@demlik/tea 0.17.0 → 0.19.0

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Files changed (119) hide show
  1. package/README.md +4 -3
  2. package/dist/agent/index.d.ts +182 -35
  3. package/dist/agent/index.js +11 -11
  4. package/dist/{chunk-KWNCM6XM.js → chunk-AHW2CLPT.js} +65 -18
  5. package/dist/chunk-AHW2CLPT.js.map +1 -0
  6. package/dist/{chunk-K4ETBNKS.js → chunk-AIIXV4XB.js} +38 -9
  7. package/dist/chunk-AIIXV4XB.js.map +1 -0
  8. package/dist/{chunk-LYVOGOBC.js → chunk-BRX3243I.js} +3 -3
  9. package/dist/{chunk-LYVOGOBC.js.map → chunk-BRX3243I.js.map} +1 -1
  10. package/dist/{chunk-GWWCCSDH.js → chunk-C3G2QFEZ.js} +4 -4
  11. package/dist/{chunk-GWWCCSDH.js.map → chunk-C3G2QFEZ.js.map} +1 -1
  12. package/dist/{chunk-C4U5D5HP.js → chunk-FNGZMVIT.js} +3 -3
  13. package/dist/chunk-FNGZMVIT.js.map +1 -0
  14. package/dist/{chunk-QWIPH4YH.js → chunk-H2ELKHI6.js} +16 -6
  15. package/dist/chunk-H2ELKHI6.js.map +1 -0
  16. package/dist/chunk-H3MWNH7A.js +119 -0
  17. package/dist/chunk-H3MWNH7A.js.map +1 -0
  18. package/dist/chunk-I7E7AD2S.js +213 -0
  19. package/dist/chunk-I7E7AD2S.js.map +1 -0
  20. package/dist/{chunk-OYR7ENKU.js → chunk-IHUNKHDX.js} +3 -3
  21. package/dist/{chunk-OYR7ENKU.js.map → chunk-IHUNKHDX.js.map} +1 -1
  22. package/dist/chunk-JVE2LBFJ.js +21 -0
  23. package/dist/chunk-JVE2LBFJ.js.map +1 -0
  24. package/dist/chunk-JVKU2UQC.js +34 -0
  25. package/dist/chunk-JVKU2UQC.js.map +1 -0
  26. package/dist/{chunk-OPH6Y4UT.js → chunk-JYNYG5SF.js} +4 -4
  27. package/dist/{chunk-OPH6Y4UT.js.map → chunk-JYNYG5SF.js.map} +1 -1
  28. package/dist/{chunk-XBZQT2TD.js → chunk-PCJA2HTZ.js} +437 -162
  29. package/dist/chunk-PCJA2HTZ.js.map +1 -0
  30. package/dist/{chunk-DFUEAA6L.js → chunk-PQSDUX6B.js} +3 -3
  31. package/dist/{chunk-DFUEAA6L.js.map → chunk-PQSDUX6B.js.map} +1 -1
  32. package/dist/{chunk-6XBEYZME.js → chunk-WTSOW2MD.js} +5 -5
  33. package/dist/{chunk-6XBEYZME.js.map → chunk-WTSOW2MD.js.map} +1 -1
  34. package/dist/{chunk-4PXNZ5UY.js → chunk-XVIKSRCK.js} +4 -4
  35. package/dist/{chunk-4PXNZ5UY.js.map → chunk-XVIKSRCK.js.map} +1 -1
  36. package/dist/{chunk-4NTCPTNQ.js → chunk-YIMOFXST.js} +3 -3
  37. package/dist/{chunk-4NTCPTNQ.js.map → chunk-YIMOFXST.js.map} +1 -1
  38. package/dist/{core-rDbOaJTN.d.ts → core-Ce9ncpuv.d.ts} +5 -4
  39. package/dist/do/index.d.ts +140 -64
  40. package/dist/do/index.js +17 -18
  41. package/dist/do/index.js.map +1 -1
  42. package/dist/drive-loop-CsUsW3Wo.d.ts +127 -0
  43. package/dist/{durable-effects-CNaw97Be.d.ts → durable-effects-BmUrRA-h.d.ts} +1 -1
  44. package/dist/effect/index.d.ts +6 -150
  45. package/dist/effect/index.js +4 -96
  46. package/dist/effect/index.js.map +1 -1
  47. package/dist/extension/index.d.ts +7 -5
  48. package/dist/extension/index.js +2 -3
  49. package/dist/extension/index.js.map +1 -1
  50. package/dist/flow/index.d.ts +13 -13
  51. package/dist/flow/index.js +13 -12
  52. package/dist/flow/index.js.map +1 -1
  53. package/dist/idempotency/index.d.ts +3 -3
  54. package/dist/idempotency/index.js +4 -4
  55. package/dist/{index-q1PoukOZ.d.ts → index-2kNxy6az.d.ts} +2 -2
  56. package/dist/{index-B_BxplWi.d.ts → index-B1Wzarkl.d.ts} +1 -1
  57. package/dist/{index-Cberb5Rr.d.ts → index-Bf9_bNql.d.ts} +2 -2
  58. package/dist/index-BnsAqn0-.d.ts +286 -0
  59. package/dist/{index-Cx0F2M34.d.ts → index-Ce5GYAuI.d.ts} +2 -2
  60. package/dist/{index-CWmsXNdX.d.ts → index-D8sYVzCI.d.ts} +1 -1
  61. package/dist/{index-CcrKLtse.d.ts → index-DWdg7R1l.d.ts} +1 -1
  62. package/dist/{index-BOrsbdAf.d.ts → index-Dy3379ve.d.ts} +5 -5
  63. package/dist/{index-DaX_P35Q.d.ts → index-e36uEyl4.d.ts} +3 -3
  64. package/dist/index.d.ts +109 -36
  65. package/dist/index.js +2 -2
  66. package/dist/jev/index.d.ts +8 -8
  67. package/dist/jev/index.js +6 -7
  68. package/dist/jev/index.js.map +1 -1
  69. package/dist/{machine-BcfCFMYF.d.ts → machine-CuojfZup.d.ts} +353 -57
  70. package/dist/machine-viz/index.d.ts +1 -1
  71. package/dist/machine-viz/index.js +2 -2
  72. package/dist/mem/index.d.ts +6 -6
  73. package/dist/mem/index.js +6 -2
  74. package/dist/mem/index.js.map +1 -1
  75. package/dist/node/index.d.ts +16 -10
  76. package/dist/node/index.js +22 -3
  77. package/dist/node/index.js.map +1 -1
  78. package/dist/otel/index.d.ts +161 -0
  79. package/dist/otel/index.js +403 -0
  80. package/dist/otel/index.js.map +1 -0
  81. package/dist/paginate/index.d.ts +4 -4
  82. package/dist/paginate/index.js +5 -5
  83. package/dist/parity/index.d.ts +3 -3
  84. package/dist/parity/index.js +3 -3
  85. package/dist/pbt/index.d.ts +166 -53
  86. package/dist/pbt/index.js +2 -2
  87. package/dist/pbt/index.js.map +1 -1
  88. package/dist/persistence/index.d.ts +5 -5
  89. package/dist/persistence/index.js +5 -5
  90. package/dist/promise/index.d.ts +2 -2
  91. package/dist/promise/index.js +4 -3
  92. package/dist/react/index.d.ts +2 -2
  93. package/dist/resilience/index.d.ts +13 -9
  94. package/dist/resilience/index.js +5 -5
  95. package/dist/resilience/index.js.map +1 -1
  96. package/dist/{runtime-types-B62Ucnxr.d.ts → runtime-types-BKg2CGMx.d.ts} +88 -14
  97. package/dist/testing/effect/index.d.ts +65 -0
  98. package/dist/testing/effect/index.js +148 -0
  99. package/dist/testing/effect/index.js.map +1 -0
  100. package/dist/testing/index.d.ts +12 -158
  101. package/dist/testing/index.js +4 -130
  102. package/dist/testing/index.js.map +1 -1
  103. package/dist/testing/promise/index.d.ts +41 -0
  104. package/dist/testing/promise/index.js +37 -0
  105. package/dist/testing/promise/index.js.map +1 -0
  106. package/dist/timing/index.d.ts +4 -4
  107. package/dist/timing/index.js +4 -4
  108. package/dist/{types-DPm5YCDQ.d.ts → types-SzNSHKlV.d.ts} +1 -1
  109. package/dist/work-queue/index.d.ts +4 -4
  110. package/dist/work-queue/index.js +4 -3
  111. package/dist/work-queue/index.js.map +1 -1
  112. package/package.json +26 -14
  113. package/dist/chunk-C4U5D5HP.js.map +0 -1
  114. package/dist/chunk-G5E74IJB.js +0 -8
  115. package/dist/chunk-G5E74IJB.js.map +0 -1
  116. package/dist/chunk-K4ETBNKS.js.map +0 -1
  117. package/dist/chunk-KWNCM6XM.js.map +0 -1
  118. package/dist/chunk-QWIPH4YH.js.map +0 -1
  119. package/dist/chunk-XBZQT2TD.js.map +0 -1
@@ -0,0 +1,34 @@
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+ import { replay } from './chunk-AIIXV4XB.js';
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+ import { expect } from 'vitest';
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+
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+ function bindMachine(machine, ctx) {
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+ return {
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+ step(loaded, msg) {
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+ const { state, cmds } = replay(machine, { msgs: [msg], ctx, loaded });
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+ return [state, cmds];
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+ },
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+ expectFinalState(opts, expected) {
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+ const { state } = replay(machine, { ...opts, ctx });
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+ expect(state).toEqual(expected);
