@draht/tui 2026.3.2-2

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Files changed (102) hide show
  1. package/README.md +761 -0
  2. package/dist/autocomplete.d.ts +50 -0
  3. package/dist/autocomplete.d.ts.map +1 -0
  4. package/dist/autocomplete.js +596 -0
  5. package/dist/autocomplete.js.map +1 -0
  6. package/dist/components/box.d.ts +22 -0
  7. package/dist/components/box.d.ts.map +1 -0
  8. package/dist/components/box.js +104 -0
  9. package/dist/components/box.js.map +1 -0
  10. package/dist/components/cancellable-loader.d.ts +22 -0
  11. package/dist/components/cancellable-loader.d.ts.map +1 -0
  12. package/dist/components/cancellable-loader.js +35 -0
  13. package/dist/components/cancellable-loader.js.map +1 -0
  14. package/dist/components/editor.d.ts +205 -0
  15. package/dist/components/editor.d.ts.map +1 -0
  16. package/dist/components/editor.js +1679 -0
  17. package/dist/components/editor.js.map +1 -0
  18. package/dist/components/image.d.ts +28 -0
  19. package/dist/components/image.d.ts.map +1 -0
  20. package/dist/components/image.js +69 -0
  21. package/dist/components/image.js.map +1 -0
  22. package/dist/components/input.d.ts +37 -0
  23. package/dist/components/input.d.ts.map +1 -0
  24. package/dist/components/input.js +433 -0
  25. package/dist/components/input.js.map +1 -0
  26. package/dist/components/loader.d.ts +21 -0
  27. package/dist/components/loader.d.ts.map +1 -0
  28. package/dist/components/loader.js +49 -0
  29. package/dist/components/loader.js.map +1 -0
  30. package/dist/components/markdown.d.ts +95 -0
  31. package/dist/components/markdown.d.ts.map +1 -0
  32. package/dist/components/markdown.js +629 -0
  33. package/dist/components/markdown.js.map +1 -0
  34. package/dist/components/select-list.d.ts +32 -0
  35. package/dist/components/select-list.d.ts.map +1 -0
  36. package/dist/components/select-list.js +152 -0
  37. package/dist/components/select-list.js.map +1 -0
  38. package/dist/components/settings-list.d.ts +50 -0
  39. package/dist/components/settings-list.d.ts.map +1 -0
  40. package/dist/components/settings-list.js +185 -0
  41. package/dist/components/settings-list.js.map +1 -0
  42. package/dist/components/spacer.d.ts +12 -0
  43. package/dist/components/spacer.d.ts.map +1 -0
  44. package/dist/components/spacer.js +23 -0
  45. package/dist/components/spacer.js.map +1 -0
  46. package/dist/components/text.d.ts +19 -0
  47. package/dist/components/text.d.ts.map +1 -0
  48. package/dist/components/text.js +89 -0
  49. package/dist/components/text.js.map +1 -0
  50. package/dist/components/truncated-text.d.ts +13 -0
  51. package/dist/components/truncated-text.d.ts.map +1 -0
  52. package/dist/components/truncated-text.js +51 -0
  53. package/dist/components/truncated-text.js.map +1 -0
  54. package/dist/editor-component.d.ts +39 -0
  55. package/dist/editor-component.d.ts.map +1 -0
  56. package/dist/editor-component.js +2 -0
  57. package/dist/editor-component.js.map +1 -0
  58. package/dist/fuzzy.d.ts +16 -0
  59. package/dist/fuzzy.d.ts.map +1 -0
  60. package/dist/fuzzy.js +107 -0
  61. package/dist/fuzzy.js.map +1 -0
  62. package/dist/index.d.ts +23 -0
  63. package/dist/index.d.ts.map +1 -0
  64. package/dist/index.js +32 -0
  65. package/dist/index.js.map +1 -0
  66. package/dist/keybindings.d.ts +39 -0
  67. package/dist/keybindings.d.ts.map +1 -0
  68. package/dist/keybindings.js +114 -0
  69. package/dist/keybindings.js.map +1 -0
  70. package/dist/keys.d.ts +160 -0
  71. package/dist/keys.d.ts.map +1 -0
  72. package/dist/keys.js +959 -0
  73. package/dist/keys.js.map +1 -0
  74. package/dist/kill-ring.d.ts +28 -0
  75. package/dist/kill-ring.d.ts.map +1 -0
  76. package/dist/kill-ring.js +44 -0
  77. package/dist/kill-ring.js.map +1 -0
  78. package/dist/stdin-buffer.d.ts +48 -0
  79. package/dist/stdin-buffer.d.ts.map +1 -0
  80. package/dist/stdin-buffer.js +317 -0
  81. package/dist/stdin-buffer.js.map +1 -0
  82. package/dist/terminal-image.d.ts +68 -0
  83. package/dist/terminal-image.d.ts.map +1 -0
  84. package/dist/terminal-image.js +288 -0
  85. package/dist/terminal-image.js.map +1 -0
  86. package/dist/terminal.d.ts +78 -0
  87. package/dist/terminal.d.ts.map +1 -0
  88. package/dist/terminal.js +249 -0
  89. package/dist/terminal.js.map +1 -0
  90. package/dist/tui.d.ts +210 -0
  91. package/dist/tui.d.ts.map +1 -0
  92. package/dist/tui.js +955 -0
  93. package/dist/tui.js.map +1 -0
  94. package/dist/undo-stack.d.ts +17 -0
  95. package/dist/undo-stack.d.ts.map +1 -0
  96. package/dist/undo-stack.js +25 -0
  97. package/dist/undo-stack.js.map +1 -0
  98. package/dist/utils.d.ts +78 -0
  99. package/dist/utils.d.ts.map +1 -0
  100. package/dist/utils.js +800 -0
  101. package/dist/utils.js.map +1 -0
  102. package/package.json +53 -0
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Component;\n\t\toptions?: OverlayOptions;\n\t\tpreFocus: Component | null;\n\t\thidden: boolean;\n\t}[] = [];\n\n\tconstructor(terminal: Terminal, showHardwareCursor?: boolean) {\n\t\tsuper();\n\t\tthis.terminal = terminal;\n\t\tif (showHardwareCursor !== undefined) {\n\t\t\tthis.showHardwareCursor = showHardwareCursor;\n\t\t}\n\t}\n\n\tget fullRedraws(): number {\n\t\treturn this.fullRedrawCount;\n\t}\n\n\tgetShowHardwareCursor(): boolean {\n\t\treturn this.showHardwareCursor;\n\t}\n\n\tsetShowHardwareCursor(enabled: boolean): void {\n\t\tif (this.showHardwareCursor === enabled) return;\n\t\tthis.showHardwareCursor = enabled;\n\t\tif (!enabled) {\n\t\t\tthis.terminal.hideCursor();\n\t\t}\n\t\tthis.requestRender();\n\t}\n\n\tgetClearOnShrink(): boolean {\n\t\treturn this.clearOnShrink;\n\t}\n\n\t/**\n\t * Set whether to trigger full re-render when content shrinks.\n\t * When true (default), empty rows are cleared when content shrinks.\n\t * When false, empty rows remain (reduces redraws on slower terminals).\n\t */\n\tsetClearOnShrink(enabled: boolean): void {\n\t\tthis.clearOnShrink = enabled;\n\t}\n\n\tsetFocus(component: Component | null): void {\n\t\t// Clear focused flag on old component\n\t\tif (isFocusable(this.focusedComponent)) {\n\t\t\tthis.focusedComponent.focused = false;\n\t\t}\n\n\t\tthis.focusedComponent = component;\n\n\t\t// Set focused flag on new component\n\t\tif (isFocusable(component)) {\n\t\t\tcomponent.focused = true;\n\t\t}\n\t}\n\n\t/**\n\t * Show an overlay component with configurable positioning and sizing.\n\t * Returns a handle to control the overlay's visibility.\n\t */\n\tshowOverlay(component: Component, options?: OverlayOptions): OverlayHandle {\n\t\tconst entry = { component, options, preFocus: this.focusedComponent, hidden: false };\n\t\tthis.overlayStack.push(entry);\n\t\t// Only focus if overlay is actually visible\n\t\tif (this.isOverlayVisible(entry)) {\n\t\t\tthis.setFocus(component);\n\t\t}\n\t\tthis.terminal.hideCursor();\n\t\tthis.requestRender();\n\n\t\t// Return handle for controlling this overlay\n\t\treturn {\n\t\t\thide: () => {\n\t\t\t\tconst index = this.overlayStack.indexOf(entry);\n\t\t\t\tif (index !== -1) {\n\t\t\t\t\tthis.overlayStack.splice(index, 1);\n\t\t\t\t\t// Restore focus if this overlay had focus\n\t\t\t\t\tif (this.focusedComponent === component) {\n\t\t\t\t\t\tconst topVisible = this.getTopmostVisibleOverlay();\n\t\t\t\t\t\tthis.setFocus(topVisible?.component ?? entry.preFocus);\n\t\t\t\t\t}\n\t\t\t\t\tif (this.overlayStack.length === 0) this.terminal.hideCursor();\n\t\t\t\t\tthis.requestRender();\n\t\t\t\t}\n\t\t\t},\n\t\t\tsetHidden: (hidden: boolean) => {\n\t\t\t\tif (entry.hidden === hidden) return;\n\t\t\t\tentry.hidden = hidden;\n\t\t\t\t// Update focus when hiding/showing\n\t\t\t\tif (hidden) {\n\t\t\t\t\t// If this overlay had focus, move focus to next visible or preFocus\n\t\t\t\t\tif (this.focusedComponent === component) {\n\t\t\t\t\t\tconst topVisible = this.getTopmostVisibleOverlay();\n\t\t\t\t\t\tthis.setFocus(topVisible?.component ?? entry.preFocus);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// Restore focus to this overlay when showing (if it's actually visible)\n\t\t\t\t\tif (this.isOverlayVisible(entry)) {\n\t\t\t\t\t\tthis.setFocus(component);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tthis.requestRender();\n\t\t\t},\n\t\t\tisHidden: () => entry.hidden,\n\t\t};\n\t}\n\n\t/** Hide the topmost overlay and restore previous focus. */\n\thideOverlay(): void {\n\t\tconst overlay = this.overlayStack.pop();\n\t\tif (!overlay) return;\n\t\t// Find topmost visible overlay, or fall back to preFocus\n\t\tconst topVisible = this.getTopmostVisibleOverlay();\n\t\tthis.setFocus(topVisible?.component ?? overlay.preFocus);\n\t\tif (this.overlayStack.length === 0) this.terminal.hideCursor();\n\t\tthis.requestRender();\n\t}\n\n\t/** Check if there are any visible overlays */\n\thasOverlay(): boolean {\n\t\treturn this.overlayStack.some((o) => this.isOverlayVisible(o));\n\t}\n\n\t/** Check if an overlay entry is currently visible */\n\tprivate isOverlayVisible(entry: (typeof this.overlayStack)[number]): boolean {\n\t\tif (entry.hidden) return false;\n\t\tif (entry.options?.visible) {\n\t\t\treturn entry.options.visible(this.terminal.columns, this.terminal.rows);\n\t\t}\n\t\treturn true;\n\t}\n\n\t/** Find the topmost visible overlay, if any */\n\tprivate getTopmostVisibleOverlay(): (typeof this.overlayStack)[number] | undefined {\n\t\tfor (let i = this.overlayStack.length - 1; i >= 0; i--) {\n\t\t\tif (this.isOverlayVisible(this.overlayStack[i])) {\n\t\t\t\treturn this.overlayStack[i];\n\t\t\t}\n\t\t}\n\t\treturn undefined;\n\t}\n\n\toverride invalidate(): void {\n\t\tsuper.invalidate();\n\t\tfor (const overlay of this.overlayStack) overlay.component.invalidate?.