@drincs/pixi-vn 0.1.4 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -107,6 +107,7 @@ __export(src_exports, {
107
107
  getChoiceMenuOptions: () => getChoiceMenuOptions,
108
108
  getDialogue: () => getDialogue,
109
109
  getDialogueHistory: () => getDialogueHistory,
110
+ getFlag: () => getFlag,
110
111
  getSaveData: () => getSaveData,
111
112
  getSaveJson: () => getSaveJson,
112
113
  getTexture: () => getTexture,
@@ -117,6 +118,7 @@ __export(src_exports, {
117
118
  saveCharacter: () => saveCharacter,
118
119
  setChoiceMenuOptions: () => setChoiceMenuOptions,
119
120
  setDialogue: () => setDialogue,
121
+ setFlag: () => setFlag,
120
122
  showCanvasImages: () => showCanvasImages,
121
123
  showImageWithDissolveTransition: () => showImageWithDissolveTransition,
122
124
  tickerDecorator: () => tickerDecorator
@@ -256,6 +258,26 @@ function getDialogueHistory() {
256
258
  return list;
257
259
  }
258
260
 
261
+ // src/functions/FlagsUtility.ts
262
+ function setFlag(name, value) {
263
+ let flags = GameStorageManager.getVariable(GameStorageManager.keysSystem.FLAGS_CATEGORY_KEY) || [];
264
+ if (value) {
265
+ if (!flags.includes(name)) {
266
+ flags.push(name);
267
+ }
268
+ } else {
269
+ let index = flags.indexOf(name);
270
+ if (index > -1) {
271
+ flags.splice(index, 1);
272
+ }
273
+ }
274
+ GameStorageManager.setVariable(GameStorageManager.keysSystem.FLAGS_CATEGORY_KEY, flags);
275
+ }
276
+ function getFlag(name) {
277
+ let flags = GameStorageManager.getVariable(GameStorageManager.keysSystem.FLAGS_CATEGORY_KEY) || [];
278
+ return flags.includes(name);
279
+ }
280
+
259
281
  // src/functions/GameUtility.ts
260
282
  function clearAllGameDatas() {
261
283
  GameStorageManager.clear();
@@ -299,6 +321,17 @@ function canvasElementDecorator(name) {
299
321
  function getCanvasElementInstanceByClassName(canvasName) {
300
322
  try {
301
323
  let eventType = registeredCanvasElement[canvasName];
324
+ if (!eventType) {
325
+ if (canvasName === "CanvasContainer") {
326
+ eventType = CanvasContainer;
327
+ } else if (canvasName === "CanvasImage") {
328
+ eventType = CanvasImage;
329
+ } else if (canvasName === "CanvasSprite") {
330
+ eventType = CanvasSprite;
331
+ } else if (canvasName === "CanvasText") {
332
+ eventType = CanvasText;
333
+ }
334
+ }
302
335
  if (!eventType) {
303
336
  console.error(`[Pixi'VN] CanvasElement ${canvasName} not found`);
304
337
  return;
@@ -311,101 +344,6 @@ function getCanvasElementInstanceByClassName(canvasName) {
311
344
  }
312
345
  }
313
346
 
314
- // src/decorators/CharacterDecorator.ts
315
- var registeredCharacters = {};
316
- function saveCharacter(character) {
317
- if (Array.isArray(character)) {
318
- character.forEach((c) => saveCharacter(c));
319
- return;
320
- }
321
- if (registeredCharacters[character.id]) {
322
- console.warn(`[Pixi'VN] Character id ${character.id} already exists, it will be overwritten`);
323
- }
324
- registeredCharacters[character.id] = character;
325
- }
326
- function getCharacterById(id) {
327
- try {
328
- let character = registeredCharacters[id];
329
- if (!character) {
330
- console.error(`[Pixi'VN] Character ${id} not found`);
331
- return;
332
- }
333
- return character;
334
- } catch (e) {
335
