@eva/eva.js 1.3.0-alpha.0 → 2.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/dist/EVA.js +499 -1456
  2. package/dist/EVA.min.js +1 -1
  3. package/dist/eva.js.cjs.js +157 -134
  4. package/dist/eva.js.cjs.prod.js +2 -2
  5. package/dist/eva.js.esm.js +158 -135
  6. package/dist/packages/eva.js/lib/core/Component.d.ts +35 -0
  7. package/dist/packages/eva.js/lib/core/Component.d.ts.map +1 -0
  8. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +22 -0
  9. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +1 -0
  10. package/dist/packages/eva.js/lib/core/GameObject.d.ts +31 -0
  11. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +1 -0
  12. package/dist/packages/eva.js/lib/core/System.d.ts +30 -0
  13. package/dist/packages/eva.js/lib/core/System.d.ts.map +1 -0
  14. package/dist/packages/eva.js/lib/core/Transform.d.ts +51 -0
  15. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +1 -0
  16. package/dist/packages/eva.js/lib/core/observer.d.ts +23 -0
  17. package/dist/packages/eva.js/lib/core/observer.d.ts.map +1 -0
  18. package/dist/packages/eva.js/lib/decorators/ide.d.ts +2 -0
  19. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +1 -0
  20. package/dist/packages/eva.js/lib/decorators/system.d.ts +11 -0
  21. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +1 -0
  22. package/dist/packages/eva.js/lib/game/Game.d.ts +72 -0
  23. package/dist/packages/eva.js/lib/game/Game.d.ts.map +1 -0
  24. package/dist/packages/eva.js/lib/game/Scene.d.ts +12 -0
  25. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +1 -0
  26. package/dist/packages/eva.js/lib/game/Ticker.d.ts +25 -0
  27. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +1 -0
  28. package/dist/packages/eva.js/lib/index.d.ts +26 -0
  29. package/dist/packages/eva.js/lib/index.d.ts.map +1 -0
  30. package/dist/packages/eva.js/lib/loader/Progress.d.ts +21 -0
  31. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +1 -0
  32. package/dist/packages/eva.js/lib/loader/Resource.d.ts +99 -0
  33. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +1 -0
  34. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +14 -0
  35. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +1 -0
  36. package/dist/packages/eva.js/lib/timeline/index.d.ts +40 -0
  37. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +1 -0
  38. package/dist/packages/eva.js/lib/timeline/utils.d.ts +2 -0
  39. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +1 -0
  40. package/dist/packages/plugin-a11y/lib/A11y.d.ts +26 -0
  41. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +1 -0
  42. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +54 -0
  43. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +1 -0
  44. package/dist/packages/plugin-a11y/lib/constant.d.ts +34 -0
  45. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +1 -0
  46. package/dist/packages/plugin-a11y/lib/index.d.ts +4 -0
  47. package/dist/packages/plugin-a11y/lib/index.d.ts.map +1 -0
  48. package/dist/packages/plugin-a11y/lib/utils.d.ts +6 -0
  49. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +1 -0
  50. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +20 -0
  51. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +1 -0
  52. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +33 -0
  53. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +1 -0
  54. package/dist/packages/plugin-evax/lib/index.d.ts +10 -0
  55. package/dist/packages/plugin-evax/lib/index.d.ts.map +1 -0
  56. package/dist/packages/plugin-evax/lib/utils.d.ts +3 -0
  57. package/dist/packages/plugin-evax/lib/utils.d.ts.map +1 -0
  58. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +31 -0
  59. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +1 -0
  60. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +32 -0
  61. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +1 -0
  62. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +35 -0
  63. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +1 -0
  64. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +32 -0
  65. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +1 -0
  66. package/dist/packages/plugin-matterjs/lib/index.d.ts +5 -0
  67. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +1 -0
  68. package/dist/packages/plugin-matterjs/lib/matter.d.ts +3 -0
  69. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +1 -0
  70. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +19 -0
  71. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +1 -0
  72. package/dist/packages/plugin-renderer/lib/System.d.ts +40 -0
  73. package/dist/packages/plugin-renderer/lib/System.d.ts.map +1 -0
  74. package/dist/packages/plugin-renderer/lib/Transform.d.ts +28 -0
  75. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +1 -0
  76. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +20 -0
  77. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +1 -0
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +2 -0
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +1 -0
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +7 -0
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +1 -0
  82. package/dist/packages/plugin-renderer/lib/index.d.ts +8 -0
  83. package/dist/packages/plugin-renderer/lib/index.d.ts.map +1 -0
  84. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +18 -0
  85. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +1 -0
  86. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +17 -0
  87. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +1 -0
  88. package/dist/packages/plugin-renderer/lib/mixin.d.ts +2 -0
  89. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +1 -0
  90. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +26 -0
  91. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +1 -0
  92. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +3 -0
  93. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +1 -0
  94. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +10 -0
  95. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +1 -0
  96. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +4 -0
  97. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +1 -0
  98. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +24 -0
  99. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +1 -0
  100. package/dist/packages/plugin-renderer-event/lib/component.d.ts +52 -0
  101. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +1 -0
  102. package/dist/packages/plugin-renderer-event/lib/index.d.ts +5 -0
  103. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +1 -0
  104. package/dist/packages/plugin-renderer-event/lib/system.d.ts +19 -0
  105. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +1 -0
  106. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +8 -0
  107. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +1 -0
  108. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +4 -0
  109. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +1 -0
  110. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +12 -0
  111. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +1 -0
  112. package/dist/packages/plugin-renderer-img/lib/component.d.ts +10 -0
  113. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +1 -0
  114. package/dist/packages/plugin-renderer-img/lib/index.d.ts +4 -0
  115. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +1 -0
  116. package/dist/packages/plugin-renderer-img/lib/system.d.ts +18 -0
  117. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +1 -0
  118. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +27 -0
  119. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +1 -0
  120. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +18 -0
  121. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +1 -0
  122. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +3 -0
  123. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +1 -0
  124. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +180 -0
  125. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +1 -0
  126. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +18 -0
  127. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +1 -0
  128. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +2 -0
  129. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +1 -0
  130. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +33 -0
  131. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +1 -0
  132. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +4 -0
  133. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +1 -0
