@eva/plugin-renderer-mask 2.0.0-beta.0 → 2.0.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/dist/EVA.plugin.renderer.mask.js +91 -269
  2. package/dist/EVA.plugin.renderer.mask.min.js +1 -1
  3. package/dist/plugin-renderer-mask.cjs.js +97 -200
  4. package/dist/plugin-renderer-mask.cjs.prod.js +16 -1
  5. package/dist/plugin-renderer-mask.d.ts +72 -0
  6. package/dist/plugin-renderer-mask.esm.js +98 -201
  7. package/package.json +4 -4
  8. package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
  9. package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
  10. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
  11. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
  12. package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
  13. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
  14. package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
  15. package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
  16. package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
  17. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
  18. package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
  19. package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
  20. package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
  21. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
  22. package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
  23. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
  24. package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
  25. package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
  26. package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
  27. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
  28. package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
  29. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
  30. package/dist/packages/eva.js/lib/index.d.ts +0 -26
  31. package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
  32. package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
  33. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
  34. package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
  35. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
  36. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
  37. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
  38. package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
  39. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
  40. package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
  41. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
  42. package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
  43. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
  44. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
  45. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
  46. package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
  47. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
  48. package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
  49. package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
  50. package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
  51. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
  52. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
  53. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
  54. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
  55. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
  56. package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
  57. package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
  58. package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
  59. package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
  60. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
  61. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
  62. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
  63. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
  64. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
  65. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
  66. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
  67. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
  68. package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
  69. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
  70. package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
  71. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
  72. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
  73. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
  74. package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
  75. package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
  76. package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
  77. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
  82. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
  83. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
  84. package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
  85. package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
  86. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
  87. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
  88. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
  89. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
  90. package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
  91. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
  92. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
  93. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
  94. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
  95. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
  96. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
  97. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
