@eva/plugin-renderer-mask 1.1.1-beta.0 → 1.1.1-fix.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/EVA.plugin.renderer.mask.js +571 -379
- package/dist/EVA.plugin.renderer.mask.min.js +1 -0
- package/dist/EVA.plugin.renderer.mask.min.js.map +1 -0
- package/dist/plugin-renderer-mask.cjs.js +15 -15
- package/dist/plugin-renderer-mask.cjs.prod.js +1 -0
- package/dist/plugin-renderer-mask.cjs.prod.js.map +1 -0
- package/dist/plugin-renderer-mask.d.ts +1 -0
- package/dist/plugin-renderer-mask.esm.js +15 -15
- package/package.json +4 -4
- package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts +0 -6
- package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts +0 -9
- package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts +0 -4
- package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/component.caf56816.d.ts +0 -4
- package/dist/vite-test/dist/assets/component.caf56816.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts +0 -4
- package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts +0 -4
- package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts +0 -4
- package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts +0 -4
- package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/event.0de0fd28.d.ts +0 -4
- package/dist/vite-test/dist/assets/event.0de0fd28.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts +0 -4
- package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts +0 -4
- package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts +0 -2
- package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/loader.03643d14.d.ts +0 -4
- package/dist/vite-test/dist/assets/loader.03643d14.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts +0 -4
- package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/mask.c3592934.d.ts +0 -4
- package/dist/vite-test/dist/assets/mask.c3592934.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts +0 -4
- package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts +0 -4
- package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts +0 -4
- package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts +0 -4
- package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/spine.08037e2f.d.ts +0 -4
- package/dist/vite-test/dist/assets/spine.08037e2f.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts +0 -4
- package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts +0 -4
- package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/text.3e406bba.d.ts +0 -4
- package/dist/vite-test/dist/assets/text.3e406bba.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts +0 -4
- package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts +0 -4
- package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts +0 -5
- package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts.map +0 -1
- package/dist/vite-test/index.d.ts +0 -2
- package/dist/vite-test/index.d.ts.map +0 -1
- package/dist/vite-test/ts/a11y.d.ts +0 -3
- package/dist/vite-test/ts/a11y.d.ts.map +0 -1
- package/dist/vite-test/ts/component.d.ts +0 -3
- package/dist/vite-test/ts/component.d.ts.map +0 -1
- package/dist/vite-test/ts/compressed-texture-animation.d.ts +0 -3
- package/dist/vite-test/ts/compressed-texture-animation.d.ts.map +0 -1
- package/dist/vite-test/ts/compressed-texture-mipmap.d.ts +0 -3
- package/dist/vite-test/ts/compressed-texture-mipmap.d.ts.map +0 -1
- package/dist/vite-test/ts/compressed-texture.d.ts +0 -3
- package/dist/vite-test/ts/compressed-texture.d.ts.map +0 -1
- package/dist/vite-test/ts/dragonbone.d.ts +0 -3
- package/dist/vite-test/ts/dragonbone.d.ts.map +0 -1
- package/dist/vite-test/ts/event.d.ts +0 -3
- package/dist/vite-test/ts/event.d.ts.map +0 -1
- package/dist/vite-test/ts/graphics.d.ts +0 -3
- package/dist/vite-test/ts/graphics.d.ts.map +0 -1
- package/dist/vite-test/ts/image.d.ts +0 -3
- package/dist/vite-test/ts/image.d.ts.map +0 -1
- package/dist/vite-test/ts/loader.d.ts +0 -3
- package/dist/vite-test/ts/loader.d.ts.map +0 -1
- package/dist/vite-test/ts/lottie.d.ts +0 -3
- package/dist/vite-test/ts/lottie.d.ts.map +0 -1
- package/dist/vite-test/ts/mask.d.ts +0 -4
- package/dist/vite-test/ts/mask.d.ts.map +0 -1
- package/dist/vite-test/ts/matter.d.ts +0 -3
- package/dist/vite-test/ts/matter.d.ts.map +0 -1
- package/dist/vite-test/ts/multi-canvas.d.ts +0 -3
- package/dist/vite-test/ts/multi-canvas.d.ts.map +0 -1
- package/dist/vite-test/ts/ninePatch.d.ts +0 -3
- package/dist/vite-test/ts/ninePatch.d.ts.map +0 -1
- package/dist/vite-test/ts/sound.d.ts +0 -3
- package/dist/vite-test/ts/sound.d.ts.map +0 -1
- package/dist/vite-test/ts/spine.d.ts +0 -3
- package/dist/vite-test/ts/spine.d.ts.map +0 -1
- package/dist/vite-test/ts/sprite.d.ts +0 -3
- package/dist/vite-test/ts/sprite.d.ts.map +0 -1
- package/dist/vite-test/ts/spriteAnimation.d.ts +0 -3
- package/dist/vite-test/ts/spriteAnimation.d.ts.map +0 -1
- package/dist/vite-test/ts/text.d.ts +0 -3
- package/dist/vite-test/ts/text.d.ts.map +0 -1
- package/dist/vite-test/ts/tilingSprite.d.ts +0 -3
- package/dist/vite-test/ts/tilingSprite.d.ts.map +0 -1
- package/dist/vite-test/ts/transition.d.ts +0 -3
- package/dist/vite-test/ts/transition.d.ts.map +0 -1
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r,n,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:c(0),throw:c(1),return:c(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function c(i){return function(c){return function(i){if(r)throw new TypeError("Generator is already executing.");for(;a;)try{if(r=1,n&&(o=2&i[0]?n.return:i[0]?n.throw||((o=n.return)&&o.call(n),0):n.next)&&!(o=o.call(n,i[1])).done)return o;switch(n=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,n=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!((o=(o=a.trys).length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],n=0}finally{r=o=0}if(5&i[0])throw 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0),r}(t.Component),h={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},d={Circle:"drawCircle",Ellipse:"drawEllipse",Rect:"drawRect",RoundedRect:"drawRoundedRect",Polygon:"drawPolygon"};!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(l||(l={}));var y=function(e){function o(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Mask",t.changedCache={},t.maskSpriteCache={},t}return i(o,e),o.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(){this.changedCache={}},o.prototype.componentChanged=function(e){if("Mask"===e.component.name)switch(e.type){case t.OBSERVER_TYPE.ADD:this.add(e);break;case t.OBSERVER_TYPE.REMOVE:this.remove(e);break;case t.OBSERVER_TYPE.CHANGE:this.change(e)}},o.prototype.add=function(e){var t,r=e.component;if(!