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+ },
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+ expectCmdEmitted(opts, cmd) {
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+ const { cmds } = replay(machine, { ...opts, ctx });
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+ expect(cmds).toContainEqual(cmd);
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+ },
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+ expectCmdSequence(opts, expected) {
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+ const { cmds } = replay(machine, { ...opts, ctx });
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+ expect(cmds).toEqual(expected);
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+ },
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+ expectActiveSubs(opts, expected) {
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+ const { subs } = replay(machine, { ...opts, ctx });
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+ expect(subs).toEqual(expected);
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+ },
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+ replay(opts) {
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+ return replay(machine, { ...opts, ctx });
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+ }
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+ };
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+ }
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+
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+ export { bindMachine };
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+ //# sourceMappingURL=chunk-JVKU2UQC.js.map
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+ //# sourceMappingURL=chunk-JVKU2UQC.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/testing/bind-machine.ts"],"names":[],"mappings":";;;AAmHO,SAAS,WAAA,CAMd,SAAmC,GAAA,EAAyC;AAC5E,EAAA,OAAO;AAAA,IACL,IAAA,CAAK,QAAQ,GAAA,EAAK;AAChB,MAAA,MAAM,EAAE,KAAA,EAAO,IAAA,EAAK,GAAI,MAAA,CAAO,OAAA,EAAS,EAAE,IAAA,EAAM,CAAC,GAAG,CAAA,EAAG,GAAA,EAAK,QAAQ,CAAA;AACpE,MAAA,OAAO,CAAC,OAAO,IAAI,CAAA;AAAA,IACrB,CAAA;AAAA,IACA,gBAAA,CAAiB,MAAM,QAAA,EAAU;AAC/B,MAAA,MAAM,EAAE,OAAM,GAAI,MAAA,CAAO,SAAS,EAAE,GAAG,IAAA,EAAM,GAAA,EAAK,CAAA;AAClD,MAAA,MAAA,CAAO,KAAK,CAAA,CAAE,OAAA,CAAQ,QAAQ,CAAA;AAAA,IAChC,CAAA;AAAA,IACA,gBAAA,CAAiB,MAAM,GAAA,EAAK;AAC1B,MAAA,MAAM,EAAE,MAAK,GAAI,MAAA,CAAO,SAAS,EAAE,GAAG,IAAA,EAAM,GAAA,EAAK,CAAA;AACjD,MAAA,MAAA,CAAO,IAAI,CAAA,CAAE,cAAA,CAAe,GAAG,CAAA;AAAA,IACjC,CAAA;AAAA,IACA,iBAAA,CAAkB,MAAM,QAAA,EAAU;AAChC,MAAA,MAAM,EAAE,MAAK,GAAI,MAAA,CAAO,SAAS,EAAE,GAAG,IAAA,EAAM,GAAA,EAAK,CAAA;AACjD,MAAA,MAAA,CAAO,IAAI,CAAA,CAAE,OAAA,CAAQ,QAAQ,CAAA;AAAA,IAC/B,CAAA;AAAA,IACA,gBAAA,CAAiB,MAAM,QAAA,EAAU;AAC/B,MAAA,MAAM,EAAE,MAAK,GAAI,MAAA,CAAO,SAAS,EAAE,GAAG,IAAA,EAAM,GAAA,EAAK,CAAA;AACjD,MAAA,MAAA,CAAO,IAAI,CAAA,CAAE,OAAA,CAAQ,QAAQ,CAAA;AAAA,IAC/B,CAAA;AAAA,IACA,OAAO,IAAA,EAAM;AACX,MAAA,OAAO,OAAO,OAAA,EAAS,EAAE,GAAG,IAAA,EAAM,KAAK,CAAA;AAAA,IACzC;AAAA,GACF;AACF","file":"chunk-JVKU2UQC.js","sourcesContent":["// ---------------------------------------------------------------------------\n// `bindMachine(machine, ctx)` — bound test harness over the free-function\n// assertions in `./assertions.ts`. Closes over the `machine` and `ctx` once\n// so per-test callsites stop repeating both at every invocation.\n//\n// Why this exists: every consumer test file ends up hand-rolling a local\n// two-arg `step(state, msg)` wrapper around `step(machine, state, msg, ctx)`,\n// and the four `expect*` assertions repeat `machine` + `ctx` at every\n// callsite. The bound form pulls both into one place and gives every\n// per-test call its tightest possible shape (2-arg max).\n//\n// `bindMachine` is built ON TOP of the free helpers — it does not replace\n// them. Both forms coexist; pick the one that fits the call site:\n//\n// - Free form → one-off call inside a helper that isn't bound to one\n// machine (e.g. cross-machine integration test).\n// - Bound form → a `describe` block runs many assertions against one\n// machine + ctx. The bound form is the common case.\n//\n// Strengthens invariant 9 (the testing surface is named, small, and forks\n// nothing of the substrate's purity guarantees).\n// ---------------------------------------------------------------------------\n\nimport { expect } from \"vitest\";\nimport {\n type BuiltinSub,\n type Cmd,\n type Machine,\n replay,\n type Sub,\n} from \"../index\";\n\n/**\n * Replay options shape used by every bound method. `ctx` is captured by\n * `bindMachine`; the per-call opts only need `msgs` and an optional\n * `loaded` snapshot. (Compare `ReplayOpts` in `./assertions.ts`, which\n * still takes `ctx` because the free helpers cannot capture it.)\n */\ninterface BoundOpts<S, M> {\n readonly msgs: readonly M[];\n readonly loaded?: S | null;\n}\n\n/**\n * The bound testing surface. Every method is 2-arg max — `ctx` and\n * `machine` are captured by `bindMachine`.\n *\n * `NoInfer<...>` on `expected` / `cmd` arguments mirrors the discipline\n * the free helpers use (see `./assertions.ts`): inference flows purely\n * FROM the machine, so a `[]`-shaped expected does not drag `C` down to\n * `never` and reject the machine.\n */\nexport interface BoundMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n // `Ctx` is a phantom-style parameter — present for consumers that want to\n // spell `BoundMachine<S, M, C, U, Ctx>` explicitly, mirroring `Machine`.\n // biome-ignore lint/correctness/noUnusedVariables: phantom type param (see above)\n Ctx,\n> {\n /**\n * Single-msg step — feeds `loaded → msg → [next state, cmds emitted by\n * that msg]`. Mirrors the free `step(machine, loaded, msg, ctx)`.\n */\n step(loaded: S, msg: M): readonly [S, readonly C[]];\n /**\n * Assert the final state after replaying `opts.msgs` deep-equals\n * `expected`. Mirrors the free `expectFinalState(machine, opts, expected)`.\n */\n expectFinalState(opts: BoundOpts<S, M>, expected: NoInfer<S>): void;\n /**\n * Assert `cmd` appears at least once in the emitted cmd list. Order is\n * not asserted. Mirrors the free `expectCmdEmitted(machine, opts, cmd)`.\n */\n expectCmdEmitted(opts: BoundOpts<S, M>, cmd: NoInfer<C>): void;\n /**\n * Assert the exact ordered sequence of cmds emitted by replaying\n * `opts.msgs`. Mirrors the free `expectCmdSequence(machine, opts, expected)`.\n */\n expectCmdSequence(\n opts: BoundOpts<S, M>,\n expected: readonly NoInfer<C>[],\n ): void;\n /**\n * Assert the exact set of subs desired at the final state. Mirrors the\n * free `expectActiveSubs(machine, opts, expected)`.\n */\n expectActiveSubs(\n opts: BoundOpts<S, M>,\n expected: readonly NoInfer<U | BuiltinSub<M>>[],\n ): void;\n /**\n * Bound `replay` — returns `{ state, cmds, subs }` for the given opts.\n * Use for the \"narrow-then-assert\" pattern where the test inspects a\n * specific field after `state.type === \"...\"` discrimination.\n */\n replay(opts: BoundOpts<S, M>): {\n state: S;\n cmds: readonly C[];\n subs: readonly (U | BuiltinSub<M>)[];\n };\n}\n\n/**\n * Bind a machine + ctx into a small bag of 2-arg helpers. Each method\n * delegates to `replay(machine, { ...opts, ctx })` and pipes the result\n * through a single `expect(...)` matcher (or returns the raw tuple, for\n * `step` and `replay`).\n *\n * Use one bind per `describe` block (or per file) when many assertions\n * share the same machine + ctx. For one-off cross-machine calls, stick\n * with the free helpers from `./assertions.ts`.\n */\nexport function bindMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(machine: Machine<S, M, C, U, Ctx>, ctx: Ctx): BoundMachine<S, M, C, U, Ctx> {\n return {\n step(loaded, msg) {\n const { state, cmds } = replay(machine, { msgs: [msg], ctx, loaded });\n return [state, cmds] as const;\n },\n expectFinalState(opts, expected) {\n const { state } = replay(machine, { ...opts, ctx });\n expect(state).toEqual(expected);\n },\n expectCmdEmitted(opts, cmd) {\n const { cmds } = replay(machine, { ...opts, ctx });\n expect(cmds).toContainEqual(cmd);\n },\n expectCmdSequence(opts, expected) {\n const { cmds } = replay(machine, { ...opts, ctx });\n expect(cmds).toEqual(expected);\n },\n expectActiveSubs(opts, expected) {\n const { subs } = replay(machine, { ...opts, ctx });\n expect(subs).toEqual(expected);\n },\n replay(opts) {\n return replay(machine, { ...opts, ctx });\n },\n };\n}\n"]}
