@epicgames-ps/lib-pixelstreamingfrontend-ue5.5 0.3.0 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (169) hide show
  1. package/dist/commonjs/AFK/AFKController.js +109 -109
  2. package/dist/commonjs/Config/Config.js +559 -559
  3. package/dist/commonjs/Config/SettingBase.js +98 -98
  4. package/dist/commonjs/Config/SettingFlag.js +49 -49
  5. package/dist/commonjs/Config/SettingNumber.js +83 -83
  6. package/dist/commonjs/Config/SettingOption.js +84 -84
  7. package/dist/commonjs/Config/SettingText.js +42 -42
  8. package/dist/commonjs/DataChannel/DataChannelController.js +106 -106
  9. package/dist/commonjs/DataChannel/DataChannelLatencyTestController.js +94 -94
  10. package/dist/commonjs/DataChannel/DataChannelLatencyTestResults.js +18 -18
  11. package/dist/commonjs/DataChannel/DataChannelSender.js +43 -43
  12. package/dist/commonjs/DataChannel/InitialSettings.js +41 -41
  13. package/dist/commonjs/DataChannel/LatencyTestResults.js +60 -60
  14. package/dist/commonjs/FreezeFrame/FreezeFrame.js +93 -93
  15. package/dist/commonjs/FreezeFrame/FreezeFrameController.js +95 -95
  16. package/dist/commonjs/Inputs/GamepadController.js +188 -188
  17. package/dist/commonjs/Inputs/GamepadTypes.js +21 -21
  18. package/dist/commonjs/Inputs/IInputController.js +2 -2
  19. package/dist/commonjs/Inputs/InputClassesFactory.js +96 -96
  20. package/dist/commonjs/Inputs/KeyCodes.js +112 -112
  21. package/dist/commonjs/Inputs/KeyboardController.js +137 -137
  22. package/dist/commonjs/Inputs/MouseButtons.js +28 -28
  23. package/dist/commonjs/Inputs/MouseController.js +97 -97
  24. package/dist/commonjs/Inputs/MouseControllerHovering.js +93 -93
  25. package/dist/commonjs/Inputs/MouseControllerLocked.js +153 -153
  26. package/dist/commonjs/Inputs/SpecialKeyCodes.js +19 -19
  27. package/dist/commonjs/Inputs/TouchController.js +123 -123
  28. package/dist/commonjs/Inputs/TouchControllerFake.js +91 -91
  29. package/dist/commonjs/Inputs/XRGamepadController.js +124 -124
  30. package/dist/commonjs/PeerConnectionController/AggregatedStats.js +252 -252
  31. package/dist/commonjs/PeerConnectionController/CandidatePairStats.js +10 -10
  32. package/dist/commonjs/PeerConnectionController/CandidateStat.js +10 -10
  33. package/dist/commonjs/PeerConnectionController/CodecStats.js +10 -10
  34. package/dist/commonjs/PeerConnectionController/DataChannelStats.js +10 -10
  35. package/dist/commonjs/PeerConnectionController/InboundRTPStats.js +22 -22
  36. package/dist/commonjs/PeerConnectionController/InboundTrackStats.js +10 -10
  37. package/dist/commonjs/PeerConnectionController/OutBoundRTPStats.js +16 -16
  38. package/dist/commonjs/PeerConnectionController/PeerConnectionController.js +584 -584
  39. package/dist/commonjs/PeerConnectionController/SessionStats.js +10 -10
  40. package/dist/commonjs/PeerConnectionController/StreamStats.js +10 -10
  41. package/dist/commonjs/PixelStreaming/PixelStreaming.js +607 -607
  42. package/dist/commonjs/UI/OnScreenKeyboard.js +82 -82
  43. package/dist/commonjs/UeInstanceMessage/ResponseController.js +38 -38
  44. package/dist/commonjs/UeInstanceMessage/SendMessageController.js +120 -120
  45. package/dist/commonjs/UeInstanceMessage/StreamMessageController.js +210 -210
  46. package/dist/commonjs/UeInstanceMessage/ToStreamerMessagesController.js +49 -49
  47. package/dist/commonjs/Util/EventEmitter.js +386 -386
  48. package/dist/commonjs/Util/FileUtil.js +108 -108
  49. package/dist/commonjs/Util/IURLSearchParams.js +25 -25
  50. package/dist/commonjs/Util/InputCoordTranslator.js +49 -49
  51. package/dist/commonjs/Util/RTCUtils.js +40 -40
  52. package/dist/commonjs/VideoPlayer/StreamController.js +67 -67
  53. package/dist/commonjs/VideoPlayer/VideoPlayer.js +177 -177
  54. package/dist/commonjs/WebRtcPlayer/WebRtcPlayerController.js +1221 -1221
  55. package/dist/commonjs/WebXR/WebXRController.js +335 -335
