@dreamboard-games/cli 0.1.30-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +50 -0
- package/dist/agent-verifier/agent-workspace-verifier.mjs +227 -0
- package/dist/agent-verifier/chunk-2E5P5NWG.mjs +835 -0
- package/dist/agent-verifier/chunk-2GBBP27W.mjs +301 -0
- package/dist/agent-verifier/chunk-2NZNKIND.mjs +166 -0
- package/dist/agent-verifier/chunk-2QMNAVV4.mjs +14522 -0
- package/dist/agent-verifier/chunk-2SZHMP6F.mjs +264 -0
- package/dist/agent-verifier/chunk-54TAYXUD.mjs +12 -0
- package/dist/agent-verifier/chunk-6A5HRJMQ.mjs +3174 -0
- package/dist/agent-verifier/chunk-6UUJEYDV.mjs +213 -0
- package/dist/agent-verifier/chunk-7653FPGJ.mjs +381 -0
- package/dist/agent-verifier/chunk-BVVNBJM4.mjs +221 -0
- package/dist/agent-verifier/chunk-CEDUHGNH.mjs +74 -0
- package/dist/agent-verifier/chunk-CEQ2VJWN.mjs +149 -0
- package/dist/agent-verifier/chunk-CFU5EWIC.mjs +69 -0
- package/dist/agent-verifier/chunk-DTMJCPS4.mjs +730 -0
- package/dist/agent-verifier/chunk-EIQWDQWJ.mjs +186 -0
- package/dist/agent-verifier/chunk-EOQIV6PS.mjs +649 -0
- package/dist/agent-verifier/chunk-HBNDKQT5.mjs +8381 -0
- package/dist/agent-verifier/chunk-HJFQDSTU.mjs +225 -0
- package/dist/agent-verifier/chunk-LI3ZR3BI.mjs +41 -0
- package/dist/agent-verifier/chunk-LM3OZLZG.mjs +48 -0
- package/dist/agent-verifier/chunk-MINCYHXN.mjs +106 -0
- package/dist/agent-verifier/chunk-MRCUP5SW.mjs +128 -0
- package/dist/agent-verifier/chunk-PM3SVG6R.mjs +38 -0
- package/dist/agent-verifier/chunk-RBDDIIPM.mjs +19 -0
- package/dist/agent-verifier/chunk-RJBLBYHX.mjs +1681 -0
- package/dist/agent-verifier/chunk-SHUMAVAP.mjs +59 -0
- package/dist/agent-verifier/chunk-SYPLYRGB.mjs +2812 -0
- package/dist/agent-verifier/chunk-U6OJN7XS.mjs +8092 -0
- package/dist/agent-verifier/chunk-VYJTHSYR.mjs +44 -0
- package/dist/agent-verifier/chunk-XYDL7GY6.mjs +10 -0
- package/dist/agent-verifier/compile-WNCQQVOF.mjs +313 -0
- package/dist/agent-verifier/global-config-WX3ZZIVU.mjs +17 -0
- package/dist/agent-verifier/keychain-backend-TNOPQV3Z.mjs +134 -0
- package/dist/agent-verifier/local-files-MTPLP62S.mjs +46 -0
- package/dist/agent-verifier/local-typecheck-QFYYAZOK.mjs +9 -0
- package/dist/agent-verifier/materialize-workspace-EWGZIVOY.mjs +90 -0
- package/dist/agent-verifier/project-state-7GR6BQTQ.mjs +32 -0
- package/dist/agent-verifier/prompt-3BAINGAQ.mjs +755 -0
- package/dist/agent-verifier/reducer-bundle-preflight-C73LEXI2.mjs +23 -0
- package/dist/agent-verifier/reducer-contract-preflight-22X7DSZW.mjs +10 -0
- package/dist/agent-verifier/reducer-native-test-harness-GMWBUISX.mjs +53 -0
- package/dist/agent-verifier/static-scaffold-4YEQME5N.mjs +28 -0
- package/dist/agent-verifier/sync-LOQAH4RC.mjs +594 -0
- package/dist/agent-verifier/test-YOJERVHN.mjs +356 -0
- package/dist/agent-verifier/testing-5K2BJYF2.mjs +674 -0
- package/dist/agent-verifier/workspace-codegen-JDZJRSDV.mjs +11 -0
- package/dist/agent-verifier/workspace-dependencies-HZ6VVS4G.mjs +14 -0
- package/dist/chunk-2H7UOFLK.js +11 -0
- package/dist/chunk-2H7UOFLK.js.map +1 -0
- package/dist/chunk-3XNJT3RK.js +39809 -0
- package/dist/chunk-3XNJT3RK.js.map +1 -0
- package/dist/chunk-7FOO4AJI.js +50 -0
- package/dist/chunk-7FOO4AJI.js.map +1 -0
- package/dist/chunk-TSJVWTJO.js +430 -0
- package/dist/chunk-TSJVWTJO.js.map +1 -0
- package/dist/dev-host/components/drawer.tsx +132 -0
- package/dist/dev-host/components/input.tsx +21 -0
- package/dist/dev-host/dev-api-proxy-plugin.ts +328 -0
- package/dist/dev-host/dev-author-dom-warnings.ts +100 -0
- package/dist/dev-host/dev-diagnostics.ts +62 -0
- package/dist/dev-host/dev-fallback-stylesheet.ts +53 -0
- package/dist/dev-host/dev-hmr-guard-plugin.ts +47 -0
- package/dist/dev-host/dev-host-controller.ts +674 -0
- package/dist/dev-host/dev-host-player-query.ts +17 -0
- package/dist/dev-host/dev-host-session-transport.ts +52 -0
- package/dist/dev-host/dev-host-storage.ts +56 -0
- package/dist/dev-host/dev-log-relay-plugin.ts +510 -0
- package/dist/dev-host/dev-runtime-config.ts +14 -0
- package/dist/dev-host/dev-runtime-platform.ts +335 -0
- package/dist/dev-host/dev-virtual-modules-plugin.ts +64 -0
- package/dist/dev-host/host-main.css +224 -0
- package/dist/dev-host/host-main.tsx +948 -0
- package/dist/dev-host/index.html +56 -0
- package/dist/dev-host/lib/utils.ts +6 -0
- package/dist/dev-host/plugin-main.ts +61 -0
- package/dist/dev-host/plugin.html +24 -0
- package/dist/dev-host/shared-styles.css +144 -0
- package/dist/dev-host/start-dev-server.ts +140 -0
- package/dist/dev-host/virtual-modules.d.ts +27 -0
- package/dist/global-config-UKSWNDTX.js +15 -0
- package/dist/global-config-UKSWNDTX.js.map +1 -0
- package/dist/index.js +8473 -0
- package/dist/index.js.map +1 -0
- package/dist/internal.d.ts +311 -0
- package/dist/internal.js +52 -0
- package/dist/internal.js.map +1 -0
- package/dist/keychain-backend-JHTXAKWC.js +135 -0
- package/dist/keychain-backend-JHTXAKWC.js.map +1 -0
- package/dist/prompt-GMZABCJC.js +756 -0
- package/dist/prompt-GMZABCJC.js.map +1 -0
- package/dist/runtime-packages/ui-host-runtime/src/actor-principal.ts +71 -0
- package/dist/runtime-packages/ui-host-runtime/src/browser-interaction.ts +139 -0
- package/dist/runtime-packages/ui-host-runtime/src/components/host-controls.tsx +374 -0
- package/dist/runtime-packages/ui-host-runtime/src/components/host-feedback-toaster.tsx +266 -0
- package/dist/runtime-packages/ui-host-runtime/src/components/host-feedback.tsx +212 -0
- package/dist/runtime-packages/ui-host-runtime/src/components/host-primitives.tsx +271 -0
- package/dist/runtime-packages/ui-host-runtime/src/components/host-session-metadata.tsx +135 -0
- package/dist/runtime-packages/ui-host-runtime/src/components/index.ts +5 -0
- package/dist/runtime-packages/ui-host-runtime/src/components/perf-overlay.tsx +194 -0
- package/dist/runtime-packages/ui-host-runtime/src/gameplay-authority-transport.ts +626 -0
- package/dist/runtime-packages/ui-host-runtime/src/host-controls.tsx +1 -0
- package/dist/runtime-packages/ui-host-runtime/src/host-feedback.tsx +1 -0
