@eva/spine-base 1.2.8 → 2.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (245) hide show
  1. package/dist/EVA.plugin.spineBase.js +101 -256
  2. package/dist/EVA.plugin.spineBase.min.js +1 -1
  3. package/dist/packages/eva.js/lib/core/Component.d.ts +35 -0
  4. package/dist/packages/eva.js/lib/core/Component.d.ts.map +1 -0
  5. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +22 -0
  6. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +1 -0
  7. package/dist/packages/eva.js/lib/core/GameObject.d.ts +31 -0
  8. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +1 -0
  9. package/dist/packages/eva.js/lib/core/System.d.ts +30 -0
  10. package/dist/packages/eva.js/lib/core/System.d.ts.map +1 -0
  11. package/dist/packages/eva.js/lib/core/Transform.d.ts +51 -0
  12. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +1 -0
  13. package/dist/packages/eva.js/lib/core/observer.d.ts +23 -0
  14. package/dist/packages/eva.js/lib/core/observer.d.ts.map +1 -0
  15. package/dist/packages/eva.js/lib/decorators/ide.d.ts +2 -0
  16. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +1 -0
  17. package/dist/packages/eva.js/lib/decorators/system.d.ts +11 -0
  18. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +1 -0
  19. package/dist/packages/eva.js/lib/game/Game.d.ts +72 -0
  20. package/dist/packages/eva.js/lib/game/Game.d.ts.map +1 -0
  21. package/dist/packages/eva.js/lib/game/Scene.d.ts +12 -0
  22. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +1 -0
  23. package/dist/packages/eva.js/lib/game/Ticker.d.ts +25 -0
  24. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +1 -0
  25. package/dist/packages/eva.js/lib/index.d.ts +26 -0
  26. package/dist/packages/eva.js/lib/index.d.ts.map +1 -0
  27. package/dist/packages/eva.js/lib/loader/Progress.d.ts +21 -0
  28. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +1 -0
  29. package/dist/packages/eva.js/lib/loader/Resource.d.ts +99 -0
  30. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +1 -0
  31. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +14 -0
  32. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +1 -0
  33. package/dist/packages/eva.js/lib/timeline/index.d.ts +40 -0
  34. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +1 -0
  35. package/dist/packages/eva.js/lib/timeline/utils.d.ts +2 -0
  36. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +1 -0
  37. package/dist/packages/plugin-a11y/lib/A11y.d.ts +26 -0
  38. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +1 -0
  39. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +54 -0
  40. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +1 -0
  41. package/dist/packages/plugin-a11y/lib/constant.d.ts +34 -0
  42. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +1 -0
  43. package/dist/packages/plugin-a11y/lib/index.d.ts +4 -0
  44. package/dist/packages/plugin-a11y/lib/index.d.ts.map +1 -0
  45. package/dist/packages/plugin-a11y/lib/utils.d.ts +6 -0
  46. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +1 -0
  47. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +20 -0
  48. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +1 -0
  49. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +33 -0
  50. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +1 -0
  51. package/dist/packages/plugin-evax/lib/index.d.ts +10 -0
  52. package/dist/packages/plugin-evax/lib/index.d.ts.map +1 -0
  53. package/dist/packages/plugin-evax/lib/utils.d.ts +3 -0
  54. package/dist/packages/plugin-evax/lib/utils.d.ts.map +1 -0
  55. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +31 -0
  56. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +1 -0
  57. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +32 -0
  58. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +1 -0
  59. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +35 -0
  60. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +1 -0
  61. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +32 -0
  62. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +1 -0
  63. package/dist/packages/plugin-matterjs/lib/index.d.ts +5 -0
  64. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +1 -0
  65. package/dist/packages/plugin-matterjs/lib/matter.d.ts +3 -0
  66. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +1 -0
  67. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +19 -0
  68. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +1 -0
  69. package/dist/packages/plugin-renderer/lib/System.d.ts +40 -0
  70. package/dist/packages/plugin-renderer/lib/System.d.ts.map +1 -0
  71. package/dist/packages/plugin-renderer/lib/Transform.d.ts +28 -0
  72. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +1 -0
  73. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +20 -0
  74. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +1 -0
  75. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +2 -0
  76. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +1 -0
  77. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +7 -0
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +1 -0
  79. package/dist/packages/plugin-renderer/lib/index.d.ts +8 -0
  80. package/dist/packages/plugin-renderer/lib/index.d.ts.map +1 -0