  98. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
  99. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
  100. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
  101. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
  102. package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
  103. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
  104. package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
  105. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
  106. package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
  107. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
  108. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
  109. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
  110. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
  111. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
  112. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
  113. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
  114. package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
  115. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
  116. package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
  117. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
  118. package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
  119. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
  120. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
  121. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
  122. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
  123. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
  124. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
  125. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
  126. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
  127. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
  128. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
  129. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
  130. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
  131. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
  132. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
  133. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
  134. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
  135. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
  136. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
  137. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
  138. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
  139. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
  140. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
  141. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
  142. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
  143. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
  144. package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
  145. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
  146. package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
  147. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
  148. package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
  149. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
  150. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
  151. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
  152. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
  153. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
  154. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
  155. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
  156. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
  157. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
  158. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
  159. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
  160. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
  161. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
  166. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
  167. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
  168. package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
  169. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
  170. package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
  171. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
  172. package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
  173. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
  174. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
  175. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
  176. package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
  177. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
  178. package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
  179. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
  180. package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
  181. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
  186. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
  187. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
  188. package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
  189. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
  190. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
  191. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
  192. package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
  193. package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
  194. package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
  195. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
  196. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
  197. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
  198. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
  199. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
  200. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
  201. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
  202. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
  203. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
  204. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
  205. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
  206. package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
  207. package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
  208. package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
  209. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
  210. package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
  211. package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
  212. package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
  213. package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
  214. package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
  215. package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
  216. package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
  217. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
  218. package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
  219. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
  220. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
  221. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
  222. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
  223. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
  224. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
  225. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
  226. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
  227. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +0 -1
  228. package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
  229. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
  230. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
  231. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
  232. package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
  233. package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
  234. package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
  235. package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
  236. package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
  237. package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
  238. package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
  239. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
  240. package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
  241. package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
  242. package/dist/packages/spine-base/lib/index.d.ts +0 -4
  243. package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
@@ -4,23 +4,6 @@ window.EVA.plugin = window.EVA.plugin || {};
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  window.EVA.plugin.renderer = window.EVA.plugin.renderer || {};
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  var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter) {
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  'use strict';
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- var extendStatics = function (d, b) {
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- extendStatics = Object.setPrototypeOf || {
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- __proto__: []
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- } instanceof Array && function (d, b) {
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- d.__proto__ = b;
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- } || function (d, b) {
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- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
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- };
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- return extendStatics(d, b);
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- };
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- function __extends(d, b) {
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- extendStatics(d, b);
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- function __() {
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- this.constructor = d;
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- }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- }
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  function __decorate(decorators, target, key, desc) {
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  var c = arguments.length,
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  r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc,
@@ -55,136 +38,6 @@ var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter)
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  step((generator = generator.apply(thisArg, _arguments || [])).next());
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  });
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- function __generator(thisArg, body) {
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- sent: function () {
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- if (t[0] & 1) throw t[1];
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- }, typeof Symbol === "function" && (g[Symbol.iterator] = function () {
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- function verb(n) {
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- return function (v) {
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- return step([n, v]);
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- };
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- }
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- function step(op) {
85
- if (f) throw new TypeError("Generator is already executing.");
86
- while (_) try {