  134. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +31 -0
  135. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +1 -0
  136. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +22 -0
  137. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +1 -0
  138. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +4 -0
  139. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +1 -0
  140. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +19 -0
  141. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +1 -0
  142. package/dist/packages/plugin-renderer-render/lib/component.d.ts +17 -0
  143. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +1 -0
  144. package/dist/packages/plugin-renderer-render/lib/index.d.ts +4 -0
  145. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +1 -0
  146. package/dist/packages/plugin-renderer-render/lib/system.d.ts +17 -0
  147. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +1 -0
  148. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +4 -0
  149. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +1 -0
  150. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +5 -0
  151. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +1 -0
  152. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +4 -0
  153. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +1 -0
  154. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +12 -0
  155. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +1 -0
  156. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +4 -0
  157. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +1 -0
  158. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +17 -0
  159. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +1 -0
  160. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +31 -0
  161. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +1 -0
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +4 -0
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +1 -0
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +31 -0
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +1 -0
  166. package/dist/packages/plugin-renderer-test/lib/component.d.ts +20 -0
  167. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +1 -0
  168. package/dist/packages/plugin-renderer-test/lib/index.d.ts +4 -0
  169. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +1 -0
  170. package/dist/packages/plugin-renderer-test/lib/system.d.ts +21 -0
  171. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +1 -0
  172. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +12 -0
  173. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +1 -0
  174. package/dist/packages/plugin-renderer-text/lib/component.d.ts +43 -0
  175. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +1 -0
  176. package/dist/packages/plugin-renderer-text/lib/index.d.ts +4 -0
  177. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +1 -0
  178. package/dist/packages/plugin-renderer-text/lib/system.d.ts +22 -0
  179. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +1 -0
  180. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +20 -0
  181. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +1 -0
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +4 -0
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +1 -0
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +18 -0
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +1 -0
  186. package/dist/packages/plugin-sound/lib/Sound.d.ts +44 -0
  187. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +1 -0
  188. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +37 -0
  189. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +1 -0
  190. package/dist/packages/plugin-sound/lib/index.d.ts +3 -0
  191. package/dist/packages/plugin-sound/lib/index.d.ts.map +1 -0
  192. package/dist/packages/plugin-stats/lib/Stats.d.ts +19 -0
  193. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +1 -0
  194. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +7 -0
  195. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +1 -0
  196. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +28 -0
  197. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +1 -0
  198. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +18 -0
  199. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +1 -0
  200. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +11 -0
  201. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +1 -0
  202. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +16 -0
  203. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +1 -0
  204. package/dist/packages/plugin-stats/lib/index.d.ts +9 -0
  205. package/dist/packages/plugin-stats/lib/index.d.ts.map +1 -0
  206. package/dist/packages/plugin-transition/lib/Animation.d.ts +38 -0
  207. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +1 -0
  208. package/dist/packages/plugin-transition/lib/component.d.ts +35 -0
  209. package/dist/packages/plugin-transition/lib/component.d.ts.map +1 -0
  210. package/dist/packages/plugin-transition/lib/index.d.ts +3 -0
  211. package/dist/packages/plugin-transition/lib/index.d.ts.map +1 -0
  212. package/dist/packages/plugin-transition/lib/system.d.ts +6 -0
  213. package/dist/packages/plugin-transition/lib/system.d.ts.map +1 -0
  214. package/dist/packages/renderer-adapter/lib/Application.d.ts +3 -0
  215. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +1 -0
  216. package/dist/packages/renderer-adapter/lib/Container.d.ts +5 -0
  217. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +1 -0
  218. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +5 -0
  219. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +1 -0
  220. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +5 -0
  221. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +1 -0
  222. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +9 -0
  223. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +1 -0
  224. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +14 -0
  225. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +1 -0
  226. package/dist/packages/renderer-adapter/lib/Text.d.ts +6 -0
  227. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +1 -0
  228. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +9 -0
  229. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +1 -0
  230. package/dist/packages/renderer-adapter/lib/index.d.ts +9 -0
  231. package/dist/packages/renderer-adapter/lib/index.d.ts.map +1 -0
  232. package/dist/packages/spine-base/lib/Spine.d.ts +32 -0
  233. package/dist/packages/spine-base/lib/Spine.d.ts.map +1 -0
  234. package/dist/packages/spine-base/lib/SpineData.d.ts +5 -0
  235. package/dist/packages/spine-base/lib/SpineData.d.ts.map +1 -0
  236. package/dist/packages/spine-base/lib/SpineSystem.d.ts +20 -0
  237. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +1 -0
  238. package/dist/packages/spine-base/lib/TexCache.d.ts +10 -0
  239. package/dist/packages/spine-base/lib/TexCache.d.ts.map +1 -0
  240. package/dist/packages/spine-base/lib/index.d.ts +4 -0
  241. package/dist/packages/spine-base/lib/index.d.ts.map +1 -0
  242. package/package.json +1 -1
  243. package/dist/eva.js.d.ts +0 -458
@@ -1,7 +1,8 @@
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  import EventEmitter from 'eventemitter3';
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- import { isEqual, isObject } from 'lodash-es';
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+ import { isObject, isEqual } from 'lodash-es';
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  import { type, step } from '@eva/inspector-decorator';
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- import { AbstractLoadStrategy, AudioLoadStrategy, ImageLoadStrategy, XhrResponseType, MediaElementLoadStrategy, VideoLoadStrategy, XhrLoadStrategy, Loader, Resource as Resource$1, ResourceType, ResourceState } from 'resource-loader';
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+ import { Assets } from 'pixi.js';
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+ import { AbstractLoadStrategy, AudioLoadStrategy, ImageLoadStrategy, XhrResponseType, MediaElementLoadStrategy, VideoLoadStrategy, Loader, Resource as Resource$1, ResourceType, ResourceState } from 'resource-loader';
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  /*! *****************************************************************************
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  Copyright (c) Microsoft Corporation. All rights reserved.
