@digilogiclabs/saas-factory-ui 2.8.1 → 2.8.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +4 -3
- package/dist/index.d.ts +4 -3
- package/dist/index.js +44 -2
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +44 -2
- package/dist/index.mjs.map +1 -1
- package/dist/web/index.d.mts +4 -3
- package/dist/web/index.d.ts +4 -3
- package/dist/web/index.js +44 -2
- package/dist/web/index.js.map +1 -1
- package/dist/web/index.mjs +44 -2
- package/dist/web/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/web/index.d.mts
CHANGED
|
@@ -5148,9 +5148,10 @@ declare function TiltCard({ accent, accentSecondary, topLabel, icon, title, subt
|
|
|
5148
5148
|
* Features:
|
|
5149
5149
|
* - 1 to 6 dice; d6 renders as a full 3D cube (six faces, CSS
|
|
5150
5150
|
* transforms, standard layout — opposite faces sum to 7); d4/d8/
|
|
5151
|
-
* d10/d12/d20 render as
|
|
5152
|
-
* front + shaded back
|
|
5153
|
-
* axis with the same chaos-snap-then-settle
|
|
5151
|
+
* d10/d12/d20 render as extruded 3D polyhedron slabs (numeral
|
|
5152
|
+
* front + shaded back + stacked edge layers for real thickness)
|
|
5153
|
+
* that tumble on every axis with the same chaos-snap-then-settle
|
|
5154
|
+
* motion as the cube
|
|
5154
5155
|
* - Displayed face is structurally guaranteed to match the recorded
|
|
5155
5156
|
* value: the d6 landing rotation is DERIVED as the inverse of the
|
|
5156
5157
|
* face placement (one source of truth), and non-cube dice render
|
package/dist/web/index.d.ts
CHANGED
|
@@ -5148,9 +5148,10 @@ declare function TiltCard({ accent, accentSecondary, topLabel, icon, title, subt
|
|
|
5148
5148
|
* Features:
|
|
5149
5149
|
* - 1 to 6 dice; d6 renders as a full 3D cube (six faces, CSS
|
|
5150
5150
|
* transforms, standard layout — opposite faces sum to 7); d4/d8/
|
|
5151
|
-
* d10/d12/d20 render as
|
|
5152
|
-
* front + shaded back
|
|
5153
|
-
* axis with the same chaos-snap-then-settle
|
|
5151
|
+
* d10/d12/d20 render as extruded 3D polyhedron slabs (numeral
|
|
5152
|
+
* front + shaded back + stacked edge layers for real thickness)
|
|
5153
|
+
* that tumble on every axis with the same chaos-snap-then-settle
|
|
5154
|
+
* motion as the cube
|
|
5154
5155
|
* - Displayed face is structurally guaranteed to match the recorded
|
|
5155
5156
|
* value: the d6 landing rotation is DERIVED as the inverse of the
|
|
5156
5157
|
* face placement (one source of truth), and non-cube dice render
|
package/dist/web/index.js
CHANGED
|
@@ -30983,6 +30983,8 @@ function DiceRoller({
|
|
|
30983
30983
|
)) : (() => {
|
|
30984
30984
|
const shape = POLY_SHAPES[sides];
|
|
30985
30985
|
const shown = results?.[d] ?? sides;
|
|
30986
|
+
const depth = effectiveSize * 0.18;
|
|
30987
|
+
const edgeLayers = 16;
|
|
30986
30988
|
const cardFaceStyle = {
|
|
30987
30989
|
position: "absolute",
|
|
30988
30990
|
inset: 0,
|
|
@@ -30991,13 +30993,53 @@ function DiceRoller({
|
|
|
30991
30993
|
backfaceVisibility: "hidden"
|
|
30992
30994
|
};
|
|
30993
30995
|
return /* @__PURE__ */ (0, import_jsx_runtime113.jsxs)(import_jsx_runtime113.Fragment, { children: [
|
|
30996
|
+
Array.from({ length: edgeLayers }, (_2, li) => {
|
|
30997
|
+
const z = -depth / 2 + depth * (li + 0.5) / edgeLayers;
|
|
30998
|
+
return /* @__PURE__ */ (0, import_jsx_runtime113.jsxs)(
|
|
30999
|
+
"svg",
|
|
31000
|
+
{
|
|
31001
|
+
viewBox: "0 0 100 100",
|
|
31002
|
+
width: "100%",
|
|
31003
|
+
height: "100%",
|
|
31004
|
+
style: {
|
|
31005
|
+
position: "absolute",
|
|
31006
|
+
inset: 0,
|
|
31007
|
+
display: "block",
|
|
31008
|
+
overflow: "visible",
|
|
31009
|
+
transform: `translateZ(${z}px)`
|
|
31010
|
+
},
|
|
31011
|
+
"aria-hidden": "true",
|
|
31012
|
+
children: [
|
|
31013
|
+
/* @__PURE__ */ (0, import_jsx_runtime113.jsx)(
|
|
31014
|
+
"polygon",
|
|
31015
|
+
{
|
|
31016
|
+
points: shape.points,
|
|
31017
|
+
fill: colors.face
|
|
31018
|
+
}
|
|
31019
|
+
),
|
|
31020
|
+
/* @__PURE__ */ (0, import_jsx_runtime113.jsx)(
|
|
31021
|
+
"polygon",
|
|
31022
|
+
{
|
|
31023
|
+
points: shape.points,
|
|
31024
|
+
fill: "#000",
|
|
31025
|
+
opacity: 0.22
|
|
31026
|
+
}
|
|
31027
|
+
)
|
|
31028
|
+
]
|
|
31029
|
+
},
|
|
31030
|
+
li
|
|
31031
|
+
);
|
|
31032
|
+
}),
|
|
30994
31033
|
/* @__PURE__ */ (0, import_jsx_runtime113.jsxs)(
|
|
30995
31034
|
"svg",
|
|
30996
31035
|
{
|
|
30997
31036
|
viewBox: "0 0 100 100",
|
|
30998
31037
|
width: "100%",
|
|
30999
31038
|
height: "100%",
|
|
31000
|
-
style:
|
|
31039
|
+
style: {
|
|
31040
|
+
...cardFaceStyle,
|
|
31041
|
+
transform: `translateZ(${depth / 2}px)`
|
|
31042
|
+
},
|
|
31001
31043
|
"aria-hidden": "true",
|
|
31002
31044
|
children: [
|
|
31003
31045
|
/* @__PURE__ */ (0, import_jsx_runtime113.jsx)(
|
|
@@ -31053,7 +31095,7 @@ function DiceRoller({
|
|
|
31053
31095
|
height: "100%",
|
|
31054
31096
|
style: {
|
|
31055
31097
|
...cardFaceStyle,
|
|
31056
|
-
transform:
|
|
31098
|
+
transform: `rotateY(180deg) translateZ(${depth / 2}px)`
|
|
31057
31099
|
},
|
|
31058
31100
|
"aria-hidden": "true",
|
|
31059
31101
|
children: [
|