@dreadwood-types/types 0.1.331 → 0.1.333

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Files changed (67) hide show
  1. package/dist/areaGates.d.ts.map +1 -1
  2. package/dist/areaGates.js +13 -0
  3. package/dist/areaGates.js.map +1 -1
  4. package/dist/areaTransitions.d.ts +1 -1
  5. package/dist/areaTransitions.d.ts.map +1 -1
  6. package/dist/areaTransitions.js +21 -0
  7. package/dist/areaTransitions.js.map +1 -1
  8. package/dist/attackableNpcs.d.ts.map +1 -1
  9. package/dist/attackableNpcs.js +2 -0
  10. package/dist/attackableNpcs.js.map +1 -1
  11. package/dist/bayPets.d.ts +108 -0
  12. package/dist/bayPets.d.ts.map +1 -0
  13. package/dist/bayPets.js +310 -0
  14. package/dist/bayPets.js.map +1 -0
  15. package/dist/bayReaches.d.ts +288 -0
  16. package/dist/bayReaches.d.ts.map +1 -0
  17. package/dist/bayReaches.js +491 -0
  18. package/dist/bayReaches.js.map +1 -0
  19. package/dist/bayReachesQuests.d.ts +26 -0
  20. package/dist/bayReachesQuests.d.ts.map +1 -0
  21. package/dist/bayReachesQuests.js +343 -0
  22. package/dist/bayReachesQuests.js.map +1 -0
  23. package/dist/bossSignatures.d.ts +1 -1
  24. package/dist/bossSignatures.d.ts.map +1 -1
  25. package/dist/bossSignatures.js +6 -0
  26. package/dist/bossSignatures.js.map +1 -1
  27. package/dist/constants.d.ts +4 -0
  28. package/dist/constants.d.ts.map +1 -1
  29. package/dist/constants.js +27 -1
  30. package/dist/constants.js.map +1 -1
  31. package/dist/equipment.d.ts +3 -1
  32. package/dist/equipment.d.ts.map +1 -1
  33. package/dist/equipment.js +6 -0
  34. package/dist/equipment.js.map +1 -1
  35. package/dist/groundItems.d.ts.map +1 -1
  36. package/dist/groundItems.js +30 -0
  37. package/dist/groundItems.js.map +1 -1
  38. package/dist/index.d.ts +4 -0
  39. package/dist/index.d.ts.map +1 -1
  40. package/dist/index.js +4 -0
  41. package/dist/index.js.map +1 -1
  42. package/dist/messages.d.ts +10 -1
  43. package/dist/messages.d.ts.map +1 -1
  44. package/dist/messages.js.map +1 -1
  45. package/dist/pirateCosmetics.d.ts +68 -0
  46. package/dist/pirateCosmetics.d.ts.map +1 -0
  47. package/dist/pirateCosmetics.js +168 -0
  48. package/dist/pirateCosmetics.js.map +1 -0
  49. package/dist/pirateShips.d.ts +5 -19
  50. package/dist/pirateShips.d.ts.map +1 -1
  51. package/dist/pirateShips.js +7 -2
  52. package/dist/pirateShips.js.map +1 -1
  53. package/dist/pirateTreasure.d.ts +5 -25
  54. package/dist/pirateTreasure.d.ts.map +1 -1
  55. package/dist/pirateTreasure.js +47 -8
  56. package/dist/pirateTreasure.js.map +1 -1
  57. package/dist/quests.d.ts.map +1 -1
  58. package/dist/quests.js +50 -0
  59. package/dist/quests.js.map +1 -1
  60. package/dist/smugglersStrand.d.ts.map +1 -1
  61. package/dist/smugglersStrand.js +6 -0
  62. package/dist/smugglersStrand.js.map +1 -1
  63. package/dist/storyQuests.d.ts +2 -1
  64. package/dist/storyQuests.d.ts.map +1 -1
  65. package/dist/storyQuests.js +22 -0
  66. package/dist/storyQuests.js.map +1 -1
  67. package/package.json +2 -2
@@ -55,6 +55,7 @@ import { CAPITAL_SHOP_QUESTS, CAPITAL_SHOP_QUEST_IDS } from './capitalShops.js';
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  import { VOYAGE_QUESTS, VOYAGE_QUEST_IDS } from './voyages.js';
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  import { FISH_COOK_QUESTS, FISH_COOK_QUEST_IDS } from './fishCookQuests.js';
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  import { REACH_QUESTS, REACH_QUEST_IDS } from './reachQuests.js';
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+ import { BAY_PET_QUESTS, BAY_PET_QUEST_IDS, bayPetPropModel } from './bayPets.js';
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  import { FAIR_RIBBON_KIND, FAIR_HERD_LAMBS, FAIR_PUP_NAME } from './fairContests.js';
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  import { FAIR_FOLK_NAMES } from './fairFolk.js';
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  import { CARTERS_GLOVES_KIND, MANIFEST_SCROLL_KIND, MISSING_SHIPMENT_COMBAT, MISSING_SHIPMENT_FORAGING, MISSING_SHIPMENT_REWARD, MS_CLUE_CRATE, MS_CLUE_RIBBON, MS_CLUE_RUTS, MS_GUARDS_TO_DEFEAT, MS_GUARD_KINDS, MS_LEADER_KIND, MS_LOOT_PILE, MS_PROP, MS_SIDE_TRACK, MS_SIDE_TRACK_AT, MS_WRECK_DRAG, MS_WRECK_GOODS, MS_WRECK_HARNESS, missingShipmentPropModel, } from './missingShipment.js';
@@ -120,6 +121,8 @@ import { CLEAR_THE_LINE_QUEST } from './dwarfRoadQuestDef.js';
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  import { NAMES_ON_THE_STONES_QUEST, SEAL_THE_CRYPT_QUEST, SEXTONS_LANTERN_QUEST, THE_TOMB_WARDEN_QUEST, THREE_BRAZIERS_QUEST } from './gravewatchQuestDefs.js';
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  import { gravewatchPropModel } from './gravewatchQuest.js';
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  import { THE_CAPTAINS_CELLAR_QUEST, THE_MISSING_PAYROLL_QUEST, TOLLS_AND_TALLIES_QUEST, WHISPER_IN_THE_REEDS_QUEST } from './tollRoadQuests.js';
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+ import { BAY_REACHES_QUESTS } from './bayReachesQuests.js';
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+ import { bayPropModel } from './bayReaches.js';
