@energy8platform/shell 0.6.6 → 0.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/html.cjs.js +677 -109
- package/dist/html.cjs.js.map +1 -1
- package/dist/html.d.ts +207 -27
- package/dist/html.esm.js +670 -110
- package/dist/html.esm.js.map +1 -1
- package/dist/index.cjs.js +378 -22
- package/dist/index.cjs.js.map +1 -1
- package/dist/index.d.ts +199 -26
- package/dist/index.esm.js +371 -23
- package/dist/index.esm.js.map +1 -1
- package/dist/pixi.cjs.js +952 -282
- package/dist/pixi.cjs.js.map +1 -1
- package/dist/pixi.d.ts +202 -28
- package/dist/pixi.esm.js +945 -283
- package/dist/pixi.esm.js.map +1 -1
- package/package.json +1 -1
- package/src/core/ShellController.ts +68 -16
- package/src/core/format.ts +8 -4
- package/src/core/icon-names.ts +30 -0
- package/src/core/index.ts +4 -0
- package/src/core/menu.ts +301 -0
- package/src/core/popover.ts +81 -0
- package/src/core/renderer.ts +13 -10
- package/src/core/state.ts +2 -1
- package/src/core/types.ts +15 -6
- package/src/core/version.ts +1 -1
- package/src/ui/html/HtmlRenderer.ts +31 -8
- package/src/ui/html/components/GameInfo.ts +1 -1
- package/src/ui/html/components/Menu.ts +153 -0
- package/src/ui/html/icons.ts +16 -15
- package/src/ui/html/primitives.ts +142 -0
- package/src/ui/html/shell.css.ts +21 -1
- package/src/ui/pixi/PixiRenderer.ts +32 -14
- package/src/ui/pixi/components/BottomBar.ts +80 -9
- package/src/ui/pixi/components/GameInfo.ts +1 -1
- package/src/ui/pixi/components/Menu.ts +167 -0
- package/src/ui/pixi/context.ts +3 -2
- package/src/ui/pixi/icons.ts +16 -15
- package/src/ui/pixi/pixi-icon.ts +15 -3
- package/src/ui/pixi/primitives/controls.ts +46 -0
- package/src/ui/pixi/primitives/popover.ts +163 -0
- package/src/ui/pixi/primitives/scroll.ts +9 -5
- package/src/ui/html/components/Settings.ts +0 -68
- package/src/ui/pixi/components/Settings.ts +0 -132
package/dist/html.d.ts
CHANGED
|
@@ -16,13 +16,117 @@ declare class EventEmitter<TEvents extends {}> {
|
|
|
16
16
|
removeAllListeners(event?: keyof TEvents): this;
|
|
17
17
|
}
|
|
18
18
|
|
|
19
|
+
declare const ICON_NAMES: readonly ["spin", "turbo1", "autoplay", "stop", "menu", "minus", "plus", "gift", "info", "soundOn", "soundOff", "close", "back", "chevronRight", "ticket", "turbo2", "turboOff", "chevronUp", "chevronDown"];
|
|
20
|
+
type IconName = (typeof ICON_NAMES)[number];
|
|
21
|
+
|
|
22
|
+
/** Built-in presets: the id alone is enough — the shell knows the label, icon and behaviour. */
|
|
23
|
+
type MenuPresetId = 'sound' | 'music' | 'sfx' | 'gameInfo';
|
|
24
|
+
declare function isPresetId(id: string): id is MenuPresetId;
|
|
25
|
+
interface MenuItemBase {
|
|
26
|
+
id: string;
|
|
27
|
+
/** Overrides the preset/default label. Run through the shell translator. */
|
|
28
|
+
label?: string;
|
|
29
|
+
icon?: IconName;
|
|
30
|
+
disabled?: boolean;
|
|
31
|
+
}
|
|
32
|
+
type MenuPresetItem = {
|
|
33
|
+
id: MenuPresetId;
|
|
34
|
+
} & Omit<MenuItemBase, 'id'>;
|
|
35
|
+
type MenuToggleItem = {
|
|
36
|
+
type: 'toggle';
|
|
37
|
+
value?: boolean;
|
|
38
|
+
onChange?(v: boolean): void;
|
|
39
|
+
} & MenuItemBase;
|
|
40
|
+
type MenuRangeItem = {
|
|
41
|
+
type: 'range';
|
|
42
|
+
min?: number;
|
|
43
|
+
max?: number;
|
|
44
|
+
step?: number;
|
|
45
|
+
value?: number;
|
|
46
|
+
/** Right-hand readout. Defaults to percent for a 0..1 range, else the raw number. */
|
|
47
|
+
