@eifi1/ui-kit 0.51.4 → 0.51.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (757) hide show
  1. package/README.md +3 -3
  2. package/dist/account/account-settings-labels.js.map +1 -1
  3. package/dist/account/account-settings.js +11 -9
  4. package/dist/account/account-settings.js.map +1 -1
  5. package/dist/account/delete-account-setting.js +56 -65
  6. package/dist/account/delete-account-setting.js.map +1 -1
  7. package/dist/account/email-change-setting-labels.js.map +1 -1
  8. package/dist/account/email-change-setting.js.map +1 -1
  9. package/dist/account/passkeys-setting.js.map +1 -1
  10. package/dist/account/sessions-setting.js.map +1 -1
  11. package/dist/admin/admin-action-confirm.js +1 -3
  12. package/dist/admin/admin-action-confirm.js.map +1 -1
  13. package/dist/admin/admin-action-log.js.map +1 -1
  14. package/dist/admin/admin-area-labels.js +4 -1
  15. package/dist/admin/admin-area-labels.js.map +1 -1
  16. package/dist/admin/admin-overview.js +19 -11
  17. package/dist/admin/admin-overview.js.map +1 -1
  18. package/dist/admin/admin-sections.js.map +1 -1
  19. package/dist/admin/admin-tool-links.d.ts +1 -1
  20. package/dist/admin/admin-tool-links.js +7 -1
  21. package/dist/admin/admin-tool-links.js.map +1 -1
  22. package/dist/admin/invitations-panel.js +2 -13
  23. package/dist/admin/invitations-panel.js.map +1 -1
  24. package/dist/admin/mail-test-card.js.map +1 -1
  25. package/dist/admin/reviewer-scope-editor.js +4 -11
  26. package/dist/admin/reviewer-scope-editor.js.map +1 -1
  27. package/dist/admin/role-select.js.map +1 -1
  28. package/dist/admin/user-roster.js +1 -9
  29. package/dist/admin/user-roster.js.map +1 -1
  30. package/dist/auth/accept-invitation.js.map +1 -1
  31. package/dist/auth/auth-errors.js.map +1 -1
  32. package/dist/auth/forgot-password-form.js +23 -31
  33. package/dist/auth/forgot-password-form.js.map +1 -1
  34. package/dist/auth/register-form.js.map +1 -1
  35. package/dist/auth/reset-password-form.js.map +1 -1
  36. package/dist/auth/sign-in-form.js +13 -5
  37. package/dist/auth/sign-in-form.js.map +1 -1
  38. package/dist/auth/verify-email.js +1 -8
  39. package/dist/auth/verify-email.js.map +1 -1
  40. package/dist/billing/billing-banner.js.map +1 -1
  41. package/dist/billing/billing-labels.js.map +1 -1
  42. package/dist/billing/checkout-processing.js.map +1 -1
  43. package/dist/billing/plan-card.js +91 -85
  44. package/dist/billing/plan-card.js.map +1 -1
  45. package/dist/billing/plan-limit-toast.js.map +1 -1
  46. package/dist/billing/plan-limit.js.map +1 -1
  47. package/dist/billing/plan-price.js.map +1 -1
  48. package/dist/billing/plan-switch.js.map +1 -1
  49. package/dist/billing/subscription-actions.js.map +1 -1
  50. package/dist/bin/eifi1-pay-page.mjs +6 -1
  51. package/dist/components/account-chips.js.map +1 -1
  52. package/dist/components/alert-banner.js +1 -5
  53. package/dist/components/alert-banner.js.map +1 -1
  54. package/dist/components/amount-input.js +29 -12
  55. package/dist/components/amount-input.js.map +1 -1
  56. package/dist/components/authed-image.js.map +1 -1
  57. package/dist/components/autocomplete.js.map +1 -1
  58. package/dist/components/bulk-action-bar.js +1 -4
  59. package/dist/components/bulk-action-bar.js.map +1 -1
  60. package/dist/components/button-group.js.map +1 -1
  61. package/dist/components/button-look.js.map +1 -1
  62. package/dist/components/button.js +1 -7
  63. package/dist/components/button.js.map +1 -1
  64. package/dist/components/calculator.js +5 -5
  65. package/dist/components/calculator.js.map +1 -1
  66. package/dist/components/calendar-heatmap.js +4 -10
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  68. package/dist/components/card.js +1 -8
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  70. package/dist/components/chart-zoom-core.js +3 -17
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  72. package/dist/components/chart.d.ts +1 -1
  73. package/dist/components/chart.js +4 -22
  74. package/dist/components/chart.js.map +1 -1
  75. package/dist/components/checkbox-group.js +1 -4
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  77. package/dist/components/chip-input.js +4 -1
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  79. package/dist/components/chip.js +10 -5
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  81. package/dist/components/choice-card.js +58 -74
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  83. package/dist/components/column-mapper-labels.js.map +1 -1
  84. package/dist/components/column-mapper.js +167 -227
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  86. package/dist/components/combobox-core.js +1 -4
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  88. package/dist/components/combobox.js +1 -4
  89. package/dist/components/combobox.js.map +1 -1
  90. package/dist/components/confirm-dialog.js.map +1 -1
  91. package/dist/components/copy-button.js.map +1 -1
  92. package/dist/components/country-select.d.ts +5 -4
  93. package/dist/components/country-select.js +3 -19
  94. package/dist/components/country-select.js.map +1 -1
  95. package/dist/components/currency-option-list.js +10 -8
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  97. package/dist/components/currency-select.js +1 -6
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  99. package/dist/components/danger-confirm.js.map +1 -1
  100. package/dist/components/data-table-cells.js.map +1 -1
  101. package/dist/components/data-table-column-settings.js.map +1 -1
  102. package/dist/components/data-table-filter-popover.js +2 -18
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  104. package/dist/components/data-table-filters.js.map +1 -1
  105. package/dist/components/data-table-fit.js.map +1 -1
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  108. package/dist/components/data-table-head.js +44 -56
  109. package/dist/components/data-table-head.js.map +1 -1
  110. package/dist/components/data-table-mobile.js +31 -44
  111. package/dist/components/data-table-mobile.js.map +1 -1
  112. package/dist/components/data-table-pagination.js.map +1 -1
  113. package/dist/components/data-table-row-actions.js +19 -16
  114. package/dist/components/data-table-row-actions.js.map +1 -1
  115. package/dist/components/data-table-row.js.map +1 -1
  116. package/dist/components/data-table-shared.js.map +1 -1
  117. package/dist/components/data-table-sort.js.map +1 -1
  118. package/dist/components/data-table-virtual.js +4 -1
  119. package/dist/components/data-table-virtual.js.map +1 -1
  120. package/dist/components/data-table.js +30 -39
  121. package/dist/components/data-table.js.map +1 -1
  122. package/dist/components/date-picker.js +1 -6
  123. package/dist/components/date-picker.js.map +1 -1
  124. package/dist/components/date-range-picker.js.map +1 -1
  125. package/dist/components/description-list.js +10 -10
  126. package/dist/components/description-list.js.map +1 -1
  127. package/dist/components/dialog-frame.js +9 -2
  128. package/dist/components/dialog-frame.js.map +1 -1
  129. package/dist/components/disclosure.js +17 -27
  130. package/dist/components/disclosure.js.map +1 -1
  131. package/dist/components/dropdown.js +25 -35
  132. package/dist/components/dropdown.js.map +1 -1
  133. package/dist/components/empty-state.js.map +1 -1
  134. package/dist/components/entity-combobox.js.map +1 -1
  135. package/dist/components/error-boundary.js.map +1 -1
  136. package/dist/components/field-base.js +5 -5
  137. package/dist/components/field-base.js.map +1 -1
  138. package/dist/components/field-parts.d.ts +1 -1
  139. package/dist/components/field-parts.js +10 -14
  140. package/dist/components/field-parts.js.map +1 -1
  141. package/dist/components/field-sync.js +8 -10
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  143. package/dist/components/file-button.js.map +1 -1
  144. package/dist/components/file-dropzone.js.map +1 -1
  145. package/dist/components/floating-panel.js +4 -1
  146. package/dist/components/floating-panel.js.map +1 -1
  147. package/dist/components/focus-ring.js.map +1 -1
  148. package/dist/components/form-actions.js.map +1 -1
  149. package/dist/components/grouped-picker.js +6 -8
  150. package/dist/components/grouped-picker.js.map +1 -1
  151. package/dist/components/hover-menu.js +1 -4
  152. package/dist/components/hover-menu.js.map +1 -1
  153. package/dist/components/iban-input-labels.js.map +1 -1
  154. package/dist/components/icon-button.js +4 -1
  155. package/dist/components/icon-button.js.map +1 -1
  156. package/dist/components/icon-picker.js +2 -7
  157. package/dist/components/icon-picker.js.map +1 -1
  158. package/dist/components/image-grid.js +41 -50
  159. package/dist/components/image-grid.js.map +1 -1
  160. package/dist/components/inline-edit-field.js.map +1 -1
  161. package/dist/components/inline-entity-combobox.js +2 -8
  162. package/dist/components/inline-entity-combobox.js.map +1 -1
  163. package/dist/components/input.js +14 -2
  164. package/dist/components/input.js.map +1 -1
  165. package/dist/components/jump-calendar.js +1 -7
  166. package/dist/components/jump-calendar.js.map +1 -1
  167. package/dist/components/legal-labels.js.map +1 -1
  168. package/dist/components/legal-page.js +14 -2
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  170. package/dist/components/legal.js +12 -2
  171. package/dist/components/legal.js.map +1 -1
  172. package/dist/components/lightbox.js.map +1 -1
  173. package/dist/components/line-items.js +26 -36
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  175. package/dist/components/list.js +22 -10
  176. package/dist/components/list.js.map +1 -1
  177. package/dist/components/measured-grid.js +29 -53
  178. package/dist/components/measured-grid.js.map +1 -1
  179. package/dist/components/menu-item.js.map +1 -1
  180. package/dist/components/mini-calendar.js +13 -31
  181. package/dist/components/mini-calendar.js.map +1 -1
  182. package/dist/components/money-field.js.map +1 -1
  183. package/dist/components/month-picker.js +10 -21
  184. package/dist/components/month-picker.js.map +1 -1
  185. package/dist/components/multi-entity-combobox.js +3 -16
  186. package/dist/components/multi-entity-combobox.js.map +1 -1
  187. package/dist/components/multi-select.js.map +1 -1
  188. package/dist/components/nav-pills.js +10 -1
  189. package/dist/components/nav-pills.js.map +1 -1
  190. package/dist/components/number-field.js.map +1 -1
  191. package/dist/components/number-input.js +1 -7
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  193. package/dist/components/numpad-sheet.js +1 -4
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  195. package/dist/components/one-time-code-input.js +1 -7
  196. package/dist/components/one-time-code-input.js.map +1 -1
  197. package/dist/components/page-contents.js +13 -22
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  199. package/dist/components/page-header.js +1 -11
  200. package/dist/components/page-header.js.map +1 -1
  201. package/dist/components/password-strength-labels.js.map +1 -1
  202. package/dist/components/password-strength.js +2 -8
  203. package/dist/components/password-strength.js.map +1 -1
  204. package/dist/components/phone-input.js +42 -57
  205. package/dist/components/phone-input.js.map +1 -1
  206. package/dist/components/picker-sheet.js.map +1 -1
  207. package/dist/components/pie-chart.js +1 -8
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  209. package/dist/components/popover.js.map +1 -1
  210. package/dist/components/progress-bar.js +16 -9
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  212. package/dist/components/qr-code.js +1 -8
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  214. package/dist/components/row-actions.js +5 -1
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  217. package/dist/components/select.js +28 -38
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  219. package/dist/components/separator.js +1 -5
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  221. package/dist/components/series-chart-axes.js +4 -1
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  223. package/dist/components/series-chart-budget.js.map +1 -1
  224. package/dist/components/series-chart-ticks.js.map +1 -1
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  227. package/dist/components/settings-fields.js +21 -17
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  229. package/dist/components/share-card.js +4 -9
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  232. package/dist/components/signature-pad.js +4 -13
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  234. package/dist/components/signed-amount.js +12 -5
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  236. package/dist/components/skeleton.js +2 -17
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  238. package/dist/components/slider.js +13 -36
  239. package/dist/components/slider.js.map +1 -1
  240. package/dist/components/sparkline.js.map +1 -1
  241. package/dist/components/stat-tile.js +14 -10
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  243. package/dist/components/swatch-picker.js +14 -4
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  245. package/dist/components/swipeable-row.d.ts +1 -1
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  247. package/dist/components/swipeable-row.js.map +1 -1
  248. package/dist/components/table-skeleton.js +4 -1
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  745. package/src/tour/tour-engine.ts +2 -6
  746. package/src/tour/tour.tsx +28 -12
  747. package/src/tour/use-tour-progress.ts +8 -2
  748. package/src/tour/use-tour-url-sync.ts +3 -1
  749. package/src/vite-env.d.ts +1 -4
  750. package/src/wizard/stepper-nav.tsx +10 -35
  751. package/src/wizard/types.ts +1 -4
  752. package/src/wizard/use-wizard.ts +28 -43
  753. package/src/wizard/validation.ts +1 -5
  754. package/src/wizard/wizard-context.tsx +2 -6
  755. package/src/wizard/wizard-step.tsx +1 -8
  756. package/src/wizard/wizard-summary.tsx +2 -6
  757. package/tokens.css +393 -152