- console.error(`[Pixi'VN] Error while getting Character ${id}`, e);
336
- return;
337
- }
338
- }
339
-
340
- // src/decorators/EventDecorator.ts
341
- var registeredEvents = {};
342
- function eventDecorator(name) {
343
- return function(target) {
344
- if (!name) {
345
- name = target.name;
346
- }
347
- if (registeredEvents[name]) {
348
- console.warn(`[Pixi'VN] Event ${name} already exists, it will be overwritten`);
349
- }
350
- registeredEvents[name] = target;
351
- };
352
- }
353
- function getEventTypeByClassName(eventName) {
354
- try {
355
- let eventType = registeredEvents[eventName];
356
- if (!eventType) {
357
- console.error(`[Pixi'VN] Event ${eventName} not found`);
358
- return;
359
- }
360
- new eventType();
361
- return eventType;
362
- } catch (e) {
363
- console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e);
364
- return;
365
- }
366
- }
367
- function getEventInstanceByClassName(eventName) {
368
- try {
369
- let eventType = registeredEvents[eventName];
370
- if (!eventType) {
371
- console.error(`[Pixi'VN] Event ${eventName} not found`);
372
- return;
373
- }
374
- let event = new eventType();
375
- return event;
376
- } catch (e) {
377
- console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e);
378
- return;
379
- }
380
- }
381
-
382
- // src/decorators/TickerDecorator.ts
383
- var registeredTickers = {};
384
- function tickerDecorator(name) {
385
- return function(target) {
386
- if (!name) {
387
- name = target.name;
388
- }
389
- if (registeredTickers[name]) {
390
- console.warn(`[Pixi'VN] Ticker ${name} already exists, it will be overwritten`);
391
- }
392
- registeredTickers[name] = target;
393
- };
394
- }
395
- function geTickerInstanceByClassName(tickerName, args, duration, priority) {
396
- try {
397
- let ticker = registeredTickers[tickerName];
398
- if (!ticker) {
399
- console.error(`[Pixi'VN] Ticker ${tickerName} not found`);
400
- return;
401
- }
402
- return new ticker(args, duration, priority);
403
- } catch (e) {
404
- console.error(`[Pixi'VN] Error while getting Ticker ${tickerName}`, e);
405
- return;
406
- }
407
- }
408
-
409
347
  // src/functions/CanvasUtility.ts
410
348
  function getTextureMemory(texture) {
411
349
  let sourceTexture = texture.source;
@@ -422,7 +360,7 @@ function importCanvasElement(memory) {
422
360
  if (element) {
423
361
  element.memory = memory;
424
362
  } else {
425
- throw new Error("[Pixi'VN] The element " + memory.className + "could not be created");
363
+ throw new Error("[Pixi'VN] The element " + memory.className + " could not be created");
426
364
  }
427
365
  return element;
428
366
  }
@@ -443,9 +381,6 @@ var CanvasContainer = class extends import_pixi2.Container {
443
381
  });
444
382
  }
445
383
  };
446
- CanvasContainer = __decorateClass([
447
- canvasElementDecorator()
448
- ], CanvasContainer);
449
384
  function getMemoryContainer(element) {
450
385
  return {
451
386
  className: "CanvasContainer",
@@ -570,7 +505,51 @@ function getTextStyle(style) {
570
505
 
571
506
  // src/classes/canvas/CanvasSprite.ts
572
507
  var import_pixi4 = require("pixi.js");
573
- var CanvasSprite = class extends import_pixi4.Sprite {
508
+
509
+ // src/decorators/EventDecorator.ts
510
+ var registeredEvents = {};
511