  81. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +18 -0
  82. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +1 -0
  83. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +17 -0
  84. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +1 -0
  85. package/dist/packages/plugin-renderer/lib/mixin.d.ts +2 -0
  86. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +1 -0
  87. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +26 -0
  88. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +1 -0
  89. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +3 -0
  90. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +1 -0
  91. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +10 -0
  92. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +1 -0
  93. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +4 -0
  94. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +1 -0
  95. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +24 -0
  96. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +1 -0
  97. package/dist/packages/plugin-renderer-event/lib/component.d.ts +52 -0
  98. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +1 -0
  99. package/dist/packages/plugin-renderer-event/lib/index.d.ts +5 -0
  100. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +1 -0
  101. package/dist/packages/plugin-renderer-event/lib/system.d.ts +19 -0
  102. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +1 -0
  103. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +8 -0
  104. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +1 -0
  105. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +4 -0
  106. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +1 -0
  107. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +12 -0
  108. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +1 -0
  109. package/dist/packages/plugin-renderer-img/lib/component.d.ts +10 -0
  110. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +1 -0
  111. package/dist/packages/plugin-renderer-img/lib/index.d.ts +4 -0
  112. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +1 -0
  113. package/dist/packages/plugin-renderer-img/lib/system.d.ts +18 -0
  114. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +1 -0
  115. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +27 -0
  116. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +1 -0
  117. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +18 -0
  118. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +1 -0
  119. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +3 -0
  120. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +1 -0
  121. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +180 -0
  122. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +1 -0
  123. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +18 -0
  124. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +1 -0
  125. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +2 -0
  126. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +1 -0
  127. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +33 -0
  128. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +1 -0
  129. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +4 -0
  130. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +1 -0
  131. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +31 -0
  132. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +1 -0
  133. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +22 -0
  134. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +1 -0
  135. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +4 -0
  136. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +1 -0
  137. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +19 -0
  138. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +1 -0
  139. package/dist/packages/plugin-renderer-render/lib/component.d.ts +17 -0
  140. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +1 -0
  141. package/dist/packages/plugin-renderer-render/lib/index.d.ts +4 -0
  142. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +1 -0
  143. package/dist/packages/plugin-renderer-render/lib/system.d.ts +17 -0
  144. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +1 -0
  145. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +4 -0
  146. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +1 -0
  147. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +5 -0
  148. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +1 -0
  149. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +4 -0
  150. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +1 -0
  151. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +12 -0
  152. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +1 -0
  153. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +4 -0
  154. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +1 -0
  155. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +17 -0
  156. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +1 -0
  157. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +31 -0
  158. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +1 -0
  159. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +4 -0
