@demlik/tea 0.17.0 → 0.19.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (119) hide show
  1. package/README.md +4 -3
  2. package/dist/agent/index.d.ts +182 -35
  3. package/dist/agent/index.js +11 -11
  4. package/dist/{chunk-KWNCM6XM.js → chunk-AHW2CLPT.js} +65 -18
  5. package/dist/chunk-AHW2CLPT.js.map +1 -0
  6. package/dist/{chunk-K4ETBNKS.js → chunk-AIIXV4XB.js} +38 -9
  7. package/dist/chunk-AIIXV4XB.js.map +1 -0
  8. package/dist/{chunk-LYVOGOBC.js → chunk-BRX3243I.js} +3 -3
  9. package/dist/{chunk-LYVOGOBC.js.map → chunk-BRX3243I.js.map} +1 -1
  10. package/dist/{chunk-GWWCCSDH.js → chunk-C3G2QFEZ.js} +4 -4
  11. package/dist/{chunk-GWWCCSDH.js.map → chunk-C3G2QFEZ.js.map} +1 -1
  12. package/dist/{chunk-C4U5D5HP.js → chunk-FNGZMVIT.js} +3 -3
  13. package/dist/chunk-FNGZMVIT.js.map +1 -0
  14. package/dist/{chunk-QWIPH4YH.js → chunk-H2ELKHI6.js} +16 -6
  15. package/dist/chunk-H2ELKHI6.js.map +1 -0
  16. package/dist/chunk-H3MWNH7A.js +119 -0
  17. package/dist/chunk-H3MWNH7A.js.map +1 -0
  18. package/dist/chunk-I7E7AD2S.js +213 -0
  19. package/dist/chunk-I7E7AD2S.js.map +1 -0
  20. package/dist/{chunk-OYR7ENKU.js → chunk-IHUNKHDX.js} +3 -3
  21. package/dist/{chunk-OYR7ENKU.js.map → chunk-IHUNKHDX.js.map} +1 -1
  22. package/dist/chunk-JVE2LBFJ.js +21 -0
  23. package/dist/chunk-JVE2LBFJ.js.map +1 -0
  24. package/dist/chunk-JVKU2UQC.js +34 -0
  25. package/dist/chunk-JVKU2UQC.js.map +1 -0
  26. package/dist/{chunk-OPH6Y4UT.js → chunk-JYNYG5SF.js} +4 -4
  27. package/dist/{chunk-OPH6Y4UT.js.map → chunk-JYNYG5SF.js.map} +1 -1
  28. package/dist/{chunk-XBZQT2TD.js → chunk-PCJA2HTZ.js} +437 -162
  29. package/dist/chunk-PCJA2HTZ.js.map +1 -0
  30. package/dist/{chunk-DFUEAA6L.js → chunk-PQSDUX6B.js} +3 -3
  31. package/dist/{chunk-DFUEAA6L.js.map → chunk-PQSDUX6B.js.map} +1 -1
  32. package/dist/{chunk-6XBEYZME.js → chunk-WTSOW2MD.js} +5 -5
  33. package/dist/{chunk-6XBEYZME.js.map → chunk-WTSOW2MD.js.map} +1 -1
  34. package/dist/{chunk-4PXNZ5UY.js → chunk-XVIKSRCK.js} +4 -4
  35. package/dist/{chunk-4PXNZ5UY.js.map → chunk-XVIKSRCK.js.map} +1 -1
  36. package/dist/{chunk-4NTCPTNQ.js → chunk-YIMOFXST.js} +3 -3
  37. package/dist/{chunk-4NTCPTNQ.js.map → chunk-YIMOFXST.js.map} +1 -1
  38. package/dist/{core-rDbOaJTN.d.ts → core-Ce9ncpuv.d.ts} +5 -4
  39. package/dist/do/index.d.ts +140 -64
  40. package/dist/do/index.js +17 -18
  41. package/dist/do/index.js.map +1 -1
  42. package/dist/drive-loop-CsUsW3Wo.d.ts +127 -0
  43. package/dist/{durable-effects-CNaw97Be.d.ts → durable-effects-BmUrRA-h.d.ts} +1 -1
  44. package/dist/effect/index.d.ts +6 -150
  45. package/dist/effect/index.js +4 -96
  46. package/dist/effect/index.js.map +1 -1
  47. package/dist/extension/index.d.ts +7 -5
  48. package/dist/extension/index.js +2 -3
  49. package/dist/extension/index.js.map +1 -1
  50. package/dist/flow/index.d.ts +13 -13
  51. package/dist/flow/index.js +13 -12
  52. package/dist/flow/index.js.map +1 -1
  53. package/dist/idempotency/index.d.ts +3 -3
  54. package/dist/idempotency/index.js +4 -4
  55. package/dist/{index-q1PoukOZ.d.ts → index-2kNxy6az.d.ts} +2 -2
  56. package/dist/{index-B_BxplWi.d.ts → index-B1Wzarkl.d.ts} +1 -1
  57. package/dist/{index-Cberb5Rr.d.ts → index-Bf9_bNql.d.ts} +2 -2
  58. package/dist/index-BnsAqn0-.d.ts +286 -0
  59. package/dist/{index-Cx0F2M34.d.ts → index-Ce5GYAuI.d.ts} +2 -2
  60. package/dist/{index-CWmsXNdX.d.ts → index-D8sYVzCI.d.ts} +1 -1
  61. package/dist/{index-CcrKLtse.d.ts → index-DWdg7R1l.d.ts} +1 -1
  62. package/dist/{index-BOrsbdAf.d.ts → index-Dy3379ve.d.ts} +5 -5
  63. package/dist/{index-DaX_P35Q.d.ts → index-e36uEyl4.d.ts} +3 -3
  64. package/dist/index.d.ts +109 -36
  65. package/dist/index.js +2 -2
  66. package/dist/jev/index.d.ts +8 -8
  67. package/dist/jev/index.js +6 -7
  68. package/dist/jev/index.js.map +1 -1
  69. package/dist/{machine-BcfCFMYF.d.ts → machine-CuojfZup.d.ts} +353 -57
  70. package/dist/machine-viz/index.d.ts +1 -1
  71. package/dist/machine-viz/index.js +2 -2
  72. package/dist/mem/index.d.ts +6 -6
  73. package/dist/mem/index.js +6 -2
  74. package/dist/mem/index.js.map +1 -1
  75. package/dist/node/index.d.ts +16 -10
  76. package/dist/node/index.js +22 -3
  77. package/dist/node/index.js.map +1 -1
  78. package/dist/otel/index.d.ts +161 -0
  79. package/dist/otel/index.js +403 -0
  80. package/dist/otel/index.js.map +1 -0
  81. package/dist/paginate/index.d.ts +4 -4
  82. package/dist/paginate/index.js +5 -5
  83. package/dist/parity/index.d.ts +3 -3
  84. package/dist/parity/index.js +3 -3
  85. package/dist/pbt/index.d.ts +166 -53
  86. package/dist/pbt/index.js +2 -2
  87. package/dist/pbt/index.js.map +1 -1
  88. package/dist/persistence/index.d.ts +5 -5