  56. package/dist/commonjs/pixelstreamingfrontend.js +70 -70
  57. package/dist/esm/AFK/AFKController.js +105 -105
  58. package/dist/esm/Config/Config.js +551 -551
  59. package/dist/esm/Config/SettingBase.js +94 -94
  60. package/dist/esm/Config/SettingFlag.js +45 -45
  61. package/dist/esm/Config/SettingNumber.js +79 -79
  62. package/dist/esm/Config/SettingOption.js +80 -80
  63. package/dist/esm/Config/SettingText.js +38 -38
  64. package/dist/esm/DataChannel/DataChannelController.js +102 -102
  65. package/dist/esm/DataChannel/DataChannelLatencyTestController.js +90 -90
  66. package/dist/esm/DataChannel/DataChannelLatencyTestResults.js +14 -14
  67. package/dist/esm/DataChannel/DataChannelSender.js +39 -39
  68. package/dist/esm/DataChannel/InitialSettings.js +34 -34
  69. package/dist/esm/DataChannel/LatencyTestResults.js +56 -56
  70. package/dist/esm/FreezeFrame/FreezeFrame.js +89 -89
  71. package/dist/esm/FreezeFrame/FreezeFrameController.js +91 -91
  72. package/dist/esm/Inputs/GamepadController.js +184 -184
  73. package/dist/esm/Inputs/GamepadTypes.js +17 -17
  74. package/dist/esm/Inputs/IInputController.js +1 -1
  75. package/dist/esm/Inputs/InputClassesFactory.js +91 -91
  76. package/dist/esm/Inputs/KeyCodes.js +109 -109
  77. package/dist/esm/Inputs/KeyboardController.js +133 -133
  78. package/dist/esm/Inputs/MouseButtons.js +23 -23
  79. package/dist/esm/Inputs/MouseController.js +93 -93
  80. package/dist/esm/Inputs/MouseControllerHovering.js +89 -89
  81. package/dist/esm/Inputs/MouseControllerLocked.js +149 -149
  82. package/dist/esm/Inputs/SpecialKeyCodes.js +15 -15
  83. package/dist/esm/Inputs/TouchController.js +119 -119
  84. package/dist/esm/Inputs/TouchControllerFake.js +87 -87
  85. package/dist/esm/Inputs/XRGamepadController.js +120 -120
  86. package/dist/esm/PeerConnectionController/AggregatedStats.js +248 -248
  87. package/dist/esm/PeerConnectionController/CandidatePairStats.js +6 -6
  88. package/dist/esm/PeerConnectionController/CandidateStat.js +6 -6
  89. package/dist/esm/PeerConnectionController/CodecStats.js +6 -6
  90. package/dist/esm/PeerConnectionController/DataChannelStats.js +6 -6
  91. package/dist/esm/PeerConnectionController/InboundRTPStats.js +16 -16
  92. package/dist/esm/PeerConnectionController/InboundTrackStats.js +6 -6
  93. package/dist/esm/PeerConnectionController/OutBoundRTPStats.js +11 -11
  94. package/dist/esm/PeerConnectionController/PeerConnectionController.js +580 -580
  95. package/dist/esm/PeerConnectionController/SessionStats.js +6 -6
  96. package/dist/esm/PeerConnectionController/StreamStats.js +6 -6
  97. package/dist/esm/PixelStreaming/PixelStreaming.js +603 -603
  98. package/dist/esm/UI/OnScreenKeyboard.js +78 -78
  99. package/dist/esm/UeInstanceMessage/ResponseController.js +34 -34
  100. package/dist/esm/UeInstanceMessage/SendMessageController.js +116 -116
  101. package/dist/esm/UeInstanceMessage/StreamMessageController.js +205 -205
  102. package/dist/esm/UeInstanceMessage/ToStreamerMessagesController.js +45 -45
  103. package/dist/esm/Util/EventEmitter.js +345 -345
  104. package/dist/esm/Util/FileUtil.js +103 -103
  105. package/dist/esm/Util/IURLSearchParams.js +21 -21
  106. package/dist/esm/Util/InputCoordTranslator.js +45 -45
  107. package/dist/esm/Util/RTCUtils.js +36 -36
  108. package/dist/esm/VideoPlayer/StreamController.js +63 -63
  109. package/dist/esm/VideoPlayer/VideoPlayer.js +173 -173
  110. package/dist/esm/WebRtcPlayer/WebRtcPlayerController.js +1217 -1217
  111. package/dist/esm/WebXR/WebXRController.js +331 -331
  112. package/dist/esm/pixelstreamingfrontend.js +24 -24
  113. package/dist/types/AFK/AFKController.d.ts +38 -38
  114. package/dist/types/Config/Config.d.ts +220 -220
  115. package/dist/types/Config/SettingBase.d.ts +43 -43
  116. package/dist/types/Config/SettingFlag.d.ts +24 -24