+ function eventDecorator(name) {
512
+ return function(target) {
513
+ if (!name) {
514
+ name = target.name;
515
+ }
516
+ if (registeredEvents[name]) {
517
+ console.warn(`[Pixi'VN] Event ${name} already exists, it will be overwritten`);
518
+ }
519
+ registeredEvents[name] = target;
520
+ };
521
+ }
522
+ function getEventTypeByClassName(eventName) {
523
+ try {
524
+ let eventType = registeredEvents[eventName];
525
+ if (!eventType) {
526
+ console.error(`[Pixi'VN] Event ${eventName} not found`);
527
+ return;
528
+ }
529
+ new eventType();
530
+ return eventType;
531
+ } catch (e) {
532
+ console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e);
533
+ return;
534
+ }
535
+ }
536
+ function getEventInstanceByClassName(eventName) {
537
+ try {
538
+ let eventType = registeredEvents[eventName];
539
+ if (!eventType) {
540
+ console.error(`[Pixi'VN] Event ${eventName} not found`);
541
+ return;
542
+ }
543
+ let event = new eventType();
544
+ return event;
545
+ } catch (e) {
546
+ console.error(`[Pixi'VN] Error while getting Event ${eventName}`, e);
547
+ return;
548
+ }
549
+ }
550
+
551
+ // src/classes/canvas/CanvasSprite.ts
552
+ var CanvasSprite = class _CanvasSprite extends import_pixi4.Sprite {
574
553
  constructor() {
575
554
  super(...arguments);
576
555
  this._onEvents = {};
@@ -637,14 +616,11 @@ var CanvasSprite = class extends import_pixi4.Sprite {
637
616
  }
638
617
  static from(source, skipCache) {
639
618
  let sprite = import_pixi4.Sprite.from(source, skipCache);
640
- let mySprite = new CanvasSprite();
619
+ let mySprite = new _CanvasSprite();
641
620
  mySprite.texture = sprite.texture;
642
621
  return mySprite;
643
622
  }
644
623
  };
645
- CanvasSprite = __decorateClass([
646
- canvasElementDecorator()
647
- ], CanvasSprite);
648
624
  function getMemorySprite(element) {
649
625
  let temp = getMemoryContainer(element);
650
626
  return __spreadProps(__spreadValues({}, temp), {
@@ -680,7 +656,7 @@ function setMemorySprite(element, memory) {
680
656
  }
681
657
 
682
658
  // src/classes/canvas/CanvasImage.ts
683
- var CanvasImage = class extends CanvasSprite {
659
+ var CanvasImage = class _CanvasImage extends CanvasSprite {
684
660
  constructor() {
685
661
  super(...arguments);
686
662
  this.imageLink = "";
@@ -696,7 +672,7 @@ var CanvasImage = class extends CanvasSprite {
696
672
  }
697
673
  static from(source, skipCache) {
698
674
  let sprite = import_pixi5.Sprite.from(source, skipCache);
699
- let mySprite = new CanvasImage();
675
+ let mySprite = new _CanvasImage();
700
676
  mySprite.texture = sprite.texture;
701
677
  return mySprite;
702
678
  }
@@ -716,9 +692,6 @@ var CanvasImage = class extends CanvasSprite {
716
692
  });
717
693
  }
718
694
  };
719
- CanvasImage = __decorateClass([
720
- canvasElementDecorator()
721
- ], CanvasImage);
722
695
 
723
696
  // src/classes/canvas/CanvasText.ts
724
697
  var import_pixi6 = require("pixi.js");
@@ -788,9 +761,6 @@ var CanvasText = class extends import_pixi6.Text {
788
761
  return super.on(event, fn, context);
789
762
  }
790
763
  };
791
- CanvasText = __decorateClass([
792
- canvasElementDecorator()
793
- ], CanvasText);
794
764
  function getMemoryText(element) {
795
765
  let temp = getMemoryContainer(element);