  160. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +1 -0
  161. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +31 -0
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +1 -0
  163. package/dist/packages/plugin-renderer-test/lib/component.d.ts +20 -0
  164. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +1 -0
  165. package/dist/packages/plugin-renderer-test/lib/index.d.ts +4 -0
  166. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +1 -0
  167. package/dist/packages/plugin-renderer-test/lib/system.d.ts +21 -0
  168. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +1 -0
  169. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +12 -0
  170. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +1 -0
  171. package/dist/packages/plugin-renderer-text/lib/component.d.ts +43 -0
  172. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +1 -0
  173. package/dist/packages/plugin-renderer-text/lib/index.d.ts +4 -0
  174. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +1 -0
  175. package/dist/packages/plugin-renderer-text/lib/system.d.ts +22 -0
  176. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +1 -0
  177. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +20 -0
  178. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +1 -0
  179. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +4 -0
  180. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +1 -0
  181. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +18 -0
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +1 -0
  183. package/dist/packages/plugin-sound/lib/Sound.d.ts +44 -0
  184. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +1 -0
  185. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +37 -0
  186. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +1 -0
  187. package/dist/packages/plugin-sound/lib/index.d.ts +3 -0
  188. package/dist/packages/plugin-sound/lib/index.d.ts.map +1 -0
  189. package/dist/packages/plugin-stats/lib/Stats.d.ts +19 -0
  190. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +1 -0
  191. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +7 -0
  192. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +1 -0
  193. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +28 -0
  194. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +1 -0
  195. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +18 -0
  196. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +1 -0
  197. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +11 -0
  198. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +1 -0
  199. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +16 -0
  200. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +1 -0
  201. package/dist/packages/plugin-stats/lib/index.d.ts +9 -0
  202. package/dist/packages/plugin-stats/lib/index.d.ts.map +1 -0
  203. package/dist/packages/plugin-transition/lib/Animation.d.ts +38 -0
  204. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +1 -0
  205. package/dist/packages/plugin-transition/lib/component.d.ts +35 -0
  206. package/dist/packages/plugin-transition/lib/component.d.ts.map +1 -0
  207. package/dist/packages/plugin-transition/lib/index.d.ts +3 -0
  208. package/dist/packages/plugin-transition/lib/index.d.ts.map +1 -0
  209. package/dist/packages/plugin-transition/lib/system.d.ts +6 -0
  210. package/dist/packages/plugin-transition/lib/system.d.ts.map +1 -0
  211. package/dist/packages/renderer-adapter/lib/Application.d.ts +3 -0
  212. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +1 -0
  213. package/dist/packages/renderer-adapter/lib/Container.d.ts +5 -0
  214. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +1 -0
  215. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +5 -0
  216. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +1 -0
  217. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +5 -0
  218. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +1 -0
  219. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +9 -0
  220. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +1 -0
  221. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +14 -0
  222. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +1 -0
  223. package/dist/packages/renderer-adapter/lib/Text.d.ts +6 -0
  224. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +1 -0
  225. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +9 -0
  226. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +1 -0
  227. package/dist/packages/renderer-adapter/lib/index.d.ts +9 -0
  228. package/dist/packages/renderer-adapter/lib/index.d.ts.map +1 -0
  229. package/dist/packages/spine-base/lib/Spine.d.ts +32 -0
  230. package/dist/packages/spine-base/lib/Spine.d.ts.map +1 -0
  231. package/dist/packages/spine-base/lib/SpineData.d.ts +5 -0
  232. package/dist/packages/spine-base/lib/SpineData.d.ts.map +1 -0
  233. package/dist/packages/spine-base/lib/SpineSystem.d.ts +20 -0
  234. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +1 -0
  235. package/dist/packages/spine-base/lib/TexCache.d.ts +10 -0
  236. package/dist/packages/spine-base/lib/TexCache.d.ts.map +1 -0
  237. package/dist/packages/spine-base/lib/index.d.ts +4 -0
