@eva/eva.js 1.3.0-alpha.0 → 2.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/dist/EVA.js +499 -1456
  2. package/dist/EVA.min.js +1 -1
  3. package/dist/eva.js.cjs.js +157 -134
  4. package/dist/eva.js.cjs.prod.js +2 -2
  5. package/dist/eva.js.esm.js +158 -135
  6. package/dist/packages/eva.js/lib/core/Component.d.ts +35 -0
  7. package/dist/packages/eva.js/lib/core/Component.d.ts.map +1 -0
  8. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +22 -0
  9. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +1 -0
  10. package/dist/packages/eva.js/lib/core/GameObject.d.ts +31 -0
  11. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +1 -0
  12. package/dist/packages/eva.js/lib/core/System.d.ts +30 -0
  13. package/dist/packages/eva.js/lib/core/System.d.ts.map +1 -0
  14. package/dist/packages/eva.js/lib/core/Transform.d.ts +51 -0
  15. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +1 -0
  16. package/dist/packages/eva.js/lib/core/observer.d.ts +23 -0
  17. package/dist/packages/eva.js/lib/core/observer.d.ts.map +1 -0
  18. package/dist/packages/eva.js/lib/decorators/ide.d.ts +2 -0
  19. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +1 -0
  20. package/dist/packages/eva.js/lib/decorators/system.d.ts +11 -0
  21. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +1 -0
  22. package/dist/packages/eva.js/lib/game/Game.d.ts +72 -0
  23. package/dist/packages/eva.js/lib/game/Game.d.ts.map +1 -0
  24. package/dist/packages/eva.js/lib/game/Scene.d.ts +12 -0
  25. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +1 -0
  26. package/dist/packages/eva.js/lib/game/Ticker.d.ts +25 -0
  27. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +1 -0
  28. package/dist/packages/eva.js/lib/index.d.ts +26 -0
  29. package/dist/packages/eva.js/lib/index.d.ts.map +1 -0
  30. package/dist/packages/eva.js/lib/loader/Progress.d.ts +21 -0
  31. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +1 -0
  32. package/dist/packages/eva.js/lib/loader/Resource.d.ts +99 -0
  33. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +1 -0
  34. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +14 -0
  35. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +1 -0
  36. package/dist/packages/eva.js/lib/timeline/index.d.ts +40 -0
  37. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +1 -0
  38. package/dist/packages/eva.js/lib/timeline/utils.d.ts +2 -0
  39. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +1 -0
  40. package/dist/packages/plugin-a11y/lib/A11y.d.ts +26 -0
  41. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +1 -0
  42. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +54 -0
  43. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +1 -0
  44. package/dist/packages/plugin-a11y/lib/constant.d.ts +34 -0
  45. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +1 -0
  46. package/dist/packages/plugin-a11y/lib/index.d.ts +4 -0
  47. package/dist/packages/plugin-a11y/lib/index.d.ts.map +1 -0
  48. package/dist/packages/plugin-a11y/lib/utils.d.ts +6 -0
  49. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +1 -0
  50. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +20 -0
  51. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +1 -0
  52. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +33 -0
  53. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +1 -0
  54. package/dist/packages/plugin-evax/lib/index.d.ts +10 -0
  55. package/dist/packages/plugin-evax/lib/index.d.ts.map +1 -0
  56. package/dist/packages/plugin-evax/lib/utils.d.ts +3 -0
  57. package/dist/packages/plugin-evax/lib/utils.d.ts.map +1 -0
  58. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +31 -0
  59. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +1 -0
  60. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +32 -0
  61. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +1 -0
  62. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +35 -0
  63. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +1 -0
  64. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +32 -0
  65. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +1 -0
  66. package/dist/packages/plugin-matterjs/lib/index.d.ts +5 -0
  67. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +1 -0
  68. package/dist/packages/plugin-matterjs/lib/matter.d.ts +3 -0
  69. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +1 -0
  70. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +19 -0
  71. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +1 -0
  72. package/dist/packages/plugin-renderer/lib/System.d.ts +40 -0
  73. package/dist/packages/plugin-renderer/lib/System.d.ts.map +1 -0
  74. package/dist/packages/plugin-renderer/lib/Transform.d.ts +28 -0
  75. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +1 -0
  76. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +20 -0
  77. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +1 -0
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +2 -0
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +1 -0
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +7 -0
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +1 -0
  82. package/dist/packages/plugin-renderer/lib/index.d.ts +8 -0
  83. package/dist/packages/plugin-renderer/lib/index.d.ts.map +1 -0
  84. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +18 -0
  85. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +1 -0
  86. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +17 -0
  87. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +1 -0
  88. package/dist/packages/plugin-renderer/lib/mixin.d.ts +2 -0
  89. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +1 -0
  90. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +26 -0
  91. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +1 -0
  92. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +3 -0
  93. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +1 -0
  94. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +10 -0
  95. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +1 -0
  96. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +4 -0
  97. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +1 -0
  98. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +24 -0
  99. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +1 -0
  100. package/dist/packages/plugin-renderer-event/lib/component.d.ts +52 -0
  101. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +1 -0
  102. package/dist/packages/plugin-renderer-event/lib/index.d.ts +5 -0
  103. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +1 -0
  104. package/dist/packages/plugin-renderer-event/lib/system.d.ts +19 -0
  105. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +1 -0
  106. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +8 -0
  107. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +1 -0
  108. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +4 -0
  109. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +1 -0
  110. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +12 -0
  111. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +1 -0
  112. package/dist/packages/plugin-renderer-img/lib/component.d.ts +10 -0