(r.type in l))throw new Error("no have Mask type: "+r.type);if(!r.style)throw new Error("no have Mask style: "+r.type);switch(r.type){case l.Circle:case l.Ellipse:case l.Rect:case l.RoundedRect:case l.Polygon:t=this.createGraphics(r);break;case l.Img:case l.Sprite:t=this.createSprite(r)}if(!t)throw new Error("no have mask instance, check your mask params: "+r.type);var n=this.containerManager.getContainer(e.gameObject.id);n.mask=t,n.addChild(t)},o.prototype.remove=function(e){var t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.component.gameObject.id]},o.prototype.change=function(e){if(!this.changedCache[e.gameObject.id]){var t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[l.Sprite,l.Img].indexOf(t.type)>-1?(this.remove(e),this.add(e)):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[l.Sprite,l.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}},o.prototype.createGraphics=function(e){var t=new n.Graphics;return this.draw(t,e),t},o.prototype.redrawGraphics=function(e){var t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)},o.prototype.draw=function(e,t){var r,n,o=[];try{for(var i=function(e){var t="function"==typeof Symbol&&Symbol.iterator,r=t&&e[t],n=0;if(r)return r.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&n>=e.length&&(e=void 0),{value:e&&e[n++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}(h[t.type]),a=i.next();!a.done;a=i.next()){var c=a.value;o.push(t.style[c])}}catch(e){r={error:e}}finally{try{a&&!a.done&&(n=i.return)&&n.call(i)}finally{if(r)throw r.error}}e.beginFill(0,1),e[d[t.type]].apply(e,function(){for(var e=[],t=0;t<arguments.length;t++)e=e.concat(p(arguments[t]));return e}(o)),e.endFill()},o.prototype.createSprite=function(e){var t=new n.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite},o.prototype.changeSpriteStyle=function(e){var t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y},o.prototype.changeSprite=function(e){var t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)},o.prototype.setSprite=function(e,r){return c(this,void 0,void 0,(function(){var n,o,i;return s(this,(function(a){switch(a.label){case 0:return a.trys.push([0,2,,3]),[4,t.resource.getResource(e.resource)];case 1:return n=a.sent(),[3,3];case 2:throw a.sent(),new Error("mask resource load error");case 3:return e.type===l.Sprite?(o=e.resource+"_s|r|c_"+e.spriteName,i=n.instance[o],r.image=i):r.image=n.data.image,r.sprite.width=e.style.width,r.sprite.height=e.style.height,r.sprite.position.x=e.style.x,r.sprite.position.y=e.style.y,[2]}}))}))},o.systemName="Mask",o=a([t.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],o)}(r.Renderer);e.Mask=u,e.MaskSystem=y,Object.defineProperty(e,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?t(exports,require("@eva/eva.js"),require("@eva/plugin-renderer"),require("@eva/renderer-adapter")):"function"==typeof define&&define.amd?define(["exports","@eva/eva.js","@eva/plugin-renderer","@eva/renderer-adapter"],t):t(((e="undefined"!=typeof globalThis?globalThis:e||self).EVA=e.EVA||{},e.EVA.plugin=e.EVA.plugin||{},e.EVA.plugin.renderer=e.EVA.plugin.renderer||{},e.EVA.plugin.renderer.mask={}),e.EVA,e.EVA.plugin.renderer,e.EVA.rendererAdapter);
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//# sourceMappingURL=EVA.plugin.renderer.mask.min.js.map
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IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n }\r\n return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? 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y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n if (y = 0, t) op = [op[0] & 2, t.value];\r\n switch (op[0]) {\r\n case 0: case 1: t = op; break;\r\n case 4: _.label++; return { value: op[1], done: false };\r\n case 5: _.label++; y = op[1]; op = [0]; continue;\r\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n default:\r\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n if (t[2]) _.ops.pop();\r\n _.trys.pop(); continue;\r\n }\r\n op = body.call(thisArg, _);\r\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n }\r\n}\r\n\r\nexport function __createBinding(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n o[k2] = m[k];\r\n}\r\n\r\nexport function __exportStar(m, exports) {\r\n for (var p in m) if (p !== \"default\" && !exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}\r\n\r\nexport function __values(o) {\r\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\r\n if (m) return m.call(o);\r\n if (o && typeof o.length === \"number\") return {\r\n next: function () {\r\n if (o && i >= o.length) o = void 0;\r\n return { value: o && o[i++], done: !o };\r\n }\r\n };\r\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\r\n}\r\n\r\nexport function __read(o, n) {\r\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n if (!m) return o;\r\n var i = m.call(o), r, ar = [], e;\r\n try {\r\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n }\r\n catch (error) { e = { error: error }; }\r\n finally {\r\n try {\r\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n }\r\n finally { if (e) throw e.error; }\r\n }\r\n return ar;\r\n}\r\n\r\nexport function __spread() {\r\n for (var ar = [], i = 0; i < arguments.length; i++)\r\n ar = ar.concat(__read(arguments[i]));\r\n return ar;\r\n}\r\n\r\nexport function __spreadArrays() {\r\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\r\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\r\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\r\n r[k] = a[j];\r\n return r;\r\n};\r\n\r\nexport function __await(v) {\r\n return this instanceof __await ? (this.v = v, this) : new __await(v);\r\n}\r\n\r\nexport function __asyncGenerator(thisArg, _arguments, generator) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\r\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\r\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\r\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\r\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n function fulfill(value) { resume(\"next\", value); }\r\n function reject(value) { resume(\"throw\", value); }\r\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n var i, p;\r\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === \"return\" } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var m = o[Symbol.asyncIterator], i;\r\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];\r\n result.default = mod;\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, privateMap) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to get private field on non-instance\");\r\n }\r\n return privateMap.