  238. package/dist/packages/spine-base/lib/index.d.ts.map +1 -0
  239. package/dist/spine-base.cjs.js +24 -33
  240. package/dist/spine-base.cjs.prod.js +1 -1
  241. package/dist/spine-base.esm.js +24 -33
  242. package/package.json +4 -4
  243. package/dist/global.d.ts +0 -6
  244. package/dist/miniprogram.js +0 -550
  245. package/dist/spine-base.d.ts +0 -58
@@ -96,6 +96,7 @@ var Spine = (function (_super) {
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  function Spine() {
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  var _this = _super !== null && _super.apply(this, arguments) || this;
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  _this.resource = '';
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+ _this.scale = 1;
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  _this.animationName = '';
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  _this.autoPlay = true;
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  _this.waitExecuteInfos = [];
@@ -154,7 +155,7 @@ var Spine = (function (_super) {
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  playType: true,
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  name: name,
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  loop: loop !== null && loop !== void 0 ? loop : this.autoPlay,
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- track: track
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+ track: track,
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  });
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  }
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  else {
@@ -172,7 +173,7 @@ var Spine = (function (_super) {
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  if (!this.armature) {
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  this.waitExecuteInfos.push({
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  playType: false,
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- track: track
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+ track: track,
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  });
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  return;
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  }
@@ -237,6 +238,9 @@ var Spine = (function (_super) {
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  __decorate([
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  inspectorDecorator.type('string')
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  ], Spine.prototype, "resource", void 0);
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+ __decorate([
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+ inspectorDecorator.type('number')
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+ ], Spine.prototype, "scale", void 0);
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  __decorate([
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  inspectorDecorator.type('string')
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  ], Spine.prototype, "animationName", void 0);
@@ -251,7 +255,7 @@ var texCache = {};
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  function cacheImage(data) {
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  var oldImg = data.image;
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  return {
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- tex: pixi_js.Texture.from(oldImg),
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+ tex: oldImg instanceof pixi_js.Texture ? oldImg : pixi_js.Texture.from(oldImg),
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  count: 0,
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  };
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  }
@@ -264,14 +268,6 @@ function retainTexture(name, data) {
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  cache.count++;
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  return cache.tex;
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  }
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- function getTexture(imageSrc, data) {
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- var cache = texCache[imageSrc];
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- if (!cache) {
270
- cache = cacheImage(data);
271
- texCache[imageSrc] = cache;
272
- }
273
- return cache.tex;
274
- }
275
271
  function releaseTexture(imageSrc) {
276
272
  if (!imageSrc)
277
273
  return;
@@ -292,38 +288,32 @@ function releaseTexture(imageSrc) {
292
288
 
293
289
  var dataMap = {};
294
290
  function createSpineData(name, data, scale, pixiSpine) {
295
- var spineData = null;
296
- var img = getTexture(data.image.src, data);
297
- new pixiSpine.core.TextureAtlas(data.atlas, function (line, callback) {
298
- callback(img.baseTexture);
299
- }, function (spineAtlas) {
300
- if (spineAtlas) {
301
- var attachmentLoader = new pixiSpine.core.AtlasAttachmentLoader(spineAtlas);
302
- var spineJsonParser = new pixiSpine.core.SkeletonJson(attachmentLoader);
303
- if (scale) {
304
- spineJsonParser.scale = scale;
305
- }
306
- spineData = spineJsonParser.readSkeletonData(data.ske);
307
- }
308
- });
309
- var obj = { spineData: spineData, ref: 0, imageSrc: data.image.src };
291
+ var skeletonAsset = data.ske;
292