  89. package/dist/persistence/index.js +5 -5
  90. package/dist/promise/index.d.ts +2 -2
  91. package/dist/promise/index.js +4 -3
  92. package/dist/react/index.d.ts +2 -2
  93. package/dist/resilience/index.d.ts +13 -9
  94. package/dist/resilience/index.js +5 -5
  95. package/dist/resilience/index.js.map +1 -1
  96. package/dist/{runtime-types-B62Ucnxr.d.ts → runtime-types-BKg2CGMx.d.ts} +88 -14
  97. package/dist/testing/effect/index.d.ts +65 -0
  98. package/dist/testing/effect/index.js +148 -0
  99. package/dist/testing/effect/index.js.map +1 -0
  100. package/dist/testing/index.d.ts +12 -158
  101. package/dist/testing/index.js +4 -130
  102. package/dist/testing/index.js.map +1 -1
  103. package/dist/testing/promise/index.d.ts +41 -0
  104. package/dist/testing/promise/index.js +37 -0
  105. package/dist/testing/promise/index.js.map +1 -0
  106. package/dist/timing/index.d.ts +4 -4
  107. package/dist/timing/index.js +4 -4
  108. package/dist/{types-DPm5YCDQ.d.ts → types-SzNSHKlV.d.ts} +1 -1
  109. package/dist/work-queue/index.d.ts +4 -4
  110. package/dist/work-queue/index.js +4 -3
  111. package/dist/work-queue/index.js.map +1 -1
  112. package/package.json +26 -14
  113. package/dist/chunk-C4U5D5HP.js.map +0 -1
  114. package/dist/chunk-G5E74IJB.js +0 -8
  115. package/dist/chunk-G5E74IJB.js.map +0 -1
  116. package/dist/chunk-K4ETBNKS.js.map +0 -1
  117. package/dist/chunk-KWNCM6XM.js.map +0 -1
  118. package/dist/chunk-QWIPH4YH.js.map +0 -1
  119. package/dist/chunk-XBZQT2TD.js.map +0 -1
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* tea's built-ins, each one an {@link Extension} of the core loop (`./loop`,\n * #280). None is a public plugin API (#268): each engine's `run` builds them\n * from its options through {@link builtinExtensions}, which fixes their order.\n */\n\nimport type { AnyCmdDef, Identity, Port } from \"../../pure/core\";\nimport {\n checkedStep,\n cmdContractOver,\n cmdEdge,\n lookupCell,\n NoCellError,\n Outcome,\n structuralHash,\n} from \"../../pure/core\";\nimport type {\n Store,\n Supervision,\n TelemetryEvent,\n TelemetrySink,\n} from \"../../runtime-types\";\nimport { IdentityDropNotice, isFencedStore } from \"../../runtime-types\";\nimport type { Extension, ExtensionFactory, LoopServices } from \"./loop\";\n\ntype AnyExtension<S, M, C> = ExtensionFactory<S, M, C>;\n\n// === update middleware ===\n\n/**\n * Supervision: a throw from the fold (the reducer, or any update middleware\n * inside this one) is reported under `\"reduce\"` for every strategy, then\n * `restart` commits the host's rehydrated State with no Cmds, `escalate`\n * rethrows with the runtime still live, and `stop` (the default) halts the gate\n * and rethrows, so THIS dispatch rejects too.\n *\n * A Msg the current State has no cell for is not a reducer throw — no machine\n * code ran, the caller dispatched something this State does not accept (#310).\n * Its `NoCellError` rejects only that dispatch and keeps the run alive under\n * every strategy: it is not reported under `\"reduce\"`, `restart` does not\n * rehydrate, and `stop` does not halt. The refusal stays loud; it just is not\n * the program's failure.\n */\nexport function supervision<S, M extends { type: string }, C>(\n declared: Supervision<S, M> | undefined,\n machine: CellTable,\n): AnyExtension<S, M, C> {\n const policy =\n declared === undefined\n ? ({ strategy: \"stop\" } as const)\n : typeof declared === \"string\"\n ? ({ strategy: declared } as const)\n : declared;\n return (loop) => ({\n update: (next) => (state, msg) => {\n try {\n return next(state, msg);\n } catch (reduceError) {\n if (isRefusal(machine, reduceError, state, msg)) throw reduceError;\n loop.report(reduceError, \"reduce\");\n switch (policy.strategy) {\n case \"restart\":\n // A throw inside `rehydrate` is NOT caught — it reaches the caller.\n return [policy.rehydrate(state, msg, reduceError), []];\n case \"escalate\":\n throw reduceError;\n default:\n loop.halt();\n throw reduceError;\n }\n }\n },\n });\n}\n\n/** The part of a machine that says which cell a `(state, msg)` pair selects. */\ntype CellTable = Parameters<typeof lookupCell>[0];\n\n/**\n * A `NoCellError` is a refusal only when the machine really has no cell for\n * this `(state, msg)`: then nothing ran, and the error is the lookup's own. A\n * `NoCellError` raised INSIDE a cell that does exist (a reducer stepping a\n * child machine by hand) is that reducer failing, and stays supervised.