@displayxr/inline3d 1.29.0 → 1.31.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -53,6 +53,18 @@ export async function roomKey(room) {
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  */
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  export const DXR_SIGNAL_DEFAULT = 'wss://dxr-signal.displayxr.workers.dev';
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+ /**
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+ * Every host the hosted server answers on. The SAME Worker serves all of them (rooms are shared),
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+ * so the adapter fails over between them when one cannot be reached: the first entry is tried
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+ * first. `signal.displayxr.org` is the target of the domain move (RFC 0003 §5g); the workers.dev
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+ * host stays an alias through the transition. Only applies to the hosted default — a self-hosted
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+ * URL is tried as given (pass `aliases` to add your own fallbacks).
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+ */
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+ export const DXR_SIGNAL_ALIASES = Object.freeze([DXR_SIGNAL_DEFAULT, 'wss://signal.displayxr.org']);
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+
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+ /** Join-time error codes from the server that mean "do not retry with the same inputs". */
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+ const FATAL_JOIN_CODES = ['bad-room', 'bad-id', 'bad-version', 'bad-key', 'origin-not-allowed', 'blocked'];
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+
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  export function dxrSignaling(url = DXR_SIGNAL_DEFAULT, opts = {}) {
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  if (!url || typeof url !== 'string') {
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  throw codedError(
@@ -60,16 +72,21 @@ export function dxrSignaling(url = DXR_SIGNAL_DEFAULT, opts = {}) {
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  'dxrSignaling(url): url must be a ws:// or wss:// string (omit it for the hosted DisplayXR server)'
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  );
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  }
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- const base = url.replace(/\/+$/, '');
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+ const strip = (u) => String(u).replace(/\/+$/, '');
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+ const base = strip(url);
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  const WS = opts.WebSocket || globalThis.WebSocket;
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  const pingMs = opts.pingMs || 20000;
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+ const extra = Array.isArray(opts.aliases) ? opts.aliases.filter((a) => typeof a === 'string' && a).map(strip) : DXR_SIGNAL_ALIASES.includes(base) ? [...DXR_SIGNAL_ALIASES] : [];
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+ const bases = [base, ...extra.filter((b) => b !== base)];
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+ let baseIdx = 0;
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  return {
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  name: 'dxr',
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  url: base,
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  async join(room, hooks) {
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  const key = await roomKey(room);
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- const endpoint = `${base}/v1/connect?k=${key}${typeof opts.key === 'string' && opts.key ? `&key=${encodeURIComponent(opts.key)}` : ''}`;
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+ const query = `k=${key}${typeof opts.key === 'string' && opts.key ? `&key=${encodeURIComponent(opts.key)}` : ''}`;
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+ const endpointAt = (i) => `${bases[i]}/v1/connect?${query}`;
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  let ws = null;
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  let left = false;
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  let attempt = 0;
@@ -77,11 +94,15 @@ export function dxrSignaling(url = DXR_SIGNAL_DEFAULT, opts = {}) {
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  let known = new Set();
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  let queue = [];
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- const open = (isReconnect) =>
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+ // One open() tries every alias once (in order from the last one that worked) before it
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+ // reports `signaling-unreachable`; a host that cannot be reached is skipped, not waited on.
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+ const open = (isReconnect) => openAt(isReconnect, bases.length);
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+ const openAt = (isReconnect, triesLeft) =>
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  new Promise((resolve, reject) => {
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  let settled = false;
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  let joined = false;
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- const sock = new WS(endpoint);
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+ let opened = false;
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+ const sock = new WS(endpointAt(baseIdx));
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  ws = sock;
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  const fail = (err) => {
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  if (!settled) {
@@ -95,6 +116,7 @@ export function dxrSignaling(url = DXR_SIGNAL_DEFAULT, opts = {}) {
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  }
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  };
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  sock.onopen = () => {
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+ opened = true;
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  sock.send(JSON.stringify({ t: 'join', v: 1, room, id: hooks.id, max: hooks.maxPeers }));
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  };
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  sock.onmessage = (ev) => {
@@ -121,17 +143,42 @@ export function dxrSignaling(url = DXR_SIGNAL_DEFAULT, opts = {}) {
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  } else known = new Set(peers);
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  settled = true;
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  joined = true;
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- resolve({ id: msg.id, peers, iceServers: Array.isArray(msg.iceServers) ? msg.iceServers : undefined, max: msg.max });
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+ resolve({
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+ id: msg.id,
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+ peers,
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+ iceServers: Array.isArray(msg.iceServers) ? msg.iceServers : undefined,
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+ max: msg.max,
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+ // Hosted-service fields (RFC 0003 §5): the tier this session was admitted as,
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+ // its key id, and the TURN decision — `turn.reason === 'cap'` is the SDK's
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+ // `turn-cap`. A server that predates them sends none; nothing here is required.
