
  207. package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
  208. package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
  209. package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
  210. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
  211. package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
  212. package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
  213. package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
  214. package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
  215. package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
  216. package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
  217. package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
  218. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
  219. package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
  220. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
  221. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
  222. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
  223. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
  224. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
  225. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
  226. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
  227. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
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  229. package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
  230. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
  231. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
  232. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
  233. package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
  234. package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
  235. package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
  236. package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
  237. package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
  238. package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
  239. package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
  240. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
  241. package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
  242. package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
  243. package/dist/packages/spine-base/lib/index.d.ts +0 -4
  244. package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
@@ -1 +1 @@
1
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a>3&&i&&Object.defineProperty(t,n,i),i}function s(e,t,n,r){return new(n||(n=Promise))((function(o,a){function i(e){try{u(r.next(e))}catch(e){a(e)}}function s(e){try{u(r.throw(e))}catch(e){a(e)}}function u(e){var t;e.done?o(e.value):(t=e.value,t instanceof n?t:new n((function(e){e(t)}))).then(i,s)}u((r=r.apply(e,t||[])).next())}))}function u(e,t){var n,r,o,a,i={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return a={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(a[Symbol.iterator]=function(){return this}),a;function s(a){return function(s){return function(a){if(n)throw new TypeError("Generator is already executing.");for(;i;)try{if(n=1,r&&(o=2&a[0]?r.return:a[0]?r.throw||((o=r.return)&&o.call(r),0):r.next)&&!(o=o.call(r,a[1])).done)return o;switch(r=0,o&&(a=[2&a[0],o.value]),a[0]){case 0:case 1:o=a;break;case 4:return i.label++,{value:a[1],done:!1};case 5:i.label++,r=a[1],a=[0];continue;case 7:a=i.ops.pop(),i.trys.pop();continue;default:if(!(o=i.trys,(o=o.length>0&&o[o.length-1])||6!==a[0]&&2!==a[0])){i=0;continue}if(3===a[0]&&(!o||a[1]>o[0]&&a[1]<o[3])){i.label=a[1];break}if(6===a[0]&&i.label<o[1]){i.label=o[1],o=a;break}if(o&&i.label<o[2]){i.label=o[2],i.ops.push(a);break}o[2]&&i.ops.pop(),i.trys.pop();continue}a=t.call(e,i)}catch(e){a=[6,e],r=0}finally{n=o=0}if(5&a[0])throw a[1];return{value:a[0]?a[1]:void 0,done:!0}}([a,s])}}}function c(e){return function(t,n){var r=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,n);r.key=n,r.type=e}}var l=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.scale=1,t.animationName="",t.autoPlay=!0,t.waitExecuteInfos=[],t}return a(t,e),Object.defineProperty(t.prototype,"armature",{get:function(){return this._armature},set:function(e){var t,n;if(this._armature=e,e){this.autoPlay&&this.play(this.animationName);try{for(var r=function(e){var t="function"==typeof Symbol&&Symbol.iterator,n=t&&e[t],r=0;if(n)return n.