();\n\t}\n\n\tstart(): void {\n\t\tthis.stopped = false;\n\t\tthis.terminal.start(\n\t\t\t(data) => this.handleInput(data),\n\t\t\t() => this.requestRender(),\n\t\t);\n\t\tthis.terminal.hideCursor();\n\t\tthis.queryCellSize();\n\t\tthis.requestRender();\n\t}\n\n\taddInputListener(listener: InputListener): () => void {\n\t\tthis.inputListeners.add(listener);\n\t\treturn () => {\n\t\t\tthis.inputListeners.delete(listener);\n\t\t};\n\t}\n\n\tremoveInputListener(listener: InputListener): void {\n\t\tthis.inputListeners.delete(listener);\n\t}\n\n\tprivate queryCellSize(): void {\n\t\t// Only query if terminal supports images (cell size is only used for image rendering)\n\t\tif (!getCapabilities().images) {\n\t\t\treturn;\n\t\t}\n\t\t// Query terminal for cell size in pixels: CSI 16 t\n\t\t// Response format: CSI 6 ; height ; width t\n\t\tthis.cellSizeQueryPending = true;\n\t\tthis.terminal.write(\"\\x1b[16t\");\n\t}\n\n\tstop(): void {\n\t\tthis.stopped = true;\n\t\t// Move cursor to the end of the content to prevent overwriting/artifacts on exit\n\t\tif (this.previousLines.length > 0) {\n\t\t\tconst targetRow = this.previousLines.length; // Line after the last content\n\t\t\tconst lineDiff = targetRow - this.hardwareCursorRow;\n\t\t\tif (lineDiff > 0) {\n\t\t\t\tthis.terminal.write(`\\x1b[${lineDiff}B`);\n\t\t\t} else if (lineDiff < 0) {\n\t\t\t\tthis.terminal.write(`\\x1b[${-lineDiff}A`);\n\t\t\t}\n\t\t\tthis.terminal.write(\"\\r\\n\");\n\t\t}\n\n\t\tthis.terminal.showCursor();\n\t\tthis.terminal.stop();\n\t}\n\n\trequestRender(force = false): void {\n\t\tif (force) {\n\t\t\tthis.previousLines = [];\n\t\t\tthis.previousWidth = -1; // -1 triggers widthChanged, forcing a full clear\n\t\t\tthis.cursorRow = 0;\n\t\t\tthis.hardwareCursorRow = 0;\n\t\t\tthis.maxLinesRendered = 0;\n\t\t\tthis.previousViewportTop = 0;\n\t\t}\n\t\tif (this.renderRequested) return;\n\t\tthis.renderRequested = true;\n\t\tprocess.nextTick(() => {\n\t\t\tthis.renderRequested = false;\n\t\t\tthis.doRender();\n\t\t});\n\t}\n\n\tprivate handleInput(data: string): void {\n\t\tif (this.inputListeners.size > 0) {\n\t\t\tlet current = data;\n\t\t\tfor (const listener of this.inputListeners) {\n\t\t\t\tconst result = listener(current);\n\t\t\t\tif (result?.consume) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tif (result?.data !== undefined) {\n\t\t\t\t\tcurrent = result.data;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (current.length === 0) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tdata = current;\n\t\t}\n\n\t\t// If we're waiting for cell size response, buffer input and parse\n\t\tif (this.cellSizeQueryPending) {\n\t\t\tthis.inputBuffer += data;\n\t\t\tconst filtered = this.parseCellSizeResponse();\n\t\t\tif (filtered.length === 0) return;\n\t\t\tdata = filtered;\n\t\t}\n\n\t\t// Global debug key handler (Shift+Ctrl+D)\n\t\tif (matchesKey(data, \"shift+ctrl+d\") && this.onDebug) {\n\t\t\tthis.onDebug();\n\t\t\treturn;\n\t\t}\n\n\t\t// If focused component is an overlay, verify it's still visible\n\t\t// (visibility can change due to terminal resize or visible() callback)\n\t\tconst focusedOverlay = this.overlayStack.find((o) => o.component === this.focusedComponent);\n\t\tif (focusedOverlay && !this.isOverlayVisible(focusedOverlay)) {\n\t\t\t// Focused overlay is no longer visible, redirect to topmost visible overlay\n\t\t\tconst topVisible = this.getTopmostVisibleOverlay();\n\t\t\tif (topVisible) {\n\t\t\t\tthis.setFocus(topVisible.component);\n\t\t\t} else {\n\t\t\t\t// No visible overlays, restore to preFocus\n\t\t\t\tthis.setFocus(focusedOverlay.preFocus);\n\t\t\t}\n\t\t}\n\n\t\t// Pass input to focused component (including Ctrl+C)\n\t\t// The focused component can decide how to handle Ctrl+C\n\t\tif (this.focusedComponent?.handleInput) {\n\t\t\t// Filter out key release events unless component opts in\n\t\t\tif (isKeyRelease(data) && !this.focusedComponent.wantsKeyRelease) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis.focusedComponent.handleInput(data);\n\t\t\tthis.requestRender();\n\t\t}\n\t}\n\n\tprivate parseCellSizeResponse(): string {\n\t\t// Response format: ESC [ 6 ; height ; width t\n\t\t// Match the response pattern\n\t\tconst responsePattern = /\\x1b\\[6;(\\d+);(\\d+)t/;\n\t\tconst match = this.inputBuffer.match(responsePattern);\n\n\t\tif (match) {\n\t\t\tconst heightPx = parseInt(match[1], 10);\n\t\t\tconst widthPx = parseInt(match[2], 10);\n\n\t\t\tif (heightPx > 0 && widthPx > 0) {\n\t\t\t\tsetCellDimensions({ widthPx, heightPx });\n\t\t\t\t// Invalidate all components so images re-render with correct dimensions\n\t\t\t\tthis.invalidate();\n\t\t\t\tthis.requestRender();\n\t\t\t}\n\n\t\t\t// Remove the response from buffer\n\t\t\tthis.inputBuffer = this.inputBuffer.replace(responsePattern, \"\");\n\t\t\tthis.cellSizeQueryPending = false;\n\t\t}\n\n\t\t// Check if we have a partial cell size response starting (wait for more data)\n\t\t// Patterns that could be incomplete cell size response: \\x1b, \\x1b[, \\x1b[6, \\x1b[6;...(no t yet)\n\t\tconst partialCellSizePattern = /\\x1b(\\[6?;?[\\d;]*)?$/;\n\t\tif (partialCellSizePattern.test(this.inputBuffer)) {\n\t\t\t// Check if it's actually a complete different escape sequence (ends with a letter)\n\t\t\t// Cell size response ends with 't', Kitty keyboard ends with 'u', arrows end with A-D, etc.\n\t\t\tconst lastChar = this.inputBuffer[this.inputBuffer.length - 1];\n\t\t\tif (!/[a-zA-Z~]/.test(lastChar)) {\n\t\t\t\t// Doesn't end with a terminator, might be incomplete - wait for more\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t// No cell size response found, return buffered data as user input\n\t\tconst result = this.inputBuffer;\n\t\tthis.inputBuffer = \"\";\n\t\tthis.cellSizeQueryPending = false; // Give up waiting\n\t\treturn result;\n\t}\n\n\t/**\n\t * Resolve overlay layout from options.\n\t * Returns { width, row, col, maxHeight } for rendering.\n\t */\n\tprivate resolveOverlayLayout(\n\t\toptions: OverlayOptions | undefined,\n\t\toverlayHeight: number,\n\t\ttermWidth: number,\n\t\ttermHeight: number,\n\t): { width: number; row: number; col: number; maxHeight: number | undefined } {\n\t\tconst opt = options ?? {};\n\n\t\t// Parse margin (clamp to non-negative)\n\t\tconst margin =\n\t\t\ttypeof opt.margin === \"number\"\n\t\t\t\t? { top: opt.margin, right: opt.margin, bottom: opt.margin, left: opt.margin }\n\t\t\t\t: (opt.margin ?? {});\n\t\tconst marginTop = Math.max(0, margin.top ?? 0);\n\t\tconst marginRight = Math.max(0, margin.right ?? 0);\n\t\tconst marginBottom = Math.max(0, margin.bottom ?? 0);\n\t\tconst marginLeft = Math.max(0, margin.left ?? 0);\n\n\t\t// Available space after margins\n\t\tconst availWidth = Math.max(1, termWidth - marginLeft - marginRight);\n\t\tconst availHeight = Math.max(1, termHeight - marginTop - marginBottom);\n\n\t\t// === Resolve width ===\n\t\tlet width = parseSizeValue(opt.width, termWidth) ?? Math.min(80, availWidth);\n\t\t// Apply minWidth\n\t\tif (opt.minWidth !== undefined) {\n\t\t\twidth = Math.max(width, opt.minWidth);\n\t\t}\n\t\t// Clamp to available space\n\t\twidth = Math.max(1, Math.min(width, availWidth));\n\n\t\t// === Resolve maxHeight ===\n\t\tlet maxHeight = parseSizeValue(opt.maxHeight, termHeight);\n\t\t// Clamp to available space\n\t\tif (maxHeight !== undefined) {\n\t\t\tmaxHeight = Math.max(1, Math.min(maxHeight, availHeight));\n\t\t}\n\n\t\t// Effective overlay height (may be clamped by maxHeight)\n\t\tconst effectiveHeight = maxHeight !== undefined ? Math.min(overlayHeight, maxHeight) : overlayHeight;\n\n\t\t// === Resolve position ===\n\t\tlet row: number;\n\t\tlet col: number;\n\n\t\tif (opt.row !== undefined) {\n\t\t\tif (typeof opt.row === \"string\") {\n\t\t\t\t// Percentage: 0% = top, 100% = bottom (overlay stays within bounds)\n\t\t\t\tconst match = opt.row.match(/^(\\d+(?:\\.\\d+)?)%$/);\n\t\t\t\tif (match) {\n\t\t\t\t\tconst maxRow = Math.max(0, availHeight - effectiveHeight);\n\t\t\t\t\tconst percent = parseFloat(match[1]) / 100;\n\t\t\t\t\trow = marginTop + Math.floor(maxRow * percent);\n\t\t\t\t} else {\n\t\t\t\t\t// Invalid format, fall back to center\n\t\t\t\t\trow = this.resolveAnchorRow(\"center\", effectiveHeight, availHeight, marginTop);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Absolute row position\n\t\t\t\trow = opt.row;\n\t\t\t}\n\t\t} else {\n\t\t\t// Anchor-based (default: center)\n\t\t\tconst anchor = opt.anchor ?? \"center\";\n\t\t\trow = this.resolveAnchorRow(anchor, effectiveHeight, availHeight, marginTop);\n\t\t}\n\n\t\tif (opt.col !== undefined) {\n\t\t\tif (typeof opt.col === \"string\") {\n\t\t\t\t// Percentage: 0% = left, 100% = right (overlay stays within bounds)\n\t\t\t\tconst match = opt.col.match(/^(\\d+(?:\\.\\d+)?)%$/);\n\t\t\t\tif (match) {\n\t\t\t\t\tconst maxCol = Math.max(0, availWidth - width);\n\t\t\t\t\tconst percent = parseFloat(match[1]) / 100;\n\t\t\t\t\tcol = marginLeft + Math.floor(maxCol * percent);\n\t\t\t\t} else {\n\t\t\t\t\t// Invalid format, fall back to center\n\t\t\t\t\tcol = this.resolveAnchorCol(\"center\", width, availWidth, marginLeft);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Absolute column position\n\t\t\t\tcol = opt.col;\n\t\t\t}\n\t\t} else {\n\t\t\t// Anchor-based (default: center)\n\t\t\tconst anchor = opt.anchor ?? \"center\";\n\t\t\tcol = this.resolveAnchorCol(anchor, width, availWidth, marginLeft);\n\t\t}\n\n\t\t// Apply offsets\n\t\tif (opt.offsetY !== undefined) row += opt.offsetY;\n\t\tif (opt.offsetX !