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+ tier: msg.tier === 'key' ? 'key' : 'anon',
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+ key: typeof msg.key === 'string' ? msg.key : undefined,
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+ turn: msg.turn && typeof msg.turn === 'object' ? msg.turn : undefined,
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+ });
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  break;
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  }
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  case 'full':
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  left = true;
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  fail(codedError('room-full', `this call is full (${msg.max} participants)`));
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  break;
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+ case 'expired': {
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+ // The room's lifetime is up (hosted limits): no reconnect — the call reports it.
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+ left = true;
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+ clearInterval(pingTimer);
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+ const e = codedError('expired', 'this room has reached its lifetime on the signalling server');
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+ if (!settled) fail(e);
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+ else hooks.onDisconnect?.(e);
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+ break;
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+ }
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  case 'error':
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- if (!settled && ['bad-room', 'bad-id', 'bad-version'].includes(msg.code)) {
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+ if (!settled && FATAL_JOIN_CODES.includes(msg.code)) {
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  left = true;
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  fail(codedError(msg.code, msg.message || msg.code));
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+ } else if (!settled && (msg.code === 'rate-limited' || msg.code === 'quota')) {
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+ // Refused by a limit, not by the inputs: a reconnect may retry after `retryMs`.
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+ const e = codedError(msg.code, msg.message || msg.code);
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+ /** @type {any} */ (e).retryMs = msg.retryMs > 0 ? msg.retryMs : 0;
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+ fail(e);
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  } else if (!settled && msg.code === 'id-taken') {
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  // A reconnect raced the server noticing the old socket close: retry shortly.
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  fail(codedError('id-taken', 'peer id still held; retrying'));
@@ -154,7 +201,16 @@ export function dxrSignaling(url = DXR_SIGNAL_DEFAULT, opts = {}) {
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  break;
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  }
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  };
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- sock.onerror = () => fail(codedError('signaling-unreachable', `cannot reach ${base}`));
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+ sock.onerror = () => {
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+ if (!opened && !settled && triesLeft > 1) {
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+ // This host is unreachable: fail over to the next alias right away.
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+ settled = true;
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+ baseIdx = (baseIdx + 1) % bases.length;
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+ openAt(isReconnect, triesLeft - 1).then(resolve, reject);
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+ return;
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+ }
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+ fail(codedError('signaling-unreachable', `cannot reach ${bases[baseIdx]}`));
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+ };
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  sock.onclose = () => {
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  clearInterval(pingTimer);
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  fail(codedError('signaling-closed', 'signalling closed before joining'));
@@ -172,11 +228,12 @@ export function dxrSignaling(url = DXR_SIGNAL_DEFAULT, opts = {}) {
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  const tryAgain = () => {
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  if (left) return;
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  open(true).catch((err) => {
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- if (left || (err && err.code === 'room-full')) {
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+ if (left || (err && (err.code === 'room-full' || FATAL_JOIN_CODES.includes(err.code)))) {
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  hooks.onDisconnect?.(err);
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  return;
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  }
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- setTimeout(tryAgain, backoffMs(attempt++, { baseMs: 500, maxMs: 15000 }));
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+ // A `rate-limited` / `quota` refusal says when to come back; never sooner.
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+ setTimeout(tryAgain, Math.max(backoffMs(attempt++, { baseMs: 500, maxMs: 15000 }), (err && err.retryMs) || 0));
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  });
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  };
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  setTimeout(tryAgain, backoffMs(attempt++, { baseMs: 300, maxMs: 15000 }));
package/js/call/ui.js CHANGED
@@ -15,6 +15,16 @@
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  // 4. Hidden chrome is `display: none`, never `opacity: 0`.