  113. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +1 -0
  114. package/dist/packages/plugin-renderer-img/lib/index.d.ts +4 -0
  115. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +1 -0
  116. package/dist/packages/plugin-renderer-img/lib/system.d.ts +18 -0
  117. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +1 -0
  118. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +27 -0
  119. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +1 -0
  120. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +18 -0
  121. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +1 -0
  122. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +3 -0
  123. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +1 -0
  124. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +180 -0
  125. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +1 -0
  126. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +18 -0
  127. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +1 -0
  128. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +2 -0
  129. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +1 -0
  130. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +33 -0
  131. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +1 -0
  132. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +4 -0
  133. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +1 -0
  134. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +31 -0
  135. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +1 -0
  136. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +22 -0
  137. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +1 -0
  138. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +4 -0
  139. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +1 -0
  140. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +19 -0
  141. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +1 -0
  142. package/dist/packages/plugin-renderer-render/lib/component.d.ts +17 -0
  143. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +1 -0
  144. package/dist/packages/plugin-renderer-render/lib/index.d.ts +4 -0
  145. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +1 -0
  146. package/dist/packages/plugin-renderer-render/lib/system.d.ts +17 -0
  147. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +1 -0
  148. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +4 -0
  149. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +1 -0
  150. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +5 -0
  151. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +1 -0
  152. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +4 -0
  153. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +1 -0
  154. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +12 -0
  155. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +1 -0
  156. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +4 -0
  157. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +1 -0
  158. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +17 -0
  159. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +1 -0
  160. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +31 -0
  161. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +1 -0
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +4 -0
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +1 -0
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +31 -0
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +1 -0
  166. package/dist/packages/plugin-renderer-test/lib/component.d.ts +20 -0
  167. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +1 -0
  168. package/dist/packages/plugin-renderer-test/lib/index.d.ts +4 -0
  169. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +1 -0
  170. package/dist/packages/plugin-renderer-test/lib/system.d.ts +21 -0
  171. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +1 -0
  172. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +12 -0
  173. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +1 -0
  174. package/dist/packages/plugin-renderer-text/lib/component.d.ts +43 -0
  175. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +1 -0
  176. package/dist/packages/plugin-renderer-text/lib/index.d.ts +4 -0
  177. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +1 -0
  178. package/dist/packages/plugin-renderer-text/lib/system.d.ts +22 -0
  179. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +1 -0
  180. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +20 -0
  181. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +1 -0
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +4 -0
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +1 -0
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +18 -0
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +1 -0
  186. package/dist/packages/plugin-sound/lib/Sound.d.ts +44 -0
  187. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +1 -0
  188. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +37 -0
  189. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +1 -0
  190. package/dist/packages/plugin-sound/lib/index.d.ts +3 -0
  191. package/dist/packages/plugin-sound/lib/index.d.ts.map +1 -0
  192. package/dist/packages/plugin-stats/lib/Stats.d.ts +19 -0
  193. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +1 -0
  194. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +7 -0
  195. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +1 -0
  196. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +28 -0
  197. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +1 -0
  198. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +18 -0
  199. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +1 -0
  200. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +11 -0
  201. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +1 -0
  202. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +16 -0
  203. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +1 -0
  204. package/dist/packages/plugin-stats/lib/index.d.ts +9 -0
  205. package/dist/packages/plugin-stats/lib/index.d.ts.map +1 -0
  206. package/dist/packages/plugin-transition/lib/Animation.d.ts +38 -0
  207. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +1 -0
  208. package/dist/packages/plugin-transition/lib/component.d.ts +35 -0
  209. package/dist/packages/plugin-transition/lib/component.d.ts.map +1 -0
  210. package/dist/packages/plugin-transition/lib/index.d.ts +3 -0
  211. package/dist/packages/plugin-transition/lib/index.d.ts.map +1 -0
  212. package/dist/packages/plugin-transition/lib/system.d.ts +6 -0
  213. package/dist/packages/plugin-transition/lib/system.d.ts.map +1 -0
  214. package/dist/packages/renderer-adapter/lib/Application.d.ts +3 -0
  215. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +1 -0
  216. package/dist/packages/renderer-adapter/lib/Container.d.ts +5 -0
  217. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +1 -0
  218. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +5 -0
  219. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +1 -0
  220. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +5 -0
