@divinevoxel/vlox 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Archive/Functions/ArchiveColumn.js +17 -17
- package/Archive/Functions/ImportColumn.js +14 -14
- package/Archive/Functions/Palettes.d.ts +1 -1
- package/Cache/Cache.types.d.ts +17 -0
- package/Cache/CacheManager.d.ts +11 -0
- package/Cache/CacheManager.js +17 -0
- package/{Data → Contexts/Base}/DataHooks.d.ts +8 -8
- package/{Data → Contexts/Base}/DataHooks.js +4 -4
- package/Contexts/Base/Main/Generator/DataGenerator.types.d.ts +12 -0
- package/Contexts/Base/Main/Generator/InitDataGenerator.d.ts +3 -0
- package/Contexts/Base/Main/Generator/InitDataGenerator.js +201 -0
- package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.d.ts +6 -0
- package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.js +12 -0
- package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.d.ts +6 -0
- package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.js +35 -0
- package/Contexts/{World/Data/Generators → Base/Main/Generator/Segments}/VoxelDataGenerator.d.ts +3 -2
- package/Contexts/{World/Data/Generators → Base/Main/Generator/Segments}/VoxelDataGenerator.js +16 -23
- package/Contexts/Base/Remote/Sync/DataSync.types.d.ts +34 -0
- package/Contexts/Base/Remote/Sync/InitDataSync.d.ts +4 -0
- package/Contexts/Base/Remote/Sync/InitDataSync.js +43 -0
- package/Contexts/Base/Remote/Sync/InitWorldDataSync.js +37 -0
- package/{Interfaces/Classes → Contexts/Base}/ThreadManager.d.ts +3 -5
- package/{Interfaces/Classes → Contexts/Base}/ThreadManager.js +3 -3
- package/Contexts/Constructor/{Threads/ConstrcutorTheads.d.ts → ConstrcutorTheads.d.ts} +1 -3
- package/Contexts/Constructor/ConstrcutorTheads.js +14 -0
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +4 -9
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +3 -17
- package/Contexts/Constructor/Tasks/DVEConstructorTasksQueues.js +2 -3
- package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +3 -11
- package/Contexts/Nexus/DivineVoxelEngineNexus.js +2 -12
- package/Contexts/Nexus/{Threads/NexusTheads.d.ts → NexusTheads.d.ts} +1 -3
- package/Contexts/Nexus/NexusTheads.js +15 -0
- package/Contexts/Render/DVERenderThreads.d.ts +1 -1
- package/Contexts/Render/DVERenderThreads.js +1 -28
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +7 -38
- package/Contexts/Render/DivineVoxelEngineRender.js +3 -23
- package/Contexts/Render/Scene/MeshRegister.d.ts +38 -31
- package/Contexts/Render/Scene/MeshRegister.js +207 -184
- package/Contexts/Render/Tasks/RenderTasks.js +5 -9
- package/Contexts/Render/Tasks/RenderTasks.types.d.ts +5 -11
- package/Contexts/World/Data/DataSync.d.ts +3 -25
- package/Contexts/World/Data/DataSync.js +4 -115
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +3 -14
- package/Contexts/World/DivineVoxelEngineWorld.js +11 -28
- package/Contexts/World/Lock/WorldLock.d.ts +2 -2
- package/Contexts/World/Tasks/WorldTasks.js +11 -5
- package/Contexts/World/WorldThreads.d.ts +8 -0
- package/Contexts/World/WorldThreads.js +15 -0
- package/Data/Cursor/Interfaces/DataCursor.interface.d.ts +5 -0
- package/Data/Cursor/Interfaces/DataCursor.interface.js +2 -0
- package/Data/Cursor/Interfaces/VoxelCursor.interface.d.ts +63 -0
- package/Data/Cursor/Interfaces/VoxelCursor.interface.js +233 -0
- package/Data/Cursor/Template/TemplateCursor.d.ts +11 -0
- package/Data/Cursor/Template/TemplateCursor.js +20 -0
- package/Data/Cursor/Template/TemplateVoxelCursor.d.ts +13 -0
- package/Data/Cursor/Template/TemplateVoxelCursor.js +31 -0
- package/Data/Cursor/VoxelCursor.d.ts +12 -0
- package/Data/Cursor/VoxelCursor.js +25 -0
- package/Data/Cursor/World/ChunkCursor.d.ts +16 -0
- package/Data/Cursor/World/ChunkCursor.js +59 -0
- package/Data/Cursor/World/ColumnCursor.d.ts +16 -0
- package/Data/Cursor/World/ColumnCursor.js +57 -0
- package/Data/Cursor/World/WorldCursor.d.ts +12 -0
- package/Data/Cursor/World/WorldCursor.js +50 -0
- package/Data/Cursor/World/WorldSectionCursor.interface.d.ts +7 -0
- package/Data/Cursor/World/WorldVoxelCursor.d.ts +22 -0
- package/Data/Cursor/World/WorldVoxelCursor.js +55 -0
- package/Data/Palettes/MaterialPalette.d.ts +9 -0
- package/Data/Palettes/MaterialPalette.js +11 -0
- package/Data/Palettes/SubstancePalette.d.ts +9 -0
- package/Data/Palettes/SubstancePalette.js +11 -0
- package/Data/Palettes/VoxelPalette.d.ts +11 -0
- package/Data/Palettes/VoxelPalette.js +15 -0
- package/Data/Register/MappedDataRegister.js +1 -0
- package/{Contexts/World/Data/Classes → Data/Structs/Builder}/StructBuilder.d.ts +3 -2
- package/{Contexts/World/Data/Classes → Data/Structs/Builder}/StructBuilder.js +11 -27
- package/Data/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
- package/Data/Structs/Builder/SubstanceStructBuilder.js +42 -0
- package/Data/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
- package/{Contexts/World/Data/StructBuilders → Data/Structs/Builder}/VoxelStructBuilder.js +22 -17
- package/Data/Structs/ChunkStruct.d.ts +1 -0
- package/{Contexts/World/Data → Data}/Structs/ChunkStruct.js +4 -4
- package/Data/Structs/ColumnStruct.d.ts +1 -0
- package/{Contexts/World/Data → Data}/Structs/ColumnStruct.js +13 -13
- package/Data/Structs/Constants/ChunkStructProperties.d.ts +10 -0
- package/Data/Structs/Constants/ChunkStructProperties.js +11 -0
- package/Data/Structs/Constants/SubstanceStructIds.d.ts +0 -0
- package/Data/Structs/Constants/SubstanceStructIds.js +1 -0
- package/Data/Structs/Constants/WorldDataStructProperties.d.ts +8 -0
- package/Data/Structs/Constants/WorldDataStructProperties.js +9 -0
- package/{Contexts/World/Data → Data}/Structs/RegionStruct.d.ts +0 -1
- package/{Contexts/World/Data → Data}/Structs/RegionStruct.js +9 -9
- package/Data/Structs/SubstanceStruct.d.ts +16 -0
- package/Data/{Substance → Structs}/SubstanceStruct.js +3 -3
- package/Data/Structs/VoxelStruct.d.ts +27 -0
- package/Data/{Voxel → Structs}/VoxelStruct.js +2 -2
- package/Data/Types/WorldData.types.d.ts +2 -2
- package/Data/Types/WorldData.types.js +2 -2
- package/Data/World/Classes/Chunk.d.ts +8 -3
- package/Data/World/Classes/Chunk.js +48 -19
- package/Data/World/Classes/Column.d.ts +5 -3
- package/Data/World/Classes/Column.js +10 -6
- package/Data/World/Classes/Region.js +1 -1
- package/Data/World/DimensionsRegister.js +1 -1
- package/Data/{RegionHeaderRegister.d.ts → World/RegionHeaderRegister.d.ts} +1 -1
- package/Data/{RegionHeaderRegister.js → World/RegionHeaderRegister.js} +2 -2
- package/Data/World/WorldBounds.d.ts +1 -0
- package/Data/World/WorldBounds.js +15 -0
- package/Data/World/WorldPainter.d.ts +6 -5
- package/Data/World/WorldPainter.js +30 -45
- package/Data/World/WorldRegister.js +21 -13
- package/Data/World/WorldRegisterCache.js +1 -1
