@drincs/pixi-vn 0.6.1 → 0.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (505) hide show
  1. package/dist/{TickerBase-BAUiHet_.d.ts → TickerBase-3rLpDpmb.d.ts} +9 -0
  2. package/dist/{TickerBase-BctFf13y.d.mts → TickerBase-DKYzbzro.d.mts} +9 -0
  3. package/dist/classes/CanvasEvent.d.mts +6 -0
  4. package/dist/classes/CanvasEvent.d.ts +6 -0
  5. package/dist/classes/CanvasEvent.js +8 -1
  6. package/dist/classes/CanvasEvent.js.map +1 -1
  7. package/dist/classes/CanvasEvent.mjs +8 -1
  8. package/dist/classes/CanvasEvent.mjs.map +1 -1
  9. package/dist/classes/CharacterBaseModel.js +105 -77
  10. package/dist/classes/CharacterBaseModel.js.map +1 -1
  11. package/dist/classes/CharacterBaseModel.mjs +105 -77
  12. package/dist/classes/CharacterBaseModel.mjs.map +1 -1
  13. package/dist/classes/ChoiceMenuOption.js +106 -78
  14. package/dist/classes/ChoiceMenuOption.js.map +1 -1
  15. package/dist/classes/ChoiceMenuOption.mjs +106 -78
  16. package/dist/classes/ChoiceMenuOption.mjs.map +1 -1
  17. package/dist/classes/CloseLabel.js +2 -2
  18. package/dist/classes/CloseLabel.js.map +1 -1
  19. package/dist/classes/CloseLabel.mjs +2 -2
  20. package/dist/classes/CloseLabel.mjs.map +1 -1
  21. package/dist/classes/DialogueBaseModel.d.mts +2 -2
  22. package/dist/classes/DialogueBaseModel.d.ts +2 -2
  23. package/dist/classes/DialogueBaseModel.js +6 -6
  24. package/dist/classes/DialogueBaseModel.js.map +1 -1
  25. package/dist/classes/DialogueBaseModel.mjs +6 -6
  26. package/dist/classes/DialogueBaseModel.mjs.map +1 -1
  27. package/dist/classes/Label.d.mts +1 -1
  28. package/dist/classes/Label.d.ts +1 -1
  29. package/dist/classes/Label.js +2 -2
  30. package/dist/classes/Label.js.map +1 -1
  31. package/dist/classes/Label.mjs +2 -2
  32. package/dist/classes/Label.mjs.map +1 -1
  33. package/dist/classes/StoredClassModel.js +105 -77
  34. package/dist/classes/StoredClassModel.js.map +1 -1
  35. package/dist/classes/StoredClassModel.mjs +105 -77
  36. package/dist/classes/StoredClassModel.mjs.map +1 -1
  37. package/dist/classes/canvas/CanvasBase.d.mts +5 -1
  38. package/dist/classes/canvas/CanvasBase.d.ts +5 -1
  39. package/dist/classes/canvas/CanvasBase.js +8 -1
  40. package/dist/classes/canvas/CanvasBase.js.map +1 -1
  41. package/dist/classes/canvas/CanvasBase.mjs +8 -1
  42. package/dist/classes/canvas/CanvasBase.mjs.map +1 -1
  43. package/dist/classes/canvas/CanvasContainer.d.mts +4 -1
  44. package/dist/classes/canvas/CanvasContainer.d.ts +4 -1
  45. package/dist/classes/canvas/CanvasContainer.js +67 -47
  46. package/dist/classes/canvas/CanvasContainer.js.map +1 -1
  47. package/dist/classes/canvas/CanvasContainer.mjs +67 -48
  48. package/dist/classes/canvas/CanvasContainer.mjs.map +1 -1
  49. package/dist/classes/canvas/CanvasImage.d.mts +4 -2
  50. package/dist/classes/canvas/CanvasImage.d.ts +4 -2
  51. package/dist/classes/canvas/CanvasImage.js +34 -23
  52. package/dist/classes/canvas/CanvasImage.js.map +1 -1
  53. package/dist/classes/canvas/CanvasImage.mjs +31 -23
  54. package/dist/classes/canvas/CanvasImage.mjs.map +1 -1
  55. package/dist/classes/canvas/CanvasSprite.d.mts +5 -2
  56. package/dist/classes/canvas/CanvasSprite.d.ts +5 -2
  57. package/dist/classes/canvas/CanvasSprite.js +26 -20
  58. package/dist/classes/canvas/CanvasSprite.js.map +1 -1
  59. package/dist/classes/canvas/CanvasSprite.mjs +26 -21
  60. package/dist/classes/canvas/CanvasSprite.mjs.map +1 -1
  61. package/dist/classes/canvas/CanvasText.d.mts +6 -3
  62. package/dist/classes/canvas/CanvasText.d.ts +6 -3
  63. package/dist/classes/canvas/CanvasText.js +35 -27
  64. package/dist/classes/canvas/CanvasText.js.map +1 -1
  65. package/dist/classes/canvas/CanvasText.mjs +35 -28
  66. package/dist/classes/canvas/CanvasText.mjs.map +1 -1
  67. package/dist/classes/canvas/index.js +192 -166
  68. package/dist/classes/canvas/index.js.map +1 -1
  69. package/dist/classes/canvas/index.mjs +192 -166
  70. package/dist/classes/canvas/index.mjs.map +1 -1
  71. package/dist/classes/index.d.mts +1 -0
  72. package/dist/classes/index.d.ts +1 -0
  73. package/dist/classes/index.js +118 -83
  74. package/dist/classes/index.js.map +1 -1
  75. package/dist/classes/index.mjs +118 -83
  76. package/dist/classes/index.mjs.map +1 -1
  77. package/dist/classes/ticker/FadeAlphaTicker.d.mts +2 -1
  78. package/dist/classes/ticker/FadeAlphaTicker.d.ts +2 -1
  79. package/dist/classes/ticker/FadeAlphaTicker.js +105 -77
  80. package/dist/classes/ticker/FadeAlphaTicker.js.map +1 -1
  81. package/dist/classes/ticker/FadeAlphaTicker.mjs +105 -77
  82. package/dist/classes/ticker/FadeAlphaTicker.mjs.map +1 -1
  83. package/dist/classes/ticker/MoveTicker.d.mts +2 -1
  84. package/dist/classes/ticker/MoveTicker.d.ts +2 -1
  85. package/dist/classes/ticker/MoveTicker.js +105 -77
  86. package/dist/classes/ticker/MoveTicker.js.map +1 -1
  87. package/dist/classes/ticker/MoveTicker.mjs +105 -77
  88. package/dist/classes/ticker/MoveTicker.mjs.map +1 -1
  89. package/dist/classes/ticker/RotateTicker.d.mts +2 -1
  90. package/dist/classes/ticker/RotateTicker.d.ts +2 -1
  91. package/dist/classes/ticker/RotateTicker.js +105 -77
  92. package/dist/classes/ticker/RotateTicker.js.map +1 -1
  93. package/dist/classes/ticker/RotateTicker.mjs +105 -77
  94. package/dist/classes/ticker/RotateTicker.mjs.map +1 -1
  95. package/dist/classes/ticker/TickerBase.d.mts +2 -1
  96. package/dist/classes/ticker/TickerBase.d.ts +2 -1
  97. package/dist/classes/ticker/TickerBase.js +6 -1
  98. package/dist/classes/ticker/TickerBase.js.map +1 -1
  99. package/dist/classes/ticker/TickerBase.mjs +6 -1
  100. package/dist/classes/ticker/TickerBase.mjs.map +1 -1
  101. package/dist/classes/ticker/ZoomTicker.d.mts +9 -3
  102. package/dist/classes/ticker/ZoomTicker.d.ts +9 -3
  103. package/dist/classes/ticker/ZoomTicker.js +120 -78
  104. package/dist/classes/ticker/ZoomTicker.js.map +1 -1
  105. package/dist/classes/ticker/ZoomTicker.mjs +118 -78
  106. package/dist/classes/ticker/ZoomTicker.mjs.map +1 -1
  107. package/dist/classes/ticker/index.d.mts +2 -1
  108. package/dist/classes/ticker/index.d.ts +2 -1
  109. package/dist/classes/ticker/index.js +242 -214
  110. package/dist/classes/ticker/index.js.map +1 -1
  111. package/dist/classes/ticker/index.mjs +242 -214
  112. package/dist/classes/ticker/index.mjs.map +1 -1
  113. package/dist/constants.d.mts +1 -1
  114. package/dist/constants.d.ts +1 -1
  115. package/dist/constants.js +2 -2
  116. package/dist/constants.js.map +1 -1
  117. package/dist/constants.mjs +2 -2
  118. package/dist/constants.mjs.map +1 -1
  119. package/dist/decorators/CanvasElementDecorator.d.mts +3 -3
  120. package/dist/decorators/CanvasElementDecorator.d.ts +3 -3
  121. package/dist/decorators/CanvasElementDecorator.js +73 -53
  122. package/dist/decorators/CanvasElementDecorator.js.map +1 -1
  123. package/dist/decorators/CanvasElementDecorator.mjs +72 -52
  124. package/dist/decorators/CanvasElementDecorator.mjs.map +1 -1
  125. package/dist/decorators/CharacterDecorator.js +1 -1
  126. package/dist/decorators/CharacterDecorator.js.map +1 -1
  127. package/dist/decorators/CharacterDecorator.mjs +1 -1
  128. package/dist/decorators/CharacterDecorator.mjs.map +1 -1
  129. package/dist/decorators/EventDecorator.d.mts +7 -7
  130. package/dist/decorators/EventDecorator.d.ts +7 -7
  131. package/dist/decorators/EventDecorator.js +12 -11
  132. package/dist/decorators/EventDecorator.js.map +1 -1
  133. package/dist/decorators/EventDecorator.mjs +11 -10
  134. package/dist/decorators/EventDecorator.mjs.map +1 -1
  135. package/dist/decorators/LabelDecorator.js +106 -78
  136. package/dist/decorators/LabelDecorator.js.map +1 -1
  137. package/dist/decorators/LabelDecorator.mjs +106 -78
  138. package/dist/decorators/LabelDecorator.mjs.map +1 -1
  139. package/dist/decorators/TickerDecorator.d.mts +5 -5
  140. package/dist/decorators/TickerDecorator.d.ts +5 -5
  141. package/dist/decorators/TickerDecorator.js +7 -6
  142. package/dist/decorators/TickerDecorator.js.map +1 -1
  143. package/dist/decorators/TickerDecorator.mjs +7 -6
  144. package/dist/decorators/TickerDecorator.mjs.map +1 -1
  145. package/dist/decorators/index.d.mts +1 -1
  146. package/dist/decorators/index.d.ts +1 -1
  147. package/dist/decorators/index.js +108 -78
  148. package/dist/decorators/index.js.map +1 -1
  149. package/dist/decorators/index.mjs +108 -78
  150. package/dist/decorators/index.mjs.map +1 -1
  151. package/dist/functions/CanvasUtility.js +66 -47
  152. package/dist/functions/CanvasUtility.js.map +1 -1
  153. package/dist/functions/CanvasUtility.mjs +66 -47
  154. package/dist/functions/CanvasUtility.mjs.map +1 -1
  155. package/dist/functions/DialogueUtility.d.mts +1 -1
  156. package/dist/functions/DialogueUtility.d.ts +1 -1
  157. package/dist/functions/DialogueUtility.js +250 -211
  158. package/dist/functions/DialogueUtility.js.map +1 -1
  159. package/dist/functions/DialogueUtility.mjs +250 -211
  160. package/dist/functions/DialogueUtility.mjs.map +1 -1
  161. package/dist/functions/DiffUtility.js +1 -1
  162. package/dist/functions/DiffUtility.js.map +1 -1
  163. package/dist/functions/DiffUtility.mjs +1 -1
  164. package/dist/functions/DiffUtility.mjs.map +1 -1
  165. package/dist/functions/EasterEgg.js +1 -1
  166. package/dist/functions/EasterEgg.js.map +1 -1
  167. package/dist/functions/EasterEgg.mjs +1 -1
  168. package/dist/functions/EasterEgg.mjs.map +1 -1
  169. package/dist/functions/ExportUtility.js +1 -1
  170. package/dist/functions/ExportUtility.js.map +1 -1
  171. package/dist/functions/ExportUtility.mjs +1 -1
  172. package/dist/functions/ExportUtility.mjs.map +1 -1
  173. package/dist/functions/FlagsUtility.js +105 -77
  174. package/dist/functions/FlagsUtility.js.map +1 -1
  175. package/dist/functions/FlagsUtility.mjs +105 -77
  176. package/dist/functions/FlagsUtility.mjs.map +1 -1
  177. package/dist/functions/GameUtility.js +105 -77
  178. package/dist/functions/GameUtility.js.map +1 -1
  179. package/dist/functions/GameUtility.mjs +105 -77
  180. package/dist/functions/GameUtility.mjs.map +1 -1
  181. package/dist/functions/ImageUtility.d.mts +35 -2
  182. package/dist/functions/ImageUtility.d.ts +35 -2
  183. package/dist/functions/ImageUtility.js +381 -196
  184. package/dist/functions/ImageUtility.js.map +1 -1
  185. package/dist/functions/ImageUtility.mjs +378 -197
  186. package/dist/functions/ImageUtility.mjs.map +1 -1
  187. package/dist/functions/SavesUtility.d.mts +2 -2
  188. package/dist/functions/SavesUtility.d.ts +2 -2
  189. package/dist/functions/SavesUtility.js +153 -83
  190. package/dist/functions/SavesUtility.js.map +1 -1
  191. package/dist/functions/SavesUtility.mjs +153 -83
  192. package/dist/functions/SavesUtility.mjs.map +1 -1
  193. package/dist/functions/StepLabelUtility.js +1 -1
  194. package/dist/functions/StepLabelUtility.js.map +1 -1
  195. package/dist/functions/StepLabelUtility.mjs +1 -1
  196. package/dist/functions/StepLabelUtility.mjs.map +1 -1
  197. package/dist/functions/TextureUtility.js +10 -8
  198. package/dist/functions/TextureUtility.js.map +1 -1
  199. package/dist/functions/TextureUtility.mjs +10 -8
  200. package/dist/functions/TextureUtility.mjs.map +1 -1
  201. package/dist/functions/TickerUtility.js +1 -1
  202. package/dist/functions/TickerUtility.js.map +1 -1
  203. package/dist/functions/TickerUtility.mjs +1 -1
  204. package/dist/functions/TickerUtility.mjs.map +1 -1
  205. package/dist/functions/index.d.mts +6 -3
  206. package/dist/functions/index.d.ts +6 -3
  207. package/dist/functions/index.js +289 -93
  208. package/dist/functions/index.js.map +1 -1
  209. package/dist/functions/index.mjs +287 -95
  210. package/dist/functions/index.mjs.map +1 -1
  211. package/dist/index.d.mts +4 -4
  212. package/dist/index.d.ts +4 -4
  213. package/dist/index.js +758 -165
  214. package/dist/index.js.map +1 -1
  215. package/dist/index.mjs +756 -167
  216. package/dist/index.mjs.map +1 -1
  217. package/dist/interface/CharacterBaseModelProps.js +1 -1
  218. package/dist/interface/CharacterBaseModelProps.js.map +1 -1
  219. package/dist/interface/CharacterBaseModelProps.mjs +1 -1
  220. package/dist/interface/CharacterBaseModelProps.mjs.map +1 -1
  221. package/dist/interface/DialogueHistory.js +1 -1
  222. package/dist/interface/DialogueHistory.js.map +1 -1
  223. package/dist/interface/DialogueHistory.mjs +1 -1
  224. package/dist/interface/DialogueHistory.mjs.map +1 -1
  225. package/dist/interface/IHistoryStep.d.mts +2 -2
  226. package/dist/interface/IHistoryStep.d.ts +2 -2
  227. package/dist/interface/IHistoryStep.js +1 -1
  228. package/dist/interface/IHistoryStep.js.map +1 -1
  229. package/dist/interface/IHistoryStep.mjs +1 -1
  230. package/dist/interface/IHistoryStep.mjs.map +1 -1
  231. package/dist/interface/IOpenedLabel.js +1 -1
  232. package/dist/interface/IOpenedLabel.js.map +1 -1
  233. package/dist/interface/IOpenedLabel.mjs +1 -1
  234. package/dist/interface/IOpenedLabel.mjs.map +1 -1
  235. package/dist/interface/ISaveData.d.mts +2 -2
  236. package/dist/interface/ISaveData.d.ts +2 -2
  237. package/dist/interface/ISaveData.js +1 -1
  238. package/dist/interface/ISaveData.js.map +1 -1
  239. package/dist/interface/ISaveData.mjs +1 -1
  240. package/dist/interface/ISaveData.mjs.map +1 -1
  241. package/dist/interface/ITicker.d.mts +2 -1
  242. package/dist/interface/ITicker.d.ts +2 -1
  243. package/dist/interface/ITicker.js +1 -1
  244. package/dist/interface/ITicker.js.map +1 -1
  245. package/dist/interface/ITicker.mjs +1 -1
  246. package/dist/interface/ITicker.mjs.map +1 -1
  247. package/dist/interface/ITickersSteps.d.mts +12 -3
  248. package/dist/interface/ITickersSteps.d.ts +12 -3
  249. package/dist/interface/ITickersSteps.js +1 -1
  250. package/dist/interface/ITickersSteps.js.map +1 -1
  251. package/dist/interface/ITickersSteps.mjs +1 -1
  252. package/dist/interface/ITickersSteps.mjs.map +1 -1
  253. package/dist/interface/TickerHistory.d.mts +3 -3
  254. package/dist/interface/TickerHistory.d.ts +3 -3
  255. package/dist/interface/TickerHistory.js +1 -1
  256. package/dist/interface/TickerHistory.js.map +1 -1
  257. package/dist/interface/TickerHistory.mjs +1 -1
  258. package/dist/interface/TickerHistory.mjs.map +1 -1
  259. package/dist/interface/TickerProgrationType.js +1 -1
  260. package/dist/interface/TickerProgrationType.js.map +1 -1
  261. package/dist/interface/TickerProgrationType.mjs +1 -1
  262. package/dist/interface/TickerProgrationType.mjs.map +1 -1
  263. package/dist/interface/TickerTimeoutHistory.js +1 -1
  264. package/dist/interface/TickerTimeoutHistory.js.map +1 -1
  265. package/dist/interface/TickerTimeoutHistory.mjs +1 -1
  266. package/dist/interface/TickerTimeoutHistory.mjs.map +1 -1
  267. package/dist/interface/canvas/ICanvasBaseMemory.d.mts +1 -1
  268. package/dist/interface/canvas/ICanvasBaseMemory.d.ts +1 -1
  269. package/dist/interface/canvas/ICanvasBaseMemory.js +1 -1
  270. package/dist/interface/canvas/ICanvasBaseMemory.js.map +1 -1
  271. package/dist/interface/canvas/ICanvasBaseMemory.mjs +1 -1
  272. package/dist/interface/canvas/ICanvasBaseMemory.mjs.map +1 -1
  273. package/dist/interface/canvas/ICanvasContainerMemory.js +1 -1
  274. package/dist/interface/canvas/ICanvasContainerMemory.js.map +1 -1
  275. package/dist/interface/canvas/ICanvasContainerMemory.mjs +1 -1
  276. package/dist/interface/canvas/ICanvasContainerMemory.mjs.map +1 -1
  277. package/dist/interface/canvas/ICanvasImageMemory.d.mts +2 -2
  278. package/dist/interface/canvas/ICanvasImageMemory.d.ts +2 -2
  279. package/dist/interface/canvas/ICanvasImageMemory.js +1 -1
  280. package/dist/interface/canvas/ICanvasImageMemory.js.map +1 -1
  281. package/dist/interface/canvas/ICanvasImageMemory.mjs +1 -1
  282. package/dist/interface/canvas/ICanvasImageMemory.mjs.map +1 -1
  283. package/dist/interface/canvas/ICanvasSpriteMemory.d.mts +1 -2
  284. package/dist/interface/canvas/ICanvasSpriteMemory.d.ts +1 -2
  285. package/dist/interface/canvas/ICanvasSpriteMemory.js +1 -1
  286. package/dist/interface/canvas/ICanvasSpriteMemory.js.map +1 -1
  287. package/dist/interface/canvas/ICanvasSpriteMemory.mjs +1 -1
  288. package/dist/interface/canvas/ICanvasSpriteMemory.mjs.map +1 -1
  289. package/dist/interface/canvas/ICanvasTextTextMemory.d.mts +1 -2
  290. package/dist/interface/canvas/ICanvasTextTextMemory.d.ts +1 -2
  291. package/dist/interface/canvas/ICanvasTextTextMemory.js +1 -1
  292. package/dist/interface/canvas/ICanvasTextTextMemory.js.map +1 -1
  293. package/dist/interface/canvas/ICanvasTextTextMemory.mjs +1 -1
  294. package/dist/interface/canvas/ICanvasTextTextMemory.mjs.map +1 -1
  295. package/dist/interface/canvas/ITextureMemory.js +1 -1
  296. package/dist/interface/canvas/ITextureMemory.js.map +1 -1
  297. package/dist/interface/canvas/ITextureMemory.mjs +1 -1
  298. package/dist/interface/canvas/ITextureMemory.mjs.map +1 -1
  299. package/dist/interface/canvas/index.js +1 -1
  300. package/dist/interface/canvas/index.js.map +1 -1
  301. package/dist/interface/canvas/index.mjs +1 -1
  302. package/dist/interface/canvas/index.mjs.map +1 -1
  303. package/dist/interface/export/ExportedCanvas.d.mts +2 -2
  304. package/dist/interface/export/ExportedCanvas.d.ts +2 -2
  305. package/dist/interface/export/ExportedCanvas.js +1 -1
  306. package/dist/interface/export/ExportedCanvas.js.map +1 -1
  307. package/dist/interface/export/ExportedCanvas.mjs +1 -1
  308. package/dist/interface/export/ExportedCanvas.mjs.map +1 -1
  309. package/dist/interface/export/ExportedStep.d.mts +2 -2
  310. package/dist/interface/export/ExportedStep.d.ts +2 -2
  311. package/dist/interface/export/ExportedStep.js +1 -1
  312. package/dist/interface/export/ExportedStep.js.map +1 -1
  313. package/dist/interface/export/ExportedStep.mjs +1 -1
  314. package/dist/interface/export/ExportedStep.mjs.map +1 -1
  315. package/dist/interface/export/ExportedStorage.js +1 -1
  316. package/dist/interface/export/ExportedStorage.js.map +1 -1
  317. package/dist/interface/export/ExportedStorage.mjs +1 -1
  318. package/dist/interface/export/ExportedStorage.mjs.map +1 -1
  319. package/dist/interface/export/index.d.mts +2 -2
  320. package/dist/interface/export/index.d.ts +2 -2
  321. package/dist/interface/export/index.js +1 -1
  322. package/dist/interface/export/index.js.map +1 -1
  323. package/dist/interface/export/index.mjs +1 -1
  324. package/dist/interface/export/index.mjs.map +1 -1
  325. package/dist/interface/index.d.mts +2 -2
  326. package/dist/interface/index.d.ts +2 -2
  327. package/dist/interface/index.js +1 -1
  328. package/dist/interface/index.js.map +1 -1
  329. package/dist/interface/index.mjs +1 -1
  330. package/dist/interface/index.mjs.map +1 -1
  331. package/dist/labels/BaseCanvasElementTestLabel.js +1317 -395
  332. package/dist/labels/BaseCanvasElementTestLabel.js.map +1 -1
  333. package/dist/labels/BaseCanvasElementTestLabel.mjs +1318 -396
  334. package/dist/labels/BaseCanvasElementTestLabel.mjs.map +1 -1
  335. package/dist/labels/{EventsTestLabel.d.mts → CanvasEventsTestLabel.d.mts} +4 -7
  336. package/dist/labels/{EventsTestLabel.d.ts → CanvasEventsTestLabel.d.ts} +4 -7
  337. package/dist/labels/{EventsTestLabel.js → CanvasEventsTestLabel.js} +332 -110
  338. package/dist/labels/CanvasEventsTestLabel.js.map +1 -0
  339. package/dist/labels/{EventsTestLabel.mjs → CanvasEventsTestLabel.mjs} +332 -110
  340. package/dist/labels/CanvasEventsTestLabel.mjs.map +1 -0
  341. package/dist/labels/{TintingTestLabel.d.mts → CustomTickerCanvasElementTestLabel.d.mts} +5 -4
  342. package/dist/labels/{TintingTestLabel.d.ts → CustomTickerCanvasElementTestLabel.d.ts} +5 -4
  343. package/dist/labels/{TickerTestLabel.js → CustomTickerCanvasElementTestLabel.js} +674 -490
  344. package/dist/labels/CustomTickerCanvasElementTestLabel.js.map +1 -0
  345. package/dist/labels/{TickerTestLabel.mjs → CustomTickerCanvasElementTestLabel.mjs} +675 -491
  346. package/dist/labels/CustomTickerCanvasElementTestLabel.mjs.map +1 -0
  347. package/dist/labels/{ShowImageTest.js → ImagesAnimationsTestLabel.js} +385 -94
  348. package/dist/labels/ImagesAnimationsTestLabel.js.map +1 -0
  349. package/dist/labels/{ShowImageTest.mjs → ImagesAnimationsTestLabel.mjs} +385 -94
