@dreamboard-games/sdk 0.2.1-alpha.0 → 0.3.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (363) hide show
  1. package/dist/{HandView-ncJIVLhN.d.ts → HandView-PYDmehVD.d.ts} +1 -1
  2. package/dist/{ResourceCounter-CTREyF73.d.ts → ResourceCounter-BTXklCEZ.d.ts} +1 -1
  3. package/dist/{ThemeProvider-fy0_QzgO.d.ts → ThemeProvider-DvMl17Ny.d.ts} +1 -1
  4. package/dist/attributes-BeRyboMS.d.ts +279 -0
  5. package/dist/browser-interaction.d.ts +708 -0
  6. package/dist/browser-interaction.js +106 -0
  7. package/dist/{chunk-KAELH4KC.js → chunk-3RQEICD3.js} +2 -2
  8. package/dist/{chunk-TDSWKVZ4.js → chunk-ADYH6PVT.js} +2457 -1265
  9. package/dist/chunk-ADYH6PVT.js.map +1 -0
  10. package/dist/{chunk-YFY3RL52.js → chunk-P7VMTJ5D.js} +2 -2
  11. package/dist/{chunk-YFY3RL52.js.map → chunk-P7VMTJ5D.js.map} +1 -1
  12. package/dist/chunk-QLG6VEMW.js +1691 -0
  13. package/dist/chunk-QLG6VEMW.js.map +1 -0
  14. package/dist/{chunk-WYPQ3GG5.js → chunk-QZ6X4B5P.js} +1177 -1106
  15. package/dist/chunk-QZ6X4B5P.js.map +1 -0
  16. package/dist/{chunk-GKKBPPSW.js → chunk-TXXLS3OI.js} +405 -309
  17. package/dist/chunk-TXXLS3OI.js.map +1 -0
  18. package/dist/{chunk-FDNZTDD6.js → chunk-W6SGFWXH.js} +48 -44
  19. package/dist/chunk-W6SGFWXH.js.map +1 -0
  20. package/dist/{chunk-MKXPVOUT.js → chunk-Y2AFYBMB.js} +48 -4
  21. package/dist/chunk-Y2AFYBMB.js.map +1 -0
  22. package/dist/{index-BwqPQtBu.d.ts → codegen.d.ts} +57 -565
  23. package/dist/{infrastructure/workspace-codegen.js → codegen.js} +3 -3
  24. package/dist/{components-D5ZRE2Hl.d.ts → components-DaIqi9QM.d.ts} +48 -37
  25. package/dist/{hex-board-view-D_07hO6O.d.ts → hex-board-view-UCUjMALd.d.ts} +3 -2
  26. package/dist/{infrastructure/reducer-bundle-abi.d.ts → index.d-BGqVifr_.d.ts} +289 -10
  27. package/dist/index.js +1 -1
  28. package/dist/package-set.d.ts +2 -2
  29. package/dist/package-set.js +1 -1
  30. package/dist/primitive-props-BNHDkgd7.d.ts +16 -0
  31. package/dist/reducer-contract.d.ts +3 -0
  32. package/dist/{infrastructure/reducer-bundle-abi.js → reducer-contract.js} +4 -4
  33. package/dist/reducer.d.ts +185 -179
  34. package/dist/reducer.js +1637 -1353
  35. package/dist/reducer.js.map +1 -1
  36. package/dist/runtime/primitives.d.ts +10 -9
  37. package/dist/runtime/primitives.js +8 -7
  38. package/dist/runtime/runtime-api.d.ts +2 -0
  39. package/dist/runtime/runtime-api.js +1 -0
  40. package/dist/runtime/workspace-contract.d.ts +63 -17
  41. package/dist/runtime/workspace-contract.js +5 -5
  42. package/dist/{runtime-api-DWxvTr-O.d.ts → runtime-api-tGL3ArsB.d.ts} +109 -4
  43. package/dist/runtime.d.ts +12 -57
  44. package/dist/runtime.js +487 -7
  45. package/dist/runtime.js.map +1 -1
  46. package/dist/testing.d.ts +4 -4
  47. package/dist/testing.js.map +1 -1
  48. package/dist/types.d.ts +1531 -85
  49. package/dist/types.js +1 -3
  50. package/dist/types.js.map +1 -1
  51. package/dist/ui/components.d.ts +7 -8
  52. package/dist/ui/components.js +1 -1
  53. package/dist/ui/defaults.d.ts +1 -1
  54. package/dist/ui/{types/player-state.d.ts → player-state.d.ts} +2 -2
  55. package/dist/{ui-contract-iQfTtUSL.d.ts → ui-contract-SctM4ibF.d.ts} +157 -150
  56. package/dist/ui.d.ts +10 -11
  57. package/dist/ui.js +2 -2
  58. package/package.json +35 -74
  59. package/dist/bundle-CDd5FKeD.d.ts +0 -283
  60. package/dist/cards-Sl3b40Mv.d.ts +0 -13
  61. package/dist/chunk-7YAHLYBR.js +0 -481
  62. package/dist/chunk-7YAHLYBR.js.map +0 -1
  63. package/dist/chunk-FDNZTDD6.js.map +0 -1
  64. package/dist/chunk-GKKBPPSW.js.map +0 -1
  65. package/dist/chunk-I46YJSOD.js +0 -1
  66. package/dist/chunk-MKXPVOUT.js.map +0 -1
  67. package/dist/chunk-T52J5RMF.js +0 -1
  68. package/dist/chunk-TDSWKVZ4.js.map +0 -1
  69. package/dist/chunk-U5C6BONG.js +0 -34
  70. package/dist/chunk-U5C6BONG.js.map +0 -1
  71. package/dist/chunk-WYPQ3GG5.js.map +0 -1
  72. package/dist/generated/runtime/primitives.d.ts +0 -12
  73. package/dist/generated/runtime/primitives.js +0 -180
  74. package/dist/generated/runtime/primitives.js.map +0 -1
  75. package/dist/generated/runtime-api.d.ts +0 -3
  76. package/dist/generated/runtime-api.js +0 -2
  77. package/dist/generated/runtime.d.ts +0 -14
  78. package/dist/generated/runtime.js +0 -18
  79. package/dist/generated/runtime.js.map +0 -1
  80. package/dist/generated/workspace-contract.d.ts +0 -14
  81. package/dist/generated/workspace-contract.js +0 -14
  82. package/dist/generated/workspace-contract.js.map +0 -1
  83. package/dist/infrastructure/reducer-bundle-abi.js.map +0 -1
  84. package/dist/infrastructure/workspace-codegen.d.ts +0 -53
  85. package/dist/infrastructure/workspace-codegen.js.map +0 -1
  86. package/dist/manifest-contract-BNHVGFtU.d.ts +0 -9
  87. package/dist/primitive-props-DpKs-GCr.d.ts +0 -11
  88. package/dist/runtime/types/runtime-api.d.ts +0 -1
  89. package/dist/runtime/types/runtime-api.js +0 -2
  90. package/dist/runtime-api-3dshj6kK.d.ts +0 -101
  91. package/dist/slots-1GPGihk8.d.ts +0 -8
  92. package/src/generated/reducer-contract/builders.ts +0 -90
  93. package/src/generated/reducer-contract/version.ts +0 -9