- package/dist/runtime-packages/ui-host-runtime/src/host-session-transport.ts +294 -0
- package/dist/runtime-packages/ui-host-runtime/src/index.ts +3 -0
- package/dist/runtime-packages/ui-host-runtime/src/logger.ts +11 -0
- package/dist/runtime-packages/ui-host-runtime/src/perf.ts +324 -0
- package/dist/runtime-packages/ui-host-runtime/src/plugin-bridge.ts +195 -0
- package/dist/runtime-packages/ui-host-runtime/src/plugin-health-check.ts +138 -0
- package/dist/runtime-packages/ui-host-runtime/src/plugin-messages.ts +159 -0
- package/dist/runtime-packages/ui-host-runtime/src/plugin-session-gateway.ts +551 -0
- package/dist/runtime-packages/ui-host-runtime/src/runtime/index.ts +13 -0
- package/dist/runtime-packages/ui-host-runtime/src/screenshot/projection-to-snapshot.ts +122 -0
- package/dist/runtime-packages/ui-host-runtime/src/screenshot/static-store-api.ts +26 -0
- package/dist/runtime-packages/ui-host-runtime/src/session-ingress-controller.ts +583 -0
- package/dist/runtime-packages/ui-host-runtime/src/session-ingress.ts +219 -0
- package/dist/runtime-packages/ui-host-runtime/src/session-live-runtime.ts +117 -0
- package/dist/runtime-packages/ui-host-runtime/src/session-model.ts +431 -0
- package/dist/runtime-packages/ui-host-runtime/src/session-projection.ts +211 -0
- package/dist/runtime-packages/ui-host-runtime/src/session-recovery.ts +80 -0
- package/dist/runtime-packages/ui-host-runtime/src/session-state-reducer.ts +1034 -0
- package/dist/runtime-packages/ui-host-runtime/src/sse-manager.ts +416 -0
- package/dist/runtime-packages/ui-host-runtime/src/unified-session-store.ts +184 -0
- package/dist/scaffold/assets/static/app/tsconfig.framework.json +26 -0
- package/dist/scaffold/assets/static/app/tsconfig.json +3 -0
- package/dist/scaffold/assets/static/ui/index.tsx +13 -0
- package/dist/scaffold/assets/static/ui/style.css +4 -0
- package/dist/scaffold/assets/static/ui/tsconfig.framework.json +19 -0
- package/dist/scaffold/assets/static/ui/tsconfig.json +5 -0
- package/dist/testing-KLSV6CPJ.js +674 -0
- package/dist/testing-KLSV6CPJ.js.map +1 -0
- package/package.json +72 -0
- package/skills/dreamboard/SKILL.md +130 -0
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import type { StoreApi } from "zustand/vanilla";
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import type { ValidationResult } from "@dreamboard-games/sdk/runtime/runtime-api";
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import type { LoggerLike } from "./logger.js";
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import {
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PERF_MARK_NAMES,
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correlateVersion,
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correlateSyncId,
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findActionIdByVersion,
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recordMark,
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} from "./perf.js";
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import type { HostSessionTransport } from "./host-session-transport.js";
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import type {
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HostActionSubmitWireResponse,
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NormalizedSubmitResponse,
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} from "./session-ingress.js";
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import {
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normalizeEvent,
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normalizeSnapshot,
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normalizeSubmitResponse,
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} from "./session-ingress.js";
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import { getSessionRecoveryDetails } from "./session-recovery.js";
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import {
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getGameplayViewport,
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getSessionContext,
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resolveControllablePlayerIds,
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} from "./session-model.js";
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import type { SSEManagerLike } from "./session-live-runtime.js";
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import { createSessionLiveRuntime } from "./session-live-runtime.js";
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import {
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createInitialUnifiedSessionState,
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reduceSessionState,
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type SessionStateEffect,
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type SessionStateIngress,
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type SessionStateReducerEnvironment,
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type UnifiedSessionState,
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} from "./session-state-reducer.js";
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export interface SessionIngressControllerActions {
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loadSessionByShortCode: (input: {
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shortCode: string;
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userId?: string | null;
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requestedPlayerId?: string | null;
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source?: string;
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}) => Promise<void>;
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loadSessionSnapshot: (input: {
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sessionId: string;
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userId?: string | null;
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requestedPlayerId?: string | null;
