@eva/plugin-renderer-mask 2.0.0-beta.0 → 2.0.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/dist/EVA.plugin.renderer.mask.js +91 -269
  2. package/dist/EVA.plugin.renderer.mask.min.js +1 -1
  3. package/dist/plugin-renderer-mask.cjs.js +97 -200
  4. package/dist/plugin-renderer-mask.cjs.prod.js +16 -1
  5. package/dist/plugin-renderer-mask.d.ts +72 -0
  6. package/dist/plugin-renderer-mask.esm.js +98 -201
  7. package/package.json +4 -4
  8. package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
  9. package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
  10. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
  11. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
  12. package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
  13. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
  14. package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
  15. package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
  16. package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
  17. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
  18. package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
  19. package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
  20. package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
  21. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
  22. package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
  23. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
  24. package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
  25. package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
  26. package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
  27. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
  28. package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
  29. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
  30. package/dist/packages/eva.js/lib/index.d.ts +0 -26
  31. package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
  32. package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
  33. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
  34. package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
  35. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
  36. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
  37. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
  38. package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
  39. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
  40. package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
  41. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
  42. package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
  43. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
  44. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
  45. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
  46. package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
  47. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
  48. package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
  49. package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
  50. package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
  51. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
  52. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
  53. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
  54. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
  55. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
  56. package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
  57. package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
  58. package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
  59. package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
  60. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
  61. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
  62. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
  63. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
  64. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
  65. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
  66. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
  67. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
  68. package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
  69. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
  70. package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
  71. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
  72. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
  73. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
  74. package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
  75. package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
  76. package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
  77. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
  82. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
  83. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
  84. package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
  85. package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
  86. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
  87. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
  88. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
  89. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
  90. package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
  91. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
  92. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
  93. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
  94. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
  95. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
  96. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
  97. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
  98. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
  99. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
  100. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
  101. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