== undefined) col += opt.offsetX;\n\n\t\t// Clamp to terminal bounds (respecting margins)\n\t\trow = Math.max(marginTop, Math.min(row, termHeight - marginBottom - effectiveHeight));\n\t\tcol = Math.max(marginLeft, Math.min(col, termWidth - marginRight - width));\n\n\t\treturn { width, row, col, maxHeight };\n\t}\n\n\tprivate resolveAnchorRow(anchor: OverlayAnchor, height: number, availHeight: number, marginTop: number): number {\n\t\tswitch (anchor) {\n\t\t\tcase \"top-left\":\n\t\t\tcase \"top-center\":\n\t\t\tcase \"top-right\":\n\t\t\t\treturn marginTop;\n\t\t\tcase \"bottom-left\":\n\t\t\tcase \"bottom-center\":\n\t\t\tcase \"bottom-right\":\n\t\t\t\treturn marginTop + availHeight - height;\n\t\t\tcase \"left-center\":\n\t\t\tcase \"center\":\n\t\t\tcase \"right-center\":\n\t\t\t\treturn marginTop + Math.floor((availHeight - height) / 2);\n\t\t}\n\t}\n\n\tprivate resolveAnchorCol(anchor: OverlayAnchor, width: number, availWidth: number, marginLeft: number): number {\n\t\tswitch (anchor) {\n\t\t\tcase \"top-left\":\n\t\t\tcase \"left-center\":\n\t\t\tcase \"bottom-left\":\n\t\t\t\treturn marginLeft;\n\t\t\tcase \"top-right\":\n\t\t\tcase \"right-center\":\n\t\t\tcase \"bottom-right\":\n\t\t\t\treturn marginLeft + availWidth - width;\n\t\t\tcase \"top-center\":\n\t\t\tcase \"center\":\n\t\t\tcase \"bottom-center\":\n\t\t\t\treturn marginLeft + Math.floor((availWidth - width) / 2);\n\t\t}\n\t}\n\n\t/** Composite all overlays into content lines (in stack order, later = on top). */\n\tprivate compositeOverlays(lines: string[], termWidth: number, termHeight: number): string[] {\n\t\tif (this.overlayStack.length === 0) return lines;\n\t\tconst result = [...lines];\n\n\t\t// Pre-render all visible overlays and calculate positions\n\t\tconst rendered: { overlayLines: string[]; row: number; col: number; w: number }[] = [];\n\t\tlet minLinesNeeded = result.length;\n\n\t\tfor (const entry of this.overlayStack) {\n\t\t\t// Skip invisible overlays (hidden or visible() returns false)\n\t\t\tif (!this.isOverlayVisible(entry)) continue;\n\n\t\t\tconst { component, options } = entry;\n\n\t\t\t// Get layout with height=0 first to determine width and maxHeight\n\t\t\t// (width and maxHeight don't depend on overlay height)\n\t\t\tconst { width, maxHeight } = this.resolveOverlayLayout(options, 0, termWidth, termHeight);\n\n\t\t\t// Render component at calculated width\n\t\t\tlet overlayLines = component.render(width);\n\n\t\t\t// Apply maxHeight if specified\n\t\t\tif (maxHeight !== undefined && overlayLines.length > maxHeight) {\n\t\t\t\toverlayLines = overlayLines.slice(0, maxHeight);\n\t\t\t}\n\n\t\t\t// Get final row/col with actual overlay height\n\t\t\tconst { row, col } = this.resolveOverlayLayout(options, overlayLines.length, termWidth, termHeight);\n\n\t\t\trendered.push({ overlayLines, row, col, w: width });\n\t\t\tminLinesNeeded = Math.max(minLinesNeeded, row + overlayLines.length);\n\t\t}\n\n\t\t// Ensure result covers the terminal working area to keep overlay positioning stable across resizes.\n\t\t// maxLinesRendered can exceed current content length after a shrink; pad to keep viewportStart consistent.\n\t\tconst workingHeight = Math.max(this.maxLinesRendered, minLinesNeeded);\n\n\t\t// Extend result with empty lines if content is too short for overlay placement or working area\n\t\twhile (result.length < workingHeight) {\n\t\t\tresult.push(\"\");\n\t\t}\n\n\t\tconst viewportStart = Math.max(0, workingHeight - termHeight);\n\n\t\t// Track which lines were modified for final verification\n\t\tconst modifiedLines = new Set<number>();\n\n\t\t// Composite each overlay\n\t\tfor (const { overlayLines, row, col, w } of rendered) {\n\t\t\tfor (let i = 0; i < overlayLines.length; i++) {\n\t\t\t\tconst idx = viewportStart + row + i;\n\t\t\t\tif (idx >= 0 && idx < result.length) {\n\t\t\t\t\t// Defensive: truncate overlay line to declared width before compositing\n\t\t\t\t\t// (components should already respect width, but this ensures it)\n\t\t\t\t\tconst truncatedOverlayLine =\n\t\t\t\t\t\tvisibleWidth(overlayLines[i]) > w ? sliceByColumn(overlayLines[i], 0, w, true) : overlayLines[i];\n\t\t\t\t\tresult[idx] = this.compositeLineAt(result[idx], truncatedOverlayLine, col, w, termWidth);\n\t\t\t\t\tmodifiedLines.add(idx);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Final verification: ensure no composited line exceeds terminal width\n\t\t// This is a belt-and-suspenders safeguard - compositeLineAt should already\n\t\t// guarantee this, but we verify here to prevent crashes from any edge cases\n\t\t// Only check lines that were actually modified (optimization)\n\t\tfor (const idx of modifiedLines) {\n\t\t\tconst lineWidth = visibleWidth(result[idx]);\n\t\t\tif (lineWidth > termWidth) {\n\t\t\t\tresult[idx] = sliceByColumn(result[idx], 0, termWidth, true);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tprivate static readonly SEGMENT_RESET = \"\\x1b[0m\\x1b]8;;\\x07\";\n\n\tprivate applyLineResets(lines: string[]): string[] {\n\t\tconst reset = TUI.SEGMENT_RESET;\n\t\tfor (let i = 0; i < lines.length; i++) {\n\t\t\tconst line = lines[i];\n\t\t\tif (!isImageLine(line)) {\n\t\t\t\tlines[i] = line + reset;\n\t\t\t}\n\t\t}\n\t\treturn lines;\n\t}\n\n\t/** Splice overlay content into a base line at a specific column. Single-pass optimized. */\n\tprivate compositeLineAt(\n\t\tbaseLine: string,\n\t\toverlayLine: string,\n\t\tstartCol: number,\n\t\toverlayWidth: number,\n\t\ttotalWidth: number,\n\t): string {\n\t\tif (isImageLine(baseLine)) return baseLine;\n\n\t\t// Single pass through baseLine extracts both before and after segments\n\t\tconst afterStart = startCol + overlayWidth;\n\t\tconst base = extractSegments(baseLine, startCol, afterStart, totalWidth - afterStart, true);\n\n\t\t// Extract overlay with width tracking (strict=true to exclude wide chars at boundary)\n\t\tconst overlay = sliceWithWidth(overlayLine, 0, overlayWidth, true);\n\n\t\t// Pad segments to target widths\n\t\tconst beforePad = Math.max(0, startCol - base.beforeWidth);\n\t\tconst overlayPad = Math.max(0, overlayWidth - overlay.width);\n\t\tconst actualBeforeWidth = Math.max(startCol, base.beforeWidth);\n\t\tconst actualOverlayWidth = Math.max(overlayWidth, overlay.width);\n\t\tconst afterTarget = Math.max(0, totalWidth - actualBeforeWidth - actualOverlayWidth);\n\t\tconst afterPad = Math.max(0, afterTarget - base.afterWidth);\n\n\t\t// Compose result\n\t\tconst r = TUI.SEGMENT_RESET;\n\t\tconst result =\n\t\t\tbase.before +\n\t\t\t\" \".repeat(beforePad) +\n\t\t\tr +\n\t\t\toverlay.text +\n\t\t\t\" \".repeat(overlayPad) +\n\t\t\tr +\n\t\t\tbase.after +\n\t\t\t\" \".repeat(afterPad);\n\n\t\t// CRITICAL: Always verify and truncate to terminal width.\n\t\t// This is the final safeguard against width overflow which would crash the TUI.\n\t\t// Width tracking can drift from actual visible width due to:\n\t\t// - Complex ANSI/OSC sequences (hyperlinks, colors)\n\t\t// - Wide characters at segment boundaries\n\t\t// - Edge cases in segment extraction\n\t\tconst resultWidth = visibleWidth(result);\n\t\tif (resultWidth <= totalWidth) {\n\t\t\treturn result;\n\t\t}\n\t\t// Truncate with strict=true to ensure we don't exceed totalWidth\n\t\treturn sliceByColumn(result, 0, totalWidth, true);\n\t}\n\n\t/**\n\t * Find and extract cursor position from rendered lines.\n\t * Searches for CURSOR_MARKER, calculates its position, and strips it from the output.\n\t * Only scans the bottom terminal height lines (visible viewport).\n\t * @param lines - Rendered lines to search\n\t * @param height - Terminal height (visible viewport size)\n\t * @returns Cursor position { row, col } or null if no marker found\n\t */\n\tprivate extractCursorPosition(lines: string[], height: number): { row: number; col: number } | null {\n\t\t// Only scan the bottom `height` lines (visible viewport)\n\t\tconst viewportTop = Math.max(0, lines.length - height);\n\t\tfor (let row = lines.length - 1; row >= viewportTop; row--) {\n\t\t\tconst line = lines[row];\n\t\t\tconst markerIndex = line.indexOf(CURSOR_MARKER);\n\t\t\tif (markerIndex !== -1) {\n\t\t\t\t// Calculate visual column (width of text before marker)\n\t\t\t\tconst beforeMarker = line.slice(0, markerIndex);\n\t\t\t\tconst col = visibleWidth(beforeMarker);\n\n\t\t\t\t// Strip marker from the line\n\t\t\t\tlines[row] = line.slice(0, markerIndex) + line.slice(markerIndex + CURSOR_MARKER.length);\n\n\t\t\t\treturn { row, col };\n\t\t\t}\n\t\t}\n\t\treturn null;\n\t}\n\n\tprivate doRender(): void {\n\t\tif (this.stopped) return;\n\t\tconst width = this.terminal.columns;\n\t\tconst height = this.terminal.rows;\n\t\tlet viewportTop = Math.max(0, this.maxLinesRendered - height);\n\t\tlet prevViewportTop = this.previousViewportTop;\n\t\tlet hardwareCursorRow = this.hardwareCursorRow;\n\t\tconst computeLineDiff = (targetRow: number): number => {\n\t\t\tconst currentScreenRow = hardwareCursorRow - prevViewportTop;\n\t\t\tconst targetScreenRow = targetRow - viewportTop;\n\t\t\treturn targetScreenRow - currentScreenRow;\n\t\t};\n\n\t\t// Render all components to get new lines\n\t\tlet newLines = this.render(width);\n\n\t\t// Composite overlays into the rendered lines (before differential compare)\n\t\tif (this.overlayStack.length > 0) {\n\t\t\tnewLines = this.compositeOverlays(newLines, width, height);\n\t\t}\n\n\t\t// Extract cursor position before applying line resets (marker must be found first)\n\t\tconst cursorPos = this.extractCursorPosition(newLines, height);\n\n\t\tnewLines = this.applyLineResets(newLines);\n\n\t\t// Width changed - need full re-render (line wrapping changes)\n\t\tconst widthChanged = this.previousWidth !== 0 && this.previousWidth !