@drincs/pixi-vn 0.6.1 → 0.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (289) hide show
  1. package/dist/{TickerBase-BAUiHet_.d.ts → TickerBase-3rLpDpmb.d.ts} +9 -0
  2. package/dist/{TickerBase-BctFf13y.d.mts → TickerBase-DKYzbzro.d.mts} +9 -0
  3. package/dist/classes/CanvasEvent.d.mts +6 -0
  4. package/dist/classes/CanvasEvent.d.ts +6 -0
  5. package/dist/classes/CanvasEvent.js +7 -0
  6. package/dist/classes/CanvasEvent.js.map +1 -1
  7. package/dist/classes/CanvasEvent.mjs +7 -0
  8. package/dist/classes/CanvasEvent.mjs.map +1 -1
  9. package/dist/classes/CharacterBaseModel.js +93 -65
  10. package/dist/classes/CharacterBaseModel.js.map +1 -1
  11. package/dist/classes/CharacterBaseModel.mjs +93 -65
  12. package/dist/classes/CharacterBaseModel.mjs.map +1 -1
  13. package/dist/classes/ChoiceMenuOption.js +94 -66
  14. package/dist/classes/ChoiceMenuOption.js.map +1 -1
  15. package/dist/classes/ChoiceMenuOption.mjs +94 -66
  16. package/dist/classes/ChoiceMenuOption.mjs.map +1 -1
  17. package/dist/classes/CloseLabel.js +1 -1
  18. package/dist/classes/CloseLabel.js.map +1 -1
  19. package/dist/classes/CloseLabel.mjs +1 -1
  20. package/dist/classes/CloseLabel.mjs.map +1 -1
  21. package/dist/classes/DialogueBaseModel.d.mts +2 -2
  22. package/dist/classes/DialogueBaseModel.d.ts +2 -2
  23. package/dist/classes/DialogueBaseModel.js +5 -5
  24. package/dist/classes/DialogueBaseModel.js.map +1 -1
  25. package/dist/classes/DialogueBaseModel.mjs +5 -5
  26. package/dist/classes/DialogueBaseModel.mjs.map +1 -1
  27. package/dist/classes/Label.d.mts +1 -1
  28. package/dist/classes/Label.d.ts +1 -1
  29. package/dist/classes/Label.js +1 -1
  30. package/dist/classes/Label.js.map +1 -1
  31. package/dist/classes/Label.mjs +1 -1
  32. package/dist/classes/Label.mjs.map +1 -1
  33. package/dist/classes/StoredClassModel.js +93 -65
  34. package/dist/classes/StoredClassModel.js.map +1 -1
  35. package/dist/classes/StoredClassModel.mjs +93 -65
  36. package/dist/classes/StoredClassModel.mjs.map +1 -1
  37. package/dist/classes/canvas/CanvasBase.d.mts +5 -1
  38. package/dist/classes/canvas/CanvasBase.d.ts +5 -1
  39. package/dist/classes/canvas/CanvasBase.js +7 -0
  40. package/dist/classes/canvas/CanvasBase.js.map +1 -1
  41. package/dist/classes/canvas/CanvasBase.mjs +7 -0
  42. package/dist/classes/canvas/CanvasBase.mjs.map +1 -1
  43. package/dist/classes/canvas/CanvasContainer.d.mts +4 -1
  44. package/dist/classes/canvas/CanvasContainer.d.ts +4 -1
  45. package/dist/classes/canvas/CanvasContainer.js +57 -37
  46. package/dist/classes/canvas/CanvasContainer.js.map +1 -1
  47. package/dist/classes/canvas/CanvasContainer.mjs +57 -38
  48. package/dist/classes/canvas/CanvasContainer.mjs.map +1 -1
  49. package/dist/classes/canvas/CanvasImage.d.mts +4 -2
  50. package/dist/classes/canvas/CanvasImage.d.ts +4 -2
  51. package/dist/classes/canvas/CanvasImage.js +33 -20
  52. package/dist/classes/canvas/CanvasImage.js.map +1 -1
  53. package/dist/classes/canvas/CanvasImage.mjs +30 -20
  54. package/dist/classes/canvas/CanvasImage.mjs.map +1 -1
  55. package/dist/classes/canvas/CanvasSprite.d.mts +5 -2
  56. package/dist/classes/canvas/CanvasSprite.d.ts +5 -2
  57. package/dist/classes/canvas/CanvasSprite.js +25 -17
  58. package/dist/classes/canvas/CanvasSprite.js.map +1 -1
  59. package/dist/classes/canvas/CanvasSprite.mjs +25 -18
  60. package/dist/classes/canvas/CanvasSprite.mjs.map +1 -1
  61. package/dist/classes/canvas/CanvasText.d.mts +6 -3
  62. package/dist/classes/canvas/CanvasText.d.ts +6 -3
  63. package/dist/classes/canvas/CanvasText.js +25 -17
  64. package/dist/classes/canvas/CanvasText.js.map +1 -1
  65. package/dist/classes/canvas/CanvasText.mjs +25 -18
  66. package/dist/classes/canvas/CanvasText.mjs.map +1 -1
  67. package/dist/classes/canvas/index.js +184 -158
  68. package/dist/classes/canvas/index.js.map +1 -1
  69. package/dist/classes/canvas/index.mjs +184 -158
  70. package/dist/classes/canvas/index.mjs.map +1 -1
  71. package/dist/classes/index.d.mts +1 -0
  72. package/dist/classes/index.d.ts +1 -0
  73. package/dist/classes/index.js +106 -71
  74. package/dist/classes/index.js.map +1 -1
  75. package/dist/classes/index.mjs +106 -71
  76. package/dist/classes/index.mjs.map +1 -1
  77. package/dist/classes/ticker/FadeAlphaTicker.d.mts +2 -1
  78. package/dist/classes/ticker/FadeAlphaTicker.d.ts +2 -1
  79. package/dist/classes/ticker/FadeAlphaTicker.js +93 -65
  80. package/dist/classes/ticker/FadeAlphaTicker.js.map +1 -1
  81. package/dist/classes/ticker/FadeAlphaTicker.mjs +93 -65
  82. package/dist/classes/ticker/FadeAlphaTicker.mjs.map +1 -1
  83. package/dist/classes/ticker/MoveTicker.d.mts +2 -1
  84. package/dist/classes/ticker/MoveTicker.d.ts +2 -1
  85. package/dist/classes/ticker/MoveTicker.js +93 -65
  86. package/dist/classes/ticker/MoveTicker.js.map +1 -1
  87. package/dist/classes/ticker/MoveTicker.mjs +93 -65
  88. package/dist/classes/ticker/MoveTicker.mjs.map +1 -1
  89. package/dist/classes/ticker/RotateTicker.d.mts +2 -1
  90. package/dist/classes/ticker/RotateTicker.d.ts +2 -1
  91. package/dist/classes/ticker/RotateTicker.js +93 -65
  92. package/dist/classes/ticker/RotateTicker.js.map +1 -1
  93. package/dist/classes/ticker/RotateTicker.mjs +93 -65
  94. package/dist/classes/ticker/RotateTicker.mjs.map +1 -1
  95. package/dist/classes/ticker/TickerBase.d.mts +2 -1
  96. package/dist/classes/ticker/TickerBase.d.ts +2 -1
  97. package/dist/classes/ticker/TickerBase.js +5 -0
  98. package/dist/classes/ticker/TickerBase.js.map +1 -1
  99. package/dist/classes/ticker/TickerBase.mjs +5 -0
  100. package/dist/classes/ticker/TickerBase.mjs.map +1 -1
  101. package/dist/classes/ticker/ZoomTicker.d.mts +9 -3
  102. package/dist/classes/ticker/ZoomTicker.d.ts +9 -3
  103. package/dist/classes/ticker/ZoomTicker.js +108 -66
  104. package/dist/classes/ticker/ZoomTicker.js.map +1 -1
  105. package/dist/classes/ticker/ZoomTicker.mjs +106 -66
  106. package/dist/classes/ticker/ZoomTicker.mjs.map +1 -1
  107. package/dist/classes/ticker/index.d.mts +2 -1
  108. package/dist/classes/ticker/index.d.ts +2 -1
  109. package/dist/classes/ticker/index.js +230 -202
  110. package/dist/classes/ticker/index.js.map +1 -1
  111. package/dist/classes/ticker/index.mjs +230 -202
  112. package/dist/classes/ticker/index.mjs.map +1 -1
  113. package/dist/constants.d.mts +1 -1
  114. package/dist/constants.d.ts +1 -1
  115. package/dist/constants.js +1 -1
  116. package/dist/constants.js.map +1 -1
  117. package/dist/constants.mjs +1 -1
  118. package/dist/constants.mjs.map +1 -1
  119. package/dist/decorators/CanvasElementDecorator.d.mts +3 -3
  120. package/dist/decorators/CanvasElementDecorator.d.ts +3 -3
  121. package/dist/decorators/CanvasElementDecorator.js +63 -43
  122. package/dist/decorators/CanvasElementDecorator.js.map +1 -1
  123. package/dist/decorators/CanvasElementDecorator.mjs +62 -42
  124. package/dist/decorators/CanvasElementDecorator.mjs.map +1 -1
  125. package/dist/decorators/EventDecorator.d.mts +7 -7
  126. package/dist/decorators/EventDecorator.d.ts +7 -7
  127. package/dist/decorators/EventDecorator.js +11 -10
  128. package/dist/decorators/EventDecorator.js.map +1 -1
  129. package/dist/decorators/EventDecorator.mjs +10 -9
  130. package/dist/decorators/EventDecorator.mjs.map +1 -1
  131. package/dist/decorators/LabelDecorator.js +94 -66
  132. package/dist/decorators/LabelDecorator.js.map +1 -1
  133. package/dist/decorators/LabelDecorator.mjs +94 -66
  134. package/dist/decorators/LabelDecorator.mjs.map +1 -1
  135. package/dist/decorators/TickerDecorator.d.mts +5 -5
  136. package/dist/decorators/TickerDecorator.d.ts +5 -5
  137. package/dist/decorators/TickerDecorator.js +6 -5
  138. package/dist/decorators/TickerDecorator.js.map +1 -1
  139. package/dist/decorators/TickerDecorator.mjs +6 -5
  140. package/dist/decorators/TickerDecorator.mjs.map +1 -1
  141. package/dist/decorators/index.d.mts +1 -1
  142. package/dist/decorators/index.d.ts +1 -1
  143. package/dist/decorators/index.js +96 -66
  144. package/dist/decorators/index.js.map +1 -1
  145. package/dist/decorators/index.mjs +96 -66
  146. package/dist/decorators/index.mjs.map +1 -1
  147. package/dist/functions/CanvasUtility.js +56 -37
  148. package/dist/functions/CanvasUtility.js.map +1 -1
  149. package/dist/functions/CanvasUtility.mjs +56 -37
  150. package/dist/functions/CanvasUtility.mjs.map +1 -1
  151. package/dist/functions/DialogueUtility.d.mts +1 -1
  152. package/dist/functions/DialogueUtility.d.ts +1 -1
  153. package/dist/functions/DialogueUtility.js +240 -201
  154. package/dist/functions/DialogueUtility.js.map +1 -1
  155. package/dist/functions/DialogueUtility.mjs +240 -201
  156. package/dist/functions/DialogueUtility.mjs.map +1 -1
  157. package/dist/functions/FlagsUtility.js +93 -65
  158. package/dist/functions/FlagsUtility.js.map +1 -1
  159. package/dist/functions/FlagsUtility.mjs +93 -65
  160. package/dist/functions/FlagsUtility.mjs.map +1 -1
  161. package/dist/functions/GameUtility.js +93 -65
  162. package/dist/functions/GameUtility.js.map +1 -1
  163. package/dist/functions/GameUtility.mjs +93 -65
  164. package/dist/functions/GameUtility.mjs.map +1 -1
  165. package/dist/functions/ImageUtility.d.mts +35 -2
  166. package/dist/functions/ImageUtility.d.ts +35 -2
  167. package/dist/functions/ImageUtility.js +371 -186
  168. package/dist/functions/ImageUtility.js.map +1 -1
  169. package/dist/functions/ImageUtility.mjs +368 -187
  170. package/dist/functions/ImageUtility.mjs.map +1 -1
  171. package/dist/functions/SavesUtility.d.mts +2 -2
  172. package/dist/functions/SavesUtility.d.ts +2 -2
  173. package/dist/functions/SavesUtility.js +141 -71
  174. package/dist/functions/SavesUtility.js.map +1 -1
  175. package/dist/functions/SavesUtility.mjs +141 -71
  176. package/dist/functions/SavesUtility.mjs.map +1 -1
  177. package/dist/functions/index.d.mts +6 -3
  178. package/dist/functions/index.d.ts +6 -3