  94. package/src/generated/reducer-contract/wire.ts +0 -100
  95. package/src/generated/reducer-contract/zod.ts +0 -103
  96. package/src/generated/runtime/primitives.ts +0 -2
  97. package/src/generated/runtime-api.ts +0 -5
  98. package/src/generated/runtime.ts +0 -35
  99. package/src/generated/workspace-contract.ts +0 -2
  100. package/src/index.ts +0 -7
  101. package/src/infrastructure/reducer-bundle-abi.ts +0 -8
  102. package/src/infrastructure/reducer-contract/bundle.ts +0 -37
  103. package/src/infrastructure/workspace-codegen/hex-geometry.ts +0 -69
  104. package/src/infrastructure/workspace-codegen/index.ts +0 -64
  105. package/src/infrastructure/workspace-codegen/manifest-contract.ts +0 -6632
  106. package/src/infrastructure/workspace-codegen/manifest-validation.ts +0 -795
  107. package/src/infrastructure/workspace-codegen/ownership.ts +0 -131
  108. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +0 -169
  109. package/src/infrastructure/workspace-codegen/seeds.ts +0 -1705
  110. package/src/infrastructure/workspace-codegen.ts +0 -1
  111. package/src/package-set.ts +0 -19
  112. package/src/reducer/authoring/contract.ts +0 -157
  113. package/src/reducer/authoring/effect.ts +0 -224
  114. package/src/reducer/authoring/game.ts +0 -23
  115. package/src/reducer/authoring/interaction.ts +0 -98
  116. package/src/reducer/authoring/phase.ts +0 -300
  117. package/src/reducer/authoring/types.ts +0 -70
  118. package/src/reducer/authoring/validation.ts +0 -382
  119. package/src/reducer/authoring/view-stage.ts +0 -68
  120. package/src/reducer/authoring.ts +0 -29
  121. package/src/reducer/bundle/ingress-bundle.ts +0 -491
  122. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +0 -254
  123. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +0 -73
  124. package/src/reducer/bundle/trusted/instruction-runner.ts +0 -414
  125. package/src/reducer/bundle/trusted/interaction-authorization.ts +0 -137
  126. package/src/reducer/bundle/trusted/interaction-collectors.ts +0 -859
  127. package/src/reducer/bundle/trusted/interaction-decision.ts +0 -747
  128. package/src/reducer/bundle/trusted/interaction-resolver.ts +0 -95
  129. package/src/reducer/bundle/trusted/interaction-types.ts +0 -171
  130. package/src/reducer/bundle/trusted/lifecycle-runner.ts +0 -427
  131. package/src/reducer/bundle/trusted/projection-builder.ts +0 -356
  132. package/src/reducer/bundle/trusted/projection-context.ts +0 -39
  133. package/src/reducer/bundle/trusted/rng-sampler.ts +0 -150
  134. package/src/reducer/bundle/trusted/runtime-registry.ts +0 -120
  135. package/src/reducer/bundle/trusted/runtime-scope.ts +0 -336
  136. package/src/reducer/bundle/trusted/simultaneous-player.ts +0 -97
  137. package/src/reducer/bundle/trusted/stage-resolver.ts +0 -87
  138. package/src/reducer/bundle/trusted/static-projection.ts +0 -116
  139. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +0 -97
  140. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +0 -39
  141. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +0 -43
  142. package/src/reducer/bundle/trusted/trusted-state-codec.ts +0 -48
  143. package/src/reducer/bundle/trusted-bundle.ts +0 -97
  144. package/src/reducer/bundle/types.ts +0 -171
  145. package/src/reducer/bundle.ts +0 -2
  146. package/src/reducer/client-param-schemas.ts +0 -57
  147. package/src/reducer/compose.ts +0 -34
  148. package/src/reducer/core/runtime-input.ts +0 -30
  149. package/src/reducer/core/runtime-instruction.ts +0 -59
  150. package/src/reducer/core/types.ts +0 -62
  151. package/src/reducer/definition-index.ts +0 -277
  152. package/src/reducer/derived.ts +0 -106
  153. package/src/reducer/effects.ts +0 -92
  154. package/src/reducer/engine/runtime-instruction-engine.ts +0 -155
  155. package/src/reducer/ingress/decode-runtime-input.ts +0 -7
  156. package/src/reducer/ingress/decode-session-state.ts +0 -9
  157. package/src/reducer/ingress/encode-session-state.ts +0 -6
  158. package/src/reducer/ingress/input-codec.ts +0 -18
  159. package/src/reducer/ingress/phase-schemas.ts +0 -62
  160. package/src/reducer/ingress/raw-types.ts +0 -107
  161. package/src/reducer/ingress/runtime-codec.ts +0 -14
  162. package/src/reducer/ingress/runtime-payload.ts +0 -13
  163. package/src/reducer/ingress/session-codec.ts +0 -392
  164. package/src/reducer/ingress/types.ts +0 -6
  165. package/src/reducer/inputs/boardInput.ts +0 -217
  166. package/src/reducer/inputs/boardTarget.ts +0 -190
  167. package/src/reducer/inputs/cardInput.ts +0 -86
  168. package/src/reducer/inputs/cardTarget.ts +0 -101
  169. package/src/reducer/inputs/choiceTarget.ts +0 -104
  170. package/src/reducer/inputs/defineInputs.ts +0 -71
  171. package/src/reducer/inputs/formInput.ts +0 -809
  172. package/src/reducer/inputs/many.ts +0 -120
  173. package/src/reducer/inputs/promptInput.ts +0 -87
  174. package/src/reducer/inputs/rngInput.ts +0 -58
  175. package/src/reducer/inputs/targetRule.ts +0 -123
  176. package/src/reducer/inputs.ts +0 -41
  177. package/src/reducer/model/definition.ts +0 -1072
  178. package/src/reducer/model/extract.ts +0 -745
  179. package/src/reducer/model/manifest.ts +0 -570