\n */\nfunction isRefusal<S, M extends { type: string }>(\n machine: CellTable,\n error: unknown,\n state: S,\n msg: M,\n): boolean {\n return (\n error instanceof NoCellError &&\n lookupCell(machine, state, msg).cell === undefined\n );\n}\n\n/**\n * The instance-identity filter: drop a Msg addressed to a DIFFERENT instance\n * than the one this State owns, before the reducer sees it. A Msg with no\n * identity, or a State that has none yet, always proceeds. The drop is no\n * transition, and it RESOLVES the dispatch — a mis-addressed Msg is not the\n * caller's error — so it is reported as an `IdentityDropNotice` (warn by\n * default) or the caller could not tell \"applied\" from \"discarded\".\n *\n * Sits INSIDE {@link supervision}, so a throwing `ofMsg` / `ofState` is reported\n * and supervised exactly like a reducer throw (spike #264 run 3).\n */\nexport function identityFilter<S, M extends { type: string }, C>(\n identity: Identity<S, M> | undefined,\n): AnyExtension<S, M, C> {\n return (loop) => {\n if (identity === undefined) return {};\n const misaddressed = (msg: M, state: S): boolean => {\n const addressed = identity.ofMsg(msg);\n if (addressed === undefined) return false;\n const own = identity.ofState(state);\n if (own === undefined) return false;\n return structuralHash(addressed) !== structuralHash(own);\n };\n return {\n update: (next) => (state, msg) => {\n if (!misaddressed(msg, state)) return next(state, msg);\n loop.report(new IdentityDropNotice(msg.type), \"identity-drop\");\n return null;\n },\n };\n };\n}\n\n/**\n * The dev pre/post pair around the reducer (`checkedStep`): freeze the input\n * State so an in-place mutation trips, and check the returned `[state, cmds]`\n * shape. Both compile out of production. Innermost, so it sees exactly what the\n * reducer saw.\n */\nexport function devChecks<S, M extends { type: string }, C>(): AnyExtension<\n S,\n M,\n C\n> {\n return () => ({\n update: (next) => (state, msg) => checkedStep(state, msg, next),\n });\n}\n\n// === interpret middleware ===\n\n/**\n * The `Cmd.define` edge (ADR 0021): a defined Cmd's handler return is minted\n * into its `_ok` / `_err` Msg, its `ok` value parsed against the def's schema\n * and stamped with `at` from `clock`. A defined Cmd's handler failing outside\n * its declared channel goes to the sink under `\"interpret\"`; a hand-written\n * Cmd's handler throw keeps rejecting the dispatch.\n *\n * A defined Cmd's handler that DISPATCHES its own `_ok` / `_err`, built by hand\n * rather than minted by this edge, breaks the same contract as one that\n * returns it: the Msg is dropped and the `OutcomeContractError` goes to the\n * sink under `\"interpret\"`. Its other Msgs are delivered as before.\n *\n * The same edge rides on ctx under `cmdEdge`, beside the `ok` / `err` builders,\n * so a handler that runs a base handler inside its own settles the base's\n * outcome through this one edge (#66).\n */\nexport function cmdDefinitions<S, M extends { type: string }, C>(\n defs: readonly AnyCmdDef[],\n clock: () => number,\n): AnyExtension<S, M, C> {\n return (loop) => {\n const { settle, checkDispatch: check } = cmdContractOver(defs, clock);\n const defined = new Set(defs.map((d) => d.cmdType));\n return {\n interpret: (next) => async (cmd, dispatch) => {\n const type = (cmd as { type: string }).type;\n const checked = defined.has(type)\n ? (msg: M) => {\n try {\n check(cmd as { type: string }, msg);\n } catch (err) {\n loop.report(err, \"interpret\");\n return;\n }\n dispatch(msg);\n }\n : dispatch;\n try {\n return settle(cmd as { type: string }, await next(cmd, checked));\n } catch (err) {\n if (!defined.has(type)) throw err;\n loop.report(err, \"interpret\");\n return undefined;\n }\n },\n ctx: { ok: Outcome.ok, err: Outcome.err, [cmdEdge]: settle },\n };\n };\n}\n\n// === store wrapper ===\n\n/**\n * Fencing is a property of the store the caller handed `run`, never a flag\n * (#143). A fenced store is read with its version at boot and every save is a\n * compare-and-swap against the last version this run saw, so a second writer\n * that took over is refused with `StoreConflictError` at this run's next save —\n * before that transition's Cmds run. A plain store passes through unchanged.\n */\nexport function fencing<S, M, C>(): AnyExtension<S, M, C> {\n return () => ({\n store: (store: Store<S>): Store<S> => {\n if (!isFencedStore(store)) return store;\n let version = 0;\n return {\n async load() {\n const read = await store.loadFenced();\n version = read.version;\n return read.raw;\n },\n async save(state) {\n version = await store.saveFenced(state, version);\n },\n migrate: (raw) => store.migrate(raw),\n };\n },\n });\n}\n\n// === ctx + handle: ports ===\n\n/**\n * Ports (`definePort`): `ctx.emit(port, value)` from a handler and\n * `emitPort` / `subscribePort` on the handle. Fanout is synchronous and\n * throw-isolated under `\"port-emit\"`; no subscribers is a no-op.