@@ -1,7 +1,7 @@
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  import { idempotencyMemory } from './chunk-PR6TB3BL.js';
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- import { queueAdapter } from './chunk-TXN2KFHF.js';
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  import { undefinedOnly, unchecked } from './chunk-4LPY67E4.js';
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- import { Cmd } from './chunk-K4ETBNKS.js';
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+ import { queueAdapter } from './chunk-TXN2KFHF.js';
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+ import { Cmd } from './chunk-AIIXV4XB.js';
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  // src/internal/idempotency/idempotent-intake/index.ts
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  function intakeProcessDef() {
@@ -102,5 +102,5 @@ function createIntake(config) {
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  }
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  export { createIntake, intakeProcessDef, intakeReplayDef };
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- //# sourceMappingURL=chunk-OPH6Y4UT.js.map
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- //# sourceMappingURL=chunk-OPH6Y4UT.js.map
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+ //# sourceMappingURL=chunk-JYNYG5SF.js.map
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+ //# sourceMappingURL=chunk-JYNYG5SF.js.map
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The \"process this payload exactly once even though it\n * arrives N times\" knob.\n *\n * **The recipe.** This is a Level-2 composition — it owns no primitive\n * queue/cache logic of its own, it *splices two L1 bricks into one Model slice*\n * and DELEGATES every transition to their VERB SEAMS — `IdempotencyMemory`\n * (`../idempotency/adapter`) and `QueueAdapter` (`../work-queue/adapter`) —\n * so the store ops and the `QueueItem` / `IdempotencyStore` shapes stay\n * insulated behind verbs the intake calls:\n *\n * - `../idempotency/adapter` — the dedupe-by-key + last-result cache. The\n * `seen` half of the slice is its `IdempotencyStore`, keyed by\n * `keyOf(payload)`. A key is recorded once `receive` calls `memory.remember`;\n * `complete` calls `memory.remember` again to swap its cached value from\n * `pending` to the finished `result`. The cache write is the brick's, never\n * re-rolled here.\n * - `../work-queue/adapter` — the pending-work list. The `queue` half of the\n * slice is its `QueueItem<P>[]`. Every status flip routes through the\n * adapter verbs: `receive` enqueues via `queue.enqueue`, `claimNext` stamps\n * the `running` claim via `queue.patch`, `boot` re-arms a dead worker's\n * claim via `queue.patch`. Intake owns only the SELECTION (which item,\n * gated on the done-cache reconcile below) — the array transition is the\n * brick's. The consumer drains it (claim → process → `complete`) at its own\n * pace.\n *\n * Both bricks are pure-state + pure-ops, host- and clock-agnostic by\n * construction, so the combined slice inherits TEA's two non-negotiables:\n *\n * - **Durable** — the slice is a plain serializable value (a record-backed\n * idempotency store + an array of queue items, no `Map`, no closures), so\n * it survives a Durable-Object eviction / reload and rehydrates whole.\n * - **Replayable** — every verb is a pure `(state, …) => [state, Cmd[]]`\n * transition; no `Date.now()`, no `Math.random()`, no I/O inside a verb.\n * `at` (the clock) and `id` (the queue-item id) are *injected* at the call\n * site, so `trace-replay` reconstructs each transition exactly.\n *\n * **The decision lives in a Cmd, not in a return shape.** `receive` cannot\n * \"return\" what it decided (the knob contract pins the shape to\n * `[State, Cmd[]]`), so the decision is *reified as a Cmd* the runtime\n * performs:\n *\n * - first sighting of a key → mark it `pending`, enqueue the payload, emit\n * `IntakeProcess` (go run the work).\n * - a key already `pending` → drop silently (the original is in flight);\n * emit nothing.\n * - a key already `done` → emit `IntakeReplay` carrying the cached\n * result so the duplicate caller gets the SAME response the first one\n * produced, with zero re-execution of the side effect.\n *\n * **Two crash-safety guarantees the verbs enforce (and the unit specs alone\n * missed — see the wired-machine test):**\n *\n * - *A slow worker is never double-enqueued.* The TTL clock starts at\n * `complete`, not at `receive`: a `pending` entry NEVER ages out, so a\n * duplicate of an in-flight key is always dropped no matter how long the\n * worker takes. Only a `done` entry expires (see `liveEntry`).\n * - *A complete-then-crash never re-runs.* `boot` and `claimNext` reconcile\n * the queue against the done cache: a queue item whose key already resolved\n * to `done` in `seen` is skipped (never reset to pending, never claimed),\n * so a worker that finished and cached its result before the DO evicted is\n * not re-executed on resume.\n *\n * Typical wiring (the combinator form — splice ~3 hooks into a host machine):\n *\n * const intake = createIntake<StripeEvent, ChargeResult>({\n * keyOf: (e) => e.id, // Stripe's idempotency key\n * ttlMs: 24 * 60 * 60 * 1000, // a replayed webhook 24h after it COMPLETED is re-run\n * });\n *\n * // in `init`:\n * intake: intake.init(),\n * // in `update`, on the inbound-webhook Msg:\n * const [next, cmds] = intake.receive(state.intake, payload, at, id);\n * // …route `IntakeProcess` to your worker, `IntakeReplay` to the responder.\n * // on the worker's done Msg:\n * const [next, _] = intake.complete(state.intake, key, result, at);\n * // once, after boot (DO reload), before resuming the drain:\n * const [next, _] = intake.boot(state.intake);\n *\n * Escape hatch: reach the raw L1 ops via `../idempotency` and `../../work-queue`\n * and thread them by hand.\n */\n\nimport { Cmd, type CmdOf } from \"../../../index\";\nimport { unchecked, undefinedOnly } from \"../../schema\";\nimport type { QueueItem } from \"../../work-queue\";\nimport { queueAdapter } from \"../../work-queue/adapter\";\nimport type { IdempotencyStore } from \"../idempotency\";\nimport { idempotencyMemory } from \"../idempotency/adapter\";\n\n/**\n * A cached intake entry: either a key whose work is still in flight\n * (`pending`) or one whose work has finished and whose `result` is held for\n * replay to later duplicates (`done`). Discriminated on `phase` — `pending`\n * carries no payload, `done` carries the result `R`.