  180. package/src/reducer/model/queries.ts +0 -641
  181. package/src/reducer/model/runtime.ts +0 -264
  182. package/src/reducer/model/spec.ts +0 -1386
  183. package/src/reducer/model/table.ts +0 -260
  184. package/src/reducer/model.ts +0 -7
  185. package/src/reducer/ops.ts +0 -1034
  186. package/src/reducer/parse-utils.ts +0 -28
  187. package/src/reducer/per-player.ts +0 -422
  188. package/src/reducer/rng.ts +0 -69
  189. package/src/reducer/schema-helpers.ts +0 -185
  190. package/src/reducer/setup-bootstrap-helpers.ts +0 -171
  191. package/src/reducer/setup-bootstrap.ts +0 -481
  192. package/src/reducer/table-ops.ts +0 -2671
  193. package/src/reducer/table-queries.ts +0 -372
  194. package/src/reducer/transaction.ts +0 -120
  195. package/src/reducer.ts +0 -314
  196. package/src/runtime/primitives.ts +0 -1
  197. package/src/runtime/types/runtime-api.ts +0 -1
  198. package/src/runtime/workspace-contract.ts +0 -32
  199. package/src/runtime-internal/components/InteractionForm.tsx +0 -1309
  200. package/src/runtime-internal/components/PluginRuntime.tsx +0 -103
  201. package/src/runtime-internal/components/board/target-layer.ts +0 -70
  202. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +0 -44
  203. package/src/runtime-internal/context/InteractionDraftContext.tsx +0 -279
  204. package/src/runtime-internal/context/PluginSessionContext.tsx +0 -47
  205. package/src/runtime-internal/context/PluginStateContext.tsx +0 -262
  206. package/src/runtime-internal/context/RuntimeContext.tsx +0 -96
  207. package/src/runtime-internal/defaults/components.tsx +0 -409
  208. package/src/runtime-internal/defaults/index.ts +0 -11
  209. package/src/runtime-internal/errors/ValidationError.ts +0 -29
  210. package/src/runtime-internal/hooks/useActivePlayers.ts +0 -33
  211. package/src/runtime-internal/hooks/useBoardInteractions.ts +0 -665
  212. package/src/runtime-internal/hooks/useGameSelector.ts +0 -105
  213. package/src/runtime-internal/hooks/useGameView.ts +0 -9
  214. package/src/runtime-internal/hooks/useInteractionByKey.ts +0 -354
  215. package/src/runtime-internal/hooks/useInteractionHandle.ts +0 -438
  216. package/src/runtime-internal/hooks/useIsMyTurn.ts +0 -20
  217. package/src/runtime-internal/hooks/useLobby.ts +0 -76
  218. package/src/runtime-internal/hooks/useMe.ts +0 -48
  219. package/src/runtime-internal/hooks/usePlayerInfo.ts +0 -28
  220. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +0 -23
  221. package/src/runtime-internal/hooks/usePluginRuntime.ts +0 -147
  222. package/src/runtime-internal/hooks/useSeatInbox.ts +0 -61
  223. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +0 -10
  224. package/src/runtime-internal/index.ts +0 -42
  225. package/src/runtime-internal/internal.ts +0 -43
  226. package/src/runtime-internal/plugin-styles.css +0 -250
  227. package/src/runtime-internal/primitives/board.tsx +0 -459
  228. package/src/runtime-internal/primitives/dialog-lifecycle.ts +0 -58
  229. package/src/runtime-internal/primitives/dice.tsx +0 -79
  230. package/src/runtime-internal/primitives/game-ui-provider.tsx +0 -35
  231. package/src/runtime-internal/primitives/game.tsx +0 -387
  232. package/src/runtime-internal/primitives/hand-intent-adapter.ts +0 -147
  233. package/src/runtime-internal/primitives/hand-surface.tsx +0 -594
  234. package/src/runtime-internal/primitives/index.ts +0 -196
  235. package/src/runtime-internal/primitives/interaction-form-binding.tsx +0 -56
  236. package/src/runtime-internal/primitives/interaction-submit.ts +0 -90
  237. package/src/runtime-internal/primitives/interaction.tsx +0 -987
  238. package/src/runtime-internal/primitives/phase.tsx +0 -43
  239. package/src/runtime-internal/primitives/player-roster.tsx +0 -302
  240. package/src/runtime-internal/primitives/primitive-props.tsx +0 -101
  241. package/src/runtime-internal/primitives/prompt.tsx +0 -255
  242. package/src/runtime-internal/primitives/ui.tsx +0 -60
  243. package/src/runtime-internal/primitives/zone.tsx +0 -791
  244. package/src/runtime-internal/reducer.ts +0 -30
  245. package/src/runtime-internal/runtime/createPluginRuntimeAPI.ts +0 -605
  246. package/src/runtime-internal/types/plugin-state.ts +0 -508
  247. package/src/runtime-internal/types/reducer-state.ts +0 -24
  248. package/src/runtime-internal/types/runtime-api.ts +0 -114
  249. package/src/runtime-internal/ui-contract.ts +0 -519
  250. package/src/runtime-internal/utils/card-intent-adapter.ts +0 -546
  251. package/src/runtime-internal/utils/interaction-inputs.ts +0 -492
  252. package/src/runtime-internal/utils/interaction-labels.ts +0 -23
  253. package/src/runtime-internal/utils/interaction-router.ts +0 -273
  254. package/src/runtime-internal/utils/interaction-status.ts +0 -74
  255. package/src/runtime-internal/workspace-contract.ts +0 -1170
  256. package/src/runtime.ts +0 -34
  257. package/src/testing/create-expect-api.ts +0 -352
  258. package/src/testing/create-test-runtime.ts +0 -381
  259. package/src/testing/definitions.ts +0 -127
  260. package/src/testing/index.ts +0 -3
  261. package/src/testing.ts +0 -1
  262. package/src/type-stubs/manifest-contract.d.ts +0 -42