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- {"version":3,"sources":["../../src/components/stat-tile.tsx"],"sourcesContent":["import { createContext, useContext, useId, useLayoutEffect, useState } from \"react\";\nimport type { ComponentPropsWithRef, CSSProperties, ReactElement, ReactNode } from \"react\";\nimport { ArrowDown, ArrowUp, Minus } from \"lucide-react\";\nimport { cn } from \"../lib/cn\";\n// The sparkline's name: the label's text (lib since 0.36, which a field's `help` \"?\" shares).\nimport { plainText } from \"../lib/plain-text\";\nimport { useKitLabels, useKitLink, useKitLocale, type LabelOverride } from \"../i18n/kit-labels\";\nimport { pickLinkRenderer, RenderedKitLink } from \"./text-link\";\nimport { Card } from \"./card\";\nimport { FieldHint } from \"./field-parts\";\nimport { useInlineFacts, useLargeText } from \"../hooks/use-large-text\";\nimport { Sparkline } from \"./sparkline\";\nimport { Tooltip } from \"./tooltip\";\n// The kit's one placeholder look, so a loading tile and the Skeleton list beside it\n// shimmer as one surface — and both stop under `prefers-reduced-motion`, which this\n// tile's private copy of the string did not.\nimport { SKELETON_CLASS } from \"./skeleton\";\nimport { DEFAULT_STAT_TILE_LABELS } from \"./stat-tile-labels\";\nimport { formatWithMinus } from \"../lib/minus\";\n\n/**\n * The words a stat tile speaks. The delta's arrow is an icon, and an icon is not a\n * sentence: a screen reader gets the direction (and, under `goodDirection`, the\n * verdict) as words, and a sighted reader who cannot tell the two delta colours apart\n * still has the arrow — neither judgement rides on colour alone.\n */\nexport interface StatTileLabels {\n /** The delta, rising. `amount` is already formatted and unsigned. */\n increase: (amount: string) => string;\n decrease: (amount: string) => string;\n unchanged: string;\n /** Wraps the direction sentence when `goodDirection` says the change is good. */\n better: (change: string) => string;\n worse: (change: string) => string;\n /** Spoken in place of a missing value (the tile shows a dash). */\n noValue: string;\n /** Spoken while `loading`. */\n loading: string;\n}\n\n// Defined in ./stat-tile-labels, which holds no component code (0.34, KS U8).\nexport { DEFAULT_STAT_TILE_LABELS };\n\n/**\n * What colours a figure. Token-backed like everything else in the kit.\n *\n * - `income` / `expense` / `net` — the money trio (teal / amber / violet, CVD-safe).\n * - `signed` — a money figure read by its own sign: above zero `income`, below zero\n * `expense`, exactly zero neutral (a zero balance is neither news). Needs a NUMBER\n * value; a pre-formatted string cannot be read and stays neutral.\n * - `success` / `warning` / `danger` / `info` — a threshold verdict (\"phase margin\n * below 30°\"). Say it in the hint or description as well; colour alone is not one.\n */\nexport type StatTileTone =\n | \"neutral\"\n | \"brand\"\n | \"income\"\n | \"expense\"\n | \"net\"\n | \"signed\"\n | \"success\"\n | \"warning\"\n | \"danger\"\n | \"info\";\n\nconst TONE_CLASS: Record<Exclude<StatTileTone, \"signed\">, string> = {\n neutral: \"text-primary\",\n brand: \"text-brand\",\n income: \"text-money-income\",\n expense: \"text-money-expense\",\n net: \"text-money-net\",\n success: \"text-success\",\n warning: \"text-warning\",\n danger: \"text-danger\",\n info: \"text-info\",\n};\n\nfunction toneClass(tone: StatTileTone, value: unknown): string {\n if (tone !== \"signed\") return TONE_CLASS[tone];\n if (typeof value !== \"number\" || value === 0) return TONE_CLASS.neutral;\n return value < 0 ? TONE_CLASS.expense : TONE_CLASS.income;\n}\n\n/** A change since the previous period. A bare number is shorthand for `{ value }`. */\nexport interface StatTileDelta {\n /** Signed: above zero is \"up\". */\n value: number;\n /** `\"value\"` (default) formats it like the headline — same currency, same\n * notation. `\"percent\"` reads it as a RATIO: `0.12` is shown as 12 %. */\n unit?: \"value\" | \"percent\";\n /** What it is measured against, shown after it: \"vs last month\". */\n label?: ReactNode;\n}\n\n/** A smaller figure under the headline — a prior period, a projection, a split. */\nexport interface StatTileSubValue {\n label: ReactNode;\n /** A number is formatted like the headline; anything else is rendered as given. */\n value: ReactNode;\n /** Defaults to the tile's own `tone`, read per figure (so a `signed` tile shows a\n * teal September above an amber August). Sub-values are always the muted weight\n * of their tone: they are history, and must not outshout the figure above them.\n *\n * `\"none\"` leaves the figure untinted — the row's own muted text, like its label —\n * even on a toned tile: keksdose's report KpiCard (reports/charts/kpi-card.tsx),\n * whose `negative` convention tints only a figure below zero and leaves the rest\n * plain. (`\"neutral\"` is not that: it is the headline's full text colour, at the\n * sub-value's 75 %.) */\n tone?: StatTileTone | \"none\";\n}\n\n/** What {@link StatTileProps.renderLink} is handed. Spread it onto your router's\n * link: the class is what stretches the link over the whole tile. */\nexport interface StatTileLinkProps {\n href: string;\n className: string;\n \"aria-describedby\": string;\n children: ReactNode;\n}\n\n/**\n * A `div`'s props, `ref` included since 0.35 (round 0.35 R4, the follow-up to API-2): they\n * ride on to the {@link Card} that is the tile, so the ref is the tile's own `<div>` — the\n * one to scroll into view or measure. `ComponentPropsWithoutRef` only kept it out of the\n * type; at runtime `{...rest}` already carried it there.\n */\nexport interface StatTileProps\n extends Omit<ComponentPropsWithRef<\"div\">, \"children\" | \"onClick\"> {\n /** What is measured. Also the tile's accessible name when it is a link/button. */\n label: ReactNode;\n /**\n * The headline. A number is formatted with `Intl.NumberFormat` in the kit's locale\n * (see `currency`, `compact`, `numberFormat`, `format`); a string or element is\n * rendered as given. `null`/`undefined` shows a dash and says \"No data\".\n */\n value?: ReactNode;\n /** ISO 4217 code — formats a number value (and a `\"value\"` delta, and numeric\n * sub-values) as money. */\n currency?: string;\n /** Compact notation: 12 400 → \"12K\". */\n compact?: boolean;\n /** Any further `Intl.NumberFormat` options, merged over the two above. */\n numberFormat?: Intl.NumberFormatOptions;\n /** Formats every NUMBER the tile shows, replacing the `Intl` default outright. */\n format?: (value: number) => string;\n locale?: string;\n /** A short unit after the value that `Intl` has no name for: \"ms\", \"dB\", \"Hz\". */\n unit?: ReactNode;\n /** The period the headline belongs to, shown to its left (\"SEP\"). */\n valueLabel?: ReactNode;\n tone?: StatTileTone;\n delta?: number | StatTileDelta;\n /** Which way is good news. Unset, the delta is stated and not judged (users up and\n * cost up are the same arrow); set, it is coloured and its sentence says so. */\n goodDirection?: \"up\" | \"down\";\n /** The explanation behind a \"?\" beside the label (a {@link FieldHint}) — hidden\n * until asked for, so it is for what a reader MIGHT want to know (\"excludes\n * transfers between your own accounts\"). For a line everyone should read, use\n * {@link StatTileProps.description} instead.\n *\n * 0.32 (docs/text-size-harmonization.md §4 \"No fact only in a tooltip\"): at Large\n * and Extra large, and on a touch screen, the words are shown under the label\n * instead of behind the \"?\". */\n hint?: string;\n /**\n * Keep the label to ONE line, cut with an ellipsis, and show the whole of it in a\n * {@link Tooltip} on hover and focus — but only while it is actually cut, so a\n * label that fits shows no bubble repeating itself. keksdose's admin MetricTile\n * wall: twenty tiles whose German labels (\"Aktive Abonnements (30 Tage)\") wrapped\n * onto two or three lines and pushed each tile's figure to a different height.\n *\n * The label element keeps the FULL text — the ellipsis is paint — so it is still\n * the tile's accessible name (and the stretched link's, on a link tile) exactly as\n * without this. Off by default: a wrapping label is what every existing tile does,\n * and a tile standing alone has room to.\n *\n * This is the tooltip: pass the label as a plain STRING rather than wrapping it in\n * your own `<Tooltip>` for the full text (keksdose's admin metrics-panel.tsx:134\n * does, from before this prop). A wrapped label shows a bubble even when nothing is\n * cut, and nests its trigger inside this one's.\n *\n * Ignored at Large and Extra large (0.32, §4): nothing truncates there, and the full\n * label would otherwise be a fact only in a tooltip.\n */\n truncateLabel?: boolean;\n /**\n * The tile's name as plain text, for the places that need a string rather than a\n * node — today the {@link StatTileProps.trend} sparkline's accessible name. Only\n * needed when `label` is not a string AND its text cannot be read from it: a label\n * element's text children are found on their own (a `<Tooltip label=\"…\">Spend\n * </Tooltip>` label still names its sparkline \"Spend\"), an icon or a formatted\n * message component's are not.\n */\n name?: string;\n /** A visible line under the value: \"Last 12 months\", \"3 estates / 9 buildings\" —\n * always shown, so it is for what every reader needs. An explanation only some\n * will want belongs in {@link StatTileProps.hint}, the \"?\" beside the label. */\n description?: ReactNode;\n /**\n * One figure that belongs WITH the headline rather than under it: keksdose's\n * \"Projected €1,850\" under a to-date \"€420\" (KpiCard, feedback #51), which it\n * currently smuggles into `description` with hand-set margins so the prior-month\n * sub-values do not come between the two. It is drawn directly under the value\n * (before the delta, the description and the sparkline) as a sub-value row, with\n * only a hair of space above it.\n *\n * A slot of its own rather than a placement switch for `subValues`: the history\n * rows (last month, last year) should stay at the bottom where they are, and moving\n * the whole list up to bring one row with it would put them between the headline\n * and its delta. Same shape as a sub-value, so the `tone` rules are the same.\n * Withheld while `loading`, like the sub-values.\n *\n * 0.51: or several, in order (keksdose #633). Its figure tiles carry two forward rows,\n * \"Committed <date>\" (today plus what is scheduled) and \"Projected <date>\" (that plus the\n * usual variable money), both of which belong with the headline and neither with the\n * history below. The tile draws what it is given; which rows to give is the app's rule\n * (keksdose shows both on every tile, live #455, even where Committed equals the figure\n * so far).\n */\n projection?: StatTileSubValue | readonly StatTileSubValue[];\n /**\n * Smaller figures under the headline, label left and figure right.\n *\n * At Large and Extra large (0.32, §4 \"StatTile shows its one big number; the sparkline\n * and sub-values move below\"): the tile leads with the headline and its delta, and the\n * projection, these rows and the sparkline follow beneath the description, each row's\n * label over its figure — a 2-up tile at 150 % is 120 px of text wide, and a label\n * beside a figure there squeezed both.\n */\n subValues?: StatTileSubValue[];\n /** Shorthand for a fluid {@link Sparkline} named after the tile and speaking in\n * the tile's number format. The name is the label's text; see\n * {@link StatTileProps.name} for a label that has none. */\n trend?: ReadonlyArray<number | null | undefined>;\n /** A custom sparkline (or any small graphic) in the same place. Wins over `trend`. */\n sparkline?: ReactNode;\n /** A decorative icon at the top end of the tile. */\n icon?: ReactNode;\n /** Anything below the rest — a progress bar, a link row. */\n footer?: ReactNode;\n /** Tag every figure `data-private`, so the host's demo-mode rule blurs it — the\n * same attribute `Tooltip redact` and the chart tooltip's value cell carry. */\n sensitive?: boolean;\n /** Skeleton in place of the value; delta, sub-values and trend are withheld. */\n loading?: boolean;\n /** `\"sm\"` for dense grids (a metrics wall); `\"md\"` the default KPI. */\n size?: \"sm\" | \"md\";\n /**\n * The tile's frame. `\"card\"` (default) is the bordered, shadowed card on the page.\n * `\"inset\"` is a tile INSIDE a card: {@link Card}'s `inset` — the raised\n * `--bg-surface-2`, a small radius, no border or shadow, since the card round it\n * already has them. `\"plain\"` drops the frame altogether — no fill and no padding —\n * for figures set straight into a card's content (a summary row under a card title),\n * where any box would be a box in a box. keksdose wrote both by hand over the card\n * tile (`border-0 shadow-none bg-transparent p-0`) for its tiles inside a card.\n */\n variant?: \"card\" | \"inset\" | \"plain\";\n /** Makes the tile a link. See {@link renderLink} for a router. */\n href?: string;\n /** Renders the link for `href` — pass your router's `<Link>` here, since a plain\n * `<a>` reloads a single-page app. Default: the `<UiKitProvider linkComponent>`\n * (for an in-app `href`), then `<a>`. */\n renderLink?: (props: StatTileLinkProps) => ReactElement;\n /** Makes the tile a button (ignored when `href` is given). */\n onClick?: () => void;\n labels?: LabelOverride<StatTileLabels>;\n}\n\n// One formatter per option set: a metrics wall is twenty of these.\nconst formatters = new Map<string, Intl.NumberFormat>();\nfunction numberFormatter(locale: string | undefined, options: Intl.NumberFormatOptions): Intl.NumberFormat {\n const key = `${locale ?? \"\"}|${JSON.stringify(options)}`;\n let f = formatters.get(key);\n if (!f) {\n f = new Intl.NumberFormat(locale, options);\n formatters.set(key, f);\n }\n return f;\n}\n\n// The headline sizes are keyed on the TILE's width (it is a @container), not the\n// viewport: a grid beside a sidebar makes tiles narrowest exactly where a viewport\n// breakpoint would hand them the larger font. `sm` is keksdose's compact headline,\n// sized so a worst-case \"CHF 123,456.78\" still fits a 320px phone's 2-up tiles.\nconst VALUE_TEXT = {\n md: \"text-xl @[13rem]:text-2xl\",\n sm: \"text-xs @[8.5rem]:text-sm @[13rem]:text-base\",\n} as const;\nconst PADDING = { md: \"p-3 sm:p-4\", sm: \"px-2.5 py-2\" } as const;\n\n/**\n * The KPI card: a label, one number, and optionally how it moved, what it is made of\n * and which way it has been going.\n *\n * Replaces keksdose's `KpiCard` and admin `Tile`, lenkbank's metrics tiles and\n * kastlan's `KpiCard` — the same card four times, with four answers to the same\n * questions (how a currency is formatted, whether a delta is judged, what happens to\n * the figures in demo mode).\n *\n * Interactive tiles use a STRETCHED link: the label is the `<a>`/`<button>`, and its\n * `::after` covers the card. Making the card itself the link would nest the hint's\n * `<button>` inside it, which is invalid HTML and an unreachable control; this way\n * the hint sits above the overlay and stays its own tab stop. The link's name is the\n * label, and it is described by the value and the delta.\n */\nexport function StatTile({\n label,\n value,\n currency,\n compact = false,\n numberFormat,\n format,\n locale,\n unit,\n valueLabel,\n tone = \"neutral\",\n delta,\n goodDirection,\n hint,\n truncateLabel = false,\n name,\n description,\n projection,\n subValues,\n trend,\n sparkline,\n icon,\n footer,\n sensitive = false,\n loading = false,\n size = \"md\",\n variant = \"card\",\n href,\n renderLink,\n onClick,\n labels,\n className,\n ...rest\n}: StatTileProps) {\n const text = useKitLabels(\"statTile\", DEFAULT_STAT_TILE_LABELS, labels);\n // §4: at Large the one big number leads and the rest follows below it; the label\n // never truncates; on touch or at Large the hint is words, not a \"?\".\n const large = useLargeText();\n const inlineHint = useInlineFacts() && !!hint;\n if (large) truncateLabel = false;\n // A loading StatTileGrid puts every tile in it into the loading state and says\n // \"Loading…\" ONCE for all of them; the tile then keeps its own sentence to itself\n // (see StatTileGrid's `loading`).