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}(this.waitExecuteInfos),o=r.next();!o.done;o=r.next()){var a=o.value;if(a.playType){var i=a.name,s=a.loop,u=a.track;this.play(i,s,u)}else this.stop(a.track)}}catch(e){t={error:e}}finally{try{o&&!o.done&&(n=r.return)&&n.call(r)}finally{if(t)throw t.error}}this.waitExecuteInfos=[]}},enumerable:!1,configurable:!0}),t.prototype.init=function(e){e&&_extends(this,e)},t.prototype.onDestroy=function(){this.destroied=!0},t.prototype.play=function(e,t,n){try{e&&(this.animationName=e),this.armature?(void 0===n&&(n=0),this.armature.state.setAnimation(n,this.animationName,t)):this.waitExecuteInfos.push({playType:!0,name:e,loop:null!=t?t:this.autoPlay,track:n})}catch(e){console.log(e)}},t.prototype.stop=function(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})},t.prototype.addAnimation=function(e,t,n,r){try{this.armature&&(void 0===r&&(r=0),this.armature.state.addAnimation(r,e,n,t))}catch(e){console.log(e)}},t.prototype.setMix=function(e,t,n){this.armature&&this.armature.stateData.setMix(e,t,n)},t.prototype.getAnim=function(e){void 0===e&&(e=0);try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}},t.prototype.setDefaultMix=function(e){this.armature&&(this.armature.stateData.defaultMix=e)},t.prototype.setAttachment=function(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)},t.prototype.getBone=function(e){if(this.armature)return this.armature.skeleton.findBone(e)},t.componentName="Spine",i([c("string")],t.prototype,"resource",void 0),i([c("number")],t.prototype,"scale",void 0),i([c("string")],t.prototype,"animationName",void 0),i([c("boolean")],t.prototype,"autoPlay",void 0),t}(t.Component),p=l,m={};function f(e,t){var n=m[e];return n||(n=function(e){var t=e.image;return{tex:t instanceof r.Texture?t:r.Texture.from(t),count:0}}(t),m[e]=n),n.count++,n.tex}var d={};function h(e,t,n){return s(this,void 0,void 0,(function(){var r;return u(this,(function(o){if(!(r=d[e.name]))if(e.complete)r=function(e,t,n,r){var o=t.ske,a=t.atlas,i=new r.AtlasAttachmentLoader(a),s=o instanceof Uint8Array?new r.SkeletonBinary(i):new r.SkeletonJson(i);s.scale=n||1;var u={spineData:s.readSkeletonData(o),ref:0,imageSrc:t.image.label};return d[e]=u,u}(e.name,e.data,t,n);else if(!r)return[2];return f(e.data.image.label,e.data),r.ref++,[2,r.spineData]}))}))}function y(e,t){var n=d[e];n&&(n.ref--,n.ref<=0&&(!function(e){e&&setTimeout((function(){var t=m[e];t&&(t.count--,t.count<=0&&(t.tex&&(t.tex.destroy(!0),t.tex=null),delete m[e]))}),100)}(t),delete d[e]))}var v=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.armatures={},t}return a(r,e),r.prototype.init=function(e){var r=this,o=e.pixiSpine;this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=o,this.game.canvas.addEventListener("webglcontextrestored",(function(){var e=r.game.gameObjects,n=[];for(var o in r.armatures)for(var a=+o,i=0;i<e.length;++i){var s=e[i];if(s.id===a){var u=s.getComponent(p);u&&(r.remove({type:t.OBSERVER_TYPE.REMOVE,gameObject:s,component:u,componentName:p.componentName}),n.push({type:t.OBSERVER_TYPE.ADD,gameObject:s,component:u,componentName:p.componentName}));break}}setTimeout((function(){n.forEach((function(e){r.add(e)}))}),1e3)}),!1)},r.prototype.update=function(t){for(var n in this.armatures)this.armatures[n].update(.001*t.deltaTime);e.prototype.update.call(this)},r.prototype.componentChanged=function(e){return s(this,void 0,void 0,(function(){return u(this,(function(n){if("Spine"===e.componentName)if(e.type===t.OBSERVER_TYPE.ADD)this.add(e);else if(e.type===t.OBSERVER_TYPE.CHANGE){if("resource"===e.prop.prop[0])this.change(e)}else e.type===t.OBSERVER_TYPE.REMOVE&&this.remove(e);return[2]}))}))},r.prototype.add=function(e,n){var r,o;return s(this,void 0,void 0,(function(){var a,i,s,c,l,p,m,f,d=this;return u(this,(function(u){switch(u.label){case 0:return a=e.component,clearTimeout(a.addHandler),i=e.gameObject.id,s=this.increaseAsyncId(i),[4,t.resource.getResource(a.resource)];case 1:return c=u.sent(),this.validateAsyncId(i,s)?[4,h(c,a.scale,this.pixiSpine)]:[2];case 2:return l=u.sent(),this.validateAsyncId(i,s)?l?(this.remove(e),(p=null===(o=null===(r=this.renderSystem)||void 0===r?void 0:r.containerManager)||void 0===o?void 0:o.getContainer(e.gameObject.id))?