\n */\nexport function ports<S, M, C>(): AnyExtension<S, M, C> {\n return (loop) => {\n const registry = new Map<Port<unknown>, Set<(value: unknown) => void>>();\n function emit<T>(port: Port<T>, value: T): void {\n const subscribers = registry.get(port as Port<unknown>);\n if (!subscribers || subscribers.size === 0) return;\n loop.fanout(subscribers, \"port-emit\", (listener) => listener(value));\n }\n return {\n ctx: { emit },\n handle: {\n subscribePort<T>(\n port: Port<T>,\n listener: (value: T) => void,\n ): () => void {\n const key = port as Port<unknown>;\n const bucket = registry.get(key) ?? new Set();\n registry.set(key, bucket);\n const erased = listener as (value: unknown) => void;\n bucket.add(erased);\n return () => {\n bucket.delete(erased);\n if (bucket.size === 0 && registry.get(key) === bucket)\n registry.delete(key);\n };\n },\n emitPort: emit,\n },\n };\n };\n}\n\n// === commit observers ===\n\n/**\n * `subscribe` (zero-arg change notifiers), then `observe` (every applied\n * transition's `(msg, state)`) or, at boot, `onBoot` (the initial State, once;\n * a handler registered after boot fires at once). Each fanout is\n * throw-isolated under its own phase.\n */\nexport function observation<S, M, C>(): AnyExtension<S, M, C> {\n return (loop) => {\n const listeners = new Set<() => void>();\n const observers = new Set<(msg: M, state: S) => void>();\n const bootHandlers = new Set<(state: S) => void>();\n let booted = false;\n return {\n commit(msg, state) {\n loop.fanout(listeners, \"listener\", (listener) => listener());\n if (msg === undefined) {\n booted = true;\n loop.fanout(bootHandlers, \"boot\", (handler) => handler(state));\n return;\n }\n loop.fanout(observers, \"observer\", (observer) => observer(msg, state));\n },\n handle: {\n subscribe: subscribeTo(listeners),\n observe: subscribeTo(observers),\n onBoot(handler: (state: S) => void): () => void {\n const state = loop.state();\n if (booted && state !== undefined) {\n loop.fanout([handler], \"boot\", (h) => h(state));\n return () => {};\n }\n return subscribeTo(bootHandlers)(handler);\n },\n },\n };\n };\n}\n\nfunction subscribeTo<T>(set: Set<T>): (item: T) => () => void {\n return (item) => {\n set.add(item);\n return () => {\n set.delete(item);\n };\n };\n}\n\n/**\n * The semantic event channel: `project` maps each APPLIED transition to zero or\n * more public events, and `on(type, handler)` receives only its own type. The\n * machine's private Msg names never reach `on`. A throw in the projector or a\n * handler is isolated under `\"event\"`. Boot projects nothing.\n */\nexport function semanticEvents<S, M, C, E extends { type: string }>(\n project: ((msg: M, state: S) => readonly E[]) | undefined,\n): AnyExtension<S, M, C> {\n return (loop) => {\n const handlers = new Map<string, Set<(event: E) => void>>();\n return {\n commit(msg, state) {\n if (msg === undefined || project === undefined || handlers.size === 0)\n return;\n let events: readonly E[];\n try {\n events = project(msg, state);\n } catch (err) {\n loop.report(err, \"event\");\n return;\n }\n for (const event of events) {\n const bucket = handlers.get(event.type);\n if (bucket === undefined) continue;\n loop.fanout(bucket, \"event\", (handler) => handler(event));\n }\n },\n handle: {\n on(type: string, handler: (event: E) => void): () => void {\n const bucket = handlers.get(type) ?? new Set();\n handlers.set(type, bucket);\n bucket.add(handler);\n return () => {\n bucket.delete(handler);\n if (bucket.size === 0 && handlers.get(type) === bucket)\n handlers.delete(type);\n };\n },\n },\n };\n };\n}\n\n/**\n * Run terminality: `result()` reads the State when `isTerminal` holds for it,\n * and `done()` resolves on the first commit (boot included — a rehydrated run\n * can land terminal) where it does. No predicate → never terminal.\n */\nexport function terminality<S, M, C>(\n isTerminal: ((state: S) => boolean) | undefined,\n): AnyExtension<S, M, C> {\n const holds = isTerminal ?? (() => false);\n return (loop) => {\n const waiters = new Set<(state: S) => void>();\n return {\n commit(_msg, state) {\n if (waiters.size === 0 || !holds(state)) return;\n const parked = [...waiters];\n waiters.clear();\n for (const resolve of parked) resolve(state);\n },\n handle: {\n result(): S | undefined {\n const current = loop.state() as S;\n return holds(current) ? current : undefined;\n },\n done(): Promise<S> {\n const current = loop.state() as S;\n if (holds(current)) return Promise.resolve(current);\n return new Promise<S>((resolve) => {\n waiters.add(resolve);\n });\n },\n },\n };\n };\n}\n\n/**\n * Telemetry (#268: `withTelemetry` moved inside tea). Every applied transition\n * hands the sink `{ seq, msgType, at }` — `seq` counts this run's applied\n * transitions from 1, `at` reads `clock`. Fire-and-forget: the loop never waits\n * on the sink, and a sink that throws or rejects reaches `onError` under\n * `\"observer\"` without touching the run.