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, privateMap, value) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to set private field on non-instance\");\r\n }\r\n privateMap.set(receiver, value);\r\n return value;\r\n}\r\n","import { Component, decorators } from '@eva/eva.js';\n\nexport enum MASK_TYPE {\n Circle = 'Circle',\n Ellipse = 'Ellipse',\n Rect = 'Rect',\n RoundedRect = 'RoundedRect',\n Polygon = 'Polygon',\n Img = 'Img',\n Sprite = 'Sprite',\n}\n\nexport interface MaskParams {\n type: MASK_TYPE;\n style?: {\n x?: number;\n y?: number;\n radius?: number;\n width?: number;\n height?: number;\n paths?: number[];\n };\n resource?: string;\n spriteName?: string;\n}\n\nexport default class Mask extends Component<MaskParams> {\n static componentName: string = 'Mask';\n @decorators.IDEProp type: MaskParams['type'];\n @decorators.IDEProp style?: MaskParams['style'] = {};\n @decorators.IDEProp resource?: string = '';\n @decorators.IDEProp spriteName?: string = '';\n\n init(obj?: MaskParams) {\n Object.assign(this, obj);\n }\n}\n","import { decorators, resource, ComponentChanged, OBSERVER_TYPE } from '@eva/eva.js';\nimport { Renderer, RendererManager, ContainerManager, RendererSystem } from '@eva/plugin-renderer';\nimport { Sprite as SpriteEngine, Graphics } from '@eva/renderer-adapter';\nimport MaskComponent from './component';\n\nconst resourceKeySplit = '_s|r|c_'; // Notice: This key be created by sprite system.\n\nconst propertyForGraphics = {\n Circle: ['x', 'y', 'radius'],\n Ellipse: ['x', 'y', 'width', 'height'],\n Rect: ['x', 'y', 'width', 'height'],\n RoundedRect: ['x', 'y', 'width', 'height', 'radius'],\n Polygon: ['paths'],\n};\nconst functionForGraphics = {\n Circle: 'drawCircle',\n Ellipse: 'drawEllipse',\n Rect: 'drawRect',\n RoundedRect: 'drawRoundedRect',\n Polygon: 'drawPolygon',\n};\n\nenum MASK_TYPE {\n Circle = 'Circle',\n Ellipse = 'Ellipse',\n Rect = 'Rect',\n RoundedRect = 'RoundedRect',\n Polygon = 'Polygon',\n Img = 'Img',\n Sprite = 'Sprite',\n}\n\n@decorators.componentObserver({\n Mask: ['type', { prop: ['style'], deep: true }, 'resource', 'spriteName'],\n})\nexport default class Mask extends Renderer {\n static systemName = 'Mask';\n name: string = 'Mask';\n changedCache: { [propName: number]: boolean } = {};\n maskSpriteCache: { [propName: number]: SpriteEngine } = {};\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n rendererUpdate() {\n this.changedCache = {};\n }\n componentChanged(changed: ComponentChanged) {\n if (changed.component.name !== 'Mask') return;\n switch (changed.type) {\n case OBSERVER_TYPE.ADD:\n this.add(changed);\n break;\n case OBSERVER_TYPE.REMOVE:\n this.remove(changed);\n break;\n case OBSERVER_TYPE.CHANGE:\n this.change(changed);\n break;\n }\n }\n add(changed: ComponentChanged) {\n const component = changed.component as MaskComponent;\n if (!(component.type in MASK_TYPE)) {\n throw new Error('no have Mask type: ' + component.type);\n }\n\n if (!component.style) {\n throw new Error('no have Mask style: ' + component.type);\n }\n\n let mask;\n switch (component.type) {\n case MASK_TYPE.Circle:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.Ellipse:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.Rect:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.RoundedRect:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.Polygon:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.Img:\n mask = this.createSprite(component);\n break;\n case MASK_TYPE.Sprite:\n mask = this.createSprite(component);\n break;\n }\n if (!mask) {\n throw new Error('no have mask instance, check your mask params: ' + component.type);\n }\n const container = this.containerManager.getContainer(changed.gameObject.id);\n container.mask = mask;\n container.addChild(mask);\n }\n remove(changed: ComponentChanged) {\n const container = this.containerManager.getContainer(changed.gameObject.id);\n container.removeChild(container.mask);\n container.mask.destroy({ children: true });\n container.mask = null;\n delete this.maskSpriteCache[changed.component.gameObject.id];\n }\n change(changed: ComponentChanged) {\n if (this.changedCache[changed.gameObject.id]) return;\n const component = changed.component as MaskComponent;\n if (changed.prop.prop[0] === 'type') {\n this.changedCache[changed.gameObject.id] = true;\n if ([MASK_TYPE.Sprite, MASK_TYPE.Img].indexOf(component.type) > -1) {\n this.remove(changed);\n this.add(changed);\n } else {\n this.redrawGraphics(changed);\n }\n } else if (changed.prop.prop[0] === 'style') {\n if ([MASK_TYPE.Sprite, MASK_TYPE.Img].indexOf(component.type) > -1) {\n this.changeSpriteStyle(component);\n } else {\n this.redrawGraphics(changed);\n }\n } else if (changed.prop.prop[0] === 'resource') {\n this.changedCache[changed.gameObject.id] = true;\n this.changeSprite(component);\n } else if (changed.prop.prop[0] === 'spriteName') {\n this.changedCache[changed.gameObject.id] = true;\n this.changeSprite(component);\n }\n }\n createGraphics(component: MaskComponent) {\n const graphics = new Graphics();\n this.draw(graphics, component);\n return graphics;\n }\n redrawGraphics(changed) {\n const container = this.containerManager.getContainer(changed.gameObject.id);\n const graphics = container.mask as Graphics;\n graphics.clear();\n this.draw(graphics, changed.component);\n }\n draw(graphics, component) {\n const params = [];\n for (const key of propertyForGraphics[component.type]) {\n params.push(component.style[key]);\n }\n graphics.beginFill(0x000000, 1);\n graphics[functionForGraphics[component.type]](...params);\n\n graphics.endFill();\n }\n createSprite(component: MaskComponent) {\n const sprite = new SpriteEngine(null);\n this.maskSpriteCache[component.gameObject.id] = sprite;\n this.setSprite(component, sprite);\n return sprite.sprite;\n }\n changeSpriteStyle(component: MaskComponent) {\n const sprite = this.maskSpriteCache[component.gameObject.id] as SpriteEngine;\n sprite.sprite.width = component.style.width;\n sprite.sprite.height = component.style.height;\n sprite.sprite.position.x = component.style.x;\n sprite.sprite.position.y = component.style.y;\n }\n changeSprite(component: MaskComponent) {\n const sprite = this.maskSpriteCache[component.gameObject.id] as SpriteEngine;\n this.setSprite(component, sprite);\n }\n async setSprite(component: MaskComponent, sprite) {\n let res;\n try {\n res = await resource.getResource(component.resource);\n } catch (e) {\n throw new Error('mask resource load error');\n }\n if (component.type === MASK_TYPE.Sprite) {\n const img = component.resource + resourceKeySplit + component.spriteName;\n const texture = res.instance[img];\n sprite.image = texture;\n } else {\n sprite.image = res.data.image;\n }\n sprite.sprite.width = component.style.width;\n sprite.sprite.height = component.style.height;\n sprite.sprite.position.x = component.style.x;\n sprite.sprite.position.y = component.style.y;\n }\n}\n"],"names":["extendStatics","d","b","Object","setPrototypeOf","__proto__","Array","p","hasOwnProperty","__extends","__","this","constructor","prototype","create","__decorate","decorators","target","key","desc","c","arguments","length","r","getOwnPropertyDescriptor","Reflect","decorate","i","defineProperty","__awaiter","thisArg","_arguments","P","generator","Promise","resolve","reject","fulfilled","value","step","next","e","rejected","result","done","then","apply","__generator","body","f","y","t","g","_","label","sent","trys","ops","verb","throw","return","Symbol","iterator","n","v","op","TypeError","call","pop","push","__read","o","m","ar","error","MASK_TYPE","_this","Mask","obj","assign","IDEProp","Component","propertyForGraphics","Circle","Ellipse","Rect","RoundedRect","Polygon","functionForGraphics","renderSystem","game","getSystem","RendererSystem","rendererManager","register","changedCache","changed","component","name","type","OBSERVER_TYPE","ADD","add","REMOVE","remove","CHANGE","change","mask","Error","style","createGraphics","Img","Sprite","createSprite","container","containerManager","getContainer","gameObject","id","addChild","removeChild","destroy","children","maskSpriteCache","prop","indexOf","redrawGraphics","changeSpriteStyle","changeSprite","graphics","Graphics","draw","clear","params","_b","s","__values","beginFill","concat","endFill","sprite","SpriteEngine","setSprite","width","height","position","x","resource","getResource","res","_a","img","spriteName","texture","instance","image","data","componentObserver","deep","Renderer"],"mappings":"gDAgBA,IAAIA,EAAgB,SAASC,EAAGC,GAI5B,OAHAF,EAAgBG,OAAOC,gBAClB,CAAEC,UAAW,cAAgBC,OAAS,SAAUL,EAAGC,GAAKD,EAAEI,UAAYH,IACvE,SAAUD,EAAGC,GAAK,IAAK,IAAIK,KAAKL,EAAOA,EAAEM,eAAeD,KAAIN,EAAEM,GAAKL,EAAEK,MACpDN,EAAGC,IAGrB,SAASO,EAAUR,EAAGC,GAEzB,SAASQ,IAAOC,KAAKC,YAAcX,EADnCD,EAAcC,EAAGC,GAEjBD,EAAEY,UAAkB,OAANX,EAAaC,OAAOW,OAAOZ,IAAMQ,EAAGG,UAAYX,EAAEW,UAAW,IAAIH,GA0B5E,SAASK,EAAWC,EAAYC,EAAQC,EAAKC,GAChD,IAA2HlB,EAAvHmB,EAAIC,UAAUC,OAAQC,EAAIH,EAAI,EAAIH,EAAkB,OAATE,EAAgBA,EAAOhB,OAAOqB,yBAAyBP,EAAQC,GAAOC,EACrH,GAAuB,iBAAZM,SAAoD,mBAArBA,QAAQC,SAAyBH,EAAIE,QAAQC,SAASV,EAAYC,EAAQC,EAAKC,QACpH,IAAK,IAAIQ,EAAIX,EAAWM,OAAS,EAAGK,GAAK,EAAGA,KAAS1B,EAAIe,EAAWW,MAAIJ,GAAKH,EAAI,EAAInB,EAAEsB,GAAKH,EAAI,EAAInB,EAAEgB,EAAQC,EAAKK,GAAKtB,EAAEgB,EAAQC,KAASK,GAChJ,OAAOH,EAAI,GAAKG,GAAKpB,OAAOyB,eAAeX,EAAQC,EAAKK,GAAIA,EAWzD,SAASM,EAAUC,EAASC,EAAYC,EAAGC,GAE9C,OAAO,IAAKD,IAAMA,EAAIE,WAAU,SAAUC,EAASC,GAC/C,SAASC,EAAUC,GAAS,IAAMC,EAAKN,EAAUO,KAAKF,IAAW,MAAOG,GAAKL,EAAOK,IACpF,SAASC,EAASJ,GAAS,IAAMC,EAAKN,EAAiB,MAAEK,IAAW,MAAOG,GAAKL,EAAOK,IACvF,SAASF,EAAKI,GAJlB,IAAeL,EAIaK,EAAOC,KAAOT,EAAQQ,EAAOL,QAJ1CA,EAIyDK,EAAOL,MAJhDA,aAAiBN,EAAIM,EAAQ,IAAIN,GAAE,SAAUG,GAAWA,EAAQG,OAITO,KAAKR,EAAWK,GAClGH,GAAMN,EAAYA,EAAUa,MAAMhB,EAASC,GAAc,KAAKS,WAI/D,SAASO,EAAYjB,EAASkB,GACjC,IAAsGC,EAAGC,EAAGC,EAAGC,EAA3GC,EAAI,CAAEC,MAAO,EAAGC,KAAM,WAAa,GAAW,EAAPJ,EAAE,GAAQ,MAAMA,EAAE,GAAI,OAAOA,EAAE,IAAOK,KAAM,GAAIC,IAAK,IAChG,OAAOL,EAAI,CAAEZ,KAAMkB,EAAK,GAAIC,MAASD,EAAK,GAAIE,OAAUF,EAAK,IAAwB,mBAAXG,SAA0BT,EAAES,OAAOC,UAAY,WAAa,OAAOnD,OAAUyC,EACvJ,SAASM,EAAKK,GAAK,OAAO,SAAUC,GAAK,OACzC,SAAcC,GACV,GAAIhB,EAAG,MAAM,IAAIiB,UAAU,mCAC3B,KAAOb,OACH,GAAIJ,EAAI,EAAGC,IAAMC,EAAY,EAARc,EAAG,GAASf,EAAU,OAAIe,EAAG,GAAKf,EAAS,SAAOC,EAAID,EAAU,SAAMC,EAAEgB,KAAKjB,GAAI,GAAKA,EAAEV,SAAWW,EAAIA,EAAEgB,KAAKjB,EAAGe,EAAG,KAAKrB,KAAM,OAAOO,EAE3J,OADID,EAAI,EAAGC,IAAGc,EAAK,CAAS,EAARA,EAAG,GAAQd,EAAEb,QACzB2B,EAAG,IACP,KAAK,EAAG,KAAK,EAAGd,EAAIc,EAAI,MACxB,KAAK,EAAc,OAAXZ,EAAEC,QAAgB,CAAEhB,MAAO2B,EAAG,GAAIrB,MAAM,GAChD,KAAK,EAAGS,EAAEC,QAASJ,EAAIe,EAAG,GAAIA,EAAK,CAAC,GAAI,SACxC,KAAK,EAAGA,EAAKZ,EAAEI,IAAIW,MAAOf,EAAEG,KAAKY,MAAO,SACxC,QACI,MAAkBjB,GAAZA,EAAIE,EAAEG,MAAYlC,OAAS,GAAK6B,EAAEA,EAAE7B,OAAS,KAAkB,IAAV2C,EAAG,IAAsB,IAAVA,EAAG,IAAW,CAAEZ,EAAI,EAAG,SACjG,GAAc,IAAVY,EAAG,MAAcd,GAAMc,EAAG,GAAKd,EAAE,IAAMc,EAAG,GAAKd,EAAE,IAAM,CAAEE,EAAEC,MAAQW,EAAG,GAAI,MAC9E,GAAc,IAAVA,EAAG,IAAYZ,EAAEC,MAAQH,EAAE,GAAI,CAAEE,EAAEC,MAAQH,EAAE,GAAIA,EAAIc,EAAI,MAC7D,GAAId,GAAKE,EAAEC,MAAQH,EAAE,GAAI,CAAEE,EAAEC,MAAQH,EAAE,GAAIE,EAAEI,IAAIY,KAAKJ,GAAK,MACvDd,EAAE,IAAIE,EAAEI,IAAIW,MAChBf,EAAEG,KAAKY,MAAO,SAEtBH,EAAKjB,EAAKmB,KAAKrC,EAASuB,GAC1B,MAAOZ,GAAKwB,EAAK,CAAC,EAAGxB,GAAIS,EAAI,UAAeD,EAAIE,EAAI,EACtD,GAAY,EAARc,EAAG,GAAQ,MAAMA,EAAG,GAAI,MAAO,CAAE3B,MAAO2B,EAAG,GAAKA,EAAG,QAAK,EAAQrB,MAAM,GArB9BL,CAAK,CAACwB,EAAGC,MA8CtD,SAASM,EAAOC,EAAGR,GACtB,IAAIS,EAAsB,mBAAXX,QAAyBU,EAAEV,OAAOC,UACjD,IAAKU,EAAG,OAAOD,EACf,IAAmBhD,EAAYkB,EAA3Bd,EAAI6C,EAAEL,KAAKI,GAAOE,EAAK,GAC3B,IACI,WAAc,IAANV,GAAgBA,KAAM,MAAQxC,EAAII,EAAEa,QAAQI,MAAM6B,EAAGJ,KAAK9C,EAAEe,OAExE,MAAOoC,GAASjC,EAAI,CAAEiC,MAAOA,WAEzB,IACQnD,IAAMA,EAAEqB,OAAS4B,EAAI7C,EAAU,SAAI6C,EAAEL,KAAKxC,WAExC,GAAIc,EAAG,MAAMA,EAAEiC,OAE7B,OAAOD,qBC1IX,SAAYE,GACVA,kBACAA,oBACAA,cACAA,4BACAA,oBACAA,YACAA,kBAPF,CAAYA,cAAAA,iBAwBZ,ICJKA,gBDIL,aAAA,qDAGsBC,QAA8B,GAC9BA,WAAoB,GACpBA,aAAsB,KAK5C,OAVkCnE,OAOhCoE,iBAAA,SAAKC,GACH3E,OAAO4E,OAAOpE,KAAMmE,IAPfD,gBAAwB,OACX9D,GAAnBC,a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Object.defineProperty(exports, '__esModule', { value: true });
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], Mask.prototype, "type", void 0);
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__decorate([
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], Mask.prototype, "style", void 0);
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__decorate([
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inspectorDecorator.type('string')
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], Mask.prototype, "resource", void 0);
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__decorate([
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}(eva_js.Component));
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}(eva_js.Component));
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var Mask$3 = Mask$2;
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var resourceKeySplit = '_s|r|c_';
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var propertyForGraphics = {
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container.removeChild(container.mask);
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container.mask.destroy({ children: true });
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delete this.maskSpriteCache[changed.
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delete this.maskSpriteCache[changed.gameObject.id];
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@@ -334,14 +330,17 @@ var Mask = (function (_super) {
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};
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Mask.prototype.setSprite = function (component, sprite) {
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return __awaiter(this, void 0, void 0, function () {
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var res, img, texture;
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var res, asyncId, img, texture;
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0:
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_a.trys.push([0, 2, , 3]);
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asyncId = this.increaseAsyncId(component.gameObject.id);
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return [4, eva_js.resource.getResource(component.resource)];
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case 1:
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res = _a.sent();
