@eva/plugin-renderer-sprite-animation 2.0.0-beta.0 → 2.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/dist/EVA.plugin.renderer.spriteAnimation.js +168 -347
  2. package/dist/EVA.plugin.renderer.spriteAnimation.min.js +1 -1
  3. package/dist/plugin-renderer-sprite-animation.cjs.js +158 -271
  4. package/dist/plugin-renderer-sprite-animation.cjs.prod.js +16 -1
  5. package/dist/plugin-renderer-sprite-animation.d.ts +68 -0
  6. package/dist/plugin-renderer-sprite-animation.esm.js +160 -273
  7. package/package.json +5 -5
  8. package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
  9. package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
  10. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
  11. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
  12. package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
  13. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
  14. package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
  15. package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
  16. package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
  17. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
  18. package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
  19. package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
  20. package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
  21. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
  22. package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
  23. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
  24. package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
  25. package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
  26. package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
  27. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
  28. package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
  29. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
  30. package/dist/packages/eva.js/lib/index.d.ts +0 -26
  31. package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
  32. package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
  33. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
  34. package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
  35. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
  36. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
  37. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
  38. package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
  39. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
  40. package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
  41. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
  42. package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
  43. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
  44. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
  45. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
  46. package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
  47. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
  48. package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
  49. package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
  50. package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
  51. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
  52. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
  53. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
  54. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
  55. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
  56. package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
  57. package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
  58. package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
  59. package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
  60. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
  61. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
  62. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
  63. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
  64. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
  65. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
  66. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
  67. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
  68. package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
  69. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
  70. package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
  71. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
  72. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
  73. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
  74. package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
  75. package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
  76. package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
  77. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
  82. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
  83. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
  84. package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
  85. package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
  86. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
  87. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
  88. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
  89. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
  90. package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
  91. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
  92. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
  93. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
  94. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
  95. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
  96. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
  97. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
  98. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
  99. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
  100. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