\n */\nexport function telemetry<S, M extends { type: string }, C>(\n sink: TelemetrySink | undefined,\n clock: () => number,\n): AnyExtension<S, M, C> {\n return (loop: LoopServices<S>): Extension<S, M, C> => {\n if (sink === undefined) return {};\n let seq = 0;\n return {\n commit(msg) {\n if (msg === undefined) return;\n seq += 1;\n const event: TelemetryEvent = { seq, msgType: msg.type, at: clock() };\n try {\n Promise.resolve(sink(event)).catch((err: unknown) =>\n loop.report(err, \"observer\"),\n );\n } catch (err) {\n loop.report(err, \"observer\");\n }\n },\n };\n };\n}\n\n// === assembly: the one order both engines run the built-ins in ===\n\n/** The `run` options the built-ins read. Every engine's `run` accepts them. */\nexport interface BuiltinOptions<\n S,\n M extends { type: string },\n E extends { type: string },\n> {\n readonly clock?: () => number;\n readonly events?: (msg: M, state: S) => readonly E[];\n readonly supervision?: Supervision<S, M>;\n readonly terminal?: (state: S) => boolean;\n readonly telemetry?: TelemetrySink;\n}\n\n/**\n * The built-ins, in the one order that gives them their meaning. Every engine\n * builds its loop from this list, so a machine means the same thing on each.\n *\n * Update middleware nests first-outermost: supervision wraps the identity\n * filter (a throwing `ofMsg` is supervised like a reducer throw — spike #264\n * run 3), which wraps the dev checks around the reducer itself. A Msg with no\n * cell rejects through supervision unsupervised (#310). Commit\n * callbacks run in order: change listeners, then `observe` / `onBoot`, then\n * semantic events, then `done()` waiters, then telemetry.\n */\nexport function builtinExtensions<\n S,\n M extends { type: string },\n C,\n E extends { type: string },\n>(\n machine: CellTable & {\n readonly identity?: Identity<S, M>;\n readonly cmds?: readonly AnyCmdDef[];\n },\n opts: BuiltinOptions<S, M, E>,\n): readonly ExtensionFactory<S, M, C>[] {\n const clock = opts.clock ?? Date.now;\n return [\n supervision(opts.supervision, machine),\n identityFilter(machine.identity),\n devChecks(),\n cmdDefinitions(machine.cmds ?? [], clock),\n fencing(),\n ports(),\n observation(),\n semanticEvents(opts.events),\n terminality(opts.terminal),\n telemetry(opts.telemetry, clock),\n ];\n}\n","/**\n * The core loop both engines run (#280, spike #264). It does five things and\n * nothing else: it keeps one serial tail, folds a Msg into a transition, saves\n * before any effect, reconciles the running Subs, and runs the transition's\n * Cmds, dispatching what they return. It has no special case for any built-in.\n *\n * One loop, not one per engine (#283). The loop calls a handler and a runner\n * through erased signatures and awaits a Promise either way, so an engine's\n * own types never pass through it. The Effect engine turns each handler and\n * runner into a fiber at its own edge, run with the services the caller\n * provided, so Effect services (`R`) reach every handler without the loop\n * carrying a type slot for them — the gap spike #260's generic loop left open.\n * Sharing the loop is also what makes the two engines' traces identical: the\n * fold, the save order and the built-ins are the same code.\n *\n * Everything else `run` offers is an {@link Extension} built on five points:\n *\n * 1. `update` — middleware over the fold. Returning `null` means \"no\n * transition\": no save, no effects, no commit.\n * 2. `interpret` — middleware over one Cmd's handler call; it maps what the\n * handler returned to the Msgs to dispatch, if any.\n * 3. `store` — a wrapper over the store the caller handed `run`.\n * 4. `commit` — called after a transition's effects, with the Msg and the\n * committed State, even when a Cmd handler threw. Boot\n * passes `undefined` for the Msg.\n * 5. `ctx` — keys added to the ctx every Cmd handler receives, so a\n * handler that runs another handler inside its own can reach\n * the same machinery the loop applies to it.\n *\n * An extension may also add methods to the run handle (`handle`). Array order\n * is nesting order: the first extension's middleware is the outermost, and\n * commit callbacks run first to last. `builtinExtensions` (`./builtins`) fixes\n * that order for every engine; it is not a user-facing plugin API (#268).\n *\n * `stop()` is the core's own lifecycle, because the gate it drives is what every\n * dispatch passes through: open → draining → closed, never backwards.