  350. package/dist/labels/ImagesAnimationsTestLabel.mjs.map +1 -0
  351. package/dist/labels/MarkdownTest.js +162 -92
  352. package/dist/labels/MarkdownTest.js.map +1 -1
  353. package/dist/labels/MarkdownTest.mjs +162 -92
  354. package/dist/labels/MarkdownTest.mjs.map +1 -1
  355. package/dist/labels/StartLabel.js +803 -164
  356. package/dist/labels/StartLabel.js.map +1 -1
  357. package/dist/labels/StartLabel.mjs +804 -165
  358. package/dist/labels/StartLabel.mjs.map +1 -1
  359. package/dist/labels/TestConstant.d.mts +3 -1
  360. package/dist/labels/TestConstant.d.ts +3 -1
  361. package/dist/labels/TestConstant.js +109 -77
  362. package/dist/labels/TestConstant.js.map +1 -1
  363. package/dist/labels/TestConstant.mjs +108 -78
  364. package/dist/labels/TestConstant.mjs.map +1 -1
  365. package/dist/labels/index.js +803 -164
  366. package/dist/labels/index.js.map +1 -1
  367. package/dist/labels/index.mjs +804 -165
  368. package/dist/labels/index.mjs.map +1 -1
  369. package/dist/managers/StepManager.d.mts +5 -4
  370. package/dist/managers/StepManager.d.ts +5 -4
  371. package/dist/managers/StepManager.js +152 -82
  372. package/dist/managers/StepManager.js.map +1 -1
  373. package/dist/managers/StepManager.mjs +152 -82
  374. package/dist/managers/StepManager.mjs.map +1 -1
  375. package/dist/managers/StorageManager.js +1 -1
  376. package/dist/managers/StorageManager.js.map +1 -1
  377. package/dist/managers/StorageManager.mjs +1 -1
  378. package/dist/managers/StorageManager.mjs.map +1 -1
  379. package/dist/managers/WindowManager.d.mts +2 -2
  380. package/dist/managers/WindowManager.d.ts +2 -2
  381. package/dist/managers/WindowManager.js +96 -72
  382. package/dist/managers/WindowManager.js.map +1 -1
  383. package/dist/managers/WindowManager.mjs +96 -72
  384. package/dist/managers/WindowManager.mjs.map +1 -1
  385. package/dist/managers/index.d.mts +2 -2
  386. package/dist/managers/index.d.ts +2 -2
  387. package/dist/managers/index.js +152 -82
  388. package/dist/managers/index.js.map +1 -1
  389. package/dist/managers/index.mjs +152 -82
  390. package/dist/managers/index.mjs.map +1 -1
  391. package/dist/override/StepLabelProps.js +1 -1
  392. package/dist/override/StepLabelProps.js.map +1 -1
  393. package/dist/override/StepLabelProps.mjs +1 -1
  394. package/dist/override/StepLabelProps.mjs.map +1 -1
  395. package/dist/override/StepLabelResult.js +1 -1
  396. package/dist/override/StepLabelResult.js.map +1 -1
  397. package/dist/override/StepLabelResult.mjs +1 -1
  398. package/dist/override/StepLabelResult.mjs.map +1 -1
  399. package/dist/override/index.js +1 -1
  400. package/dist/override/index.js.map +1 -1
  401. package/dist/override/index.mjs +1 -1
  402. package/dist/override/index.mjs.map +1 -1
  403. package/dist/types/CanvasElementTagType.js +1 -1
  404. package/dist/types/CanvasElementTagType.js.map +1 -1
  405. package/dist/types/CanvasElementTagType.mjs +1 -1
  406. package/dist/types/CanvasElementTagType.mjs.map +1 -1
  407. package/dist/types/CanvasEventNamesType.js +1 -1
  408. package/dist/types/CanvasEventNamesType.js.map +1 -1
  409. package/dist/types/CanvasEventNamesType.mjs +1 -1
  410. package/dist/types/CanvasEventNamesType.mjs.map +1 -1
  411. package/dist/types/ChoiceMenuOptionsType.js +1 -1
  412. package/dist/types/ChoiceMenuOptionsType.js.map +1 -1
  413. package/dist/types/ChoiceMenuOptionsType.mjs +1 -1
  414. package/dist/types/ChoiceMenuOptionsType.mjs.map +1 -1
  415. package/dist/types/CloseType.js +1 -1
  416. package/dist/types/CloseType.js.map +1 -1
  417. package/dist/types/CloseType.mjs +1 -1
  418. package/dist/types/CloseType.mjs.map +1 -1
  419. package/dist/types/EventIdType.js +1 -1
  420. package/dist/types/EventIdType.js.map +1 -1
  421. package/dist/types/EventIdType.mjs +1 -1
  422. package/dist/types/EventIdType.mjs.map +1 -1
  423. package/dist/types/HistoryChoiceMenuOption.js +1 -1
  424. package/dist/types/HistoryChoiceMenuOption.js.map +1 -1
  425. package/dist/types/HistoryChoiceMenuOption.mjs +1 -1
  426. package/dist/types/HistoryChoiceMenuOption.mjs.map +1 -1
  427. package/dist/types/LabelIdType.js +1 -1
  428. package/dist/types/LabelIdType.js.map +1 -1
  429. package/dist/types/LabelIdType.mjs +1 -1
  430. package/dist/types/LabelIdType.mjs.map +1 -1
  431. package/dist/types/LabelRunModeType.js +1 -1
  432. package/dist/types/LabelRunModeType.js.map +1 -1
  433. package/dist/types/LabelRunModeType.mjs +1 -1
  434. package/dist/types/LabelRunModeType.mjs.map +1 -1
  435. package/dist/types/PauseType.js +1 -1
  436. package/dist/types/PauseType.js.map +1 -1
  437. package/dist/types/PauseType.mjs +1 -1
  438. package/dist/types/PauseType.mjs.map +1 -1
  439. package/dist/types/RepeatType.js +1 -1
  440. package/dist/types/RepeatType.js.map +1 -1
  441. package/dist/types/RepeatType.mjs +1 -1
  442. package/dist/types/RepeatType.mjs.map +1 -1
  443. package/dist/types/StepHistoryDataType.js +1 -1
  444. package/dist/types/StepHistoryDataType.js.map +1 -1
  445. package/dist/types/StepHistoryDataType.mjs +1 -1
  446. package/dist/types/StepHistoryDataType.mjs.map +1 -1
  447. package/dist/types/StepLabelType.js +1 -1
  448. package/dist/types/StepLabelType.js.map +1 -1
  449. package/dist/types/StepLabelType.mjs +1 -1
  450. package/dist/types/StepLabelType.mjs.map +1 -1
  451. package/dist/types/StorageElementType.js +1 -1
  452. package/dist/types/StorageElementType.js.map +1 -1
  453. package/dist/types/StorageElementType.mjs +1 -1
  454. package/dist/types/StorageElementType.mjs.map +1 -1
  455. package/dist/types/TickerIdType.js +1 -1
  456. package/dist/types/TickerIdType.js.map +1 -1
  457. package/dist/types/TickerIdType.mjs +1 -1
  458. package/dist/types/TickerIdType.mjs.map +1 -1
  459. package/dist/types/index.js +1 -1
  460. package/dist/types/index.js.map +1 -1
  461. package/dist/types/index.mjs +1 -1
  462. package/dist/types/index.mjs.map +1 -1
  463. package/dist/types/ticker/FadeAlphaTickerProps.js +1 -1
  464. package/dist/types/ticker/FadeAlphaTickerProps.js.map +1 -1
  465. package/dist/types/ticker/FadeAlphaTickerProps.mjs +1 -1
  466. package/dist/types/ticker/FadeAlphaTickerProps.mjs.map +1 -1
  467. package/dist/types/ticker/MoveTickerProps.d.mts +1 -1
  468. package/dist/types/ticker/MoveTickerProps.d.ts +1 -1
  469. package/dist/types/ticker/MoveTickerProps.js +1 -1
  470. package/dist/types/ticker/MoveTickerProps.js.map +1 -1
  471. package/dist/types/ticker/MoveTickerProps.mjs +1 -1
  472. package/dist/types/ticker/MoveTickerProps.mjs.map +1 -1
  473. package/dist/types/ticker/RotateTickerProps.d.mts +1 -1
  474. package/dist/types/ticker/RotateTickerProps.d.ts +1 -1
  475. package/dist/types/ticker/RotateTickerProps.js +1 -1
  476. package/dist/types/ticker/RotateTickerProps.js.map +1 -1
  477. package/dist/types/ticker/RotateTickerProps.mjs +1 -1
  478. package/dist/types/ticker/RotateTickerProps.mjs.map +1 -1
  479. package/dist/types/ticker/TagToRemoveAfterType.js +1 -1
  480. package/dist/types/ticker/TagToRemoveAfterType.js.map +1 -1
  481. package/dist/types/ticker/TagToRemoveAfterType.mjs +1 -1
  482. package/dist/types/ticker/TagToRemoveAfterType.mjs.map +1 -1
  483. package/dist/types/ticker/ZoomTickerProps.js +1 -1
  484. package/dist/types/ticker/ZoomTickerProps.js.map +1 -1
  485. package/dist/types/ticker/ZoomTickerProps.mjs +1 -1
  486. package/dist/types/ticker/ZoomTickerProps.mjs.map +1 -1
  487. package/dist/types/ticker/index.js +1 -1
  488. package/dist/types/ticker/index.js.map +1 -1
  489. package/dist/types/ticker/index.mjs +1 -1
  490. package/dist/types/ticker/index.mjs.map +1 -1
  491. package/package.json +4 -4
  492. package/dist/labels/EventsTestLabel.js.map +0 -1
  493. package/dist/labels/EventsTestLabel.mjs.map +0 -1
  494. package/dist/labels/ShowImageTest.js.map +0 -1
  495. package/dist/labels/ShowImageTest.mjs.map +0 -1
  496. package/dist/labels/TickerTestLabel.d.mts +0 -9
  497. package/dist/labels/TickerTestLabel.d.ts +0 -9
  498. package/dist/labels/TickerTestLabel.js.map +0 -1
  499. package/dist/labels/TickerTestLabel.mjs.map +0 -1
  500. package/dist/labels/TintingTestLabel.js +0 -1786
  501. package/dist/labels/TintingTestLabel.js.map +0 -1
  502. package/dist/labels/TintingTestLabel.mjs +0 -1780
  503. package/dist/labels/TintingTestLabel.mjs.map +0 -1
  504. /package/dist/labels/{ShowImageTest.d.mts → ImagesAnimationsTestLabel.d.mts} +0 -0
  505. /package/dist/labels/{ShowImageTest.d.ts → ImagesAnimationsTestLabel.d.ts} +0 -0
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/classes/canvas/CanvasContainer.ts","../../../src/classes/canvas/CanvasBase.ts","../../../src/classes/canvas/CanvasImage.ts","../../../src/functions/TextureUtility.ts","../../../src/classes/canvas/CanvasSprite.ts","../../../src/decorators/EventDecorator.ts","../../../src/classes/canvas/CanvasText.ts","../../../src/decorators/CanvasElementDecorator.ts","../../../src/functions/CanvasUtility.ts"],"names":["Container","Sprite"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,SAAS,aAAAA,kBAAmC;;;ACA5C,SAAS,iBAAiB;;;ACA1B,SAAS,UAAAC,eAAyD;;;ACAlE,SAAS,QAAqC,eAAe;AAO7D,SAAsB,WAAW,UAA2C;AAAA;AACxE,QAAI,OAAO,MAAM,IAAI,QAAQ,GAAG;AAC5B,aAAO,OAAO,IAAI,QAAQ;AAAA,IAC9B;AACA,WAAO,OAAO,KAAK,QAAQ,EACtB,KAAK,CAAC,YAAY;AACf,UAAI,CAAC,SAAS;AACV,gBAAQ,MAAM,+BAA+B,QAAQ;AACrD;AAAA,MACJ;AAEA,UAAI,EAAE,mBAAmB,UAAU;AAC/B,gBAAQ,MAAM,iCAAiC,QAAQ;AACvD;AAAA,MACJ;AAEA,aAAO;AAAA,IACX,CAAC,EACA,MAAM,CAAC,MAAM;AACV,cAAQ,MAAM,iCAAiC,CAAC;AAChD;AAAA,IACJ,CAAC;AAAA,EACT;AAAA;AAEO,SAAS,aAAa,OAAoC;AAC7D,MAAI,OAAO,MAAM;AACjB,MAAI,gBAAgB,QAAQ;AAExB,YAAQ,KAAK,gGAAgG,IAAI;AACjH,WAAO;AAAA,EACX;AACA,SAAO;AAAA,IACH,OAAO,MAAM;AAAA,IACb,YAAY,MAAM;AAAA,IAClB,YAAY,MAAM;AAAA,IAClB;AAAA,IACA,YAAY,MAAM;AAAA,IAClB,UAAU,MAAM;AAAA,IAChB,WAAW,MAAM;AAAA,IACjB,aAAa,MAAM;AAAA,IACnB,YAAY,MAAM;AAAA,IAClB,SAAS,MAAM;AAAA,IACf,eAAe,MAAM;AAAA,IACrB,YAAY,MAAM;AAAA,IAClB,SAAS,MAAM;AAAA,IACf,QAAQ,MAAM;AAAA,IACd,cAAc,MAAM;AAAA,IACpB,MAAM,MAAM;AAAA,IACZ,YAAY,MAAM;AAAA,IAClB,UAAU,MAAM;AAAA,IAChB,eAAe,MAAM;AAAA,EACzB;AACJ;;;AC3DA,SAAwD,cAAyD;;;ACQ1G,IAAM,mBAAsF,CAAC;AAyB7F,SAAS,wBAAiE,WAAuC;AACpH,MAAI;AACA,QAAI,YAAY,iBAAiB,SAAS;AAC1C,QAAI,CAAC,WAAW;AACZ,cAAQ,MAAM,mBAAmB,SAAS,YAAY;AACtD;AAAA,IACJ;AACA,QAAI,UAAU;AACd,WAAO;AAAA,EACX,SACO,GAAG;AACN,YAAQ,MAAM,uCAAuC,SAAS,IAAI,CAAC;AACnE;AAAA,EACJ;AACJ;AAOO,SAAS,4BAA8D,WAAuC;AACjH,MAAI;AACA,QAAI,YAAY,iBAAiB,SAAS;AAC1C,QAAI,CAAC,WAAW;AACZ,cAAQ,MAAM,mBAAmB,SAAS,YAAY;AACtD;AAAA,IACJ;AACA,QAAI,QAAQ,IAAI,UAAU;AAC1B,WAAO;AAAA,EACX,SACO,GAAG;AACN,YAAQ,MAAM,uCAAuC,SAAS,IAAI,CAAC;AACnE;AAAA,EACJ;AACJ;;;ADrCA,IAAqB,eAArB,MAAqB,sBAA6F,OAA2D;AAAA,EAA7K;AAAA;AAOI,SAAQ,YAA2D,CAAC;AAAA;AAAA,EANpE,IAAI,SAAuC;AACvC,WAAO,gBAAgB,IAAI;AAAA,EAC/B;AAAA,EACA,IAAI,OAAO,OAA4B;AACnC,oBAAgB,MAAM,KAAK;AAAA,EAC/B;AAAA,EAEA,IAAI,WAAW;AACX,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA8BA,QAAoF,OAAU,YAAgB;AAC1G,QAAI,YAAY,WAAW;AAC3B,QAAI,WAAW,4BAA4B,SAAS;AACpD,SAAK,UAAU,KAAK,IAAI;AACxB,QAAI,UAAU;AACV,YAAM,GAAG,OAAO,MAAM;AAClB,QAAC,SAA0C,GAAG,OAAO,IAAI;AAAA,MAC7D,CAAC;AAAA,IACL;AACA,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASS,GAAwG,OAAU,IAAuO,SAAqB;AACnX,WAAO,MAAM,GAAG,OAAO,IAAI,OAAO;AAAA,EACtC;AAAA,EACA,OAAgB,KAAK,QAAqC,WAAwC;AAC9F,QAAI,SAAS,OAAO,KAAK,QAAQ,SAAS;AAC1C,QAAI,WAAW,IAAI,cAAa;AAChC,aAAS,UAAU,OAAO;AAC1B,WAAO;AAAA,EACX;AACJ;AAEO,SAAS,gBAA6C,SAAqD;AAC9G,MAAI,OAAO,mBAAmB,OAAO;AACrC,SAAO,iCACA,OADA;AAAA,IAEH,WAAW;AAAA,IACX,cAAc,iBAAkB,QAAgB,OAAO;AAAA,IACvD,QAAQ,EAAE,GAAG,QAAQ,OAAO,GAAG,GAAG,QAAQ,OAAO,EAAE;AAAA,IACnD,aAAa,QAAQ;AAAA,IACrB,UAAU,QAAQ;AAAA,EACtB;AACJ;AAEO,SAAS,gBAAwD,SAA4B,QAAgB;AAChH,qBAAmB,SAAS,MAAM;AAClC,aAAW,OAAO,aAAa,KAAK,EAAE,KAAK,CAAC,YAAY;AACpD,QAAI,SAAS;AACT,cAAQ,UAAU;AAAA,IACtB;AAAA,EACJ,CAAC;AACD,MAAI,OAAO,QAAQ;AACf,QAAI,OAAO,OAAO,WAAW,UAAU;AACnC,cAAQ,OAAO,IAAI,OAAO,QAAQ,OAAO,MAAM;AAAA,IACnD,OACK;AACD,cAAQ,OAAO,IAAI,OAAO,OAAO,GAAG,OAAO,OAAO,CAAC;AAAA,IACvD;AAAA,EACJ;AACA,SAAO,gBAAgB,QAAQ,cAAc,OAAO;AACpD,WAAS,SAAS,OAAO,UAAU;AAC/B,QAAI,YAAY,OAAO,SAAS,KAAK;AACrC,QAAI,WAAW,wBAAwB,SAAS;AAChD,QAAI,UAAU;AACV,cAAQ,QAAQ,OAAO,QAAQ;AAAA,IACnC;AAAA,EACJ;AACJ;;;AF1GA,IAAqB,cAArB,MAAqB,qBAAoB,aAAiC;AAAA,EACtE,YAAY,SAA+C,WAAoB;AAC3E,UAAM,OAAO;AAejB,qBAAoB;AAdhB,QAAI,WAAW;AACX,WAAK,YAAY;AAAA,IACrB;AAAA,EACJ;AAAA,EACA,IAAa,SAA6B;AACtC,WAAO,iCACA,gBAAgB,IAAI,IADpB;AAAA,MAEH,WAAW;AAAA,MACX,cAAc,EAAE,OAAO,KAAK,UAAU;AAAA,IAC1C;AAAA,EACJ;AAAA,EACA,IAAa,OAAO,QAA4B;AAC5C,oBAAgB,MAAM,MAAM;AAAA,EAChC;AAAA,EAEA,OAAgB,KAAK,QAAqC,WAAqB;AAC3E,QAAI,SAASA,QAAO,KAAK,QAAQ,SAAS;AAC1C,QAAI,WAAW,IAAI,aAAY;AAC/B,aAAS,UAAU,OAAO;AAC1B,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMM,KAAK,OAAgB;AAAA;AACvB,UAAI,CAAC,OAAO;AACR,gBAAQ,KAAK;AAAA,MACjB;AACA,aAAO,WAAW,KAAK,SAAS,EAC3B,KAAK,CAAC,YAAY;AACf,YAAI,SAAS;AACT,eAAK,UAAU;AAAA,QACnB;AAAA,MACJ,CAAC,EACA,MAAM,CAAC,MAAM;AACV,gBAAQ,MAAM,2CAA2C,CAAC;AAAA,MAC9D,CAAC;AAAA,IACT;AAAA;AACJ;;;AIzEA,SAAwD,YAAY;AAoBpE,IAAqB,aAArB,cAAwC,KAA8C;AAAA,EAAtF;AAAA;AAOI,SAAQ,YAA2D,CAAC;AAAA;AAAA,EANpE,IAAI,SAA4B;AAC5B,WAAO,cAAc,IAAI;AAAA,EAC7B;AAAA,EACA,IAAI,OAAO,OAA0B;AACjC,kBAAc,MAAM,KAAK;AAAA,EAC7B;AAAA,EAEA,IAAI,WAAW;AACX,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA8BA,QAAoF,OAAU,YAAgB;AAC1G,QAAI,YAAY,WAAW;AAC3B,QAAI,WAAW,4BAA4B,SAAS;AACpD,SAAK,UAAU,KAAK,IAAI;AACxB,QAAI,UAAU;AACV,YAAM,GAAG,OAAO,MAAM;AAClB,QAAC,SAA0C,GAAG,OAAO,IAAI;AAAA,MAC7D,CAAC;AAAA,IACL;AACA,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASS,GAAwG,OAAU,IAAuO,SAAqB;AACnX,WAAO,MAAM,GAAG,OAAO,IAAI,OAAO;AAAA,EACtC;AACJ;AAEO,SAAS,cAAoC,SAA4C;AAC5F,MAAI,OAAO,mBAAmB,OAAO;AACrC,SAAO,iCACA,OADA;AAAA,IAEH,WAAW;AAAA,IACX,QAAQ,EAAE,GAAG,QAAQ,OAAO,GAAG,GAAG,QAAQ,OAAO,EAAE;AAAA,IACnD,MAAM,QAAQ;AAAA,IACd,YAAY,QAAQ;AAAA,IACpB,OAAO,aAAa,QAAQ,KAAK;AAAA,IACjC,aAAa,QAAQ;AAAA,IACrB,UAAU,QAAQ;AAAA,EACtB;AACJ;AAEO,SAAS,cAAc,SAAqB,QAA2B;AAC1E,qBAAmB,SAAS,MAAM;AAClC,MAAI,OAAO,QAAQ;AACf,QAAI,OAAO,OAAO,WAAW,UAAU;AACnC,cAAQ,OAAO,IAAI,OAAO,QAAQ,OAAO,MAAM;AAAA,IACnD,OACK;AACD,cAAQ,OAAO,IAAI,OAAO,OAAO,GAAG,OAAO,OAAO,CAAC;AAAA,IACvD;AAAA,EACJ;AACA,SAAO,SAAS,QAAQ,OAAO,OAAO;AACtC,SAAO,eAAe,QAAQ,aAAa,OAAO;AAClD,SAAO,UAAU,QAAQ,QAAQ,OAAO;AACxC,SAAO,gBAAgB,QAAQ,cAAc,OAAO;AACpD,WAAS,SAAS,OAAO,UAAU;AAC/B,QAAI,YAAY,OAAO,SAAS,KAAK;AACrC,QAAI,WAAW,wBAAwB,SAAS;AAChD,QAAI,UAAU;AACV,cAAQ,QAAQ,OAA+B,QAAQ;AAAA,IAC3D;AAAA,EACJ;AACJ;;;ACnHO,IAAM,0BAAoF,CAAC;AAkC3F,SAAS,oCAA+D,YAAiD;AAC5H,MAAI;AACA,QAAI,YAAY,wBAAwB,UAAU;AAClD,QAAI,CAAC,WAAW;AACZ,UAAI,eAAe,mBAAmB;AAClC,oBAAY;AAAA,MAChB,WACS,eAAe,eAAe;AACnC,oBAAY;AAAA,MAChB,WACS,eAAe,gBAAgB;AACpC,oBAAY;AAAA,MAChB,WACS,eAAe,cAAc;AAClC,oBAAY;AAAA,MAChB;AAAA,IACJ;AAEA,QAAI,CAAC,WAAW;AACZ,cAAQ,MAAM,2BAA2B,UAAU,YAAY;AAC/D;AAAA,IACJ;AACA,QAAI,gBAAgB,IAAI,UAAU;AAClC,WAAO;AAAA,EACX,SACO,GAAG;AACN,YAAQ,MAAM,+CAA+C,UAAU,IAAI,CAAC;AAC5E;AAAA,EACJ;AACJ;;;ACzDO,SAAS,iBAAiB,SAAkC;AAC/D,MAAI,gBAAgB,QAAQ;AAC5B,MAAI,gBAAgC;AAAA,IAChC,OAAO,cAAc;AAAA,EACzB;AACA,SAAO;AACX;AAOO,SAAS,oBACZ,SACiB;AACjB,SAAO,QAAQ;AACnB;AAOO,SAAS,oBACZ,QACC;AACD,MAAI,UAAU,oCAAuC,OAAO,SAAS;AACrE,MAAI,SAAS;AACT,YAAQ,SAAS;AAAA,EACrB,OACK;AACD,UAAM,IAAI,MAAM,2BAA2B,OAAO,YAAY,uBAAuB;AAAA,EACzF;AAEA,SAAO;AACX;;;ARxBA,IAAqB,kBAArB,cAA6CD,WAAwD;AAAA,EACjG,IAAI,SAAiC;AACjC,QAAI,SAAS,mBAAmB,IAAI;AACpC,SAAK,SAAS,QAAQ,WAAS;AAC3B,aAAO,SAAS,KAAK,oBAAoB,KAAwB,CAAC;AAAA,IACtE,CAAC;AACD,WAAO;AAAA,EACX;AAAA,EACA,IAAI,OAAO,OAA+B;AACtC,uBAAmB,MAAM,KAAK;AAC9B,UAAM,SAAS,QAAQ,WAAS;AAC5B,WAAK,SAAS,oBAAoB,KAAK,CAAC;AAAA,IAC5C,CAAC;AAAA,EACL;AACJ;AAEO,SAAS,mBAAwC,SAAoC;AACxF,SAAO;AAAA,IACH,WAAW;AAAA,IACX,UAAU,CAAC;AAAA,IAEX,OAAO,QAAQ;AAAA,IACf,QAAQ,QAAQ;AAAA,IAEhB,eAAe,QAAQ;AAAA,IACvB,WAAW,QAAQ;AAAA,IACnB,MAAM,QAAQ;AAAA,IACd,OAAO,QAAQ;AAAA,IACf,OAAO,QAAQ;AAAA,IACf,YAAY,QAAQ;AAAA,IACpB,UAAU,QAAQ;AAAA,IAClB,OAAO,EAAE,GAAG,QAAQ,MAAM,GAAG,GAAG,QAAQ,MAAM,EAAE;AAAA,IAChD,OAAO,EAAE,GAAG,QAAQ,MAAM,GAAG,GAAG,QAAQ,MAAM,EAAE;AAAA,IAChD,UAAU,EAAE,GAAG,QAAQ,SAAS,GAAG,GAAG,QAAQ,SAAS,EAAE;AAAA,IACzD,MAAM,EAAE,GAAG,QAAQ,KAAK,GAAG,GAAG,QAAQ,KAAK,EAAE;AAAA,IAC7C,SAAS,QAAQ;AAAA,IACjB,QAAQ,QAAQ;AAAA,IAChB,GAAG,QAAQ;AAAA,IACX,GAAG,QAAQ;AAAA,IACX,YAAY,QAAQ;AAAA,IAEpB,QAAQ,QAAQ;AAAA,IAChB,WAAW,QAAQ;AAAA,IACnB,aAAa,QAAQ;AAAA,IACrB,qBAAqB,QAAQ;AAAA,IAC7B,SAAS,QAAQ;AAAA,EACrB;AACJ;AAEO,SAAS,mBAAwC,SAAwB,QAA0B;AACtG,SAAO,UAAU,QAAQ,QAAQ,OAAO;AACxC,SAAO,WAAW,QAAQ,SAAS,OAAO;AAE1C,SAAO,kBAAkB,QAAQ,gBAAgB,OAAO;AACxD,SAAO,cAAc,QAAQ,YAAY,OAAO;AAChD,SAAO,SAAS,QAAQ,OAAO,OAAO;AACtC,SAAO,UAAU,QAAQ,QAAQ,OAAO;AACxC,SAAO,UAAU,QAAQ,QAAQ,OAAO;AACxC,SAAO,eAAe,QAAQ,aAAa,OAAO;AAClD,SAAO,aAAa,QAAQ,WAAW,OAAO;AAC9C,MAAI,OAAO,OAAO;AACd,QAAI,OAAO,OAAO,UAAU,UAAU;AAClC,cAAQ,MAAM,IAAI,OAAO,OAAO,OAAO,KAAK;AAAA,IAChD,OACK;AACD,cAAQ,MAAM,IAAI,OAAO,MAAM,GAAG,OAAO,MAAM,CAAC;AAAA,IACpD;AAAA,EACJ;AACA,MAAI,OAAO,OAAO;AACd,QAAI,OAAO,OAAO,UAAU,UAAU;AAClC,cAAQ,MAAM,IAAI,OAAO,OAAO,OAAO,KAAK;AAAA,IAChD,OACK;AACD,cAAQ,MAAM,IAAI,OAAO,MAAM,GAAG,OAAO,MAAM,CAAC;AAAA,IACpD;AAAA,EACJ;AACA,SAAO,YAAa,QAAQ,SAAS,IAAI,OAAO,SAAS,GAAG,OAAO,SAAS,CAAC;AAC7E,SAAO,QAAS,QAAQ,KAAK,IAAI,OAAO,KAAK,GAAG,OAAO,KAAK,CAAC;AAC7D,SAAO,YAAY,QAAQ,UAAU,OAAO;AAC5C,SAAO,WAAW,QAAQ,SAAS,OAAO;AAC1C,SAAO,MAAM,QAAQ,IAAI,OAAO;AAChC,SAAO,MAAM,QAAQ,IAAI,OAAO;AAChC,SAAO,eAAe,QAAQ,aAAa,OAAO;AAElD,SAAO,WAAW,QAAQ,SAAS,OAAO;AAC1C,SAAO,cAAc,QAAQ,YAAY,OAAO;AAChD,SAAO,gBAAgB,QAAQ,cAAc,OAAO;AACpD,SAAO,wBAAwB,QAAQ,sBAAsB,OAAO;AACpE,SAAO,YAAY,QAAQ,UAAU,OAAO;AAChD","sourcesContent":["import { Container, ContainerOptions } from \"pixi.js\";\nimport { exportCanvasElement, importCanvasElement } from \"../../functions/CanvasUtility\";\nimport ICanvasContainerMemory from \"../../interface/canvas/ICanvasContainerMemory\";\nimport CanvasBase from \"./CanvasBase\";\n\n/**\n * This class is a extension of the [PIXI.Container class](https://pixijs.com/8.x/examples/basic/container), it has the same properties and methods, \n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const container = new CanvasContainer();\n * GameWindowManager.addCanvasElement(container);\n * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');\n * for (let i = 0; i < 25; i++)\n * {\n * const bunny = new CanvasSprite(texture);\n * bunny.x = (i % 5) * 40;\n * bunny.y = Math.floor(i / 5) * 40;\n * container.addChild(bunny);\n * }\n * ```\n */\nexport default class CanvasContainer extends Container implements CanvasBase<ICanvasContainerMemory> {\n get memory(): ICanvasContainerMemory {\n let memory = getMemoryContainer(this)\n this.children.forEach(child => {\n memory.elements.push(exportCanvasElement(child as CanvasBase<any>))\n })\n return memory\n }\n set memory(value: ICanvasContainerMemory) {\n setMemoryContainer(this, value)\n value.elements.forEach(child => {\n this.addChild(importCanvasElement(child))\n })\n }\n}\n\nexport function getMemoryContainer<T extends Container>(element: T): ICanvasContainerMemory {\n return {\n className: \"CanvasContainer\",\n elements: [],\n\n width: element.width,\n height: element.height,\n\n isRenderGroup: element.isRenderGroup,\n blendMode: element.blendMode,\n tint: element.tint,\n alpha: element.alpha,\n angle: element.angle,\n renderable: element.renderable,\n rotation: element.rotation,\n scale: { x: element.scale.x, y: element.scale.y },\n pivot: { x: element.pivot.x, y: element.pivot.y },\n position: { x: element.position.x, y: element.position.y },\n skew: { x: element.skew.x, y: element.skew.y },\n visible: element.visible,\n culled: element.culled,\n x: element.x,\n y: element.y,\n boundsArea: element.boundsArea,\n\n cursor: element.cursor,\n eventMode: element.eventMode,\n interactive: element.interactive,\n interactiveChildren: element.interactiveChildren,\n hitArea: element.hitArea\n }\n}\n\nexport function setMemoryContainer<T extends Container>(element: T | Container, memory: ContainerOptions) {\n memory.width && (element.width = memory.width)\n memory.height && (element.height = memory.height)\n\n memory.isRenderGroup && (element.isRenderGroup = memory.isRenderGroup)\n memory.blendMode && (element.blendMode = memory.blendMode)\n memory.tint && (element.tint = memory.tint)\n memory.alpha && (element.alpha = memory.alpha)\n memory.angle && (element.angle = memory.angle)\n memory.renderable && (element.renderable = memory.renderable)\n memory.rotation && (element.rotation = memory.rotation)\n if (memory.scale) {\n if (typeof memory.scale === \"number\") {\n element.scale.set(memory.scale, memory.scale)\n }\n else {\n element.scale.set(memory.scale.x, memory.scale.y)\n }\n }\n if (memory.pivot) {\n if (typeof memory.pivot === \"number\") {\n element.pivot.set(memory.pivot, memory.pivot)\n }\n else {\n element.pivot.set(memory.pivot.x, memory.pivot.y)\n }\n }\n memory.position && (element.position.set(memory.position.x, memory.position.y))\n memory.skew && (element.skew.set(memory.skew.x, memory.skew.y))\n memory.visible && (element.visible = memory.visible)\n memory.culled && (element.culled = memory.culled)\n memory.x && (element.x = memory.x)\n memory.y && (element.y = memory.y)\n memory.boundsArea && (element.boundsArea = memory.boundsArea)\n\n memory.cursor && (element.cursor = memory.cursor)\n memory.eventMode && (element.eventMode = memory.eventMode)\n memory.interactive && (element.interactive = memory.interactive)\n memory.interactiveChildren && (element.interactiveChildren = memory.interactiveChildren)\n memory.hitArea && (element.hitArea = memory.hitArea)\n}\n","import { Container } from \"pixi.js\";\nimport { canvasElementDecorator } from \"../../decorators\";\nimport { ICanvasBaseMemory } from \"../../interface/canvas\";\n\n/**\n * This class is used to create a canvas element to add into a Pixi Application.