  117. package/dist/types/Config/SettingNumber.d.ts +41 -41
  118. package/dist/types/Config/SettingOption.d.ts +41 -41
  119. package/dist/types/Config/SettingText.d.ts +21 -21
  120. package/dist/types/DataChannel/DataChannelController.d.ts +59 -59
  121. package/dist/types/DataChannel/DataChannelLatencyTestController.d.ts +25 -25
  122. package/dist/types/DataChannel/DataChannelLatencyTestResults.d.ts +46 -46
  123. package/dist/types/DataChannel/DataChannelSender.d.ts +21 -21
  124. package/dist/types/DataChannel/InitialSettings.d.ts +44 -44
  125. package/dist/types/DataChannel/LatencyTestResults.d.ts +31 -31
  126. package/dist/types/FreezeFrame/FreezeFrame.d.ts +36 -36
  127. package/dist/types/FreezeFrame/FreezeFrameController.d.ts +37 -37
  128. package/dist/types/Inputs/GamepadController.d.ts +61 -61
  129. package/dist/types/Inputs/GamepadTypes.d.ts +15 -15
  130. package/dist/types/Inputs/IInputController.d.ts +16 -16
  131. package/dist/types/Inputs/InputClassesFactory.d.ts +53 -53
  132. package/dist/types/Inputs/KeyCodes.d.ts +5 -5
  133. package/dist/types/Inputs/KeyboardController.d.ts +34 -34
  134. package/dist/types/Inputs/MouseButtons.d.ts +22 -22
  135. package/dist/types/Inputs/MouseController.d.ts +40 -40
  136. package/dist/types/Inputs/MouseControllerHovering.d.ts +26 -26
  137. package/dist/types/Inputs/MouseControllerLocked.d.ts +31 -31
  138. package/dist/types/Inputs/SpecialKeyCodes.d.ts +14 -14
  139. package/dist/types/Inputs/TouchController.d.ts +28 -28
  140. package/dist/types/Inputs/TouchControllerFake.d.ts +29 -29
  141. package/dist/types/Inputs/XRGamepadController.d.ts +15 -15
  142. package/dist/types/PeerConnectionController/AggregatedStats.d.ts +82 -82
  143. package/dist/types/PeerConnectionController/CandidatePairStats.d.ts +22 -22
  144. package/dist/types/PeerConnectionController/CandidateStat.d.ts +13 -13
  145. package/dist/types/PeerConnectionController/CodecStats.d.ts +14 -14
  146. package/dist/types/PeerConnectionController/DataChannelStats.d.ts +15 -15
  147. package/dist/types/PeerConnectionController/InboundRTPStats.d.ts +141 -141
  148. package/dist/types/PeerConnectionController/InboundTrackStats.d.ts +32 -32
  149. package/dist/types/PeerConnectionController/OutBoundRTPStats.d.ts +23 -23
  150. package/dist/types/PeerConnectionController/PeerConnectionController.d.ts +143 -143
  151. package/dist/types/PeerConnectionController/SessionStats.d.ts +8 -8
  152. package/dist/types/PeerConnectionController/StreamStats.d.ts +9 -9
  153. package/dist/types/PixelStreaming/PixelStreaming.d.ts +271 -271
  154. package/dist/types/UI/OnScreenKeyboard.d.ts +30 -30
  155. package/dist/types/UeInstanceMessage/ResponseController.d.ts +19 -19
  156. package/dist/types/UeInstanceMessage/SendMessageController.d.ts +18 -18
  157. package/dist/types/UeInstanceMessage/StreamMessageController.d.ts +29 -29
  158. package/dist/types/UeInstanceMessage/ToStreamerMessagesController.d.ts +32 -32
  159. package/dist/types/Util/EventEmitter.d.ts +429 -429
  160. package/dist/types/Util/FileUtil.d.ts +32 -32
  161. package/dist/types/Util/IURLSearchParams.d.ts +9 -9
  162. package/dist/types/Util/InputCoordTranslator.d.ts +29 -29
  163. package/dist/types/Util/RTCUtils.d.ts +8 -8
  164. package/dist/types/VideoPlayer/StreamController.d.ts +22 -22
  165. package/dist/types/VideoPlayer/VideoPlayer.d.ts +78 -78
  166. package/dist/types/WebRtcPlayer/WebRtcPlayerController.d.ts +379 -379
  167. package/dist/types/WebXR/WebXRController.d.ts +42 -42
  168. package/dist/types/pixelstreamingfrontend.d.ts +23 -23
  169. package/package.json +45 -45
@@ -1,43 +1,43 @@
1
- "use strict";
2
- // Copyright Epic Games, Inc. All Rights Reserved.
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.SettingText = void 0;
5
- const SettingBase_1 = require("./SettingBase");
6
- /**
7
- * A text setting object with a text label.