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  // 5. The one full-tile element is the opaque COVER held until `handle.firstWoven` (rule 5 of the
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  // woven-canvas rules), cut — never faded — when it resolves.
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+ //
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+ // THE THEMING API (RFC 0003 §2, C2) is three things, and the class names are none of them:
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+ // - CSS custom properties on the host: --dxr-accent, --dxr-ink, --dxr-shell, --dxr-danger,
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+ // --dxr-radius (chrome only, never a tile), --dxr-font. `theme` in JS sets the same ones.
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+ // - `part` names on the chrome: bar, invite, badge, plate, lobby, banner, self, tile, grid.
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+ // The chrome is LIGHT DOM (a woven canvas must live in the document's own tree), so they are
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+ // reached as `dxr-call [part="bar"]` rather than `::part(bar)`; the names are the contract.
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+ // - `theme.strings`: every string the chrome shows, by key (CALL_STRINGS) — also localisation.
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+ // The woven-canvas constraints are enforced here, not documented: every variable styles chrome
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+ // only, so no theme can reach a tile.
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  /** Named accents, shared with ./player (same names, same colours). */
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  export const CALL_ACCENTS = Object.freeze({
@@ -29,14 +39,97 @@ export const CALL_ACCENTS = Object.freeze({
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  });
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  export const resolveCallAccent = (a) => (typeof a === 'string' && CALL_ACCENTS[a.toLowerCase()]) || a;
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+ /** The CSS custom properties `theme` writes (key → property). `tileAspect` / `strings` are not CSS. */
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+ export const THEME_VARS = Object.freeze({ accent: '--dxr-accent', ink: '--dxr-ink', shell: '--dxr-shell', danger: '--dxr-danger', radius: '--dxr-radius', font: '--dxr-font' });
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+
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+ /**
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+ * Every string the chrome shows, by key. `theme.strings` overrides any subset (a flat map), which
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+ * is also how the chrome is localised. `{n}`-style placeholders are filled by the module.
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+ */
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+ export const CALL_STRINGS = Object.freeze({
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+ // lobby
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+ lobbyStartTitle: 'Start a 3D call',
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+ lobbyJoinTitle: 'Join the 3D call',
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+ lobbyFullTitle: 'This call is full',
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+ lobbyLeftTitle: 'You left the call',
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+ lobbyFullText: 'It already has {maxPeers} participants.',
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+ lobbyText: 'Check your framing below. Camera: {camera} — {kind}.',
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+ cameraDefault: 'default',
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+ kindBusy: 'busy (joining audio-only)',
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+ kindNone: 'none (joining audio-only)',
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+ kindSbs: 'sending 3D (side-by-side, {width}×{height})',
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+ kindMono: 'sending 2D ({width}×{height})',
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+ liftOff: 'Mono cameras: 2D (2D→3D is off).',
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+ liftChecking: 'Mono cameras: checking 2D→3D…',