\n *\n * Lives inside the `seen` half of the slice (`IdempotencyStore<IntakeEntry<R>>`).\n * It is the dedupe ledger's *value*; the ledger's *key* is `keyOf(payload)`.\n */\nexport type IntakeEntry<R> =\n | { readonly phase: \"pending\" }\n | { readonly phase: \"done\"; readonly result: R };\n\n/**\n * The intake knob's config — `keyOf` derives the idempotency key from a\n * payload, `ttlMs` (optional) ages a *completed* cached key out so a webhook\n * replayed long after the work finished is treated as new and re-processed.\n *\n * **The TTL clock starts at `complete`, not at `receive`.** A `pending` entry\n * (work still in flight) NEVER ages out, no matter how slow the worker is —\n * ageing a pending key would let the duplicate re-enqueue the in-flight\n * payload and double-process it. Only a `done` entry expires, measured from\n * the `at` passed to `complete` (the moment the result was cached). Inside the\n * window a duplicate replays the cached result; at/after the window it is\n * re-accepted and re-processed.\n *\n * Omit `ttlMs` for a cache whose `done` entries never expire by age (keys live\n * forever — fine for a bounded universe of ids, unbounded growth otherwise).\n *\n * The TTL is owned HERE, not delegated to the composed `IdempotencyStore`: the\n * store's uniform per-entry TTL cannot tell `pending` from `done`, so intake\n * keeps the store TTL-free and applies the phase-aware rule itself (see\n * `liveEntry`).\n */\nexport interface IntakeConfig<P> {\n /** Derive the idempotency key from a payload. Must be pure + deterministic. */\n readonly keyOf: (payload: P) => string;\n /**\n * Age a *completed* key out after this many ms, measured from the `at`\n * passed to `complete`. Pending keys never age out.\n */\n readonly ttlMs?: number;\n}\n\n/**\n * The Model slice this knob owns. `seen` is the dedupe + last-result cache\n * (the `../idempotency` brick); `queue` is the pending-work list (the\n * `../work-queue` brick). Both are plain serializable values — the whole slice\n * round-trips through `JSON` so it survives eviction and replays exactly.\n */\nexport interface IntakeState<P, R> {\n readonly seen: IdempotencyStore<IntakeEntry<R>>;\n readonly queue: readonly QueueItem<P>[];\n}\n\n// === Cmds the verbs reify ===\n//\n// The knob contract pins verbs to `(state, …) => [State, Cmd[]]`, so a verb's\n// *decision* (new vs. duplicate-pending vs. duplicate-done) cannot be a return\n// value — it is emitted as a Cmd the runtime's interpret handler performs.\n// Each Cmd is plain data (invariant 1): the payload / key / result it carries\n// are values, never closures.\n//\n// Both are `Cmd.define`d (ADR 0014). The payload `P` / result `R` are the\n// knob's own type parameters, so each def is minted per knob by a factory\n// (`createIntake` calls it once) rather than a module-scope constant — the\n// same shape `resilient-call`'s `runCmdDef<I, R>()` takes. The host performs\n// them and settles nothing back through intake, hence `ok: undefinedOnly` and an\n// empty `err` list.\n\n/** A genuinely-new payload was accepted and enqueued — go run the work. */\nexport function intakeProcessDef<P>() {\n return Cmd.define(\"intake:process\", {\n input: unchecked<{\n /** The dedupe key the payload was filed under. */\n readonly key: string;\n /** The enqueued queue-item id (the same `id` passed to `receive`). */\n readonly itemId: string;\n /** The original payload, for the worker to process. */\n readonly payload: P;\n }>(),\n ok: undefinedOnly,\n err: [],\n });\n}\nexport type IntakeProcessCmd<P> = CmdOf<ReturnType<typeof intakeProcessDef<P>>>;\n\n/**\n * A duplicate of an already-completed key arrived — replay the cached result\n * to the caller instead of re-running the side effect.\n */\nexport function intakeReplayDef<R>() {\n return Cmd.define(\"intake:replay\", {\n input: unchecked<{\n /** The dedupe key whose cached result is being replayed. */\n readonly key: string;\n /** The result the ORIGINAL request produced, recalled from the cache. */\n readonly result: R;\n }>(),\n ok: undefinedOnly,\n err: [],\n });\n}\nexport type IntakeReplayCmd<R> = CmdOf<ReturnType<typeof intakeReplayDef<R>>>;\n\n/** The Cmd union the intake verbs emit. */\nexport type IntakeCmd<P, R> = IntakeProcessCmd<P> | IntakeReplayCmd<R>;\n\n/**\n * Build an idempotent-intake knob from `config`. Returns the uniform L2\n * contract — `init()` + the verbs (`receive`, `complete`, `boot`, `claimNext`).\n * No `subs` / `handlers`: intake owns no timers and does no I/O of its own (the\n * composed bricks are pure-ops; the worker that runs `IntakeProcess` and the\n * responder that runs `IntakeReplay` live in the host's interpret map).\n */\nexport function createIntake<P, R>(config: IntakeConfig<P>) {\n const { keyOf, ttlMs } = config;\n\n // The two store seams, bound once for this knob's `P`/`R`. The intake\n // delegates every queue status flip to `queue.*` and every dedupe-cache\n // transition to `memory.*`, so the `QueueItem<P>` / `IdempotencyStore` shapes\n // are insulated behind the verbs rather than reached by raw ops.\n const queue = queueAdapter<P>();\n const memory = idempotencyMemory<IntakeEntry<R>>();\n\n // The two Cmd constructors, minted once for this knob's `P`/`R`.\n const intakeProcess = intakeProcessDef<P>();\n const intakeReplay = intakeReplayDef<R>();\n\n /**\n * The empty slice: a TTL-free idempotency store (intake owns the TTL itself —\n * see `liveEntry`, because the store cannot tell `pending` from `done`) plus\n * an empty work queue. The rehydrate path is the host's `init(loaded)` — it\n * passes the persisted slice straight back, this is only the fresh-boot value.\n */\n function init(): IntakeState<P, R> {\n return {\n seen: memory.init(),\n queue: [],\n };\n }\n\n /**\n * The live cached entry for `key` at clock reading `at`, or `undefined` if\n * the key is absent or its `done` window has elapsed. This is intake's\n * phase-aware expiry rule, applied HERE rather than by the store's uniform\n * per-entry TTL:\n *\n * - **`pending`** — work is in flight; NEVER expires. Ageing a pending key\n * would let a slow worker's payload be re-enqueued and double-processed.\n * - **`done`** — expires `ttlMs` after the `atMs` the result was cached at\n * (the `at` passed to `complete`). Half-open, matching the store /\n * rate-limit window edge: `at - atMs >= ttlMs` reads as expired. No\n * `ttlMs` ⇒ a `done` entry never expires by age.\n *\n * PURE — reads `state.seen.entries` directly (no `Date.now`), never mutates.\n */\n function liveEntry(\n store: IdempotencyStore<IntakeEntry<R>>,\n key: string,\n at: number,\n ): IntakeEntry<R> | undefined {\n const cached = store.entries[key];\n if (cached === undefined) return undefined;\n const entry = cached.value;\n if (entry.phase === \"pending\") return entry; // in flight — never ages out\n if (ttlMs !