87
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
88
- if (y = 0, t) op = [op[0] & 2, t.value];
89
- switch (op[0]) {
90
- case 0:
91
- case 1:
92
- t = op;
93
- break;
94
- case 4:
95
- _.label++;
96
- return {
97
- value: op[1],
98
- done: false
99
- };
100
- case 5:
101
- _.label++;
102
- y = op[1];
103
- op = [0];
104
- continue;
105
- case 7:
106
- op = _.ops.pop();
107
- _.trys.pop();
108
- continue;
109
- default:
110
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) {
111
- _ = 0;
112
- continue;
113
- }
114
- if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) {
115
- _.label = op[1];
116
- break;
117
- }
118
- if (op[0] === 6 && _.label < t[1]) {
119
- _.label = t[1];
120
- t = op;
121
- break;
122
- }
123
- if (t && _.label < t[2]) {
124
- _.label = t[2];
125
- _.ops.push(op);
126
- break;
127
- }
128
- if (t[2]) _.ops.pop();
129
- _.trys.pop();
130
- continue;
131
- }
132
- op = body.call(thisArg, _);
133
- } catch (e) {
134
- op = [6, e];
135
- y = 0;
136
- } finally {
137
- f = t = 0;
138
- }
139
- if (op[0] & 5) throw op[1];
140
- return {
141
- value: op[0] ? op[1] : void 0,
142
- done: true
143
- };
144
- }
145
- }
146
- function __values(o) {
147
- var s = typeof Symbol === "function" && Symbol.iterator,
148
- m = s && o[s],
149
- i = 0;
150
- if (m) return m.call(o);
151
- if (o && typeof o.length === "number") return {
152
- next: function () {
153
- if (o && i >= o.length) o = void 0;
154
- return {
155
- value: o && o[i++],
156
- done: !o
157
- };
158
- }
159
- };
160
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
161
- }
162
- function __read(o, n) {
163
- var m = typeof Symbol === "function" && o[Symbol.iterator];
164
- if (!m) return o;
165
- var i = m.call(o),
166
- r,
167
- ar = [],
168
- e;
169
- try {
170
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
171
- } catch (error) {
172
- e = {
173
- error: error
174
- };
175
- } finally {
176
- try {
177
- if (r && !r.done && (m = i["return"])) m.call(i);
178
- } finally {
179
- if (e) throw e.error;
180
- }
181
- }
182
- return ar;
183
- }
184
- function __spread() {
185
- for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read(arguments[i]));
186
- return ar;
187
- }
188
41
  function getIDEPropsPropertyObj(target, propertyKey) {
189
42
  if (!target.constructor.IDEProps) {
190
43
  target.constructor.IDEProps = {};
@@ -212,33 +65,29 @@ var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter)
212
65
  MASK_TYPE["Img"] = "Img";
213
66
  MASK_TYPE["Sprite"] = "Sprite";
214
67
  })(exports.MASK_TYPE || (exports.MASK_TYPE = {}));
215
- var Mask$2 = function (_super) {
216
- __extends(Mask, _super);
217
- function Mask() {
218
- var _this = _super !== null && _super.apply(this, arguments) || this;
219
- _this.style = {};
220
- _this.resource = '';
221
- _this.spriteName = '';
222
- return _this;
68
+ class Mask$2 extends eva_js.Component {
69
+ constructor() {
70
+ super(...arguments);
71
+ this.style = {};
72
+ this.resource = '';
73
+ this.spriteName = '';
223
74
  }
224
- Mask.prototype.init = function (obj) {
75
+ init(obj) {
225
76
  _extends(this, obj);
226
- };
227
- Mask.componentName = 'Mask';
228
- __decorate([type('string')], Mask.prototype, "resource", void 0);
229
- __decorate([type('string')], Mask.prototype, "spriteName", void 0);
230
- return Mask;
231
- }(eva_js.Component);
232
- var Mask$3 = Mask$2;
233
- var resourceKeySplit = '_s|r|c_';
234
- var propertyForGraphics = {
77
+ }
78
+ }
79
+ Mask$2.componentName = 'Mask';
80
+ __decorate([type('string')], Mask$2.prototype, "resource", void 0);
81
+ __decorate([type('string')], Mask$2.prototype, "spriteName", void 0);
82
+ const resourceKeySplit = '_s|r|c_';
83
+ const propertyForGraphics = {
235
84
  Circle: ['x', 'y', 'radius'],
236
85
  Ellipse: ['x', 'y', 'width', 'height'],
237
86
  Rect: ['x', 'y', 'width', 'height'],
238
87
  RoundedRect: ['x', 'y', 'width', 'height', 'radius'],
239
88
  Polygon: ['paths']
240
89
  };
241
- var functionForGraphics = {
90
+ const functionForGraphics = {
242
91
  Circle: 'circle',
243
92
  Ellipse: 'ellipse',
244
93
  Rect: 'rect',
@@ -255,23 +104,21 @@ var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter)
255
104
  MASK_TYPE["Img"] = "Img";
256
105
  MASK_TYPE["Sprite"] = "Sprite";
257
106
  })(MASK_TYPE || (MASK_TYPE = {}));
258
- var Mask = function (_super) {
259
- __extends(Mask, _super);
260
- function Mask() {
261
- var _this = _super !== null && _super.apply(this, arguments) || this;
262
- _this.name = 'Mask';
263
- _this.changedCache = {};
264
- _this.maskSpriteCache = {};
265
- return _this;
107
+ let Mask = class Mask extends pluginRenderer.Renderer {
108
+ constructor() {
109
+ super(...arguments);
110
+ this.name = 'Mask';
111
+ this.changedCache = {};
112
+ this.maskSpriteCache = {};
266
113
  }
267
- Mask.prototype.init = function () {
114
+ init() {
268
115
  this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
269
116
  this.renderSystem.rendererManager.register(this);
270
- };
271
- Mask.prototype.rendererUpdate = function () {
117
+ }
118
+ rendererUpdate() {
272
119
  this.changedCache = {};
273
- };
274
- Mask.prototype.componentChanged = function (changed) {
120
+ }
121
+ componentChanged(changed) {
275
122
  if (changed.component.name !== 'Mask') return;
276
123
  switch (changed.type) {
277
124
  case eva_js.OBSERVER_TYPE.ADD:
@@ -284,16 +131,16 @@ var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter)
284
131
  this.change(changed);
285
132
  break;
286
133
  }
287
- };
288
- Mask.prototype.add = function (changed) {
289
- var component = changed.component;
134
+ }
135
+ add(changed) {
136
+ const component = changed.component;
290
137
  if (!(component.type in MASK_TYPE)) {
291
138
  throw new Error('no have Mask type: ' + component.type);
292
139
  }