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+ liftMissing: 'Mono cameras: 2D→3D unavailable in this build.',
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+ liftNoProvider: 'Mono cameras: 2D (no 2D→3D provider here).',
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+ liftNative: 'Mono cameras: 2D→3D (native{provider}).',
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+ liftWeb: 'Mono cameras: 2D→3D (in this page, WebGPU).',
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+ liftProven: 'Mono cameras: 2D→3D.',
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+ liftUnproven: 'Mono cameras: 2D→3D (confirmed on the first mono participant).',
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+ start: 'Start 3D call',
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+ join: 'Join call',
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+ rejoin: 'Rejoin',
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+ retryCamera: 'Retry camera',
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+ cameraSelect: 'Camera',
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+ joining: 'Joining…',
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+ // invite
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+ waitingTitle: 'Waiting for others',
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+ waitingText: 'Share this link (or scan the code). Anyone who opens it joins — keep it private.',
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+ inviteTitle: 'Invite',
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+ inviteText: 'Anyone with this link can join.',
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+ inviteLink: 'Invite link',
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+ copyLink: 'Copy link',
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+ copied: 'Copied',
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+ pressCopy: 'Press Ctrl/Cmd+C',
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+ qrLabel: 'QR code of the invite link',
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+ // banner
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+ banner2D: 'You are seeing this call in 2D.',
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+ bannerLink: 'View in 3D with DisplayXR Browser',
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+ // bar
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+ mute: 'Mute microphone',
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+ unmute: 'Unmute microphone',
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+ cameraOn: 'Turn camera on',
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+ cameraOff: 'Turn camera off',
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+ cameraRetry: 'No camera — click to retry',
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+ cameraBusyRetry: '{cameraBusy} — click to retry',
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+ depth: 'Depth',
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+ invite: 'Invite',
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+ leave: 'Leave call',
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+ // plates and badges
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+ connecting: 'Connecting…',
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+ reconnecting: 'Reconnecting…',
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+ leftCall: 'Left the call',
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+ cameraOffPlate: 'Camera off',
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+ noCamera: 'No camera',
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+ unreachable: "Can't reach this participant — the network needs a relay (TURN)",
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+ cameraBusy: 'Camera busy — in use by another app (e.g. eye tracking)',
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+ you: 'You',
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+ badge3D: '3D',
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+ badge2D3D: '2D→3D',
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+ badge2D: '2D',
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+ badgePending: '…',
112
+ });
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+
114
+ /** A string table over CALL_STRINGS with `overrides`: `t(key, vars)` fills `{var}` placeholders. */
115
+ export function createStrings(overrides) {
116