  179. package/dist/functions/index.js +277 -81
  180. package/dist/functions/index.js.map +1 -1
  181. package/dist/functions/index.mjs +275 -83
  182. package/dist/functions/index.mjs.map +1 -1
  183. package/dist/index.d.mts +4 -4
  184. package/dist/index.d.ts +4 -4
  185. package/dist/index.js +644 -153
  186. package/dist/index.js.map +1 -1
  187. package/dist/index.mjs +642 -155
  188. package/dist/index.mjs.map +1 -1
  189. package/dist/interface/IHistoryStep.d.mts +2 -2
  190. package/dist/interface/IHistoryStep.d.ts +2 -2
  191. package/dist/interface/ISaveData.d.mts +2 -2
  192. package/dist/interface/ISaveData.d.ts +2 -2
  193. package/dist/interface/ITicker.d.mts +2 -1
  194. package/dist/interface/ITicker.d.ts +2 -1
  195. package/dist/interface/ITickersSteps.d.mts +12 -3
  196. package/dist/interface/ITickersSteps.d.ts +12 -3
  197. package/dist/interface/TickerHistory.d.mts +3 -3
  198. package/dist/interface/TickerHistory.d.ts +3 -3
  199. package/dist/interface/canvas/ICanvasBaseMemory.d.mts +1 -1
  200. package/dist/interface/canvas/ICanvasBaseMemory.d.ts +1 -1
  201. package/dist/interface/canvas/ICanvasImageMemory.d.mts +2 -2
  202. package/dist/interface/canvas/ICanvasImageMemory.d.ts +2 -2
  203. package/dist/interface/canvas/ICanvasSpriteMemory.d.mts +1 -2
  204. package/dist/interface/canvas/ICanvasSpriteMemory.d.ts +1 -2
  205. package/dist/interface/canvas/ICanvasTextTextMemory.d.mts +1 -2
  206. package/dist/interface/canvas/ICanvasTextTextMemory.d.ts +1 -2
  207. package/dist/interface/export/ExportedCanvas.d.mts +2 -2
  208. package/dist/interface/export/ExportedCanvas.d.ts +2 -2
  209. package/dist/interface/export/ExportedStep.d.mts +2 -2
  210. package/dist/interface/export/ExportedStep.d.ts +2 -2
  211. package/dist/interface/export/index.d.mts +2 -2
  212. package/dist/interface/export/index.d.ts +2 -2
  213. package/dist/interface/index.d.mts +2 -2
  214. package/dist/interface/index.d.ts +2 -2
  215. package/dist/labels/BaseCanvasElementTestLabel.js +400 -372
  216. package/dist/labels/BaseCanvasElementTestLabel.js.map +1 -1
  217. package/dist/labels/BaseCanvasElementTestLabel.mjs +401 -373
  218. package/dist/labels/BaseCanvasElementTestLabel.mjs.map +1 -1
  219. package/dist/labels/{EventsTestLabel.d.mts → CanvasEventsTestLabel.d.mts} +4 -7
  220. package/dist/labels/{EventsTestLabel.d.ts → CanvasEventsTestLabel.d.ts} +4 -7
  221. package/dist/labels/{EventsTestLabel.js → CanvasEventsTestLabel.js} +320 -98
  222. package/dist/labels/CanvasEventsTestLabel.js.map +1 -0
  223. package/dist/labels/{EventsTestLabel.mjs → CanvasEventsTestLabel.mjs} +320 -98
  224. package/dist/labels/CanvasEventsTestLabel.mjs.map +1 -0
  225. package/dist/labels/{TintingTestLabel.d.mts → CustomTickerCanvasElementTestLabel.d.mts} +5 -4
  226. package/dist/labels/{TintingTestLabel.d.ts → CustomTickerCanvasElementTestLabel.d.ts} +5 -4
  227. package/dist/labels/CustomTickerCanvasElementTestLabel.js +2792 -0
  228. package/dist/labels/CustomTickerCanvasElementTestLabel.js.map +1 -0
  229. package/dist/labels/CustomTickerCanvasElementTestLabel.mjs +2786 -0
  230. package/dist/labels/CustomTickerCanvasElementTestLabel.mjs.map +1 -0
  231. package/dist/labels/{ShowImageTest.js → ImagesAnimationsTestLabel.js} +373 -82
  232. package/dist/labels/ImagesAnimationsTestLabel.js.map +1 -0
  233. package/dist/labels/{ShowImageTest.mjs → ImagesAnimationsTestLabel.mjs} +373 -82
  234. package/dist/labels/ImagesAnimationsTestLabel.mjs.map +1 -0
  235. package/dist/labels/MarkdownTest.js +150 -80
  236. package/dist/labels/MarkdownTest.js.map +1 -1
  237. package/dist/labels/MarkdownTest.mjs +150 -80
  238. package/dist/labels/MarkdownTest.mjs.map +1 -1
  239. package/dist/labels/StartLabel.js +689 -152
  240. package/dist/labels/StartLabel.js.map +1 -1
  241. package/dist/labels/StartLabel.mjs +690 -153
  242. package/dist/labels/StartLabel.mjs.map +1 -1
  243. package/dist/labels/TestConstant.d.mts +3 -1
  244. package/dist/labels/TestConstant.d.ts +3 -1
  245. package/dist/labels/TestConstant.js +97 -65
  246. package/dist/labels/TestConstant.js.map +1 -1
  247. package/dist/labels/TestConstant.mjs +96 -66
  248. package/dist/labels/TestConstant.mjs.map +1 -1
  249. package/dist/labels/TickerTestLabel.js +472 -402
  250. package/dist/labels/TickerTestLabel.js.map +1 -1
  251. package/dist/labels/TickerTestLabel.mjs +473 -403
  252. package/dist/labels/TickerTestLabel.mjs.map +1 -1
  253. package/dist/labels/index.js +689 -152
  254. package/dist/labels/index.js.map +1 -1
  255. package/dist/labels/index.mjs +690 -153
  256. package/dist/labels/index.mjs.map +1 -1
  257. package/dist/managers/StepManager.d.mts +5 -4
  258. package/dist/managers/StepManager.d.ts +5 -4
  259. package/dist/managers/StepManager.js +140 -70
  260. package/dist/managers/StepManager.js.map +1 -1
  261. package/dist/managers/StepManager.mjs +140 -70
  262. package/dist/managers/StepManager.mjs.map +1 -1
  263. package/dist/managers/WindowManager.d.mts +1 -1
  264. package/dist/managers/WindowManager.d.ts +1 -1
  265. package/dist/managers/WindowManager.js +84 -60
  266. package/dist/managers/WindowManager.js.map +1 -1
  267. package/dist/managers/WindowManager.mjs +84 -60
  268. package/dist/managers/WindowManager.mjs.map +1 -1
  269. package/dist/managers/index.d.mts +2 -2
  270. package/dist/managers/index.d.ts +2 -2
  271. package/dist/managers/index.js +140 -70
  272. package/dist/managers/index.js.map +1 -1
  273. package/dist/managers/index.mjs +140 -70
  274. package/dist/managers/index.mjs.map +1 -1
  275. package/dist/types/ticker/MoveTickerProps.d.mts +1 -1
  276. package/dist/types/ticker/MoveTickerProps.d.ts +1 -1
  277. package/dist/types/ticker/RotateTickerProps.d.mts +1 -1
  278. package/dist/types/ticker/RotateTickerProps.d.ts +1 -1
  279. package/package.json +1 -1
  280. package/dist/labels/EventsTestLabel.js.map +0 -1
  281. package/dist/labels/EventsTestLabel.mjs.map +0 -1
  282. package/dist/labels/ShowImageTest.js.map +0 -1
  283. package/dist/labels/ShowImageTest.mjs.map +0 -1
  284. package/dist/labels/TintingTestLabel.js +0 -1786
  285. package/dist/labels/TintingTestLabel.js.map +0 -1
  286. package/dist/labels/TintingTestLabel.mjs +0 -1780
  287. package/dist/labels/TintingTestLabel.mjs.map +0 -1
  288. /package/dist/labels/{ShowImageTest.d.mts → ImagesAnimationsTestLabel.d.mts} +0 -0
  289. /package/dist/labels/{ShowImageTest.d.ts → ImagesAnimationsTestLabel.d.ts} +0 -0
@@ -1,1780 +0,0 @@
1
- import { Rectangle, Sprite, Container, Application, Assets, Texture, Text } from 'pixi.js';
2
- import 'deep-diff';
3
- import sha1 from 'crypto-js/sha1';
4
-
5
- var __defProp = Object.defineProperty;
6
- var __defProps = Object.defineProperties;
7
- var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
8
- var __getOwnPropDescs = Object.getOwnPropertyDescriptors;
9
- var __getOwnPropSymbols = Object.getOwnPropertySymbols;
10
- var __hasOwnProp = Object.prototype.hasOwnProperty;
11
- var __propIsEnum = Object.prototype.propertyIsEnumerable;
12
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
13
- var __spreadValues = (a, b) => {
14
- for (var prop in b || (b = {}))
15
- if (__hasOwnProp.call(b, prop))
16
- __defNormalProp(a, prop, b[prop]);
17
- if (__getOwnPropSymbols)
18
- for (var prop of __getOwnPropSymbols(b)) {
19
- if (__propIsEnum.call(b, prop))
20
- __defNormalProp(a, prop, b[prop]);
21
- }
22
- return a;
23
- };
24
- var __spreadProps = (a, b) => __defProps(a, __getOwnPropDescs(b));
25
- var __decorateClass = (decorators, target, key, kind) => {
26
- var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc(target, key) : target;
27
- for (var i = decorators.length - 1, decorator; i >= 0; i--)
28
- if (decorator = decorators[i])
29
- result = (kind ? decorator(target, key, result) : decorator(result)) || result;
30
- if (kind && result) __defProp(target, key, result);
31
- return result;
32
- };
33
- var __async = (__this, __arguments, generator) => {
34
- return new Promise((resolve, reject) => {
35
- var fulfilled = (value) => {
36
- try {
37
- step(generator.next(value));
38
- } catch (e) {
39
- reject(e);
40
- }
41
- };
42
- var rejected = (value) => {
43
- try {
44
- step(generator.throw(value));
45
- } catch (e) {
46
- reject(e);
47
- }
48
- };
49
- var step = (x) => x.done ? resolve(x.value) : Promise.resolve(x.value).then(fulfilled, rejected);
50
- step((generator = generator.apply(__this, __arguments)).next());
51
- });
52
- };
53
-
54
- // src/decorators/CanvasElementDecorator.ts
55
- var registeredCanvasElement = {};
56
- function canvasElementDecorator(name) {
57
- return function(target) {
58
- if (!name) {
59
- name = target.name;
60
- }
61
- if (registeredCanvasElement[name]) {
62
- console.warn(`[Pixi'VN] CanvasElement ${name} already registered`);
63
- }
64
- registeredCanvasElement[name] = target;
65
- };
66
- }
67
- function getCanvasElementInstanceByClassName(canvasName) {
68
- try {
69
- let eventType = registeredCanvasElement[canvasName];
70
- if (!eventType) {
71
- if (canvasName === "CanvasContainer") {
72
- eventType = CanvasContainer;
73
- } else if (canvasName === "CanvasImage") {
74
- eventType = CanvasImage;
75
- } else if (canvasName === "CanvasSprite") {
76
- eventType = CanvasSprite;
77
- } else if (canvasName === "CanvasText") {
78
- eventType = CanvasText;
79
- }
80
- }
81
- if (!eventType) {
82
- console.error(`[Pixi'VN] CanvasElement ${canvasName} not found`);
83
- return;
84
- }
85
- let canvasElement = new eventType();
86
- return canvasElement;
87
- } catch (e) {
88
- console.error(`[Pixi'VN] Error while getting CanvasElement ${canvasName}`, e);
89
- return;
90
- }
91
- }
92
-
93
- // src/functions/CanvasUtility.ts
94
- function getTextureMemory(texture) {
95
- let sourceTexture = texture.source;
96
- let textureMemory = {
97
- image: sourceTexture.label
98
- };
99
- return textureMemory;
100
- }
101
- function exportCanvasElement(element) {
102
- return element.memory;
103
- }
104
- function importCanvasElement(memory) {