  221. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +1 -0
  222. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +9 -0
  223. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +1 -0
  224. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +14 -0
  225. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +1 -0
  226. package/dist/packages/renderer-adapter/lib/Text.d.ts +6 -0
  227. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +1 -0
  228. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +9 -0
  229. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +1 -0
  230. package/dist/packages/renderer-adapter/lib/index.d.ts +9 -0
  231. package/dist/packages/renderer-adapter/lib/index.d.ts.map +1 -0
  232. package/dist/packages/spine-base/lib/Spine.d.ts +32 -0
  233. package/dist/packages/spine-base/lib/Spine.d.ts.map +1 -0
  234. package/dist/packages/spine-base/lib/SpineData.d.ts +5 -0
  235. package/dist/packages/spine-base/lib/SpineData.d.ts.map +1 -0
  236. package/dist/packages/spine-base/lib/SpineSystem.d.ts +20 -0
  237. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +1 -0
  238. package/dist/packages/spine-base/lib/TexCache.d.ts +10 -0
  239. package/dist/packages/spine-base/lib/TexCache.d.ts.map +1 -0
  240. package/dist/packages/spine-base/lib/index.d.ts +4 -0
  241. package/dist/packages/spine-base/lib/index.d.ts.map +1 -0
  242. package/package.json +1 -1
  243. package/dist/eva.js.d.ts +0 -458
@@ -5,9 +5,10 @@ Object.defineProperty(exports, '__esModule', { value: true });
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  var EventEmitter = require('eventemitter3');
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  var lodashEs = require('lodash-es');
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  var inspectorDecorator = require('@eva/inspector-decorator');
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+ var pixi_js = require('pixi.js');
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  var resourceLoader$1 = require('resource-loader');
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- function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e['default'] : e; }
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+ function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e["default"] : e; }
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  var EventEmitter__default = /*#__PURE__*/_interopDefaultLegacy(EventEmitter);
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@@ -172,8 +173,9 @@ function removeObjectCache(component) {
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  }
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  }
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  function addObserver(_a) {
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+ var _b, _c;
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  var systemName = _a.systemName, componentName = _a.componentName, component = _a.component, prop = _a.prop, type = _a.type;
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- systemInstance[systemName].componentObserver.add({
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  function observerAdded(component, componentName) {
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+ var _a, _b;
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  for (var systemName in observerInfos) {
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  var observerInfo = observerInfos[systemName] || {};
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  if (info) {
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  function observerRemoved(component, componentName) {
354
+ var _a, _b;
351
355
  if (componentName === void 0) { componentName = component.name; }
352
356
  for (var systemName in observerInfos) {
353
357
  var observerInfo = observerInfos[systemName] || {};
354
358
  var info = observerInfo[componentName];
355
359
  if (info) {
356
- systemInstance[systemName].componentObserver.add({
360
+ (_b = (_a = systemInstance[systemName]) === null || _a === void 0 ? void 0 : _a.componentObserver) === null || _b === void 0 ? void 0 : _b.add({
357
361
  component: component,
358
362
  type: exports.OBSERVER_TYPE.REMOVE,
359
363
  componentName: componentName,
@@ -480,6 +484,7 @@ var GameObject = (function () {
480
484
  function GameObject(name, obj) {
481
485
  this._componentCache = {};
482
486
  this.components = [];
487
+ this.destroyed = false;
483
488
  this._name = name;
484
489
  this.id = getId();
485
490
  this.addComponent(Transform$1, obj);
@@ -561,6 +566,8 @@ var GameObject = (function () {
561
566
  return gameObject;
562
567
  };
563
568
  GameObject.prototype.addComponent = function (C, obj) {
569
+ if (this.destroyed)
570
+ return;
564
571
  var componentName = getComponentName(C);
565
572
  if (this._componentCache[componentName])
566
573
  return;
@@ -640,6 +647,10 @@ var GameObject = (function () {
640
647
  return this.parent.removeChild(this);
641
648
  };
642
649
  GameObject.prototype.destroy = function () {
650
+ if (!this.transform) {
651
+ console.error('Cannot destroy gameObject that have already been destroyed.');
652
+ return;
653
+ }
643
654
  Array.from(this.transform.children).forEach(function (_a) {
644
655
  var gameObject = _a.gameObject;
645
656
  gameObject.destroy();
@@ -650,6 +661,7 @@ var GameObject = (function () {
650
661
  this._removeComponent(key);
651
662
  }
652
663
  this.components.length = 0;
664
+ this.destroyed = true;
653
665
  };
654
666
  return GameObject;
655
667
  }());
@@ -663,6 +675,7 @@ var ComponentObserver = (function () {
663
675
  var component = _a.component, prop = _a.prop, type = _a.type, componentName = _a.componentName;
664
676
  if (type === exports.OBSERVER_TYPE.REMOVE) {
665
677
  if (this.events.find(function (changed) { return changed.component === component && changed.type === exports.OBSERVER_TYPE.ADD; })) {
678
+ this.events = this.events.filter(function (changed) { return changed.component !== component; });
666
679
  return;
667
680
  }
668
681
  this.events = this.events.filter(function (changed) { return changed.component !== component; });
@@ -1188,42 +1201,66 @@ var gameObjectPause = function (gameObjects) {
1188
1201
  };
1189
1202
  var Game = (function (_super) {
1190
1203
  __extends(Game, _super);
1191
- function Game(_a) {
1192
- var e_10, _b;
1193
- var _c = _a === void 0 ? {} : _a, systems = _c.systems, _d = _c.frameRate, frameRate = _d === void 0 ? 60 : _d, _e = _c.autoStart, autoStart = _e === void 0 ? true : _e, _f = _c.needScene, needScene = _f === void 0 ? true : _f;
1194
- var _this = _super.call(this) || this;
1204
+ function Game() {
1205
+ var _this = _super !== null && _super.apply(this, arguments) || this;
1195
1206
  _this.playing = false;
1196
1207
  _this.started = false;
1197
1208
  _this.multiScenes = [];
1198
1209
  _this.systems = [];
1199
- if (window.__EVA_INSPECTOR_ENV__) {
1200
- window.__EVA_GAME_INSTANCE__ = _this;
1201
- }
1202
- _this.ticker = new Ticker$1({ autoStart: false, frameRate: frameRate });
1203
- _this.initTicker();
1204
- if (systems && systems.length) {
1205
- try {
1206