\n * You can use GameWindowManager.addCanvasElement() to add this element into the application.\n * This class should be implemented and the memory method should be overridden.\n * You must use the {@link canvasElementDecorator} to register the canvas in the game.\n * In Ren'Py is a displayable.\n * @example\n * ```typescript\n * \\@canvasElementDecorator() // this is equivalent to canvasElementDecorator(\"CanvasExample\")\n * export class CanvasExample extends Container implements CanvasBase<ICanvasExampleMemory> {\n * get memory(): ICanvasExampleMemory {\n * return {\n * className: \"CanvasExample\",\n * // ... other properties\n * }\n * }\n * set memory(value: ICanvasExampleMemory) {\n * // ... set other properties\n * }\n * }\n * ```\n */\nexport default class CanvasBase<T2 extends ICanvasBaseMemory> extends Container {\n /**\n * This method return the memory of the canvas element.\n */\n get memory(): T2 { throw new Error(\"[Pixi'VN] The method CanvasBase.memory must be overridden\") }\n /**\n * This method set the memory of the canvas element.\n */\n set memory(_value: T2) { throw new Error(\"[Pixi'VN] The method CanvasBase.memory must be overridden\") }\n}\n","import { Sprite, SpriteOptions, Texture, TextureSourceLike } from \"pixi.js\";\nimport { addImage, loadImage, showWithDissolveTransition } from \"../../functions\";\nimport { getTexture } from \"../../functions/TextureUtility\";\nimport ICanvasImageMemory from \"../../interface/canvas/ICanvasImageMemory\";\nimport CanvasSprite, { getMemorySprite, setMemorySprite } from \"./CanvasSprite\";\n\n/**\n * This class is a extension of the CanvasSprite class, it has the same properties and methods,\n * but it has some features that make texture management easier.\n * You need to use CanvasImage.load() to show the image in the canvas.\n * This class is used for functions like {@link addImage}, {@link loadImage} and {@link showWithDissolveTransition}.\n * @example\n * ```typescript\n * let alien = new CanvasImage({\n * anchor: { x: 0.5, y: 0.5 },\n * x: 100,\n * y: 100,\n * }, 'https://pixijs.com/assets/eggHead.png')\n * await alien.load()\n * GameWindowManager.addCanvasElement(\"alien\", alien)\n * ```\n * @example\n * ```typescript\n * let alien = addImage(\"alien\", 'https://pixijs.com/assets/eggHead.png')\n * alien.anchor.set(0.5);\n * alien.x = 100\n * alien.y = 100\n * await alien.load()\n * ```\n */\nexport default class CanvasImage extends CanvasSprite<ICanvasImageMemory> {\n constructor(options?: SpriteOptions | Texture | undefined, imageLink?: string) {\n super(options)\n if (imageLink) {\n this.imageLink = imageLink\n }\n }\n override get memory(): ICanvasImageMemory {\n return {\n ...getMemorySprite(this),\n className: \"CanvasImage\",\n textureImage: { image: this.imageLink },\n }\n }\n override set memory(memory: ICanvasImageMemory) {\n setMemorySprite(this, memory)\n }\n imageLink: string = \"\"\n static override from(source: Texture | TextureSourceLike, skipCache?: boolean) {\n let sprite = Sprite.from(source, skipCache)\n let mySprite = new CanvasImage()\n mySprite.texture = sprite.texture\n return mySprite\n }\n /** \n * Load the image from the link and set the texture of the sprite.\n * @param image The link of the image. If it is not set, it will use the imageLink property.\n * @returns A promise that resolves when the image is loaded.\n */\n async load(image?: string) {\n if (!image) {\n image = this.imageLink\n }\n return getTexture(this.imageLink)\n .then((texture) => {\n if (texture) {\n this.texture = texture\n }\n })\n .catch((e) => {\n console.error(\"[Pixi'VN] Error into CanvasImage.load()\", e)\n })\n }\n}\n","import { Assets, TextStyle, TextStyleOptions, Texture } from 'pixi.js';\n\n/**\n * Get a texture from a url.\n * @param imageUrl is the url of the image.\n * @returns the texture of the image, or a text with the error.\n */\nexport async function getTexture(imageUrl: string): Promise<Texture | void> {\n if (Assets.cache.has(imageUrl)) {\n return Assets.get(imageUrl)\n }\n return Assets.load(imageUrl)\n .then((texture) => {\n if (!texture) {\n console.error(\"[Pixi'VN] Texture not found\", imageUrl)\n return\n }\n // if texture not is a Texture, then it is a TextureResource\n if (!(texture instanceof Texture)) {\n console.error(\"[Pixi'VN] File not is a image\", imageUrl)\n return\n }\n\n return texture\n })\n .catch((e) => {\n console.error(\"[Pixi'VN] Error loading image\", e)\n return\n })\n}\n\nexport function getTextStyle(style: TextStyle): TextStyleOptions {\n let fill = style.fill\n if (fill instanceof Object) {\n // TODO: FillGradient and FillPattern are not supported yet\n console.warn(\"[Pixi'VN] CanvasText.style.fill is a FillGradient or FillPattern, this is not supported yet.\", fill)\n fill = \"#00FF00\"\n }\n return {\n align: style.align,\n breakWords: style.breakWords,\n dropShadow: style.dropShadow,\n fill: fill,\n fontFamily: style.fontFamily,\n fontSize: style.fontSize,\n fontStyle: style.fontStyle,\n fontVariant: style.fontVariant,\n fontWeight: style.fontWeight,\n leading: style.leading,\n letterSpacing: style.letterSpacing,\n lineHeight: style.lineHeight,\n padding: style.padding,\n stroke: style.stroke,\n textBaseline: style.textBaseline,\n trim: style.trim,\n whiteSpace: style.whiteSpace,\n wordWrap: style.wordWrap,\n wordWrapWidth: style.wordWrapWidth,\n }\n}\n","import { ContainerChild, ContainerEvents, EventEmitter, Sprite, SpriteOptions, Texture, TextureSourceLike } from \"pixi.js\";\nimport { getEventInstanceByClassName, getEventTypeByClassName } from \"../../decorators/EventDecorator\";\nimport { getTextureMemory } from \"../../functions/CanvasUtility\";\nimport { getTexture } from \"../../functions/TextureUtility\";\nimport ICanvasBaseMemory from \"../../interface/canvas/ICanvasBaseMemory\";\nimport ICanvasSpriteMemory, { ICanvasSpriteBaseMemory } from \"../../interface/canvas/ICanvasSpriteMemory\";\nimport { CanvasEventNamesType } from \"../../types\";\nimport { EventIdType } from \"../../types/EventIdType\";\nimport CanvasEvent from \"../CanvasEvent\";\nimport CanvasBase from \"./CanvasBase\";\nimport { getMemoryContainer, setMemoryContainer } from \"./CanvasContainer\";\n\n/**\n * This class is a extension of the [PIXI.Sprite class](https://pixijs.com/8.x/examples/sprite/basic), it has the same properties and methods,\n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');\n * const sprite = CanvasSprite.from(texture);\n *\n * sprite.anchor.set(0.5);\n * sprite.x = GameWindowManager.screen.width / 2;\n * sprite.y = GameWindowManager.screen.height / 2;\n *\n * sprite.eventMode = 'static';\n * sprite.cursor = 'pointer';\n * sprite.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"bunny\", sprite);\n * ```\n */\nexport default class CanvasSprite<Memory extends SpriteOptions & ICanvasBaseMemory = ICanvasSpriteMemory> extends Sprite implements CanvasBase<Memory | ICanvasSpriteMemory> {\n get memory(): Memory | ICanvasSpriteMemory {\n return getMemorySprite(this)\n }\n set memory(value: ICanvasSpriteMemory) {\n setMemorySprite(this, value)\n }\n private _onEvents: { [name: CanvasEventNamesType]: EventIdType } = {}\n get onEvents() {\n return this._onEvents\n }\n /**\n * is same function as on(), but it keeps in memory the children.\n * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.\n * @param eventClass The class that extends CanvasEvent.\n * @returns \n * @example\n * ```typescript\n * \\@eventDecorator()\n * export class EventTest extends CanvasEvent<CanvasSprite> {\n * override fn(event: CanvasEventNamesType, sprite: CanvasSprite): void {\n * if (event === 'pointerdown') {\n * sprite.scale.x *= 1.25;\n * sprite.scale.y *= 1.25;\n * }\n * }\n * }\n * ```\n * \n * ```typescript\n * let sprite = addImage(\"alien\", 'https://pixijs.com/assets/eggHead.png')\n * await sprite.load()\n *\n * sprite.eventMode = 'static';\n * sprite.cursor = 'pointer';\n * sprite.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"bunny\", sprite);\n * ```\n */\n onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2) {\n let className = eventClass.name\n let instance = getEventInstanceByClassName(className)\n this._onEvents[event] = className\n if (instance) {\n super.on(event, () => {\n (instance as CanvasEvent<CanvasBase<any>>).fn(event, this)\n })\n }\n return this\n }\n /**\n * on() does not keep in memory the event class, use onEvent() instead\n * @deprecated\n * @private\n * @param event \n * @param fn \n * @param context \n */\n override on<T extends keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>(event: T, fn: (...args: EventEmitter.ArgumentMap<ContainerEvents<ContainerChild> & { [K: symbol]: any;[K: {} & string]: any; }>[Extract<T, keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>]) => void, context?: any): this {\n return super.on(event, fn, context)\n }\n static override from(source: Texture | TextureSourceLike, skipCache?: boolean): CanvasSprite<any> {\n let sprite = Sprite.from(source, skipCache)\n let mySprite = new CanvasSprite()\n mySprite.texture = sprite.texture\n return mySprite\n }\n}\n\nexport function getMemorySprite<T extends CanvasSprite<any>>(element: T | CanvasSprite<any>): ICanvasSpriteMemory {\n let temp = getMemoryContainer(element)\n return {\n ...temp,\n className: \"CanvasSprite\",\n textureImage: getTextureMemory((element as any).texture),\n anchor: { x: element.anchor.x, y: element.anchor.y },\n roundPixels: element.roundPixels,\n onEvents: element.onEvents,\n }\n}\n\nexport function setMemorySprite<Memory extends ICanvasSpriteBaseMemory>(element: CanvasSprite<any>, memory: Memory) {\n setMemoryContainer(element, memory)\n getTexture(memory.textureImage.image).then((texture) => {\n if (texture) {\n element.texture = texture\n }\n })\n if (memory.anchor) {\n if (typeof memory.anchor === \"number\") {\n element.anchor.set(memory.anchor, memory.anchor)\n }\n else {\n element.anchor.set(memory.anchor.x, memory.anchor.y)\n }\n }\n memory.roundPixels && (element.roundPixels = memory.roundPixels)\n for (let event in memory.onEvents) {\n let className = memory.onEvents[event]\n let instance = getEventTypeByClassName(className)\n if (instance) {\n element.onEvent(event, instance)\n }\n }\n}\n","import { CanvasEvent } from \"../classes\"\nimport CanvasBase from \"../classes/canvas/CanvasBase\"\nimport { CanvasEventNamesType } from \"../types\"\nimport { EventIdType } from \"../types/EventIdType\"\n\n/**\n * Canvas Event Register\n */\nexport const registeredEvents: { [name: EventIdType]: typeof CanvasEvent<CanvasEventNamesType> } = {}\n/**\n * Is a decorator that register a event in the game.\n * Is a required decorator for use the event in the game.\n * Thanks to this decoration the game has the possibility of updating the events to the latest modification and saving the game.\n * @param name is th identifier of the event, by default is the name of the class\n * @returns \n */\nexport default function eventDecorator(name?: EventIdType) {\n return function (target: typeof CanvasEvent<any>) {\n if (!name) {\n name = target.name\n }\n if (registeredEvents[name]) {\n console.info(`[Pixi'VN] Event ${name} already exists, it will be overwritten`)\n }\n registeredEvents[name] = target\n }\n}\n\n/**\n * Get an event type by the class name.\n * @param eventName The name of the class.\n * @returns The event type.\n */\nexport function getEventTypeByClassName<T = typeof CanvasEvent<CanvasBase<any>>>(eventName: EventIdType): T | undefined {\n try {\n let eventType = registeredEvents[eventName]\n if (!eventType) {\n console.error(`[Pixi'VN] Event ${eventName} not found`)\n return\n }\n new eventType()\n return eventType as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e)\n return\n }\n}\n\n/**\n * Get an event instance by the class name.\n * @param eventName The name of the class.\n * @returns The event instance.\n */\nexport function getEventInstanceByClassName<T = CanvasEvent<CanvasBase<any>>>(eventName: EventIdType): T | undefined {\n try {\n let eventType = registeredEvents[eventName]\n if (!eventType) {\n console.error(`[Pixi'VN] Event ${eventName} not found`)\n return\n }\n let event = new eventType()\n return event as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e)\n return\n }\n}\n","import { ContainerChild, ContainerEvents, EventEmitter, Text } from \"pixi.js\";\nimport { getEventInstanceByClassName, getEventTypeByClassName } from \"../../decorators/EventDecorator\";\nimport { getTextStyle } from \"../../functions/TextureUtility\";\nimport ICanvasTextMemory from \"../../interface/canvas/ICanvasTextTextMemory\";\nimport { CanvasEventNamesType } from \"../../types\";\nimport { EventIdType } from \"../../types/EventIdType\";\nimport CanvasEvent from \"../CanvasEvent\";\nimport CanvasBase from \"./CanvasBase\";\nimport { getMemoryContainer, setMemoryContainer } from \"./CanvasContainer\";\n\n/**\n * This class is a extension of the [PIXI.Text class](https://pixijs.com/8.x/examples/text/pixi-text), it has the same properties and methods,\n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const text = new CanvasText();\n * text.text = \"Hello World\"\n * GameWindowManager.addCanvasElement(\"text\", text);\n * ```\n */\nexport default class CanvasText extends Text implements CanvasBase<ICanvasTextMemory> {\n get memory(): ICanvasTextMemory {\n return getMemoryText(this)\n }\n set memory(value: ICanvasTextMemory) {\n setMemoryText(this, value)\n }\n private _onEvents: { [name: CanvasEventNamesType]: EventIdType } = {}\n get onEvents() {\n return this._onEvents\n }\n /**\n * is same function as on(), but it keeps in memory the children.\n * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.\n * @param eventClass The class that extends CanvasEvent.\n * @returns \n * @example\n * ```typescript\n * \\@eventDecorator()\n * export class EventTest extends CanvasEvent<CanvasText> {\n * override fn(event: CanvasEventNamesType, text: CanvasText): void {\n * if (event === 'pointerdown') {\n * text.scale.x *= 1.25;\n * text.scale.y *= 1.25;\n * }\n * }\n * }\n * ```\n * \n * ```typescript\n * const text = new CanvasText();\n * text.text = \"Hello World\"\n *\n * text.eventMode = 'static';\n * text.cursor = 'pointer';\n * text.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"text\", text);\n * ```\n */\n onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2) {\n let className = eventClass.name\n let instance = getEventInstanceByClassName(className)\n this._onEvents[event] = className\n if (instance) {\n super.on(event, () => {\n (instance as CanvasEvent<CanvasBase<any>>).fn(event, this)\n })\n }\n return this\n }\n /**\n * on() does not keep in memory the event class, use onEvent() instead\n * @deprecated\n * @private\n * @param event \n * @param fn \n * @param context \n */\n override on<T extends keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>(event: T, fn: (...args: EventEmitter.ArgumentMap<ContainerEvents<ContainerChild> & { [K: symbol]: any;[K: {} & string]: any; }>[Extract<T, keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>]) => void, context?: any): this {\n return super.on(event, fn, context)\n }\n}\n\nexport function getMemoryText<T extends CanvasText>(element: T | CanvasText): ICanvasTextMemory {\n let temp = getMemoryContainer(element)\n return {\n ...temp,\n className: \"CanvasText\",\n anchor: { x: element.anchor.x, y: element.anchor.y },\n text: element.text,\n resolution: element.resolution,\n style: getTextStyle(element.style),\n roundPixels: element.roundPixels,\n onEvents: element.onEvents,\n }\n}\n\nexport function setMemoryText(element: CanvasText, memory: ICanvasTextMemory) {\n setMemoryContainer(element, memory)\n if (memory.anchor) {\n if (typeof memory.anchor === \"number\") {\n element.anchor.set(memory.anchor, memory.anchor)\n }\n else {\n element.anchor.set(memory.anchor.x, memory.anchor.y)\n }\n }\n memory.text && (element.text = memory.text)\n memory.resolution && (element.resolution = memory.resolution)\n memory.style && (element.style = memory.style)\n memory.roundPixels && (element.roundPixels = memory.roundPixels)\n for (let event in memory.onEvents) {\n let className = memory.onEvents[event]\n let instance = getEventTypeByClassName(className)\n if (instance) {\n element.onEvent(event as CanvasEventNamesType, instance)\n }\n }\n}\n","import { CanvasContainer, CanvasImage, CanvasSprite, CanvasText } from \"../classes/canvas\"\nimport CanvasBase from \"../classes/canvas/CanvasBase\"\nimport { CanvasElementTagType } from \"../types/CanvasElementTagType\"\n\nexport const registeredCanvasElement: { [name: CanvasElementTagType]: typeof CanvasBase<any> } = {}\n/**\n * Is a decorator that register a canvas element in the game.\n * @param name Name of the canvas element, by default it will use the class name. If the name is already registered, it will show a warning\n * @returns \n */\nexport default function canvasElementDecorator(name?: CanvasElementTagType) {\n return function (target: typeof CanvasBase<any>) {\n if (!name) {\n name = target.name\n }\n if (registeredCanvasElement[name]) {\n console.warn(`[Pixi'VN] CanvasElement ${name} already registered`)\n }\n registeredCanvasElement[name] = target\n }\n}\n\nexport function getCanvasElementTypeByClassName<T extends typeof CanvasBase<any>>(canvasName: CanvasElementTagType): T | undefined {\n try {\n let eventType = registeredCanvasElement[canvasName]\n if (!eventType) {\n console.error(`[Pixi'VN] CanvasElement ${canvasName} not found`)\n return\n }\n new eventType()\n return eventType as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting CanvasElement ${canvasName}`, e)\n return\n }\n}\n\nexport function getCanvasElementInstanceByClassName<T extends CanvasBase<any>>(canvasName: CanvasElementTagType): T | undefined {\n try {\n let eventType = registeredCanvasElement[canvasName]\n if (!eventType) {\n if (canvasName === \"CanvasContainer\") {\n eventType = CanvasContainer\n }\n else if (canvasName === \"CanvasImage\") {\n eventType = CanvasImage\n }\n else if (canvasName === \"CanvasSprite\") {\n eventType = CanvasSprite\n }\n else if (canvasName === \"CanvasText\") {\n eventType = CanvasText\n }\n }\n\n if (!eventType) {\n console.error(`[Pixi'VN] CanvasElement ${canvasName} not found`)\n return\n }\n let canvasElement = new eventType()\n return canvasElement as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting CanvasElement ${canvasName}`, e)\n return\n }\n}\n","import { Texture } from \"pixi.js\";\nimport { CanvasBase } from \"../classes/canvas\";\nimport { getCanvasElementInstanceByClassName } from \"../decorators/CanvasElementDecorator\";\nimport { ICanvasBaseMemory, ITextureMemory } from \"../interface/canvas\";\n\n/**\n * Get the memory object of the PixiJS texture\n * @param texture PixiJS Texture object\n * @returns Memory object of the texture\n */\nexport function getTextureMemory(texture: Texture): ITextureMemory {\n let sourceTexture = texture.source\n let textureMemory: ITextureMemory = {\n image: sourceTexture.label\n }\n return textureMemory\n}\n\n/**\n * Export a Canvas element to a memory object\n * @param element Canvas element\n * @returns Memory object of the canvas\n */\nexport function exportCanvasElement<T extends CanvasBase<any>>(\n element: T,\n): ICanvasBaseMemory {\n return element.memory\n}\n\n/**\n * Import a Canvas element from a memory object\n * @param memory Memory object of the canvas\n * @returns Canvas element\n */\nexport function importCanvasElement<T extends CanvasBase<any>>(\n memory: ICanvasBaseMemory,\n): T {\n let element = getCanvasElementInstanceByClassName<T>(memory.className)\n if (element) {\n element.memory = memory\n }\n else {\n throw new Error(\"[Pixi'VN] The element \" + memory.className + \" could not be created\")\n }\n\n return element\n}\n"]}