105
- let element = getCanvasElementInstanceByClassName(memory.className);
106
- if (element) {
107
- element.memory = memory;
108
- } else {
109
- throw new Error("[Pixi'VN] The element " + memory.className + " could not be created");
110
- }
111
- return element;
112
- }
113
-
114
- // src/classes/canvas/CanvasContainer.ts
115
- var CanvasContainer = class extends Container {
116
- get memory() {
117
- let memory = getMemoryContainer(this);
118
- this.children.forEach((child) => {
119
- memory.elements.push(exportCanvasElement(child));
120
- });
121
- return memory;
122
- }
123
- set memory(value) {
124
- setMemoryContainer(this, value);
125
- value.elements.forEach((child) => {
126
- this.addChild(importCanvasElement(child));
127
- });
128
- }
129
- };
130
- function getMemoryContainer(element) {
131
- return {
132
- className: "CanvasContainer",
133
- elements: [],
134
- width: element.width,
135
- height: element.height,
136
- isRenderGroup: element.isRenderGroup,
137
- blendMode: element.blendMode,
138
- tint: element.tint,
139
- alpha: element.alpha,
140
- angle: element.angle,
141
- renderable: element.renderable,
142
- rotation: element.rotation,
143
- scale: { x: element.scale.x, y: element.scale.y },
144
- pivot: { x: element.pivot.x, y: element.pivot.y },
145
- position: { x: element.position.x, y: element.position.y },
146
- skew: { x: element.skew.x, y: element.skew.y },
147
- visible: element.visible,
148
- culled: element.culled,
149
- x: element.x,
150
- y: element.y,
151
- boundsArea: element.boundsArea,
152
- cursor: element.cursor,
153
- eventMode: element.eventMode,
154
- interactive: element.interactive,
155
- interactiveChildren: element.interactiveChildren,
156
- hitArea: element.hitArea
157
- };
158
- }
159
- function setMemoryContainer(element, memory) {
160
- memory.width && (element.width = memory.width);
161
- memory.height && (element.height = memory.height);
162
- memory.isRenderGroup && (element.isRenderGroup = memory.isRenderGroup);
163
- memory.blendMode && (element.blendMode = memory.blendMode);
164
- memory.tint && (element.tint = memory.tint);
165
- memory.alpha && (element.alpha = memory.alpha);
166
- memory.angle && (element.angle = memory.angle);
167
- memory.renderable && (element.renderable = memory.renderable);
168
- memory.rotation && (element.rotation = memory.rotation);
169
- if (memory.scale) {
170
- if (typeof memory.scale === "number") {
171
- element.scale.set(memory.scale, memory.scale);
172
- } else {
173
- element.scale.set(memory.scale.x, memory.scale.y);
174
- }
175
- }
176
- if (memory.pivot) {
177
- if (typeof memory.pivot === "number") {
178
- element.pivot.set(memory.pivot, memory.pivot);
179
- } else {
180
- element.pivot.set(memory.pivot.x, memory.pivot.y);
181
- }
182
- }
183
- memory.position && element.position.set(memory.position.x, memory.position.y);
184
- memory.skew && element.skew.set(memory.skew.x, memory.skew.y);
185
- memory.visible && (element.visible = memory.visible);
186
- memory.culled && (element.culled = memory.culled);
187
- memory.x && (element.x = memory.x);
188
- memory.y && (element.y = memory.y);
189
- memory.boundsArea && (element.boundsArea = memory.boundsArea);
190
- memory.cursor && (element.cursor = memory.cursor);
191
- memory.eventMode && (element.eventMode = memory.eventMode);
192
- memory.interactive && (element.interactive = memory.interactive);
193
- memory.interactiveChildren && (element.interactiveChildren = memory.interactiveChildren);
194
- memory.hitArea && (element.hitArea = memory.hitArea);
195
- }
196
- function getTexture(imageUrl) {
197
- return __async(this, null, function* () {
198
- if (Assets.cache.has(imageUrl)) {
199
- return Assets.get(imageUrl);
200
- }
201
- return Assets.load(imageUrl).then((texture) => {
202
- if (!texture) {
203
- console.error("[Pixi'VN] Texture not found", imageUrl);
204
- return;
205
- }
206
- if (!(texture instanceof Texture)) {
207
- console.error("[Pixi'VN] File not is a image", imageUrl);
208
- return;
209
- }
210
- return texture;
211
- }).catch((e) => {
212
- console.error("[Pixi'VN] Error loading image", e);
213
- return;
214
- });
215
- });
216
- }
217
- function getTextStyle(style) {
218
- let fill = style.fill;
219
- if (fill instanceof Object) {
220
- console.warn("[Pixi'VN] CanvasText.style.fill is a FillGradient or FillPattern, this is not supported yet.", fill);
221
- fill = "#00FF00";
222
- }
223
- return {
224
- align: style.align,
225
- breakWords: style.breakWords,
226
- dropShadow: style.dropShadow,
227
- fill,
228
- fontFamily: style.fontFamily,
229
- fontSize: style.fontSize,
230
- fontStyle: style.fontStyle,
231
- fontVariant: style.fontVariant,
232
- fontWeight: style.fontWeight,
233
- leading: style.leading,
234
- letterSpacing: style.letterSpacing,
235
- lineHeight: style.lineHeight,
236
- padding: style.padding,
237
- stroke: style.stroke,
238
- textBaseline: style.textBaseline,
239
- trim: style.trim,
240
- whiteSpace: style.whiteSpace,
241
- wordWrap: style.wordWrap,
242
- wordWrapWidth: style.wordWrapWidth
243
- };
244
- }
245
-
246
- // src/decorators/EventDecorator.ts
247
- var registeredEvents = {};
248
- function getEventTypeByClassName(eventName) {
249
- try {
250
- let eventType = registeredEvents[eventName];
251
- if (!eventType) {
252
- console.error(`[Pixi'VN] Event ${eventName} not found`);
253
- return;
254
- }
255
- new eventType();
256
- return eventType;
257
- } catch (e) {
258
- console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e);
259
- return;
260
- }
261
- }
262
- function getEventInstanceByClassName(eventName) {
263
- try {
264
- let eventType = registeredEvents[eventName];
265
- if (!eventType) {
266
- console.error(`[Pixi'VN] Event ${eventName} not found`);
267
- return;
268
- }
269
- let event = new eventType();
270
- return event;
271
- } catch (e) {
272
- console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e);
273
- return;
274
- }
275
- }
276
-
277
- // src/classes/canvas/CanvasSprite.ts
278
- var CanvasSprite = class _CanvasSprite extends Sprite {
279
- constructor() {
280
- super(...arguments);
281
- this._onEvents = {};
282
- }
283
- get memory() {
284
- return getMemorySprite(this);
285
- }
286
- set memory(value) {
287
- setMemorySprite(this, value);
288
- }
289
- get onEvents() {
290
- return this._onEvents;
291
- }
292
- /**
293
- * is same function as on(), but it keeps in memory the children.
294
- * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.
295
- * @param eventClass The class that extends CanvasEvent.
296
- * @returns
297
- * @example
298
- * ```typescript
299
- * \@eventDecorator()
300
- * export class EventTest extends CanvasEvent<CanvasSprite> {
301
- * override fn(event: CanvasEventNamesType, sprite: CanvasSprite): void {
302
- * if (event === 'pointerdown') {
303
- * sprite.scale.x *= 1.25;
304
- * sprite.scale.y *= 1.25;
305
- * }
306
- * }
307
- * }
308
- * ```
309
- *
310
- * ```typescript
311
- * let sprite = addImage("alien", 'https://pixijs.com/assets/eggHead.png')
312
- * await sprite.load()
313
- *
314
- * sprite.eventMode = 'static';
315
- * sprite.cursor = 'pointer';
316
- * sprite.onEvent('pointerdown', EventTest);
317
- *
318
- * GameWindowManager.addCanvasElement("bunny", sprite);
319
- * ```
320
- */
321
- onEvent(event, eventClass) {
322
- let className = eventClass.name;
323
- let instance = getEventInstanceByClassName(className);
324
- this._onEvents[event] = className;
325
- if (instance) {
326
- super.on(event, () => {
327
- instance.fn(event, this);
328
- });
329
- }
330
- return this;
331
- }
332
- /**
333
- * on() does not keep in memory the event class, use onEvent() instead
334
- * @deprecated
335
- * @private
336
- * @param event
337
- * @param fn
338
- * @param context
339
- */
340
- on(event, fn, context) {
341
- return super.on(event, fn, context);
342
- }
343
- static from(source, skipCache) {
344
- let sprite = Sprite.from(source, skipCache);
345
- let mySprite = new _CanvasSprite();
346
- mySprite.texture = sprite.texture;
347
- return mySprite;
348
- }
349
- };
350
- function getMemorySprite(element) {
351
- let temp = getMemoryContainer(element);
352
- return __spreadProps(__spreadValues({}, temp), {
353
- className: "CanvasSprite",
354
- textureImage: getTextureMemory(element.texture),
355
- anchor: { x: element.anchor.x, y: element.anchor.y },
356
- roundPixels: element.roundPixels,
357
- onEvents: element.onEvents
358
- });
359
- }
360
- function setMemorySprite(element, memory) {
361
- setMemoryContainer(element, memory);
362
- getTexture(memory.textureImage.image).then((texture) => {
363
- if (texture) {
364
- element.texture = texture;
365
- }
366
- });
367
- if (memory.anchor) {
368
- if (typeof memory.anchor === "number") {
369
- element.anchor.set(memory.anchor, memory.anchor);
370
- } else {
371
- element.anchor.set(memory.anchor.x, memory.anchor.y);
372
- }
373
- }
374
- memory.roundPixels && (element.roundPixels = memory.roundPixels);
375
- for (let event in memory.onEvents) {
376
- let className = memory.onEvents[event];
377
- let instance = getEventTypeByClassName(className);
378
- if (instance) {
379
- element.onEvent(event, instance);
380
- }
381
- }
382
- }
383
-
384
- // src/classes/canvas/CanvasImage.ts
385
- var CanvasImage = class _CanvasImage extends CanvasSprite {
386
- constructor(options, imageLink) {
387
- super(options);
388
- this.imageLink = "";
389
- if (imageLink) {
390
- this.imageLink = imageLink;
391
- }
392
- }
393
- get memory() {
394
- return __spreadProps(__spreadValues({}, getMemorySprite(this)), {
395
- className: "CanvasImage",
396
- textureImage: { image: this.imageLink }
397
- });
398
- }
399
- set memory(memory) {
400
- setMemorySprite(this, memory);
401
- }
402
- static from(source, skipCache) {
403
- let sprite = Sprite.from(source, skipCache);
404
- let mySprite = new _CanvasImage();
405
- mySprite.texture = sprite.texture;
406
- return mySprite;
407
- }
408
- /**
409
- * Load the image from the link and set the texture of the sprite.