@@ -164,8 +165,9 @@ function removeObjectCache(component) {
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  }
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  }
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  function addObserver(_a) {
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+ var _b, _c;
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  var systemName = _a.systemName, componentName = _a.componentName, component = _a.component, prop = _a.prop, type = _a.type;
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- systemInstance[systemName].componentObserver.add({
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+ (_c = (_b = systemInstance[systemName]) === null || _b === void 0 ? void 0 : _b.componentObserver) === null || _c === void 0 ? void 0 : _c.add({
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  component: component,
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  type: type,
@@ -326,12 +328,13 @@ function observer(component, componentName) {
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  }
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  }
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  function observerAdded(component, componentName) {
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+ var _a, _b;
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  if (componentName === void 0) { componentName = component.name; }
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  for (var systemName in observerInfos) {
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  var observerInfo = observerInfos[systemName] || {};
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  var info = observerInfo[componentName];
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  if (info) {
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- systemInstance[systemName].componentObserver.add({
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+ (_b = (_a = systemInstance[systemName]) === null || _a === void 0 ? void 0 : _a.componentObserver) === null || _b === void 0 ? void 0 : _b.add({
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  component: component,
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@@ -340,12 +343,13 @@ function observerAdded(component, componentName) {
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  }
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  }
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  function observerRemoved(component, componentName) {
346
+ var _a, _b;
343
347
  if (componentName === void 0) { componentName = component.name; }
344
348
  for (var systemName in observerInfos) {
345
349
  var observerInfo = observerInfos[systemName] || {};
346
350
  var info = observerInfo[componentName];
347
351
  if (info) {
348
- systemInstance[systemName].componentObserver.add({
352
+ (_b = (_a = systemInstance[systemName]) === null || _a === void 0 ? void 0 : _a.componentObserver) === null || _b === void 0 ? void 0 : _b.add({
349
353
  component: component,
350
354
  type: ObserverType.REMOVE,
351
355
  componentName: componentName,
@@ -472,6 +476,7 @@ var GameObject = (function () {
472
476
  function GameObject(name, obj) {
473
477
  this._componentCache = {};
474
478
  this.components = [];
479
+ this.destroyed = false;
475
480
  this._name = name;
476
481
  this.id = getId();
477
482
  this.addComponent(Transform$1, obj);
@@ -553,6 +558,8 @@ var GameObject = (function () {
553
558
  return gameObject;
554
559
  };
555
560
  GameObject.prototype.addComponent = function (C, obj) {
561
+ if (this.destroyed)
562
+ return;
556
563
  var componentName = getComponentName(C);
557
564
  if (this._componentCache[componentName])
558
565
  return;
@@ -632,6 +639,10 @@ var GameObject = (function () {
632
639
  return this.parent.removeChild(this);
633
640
  };
634
641
  GameObject.prototype.destroy = function () {
642
+ if (!this.transform) {
643
+ console.error('Cannot destroy gameObject that have already been destroyed.');
644
+ return;
645
+ }
635
646
  Array.from(this.transform.children).forEach(function (_a) {
636
647
  var gameObject = _a.gameObject;
637
648
  gameObject.destroy();
@@ -642,6 +653,7 @@ var GameObject = (function () {
642
653
  this._removeComponent(key);
643
654
  }
644
655
  this.components.length = 0;
656
+ this.destroyed = true;
645
657
  };
646
658
  return GameObject;
647
659
  }());
@@ -655,6 +667,7 @@ var ComponentObserver = (function () {
655
667
  var component = _a.component, prop = _a.prop, type = _a.type, componentName = _a.componentName;
656
668
  if (type === ObserverType.REMOVE) {
657
669
  if (this.events.find(function (changed) { return changed.component === component && changed.type === ObserverType.ADD; })) {
670
+ this.events = this.events.filter(function (changed) { return changed.component !== component; });
658
671
  return;