\n const gridLoading = useContext(StatTileGridLoadingContext);\n loading = loading || gridLoading;\n const kitLink = useKitLink();\n const [labelEl, setLabelEl] = useState<HTMLElement | null>(null);\n const labelCut = useIsTruncated(truncateLabel ? labelEl : null);\n const kitLocale = useKitLocale(locale);\n const id = useId();\n const valueId = `${id}-value`;\n const deltaId = `${id}-delta`;\n const priv = sensitive ? \"\" : undefined;\n // One projection or several (0.51), as a list either way.\n const projections: readonly StatTileSubValue[] =\n projection === undefined ? [] : isFigureList(projection) ? projection : [projection];\n\n const fmt =\n format ??\n ((n: number) =>\n // U+2212 for a negative headline (0.49, KIT-1).\n formatWithMinus(\n numberFormatter(kitLocale, {\n ...(currency ? { style: \"currency\", currency } : null),\n ...(compact ? { notation: \"compact\" } : null),\n ...numberFormat,\n }),\n n,\n ));\n const show = (v: ReactNode) => (typeof v === \"number\" ? fmt(v) : v);\n\n const d = typeof delta === \"number\" ? { value: delta } : delta;\n const hasValue = value !== null && value !== undefined && value !== \"\";\n const labelText = name ?? plainText(label);\n\n // ── The label, which is also the link/button when the tile is interactive ──\n const stretched = cn(\n \"text-start uppercase tracking-wide\",\n \"after:absolute after:inset-0 after:rounded-lg after:content-['']\",\n // The kit's focus frame (0.32, §5), on the overlay — `FOCUS_RING`'s classes cannot\n // carry the `after:`, so its width is spelt out.\n \"focus-visible:outline-none focus-visible:after:ring-focus focus-visible:after:ring-inset focus-visible:after:ring-brand\",\n );\n const describedBy = d ? `${valueId} ${deltaId}` : valueId;\n let labelNode: ReactNode = label;\n if (href !== undefined) {\n const linkProps: StatTileLinkProps = {\n href,\n className: stretched,\n \"aria-describedby\": describedBy,\n children: label,\n };\n const kit = pickLinkRenderer<StatTileLinkProps>(undefined, kitLink, href);\n labelNode = renderLink ? (\n renderLink(linkProps)\n ) : kit ? (\n <RenderedKitLink render={kit} props={linkProps} />\n ) : (\n <a href={href} className={stretched} aria-describedby={describedBy}>\n {label}\n </a>\n );\n } else if (onClick) {\n labelNode = (\n <button type=\"button\" onClick={onClick} aria-describedby={describedBy} className={stretched}>\n {label}\n </button>\n );\n }\n const interactive = href !== undefined || onClick !== undefined;\n\n // ── Delta ──\n let deltaNode: ReactNode = null;\n if (d && !loading && Number.isFinite(d.value)) {\n const magnitude = Math.abs(d.value);\n const amount =\n d.unit === \"percent\"\n ? numberFormatter(kitLocale, { style: \"percent\", maximumFractionDigits: 1 }).format(magnitude)\n : fmt(magnitude);\n const dir = d.value > 0 ? \"up\" : d.value < 0 ? \"down\" : \"flat\";\n const Icon = dir === \"up\" ? ArrowUp : dir === \"down\" ? ArrowDown : Minus;\n let spoken = dir === \"up\" ? text.increase(amount) : dir === \"down\" ? text.decrease(amount) : text.unchanged;\n let deltaTone = \"text-muted\";\n if (goodDirection && dir !== \"flat\") {\n const good = dir === goodDirection;\n spoken = good ? text.better(spoken) : text.worse(spoken);\n deltaTone = good ? \"text-success\" : \"text-danger\";\n }\n deltaNode = (\n // `relative`: the containing block for the sr-only sentence (see the\n // sr-only-containment test for what an escaped one does to the page).\n <div className=\"relative mt-1 flex flex-wrap items-center gap-x-1.5 text-xs tabular-nums\">\n <span id={deltaId} data-private={priv} className={cn(\"inline-flex items-center gap-0.5 font-medium\", deltaTone)}>\n <Icon className=\"size-3 shrink-0\" aria-hidden />\n {/* The figure at zero too, like Delta (kastlan 48): \"0 %\" says the change was\n measured; a bare dash reads like a missing value. */}\n <span aria-hidden>{amount}</span>\n <span className=\"sr-only\">{spoken}</span>\n </span>\n {d.label != null && <span className=\"text-muted\">{d.label}</span>}\n </div>\n );\n }\n\n // ── Headline ──\n const valueClass = cn(\n \"whitespace-nowrap font-semibold tabular-nums\",\n VALUE_TEXT[size],\n toneClass(tone, value),\n );\n const headline = loading ? (\n <span id={valueId} className=\"relative block py-0.5\">\n <span aria-hidden className={cn(SKELETON_CLASS, \"block h-6 w-24 max-w-full\")} />\n {!gridLoading && <span className=\"sr-only\">{text.loading}</span>}\n </span>\n ) : hasValue ? (\n <span id={valueId} data-private={priv} className={cn(valueClass, valueLabel != null && !large && \"ms-auto\")}>\n {show(value)}\n {unit != null && (\n <span className=\"ms-1 text-[0.7em] font-medium text-muted\">{unit}</span>\n )}\n </span>\n ) : (\n <span id={valueId} className={cn(\"relative\", valueClass, \"text-muted\")}>\n <span aria-hidden>—</span>\n <span className=\"sr-only\">{text.noValue}</span>\n </span>\n );\n\n const graphic =\n loading ? null : sparkline ??\n (trend && (\n <Sparkline\n data={trend}\n fluid\n height={size === \"sm\" ? 20 : 28}\n label={labelText}\n formatValue={fmt}\n locale={kitLocale}\n tone={tone === \"signed\" ? \"signed\" : tone === \"neutral\" ? \"chart\" : tone}\n data-private={priv}\n />\n ));\n\n return (\n <Card\n {...rest}\n variant={variant === \"card\" ? \"default\" : \"inset\"}\n data-variant={variant === \"card\" ? undefined : variant}\n aria-busy={loading || undefined}\n className={cn(\n // @container: the headline sizes read the tile's width. relative: the stretched\n // link's overlay. overflow-hidden: at pathological widths a figure clips inside\n // the border instead of painting over the neighbouring tile.\n \"@container relative flex min-w-0 flex-col overflow-hidden\",\n // `plain` is the inset card with its fill and padding taken away — the figures\n // align with the content edge of the card they sit in. (Not `p-0` over the\n // padding: the padding's `sm:p-4` would still win from `sm` up.)\n variant === \"plain\" ? \"rounded-none bg-transparent p-0\" : PADDING[size],\n interactive && \"transition-colors hover:border-strong hover:bg-hover\",\n className,\n )}\n >\n <div className=\"flex items-start gap-2\">\n <div className=\"flex min-w-0 flex-1 items-center gap-1 break-words text-xs uppercase tracking-wide text-muted\">\n {truncateLabel && labelCut ? (\n // Portalled: the tile is `overflow-hidden`, and a bubble inside it would be\n // clipped by the very box whose edge cut the label.\n <Tooltip label={label} side=\"top\" portal className=\"flex min-w-0\">\n <span ref={setLabelEl} className=\"block min-w-0 truncate\">\n {labelNode}\n </span>\n </Tooltip>\n ) : (\n <span ref={setLabelEl} className={cn(\"min-w-0\", truncateLabel && \"block truncate\")}>\n {labelNode}\n </span>\n )}\n {/* Above the stretched link's overlay, so it stays hoverable and focusable. */}\n {hint && !inlineHint && <FieldHint label={hint} side=\"top\" className=\"relative z-10 shrink-0\" />}\n </div>\n {icon != null && (\n <span aria-hidden className=\"shrink-0 text-muted [&_svg]:size-4\">\n {icon}\n </span>\n )}\n </div>\n\n {inlineHint && (\n // §4: the hint as words under the label — the same muted type as `description`,\n // in the reading case of a sentence rather than the label's capitals.\n <p data-slot=\"stat-tile-hint\" className=\"mt-0.5 text-xs text-muted\">\n {hint}\n </p>\n )}\n\n {valueLabel != null ? (\n // Period-left / value-right, matching the sub-rows below it. flex-wrap lets a\n // too-long amount drop to its own end-aligned line instead of overflowing. 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+ {"version":3,"sources":["../../src/components/stat-tile.tsx"],"sourcesContent":["import { createContext, useContext, useId, useLayoutEffect, useState } from \"react\";\nimport type { ComponentPropsWithRef, CSSProperties, ReactElement, ReactNode } from \"react\";\nimport { ArrowDown, ArrowUp, Minus } from \"lucide-react\";\nimport { cn } from \"../lib/cn\";\n// The sparkline's name: the label's text (lib since 0.36, which a field's `help` \"?\" shares).\nimport { plainText } from \"../lib/plain-text\";\nimport { useKitLabels, useKitLink, useKitLocale, type LabelOverride } from \"../i18n/kit-labels\";\nimport { pickLinkRenderer, RenderedKitLink } from \"./text-link\";\nimport { Card } from \"./card\";\nimport { FieldHint } from \"./field-parts\";\nimport { useInlineFacts, useLargeText } from \"../hooks/use-large-text\";\nimport { Sparkline } from \"./sparkline\";\nimport { Tooltip } from \"./tooltip\";\n// The kit's one placeholder look, so a loading tile and the Skeleton list beside it\n// shimmer as one surface — and both stop under `prefers-reduced-motion`, which this\n// tile's private copy of the string did not.\nimport { SKELETON_CLASS } from \"./skeleton\";\nimport { DEFAULT_STAT_TILE_LABELS } from \"./stat-tile-labels\";\nimport { formatWithMinus } from \"../lib/minus\";\n\n/**\n * The words a stat tile speaks. The delta's arrow is an icon, and an icon is not a\n * sentence: a screen reader gets the direction (and, under `goodDirection`, the\n * verdict) as words, and a sighted reader who cannot tell the two delta colours apart\n * still has the arrow — neither judgement rides on colour alone.\n */\nexport interface StatTileLabels {\n /** The delta, rising. `amount` is already formatted and unsigned. */\n increase: (amount: string) => string;\n decrease: (amount: string) => string;\n unchanged: string;\n /** Wraps the direction sentence when `goodDirection` says the change is good. */\n better: (change: string) => string;\n worse: (change: string) => string;\n /** Spoken in place of a missing value (the tile shows a dash). */\n noValue: string;\n /** Spoken while `loading`. */\n loading: string;\n}\n\n// Defined in ./stat-tile-labels, which holds no component code (0.34, KS U8).\nexport { DEFAULT_STAT_TILE_LABELS };\n\n/**\n * What colours a figure. Token-backed like everything else in the kit.\n *\n * - `income` / `expense` / `net` — the money trio (teal / amber / violet, CVD-safe).\n * - `signed` — a money figure read by its own sign: above zero `income`, below zero\n * `expense`, exactly zero neutral (a zero balance is neither news). Needs a NUMBER\n * value; a pre-formatted string cannot be read and stays neutral.\n * - `success` / `warning` / `danger` / `info` — a threshold verdict (\"phase margin\n * below 30°\"). Say it in the hint or description as well; colour alone is not one.\n */\nexport type StatTileTone =\n \"neutral\" | \"brand\" | \"income\" | \"expense\" | \"net\" | \"signed\" | \"success\" | \"warning\" | \"danger\" | \"info\";\n\nconst TONE_CLASS: Record<Exclude<StatTileTone, \"signed\">, string> = {\n neutral: \"text-primary\",\n brand: \"text-brand\",\n income: \"text-money-income\",\n expense: \"text-money-expense\",\n net: \"text-money-net\",\n success: \"text-success\",\n warning: \"text-warning\",\n danger: \"text-danger\",\n info: \"text-info\",\n};\n\nfunction toneClass(tone: StatTileTone, value: unknown): string {\n if (tone !== \"signed\") return TONE_CLASS[tone];\n if (typeof value !== \"number\" || value === 0) return TONE_CLASS.neutral;\n return value < 0 ? TONE_CLASS.expense : TONE_CLASS.income;\n}\n\n/** A change since the previous period. A bare number is shorthand for `{ value }`. */\nexport interface StatTileDelta {\n /** Signed: above zero is \"up\". */\n value: number;\n /** `\"value\"` (default) formats it like the headline — same currency, same\n * notation. `\"percent\"` reads it as a RATIO: `0.12` is shown as 12 %. */\n unit?: \"value\" | \"percent\";\n /** What it is measured against, shown after it: \"vs last month\". */\n label?: ReactNode;\n}\n\n/** A smaller figure under the headline — a prior period, a projection, a split. */\nexport interface StatTileSubValue {\n label: ReactNode;\n /** A number is formatted like the headline; anything else is rendered as given. */\n value: ReactNode;\n /** Defaults to the tile's own `tone`, read per figure (so a `signed` tile shows a\n * teal September above an amber August). Sub-values are always the muted weight\n * of their tone: they are history, and must not outshout the figure above them.\n *\n * `\"none\"` leaves the figure untinted — the row's own muted text, like its label —\n * even on a toned tile: keksdose's report KpiCard (reports/charts/kpi-card.tsx),\n * whose `negative` convention tints only a figure below zero and leaves the rest\n * plain. (`\"neutral\"` is not that: it is the headline's full text colour, at the\n * sub-value's 75 %.) */\n tone?: StatTileTone | \"none\";\n}\n\n/** What {@link StatTileProps.renderLink} is handed. Spread it onto your router's\n * link: the class is what stretches the link over the whole tile. */\nexport interface StatTileLinkProps {\n href: string;\n className: string;\n \"aria-describedby\": string;\n children: ReactNode;\n}\n\n/**\n * A `div`'s props, `ref` included since 0.35 (round 0.35 R4, the follow-up to API-2): they\n * ride on to the {@link Card} that is the tile, so the ref is the tile's own `<div>` — the\n * one to scroll into view or measure. `ComponentPropsWithoutRef` only kept it out of the\n * type; at runtime `{...rest}` already carried it there.\n */\nexport interface StatTileProps extends Omit<ComponentPropsWithRef<\"div\">, \"children\" | \"onClick\"> {\n /** What is measured. Also the tile's accessible name when it is a link/button. */\n label: ReactNode;\n /**\n * The headline. A number is formatted with `Intl.NumberFormat` in the kit's locale\n * (see `currency`, `compact`, `numberFormat`, `format`); a string or element is\n * rendered as given. `null`/`undefined` shows a dash and says \"No data\".\n */\n value?: ReactNode;\n /** ISO 4217 code — formats a number value (and a `\"value\"` delta, and numeric\n * sub-values) as money. */\n currency?: string;\n /** Compact notation: 12 400 → \"12K\". */\n compact?: boolean;\n /** Any further `Intl.NumberFormat` options, merged over the two above. */\n numberFormat?: Intl.NumberFormatOptions;\n /** Formats every NUMBER the tile shows, replacing the `Intl` default outright. */\n format?: (value: number) => string;\n locale?: string;\n /** A short unit after the value that `Intl` has no name for: \"ms\", \"dB\", \"Hz\". */\n unit?: ReactNode;\n /** The period the headline belongs to, shown to its left (\"SEP\"). */\n valueLabel?: ReactNode;\n tone?: StatTileTone;\n delta?: number | StatTileDelta;\n /** Which way is good news. Unset, the delta is stated and not judged (users up and\n * cost up are the same arrow); set, it is coloured and its sentence says so. */\n goodDirection?: \"up\" | \"down\";\n /** The explanation behind a \"?\" beside the label (a {@link FieldHint}) — hidden\n * until asked for, so it is for what a reader MIGHT want to know (\"excludes\n * transfers between your own accounts\"). For a line everyone should read, use\n * {@link StatTileProps.description} instead.\n *\n * 0.32 (docs/text-size-harmonization.md §4 \"No fact only in a tooltip\"): at Large\n * and Extra large, and on a touch screen, the words are shown under the label\n * instead of behind the \"?\". */\n hint?: string;\n /**\n * Keep the label to ONE line, cut with an ellipsis, and show the whole of it in a\n * {@link Tooltip} on hover and focus — but only while it is actually cut, so a\n * label that fits shows no bubble repeating itself. keksdose's admin MetricTile\n * wall: twenty tiles whose German labels (\"Aktive Abonnements (30 Tage)\") wrapped\n * onto two or three lines and pushed each tile's figure to a different height.