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expectedPerspectivePlayerId?: string | null;
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source?: string;
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}) => Promise<void>;
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startSession: (input: {
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sessionId: string;
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userId?: string | null;
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source?: string;
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}) => Promise<void>;
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submitInteraction: (input: {
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sessionId: string;
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playerId: string;
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interactionId: string;
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params: unknown;
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clientActionId?: string | null;
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}) => Promise<void>;
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validateInteraction: (input: {
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sessionId: string;
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playerId: string;
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interactionId: string;
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params: unknown;
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}) => Promise<ValidationResult>;
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restoreHistory: (input: {
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sessionId: string;
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entryId: string;
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}) => Promise<void>;
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selectPlayer: (playerId: string) => void;
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clearConnectionError: () => void;
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enqueueActionRejected: (reason: string, targetPlayer?: string) => void;
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closeStreams: () => void;
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onStateAck: (syncId: number) => void;
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markNotificationRead: (id: string) => void;
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clearNotifications: () => void;
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dismissHostFeedback: (id: string) => void;
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clearHostFeedback: () => void;
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clearSSEEvents: () => void;
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reset: () => void;
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}
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export interface CreateSessionIngressControllerOptions<
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TStore extends UnifiedSessionState,
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> {
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store: StoreApi<TStore>;
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createSseManager: () => SSEManagerLike;
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transport: HostSessionTransport;
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logger: LoggerLike;
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fallbackToAllSeatsWhenUserIdMissing: boolean;
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reducerEnvironment: SessionStateReducerEnvironment;
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}
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function describeSseError(error: unknown): string {
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) {
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return "Too many live views are open for this session. Close unused tabs or devices, then refresh.";
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}
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return "Live session updates disconnected. Check your network and refresh to reconnect.";
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}
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return "Live session updates disconnected. Refresh to reconnect.";
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}
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function describeCommandFailure(error: unknown, fallback: string): string {
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}
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const payload = error as { detail?: unknown; message?: unknown } | null;
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return payload.detail;
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}
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}
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function createSubmissionError(
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message: string | undefined,
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): Error & { errorCode?: string } {
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const error = new Error(message ?? "Interaction rejected") as Error & {
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errorCode?: string;
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};
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error.name = "SubmissionError";
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error.errorCode = errorCode;
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return error;
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}
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}
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export function createSessionIngressController<
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TStore extends UnifiedSessionState,
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>(