== width;\n\n\t\t// Helper to clear scrollback and viewport and render all new lines\n\t\tconst fullRender = (clear: boolean): void => {\n\t\t\tthis.fullRedrawCount += 1;\n\t\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\t\t\tif (clear) buffer += \"\\x1b[3J\\x1b[2J\\x1b[H\"; // Clear scrollback, screen, and home\n\t\t\tfor (let i = 0; i < newLines.length; i++) {\n\t\t\t\tif (i > 0) buffer += \"\\r\\n\";\n\t\t\t\tbuffer += newLines[i];\n\t\t\t}\n\t\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\t\t\tthis.terminal.write(buffer);\n\t\t\tthis.cursorRow = Math.max(0, newLines.length - 1);\n\t\t\tthis.hardwareCursorRow = this.cursorRow;\n\t\t\t// Reset max lines when clearing, otherwise track growth\n\t\t\tif (clear) {\n\t\t\t\tthis.maxLinesRendered = newLines.length;\n\t\t\t} else {\n\t\t\t\tthis.maxLinesRendered = Math.max(this.maxLinesRendered, newLines.length);\n\t\t\t}\n\t\t\tthis.previousViewportTop = Math.max(0, this.maxLinesRendered - height);\n\t\t\tthis.positionHardwareCursor(cursorPos, newLines.length);\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t};\n\n\t\tconst debugRedraw = process.env.PI_DEBUG_REDRAW === \"1\";\n\t\tconst logRedraw = (reason: string): void => {\n\t\t\tif (!debugRedraw) return;\n\t\t\tconst logPath = path.join(os.homedir(), \".pi\", \"agent\", \"pi-debug.log\");\n\t\t\tconst msg = `[${new Date().toISOString()}] fullRender: ${reason} (prev=${this.previousLines.length}, new=${newLines.length}, height=${height})\\n`;\n\t\t\tfs.appendFileSync(logPath, msg);\n\t\t};\n\n\t\t// First render - just output everything without clearing (assumes clean screen)\n\t\tif (this.previousLines.length === 0 && !widthChanged) {\n\t\t\tlogRedraw(\"first render\");\n\t\t\tfullRender(false);\n\t\t\treturn;\n\t\t}\n\n\t\t// Width changed - full re-render (line wrapping changes)\n\t\tif (widthChanged) {\n\t\t\tlogRedraw(`width changed (${this.previousWidth} -> ${width})`);\n\t\t\tfullRender(true);\n\t\t\treturn;\n\t\t}\n\n\t\t// Content shrunk below the working area and no overlays - re-render to clear empty rows\n\t\t// (overlays need the padding, so only do this when no overlays are active)\n\t\t// Configurable via setClearOnShrink() or PI_CLEAR_ON_SHRINK=0 env var\n\t\tif (this.clearOnShrink && newLines.length < this.maxLinesRendered && this.overlayStack.length === 0) {\n\t\t\tlogRedraw(`clearOnShrink (maxLinesRendered=${this.maxLinesRendered})`);\n\t\t\tfullRender(true);\n\t\t\treturn;\n\t\t}\n\n\t\t// Find first and last changed lines\n\t\tlet firstChanged = -1;\n\t\tlet lastChanged = -1;\n\t\tconst maxLines = Math.max(newLines.length, this.previousLines.length);\n\t\tfor (let i = 0; i < maxLines; i++) {\n\t\t\tconst oldLine = i < this.previousLines.length ? this.previousLines[i] : \"\";\n\t\t\tconst newLine = i < newLines.length ? newLines[i] : \"\";\n\n\t\t\tif (oldLine !== newLine) {\n\t\t\t\tif (firstChanged === -1) {\n\t\t\t\t\tfirstChanged = i;\n\t\t\t\t}\n\t\t\t\tlastChanged = i;\n\t\t\t}\n\t\t}\n\t\tconst appendedLines = newLines.length > this.previousLines.length;\n\t\tif (appendedLines) {\n\t\t\tif (firstChanged === -1) {\n\t\t\t\tfirstChanged = this.previousLines.length;\n\t\t\t}\n\t\t\tlastChanged = newLines.length - 1;\n\t\t}\n\t\tconst appendStart = appendedLines && firstChanged === this.previousLines.length && firstChanged > 0;\n\n\t\t// No changes - but still need to update hardware cursor position if it moved\n\t\tif (firstChanged === -1) {\n\t\t\tthis.positionHardwareCursor(cursorPos, newLines.length);\n\t\t\tthis.previousViewportTop = Math.max(0, this.maxLinesRendered - height);\n\t\t\treturn;\n\t\t}\n\n\t\t// All changes are in deleted lines (nothing to render, just clear)\n\t\tif (firstChanged >= newLines.length) {\n\t\t\tif (this.previousLines.length > newLines.length) {\n\t\t\t\tlet buffer = \"\\x1b[?2026h\";\n\t\t\t\t// Move to end of new content (clamp to 0 for empty content)\n\t\t\t\tconst targetRow = Math.max(0, newLines.length - 1);\n\t\t\t\tconst lineDiff = computeLineDiff(targetRow);\n\t\t\t\tif (lineDiff > 0) buffer += `\\x1b[${lineDiff}B`;\n\t\t\t\telse if (lineDiff < 0) buffer += `\\x1b[${-lineDiff}A`;\n\t\t\t\tbuffer += \"\\r\";\n\t\t\t\t// Clear extra lines without scrolling\n\t\t\t\tconst extraLines = this.previousLines.length - newLines.length;\n\t\t\t\tif (extraLines > height) {\n\t\t\t\t\tlogRedraw(`extraLines > height (${extraLines} > ${height})`);\n\t\t\t\t\tfullRender(true);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tif (extraLines > 0) {\n\t\t\t\t\tbuffer += \"\\x1b[1B\";\n\t\t\t\t}\n\t\t\t\tfor (let i = 0; i < extraLines; i++) {\n\t\t\t\t\tbuffer += \"\\r\\x1b[2K\";\n\t\t\t\t\tif (i < extraLines - 1) buffer += \"\\x1b[1B\";\n\t\t\t\t}\n\t\t\t\tif (extraLines > 0) {\n\t\t\t\t\tbuffer += `\\x1b[${extraLines}A`;\n\t\t\t\t}\n\t\t\t\tbuffer += \"\\x1b[?2026l\";\n\t\t\t\tthis.terminal.write(buffer);\n\t\t\t\tthis.cursorRow = targetRow;\n\t\t\t\tthis.hardwareCursorRow = targetRow;\n\t\t\t}\n\t\t\tthis.positionHardwareCursor(cursorPos, newLines.length);\n\t\t\tthis.previousLines = newLines;\n\t\t\tthis.previousWidth = width;\n\t\t\tthis.previousViewportTop = Math.max(0, this.maxLinesRendered - height);\n\t\t\treturn;\n\t\t}\n\n\t\t// Check if firstChanged is above what was previously visible\n\t\t// Use previousLines.length (not maxLinesRendered) to avoid false positives after content shrinks\n\t\tconst previousContentViewportTop = Math.max(0, this.previousLines.length - height);\n\t\tif (firstChanged < previousContentViewportTop) {\n\t\t\t// First change is above previous viewport - need full re-render\n\t\t\tlogRedraw(`firstChanged < viewportTop (${firstChanged} < ${previousContentViewportTop})`);\n\t\t\tfullRender(true);\n\t\t\treturn;\n\t\t}\n\n\t\t// Render from first changed line to end\n\t\t// Build buffer with all updates wrapped in synchronized output\n\t\tlet buffer = \"\\x1b[?2026h\"; // Begin synchronized output\n\t\tconst prevViewportBottom = prevViewportTop + height - 1;\n\t\tconst moveTargetRow = appendStart ? firstChanged - 1 : firstChanged;\n\t\tif (moveTargetRow > prevViewportBottom) {\n\t\t\tconst currentScreenRow = Math.max(0, Math.min(height - 1, hardwareCursorRow - prevViewportTop));\n\t\t\tconst moveToBottom = height - 1 - currentScreenRow;\n\t\t\tif (moveToBottom > 0) {\n\t\t\t\tbuffer += `\\x1b[${moveToBottom}B`;\n\t\t\t}\n\t\t\tconst scroll = moveTargetRow - prevViewportBottom;\n\t\t\tbuffer += \"\\r\\n\".repeat(scroll);\n\t\t\tprevViewportTop += scroll;\n\t\t\tviewportTop += scroll;\n\t\t\thardwareCursorRow = moveTargetRow;\n\t\t}\n\n\t\t// Move cursor to first changed line (use hardwareCursorRow for actual position)\n\t\tconst lineDiff = computeLineDiff(moveTargetRow);\n\t\tif (lineDiff > 0) {\n\t\t\tbuffer += `\\x1b[${lineDiff}B`; // Move down\n\t\t} else if (lineDiff < 0) {\n\t\t\tbuffer += `\\x1b[${-lineDiff}A`; // Move up\n\t\t}\n\n\t\tbuffer += appendStart ? \"\\r\\n\" : \"\\r\"; // Move to column 0\n\n\t\t// Only render changed lines (firstChanged to lastChanged), not all lines to end\n\t\t// This reduces flicker when only a single line changes (e.g., spinner animation)\n\t\tconst renderEnd = Math.min(lastChanged, newLines.length - 1);\n\t\tfor (let i = firstChanged; i <= renderEnd; i++) {\n\t\t\tif (i > firstChanged) buffer += \"\\r\\n\";\n\t\t\tbuffer += \"\\x1b[2K\"; // Clear current line\n\t\t\tconst line = newLines[i];\n\t\t\tconst isImage = isImageLine(line);\n\t\t\tif (!isImage && visibleWidth(line) > width) {\n\t\t\t\t// Log all lines to crash file for debugging\n\t\t\t\tconst crashLogPath = path.join(os.homedir(), \".pi\", \"agent\", \"pi-crash.log\");\n\t\t\t\tconst crashData = [\n\t\t\t\t\t`Crash at ${new Date().toISOString()}`,\n\t\t\t\t\t`Terminal width: ${width}`,\n\t\t\t\t\t`Line ${i} visible width: ${visibleWidth(line)}`,\n\t\t\t\t\t\"\",\n\t\t\t\t\t\"=== All rendered lines ===\",\n\t\t\t\t\t...newLines.map((l, idx) => `[${idx}] (w=${visibleWidth(l)}) ${l}`),\n\t\t\t\t\t\"\",\n\t\t\t\t].join(\"\\n\");\n\t\t\t\tfs.mkdirSync(path.dirname(crashLogPath), { recursive: true });\n\t\t\t\tfs.writeFileSync(crashLogPath, crashData);\n\n\t\t\t\t// Clean up terminal state before throwing\n\t\t\t\tthis.stop();\n\n\t\t\t\tconst errorMsg = [\n\t\t\t\t\t`Rendered line ${i} exceeds terminal width (${visibleWidth(line)} > ${width}).`,\n\t\t\t\t\t\"\",\n\t\t\t\t\t\"This is likely caused by a custom TUI component not truncating its output.\",\n\t\t\t\t\t\"Use visibleWidth() to measure and truncateToWidth() to truncate lines.\",\n\t\t\t\t\t\"\",\n\t\t\t\t\t`Debug log written to: ${crashLogPath}`,\n\t\t\t\t].join(\"\\n\");\n\t\t\t\tthrow new Error(errorMsg);\n\t\t\t}\n\t\t\tbuffer += line;\n\t\t}\n\n\t\t// Track where cursor ended up after rendering\n\t\tlet finalCursorRow = renderEnd;\n\n\t\t// If we had more lines before, clear them and move cursor back\n\t\tif (this.previousLines.length > newLines.length) {\n\t\t\t// Move to end of new content first if we stopped before it\n\t\t\tif (renderEnd < newLines.length - 1) {\n\t\t\t\tconst moveDown = newLines.length - 1 - renderEnd;\n\t\t\t\tbuffer += `\\x1b[${moveDown}B`;\n\t\t\t\tfinalCursorRow = newLines.length - 1;\n\t\t\t}\n\t\t\tconst extraLines = this.previousLines.length - newLines.length;\n\t\t\tfor (let i = newLines.length; i < this.previousLines.length; i++) {\n\t\t\t\tbuffer += \"\\r\\n\\x1b[2K\";\n\t\t\t}\n\t\t\t// Move cursor back to end of new content\n\t\t\tbuffer += `\\x1b[${extraLines}A`;\n\t\t}\n\n\t\tbuffer += \"\\x1b[?2026l\"; // End synchronized output\n\n\t\tif (process.env.PI_TUI_DEBUG === \"1\") {\n\t\t\tconst debugDir = \"/tmp/tui\";\n\t\t\tfs.mkdirSync(debugDir, { recursive: true });\n\t\t\tconst debugPath = path.join(debugDir, `render-${Date.now()}-${Math.random().toString(36).slice(2)}.log`);\n\t\t\tconst debugData = [\n\t\t\t\t`firstChanged: ${firstChanged}`,\n\t\t\t\t`viewportTop: ${viewportTop}`,\n\t\t\t\t`cursorRow: ${this.cursorRow}`,\n\t\t\t\t`height: ${height}`,\n\t\t\t\t`lineDiff: ${lineDiff}`,\n\t\t\t\t`hardwareCursorRow: ${hardwareCursorRow}`,\n\t\t\t\t`renderEnd: ${renderEnd}`,\n\t\t\t\t`finalCursorRow: ${finalCursorRow}`,\n\t\t\t\t`cursorPos: ${JSON.stringify(cursorPos)}`,\n\t\t\t\t`newLines.length: ${newLines.length}`,\n\t\t\t\t`previousLines.length: ${this.previousLines.length}`,\n\t\t\t\t\"\",\n\t\t\t\t\"=== newLines ===\",\n\t\t\t\tJSON.stringify(newLines, null, 2),\n\t\t\t\t\"\",\n\t\t\t\t\"=== previousLines ===\",\n\t\t\t\tJSON.stringify(this.previousLines, null, 2),\n\t\t\t\t\"\",\n\t\t\t\t\"=== buffer ===\",\n\t\t\t\tJSON.stringify(buffer),\n\t\t\t].join(\"\\n\");\n\t\t\tfs.writeFileSync(debugPath, debugData);\n\t\t}\n\n\t\t// Write entire buffer at once\n\t\tthis.terminal.write(buffer);\n\n\t\t// Track cursor position for next render\n\t\t// cursorRow tracks end of content (for viewport calculation)\n\t\t// hardwareCursorRow tracks actual terminal cursor position (for movement)\n\t\tthis.cursorRow = Math.max(0, newLines.length - 1);\n\t\tthis.hardwareCursorRow = finalCursorRow;\n\t\t// Track terminal's working area (grows but doesn't shrink unless cleared)\n\t\tthis.maxLinesRendered = Math.max(this.maxLinesRendered, newLines.length);\n\t\tthis.previousViewportTop = Math.max(0, this.maxLinesRendered - height);\n\n\t\t// Position hardware cursor for IME\n\t\tthis.positionHardwareCursor(cursorPos, newLines.length);\n\n\t\tthis.previousLines = newLines;\n\t\tthis.previousWidth = width;\n\t}\n\n\t/**\n\t * Position the hardware cursor for IME candidate window.\n\t * @param cursorPos The cursor position extracted from rendered output, or null\n\t * @param totalLines Total number of rendered lines\n\t */\n\tprivate positionHardwareCursor(cursorPos: { row: number; col: number } | null, totalLines: number): void {\n\t\tif (!cursorPos || totalLines <= 0) {\n\t\t\tthis.terminal.hideCursor();\n\t\t\treturn;\n\t\t}\n\n\t\t// Clamp cursor position to valid range\n\t\tconst targetRow = Math.max(0, Math.min(cursorPos.row, totalLines - 1));\n\t\tconst targetCol = Math.max(0, cursorPos.col);\n\n\t\t// Move cursor from current position to target\n\t\tconst rowDelta = targetRow - this.hardwareCursorRow;\n\t\tlet buffer = \"\";\n\t\tif (rowDelta > 0) {\n\t\t\tbuffer += `\\x1b[${rowDelta}B`; // Move down\n\t\t} else if (rowDelta < 0) {\n\t\t\tbuffer += `\\x1b[${-rowDelta}A`; // Move up\n\t\t}\n\t\t// Move to absolute column (1-indexed)\n\t\tbuffer += `\\x1b[${targetCol + 1}G`;\n\n\t\tif (buffer) {\n\t\t\tthis.terminal.write(buffer);\n\t\t}\n\n\t\tthis.hardwareCursorRow = targetRow;\n\t\tif (this.showHardwareCursor) {\n\t\t\tthis.terminal.showCursor();\n\t\t} else {\n\t\t\tthis.terminal.hideCursor();\n\t\t}\n\t}\n}\n"]}
@@ -0,0 +1,17 @@
1
+ /**
2
+ * Generic undo stack with clone-on-push semantics.
3
+ *
4
+ * Stores deep clones of state snapshots. Popped snapshots are returned
5
+ * directly (no re-cloning) since they are already detached.
6
+ */
7
+ export declare class UndoStack<S> {
8
+ private stack;
9
+ /** Push a deep clone of the given state onto the stack. */
10
+ push(state: S): void;
11
+ /** Pop and return the most recent snapshot, or undefined if empty. */
12
+ pop(): S | undefined;
13
+ /** Remove all snapshots. */
14
+ clear(): void;
15
+ get length(): number;
16
+ }
17
+ //# sourceMappingURL=undo-stack.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"undo-stack.d.ts","sourceRoot":"","sources":["../src/undo-stack.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,qBAAa,SAAS,CAAC,CAAC;IACvB,OAAO,CAAC,KAAK,CAAW;IAExB,2DAA2D;IAC3D,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAEnB;IAED,sEAAsE;IACtE,GAAG,IAAI,CAAC,GAAG,SAAS,CAEnB;IAED,4BAA4B;IAC5B,KAAK,IAAI,IAAI,CAEZ;IAED,IAAI,MAAM,IAAI,MAAM,CAEnB;CACD","sourcesContent":["/**\n * Generic undo stack with clone-on-push semantics.\n *\n * Stores deep clones of state snapshots. Popped snapshots are returned\n * directly (no re-cloning) since they are already detached.\n */\nexport class UndoStack<S> {\n\tprivate stack: S[] = [];\n\n\t/** Push a deep clone of the given state onto the stack. */\n\tpush(state: S): void {\n\t\tthis.stack.push(structuredClone(state));\n\t}\n\n\t/** Pop and return the most recent snapshot, or undefined if empty. */\n\tpop(): S | undefined {\n\t\treturn this.stack.pop();\n\t}\n\n\t/** Remove all snapshots. */\n\tclear(): void {\n\t\tthis.stack.length = 0;\n\t}\n\n\tget length(): number {\n\t\treturn this.stack.length;\n\t}\n}\n"]}
@@ -0,0 +1,25 @@
1
+ /**
2
+ * Generic undo stack with clone-on-push semantics.
3
+ *
4
+ * Stores deep clones of state snapshots. Popped snapshots are returned
5
+ * directly (no re-cloning) since they are already detached.
6
+ */
7
+ export class UndoStack {
8
+ stack = [];
9
+ /** Push a deep clone of the given state onto the stack. */
10
+ push(state) {
11
+ this.stack.push(structuredClone(state));
12
+ }
13
+ /** Pop and return the most recent snapshot, or undefined if empty. */
14
+ pop() {
15
+ return this.stack.pop();
16
+ }
17
+ /** Remove all snapshots. */
18
+ clear() {
19
+ this.stack.length = 0;
20
+ }
21
+ get length() {
22
+ return this.stack.length;
23
+ }
24
+ }
25
+ //# sourceMappingURL=undo-stack.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"undo-stack.js","sourceRoot":"","sources":["../src/undo-stack.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,OAAO,SAAS;IACb,KAAK,GAAQ,EAAE,CAAC;IAExB,2DAA2D;IAC3D,IAAI,CAAC,KAAQ,EAAQ;QACpB,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC;IAAA,CACxC;IAED,sEAAsE;IACtE,GAAG,GAAkB;QACpB,OAAO,IAAI,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC;IAAA,CACxB;IAED,4BAA4B;IAC5B,KAAK,GAAS;QACb,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;IAAA,CACtB;IAED,IAAI,MAAM,GAAW;QACpB,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;IAAA,CACzB;CACD","sourcesContent":["/**\n * Generic undo stack with clone-on-push semantics.\n *\n * Stores deep clones of state snapshots. Popped snapshots are returned\n * directly (no re-cloning) since they are already detached.\n */\nexport class UndoStack<S> {\n\tprivate stack: S[] = [];\n\n\t/** Push a deep clone of the given state onto the stack. */\n\tpush(state: S): void {\n\t\tthis.stack.push(structuredClone(state));\n\t}\n\n\t/** Pop and return the most recent snapshot, or undefined if empty. */\n\tpop(): S | undefined {\n\t\treturn this.stack.pop();\n\t}\n\n\t/** Remove all snapshots. */\n\tclear(): void {\n\t\tthis.stack.length = 0;\n\t}\n\n\tget length(): number {\n\t\treturn this.stack.length;\n\t}\n}\n"]}
@@ -0,0 +1,78 @@
1
+ /**
2
+ * Get the shared grapheme segmenter instance.
3
+ */
4
+ export declare function getSegmenter(): Intl.Segmenter;
5
+ /**
6
+ * Calculate the visible width of a string in terminal columns.
7
+ */
8
+ export declare function visibleWidth(str: string): number;
9
+ /**
10
+ * Extract ANSI escape sequences from a string at the given position.
11
+ */
12
+ export declare function extractAnsiCode(str: string, pos: number): {
13
+ code: string;
14
+ length: number;
15
+ } | null;
16
+ /**
17
+ * Wrap text with ANSI codes preserved.
18
+ *
19
+ * ONLY does word wrapping - NO padding, NO background colors.
20
+ * Returns lines where each line is <= width visible chars.
21
+ * Active ANSI codes are preserved across line breaks.
22
+ *
23
+ * @param text - Text to wrap (may contain ANSI codes and newlines)
24
+ * @param width - Maximum visible width per line
25
+ * @returns Array of wrapped lines (NOT padded to width)
26
+ */
27
+ export declare function wrapTextWithAnsi(text: string, width: number): string[];
28
+ /**
29
+ * Check if a character is whitespace.
30
+ */
31
+ export declare function isWhitespaceChar(char: string): boolean;
32
+ /**
33
+ * Check if a character is punctuation.
34
+ */
35
+ export declare function isPunctuationChar(char: string): boolean;
36
+ /**
37
+ * Apply background color to a line, padding to full width.
38
+ *
39
+ * @param line - Line of text (may contain ANSI codes)
40
+ * @param width - Total width to pad to
41
+ * @param bgFn - Background color function
42
+ * @returns Line with background applied and padded to width
43
+ */
44
+ export declare function applyBackgroundToLine(line: string, width: number, bgFn: (text: string) => string): string;
45
+ /**
46
+ * Truncate text to fit within a maximum visible width, adding ellipsis if needed.
47
+ * Optionally pad with spaces to reach exactly maxWidth.
48
+ * Properly handles ANSI escape codes (they don't count toward width).
49
+ *
50
+ * @param text - Text to truncate (may contain ANSI codes)
51
+ * @param maxWidth - Maximum visible width
52
+ * @param ellipsis - Ellipsis string to append when truncating (default: "...")
53
+ * @param pad - If true, pad result with spaces to exactly maxWidth (default: false)
54
+ * @returns Truncated text, optionally padded to exactly maxWidth
55
+ */
56
+ export declare function truncateToWidth(text: string, maxWidth: number, ellipsis?: string, pad?: boolean): string;
57
+ /**
58
+ * Extract a range of visible columns from a line. Handles ANSI codes and wide chars.
59
+ * @param strict - If true, exclude wide chars at boundary that would extend past the range
60
+ */
61
+ export declare function sliceByColumn(line: string, startCol: number, length: number, strict?: boolean): string;
62
+ /** Like sliceByColumn but also returns the actual visible width of the result. */
63
+ export declare function sliceWithWidth(line: string, startCol: number, length: number, strict?: boolean): {
64
+ text: string;
65
+ width: number;
66
+ };
67
+ /**
68
+ * Extract "before" and "after" segments from a line in a single pass.
69
+ * Used for overlay compositing where we need content before and after the overlay region.
70
+ * Preserves styling from before the overlay that should affect content after it.