410
- * @param image The link of the image. If it is not set, it will use the imageLink property.
411
- * @returns A promise that resolves when the image is loaded.
412
- */
413
- load(image) {
414
- return __async(this, null, function* () {
415
- if (!image) {
416
- image = this.imageLink;
417
- }
418
- return getTexture(this.imageLink).then((texture) => {
419
- if (texture) {
420
- this.texture = texture;
421
- }
422
- }).catch((e) => {
423
- console.error("[Pixi'VN] Error into CanvasImage.load()", e);
424
- });
425
- });
426
- }
427
- };
428
- var CanvasText = class extends Text {
429
- constructor() {
430
- super(...arguments);
431
- this._onEvents = {};
432
- }
433
- get memory() {
434
- return getMemoryText(this);
435
- }
436
- set memory(value) {
437
- setMemoryText(this, value);
438
- }
439
- get onEvents() {
440
- return this._onEvents;
441
- }
442
- /**
443
- * is same function as on(), but it keeps in memory the children.
444
- * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc.
445
- * @param eventClass The class that extends CanvasEvent.
446
- * @returns
447
- * @example
448
- * ```typescript
449
- * \@eventDecorator()
450
- * export class EventTest extends CanvasEvent<CanvasText> {
451
- * override fn(event: CanvasEventNamesType, text: CanvasText): void {
452
- * if (event === 'pointerdown') {
453
- * text.scale.x *= 1.25;
454
- * text.scale.y *= 1.25;
455
- * }
456
- * }
457
- * }
458
- * ```
459
- *
460
- * ```typescript
461
- * const text = new CanvasText();
462
- * text.text = "Hello World"
463
- *
464
- * text.eventMode = 'static';
465
- * text.cursor = 'pointer';
466
- * text.onEvent('pointerdown', EventTest);
467
- *
468
- * GameWindowManager.addCanvasElement("text", text);
469
- * ```
470
- */
471
- onEvent(event, eventClass) {
472
- let className = eventClass.name;
473
- let instance = getEventInstanceByClassName(className);
474
- this._onEvents[event] = className;
475
- if (instance) {
476
- super.on(event, () => {
477
- instance.fn(event, this);
478
- });
479
- }
480
- return this;
481
- }
482
- /**
483
- * on() does not keep in memory the event class, use onEvent() instead
484
- * @deprecated
485
- * @private
486
- * @param event
487
- * @param fn
488
- * @param context
489
- */
490
- on(event, fn, context) {
491
- return super.on(event, fn, context);
492
- }
493
- };
494
- function getMemoryText(element) {
495
- let temp = getMemoryContainer(element);
496
- return __spreadProps(__spreadValues({}, temp), {
497
- className: "CanvasText",
498
- anchor: { x: element.anchor.x, y: element.anchor.y },
499
- text: element.text,
500
- resolution: element.resolution,
501
- style: getTextStyle(element.style),
502
- roundPixels: element.roundPixels,
503
- onEvents: element.onEvents
504
- });
505
- }
506
- function setMemoryText(element, memory) {
507
- setMemoryContainer(element, memory);
508
- if (memory.anchor) {
509
- if (typeof memory.anchor === "number") {
510
- element.anchor.set(memory.anchor, memory.anchor);
511
- } else {
512
- element.anchor.set(memory.anchor.x, memory.anchor.y);
513
- }
514
- }
515
- memory.text && (element.text = memory.text);
516
- memory.resolution && (element.resolution = memory.resolution);
517
- memory.style && (element.style = memory.style);
518
- memory.roundPixels && (element.roundPixels = memory.roundPixels);
519
- for (let event in memory.onEvents) {
520
- let className = memory.onEvents[event];
521
- let instance = getEventTypeByClassName(className);
522
- if (instance) {
523
- element.onEvent(event, instance);
524
- }
525
- }
526
- }
527
- function checkIfStepsIsEqual(step1, step2) {
528
- return step1 === step2;
529
- }
530
-
531
- // src/classes/Label.ts
532
- var Label = class {
533
- /**
534
- * @param id is the id of the label
535
- * @param steps is the list of steps that the label will perform
536
- * @param onStepRun is a function that will be executed before any step is executed, is useful for example to make sure all images used have been cached
537
- * @param choiseIndex is the index of the choice that the label will perform
538
- */
539
- constructor(id, steps, onStepRun, choiseIndex) {
540
- this._id = id;
541
- this._steps = steps;
542
- this._onStepRun = onStepRun;
543
- this._choiseIndex = choiseIndex;
544
- }
545
- /**
546
- * Get the id of the label
547
- */
548
- get id() {
549
- return this._id;
550
- }
551
- /**
552
- * Get the steps of the label.
553
- * This class should be extended and the steps method should be overridden.
554
- * Every time you update this list will also be updated when the other game versions load.
555
- */
556
- get steps() {
557
- if (typeof this._steps === "function") {
558
- return this._steps();
559
- }
560
- return this._steps;
561
- }
562
- /**
563
- * Get the corresponding steps number
564
- * @param externalSteps
565
- * @returns Numer of corresponding steps, for example, if externalSteps is [ABC, DEF, GHI] and the steps of the label is [ABC, GHT], the result will be 1
566
- */
567
- getCorrespondingStepsNumber(externalSteps) {
568
- if (externalSteps.length === 0) {
569
- return 0;
570
- }
571
- let res = 0;
572
- externalSteps.forEach((step, index) => {
573
- if (checkIfStepsIsEqual(step, this.steps[index])) {
574
- res = index;
575
- }
576
- });
577
- return res;
578
- }
579
- /**
580
- * Get the function that will be executed before any step is executed, is useful for example to make sure all images used have been cached
581
- * @returns Promise<void> or void
582
- * @example
583
- * ```typescript
584
- * newLabel("id", [], () => {
585
- * Assets.load('path/to/image1.png')
586
- * Assets.load('path/to/image2.png')
587
- * })
588
- * ```
589
- */
590
- get onStepRun() {
591
- return this._onStepRun;
592
- }
593
- get choiseIndex() {
594
- return this._choiseIndex;
595
- }
596
- };
597
-
598
- // src/constants.ts
599
- var Repeat = "repeat";
600
-
601
- // src/functions/ExportUtility.ts
602
- function createExportableElement(element) {
603
- try {
604
- let elementString = JSON.stringify(element);
605
- return JSON.parse(elementString);
606
- } catch (e) {
607
- console.error("[Pixi'VN] Error creating exportable element", e);
608
- throw new Error("[Pixi'VN] Error creating exportable element");
609
- }
610
- }
611
-
612
- // src/classes/ticker/TickerBase.ts
613
- var TickerBase = class {
614
- /**
615
- * @param args The arguments that you want to pass to the ticker.
616
- * @param duration The duration of the ticker in seconds. If is undefined, the step will end only when the animation is finished (if the animation doesn't have a goal to reach then it won't finish). @default undefined
617
- * @param priority The priority of the ticker. @default UPDATE_PRIORITY.NORMAL
618
- */
619
- constructor(args, duration, priority) {
620
- this.args = args;
621
- this.duration = duration;
622
- this.priority = priority;
623
- }
624
- /**
625
- * The method that will be called every frame.
626
- * This method should be overridden and you can use GameWindowManager.addCanvasElement() to get the canvas element of the canvas, and edit them.
627
- * @param _ticker The ticker that is calling this method
628
- * @param _args The arguments that you passed when you added the ticker
629
- * @param _tags The tags of the canvas elements that are connected to this ticker
630
- * @param _tickerId The id of the ticker. You can use this to get the ticker from the {@link GameWindowManager.currentTickers}
631
- */
632
- fn(_ticker, _args, _tags, _tickerId) {
633
- throw new Error("[Pixi'VN] The method TickerBase.fn() must be overridden");
634
- }
635
- };
636
-
637
- // src/decorators/TickerDecorator.ts
638
- var registeredTickers = {};
639
- function tickerDecorator(name) {
640
- return function(target) {
641
- if (!name) {
642
- name = target.name;
643
- }
644
- if (registeredTickers[name]) {
645
- console.info(`[Pixi'VN] Ticker ${name} already exists, it will be overwritten`);
646
- }
647
- registeredTickers[name] = target;
648
- };
649
- }
650
- function geTickerInstanceByClassName(tickerName, args, duration, priority) {
651
- try {
652
- let ticker = registeredTickers[tickerName];
653
- if (!ticker) {
654
- console.error(`[Pixi'VN] Ticker ${tickerName} not found`);
655
- return;
656
- }
657
- return new ticker(args, duration, priority);
658
- } catch (e) {
659
- console.error(`[Pixi'VN] Error while getting Ticker ${tickerName}`, e);
660
- return;
661
- }
662
- }
663
-
664
- // src/functions/EasterEgg.ts
665
- function asciiArtLog() {
666
- console.info(`
667
- ____ _ _ ___ ___ _
668
- | _ \\(_)_ _(_| ) \\ / / \\ | |
669
- | |_) | \\ \\/ / |/ \\ \\ / /| \\| |
670
- | __/| |> <| | \\ V / | |\\ |
671
- |_| |_/_/\\_\\_| \\_/ |_| \\_|
672
- `);
673
- }
674
-
675
- // src/types/ticker/TagToRemoveAfterType.ts
676
- var tagToRemoveAfter = "tagToRemoveAfter";
677
-
678
- // src/managers/WindowManager.ts
679
- var _GameWindowManager = class _GameWindowManager {
680
- constructor() {
681
- }
682
- /**
683
- * The PIXI Application instance.
684
- * It not recommended to use this property directly.
685
- */
686
- static get app() {
687
- if (!_GameWindowManager._app) {
688
- throw new Error("[Pixi'VN] GameWindowManager.app is undefined");
689
- }
690
- return _GameWindowManager._app;
691
- }
692
- /**
693
- * If the manager is initialized.
694
- */
695
- static get isInitialized() {
696
- return _GameWindowManager._isInitialized;
697
- }
698
- static get screen() {
699
- return _GameWindowManager.app.screen;
700
- }
701
- /**
702
- * Initialize the PIXI Application and the interface div.
703
- * This method should be called before any other method.
704
- * @param element The html element where I will put the canvas. Example: document.body
705
- * @param width The width of the canvas
706
- * @param height The height of the canvas
707
- * @param options The options of PIXI Application
708
- * @example
709
- * ```typescript
710
- * const body = document.body
711
- * if (!body) {
712
- * throw new Error('body element not found')
713
- * }
714
- * await GameWindowManager.initialize(body, 1920, 1080, {
715
- * backgroundColor: "#303030"
716
- * })
717
- * ```
718
- */
719
- static initialize(element, width, height, options) {
720
- return __async(this, null, function* () {
721
- _GameWindowManager.canvasWidth = width;
722
- _GameWindowManager.canvasHeight = height;
723
- _GameWindowManager._app = new Application();
724
- return _GameWindowManager.app.init(__spreadValues({
725
- resolution: window.devicePixelRatio || 1,
726
- autoDensity: true,
727
- width,
728
- height
729
- }, options)).then(() => {
730
- _GameWindowManager._isInitialized = true;
731
- this.addCanvasIntoElement(element);
732
- window.addEventListener("resize", _GameWindowManager.resize);
733
- _GameWindowManager.resize();
734
- asciiArtLog();
735
- });
736
- });
737
- }
738
- /**
739
- * Add the canvas into a html element.
740
- * @param element it is the html element where I will put the canvas. Example: document.body
741
- */
742
- static addCanvasIntoElement(element) {
743
- if (_GameWindowManager.isInitialized) {
744
- element.appendChild(_GameWindowManager.app.canvas);
745
- } else {
746
- console.error("[Pixi'VN] GameWindowManager is not initialized");
747
- }
748
- }
749
- /**
750
- * Initialize the interface div and add it into a html element.