8
- */
9
- class SettingText extends SettingBase_1.SettingBase {
10
- constructor(id, label, description, defaultTextValue, useUrlParams,
11
- // eslint-disable-next-line @typescript-eslint/no-empty-function
12
- defaultOnChangeListener = () => {
13
- /* Do nothing, to be overridden. */
14
- }) {
15
- super(id, label, description, defaultTextValue, defaultOnChangeListener);
16
- if (!useUrlParams || !this.hasURLParam(this.id)) {
17
- this.text = defaultTextValue;
18
- }
19
- else {
20
- // parse flag from url parameters
21
- this.text = this.getURLParam(this.id);
22
- }
23
- this.useUrlParams = useUrlParams;
24
- }
25
- getValueAsString() {
26
- return this.text;
27
- }
28
- /**
29
- * @return The setting's value.
30
- */
31
- get text() {
32
- return this.value;
33
- }
34
- /**
35
- * Update the setting's stored value.
36
- * @param inValue The new value for the setting.
37
- */
38
- set text(inValue) {
39
- this.value = inValue;
40
- }
41
- }
42
- exports.SettingText = SettingText;
1
+ "use strict";
2
+ // Copyright Epic Games, Inc. All Rights Reserved.
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.SettingText = void 0;
5
+ const SettingBase_1 = require("./SettingBase");
6
+ /**
7
+ * A text setting object with a text label.
8
+ */
9
+ class SettingText extends SettingBase_1.SettingBase {
10
+ constructor(id, label, description, defaultTextValue, useUrlParams,
11
+ // eslint-disable-next-line @typescript-eslint/no-empty-function
12
+ defaultOnChangeListener = () => {
13
+ /* Do nothing, to be overridden. */
14
+ }) {
15
+ super(id, label, description, defaultTextValue, defaultOnChangeListener);
16
+ if (!useUrlParams || !this.hasURLParam(this.id)) {
17
+ this.text = defaultTextValue;
18
+ }
19
+ else {
20
+ // parse flag from url parameters
21
+ this.text = this.getURLParam(this.id);
22
+ }
23
+ this.useUrlParams = useUrlParams;
24
+ }
25
+ getValueAsString() {
26
+ return this.text;
27
+ }
28
+ /**
29
+ * @return The setting's value.
30
+ */
31
+ get text() {
32
+ return this.value;
33
+ }
34
+ /**
35
+ * Update the setting's stored value.
36
+ * @param inValue The new value for the setting.
37
+ */
38
+ set text(inValue) {
39
+ this.value = inValue;
40
+ }
41
+ }
42
+ exports.SettingText = SettingText;
43
43
  //# sourceMappingURL=SettingText.js.map
@@ -1,107 +1,107 @@
1
- "use strict";
2
- // Copyright Epic Games, Inc. All Rights Reserved.
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.DataChannelController = void 0;
5
- const lib_pixelstreamingcommon_ue5_5_1 = require("@epicgames-ps/lib-pixelstreamingcommon-ue5.5");
6
- /**
7
- * Handles the Sending and Receiving of messages to the UE Instance via the Data Channel
8
- */
9
- class DataChannelController {
10
- constructor() {
11
- this.isReceivingFreezeFrame = false;
12
- }
13
- /**
14
- * return the current state of a datachannel controller instance
15
- * @returns the current DataChannelController instance
16
- */
17
- getDataChannelInstance() {
18
- return this;
19
- }
20
- /**
21
- * To Create and Set up a Data Channel
22
- * @param peerConnection - The RTC Peer Connection
23
- * @param label - Label of the Data Channel
24
- * @param datachannelOptions - Optional RTC DataChannel options
25
- */
26
- createDataChannel(peerConnection, label, datachannelOptions) {
27
- this.peerConnection = peerConnection;
28
- this.label = label;
29
- this.datachannelOptions = datachannelOptions;
30
- if (datachannelOptions == null) {
31
- this.datachannelOptions = {};
32
- this.datachannelOptions.ordered = true;
33
- }
34
- this.dataChannel = this.peerConnection.createDataChannel(this.label, this.datachannelOptions);
35
- this.setupDataChannel();
36
- }
37
- setupDataChannel() {
38
- //We Want an Array Buffer not a blob
39
- this.dataChannel.binaryType = 'arraybuffer';
40
- this.dataChannel.onopen = (ev) => this.handleOnOpen(ev);
41
- this.dataChannel.onclose = (ev) => this.handleOnClose(ev);
42
- this.dataChannel.onmessage = (ev) => this.handleOnMessage(ev);
43
- this.dataChannel.onerror = (ev) => this.handleOnError(ev);
44
- }
45
- /**
46
- * Handles when the Data Channel is opened
47
- */
48
- handleOnOpen(ev) {
49
- var _a;
50
- lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Data Channel (${this.label}) opened.`);
51
- this.onOpen((_a = this.dataChannel) === null || _a === void 0 ? void 0 : _a.label, ev);
52
- }
53
- /**
54
- * Handles when the Data Channel is closed
55
- */
56
- handleOnClose(ev) {
57
- var _a;
58
- lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Data Channel (${this.label}) closed.`);
59
- this.onClose((_a = this.dataChannel) === null || _a === void 0 ? void 0 : _a.label, ev);
60
- }
61
- /**
62
- * Handles when a message is received
63
- * @param event - Message Event
64
- */
65
- handleOnMessage(event) {
66
- // Higher log level to prevent log spam with messages received
67
- lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Data Channel (${this.label}) message: ${event}`);
68
- }
69
- /**
70
- * Handles when an error is thrown
71
- * @param event - Error Event
72
- */
73
- handleOnError(event) {
74
- var _a;
75
- lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Data Channel (${this.label}) error: ${event}`);
76