- package/Data/World/WorldSpaces.d.ts +1 -1
- package/Init/StartConstructor.d.ts +2 -2
- package/Init/StartConstructor.js +51 -6
- package/Init/StartNexus.d.ts +2 -0
- package/Init/StartNexus.js +29 -0
- package/Init/StartRenderer.d.ts +15 -0
- package/Init/StartRenderer.js +84 -0
- package/Init/StartWorld.d.ts +3 -6
- package/Init/StartWorld.js +130 -6
- package/Math/Constants/Faces.d.ts +1 -1
- package/Mesher/Functions/CompactMesh.d.ts +3 -0
- package/Mesher/Functions/CompactMesh.js +37 -0
- package/Mesher/Functions/CompactVoxelMesh.d.ts +3 -0
- package/Mesher/Functions/CompactVoxelMesh.js +111 -0
- package/Mesher/Geometry/VoxelGeometry.d.ts +1 -1
- package/Mesher/Geometry/VoxelGeometry.js +13 -9
- package/Mesher/Mesher.d.ts +5 -69
- package/Mesher/Mesher.js +28 -46
- package/Mesher/Meshers/MesherInterface.d.ts +5 -0
- package/Mesher/Meshers/MesherManager.d.ts +3 -3
- package/Mesher/Meshers/MesherManager.js +2 -2
- package/Mesher/Meshers/{Meshers/TextureMesher.d.ts → TextureMesher.d.ts} +5 -3
- package/Mesher/Meshers/{Meshers/TextureMesher.js → TextureMesher.js} +18 -13
- package/Mesher/Meshers/VoxelMesher.d.ts +15 -0
- package/Mesher/Meshers/VoxelMesher.js +47 -0
- package/Mesher/Models/Common/BoundsFunctions.d.ts +4 -0
- package/Mesher/Models/Common/BoundsFunctions.js +56 -0
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +10 -0
- package/Mesher/Models/Common/BoxGeometryNode.js +74 -0
- package/Mesher/{Calc → Models/Common/Calc}/CalcConstants.d.ts +3 -4
- package/Mesher/{Calc → Models/Common/Calc}/CalcConstants.js +3 -3
- package/Mesher/{Calc/Light → Models/Common/Calc}/FaceDataCalc.d.ts +2 -2
- package/Mesher/{Calc/Light → Models/Common/Calc}/FaceDataCalc.js +8 -10
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +11 -0
- package/Mesher/Models/Common/QuadGeometryNode.js +51 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +6 -0
- package/Mesher/{Calc/Flow → Models/Nodes/Custom/Liquid}/FlowGradient.js +12 -15
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +15 -0
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +269 -0
- package/Mesher/Models/Nodes/Custom/index.d.ts +0 -0
- package/Mesher/Models/Nodes/Custom/index.js +1 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +22 -0
- package/{VoxelModels/Constructor → Mesher/Models}/Nodes/GeometryNode.js +5 -1
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +25 -0
- package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruled/BoxVoxelGeometryNode.js +20 -83
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +21 -0
- package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruled/QuadVoxelGeometryNode.js +21 -51
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +19 -0
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +75 -0
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +20 -0
- package/{VoxelModels/Constructor → Mesher/Models}/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +18 -48
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +13 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +68 -0
- package/Mesher/Models/VoxelConstructor.d.ts +30 -0
- package/{VoxelModels/Constructor/VoxelModelVoxelConstructor.js → Mesher/Models/VoxelConstructor.js} +34 -20
- package/{VoxelModels/Constructor → Mesher/Models}/VoxelGeometryLookUp.d.ts +6 -5
- package/{VoxelModels/Constructor → Mesher/Models}/VoxelGeometryLookUp.js +28 -25
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +21 -0
- package/Mesher/Models/VoxelModelConstructorRegister.js +53 -0
- package/Mesher/Models/VoxelModelEffect.d.ts +13 -0
- package/Mesher/Models/VoxelModelEffect.js +43 -0
- package/Mesher/Processors/ChunkProcessor.d.ts +6 -2
- package/Mesher/Processors/ChunkProcessor.js +68 -30
- package/Mesher/{Rules → Substances}/RenderedSubstances.d.ts +0 -1
- package/Mesher/Substances/RenderedSubstances.js +7 -0
- package/Mesher/Tasks/BuidlerTasks.types.d.ts +2 -2
- package/Mesher/Tools/OutlinedVoxelTool.js +46 -29
- package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +85 -0
- package/Mesher/Tools/VoxelMeshBVHBuilder.js +233 -0
- package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +54 -0
- package/Mesher/Tools/VoxelMeshVertexStructCursor.js +145 -0
- package/Mesher/Tools/VoxelMesherDataTool.d.ts +22 -11
- package/Mesher/Tools/VoxelMesherDataTool.js +44 -62
- package/Mesher/Tools/VoxelTemplateDataTool.d.ts +2 -2
- package/Mesher/Tools/VoxelTemplateDataTool.js +1 -1
- package/Mesher/Types/Mesher.types.d.ts +21 -0
- package/Mesher/Types/VoxelMesh.types.d.ts +5 -0
- package/Mesher/Types/VoxelMesh.types.js +14 -0
- package/Mesher/Types/index.d.ts +2 -1
- package/Mesher/Types/index.js +2 -1
- package/Models/Defaults/LiquidVoxelModel.d.ts +7 -0
- package/Models/Defaults/LiquidVoxelModel.js +47 -0
- package/{VoxelModels → Models}/Examples.d.ts +4 -0
- package/{VoxelModels → Models}/Examples.js +369 -99
- package/{VoxelModels → Models}/Input/BoxVoxelGometryInputs.js +4 -1
- package/{VoxelModels → Models}/Rules/Classes/OcclusionFace.js +2 -2
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +15 -0
- package/{VoxelModels → Models}/Rules/Classes/VoxelRulesGeometry.js +9 -12
- package/{VoxelModels → Models}/Rules/Classes/VoxelRulesModel.d.ts +1 -1
- package/{VoxelModels → Models}/Rules/Functions/BuildGeomtryInputs.js +20 -2
- package/{VoxelModels → Models}/Rules/Functions/BuildRules.d.ts +1 -1
- package/{VoxelModels → Models}/Rules/Functions/GetOcclusionFaces.d.ts +1 -1
- package/{VoxelModels → Models}/Rules/Functions/GetOcclusionFaces.js +1 -1
- package/{VoxelModels → Models}/Rules/VoxelModelManager.d.ts +1 -1
- package/{VoxelModels → Models}/Rules/VoxelModelManager.js +9 -7
- package/{VoxelModels → Models}/Shared/Transform.d.ts +2 -2
- package/{VoxelModels → Models}/Shared/Transform.js +1 -1
- package/{VoxelModels → Models}/VoxelModel.types.d.ts +13 -26
- package/Renderer/Classes/ChunkMesh.d.ts +10 -0
- package/Renderer/Classes/ChunkMesh.js +13 -0
- package/Renderer/Classes/MeshRegisterColumn.d.ts +7 -0
- package/Renderer/Classes/MeshRegisterColumn.js +7 -0
- package/Renderer/Classes/MushRegisterRegion.d.ts +4 -0
- package/Renderer/Classes/MushRegisterRegion.js +3 -0
- package/Renderer/DVEChunkMeshInterface.d.ts +3 -0
- package/Renderer/DVEChunkMeshes.d.ts +6 -0
- package/Renderer/DVEChunkMeshes.js +2 -0
- package/{Interfaces/Render/Nodes → Renderer}/DVERenderNode.types.d.ts +3 -3
- package/Renderer/DVERenderer.d.ts +6 -0
- package/Renderer/MeshManager.d.ts +11 -0
- package/Renderer/MeshManager.js +79 -0
- package/Renderer/MeshRegister.d.ts +39 -0
- package/Renderer/MeshRegister.js +218 -0
- package/{Data/Settings → Settings}/EngineSettings.d.ts +1 -1
- package/{Data/Settings → Settings}/EngineSettings.js +5 -5