== undefined && at - cached.atMs >= ttlMs) return undefined;\n return entry;\n }\n\n /**\n * Whether the queue item `it`'s key has already resolved to a live `done`\n * entry in `seen` (the work completed and its result is cached). Such an\n * item must NOT be re-armed by `boot` or claimed by `claimNext` — doing so\n * re-runs work whose result is already known (the complete-then-crash bug).\n *\n * `at = +Infinity` is the right reading for the reconcile check: a `done`\n * entry counts as done for reconciliation regardless of how far past its\n * replay TTL it is. (TTL governs whether a *duplicate receive* re-processes,\n * not whether a *queued, already-completed* item should re-run — that one\n * never should.)\n */\n function isAlreadyDone(state: IntakeState<P, R>, it: QueueItem<P>): boolean {\n return state.seen.entries[keyOf(it.input)]?.value.phase === \"done\";\n }\n\n /**\n * Receive a payload at clock reading `at`, filing it under the queue-item\n * id `id`. PURE — returns a NEW slice; the input is untouched.\n *\n * Three outcomes, each reified as a Cmd (see the Cmd union above):\n *\n * 1. **New key** (`liveEntry` is absent at `at`) — `remember` the key as\n * `pending`, `enqueue` the payload onto the work queue, and emit\n * `intake:process`. The only path that grows either half of the slice.\n * 2. **Duplicate, still pending** — the original is in flight. Drop\n * silently: the slice is returned unchanged and no Cmd is emitted, so\n * the duplicate neither re-enqueues nor double-processes. A pending\n * entry never ages out, so this holds no matter how slow the worker is.\n * 3. **Duplicate, already done (within TTL)** — emit `intake:replay`\n * carrying the cached `result` so the caller gets the original response.\n * The slice is unchanged (a replay touches neither cache nor queue). A\n * `done` key past its `ttlMs` window reads as absent and falls to (1).\n *\n * `id` is injected (work-queue's `genId` reads `Date.now()` / `crypto`, so\n * it cannot be called inside a pure verb). Generate it at the effect\n * boundary and thread it in; it becomes the enqueued item's id AND the\n * `itemId` on the emitted `intake:process` Cmd, so the worker can address the\n * exact queue item it must `complete`.\n */\n function receive(\n state: IntakeState<P, R>,\n payload: P,\n at: number,\n id: string,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n const key = keyOf(payload);\n\n // Duplicate path — the key has a live entry at `at` (pending never ages;\n // done ages only past `ttlMs` measured from `complete`).\n const entry = liveEntry(state.seen, key, at);\n if (entry !== undefined) {\n if (entry.phase === \"done\") {\n // Replay the original result; touch nothing.\n return [state, [intakeReplay({ key, result: entry.result })]];\n }\n // phase === \"pending\": original is in flight — drop silently.\n return [state, []];\n }\n\n // New path — record the key as pending, enqueue the payload, process it.\n const seenNext = memory.remember(state.seen, key, { phase: \"pending\" }, at);\n const { next: queueNext, item } = queue.enqueue(\n state.queue,\n payload,\n at,\n id,\n );\n const nextState: IntakeState<P, R> = { seen: seenNext, queue: queueNext };\n return [nextState, [intakeProcess({ key, itemId: item.id, payload })]];\n }\n\n /**\n * Record the finished `result` for `key` at clock reading `at`. PURE —\n * returns a NEW slice; the input is untouched. Emits no Cmds (completion is\n * a pure cache write; the host marks the queue item done via the work-queue\n * adapter at the effect boundary).\n *\n * Swaps the key's cached entry from `pending` to `done` so every subsequent\n * `receive` of the same key replays this `result`. `remember` stamps the\n * entry's `atMs` to `at`, which is the moment intake's `done`-TTL clock\n * starts (see `liveEntry`): a completed key stays replayable for `ttlMs`\n * past completion, not past first receipt.\n *\n * `complete` does NOT remove the queue item — the queue is the host's drain\n * ledger, and which items leave it (and when) is the host's call via the\n * work-queue adapter. `complete` owns the cache half only.\n */\n function complete(\n state: IntakeState<P, R>,\n key: string,\n result: R,\n at: number,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n const seenNext = memory.remember(\n state.seen,\n key,\n { phase: \"done\", result },\n at,\n );\n return [{ ...state, seen: seenNext }, []];\n }\n\n /**\n * Resume after a boot (Durable-Object reload / process restart). PURE —\n * returns a NEW slice; the input is untouched. Emits no Cmds.\n *\n * Resets every `running` queue item back to `pending` so the host's drain\n * re-claims it — EXCEPT an item whose key already resolved to `done` in\n * `seen`. That item's worker finished and cached its result before the crash;\n * re-arming it would re-run completed work (the complete-then-crash bug). It\n * is left as-is (and `claimNext` will likewise skip it), so the host drains\n * it via `markDone` without ever re-executing the side effect.\n *\n * A `running` item still `pending` in the cache is one a now-dead worker\n * claimed but never finished — that one IS reset, so it gets re-claimed.\n *\n * Returns the same reference when nothing changed (no running item needed\n * re-arming) so the host can skip a redundant save.\n *\n * Call once from a `boot` Msg the host dispatches after `run(...)` returns —\n * never from `init`'s rehydrate branch (that branch must be a pure\n * passthrough; see the substrate's `init` contract).\n */\n function boot(\n state: IntakeState<P, R>,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n // Selection lives HERE (the done-cache reconcile is intake's own rule); the\n // status FLIP is delegated to the `QueueAdapter`. A blanket reset would\n // re-arm completed-then-crashed items (it cannot see the done cache), so\n // intake picks the items and `queue.patch` performs each transition — the\n // same spread the work-queue lifecycle uses, not a re-rolled one.\n let items = state.queue;\n let changed = false;\n for (const it of state.queue) {\n if (it.status !== \"running\") continue;\n // Reconcile against the done cache: a completed-then-crashed item must\n // NOT be re-armed (it would re-run already-cached work).\n if (isAlreadyDone(state, it)) continue;\n const flip = queue.patch(items, it.id, (item) => ({\n ...item,\n status: \"pending\",\n startedAt: undefined,\n }));\n items = flip.next;\n changed = changed || flip.changed;\n }\n if (!changed) return [state, []];\n return [{ ...state, queue: items }, []];\n }\n\n /**\n * Claim the next pending queue item, flipping it `running` and stamping\n * `startedAt` to `at`. PURE — returns a NEW slice plus the claimed item, or\n * `null` if nothing claimable remains.\n *\n * \"Claimable\" is a pending item WHOSE KEY IS NOT ALREADY `done` in `seen`.\n * An item whose key completed before a crash (its `intake:process` ran, work\n * finished, result cached, but the item never left the queue) is skipped —\n * claiming it would re-run already-cached work. Such items are inert here;\n * the host drains them via `markDone`.\n *\n * This is the drain side of the intake, the mirror of `receive`'s enqueue.\n * It is a pure helper (not a verb that emits Cmds) because \"what to do with\n * the claimed item\" is the host's decision — typically: dispatch the worker,\n * await it, then call `complete`. Threading it through the slice keeps the\n * claim durable: the `running` stamp survives eviction, and `boot` re-arms\n * it if the worker died.