format?(v: number): string;
|
|
48
|
+
onChange?(v: number): void;
|
|
49
|
+
} & MenuItemBase;
|
|
50
|
+
type MenuButtonItem = {
|
|
51
|
+
type: 'button';
|
|
52
|
+
chevron?: boolean;
|
|
53
|
+
onSelect?(): void;
|
|
54
|
+
} & MenuItemBase;
|
|
55
|
+
type MenuSeparatorItem = {
|
|
56
|
+
type: 'separator';
|
|
57
|
+
};
|
|
58
|
+
type MenuItem = MenuPresetItem | MenuToggleItem | MenuRangeItem | MenuButtonItem | MenuSeparatorItem;
|
|
59
|
+
/** The rows shown when `ShellConfig.menu` is omitted — today's Settings content, minus master. */
|
|
60
|
+
declare const DEFAULT_MENU: MenuItem[];
|
|
61
|
+
/** What `resolveMenu` reads. `ShellController` satisfies it; tests can supply a small literal. */
|
|
62
|
+
interface MenuHost {
|
|
63
|
+
readonly menu: MenuItem[];
|
|
64
|
+
t(text: string): string;
|
|
65
|
+
getMenuValue(id: string): boolean | number | undefined;
|
|
66
|
+
setMenuValue(id: string, value: boolean | number): void;
|
|
67
|
+
readonly actions: {
|
|
68
|
+
openInfo(): void;
|
|
69
|
+
};
|
|
70
|
+
}
|
|
71
|
+
/** A row, ready to draw: no preset knowledge left, no config shapes, just kind + accessors. */
|
|
72
|
+
type MenuRow = {
|
|
73
|
+
kind: 'separator';
|
|
74
|
+
} | {
|
|
75
|
+
kind: 'toggle';
|
|
76
|
+
id: string;
|
|
77
|
+
label: string;
|
|
78
|
+
disabled: boolean;
|
|
79
|
+
/** Glyph for the current value (the sound preset swaps speaker on/off). */
|
|
80
|
+
icon(value: boolean): IconName | undefined;
|
|
81
|
+
get(): boolean;
|
|
82
|
+
set(value: boolean): void;
|
|
83
|
+
} | {
|
|
84
|
+
kind: 'range';
|
|
85
|
+
id: string;
|
|
86
|
+
label: string;
|
|
87
|
+
icon?: IconName;
|
|
88
|
+
disabled: boolean;
|
|
89
|
+
min: number;
|
|
90
|
+
max: number;
|
|
91
|
+
step: number;
|
|
92
|
+
get(): number;
|
|
93
|
+
set(value: number): void;
|
|
94
|
+
format(value: number): string;
|
|
95
|
+
} | {
|
|
96
|
+
kind: 'button';
|
|
97
|
+
id: string;
|
|
98
|
+
label: string;
|
|
99
|
+
icon?: IconName;
|
|
100
|
+
disabled: boolean;
|
|
101
|
+
chevron: boolean;
|
|
102
|
+
select(): void;
|
|
103
|
+
};
|
|
104
|
+
/** Range bounds with defaults: 0..1 like a volume slider, step = a twentieth of the span. */
|
|
105
|
+
declare function rangeBounds(item: {
|
|
106
|
+
min?: number;
|
|
107
|
+
max?: number;
|
|
108
|
+
step?: number;
|
|
109
|
+
}): {
|
|
110
|
+
min: number;
|
|
111
|
+
max: number;
|
|
112
|
+
step: number;
|
|
113
|
+
};
|
|
114
|
+
/** Initial values for CUSTOM items (presets keep their own homes). Values already in `prev` win, so
|
|
115
|
+
* a later `setMenu()` with the same ids does not reset what the player has changed. */
|
|
116
|
+
declare function seedMenuValues(items: MenuItem[], prev?: Record<string, boolean | number>): Record<string, boolean | number>;
|
|
117
|
+
/** Expand the configured list into render-ready rows. A config mistake — an unknown preset id, an
|
|
118
|
+
* unrecognized custom `type`, or an invalid range span — is dropped with one warning rather than
|
|
119
|
+
* silently misbehaving: a typo must be visible, not silently invisible. A custom id that collides
|
|
120
|
+
* with a reserved preset id also warns, but keeps its row (see `custom()`). */
|
|
121
|
+
declare function resolveMenu(host: MenuHost): MenuRow[];
|
|
122
|
+
|
|
19
123
|
/** `freeSpins` and `bonus` are the SAME bar layout (host-driven hero + Total Win); `freeSpins` is
|
|
20
124
|