- for (var systems_1 = __values(systems), systems_1_1 = systems_1.next(); !systems_1_1.done; systems_1_1 = systems_1.next()) {
1207
- var system = systems_1_1.value;
1208
- _this.addSystem(system);
1209
- }
1210
- }
1211
- catch (e_10_1) { e_10 = { error: e_10_1 }; }
1212
- finally {
1213
- try {
1214
- if (systems_1_1 && !systems_1_1.done && (_b = systems_1.return)) _b.call(systems_1);
1215
- }
1216
- finally { if (e_10) throw e_10.error; }
1217
- }
1218
- }
1219
- if (needScene) {
1220
- _this.loadScene(new Scene$1('scene'));
1221
- }
1222
- if (autoStart) {
1223
- _this.start();
1224
- }
1225
1210
  return _this;
1226
1211
  }
1212
+ Game.prototype.init = function (_a) {
1213
+ var _b = _a === void 0 ? {} : _a, systems = _b.systems, _c = _b.frameRate, frameRate = _c === void 0 ? 60 : _c, _d = _b.autoStart, autoStart = _d === void 0 ? true : _d, _e = _b.needScene, needScene = _e === void 0 ? true : _e;
1214
+ return __awaiter(this, void 0, void 0, function () {
1215
+ var systems_1, systems_1_1, system, e_10_1;
1216
+ var e_10, _f;
1217
+ return __generator(this, function (_g) {
1218
+ switch (_g.label) {
1219
+ case 0:
1220
+ if (window.__EVA_INSPECTOR_ENV__) {
1221
+ window.__EVA_GAME_INSTANCE__ = this;
1222
+ }
1223
+ this.ticker = new Ticker$1({ autoStart: false, frameRate: frameRate });
1224
+ this.initTicker();
1225
+ if (!(systems && systems.length)) return [3, 8];
1226
+ _g.label = 1;
1227
+ case 1:
1228
+ _g.trys.push([1, 6, 7, 8]);
1229
+ systems_1 = __values(systems), systems_1_1 = systems_1.next();
1230
+ _g.label = 2;
1231
+ case 2:
1232
+ if (!!systems_1_1.done) return [3, 5];
1233
+ system = systems_1_1.value;
1234
+ return [4, this.addSystem(system)];
1235
+ case 3:
1236
+ _g.sent();
1237
+ _g.label = 4;
1238
+ case 4:
1239
+ systems_1_1 = systems_1.next();
1240
+ return [3, 2];
1241
+ case 5: return [3, 8];
1242
+ case 6:
1243
+ e_10_1 = _g.sent();
1244
+ e_10 = { error: e_10_1 };
1245
+ return [3, 8];
1246
+ case 7:
1247
+ try {
1248
+ if (systems_1_1 && !systems_1_1.done && (_f = systems_1.return)) _f.call(systems_1);
1249
+ }
1250
+ finally { if (e_10) throw e_10.error; }
1251
+ return [7];
1252
+ case 8:
1253
+ if (needScene) {
1254
+ this.loadScene(new Scene$1('scene'));
1255
+ }
1256
+ if (autoStart) {
1257
+ this.start();
1258
+ }
1259
+ return [2];
1260
+ }
1261
+ });
1262
+ });
1263
+ };
1227
1264
  Object.defineProperty(Game.prototype, "scene", {
1228
1265
  get: function () {
1229
1266
  return this._scene;
@@ -1242,36 +1279,49 @@ var Game = (function (_super) {
1242
1279
  configurable: true
1243
1280
  });
1244
1281
  Game.prototype.addSystem = function (S, obj) {
1245
- var system;
1246
- if (S instanceof Function) {
1247
- system = new S(obj);
1248
- }
1249
- else if (S instanceof System$1) {
1250
- system = S;
1251
- }
1252
- else {
1253
- console.warn('can only add System');
1254
- return;
1255
- }
1256
- var hasTheSystem = this.systems.find(function (item) {
1257
- return item.constructor === system.constructor;
1282
+ return __awaiter(this, void 0, void 0, function () {
1283
+ var system, hasTheSystem, _a;
1284
+ return __generator(this, function (_b) {
1285
+ switch (_b.label) {
1286
+ case 0:
1287
+ if (S instanceof Function) {
1288
+ system = new S(obj);
1289
+ }
1290
+ else if (S instanceof System$1) {
1291
+ system = S;
1292
+ }
1293
+ else {
1294
+ console.warn('can only add System');
1295
+ return [2];
1296
+ }
1297
+ hasTheSystem = this.systems.find(function (item) {
1298
+ return item.constructor === system.constructor;
1299
+ });
1300
+ if (hasTheSystem) {
1301
+ console.warn(system.constructor.systemName + " System has been added");
1302
+ return [2];
1303
+ }
1304
+ system.game = this;
1305
+ _a = system.init;
1306
+ if (!_a) return [3, 2];
1307
+ return [4, system.init(system.__systemDefaultParams)];
1308
+ case 1:
1309
+ _a = (_b.sent());
1310
+ _b.label = 2;
1311
+ case 2:
1312
+ setSystemObserver(system, system.constructor);
1313
+ initObserver(system.constructor);
1314
+ try {
1315
+ system.awake && system.awake();
1316
+ }
1317
+ catch (e) {
1318
+ console.error(system.constructor.systemName + " awake error", e);
1319
+ }
1320
+ this.systems.push(system);
1321
+ return [2, system];
1322
+ }
1323
+ });
1258
1324
  });
1259
- if (hasTheSystem) {
1260
- console.warn(system.constructor.systemName + " System has been added");
1261
- return;
1262
- }
1263
- system.game = this;
1264
- system.init && system.init(system.__systemDefaultParams);
1265
- setSystemObserver(system, system.constructor);
1266
- initObserver(system.constructor);
1267
- try {
1268
- system.awake && system.awake();
1269
- }
1270
- catch (e) {
1271
- console.error(system.constructor.systemName + " awake error", e);
1272
- }
1273
- this.systems.push(system);
1274
- return system;
1275
1325
  };
1276
1326
  Game.prototype.removeSystem = function (system) {
1277
1327
  if (!system)
@@ -1534,11 +1584,10 @@ var resourceLoader = {
1534
1584
  XhrResponseType: resourceLoader$1.XhrResponseType,
1535
1585
  MediaElementLoadStrategy: resourceLoader$1.MediaElementLoadStrategy,
1536
1586
  VideoLoadStrategy: resourceLoader$1.VideoLoadStrategy,
1537
- XhrLoadStrategy: resourceLoader$1.XhrLoadStrategy,
1538
1587
  Loader: resourceLoader$1.Loader,
1539
1588
  Resource: resourceLoader$1.Resource,
1540
1589
  ResourceType: resourceLoader$1.ResourceType,
1541
- ResourceState: resourceLoader$1.ResourceState
1590
+ ResourceState: resourceLoader$1.ResourceState,
1542
1591
  };
1543
1592
 
1544
1593
  exports.LOAD_EVENT = void 0;
@@ -1554,31 +1603,9 @@ exports.RESOURCE_TYPE = void 0;
1554
1603
  RESOURCE_TYPE["IMAGE"] = "IMAGE";
1555
1604
  RESOURCE_TYPE["SPRITE"] = "SPRITE";
1556
1605
  RESOURCE_TYPE["SPRITE_ANIMATION"] = "SPRITE_ANIMATION";
1557
- RESOURCE_TYPE["DRAGONBONE"] = "DRAGONBONE";
1558
- RESOURCE_TYPE["PARTICLES"] = "PARTICLES";
1559
- RESOURCE_TYPE["LOTTIE"] = "LOTTIE";
1560
- RESOURCE_TYPE["SPINE"] = "SPINE";
1561
1606
  RESOURCE_TYPE["AUDIO"] = "AUDIO";
1562
1607
  RESOURCE_TYPE["VIDEO"] = "VIDEO";
1563
1608
  })(exports.RESOURCE_TYPE || (exports.RESOURCE_TYPE = {}));
1564
- resourceLoader$1.XhrLoadStrategy.setExtensionXhrType('json', resourceLoader$1.XhrResponseType.Json);
1565
- resourceLoader$1.XhrLoadStrategy.setExtensionXhrType('tex', resourceLoader$1.XhrResponseType.Json);
1566
- resourceLoader$1.XhrLoadStrategy.setExtensionXhrType('ske', resourceLoader$1.XhrResponseType.Json);
1567
- resourceLoader$1.XhrLoadStrategy.setExtensionXhrType('mp3', resourceLoader$1.XhrResponseType.Buffer);
1568
- resourceLoader$1.XhrLoadStrategy.setExtensionXhrType('wav', resourceLoader$1.XhrResponseType.Buffer);
1569
- resourceLoader$1.XhrLoadStrategy.setExtensionXhrType('aac', resourceLoader$1.XhrResponseType.Buffer);
1570
- resourceLoader$1.XhrLoadStrategy.setExtensionXhrType('ogg', resourceLoader$1.XhrResponseType.Buffer);
1571
- var RESOURCE_TYPE_STRATEGY = {
1572
- png: resourceLoader$1.ImageLoadStrategy,
1573
- jpg: resourceLoader$1.ImageLoadStrategy,
1574
- jpeg: resourceLoader$1.ImageLoadStrategy,
1575
- webp: resourceLoader$1.ImageLoadStrategy,
1576
- json: resourceLoader$1.XhrLoadStrategy,
1577
- tex: resourceLoader$1.XhrLoadStrategy,
