@drincs/pixi-vn 0.3.5 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -76,6 +76,7 @@ var __async = (__this, __arguments, generator) => {
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  // src/index.ts
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  var src_exports = {};
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  __export(src_exports, {
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+ Assets: () => import_pixi11.Assets,
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  CanvasBase: () => CanvasBase,
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  CanvasContainer: () => CanvasContainer,
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  CanvasEvent: () => CanvasEvent,
@@ -96,6 +97,7 @@ __export(src_exports, {
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  StoredClassModel: () => StoredClassModel,
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  TickerBase: () => TickerBase,
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  TickerFadeAlpha: () => TickerFadeAlpha,
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+ TickerMove: () => TickerMove,
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  TickerRotate: () => TickerRotate,
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  addImage: () => addImage,
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  canvasElementDecorator: () => canvasElementDecorator,
@@ -113,6 +115,7 @@ __export(src_exports, {
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  getSaveJson: () => getSaveJson,
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  getTexture: () => getTexture,
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  labelDecorator: () => labelDecorator,
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+ loadImages: () => loadImages,
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  loadSaveData: () => loadSaveData,
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  loadSaveJson: () => loadSaveJson,
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  removeCanvasElement: () => removeCanvasElement,
@@ -120,11 +123,11 @@ __export(src_exports, {
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  setChoiceMenuOptions: () => setChoiceMenuOptions,
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  setDialogue: () => setDialogue,
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  setFlag: () => setFlag,
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- showCanvasImages: () => showCanvasImages,
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  showImageWithDissolveTransition: () => showImageWithDissolveTransition,
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  tickerDecorator: () => tickerDecorator
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  });
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  module.exports = __toCommonJS(src_exports);
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+ var import_pixi11 = require("pixi.js");
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  // src/classes/CanvasEvent.ts
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  var CanvasEvent = class {
@@ -662,9 +665,12 @@ function setMemorySprite(element, memory) {
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  // src/classes/canvas/CanvasImage.ts
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  var CanvasImage = class _CanvasImage extends CanvasSprite {
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- constructor() {
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- super(...arguments);
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+ constructor(options) {
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+ super(options);
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  this.imageLink = "";
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+ if (options && typeof options === "object" && "textureImage" in options && options.textureImage) {
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+ this.imageLink = options.textureImage;
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+ }
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  }
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  get memory() {
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  return __spreadProps(__spreadValues({}, getMemorySprite(this)), {
@@ -934,7 +940,7 @@ TickerFadeAlpha = __decorateClass([
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  tickerDecorator()
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  ], TickerFadeAlpha);
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- // src/classes/ticker/TickerRotate.ts
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+ // src/classes/ticker/TickerMove.ts
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  var import_pixi8 = require("pixi.js");
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  // src/functions/TickerUtility.ts
@@ -965,7 +971,57 @@ function updateTickerProgression(args, propertyName, progression) {
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  }
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  }
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+ // src/classes/ticker/TickerMove.ts
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+ var TickerMove = class extends TickerBase {
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+ /**
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+ * The method that will be called every frame to move the canvas element of the canvas.
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+ * @param t The ticker that is calling this method
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+ * @param args The arguments that are passed to the ticker
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+ * @param tags The tags of the canvas element that are connected to this ticker
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+ */
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+ fn(t, args, tags) {
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+ let speed = args.speed === void 0 ? 0.1 : args.speed;
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+ let destination = args.destination;
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+ tags.filter((tag) => {
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+ var _a;
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+ let element = GameWindowManager.getCanvasElement(tag);
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+ if (args.startOnlyIfHaveTexture) {
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+ if (element && element instanceof import_pixi8.Sprite && ((_a = element.texture) == null ? void 0 : _a.label) == "EMPTY") {
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+ return false;
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+ }
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+ }
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+ return true;
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+ }).forEach((tag) => {
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+ let element = GameWindowManager.getCanvasElement(tag);
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+ if (element && element instanceof import_pixi8.Container) {
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+ let xDistance = destination.x - element.x;
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+ if (xDistance != 0) {
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+ element.x += xDistance / speed * t.deltaTime;
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+ let newDistance = destination.x - element.x;
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+ if (xDistance < 0 && newDistance > 0 || xDistance > 0 && newDistance < 0) {
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+ element.x = destination.x;
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+ }
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+ }
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+ let yDistance = destination.y - element.y;
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+ if (yDistance != 0) {
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+ element.y += yDistance / speed * t.deltaTime;
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+ let newDistance = destination.y - element.y;
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+ if (yDistance < 0 && newDistance > 0 || yDistance > 0 && newDistance < 0) {
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+ element.y = destination.y;
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+ }
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+ }
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+ }
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+ });
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+ if (args.speedProgression)
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+ updateTickerProgression(args, "speed", args.speedProgression);
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+ }
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+ };
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+ TickerMove = __decorateClass([
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+ tickerDecorator()
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+ ], TickerMove);
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+
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  // src/classes/ticker/TickerRotate.ts
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+ var import_pixi9 = require("pixi.js");
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  var TickerRotate = class extends TickerBase {
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  /**
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  * The method that will be called every frame to rotate the canvas element of the canvas.