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if (!this.validateAsyncId(component.gameObject.id, asyncId))
|
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return [2];
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return [3, 3];
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case 2:
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_a.sent();
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@@ -371,7 +370,8 @@ var Mask = (function (_super) {
|
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})
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], Mask);
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return Mask;
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}(pluginRenderer.Renderer));
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}(pluginRenderer.Renderer));
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var Mask$1 = Mask;
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-
exports.Mask = Mask$
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-
exports.MaskSystem = Mask;
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+
exports.Mask = Mask$3;
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377
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+
exports.MaskSystem = Mask$1;
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@@ -1 +1,2 @@
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1
1
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("@eva/renderer-adapter"),o=function(e,t){return(o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function n(e,t){function r(){this.constructor=e}o(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function i(e,t,r,o){var n,i=arguments.length,a=i<3?t:null===o?o=Object.getOwnPropertyDescriptor(t,r):o;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,o);else for(var c=e.length-1;c>=0;c--)(n=e[c])&&(a=(i<3?n(a):i>3?n(t,r,a):n(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function a(e,t){var r,o,n,i,a={label:0,sent:function(){if(1&n[0])throw n[1];return n[1]},trys:[],ops:[]};return i={next:c(0),throw:c(1),return:c(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function c(i){return function(c){return function(i){if(r)throw new TypeError("Generator is already executing.");for(;a;)try{if(r=1,o&&(n=2&i[0]?o.return:i[0]?o.throw||((n=o.return)&&n.call(o),0):o.next)&&!(n=n.call(o,i[1])).done)return n;switch(o=0,n&&(i=[2&i[0],n.value]),i[0]){case 0:case 1:n=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,o=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(n=a.trys,(n=n.length>0&&n[n.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!n||i[1]>n[0]&&i[1]<n[3])){a.label=i[1];break}if(6===i[0]&&a.label<n[1]){a.label=n[1],n=i;break}if(n&&a.label<n[2]){a.label=n[2],a.ops.push(i);break}n[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],o=0}finally{r=n=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,c])}}}function c(e,t){var r="function"==typeof Symbol&&e[Symbol.iterator];if(!r)return e;var o,n,i=r.call(e),a=[];try{for(;(void 0===t||t-- >0)&&!(o=i.next()).done;)a.push(o.value)}catch(e){n={error:e}}finally{try{o&&!o.done&&(r=i.return)&&r.call(i)}finally{if(n)throw n.error}}return a}exports.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(exports.MASK_TYPE||(exports.MASK_TYPE={}));var s,p=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.style={},e.resource="",e.spriteName="",e}return n(r,t),r.prototype.init=function(e){Object.assign(this,e)},r.componentName="Mask",i([e.decorators.IDEProp],r.prototype,"type",void 0),i([e.decorators.IDEProp],r.prototype,"style",void 0),i([e.decorators.IDEProp],r.prototype,"resource",void 0),i([e.decorators.IDEProp],r.prototype,"spriteName",void 0),r}(e.Component),l={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},u={Circle:"drawCircle",Ellipse:"drawEllipse",Rect:"drawRect",RoundedRect:"drawRoundedRect",Polygon:"drawPolygon"};!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(s||(s={}));var h=function(o){function p(){var e=null!==o&&o.apply(this,arguments)||this;return e.name="Mask",e.changedCache={},e.maskSpriteCache={},e}return n(p,o),p.prototype.init=function(){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this)},p.prototype.rendererUpdate=function(){this.changedCache={}},p.prototype.componentChanged=function(t){if("Mask"===t.component.name)switch(t.type){case e.OBSERVER_TYPE.ADD:this.add(t);break;case e.OBSERVER_TYPE.REMOVE:this.remove(t);break;case e.OBSERVER_TYPE.CHANGE:this.change(t)}},p.prototype.add=function(e){var t,r=e.component;if(!(r.type in s))throw new Error("no have Mask type: "+r.type);if(!r.style)throw new Error("no have Mask style: "+r.type);switch(r.type){case s.Circle:case s.Ellipse:case s.Rect:case s.RoundedRect:case s.Polygon:t=this.createGraphics(r);break;case s.Img:case s.Sprite:t=this.createSprite(r)}if(!t)throw new Error("no have mask instance, check your mask params: "+r.type);var o=this.containerManager.getContainer(e.gameObject.id);o.mask=t,o.addChild(t)},p.prototype.remove=function(e){var t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.component.gameObject.id]},p.prototype.change=function(e){if(!this.changedCache[e.gameObject.id]){var t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[s.Sprite,s.Img].indexOf(t.type)>-1?(this.remove(e),this.add(e)):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[s.Sprite,s.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}},p.prototype.createGraphics=function(e){var t=new r.Graphics;return this.draw(t,e),t},p.prototype.redrawGraphics=function(e){var t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)},p.prototype.draw=function(e,t){var r,o,n=[];try{for(var i=function(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}(l[t.type]),a=i.next();!a.done;a=i.next()){var s=a.value;n.push(t.style[s])}}catch(e){r={error:e}}finally{try{a&&!a.done&&(o=i.return)&&o.call(i)}finally{if(r)throw r.error}}e.beginFill(0,1),e[u[t.type]].apply(e,function(){for(var e=[],t=0;t<arguments.length;t++)e=e.concat(c(arguments[t]));return e}(n)),e.endFill()},p.prototype.createSprite=function(e){var t=new r.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite},p.prototype.changeSpriteStyle=function(e){var t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y},p.prototype.changeSprite=function(e){var t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)},p.prototype.setSprite=function(t,r){return o=this,n=void 0,c=function(){var o,n,i;return a(this,(function(a){switch(a.label){case 0:return a.trys.push([0,2,,3]),[4,e.resource.getResource(t.resource)];case 1:return o=a.sent(),[3,3];case 2:throw a.sent(),new Error("mask resource load error");case 3:return t.type===s.Sprite?(n=t.resource+"_s|r|c_"+t.spriteName,i=o.instance[n],r.image=i):r.image=o.data.image,r.sprite.width=t.style.width,r.sprite.height=t.style.height,r.sprite.position.x=t.style.x,r.sprite.position.y=t.style.y,[2]}}))},new((i=void 0)||(i=Promise))((function(e,t){function r(e){try{s(c.next(e))}catch(e){t(e)}}function a(e){try{s(c.throw(e))}catch(e){t(e)}}function s(t){t.done?e(t.value):new i((function(e){e(t.value)})).then(r,a)}s((c=c.apply(o,n||[])).next())}));var o,n,i,c},p.systemName="Mask",p=i([e.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],p)}(t.Renderer);exports.Mask=p,exports.MaskSystem=h;
