@displayxr/inline3d 1.29.0 → 1.31.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +187 -0
- package/README.md +9 -5
- package/call.d.ts +318 -238
- package/camera.d.ts +257 -0
- package/dist/call.js +17 -12
- package/index.d.ts +56 -0
- package/js/call/capture.js +4 -212
- package/js/call/disparity.js +4 -432
- package/js/call/element.js +14 -10
- package/js/call/options.js +132 -0
- package/js/call/signaling.js +66 -9
- package/js/call/ui.js +106 -9
- package/js/call/wire.js +8 -153
- package/js/camera/capture.js +220 -0
- package/js/camera/converge.js +82 -0
- package/js/camera/disparity.js +432 -0
- package/js/camera/geometry.js +80 -0
- package/js/camera/metadata.js +398 -0
- package/js/inline3d-call.js +435 -320
- package/js/inline3d-camera.js +678 -0
- package/js/inline3d-model-playcanvas.js +1 -0
- package/js/inline3d-model.js +1 -0
- package/js/inline3d-splat-deferred.js +153 -0
- package/js/inline3d-splat-pc-entry.js +45 -0
- package/js/inline3d-splat-playcanvas.js +14 -3
- package/js/inline3d-splat.js +3 -145
- package/js/inline3d-viewer-ease.js +360 -0
- package/js/inline3d-viewer.js +15 -4
- package/js/inline3d.js +13 -0
- package/model.d.ts +8 -1
- package/package.json +22 -2
- package/splat-playcanvas.d.ts +4 -0
- package/splat.d.ts +8 -1
- package/viewer.d.ts +9 -0
package/CHANGELOG.md
CHANGED
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@@ -5,6 +5,193 @@ entry points (`.`, `./three`) are frozen for 1.x, while the **scene subpaths** (
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`./splat`, `./model`) are a preview tier whose options may change in any release. Entries below say
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which tier they touch, because that is what tells you whether an upgrade can move your pixels.
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## 1.31.0 — 2026-10-05
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The 1.29 `./call` option spellings stay accepted (with their warning) for one more release; they go in 1.32.
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Touches the **preview tier** (`./viewer`, `./splat`, `./model`: the eye cameras they draw) and adds
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one **core** option and export. Pixels move only around a tracking acquisition or loss.
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### Added — the tracking ease (`viewerEase`, default on)
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- When a viewer is acquired (the views jump from the untracked fallback viewpoint to the tracked
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eyes) or lost, the SDK's renderers now glide the eye cameras from where they were drawn to the
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live views over 300 ms (smoothstep) instead of snapping in one frame. Triggered by a jump of more
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than 0.15 eye separations in one frame within 600 ms of a `trackingState` edge (the state and the
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jump need not land on the same frame; an edge with no jump changes nothing), or, where the browser
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reports no state, by a one-frame jump of more than half an eye separation. The eye positions for that test are read off the projections,
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so rig changes, scene scale and canvas size do not trigger it.
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- Exact, not approximate: every DisplayXR frustum is affine in the eye position, so offsetting the
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pose (in the view's own frame) and the projection (element-wise) by the same weight gives the
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frustum the runtime would report for the eased eye. The rig map and the layer rig see consistent
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views throughout.
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- Left alone: ordinary head motion, a vendor-animated ramp, view-count changes (2D<->3D mode switch),
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buffer resizes, replayed frames, mono.
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- `createInline3D({ viewerEase })` sets the session default; `viewerEase` on `SceneViewer`,
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`addSplat` and `addModel` overrides it. `false` (or `{ durationMs: 0 }`) restores the snap;
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`{ durationMs, easing }` tunes it. Core exports `ViewerEase`, `resolveViewerEaseOption`,
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`frameTrackingState`, `VIEWER_EASE_DEFAULT_MS` for pages that render their own `addScene`.
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`handle.viewer.viewerEase.last` reports the last frame's weight and trigger.
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## 1.30.0 — 2026-10-05
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Touches the **preview tier** only (`./call`, `./call/full`, the new `./camera` and `./splat/playcanvas`). RFC 0003
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**phase C2**: the `./call` public surface is trimmed to what a page needs (one warning release
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for the old names), options are regrouped, theming gets a real API, and the stereo camera
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becomes its own subpath. The core entry points are untouched.