751
- * @param element it is the html element where I will put the interface div. Example: document.getElementById('root')
752
- * @example
753
- * ```tsx
754
- * const root = document.getElementById('root')
755
- * if (!root) {
756
- * throw new Error('root element not found')
757
- * }
758
- * GameWindowManager.initializeHTMLLayout(root)
759
- * const reactRoot = createRoot(GameWindowManager.htmlLayout)
760
- * reactRoot.render(
761
- * <App />
762
- * )
763
- * ```
764
- */
765
- static initializeHTMLLayout(element) {
766
- let div = document.createElement("div");
767
- div.style.position = "absolute";
768
- div.style.pointerEvents = "none";
769
- element.appendChild(div);
770
- _GameWindowManager.htmlLayout = div;
771
- _GameWindowManager.resize();
772
- }
773
- /* Resize Metods */
774
- /**
775
- * This method returns the scale of the screen.
776
- */
777
- static get screenScale() {
778
- let screenWidth = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);
779
- let screenHeight = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);
780
- return Math.min(screenWidth / _GameWindowManager.canvasWidth, screenHeight / _GameWindowManager.canvasHeight);
781
- }
782
- /**
783
- * This method returns the width of the screen enlarged by the scale.
784
- */
785
- static get screenWidth() {
786
- return Math.floor(_GameWindowManager.screenScale * _GameWindowManager.canvasWidth);
787
- }
788
- /**
789
- * This method returns the height of the screen enlarged by the scale.
790
- */
791
- static get screenHeight() {
792
- return Math.floor(_GameWindowManager.screenScale * _GameWindowManager.canvasHeight);
793
- }
794
- /**
795
- * This method returns the horizontal margin of the screen.
796
- */
797
- static get horizontalMargin() {
798
- let screenWidth = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);
799
- return (screenWidth - _GameWindowManager.screenWidth) / 2;
800
- }
801
- /**
802
- * This method returns the vertical margin of the screen.
803
- */
804
- static get verticalMargin() {
805
- let screenHeight = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);
806
- return (screenHeight - _GameWindowManager.screenHeight) / 2;
807
- }
808
- /**
809
- * This method is called when the screen is resized.
810
- */
811
- static resize() {
812
- if (_GameWindowManager.isInitialized) {
813
- let style = _GameWindowManager.app.canvas.style;
814
- style.width = `${_GameWindowManager.screenWidth}px`;
815
- style.height = `${_GameWindowManager.screenHeight}px`;
816
- style.marginLeft = `${_GameWindowManager.horizontalMargin}px`;
817
- style.marginRight = `${_GameWindowManager.horizontalMargin}px`;
818
- style.marginTop = `${_GameWindowManager.verticalMargin}px`;
819
- style.marginBottom = `${_GameWindowManager.verticalMargin}px`;
820
- }
821
- if (_GameWindowManager.htmlLayout) {
822
- _GameWindowManager.htmlLayout.style.width = `${_GameWindowManager.screenWidth}px`;
823
- _GameWindowManager.htmlLayout.style.height = `${_GameWindowManager.screenHeight}px`;
824
- _GameWindowManager.htmlLayout.style.marginLeft = `${_GameWindowManager.horizontalMargin}px`;
825
- _GameWindowManager.htmlLayout.style.marginRight = `${_GameWindowManager.horizontalMargin}px`;
826
- _GameWindowManager.htmlLayout.style.marginTop = `${_GameWindowManager.verticalMargin}px`;
827
- _GameWindowManager.htmlLayout.style.marginBottom = `${_GameWindowManager.verticalMargin}px`;
828
- }
829
- }
830
- /* Edit Canvas Elements Methods */
831
- /**
832
- * This is a dictionary that contains all Canvas Elements of Canvas, currently.
833
- */
834
- static get currentCanvasElements() {
835
- return _GameWindowManager._children;
836
- }
837
- /**
838
- * Add a canvas element to the canvas.
839
- * If there is a canvas element with the same tag, it will be removed.
840
- * @param tag The tag of the canvas element.
841
- * @param canvasElement The canvas elements to be added.
842
- * @example
843
- * ```typescript
844
- * const texture = await Assets.load('https://pixijs.com/assets/bunny.png');
845
- * const sprite = CanvasSprite.from(texture);
846
- * GameWindowManager.addCanvasElement("bunny", sprite);
847
- * ```
848
- */
849
- static addCanvasElement(tag, canvasElement) {
850
- if (_GameWindowManager._children[tag]) {
851
- _GameWindowManager.removeCanvasElement(tag);
852
- }
853
- _GameWindowManager.app.stage.addChild(canvasElement);
854
- _GameWindowManager._children[tag] = canvasElement;
855
- _GameWindowManager.childrenTagsOrder.push(tag);
856
- }
857
- /**
858
- * Remove a canvas element from the canvas.
859
- * And remove all tickers that are not connected to any canvas element.
860
- * @param tags The tag of the canvas element to be removed.
861
- * @returns
862
- * @example
863
- * ```typescript
864
- * GameWindowManager.removeCanvasElement("bunny");
865
- * ```
866
- */
867
- static removeCanvasElement(tags) {
868
- if (typeof tags === "string") {
869
- tags = [tags];
870
- }
871
- tags.forEach((tag) => {
872
- if (_GameWindowManager._children[tag]) {
873
- _GameWindowManager.app.stage.removeChild(_GameWindowManager._children[tag]);
874
- delete _GameWindowManager._children[tag];
875
- _GameWindowManager.removeTickerByCanvasElement(tag);
876
- }
877
- });
878
- _GameWindowManager.childrenTagsOrder = _GameWindowManager.childrenTagsOrder.filter((t) => !tags.includes(t));
879
- }
880
- /**
881
- * Get a canvas element by the tag.
882
- * @param tag The tag of the canvas element.
883
- * @returns The canvas element.
884
- * @example
885
- * ```typescript
886
- * const sprite = GameWindowManager.getCanvasElement<CanvasSprite>("bunny");
887
- * ```
888
- */
889
- static getCanvasElement(tag) {
890
- return _GameWindowManager._children[tag];
891
- }
892
- /**
893
- * Check if a DisplayObject is on the canvas.
894
- * @param pixiElement The DisplayObject to be checked.
895
- * @returns If the DisplayObject is on the canvas.
896
- */
897
- static canvasElementIsOnCanvas(pixiElement) {
898
- return _GameWindowManager.app.stage.children.includes(pixiElement);
899
- }
900
- /**
901
- * Remove all canvas elements from the canvas.
902
- * And remove all tickers that are not connected to any canvas element.
903
- */
904
- static removeCanvasElements() {
905
- _GameWindowManager.app.stage.removeChildren();
906
- _GameWindowManager._children = {};
907
- _GameWindowManager.childrenTagsOrder = [];
908
- _GameWindowManager.removeAllTickers();
909
- }
910
- /**
911
- * Edit the tag of a canvas element.
912
- * @param oldTag The old tag of the canvas element.
913
- * @param newTag The new tag of the canvas element.
914
- */
915
- static editCanvasElementTag(oldTag, newTag) {
916
- if (_GameWindowManager._children[oldTag]) {
917
- _GameWindowManager._children[newTag] = _GameWindowManager._children[oldTag];
918
- delete _GameWindowManager._children[oldTag];
919
- }
920
- if (_GameWindowManager._currentTickersSteps[oldTag]) {
921
- _GameWindowManager._currentTickersSteps[newTag] = _GameWindowManager._currentTickersSteps[oldTag];
922
- delete _GameWindowManager._currentTickersSteps[oldTag];
923
- }
924
- for (let id in _GameWindowManager._currentTickers) {
925
- let ticker = _GameWindowManager._currentTickers[id];
926
- if (ticker.canvasElementTags.includes(oldTag)) {
927
- ticker.canvasElementTags = ticker.canvasElementTags.map((t) => t === oldTag ? newTag : t);
928
- if (ticker.args.hasOwnProperty(tagToRemoveAfter)) {
929
- let tagToRemoveAfter2 = ticker.args.tagToRemoveAfter;
930
- if (typeof tagToRemoveAfter2 === "string") {
931
- tagToRemoveAfter2 = [tagToRemoveAfter2];
932
- }
933
- if (Array.isArray(tagToRemoveAfter2)) {
934
- ticker.args.tagToRemoveAfter = tagToRemoveAfter2.map((t) => t === oldTag ? newTag : t);
935
- }
936
- }
937
- }
938
- }
939
- for (let timeout in _GameWindowManager._currentTickersTimeouts) {
940
- let TickerTimeout = _GameWindowManager._currentTickersTimeouts[timeout];
941
- if (TickerTimeout.tags.includes(oldTag)) {
942
- TickerTimeout.tags = TickerTimeout.tags.map((t) => t === oldTag ? newTag : t);
943
- }
944
- }
945
- }
946
- /** Edit Tickers Methods */
947
- /**
948
- * Currently tickers that are running.
949
- */
950
- static get currentTickers() {
951
- return _GameWindowManager._currentTickers;
952
- }
953
- static get currentTickersList() {
954
- return Object.values(_GameWindowManager._currentTickers);
955
- }
956
- static get currentTickersWithoutCreatedBySteps() {
957
- return Object.fromEntries(Object.entries(_GameWindowManager._currentTickers).filter(([_, ticker]) => !ticker.createdByTicketStepsId));
958
- }
959
- /**
960
- * The steps of the tickers
961
- */
962
- static get currentTickersSteps() {
963
- return _GameWindowManager._currentTickersSteps;
964
- }
965
- static generateTickerId(tickerData) {
966
- try {
967
- return sha1(JSON.stringify(tickerData)).toString() + "_" + Math.random().toString(36).substring(7);
968
- } catch (e) {
969
- throw new Error(`[Pixi'VN] Error to generate ticker id: ${e}`);
970
- }
971
- }
972
- /**
973
- * Run a ticker. You can run multiple addTicker with the same tag and different tickerClasses.
974
- * If you run a ticker with the same tag and tickerClass, the old ticker will be removed.
975
- * If already exists a sequence of tickers with the same tag, it will be removed.
976
- * @param canvasEslementTag The tag of the canvas element that will use the ticker.
977
- * @param ticker The ticker class to be run.
978
- * @param args The arguments to be used in the ticker.
979
- * @param duration The time to be used in the ticker. This number is in seconds. If it is undefined, the ticker will run forever.
980
- * @param priority The priority to be used in the ticker.
981
- * @returns
982
- * @example
983
- * ```typescript
984
- * GameWindowManager.addTicker("alien", new RotateTicker({ speed: 0.2 }))
985
- * ```
986
- */
987
- static addTicker(canvasElementTag, ticker) {
988
- let tickerName = ticker.constructor.name;
989
- if (typeof canvasElementTag === "string") {
990
- canvasElementTag = [canvasElementTag];
991
- }
992
- if (!geTickerInstanceByClassName(tickerName, ticker.args, ticker.duration, ticker.priority)) {
993
- console.error(`[Pixi'VN] Ticker ${tickerName} not found`);
994
- return;
995
- }
996
- let tickerHistory = {
997
- fn: () => {
998
- },
999
- className: tickerName,
1000
- args: createExportableElement(ticker.args),
1001
- canvasElementTags: canvasElementTag,
1002
- priority: ticker.priority,
1003
- duration: ticker.duration
1004
- };
1005
- let id = _GameWindowManager.generateTickerId(tickerHistory);
1006
- _GameWindowManager.pushTicker(id, tickerHistory, ticker);
1007
- if (ticker.duration) {
1008
- let timeout = setTimeout(() => {
1009
- _GameWindowManager.removeTickerTimeoutInfo(timeout);
1010
- let tickerTimeoutInfo = _GameWindowManager._currentTickersTimeouts[timeout.toString()];
1011
- if (tickerTimeoutInfo) {
1012
- _GameWindowManager.removeTicker(id);
1013
- }
1014
- }, ticker.duration * 1e3);
1015
- _GameWindowManager.addTickerTimeoutInfo(canvasElementTag, tickerName, timeout.toString(), true);
1016
- }
1017
- }
1018
- static pushTicker(id, tickerData, ticker) {
1019
- _GameWindowManager.removeAssociationBetweenTickerCanvasElement(tickerData.canvasElementTags, tickerData);
1020
- _GameWindowManager._currentTickers[id] = tickerData;
1021
- tickerData.fn = (t) => {
1022
- let data = _GameWindowManager._currentTickers[id];
1023
- if (data) {
1024
- ticker == null ? void 0 : ticker.fn(t, data.args, data.canvasElementTags, id);
1025
- }
1026
- };
1027
- _GameWindowManager.app.ticker.add(tickerData.fn, void 0, tickerData.priority);
1028
- }
1029
- /**
1030
- * Run a sequence of tickers. If exists a ticker steps with the same tag, it will be removed.