* kept as a back-compat alias for the common case (its readout is derived current/total), while
|
|
21
125
|
* `bonus` pairs with `setBonus()` to show a game-supplied label + value (adventure, hold-and-spin,
|
|
22
126
|
* respins — anything that isn't a plain free-spins counter). */
|
|
23
127
|
type ShellMode = 'base' | 'bonus' | 'freeSpins' | 'replay';
|
|
24
|
-
/** The
|
|
25
|
-
type VolumeKey = '
|
|
128
|
+
/** The two independent volume sliders shown in the bar menu. */
|
|
129
|
+
type VolumeKey = 'music' | 'sfx';
|
|
26
130
|
type VolumeLevels = Record<VolumeKey, number>;
|
|
27
131
|
interface CurrencyConfig {
|
|
28
132
|
symbol: string;
|
|
@@ -34,6 +138,9 @@ interface CurrencyConfig {
|
|
|
34
138
|
* trimmed down to this many places so small wins keep their significant digits (e.g. 0.0673)
|
|
35
139
|
* while round amounts stay compact (e.g. 0.30). Everything else is shown at exactly this many. */
|
|
36
140
|
minDecimals?: number;
|
|
141
|
+
/** Defaults to the platform convention: `{ thousands: ',', decimal: '.' }` → `€1,234.50`.
|
|
142
|
+
* Override only for a jurisdiction that requires another convention — a comma decimal reads
|
|
143
|
+
* as a thousands group to most players and inflates the perceived payout. */
|
|
37
144
|
separator?: {
|
|
38
145
|
thousands?: string;
|
|
39
146
|
decimal?: string;
|
|
@@ -287,11 +394,13 @@ interface ShellConfig {
|
|
|
287
394
|
onBonusBuy?: () => void;
|
|
288
395
|
/** Initial Settings-overlay volume slider positions (each 0..1, defaults to 1 = 100%). The shell
|
|
289
396
|
* keeps them stateful across opens; read/update at runtime via `shell.getVolume()` /
|
|
290
|
-
* `shell.setVolume()`, and listen to `settingChange` ({ key: '
|
|
397
|
+
* `shell.setVolume()`, and listen to `settingChange` ({ key: 'music'|'sfx' }) to apply. */
|
|
291
398
|
volumes?: Partial<VolumeLevels>;
|
|
399
|
+
/** Bar-menu items, in order. Omit for the default list (sound, music, sfx, ─, game info). */
|
|
400
|
+
menu?: MenuItem[];
|
|
292
401
|
}
|
|
293
402
|
/** ShellConfig after the controller applies defaults (version, isSocial, replay, theme). No mount. */
|
|
294
|
-
type ResolvedShellConfig = Required<Pick<ShellConfig, 'language' | 'currency' | 'availableBets' | 'defaultBet' | 'balance' | 'win' | 'mode' | 'features' | 'gameInfo' | 'version' | 'isSocial' | 'replay'>> & Pick<ShellConfig, 'currentBet' | 'theme' | 'onBonusBuy' | 'volumes'>;
|
|
403
|
+
type ResolvedShellConfig = Required<Pick<ShellConfig, 'language' | 'currency' | 'availableBets' | 'defaultBet' | 'balance' | 'win' | 'mode' | 'features' | 'gameInfo' | 'version' | 'isSocial' | 'replay'>> & Pick<ShellConfig, 'currentBet' | 'theme' | 'onBonusBuy' | 'volumes' | 'menu'>;
|
|
295
404
|
interface ShellState {
|
|
296
405
|
mode: ShellMode;
|
|
297
406
|
/** Sticky replay marker — true for a historical-round replay, regardless of the current
|
|
@@ -316,9 +425,11 @@ interface ShellState {
|
|
|
316
425
|
/** The currently activated `feature` option (e.g. Ante), or null. Drives the
|
|
317
426
|
* effective-bet readout tint and the BUY BONUS → DISABLE toggle on the bar. */
|
|
318
427
|
activeFeature: BonusOption | null;
|
|
319
|
-
/** Volume slider positions (0..1)
|
|
320
|
-
* reopened overlay reflects the last-set positions instead of resetting to 100%. */
|
|
428
|
+
/** Volume slider positions (0..1) for the two sliders in the menu. */
|
|
321
429
|