  101. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
  102. package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
  103. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
  104. package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
  105. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
  106. package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
  107. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
  108. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
  109. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
  110. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
  111. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
  112. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
  113. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
  114. package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
  115. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
  116. package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
  117. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
  118. package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
  119. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
  120. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
  121. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
  122. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
  123. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
  124. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
  125. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
  126. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
  127. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
  128. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
  129. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
  130. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
  131. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
  132. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
  133. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
  134. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
  135. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
  136. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
  137. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
  138. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
  139. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
  140. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
  141. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
  142. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
  143. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
  144. package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
  145. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
  146. package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
  147. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
  148. package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
  149. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
  150. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
  151. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
  152. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
  153. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
  154. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
  155. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
  156. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
  157. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
  158. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
  159. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
  160. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
  161. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
  166. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
  167. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
  168. package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
  169. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
  170. package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
  171. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
  172. package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
  173. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
  174. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
  175. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
  176. package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
  177. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
  178. package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
  179. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
  180. package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
  181. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
  186. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
  187. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
  188. package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
  189. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
  190. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
  191. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
  192. package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
  193. package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
  194. package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
  195. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
  196. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
  197. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
  198. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
  199. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
  200. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
  201. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
  202. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
  203. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
  204. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
  205. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
  206. package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
  207. package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
  208. package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
  209. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
  210. package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
  211. package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
  212. package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
  213. package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
  214. package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
  215. package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
  216. package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
  217. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
  218. package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
  219. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
  220. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
  221. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
  222. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
  223. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
  224. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
  225. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
  226. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
  227. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +0 -1
  228. package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
  229. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
  230. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
  231. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
  232. package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
  233. package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
  234. package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
  235. package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
  236. package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
  237. package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
  238. package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
  239. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
  240. package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
  241. package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
  242. package/dist/packages/spine-base/lib/index.d.ts +0 -4
  243. package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
@@ -4,23 +4,6 @@ window.EVA.plugin = window.EVA.plugin || {};
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  window.EVA.plugin.renderer = window.EVA.plugin.renderer || {};
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  var _EVA_IIFE_spriteAnimation = function (exports, eva_js, pluginRenderer, rendererAdapter, pixi_js) {
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  'use strict';
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- var extendStatics = function (d, b) {
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- extendStatics = Object.setPrototypeOf || {
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- __proto__: []
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- } instanceof Array && function (d, b) {
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- d.__proto__ = b;
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- } || function (d, b) {
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- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
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- };
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- return extendStatics(d, b);
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- };
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- function __extends(d, b) {
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- extendStatics(d, b);
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- function __() {
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- this.constructor = d;
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- }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- }
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  function __decorate(decorators, target, key, desc) {
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  var c = arguments.length,
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  r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc,
@@ -55,110 +38,6 @@ var _EVA_IIFE_spriteAnimation = function (exports, eva_js, pluginRenderer, rende
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  step((generator = generator.apply(thisArg, _arguments || [])).next());
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  });
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  }
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- function __generator(thisArg, body) {
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- var _ = {
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- label: 0,
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- sent: function () {
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- if (t[0] & 1) throw t[1];
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- return t[1];
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- trys: [],
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- }, typeof Symbol === "function" && (g[Symbol.iterator] = function () {
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- return this;
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- }), g;
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- function verb(n) {
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- return function (v) {
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- return step([n, v]);
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- };
83
- }
84
- function step(op) {
85
- if (f) throw new TypeError("Generator is already executing.");
86
- while (_) try {
87
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
88
- if (y = 0, t) op = [op[0] & 2, t.value];
89
- switch (op[0]) {
90
- case 0:
91
- case 1:
92
- t = op;
93
- break;
94
- case 4:
95
- _.label++;
96
- return {
97