  263. package/src/type-stubs/manifest-contract.js +0 -72
  264. package/src/type-stubs/ui-contract.d.ts +0 -5
  265. package/src/type-stubs/ui-contract.js +0 -1
  266. package/src/types/authoring-card-properties.type-test.ts +0 -266
  267. package/src/types/authoring.ts +0 -1282
  268. package/src/types/cards.ts +0 -19
  269. package/src/types/contracts.ts +0 -1550
  270. package/src/types/generated-helpers.ts +0 -35
  271. package/src/types/index.ts +0 -147
  272. package/src/types/slots.ts +0 -11
  273. package/src/types.ts +0 -1
  274. package/src/ui/components/ActionButton.tsx +0 -97
  275. package/src/ui/components/ActionPanel.tsx +0 -315
  276. package/src/ui/components/Card.tsx +0 -378
  277. package/src/ui/components/CardDragSurface.tsx +0 -1076
  278. package/src/ui/components/ChromeSuppressionContext.tsx +0 -70
  279. package/src/ui/components/CostDisplay.tsx +0 -145
  280. package/src/ui/components/DiceRoller.tsx +0 -581
  281. package/src/ui/components/Drawer.tsx +0 -180
  282. package/src/ui/components/ErrorBoundary.tsx +0 -275
  283. package/src/ui/components/GameEndDisplay.tsx +0 -398
  284. package/src/ui/components/GameSkeleton.tsx +0 -260
  285. package/src/ui/components/Hand.tsx +0 -468
  286. package/src/ui/components/HandDock.tsx +0 -299
  287. package/src/ui/components/HandView.tsx +0 -441
  288. package/src/ui/components/MobileHandTray.tsx +0 -381
  289. package/src/ui/components/MoreActions.tsx +0 -143
  290. package/src/ui/components/PhaseIndicator.tsx +0 -341
  291. package/src/ui/components/PlayArea.tsx +0 -146
  292. package/src/ui/components/PrimaryActionButton.tsx +0 -336
  293. package/src/ui/components/PrimaryButton.tsx +0 -45
  294. package/src/ui/components/ResourceCounter.tsx +0 -270
  295. package/src/ui/components/StagingZone.tsx +0 -134
  296. package/src/ui/components/ThemedButton.tsx +0 -113
  297. package/src/ui/components/Toast.tsx +0 -264
  298. package/src/ui/components/board/HexGrid.tsx +0 -1294
  299. package/src/ui/components/board/NetworkGraph.tsx +0 -476
  300. package/src/ui/components/board/SlotSystem.tsx +0 -388
  301. package/src/ui/components/board/SquareGrid.tsx +0 -1165
  302. package/src/ui/components/board/TrackBoard.tsx +0 -496
  303. package/src/ui/components/board/ZoneMap.tsx +0 -448
  304. package/src/ui/components/board/hex-board-view.ts +0 -123
  305. package/src/ui/components/board/index.ts +0 -142
  306. package/src/ui/components/board/interaction-accessibility.ts +0 -21
  307. package/src/ui/components/board/target-layer.ts +0 -66
  308. package/src/ui/components/card-render-content.type-test.ts +0 -27
  309. package/src/ui/components/hand-layout-math.ts +0 -163
  310. package/src/ui/components/hand-pointer-engine.ts +0 -413
  311. package/src/ui/components/index.ts +0 -245
  312. package/src/ui/components.ts +0 -1
  313. package/src/ui/defaults/components.tsx +0 -106
  314. package/src/ui/defaults/index.ts +0 -8
  315. package/src/ui/defaults.ts +0 -1
  316. package/src/ui/errors/ValidationError.ts +0 -29
  317. package/src/ui/helpers/cards.ts +0 -19
  318. package/src/ui/helpers/track-board.ts +0 -211
  319. package/src/ui/hooks/useBoardTopology.ts +0 -316
  320. package/src/ui/hooks/useCards.ts +0 -10
  321. package/src/ui/hooks/useHandCardPointer.ts +0 -381
  322. package/src/ui/hooks/useHandLayout.ts +0 -378
  323. package/src/ui/hooks/useHandPresentation.ts +0 -121
  324. package/src/ui/hooks/useHexBoard.ts +0 -74
  325. package/src/ui/hooks/useHexGrid.ts +0 -185
  326. package/src/ui/hooks/useIsMobile.ts +0 -35
  327. package/src/ui/hooks/usePanZoom.ts +0 -278
  328. package/src/ui/hooks/useSquareBoard.ts +0 -124
  329. package/src/ui/hooks/useSquareGrid.ts +0 -328
  330. package/src/ui/index.ts +0 -98
  331. package/src/ui/internal/ui/alert.tsx +0 -51
  332. package/src/ui/internal/ui/button.tsx +0 -58
  333. package/src/ui/internal/ui/dialog.tsx +0 -134
  334. package/src/ui/internal/ui/input.tsx +0 -21
  335. package/src/ui/internal/ui/label.tsx +0 -21
  336. package/src/ui/internal/ui/select.tsx +0 -129
  337. package/src/ui/internal/ui/tooltip.tsx +0 -54
  338. package/src/ui/internal/ui/utils.ts +0 -5
  339. package/src/ui/plugin-styles.css +0 -250
  340. package/src/ui/primitives/dialog-lifecycle.ts +0 -58
  341. package/src/ui/primitives/dice.tsx +0 -79
  342. package/src/ui/primitives/primitive-props.tsx +0 -101
  343. package/src/ui/theme/ThemeProvider.tsx +0 -252
  344. package/src/ui/theme/board.ts +0 -61
  345. package/src/ui/theme/css-vars.ts +0 -105
  346. package/src/ui/theme/derive.ts +0 -240
  347. package/src/ui/theme/index.ts +0 -61
  348. package/src/ui/theme/presets/arcade.ts +0 -261
  349. package/src/ui/theme/presets/studio.ts +0 -261
  350. package/src/ui/theme/presets/tabletop.ts +0 -266
  351. package/src/ui/theme/tokens.ts +0 -392
  352. package/src/ui/types/hex-color.ts +0 -20
  353. package/src/ui/types/player-state.ts +0 -463
  354. package/src/ui/types/tiled-board.ts +0 -785
  355. package/src/ui/types/visual-state.ts +0 -137
  356. package/src/ui.ts +0 -1
  357. /package/dist/{chunk-I46YJSOD.js.map → browser-interaction.js.map} +0 -0
  358. /package/dist/{chunk-KAELH4KC.js.map → chunk-3RQEICD3.js.map} +0 -0