|
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2
|
+
//# sourceMappingURL=plugin-renderer-mask.cjs.prod.js.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"plugin-renderer-mask.cjs.prod.js","sources":["../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Component, decorators } from '@eva/eva.js';\n\nexport enum MASK_TYPE {\n Circle = 'Circle',\n Ellipse = 'Ellipse',\n Rect = 'Rect',\n RoundedRect = 'RoundedRect',\n Polygon = 'Polygon',\n Img = 'Img',\n Sprite = 'Sprite',\n}\n\nexport interface MaskParams {\n type: MASK_TYPE;\n style?: {\n x?: number;\n y?: number;\n radius?: number;\n width?: number;\n height?: number;\n paths?: number[];\n };\n resource?: string;\n spriteName?: string;\n}\n\nexport default class Mask extends Component<MaskParams> {\n static componentName: string = 'Mask';\n @decorators.IDEProp type: MaskParams['type'];\n @decorators.IDEProp style?: MaskParams['style'] = {};\n @decorators.IDEProp resource?: string = '';\n @decorators.IDEProp spriteName?: string = '';\n\n init(obj?: MaskParams) {\n Object.assign(this, obj);\n }\n}\n","import { decorators, resource, ComponentChanged, OBSERVER_TYPE } from '@eva/eva.js';\nimport { Renderer, RendererManager, ContainerManager, RendererSystem } from '@eva/plugin-renderer';\nimport { Sprite as SpriteEngine, Graphics } from '@eva/renderer-adapter';\nimport MaskComponent from './component';\n\nconst resourceKeySplit = '_s|r|c_'; // Notice: This key be created by sprite system.\n\nconst propertyForGraphics = {\n Circle: ['x', 'y', 'radius'],\n Ellipse: ['x', 'y', 'width', 'height'],\n Rect: ['x', 'y', 'width', 'height'],\n RoundedRect: ['x', 'y', 'width', 'height', 'radius'],\n Polygon: ['paths'],\n};\nconst functionForGraphics = {\n Circle: 'drawCircle',\n Ellipse: 'drawEllipse',\n Rect: 'drawRect',\n RoundedRect: 'drawRoundedRect',\n Polygon: 'drawPolygon',\n};\n\nenum MASK_TYPE {\n Circle = 'Circle',\n Ellipse = 'Ellipse',\n Rect = 'Rect',\n RoundedRect = 'RoundedRect',\n Polygon = 'Polygon',\n Img = 'Img',\n Sprite = 'Sprite',\n}\n\n@decorators.componentObserver({\n Mask: ['type', { prop: ['style'], deep: true }, 'resource', 'spriteName'],\n})\nexport default class Mask extends Renderer {\n static systemName = 'Mask';\n name: string = 'Mask';\n changedCache: { [propName: number]: boolean } = {};\n maskSpriteCache: { [propName: number]: SpriteEngine } = {};\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n rendererUpdate() {\n this.changedCache = {};\n }\n componentChanged(changed: ComponentChanged) {\n if (changed.component.name !== 'Mask') return;\n switch (changed.type) {\n case OBSERVER_TYPE.ADD:\n this.add(changed);\n break;\n case OBSERVER_TYPE.REMOVE:\n this.remove(changed);\n break;\n case OBSERVER_TYPE.CHANGE:\n this.change(changed);\n break;\n }\n }\n add(changed: ComponentChanged) {\n const component = changed.component as MaskComponent;\n if (!(component.type in MASK_TYPE)) {\n throw new Error('no have Mask type: ' + component.type);\n }\n\n if (!component.style) {\n throw new Error('no have Mask style: ' + component.type);\n }\n\n let mask;\n switch (component.type) {\n case MASK_TYPE.Circle:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.Ellipse:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.Rect:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.RoundedRect:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.Polygon:\n mask = this.createGraphics(component);\n break;\n case MASK_TYPE.Img:\n mask = this.createSprite(component);\n break;\n case MASK_TYPE.Sprite:\n mask = this.createSprite(component);\n break;\n }\n if (!mask) {\n throw new Error('no have mask instance, check your mask params: ' + component.type);\n }\n const container = this.containerManager.getContainer(changed.gameObject.id);\n container.mask = mask;\n container.addChild(mask);\n }\n remove(changed: ComponentChanged) {\n const container = this.containerManager.getContainer(changed.gameObject.id);\n container.removeChild(container.mask);\n container.mask.destroy({ children: true });\n container.mask = null;\n delete this.maskSpriteCache[changed.component.gameObject.id];\n }\n change(changed: ComponentChanged) {\n if (this.changedCache[changed.gameObject.id]) return;\n const component = changed.component as MaskComponent;\n if (changed.prop.prop[0] === 'type') {\n this.changedCache[changed.gameObject.id] = true;\n if ([MASK_TYPE.Sprite, MASK_TYPE.Img].indexOf(component.type) > -1) {\n this.remove(changed);\n this.add(changed);\n } else {\n this.redrawGraphics(changed);\n }\n } else if (changed.prop.prop[0] === 'style') {\n if ([MASK_TYPE.Sprite, MASK_TYPE.Img].indexOf(component.type) > -1) {\n this.changeSpriteStyle(component);\n } else {\n this.redrawGraphics(changed);\n }\n } else if (changed.prop.prop[0] === 'resource') {\n this.changedCache[changed.gameObject.id] = true;\n this.changeSprite(component);\n } else if (changed.prop.prop[0] === 'spriteName') {\n this.changedCache[changed.gameObject.id] = true;\n this.changeSprite(component);\n }\n }\n createGraphics(component: MaskComponent) {\n const graphics = new Graphics();\n this.draw(graphics, component);\n return graphics;\n }\n redrawGraphics(changed) {\n const container = this.containerManager.getContainer(changed.gameObject.id);\n const graphics = container.mask as Graphics;\n graphics.clear();\n this.draw(graphics, changed.component);\n }\n draw(graphics, component) {\n const params = [];\n for (const key of propertyForGraphics[component.type]) {\n params.push(component.style[key]);\n }\n graphics.beginFill(0x000000, 1);\n graphics[functionForGraphics[component.type]](...params);\n\n graphics.endFill();\n }\n createSprite(component: MaskComponent) {\n const sprite = new SpriteEngine(null);\n this.maskSpriteCache[component.gameObject.id] = sprite;\n this.setSprite(component, sprite);\n return sprite.sprite;\n }\n changeSpriteStyle(component: MaskComponent) {\n const sprite = this.maskSpriteCache[component.gameObject.id] as SpriteEngine;\n sprite.sprite.width = component.style.width;\n sprite.sprite.height = component.style.height;\n sprite.sprite.position.x = component.style.x;\n sprite.sprite.position.y = component.style.y;\n }\n changeSprite(component: MaskComponent) {\n const sprite = this.maskSpriteCache[component.gameObject.id] as SpriteEngine;\n this.setSprite(component, sprite);\n }\n async setSprite(component: MaskComponent, sprite) {\n let res;\n try {\n res = await resource.getResource(component.resource);\n } catch (e) {\n throw new