71
+ */
72
+ export declare function extractSegments(line: string, beforeEnd: number, afterStart: number, afterLen: number, strictAfter?: boolean): {
73
+ before: string;
74
+ beforeWidth: number;
75
+ after: string;
76
+ afterWidth: number;
77
+ };
78
+ //# sourceMappingURL=utils.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":"AAKA;;GAEG;AACH,wBAAgB,YAAY,IAAI,IAAI,CAAC,SAAS,CAE7C;AAmED;;GAEG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAsDhD;AAED;;GAEG;AACH,wBAAgB,eAAe,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAE,GAAG,IAAI,CAsCjG;AA+QD;;;;;;;;;;GAUG;AACH,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAoBtE;AAmFD;;GAEG;AACH,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAEtD;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAEvD;AAuED;;;;;;;GAOG;AACH,wBAAgB,qBAAqB,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,MAAM,GAAG,MAAM,CASzG;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,eAAe,CAC9B,IAAI,EAAE,MAAM,EACZ,QAAQ,EAAE,MAAM,EAChB,QAAQ,GAAE,MAAc,EACxB,GAAG,GAAE,OAAe,GAClB,MAAM,CAuER;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,UAAQ,GAAG,MAAM,CAEpG;AAED,kFAAkF;AAClF,wBAAgB,cAAc,CAC7B,IAAI,EAAE,MAAM,EACZ,QAAQ,EAAE,MAAM,EAChB,MAAM,EAAE,MAAM,EACd,MAAM,UAAQ,GACZ;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAE,CAwCjC;AAKD;;;;GAIG;AACH,wBAAgB,eAAe,CAC9B,IAAI,EAAE,MAAM,EACZ,SAAS,EAAE,MAAM,EACjB,UAAU,EAAE,MAAM,EAClB,QAAQ,EAAE,MAAM,EAChB,WAAW,UAAQ,GACjB;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,WAAW,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,UAAU,EAAE,MAAM,CAAA;CAAE,CAiE5E","sourcesContent":["import { eastAsianWidth } from \"get-east-asian-width\";\n\n// Grapheme segmenter (shared instance)\nconst segmenter = new Intl.Segmenter(undefined, { granularity: \"grapheme\" });\n\n/**\n * Get the shared grapheme segmenter instance.\n */\nexport function getSegmenter(): Intl.Segmenter {\n\treturn segmenter;\n}\n\n/**\n * Check if a grapheme cluster (after segmentation) could possibly be an RGI emoji.\n * This is a fast heuristic to avoid the expensive rgiEmojiRegex test.\n * The tested Unicode blocks are deliberately broad to account for future\n * Unicode additions.\n */\nfunction couldBeEmoji(segment: string): boolean {\n\tconst cp = segment.codePointAt(0)!;\n\treturn (\n\t\t(cp >= 0x1f000 && cp <= 0x1fbff) || // Emoji and Pictograph\n\t\t(cp >= 0x2300 && cp <= 0x23ff) || // Misc technical\n\t\t(cp >= 0x2600 && cp <= 0x27bf) || // Misc symbols, dingbats\n\t\t(cp >= 0x2b50 && cp <= 0x2b55) || // Specific stars/circles\n\t\tsegment.includes(\"\\uFE0F\") || // Contains VS16 (emoji presentation selector)\n\t\tsegment.length > 2 // Multi-codepoint sequences (ZWJ, skin tones, etc.)\n\t);\n}\n\n// Regexes for character classification (same as string-width library)\nconst zeroWidthRegex = /^(?:\\p{Default_Ignorable_Code_Point}|\\p{Control}|\\p{Mark}|\\p{Surrogate})+$/v;\nconst leadingNonPrintingRegex = /^[\\p{Default_Ignorable_Code_Point}\\p{Control}\\p{Format}\\p{Mark}\\p{Surrogate}]+/v;\nconst rgiEmojiRegex = /^\\p{RGI_Emoji}$/v;\n\n// Cache for non-ASCII strings\nconst WIDTH_CACHE_SIZE = 512;\nconst widthCache = new Map<string, number>();\n\n/**\n * Calculate the terminal width of a single grapheme cluster.\n * Based on code from the string-width library, but includes a possible-emoji\n * check to avoid running the RGI_Emoji regex unnecessarily.\n */\nfunction graphemeWidth(segment: string): number {\n\t// Zero-width clusters\n\tif (zeroWidthRegex.test(segment)) {\n\t\treturn 0;\n\t}\n\n\t// Emoji check with pre-filter\n\tif (couldBeEmoji(segment) && rgiEmojiRegex.test(segment)) {\n\t\treturn 2;\n\t}\n\n\t// Get base visible codepoint\n\tconst base = segment.replace(leadingNonPrintingRegex, \"\");\n\tconst cp = base.codePointAt(0);\n\tif (cp === undefined) {\n\t\treturn 0;\n\t}\n\n\tlet width = eastAsianWidth(cp);\n\n\t// Trailing halfwidth/fullwidth forms\n\tif (segment.length > 1) {\n\t\tfor (const char of segment.slice(1)) {\n\t\t\tconst c = char.codePointAt(0)!;\n\t\t\tif (c >= 0xff00 && c <= 0xffef) {\n\t\t\t\twidth += eastAsianWidth(c);\n\t\t\t}\n\t\t}\n\t}\n\n\treturn width;\n}\n\n/**\n * Calculate the visible width of a string in terminal columns.\n */\nexport function visibleWidth(str: string): number {\n\tif (str.length === 0) {\n\t\treturn 0;\n\t}\n\n\t// Fast path: pure ASCII printable\n\tlet isPureAscii = true;\n\tfor (let i = 0; i < str.length; i++) {\n\t\tconst code = str.charCodeAt(i);\n\t\tif (code < 0x20 || code > 0x7e) {\n\t\t\tisPureAscii = false;\n\t\t\tbreak;\n\t\t}\n\t}\n\tif (isPureAscii) {\n\t\treturn str.length;\n\t}\n\n\t// Check cache\n\tconst cached = widthCache.get(str);\n\tif (cached !== undefined) {\n\t\treturn cached;\n\t}\n\n\t// Normalize: tabs to 3 spaces, strip ANSI escape codes\n\tlet clean = str;\n\tif (str.includes(\"\\t\")) {\n\t\tclean = clean.replace(/\\t/g, \" \");\n\t}\n\tif (clean.includes(\"\\x1b\")) {\n\t\t// Strip SGR codes (\\x1b[...m) and cursor codes (\\x1b[...G/K/H/J)\n\t\tclean = clean.replace(/\\x1b\\[[0-9;]*[mGKHJ]/g, \"\");\n\t\t// Strip OSC 8 hyperlinks: \\x1b]8;;URL\\x07 and \\x1b]8;;\\x07\n\t\tclean = clean.replace(/\\x1b\\]8;;[^\\x07]*\\x07/g, \"\");\n\t\t// Strip APC sequences: \\x1b_...\\x07 or \\x1b_...\\x1b\\\\ (used for cursor marker)\n\t\tclean = clean.replace(/\\x1b_[^\\x07\\x1b]*(?:\\x07|\\x1b\\\\)/g, \"\");\n\t}\n\n\t// Calculate width\n\tlet width = 0;\n\tfor (const { segment } of segmenter.segment(clean)) {\n\t\twidth += graphemeWidth(segment);\n\t}\n\n\t// Cache result\n\tif (widthCache.size >= WIDTH_CACHE_SIZE) {\n\t\tconst firstKey = widthCache.keys().next().value;\n\t\tif (firstKey !== undefined) {\n\t\t\twidthCache.delete(firstKey);\n\t\t}\n\t}\n\twidthCache.set(str, width);\n\n\treturn width;\n}\n\n/**\n * Extract ANSI escape sequences from a string at the given position.\n */\nexport function extractAnsiCode(str: string, pos: number): { code: string; length: number } | null {\n\tif (pos >= str.length || str[pos] !== \"\\x1b\") return null;\n\n\tconst next = str[pos + 1];\n\n\t// CSI sequence: ESC [ ... m/G/K/H/J\n\tif (next === \"[\") {\n\t\tlet j = pos + 2;\n\t\twhile (j < str.length && !/[mGKHJ]/.test(str[j]!)) j++;\n\t\tif (j < str.length) return { code: str.substring(pos, j + 1), length: j + 1 - pos };\n\t\treturn null;\n\t}\n\n\t// OSC sequence: ESC ] ... BEL or ESC ] ... ST (ESC \\)\n\t// Used for hyperlinks (OSC 8), window titles, etc.\n\tif (next === \"]\") {\n\t\tlet j = pos + 2;\n\t\twhile (j < str.length) {\n\t\t\tif (str[j] === \"\\x07\") return { code: str.substring(pos, j + 1), length: j + 1 - pos };\n\t\t\tif (str[j] === \"\\x1b\" && str[j + 1] === \"\\\\\") return { code: str.substring(pos, j + 2), length: j + 2 - pos };\n\t\t\tj++;\n\t\t}\n\t\treturn null;\n\t}\n\n\t// APC sequence: ESC _ ... BEL or ESC _ ... ST (ESC \\)\n\t// Used for cursor marker and application-specific commands\n\tif (next === \"_\") {\n\t\tlet j = pos + 2;\n\t\twhile (j < str.length) {\n\t\t\tif (str[j] === \"\\x07\") return { code: str.substring(pos, j + 1), length: j + 1 - pos };\n\t\t\tif (str[j] === \"\\x1b\" && str[j + 1] === \"\\\\\") return { code: str.substring(pos, j + 2), length: j + 2 - pos };\n\t\t\tj++;\n\t\t}\n\t\treturn null;\n\t}\n\n\treturn null;\n}\n\n/**\n * Track active ANSI SGR codes to preserve styling across line breaks.\n */\nclass AnsiCodeTracker {\n\t// Track individual attributes separately so we can reset them specifically\n\tprivate bold = false;\n\tprivate dim = false;\n\tprivate italic = false;\n\tprivate underline = false;\n\tprivate blink = false;\n\tprivate inverse = false;\n\tprivate hidden = false;\n\tprivate strikethrough = false;\n\tprivate fgColor: string | null = null; // Stores the full code like \"31\" or \"38;5;240\"\n\tprivate bgColor: string | null = null; // Stores the full code like \"41\" or \"48;5;240\"\n\n\tprocess(ansiCode: string): void {\n\t\tif (!ansiCode.endsWith(\"m\")) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Extract the parameters between \\x1b[ and m\n\t\tconst match = ansiCode.match(/\\x1b\\[([\\d;]*)m/);\n\t\tif (!match) return;\n\n\t\tconst params = match[1];\n\t\tif (params === \"\" || params === \"0\") {\n\t\t\t// Full reset\n\t\t\tthis.reset();\n\t\t\treturn;\n\t\t}\n\n\t\t// Parse parameters (can be semicolon-separated)\n\t\tconst parts = params.split(\";\");\n\t\tlet i = 0;\n\t\twhile (i < parts.length) {\n\t\t\tconst code = Number.parseInt(parts[i], 10);\n\n\t\t\t// Handle 256-color and RGB codes which consume multiple parameters\n\t\t\tif (code === 38 || code === 48) {\n\t\t\t\t// 38;5;N (256 color fg) or 38;2;R;G;B (RGB fg)\n\t\t\t\t// 48;5;N (256 color bg) or 48;2;R;G;B (RGB bg)\n\t\t\t\tif (parts[i + 1] === \"5\" && parts[i + 2] !== undefined) {\n\t\t\t\t\t// 256 color: 38;5;N or 48;5;N\n\t\t\t\t\tconst colorCode = `${parts[i]};${parts[i + 1]};${parts[i + 2]}`;\n\t\t\t\t\tif (code === 38) {\n\t\t\t\t\t\tthis.fgColor = colorCode;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.bgColor = colorCode;\n\t\t\t\t\t}\n\t\t\t\t\ti += 3;\n\t\t\t\t\tcontinue;\n\t\t\t\t} else if (parts[i + 1] === \"2\" && parts[i + 4] !