volumes: VolumeLevels;
|
|
430
|
+
/** Values of CUSTOM menu items, keyed by id. Seeded from the item list; preset values live in
|
|
431
|
+
* their own homes (`soundOn`, `volumes`) and are reached through `getMenuValue`. */
|
|
432
|
+
menu: Record<string, boolean | number>;
|
|
322
433
|
}
|
|
323
434
|
interface ShellEvents {
|
|
324
435
|
spin: void;
|
|
@@ -399,8 +510,6 @@ interface ShellRenderer {
|
|
|
399
510
|
openOverlay(req: OverlayRequest): OverlayHandle | void;
|
|
400
511
|
/** Tear down any open overlay. */
|
|
401
512
|
closeOverlay(): void;
|
|
402
|
-
/** If the open overlay registered a sound-icon refresher, the controller calls this to refresh it. */
|
|
403
|
-
refreshSoundIcon?(on: boolean): void;
|
|
404
513
|
/** Fade out + remove all nodes; resolve when gone. */
|
|
405
514
|
destroy(): Promise<void> | void;
|
|
406
515
|
/** Insets a scene should avoid (only the bottom bar is reserved; the rest is full-bleed). */
|
|
@@ -439,17 +548,21 @@ interface ShellHost {
|
|
|
439
548
|
emit: EventEmitter<ShellEvents>['emit'];
|
|
440
549
|
/** Renderer reports its surface size; the controller recomputes layout + re-renders. */
|
|
441
550
|
notifyResize(w: number, h: number): void;
|
|
442
|
-
/** Flip shared sound state (emits settingChange + refreshes an open
|
|
551
|
+
/** Flip shared sound state (emits settingChange + refreshes an open menu's sound icon). */
|
|
443
552
|
setSound(on: boolean): void;
|
|
444
|
-
/**
|
|
445
|
-
setSoundRefresh(fn: ((on: boolean) => void) | null): void;
|
|
446
|
-
/** Current volume slider position (0..1) for master/music/sfx. */
|
|
553
|
+
/** Current volume slider position (0..1) for music/sfx. */
|
|
447
554
|
getVolume(key: VolumeKey): number;
|
|
448
555
|
/** Set a volume slider (0..1): clamps, stores, emits `settingChange`, and live-updates an open
|
|
449
|
-
*
|
|
556
|
+
* menu. Called by the slider control on drag AND by game code as the public API. */
|
|
450
557
|
setVolume(key: VolumeKey, value: number): void;
|
|
451
|
-
/**
|
|
452
|
-
|
|
558
|
+
/** The configured menu items (see core/menu.ts). */
|
|
559
|
+
readonly menu: MenuItem[];
|
|
560
|
+
/** Current value of a menu item — presets included (sound → soundOn, music/sfx → volumes). */
|
|
561
|
+
getMenuValue(id: string): boolean | number | undefined;
|
|
562
|
+
/** Set a menu value: clamps ranges, stores, emits `settingChange`, refreshes an open menu. */
|
|
563
|
+
setMenuValue(id: string, value: boolean | number): void;
|
|
564
|
+
/** An open menu registers a row updater here (null clears it on close). */
|
|
565
|
+
setMenuRefresh(fn: ((id: string, value: boolean | number) => void) | null): void;
|
|
453
566
|
/** Logic-bearing actions invoked by renderer controls. */
|
|
454
567
|
readonly actions: ShellActions;
|
|
455
568
|
/** Re-show the replay summary modal through the controller (keeps its OverlayHandle in sync).
|
|
@@ -487,7 +600,7 @@ interface OverlayHandle {
|
|
|
487
600
|
close(): void;
|
|
488
601
|
}
|
|
489
602
|
type OverlayRequest = {
|
|
490
|
-
kind: '
|
|
603
|
+
kind: 'menu';
|
|
491
604
|
} | {
|
|
492
605
|
kind: 'gameInfo';
|
|
493
606
|
} | {
|
|
@@ -518,14 +631,15 @@ declare class ShellController extends EventEmitter<ShellEvents> implements Shell
|
|
|
518
631
|
tokens: ShellTokens;
|
|
519
632
|
layout: ShellLayoutMode;
|
|
520
633
|
soundOn: boolean;
|
|
521
|
-
readonly engineVersion = "0.