+ var atlasAsset = data.atlas;
293
+ var attachmentLoader = new pixiSpine.AtlasAttachmentLoader(atlasAsset);
294
+ var parser = skeletonAsset instanceof Uint8Array
295
+ ? new pixiSpine.SkeletonBinary(attachmentLoader)
296
+ : new pixiSpine.SkeletonJson(attachmentLoader);
297
+ parser.scale = scale || 1;
298
+ var skeletonData = parser.readSkeletonData(skeletonAsset);
299
+ var obj = { spineData: skeletonData, ref: 0, imageSrc: data.image.label };
310
300
  dataMap[name] = obj;
311
301
  return obj;
312
302
  }
313
- function getSpineData(res, pixiSpine) {
303
+ function getSpineData(res, scale, pixiSpine) {
314
304
  return __awaiter(this, void 0, void 0, function () {
315
305
  var data;
316
306
  return __generator(this, function (_a) {
317
307
  data = dataMap[res.name];
318
308
  if (!data) {
319
309
  if (res.complete) {
320
- data = createSpineData(res.name, res.data, res.scale, pixiSpine);
310
+ data = createSpineData(res.name, res.data, scale, pixiSpine);
321
311
  }
322
312
  else if (!data) {
323
313
  return [2];
324
314
  }
325
315
  }
326
- retainTexture(res.data.image.src, res.data);
316
+ retainTexture(res.data.image.label, res.data);
327
317
  data.ref++;
328
318
  return [2, data.spineData];
329
319
  });
@@ -392,7 +382,6 @@ var SpineSystem = (function (_super) {
392
382
  SpineSystem.prototype.update = function (e) {
393
383
  for (var key in this.armatures) {
394
384
  this.armatures[key].update(e.deltaTime * 0.001);
395
- this.armatures[key].updateTransform();
396
385
  }
397
386
  _super.prototype.update.call(this);
398
387
  };
@@ -435,7 +424,7 @@ var SpineSystem = (function (_super) {
435
424
  res = _c.sent();
436
425
  if (!this.validateAsyncId(gameObjectId, asyncId))
437
426
  return [2];
438
- return [4, getSpineData(res, this.pixiSpine)];
427
+ return [4, getSpineData(res, component.scale, this.pixiSpine)];
439
428
  case 2:
440
429
  spineData = _c.sent();
441
430
  if (!this.validateAsyncId(gameObjectId, asyncId))
@@ -463,7 +452,10 @@ var SpineSystem = (function (_super) {
463
452
  return [2];
464
453
  }
465
454
  component.lastResource = component.resource;
466
- armature = new this.pixiSpine.Spine(spineData);
455
+ armature = new this.pixiSpine.Spine({
456
+ skeletonData: spineData,
457
+ autoUpdate: false,
458
+ });
467
459
  this.armatures[changed.gameObject.id] = armature;
468
460
  if (changed.gameObject && changed.gameObject.transform) {
469
461
  tran = changed.gameObject.transform;
@@ -472,7 +464,6 @@ var SpineSystem = (function (_super) {
472
464
  }
473
465
  container.addChildAt(armature, 0);
474
466
  armature.update();
475
- armature.updateTransform();
476
467
  component.armature = armature;
477
468
  component.emit('loaded', { resource: component.resource });
478
469
  armature.state.addListener({
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("@eva/inspector-decorator"),n=require("pixi.js"),a=function(e,t){return a=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},a(e,t)};function o(e,t){function r(){this.constructor=e}a(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function i(e,t,r,n){var a,o=arguments.length,i=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,r,n);else for(var s=e.length-1;s>=0;s--)(a=e[s])&&(i=(o<3?a(i):o>3?a(t,r,i):a(t,r))||i);return o>3&&i&&Object.defineProperty(t,r,i),i}function s(e,t,r,n){return new(r||(r=Promise))((function(a,o){function i(e){try{u(n.next(e))}catch(e){o(e)}}function s(e){try{u(n.throw(e))}catch(e){o(e)}}function 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0),{value:e&&e[r++],done:!e}}}}(this.waitExecuteInfos),a=n.next();!a.done;a=n.next()){var o=a.value;if(o.playType){var i=o.name,s=o.loop,u=o.track;this.play(i,s,u)}else this.stop(o.track)}}catch(e){t={error:e}}finally{try{a&&!a.done&&(r=n.return)&&r.call(n)}finally{if(t)throw t.error}}this.waitExecuteInfos=[]}},enumerable:!1,configurable:!0}),t.prototype.init=function(e){e&&Object.assign(this,e)},t.prototype.onDestroy=function(){this.destroied=!0},t.prototype.play=function(e,t,r){try{e&&(this.animationName=e),this.armature?(void 0===r&&(r=0),this.armature.state.setAnimation(r,this.animationName,t)):this.waitExecuteInfos.push({playType:!0,name:e,loop:null!=t?t:this.autoPlay,track:r})}catch(e){console.log(e)}},t.prototype.stop=function(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})},t.prototype.addAnimation=function(e,t,r,n){try{this.armature&&(void 0===n&&(n=0),this.armature.state.addAnimation(n,e,r,t))}catch(e){console.log(e)}},t.prototype.setMix=function(e,t,r){this.armature&&this.armature.stateData.setMix(e,t,r)},t.prototype.getAnim=function(e){void 0===e&&(e=0);try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}},t.prototype.setDefaultMix=function(e){this.armature&&(this.armature.stateData.defaultMix=e)},t.prototype.setAttachment=function(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)},t.prototype.getBone=function(e){if(this.armature)return this.armature.skeleton.findBone(e)},t.componentName="Spine",i([r.type("string")],t.prototype,"resource",void 0),i([r.type("string")],t.prototype,"animationName",void 0),i([r.type("boolean")],t.prototype,"autoPlay",void 0),t}(e.Component),p={};function l(e){var t=e.image;return{tex:n.Texture.from(t),count:0}}var m={};function f(e,t,r,n){var a=null,o=function(e,t){var r=p[e];return r||(r=l(t),p[e]=r),r.tex}(t.image.src,t);new n.core.TextureAtlas(t.atlas,(function(e,t){t(o.baseTexture)}),(function(e){if(e){var o=new n.core.AtlasAttachmentLoader(e),i=new n.core.SkeletonJson(o);r&&(i.scale=r),a=i.readSkeletonData(t.ske)}}));var i={spineData:a,ref:0,imageSrc:t.image.src};return m[e]=i,i}function d(e,t){return s(this,void 0,void 0,(function(){var r;return u(this,(function(n){if(!