== undefined) {\n\t\t\t\t\t// RGB color: 38;2;R;G;B or 48;2;R;G;B\n\t\t\t\t\tconst colorCode = `${parts[i]};${parts[i + 1]};${parts[i + 2]};${parts[i + 3]};${parts[i + 4]}`;\n\t\t\t\t\tif (code === 38) {\n\t\t\t\t\t\tthis.fgColor = colorCode;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.bgColor = colorCode;\n\t\t\t\t\t}\n\t\t\t\t\ti += 5;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Standard SGR codes\n\t\t\tswitch (code) {\n\t\t\t\tcase 0:\n\t\t\t\t\tthis.reset();\n\t\t\t\t\tbreak;\n\t\t\t\tcase 1:\n\t\t\t\t\tthis.bold = true;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 2:\n\t\t\t\t\tthis.dim = true;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 3:\n\t\t\t\t\tthis.italic = true;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 4:\n\t\t\t\t\tthis.underline = true;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 5:\n\t\t\t\t\tthis.blink = true;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 7:\n\t\t\t\t\tthis.inverse = true;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 8:\n\t\t\t\t\tthis.hidden = true;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 9:\n\t\t\t\t\tthis.strikethrough = true;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 21:\n\t\t\t\t\tthis.bold = false;\n\t\t\t\t\tbreak; // Some terminals\n\t\t\t\tcase 22:\n\t\t\t\t\tthis.bold = false;\n\t\t\t\t\tthis.dim = false;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 23:\n\t\t\t\t\tthis.italic = false;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 24:\n\t\t\t\t\tthis.underline = false;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 25:\n\t\t\t\t\tthis.blink = false;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 27:\n\t\t\t\t\tthis.inverse = false;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 28:\n\t\t\t\t\tthis.hidden = false;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 29:\n\t\t\t\t\tthis.strikethrough = false;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 39:\n\t\t\t\t\tthis.fgColor = null;\n\t\t\t\t\tbreak; // Default fg\n\t\t\t\tcase 49:\n\t\t\t\t\tthis.bgColor = null;\n\t\t\t\t\tbreak; // Default bg\n\t\t\t\tdefault:\n\t\t\t\t\t// Standard foreground colors 30-37, 90-97\n\t\t\t\t\tif ((code >= 30 && code <= 37) || (code >= 90 && code <= 97)) {\n\t\t\t\t\t\tthis.fgColor = String(code);\n\t\t\t\t\t}\n\t\t\t\t\t// Standard background colors 40-47, 100-107\n\t\t\t\t\telse if ((code >= 40 && code <= 47) || (code >= 100 && code <= 107)) {\n\t\t\t\t\t\tthis.bgColor = String(code);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\ti++;\n\t\t}\n\t}\n\n\tprivate reset(): void {\n\t\tthis.bold = false;\n\t\tthis.dim = false;\n\t\tthis.italic = false;\n\t\tthis.underline = false;\n\t\tthis.blink = false;\n\t\tthis.inverse = false;\n\t\tthis.hidden = false;\n\t\tthis.strikethrough = false;\n\t\tthis.fgColor = null;\n\t\tthis.bgColor = null;\n\t}\n\n\t/** Clear all state for reuse. */\n\tclear(): void {\n\t\tthis.reset();\n\t}\n\n\tgetActiveCodes(): string {\n\t\tconst codes: string[] = [];\n\t\tif (this.bold) codes.push(\"1\");\n\t\tif (this.dim) codes.push(\"2\");\n\t\tif (this.italic) codes.push(\"3\");\n\t\tif (this.underline) codes.push(\"4\");\n\t\tif (this.blink) codes.push(\"5\");\n\t\tif (this.inverse) codes.push(\"7\");\n\t\tif (this.hidden) codes.push(\"8\");\n\t\tif (this.strikethrough) codes.push(\"9\");\n\t\tif (this.fgColor) codes.push(this.fgColor);\n\t\tif (this.bgColor) codes.push(this.bgColor);\n\n\t\tif (codes.length === 0) return \"\";\n\t\treturn `\\x1b[${codes.join(\";\")}m`;\n\t}\n\n\thasActiveCodes(): boolean {\n\t\treturn (\n\t\t\tthis.bold ||\n\t\t\tthis.dim ||\n\t\t\tthis.italic ||\n\t\t\tthis.underline ||\n\t\t\tthis.blink ||\n\t\t\tthis.inverse ||\n\t\t\tthis.hidden ||\n\t\t\tthis.strikethrough ||\n\t\t\tthis.fgColor !== null ||\n\t\t\tthis.bgColor !== null\n\t\t);\n\t}\n\n\t/**\n\t * Get reset codes for attributes that need to be turned off at line end,\n\t * specifically underline which bleeds into padding.\n\t * Returns empty string if no problematic attributes are active.\n\t */\n\tgetLineEndReset(): string {\n\t\t// Only underline causes visual bleeding into padding\n\t\t// Other attributes like colors don't visually bleed to padding\n\t\tif (this.underline) {\n\t\t\treturn \"\\x1b[24m\"; // Underline off only\n\t\t}\n\t\treturn \"\";\n\t}\n}\n\nfunction updateTrackerFromText(text: string, tracker: AnsiCodeTracker): void {\n\tlet i = 0;\n\twhile (i < text.length) {\n\t\tconst ansiResult = extractAnsiCode(text, i);\n\t\tif (ansiResult) {\n\t\t\ttracker.process(ansiResult.code);\n\t\t\ti += ansiResult.length;\n\t\t} else {\n\t\t\ti++;\n\t\t}\n\t}\n}\n\n/**\n * Split text into words while keeping ANSI codes attached.\n */\nfunction splitIntoTokensWithAnsi(text: string): string[] {\n\tconst tokens: string[] = [];\n\tlet current = \"\";\n\tlet pendingAnsi = \"\"; // ANSI codes waiting to be attached to next visible content\n\tlet inWhitespace = false;\n\tlet i = 0;\n\n\twhile (i < text.length) {\n\t\tconst ansiResult = extractAnsiCode(text, i);\n\t\tif (ansiResult) {\n\t\t\t// Hold ANSI codes separately - they'll be attached to the next visible char\n\t\t\tpendingAnsi += ansiResult.code;\n\t\t\ti += ansiResult.length;\n\t\t\tcontinue;\n\t\t}\n\n\t\tconst char = text[i];\n\t\tconst charIsSpace = char === \" \";\n\n\t\tif (charIsSpace !== inWhitespace && current) {\n\t\t\t// Switching between whitespace and non-whitespace, push current token\n\t\t\ttokens.push(current);\n\t\t\tcurrent = \"\";\n\t\t}\n\n\t\t// Attach any pending ANSI codes to this visible character\n\t\tif (pendingAnsi) {\n\t\t\tcurrent += pendingAnsi;\n\t\t\tpendingAnsi = \"\";\n\t\t}\n\n\t\tinWhitespace = charIsSpace;\n\t\tcurrent += char;\n\t\ti++;\n\t}\n\n\t// Handle any remaining pending ANSI codes (attach to last token)\n\tif (pendingAnsi) {\n\t\tcurrent += pendingAnsi;\n\t}\n\n\tif (current) {\n\t\ttokens.push(current);\n\t}\n\n\treturn tokens;\n}\n\n/**\n * Wrap text with ANSI codes preserved.\n *\n * ONLY does word wrapping - NO padding, NO background colors.\n * Returns lines where each line is <= width visible chars.\n * Active ANSI codes are preserved across line breaks.\n *\n * @param text - Text to wrap (may contain ANSI codes and newlines)\n * @param width - Maximum visible width per line\n * @returns Array of wrapped lines (NOT padded to width)\n */\nexport function wrapTextWithAnsi(text: string, width: number): string[] {\n\tif (!text) {\n\t\treturn [\"\"];\n\t}\n\n\t// Handle newlines by processing each line separately\n\t// Track ANSI state across lines so styles carry over after literal newlines\n\tconst inputLines = text.split(\"\\n\");\n\tconst result: string[] = [];\n\tconst tracker = new AnsiCodeTracker();\n\n\tfor (const inputLine of inputLines) {\n\t\t// Prepend active ANSI codes from previous lines (except for first line)\n\t\tconst prefix = result.length > 0 ? tracker.getActiveCodes() : \"\";\n\t\tresult.push(...wrapSingleLine(prefix + inputLine, width));\n\t\t// Update tracker with codes from this line for next iteration\n\t\tupdateTrackerFromText(inputLine, tracker);\n\t}\n\n\treturn result.length > 0 ? result : [\"\"];\n}\n\nfunction wrapSingleLine(line: string, width: number): string[] {\n\tif (!line) {\n\t\treturn [\"\"];\n\t}\n\n\tconst visibleLength = visibleWidth(line);\n\tif (visibleLength <= width) {\n\t\treturn [line];\n\t}\n\n\tconst wrapped: string[] = [];\n\tconst tracker = new AnsiCodeTracker();\n\tconst tokens = splitIntoTokensWithAnsi(line);\n\n\tlet currentLine = \"\";\n\tlet currentVisibleLength = 0;\n\n\tfor (const token of tokens) {\n\t\tconst tokenVisibleLength = visibleWidth(token);\n\t\tconst isWhitespace = token.trim() === \"\";\n\n\t\t// Token itself is too long - break it character by character\n\t\tif (tokenVisibleLength > width && !isWhitespace) {\n\t\t\tif (currentLine) {\n\t\t\t\t// Add specific reset for underline only (preserves background)\n\t\t\t\tconst lineEndReset = tracker.getLineEndReset();\n\t\t\t\tif (lineEndReset) {\n\t\t\t\t\tcurrentLine += lineEndReset;\n\t\t\t\t}\n\t\t\t\twrapped.push(currentLine);\n\t\t\t\tcurrentLine = \"\";\n\t\t\t\tcurrentVisibleLength = 0;\n\t\t\t}\n\n\t\t\t// Break long token - breakLongWord handles its own resets\n\t\t\tconst broken = breakLongWord(token, width, tracker);\n\t\t\twrapped.push(...broken.slice(0, -1));\n\t\t\tcurrentLine = broken[broken.length - 1];\n\t\t\tcurrentVisibleLength = visibleWidth(currentLine);\n\t\t\tcontinue;\n\t\t}\n\n\t\t// Check if adding this token would exceed width\n\t\tconst totalNeeded = currentVisibleLength + tokenVisibleLength;\n\n\t\tif (totalNeeded > width && currentVisibleLength > 0) {\n\t\t\t// Trim trailing whitespace, then add underline reset (not full reset, to preserve background)\n\t\t\tlet lineToWrap = currentLine.trimEnd();\n\t\t\tconst lineEndReset = tracker.getLineEndReset();\n\t\t\tif (lineEndReset) {\n\t\t\t\tlineToWrap += lineEndReset;\n\t\t\t}\n\t\t\twrapped.push(lineToWrap);\n\t\t\tif (isWhitespace) {\n\t\t\t\t// Don't start new line with whitespace\n\t\t\t\tcurrentLine = tracker.getActiveCodes();\n\t\t\t\tcurrentVisibleLength = 0;\n\t\t\t} else {\n\t\t\t\tcurrentLine = tracker.getActiveCodes() + token;\n\t\t\t\tcurrentVisibleLength = tokenVisibleLength;\n\t\t\t}\n\t\t} else {\n\t\t\t// Add to current line\n\t\t\tcurrentLine += token;\n\t\t\tcurrentVisibleLength += tokenVisibleLength;\n\t\t}\n\n\t\tupdateTrackerFromText(token, tracker);\n\t}\n\n\tif (currentLine) {\n\t\t// No reset at end of final line - let caller handle it\n\t\twrapped.push(currentLine);\n\t}\n\n\t// Trailing whitespace can cause lines to exceed the requested width\n\treturn wrapped.length > 0 ? wrapped.map((line) => line.trimEnd()) : [\"\"];\n}\n\nconst PUNCTUATION_REGEX = /[(){}[\\]<>.,;:'\"!?+\\-=*/\\\\|&%^$#@~`]/;\n\n/**\n * Check if a character is whitespace.\n */\nexport function isWhitespaceChar(char: string): boolean {\n\treturn /\\s/.test(char);\n}\n\n/**\n * Check if a character is punctuation.