1578
- ske: resourceLoader$1.XhrLoadStrategy,
1579
- audio: resourceLoader$1.XhrLoadStrategy,
1580
- video: resourceLoader$1.VideoLoadStrategy,
1581
- };
1582
1609
  var Resource = (function (_super) {
1583
1610
  __extends(Resource, _super);
1584
1611
  function Resource(options) {
@@ -1589,7 +1616,6 @@ var Resource = (function (_super) {
1589
1616
  _this.makeInstanceFunctions = {};
1590
1617
  _this.destroyInstanceFunctions = {};
1591
1618
  _this.promiseMap = {};
1592
- _this.loaders = [];
1593
1619
  if (options && typeof options.timeout === 'number') {
1594
1620
  _this.timeout = options.timeout;
1595
1621
  }
@@ -1638,7 +1664,7 @@ var Resource = (function (_super) {
1638
1664
  var names = [];
1639
1665
  for (var key in this.resourcesMap) {
1640
1666
  var resource_1 = this.resourcesMap[key];
1641
- if (resource_1.preload && !resource_1.complete) {
1667
+ if (resource_1.preload && !resource_1.complete && !this.promiseMap[key]) {
1642
1668
  names.push(resource_1.name);
1643
1669
  }
1644
1670
  }
@@ -1720,6 +1746,13 @@ var Resource = (function (_super) {
1720
1746
  });
1721
1747
  });
1722
1748
  };
1749
+ Resource.prototype.registerResourceType = function (type, value) {
1750
+ if (value === void 0) { value = type; }
1751
+ if (exports.RESOURCE_TYPE[type]) {
1752
+ throw new Error("The type " + type + " already exists in RESOURCE_TYPE");
1753
+ }
1754
+ exports.RESOURCE_TYPE[type] = value;
1755
+ };
1723
1756
  Resource.prototype.registerInstance = function (type, callback) {
1724
1757
  this.makeInstanceFunctions[type] = callback;
1725
1758
  };
@@ -1733,45 +1766,61 @@ var Resource = (function (_super) {
1733
1766
  if (!unLoadNames.length)
1734
1767
  return;
1735
1768
  var resolves = {};
1736
- var loader = this.getLoader(preload);
1737
1769
  unLoadNames.forEach(function (name) {
1738
1770
  var e_3, _a;
1771
+ var _b;
1739
1772
  _this.promiseMap[name] = new Promise(function (r) { return (resolves[name] = r); });
1740
1773
  var res = _this.resourcesMap[name];
1741
1774
  try {
1742
- for (var _b = __values(_this.preProcessResourceHandlers), _c = _b.next(); !_c.done; _c = _b.next()) {
1743
- var handler = _c.value;
1775
+ for (var _c = __values(_this.preProcessResourceHandlers), _d = _c.next(); !_d.done; _d = _c.next()) {
1776
+ var handler = _d.value;
1744
1777
  handler(res);
1745
1778
  }
1746
1779
  }
1747
1780
  catch (e_3_1) { e_3 = { error: e_3_1 }; }
1748
1781
  finally {
1749
1782
  try {
1750
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
1783
+ if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
1751
1784
  }
1752
1785
  finally { if (e_3) throw e_3.error; }
1753
1786
  }
1754
- for (var key in res.src) {
1787
+ var _loop_1 = function (key) {
1755
1788
  var resourceType = res.src[key].type;
1756
1789
  if (resourceType === 'data') {
1757
1790
  res.data[key] = res.src[key].data;
1758
1791
  _this.doComplete(name, resolves[name], preload);
1759
1792
  }
1760
1793
  else {
1761
- loader.add({
1762
- url: res.src[key].url,
1763
- name: res.name + "_" + key,
1764
- strategy: RESOURCE_TYPE_STRATEGY[resourceType],
1765
- metadata: {
1766
- key: key,
1767
- name: res.name,
1768
- resolves: resolves,
1769
- },
1794
+ var url = (_b = res.src[key]) === null || _b === void 0 ? void 0 : _b.url;
1795
+ if (typeof url === 'string' && url.startsWith('//')) {
1796
+ url = "" + window.location.protocol + res.src[key].url;
1797
+ }
1798
+ pixi_js.Assets.load(url)
1799
+ .then(function (data) {
1800
+ _this.onLoad({
1801
+ preload: preload,
1802
+ resource: {
1803
+ metadata: { key: key, name: name, resolves: resolves },
1804
+ data: data,
1805
+ },
1806
+ });
1807
+ })
1808
+ .catch(function (e) {
1809
+ console.log('>>>E', e);
1810
+ _this.onError({
1811
+ preload: preload,
1812
+ errMsg: e.message,
1813
+ resource: {
1814
+ metadata: { key: key, name: name, resolves: resolves },
1815
+ },
1816
+ });
1770
1817
  });
1771
1818
  }
1819
+ };
1820
+ for (var key in res.src) {
1821
+ _loop_1(key);
1772
1822
  }
1773
1823
  });
1774
- loader.load();
1775
1824
  };
1776
1825
  Resource.prototype.doComplete = function (name, resolve, preload) {
1777
1826
  if (preload === void 0) { preload = false; }
@@ -1820,34 +1869,7 @@ var Resource = (function (_super) {
1820
1869
  var res = this.resourcesMap[name];
1821
1870
  return Array.from(Object.keys(res.src)).every(function (resourceKey) { return res.data[resourceKey]; });
1822
1871
  };
1823
- Resource.prototype.getLoader = function (preload) {
1824
- var _this = this;
1825
- if (preload === void 0) { preload = false; }
1826
- var loader = this.loaders.find(function (_a) {
1827
- var loading = _a.loading;
1828
- return !loading;
1829
- });
1830
- if (!loader) {
1831
- loader = new resourceLoader$1.Loader();
1832
- this.loaders.push(loader);
1833
- }
1834
- if (preload) {
1835
- loader.onStart.once(function () {
1836
- _this.progress.onStart();
1837
- });
1838
- }
1839
- loader.onLoad.add(function (_, resource) {
1840
- _this.onLoad({ preload: preload, resource: resource });
1841
- });
1842
- loader.onError.add(function (errMsg, _, resource) {
1843
- _this.onError({ errMsg: errMsg, resource: resource, preload: preload });
1844
- });
1845
- loader.onComplete.once(function () {
1846
- loader.onLoad.detachAll();
1847
- loader.onError.detachAll();
1848
- loader.reset();
1849
- });
1850
- return loader;
1872
+ Resource.prototype.getLoader = function (_preload) {
1851
1873
  };
1852
1874
  Resource.prototype.onLoad = function (_a) {
1853
1875
  var _b = _a.preload, preload = _b === void 0 ? false : _b, resource = _a.resource;
@@ -1891,8 +1913,9 @@ var decorators = {
1891
1913
  IDEProp: IDEProp,
1892
1914
  componentObserver: componentObserver,
1893
1915
  };
1894
- var version = '1.3.0-alpha.0';
1895
- console.log("Eva.js version: " + version);
1916
+ var version = '2.0.0-beta.0';
1917
+ console.log("Eva.js version: " + version);
1918
+ var RESOURCE_TYPE_STRATEGY = {};
1896
1919
 
1897
1920
  exports.Component = Component$1;
1898
1921
  exports.Game = Game$1;
@@ -1,4 +1,4 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("eventemitter3"),t=require("lodash-es"),r=require("@eva/inspector-decorator"),o=require("resource-loader");function n(e){return e&&"object"==typeof e&&"default"in e?e.default:e}var a=n(e),s=function(e,t){return(s=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("eventemitter3"),t=require("lodash-es"),r=require("@eva/inspector-decorator"),n=require("pixi.js"),o=require("resource-loader");function a(e){return e&&"object"==typeof e&&"default"in e?e.default:e}var i=a(e),s=function(e,t){return s=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},s(e,t)};
2
2
  /*! *****************************************************************************
3
3
  Copyright (c) Microsoft Corporation. All rights reserved.
4
4
  Licensed under the Apache License, Version 2.0 (the "License"); you may not use
@@ -12,4 +12,4 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
12
12
 
13
13
  See the Apache Version 2.0 License for specific language governing permissions
14
14
  and limitations under the License.
15