- value: op[1],
98
- done: false
99
- };
100
- case 5:
101
- _.label++;
102
- y = op[1];
103
- op = [0];
104
- continue;
105
- case 7:
106
- op = _.ops.pop();
107
- _.trys.pop();
108
- continue;
109
- default:
110
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) {
111
- _ = 0;
112
- continue;
113
- }
114
- if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) {
115
- _.label = op[1];
116
- break;
117
- }
118
- if (op[0] === 6 && _.label < t[1]) {
119
- _.label = t[1];
120
- t = op;
121
- break;
122
- }
123
- if (t && _.label < t[2]) {
124
- _.label = t[2];
125
- _.ops.push(op);
126
- break;
127
- }
128
- if (t[2]) _.ops.pop();
129
- _.trys.pop();
130
- continue;
131
- }
132
- op = body.call(thisArg, _);
133
- } catch (e) {
134
- op = [6, e];
135
- y = 0;
136
- } finally {
137
- f = t = 0;
138
- }
139
- if (op[0] & 5) throw op[1];
140
- return {
141
- value: op[0] ? op[1] : void 0,
142
- done: true
143
- };
144
- }
145
- }
146
- function __values(o) {
147
- var s = typeof Symbol === "function" && Symbol.iterator,
148
- m = s && o[s],
149
- i = 0;
150
- if (m) return m.call(o);
151
- if (o && typeof o.length === "number") return {
152
- next: function () {
153
- if (o && i >= o.length) o = void 0;
154
- return {
155
- value: o && o[i++],
156
- done: !o
157
- };
158
- }
159
- };
160
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
161
- }
162
41
  function getIDEPropsPropertyObj(target, propertyKey) {
163
42
  if (!target.constructor.IDEProps) {
164
43
  target.constructor.IDEProps = {};
@@ -182,40 +61,34 @@ var _EVA_IIFE_spriteAnimation = function (exports, eva_js, pluginRenderer, rende
182
61
  prop.step = step;
183
62
  };
184
63
  }
185
- var SpriteAnimation$2 = function (_super) {
186
- __extends(SpriteAnimation, _super);
187
- function SpriteAnimation() {
188
- var _this = _super !== null && _super.apply(this, arguments) || this;
189
- _this.resource = '';
190
- _this.autoPlay = true;
191
- _this.speed = 100;
192
- _this.forwards = false;
193
- _this.waitPlay = false;
194
- _this.waitStop = false;
195
- _this.times = Infinity;
196
- _this.count = 0;
197
- _this.complete = false;
198
- return _this;
64
+ class SpriteAnimation$2 extends eva_js.Component {
65
+ constructor() {
66
+ super(...arguments);
67
+ this.resource = '';
68
+ this.autoPlay = true;
69
+ this.speed = 100;
70
+ this.forwards = false;
71
+ this.waitPlay = false;
72
+ this.waitStop = false;
73
+ this.times = Infinity;
74
+ this.count = 0;
75
+ this.complete = false;
199
76
  }
200
- SpriteAnimation.prototype.init = function (obj) {
201
- var _this = this;
77
+ init(obj) {
202
78
  obj && _extends(this, obj);
203
- this.on('loop', function () {
204
- if (++_this.count >= _this.times) {
205
- if (_this.forwards) {
206
- _this.gotoAndStop(_this.totalFrames - 1);
79
+ this.on('loop', () => {
80
+ if (++this.count >= this.times) {
81
+ if (this.forwards) {
82
+ this.gotoAndStop(this.totalFrames - 1);
207
83
  } else {
208
- _this.animate.stop();
84
+ this.animate.stop();
209
85
  }
210
- _this.complete = true;
211
- _this.emit('complete');
86
+ this.complete = true;
87
+ this.emit('complete');
212
88
  }
213
89
  });
214
- };
215
- SpriteAnimation.prototype.play = function (times) {
216
- if (times === void 0) {
217
- times = Infinity;
218
- }
90
+ }
91
+ play(times = Infinity) {
219
92
  if (times === 0) {
220
93
  return;
221
94
  }
@@ -230,230 +103,178 @@ var _EVA_IIFE_spriteAnimation = function (exports, eva_js, pluginRenderer, rende
230
103
  this.count = 0;
231
104
  this.complete = false;
232
105
  }
233
- };
234
- SpriteAnimation.prototype.stop = function () {
106
+ }
107
+ stop() {
235
108
  if (!this.animate) {
236
109
  this.waitStop = true;
237
110
  } else {
238
111
  this.animate.stop();
239
112
  }
240
- };
241
- Object.defineProperty(SpriteAnimation.prototype, "animate", {
242
- get: function () {
243
- return this._animate;
244
- },
245
- set: function (val) {
246
- this._animate = val;
247
- if (this.waitPlay) {
248
- this.waitPlay = false;
249
- this.play(this.times);
250
- }
251
- if (this.waitStop) {
252
- this.waitStop = false;
253
- this.stop();
254
- }
255
- },
256
- enumerable: false,
257
- configurable: true
258
- });
259
- SpriteAnimation.prototype.gotoAndPlay = function (frameNumber) {
113
+ }
114
+ set animate(val) {
115
+ this._animate = val;
116
+ if (this.waitPlay) {
117
+ this.waitPlay = false;
118
+ this.play(this.times);
119
+ }
120
+ if (this.waitStop) {
121
+ this.waitStop = false;
122
+ this.stop();
123
+ }
124
+ }
125
+ get animate() {
126
+ return this._animate;
127
+ }
128
+ gotoAndPlay(frameNumber) {
260
129
  this.animate.gotoAndPlay(frameNumber);
261
- };
262
- SpriteAnimation.prototype.gotoAndStop = function (frameNumber) {
130
+ }
131
+ gotoAndStop(frameNumber) {
263
132
  this.animate.gotoAndStop(frameNumber);
264
- };
265
- Object.defineProperty(SpriteAnimation.prototype, "currentFrame", {
266
- get: function () {
267
- var _a, _b;
268
- return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.currentFrame;
269
- },
270
- enumerable: false,
271
- configurable: true
272
- });
273
- Object.defineProperty(SpriteAnimation.prototype, "totalFrames", {
274
- get: function () {
275
- var _a, _b;
276
- return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.totalFrames;
277
- },
278
- enumerable: false,
279
- configurable: true
280
- });
281
- SpriteAnimation.componentName = 'SpriteAnimation';
282
- __decorate([type('string')], SpriteAnimation.prototype, "resource", void 0);
283
- __decorate([type('boolean')], SpriteAnimation.prototype, "autoPlay", void 0);
284
- __decorate([type('number'), step(10)], SpriteAnimation.prototype, "speed", void 0);
285
- __decorate([type('boolean')], SpriteAnimation.prototype, "forwards", void 0);
286
- return SpriteAnimation;
287
- }(eva_js.Component);
288
- var SpriteAnimation$3 = SpriteAnimation$2;
289
- var resourceKeySplit = '_s|r|c_';
290
- eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE_ANIMATION, function (_a) {
291
- var name = _a.name,
292
- data = _a.data;
293
- return new Promise(function (r) {