  102. package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
  103. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
  104. package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
  105. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
  106. package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
  107. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
  108. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
  109. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
  110. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
  111. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
  112. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
  113. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
  114. package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
  115. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
  116. package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
  117. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
  118. package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
  119. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
  120. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
  121. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
  122. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
  123. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
  124. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
  125. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
  126. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
  127. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
  128. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
  129. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
  130. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
  131. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
  132. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
  133. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
  134. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
  135. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
  136. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
  137. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
  138. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
  139. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
  140. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
  141. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
  142. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
  143. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
  144. package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
  145. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
  146. package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
  147. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
  148. package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
  149. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
  150. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
  151. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
  152. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
  153. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
  154. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
  155. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
  156. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
  157. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
  158. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
  159. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
  160. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
  161. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
  166. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
  167. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
  168. package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
  169. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
  170. package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
  171. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
  172. package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
  173. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
  174. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
  175. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
  176. package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
  177. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
  178. package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
  179. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
  180. package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
  181. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
  186. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
  187. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
  188. package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
  189. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
  190. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
  191. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
  192. package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
  193. package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
  194. package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
  195. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
  196. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
  197. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
  198. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
  199. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
  200. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
  201. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
  202. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
  203. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
  204. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
  205. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
  206. package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
  207. package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
  208. package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
  209. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
  210. package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
  211. package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
  212. package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
  213. package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
  214. package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
  215. package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
  216. package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
  217. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
  218. package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
  219. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
  220. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
  221. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
  222. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
  223. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
  224. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
  225. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
  226. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
  227. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +0 -1
  228. package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
  229. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
  230. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
  231. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
  232. package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
  233. package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
  234. package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
  235. package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
  236. package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
  237. package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
  238. package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
  239. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
  240. package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
  241. package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
  242. package/dist/packages/spine-base/lib/index.d.ts +0 -4
  243. package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
@@ -21,20 +21,6 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
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- if (y = 0, t) op = [op[0] & 2, t.value];
64
- switch (op[0]) {
65
- case 0: case 1: t = op; break;
66
- case 4: _.label++; return { value: op[1], done: false };
67
- case 5: _.label++; y = op[1]; op = [0]; continue;
68
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
69
- default:
70
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
71
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
72
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
73
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
74
- if (t[2]) _.ops.pop();
75
- _.trys.pop(); continue;
76
- }
77
- op = body.call(thisArg, _);
78
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
79
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
80
- }
81
- }
82
-
83
- function __values(o) {
84
- var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
85
- if (m) return m.call(o);
86
- return {
87
- next: function () {
88
- if (o && i >= o.length) o = void 0;
89
- return { value: o && o[i++], done: !o };
90
- }
91
- };
92
- }
93
-
94
- function __read(o, n) {
95
- var m = typeof Symbol === "function" && o[Symbol.iterator];
96
- if (!m) return o;
97
- var i = m.call(o), r, ar = [], e;
98
- try {
99
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
100
- }
101
- catch (error) { e = { error: error }; }
102
- finally {
103
- try {
104
- if (r && !r.done && (m = i["return"])) m.call(i);
105
- }
106
- finally { if (e) throw e.error; }
107
- }
108
- return ar;
109
- }
110
-
111
- function __spread() {
112
- for (var ar = [], i = 0; i < arguments.length; i++)
113
- ar = ar.concat(__read(arguments[i]));
114
- return ar;
115
39
  }
116
40
 
117
41
  exports.MASK_TYPE = void 0;
@@ -124,38 +48,34 @@ exports.MASK_TYPE = void 0;
124
48
  MASK_TYPE["Img"] = "Img";
125
49
  MASK_TYPE["Sprite"] = "Sprite";
126
50
  })(exports.MASK_TYPE || (exports.MASK_TYPE = {}));
127
- var Mask$2 = (function (_super) {
128
- __extends(Mask, _super);
129
- function Mask() {
130
- var _this = _super !== null && _super.apply(this, arguments) || this;
131
- _this.style = {};
132
- _this.resource = '';
133
- _this.spriteName = '';
134
- return _this;
51
+ class Mask$2 extends eva_js.Component {
52
+ constructor() {
53
+ super(...arguments);
54
+ this.style = {};
55
+ this.resource = '';
56
+ this.spriteName = '';
135
57
  }
136
- Mask.prototype.init = function (obj) {
58
+ init(obj) {
137
59
  Object.assign(this, obj);
138
- };
139
- Mask.componentName = 'Mask';
140
- __decorate([
141
- inspectorDecorator.type('string')
142
- ], Mask.prototype, "resource", void 0);
143
- __decorate([
144
- inspectorDecorator.type('string')
145
- ], Mask.prototype, "spriteName", void 0);
146
- return Mask;
147
- }(eva_js.Component));
148
- var Mask$3 = Mask$2;
60
+ }
61
+ }
62
+ Mask$2.componentName = 'Mask';
63
+ __decorate([
64
+ inspectorDecorator.type('string')
65
+ ], Mask$2.prototype, "resource", void 0);
66
+ __decorate([
67
+ inspectorDecorator.type('string')
68
+ ], Mask$2.prototype, "spriteName", void 0);
149
69
 
150
- var resourceKeySplit = '_s|r|c_';
151
- var propertyForGraphics = {
70
+ const resourceKeySplit = '_s|r|c_';
71
+ const propertyForGraphics = {
152
72
  Circle: ['x', 'y', 'radius'],
153
73
  Ellipse: ['x', 'y', 'width', 'height'],
154
74
  Rect: ['x', 'y', 'width', 'height'],
155
75
  RoundedRect: ['x', 'y', 'width', 'height', 'radius'],
156
76
  Polygon: ['paths'],
157
77
  };
158
- var functionForGraphics = {
78
+ const functionForGraphics = {
159
79
  Circle: 'circle',
160
80
  Ellipse: 'ellipse',
161
81
  Rect: 'rect',
@@ -172,23 +92,21 @@ var MASK_TYPE;
172
92
  MASK_TYPE["Img"] = "Img";
173
93