|
|
634
|
+
readonly engineVersion = "0.7.1";
|
|
522
635
|
readonly actions: ShellActions;
|
|
523
636
|
private renderer;
|
|
524
637
|
private i18n;
|
|
525
638
|
private kbd?;
|
|
526
639
|
private overlay;
|
|
527
|
-
private
|
|
528
|
-
private
|
|
640
|
+
private menuItems;
|
|
641
|
+
private menuRefresh;
|
|
642
|
+
private overlayKind;
|
|
529
643
|
private prevBalance;
|
|
530
644
|
private prevWin;
|
|
531
645
|
private destroyed;
|
|
@@ -538,7 +652,9 @@ declare class ShellController extends EventEmitter<ShellEvents> implements Shell
|
|
|
538
652
|
private attachKeyboard;
|
|
539
653
|
private pullFocus;
|
|
540
654
|
private show;
|
|
655
|
+
/** Open the bar menu. Called again while it is open, it closes it — the burger toggles. */
|
|
541
656
|
openMenu(): void;
|
|
657
|
+
/** @deprecated The Settings overlay is gone — this opens the bar menu. */
|
|
542
658
|
openSettings(): void;
|
|
543
659
|
openInfo(): void;
|
|
544
660
|
openBuyBonus(): void;
|
|
@@ -549,13 +665,20 @@ declare class ShellController extends EventEmitter<ShellEvents> implements Shell
|
|
|
549
665
|
/** Programmatically dismiss whatever overlay/modal is open. No-op when nothing is shown. */
|
|
550
666
|
closeModal(): void;
|
|
551
667
|
setSound(on: boolean): void;
|
|
552
|
-
setSoundRefresh(fn: ((on: boolean) => void) | null): void;
|
|
553
668
|
getVolume(key: VolumeKey): number;
|
|
554
669
|
/** Set a volume slider (0..1). Shared by the slider control (drag) and game code (public API):
|
|
555
|
-
* clamps, stores so a reopened
|
|
556
|
-
* live-updates the slider if the
|
|
670
|
+
* clamps, stores so a reopened menu popover reflects it, emits `settingChange`, and
|
|
671
|
+
* live-updates the slider if the menu is currently open. */
|
|
557
672
|
setVolume(key: VolumeKey, value: number): void;
|
|
558
|
-
|
|
673
|
+
get menu(): MenuItem[];
|
|
674
|
+
/** Replace the item list. Values of ids already in state are kept; new ids are seeded. */
|
|
675
|
+
setMenu(items: MenuItem[]): void;
|
|
676
|
+
getMenuValue(id: string): boolean | number | undefined;
|
|
677
|
+
/** Set a menu value. Presets route to their own homes so there is never a second copy. */
|
|
678
|
+
setMenuValue(id: string, value: boolean | number): void;
|
|
679
|
+
setMenuRefresh(fn: ((id: string, value: boolean | number) => void) | null): void;
|
|
680
|
+
/** Clamp to the declared bounds of a custom `range` item (a non-range id passes through). */
|
|
681
|
+
private clampRange;
|
|
559
682
|
activateFeature(bonus: BonusOption): void;
|
|
560
683
|
deactivateFeature(): void;
|
|
561
684
|
private money;
|
|
@@ -587,6 +710,56 @@ declare class ShellController extends EventEmitter<ShellEvents> implements Shell
|
|
|
587
710
|
destroy(): Promise<void>;
|
|
588
711
|
}
|
|
589
712
|
|
|
713
|
+
/** Geometry for the bar-menu popover. Pure math over rectangles so the DOM and Pixi renderers
|
|
714
|
+
* place it identically — the renderers only supply measured sizes and apply the result. */
|
|
715
|
+
interface Rect {
|
|
716
|
+
x: number;