294
- var e_1, _a;
295
- var textureObj = data.json.data;
296
- var texture = data.image instanceof pixi_js.Texture ? data.image : pixi_js.Texture.from(data.image);
297
- var frames = textureObj.frames || {};
298
- var animations = textureObj.animations || {};
299
- var newFrames = {};
300
- for (var key in frames) {
301
- var newKey = name + resourceKeySplit + key;
133
+ }
134
+ get currentFrame() {
135
+ var _a, _b;
136
+ return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.currentFrame;
137
+ }
138
+ get totalFrames() {
139
+ var _a, _b;
140
+ return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.totalFrames;
141
+ }
142
+ }
143
+ SpriteAnimation$2.componentName = 'SpriteAnimation';
144
+ __decorate([type('string')], SpriteAnimation$2.prototype, "resource", void 0);
145
+ __decorate([type('boolean')], SpriteAnimation$2.prototype, "autoPlay", void 0);
146
+ __decorate([type('number'), step(10)], SpriteAnimation$2.prototype, "speed", void 0);
147
+ __decorate([type('boolean')], SpriteAnimation$2.prototype, "forwards", void 0);
148
+ const resourceKeySplit = '_s|r|c_';
149
+ eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE_ANIMATION, ({
150
+ name,
151
+ data
152
+ }) => {
153
+ return new Promise(r => {
154
+ const textureObj = data.json.data;
155
+ const texture = data.image instanceof pixi_js.Texture ? data.image : pixi_js.Texture.from(data.image);
156
+ const frames = textureObj.frames || {};
157
+ const animations = textureObj.animations || {};
158
+ const newFrames = {};
159
+ for (const key in frames) {
160
+ const newKey = name + resourceKeySplit + key;
302
161
  newFrames[newKey] = frames[key];
303
162
  }
304
- for (var key in animations) {
305
- var spriteList = [];
163
+ for (const key in animations) {
164
+ const spriteList = [];
306
165
  if (animations[key] && animations[key].length >= 0) {
307
- try {
308
- for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
309
- var spriteName = _c.value;
310
- var newSpriteName = name + resourceKeySplit + spriteName;
311
- spriteList.push(newSpriteName);
312
- }
313
- } catch (e_1_1) {
314
- e_1 = {
315
- error: e_1_1
316
- };
317
- } finally {
318
- try {
319
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
320
- } finally {
321
- if (e_1) throw e_1.error;
322
- }
166
+ for (const spriteName of animations[key]) {
167
+ const newSpriteName = name + resourceKeySplit + spriteName;
168
+ spriteList.push(newSpriteName);
323
169
  }
324
170
  }
325
171
  animations[key] = spriteList;
326
172
  }
327
173
  textureObj.frames = newFrames;
328
- var spriteSheet = new pixi_js.Spritesheet(texture, textureObj);
329
- spriteSheet.parse().then(function () {
330
- var textures = spriteSheet.textures;
331
- var spriteFrames = [];
332
- for (var key in textures) {
174
+ const spriteSheet = new pixi_js.Spritesheet(texture, textureObj);
175
+ spriteSheet.parse().then(() => {
176
+ const {
177
+ textures
178
+ } = spriteSheet;
179
+ const spriteFrames = [];
180
+ for (const key in textures) {
333
181
  spriteFrames.push(textures[key]);
334
182
  }
335
183
  r(spriteFrames);
336
184
  });
337
185
  });
338
186
  });
339
- eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.SPRITE_ANIMATION, function (_a) {
340
- var e_2, _b;
341
- var instance = _a.instance;
187
+ eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.SPRITE_ANIMATION, ({
188
+ instance
189
+ }) => {
342
190
  if (!instance) return;
343
- try {
344
- for (var instance_1 = __values(instance), instance_1_1 = instance_1.next(); !instance_1_1.done; instance_1_1 = instance_1.next()) {
345
- var texture = instance_1_1.value;
346
- texture.destroy(true);
347
- }
348
- } catch (e_2_1) {
349
- e_2 = {
350
- error: e_2_1
351
- };
352
- } finally {
353
- try {
354
- if (instance_1_1 && !instance_1_1.done && (_b = instance_1.return)) _b.call(instance_1);
355
- } finally {
356
- if (e_2) throw e_2.error;
357
- }
191
+ for (const texture of instance) {
192
+ texture.destroy(true);
358
193
  }
359
194
  });
360
- var SpriteAnimation = function (_super) {
361
- __extends(SpriteAnimation, _super);
362
- function SpriteAnimation() {
363
- var _this = _super !== null && _super.apply(this, arguments) || this;
364
- _this.name = 'SpriteAnimation';
365
- _this.animates = {};
366
- _this.autoPlay = {};
367
- return _this;
195
+ let SpriteAnimation = class SpriteAnimation extends pluginRenderer.Renderer {
196
+ constructor() {
197
+ super(...arguments);
198
+ this.name = 'SpriteAnimation';
199
+ this.animates = {};
200
+ this.autoPlay = {};
368
201
  }
369
- SpriteAnimation.prototype.init = function () {
202
+ init() {
370
203
  this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
371
204
  this.renderSystem.rendererManager.register(this);
372
- };
373
- SpriteAnimation.prototype.rendererUpdate = function (gameObject) {
374
- var _a = gameObject.transform.size,
375
- width = _a.width,
376
- height = _a.height;
205
+ }
206
+ rendererUpdate(gameObject) {
207
+ const {
208
+ width,
209
+ height
210
+ } = gameObject.transform.size;
377
211
  if (this.animates[gameObject.id]) {
378
212
  this.animates[gameObject.id].animatedSprite.width = width;
379
213
  this.animates[gameObject.id].animatedSprite.height = height;
380
214
  }
381
- };
382
- SpriteAnimation.prototype.componentChanged = function (changed) {
383
- return __awaiter(this, void 0, void 0, function () {
384
- var gameObjectId, component, asyncId, frames_1, asyncId, frames_2;
385
- return __generator(this, function (_a) {
386
- switch (_a.label) {
387
- case 0:
388
- gameObjectId = changed.gameObject.id;
389
- if (!(changed.componentName === 'SpriteAnimation')) return [3, 7];
390
- component = changed.component;
391
- this.autoPlay[changed.gameObject.id] = component.autoPlay;
392
- if (!(changed.type === eva_js.OBSERVER_TYPE.ADD)) return [3, 2];
393
- asyncId = this.increaseAsyncId(gameObjectId);
394
- return [4, eva_js.resource.getResource(component.resource)];
395
- case 1:
396
- frames_1 = _a.sent().instance;
397
- if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