1
+ {"version":3,"sources":["../../../src/functions/TextureUtility.ts","../../../src/decorators/EventDecorator.ts","../../../src/classes/canvas/CanvasSprite.ts","../../../src/classes/canvas/CanvasImage.ts","../../../src/classes/canvas/CanvasText.ts","../../../src/decorators/CanvasElementDecorator.ts","../../../src/functions/CanvasUtility.ts","../../../src/classes/canvas/CanvasContainer.ts"],"names":["Sprite","Container"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAOA,SAAsB,WAAW,QAA2C,EAAA;AAAA,EAAA,OAAA,OAAA,CAAA,IAAA,EAAA,IAAA,EAAA,aAAA;AACxE,IAAA,IAAI,MAAO,CAAA,KAAA,CAAM,GAAI,CAAA,QAAQ,CAAG,EAAA;AAC5B,MAAO,OAAA,MAAA,CAAO,IAAI,QAAQ,CAAA,CAAA;AAAA,KAC9B;AACA,IAAA,OAAO,OAAO,IAAK,CAAA,QAAQ,CACtB,CAAA,IAAA,CAAK,CAAC,OAAY,KAAA;AACf,MAAA,IAAI,CAAC,OAAS,EAAA;AACV,QAAQ,OAAA,CAAA,KAAA,CAAM,+BAA+B,QAAQ,CAAA,CAAA;AACrD,QAAA,OAAA;AAAA,OACJ;AAEA,MAAI,IAAA,EAAE,mBAAmB,OAAU,CAAA,EAAA;AAC/B,QAAQ,OAAA,CAAA,KAAA,CAAM,iCAAiC,QAAQ,CAAA,CAAA;AACvD,QAAA,OAAA;AAAA,OACJ;AAEA,MAAO,OAAA,OAAA,CAAA;AAAA,KACV,CAAA,CACA,KAAM,CAAA,CAAC,CAAM,KAAA;AACV,MAAQ,OAAA,CAAA,KAAA,CAAM,iCAAiC,CAAC,CAAA,CAAA;AAChD,MAAA,OAAA;AAAA,KACH,CAAA,CAAA;AAAA,GACT,CAAA,CAAA;AAAA,CAAA;AAEA,SAAS,0BAAA,CAA2B,MAA8D,QAA2B,EAAA;AACzH,EAAI,IAAA,EAAE,gBAAgB,MAAS,CAAA,EAAA;AAC3B,IAAO,OAAA,IAAA,CAAA;AAAA,GACX;AAEA,EAAA,OAAA,CAAQ,IAAK,CAAA,CAAA,2BAAA,EAA8B,QAAQ,CAAA,6DAAA,CAAA,EAAiE,IAAI,CAAA,CAAA;AACxH,EAAO,OAAA,KAAA,CAAA,CAAA;AACX,CAAA;AAEO,SAAS,aAAa,KAAoC,EAAA;AAC7D,EAAO,OAAA;AAAA,IACH,OAAO,KAAM,CAAA,KAAA;AAAA,IACb,YAAY,KAAM,CAAA,UAAA;AAAA,IAClB,YAAY,KAAM,CAAA,UAAA;AAAA,IAClB,IAAM,EAAA,0BAAA,CAA2B,KAAM,CAAA,MAAA,EAAQ,MAAM,CAAA;AAAA,IACrD,YAAY,KAAM,CAAA,UAAA;AAAA,IAClB,UAAU,KAAM,CAAA,QAAA;AAAA,IAChB,WAAW,KAAM,CAAA,SAAA;AAAA,IACjB,aAAa,KAAM,CAAA,WAAA;AAAA,IACnB,YAAY,KAAM,CAAA,UAAA;AAAA,IAClB,SAAS,KAAM,CAAA,OAAA;AAAA,IACf,eAAe,KAAM,CAAA,aAAA;AAAA,IACrB,YAAY,KAAM,CAAA,UAAA;AAAA,IAClB,SAAS,KAAM,CAAA,OAAA;AAAA,IACf,MAAQ,EAAA,0BAAA,CAA2B,KAAM,CAAA,MAAA,EAAQ,QAAQ,CAAA;AAAA,IACzD,cAAc,KAAM,CAAA,YAAA;AAAA,IACpB,MAAM,KAAM,CAAA,IAAA;AAAA,IACZ,YAAY,KAAM,CAAA,UAAA;AAAA,IAClB,UAAU,KAAM,CAAA,QAAA;AAAA,IAChB,eAAe,KAAM,CAAA,aAAA;AAAA,GACzB,CAAA;AACJ,CAAA;;;ACtDO,IAAM,mBAAsF,EAAC,CAAA;AA0B7F,SAAS,iBAA0D,OAAqC,EAAA;AAC3G,EAAI,IAAA;AACA,IAAI,IAAA,SAAA,GAAY,iBAAiB,OAAO,CAAA,CAAA;AACxC,IAAA,IAAI,CAAC,SAAW,EAAA;AACZ,MAAQ,OAAA,CAAA,KAAA,CAAM,CAAmB,gBAAA,EAAA,OAAO,CAAY,UAAA,CAAA,CAAA,CAAA;AACpD,MAAA,OAAA;AAAA,KACJ;AACA,IAAA,IAAI,SAAU,EAAA,CAAA;AACd,IAAO,OAAA,SAAA,CAAA;AAAA,WAEJ,CAAG,EAAA;AACN,IAAA,OAAA,CAAQ,KAAM,CAAA,CAAA,oCAAA,EAAuC,OAAO,CAAA,CAAA,EAAI,CAAC,CAAA,CAAA;AACjE,IAAA,OAAA;AAAA,GACJ;AACJ,CAAA;AAOO,SAAS,qBAAuD,OAAqC,EAAA;AACxG,EAAI,IAAA;AACA,IAAI,IAAA,SAAA,GAAY,iBAAiB,OAAO,CAAA,CAAA;AACxC,IAAA,IAAI,CAAC,SAAW,EAAA;AACZ,MAAQ,OAAA,CAAA,KAAA,CAAM,CAAmB,gBAAA,EAAA,OAAO,CAAY,UAAA,CAAA,CAAA,CAAA;AACpD,MAAA,OAAA;AAAA,KACJ;AACA,IAAI,IAAA,KAAA,GAAQ,IAAI,SAAU,EAAA,CAAA;AAC1B,IAAO,OAAA,KAAA,CAAA;AAAA,WAEJ,CAAG,EAAA;AACN,IAAA,OAAA,CAAQ,KAAM,CAAA,CAAA,oCAAA,EAAuC,OAAO,CAAA,CAAA,EAAI,CAAC,CAAA,CAAA;AACjE,IAAA,OAAA;AAAA,GACJ;AACJ,CAAA;;;ACzDO,IAAM,gBAAmB,GAAA,cAAA,CAAA;AAqBhC,IAAqB,YAAA,GAArB,MAAqB,aAAA,SAA6F,MAA2D,CAAA;AAAA,EACzK,YAAY,OAAmC,EAAA;AAC3C,IAAA,KAAA,CAAM,OAAO,CAAA,CAAA;AAGjB,IAAmB,IAAA,CAAA,QAAA,GAAA,gBAAA,CAAA;AAOnB,IAAA,IAAA,CAAQ,YAA2D,EAAC,CAAA;AAThE,IAAA,IAAA,CAAK,QAAW,GAAA,IAAA,CAAK,WAAY,CAAA,SAAA,CAAU,QAAY,IAAA,gBAAA,CAAA;AAAA,GAC3D;AAAA,EAEA,IAAI,MAAuC,GAAA;AACvC,IAAA,OAAO,gBAAgB,IAAI,CAAA,CAAA;AAAA,GAC/B;AAAA,EACA,IAAI,OAAO,KAA4B,EAAA;AACnC,IAAA,eAAA,CAAgB,MAAM,KAAK,CAAA,CAAA;AAAA,GAC/B;AAAA,EAEA,IAAI,QAAW,GAAA;AACX,IAAA,OAAO,IAAK,CAAA,SAAA,CAAA;AAAA,GAChB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA8BA,OAAA,CAAoF,OAAU,UAAgB,EAAA;AAC1G,IAAI,IAAA,EAAA,GAAK,WAAW,SAAU,CAAA,EAAA,CAAA;AAC9B,IAAI,IAAA,QAAA,GAAW,qBAAqB,EAAE,CAAA,CAAA;AACtC,IAAK,IAAA,CAAA,SAAA,CAAU,KAAK,CAAI,GAAA,EAAA,CAAA;AACxB,IAAA,IAAI,QAAU,EAAA;AACV,MAAM,KAAA,CAAA,EAAA,CAAG,OAAO,MAAM;AAClB,QAAC,QAAA,CAA0C,EAAG,CAAA,KAAA,EAAO,IAAI,CAAA,CAAA;AAAA,OAC5D,CAAA,CAAA;AAAA,KACL;AACA,IAAO,OAAA,IAAA,CAAA;AAAA,GACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASS,EAAA,CAAwG,KAAU,EAAA,EAAA,EAAuO,OAAqB,EAAA;AACnX,IAAA,OAAO,KAAM,CAAA,EAAA,CAAG,KAAO,EAAA,EAAA,EAAI,OAAO,CAAA,CAAA;AAAA,GACtC;AAAA,EACA,OAAgB,IAAK,CAAA,MAAA,EAAqC,SAAwC,EAAA;AAC9F,IAAA,IAAI,MAAS,GAAA,MAAA,CAAO,IAAK,CAAA,MAAA,EAAQ,SAAS,CAAA,CAAA;AAC1C,IAAI,IAAA,QAAA,GAAW,IAAI,aAAa,EAAA,CAAA;AAChC,IAAA,QAAA,CAAS,UAAU,MAAO,CAAA,OAAA,CAAA;AAC1B,IAAO,OAAA,QAAA,CAAA;AAAA,GACX;AACJ,CAAA,CAAA;AAEO,SAAS,gBAA6C,OAAqD,EAAA;AAC9G,EAAI,IAAA,IAAA,GAAO,mBAAmB,OAAO,CAAA,CAAA;AACrC,EAAA,OAAO,iCACA,IADA,CAAA,EAAA;AAAA,IAEH,UAAU,OAAQ,CAAA,QAAA;AAAA,IAClB,YAAA,EAAc,gBAAkB,CAAA,OAAA,CAAgB,OAAO,CAAA;AAAA,IACvD,MAAA,EAAQ,EAAE,CAAG,EAAA,OAAA,CAAQ,OAAO,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,MAAA,CAAO,CAAE,EAAA;AAAA,IACnD,aAAa,OAAQ,CAAA,WAAA;AAAA,IACrB,UAAU,OAAQ,CAAA,QAAA;AAAA,GACtB,CAAA,CAAA;AACJ,CAAA;AAEO,SAAS,eAAA,CAAwD,SAA4B,MAAgB,EAAA;AAChH,EAAA,kBAAA,CAAmB,SAAS,MAAM,CAAA,CAAA;AAClC,EAAA,UAAA,CAAW,OAAO,YAAa,CAAA,KAAK,CAAE,CAAA,IAAA,CAAK,CAAC,OAAY,KAAA;AACpD,IAAA,IAAI,OAAS,EAAA;AACT,MAAA,OAAA,CAAQ,OAAU,GAAA,OAAA,CAAA;AAAA,KACtB;AAAA,GACH,CAAA,CAAA;AACD,EAAA,IAAI,OAAO,MAAQ,EAAA;AACf,IAAI,IAAA,OAAO,MAAO,CAAA,MAAA,KAAW,QAAU,EAAA;AACnC,MAAA,OAAA,CAAQ,MAAO,CAAA,GAAA,CAAI,MAAO,CAAA,MAAA,EAAQ,OAAO,MAAM,CAAA,CAAA;AAAA,KAE9C,MAAA;AACD,MAAA,OAAA,CAAQ,OAAO,GAAI,CAAA,MAAA,CAAO,OAAO,CAAG,EAAA,MAAA,CAAO,OAAO,CAAC,CAAA,CAAA;AAAA,KACvD;AAAA,GACJ;AACA,EAAO,MAAA,CAAA,WAAA,KAAgB,OAAQ,CAAA,WAAA,GAAc,MAAO,CAAA,WAAA,CAAA,CAAA;AACpD,EAAS,KAAA,IAAA,KAAA,IAAS,OAAO,QAAU,EAAA;AAC/B,IAAI,IAAA,EAAA,GAAK,MAAO,CAAA,QAAA,CAAS,KAAK,CAAA,CAAA;AAC9B,IAAI,IAAA,QAAA,GAAW,iBAAiB,EAAE,CAAA,CAAA;AAClC,IAAA,IAAI,QAAU,EAAA;AACV,MAAQ,OAAA,CAAA,OAAA,CAAQ,OAAO,QAAQ,CAAA,CAAA;AAAA,KACnC;AAAA,GACJ;AACJ,CAAA;;;ACzIO,IAAM,eAAkB,GAAA,aAAA,CAAA;AA0B/B,IAAqB,WAAA,GAArB,MAAqB,YAAA,SAAoB,YAAiC,CAAA;AAAA,EAEtE,WAAA,CAAY,SAA+C,SAAoB,EAAA;AAC3E,IAAA,KAAA,CAAM,OAAO,CAAA,CAAA;AAFjB,IAAmB,IAAA,CAAA,QAAA,GAAA,eAAA,CAAA;AAkBnB,IAAoB,IAAA,CAAA,SAAA,GAAA,EAAA,CAAA;AAfhB,IAAA,IAAI,SAAW,EAAA;AACX,MAAA,IAAA,CAAK,SAAY,GAAA,SAAA,CAAA;AAAA,KACrB;AAAA,GACJ;AAAA,EACA,IAAa,MAA6B,GAAA;AACtC,IAAO,OAAA,aAAA,CAAA,cAAA,CAAA,EAAA,EACA,eAAgB,CAAA,IAAI,CADpB,CAAA,EAAA;AAAA,MAEH,UAAU,IAAK,CAAA,QAAA;AAAA,MACf,WAAW,IAAK,CAAA,SAAA;AAAA,KACpB,CAAA,CAAA;AAAA,GACJ;AAAA,EACA,IAAa,OAAO,MAA4B,EAAA;AAC5C,IAAA,eAAA,CAAgB,MAAM,MAAM,CAAA,CAAA;AAC5B,IAAA,IAAA,CAAK,YAAY,MAAO,CAAA,SAAA,CAAA;AAAA,GAC5B;AAAA,EAEA,OAAgB,IAAK,CAAA,MAAA,EAAqC,SAAqB,EAAA;AAC3E,IAAA,IAAI,MAASA,GAAAA,MAAAA,CAAO,IAAK,CAAA,MAAA,EAAQ,SAAS,CAAA,CAAA;AAC1C,IAAI,IAAA,QAAA,GAAW,IAAI,YAAY,EAAA,CAAA;AAC/B,IAAA,QAAA,CAAS,UAAU,MAAO,CAAA,OAAA,CAAA;AAC1B,IAAO,OAAA,QAAA,CAAA;AAAA,GACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMM,KAAK,KAAgB,EAAA;AAAA,IAAA,OAAA,OAAA,CAAA,IAAA,EAAA,IAAA,EAAA,aAAA;AACvB,MAAA,IAAI,CAAC,KAAO,EAAA;AACR,QAAA,KAAA,GAAQ,IAAK,CAAA,SAAA,CAAA;AAAA,OACjB;AACA,MAAA,OAAO,WAAW,IAAK,CAAA,SAAS,CAC3B,CAAA,IAAA,CAAK,CAAC,OAAY,KAAA;AACf,QAAA,IAAI,OAAS,EAAA;AACT,UAAA,IAAA,CAAK,OAAU,GAAA,OAAA,CAAA;AAAA,SACnB;AAAA,OACH,CAAA,CACA,KAAM,CAAA,CAAC,CAAM,KAAA;AACV,QAAQ,OAAA,CAAA,KAAA,CAAM,2CAA2C,CAAC,CAAA,CAAA;AAAA,OAC7D,CAAA,CAAA;AAAA,KACT,CAAA,CAAA;AAAA,GAAA;AACJ,CAAA,CAAA;ACnEO,IAAM,cAAiB,GAAA,YAAA,CAAA;AAY9B,IAAqB,UAAA,GAArB,cAAwC,IAA8C,CAAA;AAAA,EAClF,YAAY,OAAuB,EAAA;AAC/B,IAAA,KAAA,CAAM,OAAO,CAAA,CAAA;AAGjB,IAAmB,IAAA,CAAA,QAAA,GAAA,cAAA,CAAA;AAOnB,IAAA,IAAA,CAAQ,YAA2D,EAAC,CAAA;AAThE,IAAA,IAAA,CAAK,QAAW,GAAA,IAAA,CAAK,WAAY,CAAA,SAAA,CAAU,QAAY,IAAA,cAAA,CAAA;AAAA,GAC3D;AAAA,EAEA,IAAI,MAA4B,GAAA;AAC5B,IAAA,OAAO,cAAc,IAAI,CAAA,CAAA;AAAA,GAC7B;AAAA,EACA,IAAI,OAAO,KAA0B,EAAA;AACjC,IAAA,aAAA,CAAc,MAAM,KAAK,CAAA,CAAA;AAAA,GAC7B;AAAA,EAEA,IAAI,QAAW,GAAA;AACX,IAAA,OAAO,IAAK,CAAA,SAAA,CAAA;AAAA,GAChB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA8BA,OAAA,CAAoF,OAAU,UAAgB,EAAA;AAC1G,IAAI,IAAA,EAAA,GAAK,WAAW,SAAU,CAAA,EAAA,CAAA;AAC9B,IAAI,IAAA,QAAA,GAAW,qBAAqB,EAAE,CAAA,CAAA;AACtC,IAAK,IAAA,CAAA,SAAA,CAAU,KAAK,CAAI,GAAA,EAAA,CAAA;AACxB,IAAA,IAAI,QAAU,EAAA;AACV,MAAM,KAAA,CAAA,EAAA,CAAG,OAAO,MAAM;AAClB,QAAC,QAAA,CAA0C,EAAG,CAAA,KAAA,EAAO,IAAI,CAAA,CAAA;AAAA,OAC5D,CAAA,CAAA;AAAA,KACL;AACA,IAAO,OAAA,IAAA,CAAA;AAAA,GACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASS,EAAA,CAAwG,KAAU,EAAA,EAAA,EAAuO,OAAqB,EAAA;AACnX,IAAA,OAAO,KAAM,CAAA,EAAA,CAAG,KAAO,EAAA,EAAA,EAAI,OAAO,CAAA,CAAA;AAAA,GACtC;AACJ,CAAA,CAAA;AAEO,SAAS,cAAoC,OAA4C,EAAA;AAC5F,EAAI,IAAA,IAAA,GAAO,mBAAmB,OAAO,CAAA,CAAA;AACrC,EAAA,OAAO,iCACA,IADA,CAAA,EAAA;AAAA,IAEH,UAAU,OAAQ,CAAA,QAAA;AAAA,IAClB,MAAA,EAAQ,EAAE,CAAG,EAAA,OAAA,CAAQ,OAAO,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,MAAA,CAAO,CAAE,EAAA;AAAA,IACnD,MAAM,OAAQ,CAAA,IAAA;AAAA,IACd,YAAY,OAAQ,CAAA,UAAA;AAAA,IACpB,KAAA,EAAO,YAAa,CAAA,OAAA,CAAQ,KAAK,CAAA;AAAA,IACjC,aAAa,OAAQ,CAAA,WAAA;AAAA,IACrB,UAAU,OAAQ,CAAA,QAAA;AAAA,GACtB,CAAA,CAAA;AACJ,CAAA;AAEO,SAAS,aAAA,CAAc,SAAqB,MAA2B,EAAA;AAC1E,EAAA,kBAAA,CAAmB,SAAS,MAAM,CAAA,CAAA;AAClC,EAAA,IAAI,OAAO,MAAQ,EAAA;AACf,IAAI,IAAA,OAAO,MAAO,CAAA,MAAA,KAAW,QAAU,EAAA;AACnC,MAAA,OAAA,CAAQ,MAAO,CAAA,GAAA,CAAI,MAAO,CAAA,MAAA,EAAQ,OAAO,MAAM,CAAA,CAAA;AAAA,KAE9C,MAAA;AACD,MAAA,OAAA,CAAQ,OAAO,GAAI,CAAA,MAAA,CAAO,OAAO,CAAG,EAAA,MAAA,CAAO,OAAO,CAAC,CAAA,CAAA;AAAA,KACvD;AAAA,GACJ;AACA,EAAO,MAAA,CAAA,IAAA,KAAS,OAAQ,CAAA,IAAA,GAAO,MAAO,CAAA,IAAA,CAAA,CAAA;AACtC,EAAO,MAAA,CAAA,UAAA,KAAe,OAAQ,CAAA,UAAA,GAAa,MAAO,CAAA,UAAA,CAAA,CAAA;AAClD,EAAO,MAAA,CAAA,KAAA,KAAU,OAAQ,CAAA,KAAA,GAAQ,MAAO,CAAA,KAAA,CAAA,CAAA;AACxC,EAAO,MAAA,CAAA,WAAA,KAAgB,OAAQ,CAAA,WAAA,GAAc,MAAO,CAAA,WAAA,CAAA,CAAA;AACpD,EAAS,KAAA,IAAA,KAAA,IAAS,OAAO,QAAU,EAAA;AAC/B,IAAI,IAAA,EAAA,GAAK,MAAO,CAAA,QAAA,CAAS,KAAK,CAAA,CAAA;AAC9B,IAAI,IAAA,QAAA,GAAW,iBAAiB,EAAE,CAAA,CAAA;AAClC,IAAA,IAAI,QAAU,EAAA;AACV,MAAQ,OAAA,CAAA,OAAA,CAAQ,OAA+B,QAAQ,CAAA,CAAA;AAAA,KAC3D;AAAA,GACJ;AACJ,CAAA;;;ACtHO,IAAM,0BAAoF,EAAC,CAAA;AAmC3F,SAAS,6BAAwD,QAA+C,EAAA;AACnH,EAAI,IAAA;AACA,IAAI,IAAA,SAAA,GAAY,wBAAwB,QAAQ,CAAA,CAAA;AAChD,IAAA,IAAI,CAAC,SAAW,EAAA;AACZ,MAAA,IAAI,aAAa,mBAAqB,EAAA;AAClC,QAAY,SAAA,GAAA,eAAA,CAAA;AAAA,OAChB,MAAA,IACS,aAAa,eAAiB,EAAA;AACnC,QAAY,SAAA,GAAA,WAAA,CAAA;AAAA,OAChB,MAAA,IACS,aAAa,gBAAkB,EAAA;AACpC,QAAY,SAAA,GAAA,YAAA,CAAA;AAAA,OAChB,MAAA,IACS,aAAa,cAAgB,EAAA;AAClC,QAAY,SAAA,GAAA,UAAA,CAAA;AAAA,OAChB;AAAA,KACJ;AAEA,IAAA,IAAI,CAAC,SAAW,EAAA;AACZ,MAAQ,OAAA,CAAA,KAAA,CAAM,CAA2B,wBAAA,EAAA,QAAQ,CAAY,UAAA,CAAA,CAAA,CAAA;AAC7D,MAAA,OAAA;AAAA,KACJ;AACA,IAAI,IAAA,aAAA,GAAgB,IAAI,SAAU,EAAA,CAAA;AAClC,IAAO,OAAA,aAAA,CAAA;AAAA,WAEJ,CAAG,EAAA;AACN,IAAA,OAAA,CAAQ,KAAM,CAAA,CAAA,4CAAA,EAA+C,QAAQ,CAAA,CAAA,EAAI,CAAC,CAAA,CAAA;AAC1E,IAAA,OAAA;AAAA,GACJ;AACJ,CAAA;;;AC9DO,SAAS,iBAAiB,OAAkC,EAAA;AAC/D,EAAA,IAAI,gBAAgB,OAAQ,CAAA,MAAA,CAAA;AAC5B,EAAA,IAAI,aAAgC,GAAA;AAAA,IAChC,OAAO,aAAc,CAAA,KAAA;AAAA,GACzB,CAAA;AACA,EAAO,OAAA,aAAA,CAAA;AACX,CAAA;AAOO,SAAS,oBACZ,OACiB,EAAA;AACjB,EAAA,OAAO,OAAQ,CAAA,MAAA,CAAA;AACnB,CAAA;AAOO,SAAS,oBACZ,MACC,EAAA;AACD,EAAI,IAAA,OAAA,GAAU,4BAAgC,CAAA,MAAA,CAAO,QAAQ,CAAA,CAAA;AAC7D,EAAA,IAAI,OAAS,EAAA;AACT,IAAA,OAAA,CAAQ,MAAS,GAAA,MAAA,CAAA;AAAA,GAEhB,MAAA;AACD,IAAA,MAAM,IAAI,KAAA,CAAM,wBAA2B,GAAA,MAAA,CAAO,WAAW,uBAAuB,CAAA,CAAA;AAAA,GACxF;AAEA,EAAO,OAAA,OAAA,CAAA;AACX,CAAA;;;ACzCO,IAAM,mBAAsB,GAAA,kBAAA;AAmBd,IAAA,eAAA,GAArB,cAA6CC,SAAwD,CAAA;AAAA,EACjG,YAAY,OAA4B,EAAA;AACpC,IAAA,KAAA,CAAM,OAAO,CAAA,CAAA;AAGjB,IAAmB,IAAA,CAAA,QAAA,GAAA,mBAAA,CAAA;AAFf,IAAA,IAAA,CAAK,QAAW,GAAA,IAAA,CAAK,WAAY,CAAA,SAAA,CAAU,QAAY,IAAA,mBAAA,CAAA;AAAA,GAC3D;AAAA,EAEA,IAAI,MAAiC,GAAA;AACjC,IAAI,IAAA,MAAA,GAAS,mBAAmB,IAAI,CAAA,CAAA;AACpC,IAAK,IAAA,CAAA,QAAA,CAAS,QAAQ,CAAS,KAAA,KAAA;AAC3B,MAAA,MAAA,CAAO,QAAS,CAAA,IAAA,CAAK,mBAAoB,CAAA,KAAwB,CAAC,CAAA,CAAA;AAAA,KACrE,CAAA,CAAA;AACD,IAAO,OAAA,MAAA,CAAA;AAAA,GACX;AAAA,EACA,IAAI,OAAO,KAA+B,EAAA;AACtC,IAAA,kBAAA,CAAmB,MAAM,KAAK,CAAA,CAAA;AAC9B,IAAM,KAAA,CAAA,QAAA,CAAS,QAAQ,CAAS,KAAA,KAAA;AAC5B,MAAK,IAAA,CAAA,QAAA,CAAS,mBAAoB,CAAA,KAAK,CAAC,CAAA,CAAA;AAAA,KAC3C,CAAA,CAAA;AAAA,GACL;AACJ,EAAA;AAEO,SAAS,mBAAwC,OAAoC,EAAA;AACxF,EAAA,IAAI,SAAY,GAAA,iBAAA,CAAA;AAChB,EAAI,IAAA,OAAA,CAAQ,cAAe,CAAA,UAAU,CAAG,EAAA;AACpC,IAAA,SAAA,GAAa,OAAgB,CAAA,QAAA,CAAA;AAAA,GACjC;AACA,EAAO,OAAA;AAAA,IACH,QAAU,EAAA,SAAA;AAAA,IACV,UAAU,EAAC;AAAA,IAEX,OAAO,OAAQ,CAAA,KAAA;AAAA,IACf,QAAQ,OAAQ,CAAA,MAAA;AAAA,IAEhB,eAAe,OAAQ,CAAA,aAAA;AAAA,IACvB,WAAW,OAAQ,CAAA,SAAA;AAAA,IACnB,MAAM,OAAQ,CAAA,IAAA;AAAA,IACd,OAAO,OAAQ,CAAA,KAAA;AAAA,IACf,OAAO,OAAQ,CAAA,KAAA;AAAA,IACf,YAAY,OAAQ,CAAA,UAAA;AAAA,IACpB,UAAU,OAAQ,CAAA,QAAA;AAAA,IAClB,KAAA,EAAO,EAAE,CAAG,EAAA,OAAA,CAAQ,MAAM,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,KAAA,CAAM,CAAE,EAAA;AAAA,IAChD,KAAA,EAAO,EAAE,CAAG,EAAA,OAAA,CAAQ,MAAM,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,KAAA,CAAM,CAAE,EAAA;AAAA,IAChD,QAAA,EAAU,EAAE,CAAG,EAAA,OAAA,CAAQ,SAAS,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,QAAA,CAAS,CAAE,EAAA;AAAA,IACzD,IAAA,EAAM,EAAE,CAAG,EAAA,OAAA,CAAQ,KAAK,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,IAAA,CAAK,CAAE,EAAA;AAAA,IAC7C,SAAS,OAAQ,CAAA,OAAA;AAAA,IACjB,GAAG,OAAQ,CAAA,CAAA;AAAA,IACX,GAAG,OAAQ,CAAA,CAAA;AAAA,IACX,YAAY,OAAQ,CAAA,UAAA;AAAA,IAEpB,QAAQ,OAAQ,CAAA,MAAA;AAAA,IAChB,WAAW,OAAQ,CAAA,SAAA;AAAA,IACnB,aAAa,OAAQ,CAAA,WAAA;AAAA,IACrB,qBAAqB,OAAQ,CAAA,mBAAA;AAAA,IAC7B,SAAS,OAAQ,CAAA,OAAA;AAAA,GACrB,CAAA;AACJ,CAAA;AAEO,SAAS,kBAAA,CAAwC,SAAwB,MAA0B,EAAA;AACtG,EAAO,MAAA,CAAA,KAAA,KAAU,OAAQ,CAAA,KAAA,GAAQ,MAAO,CAAA,KAAA,CAAA,CAAA;AACxC,EAAO,MAAA,CAAA,MAAA,KAAW,OAAQ,CAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAA,CAAA;AAE1C,EAAO,MAAA,CAAA,aAAA,KAAkB,OAAQ,CAAA,aAAA,GAAgB,MAAO,CAAA,aAAA,CAAA,CAAA;AACxD,EAAO,MAAA,CAAA,SAAA,KAAc,OAAQ,CAAA,SAAA,GAAY,MAAO,CAAA,SAAA,CAAA,CAAA;AAChD,EAAO,MAAA,CAAA,IAAA,KAAS,OAAQ,CAAA,IAAA,GAAO,MAAO,CAAA,IAAA,CAAA,CAAA;AACtC,EAAO,MAAA,CAAA,KAAA,KAAU,OAAQ,CAAA,KAAA,GAAQ,MAAO,CAAA,KAAA,CAAA,CAAA;AACxC,EAAO,MAAA,CAAA,KAAA,KAAU,OAAQ,CAAA,KAAA,GAAQ,MAAO,CAAA,KAAA,CAAA,CAAA;AACxC,EAAO,MAAA,CAAA,UAAA,KAAe,OAAQ,CAAA,UAAA,GAAa,MAAO,CAAA,UAAA,CAAA,CAAA;AAClD,EAAO,MAAA,CAAA,QAAA,KAAa,OAAQ,CAAA,QAAA,GAAW,MAAO,CAAA,QAAA,CAAA,CAAA;AAC9C,EAAA,IAAI,OAAO,KAAO,EAAA;AACd,IAAI,IAAA,OAAO,MAAO,CAAA,KAAA,KAAU,QAAU,EAAA;AAClC,MAAA,OAAA,CAAQ,KAAM,CAAA,GAAA,CAAI,MAAO,CAAA,KAAA,EAAO,OAAO,KAAK,CAAA,CAAA;AAAA,KAE3C,MAAA;AACD,MAAA,OAAA,CAAQ,MAAM,GAAI,CAAA,MAAA,CAAO,MAAM,CAAG,EAAA,MAAA,CAAO,MAAM,CAAC,CAAA,CAAA;AAAA,KACpD;AAAA,GACJ;AACA,EAAA,IAAI,OAAO,KAAO,EAAA;AACd,IAAI,IAAA,OAAO,MAAO,CAAA,KAAA,KAAU,QAAU,EAAA;AAClC,MAAA,OAAA,CAAQ,KAAM,CAAA,GAAA,CAAI,MAAO,CAAA,KAAA,EAAO,OAAO,KAAK,CAAA,CAAA;AAAA,KAE3C,MAAA;AACD,MAAA,OAAA,CAAQ,MAAM,GAAI,CAAA,MAAA,CAAO,MAAM,CAAG,EAAA,MAAA,CAAO,MAAM,CAAC,CAAA,CAAA;AAAA,KACpD;AAAA,GACJ;AACA,EAAO,MAAA,CAAA,QAAA,IAAa,QAAQ,QAAS,CAAA,GAAA,CAAI,OAAO,QAAS,CAAA,CAAA,EAAG,MAAO,CAAA,QAAA,CAAS,CAAC,CAAA,CAAA;AAC7E,EAAO,MAAA,CAAA,IAAA,IAAS,QAAQ,IAAK,CAAA,GAAA,CAAI,OAAO,IAAK,CAAA,CAAA,EAAG,MAAO,CAAA,IAAA,CAAK,CAAC,CAAA,CAAA;AAC7D,EAAO,MAAA,CAAA,OAAA,KAAY,OAAQ,CAAA,OAAA,GAAU,MAAO,CAAA,OAAA,CAAA,CAAA;AAC5C,EAAO,MAAA,CAAA,CAAA,KAAM,OAAQ,CAAA,CAAA,GAAI,MAAO,CAAA,CAAA,CAAA,CAAA;AAChC,EAAO,MAAA,CAAA,CAAA,KAAM,OAAQ,CAAA,CAAA,GAAI,MAAO,CAAA,CAAA,CAAA,CAAA;AAChC,EAAO,MAAA,CAAA,UAAA,KAAe,OAAQ,CAAA,UAAA,GAAa,MAAO,CAAA,UAAA,CAAA,CAAA;AAElD,EAAO,MAAA,CAAA,MAAA,KAAW,OAAQ,CAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAA,CAAA;AAC1C,EAAO,MAAA,CAAA,SAAA,KAAc,OAAQ,CAAA,SAAA,GAAY,MAAO,CAAA,SAAA,CAAA,CAAA;AAChD,EAAO,MAAA,CAAA,WAAA,KAAgB,OAAQ,CAAA,WAAA,GAAc,MAAO,CAAA,WAAA,CAAA,CAAA;AACpD,EAAO,MAAA,CAAA,mBAAA,KAAwB,OAAQ,CAAA,mBAAA,GAAsB,MAAO,CAAA,mBAAA,CAAA,CAAA;AACpE,EAAO,MAAA,CAAA,OAAA,KAAY,OAAQ,CAAA,OAAA,GAAU,MAAO,CAAA,OAAA,CAAA,CAAA;AAChD","file":"CanvasContainer.mjs","sourcesContent":["import { Assets, ColorSource, FillGradient, FillPattern, StrokeStyle, TextStyle, TextStyleOptions, Texture } from 'pixi.js';\n\n/**\n * Get a texture from a url.\n * @param imageUrl is the url of the image.\n * @returns the texture of the image, or a text with the error.\n */\nexport async function getTexture(imageUrl: string): Promise<Texture | void> {\n if (Assets.cache.has(imageUrl)) {\n return Assets.get(imageUrl)\n }\n return Assets.load(imageUrl)\n .then((texture) => {\n if (!texture) {\n console.error(\"[Pixi'VN] Texture not found\", imageUrl)\n return\n }\n // if texture not is a Texture, then it is a TextureResource\n if (!(texture instanceof Texture)) {\n console.error(\"[Pixi'VN] File not is a image\", imageUrl)\n return\n }\n\n return texture\n })\n .catch((e) => {\n console.error(\"[Pixi'VN] Error loading image\", e)\n return\n })\n}\n\nfunction getFillGradientFillPattern(prop: ColorSource | FillGradient | FillPattern | StrokeStyle, propName: keyof TextStyle) {\n if (!(prop instanceof Object)) {\n return prop\n }\n // TODO: FillGradient and FillPattern are not supported yet\n console.warn(`[Pixi'VN] CanvasText.style.${propName} is a FillGradient or FillPattern, this is not supported yet.`, prop)\n return undefined\n}\n\nexport function getTextStyle(style: TextStyle): TextStyleOptions {\n return {\n align: style.align,\n breakWords: style.breakWords,\n dropShadow: style.dropShadow,\n fill: getFillGradientFillPattern(style.stroke, \"fill\"),\n fontFamily: style.fontFamily,\n fontSize: style.fontSize,\n fontStyle: style.fontStyle,\n fontVariant: style.fontVariant,\n fontWeight: style.fontWeight,\n leading: style.leading,\n letterSpacing: style.letterSpacing,\n lineHeight: style.lineHeight,\n padding: style.padding,\n stroke: getFillGradientFillPattern(style.stroke, \"stroke\"),\n textBaseline: style.textBaseline,\n trim: style.trim,\n whiteSpace: style.whiteSpace,\n wordWrap: style.wordWrap,\n wordWrapWidth: style.wordWrapWidth,\n }\n}\n","import { CanvasEvent } from \"../classes\"\nimport CanvasBase from \"../classes/canvas/CanvasBase\"\nimport { CanvasEventNamesType } from \"../types\"\nimport { EventIdType } from \"../types/EventIdType\"\n\n/**\n * Canvas Event Register\n */\nexport const registeredEvents: { [name: EventIdType]: typeof CanvasEvent<CanvasEventNamesType> } = {}\n/**\n * Is a decorator that register a event in the game.\n * Is a required decorator for use the event in the game.\n * Thanks to this decoration the game has the possibility of updating the events to the latest modification and saving the game.\n * @param name is th identifier of the event, by default is the name of the class\n * @returns \n */\nexport default function eventDecorator(name?: EventIdType) {\n return function (target: typeof CanvasEvent<any>) {\n if (!name) {\n name = target.name\n }\n if (registeredEvents[name]) {\n console.info(`[Pixi'VN] Event ${name} already exists, it will be overwritten`)\n }\n target.prototype.id = name\n registeredEvents[name] = target\n }\n}\n\n/**\n * Get an event by the id.\n * @param eventId The id of the event.\n * @returns The event type.\n */\nexport function getEventTypeById<T = typeof CanvasEvent<CanvasBase<any>>>(eventId: EventIdType): T | undefined {\n try {\n let eventType = registeredEvents[eventId]\n if (!eventType) {\n console.error(`[Pixi'VN] Event ${eventId} not found`)\n return\n }\n new eventType()\n return eventType as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting Event ${eventId}`, e)\n return\n }\n}\n\n/**\n * Get an event instance by the id.\n * @param eventId The id of the event.\n * @returns The event instance.