293
140
  if (!component.style) {
294
141
  throw new Error('no have Mask style: ' + component.type);
295
142
  }
296
- var mask;
143
+ let mask;
297
144
  switch (component.type) {
298
145
  case MASK_TYPE.Circle:
299
146
  mask = this.createGraphics(component);
@@ -320,22 +167,22 @@ var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter)
320
167
  if (!mask) {
321
168
  throw new Error('no have mask instance, check your mask params: ' + component.type);
322
169
  }
323
- var container = this.containerManager.getContainer(changed.gameObject.id);
170
+ const container = this.containerManager.getContainer(changed.gameObject.id);
324
171
  container.mask = mask;
325
172
  container.addChild(mask);
326
- };
327
- Mask.prototype.remove = function (changed) {
328
- var container = this.containerManager.getContainer(changed.gameObject.id);
173
+ }
174
+ remove(changed) {
175
+ const container = this.containerManager.getContainer(changed.gameObject.id);
329
176
  container.removeChild(container.mask);
330
177
  container.mask.destroy({
331
178
  children: true
332
179
  });
333
180
  container.mask = null;
334
181
  delete this.maskSpriteCache[changed.gameObject.id];
335
- };
336
- Mask.prototype.change = function (changed) {
182
+ }
183
+ change(changed) {
337
184
  if (this.changedCache[changed.gameObject.id]) return;
338
- var component = changed.component;
185
+ const component = changed.component;
339
186
  if (changed.prop.prop[0] === 'type') {
340
187
  this.changedCache[changed.gameObject.id] = true;
341
188
  if ([MASK_TYPE.Sprite, MASK_TYPE.Img].indexOf(component.type) > -1 || component._lastType !== component.type) {
@@ -358,101 +205,76 @@ var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter)
358
205
  this.changedCache[changed.gameObject.id] = true;
359
206
  this.changeSprite(component);
360
207
  }
361
- };
362
- Mask.prototype.createGraphics = function (component) {
363
- var graphics = new rendererAdapter.Graphics();
208
+ }
209
+ createGraphics(component) {
210
+ const graphics = new rendererAdapter.Graphics();
364
211
  this.draw(graphics, component);
365
212
  return graphics;
366
- };
367
- Mask.prototype.redrawGraphics = function (changed) {
368
- var container = this.containerManager.getContainer(changed.gameObject.id);
369
- var graphics = container.mask;
213
+ }
214
+ redrawGraphics(changed) {
215
+ const container = this.containerManager.getContainer(changed.gameObject.id);
216
+ const graphics = container.mask;
370
217
  graphics.clear();
371
218
  this.draw(graphics, changed.component);
372
- };
373
- Mask.prototype.draw = function (graphics, component) {
374
- var e_1, _a;
375
- var params = [];
376
- try {
377
- for (var _b = __values(propertyForGraphics[component.type]), _c = _b.next(); !_c.done; _c = _b.next()) {
378
- var key = _c.value;
379
- params.push(component.style[key]);
380
- }
381
- } catch (e_1_1) {
382
- e_1 = {
383
- error: e_1_1
384
- };
385
- } finally {
386
- try {
387
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
388
- } finally {
389
- if (e_1) throw e_1.error;
390
- }
219
+ }
220
+ draw(graphics, component) {
221
+ const params = [];
222
+ for (const key of propertyForGraphics[component.type]) {
223
+ params.push(component.style[key]);
391
224
  }
392
- graphics[functionForGraphics[component.type]].apply(graphics, __spread(params));
225
+ graphics[functionForGraphics[component.type]](...params);
393
226
  graphics.fill(0x000000);
394
- };
395
- Mask.prototype.createSprite = function (component) {
396
- var sprite = new rendererAdapter.Sprite(null);
227
+ }
228
+ createSprite(component) {
229
+ const sprite = new rendererAdapter.Sprite(null);
397
230
  this.maskSpriteCache[component.gameObject.id] = sprite;
398
231
  this.setSprite(component, sprite);
399
232
  return sprite.sprite;
400
- };
401
- Mask.prototype.changeSpriteStyle = function (component) {
402
- var sprite = this.maskSpriteCache[component.gameObject.id];
233
+ }
234
+ changeSpriteStyle(component) {
235
+ const sprite = this.maskSpriteCache[component.gameObject.id];
403
236
  sprite.sprite.width = component.style.width;
404
237
  sprite.sprite.height = component.style.height;
405
238
  sprite.sprite.position.x = component.style.x;
406
239
  sprite.sprite.position.y = component.style.y;
407
- };
408
- Mask.prototype.changeSprite = function (component) {
409
- var sprite = this.maskSpriteCache[component.gameObject.id];
240
+ }
241
+ changeSprite(component) {
242
+ const sprite = this.maskSpriteCache[component.gameObject.id];
410
243
  this.setSprite(component, sprite);
411
- };
412
- Mask.prototype.setSprite = function (component, sprite) {
413
- return __awaiter(this, void 0, void 0, function () {
414
- var res, asyncId, img, texture;
415
- return __generator(this, function (_a) {
416
- switch (_a.label) {
417
- case 0:
418
- _a.trys.push([0, 2,, 3]);
419
- asyncId = this.increaseAsyncId(component.gameObject.id);
420
- return [4, eva_js.resource.getResource(component.resource)];
421
- case 1:
422
- res = _a.sent();
423
- if (!this.validateAsyncId(component.gameObject.id, asyncId)) return [2];
424
- return [3, 3];
425
- case 2:
426
- _a.sent();
427
- throw new Error('mask resource load error');
428
- case 3:
429
- if (component.type === MASK_TYPE.Sprite) {
430
- img = component.resource + resourceKeySplit + component.spriteName;
431
- texture = res.instance[img];
432
- sprite.image = texture;
433
- } else {
434
- sprite.image = res.data.image;
435
- }
436
- sprite.sprite.width = component.style.width;
437
- sprite.sprite.height = component.style.height;
438
- sprite.sprite.position.x = component.style.x;
439
- sprite.sprite.position.y = component.style.y;
440
- return [2];
441
- }
442
- });
244
+ }
245
+ setSprite(component, sprite) {
246
+ return __awaiter(this, void 0, void 0, function* () {