+ const table = { ...CALL_STRINGS, ...(overrides && typeof overrides === 'object' ? overrides : {}) };
117
+ return (key, vars) => {
118
+ let s = typeof table[key] === 'string' ? table[key] : CALL_STRINGS[key] || key;
119
+ if (vars) for (const [k, v] of Object.entries(vars)) s = s.split(`{${k}}`).join(String(v));
120
+ return s;
121
+ };
122
+ }
123
+
32
124
  const STYLE_ID = 'dxr-call-style';
33
125
  const CSS = `
34
- .dxr-call-host{--dxr-accent:#4da3ff;--dxr-ink:#fff;--dxr-shell:rgba(16,17,22,.92);--dxr-danger:#ff5a5f;
126
+ .dxr-call-host{--dxr-accent:#4da3ff;--dxr-ink:#fff;--dxr-shell:rgba(16,17,22,.92);--dxr-danger:#ff5a5f;--dxr-radius:12px;
127
+ --dxr-font:system-ui,-apple-system,"Segoe UI",Roboto,sans-serif;
35
128
  display:flex;flex-direction:column;gap:12px;color:var(--dxr-ink);
36
- font:14px/1.4 system-ui,-apple-system,"Segoe UI",Roboto,sans-serif;}
129
+ font:14px/1.4 var(--dxr-font);}
37
130
  .dxr-call-host *{box-sizing:border-box;}
38
131
  .dxr-call-hidden{display:none !important;}
39
- .dxr-call-banner{display:flex;align-items:center;gap:10px;flex-wrap:wrap;padding:9px 14px;border-radius:10px;
132
+ .dxr-call-banner{display:flex;align-items:center;gap:10px;flex-wrap:wrap;padding:9px 14px;border-radius:var(--dxr-radius);
40
133
  background:var(--dxr-shell);border:1px solid rgba(255,255,255,.12);font-size:13px;}
41
134
  .dxr-call-banner a{color:var(--dxr-accent);font-weight:600;}
42
135
  /* ── grid: bare boxes, nothing that makes a render surface ── */
@@ -50,6 +143,10 @@ const CSS = `
50
143
  .dxr-call-grid[data-layout="speaker"]{grid-template-columns:repeat(3,1fr);}
51
144
  .dxr-call-grid[data-layout="speaker"] .dxr-call-tile--main{grid-column:1/-1;}
52
145
  .dxr-call-grid[data-layout="speaker"][data-n="1"]{grid-template-columns:1fr;}
146
+ /* layout:'none' — the module creates the tiles but does not position them: the grid box steps
147
+ aside (display:contents) so each [data-dxr-peer] tile is laid out by the PAGE's own CSS on the
148
+ host. A tile is never moved; it is styled in place (woven-canvas rule 2). */
149
+ .dxr-call-grid[data-layout="none"]{display:contents;}
53
150
  .dxr-call-tile{position:relative;min-width:0;}
54
151
  .dxr-call-stage{position:relative;background:#000;}
55
152
  .dxr-call-stage>canvas{display:block;width:100%;height:100%;}
@@ -70,29 +167,29 @@ const CSS = `
70
167
  will-change:transform;pointer-events:none;}
71
168
  .dxr-call-cover{position:absolute;inset:0;z-index:1;background:#000;}
72
169
  /* ── empty room / lobby ── */
73
- .dxr-call-panel{padding:18px;border-radius:12px;background:var(--dxr-shell);border:1px solid rgba(255,255,255,.1);}
170
+ .dxr-call-panel{padding:18px;border-radius:var(--dxr-radius);background:var(--dxr-shell);border:1px solid rgba(255,255,255,.1);}
74
171
  .dxr-call-panel h3{margin:0 0 6px;font-size:17px;}
75
172
  .dxr-call-panel p{margin:0 0 12px;opacity:.75;}
76
173
  .dxr-call-row{display:flex;flex-wrap:wrap;align-items:center;gap:8px;}
77
174
  .dxr-call-btn{appearance:none;border:1px solid rgba(255,255,255,.18);background:rgba(255,255,255,.08);color:inherit;
78
- font:600 13px/1 system-ui,-apple-system,"Segoe UI",sans-serif;padding:9px 14px;border-radius:9px;cursor:pointer;}
175
+ font:600 13px/1 var(--dxr-font);padding:9px 14px;border-radius:calc(var(--dxr-radius) * .75);cursor:pointer;}
79
176
  .dxr-call-btn:hover{background:rgba(255,255,255,.16);}
80
177
  .dxr-call-btn:focus-visible{outline:2px solid var(--dxr-accent);outline-offset:2px;}
81
178
  .dxr-call-btn--primary{background:var(--dxr-accent);border-color:var(--dxr-accent);color:#07111d;}
82
179
  .dxr-call-btn--primary:hover{background:var(--dxr-accent);}
83
180
  .dxr-call-btn--danger{background:var(--dxr-danger);border-color:var(--dxr-danger);color:#fff;}
84
181
  .dxr-call-select{font:inherit;color:inherit;background:rgba(255,255,255,.08);border:1px solid rgba(255,255,255,.18);
85
- border-radius:8px;padding:7px 9px;max-width:260px;}
182
+ border-radius:calc(var(--dxr-radius) * .66);padding:7px 9px;max-width:260px;}
86
183
  .dxr-call-invite{display:flex;gap:14px;align-items:flex-start;flex-wrap:wrap;}
87
184
  .dxr-call-invite input{flex:1 1 240px;min-width:0;font:12px ui-monospace,Menlo,monospace;color:inherit;
88
- background:rgba(0,0,0,.35);border:1px solid rgba(255,255,255,.14);border-radius:8px;padding:8px;}
185
+ background:rgba(0,0,0,.35);border:1px solid rgba(255,255,255,.14);border-radius:calc(var(--dxr-radius) * .66);padding:8px;}
89
186