\n */\n function claimNext(\n state: IntakeState<P, R>,\n at: number,\n ): {\n readonly state: IntakeState<P, R>;\n readonly claimed: QueueItem<P>;\n } | null {\n // Selection lives HERE (skip an item whose key already resolved `done`);\n // the status FLIP is delegated to the `QueueAdapter`. A blind `queue.claim`\n // would take the first PENDING item regardless of the done cache, which\n // would re-run already-cached work — so intake selects the eligible item and\n // `queue.patch` performs the running-stamp transition (the work-queue\n // lifecycle's own spread, not a re-rolled one).\n const target = state.queue.find(\n (it) => it.status === \"pending\" && !isAlreadyDone(state, it),\n );\n if (target === undefined) return null;\n // The patch closure is the single place the claimed item is materialized;\n // capture it here so the result needs no re-scan of the new queue.\n let claimed: QueueItem<P> = target;\n const { next } = queue.patch(state.queue, target.id, (item) => {\n claimed = { ...item, status: \"running\", startedAt: at };\n return claimed;\n });\n return { state: { ...state, queue: next }, claimed };\n }\n\n return { init, receive, complete, boot, claimNext };\n}\n"]}
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The \"process this payload exactly once even though it\n * arrives N times\" knob.\n *\n * **The recipe.** This is a Level-2 composition — it owns no primitive\n * queue/cache logic of its own, it *splices two L1 bricks into one Model slice*\n * and DELEGATES every transition to their VERB SEAMS — `IdempotencyMemory`\n * (`../idempotency/adapter`) and `QueueAdapter` (`../work-queue/adapter`) —\n * so the store ops and the `QueueItem` / `IdempotencyStore` shapes stay\n * insulated behind verbs the intake calls:\n *\n * - `../idempotency/adapter` — the dedupe-by-key + last-result cache. The\n * `seen` half of the slice is its `IdempotencyStore`, keyed by\n * `keyOf(payload)`. A key is recorded once `receive` calls `memory.remember`;\n * `complete` calls `memory.remember` again to swap its cached value from\n * `pending` to the finished `result`. The cache write is the brick's, never\n * re-rolled here.\n * - `../work-queue/adapter` — the pending-work list. The `queue` half of the\n * slice is its `QueueItem<P>[]`. Every status flip routes through the\n * adapter verbs: `receive` enqueues via `queue.enqueue`, `claimNext` stamps\n * the `running` claim via `queue.patch`, `boot` re-arms a dead worker's\n * claim via `queue.patch`. Intake owns only the SELECTION (which item,\n * gated on the done-cache reconcile below) — the array transition is the\n * brick's. The consumer drains it (claim → process → `complete`) at its own\n * pace.\n *\n * Both bricks are pure-state + pure-ops, host- and clock-agnostic by\n * construction, so the combined slice inherits TEA's two non-negotiables:\n *\n * - **Durable** — the slice is a plain serializable value (a record-backed\n * idempotency store + an array of queue items, no `Map`, no closures), so\n * it survives a Durable-Object eviction / reload and rehydrates whole.\n * - **Replayable** — every verb is a pure `(state, …) => [state, Cmd[]]`\n * transition; no `Date.now()`, no `Math.random()`, no I/O inside a verb.\n * `at` (the clock) and `id` (the queue-item id) are *injected* at the call\n * site, so `trace-replay` reconstructs each transition exactly.\n *\n * **The decision lives in a Cmd, not in a return shape.** `receive` cannot\n * \"return\" what it decided (the knob contract pins the shape to\n * `[State, Cmd[]]`), so the decision is *reified as a Cmd* the runtime\n * performs:\n *\n * - first sighting of a key → mark it `pending`, enqueue the payload, emit\n * `IntakeProcess` (go run the work).\n * - a key already `pending` → drop silently (the original is in flight);\n * emit nothing.\n * - a key already `done` → emit `IntakeReplay` carrying the cached\n * result so the duplicate caller gets the SAME response the first one\n * produced, with zero re-execution of the side effect.\n *\n * **Two crash-safety guarantees the verbs enforce (and the unit specs alone\n * missed — see the wired-machine test):**\n *\n * - *A slow worker is never double-enqueued.* The TTL clock starts at\n * `complete`, not at `receive`: a `pending` entry NEVER ages out, so a\n * duplicate of an in-flight key is always dropped no matter how long the\n * worker takes. Only a `done` entry expires (see `liveEntry`).\n * - *A complete-then-crash never re-runs.* `boot` and `claimNext` reconcile\n * the queue against the done cache: a queue item whose key already resolved\n * to `done` in `seen` is skipped (never reset to pending, never claimed),\n * so a worker that finished and cached its result before the DO evicted is\n * not re-executed on resume.\n *\n * Typical wiring (the combinator form — splice ~3 hooks into a host machine):\n *\n * const intake = createIntake<StripeEvent, ChargeResult>({\n * keyOf: (e) => e.id, // Stripe's idempotency key\n * ttlMs: 24 * 60 * 60 * 1000, // a replayed webhook 24h after it COMPLETED is re-run\n * });\n *\n * // in `init`:\n * intake: intake.init(),\n * // in `update`, on the inbound-webhook Msg:\n * const [next, cmds] = intake.receive(state.intake, payload, at, id);\n * // …route `IntakeProcess` to your worker, `IntakeReplay` to the responder.\n * // on the worker's done Msg:\n * const [next, _] = intake.complete(state.intake, key, result, at);\n * // once, after boot (DO reload), before resuming the drain:\n * const [next, _] = intake.boot(state.intake);\n *\n * Escape hatch: reach the raw L1 ops via `../idempotency` and `../../work-queue`\n * and thread them by hand.\n */\n\nimport { Cmd, type CmdOf } from \"../../../index\";\nimport { unchecked, undefinedOnly } from \"../../schema\";\nimport type { QueueItem } from \"../../work-queue\";\nimport { queueAdapter } from \"../../work-queue/adapter\";\nimport type { IdempotencyStore } from \"../idempotency\";\nimport { idempotencyMemory } from \"../idempotency/adapter\";\n\n/**\n * A cached intake entry: either a key whose work is still in flight\n * (`pending`) or one whose work has finished and whose `result` is held for\n * replay to later duplicates (`done`). Discriminated on `phase` — `pending`\n * carries no payload, `done` carries the result `R`.\n *\n * Lives inside the `seen` half of the slice (`IdempotencyStore<IntakeEntry<R>>`).\n * It is the dedupe ledger's *value*; the ledger's *key* is `keyOf(payload)`.\n */\nexport type IntakeEntry<R> =\n | { readonly phase: \"pending\" }\n | { readonly phase: \"done\"; readonly result: R };\n\n/**\n * The intake knob's config — `keyOf` derives the idempotency key from a\n * payload, `ttlMs` (optional) ages a *completed* cached key out so a webhook\n * replayed long after the work finished is treated as new and re-processed.\n *\n * **The TTL clock starts at `complete`, not at `receive`.** A `pending` entry\n * (work still in flight) NEVER ages out, no matter how slow the worker is —\n * ageing a pending key would let the duplicate re-enqueue the in-flight\n * payload and double-process it. Only a `done` entry expires, measured from\n * the `at` passed to `complete` (the moment the result was cached). Inside the\n * window a duplicate replays the cached result; at/after the window it is\n * re-accepted and re-processed.