247
+ let res;
248
+ try {
249
+ const asyncId = this.increaseAsyncId(component.gameObject.id);
250
+ res = yield eva_js.resource.getResource(component.resource);
251
+ if (!this.validateAsyncId(component.gameObject.id, asyncId)) return;
252
+ } catch (e) {
253
+ throw new Error('mask resource load error');
254
+ }
255
+ if (component.type === MASK_TYPE.Sprite) {
256
+ const img = component.resource + resourceKeySplit + component.spriteName;
257
+ const texture = res.instance[img];
258
+ sprite.image = texture;
259
+ } else {
260
+ sprite.image = res.data.image;
261
+ }
262
+ sprite.sprite.width = component.style.width;
263
+ sprite.sprite.height = component.style.height;
264
+ sprite.sprite.position.x = component.style.x;
265
+ sprite.sprite.position.y = component.style.y;
443
266
  });
444
- };
445
- Mask.systemName = 'Mask';
446
- Mask = __decorate([eva_js.decorators.componentObserver({
447
- Mask: ['type', {
448
- prop: ['style'],
449
- deep: true
450
- }, 'resource', 'spriteName']
451
- })], Mask);
452
- return Mask;
453
- }(pluginRenderer.Renderer);
267
+ }
268
+ };
269
+ Mask.systemName = 'Mask';
270
+ Mask = __decorate([eva_js.decorators.componentObserver({
271
+ Mask: ['type', {
272
+ prop: ['style'],
273
+ deep: true
274
+ }, 'resource', 'spriteName']
275
+ })], Mask);
454
276
  var Mask$1 = Mask;
455
- exports.Mask = Mask$3;
277
+ exports.Mask = Mask$2;
456
278
  exports.MaskSystem = Mask$1;
457
279
  Object.defineProperty(exports, '__esModule', {
458
280
  value: true
@@ -1 +1 @@
1
- function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var n in r)({}).hasOwnProperty.call(r,n)&&(e[n]=r[n])}return e},_extends.apply(null,arguments)}window.EVA=window.EVA||{},window.EVA.plugin=window.EVA.plugin||{},window.EVA.plugin.renderer=window.EVA.plugin.renderer||{};var _EVA_IIFE_mask=function(e,t,r,n){"use strict";var o=function(e,t){return o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},o(e,t)};function i(e,t){function r(){this.constructor=e}o(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function a(e,t,r,n){var o,i=arguments.length,a=i<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,n);else for(var c=e.length-1;c>=0;c--)(o=e[c])&&(a=(i<3?o(a):i>3?o(t,r,a):o(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function c(e,t,r,n){return new(r||(r=Promise))((function(o,i){function a(e){try{s(n.next(e))}catch(e){i(e)}}function c(e){try{s(n.throw(e))}catch(e){i(e)}}function s(e){var t;e.done?o(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(a,c)}s((n=n.apply(e,t||[])).next())}))}function s(e,t){var r,n,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:c(0),throw:c(1),return:c(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function c(i){return function(c){return function(i){if(r)throw new TypeError("Generator is already executing.");for(;a;)try{if(r=1,n&&(o=2&i[0]?n.return:i[0]?n.throw||((o=n.return)&&o.call(n),0):n.next)&&!(o=o.call(n,i[1])).done)return o;switch(n=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,n=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],n=0}finally{r=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,c])}}}function p(e,t){var r="function"==typeof Symbol&&e[Symbol.iterator];if(!r)return e;var n,o,i=r.call(e),a=[];try{for(;(void 0===t||t-- >0)&&!(n=i.next()).done;)a.push(n.value)}catch(e){o={error:e}}finally{try{n&&!n.done&&(r=i.return)&&r.call(i)}finally{if(o)throw o.error}}return a}function l(e){return function(t,r){var n=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);n.key=r,n.type=e}}e.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(e.MASK_TYPE||(e.MASK_TYPE={}));var u,h=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.style={},t.resource="",t.spriteName="",t}return i(t,e),t.prototype.init=function(e){_extends(this,e)},t.componentName="Mask",a([l("string")],t.prototype,"resource",void 0),a([l("string")],t.prototype,"spriteName",void 0),t}(t.Component),y=h,d={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},f={Circle:"circle",Ellipse:"ellipse",Rect:"rect",RoundedRect:"roundRect",Polygon:"poly"};!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(u||(u={}));var g=function(e){function o(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Mask",t.changedCache={},t.maskSpriteCache={},t}return i(o,e),o.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(){this.changedCache={}},o.prototype.componentChanged=function(e){if("Mask"===e.component.name)switch(e.type){case t.OBSERVER_TYPE.ADD:this.add(e);break;case t.OBSERVER_TYPE.REMOVE:this.remove(e);break;case t.OBSERVER_TYPE.CHANGE:this.change(e)}},o.prototype.add=function(e){var t,r=e.component;if(!(r.type in u))throw new Error("no have Mask type: "+r.type);if(!r.style)throw new Error("no have Mask style: "+r.type);switch(r.type){case u.Circle:case u.Ellipse:case u.Rect:case u.RoundedRect:case u.Polygon:t=this.createGraphics(r);break;case u.Img:case u.Sprite:t=this.createSprite(r)}if(!t)throw new Error("no have mask instance, check your mask params: "+r.type);var n=this.containerManager.getContainer(e.gameObject.id);n.mask=t,n.addChild(t)},o.prototype.remove=function(e){var t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.gameObject.id]},o.prototype.change=function(e){if(!this.changedCache[e.gameObject.id]){var t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[u.Sprite,u.Img].indexOf(t.type)>-1||t._lastType!==t.type?(this.remove(e),this.add(e),t._lastType=t.type):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[u.Sprite,u.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}},o.prototype.createGraphics=function(e){var t=new n.Graphics;return this.draw(t,e),t},o.prototype.redrawGraphics=function(e){var t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)},o.prototype.draw=function(e,t){var r,n,o=[];try{for(var i=function(e){var t="function"==typeof Symbol&&Symbol.iterator,r=t&&e[t],n=0;if(r)return r.