  MASK_TYPE["Sprite"] = "Sprite";
174
94
  })(MASK_TYPE || (MASK_TYPE = {}));
175
- var Mask = (function (_super) {
176
- __extends(Mask, _super);
177
- function Mask() {
178
- var _this = _super !== null && _super.apply(this, arguments) || this;
179
- _this.name = 'Mask';
180
- _this.changedCache = {};
181
- _this.maskSpriteCache = {};
182
- return _this;
95
+ let Mask = class Mask extends pluginRenderer.Renderer {
96
+ constructor() {
97
+ super(...arguments);
98
+ this.name = 'Mask';
99
+ this.changedCache = {};
100
+ this.maskSpriteCache = {};
183
101
  }
184
- Mask.prototype.init = function () {
102
+ init() {
185
103
  this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
186
104
  this.renderSystem.rendererManager.register(this);
187
- };
188
- Mask.prototype.rendererUpdate = function () {
105
+ }
106
+ rendererUpdate() {
189
107
  this.changedCache = {};
190
- };
191
- Mask.prototype.componentChanged = function (changed) {
108
+ }
109
+ componentChanged(changed) {
192
110
  if (changed.component.name !== 'Mask')
193
111
  return;
194
112
  switch (changed.type) {
@@ -202,16 +120,16 @@ var Mask = (function (_super) {
202
120
  this.change(changed);
203
121
  break;
204
122
  }
205
- };
206
- Mask.prototype.add = function (changed) {
207
- var component = changed.component;
123
+ }
124
+ add(changed) {
125
+ const component = changed.component;
208
126
  if (!(component.type in MASK_TYPE)) {
209
127
  throw new Error('no have Mask type: ' + component.type);
210
128
  }
211
129
  if (!component.style) {
212
130
  throw new Error('no have Mask style: ' + component.type);
213
131
  }
214
- var mask;
132
+ let mask;
215
133
  switch (component.type) {
216
134
  case MASK_TYPE.Circle:
217
135
  mask = this.createGraphics(component);
@@ -238,21 +156,21 @@ var Mask = (function (_super) {
238
156
  if (!mask) {
239
157
  throw new Error('no have mask instance, check your mask params: ' + component.type);
240
158
  }
241
- var container = this.containerManager.getContainer(changed.gameObject.id);
159
+ const container = this.containerManager.getContainer(changed.gameObject.id);
242
160
  container.mask = mask;
243
161
  container.addChild(mask);
244
- };
245
- Mask.prototype.remove = function (changed) {
246
- var container = this.containerManager.getContainer(changed.gameObject.id);
162
+ }
163
+ remove(changed) {
164
+ const container = this.containerManager.getContainer(changed.gameObject.id);
247
165
  container.removeChild(container.mask);
248
166
  container.mask.destroy({ children: true });
249
167
  container.mask = null;
250
168
  delete this.maskSpriteCache[changed.gameObject.id];
251
- };
252
- Mask.prototype.change = function (changed) {
169
+ }
170
+ change(changed) {
253
171
  if (this.changedCache[changed.gameObject.id])
254
172
  return;
255
- var component = changed.component;
173
+ const component = changed.component;
256
174
  if (changed.prop.prop[0] === 'type') {
257
175
  this.changedCache[changed.gameObject.id] = true;
258
176
  if ([MASK_TYPE.Sprite, MASK_TYPE.Img].indexOf(component.type) > -1 || component._lastType !== component.type) {
@@ -280,98 +198,77 @@ var Mask = (function (_super) {
280
198
  this.changedCache[changed.gameObject.id] = true;
281
199
  this.changeSprite(component);
282
200
  }
283
- };
284
- Mask.prototype.createGraphics = function (component) {
285
- var graphics = new rendererAdapter.Graphics();
201
+ }
202
+ createGraphics(component) {
203
+ const graphics = new rendererAdapter.Graphics();
286
204
  this.draw(graphics, component);
287
205
  return graphics;
288
- };
289
- Mask.prototype.redrawGraphics = function (changed) {
290
- var container = this.containerManager.getContainer(changed.gameObject.id);
291
- var graphics = container.mask;
206
+ }
207
+ redrawGraphics(changed) {
208
+ const container = this.containerManager.getContainer(changed.gameObject.id);
209
+ const graphics = container.mask;
292
210
  graphics.clear();
293
211
  this.draw(graphics, changed.component);
294
- };
295
- Mask.prototype.draw = function (graphics, component) {
296
- var e_1, _a;
297
- var params = [];
298
- try {
299
- for (var _b = __values(propertyForGraphics[component.type]), _c = _b.next(); !_c.done; _c = _b.next()) {
300
- var key = _c.value;
301
- params.push(component.style[key]);
302
- }
303
- }
304
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
305
- finally {
306
- try {
307
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
308
- }
309
- finally { if (e_1) throw e_1.error; }
212
+ }
213
+ draw(graphics, component) {
214
+ const params = [];
215
+ for (const key of propertyForGraphics[component.type]) {
216
+ params.push(component.style[key]);
310
217
  }
311
- graphics[functionForGraphics[component.type]].apply(graphics, __spread(params));
218
+ graphics[functionForGraphics[component.type]](...params);
312
219
  graphics.fill(0x000000);
313
- };
314
- Mask.prototype.createSprite = function (component) {
315
- var sprite = new rendererAdapter.Sprite(null);
220
+ }
221
+ createSprite(component) {
222
+ const sprite = new rendererAdapter.Sprite(null);
316
223
  this.maskSpriteCache[component.gameObject.id] = sprite;
317
224
  this.setSprite(component, sprite);
318
225
  return sprite.sprite;
319
- };
320
- Mask.prototype.changeSpriteStyle = function (component) {
321
- var sprite = this.maskSpriteCache[component.gameObject.id];
226
+ }
227
+ changeSpriteStyle(component) {
228
+ const sprite = this.maskSpriteCache[component.gameObject.id];
322
229
  sprite.sprite.width = component.style.width;
323
230
  sprite.sprite.height = component.style.height;
324
231
  sprite.sprite.position.x = component.style.x;
325
232
  sprite.sprite.position.y = component.style.y;
326
- };
327
- Mask.prototype.changeSprite = function (component) {
328
- var sprite = this.maskSpriteCache[component.gameObject.id];
233
+ }
234
+ changeSprite(component) {
235
+ const sprite = this.maskSpriteCache[component.gameObject.id];
329
236
  this.setSprite(component, sprite);
330
- };
331
- Mask.prototype.setSprite = function (component, sprite) {