  359. /package/dist/{chunk-T52J5RMF.js.map → codegen.js.map} +0 -0
  360. /package/dist/{generated/runtime-api.js.map → reducer-contract.js.map} +0 -0
  361. /package/dist/runtime/{types/runtime-api.js.map → runtime-api.js.map} +0 -0
  362. /package/dist/ui/{types/player-state.js → player-state.js} +0 -0
  363. /package/dist/ui/{types/player-state.js.map → player-state.js.map} +0 -0
@@ -1,438 +0,0 @@
1
- import { useCallback, useEffect, useMemo, useRef } from "react";
2
- import {
3
- useArmedInteraction,
4
- useInteractionDraft,
5
- useInteractionSubmitting,
6
- useInteractionUiStore,
7
- } from "../context/InteractionDraftContext.js";
8
- import { useClientParamSchema } from "../context/ClientParamSchemaContext.js";
9
- import { usePluginState } from "../context/PluginStateContext.js";
10
- import { usePluginSession } from "../context/PluginSessionContext.js";
11
- import { useRuntimeContext } from "../context/RuntimeContext.js";
12
- import {
13
- ValidationError,
14
- validationErrorFromUnknown,
15
- } from "../errors/ValidationError.js";
16
- import type { InteractionDescriptor } from "../types/plugin-state.js";
17
- import {
18
- applyInteractionInputDefaults,
19
- hasInteractionFieldErrors,
20
- interactionArmScope,
21
- interactionInputKeys,
22
- mergeInteractionFieldErrors,
23
- validateInteractionInputDomains,
24
- } from "../utils/interaction-inputs.js";
25
- import {
26
- applyInteractionDraftMutation,
27
- claimInteractionSubmit,
28
- clearInteractionRoute,
29
- getInteractionDraftReadiness,
30
- shouldAutoSubmitInteraction,
31
- } from "../utils/interaction-router.js";
32
- import {
33
- interactionUnavailableReason,
34
- isInteractionAvailable,
35
- } from "../utils/interaction-status.js";
36
-
37
- /**
38
- * Anything that can be used as a submit params object. Subset of TS
39
- * objects so generic defaults and `keyof Params & string` hold.
40
- */
41
- export type InteractionParamsShape = Record<string, unknown>;
42
-
43
- export type InteractionHandleStatus = "open" | "submitting" | "submitted";
44
-
45
- export type DraftValidation<
46
- Params extends InteractionParamsShape = InteractionParamsShape,
47
- > =
48
- | {
49
- ok: true;
50
- params: Params;
51
- fieldErrors: Partial<Record<keyof Params & string, readonly string[]>>;
52
- formErrors: readonly string[];
53
- missing: ReadonlyArray<keyof Params & string>;
54
- }
55
- | {
56
- ok: false;
57
- fieldErrors: Partial<Record<keyof Params & string, readonly string[]>>;
58
- formErrors: readonly string[];
59
- missing: ReadonlyArray<keyof Params & string>;
60
- };
61
-
62
- /**
63
- * Bound handle around an {@link InteractionDescriptor}. Surfaces call into
64
- * this hook to submit/validate an interaction, track draft input state for
65
- * multi-step prompts, and arm/disarm themselves on a surface.
66
- *
67
- * Availability flags are mirrored from the authoritative descriptor; UI
68
- * MUST NOT recompute eligibility locally.
69
- *
70
- * When the surrounding workspace knows the concrete params shape (e.g.
71
- * obtained from the generated `InteractionParamsOf<Id>` alias), parameterise
72
- * this handle on `Params` so `submit`, `draft`, and `setInput` are all
73
- * statically typed. The default `Record<string, unknown>` preserves the
74
- * loosely-typed fallback for generic infrastructure.
75
- */
76
- export interface InteractionHandle<
77
- Params extends InteractionParamsShape = InteractionParamsShape,
78
- DefaultedKeys extends keyof Params & string = never,
79
- > {
80
- descriptor: InteractionDescriptor;
81
- /** Draft commit policy projected by the reducer. */
82
- commit: InteractionDescriptor["commit"];
83
- /**
84
- * Submit the interaction. When `params` is omitted the current draft (as
85
- * mutated by {@link InteractionHandle.setInput}) is used instead, which is
86
- * the common case for multi-input prompts.
87
- */
88
- submit: (params?: Params) => Promise<void>;
89
- /** Run server validation using `params` (or the current draft by default). */
90
- validate: (params?: Params) => Promise<void>;
91
- /** Run local generated client-schema validation against the current draft. */
92
- validateDraft: () => DraftValidation<Params>;
93
- /** Run server validation against the current draft. */
94
- validateDraftServer: () => Promise<void>;
95
- /**
96
- * Validate the current draft locally, submit parsed params, then clear the
97
- * draft only when submission succeeds.
98
- */
99
- submitDraft: () => Promise<void>;
100
- /** Derived from `descriptor.availability`. */
101
- available: boolean;
102
- /** Derived from `descriptor.availability`. */
103
- unavailableReason?: string;
104
- /** Local/authoritative progress for this interaction. */
105
- status: InteractionHandleStatus;
106
-
107
- // --- Draft state --------------------------------------------------------
108
-
109
- /** Live draft values for this interaction. Empty object when unset. */
110
- draft: Readonly<Partial<Params>>;
111
- /**
112
- * Draft values with authored input defaults applied. Fields with declared
113
- * defaults are typed as present; other draft fields remain partial.