|
|
717
|
+
y: number;
|
|
718
|
+
w: number;
|
|
719
|
+
h: number;
|
|
720
|
+
}
|
|
721
|
+
interface Surface {
|
|
722
|
+
w: number;
|
|
723
|
+
h: number;
|
|
724
|
+
}
|
|
725
|
+
interface PopoverPlacement {
|
|
726
|
+
/** Top-left of the popover card, in surface coordinates. */
|
|
727
|
+
x: number;
|
|
728
|
+
y: number;
|
|
729
|
+
/** True space on the chosen side, in surface coordinates; may be less than minH on a very short surface. The row list scrolls inside it. */
|
|
730
|
+
maxH: number;
|
|
731
|
+
/** Arrow centre, relative to the card's left edge. `-1` when there is no anchor to point at. */
|
|
732
|
+
arrowX: number;
|
|
733
|
+
/** True when the card opens below the anchor (arrow flips to the top edge). */
|
|
734
|
+
below: boolean;
|
|
735
|
+
}
|
|
736
|
+
declare const POPOVER: {
|
|
737
|
+
/** Keep-out from the surface edges. */
|
|
738
|
+
readonly margin: 8;
|
|
739
|
+
/** Space between the anchor and the card. */
|
|
740
|
+
readonly gap: 8;
|
|
741
|
+
/** Minimum distance from the arrow tip to either rounded corner. */
|
|
742
|
+
readonly arrowInset: 14;
|
|
743
|
+
/** A card shorter than this does not fit — flip to the other side instead. */
|
|
744
|
+
readonly minH: 120;
|
|
745
|
+
readonly minW: 220;
|
|
746
|
+
readonly maxW: 320;
|
|
747
|
+
};
|
|
748
|
+
/** Card width: content width clamped to [minW, maxW] and never wider than the surface. */
|
|
749
|
+
declare function popoverWidth(surfaceW: number, contentW: number): number;
|
|
750
|
+
/** Place the card above the `anchor` (below if it does not fit), left-aligned to it and clamped
|
|
751
|
+
* inside the surface. `anchor === null` (no bar / hidden shell) centres it, arrow off.
|
|
752
|
+
*
|
|
753
|
+
* `anchor` drives PLACEMENT (x, y, maxH, below) — normally the bar's whole plaque ("plate"), so the
|
|
754
|
+
* card sits flush with the bar as a whole rather than with whichever control opened it. `pointer` is
|
|
755
|
+
* the (optional) rect the ARROW points at — normally the burger button, which can sit anywhere
|
|
756
|
+
* inside the plate. Defaults to `anchor` when omitted, so every caller that only ever had one rect
|
|
757
|
+
* (i.e. every caller before `pointer` existed) keeps behaving exactly as it did before. */
|
|
758
|
+
declare function placePopover(anchor: Rect | null, surface: Surface, size: {
|
|
759
|
+
w: number;
|
|
760
|
+
h: number;
|
|
761
|
+
}, pointer?: Rect | null): PopoverPlacement;
|
|
762
|
+
|
|
590
763
|
/** Rewrite restricted gambling terms in `text` to social-safe phrasing, preserving case. */
|
|
591
764
|
declare function socialize(text: string): string;
|
|
592
765
|
type Lang = 'de' | 'en' | 'es' | 'fi' | 'fr' | 'hi' | 'id' | 'ja' | 'ko' | 'pl' | 'pt' | 'ru' | 'tr' | 'vi' | 'zh' | 'da';
|
|
@@ -603,7 +776,7 @@ interface I18n {
|
|
|
603
776
|
declare function createI18n(opts: I18nOptions): I18n;
|
|
604
777
|
|
|
605
778
|
/** The @energy8platform/shell package version, stamped into the game-info footer. */
|
|
606
|
-
declare const PACKAGE_VERSION = "0.