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### `./splat/playcanvas` — new preview subpath: splats without Spark/three on the page
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- **`addSplat` from `@displayxr/inline3d/splat/playcanvas`** is `./splat`'s `addSplat` with the
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engine fixed to `'playcanvas'`: same options, same synchronous handle. `./splat` imports `three`
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and `@sparkjsdev/spark` statically (Spark is its default engine and its Spark path is
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synchronous), so a page passing `engine: 'playcanvas'` there still downloaded both, measured at
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~1.7 MB gzipped on displayxr.org. This entry imports neither. `playcanvas` is still loaded on
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demand, at the first `addSplat`. Passing any other `engine` throws at the call.
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- Internal: the deferred PlayCanvas handle moved from `inline3d-splat.js` to
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`inline3d-splat-deferred.js`, shared by both entries. `./splat` behaves exactly as before.
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- `test/splat-pc-entry.test.mjs` walks the entry's static import graph and fails on any bare
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package import, so the property can't silently regress.
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### `./camera` — new preview subpath (RFC 0003 §4)
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- **`openCamera(opts)`** → a `StereoCamera`: device selection (`prefer: 'auto' | 'stereo' | 'mono'
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| deviceId | MediaStream`, the `displayxrStereo` hint, the > 2.5:1 pair heuristic, the
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busy-device skip), `calibration` / `rectify` (moved here from `./call`), `format` / `stereo`
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(`{ rectified, baselineMm, horizontalFovDeg }`) / `stream` / `video`, `on('ended')` (revoked,
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unplugged, taken — never fired by `close()`), `close()`. Rejects only when no camera opens, with
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`code` `'camera-busy'` | `'permission-denied'` (new: a refused prompt / policy / insecure
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context) | `'no-camera'`.
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- **`addCameraView(wall, canvas, cam, { mirror, autoConverge, depth, aspect })`** — the self view:
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woven on a 3D wall, flat elsewhere, mirrored **correctly** (each half mirrored AND the halves
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swapped — pinned by a synthetic-pair test: a subject in front stays in front; the naive per-half
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mirror is proven pseudoscopic). `autoConverge` runs the call's disparity tracker on the face.
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- **`cam.capturePhoto({ type, quality, name })`** → `{ blob, width, height, layout, convergencePx,
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stereo, suggestedName: '<base>_2x1.jpg', xmp }`: the RAW pair, with the stereo record written
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INTO the JPEG as XMP (`dxr:` namespace — layout, columns×rows, convergence, baseline, FOV,
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rectified, eye size, software). **`cam.record({ mimeType, mono, audio })`** → `stop()` →
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`{ blob, mono?, suggestedName: '<base>_2x1.webm', monoSuggestedName?, convergencePx, tagged }`,
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the record as `DXR_*` Matroska tags; `mono: true` adds a left-eye copy (Decision 13). Readers:
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`readJpegStereoMeta`, `readWebmStereoMeta`, `readJpegXmp`, `parseStereoXmp`. Decision 9: the
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metadata lives in the file, no sidecar. `suggestedName`, `isStereoCamera`, `CAMERA_SDK`.
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- The call is built on it: `CallOptions.camera` accepts a `StereoCamera` (left open when the
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call ends), `camera: 'auto'` opens one through `openCamera()`, and the call's self view IS an
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`addCameraView` — one implementation of capture, mirroring and convergence. A camera that ends
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under a call (`ended`) drops it to audio-only with "Retry camera".
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- Also in the CDN bundle `dist/call.js` (~153 KB min now, was ~124). `camera.d.ts`,
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`docs/camera.md`, `samples/camera/`.