- package/{Types → Settings}/EngineSettings.types.d.ts +5 -5
- package/{Types → Settings}/EngineSettings.types.js +3 -5
- package/Tasks/Analyzer/Analyzer.d.ts +19 -0
- package/Tasks/Analyzer/Analyzer.js +156 -0
- package/{Analyzer → Tasks/Analyzer}/AnalyzerUpdater.d.ts +2 -2
- package/Tasks/Analyzer/InitTasks.js +16 -0
- package/{DataLoader → Tasks/DataLoader}/Broswer/DataHandler.d.ts +2 -2
- package/{DataLoader → Tasks/DataLoader}/Broswer/DataHandler.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataTool.d.ts +2 -2
- package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataTool.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/Constructor/WorldDataSerializer.d.ts +5 -5
- package/{DataLoader → Tasks/DataLoader}/Constructor/WorldDataSerializer.js +3 -3
- package/{DataLoader → Tasks/DataLoader}/Node/DivineVoxelEngineData.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/Node/DivineVoxelEngineData.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/Node/System/RegionSystem.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/Node/Tools/NodeRegionTool.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/Node/Util/DVED.util.js +3 -3
- package/{Interfaces/DataLoader → Tasks/DataLoader/Types}/DVEDataHandler.d.ts +1 -1
- package/{Interfaces/DataLoader → Tasks/DataLoader/Types}/DVEDataHandler.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/World/DataHandlerWrapper.d.ts +3 -5
- package/{DataLoader → Tasks/DataLoader}/World/DataHandlerWrapper.js +5 -32
- package/{DataLoader → Tasks/DataLoader}/World/DataLoaderTasks.js +2 -2
- package/{DataLoader → Tasks/DataLoader}/World/DivineVoxelEngineDataLoaderWorld.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/World/Tools/DataLoaderTool.d.ts +2 -2
- package/{DataLoader → Tasks/DataLoader}/World/Tools/DataLoaderTool.js +7 -7
- package/{DataLoader → Tasks/DataLoader}/World/Tools/DataSerializerTool.d.ts +2 -2
- package/{DataLoader → Tasks/DataLoader}/World/Tools/DataSerializerTool.js +1 -1
- package/{DataLoader → Tasks/DataLoader}/World/Tools/LoaderRegister.d.ts +1 -1
- package/{DataLoader → Tasks/DataLoader}/World/Tools/LoaderRegister.js +1 -1
- package/Tasks/IWG/Constants/ColumnState.d.ts +6 -0
- package/Tasks/IWG/Constants/ColumnState.js +7 -0
- package/{IWG → Tasks/IWG}/World/Classes/DebouncedTasks.d.ts +1 -1
- package/{IWG → Tasks/IWG}/World/Classes/DebouncedTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Classes/Generator.d.ts +5 -7
- package/{IWG → Tasks/IWG}/World/Classes/Generator.js +19 -22
- package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGBatchTask.d.ts +1 -1
- package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskBase.d.ts +1 -1
- package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskBase.js +1 -1
- package/{IWG → Tasks/IWG}/World/IWG.js +1 -1
- package/{IWG → Tasks/IWG}/World/Load/SafeExit.js +0 -1
- package/{IWG → Tasks/IWG}/World/Load/Teleport.d.ts +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/Rendering/IWGBuildTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGDecorateTasks.js +3 -3
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGGenerateTasks.js +3 -3
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGLoadTasks.js +1 -1
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGPropagationTasks.js +3 -3
- package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGWorldSunTasks.js +3 -3
- package/Tasks/Mesher/InitTasks.d.ts +2 -0
- package/Tasks/Mesher/InitTasks.js +46 -0
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +4 -0
- package/{Propagation → Tasks/Propagation}/Explosion/ExplosionManager.js +11 -14
- package/{Propagation → Tasks/Propagation}/Flow/FlowManager.d.ts +7 -7
- package/{Propagation → Tasks/Propagation}/Flow/FlowManager.js +10 -10
- package/Tasks/Propagation/Flow/Functions/FlowRemove.d.ts +2 -0
- package/{Propagation → Tasks/Propagation}/Flow/Functions/FlowRemove.js +20 -20
- package/Tasks/Propagation/Flow/Functions/FlowUpdate.d.ts +2 -0
- package/{Propagation → Tasks/Propagation}/Flow/Functions/FlowUpdate.js +10 -10
- package/Tasks/Propagation/Illumanation/Functions/RGBUpdate.d.ts +3 -0
- package/Tasks/Propagation/Illumanation/Functions/RGBUpdate.js +82 -0
- package/Tasks/Propagation/Illumanation/Functions/SunUpdate.d.ts +3 -0
- package/Tasks/Propagation/Illumanation/Functions/SunUpdate.js +116 -0
- package/Tasks/Propagation/Illumanation/Functions/WorldSun.d.ts +2 -0
- package/Tasks/Propagation/Illumanation/Functions/WorldSun.js +115 -0
- package/{Propagation → Tasks/Propagation}/Illumanation/IlluminationManager.d.ts +1 -1
- package/{Propagation → Tasks/Propagation}/Illumanation/IlluminationManager.js +2 -2
- package/Tasks/Propagation/InitTasks.d.ts +1 -0
- package/Tasks/Propagation/InitTasks.js +23 -0
- package/Tasks/Propagation/Propagation.d.ts +13 -0
- package/{Propagation → Tasks/Propagation}/Propagation.js +3 -2
- package/{Types → Tasks}/Tasks.types.d.ts +2 -1
- package/{Contexts/Constructor/Tasks/ConstructorTasksIds.d.ts → Tasks/TasksIds.d.ts} +1 -1
- package/Tasks/TasksIds.js +22 -0
- package/Tasks/Update/InitTasks.d.ts +4 -0
- package/Tasks/Update/InitTasks.js +38 -0
- package/Tasks/Update/UpdateTask.d.ts +53 -0
- package/Tasks/Update/UpdateTask.js +136 -0
- package/{Contexts/Constructor/Tasks → Tasks/Update}/VoxelUpdate.d.ts +5 -4
- package/Tasks/Update/VoxelUpdate.js +164 -0
- package/Tasks/WorldGeneration/InitTasks.d.ts +1 -0
- package/Tasks/WorldGeneration/InitTasks.js +15 -0
- package/{Interfaces/WorldGen → Tasks/WorldGeneration}/WorldGen.types.d.ts +1 -1
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +16 -0
- package/Tasks/WorldGeneration/WorldGenBrush.js +115 -0
- package/{WorldGeneration → Tasks/WorldGeneration}/WorldGenRegister.d.ts +2 -2
- package/{WorldGeneration → Tasks/WorldGeneration}/WorldGenRegister.js +16 -17
- package/{WorldGeneration → Tasks/WorldGeneration}/WorldGeneration.d.ts +3 -3
- package/{WorldGeneration → Tasks/WorldGeneration}/WorldGeneration.js +1 -13
- package/Templates/FullVoxelTemplate.d.ts +13 -0
- package/Templates/FullVoxelTemplate.js +54 -0
- package/Templates/Functions/CreateTemplate.js +2 -2
- package/Templates/VoxelTemplate.d.ts +3 -3
- package/Templates/VoxelTemplate.js +6 -6
- package/Templates/VoxelTemplates.types.d.ts +8 -0
- package/Textures/Texture.types.d.ts +1 -5
- package/Textures/TextureAnimations.d.ts +2 -2
- package/Textures/TextureAnimations.js +26 -126
- package/Textures/TextureArray.d.ts +47 -0
- package/Textures/TextureArray.js +202 -0
- package/Textures/TextureBuilder.d.ts +3 -6
- package/Textures/TextureBuilder.js +53 -178
- package/Textures/TextureManager.d.ts +7 -7
- package/Textures/TextureManager.js +77 -58
