@digilogiclabs/saas-factory-ui 2.8.1 → 2.8.2

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package/dist/index.d.mts CHANGED
@@ -4612,9 +4612,10 @@ declare function TiltCard({ accent, accentSecondary, topLabel, icon, title, subt
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  * Features:
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  * - 1 to 6 dice; d6 renders as a full 3D cube (six faces, CSS
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  * transforms, standard layout — opposite faces sum to 7); d4/d8/
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- * d10/d12/d20 render as two-sided 3D polyhedron cards (numeral
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- * front + shaded back, hidden backfaces) that tumble on every
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- * axis with the same chaos-snap-then-settle motion as the cube
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+ * d10/d12/d20 render as extruded 3D polyhedron slabs (numeral
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+ * front + shaded back + stacked edge layers for real thickness)
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+ * that tumble on every axis with the same chaos-snap-then-settle
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+ * motion as the cube
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  * - Displayed face is structurally guaranteed to match the recorded
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  * value: the d6 landing rotation is DERIVED as the inverse of the
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  * face placement (one source of truth), and non-cube dice render
package/dist/index.d.ts CHANGED
@@ -4612,9 +4612,10 @@ declare function TiltCard({ accent, accentSecondary, topLabel, icon, title, subt
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  * Features:
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  * - 1 to 6 dice; d6 renders as a full 3D cube (six faces, CSS
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  * transforms, standard layout — opposite faces sum to 7); d4/d8/
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- * d10/d12/d20 render as two-sided 3D polyhedron cards (numeral
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- * front + shaded back, hidden backfaces) that tumble on every
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- * axis with the same chaos-snap-then-settle motion as the cube
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+ * d10/d12/d20 render as extruded 3D polyhedron slabs (numeral
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+ * front + shaded back + stacked edge layers for real thickness)
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+ * that tumble on every axis with the same chaos-snap-then-settle
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+ * motion as the cube
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  * - Displayed face is structurally guaranteed to match the recorded
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  * value: the d6 landing rotation is DERIVED as the inverse of the
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  * face placement (one source of truth), and non-cube dice render
package/dist/index.js CHANGED
@@ -31154,6 +31154,8 @@ function DiceRoller({
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  )) : (() => {
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  const shape = POLY_SHAPES[sides];
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  const shown = results?.[d] ?? sides;
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+ const depth = effectiveSize * 0.18;
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+ const edgeLayers = 16;
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  const cardFaceStyle = {
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  position: "absolute",
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  inset: 0,
@@ -31162,13 +31164,53 @@ function DiceRoller({
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  backfaceVisibility: "hidden"
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  };
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  return /* @__PURE__ */ (0, import_jsx_runtime114.jsxs)(import_jsx_runtime114.Fragment, { children: [
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+ Array.from({ length: edgeLayers }, (_2, li) => {
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+ const z = -depth / 2 + depth * (li + 0.5) / edgeLayers;
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+ return /* @__PURE__ */ (0, import_jsx_runtime114.jsxs)(
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+ "svg",
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+ {
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+ viewBox: "0 0 100 100",
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+ width: "100%",
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+ height: "100%",
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+ style: {
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+ position: "absolute",
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+ inset: 0,
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+ display: "block",
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+ overflow: "visible",
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+ transform: `translateZ(${z}px)`
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+ },
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+ "aria-hidden": "true",
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+ children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime114.jsx)(
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+ "polygon",
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+ {
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+ points: shape.points,
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+ fill: colors.face
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+ }
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+ ),
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+ /* @__PURE__ */ (0, import_jsx_runtime114.jsx)(
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+ "polygon",
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+ {
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+ points: shape.points,
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+ fill: "#000",
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+ opacity: 0.22
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+ }
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+ )
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+ ]
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+ },
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+ li
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+ );
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+ }),
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  /* @__PURE__ */ (0, import_jsx_runtime114.jsxs)(
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  "svg",
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  {
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  viewBox: "0 0 100 100",
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  width: "100%",
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  height: "100%",
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- style: cardFaceStyle,
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+ style: {
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+ ...cardFaceStyle,
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+ transform: `translateZ(${depth / 2}px)`
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+ },
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  "aria-hidden": "true",
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  children: [
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  /* @__PURE__ */ (0, import_jsx_runtime114.jsx)(
@@ -31224,7 +31266,7 @@ function DiceRoller({
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  height: "100%",
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  style: {
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  ...cardFaceStyle,
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- transform: "rotateY(180deg)"
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+ transform: `rotateY(180deg) translateZ(${depth / 2}px)`
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  },
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  "aria-hidden": "true",
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  children: [