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### `./call` — the public surface (RFC 0003 §2)
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**Renamed / regrouped options** (the 1.29 spelling still works for this release with one
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`console.warn` per key; removed in 1.31):
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| 1.29 | 1.30 |
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|---|---|
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| `accent` | `theme.accent` |
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| `tileAspect` | `theme.tileAspect` |
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| `inviteBase`, `updateUrl` | `invite: { base, updateUrl }` |
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| `browserUrl` | `landing: { browserUrl, allow2D }` |
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| `maxLifted` | `liftOptions.max` |
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| `calibration`, `rectify` | `openCamera({ calibration, rectify })` of `./camera`, passed as `camera` |
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| `log` | `debug: true` + `diagnostics()` |
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| `recoverSession`, `wallOptions` | removed — a call always recovers the document's session (`sharedInline3D()`) |
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| `scrollIntoView` | removed — always on with `ui: true` |
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**New options:** `theme` (`accent`, `ink`, `shell`, `danger`, `radius`, `font`, `tileAspect`,
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`strings`) → CSS custom properties `--dxr-accent/-ink/-shell/-danger/-radius/-font` on the host
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and the string table; `ui: 'tiles'` (badges + plates only); `layout: 'none'` (tiles carry
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`data-dxr-peer`, `call.tile(id)` returns them, the grid box steps aside); `landing.allow2D`.
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`<dxr-call>` attributes are unchanged (`accent`, `tile-aspect`, `invite-base`, `browser-url` map
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to the new groups) plus `ui="tiles"`.
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**Handle renames:** `cameraOff(on)` → `setCameraOff(on)` with **`cameraOff` now the boolean
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getter**; `format` → `localFormat`; `join()` resolves `void`; **new** `tile(peerId)`,
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`diagnostics()` (explicitly unstable: the wall, the transport, per-peer `hello` / `route` /
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`convergencePx` / `autoConverge` / `lift` / `quality`, the lift pool). **Removed from the public
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handle** (kept as non-enumerable getters that warn once, gone in 1.31): `wall`, `format`,
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`sendHint`, `_debug`. `CallPeer` is trimmed to `id`, `format`, `display` (`'3D' | '2D→3D' |
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'2D'`), `state`, `muted`, `cameraOff`, `speaking`; the rest is in `diagnostics()`.
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`handle.state` no longer lists `'idle'`.
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**Events:** `format` → **`display`** `{ id, display }` (the old event still fires for a listener
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that subscribes to it, with a warning; gone in 1.31); `session` is internal (subscribing warns);
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`left` carries `reason`. New types `CallErrorCode` (adds `'permission-denied'`), `CallWarningCode`,
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`CallDisplay`, `CallTheme`, `CallStrings`, `LiftFunction`.
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**Removed from the `./call` entry — 38 internal helpers**, each kept for this release as a
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`@deprecated` wrapper that `console.warn`s once on first use (a primitive constant cannot warn)
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and removed in 1.31; all stay importable by file path from `js/call/*.js` / `js/camera/*.js`:
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`normalizeCallOptions`, `newRoomId`, `isValidRoomId`, `buildInviteLink`, `normalizeHello`,
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`makeHello`, `routeFor`, `badgeFor`, `createLiveGate`, `convergenceShiftPx`, `lowPass`,
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`clampShift`, `eyeCropRect`, `mirrorSwapOps`, `mirrorSwapPixels`, `maxBitrateKbps`,
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`measureFocusDisparity`, `preferVideoCodecs`, `sortCodecCapabilities`, `VIDEO_CODEC_ORDER`,
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`MeshTransport`, `clampMaxPeers`, `qrEncode`, `roomKey`, `SIGNAL_PROTOCOL`, `WIRE_VERSION`,
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`CALL_SDK`, `PLATE_TEXT` (→ `theme.strings`), `CALL_ACCENTS` (→ `theme.accent` takes the names),
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`normalizeMono3D`, `resolveLift`, `createLiftPool`, `createFrameWatch`, `liftConvergenceFor`,
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`liftPriorityFor`, `setLiftPriority`, `defaultLiftSpecifier`, `LIFT_PRIORITY`. Types gone with
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them: `CallHello`, `CallCalibration`, `CallRoute`, `Mono3DReason`, `CallMono3DInfo`,
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`CallLiftHandle`, `CallLiftFunction` (→ `LiftFunction`), `LiftStreamPriority`, `CallLiftPool`.