\n */\nexport function getEventInstanceById<T = CanvasEvent<CanvasBase<any>>>(eventId: EventIdType): T | undefined {\n try {\n let eventType = registeredEvents[eventId]\n if (!eventType) {\n console.error(`[Pixi'VN] Event ${eventId} not found`)\n return\n }\n let event = new eventType()\n return event as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting Event ${eventId}`, e)\n return\n }\n}\n","import { ContainerChild, ContainerEvents, EventEmitter, Sprite, SpriteOptions, Texture, TextureSourceLike } from \"pixi.js\";\nimport { getEventInstanceById, getEventTypeById } from \"../../decorators/EventDecorator\";\nimport { getTextureMemory } from \"../../functions/CanvasUtility\";\nimport { getTexture } from \"../../functions/TextureUtility\";\nimport ICanvasBaseMemory from \"../../interface/canvas/ICanvasBaseMemory\";\nimport ICanvasSpriteMemory, { ICanvasSpriteBaseMemory } from \"../../interface/canvas/ICanvasSpriteMemory\";\nimport { CanvasEventNamesType } from \"../../types\";\nimport { EventIdType } from \"../../types/EventIdType\";\nimport CanvasEvent from \"../CanvasEvent\";\nimport CanvasBase from \"./CanvasBase\";\nimport { getMemoryContainer, setMemoryContainer } from \"./CanvasContainer\";\n\nexport const CANVAS_SPRITE_ID = \"CanvasSprite\"\n\n/**\n * This class is a extension of the [PIXI.Sprite class](https://pixijs.com/8.x/examples/sprite/basic), it has the same properties and methods,\n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');\n * const sprite = CanvasSprite.from(texture);\n *\n * sprite.anchor.set(0.5);\n * sprite.x = GameWindowManager.screen.width / 2;\n * sprite.y = GameWindowManager.screen.height / 2;\n *\n * sprite.eventMode = 'static';\n * sprite.cursor = 'pointer';\n * sprite.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"bunny\", sprite);\n * ```\n */\nexport default class CanvasSprite<Memory extends SpriteOptions & ICanvasBaseMemory = ICanvasSpriteMemory> extends Sprite implements CanvasBase<Memory | ICanvasSpriteMemory> {\n constructor(options?: SpriteOptions | Texture) {\n super(options)\n this.pixivnId = this.constructor.prototype.pixivnId || CANVAS_SPRITE_ID\n }\n pixivnId: string = CANVAS_SPRITE_ID\n get memory(): Memory | ICanvasSpriteMemory {\n return getMemorySprite(this)\n }\n set memory(value: ICanvasSpriteMemory) {\n setMemorySprite(this, value)\n }\n private _onEvents: { [name: CanvasEventNamesType]: EventIdType } = {}\n get onEvents() {\n return this._onEvents\n }\n /**\n * is same function as on(), but it keeps in memory the children.\n * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.\n * @param eventClass The class that extends CanvasEvent.\n * @returns \n * @example\n * ```typescript\n * \\@eventDecorator()\n * export class EventTest extends CanvasEvent<CanvasSprite> {\n * override fn(event: CanvasEventNamesType, sprite: CanvasSprite): void {\n * if (event === 'pointerdown') {\n * sprite.scale.x *= 1.25;\n * sprite.scale.y *= 1.25;\n * }\n * }\n * }\n * ```\n * \n * ```typescript\n * let sprite = addImage(\"alien\", 'https://pixijs.com/assets/eggHead.png')\n * await sprite.load()\n *\n * sprite.eventMode = 'static';\n * sprite.cursor = 'pointer';\n * sprite.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"bunny\", sprite);\n * ```\n */\n onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2) {\n let id = eventClass.prototype.id\n let instance = getEventInstanceById(id)\n this._onEvents[event] = id\n if (instance) {\n super.on(event, () => {\n (instance as CanvasEvent<CanvasBase<any>>).fn(event, this)\n })\n }\n return this\n }\n /**\n * on() does not keep in memory the event class, use onEvent() instead\n * @deprecated\n * @private\n * @param event \n * @param fn \n * @param context \n */\n override on<T extends keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>(event: T, fn: (...args: EventEmitter.ArgumentMap<ContainerEvents<ContainerChild> & { [K: symbol]: any;[K: {} & string]: any; }>[Extract<T, keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>]) => void, context?: any): this {\n return super.on(event, fn, context)\n }\n static override from(source: Texture | TextureSourceLike, skipCache?: boolean): CanvasSprite<any> {\n let sprite = Sprite.from(source, skipCache)\n let mySprite = new CanvasSprite()\n mySprite.texture = sprite.texture\n return mySprite\n }\n}\n\nexport function getMemorySprite<T extends CanvasSprite<any>>(element: T | CanvasSprite<any>): ICanvasSpriteMemory {\n let temp = getMemoryContainer(element)\n return {\n ...temp,\n pixivnId: element.pixivnId,\n textureImage: getTextureMemory((element as any).texture),\n anchor: { x: element.anchor.x, y: element.anchor.y },\n roundPixels: element.roundPixels,\n onEvents: element.onEvents,\n }\n}\n\nexport function setMemorySprite<Memory extends ICanvasSpriteBaseMemory>(element: CanvasSprite<any>, memory: Memory) {\n setMemoryContainer(element, memory)\n getTexture(memory.textureImage.image).then((texture) => {\n if (texture) {\n element.texture = texture\n }\n })\n if (memory.anchor) {\n if (typeof memory.anchor === \"number\") {\n element.anchor.set(memory.anchor, memory.anchor)\n }\n else {\n element.anchor.set(memory.anchor.x, memory.anchor.y)\n }\n }\n memory.roundPixels && (element.roundPixels = memory.roundPixels)\n for (let event in memory.onEvents) {\n let id = memory.onEvents[event]\n let instance = getEventTypeById(id)\n if (instance) {\n element.onEvent(event, instance)\n }\n }\n}\n","import { Sprite, SpriteOptions, Texture, TextureSourceLike } from \"pixi.js\";\nimport { addImage, loadImage, showWithDissolveTransition } from \"../../functions\";\nimport { getTexture } from \"../../functions/TextureUtility\";\nimport ICanvasImageMemory from \"../../interface/canvas/ICanvasImageMemory\";\nimport CanvasSprite, { getMemorySprite, setMemorySprite } from \"./CanvasSprite\";\n\nexport const CANVAS_IMAGE_ID = \"CanvasImage\"\n\n/**\n * This class is a extension of the CanvasSprite class, it has the same properties and methods,\n * but it has some features that make texture management easier.\n * You need to use CanvasImage.load() to show the image in the canvas.\n * This class is used for functions like {@link addImage}, {@link loadImage} and {@link showWithDissolveTransition}.\n * @example\n * ```typescript\n * let alien = new CanvasImage({\n * anchor: { x: 0.5, y: 0.5 },\n * x: 100,\n * y: 100,\n * }, 'https://pixijs.com/assets/eggHead.png')\n * await alien.load()\n * GameWindowManager.addCanvasElement(\"alien\", alien)\n * ```\n * @example\n * ```typescript\n * let alien = addImage(\"alien\", 'https://pixijs.com/assets/eggHead.png')\n * alien.anchor.set(0.5);\n * alien.x = 100\n * alien.y = 100\n * await alien.load()\n * ```\n */\nexport default class CanvasImage extends CanvasSprite<ICanvasImageMemory> {\n pixivnId: string = CANVAS_IMAGE_ID\n constructor(options?: SpriteOptions | Texture | undefined, imageLink?: string) {\n super(options)\n if (imageLink) {\n this.imageLink = imageLink\n }\n }\n override get memory(): ICanvasImageMemory {\n return {\n ...getMemorySprite(this),\n pixivnId: this.pixivnId,\n imageLink: this.imageLink,\n }\n }\n override set memory(memory: ICanvasImageMemory) {\n setMemorySprite(this, memory)\n this.imageLink = memory.imageLink\n }\n imageLink: string = \"\"\n static override from(source: Texture | TextureSourceLike, skipCache?: boolean) {\n let sprite = Sprite.from(source, skipCache)\n let mySprite = new CanvasImage()\n mySprite.texture = sprite.texture\n return mySprite\n }\n /** \n * Load the image from the link and set the texture of the sprite.\n * @param image The link of the image. If it is not set, it will use the imageLink property.\n * @returns A promise that resolves when the image is loaded.\n */\n async load(image?: string) {\n if (!image) {\n image = this.imageLink\n }\n return getTexture(this.imageLink)\n .then((texture) => {\n if (texture) {\n this.texture = texture\n }\n })\n .catch((e) => {\n console.error(\"[Pixi'VN] Error into CanvasImage.load()\", e)\n })\n }\n}\n","import { ContainerChild, ContainerEvents, EventEmitter, Text, TextOptions } from \"pixi.js\";\nimport { getEventInstanceById, getEventTypeById } from \"../../decorators/EventDecorator\";\nimport { getTextStyle } from \"../../functions/TextureUtility\";\nimport ICanvasTextMemory from \"../../interface/canvas/ICanvasTextTextMemory\";\nimport { CanvasEventNamesType } from \"../../types\";\nimport { EventIdType } from \"../../types/EventIdType\";\nimport CanvasEvent from \"../CanvasEvent\";\nimport CanvasBase from \"./CanvasBase\";\nimport { getMemoryContainer, setMemoryContainer } from \"./CanvasContainer\";\n\nexport const CANVAS_TEXT_ID = \"CanvasText\"\n\n/**\n * This class is a extension of the [PIXI.Text class](https://pixijs.com/8.x/examples/text/pixi-text), it has the same properties and methods,\n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const text = new CanvasText();\n * text.text = \"Hello World\"\n * GameWindowManager.addCanvasElement(\"text\", text);\n * ```\n */\nexport default class CanvasText extends Text implements CanvasBase<ICanvasTextMemory> {\n constructor(options?: TextOptions) {\n super(options)\n this.pixivnId = this.constructor.prototype.pixivnId || CANVAS_TEXT_ID\n }\n pixivnId: string = CANVAS_TEXT_ID\n get memory(): ICanvasTextMemory {\n return getMemoryText(this)\n }\n set memory(value: ICanvasTextMemory) {\n setMemoryText(this, value)\n }\n private _onEvents: { [name: CanvasEventNamesType]: EventIdType } = {}\n get onEvents() {\n return this._onEvents\n }\n /**\n * is same function as on(), but it keeps in memory the children.\n * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.\n * @param eventClass The class that extends CanvasEvent.\n * @returns \n * @example\n * ```typescript\n * \\@eventDecorator()\n * export class EventTest extends CanvasEvent<CanvasText> {\n * override fn(event: CanvasEventNamesType, text: CanvasText): void {\n * if (event === 'pointerdown') {\n * text.scale.x *= 1.25;\n * text.scale.y *= 1.25;\n * }\n * }\n * }\n * ```\n * \n * ```typescript\n * const text = new CanvasText();\n * text.text = \"Hello World\"\n *\n * text.eventMode = 'static';\n * text.cursor = 'pointer';\n * text.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"text\", text);\n * ```\n */\n onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2) {\n let id = eventClass.prototype.id\n let instance = getEventInstanceById(id)\n this._onEvents[event] = id\n if (instance) {\n super.on(event, () => {\n (instance as CanvasEvent<CanvasBase<any>>).fn(event, this)\n })\n }\n return this\n }\n /**\n * on() does not keep in memory the event class, use onEvent() instead\n * @deprecated\n * @private\n * @param event \n * @param fn \n * @param context \n */\n override on<T extends keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>(event: T, fn: (...args: EventEmitter.ArgumentMap<ContainerEvents<ContainerChild> & { [K: symbol]: any;[K: {} & string]: any; }>[Extract<T, keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>]) => void, context?: any): this {\n return super.on(event, fn, context)\n }\n}\n\nexport function getMemoryText<T extends CanvasText>(element: T | CanvasText): ICanvasTextMemory {\n let temp = getMemoryContainer(element)\n return {\n ...temp,\n pixivnId: element.pixivnId,\n anchor: { x: element.anchor.x, y: element.anchor.y },\n text: element.text,\n resolution: element.resolution,\n style: getTextStyle(element.style),\n roundPixels: element.roundPixels,\n onEvents: element.onEvents,\n }\n}\n\nexport function setMemoryText(element: CanvasText, memory: ICanvasTextMemory) {\n setMemoryContainer(element, memory)\n if (memory.anchor) {\n if (typeof memory.anchor === \"number\") {\n element.anchor.set(memory.anchor, memory.anchor)\n }\n else {\n element.anchor.set(memory.anchor.x, memory.anchor.y)\n }\n }\n memory.text && (element.text = memory.text)\n memory.resolution && (element.resolution = memory.resolution)\n memory.style && (element.style = memory.style)\n memory.roundPixels && (element.roundPixels = memory.roundPixels)\n for (let event in memory.onEvents) {\n let id = memory.onEvents[event]\n let instance = getEventTypeById(id)\n if (instance) {\n element.onEvent(event as CanvasEventNamesType, instance)\n }\n }\n}\n","import { CanvasContainer, CanvasImage, CanvasSprite, CanvasText } from \"../classes/canvas\"\nimport CanvasBase from \"../classes/canvas/CanvasBase\"\nimport { CANVAS_CONTAINER_ID } from \"../classes/canvas/CanvasContainer\"\nimport { CANVAS_IMAGE_ID } from \"../classes/canvas/CanvasImage\"\nimport { CANVAS_SPRITE_ID } from \"../classes/canvas/CanvasSprite\"\nimport { CANVAS_TEXT_ID } from \"../classes/canvas/CanvasText\"\nimport { CanvasElementTagType } from \"../types/CanvasElementTagType\"\n\nexport const registeredCanvasElement: { [name: CanvasElementTagType]: typeof CanvasBase<any> } = {}\n/**\n * Is a decorator that register a canvas element in the game.\n * @param name Name of the canvas element, by default it will use the class name. If the name is already registered, it will show a warning\n * @returns \n */\nexport default function canvasElementDecorator(name?: CanvasElementTagType) {\n return function (target: typeof CanvasBase<any>) {\n if (!name) {\n name = target.name\n }\n if (registeredCanvasElement[name]) {\n console.warn(`[Pixi'VN] CanvasElement ${name} already registered`)\n }\n target.prototype.pixivnId = name\n registeredCanvasElement[name] = target\n }\n}\n\nexport function getCanvasElementTypeById<T extends typeof CanvasBase<any>>(canvasId: CanvasElementTagType): T | undefined {\n try {\n let eventType = registeredCanvasElement[canvasId]\n if (!eventType) {\n console.error(`[Pixi'VN] CanvasElement ${canvasId} not found`)\n return\n }\n new eventType()\n return eventType as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting CanvasElement ${canvasId}`, e)\n return\n }\n}\n\nexport function getCanvasElementInstanceById<T extends CanvasBase<any>>(canvasId: CanvasElementTagType): T | undefined {\n try {\n let eventType = registeredCanvasElement[canvasId]\n if (!eventType) {\n if (canvasId === CANVAS_CONTAINER_ID) {\n eventType = CanvasContainer\n }\n else if (canvasId === CANVAS_IMAGE_ID) {\n eventType = CanvasImage\n }\n else if (canvasId === CANVAS_SPRITE_ID) {\n eventType = CanvasSprite\n }\n else if (canvasId === CANVAS_TEXT_ID) {\n eventType = CanvasText\n }\n }\n\n if (!eventType) {\n console.error(`[Pixi'VN] CanvasElement ${canvasId} not found`)\n return\n }\n let canvasElement = new eventType()\n return canvasElement as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting CanvasElement ${canvasId}`, e)\n return\n }\n}\n","import { Texture } from \"pixi.js\";\nimport { CanvasBase } from \"../classes/canvas\";\nimport { getCanvasElementInstanceById } from \"../decorators/CanvasElementDecorator\";\nimport { ICanvasBaseMemory, ITextureMemory } from \"../interface/canvas\";\n\n/**\n * Get the memory object of the PixiJS texture\n * @param texture PixiJS Texture object\n * @returns Memory object of the texture\n */\nexport function getTextureMemory(texture: Texture): ITextureMemory {\n let sourceTexture = texture.source\n let textureMemory: ITextureMemory = {\n image: sourceTexture.label\n }\n return textureMemory\n}\n\n/**\n * Export a Canvas element to a memory object\n * @param element Canvas element\n * @returns Memory object of the canvas\n */\nexport function exportCanvasElement<T extends CanvasBase<any>>(\n element: T,\n): ICanvasBaseMemory {\n return element.memory\n}\n\n/**\n * Import a Canvas element from a memory object\n * @param memory Memory object of the canvas\n * @returns Canvas element\n */\nexport function importCanvasElement<T extends CanvasBase<any>>(\n memory: ICanvasBaseMemory,\n): T {\n let element = getCanvasElementInstanceById<T>(memory.pixivnId)\n if (element) {\n element.memory = memory\n }\n else {\n throw new Error(\"[Pixi'VN] The element \" + memory.pixivnId + \" could not be created\")\n }\n\n return element\n}\n","import { Container, ContainerOptions } from \"pixi.js\";\nimport { exportCanvasElement, importCanvasElement } from \"../../functions/CanvasUtility\";\nimport ICanvasContainerMemory from \"../../interface/canvas/ICanvasContainerMemory\";\nimport CanvasBase from \"./CanvasBase\";\n\nexport const CANVAS_CONTAINER_ID = \"CanvasContainer\"\n\n/**\n * This class is a extension of the [PIXI.Container class](https://pixijs.com/8.x/examples/basic/container), it has the same properties and methods, \n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const container = new CanvasContainer();\n * GameWindowManager.addCanvasElement(container);\n * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');\n * for (let i = 0; i < 25; i++)\n * {\n * const bunny = new CanvasSprite(texture);\n * bunny.x = (i % 5) * 40;\n * bunny.y = Math.floor(i / 5) * 40;\n * container.addChild(bunny);\n * }\n * ```\n */\nexport default class CanvasContainer extends Container implements CanvasBase<ICanvasContainerMemory> {\n constructor(options?: ContainerOptions) {\n super(options)\n this.pixivnId = this.constructor.prototype.pixivnId || CANVAS_CONTAINER_ID\n }\n pixivnId: string = CANVAS_CONTAINER_ID\n get memory(): ICanvasContainerMemory {\n let memory = getMemoryContainer(this)\n this.children.forEach(child => {\n memory.elements.push(exportCanvasElement(child as CanvasBase<any>))\n })\n return memory\n }\n set memory(value: ICanvasContainerMemory) {\n setMemoryContainer(this, value)\n value.elements.forEach(child => {\n this.addChild(importCanvasElement(child))\n })\n }\n}\n\nexport function getMemoryContainer<T extends Container>(element: T): ICanvasContainerMemory {\n let className = \"CanvasContainer\"\n if (element.hasOwnProperty(\"pixivnId\")) {\n className = (element as any).pixivnId\n }\n return {\n pixivnId: className,\n elements: [],\n\n width: element.width,\n height: element.height,\n\n isRenderGroup: element.isRenderGroup,\n blendMode: element.blendMode,\n tint: element.tint,\n alpha: element.alpha,\n angle: element.angle,\n renderable: element.renderable,\n rotation: element.rotation,\n scale: { x: element.scale.x, y: element.scale.y },\n pivot: { x: element.pivot.x, y: element.pivot.y },\n position: { x: element.position.x, y: element.position.y },\n skew: { x: element.skew.x, y: element.skew.y },\n visible: element.visible,\n x: element.x,\n y: element.y,\n boundsArea: element.boundsArea,\n\n cursor: element.cursor,\n eventMode: element.eventMode,\n interactive: element.interactive,\n interactiveChildren: element.interactiveChildren,\n hitArea: element.hitArea\n }\n}\n\nexport function setMemoryContainer<T extends Container>(element: T | Container, memory: ContainerOptions) {\n memory.width && (element.width = memory.width)\n memory.height && (element.height = memory.height)\n\n memory.isRenderGroup && (element.isRenderGroup = memory.isRenderGroup)\n memory.blendMode && (element.blendMode = memory.blendMode)\n memory.tint && (element.tint = memory.tint)\n memory.alpha && (element.alpha = memory.alpha)\n memory.angle && (element.angle = memory.angle)\n memory.renderable && (element.renderable = memory.renderable)\n memory.rotation && (element.rotation = memory.rotation)\n if (memory.scale) {\n if (typeof memory.scale === \"number\") {\n element.scale.set(memory.scale, memory.scale)\n }\n else {\n element.scale.set(memory.scale.x, memory.scale.y)\n }\n }\n if (memory.pivot) {\n if (typeof memory.pivot === \"number\") {\n element.pivot.set(memory.pivot, memory.pivot)\n }\n else {\n element.pivot.set(memory.pivot.x, memory.pivot.y)\n }\n }\n memory.position && (element.position.set(memory.position.x, memory.position.y))\n memory.skew && (element.skew.set(memory.skew.x, memory.skew.y))\n memory.visible && (element.visible = memory.visible)\n memory.x && (element.x = memory.x)\n memory.y && (element.y = memory.y)\n memory.boundsArea && (element.boundsArea = memory.boundsArea)\n\n memory.cursor && (element.cursor = memory.cursor)\n memory.eventMode && (element.eventMode = memory.eventMode)\n memory.interactive && (element.interactive = memory.interactive)\n memory.interactiveChildren && (element.interactiveChildren = memory.interactiveChildren)\n memory.hitArea && (element.hitArea = memory.hitArea)\n}\n"]}
@@ -2,13 +2,14 @@ import { SpriteOptions, Texture, TextureSourceLike } from 'pixi.js';
2
2
  import ICanvasImageMemory from '../../interface/canvas/ICanvasImageMemory.mjs';
3
3
  import CanvasSprite from './CanvasSprite.mjs';
4
4
  import '../../interface/canvas/ICanvasSpriteMemory.mjs';
5
- import '../../interface/canvas/ICanvasBaseMemory.mjs';
6
5
  import '../../types/EventIdType.mjs';
6
+ import '../../interface/canvas/ICanvasBaseMemory.mjs';
7
7
  import '../../interface/canvas/ITextureMemory.mjs';
8
8
  import '../../types/CanvasEventNamesType.mjs';
9
9
  import '../CanvasEvent.mjs';
10
10
  import './CanvasBase.mjs';
11
11
 
12
+ declare const CANVAS_IMAGE_ID = "CanvasImage";
12
13
  /**
13
14
  * This class is a extension of the CanvasSprite class, it has the same properties and methods,
14
15
  * but it has some features that make texture management easier.