(r=m[e.name]))if(e.complete)r=f(e.name,e.data,e.scale,t);else if(!r)return[2];return function(e,t){var r=p[e];r||(r=l(t),p[e]=r),r.count++,r.tex}(e.data.image.src,e.data),r.ref++,[2,r.spineData]}))}))}function h(e,t){var r=m[e];r&&(r.ref--,r.ref<=0&&(!function(e){e&&setTimeout((function(){var t=p[e];t&&(t.count--,t.count<=0&&(t.tex&&(t.tex.destroy(!0),t.tex=null),delete p[e]))}),100)}(t),delete m[e]))}var y=function(r){function n(){var e=null!==r&&r.apply(this,arguments)||this;return e.armatures={},e}return o(n,r),n.prototype.init=function(r){var n=this,a=r.pixiSpine;this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=a,this.game.canvas.addEventListener("webglcontextrestored",(function(){var t=n.game.gameObjects,r=[];for(var a in n.armatures)for(var o=+a,i=0;i<t.length;++i){var s=t[i];if(s.id===o){var u=s.getComponent(c);u&&(n.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:s,component:u,componentName:c.componentName}),r.push({type:e.OBSERVER_TYPE.ADD,gameObject:s,component:u,componentName:c.componentName}));break}}setTimeout((function(){r.forEach((function(e){n.add(e)}))}),1e3)}),!1)},n.prototype.update=function(e){for(var t in this.armatures)this.armatures[t].update(.001*e.deltaTime),this.armatures[t].updateTransform();r.prototype.update.call(this)},n.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){return u(this,(function(r){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE){if("resource"===t.prop.prop[0])this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t);return[2]}))}))},n.prototype.add=function(t,r){var n,a;return s(this,void 0,void 0,(function(){var o,i,s,c,p,l,m,f,h=this;return u(this,(function(u){switch(u.label){case 0:return o=t.component,clearTimeout(o.addHandler),i=t.gameObject.id,s=this.increaseAsyncId(i),[4,e.resource.getResource(o.resource)];case 1:return c=u.sent(),this.validateAsyncId(i,s)?[4,d(c,this.pixiSpine)]:[2];case 2:return p=u.sent(),this.validateAsyncId(i,s)?p?(this.remove(t),(l=null===(a=null===(n=this.renderSystem)||void 0===n?void 0:n.containerManager)||void 0===a?void 0:a.getContainer(t.gameObject.id))?(o.lastResource=o.resource,m=new 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u(this,(function(u){switch(u.label){case 0:return this.increaseAsyncId(t.gameObject.id),i=t.component,clearTimeout(i.addHandler),s=this.armatures[t.gameObject.id],(c=null===(n=null===(r=this.renderSystem)||void 0===r?void 0:r.containerManager)||void 0===n?void 0:n.getContainer(t.gameObject.id))&&s&&c.removeChild(s),i.armature?(i.armature.destroy({children:!0}),[4,e.resource.getResource(i.lastResource)]):[3,2];case 1:h((p=u.sent()).name,null===(o=null===(a=p.data)||void 0===a?void 0:a.image)||void 0===o?void 0:o.src),u.label=2;case 2:return i.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE,[2]}}))}))},n.systemName="SpineSystem",n=i([e.decorators.componentObserver({Spine:["resource"]})],n)}(t.Renderer);e.resource.registerResourceType("SPINE"),exports.Spine=c,exports.SpineSystem=y;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),n=require("@eva/inspector-decorator"),r=require("pixi.js"),a=function(e,t){return a=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var n in t)t.hasOwnProperty(n)&&(e[n]=t[n])},a(e,t)};function o(e,t){function n(){this.constructor=e}a(e,t),e.prototype=null===t?Object.create(t):(n.prototype=t.prototype,new n)}function i(e,t,n,r){var a,o=arguments.length,i=o<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,n,r);else for(var s=e.length-1;s>=0;s--)(a=e[s])&&(i=(o<3?a(i):o>3?a(t,n,i):a(t,n))||i);return o>3&&i&&Object.defineProperty(t,n,i),i}function s(e,t,n,r){return new(n||(n=Promise))((function(a,o){function i(e){try{u(r.next(e))}catch(e){o(e)}}function s(e){try{u(r.throw(e))}catch(e){o(e)}}function 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0===r&&(r=0),this.armature.state.addAnimation(r,e,n,t))}catch(e){console.log(e)}},t.prototype.setMix=function(e,t,n){this.armature&&this.armature.stateData.setMix(e,t,n)},t.prototype.getAnim=function(e){void 0===e&&(e=0);try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}},t.prototype.setDefaultMix=function(e){this.armature&&(this.armature.stateData.defaultMix=e)},t.prototype.setAttachment=function(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)},t.prototype.getBone=function(e){if(this.armature)return this.armature.skeleton.findBone(e)},t.componentName="Spine",i([n.type("string")],t.prototype,"resource",void 0),i([n.type("number")],t.prototype,"scale",void 0),i([n.type("string")],t.prototype,"animationName",void 0),i([n.type("boolean")],t.prototype,"autoPlay",void 0),t}(e.Component),p={};function l(e,t){var n=p[e];return n||(n=function(e){var t=e.image;return{tex:t instanceof r.Texture?t:r.Texture.from(t),count:0}}(t),p[e]=n),n.count++,n.tex}var m={};function d(e,t,n){return s(this,void 0,void 0,(function(){var r;return u(this,(function(a){if(!