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**Stays public:** `mountCall`, `addCall`, `dxrSignaling`, `DXR_SIGNAL_DEFAULT`,
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`parseInviteLink` (Decision 7), `DxrCallElement`, `defineCallElement`, `attrsToOpts`,
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`CALL_EVENT_PREFIX` — 9 value exports (from 47).
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Internal moves (no API): `js/call/capture.js` → `js/camera/capture.js`, `js/call/disparity.js` →
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`js/camera/disparity.js`, the SBS geometry and convergence math → `js/camera/geometry.js` /
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`js/camera/converge.js`, option normalisation → `js/call/options.js`; the old paths re-export.
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### Gates (RFC 0003 §7, C2)
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- **API snapshot:** `tools/api-surface.mjs` pins the public surface of `call.d.ts`,
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`call-full.d.ts` and `camera.d.ts` in `test/api-snapshot/*.api.txt`; `npm test` (and CI) fail
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when the surface changes without `node tools/api-surface.mjs --update` in the same change. The
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deprecated set is part of the record, so 1.31's removal is a visible diff.
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- **Snippets:** `tools/check-snippets.mjs` compiles every fenced `js`/`ts`/`jsx` block of
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`docs/call.md` + `docs/camera.md` and every call/camera sample against the public `.d.ts` only
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(and fails on a deprecated import); run by `npm test` where `typescript` is installed and by
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CI's typecheck job.
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- **Tests:** camera unit tests (the mirror-and-swap proof, XMP/WebM round-trips, error codes,
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view routes), the surface tests (deprecation wrappers, legacy options, handle renames, theme /
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strings / parts / `ui: 'tiles'` / `layout: 'none'`), and a headless Chrome e2e
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(`npm run test:e2e:camera`: the mirrored pair's pixels on a mock woven wall, a JPEG whose XMP
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parses, a WebM whose tags parse). Panel runs still required: the mirrored self view on glass,
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an SBS photo opened in `/player`.
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### `./call` + the hosted service (RFC 0003 §5, phase C3)
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Also in this release: the hosted signalling service productised, with the **reference server**
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(`signaling/`). Additive for pages; `dxr-signal/1` gains optional fields and new error codes only.
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- **Publishable keys.** `mountCall(el, { key: 'pk_…' })` / `<dxr-call key="pk_…">` now mean
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something: the hosted server validates the key against its origin list on connect, applies the
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keyed tier's limits (10× anonymous), and attributes every session to the key id (billing
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identity from day one; billing is off). Issued by hand: `tools/signal-keys.mjs`. No key = the
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anonymous tier, as before, with tighter limits.
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- **Limits** (RFC §5b): joins per address per minute, concurrent rooms per address / per key, room
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lifetime (2 h / 8 h → `expired`), TURN mints per address per hour. A refused join is an `error`
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with `rate-limited` (+ `error.retryMs`) / `quota` / `bad-key` / `origin-not-allowed` / `blocked`
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— never a silent hang; reconnects honour `retryMs`.
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- **TURN metering and the monthly cap** (RFC §5c, Decision 2): the service meters minted
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credentials (and, when configured, Cloudflare's real per-key relay bytes) against the free
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1000 GB + a $100 hard cap. At 70 % anonymous credentials shorten, at 90 % anonymous sessions
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get none (`warning` **`turn-shed`**), at 100 % nobody does (`error` **`turn-cap`**) — the call
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still joins and direct P2P keeps working. `welcome.turn` / `SignalingSession.turn` carry the
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decision (`SignalingTurnStatus`).
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- **Domain move prepared, not cut over** (RFC §5g): the hosted server answers on every host of
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`DXR_SIGNAL_ALIASES` (`dxr-signal.displayxr.workers.dev`, `signal.displayxr.org`) and
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`dxrSignaling()` fails over between them on connect and reconnect. `DXR_SIGNAL_DEFAULT` is
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unchanged; the alias list is internal (`js/call/signaling.js`, importable by path — the
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`./call` entry keeps its 9 exports). `dxrSignaling(url, { aliases })` adds fallbacks for a
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self-hosted URL. Options and the recommendation: `docs/signaling-domain.md`.