659
672
  }
660
673
  this.events = this.events.filter(function (changed) { return changed.component !== component; });
@@ -1180,42 +1193,66 @@ var gameObjectPause = function (gameObjects) {
1180
1193
  };
1181
1194
  var Game = (function (_super) {
1182
1195
  __extends(Game, _super);
1183
- function Game(_a) {
1184
- var e_10, _b;
1185
- var _c = _a === void 0 ? {} : _a, systems = _c.systems, _d = _c.frameRate, frameRate = _d === void 0 ? 60 : _d, _e = _c.autoStart, autoStart = _e === void 0 ? true : _e, _f = _c.needScene, needScene = _f === void 0 ? true : _f;
1186
- var _this = _super.call(this) || this;
1196
+ function Game() {
1197
+ var _this = _super !== null && _super.apply(this, arguments) || this;
1187
1198
  _this.playing = false;
1188
1199
  _this.started = false;
1189
1200
  _this.multiScenes = [];
1190
1201
  _this.systems = [];
1191
- if (window.__EVA_INSPECTOR_ENV__) {
1192
- window.__EVA_GAME_INSTANCE__ = _this;
1193
- }
1194
- _this.ticker = new Ticker$1({ autoStart: false, frameRate: frameRate });
1195
- _this.initTicker();
1196
- if (systems && systems.length) {
1197
- try {
1198
- for (var systems_1 = __values(systems), systems_1_1 = systems_1.next(); !systems_1_1.done; systems_1_1 = systems_1.next()) {
1199
- var system = systems_1_1.value;
1200
- _this.addSystem(system);
1201
- }
1202
- }
1203
- catch (e_10_1) { e_10 = { error: e_10_1 }; }
1204
- finally {
1205
- try {
1206
- if (systems_1_1 && !systems_1_1.done && (_b = systems_1.return)) _b.call(systems_1);
1207
- }
1208
- finally { if (e_10) throw e_10.error; }
1209
- }
1210
- }
1211
- if (needScene) {
1212
- _this.loadScene(new Scene$1('scene'));
1213
- }
1214
- if (autoStart) {
1215
- _this.start();
1216
- }
1217
1202
  return _this;
1218
1203
  }
1204
+ Game.prototype.init = function (_a) {
1205
+ var _b = _a === void 0 ? {} : _a, systems = _b.systems, _c = _b.frameRate, frameRate = _c === void 0 ? 60 : _c, _d = _b.autoStart, autoStart = _d === void 0 ? true : _d, _e = _b.needScene, needScene = _e === void 0 ? true : _e;
1206
+ return __awaiter(this, void 0, void 0, function () {
1207
+ var systems_1, systems_1_1, system, e_10_1;
1208
+ var e_10, _f;
1209
+ return __generator(this, function (_g) {
1210
+ switch (_g.label) {
1211
+ case 0:
1212
+ if (window.__EVA_INSPECTOR_ENV__) {
1213
+ window.__EVA_GAME_INSTANCE__ = this;
1214
+ }
1215
+ this.ticker = new Ticker$1({ autoStart: false, frameRate: frameRate });
1216
+ this.initTicker();
1217
+ if (!(systems && systems.length)) return [3, 8];
1218
+ _g.label = 1;
1219
+ case 1:
1220
+ _g.trys.push([1, 6, 7, 8]);
1221
+ systems_1 = __values(systems), systems_1_1 = systems_1.next();
1222
+ _g.label = 2;
1223
+ case 2:
1224
+ if (!!systems_1_1.done) return [3, 5];
1225
+ system = systems_1_1.value;
1226
+ return [4, this.addSystem(system)];
1227
+ case 3:
1228
+ _g.sent();
1229
+ _g.label = 4;
1230
+ case 4:
1231
+ systems_1_1 = systems_1.next();
1232
+ return [3, 2];
1233
+ case 5: return [3, 8];
1234
+ case 6:
1235
+ e_10_1 = _g.sent();
1236
+ e_10 = { error: e_10_1 };
1237
+ return [3, 8];
1238
+ case 7:
1239
+ try {
1240
+ if (systems_1_1 && !systems_1_1.done && (_f = systems_1.return)) _f.call(systems_1);
1241
+ }
1242
+ finally { if (e_10) throw e_10.error; }
1243
+ return [7];
1244
+ case 8:
1245
+ if (needScene) {
1246
+ this.loadScene(new Scene$1('scene'));
1247
+ }
1248
+ if (autoStart) {
1249
+ this.start();
1250
+ }
1251
+ return [2];
1252
+ }
1253
+ });
1254
+ });
1255
+ };
1219
1256
  Object.defineProperty(Game.prototype, "scene", {
1220
1257
  get: function () {
1221
1258
  return this._scene;
@@ -1234,36 +1271,49 @@ var Game = (function (_super) {
1234
1271
  configurable: true
1235
1272
  });
1236
1273
  Game.prototype.addSystem = function (S, obj) {
1237
- var system;
1238
- if (S instanceof Function) {
1239
- system = new S(obj);
1240
- }
1241
- else if (S instanceof System$1) {
1242
- system = S;
1243
- }
1244
- else {
1245
- console.warn('can only add System');
1246
- return;
1247
- }
1248
- var hasTheSystem = this.systems.find(function (item) {
1249
- return item.constructor === system.constructor;
1274
+ return __awaiter(this, void 0, void 0, function () {
1275
+ var system, hasTheSystem, _a;
1276
+ return __generator(this, function (_b) {
1277
+ switch (_b.label) {
1278
+ case 0:
1279
+ if (S instanceof Function) {
1280
+ system = new S(obj);
1281
+ }
1282
+ else if (S instanceof System$1) {
1283
+ system = S;
1284
+ }
1285
+ else {
1286
+ console.warn('can only add System');
1287
+ return [2];
1288
+ }
1289
+ hasTheSystem = this.systems.find(function (item) {
1290
+ return item.constructor === system.constructor;
1291
+ });
1292
+ if (hasTheSystem) {
1293
+ console.warn(system.constructor.systemName + " System has been added");
1294
+ return [2];
1295
+ }
1296
+ system.game = this;
1297
+ _a = system.init;
1298
+ if (!_a) return [3, 2];