- package/Textures/TextureRegister.d.ts +1 -1
- package/Textures/TextureRegister.js +3 -8
- package/Tools/Brush/AdvancedBrushTool.d.ts +3 -0
- package/Tools/Brush/AdvancedBrushTool.js +19 -8
- package/Tools/Brush/Brush.d.ts +22 -15
- package/Tools/Brush/Brush.js +94 -55
- package/Tools/Classes/DataToolBase.js +1 -1
- package/Tools/Data/DataTool.d.ts +9 -8
- package/Tools/Data/DataTool.js +37 -38
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- /package/{VoxelModels → Models}/Defaults/PanelVoxelModels.js +0 -0
- /package/{VoxelModels → Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{VoxelModels → Models}/Defaults/StairVoxelModel.js +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelAOResultsIndex.d.ts +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelAOResultsIndex.js +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelFaceCullResultsIndex.js +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelFaceTransparentResultsIndex.js +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{VoxelModels → Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{VoxelModels → Models}/Input/BoxVoxelGometryInputs.d.ts +0 -0
- /package/{VoxelModels → Models}/Input/QuadVoxelGometryInputs.d.ts +0 -0
- /package/{VoxelModels → Models}/Input/QuadVoxelGometryInputs.js +0 -0
- /package/{VoxelModels → Models}/Rules/Classes/OcclusionFace.d.ts +0 -0
- /package/{VoxelModels → Models}/Rules/Classes/VoxelRulesModel.js +0 -0
- /package/{VoxelModels → Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -0
- /package/{VoxelModels → Models}/Rules/Functions/BuildFinalInputs.js +0 -0
- /package/{VoxelModels → Models}/Rules/Functions/BuildGeomtryInputs.d.ts +0 -0
- /package/{VoxelModels → Models}/Rules/Functions/BuildRules.js +0 -0
- /package/{VoxelModels → Models}/VoxelModel.types.js +0 -0
- /package/{Interfaces/WorldGen/WorldGen.types.js → Renderer/DVEChunkMeshInterface.js} +0 -0
- /package/{Mesher/Types/Override.types.js → Renderer/DVERenderNode.types.js} +0 -0
- /package/{Interfaces/Render → Renderer}/DVERenderer.js +0 -0
- /package/{Analyzer → Tasks/Analyzer}/AnalyzerUpdater.js +0 -0
- /package/{Mesher/Shapes/default/RegisterDefaultShapes.d.ts → Tasks/Analyzer/InitTasks.d.ts} +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBase.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBase.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBaseManager.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/WorldDataBaseManager.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/index.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Broswer/index.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/DataLoaderTasks.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/DataLoaderTasks.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/DivineVoxelEngineDataLoaderConstructor.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/index.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Constructor/index.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/RegionSystem.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/System.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/System.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/SystemPath.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/System/SystemPath.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/Tools/NodeRegionTool.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/Util/DVED.util.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/index.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Node/index.js +0 -0
- /package/{DataLoader → Tasks/DataLoader}/Types/DVED.types.d.ts +0 -0
- /package/{Shaders/Types/Shader.types.js → Tasks/DataLoader/Types/DVED.types.js} +0 -0
- /package/{DataLoader → Tasks/DataLoader}/World/DataLoaderTasks.d.ts +0 -0
- /package/{DataLoader → Tasks/DataLoader}/World/DivineVoxelEngineDataLoaderWorld.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGBatchTask.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGSingleTask.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGSingleTask.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Classes/Tasks/IWGTaskRegister.js +0 -0
- /package/{IWG → Tasks/IWG}/World/IWG.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/InitLoad.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/InitLoad.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/LoaderBase.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/LoaderBase.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/SafeExit.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Load/Teleport.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/RegisterDefaultTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/RegisterDefaultTasks.js +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGLoadTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Types/IWG.types.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/Types/IWG.types.js +0 -0
- /package/{IWG → Tasks/IWG}/World/index.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/World/index.js +0 -0
- /package/{IWG → Tasks/IWG}/index.d.ts +0 -0
- /package/{IWG → Tasks/IWG}/index.js +0 -0
- /package/{Propagation → Tasks/Propagation}/index.d.ts +0 -0
- /package/{Propagation → Tasks/Propagation}/index.js +0 -0
- /package/{Types → Tasks}/Tasks.types.js +0 -0
- /package/{Types/Substances.types.js → Tasks/WorldGeneration/WorldGen.types.js} +0 -0
- /package/{Interfaces/Data → Tools/Classes}/LocationBoundToolBase.d.ts +0 -0
- /package/{Interfaces/Data → Tools/Classes}/LocationBoundToolBase.js +0 -0
- /package/{Interfaces/Data → Util}/NumberPalette.d.ts +0 -0
- /package/{Interfaces/Data → Util}/NumberPalette.js +0 -0
- /package/{Interfaces/Data → Util}/StringPalette.d.ts +0 -0
- /package/{Interfaces/Data → Util}/StringPalette.js +0 -0
- /package/{Types → Util}/Util.types.d.ts +0 -0
- /package/{Types → Util}/Util.types.js +0 -0
- /package/{Types/Voxel.types.js → Voxels/Effects/VoxelEffects.types.js} +0 -0
- /package/{Data → Voxels}/LightData.d.ts +0 -0
- /package/{Data → Voxels}/LightData.js +0 -0
- /package/{VoxelModels → Voxels}/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.d.ts +0 -0
- /package/{VoxelModels → Voxels}/State/Schema/Conditions/ShapeStateSchemaRelationsCondition.js +0 -0
- /package/{VoxelModels → Voxels}/State/Schema/ShapeStateRelationsNode.d.ts +0 -0
- /package/{VoxelModels → Voxels}/State/Schema/ShapeStateRelationsNode.js +0 -0
- /package/{VoxelModels → Voxels}/State/State.types.js +0 -0
- /package/{VoxelModels/VoxelModelRules.types.js → Voxels/VoxelMaterial.types.js} +0 -0
- /package/{Data → Voxels}/VoxelShaderData.d.ts +0 -0
- /package/{Data → Voxels}/VoxelShaderData.js +0 -0