\n */\nexport function isPunctuationChar(char: string): boolean {\n\treturn PUNCTUATION_REGEX.test(char);\n}\n\nfunction breakLongWord(word: string, width: number, tracker: AnsiCodeTracker): string[] {\n\tconst lines: string[] = [];\n\tlet currentLine = tracker.getActiveCodes();\n\tlet currentWidth = 0;\n\n\t// First, separate ANSI codes from visible content\n\t// We need to handle ANSI codes specially since they're not graphemes\n\tlet i = 0;\n\tconst segments: Array<{ type: \"ansi\" | \"grapheme\"; value: string }> = [];\n\n\twhile (i < word.length) {\n\t\tconst ansiResult = extractAnsiCode(word, i);\n\t\tif (ansiResult) {\n\t\t\tsegments.push({ type: \"ansi\", value: ansiResult.code });\n\t\t\ti += ansiResult.length;\n\t\t} else {\n\t\t\t// Find the next ANSI code or end of string\n\t\t\tlet end = i;\n\t\t\twhile (end < word.length) {\n\t\t\t\tconst nextAnsi = extractAnsiCode(word, end);\n\t\t\t\tif (nextAnsi) break;\n\t\t\t\tend++;\n\t\t\t}\n\t\t\t// Segment this non-ANSI portion into graphemes\n\t\t\tconst textPortion = word.slice(i, end);\n\t\t\tfor (const seg of segmenter.segment(textPortion)) {\n\t\t\t\tsegments.push({ type: \"grapheme\", value: seg.segment });\n\t\t\t}\n\t\t\ti = end;\n\t\t}\n\t}\n\n\t// Now process segments\n\tfor (const seg of segments) {\n\t\tif (seg.type === \"ansi\") {\n\t\t\tcurrentLine += seg.value;\n\t\t\ttracker.process(seg.value);\n\t\t\tcontinue;\n\t\t}\n\n\t\tconst grapheme = seg.value;\n\t\t// Skip empty graphemes to avoid issues with string-width calculation\n\t\tif (!grapheme) continue;\n\n\t\tconst graphemeWidth = visibleWidth(grapheme);\n\n\t\tif (currentWidth + graphemeWidth > width) {\n\t\t\t// Add specific reset for underline only (preserves background)\n\t\t\tconst lineEndReset = tracker.getLineEndReset();\n\t\t\tif (lineEndReset) {\n\t\t\t\tcurrentLine += lineEndReset;\n\t\t\t}\n\t\t\tlines.push(currentLine);\n\t\t\tcurrentLine = tracker.getActiveCodes();\n\t\t\tcurrentWidth = 0;\n\t\t}\n\n\t\tcurrentLine += grapheme;\n\t\tcurrentWidth += graphemeWidth;\n\t}\n\n\tif (currentLine) {\n\t\t// No reset at end of final segment - caller handles continuation\n\t\tlines.push(currentLine);\n\t}\n\n\treturn lines.length > 0 ? lines : [\"\"];\n}\n\n/**\n * Apply background color to a line, padding to full width.\n *\n * @param line - Line of text (may contain ANSI codes)\n * @param width - Total width to pad to\n * @param bgFn - Background color function\n * @returns Line with background applied and padded to width\n */\nexport function applyBackgroundToLine(line: string, width: number, bgFn: (text: string) => string): string {\n\t// Calculate padding needed\n\tconst visibleLen = visibleWidth(line);\n\tconst paddingNeeded = Math.max(0, width - visibleLen);\n\tconst padding = \" \".repeat(paddingNeeded);\n\n\t// Apply background to content + padding\n\tconst withPadding = line + padding;\n\treturn bgFn(withPadding);\n}\n\n/**\n * Truncate text to fit within a maximum visible width, adding ellipsis if needed.\n * Optionally pad with spaces to reach exactly maxWidth.\n * Properly handles ANSI escape codes (they don't count toward width).\n *\n * @param text - Text to truncate (may contain ANSI codes)\n * @param maxWidth - Maximum visible width\n * @param ellipsis - Ellipsis string to append when truncating (default: \"...\")\n * @param pad - If true, pad result with spaces to exactly maxWidth (default: false)\n * @returns Truncated text, optionally padded to exactly maxWidth\n */\nexport function truncateToWidth(\n\ttext: string,\n\tmaxWidth: number,\n\tellipsis: string = \"...\",\n\tpad: boolean = false,\n): string {\n\tconst textVisibleWidth = visibleWidth(text);\n\n\tif (textVisibleWidth <= maxWidth) {\n\t\treturn pad ? text + \" \".repeat(maxWidth - textVisibleWidth) : text;\n\t}\n\n\tconst ellipsisWidth = visibleWidth(ellipsis);\n\tconst targetWidth = maxWidth - ellipsisWidth;\n\n\tif (targetWidth <= 0) {\n\t\treturn ellipsis.substring(0, maxWidth);\n\t}\n\n\t// Separate ANSI codes from visible content using grapheme segmentation\n\tlet i = 0;\n\tconst segments: Array<{ type: \"ansi\" | \"grapheme\"; value: string }> = [];\n\n\twhile (i < text.length) {\n\t\tconst ansiResult = extractAnsiCode(text, i);\n\t\tif (ansiResult) {\n\t\t\tsegments.push({ type: \"ansi\", value: ansiResult.code });\n\t\t\ti += ansiResult.length;\n\t\t} else {\n\t\t\t// Find the next ANSI code or end of string\n\t\t\tlet end = i;\n\t\t\twhile (end < text.length) {\n\t\t\t\tconst nextAnsi = extractAnsiCode(text, end);\n\t\t\t\tif (nextAnsi) break;\n\t\t\t\tend++;\n\t\t\t}\n\t\t\t// Segment this non-ANSI portion into graphemes\n\t\t\tconst textPortion = text.slice(i, end);\n\t\t\tfor (const seg of segmenter.segment(textPortion)) {\n\t\t\t\tsegments.push({ type: \"grapheme\", value: seg.segment });\n\t\t\t}\n\t\t\ti = end;\n\t\t}\n\t}\n\n\t// Build truncated string from segments\n\tlet result = \"\";\n\tlet currentWidth = 0;\n\n\tfor (const seg of segments) {\n\t\tif (seg.type === \"ansi\") {\n\t\t\tresult += seg.value;\n\t\t\tcontinue;\n\t\t}\n\n\t\tconst grapheme = seg.value;\n\t\t// Skip empty graphemes to avoid issues with string-width calculation\n\t\tif (!grapheme) continue;\n\n\t\tconst graphemeWidth = visibleWidth(grapheme);\n\n\t\tif (currentWidth + graphemeWidth > targetWidth) {\n\t\t\tbreak;\n\t\t}\n\n\t\tresult += grapheme;\n\t\tcurrentWidth += graphemeWidth;\n\t}\n\n\t// Add reset code before ellipsis to prevent styling leaking into it\n\tconst truncated = `${result}\\x1b[0m${ellipsis}`;\n\tif (pad) {\n\t\tconst truncatedWidth = visibleWidth(truncated);\n\t\treturn truncated + \" \".repeat(Math.max(0, maxWidth - truncatedWidth));\n\t}\n\treturn truncated;\n}\n\n/**\n * Extract a range of visible columns from a line. Handles ANSI codes and wide chars.\n * @param strict - If true, exclude wide chars at boundary that would extend past the range\n */\nexport function sliceByColumn(line: string, startCol: number, length: number, strict = false): string {\n\treturn sliceWithWidth(line, startCol, length, strict).text;\n}\n\n/** Like sliceByColumn but also returns the actual visible width of the result. */\nexport function sliceWithWidth(\n\tline: string,\n\tstartCol: number,\n\tlength: number,\n\tstrict = false,\n): { text: string; width: number } {\n\tif (length <= 0) return { text: \"\", width: 0 };\n\tconst endCol = startCol + length;\n\tlet result = \"\",\n\t\tresultWidth = 0,\n\t\tcurrentCol = 0,\n\t\ti = 0,\n\t\tpendingAnsi = \"\";\n\n\twhile (i < line.length) {\n\t\tconst ansi = extractAnsiCode(line, i);\n\t\tif (ansi) {\n\t\t\tif (currentCol >= startCol && currentCol < endCol) result += ansi.code;\n\t\t\telse if (currentCol < startCol) pendingAnsi += ansi.code;\n\t\t\ti += ansi.length;\n\t\t\tcontinue;\n\t\t}\n\n\t\tlet textEnd = i;\n\t\twhile (textEnd < line.length && !extractAnsiCode(line, textEnd)) textEnd++;\n\n\t\tfor (const { segment } of segmenter.segment(line.slice(i, textEnd))) {\n\t\t\tconst w = graphemeWidth(segment);\n\t\t\tconst inRange = currentCol >= startCol && currentCol < endCol;\n\t\t\tconst fits = !strict || currentCol + w <= endCol;\n\t\t\tif (inRange && fits) {\n\t\t\t\tif (pendingAnsi) {\n\t\t\t\t\tresult += pendingAnsi;\n\t\t\t\t\tpendingAnsi = \"\";\n\t\t\t\t}\n\t\t\t\tresult += segment;\n\t\t\t\tresultWidth += w;\n\t\t\t}\n\t\t\tcurrentCol += w;\n\t\t\tif (currentCol >= endCol) break;\n\t\t}\n\t\ti = textEnd;\n\t\tif (currentCol >= endCol) break;\n\t}\n\treturn { text: result, width: resultWidth };\n}\n\n// Pooled tracker instance for extractSegments (avoids allocation per call)\nconst pooledStyleTracker = new AnsiCodeTracker();\n\n/**\n * Extract \"before\" and \"after\" segments from a line in a single pass.\n * Used for overlay compositing where we need content before and after the overlay region.\n * Preserves styling from before the overlay that should affect content after it.\n */\nexport function extractSegments(\n\tline: string,\n\tbeforeEnd: number,\n\tafterStart: number,\n\tafterLen: number,\n\tstrictAfter = false,\n): { before: string; beforeWidth: number; after: string; afterWidth: number } {\n\tlet before = \"\",\n\t\tbeforeWidth = 0,\n\t\tafter = \"\",\n\t\tafterWidth = 0;\n\tlet currentCol = 0,\n\t\ti = 0;\n\tlet pendingAnsiBefore = \"\";\n\tlet afterStarted = false;\n\tconst afterEnd = afterStart + afterLen;\n\n\t// Track styling state so \"after\" inherits styling from before the overlay\n\tpooledStyleTracker.clear();\n\n\twhile (i < line.length) {\n\t\tconst ansi = extractAnsiCode(line, i);\n\t\tif (ansi) {\n\t\t\t// Track all SGR codes to know styling state at afterStart\n\t\t\tpooledStyleTracker.process(ansi.code);\n\t\t\t// Include ANSI codes in their respective segments\n\t\t\tif (currentCol < beforeEnd) {\n\t\t\t\tpendingAnsiBefore += ansi.code;\n\t\t\t} else if (currentCol >= afterStart && currentCol < afterEnd && afterStarted) {\n\t\t\t\t// Only include after we've started \"after\" (styling already prepended)\n\t\t\t\tafter += ansi.code;\n\t\t\t}\n\t\t\ti += ansi.length;\n\t\t\tcontinue;\n\t\t}\n\n\t\tlet textEnd = i;\n\t\twhile (textEnd < line.length && !extractAnsiCode(line, textEnd)) textEnd++;\n\n\t\tfor (const { segment } of segmenter.segment(line.slice(i, textEnd))) {\n\t\t\tconst w = graphemeWidth(segment);\n\n\t\t\tif (currentCol < beforeEnd) {\n\t\t\t\tif (pendingAnsiBefore) {\n\t\t\t\t\tbefore += pendingAnsiBefore;\n\t\t\t\t\tpendingAnsiBefore = \"\";\n\t\t\t\t}\n\t\t\t\tbefore += segment;\n\t\t\t\tbeforeWidth += w;\n\t\t\t} else if (currentCol >= afterStart && currentCol < afterEnd) {\n\t\t\t\tconst fits = !strictAfter || currentCol + w <= afterEnd;\n\t\t\t\tif (fits) {\n\t\t\t\t\t// On first \"after\" grapheme, prepend inherited styling from before overlay\n\t\t\t\t\tif (!afterStarted) {\n\t\t\t\t\t\tafter += pooledStyleTracker.getActiveCodes();\n\t\t\t\t\t\tafterStarted = true;\n\t\t\t\t\t}\n\t\t\t\t\tafter += segment;\n\t\t\t\t\tafterWidth += w;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tcurrentCol += w;\n\t\t\t// Early exit: done with \"before\" only, or done with both segments\n\t\t\tif (afterLen <= 0 ? currentCol >= beforeEnd : currentCol >= afterEnd) break;\n\t\t}\n\t\ti = textEnd;\n\t\tif (afterLen <= 0 ? currentCol >= beforeEnd : currentCol >= afterEnd) break;\n\t}\n\n\treturn { before, beforeWidth, after, afterWidth };\n}\n"]}