796
766
  return __spreadProps(__spreadValues({}, temp), {
@@ -846,6 +816,61 @@ var TickerBase = class {
846
816
 
847
817
  // src/classes/ticker/TickerFadeAlpha.ts
848
818
  var import_pixi7 = require("pixi.js");
819
+
820
+ // src/decorators/CharacterDecorator.ts
821
+ var registeredCharacters = {};
822
+ function saveCharacter(character) {
823
+ if (Array.isArray(character)) {
824
+ character.forEach((c) => saveCharacter(c));
825
+ return;
826
+ }
827
+ if (registeredCharacters[character.id]) {
828
+ console.warn(`[Pixi'VN] Character id ${character.id} already exists, it will be overwritten`);
829
+ }
830
+ registeredCharacters[character.id] = character;
831
+ }
832
+ function getCharacterById(id) {
833
+ try {
834
+ let character = registeredCharacters[id];
835
+ if (!character) {
836
+ console.error(`[Pixi'VN] Character ${id} not found`);
837
+ return;
838
+ }
839
+ return character;
840
+ } catch (e) {
841
+ console.error(`[Pixi'VN] Error while getting Character ${id}`, e);
842
+ return;
843
+ }
844
+ }
845
+
846
+ // src/decorators/TickerDecorator.ts
847
+ var registeredTickers = {};
848
+ function tickerDecorator(name) {
849
+ return function(target) {
850
+ if (!name) {
851
+ name = target.name;
852
+ }
853
+ if (registeredTickers[name]) {
854
+ console.warn(`[Pixi'VN] Ticker ${name} already exists, it will be overwritten`);
855
+ }
856
+ registeredTickers[name] = target;
857
+ };
858
+ }
859
+ function geTickerInstanceByClassName(tickerName, args, duration, priority) {
860
+ try {
861
+ let ticker = registeredTickers[tickerName];
862
+ if (!ticker) {
863
+ console.error(`[Pixi'VN] Ticker ${tickerName} not found`);
864
+ return;
865
+ }
866
+ return new ticker(args, duration, priority);
867
+ } catch (e) {
868
+ console.error(`[Pixi'VN] Error while getting Ticker ${tickerName}`, e);
869
+ return;
870
+ }
871
+ }
872
+
873
+ // src/classes/ticker/TickerFadeAlpha.ts
849
874
  var TickerFadeAlpha = class extends TickerBase {
850
875
  /**
851
876
  * The method that will be called every frame to fade the alpha of the canvas element of the canvas.
@@ -1024,12 +1049,12 @@ function showImageWithDissolveTransition(tag, imageUrl, speed, priority) {
1024
1049
  }
1025
1050
 
1026
1051
  // src/constants.ts
1027
- var PIXIVM_VERSION = "0.1.4";
1052
+ var PIXIVN_VERSION = "0.1.5";
1028
1053
 
1029
1054
  // src/functions/SavesUtility.ts
1030
1055
  function getSaveData() {
1031
1056
  return {
1032
- version: PIXIVM_VERSION,
1057
+ pixivn_version: PIXIVN_VERSION,
1033
1058
  stepData: GameStepManager.export(),
1034
1059
  storageData: GameStorageManager.export(),
1035
1060
  canvasData: GameWindowManager.export(),
@@ -1125,7 +1150,8 @@ var _GameStorageManager = class _GameStorageManager {
1125
1150
  LAST_DIALOGUE_ADDED_IN_STEP_MEMORY_KEY: "___last_dialogue_added_in_step_memory_key___",
1126
1151
  CURRENT_MENU_OPTIONS_MEMORY_KEY: "___current_menu_options_memory_key___",
1127
1152
  LAST_MENU_OPTIONS_ADDED_IN_STEP_MEMORY_KEY: "___last_menu_options_added_in_step_memory_key___",
1128
- CHARACTER_PREKEY: "___character___"
1153
+ CHARACTER_CATEGORY_KEY: "___character___",
1154
+ FLAGS_CATEGORY_KEY: "___flags___"
1129
1155
  };
1130
1156
  }
1131
1157
  /**