- this.onError((_a = this.dataChannel) === null || _a === void 0 ? void 0 : _a.label, event);
77
- }
78
- /**
79
- * Override to register onOpen handler
80
- * @param label Data channel label ("datachannel", "send-datachannel", "recv-datachannel")
81
- * @param ev event
82
- */
83
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
84
- onOpen(label, ev) {
85
- // empty default implementation
86
- }
87
- /**
88
- * Override to register onClose handler
89
- * @param label Data channel label ("datachannel", "send-datachannel", "recv-datachannel")
90
- * @param ev event
91
- */
92
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
93
- onClose(label, ev) {
94
- // empty default implementation
95
- }
96
- /**
97
- * Override to register onError handler
98
- * @param label Data channel label ("datachannel", "send-datachannel", "recv-datachannel")
99
- * @param ev event
100
- */
101
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
102
- onError(label, ev) {
103
- // empty default implementation
104
- }
105
- }
106
- exports.DataChannelController = DataChannelController;
1
+ "use strict";
2
+ // Copyright Epic Games, Inc. All Rights Reserved.
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.DataChannelController = void 0;
5
+ const lib_pixelstreamingcommon_ue5_5_1 = require("@epicgames-ps/lib-pixelstreamingcommon-ue5.5");
6
+ /**
7
+ * Handles the Sending and Receiving of messages to the UE Instance via the Data Channel
8
+ */
9
+ class DataChannelController {
10
+ constructor() {
11
+ this.isReceivingFreezeFrame = false;
12
+ }
13
+ /**
14
+ * return the current state of a datachannel controller instance
15
+ * @returns the current DataChannelController instance
16
+ */
17
+ getDataChannelInstance() {
18
+ return this;
19
+ }
20
+ /**
21
+ * To Create and Set up a Data Channel
22
+ * @param peerConnection - The RTC Peer Connection
23
+ * @param label - Label of the Data Channel
24
+ * @param datachannelOptions - Optional RTC DataChannel options
25
+ */
26
+ createDataChannel(peerConnection, label, datachannelOptions) {
27
+ this.peerConnection = peerConnection;
28
+ this.label = label;
29
+ this.datachannelOptions = datachannelOptions;
30
+ if (datachannelOptions == null) {
31
+ this.datachannelOptions = {};
32
+ this.datachannelOptions.ordered = true;
33
+ }
34
+ this.dataChannel = this.peerConnection.createDataChannel(this.label, this.datachannelOptions);
35
+ this.setupDataChannel();
36
+ }
37
+ setupDataChannel() {
38
+ //We Want an Array Buffer not a blob
39
+ this.dataChannel.binaryType = 'arraybuffer';
40
+ this.dataChannel.onopen = (ev) => this.handleOnOpen(ev);
41
+ this.dataChannel.onclose = (ev) => this.handleOnClose(ev);
42
+ this.dataChannel.onmessage = (ev) => this.handleOnMessage(ev);
43
+ this.dataChannel.onerror = (ev) => this.handleOnError(ev);
44
+ }
45
+ /**
46
+ * Handles when the Data Channel is opened
47
+ */
48
+ handleOnOpen(ev) {
49
+ var _a;
50
+ lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Data Channel (${this.label}) opened.`);
51
+ this.onOpen((_a = this.dataChannel) === null || _a === void 0 ? void 0 : _a.label, ev);
52
+ }
53
+ /**
54
+ * Handles when the Data Channel is closed
55
+ */
56
+ handleOnClose(ev) {
57
+ var _a;
58
+ lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Data Channel (${this.label}) closed.`);
59
+ this.onClose((_a = this.dataChannel) === null || _a === void 0 ? void 0 : _a.label, ev);
60
+ }
61
+ /**
62
+ * Handles when a message is received
63
+ * @param event - Message Event
64
+ */
65
+ handleOnMessage(event) {
66
+ // Higher log level to prevent log spam with messages received
67
+ lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Data Channel (${this.label}) message: ${event}`);
68
+ }
69
+ /**
70
+ * Handles when an error is thrown
71
+ * @param event - Error Event
72
+ */
73
+ handleOnError(event) {
74
+ var _a;
75
+ lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Data Channel (${this.label}) error: ${event}`);
76
+ this.onError((_a = this.dataChannel) === null || _a === void 0 ? void 0 : _a.label, event);
77
+ }
78
+ /**
79
+ * Override to register onOpen handler
80
+ * @param label Data channel label ("datachannel", "send-datachannel", "recv-datachannel")
81
+ * @param ev event
82
+ */
83
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
84
+ onOpen(label, ev) {
85
+ // empty default implementation
86
+ }
87
+ /**
88
+ * Override to register onClose handler
89
+ * @param label Data channel label ("datachannel", "send-datachannel", "recv-datachannel")
90
+ * @param ev event
91
+ */
92
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
93
+ onClose(label, ev) {
94
+ // empty default implementation
95
+ }
96
+ /**
97
+ * Override to register onError handler
98
+ * @param label Data channel label ("datachannel", "send-datachannel", "recv-datachannel")
99
+ * @param ev event
100
+ */
101
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
102
+ onError(label, ev) {
103
+ // empty default implementation
104
+ }
105
+ }
106
+ exports.DataChannelController = DataChannelController;
107
107
  //# sourceMappingURL=DataChannelController.js.map
@@ -1,95 +1,95 @@
1
- "use strict";
2
- // Copyright Epic Games, Inc. All Rights Reserved.