(r=m[e.name]))if(e.complete)r=function(e,t,n,r){var a=t.ske,o=t.atlas,i=new r.AtlasAttachmentLoader(o),s=a instanceof Uint8Array?new r.SkeletonBinary(i):new r.SkeletonJson(i);s.scale=n||1;var u={spineData:s.readSkeletonData(a),ref:0,imageSrc:t.image.label};return m[e]=u,u}(e.name,e.data,t,n);else if(!r)return[2];return l(e.data.image.label,e.data),r.ref++,[2,r.spineData]}))}))}function f(e,t){var n=m[e];n&&(n.ref--,n.ref<=0&&(!function(e){e&&setTimeout((function(){var t=p[e];t&&(t.count--,t.count<=0&&(t.tex&&(t.tex.destroy(!0),t.tex=null),delete p[e]))}),100)}(t),delete m[e]))}var h=function(n){function r(){var e=null!==n&&n.apply(this,arguments)||this;return e.armatures={},e}return o(r,n),r.prototype.init=function(n){var r=this,a=n.pixiSpine;this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=a,this.game.canvas.addEventListener("webglcontextrestored",(function(){var t=r.game.gameObjects,n=[];for(var a in r.armatures)for(var o=+a,i=0;i<t.length;++i){var s=t[i];if(s.id===o){var u=s.getComponent(c);u&&(r.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:s,component:u,componentName:c.componentName}),n.push({type:e.OBSERVER_TYPE.ADD,gameObject:s,component:u,componentName:c.componentName}));break}}setTimeout((function(){n.forEach((function(e){r.add(e)}))}),1e3)}),!1)},r.prototype.update=function(e){for(var t in this.armatures)this.armatures[t].update(.001*e.deltaTime);n.prototype.update.call(this)},r.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){return u(this,(function(n){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE){if("resource"===t.prop.prop[0])this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t);return[2]}))}))},r.prototype.add=function(t,n){var r,a;return s(this,void 0,void 0,(function(){var o,i,s,c,p,l,m,f,h=this;return u(this,(function(u){switch(u.label){case 0:return o=t.component,clearTimeout(o.addHandler),i=t.gameObject.id,s=this.increaseAsyncId(i),[4,e.resource.getResource(o.resource)];case 1:return c=u.sent(),this.validateAsyncId(i,s)?[4,d(c,o.scale,this.pixiSpine)]:[2];case 2:return p=u.sent(),this.validateAsyncId(i,s)?p?(this.remove(t),(l=null===(a=null===(r=this.renderSystem)||void 0===r?void 0:r.containerManager)||void 0===a?void 0:a.getContainer(t.gameObject.id))?(o.lastResource=o.resource,m=new this.pixiSpine.Spine({skeletonData:p,autoUpdate:!1}),this.armatures[t.gameObject.id]=m,t.gameObject&&t.gameObject.transform&&(f=t.gameObject.transform,m.x=f.size.width*f.origin.x,m.y=f.size.height*f.origin.y),l.addChildAt(m,0),m.update(),o.armature=m,o.emit("loaded",{resource:o.resource}),m.state.addListener({start:function(e,t){o.emit("start",{track:e,name:e.animation.name})},complete:function(e,t){o.emit("complete",{track:e,name:e.animation.name})},interrupt:function(e,t){o.emit("interrupt",{track:e,name:e.animation.name})},end:function(e,t){o.emit("end",{track:e,name:e.animation.name})},event:function(e,t){o.emit("event",e,t)}}),[2]):[2]):(o.addHandler=setTimeout((function(){o.destroied||(void 0===n&&(n=20),--n>0?h.add(t,n):console.log("retry exceed max times",o.resource))}),1e3),[2]):[2]}}))}))},r.prototype.change=function(e){this.remove(e),this.add(e)},r.prototype.remove=function(t){var n,r,a,o;return s(this,void 0,void 0,(function(){var i,s,c,p;return u(this,(function(u){switch(u.label){case 0:return this.increaseAsyncId(t.gameObject.id),i=t.component,clearTimeout(i.addHandler),s=this.armatures[t.gameObject.id],(c=null===(r=null===(n=this.renderSystem)||void 0===n?void 0:n.containerManager)||void 0===r?void 0:r.getContainer(t.gameObject.id))&&s&&c.removeChild(s),i.armature?(i.armature.destroy({children:!0}),[4,e.resource.getResource(i.lastResource)]):[3,2];case 1:f((p=u.sent()).name,null===(o=null===(a=p.data)||void 0===a?void 0:a.image)||void 0===o?void 0:o.src),u.label=2;case 2:return i.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE,[2]}}))}))},r.systemName="SpineSystem",r=i([e.decorators.componentObserver({Spine:["resource"]})],r)}(t.Renderer);e.resource.registerResourceType("SPINE"),exports.Spine=c,exports.SpineSystem=h;
@@ -92,6 +92,7 @@ var Spine = (function (_super) {
92
92
  function Spine() {
93
93
  var _this = _super !== null && _super.apply(this, arguments) || this;
94
94
  _this.resource = '';
95
+ _this.scale = 1;
95
96
  _this.animationName = '';
96
97
  _this.autoPlay = true;
97
98
  _this.waitExecuteInfos = [];
@@ -150,7 +151,7 @@ var Spine = (function (_super) {
150
151
  playType: true,
151
152
  name: name,
152
153
  loop: loop !== null && loop !== void 0 ? loop : this.autoPlay,
153
- track: track
154
+ track: track,
154
155
  });
155
156
  }
156
157
  else {
@@ -168,7 +169,7 @@ var Spine = (function (_super) {
168
169
  if (!this.armature) {
169
170
  this.waitExecuteInfos.push({
170
171
  playType: false,
171
- track: track
172
+ track: track,
172
173
  });
173
174
  return;
174
175
  }
@@ -233,6 +234,9 @@ var Spine = (function (_super) {
233
234
  __decorate([
234
235
  type('string')
235
236
  ], Spine.prototype, "resource", void 0);
237
+ __decorate([
238
+ type('number')
239