- /package/{Data → Voxels}/VoxelStateReader.d.ts +0 -0
- /package/{Data → Voxels}/VoxelStateReader.js +0 -0
|
@@ -27,7 +27,10 @@ export class BoxVoxelGometryInputs {
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static ArgIndexes = ArgIndexes;
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static CreateArgs() {
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const base = [];
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-
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+
for (let i = 0; i < VoxelFacesArray.length; i++) {
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const face = VoxelFacesArray[i];
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base[face] = getArgs();
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}
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return base;
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}
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}
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@@ -1,5 +1,5 @@
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import { Vector3Like } from "@amodx/math";
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2
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-
import { Quad } from "@amodx/meshing/
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2
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+
import { Quad } from "@amodx/meshing/Primitives/Quad";
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export class OcclusionFace {
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parentId;
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nodeId;
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@@ -348,7 +348,7 @@ export class OcclusionQuadFace extends OcclusionFace {
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this.vertexCount = vertexCount;
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this.faceCount = faceCount;
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this._points = _points;
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351
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-
this.normals = Quad.
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+
this.normals = Quad.GetQuadNormalLeftHanded(_points[0], _points[1], _points[2], _points[3]);
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const averageNormal = [0, 0, 0];
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for (let i = 0; i < this.normals.length; i++) {
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averageNormal[0] += this.normals[i][0];
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@@ -0,0 +1,15 @@
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import { OcclusionFaceContainer } from "./OcclusionFace";
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2
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import { BuildGeomtryInputs } from "../Functions/BuildGeomtryInputs";
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import { BuildStateData } from "../../../Voxels/Functions/BuildStateData";
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import { PrcoessedVoxelGeometryData } from "../../../Voxels/VoxelSyncData";
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5
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export declare class VoxelRuleGeometry {
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id: string;
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data: PrcoessedVoxelGeometryData;
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occlusionPlane: OcclusionFaceContainer;
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inputs: ReturnType<typeof BuildGeomtryInputs>;
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faceCount: number;
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vertexCount: number;
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state: ReturnType<typeof BuildStateData>;
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constructor(id: string, data: PrcoessedVoxelGeometryData, occlusionPlane?: OcclusionFaceContainer, inputs?: ReturnType<typeof BuildGeomtryInputs>);
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clone(): VoxelRuleGeometry;
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}
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@@ -3,30 +3,27 @@ import { BuildGeomtryInputs } from "../Functions/BuildGeomtryInputs";
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export class VoxelRuleGeometry {
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id;
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data;
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position;
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scale;
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rotation;
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occlusionPlane;
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inputs;
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faceCount = 0;
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vertexCount = 0;
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state;
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inputs
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constructor(id, data, position, scale, rotation) {
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constructor(id, data, occlusionPlane, inputs) {
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this.id = id;
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this.data = data;
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this.scale = scale;
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this.rotation = rotation;
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if (data.ogData.doNotBuildRules !== true) {
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+
if (!occlusionPlane && data.ogData.doNotBuildRules !== true) {
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15
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this.occlusionPlane = GetOcclusionFaces(this.id, this, data.nodes);
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}
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-
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else {
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if (occlusionPlane)
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this.occlusionPlane = occlusionPlane;
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}
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!inputs && (this.inputs = BuildGeomtryInputs(this));
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22
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}
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clone() {