  .dxr-call-invite canvas{width:132px;height:132px;image-rendering:pixelated;background:#fff;}
90
187
  /* ── footer: self view + bar, BELOW the grid (over no tile) ── */
91
188
  .dxr-call-foot{display:flex;align-items:flex-end;gap:12px;flex-wrap:wrap;}
92
189
  .dxr-call-self{width:200px;flex:none;}
93
190
  .dxr-call-host--lobby .dxr-call-self{width:min(560px,100%);}
94
191
  .dxr-call-self .dxr-call-badge b{color:var(--dxr-ink);}
95
- .dxr-call-bar{display:flex;align-items:center;gap:6px;flex-wrap:wrap;padding:8px 10px;border-radius:14px;
192
+ .dxr-call-bar{display:flex;align-items:center;gap:6px;flex-wrap:wrap;padding:8px 10px;border-radius:calc(var(--dxr-radius) + 2px);
96
193
  background:var(--dxr-shell);border:1px solid rgba(255,255,255,.1);will-change:transform;}
97
194
  .dxr-call-host--lobby .dxr-call-bar{display:none;}
98
195
  .dxr-call-ib{appearance:none;border:0;width:40px;height:40px;border-radius:50%;padding:9px;cursor:pointer;
@@ -127,7 +224,7 @@ export const ICONS = {
127
224
  mutedSmall: P('M19 11h-2a5 5 0 0 1-.4 1.97l1.47 1.47A6.96 6.96 0 0 0 19 11zM15 11V5a3 3 0 0 0-5.94-.6L15 10.34zM4.27 3 3 4.27l6 6V11a3 3 0 0 0 4.52 2.59l1.46 1.46A5 5 0 0 1 7 11H5a7 7 0 0 0 6 6.92V21h2v-3.08a6.9 6.9 0 0 0 3.02-1.14L19.73 21 21 19.73z'),
128
225
  };
129
226
 
130
- /** `el('div', {class: 'x'}, [children])` — a tiny builder, attributes as properties or attrs. */
227
+ /** `el('div', {class: 'x', part: 'bar'}, [children])` — a tiny builder, attributes as properties or attrs. */
131
228
  export function el(tag, props = {}, children = []) {
132
229
  const n = document.createElement(tag);
133
230
  for (const [k, v] of Object.entries(props)) {
package/js/call/wire.js CHANGED
@@ -13,8 +13,11 @@ export const CALL_SDK = 'inline3d-call/1';
13
13
  /** Formats a sender may declare. Anything else — or no hello at all — is read as `'mono'`. */
14
14
  export const CALL_FORMATS = Object.freeze(['sbs', 'mono']);
15
15
 
16
- /** A delivered frame wider than this (w / h) is a side-by-side pair (e.g. 1280x480, 2560x720). */
17
- export const SBS_ASPECT_MIN = 2.5;
16
+ // The side-by-side geometry (what counts as a pair, eye crops, the mirror-and-swap self view)
17
+ // moved to js/camera/geometry.js in C2 — `/camera` owns it, `/call` consumes it. Re-exported here
18
+ // so every in-tree import and test path keeps resolving.
19
+ export { SBS_ASPECT_MIN, looksSbs, eyeCropRect, eyeOutputSize, mirrorSwapOps, mirrorSwapPixels } from '../camera/geometry.js';
20
+ export { CONVERGENCE_ALPHA, CONVERGENCE_MAX_FRACTION, DEPTH_RANGE_FRACTION } from '../camera/converge.js';
18
21
 
19
22
  /** Default and hard cap of participants in a full-mesh call (including yourself). */
20
23
  export const DEFAULT_MAX_PEERS = 4;
@@ -23,15 +26,6 @@ export const MESH_HARD_CAP = 4;
23
26
  /** `hint` messages are rate-limited to this many per second, on the sender AND the receiver. */
24
27
  export const HINT_MAX_HZ = 5;
25
28
 
26
- /** Low-pass factor for the convergence shift (RFC §3): next = prev + α·(target − prev). */
27
- export const CONVERGENCE_ALPHA = 0.2;
28
-
29
- /** The convergence shift never exceeds this fraction of the per-eye width, either way. */
30
- export const CONVERGENCE_MAX_FRACTION = 0.12;
31
-
32
- /** `setDepth(v)`: v in [-1, 1] adds v times this fraction of the per-eye width to the shift. */
33
- export const DEPTH_RANGE_FRACTION = 0.05;
34
-
35
29
  /** Plausible subject distances, mm. A hint outside this is ignored as noise. */
36
30
  export const SUBJECT_Z_MIN_MM = 150;
37
31
  export const SUBJECT_Z_MAX_MM = 5000;
@@ -231,143 +225,9 @@ export function badgeFor(route) {
231
225
  return route === 'woven-sbs' ? '3D' : route === 'lifted' ? '2D→3D' : '2D';
232
226
  }
233
227
 
234
- // ── convergence (RFC §3) ───────────────────────────────────────────────────────────────────
235
-
236
- /** Focal length in px of an eye image `eyeWidthPx` wide with horizontal FOV `hfovDeg`. */
237
- export function focalPx(eyeWidthPx, hfovDeg) {
238
- if (!(eyeWidthPx > 0) || !(hfovDeg > 0) || hfovDeg >= 180) return null;
239
- return eyeWidthPx / 2 / Math.tan(((hfovDeg / 2) * Math.PI) / 180);
240
- }
241
-
242
- /**
243
- * Per-eye horizontal shift, in SOURCE eye pixels, that puts a subject at `subjectZmm` on the
244
- * display plane: `f_px · baseline / (2 · subjectZ)`. A parallel stereo camera gives everything a
245
- * crossed disparity of `f·B/Z` (full, between the eyes); half of it comes off each eye.