\n *\n * The label element keeps the FULL text — the ellipsis is paint — so it is still\n * the tile's accessible name (and the stretched link's, on a link tile) exactly as\n * without this. Off by default: a wrapping label is what every existing tile does,\n * and a tile standing alone has room to.\n *\n * This is the tooltip: pass the label as a plain STRING rather than wrapping it in\n * your own `<Tooltip>` for the full text (keksdose's admin metrics-panel.tsx:134\n * does, from before this prop). A wrapped label shows a bubble even when nothing is\n * cut, and nests its trigger inside this one's.\n *\n * Ignored at Large and Extra large (0.32, §4): nothing truncates there, and the full\n * label would otherwise be a fact only in a tooltip.\n */\n truncateLabel?: boolean;\n /**\n * The tile's name as plain text, for the places that need a string rather than a\n * node — today the {@link StatTileProps.trend} sparkline's accessible name. Only\n * needed when `label` is not a string AND its text cannot be read from it: a label\n * element's text children are found on their own (a `<Tooltip label=\"…\">Spend\n * </Tooltip>` label still names its sparkline \"Spend\"), an icon or a formatted\n * message component's are not.\n */\n name?: string;\n /** A visible line under the value: \"Last 12 months\", \"3 estates / 9 buildings\" —\n * always shown, so it is for what every reader needs. An explanation only some\n * will want belongs in {@link StatTileProps.hint}, the \"?\" beside the label. */\n description?: ReactNode;\n /**\n * One figure that belongs WITH the headline rather than under it: keksdose's\n * \"Projected €1,850\" under a to-date \"€420\" (KpiCard, feedback #51), which it\n * currently smuggles into `description` with hand-set margins so the prior-month\n * sub-values do not come between the two. It is drawn directly under the value\n * (before the delta, the description and the sparkline) as a sub-value row, with\n * only a hair of space above it.\n *\n * A slot of its own rather than a placement switch for `subValues`: the history\n * rows (last month, last year) should stay at the bottom where they are, and moving\n * the whole list up to bring one row with it would put them between the headline\n * and its delta. Same shape as a sub-value, so the `tone` rules are the same.\n * Withheld while `loading`, like the sub-values.\n *\n * 0.51: or several, in order (keksdose #633). Its figure tiles carry two forward rows,\n * \"Committed <date>\" (today plus what is scheduled) and \"Projected <date>\" (that plus the\n * usual variable money), both of which belong with the headline and neither with the\n * history below. The tile draws what it is given; which rows to give is the app's rule\n * (keksdose shows both on every tile, live #455, even where Committed equals the figure\n * so far).\n */\n projection?: StatTileSubValue | readonly StatTileSubValue[];\n /**\n * Smaller figures under the headline, label left and figure right.\n *\n * At Large and Extra large (0.32, §4 \"StatTile shows its one big number; the sparkline\n * and sub-values move below\"): the tile leads with the headline and its delta, and the\n * projection, these rows and the sparkline follow beneath the description, each row's\n * label over its figure — a 2-up tile at 150 % is 120 px of text wide, and a label\n * beside a figure there squeezed both.\n */\n subValues?: StatTileSubValue[];\n /** Shorthand for a fluid {@link Sparkline} named after the tile and speaking in\n * the tile's number format. The name is the label's text; see\n * {@link StatTileProps.name} for a label that has none. */\n trend?: ReadonlyArray<number | null | undefined>;\n /** A custom sparkline (or any small graphic) in the same place. Wins over `trend`. */\n sparkline?: ReactNode;\n /** A decorative icon at the top end of the tile. */\n icon?: ReactNode;\n /** Anything below the rest — a progress bar, a link row. */\n footer?: ReactNode;\n /** Tag every figure `data-private`, so the host's demo-mode rule blurs it — the\n * same attribute `Tooltip redact` and the chart tooltip's value cell carry. */\n sensitive?: boolean;\n /** Skeleton in place of the value; delta, sub-values and trend are withheld. */\n loading?: boolean;\n /** `\"sm\"` for dense grids (a metrics wall); `\"md\"` the default KPI. */\n size?: \"sm\" | \"md\";\n /**\n * The tile's frame. `\"card\"` (default) is the bordered, shadowed card on the page.\n * `\"inset\"` is a tile INSIDE a card: {@link Card}'s `inset` — the raised\n * `--bg-surface-2`, a small radius, no border or shadow, since the card round it\n * already has them. `\"plain\"` drops the frame altogether — no fill and no padding —\n * for figures set straight into a card's content (a summary row under a card title),\n * where any box would be a box in a box. keksdose wrote both by hand over the card\n * tile (`border-0 shadow-none bg-transparent p-0`) for its tiles inside a card.\n */\n variant?: \"card\" | \"inset\" | \"plain\";\n /** Makes the tile a link. See {@link renderLink} for a router. */\n href?: string;\n /** Renders the link for `href` — pass your router's `<Link>` here, since a plain\n * `<a>` reloads a single-page app. Default: the `<UiKitProvider linkComponent>`\n * (for an in-app `href`), then `<a>`. */\n renderLink?: (props: StatTileLinkProps) => ReactElement;\n /** Makes the tile a button (ignored when `href` is given). */\n onClick?: () => void;\n labels?: LabelOverride<StatTileLabels>;\n}\n\n// One formatter per option set: a metrics wall is twenty of these.\nconst formatters = new Map<string, Intl.NumberFormat>();\nfunction numberFormatter(locale: string | undefined, options: Intl.NumberFormatOptions): Intl.NumberFormat {\n const key = `${locale ?? \"\"}|${JSON.stringify(options)}`;\n let f = formatters.get(key);\n if (!f) {\n f = new Intl.NumberFormat(locale, options);\n formatters.set(key, f);\n }\n return f;\n}\n\n// The headline sizes are keyed on the TILE's width (it is a @container), not the\n// viewport: a grid beside a sidebar makes tiles narrowest exactly where a viewport\n// breakpoint would hand them the larger font. `sm` is keksdose's compact headline,\n// sized so a worst-case \"CHF 123,456.78\" still fits a 320px phone's 2-up tiles.\nconst VALUE_TEXT = {\n md: \"text-xl @[13rem]:text-2xl\",\n sm: \"text-xs @[8.5rem]:text-sm @[13rem]:text-base\",\n} as const;\nconst PADDING = { md: \"p-3 sm:p-4\", sm: \"px-2.5 py-2\" } as const;\n\n/**\n * The KPI card: a label, one number, and optionally how it moved, what it is made of\n * and which way it has been going.\n *\n * Replaces keksdose's `KpiCard` and admin `Tile`, lenkbank's metrics tiles and\n * kastlan's `KpiCard` — the same card four times, with four answers to the same\n * questions (how a currency is formatted, whether a delta is judged, what happens to\n * the figures in demo mode).\n *\n * Interactive tiles use a STRETCHED link: the label is the `<a>`/`<button>`, and its\n * `::after` covers the card. Making the card itself the link would nest the hint's\n * `<button>` inside it, which is invalid HTML and an unreachable control; this way\n * the hint sits above the overlay and stays its own tab stop. The link's name is the\n * label, and it is described by the value and the delta.\n */\nexport function StatTile({\n label,\n value,\n currency,\n compact = false,\n numberFormat,\n format,\n locale,\n unit,\n valueLabel,\n tone = \"neutral\",\n delta,\n goodDirection,\n hint,\n truncateLabel = false,\n name,\n description,\n projection,\n subValues,\n trend,\n sparkline,\n icon,\n footer,\n sensitive = false,\n loading = false,\n size = \"md\",\n variant = \"card\",\n href,\n renderLink,\n onClick,\n labels,\n className,\n ...rest\n}: StatTileProps) {\n const text = useKitLabels(\"statTile\", DEFAULT_STAT_TILE_LABELS, labels);\n // §4: at Large the one big number leads and the rest follows below it; the label\n // never truncates; on touch or at Large the hint is words, not a \"?\".\n const large = useLargeText();\n const inlineHint = useInlineFacts() && !!hint;\n if (large) truncateLabel = false;\n // A loading StatTileGrid puts every tile in it into the loading state and says\n // \"Loading…\" ONCE for all of them; the tile then keeps its own sentence to itself\n // (see StatTileGrid's `loading`).\n const gridLoading = useContext(StatTileGridLoadingContext);\n loading = loading || gridLoading;\n const kitLink = useKitLink();\n const [labelEl, setLabelEl] = useState<HTMLElement | null>(null);\n const labelCut = useIsTruncated(truncateLabel ? labelEl : null);\n const kitLocale = useKitLocale(locale);\n const id = useId();\n const valueId = `${id}-value`;\n const deltaId = `${id}-delta`;\n const priv = sensitive ? \"\" : undefined;\n // One projection or several (0.51), as a list either way.\n const projections: readonly StatTileSubValue[] =\n projection === undefined ? [] : isFigureList(projection) ? projection : [projection];\n\n const fmt =\n format ??\n ((n: number) =>\n // U+2212 for a negative headline (0.49, KIT-1).\n formatWithMinus(\n numberFormatter(kitLocale, {\n ...(currency ? { style: \"currency\", currency } : null),\n ...(compact ? { notation: \"compact\" } : null),\n ...numberFormat,\n }),\n n,\n ));\n const show = (v: ReactNode) => (typeof v === \"number\" ? fmt(v) : v);\n\n const d = typeof delta === \"number\" ? { value: delta } : delta;\n const hasValue = value !== null && value !== undefined && value !== \"\";\n const labelText = name ?? plainText(label);\n\n // ── The label, which is also the link/button when the tile is interactive ──\n const stretched = cn(\n \"text-start uppercase tracking-wide\",\n \"after:absolute after:inset-0 after:rounded-lg after:content-['']\",\n // The kit's focus frame (0.32, §5), on the overlay — `FOCUS_RING`'s classes cannot\n // carry the `after:`, so its width is spelt out.\n \"focus-visible:outline-none focus-visible:after:ring-focus focus-visible:after:ring-inset focus-visible:after:ring-brand\",\n );\n const describedBy = d ? `${valueId} ${deltaId}` : valueId;\n let labelNode: ReactNode = label;\n if (href !== undefined) {\n const linkProps: StatTileLinkProps = {\n href,\n className: stretched,\n \"aria-describedby\": describedBy,\n children: label,\n };\n const kit = pickLinkRenderer<StatTileLinkProps>(undefined, kitLink, href);\n labelNode = renderLink ? (\n renderLink(linkProps)\n ) : kit ? (\n <RenderedKitLink render={kit} props={linkProps} />\n ) : (\n <a href={href} className={stretched} aria-describedby={describedBy}>\n {label}\n </a>\n );\n } else if (onClick) {\n labelNode = (\n <button type=\"button\" onClick={onClick} aria-describedby={describedBy} className={stretched}>\n {label}\n </button>\n );\n }\n const interactive = href !== undefined || onClick !== undefined;\n\n // ── Delta ──\n let deltaNode: ReactNode = null;\n if (d && !loading && Number.isFinite(d.value)) {\n const magnitude = Math.abs(d.value);\n const amount =\n d.unit === \"percent\"\n ? numberFormatter(kitLocale, { style: \"percent\", maximumFractionDigits: 1 }).format(magnitude)\n : fmt(magnitude);\n const dir = d.value > 0 ? \"up\" : d.value < 0 ? \"down\" : \"flat\";\n const Icon = dir === \"up\" ? ArrowUp : dir === \"down\" ? ArrowDown : Minus;\n let spoken = dir === \"up\" ? text.increase(amount) : dir === \"down\" ? text.decrease(amount) : text.unchanged;\n let deltaTone = \"text-muted\";\n if (goodDirection && dir !== \"flat\") {\n const good = dir === goodDirection;\n spoken = good ? text.better(spoken) : text.worse(spoken);\n deltaTone = good ? \"text-success\" : \"text-danger\";\n }\n deltaNode = (\n // `relative`: the containing block for the sr-only sentence (see the\n // sr-only-containment test for what an escaped one does to the page).\n <div className=\"relative mt-1 flex flex-wrap items-center gap-x-1.5 text-xs tabular-nums\">\n <span\n id={deltaId}\n data-private={priv}\n className={cn(\"inline-flex items-center gap-0.5 font-medium\", deltaTone)}\n >\n <Icon className=\"size-3 shrink-0\" aria-hidden />\n {/* The figure at zero too, like Delta (kastlan 48): \"0 %\" says the change was\n measured; a bare dash reads like a missing value. */}\n <span aria-hidden>{amount}</span>\n <span className=\"sr-only\">{spoken}</span>\n </span>\n {d.label != null && <span className=\"text-muted\">{d.label}</span>}\n </div>\n );\n }\n\n // ── Headline ──\n const valueClass = cn(\"whitespace-nowrap font-semibold tabular-nums\", VALUE_TEXT[size], toneClass(tone, value));\n const headline = loading ? (\n <span id={valueId} className=\"relative block py-0.5\">\n <span aria-hidden className={cn(SKELETON_CLASS, \"block h-6 w-24 max-w-full\")} />\n {!gridLoading && <span className=\"sr-only\">{text.loading}</span>}\n </span>\n ) : hasValue ? 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Keyed on the ELEMENT (a callback ref), because wrapping the label in\n * its tooltip remounts it, and an observer on the old node would watch nothing.\n */\nfunction useIsTruncated(el: HTMLElement | null): boolean {\n const [cut, setCut] = useState(false);\n useLayoutEffect(() => {\n // No reset while there is no node: between the unwrapped label unmounting and the\n // wrapped one mounting there is none, and a reset there would unwrap it again.\n if (!el) return;\n const measure = () => setCut(el.scrollWidth > el.clientWidth);\n measure();\n if (typeof ResizeObserver === \"undefined\") return;\n const observer = new ResizeObserver(measure);\n observer.observe(el);\n return () => observer.disconnect();\n }, [el]);\n return cut;\n}\n\nexport interface StatTileGridProps extends ComponentPropsWithRef<\"div\"> {\n /** The narrowest a tile may get before the grid drops a column. 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A tile's own\n * `loading` inside a grid that is not loading still speaks for itself.\n */\n loading?: boolean;\n /** The grid's one sentence — `loading` from {@link StatTileLabels}. */\n labels?: LabelOverride<Pick<StatTileLabels, \"loading\">>;\n}\n\n/** Set by a loading {@link StatTileGrid}; read by each tile in it. */\nconst StatTileGridLoadingContext = createContext(false);\n\n/**\n * The row of tiles every dashboard in the three apps lays out by hand, each with its\n * own breakpoint ladder (`grid-cols-2 md:grid-cols-4 min-[2400px]:grid-cols-8` …).\n * Those ladders read the VIEWPORT and so ignored the sidebar: 6-up tiles at 155px in\n * the band where the sidebar was open. 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@@ -122,10 +122,20 @@ function SwatchPicker({
122
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  }
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  );
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  if (!labelled) return group;
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- return /* @__PURE__ */ jsxs(LabelStrip, { labelId, label, hint: messages.labelHint, disabled: disabled || locked, className, children: [
126
- group,
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- messages.below
128
- ] });
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+ return /* @__PURE__ */ jsxs(
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+ LabelStrip,
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+ {
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+ labelId,
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+ label,