@@ -1136,7 +1162,7 @@ var _GameStorageManager = class _GameStorageManager {
1136
1162
  */
1137
1163
  static setVariable(key, value) {
1138
1164
  key = key.toLowerCase();
1139
- if (value === void 0) {
1165
+ if (value === void 0 || value === null) {
1140
1166
  if (_GameStorageManager.storage.hasOwnProperty(key)) {
1141
1167
  delete _GameStorageManager.storage[key];
1142
1168
  }
@@ -1202,6 +1228,17 @@ var GameStorageManager = _GameStorageManager;
1202
1228
  // src/managers/WindowManager.ts
1203
1229
  var import_pixi9 = require("pixi.js");
1204
1230
 
1231
+ // src/functions/EasterEgg.ts
1232
+ function asciiArtLog() {
1233
+ console.log(`
1234
+ ____ _ _ ___ ___ _
1235
+ | _ (_)_ _(_| ) / / | |
1236
+ | |_) | / / |/ / /| | |
1237
+ | __/| |> <| | V / | | |
1238
+ |_| |_/_/__| _/ |_| _|
1239
+ `);
1240
+ }
1241
+
1205
1242
  // src/types/PauseType.ts
1206
1243
  var PauseValueType = "Pause";
1207
1244
  function Pause(duration) {
@@ -1270,6 +1307,7 @@ var _GameWindowManager = class _GameWindowManager {
1270
1307
  this.addCanvasIntoElement(element);
1271
1308
  window.addEventListener("resize", _GameWindowManager.resize);
1272
1309
  _GameWindowManager.resize();
1310
+ asciiArtLog();
1273
1311
  });
1274
1312
  });
1275
1313
  }
@@ -1802,9 +1840,9 @@ var _GameStepManager = class _GameStepManager {
1802
1840
  return _GameStepManager._openedLabels;
1803
1841
  }
1804
1842
  /**
1805
- * currentLabel is the current label that occurred during the progression of the steps.
1843
+ * currentLabelId is the current label id that occurred during the progression of the steps.
1806
1844
  */
1807
- static get currentLabel() {
1845
+ static get currentLabelId() {
1808
1846
  if (_GameStepManager._openedLabels.length > 0) {
1809
1847
  let item = _GameStepManager._openedLabels[_GameStepManager._openedLabels.length - 1];
1810
1848
  return item.label;
@@ -1812,8 +1850,13 @@ var _GameStepManager = class _GameStepManager {
1812
1850
  return void 0;
1813
1851
  }
1814
1852
  /**
1815
- * is the current step index of the current label that occurred during the progression of the steps.
1853
+ * currentLabel is the current label that occurred during the progression of the steps.
1816
1854
  */
1855
+ static get currentLabel() {
1856
+ if (_GameStepManager.currentLabelId) {
1857
+ return getLabelInstanceByClassName(_GameStepManager.currentLabelId);
1858
+ }
1859
+ }
1817
1860
  static get currentLabelStepIndex() {
1818
1861
  if (_GameStepManager._openedLabels.length > 0) {
1819
1862
  let item = _GameStepManager._openedLabels[_GameStepManager._openedLabels.length - 1];
@@ -1821,6 +1864,17 @@ var _GameStepManager = class _GameStepManager {
1821
1864
  }
1822
1865
  return null;
1823
1866
  }
1867
+ /**
1868
+ * currentLabelStep is the current step that occurred during the progression of the steps. It can used to determine the game end.
1869
+ */
1870
+ static get isLastGameStep() {
1871
+ var _a;
1872
+ let stepLabel = (_a = _GameStepManager.currentLabel) == null ? void 0 : _a.steps;
1873
+ if (stepLabel) {
1874
+ return _GameStepManager.currentLabelStepIndex === stepLabel.length;
1875
+ }
1876
+ return false;
1877
+ }
1824
1878
  /**
1825
1879
  * lastHistoryStep is the last history step that occurred during the progression of the steps.