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.DataChannelLatencyTestController = void 0;
5
- const lib_pixelstreamingcommon_ue5_5_1 = require("@epicgames-ps/lib-pixelstreamingcommon-ue5.5");
6
- const DataChannelLatencyTestResults_1 = require("./DataChannelLatencyTestResults");
7
- class DataChannelLatencyTestController {
8
- constructor(sink, callback) {
9
- this.intervalHandle = undefined;
10
- this.sink = sink;
11
- this.callback = callback;
12
- this.records = new Map();
13
- this.seq = 0;
14
- }
15
- start(config) {
16
- if (this.isRunning()) {
17
- return false;
18
- }
19
- this.startTime = Date.now();
20
- this.records.clear();
21
- this.intervalHandle = window.setInterval((() => {
22
- if (Date.now() - this.startTime >= config.duration) {
23
- this.stop();
24
- }
25
- else {
26
- this.sendRequest(config.requestSize, config.responseSize);
27
- }
28
- }).bind(this), Math.floor(1000 / config.rps));
29
- return true;
30
- }
31
- stop() {
32
- if (this.intervalHandle) {
33
- window.clearInterval(this.intervalHandle);
34
- this.intervalHandle = undefined;
35
- this.callback(this.produceResult());
36
- }
37
- }
38
- produceResult() {
39
- const resultRecords = new Map(this.records);
40
- return {
41
- records: resultRecords,
42
- dataChannelRtt: Math.ceil(Array.from(this.records.values()).reduce((acc, next) => {
43
- return acc + (next.playerReceivedTimestamp - next.playerSentTimestamp);
44
- }, 0) / this.records.size),
45
- playerToStreamerTime: Math.ceil(Array.from(this.records.values()).reduce((acc, next) => {
46
- return acc + (next.streamerReceivedTimestamp - next.playerSentTimestamp);
47
- }, 0) / this.records.size),
48
- streamerToPlayerTime: Math.ceil(Array.from(this.records.values()).reduce((acc, next) => {
49
- return acc + (next.playerReceivedTimestamp - next.streamerSentTimestamp);
50
- }, 0) / this.records.size),
51
- exportLatencyAsCSV: () => {
52
- let csv = 'Timestamp;RTT;PlayerToStreamer;StreamerToPlayer;\n';
53
- resultRecords.forEach((record) => {
54
- csv += record.playerSentTimestamp + ';';
55
- csv += record.playerReceivedTimestamp - record.playerSentTimestamp + ';';
56
- csv += record.streamerReceivedTimestamp - record.playerSentTimestamp + ';';
57
- csv += record.playerReceivedTimestamp - record.streamerSentTimestamp + ';';
58
- csv += '\n';
59
- });
60
- return csv;
61
- }
62
- };
63
- }
64
- isRunning() {
65
- return !!this.intervalHandle;
66
- }
67
- receive(response) {
68
- if (!this.isRunning()) {
69
- return;
70
- }
71
- if (!response) {
72
- lib_pixelstreamingcommon_ue5_5_1.Logger.Error('Undefined response from server');
73
- return;
74
- }
75
- const record = this.records.get(response.Seq);
76
- if (record) {
77
- record.update(response);
78
- }
79
- }
80
- sendRequest(requestSize, responseSize) {
81
- const request = this.createRequest(requestSize, responseSize);
82
- const record = new DataChannelLatencyTestResults_1.DataChannelLatencyTestRecord(request);
83
- this.records.set(record.seq, record);
84
- this.sink(request);
85
- }
86
- createRequest(requestSize, responseSize) {
87
- return {
88
- Seq: this.seq++,
89
- FillResponseSize: responseSize,
90
- Filler: requestSize ? 'A'.repeat(requestSize) : ''
91
- };
92
- }
93
- }
94
- exports.DataChannelLatencyTestController = DataChannelLatencyTestController;
1
+ "use strict";
2
+ // Copyright Epic Games, Inc. All Rights Reserved.