398
- if (!frames_1) {
399
- console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
400
- }
401
- this.add({
402
- frames: frames_1,
403
- id: changed.gameObject.id,
404
- component: component
405
- });
406
- return [3, 7];
407
- case 2:
408
- if (!(changed.type === eva_js.OBSERVER_TYPE.CHANGE)) return [3, 6];
409
- if (!(changed.prop && changed.prop.prop[0] === 'speed')) return [3, 3];
215
+ }
216
+ componentChanged(changed) {
217
+ return __awaiter(this, void 0, void 0, function* () {
218
+ const gameObjectId = changed.gameObject.id;
219
+ if (changed.componentName === 'SpriteAnimation') {
220
+ const component = changed.component;
221
+ this.autoPlay[changed.gameObject.id] = component.autoPlay;
222
+ if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
223
+ const asyncId = this.increaseAsyncId(gameObjectId);
224
+ const {
225
+ instance: frames
226
+ } = yield eva_js.resource.getResource(component.resource);
227
+ if (!this.validateAsyncId(gameObjectId, asyncId)) return;
228
+ if (!frames) {
229
+ console.error(`GameObject:${changed.gameObject.name}'s Img resource load error`);
230
+ }
231
+ this.add({
232
+ frames: frames,
233
+ id: changed.gameObject.id,
234
+ component
235
+ });
236
+ } else if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
237
+ if (changed.prop && changed.prop.prop[0] === 'speed') {
410
238
  this.animates[changed.gameObject.id].speed = 1000 / 60 / component.speed;
411
- return [3, 5];
412
- case 3:
413
- asyncId = this.increaseAsyncId(gameObjectId);
414
- return [4, eva_js.resource.getResource(component.resource)];
415
- case 4:
416
- frames_2 = _a.sent().instance;
417
- if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
418
- if (!frames_2) {
419
- console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
239
+ } else {
240
+ const asyncId = this.increaseAsyncId(gameObjectId);
241
+ const {
242
+ instance: frames
243
+ } = yield eva_js.resource.getResource(component.resource);
244
+ if (!this.validateAsyncId(gameObjectId, asyncId)) return;
245
+ if (!frames) {
246
+ console.error(`GameObject:${changed.gameObject.name}'s Img resource load error`);
420
247
  }
421
248
  this.change({
422
- frames: frames_2,
249
+ frames: frames,
423
250
  id: changed.gameObject.id,
424
- component: component
251
+ component
425
252
  });
426
- _a.label = 5;
427
- case 5:
428
- return [3, 7];
429
- case 6:
430
- if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
431
- this.increaseAsyncId(gameObjectId);
432
- this.remove(changed.gameObject.id);
433
- }
434
- _a.label = 7;
435
- case 7:
436
- return [2];
253
+ }
254
+ } else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
255
+ this.increaseAsyncId(gameObjectId);
256
+ this.remove(changed.gameObject.id);
437
257
  }
438
- });
258
+ }
439
259
  });
440
- };
441
- SpriteAnimation.prototype.add = function (_a) {
442
- var frames = _a.frames,
443
- id = _a.id,
444
- component = _a.component;
445
- var animate = new rendererAdapter.SpriteAnimation({
446
- frames: frames
260
+ }
261
+ add({
262
+ frames,
263
+ id,
264
+ component
265
+ }) {
266
+ const animate = new rendererAdapter.SpriteAnimation({
267
+ frames
447
268
  });
448
269
  this.animates[id] = animate;
449
270
  this.containerManager.getContainer(id).addChildAt(animate.animatedSprite, 0);
450
- animate.animatedSprite.onComplete = function () {
271
+ animate.animatedSprite.onComplete = () => {
451
272
  component.emit('complete');
452
273
  };
453
- animate.animatedSprite.onFrameChange = function () {
274
+ animate.animatedSprite.onFrameChange = () => {
454
275
  component.emit('frameChange');
455
276
  };
456
- animate.animatedSprite.onLoop = function () {
277
+ animate.animatedSprite.onLoop = () => {
457
278
  component.emit('loop');
458
279
  };
459
280
  component.animate = this.animates[id];
@@ -461,20 +282,21 @@ var _EVA_IIFE_spriteAnimation = function (exports, eva_js, pluginRenderer, rende
461
282
  if (this.autoPlay[id]) {
462
283
  animate.animatedSprite.play();
463
284
  }
464
- };
465
- SpriteAnimation.prototype.change = function (_a) {
466
- var frames = _a.frames,
467
- id = _a.id,
468
- component = _a.component;
285
+ }
286
+ change({
287
+ frames,
288
+ id,
289
+ component
290
+ }) {
469
291
  this.remove(id, true);
470
292
  this.add({
471
- frames: frames,
472
- id: id,
473
- component: component
293
+ frames,
294
+ id,
295
+ component
474
296
  });
475
- };
476
- SpriteAnimation.prototype.remove = function (id, isChange) {
477
- var animate = this.animates[id];
297
+ }
298
+ remove(id, isChange) {
299
+ const animate = this.animates[id];
478
300
  if (!animate) return;
479
301
  this.autoPlay[id] = animate.animatedSprite.playing;
480
302
  this.containerManager.getContainer(id).removeChild(animate.animatedSprite);
@@ -483,15 +305,14 @@ var _EVA_IIFE_spriteAnimation = function (exports, eva_js, pluginRenderer, rende
483
305
  if (!isChange) {
484
306
  delete this.autoPlay[id];
485
307
  }
486
- };
487
- SpriteAnimation.systemName = 'SpriteAnimation';
488
- SpriteAnimation = __decorate([eva_js.decorators.componentObserver({
489
- SpriteAnimation: ['speed', 'resource']
490
- })], SpriteAnimation);
491
- return SpriteAnimation;
492
- }(pluginRenderer.Renderer);
308
+ }
309
+ };
310
+ SpriteAnimation.systemName = 'SpriteAnimation';
311
+ SpriteAnimation = __decorate([eva_js.decorators.componentObserver({
312
+ SpriteAnimation: ['speed', 'resource']
313
+ })], SpriteAnimation);
493
314
  var SpriteAnimation$1 = SpriteAnimation;
494
- exports.SpriteAnimation = SpriteAnimation$3;
315
+ exports.SpriteAnimation = SpriteAnimation$2;
495
316
  exports.SpriteAnimationSystem = SpriteAnimation$1;
496
317
  Object.defineProperty(exports, '__esModule', {
497
318
  value: true
@@ -1 +1 @@
1