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+ hint: messages.labelHint,
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+ disabled: disabled || locked,
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+ className,
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+ children: [
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+ group,
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+ messages.below
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+ ]
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+ }
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+ );
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  }
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  export {
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  DEFAULT_SWATCH_PICKER_LABELS,
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/components/swatch-picker.tsx"],"sourcesContent":["import { useId, useMemo } from \"react\";\nimport type { ComponentPropsWithRef, ReactNode } from \"react\";\nimport { cn } from \"../lib/cn\";\nimport { useKitLabels, type LabelOverride } from \"../i18n/kit-labels\";\nimport { TILE_SIZE, TileRadioGroup } from \"./tile-radio\";\nimport type { TileItem, TileSize } from \"./tile-radio\";\nimport { Tooltip } from \"./tooltip\";\nimport { useCommitReason, type CommitScope } from \"./write-lock\";\nimport { hasContent } from \"../lib/presence\";\nimport { LabelStrip, mergeDescribedBy, useFieldMessages, type FieldHelpProps } from \"./field-parts\";\nimport { DEFAULT_SWATCH_PICKER_LABELS } from \"./swatch-picker-labels\";\n\nexport interface SwatchPickerLabels {\n /** The \"no colour\" tile's name, when `allowNone` is set. */\n none: string;\n /** Describes the group while `mixed` is set — a bulk edit over rows that disagree. */\n mixed: string;\n}\n\n// Defined in ./swatch-picker-labels, which holds no component code (0.34, KS U8).\nexport { DEFAULT_SWATCH_PICKER_LABELS };\n\nexport interface SwatchOption<T extends string> {\n value: T;\n /** Any CSS colour — a token (`var(--chart-3)`), a hex, an `oklch()`. Painted as an\n * inline background, so it does not have to be a class the kit's CSS knows.\n * Leave it out when `swatchClassName` paints the dot instead. For a colour that\n * must match a `StatusDot` / `Chip` hue elsewhere, `statusDotColor(\"teal\")` rather\n * than `\"var(--hue-teal)\"` written out — one table, so the two cannot drift. */\n color?: string;\n /** The colour's name, in the user's language. Shown in the bubble and read out;\n * required, because a swatch with no name is a colour only some people can read. */\n label: string;\n /** Classes for the swatch dot, for a palette that lives in classes rather than\n * values (a light/dark pair). An inline `color` would win over a class, so pass\n * one or the other. */\n swatchClassName?: string;\n /** A remark read after the name and shown under it in the bubble (\"used by\n * Groceries\"). The tile wears a dot while it has one. */\n note?: string;\n /** Out of the choice and out of reach — skipped by the arrow keys and Tab. 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Wins over `disabled`.\n */\n disabledReason?: ReactNode;\n}\n\n/**\n * `onChange` is the picker's own — the chosen VALUE, not a DOM event — so the div's\n * is omitted rather than shadowed, as on {@link ToggleGroup}.\n */\nexport interface SwatchPickerProps<T extends string>\n extends Omit<ComponentPropsWithRef<\"div\">, \"onChange\" | \"children\" | \"defaultValue\">,\n FieldHelpProps {\n options: SwatchOption<T>[];\n /** The chosen colour, or `null` for none. */\n value: T | null;\n onChange: (value: T | null) => void;\n /** Lead with a \"no colour\" tile whose value is `null`. Clearing a colour has to be\n * as reachable as setting one, and a radio cannot be unchecked by clicking it. */\n allowNone?: boolean;\n /**\n * \"Some of each\" — a bulk edit over rows whose colours differ. Nothing is checked\n * (not even \"none\", whatever `value` says), and the group is described as mixed.\n * Distinct from `value={null}`, which is an answer: \"no colour\".\n */\n mixed?: boolean;\n /** See {@link IconPickerProps.activation}. Default \"automatic\". */\n activation?: \"automatic\" | \"manual\";\n /** 28 / 32 / 44px tiles. Default \"md\"; \"lg\" is the touch-target size. */\n size?: TileSize;\n /**\n * Classes for every tile's frame, merged after the kit's own — so a caller's\n * `size-*` beats `size`'s. For a tile that has to follow a container query or a\n * breakpoint (keksdose grows its tiles to 40px in a narrow card:\n * `tileClassName=\"@max-md:size-10\"`) without reaching into the kit's markup with an\n * `[&_[role=radio]]` selector. The swatch dot / glyph inside keeps `size`'s\n * dimensions; the tile grows round it.\n */\n tileClassName?: string;\n disabled?: boolean;\n labels?: LabelOverride<SwatchPickerLabels>;\n /**\n * An 11px static label in a strip over the swatches, named by it (keksdose K2): the\n * transaction row's flag picker stands between labelled fields and hand-builds this\n * (`FieldLabel` + `pt-5`, transaction-flags.tsx:155) because the picker had no label.\n * The label sits on the same line as a field's own (`top-1`, `inset-x-3`); the\n * swatches start 20px down, below its whole line box — see `LABEL_STRIP_PAD`. With a\n * label, `className` styles the wrapper, as on a labelled {@link ToggleGroup}; an\n * explicit `aria-label` / `aria-labelledby` still names the group instead.\n */\n label?: ReactNode;\n /** A {@link FieldHint} beside the label. 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+ {"version":3,"sources":["../../src/components/swatch-picker.tsx"],"sourcesContent":["import { useId, useMemo } from \"react\";\nimport type { ComponentPropsWithRef, ReactNode } from \"react\";\nimport { cn } from \"../lib/cn\";\nimport { useKitLabels, type LabelOverride } from \"../i18n/kit-labels\";\nimport { TILE_SIZE, TileRadioGroup } from \"./tile-radio\";\nimport type { TileItem, TileSize } from \"./tile-radio\";\nimport { Tooltip } from \"./tooltip\";\nimport { useCommitReason, type CommitScope } from \"./write-lock\";\nimport { hasContent } from \"../lib/presence\";\nimport { LabelStrip, mergeDescribedBy, useFieldMessages, type FieldHelpProps } from \"./field-parts\";\nimport { DEFAULT_SWATCH_PICKER_LABELS } from \"./swatch-picker-labels\";\n\nexport interface SwatchPickerLabels {\n /** The \"no colour\" tile's name, when `allowNone` is set. */\n none: string;\n /** Describes the group while `mixed` is set — a bulk edit over rows that disagree. */\n mixed: string;\n}\n\n// Defined in ./swatch-picker-labels, which holds no component code (0.34, KS U8).\nexport { DEFAULT_SWATCH_PICKER_LABELS };\n\nexport interface SwatchOption<T extends string> {\n value: T;\n /** Any CSS colour — a token (`var(--chart-3)`), a hex, an `oklch()`. Painted as an\n * inline background, so it does not have to be a class the kit's CSS knows.\n * Leave it out when `swatchClassName` paints the dot instead. For a colour that\n * must match a `StatusDot` / `Chip` hue elsewhere, `statusDotColor(\"teal\")` rather\n * than `\"var(--hue-teal)\"` written out — one table, so the two cannot drift. */\n color?: string;\n /** The colour's name, in the user's language. Shown in the bubble and read out;\n * required, because a swatch with no name is a colour only some people can read. */\n label: string;\n /** Classes for the swatch dot, for a palette that lives in classes rather than\n * values (a light/dark pair). An inline `color` would win over a class, so pass\n * one or the other. */\n swatchClassName?: string;\n /** A remark read after the name and shown under it in the bubble (\"used by\n * Groceries\"). The tile wears a dot while it has one. */\n note?: string;\n /** Out of the choice and out of reach — skipped by the arrow keys and Tab. With a\n * `disabledReason` the tile stays reachable instead and says why. */\n disabled?: boolean;\n /**\n * Why THIS colour cannot be chosen right now — the whole picker's `disabledReason`,\n * one tile at a time (the kit's later list after keksdose K3: a colour another\n * category already wears, a flag only an owner may set). {@link Button}'s rule: a tile\n * that is merely `disabled` is a dead square a keyboard never lands on, so nobody\n * learns why it is dimmed.\n *\n * The tile looks disabled but is `aria-disabled`, not `disabled`: Tab and the arrow\n * keys still reach it, its bubble shows the reason under its name, and the reason\n * describes it. Choosing it — a click, Space or Enter, or an arrow under automatic\n * activation — does nothing: the focus moves onto it and the checked colour stays\n * where it was, as under the whole-picker lock. Wins over `disabled`.\n */\n disabledReason?: ReactNode;\n}\n\n/**\n * `onChange` is the picker's own — the chosen VALUE, not a DOM event — so the div's\n * is omitted rather than shadowed, as on {@link ToggleGroup}.\n */\nexport interface SwatchPickerProps<T extends string>\n extends Omit<ComponentPropsWithRef<\"div\">, \"onChange\" | \"children\" | \"defaultValue\">, FieldHelpProps {\n options: SwatchOption<T>[];\n /** The chosen colour, or `null` for none. */\n value: T | null;\n onChange: (value: T | null) => void;\n /** Lead with a \"no colour\" tile whose value is `null`. Clearing a colour has to be\n * as reachable as setting one, and a radio cannot be unchecked by clicking it. */\n allowNone?: boolean;\n /**\n * \"Some of each\" — a bulk edit over rows whose colours differ. Nothing is checked\n * (not even \"none\", whatever `value` says), and the group is described as mixed.\n * Distinct from `value={null}`, which is an answer: \"no colour\".\n */\n mixed?: boolean;\n /** See {@link IconPickerProps.activation}. Default \"automatic\". */\n activation?: \"automatic\" | \"manual\";\n /** 28 / 32 / 44px tiles. Default \"md\"; \"lg\" is the touch-target size. */\n size?: TileSize;\n /**\n * Classes for every tile's frame, merged after the kit's own — so a caller's\n * `size-*` beats `size`'s. For a tile that has to follow a container query or a\n * breakpoint (keksdose grows its tiles to 40px in a narrow card:\n * `tileClassName=\"@max-md:size-10\"`) without reaching into the kit's markup with an\n * `[&_[role=radio]]` selector. The swatch dot / glyph inside keeps `size`'s\n * dimensions; the tile grows round it.\n */\n tileClassName?: string;\n disabled?: boolean;\n labels?: LabelOverride<SwatchPickerLabels>;\n /**\n * An 11px static label in a strip over the swatches, named by it (keksdose K2): the\n * transaction row's flag picker stands between labelled fields and hand-builds this\n * (`FieldLabel` + `pt-5`, transaction-flags.tsx:155) because the picker had no label.\n * The label sits on the same line as a field's own (`top-1`, `inset-x-3`); the\n * swatches start 20px down, below its whole line box — see `LABEL_STRIP_PAD`. With a\n * label, `className` styles the wrapper, as on a labelled {@link ToggleGroup}; an\n * explicit `aria-label` / `aria-labelledby` still names the group instead.\n */\n label?: ReactNode;\n /** A {@link FieldHint} beside the label. Only with `label`. {@link Select}'s rule since\n * 0.34 (DUP-2, refactor audit 2026-10): plain TEXT, and a FieldHint at Large and on a\n * touch screen (§4), is a caption under the swatches, describing the group. */\n hint?: ReactNode;\n /**\n * Why the colour cannot be changed right now — {@link Button}'s `disabledReason`, for\n * a picker that saves itself on change (keksdose K3, the flag picker in a row a\n * read-only viewer may see). The swatches stay reachable and the arrow keys still\n * walk them, but nothing reaches `onChange`; the reason is shown in the kit\n * {@link Tooltip} under the row (each swatch's own name bubble sits above it) and\n * describes the group. Wins over `disabled`.\n */\n disabledReason?: ReactNode;\n /** This picker COMMITS — choosing a colour saves it. Under a locked\n * {@link WriteLockProvider} it takes the `disabledReason` path with the lock's\n * reason, as {@link Button}'s `commit` does. */\n commit?: CommitScope;\n}\n\n/**\n * A row of colour swatches that is one radio group.\n *\n * Name the group with `aria-label` or `aria-labelledby` — usually the visible heading\n * above it. Each swatch is named by its `label` and shows it in a bubble on hover and\n * focus, so the name is not the screen reader's alone.\n *\n * Keyboard (the APG radio group): Tab reaches the checked swatch, or the first one\n * while nothing is checked; the arrow keys move between swatches and, by default,\n * choose as they go; Home and End jump to the ends. Left and right follow the page's\n * direction.\n */\nexport function SwatchPicker<T extends string>({\n options,\n value,\n onChange,\n allowNone = false,\n mixed = false,\n activation = \"automatic\",\n size = \"md\",\n tileClassName,\n disabled = false,\n labels,\n label,\n hint,\n help,\n disabledReason: ownDisabledReason,\n commit,\n className,\n ...rest\n}: SwatchPickerProps<T>) {\n const text = useKitLabels(\"swatchPicker\", DEFAULT_SWATCH_PICKER_LABELS, labels);\n const mixedId = useId();\n const labelId = useId();\n const reasonId = useId();\n const disabledReason = useCommitReason(commit, ownDisabledReason);\n const locked = hasContent(disabledReason);\n const labelled = hasContent(label);\n // The label line's \"?\", or the caption under the swatches (DUP-2). Only with a label,\n // the help's \"?\" too (0.36). The caller's ids, the caption, then the group's state:\n // mixed, locked.\n const messages = useFieldMessages({\n hint: labelled ? hint : undefined,\n help: labelled ? help : undefined,\n name: label,\n describedBy: rest[\"aria-describedby\"],\n reasonId: mergeDescribedBy(mixed && mixedId, locked && reasonId),\n });\n const byValue = useMemo(() => new Map(options.map((o) => [o.value, o])), [options]);\n const items: TileItem<T>[] = [\n ...(allowNone ? [{ key: null, label: text.none }] : []),\n ...options.map((o) => ({\n key: o.value,\n label: o.label,\n note: o.note,\n disabled: o.disabled,\n disabledReason: o.disabledReason,\n })),\n ];\n const tiles = (\n <TileRadioGroup\n items={items}\n checked={mixed ? undefined : value}\n // A locked picker saves on change, so the change is swallowed — the arrow keys\n // still move the focus (and, automatic, would choose), and nothing is chosen. A\n // locked TILE is refused by the tiles themselves; asked again here so a reason\n // can never become a change, whatever the tiles do.\n onSelect={(next) => {\n if (!locked && !hasContent(next === null ? undefined : byValue.get(next)?.disabledReason)) onChange(next);\n }}\n activation={activation}\n // A reason wins over `disabled`: the tiles stay in the tab order.\n disabled={disabled && !locked}\n size={size}\n tileClassName={\n tileClassName || locked\n ? (_item, selected) =>\n cn(\n // The disabled tile's look, without its `disabled`: dimmed, a\n // not-allowed cursor, and no hover offer on a tile that cannot be\n // chosen. 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@@ -143,5 +143,5 @@ export interface SwipeableRowProps {
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  * the eye and not from the accessibility tree, so the row also ANNOUNCES what can be
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  * done to it rather than keeping it behind a gesture nobody can hear.