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  import { READING_THE_EBB_QUEST, THE_CRAB_WARREN_QUEST, THE_REEVES_CACHE_QUEST } from './tideTunnelQuests.js';
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  import { tollRoadPropModel } from './tollRoad.js';
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  import { ttPropModel } from './tideTunnel.js';
@@ -261,6 +264,15 @@ export const STORY_QUEST_IDS = [
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  // Port Blackwake (portBlackwake.ts), pirate bay phase 3: Quartermaster Kit's Crooked Gull, then Map-reader Iona's Guarded Jetty.
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  'theCrookedGull',
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  'theGuardedJetty',
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+ // Bird Keeper Nell's pet quests (bayPets.ts), pirate bay phase 6: A Feathered Friend (the parrot), The Ship's Cat, The Stranded Pup;
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+ // before her cove quest below, so the parrot comes first in her chain.
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+ ...BAY_PET_QUEST_IDS,
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+ // The bay's reaches (bayReachesQuests.ts), pirate bay phase 7: the four cove quests and the Saltmark Sea Cave's, levels 10-26.
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+ 'theDampNote',
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+ 'thePaleRibs',
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+ 'feathersOnTheCliff',
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+ 'theTideBoard',
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+ 'theTideBroker',
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  // The Dreadwoods' east-gate warden (gatewardenRounds.ts): The Gatewarden's Rounds, levels 22-35.
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  'gatewardenRounds',
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  // Riversend Halt, the third stop (riversendQuest.ts): Branik Stonecoil's quest, A Stronger Bridge.
@@ -498,6 +510,10 @@ export function questPropModel(style) {
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  return 'questbeacon';
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  if (prop === 'salvage')
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  return 'questsalvage';
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+ // Bird Keeper Nell's quests (bayPets.ts): the feather, the parrot's perches, the pool stones, the cat's crates, the netted pup.
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+ const bayPet = bayPetPropModel(prop, style);
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+ if (bayPet)
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+ return bayPet;
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  if (prop === 'satchel')
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  return 'questsatchel';
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  // Floe Watch (floeWatch.ts): the tally posts on the Bear Floes' near beaches.
@@ -587,6 +603,10 @@ export function questPropModel(style) {
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  const port = portBlackwakePropModel(prop);
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  if (port)
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  return port;
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+ // The bay's reaches (bayReaches.ts, pirate bay phase 7): the coves' clues and locks, the sea cave's wheels and strongbox.
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+ const reach = bayPropModel(prop);
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+ if (reach)
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+ return reach;
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  const gullsLow = gullsLowWaterPropModel(prop);
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  if (gullsLow)
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  return gullsLow;
@@ -851,6 +871,7 @@ const ANY_LOG = LOG_KINDS;
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  const SPAN_LOG_LABELS = { poplarwood: 'Poplar logs', birchwood: 'Birch logs', pinewood: 'Pine logs' };
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  // ---- The quests -----------------------------------------------------------
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  export const STORY_QUESTS = {
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+ ...BAY_REACHES_QUESTS,
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  ...RIDE_THE_LINE_QUESTS,
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  ...SKILL_QUESTS,
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  ...LONG_WINTER_QUESTS,
@@ -871,6 +892,7 @@ export const STORY_QUESTS = {
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  ...VOYAGE_QUESTS,
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  ...FISH_COOK_QUESTS,
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  ...REACH_QUESTS,
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+ ...BAY_PET_QUESTS,
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  fredsLetter: {
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  giver: FRED,
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  requires: {