246
- *
247
- * Positive = the left eye's crop moves RIGHT and the right eye's LEFT (content pushed back).
248
- * Returns 0 when anything it needs is unknown — the receiver then shows the pair as sent.
249
- */
250
- export function convergenceShiftPx({ eyeWidthPx, hfovDeg, baselineMm, subjectZmm }) {
251
- const f = focalPx(eyeWidthPx, hfovDeg);
252
- if (f === null || !(baselineMm > 0) || !(subjectZmm > 0)) return 0;
253
- return (f * baselineMm) / (2 * subjectZmm);
254
- }
255
-
256
- /** Clamp a shift to ±CONVERGENCE_MAX_FRACTION of the per-eye width. */
257
- export function clampShift(px, eyeWidthPx, maxFraction = CONVERGENCE_MAX_FRACTION) {
258
- const lim = Math.max(0, eyeWidthPx * maxFraction);
259
- return Math.max(-lim, Math.min(lim, px || 0));
260
- }
261
-
262
- /** One low-pass step: `prev + α(target − prev)`. Snaps when within 0.05 px so it can settle. */
263
- export function lowPass(prev, target, alpha = CONVERGENCE_ALPHA) {
264
- const next = prev + alpha * (target - prev);
265
- return Math.abs(target - next) < 0.05 ? target : next;
266
- }
267
-
268
- /**
269
- * A tile's convergence state: the target from hello+hint, the page's depth offset, and the
270
- * smoothed value actually painted. `step()` once per painted frame.
271
- */
272
- export function createConvergence() {
273
- const s = {
274
- hello: null,
275
- subjectZmm: null,
276
- // Auto-convergence (call/disparity.js): the MEASURED disparity of the point between the remote
277
- // person's eyes, in source eye pixels (left x − right x). When set it wins over the hint: it is
278
- // read off the frames, so it needs no calibration and cannot disagree with them.
279
- measuredPx: null,
280
- depth: 0, // setDepth(), [-1, 1]
281
- current: 0,
282
- target(eyeWidthPx) {
283
- const auto =
284
- s.measuredPx !== null
285
- ? s.measuredPx / 2 // half the disparity comes off each eye: the eyes land at zero parallax
286
- : s.hello && s.subjectZmm
287
- ? convergenceShiftPx({
288
- eyeWidthPx,
289
- hfovDeg: s.hello.hfovDeg,
290
- baselineMm: s.hello.baselineMm,
291
- subjectZmm: s.subjectZmm,
292
- })
293
- : 0;
294
- return clampShift(auto + s.depth * DEPTH_RANGE_FRACTION * eyeWidthPx, eyeWidthPx);
295
- },
296
- step(eyeWidthPx) {
297
- s.current = lowPass(s.current, s.target(eyeWidthPx));
298
- return s.current;
299
- },
300
- };
301
- return s;
302
- }
303
-
304
- /**
305
- * The source rectangle of ONE eye, cropped to the tile's aspect and shifted by the convergence
306
- * offset. Never upscales past the source: a 640-wide eye (a real raw stereo camera) stays 640.