|
|
779
|
+
declare const PACKAGE_VERSION = "0.7.1";
|
|
607
780
|
|
|
608
781
|
/** A shell: the renderer-agnostic controller plus the surface facade (safeArea/barHeight/setVisible)
|
|
609
782
|
* an embedding host reads. `createShell`, `createGameShell` and `createPixiShell` all return this. */
|
|
@@ -629,7 +802,11 @@ declare class HtmlRenderer implements ShellRenderer {
|
|
|
629
802
|
private ro;
|
|
630
803
|
private moneyAnims;
|
|
631
804
|
private modalOnKey;
|
|
805
|
+
private popoverPosition;
|
|
632
806
|
private destroyed;
|
|
807
|
+
/** The scale factor last applied to the bar by applyFitScale() — exposed so the menu popover can
|
|
808
|
+
* match it exactly (see getBarScale) rather than re-derive its own, possibly-disagreeing, value. */
|
|
809
|
+
private barScale;
|
|
633
810
|
/** MutationObserver for buy-bonus confirm fit — fires fitModals() when nodes are added
|
|
634
811
|
* inside the modalHost (e.g. the confirm dialog appended after the grid is open). */
|
|
635
812
|
private mutObs;
|
|
@@ -644,10 +821,13 @@ declare class HtmlRenderer implements ShellRenderer {
|
|
|
644
821
|
animateMoney(field: 'balance' | 'win', from: number, to: number, durationMs?: number): void;
|
|
645
822
|
openOverlay(req: OverlayRequest): OverlayHandle | void;
|
|
646
823
|
closeOverlay(): void;
|
|
647
|
-
refreshSoundIcon?(_on: boolean): void;
|
|
648
824
|
destroy(): Promise<void>;
|
|
649
825
|
/** Trigger a bar fit-scale pass (used by tests that stub geometry after the initial render). */
|
|
650
826
|
fitBar(): void;
|
|
827
|
+
/** The scale factor applyFitScale() last applied to the bar — the menu popover multiplies its own
|
|
828
|
+
* card by this SAME number so its typography/padding/row-heights carry the same visual weight
|
|
829
|
+
* relationship the bar has, instead of ignoring the viewport like a fixed-px card would. */
|
|
830
|
+
getBarScale(): number;
|
|
651
831
|
private cancelMoneyAnims;
|
|
652
832
|
private buildOverlay;
|
|
653
833
|
private showModal;
|
|
@@ -676,5 +856,5 @@ declare function createGameShell(config: HtmlShellConfig): ShellController;
|
|
|
676
856
|
/** Tear down the active shell (no argument — singleton). Resolves immediately when nothing is active. */
|
|
677
857
|
declare function removeGameShell(): Promise<void>;
|
|
678
858
|
|
|
679
|
-
export { DEFAULT_ACCENT, ShellController as GameShell, HtmlRenderer, PACKAGE_VERSION, SCHEMES, ShellController, createGameShell, createI18n, createShell, normalizeLang, removeGameShell, resolveConfig, resolveTheme, socialize };
|
|
680
|
-
export type { AutoplayConfig, AutoplayOptions, BonusCardContext, BonusOption, BonusReadout, CellRef, CreateShellOptions, CurrencyConfig, FreeSpinsState, GameInfoContent, GameInfoSection, GameMode, HtmlShellConfig, I18n, I18nOptions, Lang, ModalAction, ModalOptions, OverlayHandle, OverlayRequest, PaylineDef, PaytableRow, ReplayModalOptions, ResolvedShellConfig, SafeArea, ShapeDef, Shell, ShellActions, HtmlShellConfig as ShellConfig, ShellEvents, ShellFeatures, ShellHost, ShellLayoutMode, ShellMode, ShellRenderer, ShellState, ShellSurface, ShellTokens, ThemeConfig, VolumeKey, VolumeLevels, WinSection };
|
|
859
|
+
export { DEFAULT_ACCENT, DEFAULT_MENU, ShellController as GameShell, HtmlRenderer, PACKAGE_VERSION, POPOVER, SCHEMES, ShellController, createGameShell, createI18n, createShell, isPresetId, normalizeLang, placePopover, popoverWidth, rangeBounds, removeGameShell, resolveConfig, resolveMenu, resolveTheme, seedMenuValues, socialize };
|
|
860
|
+
export type { AutoplayConfig, AutoplayOptions, BonusCardContext, BonusOption, BonusReadout, CellRef, CreateShellOptions, CurrencyConfig, FreeSpinsState, GameInfoContent, GameInfoSection, GameMode, HtmlShellConfig, I18n, I18nOptions, Lang, MenuHost, MenuItem, MenuPresetId, MenuRow, ModalAction, ModalOptions, OverlayHandle, OverlayRequest, PaylineDef, PaytableRow, PopoverPlacement, Rect as PopoverRect, ReplayModalOptions, ResolvedShellConfig, SafeArea, ShapeDef, Shell, ShellActions, HtmlShellConfig as ShellConfig, ShellEvents, ShellFeatures, ShellHost, ShellLayoutMode, ShellMode, ShellRenderer, ShellState, ShellSurface, ShellTokens, ThemeConfig, VolumeKey, VolumeLevels, WinSection };
|