\n *\n * Omit `ttlMs` for a cache whose `done` entries never expire by age (keys live\n * forever — fine for a bounded universe of ids, unbounded growth otherwise).\n *\n * The TTL is owned HERE, not delegated to the composed `IdempotencyStore`: the\n * store's uniform per-entry TTL cannot tell `pending` from `done`, so intake\n * keeps the store TTL-free and applies the phase-aware rule itself (see\n * `liveEntry`).\n */\nexport interface IntakeConfig<P> {\n /** Derive the idempotency key from a payload. Must be pure + deterministic. */\n readonly keyOf: (payload: P) => string;\n /**\n * Age a *completed* key out after this many ms, measured from the `at`\n * passed to `complete`. Pending keys never age out.\n */\n readonly ttlMs?: number;\n}\n\n/**\n * The Model slice this knob owns. `seen` is the dedupe + last-result cache\n * (the `../idempotency` brick); `queue` is the pending-work list (the\n * `../work-queue` brick). Both are plain serializable values — the whole slice\n * round-trips through `JSON` so it survives eviction and replays exactly.\n */\nexport interface IntakeState<P, R> {\n readonly seen: IdempotencyStore<IntakeEntry<R>>;\n readonly queue: readonly QueueItem<P>[];\n}\n\n// === Cmds the verbs reify ===\n//\n// The knob contract pins verbs to `(state, …) => [State, Cmd[]]`, so a verb's\n// *decision* (new vs. duplicate-pending vs. duplicate-done) cannot be a return\n// value — it is emitted as a Cmd the runtime's interpret handler performs.\n// Each Cmd is plain data (invariant 1): the payload / key / result it carries\n// are values, never closures.\n//\n// Both are `Cmd.define`d (ADR 0014). The payload `P` / result `R` are the\n// knob's own type parameters, so each def is minted per knob by a factory\n// (`createIntake` calls it once) rather than a module-scope constant — the\n// same shape `resilient-call`'s `runCmdDef<I, R>()` takes. The host performs\n// them and settles nothing back through intake, hence `ok: undefinedOnly` and an\n// empty `err` list.\n\n/** A genuinely-new payload was accepted and enqueued — go run the work. */\nexport function intakeProcessDef<P>() {\n return Cmd.define(\"intake:process\", {\n input: unchecked<{\n /** The dedupe key the payload was filed under. */\n readonly key: string;\n /** The enqueued queue-item id (the same `id` passed to `receive`). */\n readonly itemId: string;\n /** The original payload, for the worker to process. */\n readonly payload: P;\n }>(),\n ok: undefinedOnly,\n err: [],\n });\n}\nexport type IntakeProcessCmd<P> = CmdOf<ReturnType<typeof intakeProcessDef<P>>>;\n\n/**\n * A duplicate of an already-completed key arrived — replay the cached result\n * to the caller instead of re-running the side effect.\n */\nexport function intakeReplayDef<R>() {\n return Cmd.define(\"intake:replay\", {\n input: unchecked<{\n /** The dedupe key whose cached result is being replayed. */\n readonly key: string;\n /** The result the ORIGINAL request produced, recalled from the cache. */\n readonly result: R;\n }>(),\n ok: undefinedOnly,\n err: [],\n });\n}\nexport type IntakeReplayCmd<R> = CmdOf<ReturnType<typeof intakeReplayDef<R>>>;\n\n/** The Cmd union the intake verbs emit. */\nexport type IntakeCmd<P, R> = IntakeProcessCmd<P> | IntakeReplayCmd<R>;\n\n/**\n * Build an idempotent-intake knob from `config`. Returns the uniform L2\n * contract — `init()` + the verbs (`receive`, `complete`, `boot`, `claimNext`).\n * No `subs` / `handlers`: intake owns no timers and does no I/O of its own (the\n * composed bricks are pure-ops; the worker that runs `IntakeProcess` and the\n * responder that runs `IntakeReplay` live in the host's interpret map).\n */\nexport function createIntake<P, R>(config: IntakeConfig<P>) {\n const { keyOf, ttlMs } = config;\n\n // The two store seams, bound once for this knob's `P`/`R`. The intake\n // delegates every queue status flip to `queue.*` and every dedupe-cache\n // transition to `memory.*`, so the `QueueItem<P>` / `IdempotencyStore` shapes\n // are insulated behind the verbs rather than reached by raw ops.\n const queue = queueAdapter<P>();\n const memory = idempotencyMemory<IntakeEntry<R>>();\n\n // The two Cmd constructors, minted once for this knob's `P`/`R`.\n const intakeProcess = intakeProcessDef<P>();\n const intakeReplay = intakeReplayDef<R>();\n\n /**\n * The empty slice: a TTL-free idempotency store (intake owns the TTL itself —\n * see `liveEntry`, because the store cannot tell `pending` from `done`) plus\n * an empty work queue. The rehydrate path is the host's `init(loaded)` — it\n * passes the persisted slice straight back, this is only the fresh-boot value.\n */\n function init(): IntakeState<P, R> {\n return {\n seen: memory.init(),\n queue: [],\n };\n }\n\n /**\n * The live cached entry for `key` at clock reading `at`, or `undefined` if\n * the key is absent or its `done` window has elapsed. This is intake's\n * phase-aware expiry rule, applied HERE rather than by the store's uniform\n * per-entry TTL:\n *\n * - **`pending`** — work is in flight; NEVER expires. Ageing a pending key\n * would let a slow worker's payload be re-enqueued and double-processed.\n * - **`done`** — expires `ttlMs` after the `atMs` the result was cached at\n * (the `at` passed to `complete`). Half-open, matching the store /\n * rate-limit window edge: `at - atMs >= ttlMs` reads as expired. No\n * `ttlMs` ⇒ a `done` entry never expires by age.\n *\n * PURE — reads `state.seen.entries` directly (no `Date.now`), never mutates.\n */\n function liveEntry(\n store: IdempotencyStore<IntakeEntry<R>>,\n key: string,\n at: number,\n ): IntakeEntry<R> | undefined {\n const cached = store.entries[key];\n if (cached === undefined) return undefined;\n const entry = cached.value;\n if (entry.phase === \"pending\") return entry; // in flight — never ages out\n if (ttlMs !== undefined && at - cached.atMs >= ttlMs) return undefined;\n return entry;\n }\n\n /**\n * Whether the queue item `it`'s key has already resolved to a live `done`\n * entry in `seen` (the work completed and its result is cached). Such an\n * item must NOT be re-armed by `boot` or claimed by `claimNext` — doing so\n * re-runs work whose result is already known (the complete-then-crash bug).\n *\n * `at = +Infinity` is the right reading for the reconcile check: a `done`\n * entry counts as done for reconciliation regardless of how far past its\n * replay TTL it is. (TTL governs whether a *duplicate receive* re-processes,\n * not whether a *queued, already-completed* item should re-run — that one\n * never should.)\n */\n function isAlreadyDone(state: IntakeState<P, R>, it: QueueItem<P>): boolean {\n return state.seen.entries[keyOf(it.input)]?.value.phase === \"done\";\n }\n\n /**\n * Receive a payload at clock reading `at`, filing it under the queue-item\n * id `id`. PURE — returns a NEW slice; the input is untouched.\n *\n * Three outcomes, each reified as a Cmd (see the Cmd union above):\n *\n * 1. **New key** (`liveEntry` is absent at `at`) — `remember` the key as\n * `pending`, `enqueue` the payload onto the work queue, and emit\n * `intake:process`. The only path that grows either half of the slice.