\n */\n\nimport type { Dispose, Sub, SubEntry } from \"../../pure/core\";\nimport { desiredSub, detachWork, followUps } from \"../../pure/core\";\nimport type {\n DispatchSettle,\n OnError,\n RuntimeErrorContext,\n RuntimeErrorPhase,\n Store,\n} from \"../../runtime-types\";\nimport {\n DispatchDiscardedError,\n DisposeTimeoutNotice,\n QuiescenceTimeoutError,\n RuntimeDiscardedError,\n RuntimeDiscardNotice,\n} from \"../../runtime-types\";\nimport { restore } from \"./restore\";\n\n// === The extension points ===\n\n/** A fold's result: the next State and the Cmds it emits. */\nexport type Transition<S, C> = readonly [S, readonly C[]];\n\n/** One fold step. `null` means the Msg produced no transition. */\nexport type Step<S, M, C> = (state: S, msg: M) => Transition<S, C> | null;\n\n/**\n * One Cmd's handler call; resolves to the Msg to dispatch, a list of them in\n * order, or nothing. `dispatch` is what the handler is handed for Msgs it fires\n * itself, so an extension can check them on the way out.\n */\nexport type InterpretStep<C, M> = (\n cmd: C,\n dispatch: (msg: M) => void,\n) => Promise<unknown>;\n\n/** What the loop lends an extension. */\nexport interface LoopServices<S> {\n /** Route a failure with no caller to the `onError` sink. */\n report(error: unknown, phase: RuntimeErrorPhase): void;\n /** Call `fn` for each item, routing every throw to the sink under `phase`. */\n fanout<T>(\n items: Iterable<T>,\n phase: RuntimeErrorPhase,\n fn: (item: T) => void,\n ): void;\n /** Close the gate for good: every later dispatch is refused. */\n halt(): void;\n /** The committed State, or `undefined` before boot has produced one. */\n state(): S | undefined;\n}\n\n/** One built-in, as the loop sees it. Every member is optional. */\nexport interface Extension<S, M, C> {\n readonly update?: (next: Step<S, M, C>) => Step<S, M, C>;\n readonly interpret?: (next: InterpretStep<C, M>) => InterpretStep<C, M>;\n readonly store?: (store: Store<S>) => Store<S>;\n readonly commit?: (msg: M | undefined, state: S) => void;\n readonly ctx?: object;\n readonly handle?: object;\n}\n\n/** An extension is built once per run, from the loop's services. */\nexport type ExtensionFactory<S, M, C> = (\n loop: LoopServices<S>,\n) => Extension<S, M, C>;\n\n/** A Cmd handler as the loop calls it. */\nexport type LoopHandler<M> = (\n cmd: never,\n ctx: unknown,\n dispatch: (msg: M) => void,\n) => unknown;\n\n/**\n * A Sub runner as the loop calls it. `fail` is how an engine edge reports that\n * a Sub's source died with an error the Sub did not turn into a Msg; the loop\n * then drops the Sub and stops the run. A user runner is never handed it.\n */\nexport type LoopRunner<Ctx, M> = (\n sub: Sub,\n ctx: Ctx,\n dispatch: (msg: M) => void,\n fail: (error: unknown) => void,\n) => Dispose;\n\n/** Everything the loop needs from `run`. */\nexport interface LoopConfig<S, M extends { type: string }, C, Ctx> {\n readonly init: (loaded: S | null, ctx: Ctx) => Transition<S, C>;\n /** The innermost fold: the machine's own `update`. */\n readonly reduce: (state: S, msg: M) => Transition<S, C>;\n readonly subs: readonly SubEntry<S>[];\n readonly runnerFor: (type: string) => LoopRunner<Ctx, M> | undefined;\n readonly handlerFor: (type: string) => LoopHandler<M> | undefined;\n readonly store: Store<S> | undefined;\n readonly ctx: Ctx;\n readonly onError: OnError | undefined;\n readonly disposeTimeoutMs: number;\n readonly idleCap: number;\n readonly extensions: readonly ExtensionFactory<S, M, C>[];\n /**\n * How the engine stops the run once a Sub failed with an error it did not\n * handle (#309). The loop has already dropped the Sub, reported the error\n * under `\"sub\"` and closed the gate to new work; this does the rest —\n * `stop()` on the Promise engine, closing the run's Scope with the failure on\n * the Effect engine. Called at most once, possibly before `startLoop` has\n * returned.\n */\n readonly stopOnSubFailure: (error: unknown) => void;\n}\n\n// === liveWork: \"can anything still transition me without a dispatch?\" ===\n//\n// The one read `driveToDone` needs that the public `Runtime` does not carry:\n// after `start`'s chain quiesces, only a live Sub or an in-flight Cmd can still\n// enqueue a transition; with neither, waiting is a leak (#68). Module-private\n// and symbol-keyed so it reaches no export (the export map is the contract —\n// MAINTAINING.md), yet enumerable so it survives the spread a wrapper does over\n// the handle.