@@ -34,6 +35,7 @@ import './CanvasBase.mjs';
34
35
  * ```
35
36
  */
36
37
  declare class CanvasImage extends CanvasSprite<ICanvasImageMemory> {
38
+ pixivnId: string;
37
39
  constructor(options?: SpriteOptions | Texture | undefined, imageLink?: string);
38
40
  get memory(): ICanvasImageMemory;
39
41
  set memory(memory: ICanvasImageMemory);
@@ -47,4 +49,4 @@ declare class CanvasImage extends CanvasSprite<ICanvasImageMemory> {
47
49
  load(image?: string): Promise<void>;
48
50
  }
49
51
 
50
- export { CanvasImage as default };
52
+ export { CANVAS_IMAGE_ID, CanvasImage as default };
@@ -2,13 +2,14 @@ import { SpriteOptions, Texture, TextureSourceLike } from 'pixi.js';
2
2
  import ICanvasImageMemory from '../../interface/canvas/ICanvasImageMemory.js';
3
3
  import CanvasSprite from './CanvasSprite.js';
4
4
  import '../../interface/canvas/ICanvasSpriteMemory.js';
5
- import '../../interface/canvas/ICanvasBaseMemory.js';
6
5
  import '../../types/EventIdType.js';
6
+ import '../../interface/canvas/ICanvasBaseMemory.js';
7
7
  import '../../interface/canvas/ITextureMemory.js';
8
8
  import '../../types/CanvasEventNamesType.js';
9
9
  import '../CanvasEvent.js';
10
10
  import './CanvasBase.js';
11
11
 
12
+ declare const CANVAS_IMAGE_ID = "CanvasImage";
12
13
  /**
13
14
  * This class is a extension of the CanvasSprite class, it has the same properties and methods,
14
15
  * but it has some features that make texture management easier.
@@ -34,6 +35,7 @@ import './CanvasBase.js';
34
35
  * ```
35
36
  */
36
37
  declare class CanvasImage extends CanvasSprite<ICanvasImageMemory> {
38
+ pixivnId: string;
37
39
  constructor(options?: SpriteOptions | Texture | undefined, imageLink?: string);
38
40
  get memory(): ICanvasImageMemory;
39
41
  set memory(memory: ICanvasImageMemory);
@@ -47,4 +49,4 @@ declare class CanvasImage extends CanvasSprite<ICanvasImageMemory> {
47
49
  load(image?: string): Promise<void>;
48
50
  }
49
51
 
50
- export { CanvasImage as default };
52
+ export { CANVAS_IMAGE_ID, CanvasImage as default };
@@ -1,5 +1,7 @@
1
1
  'use strict';
2
2
 
3
+ Object.defineProperty(exports, '__esModule', { value: true });
4
+
3
5
  var pixi_js = require('pixi.js');
4
6
 
5
7
  var __defProp = Object.defineProperty;
@@ -65,37 +67,41 @@ function getTexture(imageUrl) {
65
67
 
66
68
  // src/decorators/EventDecorator.ts
67
69
  var registeredEvents = {};
68
- function getEventTypeByClassName(eventName) {
70
+ function getEventTypeById(eventId) {
69
71
  try {
70
- let eventType = registeredEvents[eventName];
72
+ let eventType = registeredEvents[eventId];
71
73
  if (!eventType) {
72
- console.error(`[Pixi'VN] Event ${eventName} not found`);
74
+ console.error(`[Pixi'VN] Event ${eventId} not found`);
73
75
  return;
74
76
  }
75
77
  new eventType();
76
78
  return eventType;
77
79
  } catch (e) {
78
- console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e);
80
+ console.error(`[Pixi'VN] Error while getting Event ${eventId}`, e);
79
81
  return;
80
82
  }
81
83
  }
82
- function getEventInstanceByClassName(eventName) {
84
+ function getEventInstanceById(eventId) {
83
85
  try {
84
- let eventType = registeredEvents[eventName];
86
+ let eventType = registeredEvents[eventId];
85
87
  if (!eventType) {
86
- console.error(`[Pixi'VN] Event ${eventName} not found`);
88
+ console.error(`[Pixi'VN] Event ${eventId} not found`);
87
89
  return;
88
90
  }
89
91
  let event = new eventType();
90
92
  return event;
91
93
  } catch (e) {
92
- console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e);
94
+ console.error(`[Pixi'VN] Error while getting Event ${eventId}`, e);
93
95
  return;
94
96
  }
95
97
  }
96
98
  function getMemoryContainer(element) {
99
+ let className = "CanvasContainer";
100
+ if (element.hasOwnProperty("pixivnId")) {
101
+ className = element.pixivnId;
102
+ }
97
103
  return {
98
- className: "CanvasContainer",
104
+ pixivnId: className,
99
105
  elements: [],
100
106
  width: element.width,
101
107
  height: element.height,
@@ -111,7 +117,6 @@ function getMemoryContainer(element) {
111
117
  position: { x: element.position.x, y: element.position.y },
112
118
  skew: { x: element.skew.x, y: element.skew.y },
113
119
  visible: element.visible,
114
- culled: element.culled,
115
120
  x: element.x,
116
121
  y: element.y,
117
122
  boundsArea: element.boundsArea,
@@ -149,7 +154,6 @@ function setMemoryContainer(element, memory) {
149
154
  memory.position && element.position.set(memory.position.x, memory.position.y);
150
155
  memory.skew && element.skew.set(memory.skew.x, memory.skew.y);
151
156
  memory.visible && (element.visible = memory.visible);
152
- memory.culled && (element.culled = memory.culled);
153
157
  memory.x && (element.x = memory.x);
154
158
  memory.y && (element.y = memory.y);
155
159
  memory.boundsArea && (element.boundsArea = memory.boundsArea);
@@ -170,10 +174,13 @@ function getTextureMemory(texture) {
170
174
  }
171
175
 
172
176
  // src/classes/canvas/CanvasSprite.ts
177
+ var CANVAS_SPRITE_ID = "CanvasSprite";
173
178
  var CanvasSprite = class _CanvasSprite extends pixi_js.Sprite {
174
- constructor() {
175
- super(...arguments);
179
+ constructor(options) {
180
+ super(options);
181
+ this.pixivnId = CANVAS_SPRITE_ID;
176
182
  this._onEvents = {};
183
+ this.pixivnId = this.constructor.prototype.pixivnId || CANVAS_SPRITE_ID;
177
184
  }
178
185
  get memory() {
179
186
  return getMemorySprite(this);
@@ -214,9 +221,9 @@ var CanvasSprite = class _CanvasSprite extends pixi_js.Sprite {
214
221
  * ```
215
222
  */
216
223
  onEvent(event, eventClass) {
217
- let className = eventClass.name;
218
- let instance = getEventInstanceByClassName(className);
219
- this._onEvents[event] = className;
224
+ let id = eventClass.prototype.id;
225
+ let instance = getEventInstanceById(id);
226
+ this._onEvents[event] = id;
220
227
  if (instance) {
221
228
  super.on(event, () => {
222
229
  instance.fn(event, this);
@@ -245,7 +252,7 @@ var CanvasSprite = class _CanvasSprite extends pixi_js.Sprite {
245
252
  function getMemorySprite(element) {
246
253
  let temp = getMemoryContainer(element);
247
254
  return __spreadProps(__spreadValues({}, temp), {
248
- className: "CanvasSprite",
255
+ pixivnId: element.pixivnId,
249
256
  textureImage: getTextureMemory(element.texture),
250
257
  anchor: { x: element.anchor.x, y: element.anchor.y },
251
258
  roundPixels: element.roundPixels,
@@ -268,8 +275,8 @@ function setMemorySprite(element, memory) {
268
275
  }
269
276
  memory.roundPixels && (element.roundPixels = memory.roundPixels);
270
277
  for (let event in memory.onEvents) {
271
- let className = memory.onEvents[event];
272
- let instance = getEventTypeByClassName(className);
278
+ let id = memory.onEvents[event];
279
+ let instance = getEventTypeById(id);
273
280
  if (instance) {
274
281
  element.onEvent(event, instance);
275
282
  }
@@ -277,9 +284,11 @@ function setMemorySprite(element, memory) {
277
284
  }
278
285
 
279
286
  // src/classes/canvas/CanvasImage.ts
287
+ var CANVAS_IMAGE_ID = "CanvasImage";
280
288
  var CanvasImage = class _CanvasImage extends CanvasSprite {
281
289
  constructor(options, imageLink) {
282
290
  super(options);
291
+ this.pixivnId = CANVAS_IMAGE_ID;
283
292
  this.imageLink = "";
284
293
  if (imageLink) {
285
294
  this.imageLink = imageLink;
@@ -287,12 +296,13 @@ var CanvasImage = class _CanvasImage extends CanvasSprite {
287
296
  }
288
297
  get memory() {
289
298
  return __spreadProps(__spreadValues({}, getMemorySprite(this)), {
290
- className: "CanvasImage",
291
- textureImage: { image: this.imageLink }
299
+ pixivnId: this.pixivnId,
300
+ imageLink: this.imageLink
292
301
  });
293
302
  }
294
303
  set memory(memory) {
295
304
  setMemorySprite(this, memory);
305
+ this.imageLink = memory.imageLink;
296
306
  }
297
307
  static from(source, skipCache) {
298
308
  let sprite = pixi_js.Sprite.from(source, skipCache);
@@ -321,6 +331,7 @@ var CanvasImage = class _CanvasImage extends CanvasSprite {
321
331
  }
322
332
  };
323
333
 
324
- module.exports = CanvasImage;
325
- //# sourceMappingURL=out.js.map
334
+ exports.CANVAS_IMAGE_ID = CANVAS_IMAGE_ID;
335
+ exports.default = CanvasImage;
336
+ //# sourceMappingURL=CanvasImage.js.map
326
337
  //# sourceMappingURL=CanvasImage.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/classes/canvas/CanvasImage.ts","../../../src/functions/TextureUtility.ts","../../../src/classes/canvas/CanvasSprite.ts","../../../src/decorators/EventDecorator.ts","../../../src/classes/canvas/CanvasBase.ts","../../../src/classes/canvas/CanvasContainer.ts","../../../src/classes/canvas/CanvasText.ts","../../../src/functions/CanvasUtility.ts"],"names":["Sprite","Container"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,SAAS,UAAAA,eAAyD;;;ACAlE,SAAS,QAAqC,eAAe;AAO7D,SAAsB,WAAW,UAA2C;AAAA;AACxE,QAAI,OAAO,MAAM,IAAI,QAAQ,GAAG;AAC5B,aAAO,OAAO,IAAI,QAAQ;AAAA,IAC9B;AACA,WAAO,OAAO,KAAK,QAAQ,EACtB,KAAK,CAAC,YAAY;AACf,UAAI,CAAC,SAAS;AACV,gBAAQ,MAAM,+BAA+B,QAAQ;AACrD;AAAA,MACJ;AAEA,UAAI,EAAE,mBAAmB,UAAU;AAC/B,gBAAQ,MAAM,iCAAiC,QAAQ;AACvD;AAAA,MACJ;AAEA,aAAO;AAAA,IACX,CAAC,EACA,MAAM,CAAC,MAAM;AACV,cAAQ,MAAM,iCAAiC,CAAC;AAChD;AAAA,IACJ,CAAC;AAAA,EACT;AAAA;;;AC7BA,SAAwD,cAAyD;;;ACQ1G,IAAM,mBAAsF,CAAC;AAyB7F,SAAS,wBAAiE,WAAuC;AACpH,MAAI;AACA,QAAI,YAAY,iBAAiB,SAAS;AAC1C,QAAI,CAAC,WAAW;AACZ,cAAQ,MAAM,mBAAmB,SAAS,YAAY;AACtD;AAAA,IACJ;AACA,QAAI,UAAU;AACd,WAAO;AAAA,EACX,SACO,GAAG;AACN,YAAQ,MAAM,uCAAuC,SAAS,IAAI,CAAC;AACnE;AAAA,EACJ;AACJ;AAOO,SAAS,4BAA8D,WAAuC;AACjH,MAAI;AACA,QAAI,YAAY,iBAAiB,SAAS;AAC1C,QAAI,CAAC,WAAW;AACZ,cAAQ,MAAM,mBAAmB,SAAS,YAAY;AACtD;AAAA,IACJ;AACA,QAAI,QAAQ,IAAI,UAAU;AAC1B,WAAO;AAAA,EACX,SACO,GAAG;AACN,YAAQ,MAAM,uCAAuC,SAAS,IAAI,CAAC;AACnE;AAAA,EACJ;AACJ;;;ACpEA,SAAS,iBAAiB;;;ACA1B,SAAS,aAAAC,kBAAmC;AAsCrC,SAAS,mBAAwC,SAAoC;AACxF,SAAO;AAAA,IACH,WAAW;AAAA,IACX,UAAU,CAAC;AAAA,IAEX,OAAO,QAAQ;AAAA,IACf,QAAQ,QAAQ;AAAA,IAEhB,eAAe,QAAQ;AAAA,IACvB,WAAW,QAAQ;AAAA,IACnB,MAAM,QAAQ;AAAA,IACd,OAAO,QAAQ;AAAA,IACf,OAAO,QAAQ;AAAA,IACf,YAAY,QAAQ;AAAA,IACpB,UAAU,QAAQ;AAAA,IAClB,OAAO,EAAE,GAAG,QAAQ,MAAM,GAAG,GAAG,QAAQ,MAAM,EAAE;AAAA,IAChD,OAAO,EAAE,GAAG,QAAQ,MAAM,GAAG,GAAG,QAAQ,MAAM,EAAE;AAAA,IAChD,UAAU,EAAE,GAAG,QAAQ,SAAS,GAAG,GAAG,QAAQ,SAAS,EAAE;AAAA,IACzD,MAAM,EAAE,GAAG,QAAQ,KAAK,GAAG,GAAG,QAAQ,KAAK,EAAE;AAAA,IAC7C,SAAS,QAAQ;AAAA,IACjB,QAAQ,QAAQ;AAAA,IAChB,GAAG,QAAQ;AAAA,IACX,GAAG,QAAQ;AAAA,IACX,YAAY,QAAQ;AAAA,IAEpB,QAAQ,QAAQ;AAAA,IAChB,WAAW,QAAQ;AAAA,IACnB,aAAa,QAAQ;AAAA,IACrB,qBAAqB,QAAQ;AAAA,IAC7B,SAAS,QAAQ;AAAA,EACrB;AACJ;AAEO,SAAS,mBAAwC,SAAwB,QAA0B;AACtG,SAAO,UAAU,QAAQ,QAAQ,OAAO;AACxC,SAAO,WAAW,QAAQ,SAAS,OAAO;AAE1C,SAAO,kBAAkB,QAAQ,gBAAgB,OAAO;AACxD,SAAO,cAAc,QAAQ,YAAY,OAAO;AAChD,SAAO,SAAS,QAAQ,OAAO,OAAO;AACtC,SAAO,UAAU,QAAQ,QAAQ,OAAO;AACxC,SAAO,UAAU,QAAQ,QAAQ,OAAO;AACxC,SAAO,eAAe,QAAQ,aAAa,OAAO;AAClD,SAAO,aAAa,QAAQ,WAAW,OAAO;AAC9C,MAAI,OAAO,OAAO;AACd,QAAI,OAAO,OAAO,UAAU,UAAU;AAClC,cAAQ,MAAM,IAAI,OAAO,OAAO,OAAO,KAAK;AAAA,IAChD,OACK;AACD,cAAQ,MAAM,IAAI,OAAO,MAAM,GAAG,OAAO,MAAM,CAAC;AAAA,IACpD;AAAA,EACJ;AACA,MAAI,OAAO,OAAO;AACd,QAAI,OAAO,OAAO,UAAU,UAAU;AAClC,cAAQ,MAAM,IAAI,OAAO,OAAO,OAAO,KAAK;AAAA,IAChD,OACK;AACD,cAAQ,MAAM,IAAI,OAAO,MAAM,GAAG,OAAO,MAAM,CAAC;AAAA,IACpD;AAAA,EACJ;AACA,SAAO,YAAa,QAAQ,SAAS,IAAI,OAAO,SAAS,GAAG,OAAO,SAAS,CAAC;AAC7E,SAAO,QAAS,QAAQ,KAAK,IAAI,OAAO,KAAK,GAAG,OAAO,KAAK,CAAC;AAC7D,SAAO,YAAY,QAAQ,UAAU,OAAO;AAC5C,SAAO,WAAW,QAAQ,SAAS,OAAO;AAC1C,SAAO,MAAM,QAAQ,IAAI,OAAO;AAChC,SAAO,MAAM,QAAQ,IAAI,OAAO;AAChC,SAAO,eAAe,QAAQ,aAAa,OAAO;AAElD,SAAO,WAAW,QAAQ,SAAS,OAAO;AAC1C,SAAO,cAAc,QAAQ,YAAY,OAAO;AAChD,SAAO,gBAAgB,QAAQ,cAAc,OAAO;AACpD,SAAO,wBAAwB,QAAQ,sBAAsB,OAAO;AACpE,SAAO,YAAY,QAAQ,UAAU,OAAO;AAChD;;;AC/GA,SAAwD,YAAY;;;ACU7D,SAAS,iBAAiB,SAAkC;AAC/D,MAAI,gBAAgB,QAAQ;AAC5B,MAAI,gBAAgC;AAAA,IAChC,OAAO,cAAc;AAAA,EACzB;AACA,SAAO;AACX;;;ALeA,IAAqB,eAArB,MAAqB,sBAA6F,OAA2D;AAAA,EAA7K;AAAA;AAOI,SAAQ,YAA2D,CAAC;AAAA;AAAA,EANpE,IAAI,SAAuC;AACvC,WAAO,gBAAgB,IAAI;AAAA,EAC/B;AAAA,EACA,IAAI,OAAO,OAA4B;AACnC,oBAAgB,MAAM,KAAK;AAAA,EAC/B;AAAA,EAEA,IAAI,WAAW;AACX,WAAO,KAAK;AAAA,EAChB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA8BA,QAAoF,OAAU,YAAgB;AAC1G,QAAI,YAAY,WAAW;AAC3B,QAAI,WAAW,4BAA4B,SAAS;AACpD,SAAK,UAAU,KAAK,IAAI;AACxB,QAAI,UAAU;AACV,YAAM,GAAG,OAAO,MAAM;AAClB,QAAC,SAA0C,GAAG,OAAO,IAAI;AAAA,MAC7D,CAAC;AAAA,IACL;AACA,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASS,GAAwG,OAAU,IAAuO,SAAqB;AACnX,WAAO,MAAM,GAAG,OAAO,IAAI,OAAO;AAAA,EACtC;AAAA,EACA,OAAgB,KAAK,QAAqC,WAAwC;AAC9F,QAAI,SAAS,OAAO,KAAK,QAAQ,SAAS;AAC1C,QAAI,WAAW,IAAI,cAAa;AAChC,aAAS,UAAU,OAAO;AAC1B,WAAO;AAAA,EACX;AACJ;AAEO,SAAS,gBAA6C,SAAqD;AAC9G,MAAI,OAAO,mBAAmB,OAAO;AACrC,SAAO,iCACA,OADA;AAAA,IAEH,WAAW;AAAA,IACX,cAAc,iBAAkB,QAAgB,OAAO;AAAA,IACvD,QAAQ,EAAE,GAAG,QAAQ,OAAO,GAAG,GAAG,QAAQ,OAAO,EAAE;AAAA,IACnD,aAAa,QAAQ;AAAA,IACrB,UAAU,QAAQ;AAAA,EACtB;AACJ;AAEO,SAAS,gBAAwD,SAA4B,QAAgB;AAChH,qBAAmB,SAAS,MAAM;AAClC,aAAW,OAAO,aAAa,KAAK,EAAE,KAAK,CAAC,YAAY;AACpD,QAAI,SAAS;AACT,cAAQ,UAAU;AAAA,IACtB;AAAA,EACJ,CAAC;AACD,MAAI,OAAO,QAAQ;AACf,QAAI,OAAO,OAAO,WAAW,UAAU;AACnC,cAAQ,OAAO,IAAI,OAAO,QAAQ,OAAO,MAAM;AAAA,IACnD,OACK;AACD,cAAQ,OAAO,IAAI,OAAO,OAAO,GAAG,OAAO,OAAO,CAAC;AAAA,IACvD;AAAA,EACJ;AACA,SAAO,gBAAgB,QAAQ,cAAc,OAAO;AACpD,WAAS,SAAS,OAAO,UAAU;AAC/B,QAAI,YAAY,OAAO,SAAS,KAAK;AACrC,QAAI,WAAW,wBAAwB,SAAS;AAChD,QAAI,UAAU;AACV,cAAQ,QAAQ,OAAO,QAAQ;AAAA,IACnC;AAAA,EACJ;AACJ;;;AF1GA,IAAqB,cAArB,MAAqB,qBAAoB,aAAiC;AAAA,EACtE,YAAY,SAA+C,WAAoB;AAC3E,UAAM,OAAO;AAejB,qBAAoB;AAdhB,QAAI,WAAW;AACX,WAAK,YAAY;AAAA,IACrB;AAAA,EACJ;AAAA,EACA,IAAa,SAA6B;AACtC,WAAO,iCACA,gBAAgB,IAAI,IADpB;AAAA,MAEH,WAAW;AAAA,MACX,cAAc,EAAE,OAAO,KAAK,UAAU;AAAA,IAC1C;AAAA,EACJ;AAAA,EACA,IAAa,OAAO,QAA4B;AAC5C,oBAAgB,MAAM,MAAM;AAAA,EAChC;AAAA,EAEA,OAAgB,KAAK,QAAqC,WAAqB;AAC3E,QAAI,SAASD,QAAO,KAAK,QAAQ,SAAS;AAC1C,QAAI,WAAW,IAAI,aAAY;AAC/B,aAAS,UAAU,OAAO;AAC1B,WAAO;AAAA,EACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMM,KAAK,OAAgB;AAAA;AACvB,UAAI,CAAC,OAAO;AACR,gBAAQ,KAAK;AAAA,MACjB;AACA,aAAO,WAAW,KAAK,SAAS,EAC3B,KAAK,CAAC,YAAY;AACf,YAAI,SAAS;AACT,eAAK,UAAU;AAAA,QACnB;AAAA,MACJ,CAAC,EACA,MAAM,CAAC,MAAM;AACV,gBAAQ,MAAM,2CAA2C,CAAC;AAAA,MAC9D,CAAC;AAAA,IACT;AAAA;AACJ","sourcesContent":["import { Sprite, SpriteOptions, Texture, TextureSourceLike } from \"pixi.js\";\nimport { addImage, loadImage, showWithDissolveTransition } from \"../../functions\";\nimport { getTexture } from \"../../functions/TextureUtility\";\nimport ICanvasImageMemory from \"../../interface/canvas/ICanvasImageMemory\";\nimport CanvasSprite, { getMemorySprite, setMemorySprite } from \"./CanvasSprite\";\n\n/**\n * This class is a extension of the CanvasSprite class, it has the same properties and methods,\n * but it has some features that make texture management easier.\n * You need to use CanvasImage.load() to show the image in the canvas.\n * This class is used for functions like {@link addImage}, {@link loadImage} and {@link showWithDissolveTransition}.\n * @example\n * ```typescript\n * let alien = new CanvasImage({\n * anchor: { x: 0.5, y: 0.5 },\n * x: 100,\n * y: 100,\n * }, 'https://pixijs.com/assets/eggHead.png')\n * await alien.load()\n * GameWindowManager.addCanvasElement(\"alien\", alien)\n * ```\n * @example\n * ```typescript\n * let alien = addImage(\"alien\", 'https://pixijs.com/assets/eggHead.png')\n * alien.anchor.set(0.5);\n * alien.x = 100\n * alien.y = 100\n * await alien.load()\n * ```\n */\nexport default class CanvasImage extends CanvasSprite<ICanvasImageMemory> {\n constructor(options?: SpriteOptions | Texture | undefined, imageLink?: string) {\n super(options)\n if (imageLink) {\n this.imageLink = imageLink\n }\n }\n override get memory(): ICanvasImageMemory {\n return {\n ...getMemorySprite(this),\n className: \"CanvasImage\",\n textureImage: { image: this.imageLink },\n }\n }\n override set memory(memory: ICanvasImageMemory) {\n setMemorySprite(this, memory)\n }\n imageLink: string = \"\"\n static override from(source: Texture | TextureSourceLike, skipCache?: boolean) {\n let sprite = Sprite.from(source, skipCache)\n let mySprite = new CanvasImage()\n mySprite.texture = sprite.texture\n return mySprite\n }\n /** \n * Load the image from the link and set the texture of the sprite.\n * @param image The link of the image. If it is not set, it will use the imageLink property.\n * @returns A promise that resolves when the image is loaded.\n */\n async load(image?: string) {\n if (!image) {\n image = this.imageLink\n }\n return getTexture(this.imageLink)\n .then((texture) => {\n if (texture) {\n this.texture = texture\n }\n })\n .catch((e) => {\n console.error(\"[Pixi'VN] Error into CanvasImage.load()\", e)\n })\n }\n}\n","import { Assets, TextStyle, TextStyleOptions, Texture } from 'pixi.js';\n\n/**\n * Get a texture from a url.\n * @param imageUrl is the url of the image.\n * @returns the texture of the image, or a text with the error.\n */\nexport async function getTexture(imageUrl: string): Promise<Texture | void> {\n if (Assets.cache.has(imageUrl)) {\n return Assets.get(imageUrl)\n }\n return Assets.load(imageUrl)\n .then((texture) => {\n if (!texture) {\n console.error(\"[Pixi'VN] Texture not found\", imageUrl)\n return\n }\n // if texture not is a Texture, then it is a TextureResource\n if (!(texture instanceof Texture)) {\n console.error(\"[Pixi'VN] File not is a image\", imageUrl)\n return\n }\n\n return texture\n })\n .catch((e) => {\n console.error(\"[Pixi'VN] Error loading image\", e)\n return\n })\n}\n\nexport function getTextStyle(style: TextStyle): TextStyleOptions {\n let fill = style.fill\n if (fill instanceof Object) {\n // TODO: FillGradient and FillPattern are not supported yet\n console.warn(\"[Pixi'VN] CanvasText.style.fill is a FillGradient or FillPattern, this is not supported yet.\", fill)\n fill = \"#00FF00\"\n }\n return {\n align: style.align,\n breakWords: style.breakWords,\n dropShadow: style.dropShadow,\n fill: fill,\n fontFamily: style.fontFamily,\n fontSize: style.fontSize,\n fontStyle: style.fontStyle,\n fontVariant: style.fontVariant,\n fontWeight: style.fontWeight,\n leading: style.leading,\n letterSpacing: style.letterSpacing,\n lineHeight: style.lineHeight,\n padding: style.padding,\n stroke: style.stroke,\n textBaseline: style.textBaseline,\n trim: style.trim,\n whiteSpace: style.whiteSpace,\n wordWrap: style.wordWrap,\n wordWrapWidth: style.wordWrapWidth,\n }\n}\n","import { ContainerChild, ContainerEvents, EventEmitter, Sprite, SpriteOptions, Texture, TextureSourceLike } from \"pixi.js\";\nimport { getEventInstanceByClassName, getEventTypeByClassName } from \"../../decorators/EventDecorator\";\nimport { getTextureMemory } from \"../../functions/CanvasUtility\";\nimport { getTexture } from \"../../functions/TextureUtility\";\nimport ICanvasBaseMemory from \"../../interface/canvas/ICanvasBaseMemory\";\nimport ICanvasSpriteMemory, { ICanvasSpriteBaseMemory } from \"../../interface/canvas/ICanvasSpriteMemory\";\nimport { CanvasEventNamesType } from \"../../types\";\nimport { EventIdType } from \"../../types/EventIdType\";\nimport CanvasEvent from \"../CanvasEvent\";\nimport CanvasBase from \"./CanvasBase\";\nimport { getMemoryContainer, setMemoryContainer } from \"./CanvasContainer\";\n\n/**\n * This class is a extension of the [PIXI.Sprite class](https://pixijs.com/8.x/examples/sprite/basic), it has the same properties and methods,\n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');\n * const sprite = CanvasSprite.from(texture);\n *\n * sprite.anchor.set(0.5);\n * sprite.x = GameWindowManager.screen.width / 2;\n * sprite.y = GameWindowManager.screen.height / 2;\n *\n * sprite.eventMode = 'static';\n * sprite.cursor = 'pointer';\n * sprite.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"bunny\", sprite);\n * ```\n */\nexport default class CanvasSprite<Memory extends SpriteOptions & ICanvasBaseMemory = ICanvasSpriteMemory> extends Sprite implements CanvasBase<Memory | ICanvasSpriteMemory> {\n get memory(): Memory | ICanvasSpriteMemory {\n return getMemorySprite(this)\n }\n set memory(value: ICanvasSpriteMemory) {\n setMemorySprite(this, value)\n }\n private _onEvents: { [name: CanvasEventNamesType]: EventIdType } = {}\n get onEvents() {\n return this._onEvents\n }\n /**\n * is same function as on(), but it keeps in memory the children.\n * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.\n * @param eventClass The class that extends CanvasEvent.\n * @returns \n * @example\n * ```typescript\n * \\@eventDecorator()\n * export class EventTest extends CanvasEvent<CanvasSprite> {\n * override fn(event: CanvasEventNamesType, sprite: CanvasSprite): void {\n * if (event === 'pointerdown') {\n * sprite.scale.x *= 1.25;\n * sprite.scale.y *= 1.25;\n * }\n * }\n * }\n * ```\n * \n * ```typescript\n * let sprite = addImage(\"alien\", 'https://pixijs.com/assets/eggHead.png')\n * await sprite.load()\n *\n * sprite.eventMode = 'static';\n * sprite.cursor = 'pointer';\n * sprite.