@eva/spine-base 1.2.8 → 2.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (245) hide show
  1. package/dist/EVA.plugin.spineBase.js +101 -256
  2. package/dist/EVA.plugin.spineBase.min.js +1 -1
  3. package/dist/packages/eva.js/lib/core/Component.d.ts +35 -0
  4. package/dist/packages/eva.js/lib/core/Component.d.ts.map +1 -0
  5. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +22 -0
  6. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +1 -0
  7. package/dist/packages/eva.js/lib/core/GameObject.d.ts +31 -0
  8. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +1 -0
  9. package/dist/packages/eva.js/lib/core/System.d.ts +30 -0
  10. package/dist/packages/eva.js/lib/core/System.d.ts.map +1 -0
  11. package/dist/packages/eva.js/lib/core/Transform.d.ts +51 -0
  12. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +1 -0
  13. package/dist/packages/eva.js/lib/core/observer.d.ts +23 -0
  14. package/dist/packages/eva.js/lib/core/observer.d.ts.map +1 -0
  15. package/dist/packages/eva.js/lib/decorators/ide.d.ts +2 -0
  16. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +1 -0
  17. package/dist/packages/eva.js/lib/decorators/system.d.ts +11 -0
  18. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +1 -0
  19. package/dist/packages/eva.js/lib/game/Game.d.ts +72 -0
  20. package/dist/packages/eva.js/lib/game/Game.d.ts.map +1 -0
  21. package/dist/packages/eva.js/lib/game/Scene.d.ts +12 -0
  22. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +1 -0
  23. package/dist/packages/eva.js/lib/game/Ticker.d.ts +25 -0
  24. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +1 -0
  25. package/dist/packages/eva.js/lib/index.d.ts +26 -0
  26. package/dist/packages/eva.js/lib/index.d.ts.map +1 -0
  27. package/dist/packages/eva.js/lib/loader/Progress.d.ts +21 -0
  28. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +1 -0
  29. package/dist/packages/eva.js/lib/loader/Resource.d.ts +99 -0
  30. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +1 -0
  31. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +14 -0
  32. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +1 -0
  33. package/dist/packages/eva.js/lib/timeline/index.d.ts +40 -0
  34. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +1 -0
  35. package/dist/packages/eva.js/lib/timeline/utils.d.ts +2 -0
  36. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +1 -0
  37. package/dist/packages/plugin-a11y/lib/A11y.d.ts +26 -0
  38. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +1 -0
  39. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +54 -0
  40. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +1 -0
  41. package/dist/packages/plugin-a11y/lib/constant.d.ts +34 -0
  42. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +1 -0
  43. package/dist/packages/plugin-a11y/lib/index.d.ts +4 -0
  44. package/dist/packages/plugin-a11y/lib/index.d.ts.map +1 -0
  45. package/dist/packages/plugin-a11y/lib/utils.d.ts +6 -0
  46. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +1 -0
  47. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +20 -0
  48. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +1 -0
  49. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +33 -0
  50. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +1 -0
  51. package/dist/packages/plugin-evax/lib/index.d.ts +10 -0
  52. package/dist/packages/plugin-evax/lib/index.d.ts.map +1 -0
  53. package/dist/packages/plugin-evax/lib/utils.d.ts +3 -0
  54. package/dist/packages/plugin-evax/lib/utils.d.ts.map +1 -0
  55. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +31 -0
  56. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +1 -0
  57. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +32 -0
  58. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +1 -0
  59. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +35 -0
  60. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +1 -0
  61. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +32 -0
  62. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +1 -0
  63. package/dist/packages/plugin-matterjs/lib/index.d.ts +5 -0
  64. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +1 -0
  65. package/dist/packages/plugin-matterjs/lib/matter.d.ts +3 -0
  66. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +1 -0
  67. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +19 -0
  68. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +1 -0
  69. package/dist/packages/plugin-renderer/lib/System.d.ts +40 -0
  70. package/dist/packages/plugin-renderer/lib/System.d.ts.map +1 -0
  71. package/dist/packages/plugin-renderer/lib/Transform.d.ts +28 -0