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- **Docs:** `docs/privacy-call.md` (what the server sees, retention, the E2E caveat),
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`signaling/README.md` (keys, limits, budget, self-host vars, a coturn recipe, staging),
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`docs/call.md` troubleshooting rows for the new codes.
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- **Server:** `signaling/gate.mjs` + `limits.mjs` + `keys.mjs` + `turn-budget.mjs`, shared by
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the Worker (Durable Objects per subject + one budget, a KV namespace for keys, an hourly
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analytics cron, `/admin/*` behind `ADMIN_TOKEN`) and the Node dev server (same admission in
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memory). Staging twin `signaling/deploy/staging.toml`; the C3 gate
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`test/e2e/signal-staging.e2e.mjs`.
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## 1.29.0 — 2026-09-30
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Touches the **core** (additive: `sharedInline3D()`, `handle.rewoven()`) and the **preview tier**
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package/README.md
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Inline-3D **web samples** and a small JS SDK for the
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[DisplayXR Browser](https://github.com/DisplayXR/displayxr-browser) — the DisplayXR analog of
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[`immersive-web/webxr-samples`](https://github.com/immersive-web/webxr-samples). This is the canonical
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-
repo web developers clone to build
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repo web developers clone to build 3D pages for spatial displays, and the site the browser navigates to for the
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live demos.
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**▶ See it live:** <https://displayxr.github.io/displayxr-web/> — open in the
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[DisplayXR Browser](https://github.com/DisplayXR/displayxr-browser/releases) on
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-
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10
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[DisplayXR Browser](https://github.com/DisplayXR/displayxr-browser/releases) on a spatial display to see
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them in 3D; in any other browser the pages render as a normal 2D fallback, so they're safe to view
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anywhere.
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## Install
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@@ -24,6 +24,8 @@ npm install @displayxr/inline3d
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import { createInline3D } from '@displayxr/inline3d';
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import { EyeCamera, EdgeFeather } from '@displayxr/inline3d/three'; // optional three.js glue
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import { addSplat } from '@displayxr/inline3d/splat'; // experimental: 3DGS in a tile
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// …or '@displayxr/inline3d/splat/playcanvas': the same addSplat on PlayCanvas, without the
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// three + Spark download (use it whenever you pass engine: 'playcanvas')
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import { addModel } from '@displayxr/inline3d/model'; // experimental: glTF/GLB in a tile
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// (Draco / meshopt / KTX2 too —
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// you serve the decoder files)
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@@ -105,7 +107,7 @@ that is intentionally **not** in 1.0): [`docs/sdk-stability.md`](docs/sdk-stabil
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## Quick start
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-
One SDK call turns a `<canvas>` into a
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One SDK call turns a `<canvas>` into a 3D window on a spatial display. Everything degrades to plain 2D on a
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non-DisplayXR browser, so a page is safe to ship anywhere.
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```js
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@@ -115,7 +117,7 @@ const wall = await createInline3D(); // opens an inline-3d session (detect
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if (!wall.supported) {
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// Not the DisplayXR Browser (or no 3D display) — your page's normal 2D content shows. Done.
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} else {
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-
// Woven
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+
// Woven 3D. Add content — one call per element:
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wall.addImage(canvas, 'photo-sbs.png'); // a still side-by-side 3D photo
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wall.addVideo(canvas, videoEl); // an SBS 3D video
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wall.addScene(canvas, (views, layer) => { /* render */ });// a live three.js / WebGL stereo scene
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@@ -210,6 +212,8 @@ docs/
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the WebXR→inline-3d mapping table and the whole render loop
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woven-canvas-rules.md never show a raw side-by-side frame: the join, the rules,
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handle.firstWoven / rewoven(), reading the browser's `withheld` log line
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215
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+
camera.md The 3D camera primitive (/camera): openCamera, the mirrored self view,
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+
capturePhoto / record with the stereo record inside the file.
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call.md 3D video calls: the <dxr-call> / mountCall() one-line embed, options,
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events, headless, theming, React, self-hosting, troubleshooting
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proposals/ browser-side asks the SDK is waiting on
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