(a.lastResource=a.resource,m=new this.pixiSpine.Spine({skeletonData:l,autoUpdate:!1}),this.armatures[e.gameObject.id]=m,e.gameObject&&e.gameObject.transform&&(f=e.gameObject.transform,m.x=f.size.width*f.origin.x,m.y=f.size.height*f.origin.y),p.addChildAt(m,0),m.update(),a.armature=m,a.emit("loaded",{resource:a.resource}),m.state.addListener({start:function(e,t){a.emit("start",{track:e,name:e.animation.name})},complete:function(e,t){a.emit("complete",{track:e,name:e.animation.name})},interrupt:function(e,t){a.emit("interrupt",{track:e,name:e.animation.name})},end:function(e,t){a.emit("end",{track:e,name:e.animation.name})},event:function(e,t){a.emit("event",e,t)}}),[2]):[2]):(a.addHandler=setTimeout((function(){a.destroied||(void 0===n&&(n=20),--n>0?d.add(e,n):console.log("retry exceed max times",a.resource))}),1e3),[2]):[2]}}))}))},r.prototype.change=function(e){this.remove(e),this.add(e)},r.prototype.remove=function(e){var n,r,o,a;return s(this,void 0,void 0,(function(){var i,s,c,l;return u(this,(function(u){switch(u.label){case 0:return this.increaseAsyncId(e.gameObject.id),i=e.component,clearTimeout(i.addHandler),s=this.armatures[e.gameObject.id],(c=null===(r=null===(n=this.renderSystem)||void 0===n?void 0:n.containerManager)||void 0===r?void 0:r.getContainer(e.gameObject.id))&&s&&c.removeChild(s),i.armature?(i.armature.destroy({children:!0}),[4,t.resource.getResource(i.lastResource)]):[3,2];case 1:y((l=u.sent()).name,null===(a=null===(o=l.data)||void 0===o?void 0:o.image)||void 0===a?void 0:a.src),u.label=2;case 2:return i.armature=null,delete this.armatures[e.gameObject.id],e.type,t.OBSERVER_TYPE.CHANGE,[2]}}))}))},r.systemName="SpineSystem",r=i([t.decorators.componentObserver({Spine:["resource"]})],r)}(n.Renderer),g=v;return t.resource.registerResourceType("SPINE"),e.Spine=p,e.SpineSystem=g,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,PIXI);window.EVA.plugin.spineBase=window.EVA.plugin.spineBase||_EVA_IIFE_spineBase;
1
+ function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var r in n)({}).hasOwnProperty.call(n,r)&&(e[r]=n[r])}return e},_extends.apply(null,arguments)}window.EVA=window.EVA||{},window.EVA.plugin=window.EVA.plugin||{};var _EVA_IIFE_spineBase=function(e,t,n,r){"use strict";function a(e,t,n,r){var a,i=arguments.length,o=i<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,n,r);else for(var s=e.length-1;s>=0;s--)(a=e[s])&&(o=(i<3?a(o):i>3?a(t,n,o):a(t,n))||o);return i>3&&o&&Object.defineProperty(t,n,o),o}function i(e,t,n,r){return new(n||(n=Promise))((function(a,i){function o(e){try{c(r.next(e))}catch(e){i(e)}}function s(e){try{c(r.throw(e))}catch(e){i(e)}}function c(e){var t;e.done?a(e.value):(t=e.value,t instanceof n?t:new n((function(e){e(t)}))).then(o,s)}c((r=r.apply(e,t||[])).next())}))}function o(e){return function(t,n){var r=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,n);r.key=n,r.type=e}}class s extends t.Component{constructor(){super(...arguments),this.resource="",this.scale=1,this.animationName="",this.autoPlay=!0,this.waitExecuteInfos=[]}set armature(e){if(this._armature=e,e){this.autoPlay&&this.play(this.animationName);for(const e of this.waitExecuteInfos)if(e.playType){const{name:t,loop:n,track:r}=e;this.play(t,n,r)}else this.stop(e.track);this.waitExecuteInfos=[]}}get armature(){return this._armature}init(e){e&&_extends(this,e)}onDestroy(){this.destroied=!0}play(e,t,n){try{e&&(this.animationName=e),this.armature?(void 0===n&&(n=0),this.armature.state.setAnimation(n,this.animationName,t)):this.waitExecuteInfos.push({playType:!0,name:e,loop:null!=t?t:this.autoPlay,track:n})}catch(e){console.log(e)}}stop(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})}addAnimation(e,t,n,r){try{this.armature&&(void 0===r&&(r=0),this.armature.state.addAnimation(r,e,n,t))}catch(e){console.log(e)}}setMix(e,t,n){this.armature&&this.armature.stateData.setMix(e,t,n)}getAnim(e=0){try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}}setDefaultMix(e){this.armature&&(this.armature.stateData.defaultMix=e)}setAttachment(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)}getBone(e){if(this.armature)return this.armature.skeleton.findBone(e)}}s.componentName="Spine",a([o("string")],s.prototype,"resource",void 0),a([o("number")],s.prototype,"scale",void 