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  */
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- export declare function SwipeableRow({ right, left, enabled, actionsLabel, className, children, }: SwipeableRowProps): import("react").JSX.Element;
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+ export declare function SwipeableRow({ right, left, enabled, actionsLabel, className, children }: SwipeableRowProps): import("react").JSX.Element;
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  export {};
@@ -33,14 +33,7 @@ function panelLook(action, armed) {
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  };
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  }
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  const PEEK_PX = 40;
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- function SwipeableRow({
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- right,
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- left,
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- enabled = true,
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- actionsLabel,
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- className,
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- children
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- }) {
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+ function SwipeableRow({ right, left, enabled = true, actionsLabel, className, children }) {
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  const labels = useKitLabels("swipeableRow", DEFAULT_SWIPEABLE_ROW_LABELS, {
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  actions: actionsLabel
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  });
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/components/swipeable-row.tsx"],"sourcesContent":["import { useEffect, useRef, useState } from \"react\";\nimport type { CSSProperties, ReactNode } from \"react\";\nimport { cn } from \"../lib/cn\";\nimport { FOCUS_RING } from \"./focus-ring\";\nimport type { StatusDotTone } from \"./status-dot\";\nimport { useRowSwipe, type SwipeStage } from \"../hooks/use-row-swipe\";\nimport { DEFAULT_SWIPEABLE_ROW_LABELS, useKitLabels } from \"../i18n/kit-labels\";\n\n/**\n * What a swipe action's panel means — the vocabulary Chip, ProgressBar and StatusDot\n * already share, so a curtain can be \"the colour of the status it produces\" by name:\n * brand, neutral, success, warning, danger, info, income, expense, and the categorical\n * hues blue, indigo, purple, teal and orange.\n */\nexport type SwipeTone = StatusDotTone;\n\n/**\n * An app's own fill for a documented exception (0.33, docs/colour-roles-harmonization.md\n * §12.6) — a curtain that must be exactly its status pill's palette fill, or two\n * strengths of one tone. CSS colours or `var()`s, the same in both themes unless the app\n * passes a variable it declares per theme in its own stylesheet. The kit cannot measure\n * these, so the app's tests pin the pair.\n */\nexport interface SwipePaint {\n /** The armed panel's fill; idle shows a 14 % wash of it on the card. */\n fill: string;\n /** The text and icon colour ON `fill`, armed. Idle text is the body ink. */\n foreground: string;\n}\n\ninterface SwipeActionBase {\n onCommit: () => void;\n label: string;\n /**\n * What the action IS, apart from its words (0.46, keksdose dev#598): `\"approve\"`,\n * `\"wont_do\"`. The swipe itself never reads it; DataTable's desktop column does — one\n * button per id, and `desktopSwipeActions.omit` can name the actions the row already\n * has a button for without matching on a translated label. The kit's own plans\n * (`feedbackSwipePlan`, `TranslationReviewPanel`'s binding) set their binding's ids.\n */\n id?: string;\n /** Rendered inside the panel. Icons stay the consumer's choice — this package\n * ships no opinion about which icon set an app uses. */\n icon?: ReactNode;\n}\n\n/**\n * One armed swipe action: what it does, and how the reveal panel presents it.\n *\n * The panel has two states. Before the first threshold is crossed it previews the\n * nearest action IDLE, so the user can see what a little more drag will do; crossing\n * the threshold ARMS it — \"let go and this fires\".\n *\n * **`tone`** (0.33) is how the kit paints it: idle, the tone's soft wash under the\n * tone's own text colour (`bg-danger-soft text-danger`, Chip's soft look, ≥ 4.5:1);\n * armed, the tone's solid fill under its `-contrast` foreground (≥ 5:1). The soft→solid\n * step is the signal. It replaces a panel dimmed to 60 % at idle, whose label sat at\n * 2.4–4.5:1 on the kit's own swipes, and a white label that was unreadable on every\n * dark-mode pastel.\n *\n * **`paint`** follows the same rule for an app's documented exception (see\n * {@link SwipePaint}). The old path, a `className` / `armedClassName` pair under a white\n * label and dimmed idle, was deprecated in 0.33 and removed in 0.35 (round 0.35 R1).\n */\nexport type SwipeAction = SwipeActionBase &\n (\n | {\n /** The kit paints the panel: the tone's wash idle, its fill and `-contrast` armed. */\n tone: SwipeTone;\n paint?: never;\n }\n | {\n /** A documented app exception: idle a 14 % wash of `fill` under the body ink,\n * armed `fill` under `foreground`. */\n paint: SwipePaint;\n tone?: never;\n }\n );\n\n/**\n * Each tone's panel, idle and armed. Literal class strings, because Tailwind finds a\n * class by reading the source. Idle is Chip's soft recipe for the tone (the money pair\n * takes Chip's soft money look, the well under the money colour; neutral the active\n * fill under the secondary ink); armed is the plain fill, not `-hover`, under the\n * fill's own foreground. Measured in every shipped preset by\n * theme/__tests__/tokens-css-audit.test.ts.\n */\nexport const SWIPE_TONE: Record<SwipeTone, { idle: string; armed: string }> = {\n brand: { idle: \"bg-brand-soft text-brand-muted\", armed: \"bg-brand text-brand-contrast\" },\n neutral: { idle: \"bg-active text-secondary\", armed: \"bg-neutral text-neutral-contrast\" },\n success: { idle: \"bg-success-soft text-success\", armed: \"bg-success text-success-contrast\" },\n warning: { idle: \"bg-warning-soft text-warning\", armed: \"bg-warning text-warning-contrast\" },\n danger: { idle: \"bg-danger-soft text-danger\", armed: \"bg-danger text-danger-contrast\" },\n info: { idle: \"bg-info-soft text-info\", armed: \"bg-info text-info-contrast\" },\n income: { idle: \"bg-surface-2 text-money-pos\", armed: \"bg-money-pos text-money-income-contrast\" },\n expense: { idle: \"bg-surface-2 text-money-neg\", armed: \"bg-money-neg text-money-expense-contrast\" },\n blue: { idle: \"bg-hue-blue-soft text-hue-blue\", armed: \"bg-hue-blue text-hue-blue-contrast\" },\n indigo: { idle: \"bg-hue-indigo-soft text-hue-indigo\", armed: \"bg-hue-indigo text-hue-indigo-contrast\" },\n purple: { idle: \"bg-hue-purple-soft text-hue-purple\", armed: \"bg-hue-purple text-hue-purple-contrast\" },\n teal: { idle: \"bg-hue-teal-soft text-hue-teal\", armed: \"bg-hue-teal text-hue-teal-contrast\" },\n orange: { idle: \"bg-hue-orange-soft text-hue-orange\", armed: \"bg-hue-orange text-hue-orange-contrast\" },\n};\n\n/** `paint`'s two looks, from the two custom properties the panel carries inline. The\n * idle wash is `--brand-bg`'s recipe (14 % of the fill into the card). */\nconst PAINT_IDLE = \"bg-[color-mix(in_oklab,var(--swipe-paint-fill)_14%,var(--bg-surface))] text-primary\";\nconst PAINT_ARMED = \"bg-[var(--swipe-paint-fill)] text-[var(--swipe-paint-fg)]\";\n\n/** The panel's colour classes and inline style for one action and state. */\nfunction panelLook(action: SwipeAction, armed: boolean): { className: string; style?: CSSProperties } {\n if (action.tone) return { className: SWIPE_TONE[action.tone][armed ? \"armed\" : \"idle\"] };\n return {\n className: armed ? PAINT_ARMED : PAINT_IDLE,\n style: {\n \"--swipe-paint-fill\": action.paint.fill,\n \"--swipe-paint-fg\": action.paint.foreground,\n } as CSSProperties,\n };\n}\n\n/**\n * `right`/`left` are PHYSICAL drag directions in every writing direction, and stay so on\n * purpose: a swipe is a movement of the finger across the glass, the gesture hook\n * measures it in screen pixels, and \"which way is destructive\" is an app decision that\n * RTL guidelines do not agree on. An app that wants mirrored actions in RTL swaps the\n * two arrays itself. What the component does mirror is everything it lays out: the\n * reveal panel's contents hug the physical edge being uncovered, and the keyboard\n * buttons sit at the row's logical END.\n */\nexport interface SwipeableRowProps {\n /** Actions committed by dragging (physically) RIGHT, nearest threshold first. */\n right?: SwipeAction[];\n /** Actions committed by dragging (physically) LEFT, nearest threshold first. */\n left?: SwipeAction[];\n /** Turn the gesture off — an open editor, a pending mutation, a locked row. This\n * also withdraws the keyboard buttons below: a row that must not be acted on must\n * not be actionable by ANY input. */\n enabled?: boolean;\n /** Names the revealed action buttons as a set (\"Row actions\"), for a reader that\n * reaches the group before it reaches any one button. Default:\n * `swipeableRow.actions` from the {@link UiKitProvider}, else English. */\n actionsLabel?: string;\n className?: string;\n children: ReactNode;\n}\n\n/** How much of the row stays on screen at full drag. A row that can be pulled\n * entirely off its own track reads as already deleted, and there is nothing left to\n * drag back; a sliver keeps the gesture reversible and the row identifiable. */\nconst PEEK_PX = 40;\n\n/**\n * A row whose horizontal drag reveals actions underneath it.\n *\n * The reveal panel spans the FULL row width (Keksdose feedback #174). It used to be\n * two half-width blocks side by side, which capped the drag at half the row so the\n * opposite panel could never be exposed — and on a row bound to three actions that\n * left ~55px between stages on a phone, close enough that the wrong one committed.\n * Only the side being dragged toward is painted now, so full width costs nothing:\n * at rest the content covers both anyway, and a drag only ever reveals one side.\n *\n * Thresholds are still not fixed pixel values — they are spread evenly across the\n * available drag, which is now the row width less a {@link PEEK_PX} sliver. A fixed\n * 72/150/228px ladder overshoots a narrow phone; a proportional one keeps every\n * action reachable and roughly doubles the room between them.\n *\n * **Whether the action will fire is stated three ways, not one** (feedback #174): the\n * panel goes from the tone's soft wash to its solid fill, the icon grows and gains a\n * filled disc, and the label turns bold — plus the existing haptic tick per newly armed\n * stage. A colour\n * shift alone is easy to miss mid-gesture, and it is invisible to anyone who cannot\n * distinguish the two tones.\n *\n * Clicks that follow a drag are swallowed in the capture phase: without that, a swipe\n * would also fire whatever click handler the row content carries (expanding it, opening\n * a dialog) on top of the action it just committed.\n *\n * ## The keyboard path is buttons, and deliberately not a typed gesture\n *\n * Every action here used to live exclusively inside a pointer drag — `onCommit` had no\n * other caller — so with a keyboard, with a screen reader, or on any input that cannot\n * express 120px of horizontal travel, the row's actions did not exist at all. That is\n * not a rough edge on a phone control: {@link DataTable} mounts this for every row of\n * its mobile layout, and the actions an app puts here are its destructive ones.\n *\n * The rejected fix was to map the gesture onto keys — arrows nudging `dx`, a chord that\n * \"swipes\". That invents a private idiom with nothing to discover it by, and it makes\n * the keyboard imitate a touchscreen instead of doing the job the touchscreen is doing.\n * So each action is ALSO a real button, `sr-only` until it takes focus and then shown at\n * the row's trailing edge, firing the identical `onCommit`: one definition of what an\n * action is, two ways to reach it, and nothing to drift apart. `sr-only` hides from\n * the eye and not from the accessibility tree, so the row also ANNOUNCES what can be\n * done to it rather than keeping it behind a gesture nobody can hear.\n */\nexport function SwipeableRow({\n right,\n left,\n enabled = true,\n actionsLabel,\n className,\n children,\n}: SwipeableRowProps) {\n const labels = useKitLabels(\"swipeableRow\", DEFAULT_SWIPEABLE_ROW_LABELS, {\n actions: actionsLabel,\n });\n const rowRef = useRef<HTMLDivElement>(null);\n const [rowWidth, setRowWidth] = useState(0);\n useEffect(() => {\n const el = rowRef.current;\n if (!el) return;\n setRowWidth(el.clientWidth);\n if (typeof ResizeObserver === \"undefined\") return;\n const ro = new ResizeObserver((entries) => {\n for (const e of entries) setRowWidth(e.contentRect.width);\n });\n ro.observe(el);\n return () => ro.disconnect();\n }, []);\n\n const rightActions = right ?? [];\n const leftActions = left ?? [];\n const active = enabled && (rightActions.length > 0 || leftActions.length > 0);\n // The whole row less a sliver, not half of it (feedback #174). `Math.max` keeps a\n // very narrow row (or one measured before layout) from producing a zero or\n // negative drag, which would arm every stage at once.\n const maxDrag = rowWidth > 0 ? Math.max(96, Math.round(rowWidth - PEEK_PX)) : 200;\n const spread = (actions: SwipeAction[]): SwipeStage[] =>\n actions.map((a, i) => ({\n threshold: Math.round((maxDrag * (i + 1)) / (actions.length + 1)),\n onCommit: a.onCommit,\n }));\n\n const swipe = useRowSwipe({\n enabled: active,\n rightStages: spread(rightActions),\n leftStages: spread(leftActions),\n maxDrag,\n });\n\n // A haptic tick per newly armed threshold, so each stage is felt and not only seen.\n const armedNow = swipe.dx >= 0 ? swipe.armedRightIndex : swipe.armedLeftIndex;\n const prevArmed = useRef(-1);\n useEffect(() => {\n if (armedNow > prevArmed.current && armedNow >= 0) navigator.vibrate?.(12);\n prevArmed.current = armedNow;\n }, [armedNow]);\n\n // Index -1 (nothing armed yet) still previews the nearest action, idle-coloured.\n const dx = swipe.dx;\n // Only the side being dragged toward is painted, which is what makes a full-width\n // panel safe.\n //\n // The side has to SURVIVE the release, though, and that is what this ref is for\n // (Keksdose feedback dev#467): *\"Swiping a category to the left with no option — if\n // letting it go it gets, for the way back, the background color of the opposite\n // swipe direction where there should be no color change at all.