  72. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +1 -0
  73. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +20 -0
  74. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +1 -0
  75. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +2 -0
  76. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +1 -0
  77. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +7 -0
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +1 -0
  79. package/dist/packages/plugin-renderer/lib/index.d.ts +8 -0
  80. package/dist/packages/plugin-renderer/lib/index.d.ts.map +1 -0
  81. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +18 -0
  82. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +1 -0
  83. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +17 -0
  84. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +1 -0
  85. package/dist/packages/plugin-renderer/lib/mixin.d.ts +2 -0
  86. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +1 -0
  87. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +26 -0
  88. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +1 -0
  89. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +3 -0
  90. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +1 -0
  91. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +10 -0
  92. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +1 -0
  93. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +4 -0
  94. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +1 -0
  95. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +24 -0
  96. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +1 -0
  97. package/dist/packages/plugin-renderer-event/lib/component.d.ts +52 -0
  98. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +1 -0
  99. package/dist/packages/plugin-renderer-event/lib/index.d.ts +5 -0
  100. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +1 -0
  101. package/dist/packages/plugin-renderer-event/lib/system.d.ts +19 -0
  102. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +1 -0
  103. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +8 -0
  104. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +1 -0
  105. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +4 -0
  106. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +1 -0
  107. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +12 -0
  108. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +1 -0
  109. package/dist/packages/plugin-renderer-img/lib/component.d.ts +10 -0
  110. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +1 -0
  111. package/dist/packages/plugin-renderer-img/lib/index.d.ts +4 -0
  112. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +1 -0
  113. package/dist/packages/plugin-renderer-img/lib/system.d.ts +18 -0
  114. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +1 -0
  115. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +27 -0
  116. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +1 -0
  117. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +18 -0
  118. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +1 -0
  119. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +3 -0
  120. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +1 -0
  121. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +180 -0
  122. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +1 -0
  123. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +18 -0
  124. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +1 -0
  125. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +2 -0
  126. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +1 -0
  127. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +33 -0
  128. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +1 -0
  129. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +4 -0
  130. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +1 -0
  131. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +31 -0
  132. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +1 -0
  133. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +22 -0
  134. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +1 -0
  135. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +4 -0
  136. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +1 -0
  137. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +19 -0
  138. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +1 -0
  139. package/dist/packages/plugin-renderer-render/lib/component.d.ts +17 -0
  140. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +1 -0
  141. package/dist/packages/plugin-renderer-render/lib/index.d.ts +4 -0