307
- *
308
- * @param {number} eyeW source per-eye width (px)
309
- * @param {number} eyeH source height
310
- * @param {number} aspect the tile's (= the woven buffer's per-eye) aspect, w/h
311
- * @param {number} shift per-eye shift in source px (see convergenceShiftPx); + = push back
312
- * @param {0|1} eye 0 = left, 1 = right
313
- * @returns {{sx:number, sy:number, sw:number, sh:number}} relative to that eye's half
314
- */
315
- export function eyeCropRect(eyeW, eyeH, aspect, shift, eye) {
316
- const s = Math.abs(shift || 0);
317
- let sw = Math.min(eyeW - 2 * s, eyeH * aspect);
318
- sw = Math.max(1, sw);
319
- const sh = Math.min(eyeH, sw / aspect);
320
- sw = sh * aspect;
321
- const cx = (eyeW - sw) / 2 + (eye === 0 ? shift : -shift);
322
- return { sx: Math.max(0, Math.min(eyeW - sw, cx)), sy: (eyeH - sh) / 2, sw, sh };
323
- }
324
-
325
- /** The output per-eye size for a source eye and a tile aspect: no upscaling, even numbers. */
326
- export function eyeOutputSize(eyeW, eyeH, aspect) {
327
- const w = Math.min(eyeW, eyeH * aspect);
328
- const h = w / aspect;
329
- return { w: Math.max(2, Math.round(w / 2) * 2), h: Math.max(2, Math.round(h / 2) * 2) };
330
- }
331
-
332
- // ── self view: the mirroring trap (RFC §3) ─────────────────────────────────────────────────
333
-
334
- /**
335
- * The draw operations for a MIRRORED stereo self-view: each half mirrored AND the halves swapped.
336
- *
337
- * Why both: mirroring a scene horizontally means the reflected left eye sees what the original
338
- * right eye saw (mirrored), and vice versa. Mirroring each half IN PLACE keeps the eyes where they
339
- * were and inverts every disparity — the face goes pseudoscopic (inside-out). Mirror + swap keeps
340
- * crossed disparity crossed. (It is the same pixels as flipping the whole SBS frame; spelled out
341
- * per half so the intent survives refactoring.) The WIRE is never mirrored — only this preview.
342
- *
343
- * @param {number} W full SBS frame width
344
- * @param {number} H height
345
- * @returns {Array<{src:'L'|'R', sx:number, sw:number, dx:number, dw:number, mirror:true}>}
346
- */
347
- export function mirrorSwapOps(W, H) {
348
- const half = W / 2;
349
- return [
350
- { src: 'R', sx: half, sw: half, sy: 0, sh: H, dx: 0, dw: half, mirror: true },
351
- { src: 'L', sx: 0, sw: half, sy: 0, sh: H, dx: half, dw: half, mirror: true },
352
- ];
353
- }
354
-
355
- /**
356
- * Apply mirrorSwapOps to a row-major single-channel frame (tests, and a reference for the canvas
357
- * path). Returns a new array.
358
- */
359
- export function mirrorSwapPixels(px, W, H) {
360
- const out = new px.constructor(px.length);
361
- for (const op of mirrorSwapOps(W, H)) {
362
- for (let y = 0; y < H; y++) {
363
- for (let x = 0; x < op.dw; x++) {
364
- const srcX = op.sx + (op.sw - 1 - x); // mirrored within the half
365
- out[y * W + op.dx + x] = px[y * W + srcX];
366
- }
367
- }
368
- }
369
- return out;
370
- }
228
+ // ── convergence (RFC 0002 §3) — moved to js/camera/converge.js in C2 (the self view and the remote
229
+ // tiles share one convergence state); re-exported so in-tree imports and test paths keep resolving.
230
+ export { focalPx, convergenceShiftPx, clampShift, lowPass, createConvergence } from '../camera/converge.js';
371
231
 
372
232
  // ── weave liveness (displayxr-browser-pvt#172) ─────────────────────────────────────────────
373
233
 
@@ -427,8 +287,3 @@ export function backoffMs(attempt, { baseMs = 1000, maxMs = 30000, rand = Math.r
427
287
  const raw = Math.min(maxMs, baseMs * Math.pow(2, Math.max(0, attempt)));
428
288
  return Math.round(raw * (0.8 + 0.4 * rand()));
429
289
  }
430
-
431
- /** Does a delivered frame look like a side-by-side pair? (capture 'auto' only) */
432
- export function looksSbs(width, height) {
433
- return width > 0 && height > 0 && width / height > SBS_ASPECT_MIN;
434
- }