114
- */
115
- values: Readonly<Partial<Params> & Pick<Params, DefaultedKeys>>;
116
- /** Set a single input on the draft. */
117
- setInput: <K extends keyof Params & string>(key: K, value: Params[K]) => void;
118
- /** Clear a single input (or the whole draft when `key` is omitted). */
119
- clearInput: (key?: keyof Params & string) => void;
120
- /**
121
- * True when every key declared on `descriptor.inputs` has a value in
122
- * the draft. Falls back to `true` when the descriptor declares no inputs.
123
- */
124
- isReady: boolean;
125
- /**
126
- * True when this interaction is the currently armed one on its surface.
127
- * Armed interactions are the ones that board primitives use
128
- * to highlight eligible targets and route clicks.
129
- */
130
- isArmed: boolean;
131
- /** Arm this interaction on its surface (disarms any previously armed). */
132
- arm: () => void;
133
- /** Disarm this interaction (if it was armed). */
134
- disarm: () => void;
135
- }
136
-
137
- /**
138
- * Bind an {@link InteractionDescriptor} to submit/validate helpers plus
139
- * draft + arming state. Use this from any surface; draft state is shared
140
- * across components through {@link InteractionUiProvider}, which
141
- * `PluginRuntime` auto-mounts.
142
- *
143
- * Example:
144
- * ```tsx
145
- * const handle = useInteractionHandle(placeThing);
146
- * handle.setInput("cardId", card.id);
147
- * handle.setInput("ringId", ring.id);
148
- * if (handle.isReady) await handle.submit();
149
- * ```
150
- */
151
- export function useInteractionHandle<
152
- Params extends InteractionParamsShape = InteractionParamsShape,
153
- DefaultedKeys extends keyof Params & string = never,
154
- >(descriptor: InteractionDescriptor): InteractionHandle<Params, DefaultedKeys> {
155
- const runtime = useRuntimeContext();
156
- const { controllingPlayerId } = usePluginSession();
157
- const store = useInteractionUiStore();
158
- const submittingRef = useRef(false);
159
- const autoSubmitSignatureRef = useRef<string | null>(null);
160
- const simultaneousPhase = usePluginState(
161
- (state) => state.gameplay.simultaneousPhase,
162
- );
163
-
164
- const { interactionId, interactionKey, phaseName } = descriptor;
165
- const armScope = interactionArmScope(descriptor);
166
- const inputKeys = useMemo(
167
- () => interactionInputKeys(descriptor),
168
- [descriptor],
169
- );
170
- const paramsSchema = useClientParamSchema(phaseName, interactionId);
171
- const draft = useInteractionDraft(interactionKey) as Readonly<
172
- Partial<Params>
173
- >;
174
- const values = useMemo(
175
- () =>
176
- applyInteractionInputDefaults<Params>(descriptor, draft) as Readonly<
177
- Partial<Params> & Pick<Params, DefaultedKeys>
178
- >,
179
- [descriptor, draft],
180
- );
181
- const armedId = useArmedInteraction(armScope);
182
- const isArmed = armedId === interactionKey;
183
- const submitting = useInteractionSubmitting(interactionKey);
184
- const submitted =
185
- controllingPlayerId !== null &&
186
- simultaneousPhase?.phaseName === phaseName &&
187
- simultaneousPhase.interactionId === interactionId &&
188
- simultaneousPhase.sealedPlayerIds.includes(controllingPlayerId);
189
- const status: InteractionHandleStatus = submitted
190
- ? "submitted"
191
- : submitting
192
- ? "submitting"
193
- : "open";
194
-
195
- const isReady = useMemo(() => {
196
- return getInteractionDraftReadiness(
197
- descriptor,
198
- values as Record<string, unknown>,
199
- ).ready;
200
- }, [descriptor, values]);
201
-
202
- const requirePlayer = useCallback(() => {
203
- if (!controllingPlayerId) {
204
- throw new Error("useInteractionHandle: no controlling player available");
205
- }
206
- return controllingPlayerId;
207
- }, [controllingPlayerId]);
208
-
209
- const submit = useCallback(
210
- async (params?: Params) => {
211
- if (status !== "open" || submittingRef.current) {
212
- throw new ValidationError(
213
- status === "submitted" ? "ALREADY_SUBMITTED" : "SUBMITTING",
214
- status === "submitted"
215
- ? "Interaction has already been submitted."
216
- : "Interaction submission is already in progress.",
217
- );
218
- }
219
- if (!claimInteractionSubmit(store, descriptor)) {
220
- throw new ValidationError(
221
- "SUBMITTING",
222
- "Interaction submission is already in progress.",
223
- );
224
- }
225
- submittingRef.current = true;
226
- const finalParams = applyInteractionInputDefaults<Params>(
227
- descriptor,
228
- params ?? values,
229
- ) as Params;
230
- try {
231
- await runtime.submitInteraction(
232
- requirePlayer(),
233
- interactionId,
234
- finalParams as Record<string, unknown>,
235
- );
236
- clearInteractionRoute(store, descriptor);
237
- } catch (error) {
238
- throw validationErrorFromUnknown(error);
239
- } finally {
240
- submittingRef.current = false;
241
- store.setSubmitting(interactionKey, false);
242
- }
243
- },
244
- [
245
- descriptor,
246
- values,
247
- runtime,
248
- requirePlayer,
249
- interactionId,
250
- interactionKey,
251
- store,
252
- status,
253
- ],
254
- );
255
-
256
- const validate = useCallback(
257
- async (params?: Params) => {
258
- const finalParams = applyInteractionInputDefaults<Params>(
259
- descriptor,
260
- params ?? values,
261
- ) as Params;
262
- const result = await runtime.validateInteraction(
263
- requirePlayer(),
264
- interactionId,
265
- finalParams as Record<string, unknown>,
266
- );
267
- if (!result.valid) {
268
- throw new ValidationError(result.errorCode, result.message);
269
- }
270
- },
271
- [descriptor, values, runtime, requirePlayer, interactionId],
272
- );
273
-
274
- const validateDraft = useCallback((): DraftValidation<Params> => {
275
- const rawDraft = { ...values } as Record<string, unknown>;
276
- const required = inputKeys;
277
- const missing = getInteractionDraftReadiness(descriptor, rawDraft)
278
- .missingInputs as Array<keyof Params & string>;