+ ], Spine.prototype, "scale", void 0);
236
240
  __decorate([
237
241
  type('string')
238
242
  ], Spine.prototype, "animationName", void 0);
@@ -247,7 +251,7 @@ var texCache = {};
247
251
  function cacheImage(data) {
248
252
  var oldImg = data.image;
249
253
  return {
250
- tex: Texture.from(oldImg),
254
+ tex: oldImg instanceof Texture ? oldImg : Texture.from(oldImg),
251
255
  count: 0,
252
256
  };
253
257
  }
@@ -260,14 +264,6 @@ function retainTexture(name, data) {
260
264
  cache.count++;
261
265
  return cache.tex;
262
266
  }
263
- function getTexture(imageSrc, data) {
264
- var cache = texCache[imageSrc];
265
- if (!cache) {
266
- cache = cacheImage(data);
267
- texCache[imageSrc] = cache;
268
- }
269
- return cache.tex;
270
- }
271
267
  function releaseTexture(imageSrc) {
272
268
  if (!imageSrc)
273
269
  return;
@@ -288,38 +284,32 @@ function releaseTexture(imageSrc) {
288
284
 
289
285
  var dataMap = {};
290
286
  function createSpineData(name, data, scale, pixiSpine) {
291
- var spineData = null;
292
- var img = getTexture(data.image.src, data);
293
- new pixiSpine.core.TextureAtlas(data.atlas, function (line, callback) {
294
- callback(img.baseTexture);
295
- }, function (spineAtlas) {
296
- if (spineAtlas) {
297
- var attachmentLoader = new pixiSpine.core.AtlasAttachmentLoader(spineAtlas);
298
- var spineJsonParser = new pixiSpine.core.SkeletonJson(attachmentLoader);
299
- if (scale) {
300
- spineJsonParser.scale = scale;
301
- }
302
- spineData = spineJsonParser.readSkeletonData(data.ske);
303
- }
304
- });
305
- var obj = { spineData: spineData, ref: 0, imageSrc: data.image.src };
287
+ var skeletonAsset = data.ske;
288
+ var atlasAsset = data.atlas;
289
+ var attachmentLoader = new pixiSpine.AtlasAttachmentLoader(atlasAsset);
290
+ var parser = skeletonAsset instanceof Uint8Array
291
+ ? new pixiSpine.SkeletonBinary(attachmentLoader)
292
+ : new pixiSpine.SkeletonJson(attachmentLoader);
293
+ parser.scale = scale || 1;
294
+ var skeletonData = parser.readSkeletonData(skeletonAsset);
295
+ var obj = { spineData: skeletonData, ref: 0, imageSrc: data.image.label };
306
296
  dataMap[name] = obj;
307
297
  return obj;
308
298
  }
309
- function getSpineData(res, pixiSpine) {
299
+ function getSpineData(res, scale, pixiSpine) {
310
300
  return __awaiter(this, void 0, void 0, function () {
311
301
  var data;
312
302
  return __generator(this, function (_a) {
313
303
  data = dataMap[res.name];
314
304
  if (!data) {
315
305
  if (res.complete) {
316
- data = createSpineData(res.name, res.data, res.scale, pixiSpine);
306
+ data = createSpineData(res.name, res.data, scale, pixiSpine);
317
307
  }
318
308
  else if (!data) {
319
309
  return [2];
320
310
  }
321
311
  }
322
- retainTexture(res.data.image.src, res.data);
312
+ retainTexture(res.data.image.label, res.data);
323
313
  data.ref++;
324
314
  return [2, data.spineData];
325
315
  });
@@ -388,7 +378,6 @@ var SpineSystem = (function (_super) {
388
378
  SpineSystem.prototype.update = function (e) {
389
379
  for (var key in this.armatures) {
390
380
  this.armatures[key].update(e.deltaTime * 0.001);
391
- this.armatures[key].updateTransform();
392
381
  }
393
382
  _super.prototype.update.call(this);
394
383
  };
@@ -431,7 +420,7 @@ var SpineSystem = (function (_super) {
431
420
  res = _c.sent();
432
421
  if (!this.validateAsyncId(gameObjectId, asyncId))
433
422
  return [2];
434
- return [4, getSpineData(res, this.pixiSpine)];
423
+ return [4, getSpineData(res, component.scale, this.pixiSpine)];
435
424
  case 2:
436
425
  spineData = _c.sent();
437
426
  if (!this.validateAsyncId(gameObjectId, asyncId))
@@ -459,7 +448,10 @@ var SpineSystem = (function (_super) {
459
448
  return [2];
460
449
  }
461
450
  component.lastResource = component.resource;
462
- armature = new this.pixiSpine.Spine(spineData);
451
+ armature = new this.pixiSpine.Spine({
452
+ skeletonData: spineData,
453
+ autoUpdate: false,
454
+ });
463
455
  this.armatures[changed.gameObject.id] = armature;
464
456
  if (changed.gameObject && changed.gameObject.transform) {
465
457
  tran = changed.gameObject.transform;
@@ -468,7 +460,6 @@ var SpineSystem = (function (_super) {
468
460
  }
469
461
  container.addChildAt(armature, 0);
470
462
  armature.update();
471
- armature.updateTransform();
472
463
  component.armature = armature;
473
464
  component.emit('loaded', { resource: component.resource });
474
465
  armature.state.addListener({
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/spine-base",
3
- "version": "1.2.8",
3
+ "version": "2.0.0-beta.0",
4
4
  "description": "@eva/spine-base",
5
5
  "main": "index.js",
6
6
  "module": "dist/spine-base.esm.js",
@@ -18,9 +18,9 @@
18
18
  "license": "MIT",
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
- "@eva/eva.js": "1.2.8",
22
- "@eva/plugin-renderer": "1.2.8",
21
+ "@eva/eva.js": "2.0.0-beta.0",
22
+ "@eva/plugin-renderer": "2.0.0-beta.0",
23
23
  "@eva/inspector-decorator": "^0.0.5",
24
- "pixi.js": "^4.8.9"
24
+ "pixi.js": "^8.6.3"
25
25
  }
26
26
  }
package/dist/global.d.ts DELETED
@@ -1,6 +0,0 @@
1
- import "@eva/eva.js";
2
- declare module "@eva/eva.js" {
3
- export enum RESOURCE_TYPE {
4
- 'SPINE' = 'SPINE'
5
- }
6
- }