@@ -980,14 +1036,14 @@ var TickerRotate = class extends TickerBase {
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  var _a;
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  let element = GameWindowManager.getCanvasElement(tag);
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  if (args.startOnlyIfHaveTexture) {
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- if (element && element instanceof import_pixi8.Sprite && ((_a = element.texture) == null ? void 0 : _a.label) == "EMPTY") {
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+ if (element && element instanceof import_pixi9.Sprite && ((_a = element.texture) == null ? void 0 : _a.label) == "EMPTY") {
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  return false;
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  }
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  }
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  return true;
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  }).forEach((tag) => {
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  let element = GameWindowManager.getCanvasElement(tag);
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- if (element && element instanceof import_pixi8.Container) {
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+ if (element && element instanceof import_pixi9.Container) {
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  if (clockwise)
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  element.rotation += speed * t.deltaTime;
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  else
@@ -1009,7 +1065,7 @@ function addImage(tag, imageUrl) {
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  GameWindowManager.addCanvasElement(tag, image);
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  return image;
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  }
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- function showCanvasImages(canvasImages) {
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+ function loadImages(canvasImages) {
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  return __async(this, null, function* () {
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  if (!Array.isArray(canvasImages)) {
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  return [canvasImages];
@@ -1062,7 +1118,7 @@ function showImageWithDissolveTransition(tag, imageUrl, speed, priority) {
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  }
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  // src/constants.ts
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- var PIXIVN_VERSION = "0.3.0";
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+ var PIXIVN_VERSION = "0.4.0";
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  // src/functions/SavesUtility.ts
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  function getSaveData() {
@@ -1239,7 +1295,7 @@ _GameStorageManager.storage = {};
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  var GameStorageManager = _GameStorageManager;
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  // src/managers/WindowManager.ts
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- var import_pixi9 = require("pixi.js");
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+ var import_pixi10 = require("pixi.js");
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  // src/functions/EasterEgg.ts
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  function asciiArtLog() {
@@ -1309,7 +1365,7 @@ var _GameWindowManager = class _GameWindowManager {
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  return __async(this, null, function* () {
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  _GameWindowManager.canvasWidth = width;
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  _GameWindowManager.canvasHeight = height;
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- _GameWindowManager._app = new import_pixi9.Application();
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+ _GameWindowManager._app = new import_pixi10.Application();
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  return _GameWindowManager.app.init(__spreadValues({
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  resolution: window.devicePixelRatio || 1,
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  autoDensity: true,
@@ -2502,13 +2558,33 @@ var DialogueBaseModel = class {
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  * Other parameters that can be stored in the dialogue.
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  */
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  this.oltherParams = {};
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- this.text = text;
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- if (typeof character === "string") {
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- this.characterId = character;
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+ if (typeof text === "string") {
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+ this.text = text;
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+ if (typeof character === "string") {
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+ this.characterId = character;
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+ } else {
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+ this.characterId = character == null ? void 0 : character.id;
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+ }
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+ this.oltherParams = oltherParams;
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  } else {
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- this.characterId = character == null ? void 0 : character.id;
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+ this.text = text.text;
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+ if (text.characterId) {
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+ this.characterId = text.characterId;
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+ }
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+ this.oltherParams = text.oltherParams || {};
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  }
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- this.oltherParams = oltherParams;
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+ }
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+ /**
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+ * Export the dialogue to a DialogueBaseData object.
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+ *
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+ * @returns The data of the dialogue.
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+ */
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+ export() {
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+ return {
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+ text: this.text,
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+ characterId: this.characterId,
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+ oltherParams: this.oltherParams
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+ };
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  }
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  };
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@@ -2542,6 +2618,7 @@ var Label = class {
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  };
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  // Annotate the CommonJS export names for ESM import in node:
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  0 && (module.exports = {
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+ Assets,
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  CanvasBase,
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  CanvasContainer,
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  CanvasEvent,
@@ -2562,6 +2639,7 @@ var Label = class {
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  StoredClassModel,
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  TickerBase,
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  TickerFadeAlpha,
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+ TickerMove,
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  TickerRotate,
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  addImage,
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  canvasElementDecorator,
@@ -2579,6 +2657,7 @@ var Label = class {
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  getSaveJson,
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  getTexture,
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  labelDecorator,
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+ loadImages,
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  loadSaveData,
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  loadSaveJson,
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  removeCanvasElement,
@@ -2586,7 +2665,6 @@ var Label = class {
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  setChoiceMenuOptions,
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  setDialogue,
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  setFlag,
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- showCanvasImages,
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  showImageWithDissolveTransition,
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  tickerDecorator
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  });