1031
- * @param tag The tag of canvas element that will use the tickers.
1032
- * @param steps The steps of the tickers.
1033
- * @param currentStepNumber The current step number. It is used to continue the sequence of tickers.
1034
- * @returns
1035
- * @example
1036
- * ```typescript
1037
- * GameWindowManager.addTickersSteps("alien", [
1038
- * new RotateTicker({ speed: 0.1, clockwise: true }, 2), // 2 seconds
1039
- * Pause(1), // 1 second
1040
- * new RotateTicker({ speed: 0.2, clockwise: false }, 2),
1041
- * Repeat,
1042
- * ])
1043
- * ```
1044
- */
1045
- static addTickersSteps(tag, steps, currentStepNumber = 0) {
1046
- if (steps.length == 0) {
1047
- console.warn("[Pixi'VN] The steps of the tickers is empty");
1048
- return;
1049
- }
1050
- _GameWindowManager.removeTickerStepByCanvasElement(tag);
1051
- _GameWindowManager._currentTickersSteps[tag] = {
1052
- currentStepNumber,
1053
- steps: steps.map((step) => {
1054
- if (step === Repeat) {
1055
- return step;
1056
- }
1057
- if (step.hasOwnProperty("type") && step.type === "pause") {
1058
- return step;
1059
- }
1060
- let tickerName = step.constructor.name;
1061
- return {
1062
- ticker: tickerName,
1063
- args: createExportableElement(step.args),
1064
- duration: step.duration
1065
- };
1066
- })
1067
- };
1068
- _GameWindowManager.runTickersSteps(tag);
1069
- }
1070
- static restoneTickersSteps(data) {
1071
- for (let tag in data) {
1072
- let steps = data[tag];
1073
- _GameWindowManager._currentTickersSteps[tag] = steps;
1074
- _GameWindowManager.runTickersSteps(tag);
1075
- }
1076
- }
1077
- static runTickersSteps(tag) {
1078
- let step = _GameWindowManager._currentTickersSteps[tag].steps[_GameWindowManager._currentTickersSteps[tag].currentStepNumber];
1079
- if (step === Repeat) {
1080
- step = _GameWindowManager._currentTickersSteps[tag].steps[0];
1081
- _GameWindowManager._currentTickersSteps[tag].currentStepNumber = 0;
1082
- if (step === Repeat) {
1083
- console.error("[Pixi'VN] TikersSteps has a RepeatType in the first step");
1084
- return;
1085
- }
1086
- }
1087
- if (step.hasOwnProperty("type") && step.type === "pause") {
1088
- let timeout = setTimeout(() => {
1089
- let tickerTimeoutInfo = _GameWindowManager._currentTickersTimeouts[timeout.toString()];
1090
- if (tickerTimeoutInfo) {
1091
- tickerTimeoutInfo.tags.forEach((tag2) => {
1092
- _GameWindowManager.nextTickerStep(tag2);
1093
- });
1094
- }
1095
- _GameWindowManager.removeTickerTimeoutInfo(timeout);
1096
- }, step.duration * 1e3);
1097
- _GameWindowManager.addTickerTimeoutInfo(tag, "steps", timeout.toString(), false);
1098
- return;
1099
- }
1100
- let ticker = geTickerInstanceByClassName(step.ticker, step.args, step.duration, step.priority);
1101
- if (!ticker) {
1102
- console.error(`[Pixi'VN] Ticker ${step.ticker} not found`);
1103
- return;
1104
- }
1105
- let tickerName = ticker.constructor.name;
1106
- let tickerHistory = {
1107
- fn: () => {
1108
- },
1109
- className: tickerName,
1110
- args: createExportableElement(ticker.args),
1111
- canvasElementTags: [tag],
1112
- priority: ticker.priority,
1113
- duration: ticker.duration,
1114
- createdByTicketStepsId: tag
1115
- };
1116
- let id = _GameWindowManager.generateTickerId(tickerHistory);
1117
- _GameWindowManager.pushTicker(id, tickerHistory, ticker);
1118
- if (ticker.duration) {
1119
- let timeout = setTimeout(() => {
1120
- let tickerTimeoutInfo = _GameWindowManager._currentTickersTimeouts[timeout.toString()];
1121
- if (tickerTimeoutInfo) {
1122
- _GameWindowManager.removeTicker(id);
1123
- tickerTimeoutInfo.tags.forEach((tag2) => {
1124
- _GameWindowManager.nextTickerStep(tag2);
1125
- });
1126
- }
1127
- _GameWindowManager.removeTickerTimeoutInfo(timeout);
1128
- }, ticker.duration * 1e3);
1129
- _GameWindowManager.addTickerTimeoutInfo(tag, tickerName, timeout.toString(), false);
1130
- }
1131
- }
1132
- static nextTickerStep(tag) {
1133
- if (_GameWindowManager._currentTickersSteps[tag]) {
1134
- let steps = _GameWindowManager._currentTickersSteps[tag];
1135
- if (steps.currentStepNumber + 1 < steps.steps.length) {
1136
- steps.currentStepNumber++;
1137
- _GameWindowManager._currentTickersSteps[tag] = steps;
1138
- _GameWindowManager.runTickersSteps(tag);
1139
- } else {
1140
- _GameWindowManager.removeTickerStepByCanvasElement(tag);
1141
- }
1142
- }
1143
- }
1144
- static onEndOfTicker(canvasElementTags, ticker, canvasElementTagsToDelete, tickerId) {
1145
- let tickerData = _GameWindowManager._currentTickers[tickerId];
1146
- _GameWindowManager.removeAssociationBetweenTickerCanvasElement(canvasElementTags, ticker);
1147
- _GameWindowManager.removeCanvasElement(canvasElementTagsToDelete);
1148
- if (tickerData) {
1149
- _GameWindowManager.removeTicker(tickerId);
1150
- if (tickerData.duration == void 0 && tickerData.createdByTicketStepsId) {
1151
- _GameWindowManager.nextTickerStep(tickerData.createdByTicketStepsId);
1152
- }
1153
- }
1154
- }
1155
- /**
1156
- * Remove a connection between a canvas element and a ticker.
1157
- * And remove the ticker if there is no canvas element connected to it.
1158
- * @param tags The tag of the canvas element that will use the ticker.
1159
- * @param ticker The ticker class to be removed.
1160
- * @example
1161
- * ```typescript
1162
- * GameWindowManager.removeAssociationBetweenTickerCanvasElement("alien", RotateTicker)
1163
- * ```
1164
- */
1165
- static removeAssociationBetweenTickerCanvasElement(tags, ticker) {
1166
- let tickerName;
1167
- if (typeof ticker === "string") {
1168
- tickerName = ticker;
1169
- } else if (ticker instanceof TickerBase) {
1170
- tickerName = ticker.constructor.name;
1171
- } else {
1172
- tickerName = ticker.name;
1173
- }
1174
- if (typeof tags === "string") {
1175
- tags = [tags];
1176
- }
1177
- for (let id in _GameWindowManager._currentTickers) {
1178
- let ticker2 = _GameWindowManager._currentTickers[id];
1179
- if (ticker2.className === tickerName) {
1180
- _GameWindowManager._currentTickers[id].canvasElementTags = ticker2.canvasElementTags.filter((e) => !tags.includes(e));
1181
- }
1182
- }
1183
- for (let timeout in _GameWindowManager._currentTickersTimeouts) {
1184
- let TickerTimeout = _GameWindowManager._currentTickersTimeouts[timeout];
1185
- if (TickerTimeout.ticker === tickerName && TickerTimeout.canBeDeletedBeforeEnd) {
1186
- _GameWindowManager._currentTickersTimeouts[timeout].tags = TickerTimeout.tags.filter((t) => !tags.includes(t));
1187
- }
1188
- }
1189
- _GameWindowManager.removeTickersWithoutAssociatedCanvasElement();
1190
- }
1191
- /**
1192
- * Remove all tickers that are not connected to any existing canvas element.
1193
- */
1194
- static removeTickersWithoutAssociatedCanvasElement() {
1195
- for (let id in _GameWindowManager._currentTickers) {
1196
- let ticker = _GameWindowManager._currentTickers[id];
1197
- ticker.canvasElementTags = ticker.canvasElementTags.filter((e) => _GameWindowManager._children[e]);
1198
- if (ticker.canvasElementTags.length === 0) {
1199
- _GameWindowManager.removeTicker(id);
1200
- }
1201
- }
1202
- for (let tag in _GameWindowManager._currentTickersSteps) {
1203
- if (_GameWindowManager._children[tag] === void 0) {
1204
- delete _GameWindowManager._currentTickersSteps[tag];
1205
- }
1206
- }
1207
- Object.entries(_GameWindowManager._currentTickersTimeouts).forEach(([timeout, { tags }]) => {
1208
- if (tags.length === 0) {
1209
- _GameWindowManager.removeTickerTimeout(timeout);
1210
- }
1211
- });
1212
- }
1213
- static addTickerTimeoutInfo(tags, ticker, timeout, canBeDeletedBeforeEnd) {
1214
- if (typeof tags === "string") {
1215
- tags = [tags];
1216
- }
1217
- _GameWindowManager._currentTickersTimeouts[timeout] = {
1218
- tags,
1219
- ticker,
1220
- canBeDeletedBeforeEnd
1221
- };
1222
- }
1223
- static removeTickerTimeoutInfo(timeout) {
1224
- if (typeof timeout !== "string") {
1225
- timeout = timeout.toString();
1226
- }
1227
- if (_GameWindowManager._currentTickersTimeouts[timeout]) {
1228
- delete _GameWindowManager._currentTickersTimeouts[timeout];
1229
- }
1230
- }
1231
- static removeTickerTimeout(timeout) {
1232
- if (typeof timeout !== "string") {
1233
- timeout = timeout.toString();
1234
- }
1235
- clearTimeout(Number(timeout));
1236
- _GameWindowManager.removeTickerTimeoutInfo(timeout);
1237
- }
1238
- static removeTickerTimeoutsByTag(tag, checkCanBeDeletedBeforeEnd) {
1239
- for (let timeout in _GameWindowManager._currentTickersTimeouts) {
1240
- let tagsWithoutTagToRemove = _GameWindowManager._currentTickersTimeouts[timeout].tags.filter((t) => t !== tag);
1241
- if (tagsWithoutTagToRemove.length === 0) {
1242
- let canBeDeletedBeforeEnd = _GameWindowManager._currentTickersTimeouts[timeout].canBeDeletedBeforeEnd;
1243
- if (!checkCanBeDeletedBeforeEnd || canBeDeletedBeforeEnd) {
1244
- _GameWindowManager.removeTickerTimeout(timeout);
1245
- }
1246
- } else {
1247
- _GameWindowManager._currentTickersTimeouts[timeout].tags = tagsWithoutTagToRemove;
1248
- }
1249
- }
1250
- }
1251
- /**
1252
- * Remove all tickers from the canvas.