\"* On release dx\n // snaps to 0 while the row itself slides back over 150ms, so a plain `dx < 0` read\n // \"right\" for exactly the frames where the left side was still uncovered — and\n // painted the RIGHT action's colour into the gap. With no left action at all that\n // colour was the only thing the gesture ever showed.\n //\n // Adjusted during render rather than in an effect: an effect would repaint a frame\n // later (visibly, at 150ms). State set while rendering re-renders this component\n // before anything is committed, so the released frame already has the right side.\n const [lastSide, setLastSide] = useState<\"left\" | \"right\">(\"right\");\n const side = dx === 0 ? null : dx < 0 ? \"left\" : \"right\";\n if (side && side !== lastSide) setLastSide(side);\n const draggingLeft = side ? side === \"left\" : lastSide === \"left\";\n const shown = draggingLeft\n ? leftActions[Math.max(0, swipe.armedLeftIndex)]\n : rightActions[Math.max(0, swipe.armedRightIndex)];\n const armed = draggingLeft ? swipe.armedLeftIndex >= 0 : swipe.armedRightIndex >= 0;\n const look = shown ? panelLook(shown, armed) : null;\n\n return (\n <div ref={rowRef} className={cn(\"relative overflow-hidden\", className)}>\n {/* The card under the panel. A dark theme's washes are translucent, and a tone's\n idle pair is measured as that wash ON the card — so the card is there, whatever\n the row happens to sit in. */}\n {active && shown && <div aria-hidden className=\"pointer-events-none absolute inset-0 bg-surface\" />}\n {active && shown && look && (\n <div\n className={cn(\n \"pointer-events-none absolute inset-0 flex items-center gap-2 px-4\",\n \"text-xs font-medium transition-all\",\n // No dimming: a tone or a paint says \"not yet armed\" with the soft→solid\n // step, which keeps its label readable at both ends (the 0.33 rule; the\n // dimmed path went with `className` / `armedClassName` in 0.35).\n look.className,\n // The panel is anchored to the edge the row is uncovering, so the label\n // sits where the eye already is rather than across the screen. That edge is\n // physical, while a flex row starts at the INLINE start — so in RTL the two\n // directions swap, or the label sat under the row on the covered side.\n draggingLeft ? \"flex-row-reverse rtl:flex-row\" : \"rtl:flex-row-reverse\",\n )}\n style={look.style}\n >\n {shown.icon && (\n <span\n className={cn(\n \"flex shrink-0 items-center justify-center rounded-full transition-all\",\n // Armed, the icon gets a disc of its own and grows — a second,\n // non-colour signal, and the one that stays readable at a glance. In\n // the label's own colour (0.33): a white disc vanished on a dark\n // theme's pastel fill, and the label's colour works on every pair.\n armed ? \"size-8 scale-110 bg-current/20\" : \"size-7 bg-current/10\",\n )}\n >\n {shown.icon}\n </span>\n )}\n <span className={cn(\"truncate transition-all\", armed && \"text-sm font-semibold\")}>\n {shown.label}\n </span>\n </div>\n )}\n <div\n // Capture phase: the row's own click handler lives on a DESCENDANT, so a\n // bubble-phase listener here would run after it — too late to suppress.\n onClickCapture={(e) => {\n if (!swipe.consumeClick()) return;\n e.preventDefault();\n e.stopPropagation();\n }}\n className={cn(\n \"relative bg-surface\",\n // A mouse drag is a supported way to swipe (use-row-swipe gates only on\n // the button, not the pointer type), and a horizontal mouse drag over\n // text also SELECTS that text — so committing an action left the row\n // highlighted blue. Suppressed only while dragging, so text in a row at\n // rest stays selectable.\n swipe.dragging ? \"select-none\" : \"transition-transform duration-150 motion-reduce:transition-none\",\n )}\n style={{\n transform: dx !== 0 ? `translate3d(${dx}px,0,0)` : undefined,\n touchAction: active ? \"pan-y\" : undefined,\n }}\n {...(active ? swipe.handlers : {})}\n >\n {children}\n </div>\n {active && (\n <div\n role=\"group\"\n aria-label={labels.actions}\n // OUTSIDE the sliding div on purpose: an action that travels with the row it\n // acts on is a moving target, and the drag transform would carry it off the\n // screen mid-gesture.\n //\n // `pointer-events-none` here, restored on a button only once it HAS focus: a\n // sr-only button is clipped to nothing but is still a hit target, and this\n // strip sits at the row's trailing edge — exactly where a drag toward the\n // start begins.\n //\n // `end-0`/`pe-2`, not `right-0`/`pr-2`: in RTL the right edge is where the\n // row's title starts, and a focused button there covered it.\n // A gesture that silently failed to start because it landed on an invisible\n // button is not a bug anyone would find by looking at the screen.\n className=\"pointer-events-none absolute inset-y-0 end-0 z-10 flex items-center gap-1 pe-2\"\n >\n {/* Both sides, each still nearest-threshold first, so the tab order reads in\n the order the gesture arms them. */}\n {[...rightActions, ...leftActions].map((action, i) => (\n <button\n key={`${action.label}-${i}`}\n type=\"button\"\n onClick={action.onCommit}\n className={cn(\n \"sr-only whitespace-nowrap rounded-md border-subtle bg-surface text-xs font-medium text-primary shadow-sm\",\n \"focus:not-sr-only focus:pointer-events-auto focus:inline-flex focus:items-center focus:gap-1.5\",\n // The box's padding and border only once it shows (0.32.1, keksdose's\n // 0.32 report). 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+ {"version":3,"sources":["../../src/components/swipeable-row.tsx"],"sourcesContent":["import { useEffect, useRef, useState } from \"react\";\nimport type { CSSProperties, ReactNode } from \"react\";\nimport { cn } from \"../lib/cn\";\nimport { FOCUS_RING } from \"./focus-ring\";\nimport type { StatusDotTone } from \"./status-dot\";\nimport { useRowSwipe, type SwipeStage } from \"../hooks/use-row-swipe\";\nimport { DEFAULT_SWIPEABLE_ROW_LABELS, useKitLabels } from \"../i18n/kit-labels\";\n\n/**\n * What a swipe action's panel means — the vocabulary Chip, ProgressBar and StatusDot\n * already share, so a curtain can be \"the colour of the status it produces\" by name:\n * brand, neutral, success, warning, danger, info, income, expense, and the categorical\n * hues blue, indigo, purple, teal and orange.\n */\nexport type SwipeTone = StatusDotTone;\n\n/**\n * An app's own fill for a documented exception (0.33, docs/colour-roles-harmonization.md\n * §12.6) — a curtain that must be exactly its status pill's palette fill, or two\n * strengths of one tone. CSS colours or `var()`s, the same in both themes unless the app\n * passes a variable it declares per theme in its own stylesheet. The kit cannot measure\n * these, so the app's tests pin the pair.\n */\nexport interface SwipePaint {\n /** The armed panel's fill; idle shows a 14 % wash of it on the card. */\n fill: string;\n /** The text and icon colour ON `fill`, armed. Idle text is the body ink. */\n foreground: string;\n}\n\ninterface SwipeActionBase {\n onCommit: () => void;\n label: string;\n /**\n * What the action IS, apart from its words (0.46, keksdose dev#598): `\"approve\"`,\n * `\"wont_do\"`. The swipe itself never reads it; DataTable's desktop column does — one\n * button per id, and `desktopSwipeActions.omit` can name the actions the row already\n * has a button for without matching on a translated label. The kit's own plans\n * (`feedbackSwipePlan`, `TranslationReviewPanel`'s binding) set their binding's ids.\n */\n id?: string;\n /** Rendered inside the panel. Icons stay the consumer's choice — this package\n * ships no opinion about which icon set an app uses. */\n icon?: ReactNode;\n}\n\n/**\n * One armed swipe action: what it does, and how the reveal panel presents it.\n *\n * The panel has two states. Before the first threshold is crossed it previews the\n * nearest action IDLE, so the user can see what a little more drag will do; crossing\n * the threshold ARMS it — \"let go and this fires\".\n *\n * **`tone`** (0.33) is how the kit paints it: idle, the tone's soft wash under the\n * tone's own text colour (`bg-danger-soft text-danger`, Chip's soft look, ≥ 4.5:1);\n * armed, the tone's solid fill under its `-contrast` foreground (≥ 5:1). The soft→solid\n * step is the signal. It replaces a panel dimmed to 60 % at idle, whose label sat at\n * 2.4–4.5:1 on the kit's own swipes, and a white label that was unreadable on every\n * dark-mode pastel.\n *\n * **`paint`** follows the same rule for an app's documented exception (see\n * {@link SwipePaint}). The old path, a `className` / `armedClassName` pair under a white\n * label and dimmed idle, was deprecated in 0.33 and removed in 0.35 (round 0.35 R1).\n */\nexport type SwipeAction = SwipeActionBase &\n (\n | {\n /** The kit paints the panel: the tone's wash idle, its fill and `-contrast` armed. */\n tone: SwipeTone;\n paint?: never;\n }\n | {\n /** A documented app exception: idle a 14 % wash of `fill` under the body ink,\n * armed `fill` under `foreground`. */\n paint: SwipePaint;\n tone?: never;\n }\n );\n\n/**\n * Each tone's panel, idle and armed. Literal class strings, because Tailwind finds a\n * class by reading the source. Idle is Chip's soft recipe for the tone (the money pair\n * takes Chip's soft money look, the well under the money colour; neutral the active\n * fill under the secondary ink); armed is the plain fill, not `-hover`, under the\n * fill's own foreground. Measured in every shipped preset by\n * theme/__tests__/tokens-css-audit.test.ts.\n */\nexport const SWIPE_TONE: Record<SwipeTone, { idle: string; armed: string }> = {\n brand: { idle: \"bg-brand-soft text-brand-muted\", armed: \"bg-brand text-brand-contrast\" },\n neutral: { idle: \"bg-active text-secondary\", armed: \"bg-neutral text-neutral-contrast\" },\n success: { idle: \"bg-success-soft text-success\", armed: \"bg-success text-success-contrast\" },\n warning: { idle: \"bg-warning-soft text-warning\", armed: \"bg-warning text-warning-contrast\" },\n danger: { idle: \"bg-danger-soft text-danger\", armed: \"bg-danger text-danger-contrast\" },\n info: { idle: \"bg-info-soft text-info\", armed: \"bg-info text-info-contrast\" },\n income: { idle: \"bg-surface-2 text-money-pos\", armed: \"bg-money-pos text-money-income-contrast\" },\n expense: { idle: \"bg-surface-2 text-money-neg\", armed: \"bg-money-neg text-money-expense-contrast\" },\n blue: { idle: \"bg-hue-blue-soft text-hue-blue\", armed: \"bg-hue-blue text-hue-blue-contrast\" },\n indigo: { idle: \"bg-hue-indigo-soft text-hue-indigo\", armed: \"bg-hue-indigo text-hue-indigo-contrast\" },\n purple: { idle: \"bg-hue-purple-soft text-hue-purple\", armed: \"bg-hue-purple text-hue-purple-contrast\" },\n teal: { idle: \"bg-hue-teal-soft text-hue-teal\", armed: \"bg-hue-teal text-hue-teal-contrast\" },\n orange: { idle: \"bg-hue-orange-soft text-hue-orange\", armed: \"bg-hue-orange text-hue-orange-contrast\" },\n};\n\n/** `paint`'s two looks, from the two custom properties the panel carries inline. The\n * idle wash is `--brand-bg`'s recipe (14 % of the fill into the card). */\nconst PAINT_IDLE = \"bg-[color-mix(in_oklab,var(--swipe-paint-fill)_14%,var(--bg-surface))] text-primary\";\nconst PAINT_ARMED = \"bg-[var(--swipe-paint-fill)] text-[var(--swipe-paint-fg)]\";\n\n/** The panel's colour classes and inline style for one action and state. */\nfunction panelLook(action: SwipeAction, armed: boolean): { className: string; style?: CSSProperties } {\n if (action.tone) return { className: SWIPE_TONE[action.tone][armed ? \"armed\" : \"idle\"] };\n return {\n className: armed ? PAINT_ARMED : PAINT_IDLE,\n style: {\n \"--swipe-paint-fill\": action.paint.fill,\n \"--swipe-paint-fg\": action.paint.foreground,\n } as CSSProperties,\n };\n}\n\n/**\n * `right`/`left` are PHYSICAL drag directions in every writing direction, and stay so on\n * purpose: a swipe is a movement of the finger across the glass, the gesture hook\n * measures it in screen pixels, and \"which way is destructive\" is an app decision that\n * RTL guidelines do not agree on. An app that wants mirrored actions in RTL swaps the\n * two arrays itself. What the component does mirror is everything it lays out: the\n * reveal panel's contents hug the physical edge being uncovered, and the keyboard\n * buttons sit at the row's logical END.\n */\nexport interface SwipeableRowProps {\n /** Actions committed by dragging (physically) RIGHT, nearest threshold first. */\n right?: SwipeAction[];\n /** Actions committed by dragging (physically) LEFT, nearest threshold first. */\n left?: SwipeAction[];\n /** Turn the gesture off — an open editor, a pending mutation, a locked row. This\n * also withdraws the keyboard buttons below: a row that must not be acted on must\n * not be actionable by ANY input. */\n enabled?: boolean;\n /** Names the revealed action buttons as a set (\"Row actions\"), for a reader that\n * reaches the group before it reaches any one button. Default:\n * `swipeableRow.actions` from the {@link UiKitProvider}, else English. */\n actionsLabel?: string;\n className?: string;\n children: ReactNode;\n}\n\n/** How much of the row stays on screen at full drag. A row that can be pulled\n * entirely off its own track reads as already deleted, and there is nothing left to\n * drag back; a sliver keeps the gesture reversible and the row identifiable. */\nconst PEEK_PX = 40;\n\n/**\n * A row whose horizontal drag reveals actions underneath it.\n *\n * The reveal panel spans the FULL row width (Keksdose feedback #174). It used to be\n * two half-width blocks side by side, which capped the drag at half the row so the\n * opposite panel could never be exposed — and on a row bound to three actions that\n * left ~55px between stages on a phone, close enough that the wrong one committed.\n * Only the side being dragged toward is painted now, so full width costs nothing:\n * at rest the content covers both anyway, and a drag only ever reveals one side.\n *\n * Thresholds are still not fixed pixel values — they are spread evenly across the\n * available drag, which is now the row width less a {@link PEEK_PX} sliver. A fixed\n * 72/150/228px ladder overshoots a narrow phone; a proportional one keeps every\n * action reachable and roughly doubles the room between them.\n *\n * **Whether the action will fire is stated three ways, not one** (feedback #174): the\n * panel goes from the tone's soft wash to its solid fill, the icon grows and gains a\n * filled disc, and the label turns bold — plus the existing haptic tick per newly armed\n * stage. A colour\n * shift alone is easy to miss mid-gesture, and it is invisible to anyone who cannot\n * distinguish the two tones.