1826
1880
  */
@@ -1888,7 +1942,7 @@ var _GameStepManager = class _GameStepManager {
1888
1942
  }
1889
1943
  _GameStepManager._stepsHistory.push({
1890
1944
  diff: data,
1891
- currentLabel: _GameStepManager.currentLabel,
1945
+ currentLabel: _GameStepManager.currentLabelId,
1892
1946
  dialoge,
1893
1947
  choices: requiredChoices,
1894
1948
  stepSha1: stepHistory,
@@ -1917,12 +1971,11 @@ var _GameStepManager = class _GameStepManager {
1917
1971
  * @returns
1918
1972
  */
1919
1973
  static closeCurrentLabel() {
1920
- if (!_GameStepManager.currentLabel) {
1974
+ if (!_GameStepManager.currentLabelId) {
1921
1975
  console.warn("[Pixi'VN] No label to close");
1922
1976
  return;
1923
1977
  }
1924
- let currentLabel = getLabelInstanceByClassName(_GameStepManager.currentLabel);
1925
- if (!currentLabel) {
1978
+ if (!_GameStepManager.currentLabel) {
1926
1979
  console.error("[Pixi'VN] Label not found");
1927
1980
  return;
1928
1981
  }
@@ -1981,13 +2034,13 @@ var _GameStepManager = class _GameStepManager {
1981
2034
  */
1982
2035
  static runCurrentStep() {
1983
2036
  return __async(this, null, function* () {
1984
- if (_GameStepManager.currentLabel) {
2037
+ if (_GameStepManager.currentLabelId) {
1985
2038
  let lasteStepsLength = _GameStepManager.currentLabelStepIndex;
1986
2039
  if (lasteStepsLength === null) {
1987
2040
  console.error("[Pixi'VN] currentLabelStepIndex is null");
1988
2041
  return;
1989
2042
  }
1990
- let currentLabel = getLabelInstanceByClassName(_GameStepManager.currentLabel);
2043
+ let currentLabel = _GameStepManager.currentLabel;
1991
2044
  if (!currentLabel) {
1992
2045
  console.error("[Pixi'VN] Label not found");
1993
2046
  return;
@@ -2168,6 +2221,12 @@ var _GameStepManager = class _GameStepManager {
2168
2221
  return restoredStep;
2169
2222
  }
2170
2223
  }
2224
+ /**
2225
+ * Return true if it is possible to go back.
2226
+ */
2227
+ static get canGoBack() {
2228
+ return _GameStepManager._stepsHistory.length > 1;
2229
+ }
2171
2230
  /**
2172
2231
  * Add a label to the history.
2173
2232
  */
@@ -2245,27 +2304,54 @@ var GameStepManager = _GameStepManager;
2245
2304
 
2246
2305
  // src/classes/StoredClassModel.ts
2247
2306
  var StoredClassModel = class {
2248
- constructor(id) {
2249
- this.id = id;
2307
+ /**
2308
+ * @param categoryId The id of the category. For example if you are storing a character class, you can use "characters" as categoryId. so all instances of the character class will be stored in the "characters" category.
2309
+ * @param id The id of instance of the class. This id must be unique for the category.
2310
+ */
2311
+ constructor(categoryId, id) {
2312
+ this.categoryId = categoryId;
2313
+ this._id = id;
2250
2314
  }
2251
- get nameClass() {
2252
- return this.constructor.name + "Storage";
2315
+ /**
2316
+ * Is id of the stored class. is unique for this class.
2317
+ */
2318
+ get id() {
2319
+ return this._id;
2253
2320
  }
2254
- updateStorageProperty(key, value) {
2255
- let storage = GameStorageManager.getVariable(this.nameClass);
2321
+ /**
2322
+ * Update a property in the storage.
2323
+ * @param propertyName The name of the property to set.
2324
+ * @param value The value to set. If is undefined, the property will be removed from the storage.