\nexport const liveWork: unique symbol = Symbol(\"demlik-tea.liveWork\");\n\n/** The runtime's own sources of a caller-less transition, counted. */\nexport interface LiveWork {\n /** Live Subs — the running `machine.subs` entries. */\n readonly subs: number;\n /** Interpret handlers currently awaiting. */\n readonly cmds: number;\n}\n\nexport interface LiveWorkProbe {\n readonly [liveWork]: () => LiveWork;\n}\n\n/** The members the core itself puts on the run handle. */\nexport interface LoopHandle<S, M> extends LiveWorkProbe {\n dispatch(msg: M, opts?: { readonly settle?: DispatchSettle }): Promise<void>;\n dispatchOnce(msg: M): Promise<void>;\n getState(): S;\n ready: Promise<unknown>;\n idle(): Promise<void>;\n stop(): Promise<void>;\n}\n\n// Default `onError` sink: re-throw on a fresh macrotask so the failure reaches\n// the host's global error handler instead of vanishing — surface, not swallow\n// (invariant 6).\n//\n// A `RuntimeDiscardNotice` is NOT a failure of the runtime's own contract — a\n// host tearing a runtime down with Cmds in flight (a React ctx change, a\n// navigation) is legal, merely lossy. Rethrowing it would make every\n// unmount-during-fetch an uncaught error for consumers who never configured a\n// sink, so the default WARNS: loud enough that the silent discard #365\n// describes cannot happen again, never fatal. A configured `onError` sees\n// `\"discard\"` like any other phase and can route or ignore it.\n//\n// The branch keys on the ERROR CLASS, never on `context.phase`: `report`\n// hands a THROWING consumer sink's own error back here with the phase it was\n// handling, so a phase-keyed branch would warn away a broken sink and re-create\n// the very silent failure this exists to remove.\nexport function defaultOnError(\n error: unknown,\n _context: RuntimeErrorContext,\n): void {\n if (error instanceof RuntimeDiscardNotice) {\n console.warn(error);\n return;\n }\n setTimeout(() => {\n throw error;\n }, 0);\n}\n\n/**\n * The rejection of a dispatch into a run whose gate is closed: `stop()` has\n * returned, or a built-in halted it. Internal, so the Promise engine's\n * rejection reads as before, an `Error` with this message; the Effect engine\n * reads the class to fail the dispatch with `Stopped`.\n */\nexport class RuntimeStoppedError extends Error {\n constructor(readonly msgType: string) {\n super(\"@demlik/tea: runtime stopped\");\n }\n}\n\n/** One started Sub: its type, the cleanup its runner returned, and whether it failed. */\nclass RunningSub {\n dispose: Dispose = () => {};\n failed = false;\n constructor(readonly type: string) {}\n}\n\n/**\n * Start the loop. Returns the handle synchronously; boot runs as the FIRST entry\n * on the serial tail. Save-then-effects ordering is structural: every\n * transition installs State, awaits the save, reconciles Subs, runs the Cmds,\n * then calls the commit callbacks — even when a Cmd handler throws.\n */\nexport function startLoop<S, M extends { type: string }, C, Ctx>(\n config: LoopConfig<S, M, C, Ctx>,\n): LoopHandle<S, M> {\n const { idleCap, disposeTimeoutMs } = config;\n const onError: OnError = config.onError ?? defaultOnError;\n\n // A throwing sink routes THAT throw through `defaultOnError`, with the context\n // the sink was handling, so it cannot re-create a silent failure.\n function report(error: unknown, phase: RuntimeErrorPhase): void {\n const context: RuntimeErrorContext = { phase };\n try {\n onError(error, context);\n } catch (sinkError) {\n defaultOnError(sinkError, context);\n }\n }\n\n // Throw-isolated fanout: one bad consumer never strands its siblings\n // (invariant 6). The single home for that isolation discipline.\n function fanout<T>(\n items: Iterable<T>,\n phase: RuntimeErrorPhase,\n fn: (item: T) => void,\n ): void {\n for (const item of items) {\n try {\n fn(item);\n } catch (err) {\n report(err, phase);\n }\n }\n }\n\n // `state` is late-initialized: synchronously when there is no store to read,\n // otherwise inside the boot step (the head of the tail).\n let state: S | undefined;\n let bootError: unknown = null;\n // The dispatch gate. It only ever ADVANCES — `\"open\"` → `\"draining\"` →\n // `\"closed\"` — so the discard window can never re-open under a second `stop()`.\n //\n // \"open\" — normal operation; `enqueueDispatch` accepts.\n // \"draining\" — inside `stop()`, before the tail has settled. New work is\n // still refused (refusing is what makes the drain terminate),\n // but a Msg refused HERE was discarded BY the teardown: an\n // in-flight Cmd's follow-up, a detached handler's last Msg, or a\n // Sub still live because subs are torn down after the drain. So\n // the rejection is a `DispatchDiscardedError` reported under\n // `phase: \"discard\"` — lossy, legal, warn-only.\n // \"closed\" — halted by an extension, or `stop()` has returned. A dispatch\n // refused here is a consumer using a retired runtime — a real\n // error, and it stays loud.