1253
- */
1254
- static removeAllTickers() {
1255
- _GameWindowManager._currentTickersSteps = {};
1256
- Object.keys(_GameWindowManager._currentTickers).forEach((id) => {
1257
- _GameWindowManager.removeTicker(id);
1258
- });
1259
- _GameWindowManager._currentTickers = {};
1260
- for (let timeout in _GameWindowManager._currentTickersTimeouts) {
1261
- _GameWindowManager.removeTickerTimeout(timeout);
1262
- }
1263
- }
1264
- /**
1265
- * Remove all tickers from a canvas element.
1266
- * @param tag The tag of the canvas element that will use the ticker.
1267
- */
1268
- static removeTickerByCanvasElement(tag) {
1269
- if (typeof tag === "string") {
1270
- tag = [tag];
1271
- }
1272
- tag.forEach((tag2) => {
1273
- for (let id in _GameWindowManager._currentTickers) {
1274
- let ticker = _GameWindowManager._currentTickers[id];
1275
- if (ticker.canvasElementTags.includes(tag2)) {
1276
- _GameWindowManager.removeTicker(id);
1277
- }
1278
- }
1279
- if (_GameWindowManager._currentTickersSteps[tag2]) {
1280
- delete _GameWindowManager._currentTickersSteps[tag2];
1281
- }
1282
- _GameWindowManager.removeTickerTimeoutsByTag(tag2, false);
1283
- delete _GameWindowManager._currentTickersSteps[tag2];
1284
- });
1285
- }
1286
- static removeTickerStepByCanvasElement(tag) {
1287
- if (_GameWindowManager._currentTickersSteps[tag]) {
1288
- delete _GameWindowManager._currentTickersSteps[tag];
1289
- }
1290
- for (let id in _GameWindowManager._currentTickers) {
1291
- let ticker = _GameWindowManager._currentTickers[id];
1292
- if (ticker.createdByTicketStepsId === tag) {
1293
- _GameWindowManager.removeTicker(id);
1294
- }
1295
- }
1296
- }
1297
- static removeTicker(tickerId) {
1298
- let ticker = _GameWindowManager._currentTickers[tickerId];
1299
- if (ticker) {
1300
- if (ticker.args.hasOwnProperty(tagToRemoveAfter)) {
1301
- let tagToRemoveAfter2 = ticker.args.tagToRemoveAfter;
1302
- _GameWindowManager.removeCanvasElement(tagToRemoveAfter2);
1303
- }
1304
- _GameWindowManager.app.ticker.remove(ticker.fn);
1305
- delete _GameWindowManager._currentTickers[tickerId];
1306
- }
1307
- }
1308
- /**
1309
- * Clear the canvas and the tickers.
1310
- */
1311
- static clear() {
1312
- _GameWindowManager.removeCanvasElements();
1313
- }
1314
- /* Export and Import Methods */
1315
- /**
1316
- * Export the canvas and the tickers to a JSON string.
1317
- * @returns The JSON string.
1318
- */
1319
- static exportJson() {
1320
- return JSON.stringify(this.export());
1321
- }
1322
- /**
1323
- * Export the canvas and the tickers to an object.
1324
- * @returns The object.
1325
- */
1326
- static export() {
1327
- let currentElements = {};
1328
- for (let tag in _GameWindowManager._children) {
1329
- currentElements[tag] = exportCanvasElement(_GameWindowManager._children[tag]);
1330
- }
1331
- return {
1332
- currentTickers: createExportableElement(_GameWindowManager.currentTickersWithoutCreatedBySteps),
1333
- currentTickersSteps: createExportableElement(_GameWindowManager._currentTickersSteps),
1334
- currentElements: createExportableElement(currentElements),
1335
- childrenTagsOrder: createExportableElement(_GameWindowManager.childrenTagsOrder)
1336
- };
1337
- }
1338
- /**
1339
- * Import the canvas and the tickers from a JSON string.
1340
- * @param dataString The JSON string.
1341
- */
1342
- static importJson(dataString) {
1343
- _GameWindowManager.import(JSON.parse(dataString));
1344
- }
1345
- /**
1346
- * Import the canvas and the tickers from an object.
1347
- * @param data The object.
1348
- */
1349
- static import(data) {
1350
- _GameWindowManager.clear();
1351
- try {
1352
- if (data.hasOwnProperty("childrenTagsOrder") && data.hasOwnProperty("currentElements")) {
1353
- let currentElements = data["currentElements"];
1354
- let childrenTagsOrder = data["childrenTagsOrder"];
1355
- childrenTagsOrder.forEach((tag) => {
1356
- if (currentElements[tag]) {
1357
- let element = importCanvasElement(currentElements[tag]);
1358
- _GameWindowManager.addCanvasElement(tag, element);
1359
- _GameWindowManager.childrenTagsOrder.push(tag);
1360
- }
1361
- });
1362
- } else {
1363
- console.error("[Pixi'VN] The data does not have the properties childrenTagsOrder and currentElements");
1364
- return;
1365
- }
1366
- if (data.hasOwnProperty("currentTickers")) {
1367
- let currentTickers = data["currentTickers"];
1368
- for (let id in currentTickers) {
1369
- let t = currentTickers[id];
1370
- let tags = t.canvasElementTags;
1371
- let ticker = geTickerInstanceByClassName(t.className, t.args, t.duration, t.priority);
1372
- if (ticker) {
1373
- _GameWindowManager.addTicker(tags, ticker);
1374
- } else {
1375
- console.error(`[Pixi'VN] Ticker ${t.className} not found`);
1376
- }
1377
- }
1378
- }
1379
- if (data.hasOwnProperty("currentTickersSteps")) {
1380
- let currentTickersSteps = data["currentTickersSteps"];
1381
- _GameWindowManager.restoneTickersSteps(currentTickersSteps);
1382
- }
1383
- } catch (e) {
1384
- console.error("[Pixi'VN] Error importing data", e);
1385
- }
1386
- }
1387
- };
1388
- _GameWindowManager._app = void 0;
1389
- _GameWindowManager._isInitialized = false;
1390
- _GameWindowManager._children = {};
1391
- /**
1392
- * The order of the children tags.
1393
- */
1394
- _GameWindowManager.childrenTagsOrder = [];
1395
- _GameWindowManager._currentTickers = {};
1396
- _GameWindowManager._currentTickersSteps = {};
1397
- _GameWindowManager._currentTickersTimeouts = {};
1398
- var GameWindowManager = _GameWindowManager;
1399
-
1400
- // src/decorators/LabelDecorator.ts
1401
- var registeredLabels = {};
1402
- function newLabel(id, steps, onStepRun) {
1403
- if (registeredLabels[id]) {
1404
- console.info(`[Pixi'VN] Label ${id} already exists, it will be overwritten`);
1405
- }
1406
- let label = new Label(id, steps, onStepRun);
1407
- registeredLabels[id] = label;
1408
- return label;
1409
- }
1410
-
1411
- // src/classes/ticker/FadeAlphaTicker.ts
1412
- var FadeAlphaTicker = class extends TickerBase {
1413
- fn(ticker, args, tags, tickerId) {
1414
- let type = args.type === void 0 ? "hide" : args.type;
1415
- let duration = args.duration === void 0 ? 1 : args.duration;
1416
- let speed = 1 / (duration * 60);
1417
- let limit = args.limit === void 0 ? type === "hide" ? 0 : 1 : args.limit;
1418
- let tagToRemoveAfter2 = args.tagToRemoveAfter || [];
1419
- if (typeof tagToRemoveAfter2 === "string") {
1420
- tagToRemoveAfter2 = [tagToRemoveAfter2];
1421
- }
1422
- if (type === "hide" && limit < 0) {
1423
- limit = 0;
1424
- }
1425
- if (type === "show" && limit > 1) {
1426
- limit = 1;
1427
- }
1428
- tags.filter((tag) => {
1429
- var _a;
1430
- let element = GameWindowManager.getCanvasElement(tag);
1431
- if (args.startOnlyIfHaveTexture) {
1432
- if (element && element instanceof Sprite && ((_a = element.texture) == null ? void 0 : _a.label) == "EMPTY") {
1433
- return false;
1434
- }
1435
- }
1436
- return true;
1437
- }).forEach((tag) => {
1438
- let element = GameWindowManager.getCanvasElement(tag);
1439
- if (element && element instanceof Container) {
1440
- if (type === "show" && element.alpha < limit) {
1441
- element.alpha += speed * ticker.deltaTime;
1442
- } else if (type === "hide" && element.alpha > limit) {
1443
- element.alpha -= speed * ticker.deltaTime;
1444
- }
1445
- if (type === "show" && element.alpha >= limit) {
1446
- element.alpha = limit;
1447
- GameWindowManager.onEndOfTicker(tag, this, tagToRemoveAfter2, tickerId);
1448
- } else if (type === "hide" && element.alpha <= limit) {
1449
- element.alpha = limit;
1450
- GameWindowManager.onEndOfTicker(tag, this, tagToRemoveAfter2, tickerId);
1451
- }
1452
- }
1453
- });
1454
- }
1455
- };
1456
- FadeAlphaTicker = __decorateClass([
1457
- tickerDecorator()
1458
- ], FadeAlphaTicker);
1459
-
1460
- // src/functions/TickerUtility.ts
1461
- function updateTickerProgression(args, propertyName, progression) {
1462
- if (args[propertyName] === void 0 || !progression || args[propertyName] === progression.limit) {
1463
- return;
1464
- }
1465
- if (typeof args[propertyName] === "number") {
1466
- if (progression.type === "linear") {
1467
- args[propertyName] = getLinearProgression(args[propertyName], progression);
1468
- } else if (progression.type === "exponential") {
1469
- args[propertyName] = getExponentialProgression(args[propertyName], progression);
1470
- }
1471
- } else if (args[propertyName] !== void 0 && typeof args[propertyName] === "object" && args[propertyName].haveOwnProperty("x") && args[propertyName].haveOwnProperty("y") && typeof args[propertyName].x === "number" && typeof args[propertyName].y === "number") {
1472
- if (progression.type === "linear") {
1473
- args[propertyName].x = getLinearProgression(args[propertyName].x, progression);
1474
- args[propertyName].y = getLinearProgression(args[propertyName].y, progression);
1475
- } else if (progression.type === "exponential") {
1476
- args[propertyName].x = getExponentialProgression(args[propertyName].x, progression);
1477
- args[propertyName].y = getExponentialProgression(args[propertyName].y, progression);
1478
- }
1479
- }
1480
- }
1481
- function getLinearProgression(number, progression) {
1482
- if (progression.limit !== void 0) {
1483
- if (number > progression.limit && progression.amt > 0) {
1484
- return progression.limit;
1485
- } else if (number < progression.limit && progression.amt < 0) {
1486
- return progression.limit;
1487
- }
1488
- }
1489
- return number + progression.amt / 60;
1490
- }
1491
- function getExponentialProgression(number, progression) {
1492
- if (progression.limit !== void 0) {
1493
- if (number > progression.limit && progression.percentage > 0) {
1494
- return progression.limit;
1495
- } else if (number < progression.limit && progression.percentage < 0) {
1496
- return progression.limit;
1497
- }
1498
- }
1499
- return number + number * progression.percentage;
1500
- }
1501
-
1502
- // src/classes/ticker/MoveTicker.ts
1503
- var MoveTicker = class extends TickerBase {