1299
+ return [4, system.init(system.__systemDefaultParams)];
1300
+ case 1:
1301
+ _a = (_b.sent());
1302
+ _b.label = 2;
1303
+ case 2:
1304
+ setSystemObserver(system, system.constructor);
1305
+ initObserver(system.constructor);
1306
+ try {
1307
+ system.awake && system.awake();
1308
+ }
1309
+ catch (e) {
1310
+ console.error(system.constructor.systemName + " awake error", e);
1311
+ }
1312
+ this.systems.push(system);
1313
+ return [2, system];
1314
+ }
1315
+ });
1250
1316
  });
1251
- if (hasTheSystem) {
1252
- console.warn(system.constructor.systemName + " System has been added");
1253
- return;
1254
- }
1255
- system.game = this;
1256
- system.init && system.init(system.__systemDefaultParams);
1257
- setSystemObserver(system, system.constructor);
1258
- initObserver(system.constructor);
1259
- try {
1260
- system.awake && system.awake();
1261
- }
1262
- catch (e) {
1263
- console.error(system.constructor.systemName + " awake error", e);
1264
- }
1265
- this.systems.push(system);
1266
- return system;
1267
1317
  };
1268
1318
  Game.prototype.removeSystem = function (system) {
1269
1319
  if (!system)
@@ -1526,11 +1576,10 @@ var resourceLoader = {
1526
1576
  XhrResponseType: XhrResponseType,
1527
1577
  MediaElementLoadStrategy: MediaElementLoadStrategy,
1528
1578
  VideoLoadStrategy: VideoLoadStrategy,
1529
- XhrLoadStrategy: XhrLoadStrategy,
1530
1579
  Loader: Loader,
1531
1580
  Resource: Resource$1,
1532
1581
  ResourceType: ResourceType,
1533
- ResourceState: ResourceState
1582
+ ResourceState: ResourceState,
1534
1583
  };
1535
1584
 
1536
1585
  var LOAD_EVENT;
@@ -1546,31 +1595,9 @@ var RESOURCE_TYPE;
1546
1595
  RESOURCE_TYPE["IMAGE"] = "IMAGE";
1547
1596
  RESOURCE_TYPE["SPRITE"] = "SPRITE";
1548
1597
  RESOURCE_TYPE["SPRITE_ANIMATION"] = "SPRITE_ANIMATION";
1549
- RESOURCE_TYPE["DRAGONBONE"] = "DRAGONBONE";
1550
- RESOURCE_TYPE["PARTICLES"] = "PARTICLES";
1551
- RESOURCE_TYPE["LOTTIE"] = "LOTTIE";
1552
- RESOURCE_TYPE["SPINE"] = "SPINE";
1553
1598
  RESOURCE_TYPE["AUDIO"] = "AUDIO";
1554
1599
  RESOURCE_TYPE["VIDEO"] = "VIDEO";
1555
1600
  })(RESOURCE_TYPE || (RESOURCE_TYPE = {}));
1556
- XhrLoadStrategy.setExtensionXhrType('json', XhrResponseType.Json);
1557
- XhrLoadStrategy.setExtensionXhrType('tex', XhrResponseType.Json);
1558
- XhrLoadStrategy.setExtensionXhrType('ske', XhrResponseType.Json);
1559
- XhrLoadStrategy.setExtensionXhrType('mp3', XhrResponseType.Buffer);
1560
- XhrLoadStrategy.setExtensionXhrType('wav', XhrResponseType.Buffer);
1561
- XhrLoadStrategy.setExtensionXhrType('aac', XhrResponseType.Buffer);
1562
- XhrLoadStrategy.setExtensionXhrType('ogg', XhrResponseType.Buffer);
1563
- var RESOURCE_TYPE_STRATEGY = {
1564
- png: ImageLoadStrategy,
1565
- jpg: ImageLoadStrategy,
1566
- jpeg: ImageLoadStrategy,
1567
- webp: ImageLoadStrategy,
1568
- json: XhrLoadStrategy,
1569
- tex: XhrLoadStrategy,
1570
- ske: XhrLoadStrategy,
1571
- audio: XhrLoadStrategy,
1572
- video: VideoLoadStrategy,
1573
- };
1574
1601
  var Resource = (function (_super) {
1575
1602
  __extends(Resource, _super);
1576
1603
  function Resource(options) {
@@ -1581,7 +1608,6 @@ var Resource = (function (_super) {
1581
1608
  _this.makeInstanceFunctions = {};
1582
1609
  _this.destroyInstanceFunctions = {};
1583
1610
  _this.promiseMap = {};
1584
- _this.loaders = [];
1585
1611
  if (options && typeof options.timeout === 'number') {
1586
1612
  _this.timeout = options.timeout;
1587
1613
  }
@@ -1630,7 +1656,7 @@ var Resource = (function (_super) {
1630
1656
  var names = [];
1631
1657
  for (var key in this.resourcesMap) {
1632
1658
  var resource_1 = this.resourcesMap[key];
1633
- if (resource_1.preload && !resource_1.complete) {
1659
+ if (resource_1.preload && !resource_1.complete && !this.promiseMap[key]) {
1634
1660
  names.push(resource_1.name);
1635
1661
  }
1636
1662
  }
@@ -1712,6 +1738,13 @@ var Resource = (function (_super) {
1712
1738
  });
1713
1739
  });
1714
1740
  };
1741
+ Resource.prototype.registerResourceType = function (type, value) {
1742
+ if (value === void 0) { value = type; }
1743
+ if (RESOURCE_TYPE[type]) {
1744
+ throw new Error("The type " + type + " already exists in RESOURCE_TYPE");
1745
+ }
1746
+ RESOURCE_TYPE[type] = value;
1747
+ };
1715
1748
  Resource.prototype.registerInstance = function (type, callback) {
1716
1749
  this.makeInstanceFunctions[type] = callback;
1717
1750
  };
@@ -1725,45 +1758,61 @@ var Resource = (function (_super) {
1725
1758
  if (!unLoadNames.length)
1726
1759
  return;
1727
1760
  var resolves = {};
1728
- var loader = this.getLoader(preload);
1729
1761
  unLoadNames.forEach(function (name) {
1730
1762
  var e_3, _a;
1763
+ var _b;
1731
1764
  _this.promiseMap[name] = new Promise(function (r) { return (resolves[name] = r); });
1732
1765
  var res = _this.resourcesMap[name];
1733
1766
  try {
1734