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options: CreateSessionIngressControllerOptions<TStore>,
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): SessionIngressControllerActions {
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const {
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store,
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transport,
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logger,
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reducerEnvironment,
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} = options;
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const dispatchIngress = (ingress: SessionStateIngress) => {
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const { state, effects } = reduceSessionState(
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store.getState(),
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ingress,
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reducerEnvironment,
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);
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store.setState(state as Partial<TStore>);
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effects.forEach(executeEffect);
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};
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const runtime = createSessionLiveRuntime({
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createSseManager: options.createSseManager,
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onConnectionChange: (channel, connected) => {
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dispatchIngress({ type: "connection.changed", channel, connected });
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},
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onConnectionError: (error) => {
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logger.error("[UnifiedSession] SSE connection error:", error);
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dispatchIngress({
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type: "connection.failed",
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message: describeSseError(error),
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});
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},
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onConnectionRecovering: (details) => {
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dispatchIngress({
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type: "connection.recovering",
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message: details.message,
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retryAfterMs: details.retryAfterMs,
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attempt: details.attempt,
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});
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},
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onLiveMessage: (message) => {
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const state = store.getState();
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const context = getSessionContext(state.session);
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const event = normalizeEvent(message, {
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currentContext: context,
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currentGameplay: getGameplayViewport(state.session),
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userId: context?.userId ?? null,
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});
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dispatchIngress({
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type: "event.received",
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source: "sse",
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event,
|
|
196
|
+
debugEvent: { eventType: message.type, data: message },
|
|
197
|
+
clientActionId:
|
|
198
|
+
message.type === "session.gameplayUpdated"
|
|
199
|
+
? message.causation?.clientActionId
|
|
200
|
+
: undefined,
|
|
201
|
+
});
|
|
202
|
+
},
|
|
203
|
+
});
|
|
204
|
+
|
|
205
|
+
function executeEffect(effect: SessionStateEffect): void {
|
|
206
|
+
switch (effect.type) {
|
|
207
|
+
case "requestGameplayResync":
|
|
208
|
+
logger.warn(
|
|
209
|
+
`[UnifiedSession] ${effect.reason}; reconnecting to refresh gameplay.bootstrap`,
|
|
210
|
+
);
|
|
211
|
+
runtime.requestGameplayResync(
|
|
212
|
+
effect.sessionId,
|
|
213
|
+
effect.playerId,
|
|
214
|
+
"board-static-resync",
|
|
215
|
+
);
|
|
216
|
+
break;
|
|
217
|
+
case "reconnectGameplay":
|
|
218
|
+
runtime.reconnectGameplay(
|
|
219
|
+
effect.sessionId,
|
|
220
|
+
effect.playerId,
|
|
221
|
+
effect.source,
|
|
222
|
+
);
|
|
223
|
+
break;
|
|
224
|
+
case "perf.storeApplied": {
|
|
225
|
+
const actionId = findActionIdByVersion(effect.gameplayVersion);
|
|
226
|
+
if (!actionId) break;
|
|
227
|
+
recordMark(actionId, PERF_MARK_NAMES.T5_STORE_APPLIED, {
|
|
228
|
+
extra: {
|
|
229
|
+
version: effect.gameplayVersion,
|
|
230
|
+
syncId: effect.syncId,
|
|
231
|
+
},
|
|
232
|
+
});
|
|
233
|
+
correlateSyncId(actionId, effect.syncId);
|
|
234
|
+
break;
|
|
235
|
+
}
|
|
236
|
+
case "log.warn":
|
|
237
|
+
logger.warn(effect.message);
|
|
238
|
+
break;
|
|
239
|
+
}
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
function connectLiveSession(
|
|
243
|
+
sessionId: string,
|
|
244
|
+
userId: string | null,
|
|
245
|
+
connectOptions: { source?: string; playerId?: string } = {},
|
|
246
|
+
) {
|
|
247
|
+
const context = getSessionContext(store.getState().session);
|
|
248
|
+
const controllablePlayerIds = context
|
|
249
|
+
? resolveControllablePlayerIds(
|
|
250
|
+
context.switchablePlayerIds,
|
|
251
|
+
context.seats,
|
|
252
|
+
userId,
|
|
253
|
+
fallbackToAllSeatsWhenUserIdMissing,
|
|
254
|
+
)
|
|
255
|
+
: [];
|
|
256
|
+
const session = store.getState().session;
|
|
257
|
+
const playerId =
|
|
258
|
+
connectOptions.playerId ??