  142. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +1 -0
  143. package/dist/packages/plugin-renderer-render/lib/system.d.ts +17 -0
  144. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +1 -0
  145. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +4 -0
  146. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +1 -0
  147. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +5 -0
  148. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +1 -0
  149. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +4 -0
  150. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +1 -0
  151. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +12 -0
  152. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +1 -0
  153. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +4 -0
  154. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +1 -0
  155. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +17 -0
  156. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +1 -0
  157. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +31 -0
  158. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +1 -0
  159. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +4 -0
  160. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +1 -0
  161. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +31 -0
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +1 -0
  163. package/dist/packages/plugin-renderer-test/lib/component.d.ts +20 -0
  164. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +1 -0
  165. package/dist/packages/plugin-renderer-test/lib/index.d.ts +4 -0
  166. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +1 -0
  167. package/dist/packages/plugin-renderer-test/lib/system.d.ts +21 -0
  168. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +1 -0
  169. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +12 -0
  170. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +1 -0
  171. package/dist/packages/plugin-renderer-text/lib/component.d.ts +43 -0
  172. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +1 -0
  173. package/dist/packages/plugin-renderer-text/lib/index.d.ts +4 -0
  174. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +1 -0
  175. package/dist/packages/plugin-renderer-text/lib/system.d.ts +22 -0
  176. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +1 -0
  177. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +20 -0
  178. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +1 -0
  179. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +4 -0
  180. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +1 -0
  181. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +18 -0
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +1 -0
  183. package/dist/packages/plugin-sound/lib/Sound.d.ts +44 -0
  184. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +1 -0
  185. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +37 -0
  186. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +1 -0
  187. package/dist/packages/plugin-sound/lib/index.d.ts +3 -0
  188. package/dist/packages/plugin-sound/lib/index.d.ts.map +1 -0
  189. package/dist/packages/plugin-stats/lib/Stats.d.ts +19 -0
  190. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +1 -0
  191. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +7 -0
  192. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +1 -0
  193. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +28 -0
  194. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +1 -0
  195. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +18 -0
  196. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +1 -0
  197. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +11 -0
  198. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +1 -0
  199. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +16 -0
  200. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +1 -0
  201. package/dist/packages/plugin-stats/lib/index.d.ts +9 -0
  202. package/dist/packages/plugin-stats/lib/index.d.ts.map +1 -0
  203. package/dist/packages/plugin-transition/lib/Animation.d.ts +38 -0
  204. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +1 -0
  205. package/dist/packages/plugin-transition/lib/component.d.ts +35 -0
  206. package/dist/packages/plugin-transition/lib/component.d.ts.map +1 -0
  207. package/dist/packages/plugin-transition/lib/index.d.ts +3 -0
  208. package/dist/packages/plugin-transition/lib/index.d.ts.map +1 -0
  209. package/dist/packages/plugin-transition/lib/system.d.ts +6 -0
  210. package/dist/packages/plugin-transition/lib/system.d.ts.map +1 -0
  211. package/dist/packages/renderer-adapter/lib/Application.d.ts +3 -0