Error('mask resource load error');\n }\n if (component.type === MASK_TYPE.Sprite) {\n const img = component.resource + resourceKeySplit + component.spriteName;\n const texture = res.instance[img];\n sprite.image = texture;\n } else {\n sprite.image = res.data.image;\n }\n sprite.sprite.width = component.style.width;\n sprite.sprite.height = component.style.height;\n sprite.sprite.position.x = component.style.x;\n sprite.sprite.position.y = component.style.y;\n }\n}\n"],"names":["MASK_TYPE","_this","__extends","Mask","obj","Object","assign","this","__decorate","decorators","IDEProp","Component","propertyForGraphics","Circle","Ellipse","Rect","RoundedRect","Polygon","functionForGraphics","renderSystem","game","getSystem","RendererSystem","rendererManager","register","changedCache","changed","component","name","type","OBSERVER_TYPE","ADD","add","REMOVE","remove","CHANGE","change","mask","Error","style","createGraphics","Img","Sprite","createSprite","container","containerManager","getContainer","gameObject","id","addChild","removeChild","destroy","children","maskSpriteCache","prop","indexOf","redrawGraphics","changeSpriteStyle","changeSprite","graphics","Graphics","draw","clear","params","_b","__values","key","push","beginFill","endFill","sprite","SpriteEngine","setSprite","width","height","position","x","y","resource","getResource","res","_a","img","spriteName","texture","instance","image","data","componentObserver","deep","Renderer"],"mappings":"2lEAEYA,yBAAZ,SAAYA,GACVA,kBACAA,oBACAA,cACAA,4BACAA,oBACAA,YACAA,kBAPF,CAAYA,oBAAAA,uBAwBZ,ICJKA,gBDIL,aAAA,qDAGsBC,QAA8B,GAC9BA,WAAoB,GACpBA,aAAsB,KAK5C,OAVkCC,OAOhCC,iBAAA,SAAKC,GACHC,OAAOC,OAAOC,KAAMH,IAPfD,gBAAwB,OACXK,GAAnBC,aAAWC,oCACQF,GAAnBC,aAAWC,qCACQF,GAAnBC,aAAWC,wCACQF,GAAnBC,aAAWC,6CALoBC,aCnB5BC,EAAsB,CAC1BC,OAAQ,CAAC,IAAK,IAAK,UACnBC,QAAS,CAAC,IAAK,IAAK,QAAS,UAC7BC,KAAM,CAAC,IAAK,IAAK,QAAS,UAC1BC,YAAa,CAAC,IAAK,IAAK,QAAS,SAAU,UAC3CC,QAAS,CAAC,UAENC,EAAsB,CAC1BL,OAAQ,aACRC,QAAS,cACTC,KAAM,WACNC,YAAa,kBACbC,QAAS,gBAGX,SAAKjB,GACHA,kBACAA,oBACAA,cACAA,4BACAA,oBACAA,YACAA,kBAPF,CAAKA,IAAAA,OAaL,kBAAA,aAAA,qDAEEC,OAAe,OACfA,eAAgD,GAChDA,kBAAwD,KA2J1D,OA/JkCC,OAQhCC,iBAAA,WACEI,KAAKY,aAAeZ,KAAKa,KAAKC,UAAUC,kBACxCf,KAAKY,aAAaI,gBAAgBC,SAASjB,OAE7CJ,2BAAA,WACEI,KAAKkB,aAAe,IAEtBtB,6BAAA,SAAiBuB,GACf,GAA+B,SAA3BA,EAAQC,UAAUC,KACtB,OAAQF,EAAQG,MACd,KAAKC,gBAAcC,IACjBxB,KAAKyB,IAAIN,GACT,MACF,KAAKI,gBAAcG,OACjB1B,KAAK2B,OAAOR,GACZ,MACF,KAAKI,gBAAcK,OACjB5B,KAAK6B,OAAOV,KAIlBvB,gBAAA,SAAIuB,GACF,IASIW,EATEV,EAAYD,EAAQC,UAC1B,KAAMA,EAAUE,QAAQ7B,GACtB,MAAM,IAAIsC,MAAM,sBAAwBX,EAAUE,MAGpD,IAAKF,EAAUY,MACb,MAAM,IAAID,MAAM,uBAAyBX,EAAUE,MAIrD,OAAQF,EAAUE,MAChB,KAAK7B,EAAUa,OAGf,KAAKb,EAAUc,QAGf,KAAKd,EAAUe,KAGf,KAAKf,EAAUgB,YAGf,KAAKhB,EAAUiB,QACboB,EAAO9B,KAAKiC,eAAeb,GAC3B,MACF,KAAK3B,EAAUyC,IAGf,KAAKzC,EAAU0C,OACbL,EAAO9B,KAAKoC,aAAahB,GAG7B,IAAKU,EACH,MAAM,IAAIC,MAAM,kDAAoDX,EAAUE,MAEhF,IAAMe,EAAYrC,KAAKsC,iBAAiBC,aAAapB,EAAQqB,WAAWC,IACxEJ,EAAUP,KAAOA,EACjBO,EAAUK,SAASZ,IAErBlC,mBAAA,SAAOuB,GACL,IAAMkB,EAAYrC,KAAKsC,iBAAiBC,aAAapB,EAAQqB,WAAWC,IACxEJ,EAAUM,YAAYN,EAAUP,MAChCO,EAAUP,KAAKc,QAAQ,CAAEC,UAAU,IACnCR,EAAUP,KAAO,YACV9B,KAAK8C,gBAAgB3B,EAAQC,UAAUoB,WAAWC,KAE3D7C,mBAAA,SAAOuB,GACL,IAAInB,KAAKkB,aAAaC,EAAQqB,WAAWC,IAAzC,CACA,IAAMrB,EAAYD,EAAQC,UACG,SAAzBD,EAAQ4B,KAAKA,KAAK,IACpB/C,KAAKkB,aAAaC,EAAQqB,WAAWC,KAAM,EACvC,CAAChD,EAAU0C,OAAQ1C,EAAUyC,KAAKc,QAAQ5B,EAAUE,OAAS,GAC/DtB,KAAK2B,OAAOR,GACZnB,KAAKyB,IAAIN,IAETnB,KAAKiD,eAAe9B,IAEY,UAAzBA,EAAQ4B,KAAKA,KAAK,GACvB,CAACtD,EAAU0C,OAAQ1C,EAAUyC,KAAKc,QAAQ5B,EAAUE,OAAS,EAC/DtB,KAAKkD,kBAAkB9B,GAEvBpB,KAAKiD,eAAe9B,IAEY,aAAzBA,EAAQ4B,KAAKA,KAAK,IAGO,eAAzB5B,EAAQ4B,KAAKA,KAAK,MAF3B/C,KAAKkB,aAAaC,EAAQqB,WAAWC,KAAM,EAC3CzC,KAAKmD,aAAa/B,MAMtBxB,2BAAA,SAAewB,GACb,IAAMgC,EAAW,IAAIC,WAErB,OADArD,KAAKsD,KAAKF,EAAUhC,GACbgC,GAETxD,2BAAA,SAAeuB,GACb,IACMiC,EADYpD,KAAKsC,iBAAiBC,aAAapB,EAAQqB,WAAWC,IAC7CX,KAC3BsB,EAASG,QACTvD,KAAKsD,KAAKF,EAAUjC,EAAQC,YAE9BxB,iBAAA,SAAKwD,EAAUhC,WACPoC,EAAS,OACf,IAAkB,IAAAC,wKAAAC,CAAArD,EAAoBe,EAAUE,qCAAO,CAAlD,IAAMqC,UACTH,EAAOI,KAAKxC,EAAUY,MAAM2B,sGAE9BP,EAASS,UAAU,EAAU,GAC7BT,EAASzC,EAAoBS,EAAUE,aAAvC8B,2FAAiDI,IAEjDJ,EAASU,WAEXlE,yBAAA,SAAawB,GACX,IAAM2C,EAAS,IAAIC,SAAa,MAGhC,OAFAhE,KAAK8C,gBAAgB1B,EAAUoB,WAAWC,IAAMsB,EAChD/D,KAAKiE,UAAU7C,EAAW2C,GACnBA,EAAOA,QAEhBnE,8BAAA,SAAkBwB,GAChB,IAAM2C,EAAS/D,KAAK8C,gBAAgB1B,EAAUoB,WAAWC,IACzDsB,EAAOA,OAAOG,MAAQ9C,EAAUY,MAAMkC,MACtCH,EAAOA,OAAOI,OAAS/C,EAAUY,MAAMmC,OACvCJ,EAAOA,OAAOK,SAASC,EAAIjD,EAAUY,MAAMqC,EAC3CN,EAAOA,OAAOK,SAASE,EAAIlD,EAAUY,MAAMsC,GAE7C1E,yBAAA,SAAawB,GACX,IAAM2C,EAAS/D,KAAK8C,gBAAgB1B,EAAUoB,WAAWC,IACzDzC,KAAKiE,UAAU7C,EAAW2C,IAEtBnE,sBAAN,SAAgBwB,EAA0B2C,mGAGhC,gCAAMQ,WAASC,YAAYpD,EAAUmD,yBAA3CE,EAAMC,sBAEN,eAAM,IAAI3C,MAAM,0CAEdX,EAAUE,OAAS7B,EAAU0C,QACzBwC,EAAMvD,EAAUmD,SAlLH,UAkLiCnD,EAAUwD,WACxDC,EAAUJ,EAAIK,SAASH,GAC7BZ,EAAOgB,MAAQF,GAEfd,EAAOgB,MAAQN,EAAIO,KAAKD,MAE1BhB,EAAOA,OAAOG,MAAQ9C,EAAUY,MAAMkC,MACtCH,EAAOA,OAAOI,OAAS/C,EAAUY,MAAMmC,OACvCJ,EAAOA,OAAOK,SAASC,EAAIjD,EAAUY,MAAMqC,EAC3CN,EAAOA,OAAOK,SAASE,EAAIlD,EAAUY,MAAMsC,8QA5JtC1E,aAAa,OADDA,KAHpBM,aAAW+E,kBAAkB,CAC5BrF,KAAM,CAAC,OAAQ,CAAEmD,KAAM,CAAC,SAAUmC,MAAM,GAAQ,WAAY,iBAEzCtF,IAAauF"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { Component, OBSERVER_TYPE, decorators, resource } from '@eva/eva.js';
|
|
2
|
+
import { type } from '@eva/inspector-decorator';
|
|
2
3
|
import { RendererSystem, Renderer } from '@eva/plugin-renderer';
|
|
3
4
|
import { Graphics, Sprite } from '@eva/renderer-adapter';
|
|
4
5
|
|
|
@@ -119,7 +120,7 @@ var MASK_TYPE$1;
|
|
|
119
120
|
MASK_TYPE["Img"] = "Img";
|
|
120
121
|
MASK_TYPE["Sprite"] = "Sprite";
|
|
121
122
|
})(MASK_TYPE$1 || (MASK_TYPE$1 = {}));
|
|
122
|
-
var Mask$
|
|
123
|
+
var Mask$2 = (function (_super) {
|
|
123
124
|
__extends(Mask, _super);
|
|
124
125
|
function Mask() {
|
|
125
126
|
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
@@ -133,19 +134,14 @@ var Mask$1 = (function (_super) {
|
|
|
133
134
|
};
|
|
134
135
|
Mask.componentName = 'Mask';
|
|
135
136
|
__decorate([
|
|
136
|
-
|
|
137
|
-
], Mask.prototype, "type", void 0);
|
|
138
|
-
__decorate([
|
|
139
|
-
decorators.IDEProp
|
|
140
|
-
], Mask.prototype, "style", void 0);
|
|
141
|
-
__decorate([
|
|
142
|
-
decorators.IDEProp
|
|
137
|
+
type('string')
|
|
143
138
|
], Mask.prototype, "resource", void 0);
|
|
144
139
|
__decorate([
|
|
145
|
-
|
|
140
|
+
type('string')
|
|
146
141
|
], Mask.prototype, "spriteName", void 0);
|
|
147
142
|
return Mask;
|
|
148
|
-
}(Component));
|
|
143
|
+
}(Component));
|
|
144
|
+
var Mask$3 = Mask$2;
|
|
149
145
|
|
|
150
146
|
var resourceKeySplit = '_s|r|c_';
|
|
151
147
|
var propertyForGraphics = {
|
|
@@ -247,7 +243,7 @@ var Mask = (function (_super) {
|
|
|
247
243
|
container.removeChild(container.mask);
|
|
248
244
|
container.mask.destroy({ children: true });
|
|
249
245
|
container.mask = null;
|
|
250
|
-
delete this.maskSpriteCache[changed.