|
|
259
|
+
(session.type === "gameplay"
|
|
260
|
+
? session.perspective.playerId
|
|
261
|
+
: controllablePlayerIds[0]);
|
|
262
|
+
dispatchIngress({
|
|
263
|
+
type: "connection.prepared",
|
|
264
|
+
userId,
|
|
265
|
+
switchablePlayerIds: controllablePlayerIds,
|
|
266
|
+
});
|
|
267
|
+
logger.log(`[UnifiedSession] Connecting to session: ${sessionId}`);
|
|
268
|
+
runtime.connectSession(sessionId, {
|
|
269
|
+
source: connectOptions.source,
|
|
270
|
+
playerId,
|
|
271
|
+
});
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
async function runSnapshotCommand(
|
|
275
|
+
input: {
|
|
276
|
+
target?: { sessionId?: string; shortCode?: string };
|
|
277
|
+
sourceLabel: "short-code" | "snapshot" | "start" | "dev-new";
|
|
278
|
+
connectSource?: string;
|
|
279
|
+
userId?: string | null;
|
|
280
|
+
expectedPerspectivePlayerId?: string | null;
|
|
281
|
+
preserveCurrentOnFailure?: boolean;
|
|
282
|
+
load: () => Promise<
|
|
283
|
+
Awaited<ReturnType<HostSessionTransport["loadSessionSnapshot"]>>
|
|
284
|
+
>;
|
|
285
|
+
},
|
|
286
|
+
failureMessage: string,
|
|
287
|
+
): Promise<void> {
|
|
288
|
+
if (!input.preserveCurrentOnFailure) {
|
|
289
|
+
dispatchIngress({ type: "command.loading", target: input.target });
|
|
290
|
+
}
|
|
291
|
+
let recoveryAttempt = 0;
|
|
292
|
+
while (true) {
|
|
293
|
+
try {
|
|
294
|
+
const snapshot = await input.load();
|
|
295
|
+
const normalized = normalizeSnapshot(snapshot, {
|
|
296
|
+
userId: input.userId ?? null,
|
|
297
|
+
previousGameplay: getGameplayViewport(store.getState().session),
|
|
298
|
+
});
|
|
299
|
+
dispatchIngress({
|
|
300
|
+
type: "snapshot.loaded",
|
|
301
|
+
source: input.sourceLabel,
|
|
302
|
+
snapshot: normalized,
|
|
303
|
+
expectedPerspectivePlayerId: input.expectedPerspectivePlayerId,
|
|
304
|
+
});
|
|
305
|
+
connectLiveSession(
|
|
306
|
+
normalized.context.identity.sessionId,
|
|
307
|
+
input.userId ?? null,
|
|
308
|
+
{
|
|
309
|
+
source: input.connectSource,
|
|
310
|
+
playerId:
|
|
311
|
+
normalized.type === "gameplay"
|
|
312
|
+
? normalized.perspective.playerId
|
|
313
|
+
: undefined,
|
|
314
|
+
},
|
|
315
|
+
);
|
|
316
|
+
return;
|
|
317
|
+
} catch (error) {
|
|
318
|
+
const recovery = getSessionRecoveryDetails(error);
|
|
319
|
+
if (recovery && recoveryAttempt < 60) {
|
|
320
|
+
recoveryAttempt += 1;
|
|
321
|
+
dispatchIngress({
|
|
322
|
+
type: "connection.recovering",
|
|
323
|
+
message: recovery.message,
|
|
324
|
+
retryAfterMs: recovery.retryAfterMs,
|
|
325
|
+
attempt: recoveryAttempt,
|
|
326
|
+
});
|
|
327
|
+
await sleep(recovery.retryAfterMs);
|
|
328
|
+
continue;
|
|
329
|
+
}
|
|
330
|
+
if (!input.preserveCurrentOnFailure) {
|
|
331
|
+
dispatchIngress({
|
|
332
|
+
type: "command.failed",
|
|
333
|
+
message: describeCommandFailure(error, failureMessage),
|
|
334
|
+
});
|
|
335
|
+
}
|
|
336
|
+
throw error;
|
|
337
|
+
}
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
function normalizeSubmitResponseForCurrentState(
|
|
342
|
+
response: HostActionSubmitWireResponse,
|
|
343
|
+
): NormalizedSubmitResponse {