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-
const newVoxel = new VoxelRuleGeometry(this.id, this.data, this.
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24
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+
const newVoxel = new VoxelRuleGeometry(this.id, this.data, this.occlusionPlane.clone(), this.inputs);
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27
25
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newVoxel.vertexCount = this.vertexCount;
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26
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newVoxel.faceCount = this.faceCount;
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29
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-
newVoxel.occlusionPlane = this.occlusionPlane.clone();
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30
27
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return newVoxel;
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28
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}
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29
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}
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@@ -1,5 +1,5 @@
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1
1
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import { VoxelModelConstructorData, VoxelModelData } from "../../VoxelModel.types";
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2
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-
import { BuildStateData } from "
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2
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+
import { BuildStateData } from "../../../Voxels/Functions/BuildStateData";
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3
3
|
export declare class VoxelRulesModoel {
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4
4
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data: VoxelModelData;
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5
5
|
shapeStates: Map<string, string[]>;
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@@ -1,12 +1,12 @@
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1
1
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import { Observable } from "@amodx/core/Observers";
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2
2
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import { BoxVoxelGometryInputs } from "../../Input/BoxVoxelGometryInputs";
|
|
3
|
-
import { VoxelFaceNameArray, VoxelFaceNameRecord
|
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3
|
+
import { VoxelFaceNameArray, VoxelFaceNameRecord } from "../../../Math";
|
|
4
4
|
import { TextureManager } from "../../../Textures/TextureManager";
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5
5
|
import { Matrix2x2Like, AMath } from "@amodx/math";
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6
6
|
import { QuadVoxelGometryInputs } from "../../Input/QuadVoxelGometryInputs";
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7
7
|
const isArgString = (data) => {
|
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8
8
|
if (typeof data !== "string")
|
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9
|
-
return;
|
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9
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+
return false;
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|
10
10
|
return data[0] == "@";
|
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11
11
|
};
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12
12
|
const rotationMatrix = new Map();
|
|
@@ -76,6 +76,24 @@ export function BuildGeomtryInputs(geomtry) {
|
|
|
76
76
|
let args = [];
|
|
77
77
|
for (const prcoessedNode of geomtry.data.nodes) {
|
|
78
78
|
const { node, tranform } = prcoessedNode;
|
|
79
|
+
if (node.type == "custom") {
|
|
80
|
+
const newArgs = {};
|
|
81
|
+
args.push(newArgs);
|
|
82
|
+
const argsIndex = args.length - 1;
|
|
83
|
+
for (const input in node.inputs) {
|
|
84
|
+
const value = node.inputs[input];
|
|
85
|
+
if (isArgString(value)) {
|
|
86
|
+
args[argsIndex][input] = null;
|
|
87
|
+
getInputObserver(value).subscribe((value) => {
|
|
88
|
+
args[argsIndex][input] = value;
|
|
89
|
+
console.warn("set the value", value, args[argsIndex][input]);
|
|
90
|
+
});
|
|
91
|
+
}
|
|
92
|
+
else {
|
|
93
|
+
args[argsIndex][input] = value;
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
}
|
|
79
97
|
if (node.type == "box") {
|
|
80
98
|
const newArgs = BoxVoxelGometryInputs.CreateArgs();
|
|
81
99
|
args.push(newArgs);
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { VoxelRuleGeometry } from "../Classes/VoxelRulesGeometry";
|
|
2
|
-
import { StringPalette } from "../../../
|
|
2
|
+
import { StringPalette } from "../../../Util/StringPalette";
|
|
3
3
|
export declare function BuildRules(main: VoxelRuleGeometry, geoPalette: StringPalette): {
|
|
4
4
|
aoIndex: import("../../Indexing/VoxelAOResultsIndex").VoxelAOResultsIndexData;
|
|
5
5
|
cullIndex: import("../../Indexing/VoxelFaceCullResultsIndex").VoxelFaceCullResultsIndexData;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
1
|
import { OcclusionFaceContainer } from "../Classes/OcclusionFace";
|
|
2
2
|
import { VoxelRuleGeometry } from "../Classes/VoxelRulesGeometry";
|
|
3
|
-
import { PrcoessedVoxelGeometryNodes } from "
|
|
3
|
+
import { PrcoessedVoxelGeometryNodes } from "../../../Voxels/VoxelSyncData";
|
|
4
4
|
export declare function GetOcclusionFaces(parentId: string, geometry: VoxelRuleGeometry, data: PrcoessedVoxelGeometryNodes[]): OcclusionFaceContainer;
|
|
@@ -2,7 +2,7 @@ import { Vector3Like } from "@amodx/math";
|
|
|
2
2
|
import { OcclusionFlatQuadFace, OcclusionFaceContainer, OcclusionQuadFace, } from "../Classes/OcclusionFace";
|
|
3
3
|
import { VoxelFaces } from "../../../Math";
|
|
4
4
|
import { TransformBox, TransformQuad } from "../../Shared/Transform";
|
|
5
|
-
import { Quad } from "@amodx/meshing/
|
|
5
|
+
import { Quad } from "@amodx/meshing/Primitives/Quad";
|
|
6
6
|
export function GetOcclusionFaces(parentId, geometry, data) {
|
|
7
7
|
const faceContainer = new OcclusionFaceContainer();
|
|
8
8
|
let vertexCount = 0;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { StringPalette } from "../../
|
|
1
|
+
import { StringPalette } from "../../Util/StringPalette";
|
|
2
2
|
import { VoxelGeometryData, VoxelGeometryLinkData, VoxelModelConstructorData, VoxelModelData } from "../VoxelModel.types";
|
|
3
3
|
import { VoxelRuleGeometry } from "./Classes/VoxelRulesGeometry";
|
|
4
4
|
import { VoxelRulesModoel } from "./Classes/VoxelRulesModel";
