@egjs/flicking 4.14.1-beta.3 → 4.14.2-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/control/AxesController.d.ts +1 -0
- package/dist/flicking.cjs.js +24 -8
- package/dist/flicking.cjs.js.map +1 -1
- package/dist/flicking.esm.js +24 -8
- package/dist/flicking.esm.js.map +1 -1
- package/dist/flicking.js +24 -8
- package/dist/flicking.js.map +1 -1
- package/dist/flicking.min.js +2 -2
- package/dist/flicking.min.js.map +1 -1
- package/dist/flicking.pkgd.js +24 -8
- package/dist/flicking.pkgd.js.map +1 -1
- package/dist/flicking.pkgd.min.js +2 -2
- package/dist/flicking.pkgd.min.js.map +1 -1
- package/package.json +1 -1
- package/src/control/AxesController.ts +9 -1
- package/src/control/Control.ts +9 -2
- package/src/control/StrictControl.ts +3 -2
- package/src/core/AutoResizer.ts +3 -0
package/dist/flicking.pkgd.js
CHANGED
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@@ -4,7 +4,7 @@ name: @egjs/flicking
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license: MIT
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author: NAVER Corp.
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repository: https://github.com/naver/egjs-flicking
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-
version: 4.14.
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version: 4.14.2-beta.0
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*/
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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@@ -1394,6 +1394,9 @@ version: 4.14.1-beta.3
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* @ko autoResize 옵션을 사용할 때 크기 변화를 감지하고 Flicking의 resize를 호출하는 컴포넌트
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*/
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var AutoResizer = /*#__PURE__*/function () {
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/**
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* @param flicking
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*/
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function AutoResizer(flicking) {
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var _this = this;
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this._onResizeWrapper = function () {
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@@ -6937,7 +6940,7 @@ version: 4.14.1-beta.3
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if (!axes) {
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return Promise.reject(new FlickingError(MESSAGE.NOT_ATTACHED_TO_FLICKING, CODE.NOT_ATTACHED_TO_FLICKING));
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}
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-
var startPos =
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var startPos = this.getCurrentPosition();
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if (startPos === position) {
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var flicking = getFlickingAttached(this._flicking);
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flicking.camera.lookAt(position);
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@@ -6981,6 +6984,14 @@ version: 4.14.1-beta.3
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animate();
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});
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};
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/**
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* 현재
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* @returns
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*/
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__proto.getCurrentPosition = function () {
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var _a, _b;
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return (_b = (_a = this._axes) === null || _a === void 0 ? void 0 : _a.get([POSITION_KEY])[POSITION_KEY]) !== null && _b !== void 0 ? _b : 0;
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};
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__proto.updateDirection = function () {
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var flicking = getFlickingAttached(this._flicking);
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var axes = this._axes;
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@@ -7318,16 +7329,20 @@ version: 4.14.1-beta.3
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newActivePanel = _a.newActivePanel,
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axesEvent = _a.axesEvent;
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return __awaiter(this, void 0, void 0, function () {
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-
var flicking, animate, state;
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+
var flicking, nextDuration, animate, state;
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var _this = this;
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return __generator(this, function (_b) {
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flicking = getFlickingAttached(this._flicking);
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nextDuration = duration;
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if (Math.abs(nextDuration - position) < 0.5) {
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nextDuration = 0;
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}
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animate = function () {
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-
return _this._controller.animateTo(position,
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return _this._controller.animateTo(position, nextDuration, axesEvent);
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};
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state = this._controller.state;
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state.targetPanel = newActivePanel;
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-
if (
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if (nextDuration <= 0) {
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return [2 /*return*/, animate()];
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} else {
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return [2 /*return*/, animate().then(function () {
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@@ -7918,8 +7933,9 @@ version: 4.14.1-beta.3
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var anchors = camera.anchorPoints;
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var firstAnchor = anchors[0];
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var lastAnchor = anchors[anchors.length - 1];
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-
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var
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// position이 bounce으로 인하여 범위를 넘어가야 동작하도록 변경
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var shouldBounceToFirst = position < cameraRange.min && isBetween(firstAnchor.panel.index, indexRange.min, indexRange.max);
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var shouldBounceToLast = position > cameraRange.max && isBetween(lastAnchor.panel.index, indexRange.min, indexRange.max);
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var isAdjacent = adjacentAnchor && (indexRange.min <= indexRange.max ? isBetween(adjacentAnchor.index, indexRange.min, indexRange.max) : adjacentAnchor.index >= indexRange.min || adjacentAnchor.index <= indexRange.max);
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if (shouldBounceToFirst || shouldBounceToLast) {
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// In bounce area
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@@ -13551,7 +13567,7 @@ version: 4.14.1-beta.3
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* Flicking.VERSION; // ex) 4.0.0
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* ```
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*/
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13554
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-
Flicking.VERSION = "4.14.
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+
Flicking.VERSION = "4.14.2-beta.0";
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return Flicking;
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}(Component);
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