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&n>=e.length&&(e=void 0),{value:e&&e[n++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}(d[t.type]),a=i.next();!a.done;a=i.next()){var c=a.value;o.push(t.style[c])}}catch(e){r={error:e}}finally{try{a&&!a.done&&(n=i.return)&&n.call(i)}finally{if(r)throw r.error}}e[f[t.type]].apply(e,function(){for(var e=[],t=0;t<arguments.length;t++)e=e.concat(p(arguments[t]));return e}(o)),e.fill(0)},o.prototype.createSprite=function(e){var t=new n.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite},o.prototype.changeSpriteStyle=function(e){var t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y},o.prototype.changeSprite=function(e){var t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)},o.prototype.setSprite=function(e,r){return c(this,void 0,void 0,(function(){var n,o,i,a;return s(this,(function(c){switch(c.label){case 0:return c.trys.push([0,2,,3]),o=this.increaseAsyncId(e.gameObject.id),[4,t.resource.getResource(e.resource)];case 1:return n=c.sent(),this.validateAsyncId(e.gameObject.id,o)?[3,3]:[2];case 2:throw c.sent(),new Error("mask resource load error");case 3:return e.type===u.Sprite?(i=e.resource+"_s|r|c_"+e.spriteName,a=n.instance[i],r.image=a):r.image=n.data.image,r.sprite.width=e.style.width,r.sprite.height=e.style.height,r.sprite.position.x=e.style.x,r.sprite.position.y=e.style.y,[2]}}))}))},o.systemName="Mask",o=a([t.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],o)}(r.Renderer),m=g;return e.Mask=y,e.MaskSystem=m,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter);window.EVA.plugin.renderer.mask=window.EVA.plugin.renderer.mask||_EVA_IIFE_mask;
1
+ function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var i in r)({}).hasOwnProperty.call(r,i)&&(e[i]=r[i])}return e},_extends.apply(null,arguments)}window.EVA=window.EVA||{},window.EVA.plugin=window.EVA.plugin||{},window.EVA.plugin.renderer=window.EVA.plugin.renderer||{};var _EVA_IIFE_mask=function(e,t,r,i){"use strict";function s(e,t,r,i){var s,n=arguments.length,o=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,r,i);else for(var c=e.length-1;c>=0;c--)(s=e[c])&&(o=(n<3?s(o):n>3?s(t,r,o):s(t,r))||o);return n>3&&o&&Object.defineProperty(t,r,o),o}function n(e,t,r,i){return new(r||(r=Promise))((function(s,n){function o(e){try{a(i.next(e))}catch(e){n(e)}}function c(e){try{a(i.throw(e))}catch(e){n(e)}}function a(e){var t;e.done?s(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(o,c)}a((i=i.apply(e,t||[])).next())}))}function o(e){return function(t,r){var i=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);i.key=r,i.type=e}}e.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(e.MASK_TYPE||(e.MASK_TYPE={}));class c extends t.Component{constructor(){super(...arguments),this.style={},this.resource="",this.spriteName=""}init(e){_extends(this,e)}}c.componentName="Mask",s([o("string")],c.prototype,"resource",void 0),s([o("string")],c.prototype,"spriteName",void 0);const a={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},p={Circle:"circle",Ellipse:"ellipse",Rect:"rect",RoundedRect:"roundRect",Polygon:"poly"};var h;!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(h||(h={}));let d=class extends r.Renderer{constructor(){super(...arguments),this.name="Mask",this.changedCache={},this.maskSpriteCache={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(){this.changedCache={}}componentChanged(e){if("Mask"===e.component.name)switch(e.type){case t.OBSERVER_TYPE.ADD:this.add(e);break;case t.OBSERVER_TYPE.REMOVE:this.remove(e);break;case t.OBSERVER_TYPE.CHANGE:this.change(e)}}add(e){const t=e.component;if(!(t.type in h))throw new Error("no have Mask type: "+t.type);if(!t.style)throw new Error("no have Mask style: "+t.type);let r;switch(t.type){case h.Circle:case h.Ellipse:case h.Rect:case h.RoundedRect:case h.Polygon:r=this.createGraphics(t);break;case h.Img:case h.Sprite:r=this.createSprite(t)}if(!r)throw new Error("no have mask instance, check your mask params: "+t.type);const i=this.containerManager.getContainer(e.gameObject.id);i.mask=r,i.addChild(r)}remove(e){const t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.gameObject.id]}change(e){if(this.changedCache[e.gameObject.id])return;const t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[h.Sprite,h.Img].indexOf(t.type)>-1||t._lastType!==t.type?(this.remove(e),this.add(e),t._lastType=t.type):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[h.Sprite,h.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}createGraphics(e){const t=new i.Graphics;return this.draw(t,e),t}redrawGraphics(e){const t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)}draw(e,t){const r=[];for(const e of a[t.type])r.push(t.style[e]);e[p[t.type]](...r),e.fill(0)}createSprite(e){const t=new i.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite}changeSpriteStyle(e){const t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y}changeSprite(e){const t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)}setSprite(e,r){return n(this,void 0,void 0,(function*(){let i;try{const r=this.increaseAsyncId(e.gameObject.id);if(i=yield t.resource.getResource(e.resource),!this.validateAsyncId(e.gameObject.id,r))return}catch(e){throw new Error("mask resource load error")}if(e.type===h.Sprite){const t=e.resource+"_s|r|c_"+e.spriteName,s=i.instance[t];r.image=s}else r.image=i.data.image;r.sprite.width=e.style.width,r.sprite.height=e.style.height,r.sprite.position.x=e.style.x,r.sprite.position.y=e.style.y}))}};d.systemName="Mask",d=s([t.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],d);var l=d;return e.Mask=c,e.MaskSystem=l,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter);window.EVA.plugin.renderer.mask=window.EVA.plugin.renderer.mask||_EVA_IIFE_mask;