- function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var r in n)({}).hasOwnProperty.call(n,r)&&(e[r]=n[r])}return e},_extends.apply(null,arguments)}window.EVA=window.EVA||{},window.EVA.plugin=window.EVA.plugin||{},window.EVA.plugin.renderer=window.EVA.plugin.renderer||{};var _EVA_IIFE_spriteAnimation=function(e,t,n,r,o){"use strict";var i=function(e,t){return i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var n in t)t.hasOwnProperty(n)&&(e[n]=t[n])},i(e,t)};function a(e,t){function n(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(n.prototype=t.prototype,new n)}function s(e,t,n,r){var o,i=arguments.length,a=i<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,n,r);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(a=(i<3?o(a):i>3?o(t,n,a):o(t,n))||a);return i>3&&a&&Object.defineProperty(t,n,a),a}function c(e,t,n,r){return new(n||(n=Promise))((function(o,i){function a(e){try{c(r.next(e))}catch(e){i(e)}}function s(e){try{c(r.throw(e))}catch(e){i(e)}}function c(e){var t;e.done?o(e.value):(t=e.value,t instanceof n?t:new n((function(e){e(t)}))).then(a,s)}c((r=r.apply(e,t||[])).next())}))}function p(e,t){var n,r,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function s(i){return function(s){return function(i){if(n)throw new TypeError("Generator is already executing.");for(;a;)try{if(n=1,r&&(o=2&i[0]?r.return:i[0]?r.throw||((o=r.return)&&o.call(r),0):r.next)&&!(o=o.call(r,i[1])).done)return o;switch(r=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,r=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],r=0}finally{n=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,s])}}}function u(e){var t="function"==typeof Symbol&&Symbol.iterator,n=t&&e[t],r=0;if(n)return n.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}function l(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}function d(e){return function(t,n){var r=l(t,n);r.key=n,r.type=e}}function m(e){return function(t,n){l(t,n).step=e}}var f=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.autoPlay=!0,t.speed=100,t.forwards=!1,t.waitPlay=!1,t.waitStop=!1,t.times=1/0,t.count=0,t.complete=!1,t}return a(t,e),t.prototype.init=function(e){var t=this;e&&_extends(this,e),this.on("loop",(function(){++t.count>=t.times&&(t.forwards?t.gotoAndStop(t.totalFrames-1):t.animate.stop(),t.complete=!0,t.emit("complete"))}))},t.prototype.play=function(e){void 0===e&&(e=1/0),0!==e&&(this.times=e,this.animate?(this.complete&&this.gotoAndStop(0),this.animate.play(),this.count=0,this.complete=!1):this.waitPlay=!0)},t.prototype.stop=function(){this.animate?this.animate.stop():this.waitStop=!0},Object.defineProperty(t.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e,this.waitPlay&&(this.waitPlay=!1,this.play(this.times)),this.waitStop&&(this.waitStop=!1,this.stop())},enumerable:!1,configurable:!0}),t.prototype.gotoAndPlay=function(e){this.animate.gotoAndPlay(e)},t.prototype.gotoAndStop=function(e){this.animate.gotoAndStop(e)},Object.defineProperty(t.prototype,"currentFrame",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.currentFrame},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"totalFrames",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.totalFrames},enumerable:!1,configurable:!0}),t.componentName="SpriteAnimation",s([d("string")],t.prototype,"resource",void 0),s([d("boolean")],t.prototype,"autoPlay",void 0),s([d("number"),m(10)],t.prototype,"speed",void 0),s([d("boolean")],t.prototype,"forwards",void 0),t}(t.Component),h=f,y="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t=e.name,n=e.data;return new Promise((function(e){var r,i,a=n.json.data,s=n.image instanceof o.Texture?n.image:o.Texture.from(n.image),c=a.frames||{},p=a.animations||{},l={};for(var d in c){l[t+y+d]=c[d]}for(var d in p){var m=[];if(p[d]&&p[d].length>=0)try{for(var f=(r=void 0,u(p[d])),h=f.next();!h.done;h=f.next()){var v=h.value,g=t+y+v;m.push(g)}}catch(e){r={error:e}}finally{try{h&&!h.done&&(i=f.return)&&i.call(f)}finally{if(r)throw r.error}}p[d]=m}a.frames=l;var b=new o.Spritesheet(s,a);b.parse().then((function(){var t=b.textures,n=[];for(var r in t)n.push(t[r]);e(n)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t,n,r=e.instance;if(r)try{for(var o=u(r),i=o.next();!i.done;i=o.next()){i.value.destroy(!0)}}catch(e){t={error:e}}finally{try{i&&!i.done&&(n=o.return)&&n.call(o)}finally{if(t)throw t.error}}}));var v=function(e){function o(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="SpriteAnimation",t.animates={},t.autoPlay={},t}return a(o,e),o.prototype.init=function(){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(e){var t=e.transform.size,n=t.width,r=t.height;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=n,this.animates[e.id].animatedSprite.height=r)},o.prototype.componentChanged=function(e){return c(this,void 0,void 0,(function(){var n,r,o,i,a;return p(this,(function(s){switch(s.label){case 0:return n=e.gameObject.id,"SpriteAnimation"!==e.componentName?[3,7]:(r=e.component,this.autoPlay[e.gameObject.id]=r.autoPlay,e.type!==t.OBSERVER_TYPE.ADD?[3,2]:(i=this.increaseAsyncId(n),[4,t.resource.getResource(r.resource)]));case 1:return o=s.sent().instance,this.validateAsyncId(n,i)?(o||console.error("GameObject:"+e.gameObject.name+"'s Img resource load error"),this.add({frames:o,id:e.gameObject.id,component:r}),[3,7]):[2];case 2:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,6]:e.prop&&"speed"===e.prop.prop[0]?(this.animates[e.gameObject.id].speed=1e3/60/r.speed,[3,5]):[3,3];case 3:return i=this.increaseAsyncId(n),[4,t.resource.getResource(r.resource)];case 4:if(a=s.sent().instance,!this.validateAsyncId(n,i))return[2];a||console.error("GameObject:"+e.gameObject.name+"'s Img resource load error"),this.change({frames:a,id:e.gameObject.id,component:r}),s.label=5;case 5:return[3,7];case 6:e.type===t.OBSERVER_TYPE.REMOVE&&(this.increaseAsyncId(n),this.remove(e.gameObject.id)),s.label=7;case 7:return[2]}}))}))},o.prototype.add=function(e){var t=e.frames,n=e.id,o=e.component,i=new r.SpriteAnimation({frames:t});this.animates[n]=i,this.containerManager.getContainer(n).addChildAt(i.animatedSprite,0),i.animatedSprite.onComplete=function(){o.emit("complete")},i.animatedSprite.onFrameChange=function(){o.emit("frameChange")},i.animatedSprite.onLoop=function(){o.emit("loop")},o.animate=this.animates[n],this.animates[n].speed=1e3/60/o.speed,this.autoPlay[n]&&i.animatedSprite.play()},o.prototype.change=function(e){var t=e.frames,n=e.id,r=e.component;this.remove(n,!0),this.add({frames:t,id:n,component:r})},o.prototype.remove=function(e,t){var n=this.animates[e];n&&(this.autoPlay[e]=n.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(n.animatedSprite),n.animatedSprite.destroy(),delete this.animates[e],t||delete this.autoPlay[e])},o.systemName="SpriteAnimation",o=s([t.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(n.Renderer),g=v;return e.SpriteAnimation=h,e.SpriteAnimationSystem=g,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter,PIXI);window.EVA.plugin.renderer.spriteAnimation=window.EVA.plugin.renderer.spriteAnimation||_EVA_IIFE_spriteAnimation;