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { StringPalette } from "../../
|
|
1
|
+
import { StringPalette } from "../../Util/StringPalette";
|
|
2
2
|
import { VoxelRuleGeometry } from "./Classes/VoxelRulesGeometry";
|
|
3
3
|
import { VoxelRulesModoel } from "./Classes/VoxelRulesModel";
|
|
4
4
|
const addGeo = (modelId, stateId, nodes) => {
|
|
@@ -17,14 +17,16 @@ const addGeo = (modelId, stateId, nodes) => {
|
|
|
17
17
|
newData.nodes = newData.nodes.map((_) => ({
|
|
18
18
|
..._,
|
|
19
19
|
tranform: {
|
|
20
|
-
position: geoLinkNode.position,
|
|
21
|
-
scale: geoLinkNode.scale,
|
|
22
|
-
rotation: geoLinkNode.rotation,
|
|
23
|
-
|
|
24
|
-
|
|
20
|
+
...(geoLinkNode.position ? { position: geoLinkNode.position } : {}),
|
|
21
|
+
...(geoLinkNode.scale ? { scale: geoLinkNode.scale } : {}),
|
|
22
|
+
...(geoLinkNode.rotation ? { rotation: geoLinkNode.rotation } : {}),
|
|
23
|
+
...(geoLinkNode.rotationPivot
|
|
24
|
+
? { rotationPivot: geoLinkNode.rotationPivot }
|
|
25
|
+
: {}),
|
|
26
|
+
...(geoLinkNode.flip ? { flip: geoLinkNode.flip } : {}),
|
|
25
27
|
},
|
|
26
28
|
}));
|
|
27
|
-
VoxelModelManager.geometry.set(newId, new VoxelRuleGeometry(newId, newData
|
|
29
|
+
VoxelModelManager.geometry.set(newId, new VoxelRuleGeometry(newId, newData));
|
|
28
30
|
continue;
|
|
29
31
|
}
|
|
30
32
|
return registred;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Quad } from "@amodx/meshing/
|
|
2
|
-
import { VoxelGeometryTransform } from "
|
|
1
|
+
import { Quad } from "@amodx/meshing/Primitives/Quad";
|
|
2
|
+
import { VoxelGeometryTransform } from "../../Voxels/VoxelSyncData";
|
|
3
3
|
export declare function TransformQuad(quad: Quad, transform: VoxelGeometryTransform): Quad;
|
|
4
4
|
export declare function TransformBox(quads: [Quad, Quad, Quad, Quad, Quad, Quad], transform: VoxelGeometryTransform): [Quad, Quad, Quad, Quad, Quad, Quad];
|
|
@@ -1,16 +1,25 @@
|
|
|
1
1
|
import { Vec2Array, Vec3Array } from "@amodx/math";
|
|
2
2
|
import { QuadUVData } from "@amodx/meshing/Geometry.types";
|
|
3
3
|
import { VoxelFaceNames } from "../Math";
|
|
4
|
+
import { VoxelStateStringSchemaData, VoxelModelRelationsSchemaData, VoxelStateNumberSchemaData } from "../Voxels/State/State.types";
|
|
5
|
+
import { VoxelEffectData } from "../Voxels/Effects/VoxelEffects.types";
|
|
6
|
+
/**The model data assoicated with the actual voxel. */
|
|
4
7
|
export interface VoxelModelConstructorData {
|
|
5
8
|
id: string;
|
|
6
9
|
modRelationSchema?: VoxelModelRelationsSchemaData[];
|
|
7
|
-
modSchema?:
|
|
10
|
+
modSchema?: VoxelStateStringSchemaData[];
|
|
8
11
|
inputs: Record<string, Record<string, any>>;
|
|
9
12
|
tagOverrides?: {
|
|
10
13
|
isLightSource?: Record<string, boolean>;
|
|
11
14
|
lightValue?: Record<string, Vec3Array>;
|
|
12
15
|
};
|
|
13
16
|
}
|
|
17
|
+
/**Define a custom geomtry node */
|
|
18
|
+
export interface VoxelCustomGeomtryNode {
|
|
19
|
+
type: "custom";
|
|
20
|
+
id: string;
|
|
21
|
+
inputs: Record<string, any>;
|
|
22
|
+
}
|
|
14
23
|
export interface VoxelBoxGeometryNode {
|
|
15
24
|
type: "box";
|
|
16
25
|
noShade?: boolean;
|
|
@@ -78,30 +87,7 @@ export interface VoxelGeometryVector3Argument {
|
|
|
78
87
|
min?: Vec3Array;
|
|
79
88
|
max?: Vec3Array;
|
|
80
89
|
}
|
|
81
|
-
export
|
|
82
|
-
name: string;
|
|
83
|
-
type: "string";
|
|
84
|
-
values: Record<number, string>;
|
|
85
|
-
}
|
|
86
|
-
export interface VoxelBinaryNumberSchemaData {
|
|
87
|
-
name: string;
|
|
88
|
-
type: "number";
|
|
89
|
-
maxValue: number;
|
|
90
|
-
}
|
|
91
|
-
export interface SameVoxelRelationsConditionData {
|
|
92
|
-
type: "same-voxel";
|
|
93
|
-
direction: Vec3Array;
|
|
94
|
-
}
|
|
95
|
-
export interface AnyVoxelRelationsConditionData {
|
|
96
|
-
type: "any-voxel";
|
|
97
|
-
direction: Vec3Array;
|
|
98
|
-
}
|
|
99
|
-
export type VoxelModelRelationsConditionData = SameVoxelRelationsConditionData | AnyVoxelRelationsConditionData;
|
|
100
|
-
export interface VoxelModelRelationsSchemaData {
|
|
101
|
-
name: string;
|
|
102
|
-
conditions: VoxelModelRelationsConditionData[];
|
|
103
|
-
}
|
|
104
|
-
export type VoxelGeometryNodes = VoxelBoxGeometryNode | VoxelTriangleGeometryNode | VoxelQuadGeometryNode | VoxelRawGeometryGeometryNode;
|
|
90
|
+
export type VoxelGeometryNodes = VoxelCustomGeomtryNode | VoxelBoxGeometryNode | VoxelTriangleGeometryNode | VoxelQuadGeometryNode | VoxelRawGeometryGeometryNode;
|
|
105
91
|
export interface VoxelGeometryData {
|
|
106
92
|
id: string;
|
|
107
93
|
nodes: VoxelGeometryNodes[];
|
|
@@ -128,7 +114,8 @@ export interface VoxelGeometryLinkData extends VoxelGeometryBaseLinkData {
|
|
|
128
114
|
export interface VoxelModelData {
|
|
129
115
|
id: string;
|
|
130
116
|
arguments: Record<string, VoxelGeometryTextureArgument | VoxelGeometryBoxUVArgument | VoxelGeometryVector3Argument | VoxelGeometryIntArgument | VoxelGeometryBooleanArgument | VoxelGeometryFloatArgument>;
|
|
131
|
-
shapeStateSchema: (
|
|
117
|
+
shapeStateSchema: (VoxelStateStringSchemaData | VoxelStateNumberSchemaData)[];
|
|
118
|
+
effects?: VoxelEffectData[];
|
|
132
119
|
relationsSchema: VoxelModelRelationsSchemaData[];
|
|
133
120
|
shapeStatesNodes: Record<string, VoxelGeometryLinkData[]>;
|
|
134
121
|
shapeStatesConditonalNodes: Record<string, VoxelGeometryLinkData[]>;
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { ChunkMeshInterface } from "../DVEChunkMeshInterface";
|
|
2
|
+
import { VoxelEffect } from "../../Voxels/Effects/VoxelEffect";
|
|
3
|
+
import { Vec3Array } from "@amodx/math";
|
|
4
|
+
export declare class ChunkMesh {
|
|
5
|
+
location: Vec3Array;
|
|
6
|
+
meshes: Map<string, ChunkMeshInterface>;
|
|
7
|
+
effects: Map<string, VoxelEffect>;
|
|
8
|
+
constructor(location: Vec3Array);
|
|
9
|
+
dispose(): void;
|
|
10
|
+
}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
import { CompactMeshData } from "../Mesher/Types/Mesher.types";
|
|
3
|
+
import { ChunkMesh } from "./Classes/ChunkMesh";
|
|
4
|
+
export declare abstract class DVEChunkMeshes {
|
|
5
|
+
abstract updateVertexData(chunk: ChunkMesh, position: Vec3Array, data: CompactMeshData): ChunkMesh;
|
|
6
|
+
}
|
|
@@ -1,7 +1,6 @@
|
|
|
1
1
|
import type { Vec3Array } from "@amodx/math";
|
|
2
|
-
import type { URIShader } from "@amodx/uri/Shaders/Classes/URIShader";
|
|
3
2
|
import type { TypedArrays } from "@amodx/binary/";
|
|
4
|
-
export type
|
|
3
|
+
export type DVEChunkMeshesAttributes = [
|
|
5
4
|
id: string,
|
|
6
5
|
data: TypedArrays,
|
|
7
6
|
stride: number,
|
|
@@ -25,6 +24,7 @@ export type NodeMeshData = {
|
|
|
25
24
|
materialId: string;
|
|
26
25
|
boundingBoxMaxSize: Vec3Array;
|
|
27
26
