@egjs/flicking 4.14.1-beta.3 → 4.14.2-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/control/AxesController.d.ts +1 -0
- package/dist/flicking.cjs.js +24 -8
- package/dist/flicking.cjs.js.map +1 -1
- package/dist/flicking.esm.js +24 -8
- package/dist/flicking.esm.js.map +1 -1
- package/dist/flicking.js +24 -8
- package/dist/flicking.js.map +1 -1
- package/dist/flicking.min.js +2 -2
- package/dist/flicking.min.js.map +1 -1
- package/dist/flicking.pkgd.js +24 -8
- package/dist/flicking.pkgd.js.map +1 -1
- package/dist/flicking.pkgd.min.js +2 -2
- package/dist/flicking.pkgd.min.js.map +1 -1
- package/package.json +1 -1
- package/src/control/AxesController.ts +9 -1
- package/src/control/Control.ts +9 -2
- package/src/control/StrictControl.ts +3 -2
- package/src/core/AutoResizer.ts +3 -0
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@@ -35,6 +35,7 @@ declare class AxesController {
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addPreventClickHandler(): this;
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removePreventClickHandler(): this;
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animateTo(position: number, duration: number, axesEvent?: OnRelease): Promise<void>;
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+
getCurrentPosition(): number;
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updateDirection(): void;
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private _resetInternalValues;
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private _onAxesHold;
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package/dist/flicking.cjs.js
CHANGED
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@@ -4,7 +4,7 @@ name: @egjs/flicking
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license: MIT
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author: NAVER Corp.
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repository: https://github.com/naver/egjs-flicking
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-
version: 4.14.
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+
version: 4.14.2-beta.0
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*/
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'use strict';
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@@ -955,6 +955,9 @@ var Viewport = /*#__PURE__*/function () {
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* @ko autoResize 옵션을 사용할 때 크기 변화를 감지하고 Flicking의 resize를 호출하는 컴포넌트
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*/
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var AutoResizer = /*#__PURE__*/function () {
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/**
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* @param flicking
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*/
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function AutoResizer(flicking) {
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var _this = this;
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this._onResizeWrapper = function () {
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@@ -2397,7 +2400,7 @@ var AxesController = /*#__PURE__*/function () {
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if (!axes) {
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return Promise.reject(new FlickingError(MESSAGE.NOT_ATTACHED_TO_FLICKING, CODE.NOT_ATTACHED_TO_FLICKING));
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}
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-
var startPos =
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var startPos = this.getCurrentPosition();
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if (startPos === position) {
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var flicking = getFlickingAttached(this._flicking);
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flicking.camera.lookAt(position);
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@@ -2441,6 +2444,14 @@ var AxesController = /*#__PURE__*/function () {
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animate();
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});
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};
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/**
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* 현재
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* @returns
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*/
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__proto.getCurrentPosition = function () {
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var _a, _b;
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return (_b = (_a = this._axes) === null || _a === void 0 ? void 0 : _a.get([POSITION_KEY])[POSITION_KEY]) !== null && _b !== void 0 ? _b : 0;
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};
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__proto.updateDirection = function () {
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var flicking = getFlickingAttached(this._flicking);
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var axes = this._axes;
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@@ -2778,16 +2789,20 @@ var Control = /*#__PURE__*/function () {
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newActivePanel = _a.newActivePanel,
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axesEvent = _a.axesEvent;
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return __awaiter(this, void 0, void 0, function () {
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-
var flicking, animate, state;
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var flicking, nextDuration, animate, state;
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var _this = this;
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return __generator(this, function (_b) {
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flicking = getFlickingAttached(this._flicking);
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nextDuration = duration;
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if (Math.abs(nextDuration - position) < 0.5) {
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nextDuration = 0;
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}
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animate = function () {
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-
return _this._controller.animateTo(position,
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return _this._controller.animateTo(position, nextDuration, axesEvent);
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};
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state = this._controller.state;
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state.targetPanel = newActivePanel;
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if (
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if (nextDuration <= 0) {
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return [2 /*return*/, animate()];
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} else {
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return [2 /*return*/, animate().then(function () {
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@@ -3378,8 +3393,9 @@ var StrictControl = /*#__PURE__*/function (_super) {
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var anchors = camera.anchorPoints;
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var firstAnchor = anchors[0];
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var lastAnchor = anchors[anchors.length - 1];
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var
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// position이 bounce으로 인하여 범위를 넘어가야 동작하도록 변경
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var shouldBounceToFirst = position < cameraRange.min && isBetween(firstAnchor.panel.index, indexRange.min, indexRange.max);
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var shouldBounceToLast = position > cameraRange.max && isBetween(lastAnchor.panel.index, indexRange.min, indexRange.max);
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var isAdjacent = adjacentAnchor && (indexRange.min <= indexRange.max ? isBetween(adjacentAnchor.index, indexRange.min, indexRange.max) : adjacentAnchor.index >= indexRange.min || adjacentAnchor.index <= indexRange.max);
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if (shouldBounceToFirst || shouldBounceToLast) {
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// In bounce area
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@@ -8096,7 +8112,7 @@ var Flicking = /*#__PURE__*/function (_super) {
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* Flicking.VERSION; // ex) 4.0.0
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* ```
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*/
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-
Flicking.VERSION = "4.14.
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8115
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Flicking.VERSION = "4.14.2-beta.0";
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return Flicking;
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}(Component);
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