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"bunny\", sprite);\n * ```\n */\n onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2) {\n let className = eventClass.name\n let instance = getEventInstanceByClassName(className)\n this._onEvents[event] = className\n if (instance) {\n super.on(event, () => {\n (instance as CanvasEvent<CanvasBase<any>>).fn(event, this)\n })\n }\n return this\n }\n /**\n * on() does not keep in memory the event class, use onEvent() instead\n * @deprecated\n * @private\n * @param event \n * @param fn \n * @param context \n */\n override on<T extends keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>(event: T, fn: (...args: EventEmitter.ArgumentMap<ContainerEvents<ContainerChild> & { [K: symbol]: any;[K: {} & string]: any; }>[Extract<T, keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>]) => void, context?: any): this {\n return super.on(event, fn, context)\n }\n static override from(source: Texture | TextureSourceLike, skipCache?: boolean): CanvasSprite<any> {\n let sprite = Sprite.from(source, skipCache)\n let mySprite = new CanvasSprite()\n mySprite.texture = sprite.texture\n return mySprite\n }\n}\n\nexport function getMemorySprite<T extends CanvasSprite<any>>(element: T | CanvasSprite<any>): ICanvasSpriteMemory {\n let temp = getMemoryContainer(element)\n return {\n ...temp,\n className: \"CanvasSprite\",\n textureImage: getTextureMemory((element as any).texture),\n anchor: { x: element.anchor.x, y: element.anchor.y },\n roundPixels: element.roundPixels,\n onEvents: element.onEvents,\n }\n}\n\nexport function setMemorySprite<Memory extends ICanvasSpriteBaseMemory>(element: CanvasSprite<any>, memory: Memory) {\n setMemoryContainer(element, memory)\n getTexture(memory.textureImage.image).then((texture) => {\n if (texture) {\n element.texture = texture\n }\n })\n if (memory.anchor) {\n if (typeof memory.anchor === \"number\") {\n element.anchor.set(memory.anchor, memory.anchor)\n }\n else {\n element.anchor.set(memory.anchor.x, memory.anchor.y)\n }\n }\n memory.roundPixels && (element.roundPixels = memory.roundPixels)\n for (let event in memory.onEvents) {\n let className = memory.onEvents[event]\n let instance = getEventTypeByClassName(className)\n if (instance) {\n element.onEvent(event, instance)\n }\n }\n}\n","import { CanvasEvent } from \"../classes\"\nimport CanvasBase from \"../classes/canvas/CanvasBase\"\nimport { CanvasEventNamesType } from \"../types\"\nimport { EventIdType } from \"../types/EventIdType\"\n\n/**\n * Canvas Event Register\n */\nexport const registeredEvents: { [name: EventIdType]: typeof CanvasEvent<CanvasEventNamesType> } = {}\n/**\n * Is a decorator that register a event in the game.\n * Is a required decorator for use the event in the game.\n * Thanks to this decoration the game has the possibility of updating the events to the latest modification and saving the game.\n * @param name is th identifier of the event, by default is the name of the class\n * @returns \n */\nexport default function eventDecorator(name?: EventIdType) {\n return function (target: typeof CanvasEvent<any>) {\n if (!name) {\n name = target.name\n }\n if (registeredEvents[name]) {\n console.info(`[Pixi'VN] Event ${name} already exists, it will be overwritten`)\n }\n registeredEvents[name] = target\n }\n}\n\n/**\n * Get an event type by the class name.\n * @param eventName The name of the class.\n * @returns The event type.\n */\nexport function getEventTypeByClassName<T = typeof CanvasEvent<CanvasBase<any>>>(eventName: EventIdType): T | undefined {\n try {\n let eventType = registeredEvents[eventName]\n if (!eventType) {\n console.error(`[Pixi'VN] Event ${eventName} not found`)\n return\n }\n new eventType()\n return eventType as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e)\n return\n }\n}\n\n/**\n * Get an event instance by the class name.\n * @param eventName The name of the class.\n * @returns The event instance.\n */\nexport function getEventInstanceByClassName<T = CanvasEvent<CanvasBase<any>>>(eventName: EventIdType): T | undefined {\n try {\n let eventType = registeredEvents[eventName]\n if (!eventType) {\n console.error(`[Pixi'VN] Event ${eventName} not found`)\n return\n }\n let event = new eventType()\n return event as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e)\n return\n }\n}\n","import { Container } from \"pixi.js\";\nimport { canvasElementDecorator } from \"../../decorators\";\nimport { ICanvasBaseMemory } from \"../../interface/canvas\";\n\n/**\n * This class is used to create a canvas element to add into a Pixi Application.\n * You can use GameWindowManager.addCanvasElement() to add this element into the application.\n * This class should be implemented and the memory method should be overridden.\n * You must use the {@link canvasElementDecorator} to register the canvas in the game.\n * In Ren'Py is a displayable.\n * @example\n * ```typescript\n * \\@canvasElementDecorator() // this is equivalent to canvasElementDecorator(\"CanvasExample\")\n * export class CanvasExample extends Container implements CanvasBase<ICanvasExampleMemory> {\n * get memory(): ICanvasExampleMemory {\n * return {\n * className: \"CanvasExample\",\n * // ... other properties\n * }\n * }\n * set memory(value: ICanvasExampleMemory) {\n * // ... set other properties\n * }\n * }\n * ```\n */\nexport default class CanvasBase<T2 extends ICanvasBaseMemory> extends Container {\n /**\n * This method return the memory of the canvas element.\n */\n get memory(): T2 { throw new Error(\"[Pixi'VN] The method CanvasBase.memory must be overridden\") }\n /**\n * This method set the memory of the canvas element.\n */\n set memory(_value: T2) { throw new Error(\"[Pixi'VN] The method CanvasBase.memory must be overridden\") }\n}\n","import { Container, ContainerOptions } from \"pixi.js\";\nimport { exportCanvasElement, importCanvasElement } from \"../../functions/CanvasUtility\";\nimport ICanvasContainerMemory from \"../../interface/canvas/ICanvasContainerMemory\";\nimport CanvasBase from \"./CanvasBase\";\n\n/**\n * This class is a extension of the [PIXI.Container class](https://pixijs.com/8.x/examples/basic/container), it has the same properties and methods, \n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const container = new CanvasContainer();\n * GameWindowManager.addCanvasElement(container);\n * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');\n * for (let i = 0; i < 25; i++)\n * {\n * const bunny = new CanvasSprite(texture);\n * bunny.x = (i % 5) * 40;\n * bunny.y = Math.floor(i / 5) * 40;\n * container.addChild(bunny);\n * }\n * ```\n */\nexport default class CanvasContainer extends Container implements CanvasBase<ICanvasContainerMemory> {\n get memory(): ICanvasContainerMemory {\n let memory = getMemoryContainer(this)\n this.children.forEach(child => {\n memory.elements.push(exportCanvasElement(child as CanvasBase<any>))\n })\n return memory\n }\n set memory(value: ICanvasContainerMemory) {\n setMemoryContainer(this, value)\n value.elements.forEach(child => {\n this.addChild(importCanvasElement(child))\n })\n }\n}\n\nexport function getMemoryContainer<T extends Container>(element: T): ICanvasContainerMemory {\n return {\n className: \"CanvasContainer\",\n elements: [],\n\n width: element.width,\n height: element.height,\n\n isRenderGroup: element.isRenderGroup,\n blendMode: element.blendMode,\n tint: element.tint,\n alpha: element.alpha,\n angle: element.angle,\n renderable: element.renderable,\n rotation: element.rotation,\n scale: { x: element.scale.x, y: element.scale.y },\n pivot: { x: element.pivot.x, y: element.pivot.y },\n position: { x: element.position.x, y: element.position.y },\n skew: { x: element.skew.x, y: element.skew.y },\n visible: element.visible,\n culled: element.culled,\n x: element.x,\n y: element.y,\n boundsArea: element.boundsArea,\n\n cursor: element.cursor,\n eventMode: element.eventMode,\n interactive: element.interactive,\n interactiveChildren: element.interactiveChildren,\n hitArea: element.hitArea\n }\n}\n\nexport function setMemoryContainer<T extends Container>(element: T | Container, memory: ContainerOptions) {\n memory.width && (element.width = memory.width)\n memory.height && (element.height = memory.height)\n\n memory.isRenderGroup && (element.isRenderGroup = memory.isRenderGroup)\n memory.blendMode && (element.blendMode = memory.blendMode)\n memory.tint && (element.tint = memory.tint)\n memory.alpha && (element.alpha = memory.alpha)\n memory.angle && (element.angle = memory.angle)\n memory.renderable && (element.renderable = memory.renderable)\n memory.rotation && (element.rotation = memory.rotation)\n if (memory.scale) {\n if (typeof memory.scale === \"number\") {\n element.scale.set(memory.scale, memory.scale)\n }\n else {\n element.scale.set(memory.scale.x, memory.scale.y)\n }\n }\n if (memory.pivot) {\n if (typeof memory.pivot === \"number\") {\n element.pivot.set(memory.pivot, memory.pivot)\n }\n else {\n element.pivot.set(memory.pivot.x, memory.pivot.y)\n }\n }\n memory.position && (element.position.set(memory.position.x, memory.position.y))\n memory.skew && (element.skew.set(memory.skew.x, memory.skew.y))\n memory.visible && (element.visible = memory.visible)\n memory.culled && (element.culled = memory.culled)\n memory.x && (element.x = memory.x)\n memory.y && (element.y = memory.y)\n memory.boundsArea && (element.boundsArea = memory.boundsArea)\n\n memory.cursor && (element.cursor = memory.cursor)\n memory.eventMode && (element.eventMode = memory.eventMode)\n memory.interactive && (element.interactive = memory.interactive)\n memory.interactiveChildren && (element.interactiveChildren = memory.interactiveChildren)\n memory.hitArea && (element.hitArea = memory.hitArea)\n}\n","import { ContainerChild, ContainerEvents, EventEmitter, Text } from \"pixi.js\";\nimport { getEventInstanceByClassName, getEventTypeByClassName } from \"../../decorators/EventDecorator\";\nimport { getTextStyle } from \"../../functions/TextureUtility\";\nimport ICanvasTextMemory from \"../../interface/canvas/ICanvasTextTextMemory\";\nimport { CanvasEventNamesType } from \"../../types\";\nimport { EventIdType } from \"../../types/EventIdType\";\nimport CanvasEvent from \"../CanvasEvent\";\nimport CanvasBase from \"./CanvasBase\";\nimport { getMemoryContainer, setMemoryContainer } from \"./CanvasContainer\";\n\n/**\n * This class is a extension of the [PIXI.Text class](https://pixijs.com/8.x/examples/text/pixi-text), it has the same properties and methods,\n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const text = new CanvasText();\n * text.text = \"Hello World\"\n * GameWindowManager.addCanvasElement(\"text\", text);\n * ```\n */\nexport default class CanvasText extends Text implements CanvasBase<ICanvasTextMemory> {\n get memory(): ICanvasTextMemory {\n return getMemoryText(this)\n }\n set memory(value: ICanvasTextMemory) {\n setMemoryText(this, value)\n }\n private _onEvents: { [name: CanvasEventNamesType]: EventIdType } = {}\n get onEvents() {\n return this._onEvents\n }\n /**\n * is same function as on(), but it keeps in memory the children.\n * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.\n * @param eventClass The class that extends CanvasEvent.\n * @returns \n * @example\n * ```typescript\n * \\@eventDecorator()\n * export class EventTest extends CanvasEvent<CanvasText> {\n * override fn(event: CanvasEventNamesType, text: CanvasText): void {\n * if (event === 'pointerdown') {\n * text.scale.x *= 1.25;\n * text.scale.y *= 1.25;\n * }\n * }\n * }\n * ```\n * \n * ```typescript\n * const text = new CanvasText();\n * text.text = \"Hello World\"\n *\n * text.eventMode = 'static';\n * text.cursor = 'pointer';\n * text.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"text\", text);\n * ```\n */\n onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2) {\n let className = eventClass.name\n let instance = getEventInstanceByClassName(className)\n this._onEvents[event] = className\n if (instance) {\n super.on(event, () => {\n (instance as CanvasEvent<CanvasBase<any>>).fn(event, this)\n })\n }\n return this\n }\n /**\n * on() does not keep in memory the event class, use onEvent() instead\n * @deprecated\n * @private\n * @param event \n * @param fn \n * @param context \n */\n override on<T extends keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>(event: T, fn: (...args: EventEmitter.ArgumentMap<ContainerEvents<ContainerChild> & { [K: symbol]: any;[K: {} & string]: any; }>[Extract<T, keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>]) => void, context?: any): this {\n return super.on(event, fn, context)\n }\n}\n\nexport function getMemoryText<T extends CanvasText>(element: T | CanvasText): ICanvasTextMemory {\n let temp = getMemoryContainer(element)\n return {\n ...temp,\n className: \"CanvasText\",\n anchor: { x: element.anchor.x, y: element.anchor.y },\n text: element.text,\n resolution: element.resolution,\n style: getTextStyle(element.style),\n roundPixels: element.roundPixels,\n onEvents: element.onEvents,\n }\n}\n\nexport function setMemoryText(element: CanvasText, memory: ICanvasTextMemory) {\n setMemoryContainer(element, memory)\n if (memory.anchor) {\n if (typeof memory.anchor === \"number\") {\n element.anchor.set(memory.anchor, memory.anchor)\n }\n else {\n element.anchor.set(memory.anchor.x, memory.anchor.y)\n }\n }\n memory.text && (element.text = memory.text)\n memory.resolution && (element.resolution = memory.resolution)\n memory.style && (element.style = memory.style)\n memory.roundPixels && (element.roundPixels = memory.roundPixels)\n for (let event in memory.onEvents) {\n let className = memory.onEvents[event]\n let instance = getEventTypeByClassName(className)\n if (instance) {\n element.onEvent(event as CanvasEventNamesType, instance)\n }\n }\n}\n","import { Texture } from \"pixi.js\";\nimport { CanvasBase } from \"../classes/canvas\";\nimport { getCanvasElementInstanceByClassName } from \"../decorators/CanvasElementDecorator\";\nimport { ICanvasBaseMemory, ITextureMemory } from \"../interface/canvas\";\n\n/**\n * Get the memory object of the PixiJS texture\n * @param texture PixiJS Texture object\n * @returns Memory object of the texture\n */\nexport function getTextureMemory(texture: Texture): ITextureMemory {\n let sourceTexture = texture.source\n let textureMemory: ITextureMemory = {\n image: sourceTexture.label\n }\n return textureMemory\n}\n\n/**\n * Export a Canvas element to a memory object\n * @param element Canvas element\n * @returns Memory object of the canvas\n */\nexport function exportCanvasElement<T extends CanvasBase<any>>(\n element: T,\n): ICanvasBaseMemory {\n return element.memory\n}\n\n/**\n * Import a Canvas element from a memory object\n * @param memory Memory object of the canvas\n * @returns Canvas element\n */\nexport function importCanvasElement<T extends CanvasBase<any>>(\n memory: ICanvasBaseMemory,\n): T {\n let element = getCanvasElementInstanceByClassName<T>(memory.className)\n if (element) {\n element.memory = memory\n }\n else {\n throw new Error(\"[Pixi'VN] The element \" + memory.className + \" could not be created\")\n }\n\n return element\n}\n"]}
1
+ {"version":3,"sources":["../../../src/functions/TextureUtility.ts","../../../src/decorators/EventDecorator.ts","../../../src/classes/canvas/CanvasContainer.ts","../../../src/functions/CanvasUtility.ts","../../../src/classes/canvas/CanvasSprite.ts","../../../src/classes/canvas/CanvasImage.ts"],"names":["Assets","Texture","Sprite"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAOA,SAAsB,WAAW,QAA2C,EAAA;AAAA,EAAA,OAAA,OAAA,CAAA,IAAA,EAAA,IAAA,EAAA,aAAA;AACxE,IAAA,IAAIA,cAAO,CAAA,KAAA,CAAM,GAAI,CAAA,QAAQ,CAAG,EAAA;AAC5B,MAAO,OAAAA,cAAA,CAAO,IAAI,QAAQ,CAAA,CAAA;AAAA,KAC9B;AACA,IAAA,OAAOA,eAAO,IAAK,CAAA,QAAQ,CACtB,CAAA,IAAA,CAAK,CAAC,OAAY,KAAA;AACf,MAAA,IAAI,CAAC,OAAS,EAAA;AACV,QAAQ,OAAA,CAAA,KAAA,CAAM,+BAA+B,QAAQ,CAAA,CAAA;AACrD,QAAA,OAAA;AAAA,OACJ;AAEA,MAAI,IAAA,EAAE,mBAAmBC,eAAU,CAAA,EAAA;AAC/B,QAAQ,OAAA,CAAA,KAAA,CAAM,iCAAiC,QAAQ,CAAA,CAAA;AACvD,QAAA,OAAA;AAAA,OACJ;AAEA,MAAO,OAAA,OAAA,CAAA;AAAA,KACV,CAAA,CACA,KAAM,CAAA,CAAC,CAAM,KAAA;AACV,MAAQ,OAAA,CAAA,KAAA,CAAM,iCAAiC,CAAC,CAAA,CAAA;AAChD,MAAA,OAAA;AAAA,KACH,CAAA,CAAA;AAAA,GACT,CAAA,CAAA;AAAA,CAAA;;;ACrBO,IAAM,mBAAsF,EAAC,CAAA;AA0B7F,SAAS,iBAA0D,OAAqC,EAAA;AAC3G,EAAI,IAAA;AACA,IAAI,IAAA,SAAA,GAAY,iBAAiB,OAAO,CAAA,CAAA;AACxC,IAAA,IAAI,CAAC,SAAW,EAAA;AACZ,MAAQ,OAAA,CAAA,KAAA,CAAM,CAAmB,gBAAA,EAAA,OAAO,CAAY,UAAA,CAAA,CAAA,CAAA;AACpD,MAAA,OAAA;AAAA,KACJ;AACA,IAAA,IAAI,SAAU,EAAA,CAAA;AACd,IAAO,OAAA,SAAA,CAAA;AAAA,WAEJ,CAAG,EAAA;AACN,IAAA,OAAA,CAAQ,KAAM,CAAA,CAAA,oCAAA,EAAuC,OAAO,CAAA,CAAA,EAAI,CAAC,CAAA,CAAA;AACjE,IAAA,OAAA;AAAA,GACJ;AACJ,CAAA;AAOO,SAAS,qBAAuD,OAAqC,EAAA;AACxG,EAAI,IAAA;AACA,IAAI,IAAA,SAAA,GAAY,iBAAiB,OAAO,CAAA,CAAA;AACxC,IAAA,IAAI,CAAC,SAAW,EAAA;AACZ,MAAQ,OAAA,CAAA,KAAA,CAAM,CAAmB,gBAAA,EAAA,OAAO,CAAY,UAAA,CAAA,CAAA,CAAA;AACpD,MAAA,OAAA;AAAA,KACJ;AACA,IAAI,IAAA,KAAA,GAAQ,IAAI,SAAU,EAAA,CAAA;AAC1B,IAAO,OAAA,KAAA,CAAA;AAAA,WAEJ,CAAG,EAAA;AACN,IAAA,OAAA,CAAQ,KAAM,CAAA,CAAA,oCAAA,EAAuC,OAAO,CAAA,CAAA,EAAI,CAAC,CAAA,CAAA;AACjE,IAAA,OAAA;AAAA,GACJ;AACJ,CAAA;ACxBO,SAAS,mBAAwC,OAAoC,EAAA;AACxF,EAAA,IAAI,SAAY,GAAA,iBAAA,CAAA;AAChB,EAAI,IAAA,OAAA,CAAQ,cAAe,CAAA,UAAU,CAAG,EAAA;AACpC,IAAA,SAAA,GAAa,OAAgB,CAAA,QAAA,CAAA;AAAA,GACjC;AACA,EAAO,OAAA;AAAA,IACH,QAAU,EAAA,SAAA;AAAA,IACV,UAAU,EAAC;AAAA,IAEX,OAAO,OAAQ,CAAA,KAAA;AAAA,IACf,QAAQ,OAAQ,CAAA,MAAA;AAAA,IAEhB,eAAe,OAAQ,CAAA,aAAA;AAAA,IACvB,WAAW,OAAQ,CAAA,SAAA;AAAA,IACnB,MAAM,OAAQ,CAAA,IAAA;AAAA,IACd,OAAO,OAAQ,CAAA,KAAA;AAAA,IACf,OAAO,OAAQ,CAAA,KAAA;AAAA,IACf,YAAY,OAAQ,CAAA,UAAA;AAAA,IACpB,UAAU,OAAQ,CAAA,QAAA;AAAA,IAClB,KAAA,EAAO,EAAE,CAAG,EAAA,OAAA,CAAQ,MAAM,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,KAAA,CAAM,CAAE,EAAA;AAAA,IAChD,KAAA,EAAO,EAAE,CAAG,EAAA,OAAA,CAAQ,MAAM,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,KAAA,CAAM,CAAE,EAAA;AAAA,IAChD,QAAA,EAAU,EAAE,CAAG,EAAA,OAAA,CAAQ,SAAS,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,QAAA,CAAS,CAAE,EAAA;AAAA,IACzD,IAAA,EAAM,EAAE,CAAG,EAAA,OAAA,CAAQ,KAAK,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,IAAA,CAAK,CAAE,EAAA;AAAA,IAC7C,SAAS,OAAQ,CAAA,OAAA;AAAA,IACjB,GAAG,OAAQ,CAAA,CAAA;AAAA,IACX,GAAG,OAAQ,CAAA,CAAA;AAAA,IACX,YAAY,OAAQ,CAAA,UAAA;AAAA,IAEpB,QAAQ,OAAQ,CAAA,MAAA;AAAA,IAChB,WAAW,OAAQ,CAAA,SAAA;AAAA,IACnB,aAAa,OAAQ,CAAA,WAAA;AAAA,IACrB,qBAAqB,OAAQ,CAAA,mBAAA;AAAA,IAC7B,SAAS,OAAQ,CAAA,OAAA;AAAA,GACrB,CAAA;AACJ,CAAA;AAEO,SAAS,kBAAA,CAAwC,SAAwB,MAA0B,EAAA;AACtG,EAAO,MAAA,CAAA,KAAA,KAAU,OAAQ,CAAA,KAAA,GAAQ,MAAO,CAAA,KAAA,CAAA,CAAA;AACxC,EAAO,MAAA,CAAA,MAAA,KAAW,OAAQ,CAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAA,CAAA;AAE1C,EAAO,MAAA,CAAA,aAAA,KAAkB,OAAQ,CAAA,aAAA,GAAgB,MAAO,CAAA,aAAA,CAAA,CAAA;AACxD,EAAO,MAAA,CAAA,SAAA,KAAc,OAAQ,CAAA,SAAA,GAAY,MAAO,CAAA,SAAA,CAAA,CAAA;AAChD,EAAO,MAAA,CAAA,IAAA,KAAS,OAAQ,CAAA,IAAA,GAAO,MAAO,CAAA,IAAA,CAAA,CAAA;AACtC,EAAO,MAAA,CAAA,KAAA,KAAU,OAAQ,CAAA,KAAA,GAAQ,MAAO,CAAA,KAAA,CAAA,CAAA;AACxC,EAAO,MAAA,CAAA,KAAA,KAAU,OAAQ,CAAA,KAAA,GAAQ,MAAO,CAAA,KAAA,CAAA,CAAA;AACxC,EAAO,MAAA,CAAA,UAAA,KAAe,OAAQ,CAAA,UAAA,GAAa,MAAO,CAAA,UAAA,CAAA,CAAA;AAClD,EAAO,MAAA,CAAA,QAAA,KAAa,OAAQ,CAAA,QAAA,GAAW,MAAO,CAAA,QAAA,CAAA,CAAA;AAC9C,EAAA,IAAI,OAAO,KAAO,EAAA;AACd,IAAI,IAAA,OAAO,MAAO,CAAA,KAAA,KAAU,QAAU,EAAA;AAClC,MAAA,OAAA,CAAQ,KAAM,CAAA,GAAA,CAAI,MAAO,CAAA,KAAA,EAAO,OAAO,KAAK,CAAA,CAAA;AAAA,KAE3C,MAAA;AACD,MAAA,OAAA,CAAQ,MAAM,GAAI,CAAA,MAAA,CAAO,MAAM,CAAG,EAAA,MAAA,CAAO,MAAM,CAAC,CAAA,CAAA;AAAA,KACpD;AAAA,GACJ;AACA,EAAA,IAAI,OAAO,KAAO,EAAA;AACd,IAAI,IAAA,OAAO,MAAO,CAAA,KAAA,KAAU,QAAU,EAAA;AAClC,MAAA,OAAA,CAAQ,KAAM,CAAA,GAAA,CAAI,MAAO,CAAA,KAAA,EAAO,OAAO,KAAK,CAAA,CAAA;AAAA,KAE3C,MAAA;AACD,MAAA,OAAA,CAAQ,MAAM,GAAI,CAAA,MAAA,CAAO,MAAM,CAAG,EAAA,MAAA,CAAO,MAAM,CAAC,CAAA,CAAA;AAAA,KACpD;AAAA,GACJ;AACA,EAAO,MAAA,CAAA,QAAA,IAAa,QAAQ,QAAS,CAAA,GAAA,CAAI,OAAO,QAAS,CAAA,CAAA,EAAG,MAAO,CAAA,QAAA,CAAS,CAAC,CAAA,CAAA;AAC7E,EAAO,MAAA,CAAA,IAAA,IAAS,QAAQ,IAAK,CAAA,GAAA,CAAI,OAAO,IAAK,CAAA,CAAA,EAAG,MAAO,CAAA,IAAA,CAAK,CAAC,CAAA,CAAA;AAC7D,EAAO,MAAA,CAAA,OAAA,KAAY,OAAQ,CAAA,OAAA,GAAU,MAAO,CAAA,OAAA,CAAA,CAAA;AAC5C,EAAO,MAAA,CAAA,CAAA,KAAM,OAAQ,CAAA,CAAA,GAAI,MAAO,CAAA,CAAA,CAAA,CAAA;AAChC,EAAO,MAAA,CAAA,CAAA,KAAM,OAAQ,CAAA,CAAA,GAAI,MAAO,CAAA,CAAA,CAAA,CAAA;AAChC,EAAO,MAAA,CAAA,UAAA,KAAe,OAAQ,CAAA,UAAA,GAAa,MAAO,CAAA,UAAA,CAAA,CAAA;AAElD,EAAO,MAAA,CAAA,MAAA,KAAW,OAAQ,CAAA,MAAA,GAAS,MAAO,CAAA,MAAA,CAAA,CAAA;AAC1C,EAAO,MAAA,CAAA,SAAA,KAAc,OAAQ,CAAA,SAAA,GAAY,MAAO,CAAA,SAAA,CAAA,CAAA;AAChD,EAAO,MAAA,CAAA,WAAA,KAAgB,OAAQ,CAAA,WAAA,GAAc,MAAO,CAAA,WAAA,CAAA,CAAA;AACpD,EAAO,MAAA,CAAA,mBAAA,KAAwB,OAAQ,CAAA,mBAAA,GAAsB,MAAO,CAAA,mBAAA,CAAA,CAAA;AACpE,EAAO,MAAA,CAAA,OAAA,KAAY,OAAQ,CAAA,OAAA,GAAU,MAAO,CAAA,OAAA,CAAA,CAAA;AAChD,CAAA;;;AC9GO,SAAS,iBAAiB,OAAkC,EAAA;AAC/D,EAAA,IAAI,gBAAgB,OAAQ,CAAA,MAAA,CAAA;AAC5B,EAAA,IAAI,aAAgC,GAAA;AAAA,IAChC,OAAO,aAAc,CAAA,KAAA;AAAA,GACzB,CAAA;AACA,EAAO,OAAA,aAAA,CAAA;AACX,CAAA;;;ACJO,IAAM,gBAAmB,GAAA,cAAA,CAAA;AAqBhC,IAAqB,YAAA,GAArB,MAAqB,aAAA,SAA6FC,cAA2D,CAAA;AAAA,EACzK,YAAY,OAAmC,EAAA;AAC3C,IAAA,KAAA,CAAM,OAAO,CAAA,CAAA;AAGjB,IAAmB,IAAA,CAAA,QAAA,GAAA,gBAAA,CAAA;AAOnB,IAAA,IAAA,CAAQ,YAA2D,EAAC,CAAA;AAThE,IAAA,IAAA,CAAK,QAAW,GAAA,IAAA,CAAK,WAAY,CAAA,SAAA,CAAU,QAAY,IAAA,gBAAA,CAAA;AAAA,GAC3D;AAAA,EAEA,IAAI,MAAuC,GAAA;AACvC,IAAA,OAAO,gBAAgB,IAAI,CAAA,CAAA;AAAA,GAC/B;AAAA,EACA,IAAI,OAAO,KAA4B,EAAA;AACnC,IAAA,eAAA,CAAgB,MAAM,KAAK,CAAA,CAAA;AAAA,GAC