279
- const domainFieldErrors = validateInteractionInputDomains(
280
- descriptor,
281
- rawDraft,
282
- ) as Partial<Record<keyof Params & string, readonly string[]>>;
283
-
284
- if (!paramsSchema) {
285
- if (missing.length > 0 || hasInteractionFieldErrors(domainFieldErrors)) {
286
- return {
287
- ok: false,
288
- fieldErrors: domainFieldErrors,
289
- formErrors: [],
290
- missing,
291
- };
292
- }
293
- return {
294
- ok: true,
295
- params: rawDraft as Params,
296
- fieldErrors: {},
297
- formErrors: [],
298
- missing: [],
299
- };
300
- }
301
-
302
- const result = paramsSchema.safeParse(rawDraft);
303
- if (result.success) {
304
- if (hasInteractionFieldErrors(domainFieldErrors)) {
305
- return {
306
- ok: false,
307
- fieldErrors: domainFieldErrors,
308
- formErrors: [],
309
- missing,
310
- };
311
- }
312
- return {
313
- ok: true,
314
- params: result.data as Params,
315
- fieldErrors: {},
316
- formErrors: [],
317
- missing: [],
318
- };
319
- }
320
-
321
- const fieldErrors: Partial<
322
- Record<keyof Params & string, readonly string[]>
323
- > = {};
324
- const formErrors: string[] = [];
325
- const missingSet = new Set<PropertyKey>(missing);
326
- for (const issue of result.error.issues) {
327
- const [first] = issue.path;
328
- if (typeof first === "string" && required.includes(first)) {
329
- if (missingSet.has(first)) continue;
330
- const key = first as keyof Params & string;
331
- fieldErrors[key] = [...(fieldErrors[key] ?? []), issue.message];
332
- } else {
333
- formErrors.push(issue.message);
334
- }
335
- }
336
- return {
337
- ok: false,
338
- fieldErrors: mergeInteractionFieldErrors(
339
- fieldErrors,
340
- domainFieldErrors,
341
- ) as Partial<Record<keyof Params & string, readonly string[]>>,
342
- formErrors,
343
- missing,
344
- };
345
- }, [descriptor, values, inputKeys, paramsSchema]);
346
-
347
- const validateDraftServer = useCallback(async () => {
348
- await validate({ ...values } as Params);
349
- }, [values, validate]);
350
-
351
- const submitDraft = useCallback(async () => {
352
- const validation = validateDraft();
353
- if (!validation.ok) {
354
- const message =
355
- validation.formErrors[0] ??
356
- Object.values(validation.fieldErrors).flat()[0] ??
357
- (validation.missing.length > 0
358
- ? "Required inputs are missing"
359
- : "Draft validation failed");
360
- throw new ValidationError("INVALID_DRAFT", message);
361
- }
362
- await submit(validation.params);
363
- }, [submit, validateDraft]);
364
-
365
- useEffect(() => {
366
- if (!shouldAutoSubmitInteraction(descriptor)) {
367
- autoSubmitSignatureRef.current = null;
368
- return;
369
- }
370
- if (!isInteractionAvailable(descriptor) || status !== "open" || !isReady) {
371
- if (!isReady) autoSubmitSignatureRef.current = null;
372
- return;
373
- }
374
- const validation = validateDraft();
375
- if (!validation.ok) return;
376
- const signature = `${interactionKey}:${JSON.stringify(validation.params)}`;
377
- if (autoSubmitSignatureRef.current === signature) return;
378
- autoSubmitSignatureRef.current = signature;
379
- void submit(validation.params).catch(() => {
380
- // Runtime error channels surface the failure. Keep the draft intact and
381
- // suppress repeated attempts until the player changes the draft.
382
- });
383
- }, [
384
- descriptor.availability,
385
- descriptor.commit.mode,
386
- descriptor.inputs,
387
- interactionKey,
388
- isReady,
389
- status,
390
- submit,
391
- validateDraft,
392
- ]);
393
-
394
- const setInput = useCallback(
395
- <K extends keyof Params & string>(key: K, value: Params[K]) => {
396
- applyInteractionDraftMutation(store, descriptor, [{ key, value }]);
397
- },
398
- [store, descriptor],
399
- );
400
-
401
- const clearInput = useCallback(
402
- (key?: keyof Params & string) => {
403
- store.clearInput(interactionKey, key);
404
- },
405
- [store, interactionKey],
406
- );
407
-
408
- const arm = useCallback(() => {
409
- store.arm(armScope, interactionKey);
410
- }, [store, armScope, interactionKey]);
411
-
412
- const disarm = useCallback(() => {
413
- if (store.getArmed(armScope) === interactionKey) {
414
- store.arm(armScope, null);
415
- }
416
- }, [store, armScope, interactionKey]);
417
-
418
- return {
419
- descriptor,
420
- commit: descriptor.commit,
421
- available: isInteractionAvailable(descriptor),
422
- unavailableReason: interactionUnavailableReason(descriptor),
423
- status,
424
- submit,
425
- validate,
426
- validateDraft,
427
- validateDraftServer,
428
- submitDraft,
429
- draft,
430
- values,
431
- setInput,
432
- clearInput,
433
- isReady,
434
- isArmed,
435
- arm,
436
- disarm,
437
- };
438
- }
@@ -1,20 +0,0 @@
1
- import { usePluginSession } from "../context/PluginSessionContext.js";
2
- import { useActivePlayers } from "./useActivePlayers.js";
3
-
4
- /**
5
- * Returns whether the currently controlled player is one of the active players
6
- * for the current gameplay snapshot. Uses {@link useActivePlayers}, so this is
7
- * correct for `simultaneousPlayer` phases too (a seat that still owes an action
8
- * counts as active until it submits).
9
- */
10
- export function useIsMyTurn(): boolean {
11
- const { controllingPlayerId } = usePluginSession();
12
- const activePlayers = useActivePlayers();
13
-
14
- return (
15
- controllingPlayerId !== null &&
16
- activePlayers.includes(
17
- controllingPlayerId as (typeof activePlayers)[number],
18
- )
19
- );
20
- }
@@ -1,76 +0,0 @@
1
- import { useState, useEffect } from "react";
2
- import { useRuntimeContext } from "../context/RuntimeContext.js";
3
- import type { LobbyState } from "../types/plugin-state.js";
4
- import type { PluginRuntimeAPI } from "../runtime/createPluginRuntimeAPI.js";
5
-
6
- // Re-export LobbyState for convenience
7
- export type { LobbyState };
8
-
9
- /**
10
- * Subscribes to lobby updates from the plugin runtime snapshot when present.