|
|
344
|
+
const state = store.getState();
|
|
345
|
+
const context = getSessionContext(state.session);
|
|
346
|
+
return normalizeSubmitResponse(response, {
|
|
347
|
+
currentContext: context,
|
|
348
|
+
currentGameplay: getGameplayViewport(state.session),
|
|
349
|
+
userId: context?.userId ?? null,
|
|
350
|
+
});
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
function dispatchSubmitResponse(
|
|
354
|
+
event: NormalizedSubmitResponse,
|
|
355
|
+
clientActionId?: string | null,
|
|
356
|
+
) {
|
|
357
|
+
if (!event) return;
|
|
358
|
+
if (clientActionId && event.type === "session.gameplayUpdated") {
|
|
359
|
+
recordMark(clientActionId, PERF_MARK_NAMES.T3B_RESPONSE_APPLIED, {
|
|
360
|
+
extra: { version: event.gameplay.version },
|
|
361
|
+
});
|
|
362
|
+
}
|
|
363
|
+
dispatchIngress({
|
|
364
|
+
type: "event.received",
|
|
365
|
+
source: "submit-response",
|
|
366
|
+
event,
|
|
367
|
+
clientActionId,
|
|
368
|
+
});
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
return {
|
|
372
|
+
loadSessionByShortCode: async (input) => {
|
|
373
|
+
await runSnapshotCommand(
|
|
374
|
+
{
|
|
375
|
+
target: { shortCode: input.shortCode },
|
|
376
|
+
sourceLabel: "short-code",
|
|
377
|
+
connectSource: input.source,
|
|
378
|
+
userId: input.userId,
|
|
379
|
+
load: () =>
|
|
380
|
+
transport.loadSessionByShortCode({
|
|
381
|
+
shortCode: input.shortCode,
|
|
382
|
+
requestedPlayerId: input.requestedPlayerId,
|
|
383
|
+
}),
|
|
384
|
+
},
|
|
385
|
+
"Failed to load session by short code.",
|
|
386
|
+
);
|
|
387
|
+
},
|
|
388
|
+
loadSessionSnapshot: async (input) => {
|
|
389
|
+
await runSnapshotCommand(
|
|
390
|
+
{
|
|
391
|
+
target: { sessionId: input.sessionId },
|
|
392
|
+
sourceLabel: input.source === "dev-new" ? "dev-new" : "snapshot",
|
|
393
|
+
connectSource: input.source,
|
|
394
|
+
userId: input.userId,
|
|
395
|
+
expectedPerspectivePlayerId: input.expectedPerspectivePlayerId,
|
|
396
|
+
preserveCurrentOnFailure: input.source === "player-switch",
|
|
397
|
+
load: () =>
|
|
398
|
+
transport.loadSessionSnapshot({
|
|
399
|
+
sessionId: input.sessionId,
|
|
400
|
+
requestedPlayerId: input.requestedPlayerId,
|
|
401
|
+
}),
|
|
402
|
+
},
|
|
403
|
+
"Failed to load session snapshot.",
|
|
404
|
+
);
|
|
405
|
+
},
|
|
406
|
+
startSession: async (input) => {
|
|
407
|
+
await runSnapshotCommand(
|
|
408
|
+
{
|
|
409
|
+
target: { sessionId: input.sessionId },
|
|
410
|
+
sourceLabel: "start",
|
|
411
|
+
connectSource: input.source,
|
|
412
|
+
userId: input.userId,
|
|
413
|
+
load: () => transport.startSession({ sessionId: input.sessionId }),
|
|
414
|
+
},
|
|
415
|
+
"Failed to start session.",
|
|
416
|
+
);
|
|
417
|
+
},
|
|
418
|
+
submitInteraction: async (input) => {
|
|
419
|
+
const gameplay = getGameplayViewport(store.getState().session);
|
|
420
|
+
if (!gameplay) {
|
|
421
|
+
throw new Error("No renderable gameplay snapshot is available.");
|
|
422
|
+
}
|
|
423
|
+
if (input.clientActionId) {
|
|
424
|
+
recordMark(input.clientActionId, PERF_MARK_NAMES.T2_HTTP_SENT, {
|
|
425
|
+