332
- return __awaiter(this, void 0, void 0, function () {
333
- var res, asyncId, img, texture;
334
- return __generator(this, function (_a) {
335
- switch (_a.label) {
336
- case 0:
337
- _a.trys.push([0, 2, , 3]);
338
- asyncId = this.increaseAsyncId(component.gameObject.id);
339
- return [4, eva_js.resource.getResource(component.resource)];
340
- case 1:
341
- res = _a.sent();
342
- if (!this.validateAsyncId(component.gameObject.id, asyncId))
343
- return [2];
344
- return [3, 3];
345
- case 2:
346
- _a.sent();
347
- throw new Error('mask resource load error');
348
- case 3:
349
- if (component.type === MASK_TYPE.Sprite) {
350
- img = component.resource + resourceKeySplit + component.spriteName;
351
- texture = res.instance[img];
352
- sprite.image = texture;
353
- }
354
- else {
355
- sprite.image = res.data.image;
356
- }
357
- sprite.sprite.width = component.style.width;
358
- sprite.sprite.height = component.style.height;
359
- sprite.sprite.position.x = component.style.x;
360
- sprite.sprite.position.y = component.style.y;
361
- return [2];
362
- }
363
- });
237
+ }
238
+ setSprite(component, sprite) {
239
+ return __awaiter(this, void 0, void 0, function* () {
240
+ let res;
241
+ try {
242
+ const asyncId = this.increaseAsyncId(component.gameObject.id);
243
+ res = yield eva_js.resource.getResource(component.resource);
244
+ if (!this.validateAsyncId(component.gameObject.id, asyncId))
245
+ return;
246
+ }
247
+ catch (e) {
248
+ throw new Error('mask resource load error');
249
+ }
250
+ if (component.type === MASK_TYPE.Sprite) {
251
+ const img = component.resource + resourceKeySplit + component.spriteName;
252
+ const texture = res.instance[img];
253
+ sprite.image = texture;
254
+ }
255
+ else {
256
+ sprite.image = res.data.image;
257
+ }
258
+ sprite.sprite.width = component.style.width;
259
+ sprite.sprite.height = component.style.height;
260
+ sprite.sprite.position.x = component.style.x;
261
+ sprite.sprite.position.y = component.style.y;
364
262
  });
365
- };
366
- Mask.systemName = 'Mask';
367
- Mask = __decorate([
368
- eva_js.decorators.componentObserver({
369
- Mask: ['type', { prop: ['style'], deep: true }, 'resource', 'spriteName'],
370
- })
371
- ], Mask);
372
- return Mask;
373
- }(pluginRenderer.Renderer));
263
+ }
264
+ };
265
+ Mask.systemName = 'Mask';
266
+ Mask = __decorate([
267
+ eva_js.decorators.componentObserver({
268
+ Mask: ['type', { prop: ['style'], deep: true }, 'resource', 'spriteName'],
269
+ })
270
+ ], Mask);
374
271
  var Mask$1 = Mask;
375
272
 
376
- exports.Mask = Mask$3;
273
+ exports.Mask = Mask$2;
377
274
  exports.MaskSystem = Mask$1;
@@ -1 +1,16 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/inspector-decorator"),r=require("@eva/plugin-renderer"),n=require("@eva/renderer-adapter"),o=function(e,t){return o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},o(e,t)};function i(e,t){function r(){this.constructor=e}o(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function a(e,t,r,n){var o,i=arguments.length,a=i<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,n);else for(var c=e.length-1;c>=0;c--)(o=e[c])&&(a=(i<3?o(a):i>3?o(t,r,a):o(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function c(e,t){var r,n,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:c(0),throw:c(1),return:c(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function c(i){return function(c){return function(i){if(r)throw new TypeError("Generator is already executing.");for(;a;)try{if(r=1,n&&(o=2&i[0]?n.return:i[0]?n.throw||((o=n.return)&&o.call(n),0):n.next)&&!(o=o.call(n,i[1])).done)return o;switch(n=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,n=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],n=0}finally{r=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,c])}}}function s(e,t){var r="function"==typeof Symbol&&e[Symbol.iterator];if(!r)return e;var n,o,i=r.call(e),a=[];try{for(;(void 0===t||t-- >0)&&!(n=i.next()).done;)a.push(n.value)}catch(e){o={error:e}}finally{try{n&&!n.done&&(r=i.return)&&r.call(i)}finally{if(o)throw o.error}}return a}exports.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(exports.MASK_TYPE||(exports.MASK_TYPE={}));var p,l=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.style={},t.resource="",t.spriteName="",t}return i(r,e),r.prototype.init=function(e){Object.assign(this,e)},r.componentName="Mask",a([t.type("string")],r.prototype,"resource",void 0),a([t.type("string")],r.prototype,"spriteName",void 0),r}(e.Component),h=l,u={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},y={Circle:"circle",Ellipse:"ellipse",Rect:"rect",RoundedRect:"roundRect",Polygon:"poly"};!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(p||(p={}));var d=function(t){function o(){var e=null!==t&&t.apply(this,arguments)||this;return e.name="Mask",e.changedCache={},e.maskSpriteCache={},e}return i(o,t),o.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(){this.changedCache={}},o.prototype.componentChanged=function(t){if("Mask"===t.component.name)switch(t.type){case e.OBSERVER_TYPE.ADD:this.add(t);break;case e.OBSERVER_TYPE.REMOVE:this.remove(t);break;case e.OBSERVER_TYPE.CHANGE:this.change(t)}},o.prototype.add=function(e){var t,r=e.component;if(!(r.type in p))throw new Error("no have Mask type: "+r.type);if(!r.style)throw new Error("no have Mask style: "+r.type);switch(r.type){case p.Circle:case p.Ellipse:case p.Rect:case p.RoundedRect:case p.Polygon:t=this.createGraphics(r);break;case p.Img:case p.Sprite:t=this.createSprite(r)}if(!t)throw new Error("no have mask instance, check your mask params: "+r.type);var n=this.containerManager.getContainer(e.gameObject.id);n.mask=t,n.addChild(t)},o.prototype.remove=function(e){var t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.gameObject.id]},o.prototype.change=function(e){if(!this.changedCache[e.gameObject.id]){var t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[p.Sprite,p.Img].indexOf(t.type)>-1||t._lastType!==t.type?(this.remove(e),this.add(e),t._lastType=t.type):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[p.Sprite,p.