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0),u([r.type("size"),r.step(1)],t.prototype,"size",void 0),u([r.type("vector2"),r.step(.1)],t.prototype,"origin",void 0),u([r.type("vector2"),r.step(.1)],t.prototype,"anchor",void 0),u([r.type("vector2"),r.step(.1)],t.prototype,"scale",void 0),u([r.type("vector2"),r.step(.1)],t.prototype,"skew",void 0),u([r.type("number"),r.step(.1)],t.prototype,"rotation",void 0),t}(v),k=0;var S=function(){function e(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++k,this.addComponent(w,t)}return Object.defineProperty(e.prototype,"transform",{get:function(){return this.getComponent(w)},enumerable:!1,configurable:!0}),Object.defineProperty(e.prototype,"parent",{get:function(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject},enumerable:!1,configurable:!0}),Object.defineProperty(e.prototype,"name",{get:function(){return this._name},enumerable:!1,configurable:!0}),Object.defineProperty(e.prototype,"scene",{get:function(){return this._scene},set:function(e){var t,r;if(this._scene!==e){var n=this._scene;if(this._scene=e,this.transform&&this.transform.children)try{for(var o=f(this.transform.children),a=o.next();!a.done;a=o.next()){a.value.gameObject.scene=e}}catch(e){t={error:e}}finally{try{a&&!a.done&&(r=o.return)&&r.call(o)}finally{if(t)throw t.error}}e?e.addGameObject(this):n&&n.removeGameObject(this)}},enumerable:!1,configurable:!0}),e.prototype.addChild=function(t){if(t&&t.transform&&t!==this){if(!(t instanceof e))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error("gameObject '"+this.name+"' has been destroy");t.transform.parent=this.transform,t.scene=this.scene}},e.prototype.removeChild=function(t){return t instanceof e&&t.parent&&t.parent===this?(t.transform.parent=null,t.scene=null,t):t},e.prototype.addComponent=function(e,t){if(!this.destroyed){var r=function(e){return e instanceof d?e.name:e instanceof Function?e.componentName:void 0}(e);if(!this._componentCache[r]){var n;if(e instanceof Function)n=new e(t);else{if(!(e instanceof v))throw new Error("addComponent recieve Component and Component Constructor");n=e}if(n.gameObject)throw new Error("component has been added on gameObject "+n.gameObject.name);return n.gameObject=this,n.init&&n.init(n.__componentDefaultParams),function(e,t){var r,n;for(var o in void 0===t&&(t=e.name),E)(E[o]||{})[t]&&(null===(n=null===(r=g[o])||void 0===r?void 0:r.componentObserver)||void 0===n||n.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t}))}(n,n.name),function(e,t){var r,n;if(void 0===t&&(t=e.name),t&&_[t]){if(!(e&&(o=e,o&&o.constructor&&"componentName"in o.constructor)))throw new Error("component param must be an instance of Component");var o;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");try{for(var a=f(_[t]),i=a.next();!i.done;i=a.next()){var s=i.value,c=O(e,s.prop);x({obj:c.property,key:c.key,prop:s,component:e,componentName:t})}}catch(e){r={error:e}}finally{try{i&&!i.done&&(n=a.return)&&n.call(a)}finally{if(r)throw r.error}}}}(n,n.name),this.components.push(n),this._componentCache[r]=n,n.awake&&n.awake(),n}}},e.prototype.removeComponent=function(e){var t;if("string"==typeof e?t=e:e instanceof v?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)},e.prototype._removeComponent=function(e){var t=this.components.findIndex((function(t){return t.name===e}));if(-1!==t){var r=this.components.splice(t,1)[0];return delete this._componentCache[e],delete r.__componentDefaultParams,r.onDestroy&&r.onDestroy(),T(r,e),r.gameObject=void 0,r}},e.prototype.getComponent=function(e){var t;return"string"==typeof e?t=e:e instanceof v?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0},e.prototype.remove=function(){if(this.parent)return this.parent.removeChild(this)},e.prototype.destroy=function(){if(this.transform){for(var e in Array.from(this.transform.children).forEach((function(e){e.gameObject.destroy()})),this.remove(),this.transform.clearChildren(),this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")},e}(),P=function(){function e(){this.events=[]}return e.prototype.add=function(e){var r=e.component,n=e.prop,o=e.type,a=e.componentName;if(o===exports.OBSERVER_TYPE.REMOVE){if(this.events.find((function(e){return e.component===r&&e.type===exports.OBSERVER_TYPE.ADD})))return void(this.events=this.events.filter((function(e){return e.component!==r})));this.events=this.events.filter((function(e){return e.component!==r}))}var i=this.events.findIndex((function(e){return e.component===r&&t.isEqual(e.prop,n)&&e.type===o}));i>-1&&this.events.splice(i,1),this.events.push({gameObject:r.gameObject,component:r,prop:n,type:o,componentName:a})},e.prototype.getChanged=function(){return this.events},Object.defineProperty(e.prototype,"changed",{get:function(){return this.events},enumerable:!1,configurable:!0}),e.prototype.clear=function(){var e=this.events;return this.events=[],e},e}(),j=function(){function e(e){this.started=!1,this.componentObserver=new P,this.__systemDefaultParams=e,this.name=this.constructor.systemName}return e.prototype.destroy=function(){var e;this.componentObserver=null,this.__systemDefaultParams=null,null===(e=this.onDestroy)||void 0===e||e.call(this)},e}();var C,M=Date.now?Date.now:function(){return(new Date).getTime()},N={originTime:0,playbackRate:1},A=function(){function e(t,r){t instanceof e&&(r=t,t={}),t=Object.assign({},N,t),r&&(this._parent=r),this._createTime=M(),this._timeMark=[{globalTime:this.globalTime,localTime:-t.originTime,entropy:-t.originTime,playbackRate:t.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=t.playbackRate}return Object.defineProperty(e.prototype,"globalTime",{get:function(){return this.parent?this.parent.currentTime:M()-this._createTime},enumerable:!1,configurable:!0}),Object.defineProperty(e.prototype,"parent",{get:function(){return this._parent},enumerable:!1,configurable:!0}),Object.defineProperty(e.prototype,"lastTimeMark",{get:function(){return this._timeMark[this._timeMark.length-1]},enumerable:!1,configurable:!0}),e.prototype.markTime=function(e){var t=void 0===e?{}:e,r=t.time,n=void 0===r?this.currentTime:r,o=t.entropy,a=void 0===o?this.entropy:o,i=t.playbackRate,s=void 0===i?this.playbackRate:i,c={globalTime:this.globalTime,localTime:n,entropy:a,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(c)},Object.defineProperty(e.prototype,"currentTime",{get:function(){var e=this.lastTimeMark,t=e.localTime,r=e.globalTime;return t+(this.globalTime-r)*this.playbackRate},set:function(e){this.markTime({time:e})},enumerable:!1,configurable:!0}),Object.defineProperty(e.prototype,"globalEntropy",{get:function(){return this._parent?this._parent.entropy:this.globalTime},enumerable:!1,configurable:!0}),Object.defineProperty(e.prototype,"entropy",{get:function(){var e=this.lastTimeMark,t=e.entropy,r=e.globalEntropy;return t+Math.abs((this.globalEntropy-r)*this.playbackRate)},set:function(e){if(this.entropy>e){var t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})},enumerable:!1,configurable:!0}),e.prototype.fork=function(t){return new e(t,this)},e.prototype.seekGlobalTime=function(e){var t=this.seekTimeMark(e),r=this._timeMark[t],n=r.entropy,o=r.playbackRate;return r.globalTime+(e-n)/Math.abs(o)},e.prototype.seekLocalTime=function(e){var