\n *\n * Clicks that follow a drag are swallowed in the capture phase: without that, a swipe\n * would also fire whatever click handler the row content carries (expanding it, opening\n * a dialog) on top of the action it just committed.\n *\n * ## The keyboard path is buttons, and deliberately not a typed gesture\n *\n * Every action here used to live exclusively inside a pointer drag — `onCommit` had no\n * other caller — so with a keyboard, with a screen reader, or on any input that cannot\n * express 120px of horizontal travel, the row's actions did not exist at all. That is\n * not a rough edge on a phone control: {@link DataTable} mounts this for every row of\n * its mobile layout, and the actions an app puts here are its destructive ones.\n *\n * The rejected fix was to map the gesture onto keys — arrows nudging `dx`, a chord that\n * \"swipes\". That invents a private idiom with nothing to discover it by, and it makes\n * the keyboard imitate a touchscreen instead of doing the job the touchscreen is doing.\n * So each action is ALSO a real button, `sr-only` until it takes focus and then shown at\n * the row's trailing edge, firing the identical `onCommit`: one definition of what an\n * action is, two ways to reach it, and nothing to drift apart. `sr-only` hides from\n * the eye and not from the accessibility tree, so the row also ANNOUNCES what can be\n * done to it rather than keeping it behind a gesture nobody can hear.\n */\nexport function SwipeableRow({ right, left, enabled = true, actionsLabel, className, children }: SwipeableRowProps) {\n const labels = useKitLabels(\"swipeableRow\", DEFAULT_SWIPEABLE_ROW_LABELS, {\n actions: actionsLabel,\n });\n const rowRef = useRef<HTMLDivElement>(null);\n const [rowWidth, setRowWidth] = useState(0);\n useEffect(() => {\n const el = rowRef.current;\n if (!el) return;\n setRowWidth(el.clientWidth);\n if (typeof ResizeObserver === \"undefined\") return;\n const ro = new ResizeObserver((entries) => {\n for (const e of entries) setRowWidth(e.contentRect.width);\n });\n ro.observe(el);\n return () => ro.disconnect();\n }, []);\n\n const rightActions = right ?? [];\n const leftActions = left ?? [];\n const active = enabled && (rightActions.length > 0 || leftActions.length > 0);\n // The whole row less a sliver, not half of it (feedback #174). `Math.max` keeps a\n // very narrow row (or one measured before layout) from producing a zero or\n // negative drag, which would arm every stage at once.\n const maxDrag = rowWidth > 0 ? Math.max(96, Math.round(rowWidth - PEEK_PX)) : 200;\n const spread = (actions: SwipeAction[]): SwipeStage[] =>\n actions.map((a, i) => ({\n threshold: Math.round((maxDrag * (i + 1)) / (actions.length + 1)),\n onCommit: a.onCommit,\n }));\n\n const swipe = useRowSwipe({\n enabled: active,\n rightStages: spread(rightActions),\n leftStages: spread(leftActions),\n maxDrag,\n });\n\n // A haptic tick per newly armed threshold, so each stage is felt and not only seen.\n const armedNow = swipe.dx >= 0 ? swipe.armedRightIndex : swipe.armedLeftIndex;\n const prevArmed = useRef(-1);\n useEffect(() => {\n if (armedNow > prevArmed.current && armedNow >= 0) navigator.vibrate?.(12);\n prevArmed.current = armedNow;\n }, [armedNow]);\n\n // Index -1 (nothing armed yet) still previews the nearest action, idle-coloured.\n const dx = swipe.dx;\n // Only the side being dragged toward is painted, which is what makes a full-width\n // panel safe.\n //\n // The side has to SURVIVE the release, though, and that is what this ref is for\n // (Keksdose feedback dev#467): *\"Swiping a category to the left with no option — if\n // letting it go it gets, for the way back, the background color of the opposite\n // swipe direction where there should be no color change at all.\"* On release dx\n // snaps to 0 while the row itself slides back over 150ms, so a plain `dx < 0` read\n // \"right\" for exactly the frames where the left side was still uncovered — and\n // painted the RIGHT action's colour into the gap. With no left action at all that\n // colour was the only thing the gesture ever showed.\n //\n // Adjusted during render rather than in an effect: an effect would repaint a frame\n // later (visibly, at 150ms). State set while rendering re-renders this component\n // before anything is committed, so the released frame already has the right side.\n const [lastSide, setLastSide] = useState<\"left\" | \"right\">(\"right\");\n const side = dx === 0 ? null : dx < 0 ? \"left\" : \"right\";\n if (side && side !== lastSide) setLastSide(side);\n const draggingLeft = side ? side === \"left\" : lastSide === \"left\";\n const shown = draggingLeft\n ? leftActions[Math.max(0, swipe.armedLeftIndex)]\n : rightActions[Math.max(0, swipe.armedRightIndex)];\n const armed = draggingLeft ? swipe.armedLeftIndex >= 0 : swipe.armedRightIndex >= 0;\n const look = shown ? panelLook(shown, armed) : null;\n\n return (\n <div ref={rowRef} className={cn(\"relative overflow-hidden\", className)}>\n {/* The card under the panel. A dark theme's washes are translucent, and a tone's\n idle pair is measured as that wash ON the card — so the card is there, whatever\n the row happens to sit in. */}\n {active && shown && <div aria-hidden className=\"pointer-events-none absolute inset-0 bg-surface\" />}\n {active && shown && look && (\n <div\n className={cn(\n \"pointer-events-none absolute inset-0 flex items-center gap-2 px-4\",\n \"text-xs font-medium transition-all\",\n // No dimming: a tone or a paint says \"not yet armed\" with the soft→solid\n // step, which keeps its label readable at both ends (the 0.33 rule; the\n // dimmed path went with `className` / `armedClassName` in 0.35).\n look.className,\n // The panel is anchored to the edge the row is uncovering, so the label\n // sits where the eye already is rather than across the screen. That edge is\n // physical, while a flex row starts at the INLINE start — so in RTL the two\n // directions swap, or the label sat under the row on the covered side.\n draggingLeft ? \"flex-row-reverse rtl:flex-row\" : \"rtl:flex-row-reverse\",\n )}\n style={look.style}\n >\n {shown.icon && (\n <span\n className={cn(\n \"flex shrink-0 items-center justify-center rounded-full transition-all\",\n // Armed, the icon gets a disc of its own and grows — a second,\n // non-colour signal, and the one that stays readable at a glance. In\n // the label's own colour (0.33): a white disc vanished on a dark\n // theme's pastel fill, and the label's colour works on every pair.\n armed ? \"size-8 scale-110 bg-current/20\" : \"size-7 bg-current/10\",\n )}\n >\n {shown.icon}\n </span>\n )}\n <span className={cn(\"truncate transition-all\", armed && \"text-sm font-semibold\")}>{shown.label}</span>\n </div>\n )}\n <div\n // Capture phase: the row's own click handler lives on a DESCENDANT, so a\n // bubble-phase listener here would run after it — too late to suppress.\n onClickCapture={(e) => {\n if (!swipe.consumeClick()) return;\n e.preventDefault();\n e.stopPropagation();\n }}\n className={cn(\n \"relative bg-surface\",\n // A mouse drag is a supported way to swipe (use-row-swipe gates only on\n // the button, not the pointer type), and a horizontal mouse drag over\n // text also SELECTS that text — so committing an action left the row\n // highlighted blue. 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@@ -26,7 +26,10 @@ function TableSkeleton({
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  ] }, key) : /* @__PURE__ */ jsxs(
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  "div",
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  {
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- className: cn("flex items-center gap-4 px-4 py-3", stack && "max-sm:flex-col max-sm:items-stretch max-sm:gap-2"),
29
+ className: cn(
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+ "flex items-center gap-4 px-4 py-3",
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+ stack && "max-sm:flex-col max-sm:items-stretch max-sm:gap-2"
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+ ),
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  "data-skeleton-row": "",
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  children: [
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  /* @__PURE__ */ jsx(Skeleton, { className: cn("h-4", NAME_WIDTHS[key % NAME_WIDTHS.length]) }),
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/components/table-skeleton.tsx"],"sourcesContent":["import type { ComponentPropsWithRef } from \"react\";\nimport { cn } from \"../lib/cn\";\nimport { DEFAULT_COMMON_LABELS, useKitLabels } from \"../i18n/kit-labels\";\nimport { Skeleton } from \"./skeleton\";\n\nexport interface TableSkeletonProps extends Omit<ComponentPropsWithRef<\"div\">, \"children\"> {\n /** Rows per group (or in all, without `groups`). Default 5. */\n rows?: number;\n /** Columns, the name column included. Default 3. */\n columns?: number;\n /**\n * `list` (default): a name bar of varying width, then the other columns as figures at\n * the row's end — from three columns up they go under the name on a phone, as a card\n * list draws them. `grid`: a label column, then one equal block per column, clipped\n * at the edge — a heatmap or a matrix.\n */\n variant?: \"list\" | \"grid\";\n /** This many group header bars, each over `rows` rows (a budget's groups). Default none. */\n groups?: number;\n /** A row of this many stat-tile outlines above the panel. Default none. */\n tiles?: number;\n /** A title and a hint line at the top of the panel, as a card's head. */\n heading?: boolean;\n /** The panel's border and surface. Default `true`; `false` for a panel the caller frames. */\n framed?: boolean;\n /** What is said, once. Default `common.loading` (\"Loading…\") from the provider. */\n label?: string;\n}\n\n/** Name widths that differ from row to row, so the outline reads as a list rather than\n * a striped block. */\nconst NAME_WIDTHS = [\"w-2/5\", \"w-1/2\", \"w-1/3\", \"w-5/12\"];\n\n/**\n * The outline of a table or a list while its data loads (0.48, keksdose dev #628) — so a\n * page does not jump from a centred spinner to a long list when the data lands.\n * keksdose hand-built three of these (TabSkeleton, BudgetSkeleton,\n * VarianceHeatmapSkeleton), each a stack of `Skeleton`s with its own sr-only line.\n *\n * ONE `role=\"status\"` region says \"Loading…\" once; every placeholder inside is\n * `aria-hidden` — not one announcement per row. The pulse stops under reduced motion\n * (`Skeleton`'s own rule); the shapes stay. 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+ {"version":3,"sources":["../../src/components/table-skeleton.tsx"],"sourcesContent":["import type { ComponentPropsWithRef } from \"react\";\nimport { cn } from \"../lib/cn\";\nimport { DEFAULT_COMMON_LABELS, useKitLabels } from \"../i18n/kit-labels\";\nimport { Skeleton } from \"./skeleton\";\n\nexport interface TableSkeletonProps extends Omit<ComponentPropsWithRef<\"div\">, \"children\"> {\n /** Rows per group (or in all, without `groups`). Default 5. */\n rows?: number;\n /** Columns, the name column included. Default 3. */\n columns?: number;\n /**\n * `list` (default): a name bar of varying width, then the other columns as figures at\n * the row's end — from three columns up they go under the name on a phone, as a card\n * list draws them. `grid`: a label column, then one equal block per column, clipped\n * at the edge — a heatmap or a matrix.\n */\n variant?: \"list\" | \"grid\";\n /** This many group header bars, each over `rows` rows (a budget's groups). Default none. */\n groups?: number;\n /** A row of this many stat-tile outlines above the panel. Default none. */\n tiles?: number;\n /** A title and a hint line at the top of the panel, as a card's head. */\n heading?: boolean;\n /** The panel's border and surface. Default `true`; `false` for a panel the caller frames. */\n framed?: boolean;\n /** What is said, once. Default `common.loading` (\"Loading…\") from the provider. */\n label?: string;\n}\n\n/** Name widths that differ from row to row, so the outline reads as a list rather than\n * a striped block. */\nconst NAME_WIDTHS = [\"w-2/5\", \"w-1/2\", \"w-1/3\", \"w-5/12\"];\n\n/**\n * The outline of a table or a list while its data loads (0.48, keksdose dev #628) — so a\n * page does not jump from a centred spinner to a long list when the data lands.\n * keksdose hand-built three of these (TabSkeleton, BudgetSkeleton,\n * VarianceHeatmapSkeleton), each a stack of `Skeleton`s with its own sr-only line.\n *\n * ONE `role=\"status\"` region says \"Loading…\" once; every placeholder inside is\n * `aria-hidden` — not one announcement per row. The pulse stops under reduced motion\n * (`Skeleton`'s own rule); the shapes stay. Props and `ref` go to the region.\n */\nexport function TableSkeleton({\n rows = 5,\n columns = 3,\n variant = \"list\",\n groups = 0,\n tiles = 0,\n heading = false,\n framed = true,\n label,\n className,\n ...rest\n}: TableSkeletonProps) {\n const common = useKitLabels(\"common\", DEFAULT_COMMON_LABELS);\n const figures = Math.max(0, columns - 1);\n const grid = variant === \"grid\";\n // Three figures don't fit beside a name on a phone; one or two do.\n const stack = !grid && figures >= 2;\n\n const row = (key: number) =>\n grid ? 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@@ -1,6 +1,16 @@
1
1
  "use client";
2
2
  import { jsx } from "react/jsx-runtime";
3
- import { Children, createContext, useCallback, useContext, useId, useLayoutEffect, useMemo, useRef, useState } from "react";
3
+ import {
4
+ Children,
5
+ createContext,
6
+ useCallback,
7
+ useContext,
8
+ useId,
9
+ useLayoutEffect,
10
+ useMemo,
11
+ useRef,
12
+ useState
13
+ } from "react";
4
14
  import { cn } from "../lib/cn.js";
5
15
  import { useEdgeFade } from "../lib/strip-fade.js";
6
16
  import { assignRef } from "./field-parts.js";
@@ -312,14 +322,7 @@ function TableCell({ numeric = false, align, valign, className, ...rest }) {
312
322
  function TableCaption({ className, id, ...rest }) {
313
323
  const { captionId, registerCaption } = useContext(TableContext);
314
324
  useLayoutEffect(() => id ? void 0 : registerCaption(), [id, registerCaption]);
315
- return /* @__PURE__ */ jsx(
316
- "caption",
317
- {
318
- ...rest,
319
- id: id ?? captionId,
320
- className: cn("mt-2 text-start text-sm text-muted", className)
321
- }
322
- );
325
+ return /* @__PURE__ */ jsx("caption", { ...rest, id: id ?? captionId, className: cn("mt-2 text-start text-sm text-muted", className) });
323
326
  }
324
327
  export {
325
328
  NUMERIC_CELL_CLASS,