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}},o.prototype.createGraphics=function(e){var t=new n.Graphics;return this.draw(t,e),t},o.prototype.redrawGraphics=function(e){var t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)},o.prototype.draw=function(e,t){var r,n,o=[];try{for(var i=function(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}(u[t.type]),a=i.next();!a.done;a=i.next()){var c=a.value;o.push(t.style[c])}}catch(e){r={error:e}}finally{try{a&&!a.done&&(n=i.return)&&n.call(i)}finally{if(r)throw r.error}}e[y[t.type]].apply(e,function(){for(var e=[],t=0;t<arguments.length;t++)e=e.concat(s(arguments[t]));return e}(o)),e.fill(0)},o.prototype.createSprite=function(e){var t=new n.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite},o.prototype.changeSpriteStyle=function(e){var t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y},o.prototype.changeSprite=function(e){var t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)},o.prototype.setSprite=function(t,r){return n=this,o=void 0,a=function(){var n,o,i,a;return c(this,(function(c){switch(c.label){case 0:return c.trys.push([0,2,,3]),o=this.increaseAsyncId(t.gameObject.id),[4,e.resource.getResource(t.resource)];case 1:return n=c.sent(),this.validateAsyncId(t.gameObject.id,o)?[3,3]:[2];case 2:throw c.sent(),new Error("mask resource load error");case 3:return t.type===p.Sprite?(i=t.resource+"_s|r|c_"+t.spriteName,a=n.instance[i],r.image=a):r.image=n.data.image,r.sprite.width=t.style.width,r.sprite.height=t.style.height,r.sprite.position.x=t.style.x,r.sprite.position.y=t.style.y,[2]}}))},new((i=void 0)||(i=Promise))((function(e,t){function r(e){try{s(a.next(e))}catch(e){t(e)}}function c(e){try{s(a.throw(e))}catch(e){t(e)}}function s(t){t.done?e(t.value):new i((function(e){e(t.value)})).then(r,c)}s((a=a.apply(n,o||[])).next())}));var n,o,i,a},o.systemName="Mask",o=a([e.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],o)}(r.Renderer);exports.Mask=h,exports.MaskSystem=d;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/inspector-decorator"),r=require("@eva/plugin-renderer"),i=require("@eva/renderer-adapter");
2
+ /*! *****************************************************************************
3
+ Copyright (c) Microsoft Corporation. All rights reserved.
4
+ Licensed under the Apache License, Version 2.0 (the "License"); you may not use
5
+ this file except in compliance with the License. You may obtain a copy of the
6
+ License at http://www.apache.org/licenses/LICENSE-2.0
7
+
8
+ THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
9
+ KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
10
+ WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
11
+ MERCHANTABLITY OR NON-INFRINGEMENT.
12
+
13
+ See the Apache Version 2.0 License for specific language governing permissions
14
+ and limitations under the License.
15
+ ***************************************************************************** */
16
+ function s(e,t,r,i){var s,a=arguments.length,c=a<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)c=Reflect.decorate(e,t,r,i);else for(var n=e.length-1;n>=0;n--)(s=e[n])&&(c=(a<3?s(c):a>3?s(t,r,c):s(t,r))||c);return a>3&&c&&Object.defineProperty(t,r,c),c}exports.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(exports.MASK_TYPE||(exports.MASK_TYPE={}));class a extends e.Component{constructor(){super(...arguments),this.style={},this.resource="",this.spriteName=""}init(e){Object.assign(this,e)}}a.componentName="Mask",s([t.type("string")],a.prototype,"resource",void 0),s([t.type("string")],a.prototype,"spriteName",void 0);const c={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},n={Circle:"circle",Ellipse:"ellipse",Rect:"rect",RoundedRect:"roundRect",Polygon:"poly"};var o;!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(o||(o={}));let p=class extends r.Renderer{constructor(){super(...arguments),this.name="Mask",this.changedCache={},this.maskSpriteCache={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(){this.changedCache={}}componentChanged(t){if("Mask"===t.component.name)switch(t.type){case e.OBSERVER_TYPE.ADD:this.add(t);break;case e.OBSERVER_TYPE.REMOVE:this.remove(t);break;case e.OBSERVER_TYPE.CHANGE:this.change(t)}}add(e){const t=e.component;if(!(t.type in o))throw new Error("no have Mask type: "+t.type);if(!t.style)throw new Error("no have Mask style: "+t.type);let r;switch(t.type){case o.Circle:case o.Ellipse:case o.Rect:case o.RoundedRect:case o.Polygon:r=this.createGraphics(t);break;case o.Img:case o.Sprite:r=this.createSprite(t)}if(!r)throw new Error("no have mask instance, check your mask params: "+t.type);const i=this.containerManager.getContainer(e.gameObject.id);i.mask=r,i.addChild(r)}remove(e){const t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.gameObject.id]}change(e){if(this.changedCache[e.gameObject.id])return;const t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[o.Sprite,o.Img].indexOf(t.type)>-1||t._lastType!==t.type?(this.remove(e),this.add(e),t._lastType=t.type):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[o.Sprite,o.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}createGraphics(e){const t=new i.Graphics;return this.draw(t,e),t}redrawGraphics(e){const t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)}draw(e,t){const r=[];for(const e of c[t.type])r.push(t.style[e]);e[n[t.type]](...r),e.fill(0)}createSprite(e){const t=new i.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite}changeSpriteStyle(e){const t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y}changeSprite(e){const t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)}setSprite(t,r){return i=this,s=void 0,c=function*(){let i;try{const r=this.increaseAsyncId(t.gameObject.id);if(i=yield e.resource.getResource(t.resource),!this.validateAsyncId(t.gameObject.id,r))return}catch(e){throw new Error("mask resource load error")}if(t.type===o.Sprite){const e=t.resource+"_s|r|c_"+t.spriteName,s=i.instance[e];r.image=s}else r.image=i.data.image;r.sprite.width=t.style.width,r.sprite.height=t.style.height,r.sprite.position.x=t.style.x,r.sprite.position.y=t.style.y},new((a=void 0)||(a=Promise))((function(e,t){function r(e){try{o(c.next(e))}catch(e){t(e)}}function n(e){try{o(c.throw(e))}catch(e){t(e)}}function o(t){t.done?e(t.value):new a((function(e){e(t.value)})).then(r,n)}o((c=c.apply(i,s||[])).next())}));var i,s,a,c}};p.systemName="Mask",p=s([e.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],p);var h=p;exports.Mask=a,exports.MaskSystem=h;