extra: {
|
|
426
|
+
playerId: input.playerId,
|
|
427
|
+
interactionId: input.interactionId,
|
|
428
|
+
expectedVersion: gameplay.version,
|
|
429
|
+
},
|
|
430
|
+
});
|
|
431
|
+
}
|
|
432
|
+
let response: HostActionSubmitWireResponse | null = null;
|
|
433
|
+
let recoveryAttempt = 0;
|
|
434
|
+
while (!response) {
|
|
435
|
+
try {
|
|
436
|
+
response = await transport.submitInteraction({
|
|
437
|
+
sessionId: input.sessionId,
|
|
438
|
+
playerId: input.playerId,
|
|
439
|
+
interactionId: input.interactionId,
|
|
440
|
+
expectedVersion: gameplay.version,
|
|
441
|
+
actionSetVersion: gameplay.actionSetVersion,
|
|
442
|
+
params: input.params,
|
|
443
|
+
clientActionId: input.clientActionId,
|
|
444
|
+
});
|
|
445
|
+
} catch (error) {
|
|
446
|
+
const recovery = getSessionRecoveryDetails(error);
|
|
447
|
+
if (recovery && recoveryAttempt < 60) {
|
|
448
|
+
recoveryAttempt += 1;
|
|
449
|
+
dispatchIngress({
|
|
450
|
+
type: "connection.recovering",
|
|
451
|
+
message: recovery.message,
|
|
452
|
+
retryAfterMs: recovery.retryAfterMs,
|
|
453
|
+
attempt: recoveryAttempt,
|
|
454
|
+
});
|
|
455
|
+
await sleep(recovery.retryAfterMs);
|
|
456
|
+
continue;
|
|
457
|
+
}
|
|
458
|
+
const message = describeCommandFailure(error, "Interaction rejected");
|
|
459
|
+
dispatchIngress({
|
|
460
|
+
type: "feedback.actionRejected",
|
|
461
|
+
reason: message,
|
|
462
|
+
targetPlayer: input.playerId,
|
|
463
|
+
});
|
|
464
|
+
throw createSubmissionError("api-error", message);
|
|
465
|
+
}
|
|
466
|
+
}
|
|
467
|
+
const normalizedResponse =
|
|
468
|
+
normalizeSubmitResponseForCurrentState(response);
|
|
469
|
+
if (input.clientActionId) {
|
|
470
|
+
recordMark(input.clientActionId, PERF_MARK_NAMES.T3_HTTP_RESPONSE, {
|
|
471
|
+
extra: {
|
|
472
|
+
accepted: response.accepted,
|
|
473
|
+
errorCode: response.errorCode,
|
|
474
|
+
version: response.version,
|
|
475
|
+
transport: "ok",
|
|
476
|
+
},
|
|
477
|
+
});
|
|
478
|
+
const acceptedGameplayVersion =
|
|
479
|
+
normalizedResponse?.type === "session.gameplayUpdated"
|
|
480
|
+
? normalizedResponse.gameplay.version
|
|
481
|
+
: response.version;
|
|
482
|
+
if (
|
|
483
|
+
acceptedGameplayVersion !== undefined &&
|
|
484
|
+
response.accepted !== false
|
|
485
|
+
) {
|
|
486
|
+
correlateVersion(input.clientActionId, acceptedGameplayVersion);
|
|
487
|
+
}
|
|
488
|
+
}
|
|
489
|
+
if (response.accepted !== false) {
|
|
490
|
+
dispatchSubmitResponse(normalizedResponse, input.clientActionId);
|
|
491
|
+
return;
|
|
492
|
+
}
|
|
493
|
+
dispatchIngress({
|
|
494
|
+
type: "feedback.actionRejected",
|
|
495
|
+
reason: response.message ?? "Interaction rejected",
|
|
496
|
+
targetPlayer: input.playerId,
|
|
497
|
+
});
|
|
498
|
+
throw createSubmissionError(
|
|
499
|
+
response.errorCode ?? undefined,
|
|
500
|
+
response.message ?? "Interaction rejected",
|
|
501
|
+
);
|
|
502
|
+
},
|
|
503
|
+
validateInteraction: async (input) => {
|
|
504
|
+
const gameplay = getGameplayViewport(store.getState().session);
|
|
505
|
+
if (!gameplay) {
|
|
506
|
+
return {
|
|
507
|
+