2325
+ */
2326
+ setStorageProperty(propertyName, value) {
2327
+ let storage = GameStorageManager.getVariable(this.categoryId);
2256
2328
  if (!storage) {
2257
2329
  storage = {};
2258
2330
  }
2259
- storage[this.id] = __spreadProps(__spreadValues({}, storage[this.id]), { [key]: value });
2260
- GameStorageManager.setVariable(this.nameClass, storage);
2261
- }
2262
- getStorageProperty(key) {
2263
- let storage = GameStorageManager.getVariable(this.nameClass);
2264
- if (!storage) {
2265
- return void 0;
2331
+ if (!storage.hasOwnProperty(this.id)) {
2332
+ storage[this.id] = {};
2266
2333
  }
2267
- if (storage[this.id].hasOwnProperty(key)) {
2268
- return storage[this.id][key];
2334
+ if (value === void 0 || value === null) {
2335
+ if (storage[this.id].hasOwnProperty(propertyName)) {
2336
+ delete storage[this.id][propertyName];
2337
+ }
2338
+ } else {
2339
+ storage[this.id] = __spreadProps(__spreadValues({}, storage[this.id]), { [propertyName]: value });
2340
+ }
2341
+ if (Object.keys(storage[this.id]).length === 0) {
2342
+ delete storage[this.id];
2343
+ }
2344
+ GameStorageManager.setVariable(this.categoryId, storage);
2345
+ }
2346
+ /**
2347
+ * Get a property from the storage.
2348
+ * @param propertyName The name of the property to get.
2349
+ * @returns The value of the property. If the property is not found, returns undefined.
2350
+ */
2351
+ getStorageProperty(propertyName) {
2352
+ let storage = GameStorageManager.getVariable(this.categoryId);
2353
+ if (storage && storage.hasOwnProperty(this.id) && storage[this.id].hasOwnProperty(propertyName)) {
2354
+ return storage[this.id][propertyName];
2269
2355
  }
2270
2356
  return void 0;
2271
2357
  }
@@ -2274,7 +2360,7 @@ var StoredClassModel = class {
2274
2360
  // src/classes/CharacterModelBase.ts
2275
2361
  var CharacterModelBase2 = class extends StoredClassModel {
2276
2362
  constructor(id, props) {
2277
- super(GameStorageManager.keysSystem.CHARACTER_PREKEY + id);
2363
+ super(GameStorageManager.keysSystem.CHARACTER_CATEGORY_KEY, id);
2278
2364
  this.defaultName = "";
2279
2365
  this.defaultName = props.name;
2280
2366
  this.defaultSurname = props.surname;
@@ -2286,19 +2372,19 @@ var CharacterModelBase2 = class extends StoredClassModel {
2286
2372
  return this.getStorageProperty("name") || this.defaultName;
2287
2373
  }
2288
2374
  set name(value) {
2289
- this.updateStorageProperty("name", value);
2375
+ this.setStorageProperty("name", value);
2290
2376
  }
2291
2377
  get surname() {
2292
2378
  return this.getStorageProperty("surname") || this.defaultSurname;
2293
2379
  }
2294
2380
  set surname(value) {
2295
- this.updateStorageProperty("surname", value);
2381
+ this.setStorageProperty("surname", value);
2296
2382
  }
2297
2383
  get age() {
2298
2384
  return this.getStorageProperty("age") || this.defaultAge;
2299
2385
  }
2300
2386
  set age(value) {
2301
- this.updateStorageProperty("age", value);
2387
+ this.setStorageProperty("age", value);
2302
2388
  }
2303
2389
  get icon() {
2304
2390
  return this._icon;
@@ -2402,6 +2488,7 @@ var Label = class {
2402
2488
  getChoiceMenuOptions,
2403
2489
  getDialogue,
2404
2490
  getDialogueHistory,
2491
+ getFlag,
2405
2492
  getSaveData,
2406
2493
  getSaveJson,
2407
2494
  getTexture,
@@ -2412,6 +2499,7 @@ var Label = class {
2412
2499
  saveCharacter,
2413
2500
  setChoiceMenuOptions,
2414
2501
  setDialogue,
2502
+ setFlag,
2415
2503
  showCanvasImages,
2416
2504
  showImageWithDissolveTransition,
2417
2505
  tickerDecorator