- for (var _b = __values(_this.preProcessResourceHandlers), _c = _b.next(); !_c.done; _c = _b.next()) {
1735
- var handler = _c.value;
1767
+ for (var _c = __values(_this.preProcessResourceHandlers), _d = _c.next(); !_d.done; _d = _c.next()) {
1768
+ var handler = _d.value;
1736
1769
  handler(res);
1737
1770
  }
1738
1771
  }
1739
1772
  catch (e_3_1) { e_3 = { error: e_3_1 }; }
1740
1773
  finally {
1741
1774
  try {
1742
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
1775
+ if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
1743
1776
  }
1744
1777
  finally { if (e_3) throw e_3.error; }
1745
1778
  }
1746
- for (var key in res.src) {
1779
+ var _loop_1 = function (key) {
1747
1780
  var resourceType = res.src[key].type;
1748
1781
  if (resourceType === 'data') {
1749
1782
  res.data[key] = res.src[key].data;
1750
1783
  _this.doComplete(name, resolves[name], preload);
1751
1784
  }
1752
1785
  else {
1753
- loader.add({
1754
- url: res.src[key].url,
1755
- name: res.name + "_" + key,
1756
- strategy: RESOURCE_TYPE_STRATEGY[resourceType],
1757
- metadata: {
1758
- key: key,
1759
- name: res.name,
1760
- resolves: resolves,
1761
- },
1786
+ var url = (_b = res.src[key]) === null || _b === void 0 ? void 0 : _b.url;
1787
+ if (typeof url === 'string' && url.startsWith('//')) {
1788
+ url = "" + window.location.protocol + res.src[key].url;
1789
+ }
1790
+ Assets.load(url)
1791
+ .then(function (data) {
1792
+ _this.onLoad({
1793
+ preload: preload,
1794
+ resource: {
1795
+ metadata: { key: key, name: name, resolves: resolves },
1796
+ data: data,
1797
+ },
1798
+ });
1799
+ })
1800
+ .catch(function (e) {
1801
+ console.log('>>>E', e);
1802
+ _this.onError({
1803
+ preload: preload,
1804
+ errMsg: e.message,
1805
+ resource: {
1806
+ metadata: { key: key, name: name, resolves: resolves },
1807
+ },
1808
+ });
1762
1809
  });
1763
1810
  }
1811
+ };
1812
+ for (var key in res.src) {
1813
+ _loop_1(key);
1764
1814
  }
1765
1815
  });
1766
- loader.load();
1767
1816
  };
1768
1817
  Resource.prototype.doComplete = function (name, resolve, preload) {
1769
1818
  if (preload === void 0) { preload = false; }
@@ -1812,34 +1861,7 @@ var Resource = (function (_super) {
1812
1861
  var res = this.resourcesMap[name];
1813
1862
  return Array.from(Object.keys(res.src)).every(function (resourceKey) { return res.data[resourceKey]; });
1814
1863
  };
1815
- Resource.prototype.getLoader = function (preload) {
1816
- var _this = this;
1817
- if (preload === void 0) { preload = false; }
1818
- var loader = this.loaders.find(function (_a) {
1819
- var loading = _a.loading;
1820
- return !loading;
1821
- });
1822
- if (!loader) {
1823
- loader = new Loader();
1824
- this.loaders.push(loader);
1825
- }
1826
- if (preload) {
1827
- loader.onStart.once(function () {
1828
- _this.progress.onStart();
1829
- });
1830
- }
1831
- loader.onLoad.add(function (_, resource) {
1832
- _this.onLoad({ preload: preload, resource: resource });
1833
- });
1834
- loader.onError.add(function (errMsg, _, resource) {
1835
- _this.onError({ errMsg: errMsg, resource: resource, preload: preload });
1836
- });
1837
- loader.onComplete.once(function () {
1838
- loader.onLoad.detachAll();
1839
- loader.onError.detachAll();
1840
- loader.reset();
1841
- });
1842
- return loader;
1864
+ Resource.prototype.getLoader = function (_preload) {
1843
1865
  };
1844
1866
  Resource.prototype.onLoad = function (_a) {
1845
1867
  var _b = _a.preload, preload = _b === void 0 ? false : _b, resource = _a.resource;
@@ -1883,7 +1905,8 @@ var decorators = {
1883
1905
  IDEProp: IDEProp,
1884
1906
  componentObserver: componentObserver,
1885
1907
  };
1886
- var version = '1.3.0-alpha.0';
1887
- console.log("Eva.js version: " + version);
1908
+ var version = '2.0.0-beta.0';
1909
+ console.log("Eva.js version: " + version);
1910
+ var RESOURCE_TYPE_STRATEGY = {};
1888
1911
 
1889
1912
  export { Component$1 as Component, Game$1 as Game, GameObject$1 as GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene$1 as Scene, System$1 as System, Transform$1 as Transform, componentObserver, decorators, resource, resourceLoader, version };
@@ -0,0 +1,35 @@
1
+ import EventEmitter from 'eventemitter3';
2
+ import GameObject from './GameObject';
3
+ export interface UpdateParams {
4
+ deltaTime: number;
5
+ frameCount: number;
6
+ time: number;
7
+ currentTime: number;
8
+ fps: number;
9
+ }
10
+ export declare type ComponentType = typeof Component;
11
+ export declare function getComponentName<T extends Component<ComponentParams>>(component: T | ComponentConstructor<T>): string;
12
+ export interface ComponentParams {
13
+ }
14
+ export interface ComponentConstructor<T extends Component<ComponentParams>> {
15
+ componentName: string;
16
+ new (params?: ComponentParams): T;
17
+ }
18
+ declare class Component<T extends ComponentParams = {}> extends EventEmitter {
19