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.DataChannelLatencyTestController = void 0;
5
+ const lib_pixelstreamingcommon_ue5_5_1 = require("@epicgames-ps/lib-pixelstreamingcommon-ue5.5");
6
+ const DataChannelLatencyTestResults_1 = require("./DataChannelLatencyTestResults");
7
+ class DataChannelLatencyTestController {
8
+ constructor(sink, callback) {
9
+ this.intervalHandle = undefined;
10
+ this.sink = sink;
11
+ this.callback = callback;
12
+ this.records = new Map();
13
+ this.seq = 0;
14
+ }
15
+ start(config) {
16
+ if (this.isRunning()) {
17
+ return false;
18
+ }
19
+ this.startTime = Date.now();
20
+ this.records.clear();
21
+ this.intervalHandle = window.setInterval((() => {
22
+ if (Date.now() - this.startTime >= config.duration) {
23
+ this.stop();
24
+ }
25
+ else {
26
+ this.sendRequest(config.requestSize, config.responseSize);
27
+ }
28
+ }).bind(this), Math.floor(1000 / config.rps));
29
+ return true;
30
+ }
31
+ stop() {
32
+ if (this.intervalHandle) {
33
+ window.clearInterval(this.intervalHandle);
34
+ this.intervalHandle = undefined;
35
+ this.callback(this.produceResult());
36
+ }
37
+ }
38
+ produceResult() {
39
+ const resultRecords = new Map(this.records);
40
+ return {
41
+ records: resultRecords,
42
+ dataChannelRtt: Math.ceil(Array.from(this.records.values()).reduce((acc, next) => {
43
+ return acc + (next.playerReceivedTimestamp - next.playerSentTimestamp);
44
+ }, 0) / this.records.size),
45
+ playerToStreamerTime: Math.ceil(Array.from(this.records.values()).reduce((acc, next) => {
46
+ return acc + (next.streamerReceivedTimestamp - next.playerSentTimestamp);
47
+ }, 0) / this.records.size),
48
+ streamerToPlayerTime: Math.ceil(Array.from(this.records.values()).reduce((acc, next) => {
49
+ return acc + (next.playerReceivedTimestamp - next.streamerSentTimestamp);
50
+ }, 0) / this.records.size),
51
+ exportLatencyAsCSV: () => {
52
+ let csv = 'Timestamp;RTT;PlayerToStreamer;StreamerToPlayer;\n';
53
+ resultRecords.forEach((record) => {
54
+ csv += record.playerSentTimestamp + ';';
55
+ csv += record.playerReceivedTimestamp - record.playerSentTimestamp + ';';
56
+ csv += record.streamerReceivedTimestamp - record.playerSentTimestamp + ';';
57
+ csv += record.playerReceivedTimestamp - record.streamerSentTimestamp + ';';
58
+ csv += '\n';
59
+ });
60
+ return csv;
61
+ }
62
+ };
63
+ }
64
+ isRunning() {
65
+ return !!this.intervalHandle;
66
+ }
67
+ receive(response) {
68
+ if (!this.isRunning()) {
69
+ return;
70
+ }
71
+ if (!response) {
72
+ lib_pixelstreamingcommon_ue5_5_1.Logger.Error('Undefined response from server');
73
+ return;
74
+ }
75
+ const record = this.records.get(response.Seq);
76
+ if (record) {
77
+ record.update(response);
78
+ }
79
+ }
80
+ sendRequest(requestSize, responseSize) {
81
+ const request = this.createRequest(requestSize, responseSize);
82
+ const record = new DataChannelLatencyTestResults_1.DataChannelLatencyTestRecord(request);
83
+ this.records.set(record.seq, record);
84
+ this.sink(request);
85
+ }
86
+ createRequest(requestSize, responseSize) {
87
+ return {
88
+ Seq: this.seq++,
89
+ FillResponseSize: responseSize,
90
+ Filler: requestSize ? 'A'.repeat(requestSize) : ''
91
+ };
92
+ }
93
+ }
94
+ exports.DataChannelLatencyTestController = DataChannelLatencyTestController;
95
95
  //# sourceMappingURL=DataChannelLatencyTestController.js.map
@@ -1,19 +1,19 @@
1
- "use strict";
2
- // Copyright Epic Games, Inc. All Rights Reserved.
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.DataChannelLatencyTestRecord = void 0;
5
- class DataChannelLatencyTestRecord {
6
- constructor(request) {
7
- this.seq = request.Seq;
8
- this.playerSentTimestamp = Date.now();
9
- this.requestFillerSize = request.Filler ? request.Filler.length : 0;
10
- }
11
- update(response) {
12
- this.playerReceivedTimestamp = Date.now();
13
- this.streamerReceivedTimestamp = response.ReceivedTimestamp;
14
- this.streamerSentTimestamp = response.SentTimestamp;
15
- this.responseFillerSize = response.Filler ? response.Filler.length : 0;
16
- }
17
- }
18
- exports.DataChannelLatencyTestRecord = DataChannelLatencyTestRecord;
1
+ "use strict";
2
+ // Copyright Epic Games, Inc. All Rights Reserved.