  212. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +1 -0
  213. package/dist/packages/renderer-adapter/lib/Container.d.ts +5 -0
  214. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +1 -0
  215. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +5 -0
  216. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +1 -0
  217. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +5 -0
  218. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +1 -0
  219. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +9 -0
  220. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +1 -0
  221. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +14 -0
  222. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +1 -0
  223. package/dist/packages/renderer-adapter/lib/Text.d.ts +6 -0
  224. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +1 -0
  225. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +9 -0
  226. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +1 -0
  227. package/dist/packages/renderer-adapter/lib/index.d.ts +9 -0
  228. package/dist/packages/renderer-adapter/lib/index.d.ts.map +1 -0
  229. package/dist/packages/spine-base/lib/Spine.d.ts +32 -0
  230. package/dist/packages/spine-base/lib/Spine.d.ts.map +1 -0
  231. package/dist/packages/spine-base/lib/SpineData.d.ts +5 -0
  232. package/dist/packages/spine-base/lib/SpineData.d.ts.map +1 -0
  233. package/dist/packages/spine-base/lib/SpineSystem.d.ts +20 -0
  234. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +1 -0
  235. package/dist/packages/spine-base/lib/TexCache.d.ts +10 -0
  236. package/dist/packages/spine-base/lib/TexCache.d.ts.map +1 -0
  237. package/dist/packages/spine-base/lib/index.d.ts +4 -0
  238. package/dist/packages/spine-base/lib/index.d.ts.map +1 -0
  239. package/dist/spine-base.cjs.js +24 -33
  240. package/dist/spine-base.cjs.prod.js +1 -1
  241. package/dist/spine-base.esm.js +24 -33
  242. package/package.json +4 -4
  243. package/dist/global.d.ts +0 -6
  244. package/dist/miniprogram.js +0 -550
  245. package/dist/spine-base.d.ts +0 -58
@@ -1,550 +0,0 @@
1
- function _extends() { _extends = Object.assign ? Object.assign.bind() : function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
2
-
3
- import { Component, OBSERVER_TYPE, resource, decorators } from '@eva/eva.js/dist/miniprogram';
4
- import { __extends, __values, __decorate, __awaiter, __generator } from 'tslib';
5
- import { RendererSystem, Renderer } from '@eva/plugin-renderer/dist/miniprogram';
6
- import { type } from '@eva/inspector-decorator';
7
- import { Texture } from '@eva/miniprogram-pixi';
8
-
9
- var Spine = function (_super) {
10
- __extends(Spine, _super);
11
-
12
- function Spine() {
13
- var _this = _super !== null && _super.apply(this, arguments) || this;
14
-
15
- _this.resource = '';
16
- _this.animationName = '';
17
- _this.autoPlay = true;
18
- _this.waitExecuteInfos = [];
19
- return _this;
20
- }
21
-
22
- Object.defineProperty(Spine.prototype, "armature", {
23
- get: function get() {
24
- return this._armature;
25
- },
26
- set: function set(val) {
27
- var e_1, _a;
28
-
29
- this._armature = val;
30
- if (!val) return;
31
-
32
- if (this.autoPlay) {
33
- this.play(this.animationName);
34
- }
35
-
36
- try {
37
- for (var _b = __values(this.waitExecuteInfos), _c = _b.next(); !_c.done; _c = _b.next()) {
38
- var info = _c.value;
39
-
40
- if (info.playType) {
41
- var name_1 = info.name,
42
- loop = info.loop,
43
- track = info.track;
44
- this.play(name_1, loop, track);
45
- } else {
46
- this.stop(info.track);
47
- }
48
- }
49
- } catch (e_1_1) {
50
- e_1 = {
51
- error: e_1_1
52
- };
53
- } finally {
54
- try {
55
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
56
- } finally {
57
- if (e_1) throw e_1.error;
58
- }
59
- }
60
-
61
- this.waitExecuteInfos = [];
62
- },
63
- enumerable: false,
64
- configurable: true
65
- });
66
-
67
- Spine.prototype.init = function (obj) {
68
- if (!obj) return;
69
-
70
- _extends(this, obj);
71
- };
72
-
73
- Spine.prototype.onDestroy = function () {
74
- this.destroied = true;
75
- };
76
-
77
- Spine.prototype.play = function (name, loop, track) {
78
- try {
79
- if (name) this.animationName = name;
80
-
81
- if (!this.armature) {
82
- this.waitExecuteInfos.push({
83
- playType: true,
84
- name: name,
85
- loop: loop !== null && loop !== void 0 ? loop : this.autoPlay,
86
- track: track
87
- });
88
- } else {
89
- if (track === undefined) {
90
- track = 0;
91
- }
92
-
93
- this.armature.state.setAnimation(track, this.animationName, loop);
94
- }
95
- } catch (e) {
96
- console.log(e);
97
- }
98
- };
99
-
100