+ static componentName: string;
20
+ readonly name: string;
21
+ started: boolean;
22
+ gameObject: GameObject;
23
+ __componentDefaultParams: T;
24
+ constructor(params?: T);
25
+ init?(params?: T): void;
26
+ awake?(): void;
27
+ start?(): void;
28
+ update?(frame: UpdateParams): void;
29
+ lateUpdate?(frame: UpdateParams): void;
30
+ onResume?(): void;
31
+ onPause?(): void;
32
+ onDestroy?(): void;
33
+ }
34
+ export default Component;
35
+ //# sourceMappingURL=Component.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Component.d.ts","sourceRoot":"","sources":["Component.ts"],"names":[],"mappings":"AAAA,OAAO,YAAY,MAAM,eAAe,CAAC;AACzC,OAAO,UAAU,MAAM,cAAc,CAAC;AAGtC,MAAM,WAAW,YAAY;IAE3B,SAAS,EAAE,MAAM,CAAC;IAGlB,UAAU,EAAE,MAAM,CAAC;IAGnB,IAAI,EAAE,MAAM,CAAC;IAGb,WAAW,EAAE,MAAM,CAAC;IAGpB,GAAG,EAAE,MAAM,CAAC;CACb;AAGD,oBAAY,aAAa,GAAG,OAAO,SAAS,CAAC;AAc7C,wBAAgB,gBAAgB,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC,EAAE,SAAS,EAAE,CAAC,GAAG,oBAAoB,CAAC,CAAC,CAAC,GAAG,MAAM,CAMrH;AAGD,MAAM,WAAW,eAAe;CAAG;AAEnC,MAAM,WAAW,oBAAoB,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC;IACxE,aAAa,EAAE,MAAM,CAAC;IACtB,KAAK,MAAM,CAAC,EAAE,eAAe,GAAG,CAAC,CAAC;CACnC;AAMD,cAAM,SAAS,CAAC,CAAC,SAAS,eAAe,GAAG,EAAE,CAAE,SAAQ,YAAY;IAElE,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC;IAG7B,SAAgB,IAAI,EAAE,MAAM,CAAC;IAM7B,OAAO,EAAE,OAAO,CAAS;IAQzB,UAAU,EAAE,UAAU,CAAC;IAGvB,wBAAwB,EAAE,CAAC,CAAC;gBAEhB,MAAM,CAAC,EAAE,CAAC;IAYtB,IAAI,CAAC,CAAC,MAAM,CAAC,EAAE,CAAC,GAAG,IAAI;IAMvB,KAAK,CAAC,IAAI,IAAI;IAMd,KAAK,CAAC,IAAI,IAAI;IAOd,MAAM,CAAC,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAOlC,UAAU,CAAC,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAOtC,QAAQ,CAAC,IAAI,IAAI;IAMjB,OAAO,CAAC,IAAI,IAAI;IAMhB,SAAS,CAAC,IAAI,IAAI;CACnB;AAED,eAAe,SAAS,CAAC"}
@@ -0,0 +1,22 @@
1
+ import GameObject from './GameObject';
2
+ import Component from './Component';
3
+ import { PureObserverProp, ObserverType } from './observer';
4
+ export interface ObserverEventParams {
5
+ type: ObserverType;
6
+ component: Component;
7
+ componentName: string;
8
+ prop?: PureObserverProp;
9
+ }
10
+ export interface ObserverEvent extends ObserverEventParams {
11
+ gameObject?: GameObject;
12
+ systemName?: string;
13
+ }
14
+ declare class ComponentObserver {
15
+ private events;
16
+ add({ component, prop, type, componentName }: ObserverEventParams): void;
17
+ getChanged(): ObserverEvent[];
18
+ get changed(): ObserverEvent[];
19
+ clear(): ObserverEvent[];
20
+ }
21
+ export default ComponentObserver;
22
+ //# sourceMappingURL=ComponentObserver.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"ComponentObserver.d.ts","sourceRoot":"","sources":["ComponentObserver.ts"],"names":[],"mappings":"AACA,OAAO,UAAU,MAAM,cAAc,CAAC;AACtC,OAAO,SAAS,MAAM,aAAa,CAAC;AACpC,OAAO,EAAE,gBAAgB,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AAE5D,MAAM,WAAW,mBAAmB;IAClC,IAAI,EAAE,YAAY,CAAC;IACnB,SAAS,EAAE,SAAS,CAAC;IACrB,aAAa,EAAE,MAAM,CAAC;IACtB,IAAI,CAAC,EAAE,gBAAgB,CAAC;CACzB;AAED,MAAM,WAAW,aAAc,SAAQ,mBAAmB;IACxD,UAAU,CAAC,EAAE,UAAU,CAAC;IACxB,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB;AAQD,cAAM,iBAAiB;IAKrB,OAAO,CAAC,MAAM,CAAuB;IAWrC,GAAG,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,IAAI,EAAE,aAAa,EAAE,EAAE,mBAAmB;IA8BjE,UAAU;IAQV,IAAI,OAAO,oBAEV;IAGD,KAAK;CAKN;AAED,eAAe,iBAAiB,CAAC"}
@@ -0,0 +1,31 @@
1
+ import Scene from '../game/Scene';
2
+ import Transform, { TransformParams } from './Transform';
3
+ import Component, { ComponentConstructor, ComponentParams } from './Component';
4
+ declare class GameObject {
5
+ private _name;
6
+ private _scene;
7
+ private _componentCache;
8
+ id: number;
9
+ components: Component<ComponentParams>[];
10
+ destroyed: boolean;
11
+ constructor(name: string, obj?: TransformParams);
12
+ get transform(): Transform;
13
+ get parent(): GameObject;
14
+ get name(): string;
15
+ set scene(val: Scene);
16
+ get scene(): Scene;
17
+ addChild(gameObject: GameObject): void;
18
+ removeChild(gameObject: GameObject): GameObject;
19
+ addComponent<T extends Component<ComponentParams>>(C: T): T;
20
+ addComponent<T extends Component<ComponentParams>>(C: ComponentConstructor<T>, obj?: ComponentParams): T;
21
+ removeComponent<T extends Component<ComponentParams>>(c: string): T;
22
+ removeComponent<T extends Component<ComponentParams>>(c: T): T;
23
+ removeComponent<T extends Component<ComponentParams>>(c: ComponentConstructor<T>): T;
24
+ private _removeComponent;
25
+ getComponent<T extends Component<ComponentParams>>(c: ComponentConstructor<T>): T;
26
+ getComponent<T extends Component>(c: string): T;
27
+ remove(): GameObject;
28
+ destroy(): void;
29
+ }
30
+ export default GameObject;
31