valid: false,
|
|
508
|
+
errorCode: "runtime-unavailable",
|
|
509
|
+
message: "No renderable gameplay snapshot is available.",
|
|
510
|
+
};
|
|
511
|
+
}
|
|
512
|
+
return transport.validateInteraction({
|
|
513
|
+
sessionId: input.sessionId,
|
|
514
|
+
playerId: input.playerId,
|
|
515
|
+
interactionId: input.interactionId,
|
|
516
|
+
expectedVersion: gameplay.version,
|
|
517
|
+
actionSetVersion: gameplay.actionSetVersion,
|
|
518
|
+
params: input.params,
|
|
519
|
+
});
|
|
520
|
+
},
|
|
521
|
+
restoreHistory: async (input) => {
|
|
522
|
+
const event = await transport.restoreHistory(input);
|
|
523
|
+
if (event) {
|
|
524
|
+
dispatchIngress({
|
|
525
|
+
type: "event.received",
|
|
526
|
+
source: "submit-response",
|
|
527
|
+
event: normalizeEvent(event, {
|
|
528
|
+
currentContext: getSessionContext(store.getState().session),
|
|
529
|
+
currentGameplay: getGameplayViewport(store.getState().session),
|
|
530
|
+
userId: getSessionContext(store.getState().session)?.userId ?? null,
|
|
531
|
+
}),
|
|
532
|
+
debugEvent: { eventType: event.type, data: event },
|
|
533
|
+
});
|
|
534
|
+
}
|
|
535
|
+
},
|
|
536
|
+
selectPlayer: (playerId) => {
|
|
537
|
+
const session = store.getState().session;
|
|
538
|
+
const currentPlayerId =
|
|
539
|
+
session.type === "gameplay"
|
|
540
|
+
? session.perspective.playerId
|
|
541
|
+
: session.type === "gameplayLoading"
|
|
542
|
+
? session.requestedPlayerId
|
|
543
|
+
: null;
|
|
544
|
+
if (playerId === currentPlayerId) {
|
|
545
|
+
return;
|
|
546
|
+
}
|
|
547
|
+
const context = getSessionContext(session);
|
|
548
|
+
if (!context) return;
|
|
549
|
+
dispatchIngress({
|
|
550
|
+
type: "local.playerSelected",
|
|
551
|
+
playerId,
|
|
552
|
+
sessionId:
|
|
553
|
+
runtime.getConnectedSessionId() ?? context.identity.sessionId,
|
|
554
|
+
});
|
|
555
|
+
},
|
|
556
|
+
clearConnectionError: () =>
|
|
557
|
+
dispatchIngress({ type: "connection.errorCleared" }),
|
|
558
|
+
enqueueActionRejected: (reason, targetPlayer) =>
|
|
559
|
+
dispatchIngress({
|
|
560
|
+
type: "feedback.actionRejected",
|
|
561
|
+
reason,
|
|
562
|
+
targetPlayer,
|
|
563
|
+
}),
|
|
564
|
+
closeStreams: () => {
|
|
565
|
+
runtime.closeStreams();
|
|
566
|
+
dispatchIngress({ type: "streams.closed" });
|
|
567
|
+
},
|
|
568
|
+
onStateAck: () => dispatchIngress({ type: "activity.stateAcked" }),
|
|
569
|
+
markNotificationRead: (id) =>
|
|
570
|
+
dispatchIngress({ type: "activity.notificationRead", id }),
|
|
571
|
+
clearNotifications: () =>
|
|
572
|
+
dispatchIngress({ type: "activity.notificationsCleared" }),
|
|
573
|
+
dismissHostFeedback: (id) =>
|
|
574
|
+
dispatchIngress({ type: "activity.hostFeedbackDismissed", id }),
|
|
575
|
+
clearHostFeedback: () =>
|
|
576
|
+
dispatchIngress({ type: "activity.hostFeedbackCleared" }),
|
|
577
|
+
clearSSEEvents: () => dispatchIngress({ type: "debug.sseEventsCleared" }),
|
|
578
|
+
reset: () => {
|
|
579
|
+
runtime.closeStreams();
|
|
580
|
+
store.setState(createInitialUnifiedSessionState() as Partial<TStore>);
|
|
581
|
+
},
|
|
582
|
+
};
|
|
583
|
+
}
|