t=this.seekTimeMark(e),r=this._timeMark[t],n=r.localTime,o=r.entropy;return r.playbackRate>0?n+(e-o):n-(e-o)},e.prototype.seekTimeMark=function(e){var t=this._timeMark,r=0,n=t.length-1;if(e<=t[r].entropy)return r;if(e>=t[n].entropy)return n;for(var o=Math.floor((r+n)/2);o>r&&o<n;){if(e===t[o].entropy)return o;e<t[o].entropy?n=o:e>t[o].entropy&&(r=o),o=Math.floor((r+n)/2)}return r},Object.defineProperty(e.prototype,"playbackRate",{get:function(){return this._playbackRate},set:function(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)},enumerable:!1,configurable:!0}),Object.defineProperty(e.prototype,"paused",{get:function(){if(0===this.playbackRate)return!0;for(var e=this.parent;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1},enumerable:!1,configurable:!0}),e}(),D={autoStart:!0,frameRate:60},I=function(){function e(e){var t=this;e=Object.assign({},D,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new A({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=function(){t._started&&(t._requestId=requestAnimationFrame(t._ticker),t.update())},this.autoStart&&this.start()}return e.prototype.update=function(){var e,t,r=this.timeline.currentTime,n=r-this._lastFrameTime;if(n>=this._frameDuration){var o=r-n%this._frameDuration,a=o-this._lastFrameTime;this._lastFrameTime=o;var i={deltaTime:a,time:o,currentTime:o,frameCount:++this._frameCount,fps:Math.round(1e3/a)};try{for(var s=f(this._tickers),c=s.next();!c.done;c=s.next()){var u=c.value;"function"==typeof u&&u(i)}}catch(t){e={error:t}}finally{try{c&&!c.done&&(t=s.return)&&t.call(s)}finally{if(e)throw e.error}}}},e.prototype.add=function(e){this._tickers.add(e)},e.prototype.remove=function(e){this._tickers.delete(e)},e.prototype.start=function(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))},e.prototype.pause=function(){this._started=!1,this.timeline.playbackRate=0},e.prototype.setPlaybackRate=function(e){this.timeline.playbackRate=e},e}(),L=function(e){function t(t,r){var n=e.call(this,t,r)||this;return n.gameObjects=[],n.scene=n,n}return c(t,e),t.prototype.addGameObject=function(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)},t.prototype.removeGameObject=function(e){var t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))},t.prototype.destroy=function(){this.scene=null,e.prototype.destroy.call(this),this.gameObjects=null,this.canvas=null},t}(S);exports.LOAD_SCENE_MODE=void 0,(C=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",C.MULTI_CANVAS="MULTI_CANVAS";var V=function(e){if((e instanceof j||e instanceof v)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof v?console.error(e.constructor.componentName+" start error",t):console.error(e.constructor.systemName+" start error",t)}}},G=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.playing=!1,t.started=!1,t.multiScenes=[],t.systems=[],t}return c(r,e),r.prototype.init=function(e){var t=void 0===e?{}:e,r=t.systems,n=t.frameRate,o=void 0===n?60:n,a=t.autoStart,i=void 0===a||a,s=t.needScene,c=void 0===s||s;return p(this,void 0,void 0,(function(){var e,t,n,a,s,u;return l(this,(function(p){switch(p.label){case 0:if(window.__EVA_INSPECTOR_ENV__&&(window.__EVA_GAME_INSTANCE__=this),this.ticker=new I({autoStart:!1,frameRate:o}),this.initTicker(),!r||!r.length)return[3,8];p.label=1;case 1:p.trys.push([1,6,7,8]),e=f(r),t=e.next(),p.label=2;case 2:return t.done?[3,5]:(n=t.value,[4,this.addSystem(n)]);case 3:p.sent(),p.label=4;case 4:return t=e.next(),[3,2];case 5:return[3,8];case 6:return a=p.sent(),s={error:a},[3,8];case 7:try{t&&!t.done&&(u=e.return)&&u.call(e)}finally{if(s)throw s.error}return[7];case 8:return c&&this.loadScene(new L("scene")),i&&this.start(),[2]}}))}))},Object.defineProperty(r.prototype,"scene",{get:function(){return this._scene},set:function(e){this._scene=e},enumerable:!1,configurable:!0}),Object.defineProperty(r.prototype,"gameObjects",{get:function(){return function(e){var t,r,n,o=(null===(n=null==e?void 0:e.scene)||void 0===n?void 0:n.gameObjects)||[],a=null==e?void 0:e.multiScenes.map((function(e){return e.gameObjects})),i=[];try{for(var s=f(a),c=s.next();!c.done;c=s.next())i=m(i,c.value)}catch(e){t={error:e}}finally{try{c&&!c.done&&(r=s.return)&&r.call(s)}finally{if(t)throw t.error}}return m(o,i)}(this)},enumerable:!1,configurable:!0}),r.prototype.addSystem=function(e,r){return p(this,void 0,void 0,(function(){var n;return l(this,(function(o){switch(o.label){case 0:if(e instanceof Function)n=new e(r);else{if(!(e instanceof j))return console.warn("can only add System"),[2];n=e}return this.systems.find((function(e){return e.constructor===n.constructor}))?(console.warn(n.constructor.systemName+" System has been added"),[2]):(n.game=this,n.init?[4,n.init(n.__systemDefaultParams)]:[3,2]);case 1:o.sent(),o.label=2;case 2:!function(e,t){E[t.systemName]=t.observerInfo,g[t.systemName]=e}(n,n.constructor),function(e){var r,n,o,a,i=[];e instanceof Array?i.push.apply(i,m(e)):i.push(e);try{for(var s=f(i),c=s.next();!c.done;c=s.next()){var u=c.value;for(var p in u.observerInfo){_[p]=_[p]||[];var l=_[p],h=function(e){-1===l.findIndex((function(r){return t.isEqual(r,e)}))&&_[p].push(e)};try{for(var y=(o=void 0,f(u.observerInfo[p])),d=y.next();!d.done;d=y.next())h(d.value)}catch(e){o={error:e}}finally{try{d&&!d.done&&(a=y.return)&&a.call(y)}finally{if(o)throw o.error}}}}}catch(e){r={error:e}}finally{try{c&&!c.done&&(n=s.return)&&n.call(s)}finally{if(r)throw r.error}}}(n.constructor);try{n.awake&&n.awake()}catch(e){console.error(n.constructor.systemName+" awake error",e)}return this.systems.push(n),[2,n]}}))}))},r.prototype.removeSystem=function(e){if(e){var t=-1;"string"==typeof e?t=this.systems.findIndex((function(t){return t.name===e})):e instanceof Function?t=this.systems.findIndex((function(t){return t.constructor===e})):e instanceof j&&(t=this.systems.findIndex((function(t){return t===e}))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}},r.prototype.getSystem=function(e){return this.systems.find((function(t){return"string"==typeof e?t.name===e:t instanceof e}))},r.prototype.pause=function(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())},r.prototype.start=function(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())},r.prototype.resume=function(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())},r.prototype.initTicker=function(){var e=this;this.ticker.add((function(t){var r,n,o,a;e.scene&&function(e,t){var r,n,o,a,i,s,c,u;void 0===t&&(t=[]);try{for(var p=f(t),l=p.next();!l.done;l=p.next()){var h=l.value;try{for(var m=(o=void 0,f(h.components)),y=m.next();!y.done;y=m.next()){var d=y.value;try{V(d),d.update&&d.update(e)}catch(e){console.error("gameObject: "+h.name+" "+d.name+" update error",e)}}}catch(e){o={error:e}}finally{try{y&&!y.done&&(a=m.return)&&a.call(m)}finally{if(o)throw o.error}}}}catch(e){r={error:e}}finally{try{l&&!l.done&&(n=p.return)&&n.call(p)}finally{if(r)throw r.error}}try{for(var v=f(t),b=v.next();!b.done;b=v.next()){h=b.value;try{for(var g=(c=void 0,f(h.components)),E=g.next();!E.done;E=g.next()){d=E.value;try{d.lateUpdate&&d.lateUpdate(e)}catch(e){console.error("gameObject: "+h.name+" "+d.name+" lateUpdate