1504
- fn(ticker, args, tags, tickerId) {
1505
- let xSpeed = 1;
1506
- let ySpeed = 1;
1507
- if (args.speed) {
1508
- if (typeof args.speed === "number") {
1509
- xSpeed = args.speed;
1510
- ySpeed = args.speed;
1511
- } else {
1512
- xSpeed = args.speed.x;
1513
- ySpeed = args.speed.y;
1514
- }
1515
- }
1516
- xSpeed /= 60;
1517
- ySpeed /= 60;
1518
- let destination = args.destination;
1519
- let tagToRemoveAfter2 = args.tagToRemoveAfter || [];
1520
- if (typeof tagToRemoveAfter2 === "string") {
1521
- tagToRemoveAfter2 = [tagToRemoveAfter2];
1522
- }
1523
- tags.filter((tag) => {
1524
- var _a;
1525
- let element = GameWindowManager.getCanvasElement(tag);
1526
- if (args.startOnlyIfHaveTexture) {
1527
- if (element && element instanceof Sprite && ((_a = element.texture) == null ? void 0 : _a.label) == "EMPTY") {
1528
- return false;
1529
- }
1530
- }
1531
- return true;
1532
- }).forEach((tag) => {
1533
- let element = GameWindowManager.getCanvasElement(tag);
1534
- if (element && element instanceof Container) {
1535
- let xDistance = destination.x - element.x > 0 ? 1 : -1;
1536
- if (xDistance != 0) {
1537
- element.x += xDistance * xSpeed * ticker.deltaTime;
1538
- let newDistance = destination.x - element.x;
1539
- if (xDistance < 0 && newDistance > 0 || xDistance > 0 && newDistance < 0) {
1540
- element.x = destination.x;
1541
- }
1542
- }
1543
- let yDistance = destination.y - element.y > 0 ? 1 : -1;
1544
- if (yDistance != 0) {
1545
- element.y += yDistance * ySpeed * ticker.deltaTime;
1546
- let newDistance = destination.y - element.y;
1547
- if (yDistance < 0 && newDistance > 0 || yDistance > 0 && newDistance < 0) {
1548
- element.y = destination.y;
1549
- }
1550
- }
1551
- if (element.x == destination.x && element.y == destination.y) {
1552
- GameWindowManager.onEndOfTicker(tag, this, tagToRemoveAfter2, tickerId);
1553
- }
1554
- }
1555
- });
1556
- if (args.speedProgression)
1557
- updateTickerProgression(args, "speed", args.speedProgression);
1558
- }
1559
- };
1560
- MoveTicker = __decorateClass([
1561
- tickerDecorator()
1562
- ], MoveTicker);
1563
- var RotateTicker = class extends TickerBase {
1564
- fn(ticker, args, tags, tickerId) {
1565
- let speed = (args.speed === void 0 ? 1 : args.speed) / 60;
1566
- let clockwise = args.clockwise === void 0 ? true : args.clockwise;
1567
- let tagToRemoveAfter2 = args.tagToRemoveAfter || [];
1568
- if (typeof tagToRemoveAfter2 === "string") {
1569
- tagToRemoveAfter2 = [tagToRemoveAfter2];
1570
- }
1571
- tags.filter((tag) => {
1572
- var _a;
1573
- let element = GameWindowManager.getCanvasElement(tag);
1574
- if (args.startOnlyIfHaveTexture) {
1575
- if (element && element instanceof Sprite && ((_a = element.texture) == null ? void 0 : _a.label) == "EMPTY") {
1576
- return false;
1577
- }
1578
- }
1579
- return true;
1580
- }).forEach((tag) => {
1581
- let element = GameWindowManager.getCanvasElement(tag);
1582
- if (element && element instanceof Container) {
1583
- if (clockwise)
1584
- element.rotation += speed * ticker.deltaTime;
1585
- else
1586
- element.rotation -= speed * ticker.deltaTime;
1587
- if (speed < 1e-5 && !(args.speedProgression && args.speedProgression.type == "linear" && args.speedProgression.amt != 0)) {
1588
- GameWindowManager.onEndOfTicker(tag, this, tagToRemoveAfter2, tickerId);
1589
- }
1590
- }
1591
- });
1592
- if (args.speedProgression)
1593
- updateTickerProgression(args, "speed", args.speedProgression);
1594
- }
1595
- };
1596
- RotateTicker = __decorateClass([
1597
- tickerDecorator()
1598
- ], RotateTicker);
1599
- var ZoomTicker = class extends TickerBase {
1600
- fn(ticker, args, tags, tickerId) {
1601
- let xSpeed = 0.1;
1602
- let ySpeed = 0.1;
1603
- if (args.speed) {
1604
- if (typeof args.speed === "number") {
1605
- xSpeed = args.speed;
1606
- ySpeed = args.speed;
1607
- } else {
1608
- xSpeed = args.speed.x;
1609
- ySpeed = args.speed.y;
1610
- }
1611
- }
1612
- xSpeed /= 60;
1613
- ySpeed /= 60;
1614
- let tagToRemoveAfter2 = args.tagToRemoveAfter || [];
1615
- if (typeof tagToRemoveAfter2 === "string") {
1616
- tagToRemoveAfter2 = [tagToRemoveAfter2];
1617
- }
1618
- let type = args.type || "zoom";
1619
- let xLimit = Infinity;
1620
- let yLimit = Infinity;
1621
- if (args.limit) {
1622
- if (typeof args.limit === "number") {
1623
- xLimit = args.limit;
1624
- yLimit = args.limit;
1625
- } else {
1626
- xLimit = args.limit.x;
1627
- yLimit = args.limit.y;
1628
- }
1629
- }
1630
- tags.filter((tag) => {
1631
- var _a;
1632
- let element = GameWindowManager.getCanvasElement(tag);
1633
- if (args.startOnlyIfHaveTexture) {
1634
- if (element && element instanceof Sprite && ((_a = element.texture) == null ? void 0 : _a.label) == "EMPTY") {
1635
- return false;
1636
- }
1637
- }
1638
- return true;
1639
- }).forEach((tag) => {
1640
- let element = GameWindowManager.getCanvasElement(tag);
1641
- if (element && element instanceof Container) {
1642
- if (type === "zoom" && (element.scale.x < xLimit || element.scale.y < yLimit)) {
1643
- element.scale.x += xSpeed * ticker.deltaTime;
1644
- element.scale.y += ySpeed * ticker.deltaTime;
1645
- } else if (type === "unzoom" && (element.scale.x > xLimit || element.scale.y > yLimit)) {
1646
- element.scale.x -= xSpeed * ticker.deltaTime;
1647
- element.scale.y -= ySpeed * ticker.deltaTime;
1648
- }
1649
- if (type === "zoom") {
1650
- if (element.scale.x > xLimit) {
1651
- element.scale.x = xLimit;
1652
- }
1653
- if (element.scale.y > yLimit) {
1654
- element.scale.y = yLimit;
1655
- }
1656
- if (element.scale.x >= xLimit && element.scale.y >= yLimit) {
1657
- element.scale.x = xLimit;
1658
- element.scale.y = yLimit;
1659
- GameWindowManager.onEndOfTicker(tag, this, tagToRemoveAfter2, tickerId);
1660
- }
1661
- } else if (type === "unzoom") {
1662
- if (element.scale.x < xLimit) {
1663
- element.scale.x = xLimit;
1664
- }
1665
- if (element.scale.y < yLimit) {
1666
- element.scale.y = yLimit;
1667
- }
1668
- if (element.scale.x <= xLimit && element.scale.y <= yLimit) {
1669
- element.scale.x = xLimit;
1670
- element.scale.y = yLimit;
1671
- GameWindowManager.onEndOfTicker(tag, this, tagToRemoveAfter2, tickerId);
1672
- }
1673
- }
1674
- if (xSpeed < 1e-5 && ySpeed < 1e-5 && !(args.speedProgression && args.speedProgression.type == "linear" && args.speedProgression.amt != 0)) {
1675
- GameWindowManager.onEndOfTicker(tag, this, tagToRemoveAfter2, tickerId);
1676
- }
1677
- }
1678
- });
1679
- if (args.speedProgression)
1680
- updateTickerProgression(args, "speed", args.speedProgression);
1681
- }
1682
- };
1683
- ZoomTicker = __decorateClass([
1684
- tickerDecorator()
1685
- ], ZoomTicker);
1686
-
1687
- // src/labels/TintingTestLabel.ts
1688
- var AlienTintingTest = class extends CanvasSprite {
1689
- constructor() {
1690
- super(...arguments);
1691
- this.direction = 0;
1692
- this.turningSpeed = 0;
1693
- this.speed = 0;
1694
- }
1695
- get memory() {
1696
- return __spreadProps(__spreadValues({}, super.memory), {
1697
- direction: this.direction,
1698
- turningSpeed: this.turningSpeed,
1699
- speed: this.speed,
1700
- className: "AlienTintingTest"
1701
- });
1702
- }
1703
- set memory(memory) {
1704
- super.memory = memory;
1705
- this.direction = memory.direction;
1706
- this.turningSpeed = memory.turningSpeed;
1707
- this.speed = memory.speed;
1708
- }
1709
- static from(source, skipCache) {
1710
- let sprite = Sprite.from(source, skipCache);
1711
- let mySprite = new AlienTintingTest();
1712
- mySprite.texture = sprite.texture;
1713
- return mySprite;
1714
- }
1715
- };
1716
- AlienTintingTest = __decorateClass([
1717
- canvasElementDecorator()
1718
- ], AlienTintingTest);
1719
- var TintingTestTicker = class extends TickerBase {
1720
- constructor() {
1721
- super({});
1722
- }
1723
- fn(_t, _args, tags) {
1724
- tags.forEach((tag) => {
1725
- const dudeBoundsPadding = 100;
1726
- const dudeBounds = new Rectangle(
1727
- -dudeBoundsPadding,
1728
- -dudeBoundsPadding,
1729
- GameWindowManager.screen.width + dudeBoundsPadding * 2,
1730
- GameWindowManager.screen.height + dudeBoundsPadding * 2
1731
- );
1732
- let dude = GameWindowManager.getCanvasElement(tag);
1733
- if (dude && dude instanceof AlienTintingTest) {
1734
- dude.direction += dude.turningSpeed * 0.01;
1735
- dude.x += Math.sin(dude.direction) * dude.speed;
1736
- dude.y += Math.cos(dude.direction) * dude.speed;
1737
- dude.rotation = -dude.direction - Math.PI / 2;
1738
- if (dude.x < dudeBounds.x) {
1739
- dude.x += dudeBounds.width;
1740
- } else if (dude.x > dudeBounds.x + dudeBounds.width) {
1741
- dude.x -= dudeBounds.width;
1742
- }
1743
- if (dude.y < dudeBounds.y) {
1744
- dude.y += dudeBounds.height;
1745
- } else if (dude.y > dudeBounds.y + dudeBounds.height) {
1746
- dude.y -= dudeBounds.height;
1747
- }
1748
- }
1749
- });
1750
- }
1751
- };
1752
- TintingTestTicker = __decorateClass([
1753
- tickerDecorator()
1754
- ], TintingTestTicker);
1755
- var tintingTestLabel = newLabel(
1756
- "TintingTestLabel",
1757
- [
1758
- () => __async(void 0, null, function* () {
1759
- const totalDudes = 100;
1760
- for (let i = 0; i < totalDudes; i++) {
1761
- const texture = yield Assets.load("https://pixijs.com/assets/eggHead.png");
1762
- const dude = AlienTintingTest.from(texture);
1763
- dude.anchor.set(0.5);
1764
- dude.scale.set(0.8 + Math.random() * 0.3);
1765
- dude.x = Math.random() * GameWindowManager.screen.width;
1766
- dude.y = Math.random() * GameWindowManager.screen.height;
1767
- dude.tint = Math.random() * 16777215;
1768
- dude.direction = Math.random() * Math.PI * 2;
1769
- dude.turningSpeed = Math.random() - 0.8;
1770
- dude.speed = 2 + Math.random() * 2;
1771
- GameWindowManager.addCanvasElement("alien" + i, dude);
1772
- GameWindowManager.addTicker("alien" + i, new TintingTestTicker());
1773
- }
1774
- })
1775
- ]
1776
- );
1777
-
1778
- export { TintingTestTicker, tintingTestLabel };
1779
- //# sourceMappingURL=out.js.map
1780
- //# sourceMappingURL=TintingTestLabel.mjs.map