|
type?: string;
|
|
27
|
+
worldMesh?: boolean;
|
|
28
28
|
} & NodeMeshOptions;
|
|
29
29
|
export type NodeMeshOptions = {
|
|
30
30
|
materialId: string;
|
|
@@ -33,7 +33,7 @@ export type NodeMeshOptions = {
|
|
|
33
33
|
};
|
|
34
34
|
export type NodeSubstanceData = {
|
|
35
35
|
id: string;
|
|
36
|
-
shader:
|
|
36
|
+
shader: string;
|
|
37
37
|
material: NodeMaterialOptions;
|
|
38
38
|
mesh: NodeMeshOptions;
|
|
39
39
|
};
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { RemoveChunkMeshTasks, SetChunkMeshTask } from "../Contexts/Render/Tasks/RenderTasks.types.js";
|
|
2
|
+
import { LocationData } from "../Math/index.js";
|
|
3
|
+
export declare class MeshManager {
|
|
4
|
+
static runningUpdate: boolean;
|
|
5
|
+
private static columnSquare;
|
|
6
|
+
private static renderCircle;
|
|
7
|
+
static removeColumnsOutsideRadius(origion: LocationData, radius: number): void;
|
|
8
|
+
static remove(data: RemoveChunkMeshTasks): false | undefined;
|
|
9
|
+
static update(data: SetChunkMeshTask): void;
|
|
10
|
+
static removeColumn(data: LocationData): false | undefined;
|
|
11
|
+
}
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
import { MeshRegister } from "./MeshRegister.js";
|
|
2
|
+
import { DivineVoxelEngineRender } from "../Contexts/Render/DivineVoxelEngineRender.js";
|
|
3
|
+
import { Square, Circle } from "@amodx/math/Shapes";
|
|
4
|
+
import { Vector2Like } from "@amodx/math";
|
|
5
|
+
import { WorldSpaces } from "../Data/World/WorldSpaces.js";
|
|
6
|
+
import { VoxelEffectRegister } from "../Voxels/Effects/VoxelEffectRegister.js";
|
|
7
|
+
const added = new Set();
|
|
8
|
+
export class MeshManager {
|
|
9
|
+
static runningUpdate = false;
|
|
10
|
+
static columnSquare = new Square(Vector2Like.Create(1, 1), 16);
|
|
11
|
+
static renderCircle = new Circle(Vector2Like.Create(0.1, 1), 10);
|
|
12
|
+
static removeColumnsOutsideRadius(origion, radius) {
|
|
13
|
+
const [dimesnionId, x, y, z] = origion;
|
|
14
|
+
const dimension = MeshRegister.dimensions.get(dimesnionId);
|
|
15
|
+
if (!dimension)
|
|
16
|
+
return;
|
|
17
|
+
this.columnSquare.sideLength = WorldSpaces.column._bounds.x;
|
|
18
|
+
this.renderCircle.radius = radius;
|
|
19
|
+
this.renderCircle.center.x = origion[1];
|
|
20
|
+
this.renderCircle.center.y = origion[3];
|
|
21
|
+
dimension.forEach((region) => {
|
|
22
|
+
region.columns.forEach((column) => {
|
|
23
|
+
const location = column.location;
|
|
24
|
+
this.columnSquare.center.x = location[1];
|
|
25
|
+
this.columnSquare.center.y = location[3];
|
|
26
|
+
if (!Circle.IsSquareInsideOrTouchingCircle(this.columnSquare, this.renderCircle)) {
|
|
27
|
+
this.removeColumn(location);
|
|
28
|
+
}
|
|
29
|
+
});
|
|
30
|
+
});
|
|
31
|
+
}
|
|
32
|
+
static remove(data) {
|
|
33
|
+
const [location, substance] = data;
|
|
34
|
+
const mesh = MeshRegister.chunk.removeMesh(location, substance);
|
|
35
|
+
if (!mesh)
|
|
36
|
+
return false;
|
|
37
|
+
mesh.dispose();
|
|
38
|
+
}
|
|
39
|
+
static update(data) {
|
|
40
|
+
const [location, chunks, effects] = data;
|
|
41
|
+
let i = chunks.length;
|
|
42
|
+
let chunk = MeshRegister.chunk.get(location);
|
|
43
|
+
if (!chunk) {
|
|
44
|
+
chunk = MeshRegister.chunk.add(location);
|
|
45
|
+
}
|
|
46
|
+
added.clear();
|
|
47
|
+
for (const [id, points] of effects) {
|
|
48
|
+
added.add(id);
|
|
49
|
+
if (!chunk.effects.has(id)) {
|
|
50
|
+
const EffectClass = VoxelEffectRegister.get(id);
|
|
51
|
+
const newEffect = new EffectClass(chunk);
|
|
52
|
+
newEffect.init();
|
|
53
|
+
newEffect.setPoints(points);
|
|
54
|
+
chunk.effects.set(id, newEffect);
|
|
55
|
+
}
|
|
56
|
+
else {
|
|
57
|
+
const effect = chunk.effects.get(id);
|
|
58
|
+
effect.setPoints(points);
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
for (const [key, effect] of chunk.effects) {
|
|
62
|
+
if (!added.has(key)) {
|
|
63
|
+
effect.dispose();
|
|
64
|
+
chunk.effects.delete(key);
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
if (data[1][0] == 0) {
|
|
68
|
+
DivineVoxelEngineRender.instance.renderer.chunkMeshes.updateVertexData(chunk, [location[1], location[2], location[3]], data[1]);
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
static removeColumn(data) {
|
|
72
|
+
const column = MeshRegister.column.remove(data);
|
|
73
|
+
if (!column)
|
|
74
|
+
return false;
|
|
75
|
+
for (const [key, chunk] of column.chunks) {
|
|
76
|
+
chunk.dispose();
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import { type LocationData } from "../Math/index.js";
|
|
2
|
+
import { MushRegisterRegion } from "./Classes/MushRegisterRegion.js";
|
|
3
|
+
import { MeshRegisterColumn } from "./Classes/MeshRegisterColumn.js";
|
|
4
|
+
import { ChunkMesh } from "./Classes/ChunkMesh.js";
|
|
5
|
+
import { ChunkMeshInterface } from "./DVEChunkMeshInterface.js";
|
|
6
|
+
export type MeshRegisterDimensions = Map<string, Map<string, MushRegisterRegion>>;
|
|
7
|
+
declare class Chunk {
|
|
8
|
+
static addMesh(location: LocationData, mesh: ChunkMeshInterface, substance: string): ChunkMesh;
|
|
9
|
+
static add(location: LocationData): ChunkMesh;
|
|
10
|
+
static removeMesh(location: LocationData, substance: string): false | ChunkMeshInterface;
|
|
11
|
+
static getMesh(location: LocationData, substance: string): false | ChunkMeshInterface;
|
|
12
|
+
static remove(location: LocationData): false | ChunkMesh;
|
|
13
|
+
static get(location: LocationData): false | ChunkMesh;
|
|
14
|
+
}
|
|
15
|
+
declare class Column {
|
|
16
|
+
static add(location: LocationData): MeshRegisterColumn;
|
|
17
|
+
static remove(location: LocationData): false | MeshRegisterColumn;
|
|
18
|
+
static get(location: LocationData): false | MeshRegisterColumn | undefined;
|
|
19
|
+
}
|
|
20
|
+
declare class Region {
|
|
21
|
+
static add(location: LocationData): MushRegisterRegion;
|
|
22
|
+
static remove(location: LocationData): boolean;
|
|
23
|
+
static get(location: LocationData): false | MushRegisterRegion;
|
|
24
|
+
}
|
|
25
|
+
declare class Dimensions {
|
|
26
|
+
static add(id: string): Map<any, any>;
|
|
27
|
+
static get(id: string): Map<string, MushRegisterRegion> | undefined;
|
|
28
|
+
static getAllMeshes(id: string): Generator<[location: LocationData, substance: string, mesh: ChunkMeshInterface]>;
|
|
29
|
+
static remove(id: string): boolean;
|
|
30
|
+
}
|
|
31
|
+
export declare class MeshRegister {
|
|
32
|
+
static _dimensions: MeshRegisterDimensions;
|
|
33
|
+
static dimensions: typeof Dimensions;
|
|
34
|
+
static region: typeof Region;
|
|
35
|
+
static column: typeof Column;
|
|
36
|
+
static chunk: typeof Chunk;
|
|
37
|
+
static clearAll(): void;
|
|
38
|
+
}
|
|
39
|
+
export {};
|