11
- * Returns `null` until the host provides lobby state (SSR/tests/minimal runtimes).
12
- */
13
- export function useLobbyState(): LobbyState | null {
14
- const runtime = useRuntimeContext() as PluginRuntimeAPI;
15
-
16
- const getStateFromSnapshot = (): LobbyState | null => {
17
- if (!runtime.getSnapshot) return null;
18
- const snapshot = runtime.getSnapshot();
19
- if (!snapshot?.lobby) return null;
20
- return snapshot.lobby;
21
- };
22
-
23
- const [lobbyState, setLobbyState] = useState<LobbyState | null>(
24
- getStateFromSnapshot,
25
- );
26
-
27
- useEffect(() => {
28
- if (!runtime.subscribeToState) {
29
- return;
30
- }
31
-
32
- const initialState = runtime.getSnapshot?.();
33
- if (initialState?.lobby) {
34
- setLobbyState(initialState.lobby);
35
- }
36
-
37
- return runtime.subscribeToState((snapshot) => {
38
- if (snapshot.lobby) {
39
- setLobbyState(snapshot.lobby);
40
- }
41
- });
42
- }, [runtime]);
43
-
44
- return lobbyState;
45
- }
46
-
47
- /**
48
- * Hook to subscribe to lobby state updates.
49
- * Returns the latest lobby information from state-sync messages.
50
- *
51
- * State is provided by PluginStateProvider from host's state-sync messages.
52
- * The host transforms raw SSE LOBBY_UPDATE messages into clean LobbyState objects.
53
- *
54
- * @returns Current lobby state (never null - throws if not available)
55
- * @throws Error if lobby state is not available
56
- *
57
- * @example
58
- * ```typescript
59
- * function LobbyScreen() {
60
- * const lobby = useLobby();
61
- * // lobby is guaranteed to be non-null
62
- * return <div>{lobby.seats.length} seats</div>;
63
- * }
64
- * ```
65
- */
66
- export function useLobby(): LobbyState {
67
- const lobbyState = useLobbyState();
68
- if (lobbyState === null) {
69
- throw new Error(
70
- "useLobby: Lobby state not available. " +
71
- "The host should only render the plugin when lobby state is ready.",
72
- );
73
- }
74
-
75
- return lobbyState;
76
- }
@@ -1,48 +0,0 @@
1
- import { useMemo } from "react";
2
- import type { PlayerId } from "@dreamboard/manifest-contract";
3
- import { usePluginSession } from "../context/PluginSessionContext.js";
4
- import { useLobby } from "./useLobby.js";
5
- import type { Player } from "../../ui/types/player-state.js";
6
-
7
- // Re-export for consumers
8
- export type { Player } from "../../ui/types/player-state.js";
9
-
10
- /**
11
- * Hook to get information about the player currently being controlled by this user.
12
- * Returns the currently selected player that the user is controlling.
13
- *
14
- * @returns Currently controlled player's info
15
- * @throws Error if called before session is ready or if player not found in lobby
16
- */
17
- export function useMe(): Player {
18
- const { controllingPlayerId } = usePluginSession();
19
- const lobby = useLobby();
20
-
21
- return useMemo(() => {
22
- if (!controllingPlayerId) {
23
- throw new Error(
24
- "useMe: No controlling player available. Ensure session is initialized and user is not a spectator.",
25
- );
26
- }
27
-
28
- if (!lobby) {
29
- throw new Error(
30
- "useMe: Lobby state not available. Ensure component is rendered during lobby or game phase.",
31
- );
32
- }
33
-
34
- const seat = lobby.seats.find((s) => s.playerId === controllingPlayerId);
35
- if (!seat) {
36
- throw new Error(
37
- `useMe: Player ${controllingPlayerId} not found in lobby seats. This should not happen.`,
38
- );
39
- }
40
-
41
- return {
42
- playerId: seat.playerId as PlayerId,
43
- name: seat.displayName,
44
- isHost: seat.isHost,
45
- color: seat.playerColor,
46
- };
47
- }, [controllingPlayerId, lobby]);
48
- }
@@ -1,28 +0,0 @@
1
- import { useMemo } from "react";
2
- import type { PlayerId } from "@dreamboard/manifest-contract";
3
- import { useLobbyState } from "./useLobby.js";
4
- import type { Player } from "./useMe.js";
5
-
6
- export function usePlayerInfo(): Map<PlayerId, Player> {
7
- const lobby = useLobbyState();
8
-
9
- return useMemo(() => {
10
- if (!lobby) {
11
- return new Map();
12
- }
13
-
14
- const playerMap = new Map<PlayerId, Player>();
15
-
16
- for (const seat of lobby.seats) {
17
- const playerId = seat.playerId as PlayerId;
18
- playerMap.set(playerId, {
19
- playerId,
20
- name: seat.displayName,
21
- isHost: seat.isHost,
22
- color: seat.playerColor,
23
- });
24
- }
25
-
26
- return playerMap;
27
- }, [lobby]);
28
- }
@@ -1,23 +0,0 @@
1
- import { useMemo } from "react";
2
- import type { PlayerId } from "@dreamboard/manifest-contract";
3
- import { useLobby } from "./useLobby.js";
4
-
5
- /**
6
- * Returns the player ids in turn order, as provided by the lobby seat
7
- * assignments. Matches `q.player.order()` on the reducer side: the
8
- * engine's turn order is seeded from the same seat assignments.
9
- *
10
- * - Returns an empty array before the first lobby snapshot arrives.
11
- * - Stable reference across renders when the seats don't change.
12
- *
13
- * Prefer this hook (combined with `useActivePlayers()` for the current
14
- * seat) over re-projecting `turnOrder` into the view — flow state
15
- * belongs to the engine and the SDK, not to game-specific projections.
16
- */
17
- export function usePlayerTurnOrder(): readonly PlayerId[] {
18
- const lobby = useLobby();
19
- return useMemo(() => {
20
- if (!lobby) return [];
21
- return lobby.seats.map((seat) => seat.playerId as PlayerId);
22
- }, [lobby]);
23
- }