- Spine.prototype.stop = function (track) {
101
- if (!this.armature) {
102
- this.waitExecuteInfos.push({
103
- playType: false,
104
- track: track
105
- });
106
- return;
107
- }
108
-
109
- if (track === undefined) {
110
- track = 0;
111
- }
112
-
113
- this.armature.state.setEmptyAnimation(track, 0);
114
- };
115
-
116
- Spine.prototype.addAnimation = function (name, delay, loop, track) {
117
- try {
118
- if (!this.armature) {} else {
119
- if (track === undefined) {
120
- track = 0;
121
- }
122
-
123
- this.armature.state.addAnimation(track, name, loop, delay);
124
- }
125
- } catch (e) {
126
- console.log(e);
127
- }
128
- };
129
-
130
- Spine.prototype.setMix = function (from, to, duration) {
131
- if (!this.armature) ;else {
132
- this.armature.stateData.setMix(from, to, duration);
133
- }
134
- };
135
-
136
- Spine.prototype.getAnim = function (track) {
137
- if (track === void 0) {
138
- track = 0;
139
- }
140
-
141
- try {
142
- if (!this.armature) {} else {
143
- return this.armature.state.tracks[track].animation.name;
144
- }
145
- } catch (e) {
146
- console.log(e);
147
- }
148
- };
149
-
150
- Spine.prototype.setDefaultMix = function (duration) {
151
- if (!this.armature) ;else {
152
- this.armature.stateData.defaultMix = duration;
153
- }
154
- };
155
-
156
- Spine.prototype.setAttachment = function (slotName, attachmentName) {
157
- if (!this.armature) {
158
- return;
159
- }
160
-
161
- this.armature.skeleton.setAttachment(slotName, attachmentName);
162
- };
163
-
164
- Spine.prototype.getBone = function (boneName) {
165
- if (!this.armature) {
166
- return;
167
- }
168
-
169
- return this.armature.skeleton.findBone(boneName);
170
- };
171
-
172
- Spine.componentName = 'Spine';
173
-
174
- __decorate([type('string')], Spine.prototype, "resource", void 0);
175
-
176
- __decorate([type('string')], Spine.prototype, "animationName", void 0);
177
-
178
- __decorate([type('boolean')], Spine.prototype, "autoPlay", void 0);
179
-
180
- return Spine;
181
- }(Component);
182
-
183
- var Spine$1 = Spine;
184
- var texCache = {};
185
-
186
- function cacheImage(data) {
187
- var oldImg = data.image;
188
- return {
189
- tex: Texture.from(oldImg),
190
- count: 0
191
- };
192
- }
193
-
194
- function retainTexture(name, data) {
195
- var cache = texCache[name];
196
-
197
- if (!cache) {
198
- cache = cacheImage(data);
199
- texCache[name] = cache;
200
- }
201
-
202
- cache.count++;
203
- return cache.tex;
204
- }
205
-
206
- function getTexture(imageSrc, data) {
207
- var cache = texCache[imageSrc];
208
-
209
- if (!cache) {
210
- cache = cacheImage(data);
211
- texCache[imageSrc] = cache;
212
- }
213
-
214
- return cache.tex;
215
- }
216
-
217
- function releaseTexture(imageSrc) {
218
- if (!imageSrc) return;
219
- setTimeout(function () {
220
- var cache = texCache[imageSrc];
221
-
222
- if (cache) {
223
- cache.count--;
224
-
225
- if (cache.count <= 0) {
226
- if (cache.tex) {
227
- cache.tex.destroy(true);
228
- cache.tex = null;
229
- }
230
-
231
- delete texCache[imageSrc];
232
- }
233
- }
234
- }, 100);
235
- }
236
-
237
- var dataMap = {};
238
-
239
- function createSpineData(name, data, scale, pixiSpine) {
240
- var spineData = null;
241
- var img = getTexture(data.image.src, data);
242
- new pixiSpine.core.TextureAtlas(data.atlas, function (line, callback) {
243
- callback(img.baseTexture);
244
- }, function (spineAtlas) {
245
- if (spineAtlas) {
246
- var attachmentLoader = new pixiSpine.core.AtlasAttachmentLoader(spineAtlas);
247
- var spineJsonParser = new pixiSpine.core.SkeletonJson(attachmentLoader);
248
-
249
- if (scale) {
250
- spineJsonParser.scale = scale;
251
- }
252
-
253
- spineData = spineJsonParser.readSkeletonData(data.ske);
254
- }
255
- });
256
- var obj = {
257
- spineData: spineData,
258
- ref: 0,
259
- imageSrc: data.image.src
260
- };
261
- dataMap[name] = obj;
262
- return obj;
263
- }
264
-
265
- function getSpineData(res, pixiSpine) {
266
- return __awaiter(this, void 0, void 0, function () {
267
- var data;
268
- return __generator(this, function (_a) {
269
- data = dataMap[res.name];
270
-
271
- if (!data) {
272
- if (res.complete) {
273
- data = createSpineData(res.name, res.data, res.scale, pixiSpine);
274
- } else if (!data) {
275
- return [2];
276
- }
277
- }
278
-
279
- retainTexture(res.data.image.src, res.data);
280
- data.ref++;
281
- return [2, data.spineData];
282
- });
283
- });
284
- }
285
-
286
- function releaseSpineData(resourceName, imageSrc) {
287
- var data = dataMap[resourceName];
288
-
289
- if (!data) {
290
- return;
291
- }
292
-
293
- data.ref--;
294
-
295
- if (data.ref <= 0) {
296
- releaseTexture(imageSrc);