1
+ function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var i=arguments[t];for(var n in i)({}).hasOwnProperty.call(i,n)&&(e[n]=i[n])}return e},_extends.apply(null,arguments)}window.EVA=window.EVA||{},window.EVA.plugin=window.EVA.plugin||{},window.EVA.plugin.renderer=window.EVA.plugin.renderer||{};var _EVA_IIFE_spriteAnimation=function(e,t,i,n,o){"use strict";function r(e,t,i,n){var o,r=arguments.length,s=r<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,i):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,i,n);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(s=(r<3?o(s):r>3?o(t,i,s):o(t,i))||s);return r>3&&s&&Object.defineProperty(t,i,s),s}function s(e,t,i,n){return new(i||(i=Promise))((function(o,r){function s(e){try{c(n.next(e))}catch(e){r(e)}}function a(e){try{c(n.throw(e))}catch(e){r(e)}}function c(e){var t;e.done?o(e.value):(t=e.value,t instanceof i?t:new i((function(e){e(t)}))).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function a(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}function c(e){return function(t,i){var n=a(t,i);n.key=i,n.type=e}}class m extends t.Component{constructor(){super(...arguments),this.resource="",this.autoPlay=!0,this.speed=100,this.forwards=!1,this.waitPlay=!1,this.waitStop=!1,this.times=1/0,this.count=0,this.complete=!1}init(e){e&&_extends(this,e),this.on("loop",(()=>{++this.count>=this.times&&(this.forwards?this.gotoAndStop(this.totalFrames-1):this.animate.stop(),this.complete=!0,this.emit("complete"))}))}play(e=1/0){0!==e&&(this.times=e,this.animate?(this.complete&&this.gotoAndStop(0),this.animate.play(),this.count=0,this.complete=!1):this.waitPlay=!0)}stop(){this.animate?this.animate.stop():this.waitStop=!0}set animate(e){this._animate=e,this.waitPlay&&(this.waitPlay=!1,this.play(this.times)),this.waitStop&&(this.waitStop=!1,this.stop())}get animate(){return this._animate}gotoAndPlay(e){this.animate.gotoAndPlay(e)}gotoAndStop(e){this.animate.gotoAndStop(e)}get currentFrame(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.currentFrame}get totalFrames(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.totalFrames}}m.componentName="SpriteAnimation",r([c("string")],m.prototype,"resource",void 0),r([c("boolean")],m.prototype,"autoPlay",void 0),r([c("number"),function(e){return function(t,i){a(t,i).step=e}}(10)],m.prototype,"speed",void 0),r([c("boolean")],m.prototype,"forwards",void 0);const d="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE_ANIMATION,(({name:e,data:t})=>new Promise((i=>{const n=t.json.data,r=t.image instanceof o.Texture?t.image:o.Texture.from(t.image),s=n.frames||{},a=n.animations||{},c={};for(const t in s){c[e+d+t]=s[t]}for(const t in a){const i=[];if(a[t]&&a[t].length>=0)for(const n of a[t]){const t=e+d+n;i.push(t)}a[t]=i}n.frames=c;const m=new o.Spritesheet(r,n);m.parse().then((()=>{const{textures:e}=m,t=[];for(const i in e)t.push(e[i]);i(t)}))})))),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE_ANIMATION,(({instance:e})=>{if(e)for(const t of e)t.destroy(!0)}));let p=class extends i.Renderer{constructor(){super(...arguments),this.name="SpriteAnimation",this.animates={},this.autoPlay={}}init(){this.renderSystem=this.game.getSystem(i.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:i}=e.transform.size;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=t,this.animates[e.id].animatedSprite.height=i)}componentChanged(e){return s(this,void 0,void 0,(function*(){const i=e.gameObject.id;if("SpriteAnimation"===e.componentName){const n=e.component;if(this.autoPlay[e.gameObject.id]=n.autoPlay,e.type===t.OBSERVER_TYPE.ADD){const o=this.increaseAsyncId(i),{instance:r}=yield t.resource.getResource(n.resource);if(!this.validateAsyncId(i,o))return;r||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.add({frames:r,id:e.gameObject.id,component:n})}else if(e.type===t.OBSERVER_TYPE.CHANGE)if(e.prop&&"speed"===e.prop.prop[0])this.animates[e.gameObject.id].speed=1e3/60/n.speed;else{const o=this.increaseAsyncId(i),{instance:r}=yield t.resource.getResource(n.resource);if(!this.validateAsyncId(i,o))return;r||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.change({frames:r,id:e.gameObject.id,component:n})}else e.type===t.OBSERVER_TYPE.REMOVE&&(this.increaseAsyncId(i),this.remove(e.gameObject.id))}}))}add({frames:e,id:t,component:i}){const o=new n.SpriteAnimation({frames:e});this.animates[t]=o,this.containerManager.getContainer(t).addChildAt(o.animatedSprite,0),o.animatedSprite.onComplete=()=>{i.emit("complete")},o.animatedSprite.onFrameChange=()=>{i.emit("frameChange")},o.animatedSprite.onLoop=()=>{i.emit("loop")},i.animate=this.animates[t],this.animates[t].speed=1e3/60/i.speed,this.autoPlay[t]&&o.animatedSprite.play()}change({frames:e,id:t,component:i}){this.remove(t,!0),this.add({frames:e,id:t,component:i})}remove(e,t){const i=this.animates[e];i&&(this.autoPlay[e]=i.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(i.animatedSprite),i.animatedSprite.destroy(),delete this.animates[e],t||delete this.autoPlay[e])}};p.systemName="SpriteAnimation",p=r([t.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],p);var h=p;return e.SpriteAnimation=m,e.SpriteAnimationSystem=h,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter,PIXI);window.EVA.plugin.renderer.spriteAnimation=window.EVA.plugin.renderer.spriteAnimation||_EVA_IIFE_spriteAnimation;