/B;AAAA,EAEA,IAAI,QAAW,GAAA;AACX,IAAA,OAAO,IAAK,CAAA,SAAA,CAAA;AAAA,GAChB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA8BA,OAAA,CAAoF,OAAU,UAAgB,EAAA;AAC1G,IAAI,IAAA,EAAA,GAAK,WAAW,SAAU,CAAA,EAAA,CAAA;AAC9B,IAAI,IAAA,QAAA,GAAW,qBAAqB,EAAE,CAAA,CAAA;AACtC,IAAK,IAAA,CAAA,SAAA,CAAU,KAAK,CAAI,GAAA,EAAA,CAAA;AACxB,IAAA,IAAI,QAAU,EAAA;AACV,MAAM,KAAA,CAAA,EAAA,CAAG,OAAO,MAAM;AAClB,QAAC,QAAA,CAA0C,EAAG,CAAA,KAAA,EAAO,IAAI,CAAA,CAAA;AAAA,OAC5D,CAAA,CAAA;AAAA,KACL;AACA,IAAO,OAAA,IAAA,CAAA;AAAA,GACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASS,EAAA,CAAwG,KAAU,EAAA,EAAA,EAAuO,OAAqB,EAAA;AACnX,IAAA,OAAO,KAAM,CAAA,EAAA,CAAG,KAAO,EAAA,EAAA,EAAI,OAAO,CAAA,CAAA;AAAA,GACtC;AAAA,EACA,OAAgB,IAAK,CAAA,MAAA,EAAqC,SAAwC,EAAA;AAC9F,IAAA,IAAI,MAAS,GAAAA,cAAA,CAAO,IAAK,CAAA,MAAA,EAAQ,SAAS,CAAA,CAAA;AAC1C,IAAI,IAAA,QAAA,GAAW,IAAI,aAAa,EAAA,CAAA;AAChC,IAAA,QAAA,CAAS,UAAU,MAAO,CAAA,OAAA,CAAA;AAC1B,IAAO,OAAA,QAAA,CAAA;AAAA,GACX;AACJ,CAAA,CAAA;AAEO,SAAS,gBAA6C,OAAqD,EAAA;AAC9G,EAAI,IAAA,IAAA,GAAO,mBAAmB,OAAO,CAAA,CAAA;AACrC,EAAA,OAAO,iCACA,IADA,CAAA,EAAA;AAAA,IAEH,UAAU,OAAQ,CAAA,QAAA;AAAA,IAClB,YAAA,EAAc,gBAAkB,CAAA,OAAA,CAAgB,OAAO,CAAA;AAAA,IACvD,MAAA,EAAQ,EAAE,CAAG,EAAA,OAAA,CAAQ,OAAO,CAAG,EAAA,CAAA,EAAG,OAAQ,CAAA,MAAA,CAAO,CAAE,EAAA;AAAA,IACnD,aAAa,OAAQ,CAAA,WAAA;AAAA,IACrB,UAAU,OAAQ,CAAA,QAAA;AAAA,GACtB,CAAA,CAAA;AACJ,CAAA;AAEO,SAAS,eAAA,CAAwD,SAA4B,MAAgB,EAAA;AAChH,EAAA,kBAAA,CAAmB,SAAS,MAAM,CAAA,CAAA;AAClC,EAAA,UAAA,CAAW,OAAO,YAAa,CAAA,KAAK,CAAE,CAAA,IAAA,CAAK,CAAC,OAAY,KAAA;AACpD,IAAA,IAAI,OAAS,EAAA;AACT,MAAA,OAAA,CAAQ,OAAU,GAAA,OAAA,CAAA;AAAA,KACtB;AAAA,GACH,CAAA,CAAA;AACD,EAAA,IAAI,OAAO,MAAQ,EAAA;AACf,IAAI,IAAA,OAAO,MAAO,CAAA,MAAA,KAAW,QAAU,EAAA;AACnC,MAAA,OAAA,CAAQ,MAAO,CAAA,GAAA,CAAI,MAAO,CAAA,MAAA,EAAQ,OAAO,MAAM,CAAA,CAAA;AAAA,KAE9C,MAAA;AACD,MAAA,OAAA,CAAQ,OAAO,GAAI,CAAA,MAAA,CAAO,OAAO,CAAG,EAAA,MAAA,CAAO,OAAO,CAAC,CAAA,CAAA;AAAA,KACvD;AAAA,GACJ;AACA,EAAO,MAAA,CAAA,WAAA,KAAgB,OAAQ,CAAA,WAAA,GAAc,MAAO,CAAA,WAAA,CAAA,CAAA;AACpD,EAAS,KAAA,IAAA,KAAA,IAAS,OAAO,QAAU,EAAA;AAC/B,IAAI,IAAA,EAAA,GAAK,MAAO,CAAA,QAAA,CAAS,KAAK,CAAA,CAAA;AAC9B,IAAI,IAAA,QAAA,GAAW,iBAAiB,EAAE,CAAA,CAAA;AAClC,IAAA,IAAI,QAAU,EAAA;AACV,MAAQ,OAAA,CAAA,OAAA,CAAQ,OAAO,QAAQ,CAAA,CAAA;AAAA,KACnC;AAAA,GACJ;AACJ,CAAA;;;ACzIO,IAAM,eAAkB,GAAA,cAAA;AA0BV,IAAA,WAAA,GAArB,MAAqB,YAAA,SAAoB,YAAiC,CAAA;AAAA,EAEtE,WAAA,CAAY,SAA+C,SAAoB,EAAA;AAC3E,IAAA,KAAA,CAAM,OAAO,CAAA,CAAA;AAFjB,IAAmB,IAAA,CAAA,QAAA,GAAA,eAAA,CAAA;AAkBnB,IAAoB,IAAA,CAAA,SAAA,GAAA,EAAA,CAAA;AAfhB,IAAA,IAAI,SAAW,EAAA;AACX,MAAA,IAAA,CAAK,SAAY,GAAA,SAAA,CAAA;AAAA,KACrB;AAAA,GACJ;AAAA,EACA,IAAa,MAA6B,GAAA;AACtC,IAAO,OAAA,aAAA,CAAA,cAAA,CAAA,EAAA,EACA,eAAgB,CAAA,IAAI,CADpB,CAAA,EAAA;AAAA,MAEH,UAAU,IAAK,CAAA,QAAA;AAAA,MACf,WAAW,IAAK,CAAA,SAAA;AAAA,KACpB,CAAA,CAAA;AAAA,GACJ;AAAA,EACA,IAAa,OAAO,MAA4B,EAAA;AAC5C,IAAA,eAAA,CAAgB,MAAM,MAAM,CAAA,CAAA;AAC5B,IAAA,IAAA,CAAK,YAAY,MAAO,CAAA,SAAA,CAAA;AAAA,GAC5B;AAAA,EAEA,OAAgB,IAAK,CAAA,MAAA,EAAqC,SAAqB,EAAA;AAC3E,IAAA,IAAI,MAASA,GAAAA,cAAAA,CAAO,IAAK,CAAA,MAAA,EAAQ,SAAS,CAAA,CAAA;AAC1C,IAAI,IAAA,QAAA,GAAW,IAAI,YAAY,EAAA,CAAA;AAC/B,IAAA,QAAA,CAAS,UAAU,MAAO,CAAA,OAAA,CAAA;AAC1B,IAAO,OAAA,QAAA,CAAA;AAAA,GACX;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMM,KAAK,KAAgB,EAAA;AAAA,IAAA,OAAA,OAAA,CAAA,IAAA,EAAA,IAAA,EAAA,aAAA;AACvB,MAAA,IAAI,CAAC,KAAO,EAAA;AACR,QAAA,KAAA,GAAQ,IAAK,CAAA,SAAA,CAAA;AAAA,OACjB;AACA,MAAA,OAAO,WAAW,IAAK,CAAA,SAAS,CAC3B,CAAA,IAAA,CAAK,CAAC,OAAY,KAAA;AACf,QAAA,IAAI,OAAS,EAAA;AACT,UAAA,IAAA,CAAK,OAAU,GAAA,OAAA,CAAA;AAAA,SACnB;AAAA,OACH,CAAA,CACA,KAAM,CAAA,CAAC,CAAM,KAAA;AACV,QAAQ,OAAA,CAAA,KAAA,CAAM,2CAA2C,CAAC,CAAA,CAAA;AAAA,OAC7D,CAAA,CAAA;AAAA,KACT,CAAA,CAAA;AAAA,GAAA;AACJ","file":"CanvasImage.js","sourcesContent":["import { Assets, ColorSource, FillGradient, FillPattern, StrokeStyle, TextStyle, TextStyleOptions, Texture } from 'pixi.js';\n\n/**\n * Get a texture from a url.\n * @param imageUrl is the url of the image.\n * @returns the texture of the image, or a text with the error.\n */\nexport async function getTexture(imageUrl: string): Promise<Texture | void> {\n if (Assets.cache.has(imageUrl)) {\n return Assets.get(imageUrl)\n }\n return Assets.load(imageUrl)\n .then((texture) => {\n if (!texture) {\n console.error(\"[Pixi'VN] Texture not found\", imageUrl)\n return\n }\n // if texture not is a Texture, then it is a TextureResource\n if (!(texture instanceof Texture)) {\n console.error(\"[Pixi'VN] File not is a image\", imageUrl)\n return\n }\n\n return texture\n })\n .catch((e) => {\n console.error(\"[Pixi'VN] Error loading image\", e)\n return\n })\n}\n\nfunction getFillGradientFillPattern(prop: ColorSource | FillGradient | FillPattern | StrokeStyle, propName: keyof TextStyle) {\n if (!(prop instanceof Object)) {\n return prop\n }\n // TODO: FillGradient and FillPattern are not supported yet\n console.warn(`[Pixi'VN] CanvasText.style.${propName} is a FillGradient or FillPattern, this is not supported yet.`, prop)\n return undefined\n}\n\nexport function getTextStyle(style: TextStyle): TextStyleOptions {\n return {\n align: style.align,\n breakWords: style.breakWords,\n dropShadow: style.dropShadow,\n fill: getFillGradientFillPattern(style.stroke, \"fill\"),\n fontFamily: style.fontFamily,\n fontSize: style.fontSize,\n fontStyle: style.fontStyle,\n fontVariant: style.fontVariant,\n fontWeight: style.fontWeight,\n leading: style.leading,\n letterSpacing: style.letterSpacing,\n lineHeight: style.lineHeight,\n padding: style.padding,\n stroke: getFillGradientFillPattern(style.stroke, \"stroke\"),\n textBaseline: style.textBaseline,\n trim: style.trim,\n whiteSpace: style.whiteSpace,\n wordWrap: style.wordWrap,\n wordWrapWidth: style.wordWrapWidth,\n }\n}\n","import { CanvasEvent } from \"../classes\"\nimport CanvasBase from \"../classes/canvas/CanvasBase\"\nimport { CanvasEventNamesType } from \"../types\"\nimport { EventIdType } from \"../types/EventIdType\"\n\n/**\n * Canvas Event Register\n */\nexport const registeredEvents: { [name: EventIdType]: typeof CanvasEvent<CanvasEventNamesType> } = {}\n/**\n * Is a decorator that register a event in the game.\n * Is a required decorator for use the event in the game.\n * Thanks to this decoration the game has the possibility of updating the events to the latest modification and saving the game.\n * @param name is th identifier of the event, by default is the name of the class\n * @returns \n */\nexport default function eventDecorator(name?: EventIdType) {\n return function (target: typeof CanvasEvent<any>) {\n if (!name) {\n name = target.name\n }\n if (registeredEvents[name]) {\n console.info(`[Pixi'VN] Event ${name} already exists, it will be overwritten`)\n }\n target.prototype.id = name\n registeredEvents[name] = target\n }\n}\n\n/**\n * Get an event by the id.\n * @param eventId The id of the event.\n * @returns The event type.\n */\nexport function getEventTypeById<T = typeof CanvasEvent<CanvasBase<any>>>(eventId: EventIdType): T | undefined {\n try {\n let eventType = registeredEvents[eventId]\n if (!eventType) {\n console.error(`[Pixi'VN] Event ${eventId} not found`)\n return\n }\n new eventType()\n return eventType as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting Event ${eventId}`, e)\n return\n }\n}\n\n/**\n * Get an event instance by the id.\n * @param eventId The id of the event.\n * @returns The event instance.\n */\nexport function getEventInstanceById<T = CanvasEvent<CanvasBase<any>>>(eventId: EventIdType): T | undefined {\n try {\n let eventType = registeredEvents[eventId]\n if (!eventType) {\n console.error(`[Pixi'VN] Event ${eventId} not found`)\n return\n }\n let event = new eventType()\n return event as T\n }\n catch (e) {\n console.error(`[Pixi'VN] Error while getting Event ${eventId}`, e)\n return\n }\n}\n","import { Container, ContainerOptions } from \"pixi.js\";\nimport { exportCanvasElement, importCanvasElement } from \"../../functions/CanvasUtility\";\nimport ICanvasContainerMemory from \"../../interface/canvas/ICanvasContainerMemory\";\nimport CanvasBase from \"./CanvasBase\";\n\nexport const CANVAS_CONTAINER_ID = \"CanvasContainer\"\n\n/**\n * This class is a extension of the [PIXI.Container class](https://pixijs.com/8.x/examples/basic/container), it has the same properties and methods, \n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const container = new CanvasContainer();\n * GameWindowManager.addCanvasElement(container);\n * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');\n * for (let i = 0; i < 25; i++)\n * {\n * const bunny = new CanvasSprite(texture);\n * bunny.x = (i % 5) * 40;\n * bunny.y = Math.floor(i / 5) * 40;\n * container.addChild(bunny);\n * }\n * ```\n */\nexport default class CanvasContainer extends Container implements CanvasBase<ICanvasContainerMemory> {\n constructor(options?: ContainerOptions) {\n super(options)\n this.pixivnId = this.constructor.prototype.pixivnId || CANVAS_CONTAINER_ID\n }\n pixivnId: string = CANVAS_CONTAINER_ID\n get memory(): ICanvasContainerMemory {\n let memory = getMemoryContainer(this)\n this.children.forEach(child => {\n memory.elements.push(exportCanvasElement(child as CanvasBase<any>))\n })\n return memory\n }\n set memory(value: ICanvasContainerMemory) {\n setMemoryContainer(this, value)\n value.elements.forEach(child => {\n this.addChild(importCanvasElement(child))\n })\n }\n}\n\nexport function getMemoryContainer<T extends Container>(element: T): ICanvasContainerMemory {\n let className = \"CanvasContainer\"\n if (element.hasOwnProperty(\"pixivnId\")) {\n className = (element as any).pixivnId\n }\n return {\n pixivnId: className,\n elements: [],\n\n width: element.width,\n height: element.height,\n\n isRenderGroup: element.isRenderGroup,\n blendMode: element.blendMode,\n tint: element.tint,\n alpha: element.alpha,\n angle: element.angle,\n renderable: element.renderable,\n rotation: element.rotation,\n scale: { x: element.scale.x, y: element.scale.y },\n pivot: { x: element.pivot.x, y: element.pivot.y },\n position: { x: element.position.x, y: element.position.y },\n skew: { x: element.skew.x, y: element.skew.y },\n visible: element.visible,\n x: element.x,\n y: element.y,\n boundsArea: element.boundsArea,\n\n cursor: element.cursor,\n eventMode: element.eventMode,\n interactive: element.interactive,\n interactiveChildren: element.interactiveChildren,\n hitArea: element.hitArea\n }\n}\n\nexport function setMemoryContainer<T extends Container>(element: T | Container, memory: ContainerOptions) {\n memory.width && (element.width = memory.width)\n memory.height && (element.height = memory.height)\n\n memory.isRenderGroup && (element.isRenderGroup = memory.isRenderGroup)\n memory.blendMode && (element.blendMode = memory.blendMode)\n memory.tint && (element.tint = memory.tint)\n memory.alpha && (element.alpha = memory.alpha)\n memory.angle && (element.angle = memory.angle)\n memory.renderable && (element.renderable = memory.renderable)\n memory.rotation && (element.rotation = memory.rotation)\n if (memory.scale) {\n if (typeof memory.scale === \"number\") {\n element.scale.set(memory.scale, memory.scale)\n }\n else {\n element.scale.set(memory.scale.x, memory.scale.y)\n }\n }\n if (memory.pivot) {\n if (typeof memory.pivot === \"number\") {\n element.pivot.set(memory.pivot, memory.pivot)\n }\n else {\n element.pivot.set(memory.pivot.x, memory.pivot.y)\n }\n }\n memory.position && (element.position.set(memory.position.x, memory.position.y))\n memory.skew && (element.skew.set(memory.skew.x, memory.skew.y))\n memory.visible && (element.visible = memory.visible)\n memory.x && (element.x = memory.x)\n memory.y && (element.y = memory.y)\n memory.boundsArea && (element.boundsArea = memory.boundsArea)\n\n memory.cursor && (element.cursor = memory.cursor)\n memory.eventMode && (element.eventMode = memory.eventMode)\n memory.interactive && (element.interactive = memory.interactive)\n memory.interactiveChildren && (element.interactiveChildren = memory.interactiveChildren)\n memory.hitArea && (element.hitArea = memory.hitArea)\n}\n","import { Texture } from \"pixi.js\";\nimport { CanvasBase } from \"../classes/canvas\";\nimport { getCanvasElementInstanceById } from \"../decorators/CanvasElementDecorator\";\nimport { ICanvasBaseMemory, ITextureMemory } from \"../interface/canvas\";\n\n/**\n * Get the memory object of the PixiJS texture\n * @param texture PixiJS Texture object\n * @returns Memory object of the texture\n */\nexport function getTextureMemory(texture: Texture): ITextureMemory {\n let sourceTexture = texture.source\n let textureMemory: ITextureMemory = {\n image: sourceTexture.label\n }\n return textureMemory\n}\n\n/**\n * Export a Canvas element to a memory object\n * @param element Canvas element\n * @returns Memory object of the canvas\n */\nexport function exportCanvasElement<T extends CanvasBase<any>>(\n element: T,\n): ICanvasBaseMemory {\n return element.memory\n}\n\n/**\n * Import a Canvas element from a memory object\n * @param memory Memory object of the canvas\n * @returns Canvas element\n */\nexport function importCanvasElement<T extends CanvasBase<any>>(\n memory: ICanvasBaseMemory,\n): T {\n let element = getCanvasElementInstanceById<T>(memory.pixivnId)\n if (element) {\n element.memory = memory\n }\n else {\n throw new Error(\"[Pixi'VN] The element \" + memory.pixivnId + \" could not be created\")\n }\n\n return element\n}\n","import { ContainerChild, ContainerEvents, EventEmitter, Sprite, SpriteOptions, Texture, TextureSourceLike } from \"pixi.js\";\nimport { getEventInstanceById, getEventTypeById } from \"../../decorators/EventDecorator\";\nimport { getTextureMemory } from \"../../functions/CanvasUtility\";\nimport { getTexture } from \"../../functions/TextureUtility\";\nimport ICanvasBaseMemory from \"../../interface/canvas/ICanvasBaseMemory\";\nimport ICanvasSpriteMemory, { ICanvasSpriteBaseMemory } from \"../../interface/canvas/ICanvasSpriteMemory\";\nimport { CanvasEventNamesType } from \"../../types\";\nimport { EventIdType } from \"../../types/EventIdType\";\nimport CanvasEvent from \"../CanvasEvent\";\nimport CanvasBase from \"./CanvasBase\";\nimport { getMemoryContainer, setMemoryContainer } from \"./CanvasContainer\";\n\nexport const CANVAS_SPRITE_ID = \"CanvasSprite\"\n\n/**\n * This class is a extension of the [PIXI.Sprite class](https://pixijs.com/8.x/examples/sprite/basic), it has the same properties and methods,\n * but it has the ability to be saved and loaded by the Pixi'VN library.\n * @example\n * ```typescript\n * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');\n * const sprite = CanvasSprite.from(texture);\n *\n * sprite.anchor.set(0.5);\n * sprite.x = GameWindowManager.screen.width / 2;\n * sprite.y = GameWindowManager.screen.height / 2;\n *\n * sprite.eventMode = 'static';\n * sprite.cursor = 'pointer';\n * sprite.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"bunny\", sprite);\n * ```\n */\nexport default class CanvasSprite<Memory extends SpriteOptions & ICanvasBaseMemory = ICanvasSpriteMemory> extends Sprite implements CanvasBase<Memory | ICanvasSpriteMemory> {\n constructor(options?: SpriteOptions | Texture) {\n super(options)\n this.pixivnId = this.constructor.prototype.pixivnId || CANVAS_SPRITE_ID\n }\n pixivnId: string = CANVAS_SPRITE_ID\n get memory(): Memory | ICanvasSpriteMemory {\n return getMemorySprite(this)\n }\n set memory(value: ICanvasSpriteMemory) {\n setMemorySprite(this, value)\n }\n private _onEvents: { [name: CanvasEventNamesType]: EventIdType } = {}\n get onEvents() {\n return this._onEvents\n }\n /**\n * is same function as on(), but it keeps in memory the children.\n * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.\n * @param eventClass The class that extends CanvasEvent.\n * @returns \n * @example\n * ```typescript\n * \\@eventDecorator()\n * export class EventTest extends CanvasEvent<CanvasSprite> {\n * override fn(event: CanvasEventNamesType, sprite: CanvasSprite): void {\n * if (event === 'pointerdown') {\n * sprite.scale.x *= 1.25;\n * sprite.scale.y *= 1.25;\n * }\n * }\n * }\n * ```\n * \n * ```typescript\n * let sprite = addImage(\"alien\", 'https://pixijs.com/assets/eggHead.png')\n * await sprite.load()\n *\n * sprite.eventMode = 'static';\n * sprite.cursor = 'pointer';\n * sprite.onEvent('pointerdown', EventTest);\n *\n * GameWindowManager.addCanvasElement(\"bunny\", sprite);\n * ```\n */\n onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2) {\n let id = eventClass.prototype.id\n let instance = getEventInstanceById(id)\n this._onEvents[event] = id\n if (instance) {\n super.on(event, () => {\n (instance as CanvasEvent<CanvasBase<any>>).fn(event, this)\n })\n }\n return this\n }\n /**\n * on() does not keep in memory the event class, use onEvent() instead\n * @deprecated\n * @private\n * @param event \n * @param fn \n * @param context \n */\n override on<T extends keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>(event: T, fn: (...args: EventEmitter.ArgumentMap<ContainerEvents<ContainerChild> & { [K: symbol]: any;[K: {} & string]: any; }>[Extract<T, keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any;[K: {} & string]: any; }>]) => void, context?: any): this {\n return super.on(event, fn, context)\n }\n static override from(source: Texture | TextureSourceLike, skipCache?: boolean): CanvasSprite<any> {\n let sprite = Sprite.from(source, skipCache)\n let mySprite = new CanvasSprite()\n mySprite.texture = sprite.texture\n return mySprite\n }\n}\n\nexport function getMemorySprite<T extends CanvasSprite<any>>(element: T | CanvasSprite<any>): ICanvasSpriteMemory {\n let temp = getMemoryContainer(element)\n return {\n ...temp,\n pixivnId: element.pixivnId,\n textureImage: getTextureMemory((element as any).texture),\n anchor: { x: element.anchor.x, y: element.anchor.y },\n roundPixels: element.roundPixels,\n onEvents: element.onEvents,\n }\n}\n\nexport function setMemorySprite<Memory extends ICanvasSpriteBaseMemory>(element: CanvasSprite<any>, memory: Memory) {\n setMemoryContainer(element, memory)\n getTexture(memory.textureImage.image).then((texture) => {\n if (texture) {\n element.texture = texture\n }\n })\n if (memory.anchor) {\n if (typeof memory.anchor === \"number\") {\n element.anchor.set(memory.anchor, memory.anchor)\n }\n else {\n element.anchor.set(memory.anchor.x, memory.anchor.y)\n }\n }\n memory.roundPixels && (element.roundPixels = memory.roundPixels)\n for (let event in memory.onEvents) {\n let id = memory.onEvents[event]\n let instance = getEventTypeById(id)\n if (instance) {\n element.onEvent(event, instance)\n }\n }\n}\n","import { Sprite, SpriteOptions, Texture, TextureSourceLike } from \"pixi.js\";\nimport { addImage, loadImage, showWithDissolveTransition } from \"../../functions\";\nimport { getTexture } from \"../../functions/TextureUtility\";\nimport ICanvasImageMemory from \"../../interface/canvas/ICanvasImageMemory\";\nimport CanvasSprite, { getMemorySprite, setMemorySprite } from \"./CanvasSprite\";\n\nexport const CANVAS_IMAGE_ID = \"CanvasImage\"\n\n/**\n * This class is a extension of the CanvasSprite class, it has the same properties and methods,\n * but it has some features that make texture management easier.\n * You need to use CanvasImage.load() to show the image in the canvas.\n * This class is used for functions like {@link addImage}, {@link loadImage} and {@link showWithDissolveTransition}.\n * @example\n * ```typescript\n * let alien = new CanvasImage({\n * anchor: { x: 0.5, y: 0.5 },\n * x: 100,\n * y: 100,\n * }, 'https://pixijs.com/assets/eggHead.png')\n * await alien.load()\n * GameWindowManager.addCanvasElement(\"alien\", alien)\n * ```\n * @example\n * ```typescript\n * let alien = addImage(\"alien\", 'https://pixijs.com/assets/eggHead.png')\n * alien.anchor.set(0.5);\n * alien.x = 100\n * alien.y = 100\n * await alien.load()\n * ```\n */\nexport default class CanvasImage extends CanvasSprite<ICanvasImageMemory> {\n pixivnId: string = CANVAS_IMAGE_ID\n constructor(options?: SpriteOptions | Texture | undefined, imageLink?: string) {\n super(options)\n if (imageLink) {\n this.imageLink = imageLink\n }\n }\n override get memory(): ICanvasImageMemory {\n return {\n ...getMemorySprite(this),\n pixivnId: this.pixivnId,\n imageLink: this.imageLink,\n }\n }\n override set memory(memory: ICanvasImageMemory) {\n setMemorySprite(this, memory)\n this.imageLink = memory.imageLink\n }\n imageLink: string = \"\"\n static override from(source: Texture | TextureSourceLike, skipCache?: boolean) {\n let sprite = Sprite.from(source, skipCache)\n let mySprite = new CanvasImage()\n mySprite.texture = sprite.texture\n return mySprite\n }\n /** \n * Load the image from the link and set the texture of the sprite.\n * @param image The link of the image. If it is not set, it will use the imageLink property.\n * @returns A promise that resolves when the image is loaded.\n */\n async load(image?: string) {\n if (!image) {\n image = this.imageLink\n }\n return getTexture(this.imageLink)\n .then((texture) => {\n if (texture) {\n this.texture = texture\n }\n })\n .catch((e) => {\n console.error(\"[Pixi'VN] Error into CanvasImage.load()\", e)\n })\n }\n}\n"]}