@@ -0,0 +1,72 @@
1
+ import { Component } from '@eva/eva.js';
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+ import { ComponentChanged } from '@eva/eva.js';
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+ import { ContainerManager } from '@eva/plugin-renderer';
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+ import { Graphics } from '@eva/renderer-adapter';
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+ import { Renderer } from '@eva/plugin-renderer';
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+ import { RendererManager } from '@eva/plugin-renderer';
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+ import { RendererSystem } from '@eva/plugin-renderer';
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+ import { Sprite } from '@eva/renderer-adapter';
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+ import type { Sprite as Sprite_2 } from 'pixi.js';
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+
11
+ export declare class Mask extends Component<MaskParams> {
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+ static componentName: string;
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+ _lastType: MaskParams['type'];
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+ type: MaskParams['type'];
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+ style?: MaskParams['style'];
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+ resource?: string;
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+ spriteName?: string;
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+ init(obj?: MaskParams): void;
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+ }
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+
21
+ export declare enum MASK_TYPE {
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+ Circle = "Circle",
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+ Ellipse = "Ellipse",
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+ Rect = "Rect",
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+ RoundedRect = "RoundedRect",
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+ Polygon = "Polygon",
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+ Img = "Img",
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+ Sprite = "Sprite"
29
+ }
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+
31
+ export declare interface MaskParams {
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+ type: MASK_TYPE;
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+ style?: {
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+ x?: number;
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+ y?: number;
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+ radius?: number;
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+ width?: number;
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+ height?: number;
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+ paths?: number[];
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+ };
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+ resource?: string;
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+ spriteName?: string;
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+ }
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+
45
+ export declare class MaskSystem extends Renderer {
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+ static systemName: string;
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+ name: string;
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+ changedCache: {
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+ [propName: number]: boolean;
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+ };
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+ maskSpriteCache: {
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+ [propName: number]: Sprite;
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+ };
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+ renderSystem: RendererSystem;
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+ rendererManager: RendererManager;
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+ containerManager: ContainerManager;
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+ init(): void;
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+ rendererUpdate(): void;
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+ componentChanged(changed: ComponentChanged): void;
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+ add(changed: ComponentChanged): void;
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+ remove(changed: ComponentChanged): void;
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+ change(changed: ComponentChanged): void;
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+ createGraphics(component: Mask): Graphics;
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+ redrawGraphics(changed: any): void;
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+ draw(graphics: any, component: any): void;
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+ createSprite(component: Mask): Sprite_2;
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+ changeSpriteStyle(component: Mask): void;
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+ changeSprite(component: Mask): void;
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+ setSprite(component: Mask, sprite: any): Promise<void>;
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+ }
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+
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+ export { }