297
- delete dataMap[resourceName];
298
- }
299
- }
300
-
301
- var MaxRetryCount = 20;
302
-
303
- var SpineSystem = function (_super) {
304
- __extends(SpineSystem, _super);
305
-
306
- function SpineSystem() {
307
- var _this = _super !== null && _super.apply(this, arguments) || this;
308
-
309
- _this.armatures = {};
310
- return _this;
311
- }
312
-
313
- SpineSystem.prototype.init = function (_a) {
314
- var _this = this;
315
-
316
- var pixiSpine = _a.pixiSpine;
317
- this.renderSystem = this.game.getSystem(RendererSystem);
318
- this.renderSystem.rendererManager.register(this);
319
- this.pixiSpine = pixiSpine;
320
- this.game.canvas.addEventListener('webglcontextrestored', function () {
321
- var objs = _this.game.gameObjects;
322
- var toAdd = [];
323
-
324
- for (var k in _this.armatures) {
325
- var id = +k;
326
-
327
- for (var i = 0; i < objs.length; ++i) {
328
- var obj = objs[i];
329
-
330
- if (obj.id === id) {
331
- var sp = obj.getComponent(Spine$1);
332
-
333
- if (sp) {
334
- _this.remove({
335
- type: OBSERVER_TYPE.REMOVE,
336
- gameObject: obj,
337
- component: sp,
338
- componentName: Spine$1.componentName
339
- });
340
-
341
- toAdd.push({
342
- type: OBSERVER_TYPE.ADD,
343
- gameObject: obj,
344
- component: sp,
345
- componentName: Spine$1.componentName
346
- });
347
- }
348
-
349
- break;
350
- }
351
- }
352
- }
353
-
354
- setTimeout(function () {
355
- toAdd.forEach(function (obj) {
356
- _this.add(obj);
357
- });
358
- }, 1000);
359
- }, false);
360
- };
361
-
362
- SpineSystem.prototype.update = function (e) {
363
- for (var key in this.armatures) {
364
- this.armatures[key].update(e.deltaTime * 0.001);
365
- this.armatures[key].updateTransform();
366
- }
367
-
368
- _super.prototype.update.call(this);
369
- };
370
-
371
- SpineSystem.prototype.componentChanged = function (changed) {
372
- return __awaiter(this, void 0, void 0, function () {
373
- return __generator(this, function (_a) {
374
- if (changed.componentName === 'Spine') {
375
- if (changed.type === OBSERVER_TYPE.ADD) {
376
- this.add(changed);
377
- } else if (changed.type === OBSERVER_TYPE.CHANGE) {
378
- switch (changed.prop.prop[0]) {
379
- case 'resource':
380
- this.change(changed);
381
- break;
382
- }
383
- } else if (changed.type === OBSERVER_TYPE.REMOVE) {
384
- this.remove(changed);
385
- }
386
- }
387
-
388
- return [2];
389
- });
390
- });
391
- };
392
-
393
- SpineSystem.prototype.add = function (changed, count) {
394
- var _a, _b;
395
-
396
- return __awaiter(this, void 0, void 0, function () {
397
- var component, gameObjectId, asyncId, res, spineData, container, armature, tran;
398
-
399
- var _this = this;
400
-
401
- return __generator(this, function (_c) {
402
- switch (_c.label) {
403
- case 0:
404
- component = changed.component;
405
- clearTimeout(component.addHandler);
406
- gameObjectId = changed.gameObject.id;
407
- asyncId = this.increaseAsyncId(gameObjectId);
408
- return [4, resource.getResource(component.resource)];
409
-
410
- case 1:
411
- res = _c.sent();
412
- if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
413
- return [4, getSpineData(res, this.pixiSpine)];
414
-
415
- case 2:
416
- spineData = _c.sent();
417
- if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
418
-
419
- if (!spineData) {
420
- component.addHandler = setTimeout(function () {
421
- if (!component.destroied) {
422
- if (count === undefined) {
423
- count = MaxRetryCount;
424
- }
425
-
426
- count--;
427
-
428
- if (count > 0) {
429
- _this.add(changed, count);
430
- } else {
431
- console.log('retry exceed max times', component.resource);
432
- }
433
- }
434
- }, 1000);
435
- return [2];
436
- }
437
-
438
- this.remove(changed);
439
- container = (_b = (_a = this.renderSystem) === null || _a === void 0 ? void 0 : _a.containerManager) === null || _b === void 0 ? void 0 : _b.getContainer(changed.gameObject.id);
440
-
441
- if (!container) {
442
- return [2];
443
- }
444
-
445
- component.lastResource = component.resource;
446
- armature = new this.pixiSpine.Spine(spineData);
447
- this.armatures[changed.gameObject.id] = armature;
448
-
449
- if (changed.gameObject && changed.gameObject.transform) {
450
- tran = changed.gameObject.transform;
451
- armature.x = tran.size.width * tran.origin.x;
452
- armature.y = tran.size.height * tran.origin.y;
453
- }
454
-
455
- container.addChildAt(armature, 0);
456
- armature.update();
457
- armature.updateTransform();
458
- component.armature = armature;
459
- component.emit('loaded', {
460
- resource: component.resource
461
- });
462
- armature.state.addListener({
463
- start: function start(track, event) {