\n * 2. **Duplicate, still pending** — the original is in flight. Drop\n * silently: the slice is returned unchanged and no Cmd is emitted, so\n * the duplicate neither re-enqueues nor double-processes. A pending\n * entry never ages out, so this holds no matter how slow the worker is.\n * 3. **Duplicate, already done (within TTL)** — emit `intake:replay`\n * carrying the cached `result` so the caller gets the original response.\n * The slice is unchanged (a replay touches neither cache nor queue). A\n * `done` key past its `ttlMs` window reads as absent and falls to (1).\n *\n * `id` is injected (work-queue's `genId` reads `Date.now()` / `crypto`, so\n * it cannot be called inside a pure verb). Generate it at the effect\n * boundary and thread it in; it becomes the enqueued item's id AND the\n * `itemId` on the emitted `intake:process` Cmd, so the worker can address the\n * exact queue item it must `complete`.\n */\n function receive(\n state: IntakeState<P, R>,\n payload: P,\n at: number,\n id: string,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n const key = keyOf(payload);\n\n // Duplicate path — the key has a live entry at `at` (pending never ages;\n // done ages only past `ttlMs` measured from `complete`).\n const entry = liveEntry(state.seen, key, at);\n if (entry !== undefined) {\n if (entry.phase === \"done\") {\n // Replay the original result; touch nothing.\n return [state, [intakeReplay({ key, result: entry.result })]];\n }\n // phase === \"pending\": original is in flight — drop silently.\n return [state, []];\n }\n\n // New path — record the key as pending, enqueue the payload, process it.\n const seenNext = memory.remember(state.seen, key, { phase: \"pending\" }, at);\n const { next: queueNext, item } = queue.enqueue(\n state.queue,\n payload,\n at,\n id,\n );\n const nextState: IntakeState<P, R> = { seen: seenNext, queue: queueNext };\n return [nextState, [intakeProcess({ key, itemId: item.id, payload })]];\n }\n\n /**\n * Record the finished `result` for `key` at clock reading `at`. PURE —\n * returns a NEW slice; the input is untouched. Emits no Cmds (completion is\n * a pure cache write; the host marks the queue item done via the work-queue\n * adapter at the effect boundary).\n *\n * Swaps the key's cached entry from `pending` to `done` so every subsequent\n * `receive` of the same key replays this `result`. `remember` stamps the\n * entry's `atMs` to `at`, which is the moment intake's `done`-TTL clock\n * starts (see `liveEntry`): a completed key stays replayable for `ttlMs`\n * past completion, not past first receipt.\n *\n * `complete` does NOT remove the queue item — the queue is the host's drain\n * ledger, and which items leave it (and when) is the host's call via the\n * work-queue adapter. `complete` owns the cache half only.\n */\n function complete(\n state: IntakeState<P, R>,\n key: string,\n result: R,\n at: number,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n const seenNext = memory.remember(\n state.seen,\n key,\n { phase: \"done\", result },\n at,\n );\n return [{ ...state, seen: seenNext }, []];\n }\n\n /**\n * Resume after a boot (Durable-Object reload / process restart). PURE —\n * returns a NEW slice; the input is untouched. Emits no Cmds.\n *\n * Resets every `running` queue item back to `pending` so the host's drain\n * re-claims it — EXCEPT an item whose key already resolved to `done` in\n * `seen`. That item's worker finished and cached its result before the crash;\n * re-arming it would re-run completed work (the complete-then-crash bug). It\n * is left as-is (and `claimNext` will likewise skip it), so the host drains\n * it via `markDone` without ever re-executing the side effect.\n *\n * A `running` item still `pending` in the cache is one a now-dead worker\n * claimed but never finished — that one IS reset, so it gets re-claimed.\n *\n * Returns the same reference when nothing changed (no running item needed\n * re-arming) so the host can skip a redundant save.\n *\n * Call once from a `boot` Msg the host dispatches after `run(...)` returns —\n * never from `init`'s rehydrate branch (that branch must be a pure\n * passthrough; see the substrate's `init` contract).\n */\n function boot(\n state: IntakeState<P, R>,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n // Selection lives HERE (the done-cache reconcile is intake's own rule); the\n // status FLIP is delegated to the `QueueAdapter`. A blanket reset would\n // re-arm completed-then-crashed items (it cannot see the done cache), so\n // intake picks the items and `queue.patch` performs each transition — the\n // same spread the work-queue lifecycle uses, not a re-rolled one.\n let items = state.queue;\n let changed = false;\n for (const it of state.queue) {\n if (it.status !== \"running\") continue;\n // Reconcile against the done cache: a completed-then-crashed item must\n // NOT be re-armed (it would re-run already-cached work).\n if (isAlreadyDone(state, it)) continue;\n const flip = queue.patch(items, it.id, (item) => ({\n ...item,\n status: \"pending\",\n startedAt: undefined,\n }));\n items = flip.next;\n changed = changed || flip.changed;\n }\n if (!changed) return [state, []];\n return [{ ...state, queue: items }, []];\n }\n\n /**\n * Claim the next pending queue item, flipping it `running` and stamping\n * `startedAt` to `at`. PURE — returns a NEW slice plus the claimed item, or\n * `null` if nothing claimable remains.\n *\n * \"Claimable\" is a pending item WHOSE KEY IS NOT ALREADY `done` in `seen`.\n * An item whose key completed before a crash (its `intake:process` ran, work\n * finished, result cached, but the item never left the queue) is skipped —\n * claiming it would re-run already-cached work. Such items are inert here;\n * the host drains them via `markDone`.\n *\n * This is the drain side of the intake, the mirror of `receive`'s enqueue.\n * It is a pure helper (not a verb that emits Cmds) because \"what to do with\n * the claimed item\" is the host's decision — typically: dispatch the worker,\n * await it, then call `complete`. Threading it through the slice keeps the\n * claim durable: the `running` stamp survives eviction, and `boot` re-arms\n * it if the worker died.\n */\n function claimNext(\n state: IntakeState<P, R>,\n at: number,\n ): {\n readonly state: IntakeState<P, R>;\n readonly claimed: QueueItem<P>;\n } | null {\n // Selection lives HERE (skip an item whose key already resolved `done`);\n // the status FLIP is delegated to the `QueueAdapter`. A blind `queue.claim`\n // would take the first PENDING item regardless of the done cache, which\n // would re-run already-cached work — so intake selects the eligible item and\n // `queue.patch` performs the running-stamp transition (the work-queue\n // lifecycle's own spread, not a re-rolled one).\n const target = state.queue.find(\n (it) => it.status === \"pending\" && !isAlreadyDone(state, it),\n );\n if (target === undefined) return null;\n // The patch closure is the single place the claimed item is materialized;\n // capture it here so the result needs no re-scan of the new queue.\n let claimed: QueueItem<P> = target;\n const { next } = queue.patch(state.queue, target.id, (item) => {\n claimed = { ...item, status: \"running\", startedAt: at };\n return claimed;\n });\n return { state: { ...state, queue: next }, claimed };\n }\n\n return { init, receive, complete, boot, claimNext };\n}\n"]}