|
|
246
|
+
delete this.maskSpriteCache[changed.gameObject.id];
|
|
251
247
|
};
|
|
252
248
|
Mask.prototype.change = function (changed) {
|
|
253
249
|
if (this.changedCache[changed.gameObject.id])
|
|
@@ -330,14 +326,17 @@ var Mask = (function (_super) {
|
|
|
330
326
|
};
|
|
331
327
|
Mask.prototype.setSprite = function (component, sprite) {
|
|
332
328
|
return __awaiter(this, void 0, void 0, function () {
|
|
333
|
-
var res, img, texture;
|
|
329
|
+
var res, asyncId, img, texture;
|
|
334
330
|
return __generator(this, function (_a) {
|
|
335
331
|
switch (_a.label) {
|
|
336
332
|
case 0:
|
|
337
333
|
_a.trys.push([0, 2, , 3]);
|
|
334
|
+
asyncId = this.increaseAsyncId(component.gameObject.id);
|
|
338
335
|
return [4, resource.getResource(component.resource)];
|
|
339
336
|
case 1:
|
|
340
337
|
res = _a.sent();
|
|
338
|
+
if (!this.validateAsyncId(component.gameObject.id, asyncId))
|
|
339
|
+
return [2];
|
|
341
340
|
return [3, 3];
|
|
342
341
|
case 2:
|
|
343
342
|
_a.sent();
|
|
@@ -367,6 +366,7 @@ var Mask = (function (_super) {
|
|
|
367
366
|
})
|
|
368
367
|
], Mask);
|
|
369
368
|
return Mask;
|
|
370
|
-
}(Renderer));
|
|
369
|
+
}(Renderer));
|
|
370
|
+
var Mask$1 = Mask;
|
|
371
371
|
|
|
372
|
-
export { MASK_TYPE$1 as MASK_TYPE, Mask$
|
|
372
|
+
export { MASK_TYPE$1 as MASK_TYPE, Mask$3 as Mask, Mask$1 as MaskSystem };
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@eva/plugin-renderer-mask",
|
|
3
|
-
"version": "1.1.1-
|
|
3
|
+
"version": "1.1.1-fix.2",
|
|
4
4
|
"description": "@eva/plugin-renderer-mask",
|
|
5
5
|
"main": "index.js",
|
|
6
6
|
"module": "dist/plugin-renderer-mask.esm.js",
|
|
@@ -18,9 +18,9 @@
|
|
|
18
18
|
"license": "MIT",
|
|
19
19
|
"homepage": "https://eva.js.org",
|
|
20
20
|
"dependencies": {
|
|
21
|
-
"@eva/plugin-renderer": "1.1.1-
|
|
22
|
-
"@eva/renderer-adapter": "1.1.1-
|
|
23
|
-
"@eva/eva.js": "1.1.1-
|
|
21
|
+
"@eva/plugin-renderer": "1.1.1-fix.2",
|
|
22
|
+
"@eva/renderer-adapter": "1.1.1-fix.2",
|
|
23
|
+
"@eva/eva.js": "1.1.1-fix.2",
|
|
24
24
|
"pixi.js": "^4.8.7"
|
|
25
25
|
}
|
|
26
26
|
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Graphics.f535ed8f.d.ts","sourceRoot":"","sources":["Graphics.f535ed8f.js"],"names":[],"mappings":";;AAA2C;;CAA4B"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Sprite.703a9f94.d.ts","sourceRoot":"","sources":["Sprite.703a9f94.js"],"names":[],"mappings":";AAA2C;IAAQ,oBAA0L;IAA3K,YAAgB;IAA+C,YAA4B;IAAgF,oBAAyN;IAAA,iBAA+B;CAAC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"a11y.9b3ce839.d.ts","sourceRoot":"","sources":["a11y.9b3ce839.js"],"names":[],"mappings":"AAAsvO,yCAAiiI;AAAhjI,wBAAe"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"component.caf56816.d.ts","sourceRoot":"","sources":["component.caf56816.js"],"names":[],"mappings":"AAAuP,yCAAkyD;AAAtzD,6BAAoB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"compressed-texture-animation.6dcf9ab4.d.ts","sourceRoot":"","sources":["compressed-texture-animation.6dcf9ab4.js"],"names":[],"mappings":"AAAykB,yCAAwsF;AAArvF,gDAAuC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"compressed-texture-mipmap.cc4fada9.d.ts","sourceRoot":"","sources":["compressed-texture-mipmap.cc4fada9.js"],"names":[],"mappings":"AAAyP,yCAAq6D;AAAz8D,6CAAoC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"compressed-texture.07a67c9f.d.ts","sourceRoot":"","sources":["compressed-texture.07a67c9f.js"],"names":[],"mappings":"AAA8O,yCAA25B;AAAz7B,uCAA8B"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"dragonbone.bfd80a38.d.ts","sourceRoot":"","sources":["dragonbone.bfd80a38.js"],"names":[],"mappings":"AAA6M,yCAAghC;AAAriC,8BAAqB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"event.0de0fd28.d.ts","sourceRoot":"","sources":["event.0de0fd28.js"],"names":[],"mappings":"AAA4R,yCAA+kC;AAA/lC,yBAAgB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"graphics.df3659e9.d.ts","sourceRoot":"","sources":["graphics.df3659e9.js"],"names":[],"mappings":"AAA4N,yCAA2zB;AAA90B,4BAAmB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"image.9d7f7b54.d.ts","sourceRoot":"","sources":["image.9d7f7b54.js"],"names":[],"mappings":"AAAqO,yCAA6oB;AAA7pB,yBAAgB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"index.cf7bfffd.d.ts","sourceRoot":"","sources":["index.cf7bfffd.js"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"loader.03643d14.d.ts","sourceRoot":"","sources":["loader.03643d14.js"],"names":[],"mappings":"AAAyR,mCAAqqD;AAAtrD,0BAAiB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"lottie.8e29b509.d.ts","sourceRoot":"","sources":["lottie.8e29b509.js"],"names":[],"mappings":"AAQwjjd,0CAA0tC;AAA5uC,2BAAkB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mask.c3592934.d.ts","sourceRoot":"","sources":["mask.c3592934.js"],"names":[],"mappings":"AAAu7I,yCAAgrC;AAA/rC,wBAAe"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"matter.bcb02c9e.d.ts","sourceRoot":"","sources":["matter.bcb02c9e.js"],"names":[],"mappings":"AAGuiuF,yCAAqtK;AAAtuK,0BAAiB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"multi-canvas.a081d481.d.ts","sourceRoot":"","sources":["multi-canvas.a081d481.js"],"names":[],"mappings":"AAA0P,yCAAm/B;AAA1gC,gCAAuB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ninePatch.ec5000f5.d.ts","sourceRoot":"","sources":["ninePatch.ec5000f5.js"],"names":[],"mappings":"AAAunF,yCAA2uB;AAA/vB,6BAAoB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"sound.81f19bb0.d.ts","sourceRoot":"","sources":["sound.81f19bb0.js"],"names":[],"mappings":"AAAy0M,yCAAy+E;AAAz/E,yBAAgB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"spine.08037e2f.d.ts","sourceRoot":"","sources":["spine.08037e2f.js"],"names":[],"mappings":"AAA6M,yCAAqjC;AAArkC,yBAAgB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"sprite.ab61ce04.d.ts","sourceRoot":"","sources":["sprite.ab61ce04.js"],"names":[],"mappings":"AAAiO,yCAA8+C;AAA//C,0BAAiB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"spriteAnimation.fbd1b62d.d.ts","sourceRoot":"","sources":["spriteAnimation.fbd1b62d.js"],"names":[],"mappings":"AAAkN,yCAAu5B;AAAj7B,mCAA0B"}
|
|
@@ -1 +0,0 @@
|
|
|
1
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-
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{"version":3,"file":"transition.f3d6a6eb.d.ts","sourceRoot":"","sources":["transition.f3d6a6eb.js"],"names":[],"mappings":"AAAyja,yCAAyyC;AAA9zC,8BAAqB"}
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{"version":3,"file":"vendor.1f31f96e.d.ts","sourceRoot":"","sources":["vendor.1f31f96e.js"],"names":[],"mappings":"AASmgiJ,0BAA2D;AAT9jiJ,+BAAkK;AAA0H,oDAA6R"}
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["index.ts"],"names":[],"mappings":""}
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