0),a([o("string")],s.prototype,"animationName",void 0),a([o("boolean")],s.prototype,"autoPlay",void 0);let c={};function u(e,t){let n=c[e];return n||(n=function(e){const t=e.image;return{tex:t instanceof r.Texture?t:r.Texture.from(t),count:0}}(t),c[e]=n),n.count++,n.tex}let m={};function d(e,t,n){return i(this,void 0,void 0,(function*(){let r=m[e.name];if(!r)if(e.complete)r=function(e,t,n,r){const a=t.ske,i=t.atlas,o=new r.AtlasAttachmentLoader(i),s=a instanceof Uint8Array?new r.SkeletonBinary(o):new r.SkeletonJson(o);s.scale=n||1;const c={spineData:s.readSkeletonData(a),ref:0,imageSrc:t.image.label};return m[e]=c,c}(e.name,e.data,t,n);else if(!r)return;return u(e.data.image.label,e.data),r.ref++,r.spineData}))}function l(e,t){const n=m[e];n&&(n.ref--,n.ref<=0&&(!function(e){e&&setTimeout((()=>{const t=c[e];t&&(t.count--,t.count<=0&&(t.tex&&(t.tex.destroy(!0),t.tex=null),delete c[e]))}),100)}(t),delete m[e]))}let p=class extends n.Renderer{constructor(){super(...arguments),this.armatures={}}init({pixiSpine:e}){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=e,this.game.canvas.addEventListener("webglcontextrestored",(()=>{const e=this.game.gameObjects;let n=[];for(let r in this.armatures){const a=+r;for(let r=0;r<e.length;++r){let i=e[r];if(i.id===a){let e=i.getComponent(s);e&&(this.remove({type:t.OBSERVER_TYPE.REMOVE,gameObject:i,component:e,componentName:s.componentName}),n.push({type:t.OBSERVER_TYPE.ADD,gameObject:i,component:e,componentName:s.componentName}));break}}}setTimeout((()=>{n.forEach((e=>{this.add(e)}))}),1e3)}),!1)}update(e){for(let t in this.armatures)this.armatures[t].update(.001*e.deltaTime);super.update()}componentChanged(e){return i(this,void 0,void 0,(function*(){if("Spine"===e.componentName)if(e.type===t.OBSERVER_TYPE.ADD)this.add(e);else if(e.type===t.OBSERVER_TYPE.CHANGE){if("resource"===e.prop.prop[0])this.change(e)}else e.type===t.OBSERVER_TYPE.REMOVE&&this.remove(e)}))}add(e,n){var r,a;return i(this,void 0,void 0,(function*(){const i=e.component;clearTimeout(i.addHandler);const o=e.gameObject.id,s=this.increaseAsyncId(o),c=yield t.resource.getResource(i.resource);if(!this.validateAsyncId(o,s))return;const u=yield d(c,i.scale,this.pixiSpine);if(!this.validateAsyncId(o,s))return;if(!u)return void(i.addHandler=setTimeout((()=>{i.destroied||(void 0===n&&(n=20),--n>0?this.add(e,n):console.log("retry exceed max times",i.resource))}),1e3));this.remove(e);const m=null===(a=null===(r=this.renderSystem)||void 0===r?void 0:r.containerManager)||void 0===a?void 0:a.getContainer(e.gameObject.id);if(!m)return;i.lastResource=i.resource;const l=new this.pixiSpine.Spine({skeletonData:u,autoUpdate:!1});if(this.armatures[e.gameObject.id]=l,e.gameObject&&e.gameObject.transform){const t=e.gameObject.transform;l.x=t.size.width*t.origin.x,l.y=t.size.height*t.origin.y}m.addChildAt(l,0),l.update(),i.armature=l,i.emit("loaded",{resource:i.resource}),l.state.addListener({start:(e,t)=>{i.emit("start",{track:e,name:e.animation.name})},complete:(e,t)=>{i.emit("complete",{track:e,name:e.animation.name})},interrupt:(e,t)=>{i.emit("interrupt",{track:e,name:e.animation.name})},end:(e,t)=>{i.emit("end",{track:e,name:e.animation.name})},event:(e,t)=>{i.emit("event",e,t)}})}))}change(e){this.remove(e),this.add(e)}remove(e){var n,r,a,o;return i(this,void 0,void 0,(function*(){this.increaseAsyncId(e.gameObject.id);const i=e.component;clearTimeout(i.addHandler);const s=this.armatures[e.gameObject.id],c=null===(r=null===(n=this.renderSystem)||void 0===n?void 0:n.containerManager)||void 0===r?void 0:r.getContainer(e.gameObject.id);if(c&&s&&c.removeChild(s),i.armature){i.armature.destroy({children:!0});const e=yield t.resource.getResource(i.lastResource);l(e.name,null===(o=null===(a=e.data)||void 0===a?void 0:a.image)||void 0===o?void 0:o.src)}i.armature=null,delete this.armatures[e.gameObject.id],e.type,t.OBSERVER_TYPE.CHANGE}))}};p.systemName="SpineSystem",p=a([t.decorators.componentObserver({Spine:["resource"]})],p);var h=p;return t.resource.registerResourceType("SPINE"),e.Spine=s,e.SpineSystem=h,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,PIXI);window.EVA.plugin.spineBase=window.EVA.plugin.spineBase||_EVA_IIFE_spineBase;
@@ -0,0 +1,6 @@
1
+ import "@eva/eva.js";
2
+ declare module "@eva/eva.js" {
3
+ export enum RESOURCE_TYPE {
4
+ 'SPINE' = 'SPINE'
5
+ }
6
+ }