+ //# sourceMappingURL=GameObject.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"GameObject.d.ts","sourceRoot":"","sources":["GameObject.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,eAAe,CAAC;AAClC,OAAO,SAAS,EAAE,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AACzD,OAAO,SAAS,EAAE,EAAE,oBAAoB,EAAE,eAAe,EAAoB,MAAM,aAAa,CAAC;AAajG,cAAM,UAAU;IAEd,OAAO,CAAC,KAAK,CAAS;IAGtB,OAAO,CAAC,MAAM,CAAQ;IAGtB,OAAO,CAAC,eAAe,CAAkD;IAGlE,EAAE,EAAE,MAAM,CAAC;IAGX,UAAU,EAAE,SAAS,CAAC,eAAe,CAAC,EAAE,CAAM;IAG9C,SAAS,EAAE,OAAO,CAAS;gBAOtB,IAAI,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,eAAe;IAW/C,IAAI,SAAS,IAAI,SAAS,CAEzB;IAOD,IAAI,MAAM,IAAI,UAAU,CAEvB;IAMD,IAAI,IAAI,WAEP;IAED,IAAI,KAAK,CAAC,GAAG,EAAE,KAAK,EAcnB;IAOD,IAAI,KAAK,IArBM,KAAK,CAuBnB;IAMD,QAAQ,CAAC,UAAU,EAAE,UAAU;IAkB/B,WAAW,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU;IAgB/C,YAAY,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC;IAC3D,YAAY,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC,EAAE,CAAC,EAAE,oBAAoB,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,eAAe,GAAG,CAAC;IAsCxG,eAAe,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC,EAAE,CAAC,EAAE,MAAM,GAAG,CAAC;IACnE,eAAe,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC;IAC9D,eAAe,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC,EAAE,CAAC,EAAE,oBAAoB,CAAC,CAAC,CAAC,GAAG,CAAC;IAkBpF,OAAO,CAAC,gBAAgB;IAkBxB,YAAY,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC,EAAE,CAAC,EAAE,oBAAoB,CAAC,CAAC,CAAC,GAAG,CAAC;IACjF,YAAY,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EAAE,MAAM,GAAG,CAAC;IAqB/C,MAAM;IAKN,OAAO;CAgBR;AAED,eAAe,UAAU,CAAC"}
@@ -0,0 +1,30 @@
1
+ import { PureObserverInfo } from './observer';
2
+ import { UpdateParams } from './Component';
3
+ import ComponentObserver from './ComponentObserver';
4
+ import Game from '../game/Game';
5
+ export interface SystemConstructor<T extends System = System> {
6
+ systemName: string;
7
+ observerInfo: PureObserverInfo;
8
+ new (params?: any): T;
9
+ }
10
+ declare class System<T extends {} = {}> {
11
+ static systemName: string;
12
+ name: string;
13
+ static observerInfo: PureObserverInfo;
14
+ componentObserver: ComponentObserver;
15
+ game: Game;
16
+ started: boolean;
17
+ __systemDefaultParams: T;
18
+ constructor(params?: T);
19
+ init?(param?: T): void;
20
+ awake?(): void;
21
+ start?(): void;
22
+ update?(e: UpdateParams): void;
23
+ lateUpdate?(e: UpdateParams): void;
24
+ onResume?(): void;
25
+ onPause?(): void;
26
+ onDestroy?(): void;
27
+ destroy(): void;
28
+ }
29
+ export default System;
30
+ //# sourceMappingURL=System.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"System.d.ts","sourceRoot":"","sources":["System.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAC3C,OAAO,iBAAiB,MAAM,qBAAqB,CAAC;AACpD,OAAO,IAAI,MAAM,cAAc,CAAC;AAEhC,MAAM,WAAW,iBAAiB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM;IAC1D,UAAU,EAAE,MAAM,CAAC;IACnB,YAAY,EAAE,gBAAgB,CAAC;IAC/B,KAAK,MAAM,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC;CACvB;AAKD,cAAM,MAAM,CAAC,CAAC,SAAS,EAAE,GAAG,EAAE;IAE5B,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC;IAC1B,IAAI,EAAE,MAAM,CAAC;IAcb,MAAM,CAAC,YAAY,EAAE,gBAAgB,CAAC;IAGtC,iBAAiB,EAAE,iBAAiB,CAAC;IAGrC,IAAI,EAAE,IAAI,CAAC;IAGX,OAAO,UAAS;IAGhB,qBAAqB,EAAE,CAAC,CAAC;gBAEb,MAAM,CAAC,EAAE,CAAC;IAgBtB,IAAI,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,GAAG,IAAI;IAMtB,KAAK,CAAC,IAAI,IAAI;IAMd,KAAK,CAAC,IAAI,IAAI;IAgBd,MAAM,CAAC,CAAC,CAAC,EAAE,YAAY,GAAG,IAAI;IAO9B,UAAU,CAAC,CAAC,CAAC,EAAE,YAAY,GAAG,IAAI;IAMlC,QAAQ,CAAC,IAAI,IAAI;IAMjB,OAAO,CAAC,IAAI,IAAI;IAMhB,SAAS,CAAC,IAAI,IAAI;IAGlB,OAAO;CAKR;AAED,eAAe,MAAM,CAAC"}
@@ -0,0 +1,51 @@
1
+ import Component from './Component';
2
+ import type { ComponentParams } from './Component';
3
+ interface Vector2 {
4
+ x: number;
5
+ y: number;
6
+ }
7
+ interface Size2 {
8
+ width: number;
9
+ height: number;
10
+ }
11
+ export interface TransformMatrix {
12
+ a: number;
13
+ b: number;
14
+ c: number;
15
+ d: number;
16
+ tx: number;
17
+ ty: number;
18
+ array: Float32Array | null;
19
+ }
20
+ export interface TransformParams extends ComponentParams {
21
+ position?: Vector2;
22
+ size?: Size2;
23
+ origin?: Vector2;
24
+ anchor?: Vector2;
25
+ scale?: Vector2;
26
+ skew?: Vector2;
27
+ rotation?: number;
28
+ }
29
+ declare class Transform extends Component<TransformParams> {
30
+ static componentName: string;
31
+ readonly name: string;
32
+ private _parent;
33
+ inScene: boolean;
34
+ worldTransform: TransformMatrix;
35
+ children: Transform[];
36
+ init(params?: TransformParams): void;
37
+ position: Vector2;
38
+ size: Size2;
39
+ origin: Vector2;
40
+ anchor: Vector2;
41
+ scale: Vector2;
42
+ skew: Vector2;
43
+ rotation: number;
44
+ set parent(val: Transform);
45
+ get parent(): Transform;
46
+ addChild(child: Transform): void;
47
+ removeChild(child: Transform): void;
48
+ clearChildren(): void;
49
+ }
50
+ export default Transform;
51
+ //# sourceMappingURL=Transform.d.ts.map
@@ -0,0 +1 @@
1
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