error",e)}}}catch(e){c={error:e}}finally{try{E&&!E.done&&(u=g.return)&&u.call(g)}finally{if(c)throw c.error}}}}catch(e){i={error:e}}finally{try{b&&!b.done&&(s=v.return)&&s.call(v)}finally{if(i)throw i.error}}}(t,e.gameObjects);try{for(var i=f(e.systems),s=i.next();!s.done;s=i.next()){var c=s.value;try{V(c),c.update&&c.update(t)}catch(t){console.error(c.constructor.systemName+" update error",t)}}}catch(e){r={error:e}}finally{try{s&&!s.done&&(n=i.return)&&n.call(i)}finally{if(r)throw r.error}}try{for(var u=f(e.systems),p=u.next();!p.done;p=u.next()){c=p.value;try{c.lateUpdate&&c.lateUpdate(t)}catch(t){console.error(c.constructor.systemName+" lateUpdate error",t)}}}catch(e){o={error:e}}finally{try{p&&!p.done&&(a=u.return)&&a.call(u)}finally{if(o)throw o.error}}}))},r.prototype.triggerResume=function(){var e,t;!function(e){var t,r,n,o;try{for(var a=f(e),i=a.next();!i.done;i=a.next()){var s=i.value;try{for(var c=(n=void 0,f(s.components)),u=c.next();!u.done;u=c.next()){var p=u.value;try{p.onResume&&p.onResume()}catch(e){console.error("gameObject: "+s.name+", "+p.name+", onResume error",e)}}}catch(e){n={error:e}}finally{try{u&&!u.done&&(o=c.return)&&o.call(c)}finally{if(n)throw n.error}}}}catch(e){t={error:e}}finally{try{i&&!i.done&&(r=a.return)&&r.call(a)}finally{if(t)throw t.error}}}(this.gameObjects);try{for(var r=f(this.systems),n=r.next();!n.done;n=r.next()){var o=n.value;try{o.onResume&&o.onResume()}catch(e){console.error(o.constructor.systemName+", onResume error",e)}}}catch(t){e={error:t}}finally{try{n&&!n.done&&(t=r.return)&&t.call(r)}finally{if(e)throw e.error}}},r.prototype.triggerPause=function(){var e,t;!function(e){var t,r,n,o;try{for(var a=f(e),i=a.next();!i.done;i=a.next()){var s=i.value;try{for(var c=(n=void 0,f(s.components)),u=c.next();!u.done;u=c.next()){var p=u.value;try{p.onPause&&p.onPause()}catch(e){console.error("gameObject: "+s.name+", "+p.name+", onResume error",e)}}}catch(e){n={error:e}}finally{try{u&&!u.done&&(o=c.return)&&o.call(c)}finally{if(n)throw n.error}}}}catch(e){t={error:e}}finally{try{i&&!i.done&&(r=a.return)&&r.call(a)}finally{if(t)throw t.error}}}(this.gameObjects);try{for(var r=f(this.systems),n=r.next();!n.done;n=r.next()){var o=n.value;try{o.onPause&&o.onPause()}catch(e){console.error(o.constructor.systemName+", onPause error",e)}}}catch(t){e={error:t}}finally{try{n&&!n.done&&(t=r.return)&&t.call(r)}finally{if(e)throw e.error}}},r.prototype.destroySystems=function(){var e,t;try{for(var r=f(m(this.systems)),n=r.next();!n.done;n=r.next()){var o=n.value;this.removeSystem(o)}}catch(t){e={error:t}}finally{try{n&&!n.done&&(t=r.return)&&t.call(r)}finally{if(e)throw e.error}}this.systems.length=0},r.prototype.destroy=function(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null},r.prototype.loadScene=function(e){var t=e.scene,r=e.mode,n=void 0===r?exports.LOAD_SCENE_MODE.SINGLE:r,o=e.params,a=void 0===o?{}:o;if(t){switch(n){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=t;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(t)}this.emit("sceneChanged",{scene:t,mode:n,params:a})}},r}(i);function F(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function U(e){return void 0===e&&(e={}),function(t){if(!t.observerInfo){for(var r in e)for(var n in e[r]){"string"==typeof e[r][n]&&(e[r][n]=[e[r][n]]);var o=void 0;Array.isArray(e[r][n])&&(o={prop:e[r][n],deep:!1},e[r][n]=o),"string"==typeof(o=e[r][n]).prop&&(o.prop=[o.prop])}t.observerInfo=e}}}var Y,q,H=function(e){function t(t){var r=t.resource,n=t.resourceTotal,o=e.call(this)||this;return o.progress=0,o.resourceTotal=0,o.resourceLoadedCount=0,o.resource=r,o.resourceTotal=n,0===n&&o.resource.emit(exports.LOAD_EVENT.COMPLETE,o),o}return c(t,e),t.prototype.onStart=function(){this.resource.emit(exports.LOAD_EVENT.START,this)},t.prototype.onProgress=function(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)},t}(i),B=H,z={AbstractLoadStrategy:o.AbstractLoadStrategy,AudioLoadStrategy:o.AudioLoadStrategy,ImageLoadStrategy:o.ImageLoadStrategy,XhrResponseType:o.XhrResponseType,MediaElementLoadStrategy:o.MediaElementLoadStrategy,VideoLoadStrategy:o.VideoLoadStrategy,Loader:o.Loader,Resource:o.Resource,ResourceType:o.ResourceType,ResourceState:o.ResourceState};exports.LOAD_EVENT=void 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t=this.resourcesMap[e],(r=this.makeInstanceFunctions[t.type])?[4,this.makeInstanceFunctions[t.type](t)]:[3,2];case 1:r=n.sent(),n.label=2;case 2:return[2,r]}}))}))},t.prototype.destroy=function(e){return p(this,void 0,void 0,(function(){return l(this,(function(t){switch(t.label){case 0:return[4,this._destroy(e)];case 1:return t.sent(),[2]}}))}))},t.prototype._destroy=function(e,t){return void 0===t&&(t=!1),p(this,void 0,void 0,(function(){var r,n;return l(this,(function(o){switch(o.label){case 0:if(!(r=this.resourcesMap[e]))return[2];if(t)return[3,5];o.label=1;case 1:return o.trys.push([1,4,,5]),this.destroyInstanceFunctions[r.type]?[4,this.destroyInstanceFunctions[r.type](r)]:[3,3];case 2:o.sent(),o.label=3;case 3:return[3,5];case 4:return n=o.sent(),console.warn("destroy resource "+r.name+" error with '"+n.message+"'"),[3,5];case 5:return delete this.promiseMap[e],r.data={},r.complete=!1,r.instance=void 0,[2]}}))}))},t.prototype.registerResourceType=function(e,t){if(void 0===t&&(t=e),exports.RESOURCE_TYPE[e])throw new Error("The type "+e+" already exists in RESOURCE_TYPE");exports.RESOURCE_TYPE[e]=t},t.prototype.registerInstance=function(e,t){this.makeInstanceFunctions[e]=t},t.prototype.registerDestroy=function(e,t){this.destroyInstanceFunctions[e]=t},t.prototype.loadResource=function(e){var t=this,r=e.names,o=void 0===r?[]:r,a=e.preload,i=void 0!==a&&a,s=o.filter((function(e){return!t.promiseMap[e]&&t.resourcesMap[e]}));if(s.length){var c={};s.forEach((function(e){var r,o,a;t.promiseMap[e]=new Promise((function(t){return c[e]=t}));var s=t.resourcesMap[e];try{for(var u=f(t.preProcessResourceHandlers),p=u.next();!p.done;p=u.next()){(0,p.value)(s)}}catch(e){r={error:e}}finally{try{p&&!p.done&&(o=u.return)&&o.call(u)}finally{if(r)throw r.error}}var l=function(r){if("data"===s.src[r].type)s.data[r]=s.src[r].data,t.doComplete(e,c[e],i);else{var o=null===(a=s.src[r])||void 0===a?void 0:a.url;"string"==typeof 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t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every((function(e){return t.data[e]}))},t.prototype.getLoader=function(e){},t.prototype.onLoad=function(e){var t=e.preload,r=void 0!==t&&t,n=e.resource;return p(this,void 0,void 0,(function(){var e,t,o,a,i;return l(this,(function(s){return e=n.metadata,t=e.key,o=e.name,a=e.resolves,i=n.data,this.resourcesMap[o].data[t]=i,this.doComplete(o,a[o],r),[2]}))}))},t.prototype.onError=function(e){var t=e.errMsg,r=e.preload,n=void 0!==r&&r,o=e.resource;return p(this,void 0,void 0,(function(){var e,r,a,i;return l(this,(function(s){return e=o.metadata,r=e.name,a=e.resolves,this._destroy(r,!0),a[r]({}),n&&(i={name:r,resource:this.resourcesMap[r],success:!1,errMsg:t},this.progress.onProgress(i)),[2]}))}))},t}(i),W=new X,J={IDEProp:F,componentObserver:U},K="2.0.0-beta.0";console.log("Eva.js version: 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