464
- component.emit('start', {
465
- track: track,
466
- name: track.animation.name
467
- });
468
- },
469
- complete: function complete(track, event) {
470
- component.emit('complete', {
471
- track: track,
472
- name: track.animation.name
473
- });
474
- },
475
- interrupt: function interrupt(track, event) {
476
- component.emit('interrupt', {
477
- track: track,
478
- name: track.animation.name
479
- });
480
- },
481
- end: function end(track, event) {
482
- component.emit('end', {
483
- track: track,
484
- name: track.animation.name
485
- });
486
- },
487
- event: function event(track, _event) {
488
- component.emit('event', track, _event);
489
- }
490
- });
491
- return [2];
492
- }
493
- });
494
- });
495
- };
496
-
497
- SpineSystem.prototype.change = function (changed) {
498
- this.remove(changed);
499
- this.add(changed);
500
- };
501
-
502
- SpineSystem.prototype.remove = function (changed) {
503
- var _a, _b, _c, _d;
504
-
505
- return __awaiter(this, void 0, void 0, function () {
506
- var component, armature, container, res;
507
- return __generator(this, function (_e) {
508
- switch (_e.label) {
509
- case 0:
510
- this.increaseAsyncId(changed.gameObject.id);
511
- component = changed.component;
512
- clearTimeout(component.addHandler);
513
- armature = this.armatures[changed.gameObject.id];
514
- container = (_b = (_a = this.renderSystem) === null || _a === void 0 ? void 0 : _a.containerManager) === null || _b === void 0 ? void 0 : _b.getContainer(changed.gameObject.id);
515
-
516
- if (container && armature) {
517
- container.removeChild(armature);
518
- }
519
-
520
- if (!component.armature) return [3, 2];
521
- component.armature.destroy({
522
- children: true
523
- });
524
- return [4, resource.getResource(component.lastResource)];
525
-
526
- case 1:
527
- res = _e.sent();
528
- releaseSpineData(res.name, (_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src);
529
- _e.label = 2;
530
-
531
- case 2:
532
- component.armature = null;
533
- delete this.armatures[changed.gameObject.id];
534
- if (changed.type === OBSERVER_TYPE.CHANGE) ;
535
- return [2];
536
- }
537
- });
538
- });
539
- };
540
-
541
- SpineSystem.systemName = 'SpineSystem';
542
- SpineSystem = __decorate([decorators.componentObserver({
543
- Spine: ['resource']
544
- })], SpineSystem);
545
- return SpineSystem;
546
- }(Renderer);
547
-
548
- var SpineSystem$1 = SpineSystem;
549
- resource.registerResourceType('SPINE');
550
- export { Spine$1 as Spine, SpineSystem$1 as SpineSystem };
@@ -1,58 +0,0 @@
1
- /// <reference path="./global.d.ts"/>
2
- import { Component } from '@eva/eva.js';
3
- import { ComponentChanged } from '@eva/eva.js';
4
- import { ContainerManager } from '@eva/plugin-renderer';
5
- import { DisplayObject } from 'pixi.js';
6
- import { Renderer } from '@eva/plugin-renderer';
7
- import { RendererManager } from '@eva/plugin-renderer';
8
- import { RendererSystem } from '@eva/plugin-renderer';
9
- import { UpdateParams } from '@eva/eva.js';
10
-
11
- export declare class Spine extends Component<SpineParams> {
12
- static componentName: string;
13
- resource: string;
14
- animationName: string;
15
- autoPlay: boolean;
16
- private _armature;
17
- private waitExecuteInfos;
18
- set armature(val: any);
19
- get armature(): any;
20
- destroied: boolean;
21
- addHandler: any;
22
- lastResource: string;
23
- init(obj?: SpineParams): void;
24
- onDestroy(): void;
25
- play(name?: string, loop?: boolean, track?: number): void;
26
- stop(track?: number): void;
27
- addAnimation(name?: string, delay?: number, loop?: boolean, track?: number): void;
28
- setMix(from: string, to: string, duration: number): void;
29
- getAnim(track?: number): any;
30
- setDefaultMix(duration: number): void;
31
- setAttachment(slotName: string, attachmentName: string): void;
32
- getBone(boneName: string): any;
33
- }
34
-
35
- export declare interface SpineParams {
36
- resource: string;
37
- animationName?: string;
38
- autoPlay?: boolean;
39
- }
40
-
41
- export declare class SpineSystem extends Renderer {
42
- static systemName: string;
43
- armatures: Record<number, DisplayObject>;
44
- renderSystem: RendererSystem;
45
- rendererManager: RendererManager;
46
- containerManager: ContainerManager;
47
- pixiSpine: any;
48
- init({ pixiSpine }: {
49
- pixiSpine: any;
50
- }): void;
51
- update(e: UpdateParams): void;
52
- componentChanged(changed: ComponentChanged): Promise<void>;
53
- add(changed: ComponentChanged, count?: number): Promise<void>;
54
- change(changed: ComponentChanged): void;
55
- remove(changed: ComponentChanged): Promise<void>;
56
- }
57
-
58
- export { }