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.DataChannelLatencyTestRecord = void 0;
5
+ class DataChannelLatencyTestRecord {
6
+ constructor(request) {
7
+ this.seq = request.Seq;
8
+ this.playerSentTimestamp = Date.now();
9
+ this.requestFillerSize = request.Filler ? request.Filler.length : 0;
10
+ }
11
+ update(response) {
12
+ this.playerReceivedTimestamp = Date.now();
13
+ this.streamerReceivedTimestamp = response.ReceivedTimestamp;
14
+ this.streamerSentTimestamp = response.SentTimestamp;
15
+ this.responseFillerSize = response.Filler ? response.Filler.length : 0;
16
+ }
17
+ }
18
+ exports.DataChannelLatencyTestRecord = DataChannelLatencyTestRecord;
19
19
  //# sourceMappingURL=DataChannelLatencyTestResults.js.map
@@ -1,44 +1,44 @@
1
- "use strict";
2
- // Copyright Epic Games, Inc. All Rights Reserved.
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.DataChannelSender = void 0;
5
- const lib_pixelstreamingcommon_ue5_5_1 = require("@epicgames-ps/lib-pixelstreamingcommon-ue5.5");
6
- /**
7
- * A class for sending data channel messages
8
- */
9
- class DataChannelSender {
10
- /**
11
- * @param dataChannelProvider - Data channel object type
12
- */
13
- constructor(dataChannelProvider) {
14
- this.dataChannelProvider = dataChannelProvider;
15
- }
16
- canSend() {
17
- return (this.dataChannelProvider.getDataChannelInstance().dataChannel !== undefined &&
18
- this.dataChannelProvider.getDataChannelInstance().dataChannel.readyState == 'open');
19
- }
20
- /**
21
- * Send Data over the Data channel to the UE Instance
22
- * @param data - Message Data Array Buffer
23
- */
24
- sendData(data) {
25
- // reset the afk inactivity
26
- const dataChannelInstance = this.dataChannelProvider.getDataChannelInstance();
27
- if (dataChannelInstance.dataChannel.readyState == 'open') {
28
- dataChannelInstance.dataChannel.send(data);
29
- lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Message Sent: ${new Uint8Array(data)}`);
30
- this.resetAfkWarningTimerOnDataSend();
31
- }
32
- else {
33
- lib_pixelstreamingcommon_ue5_5_1.Logger.Error(`Message Failed: ${new Uint8Array(data)}`);
34
- }
35
- }
36
- /**
37
- * An override method for resetting the Afk warning timer when data is sent over the data channel
38
- */
39
- resetAfkWarningTimerOnDataSend() {
40
- // Base Functionality: Do Nothing
41
- }
42
- }
43
- exports.DataChannelSender = DataChannelSender;
1
+ "use strict";
2
+ // Copyright Epic Games, Inc. All Rights Reserved.
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.DataChannelSender = void 0;
5
+ const lib_pixelstreamingcommon_ue5_5_1 = require("@epicgames-ps/lib-pixelstreamingcommon-ue5.5");
6
+ /**
7
+ * A class for sending data channel messages
8
+ */
9
+ class DataChannelSender {
10
+ /**
11
+ * @param dataChannelProvider - Data channel object type
12
+ */
13
+ constructor(dataChannelProvider) {
14
+ this.dataChannelProvider = dataChannelProvider;
15
+ }
16
+ canSend() {
17
+ return (this.dataChannelProvider.getDataChannelInstance().dataChannel !== undefined &&
18
+ this.dataChannelProvider.getDataChannelInstance().dataChannel.readyState == 'open');
19
+ }
20
+ /**
21
+ * Send Data over the Data channel to the UE Instance
22
+ * @param data - Message Data Array Buffer
23
+ */
24
+ sendData(data) {
25
+ // reset the afk inactivity
26
+ const dataChannelInstance = this.dataChannelProvider.getDataChannelInstance();
27
+ if (dataChannelInstance.dataChannel.readyState == 'open') {
28
+ dataChannelInstance.dataChannel.send(data);
29
+ lib_pixelstreamingcommon_ue5_5_1.Logger.Info(`Message Sent: ${new Uint8Array(data)}`);
30
+ this.resetAfkWarningTimerOnDataSend();
31
+ }
32
+ else {
33
+ lib_pixelstreamingcommon_ue5_5_1.Logger.Error(`Message Failed: ${new Uint8Array(data)}`);
34
+ }
35
+ }
36
+ /**
37
+ * An override method for resetting the Afk warning timer when data is sent over the data channel
38
+ */
39
+ resetAfkWarningTimerOnDataSend() {
40
+ // Base Functionality: Do Nothing
41
+ }
42
+ }
43
+ exports.DataChannelSender = DataChannelSender;
44
44
  //# sourceMappingURL=DataChannelSender.js.map