\n let gate: \"open\" | \"draining\" | \"closed\" = \"open\";\n // Interpret handlers currently awaiting. Written only by `trackInFlight`, read\n // by `stop()` to make a mid-flight teardown LOUD instead of silent (#365).\n let inFlightCmds = 0;\n\n const services: LoopServices<S> = {\n report,\n fanout,\n halt() {\n gate = \"closed\";\n },\n state: () => state,\n };\n const extensions = config.extensions.map((make) => make(services));\n\n // The fold, the handler call and the store, each wrapped by the extensions\n // that ask for it. `reduceRight` makes the first extension the outermost.\n const update: Step<S, M, C> = extensions.reduceRight<Step<S, M, C>>(\n (next, ext) => (ext.update ? ext.update(next) : next),\n config.reduce,\n );\n const interpret: InterpretStep<C, M> = extensions.reduceRight<\n InterpretStep<C, M>\n >((next, ext) => (ext.interpret ? ext.interpret(next) : next), callHandler);\n const store: Store<S> | undefined =\n config.store === undefined\n ? undefined\n : extensions.reduceRight<Store<S>>(\n (inner, ext) => (ext.store ? ext.store(inner) : inner),\n config.store,\n );\n const commitCallbacks = extensions.flatMap((ext) =>\n ext.commit ? [ext.commit] : [],\n );\n\n // Copied into a fresh object so handlers get the contributed keys without\n // mutating the caller's ctx (which may be shared across runtimes / tests).\n // `Object.assign`, not a spread: tsc cannot prove a generic `Ctx` is an\n // object type, and a spread refuses it.\n const handlerCtx: unknown = Object.assign(\n {},\n config.ctx,\n ...extensions.map((ext) => ext.ctx ?? {}),\n { [detachWork]: detachInFlight },\n );\n\n // Every step chains onto `tail` — the single concurrency gate.\n let tail: Promise<void> = Promise.resolve();\n\n // The running Subs, keyed by their derived id. An id present here is a runner\n // that started and has neither been disposed nor failed.\n const subRegistry = new Map<string, RunningSub>();\n\n // Tear down each named sub: run its cleanup (throws routed to the sink under\n // `\"sub-cleanup\"`), then drop it from the registry regardless.\n function stopSubs(ids: Iterable<string>): void {\n for (const id of ids) {\n const running = subRegistry.get(id);\n if (running === undefined) continue;\n try {\n trackDisposal(running.dispose());\n } catch (err) {\n report(err, \"sub-cleanup\");\n }\n subRegistry.delete(id);\n }\n }\n\n // Teardown work that returned a Promise and has not settled. Reconcile runs\n // inside the synchronous transition path (invariant 2) and cannot await a\n // cleanup, so every async disposal is remembered here the moment it starts,\n // and `stop()` drains the set before resolving: `await runtime.stop()` then\n // means \"teardown is done\", the only reading a host evicting an isolate can\n // act on. The rejection is attached HERE, once, so it can never become an\n // unhandled rejection.\n const pendingDisposals = new Set<Promise<void>>();\n\n function trackDisposal(result: void | Promise<void>): void {\n if (!(result instanceof Promise)) return;\n const settling: Promise<void> = result\n .catch((err) => {\n report(err, \"sub-cleanup\");\n })\n .finally(() => {\n pendingDisposals.delete(settling);\n });\n pendingDisposals.add(settling);\n }\n\n /**\n * Wait for the disposals started so far, bounded by `disposeTimeoutMs`. On\n * expiry report a `DisposeTimeoutNotice` and return anyway — `stop()` resolves\n * regardless (contract), and a release that never settles must not become a\n * host that never shuts down.\n */\n async function drainDisposals(): Promise<void> {\n if (pendingDisposals.size === 0) return;\n const outstanding = [...pendingDisposals];\n let timer: ReturnType<typeof setTimeout> | undefined;\n try {\n const outcome = await Promise.race([\n Promise.all(outstanding).then(() => \"settled\" as const),\n new Promise<\"timeout\">((resolve) => {\n timer = setTimeout(() => resolve(\"timeout\"), disposeTimeoutMs);\n }),\n ]);\n if (outcome === \"timeout\") {\n report(\n new DisposeTimeoutNotice(outstanding.length, disposeTimeoutMs),\n \"discard\",\n );\n }\n } finally {\n if (timer !== undefined) clearTimeout(timer);\n }\n }\n\n /**\n * Reconcile the running Subs against `state`, after every save. An id already\n * running is left alone, a running id no longer wanted is stopped, and a\n * wanted id not yet running is started through its runner.\n *\n * Every failure is collected, never thrown mid-pass, so one bad entry cannot\n * strand its siblings: a throwing `deps` leaves the running Subs of that type\n * untouched, and a throwing runner is not registered. The first error is\n * thrown after the pass. A Sub type with no runner is a failure too — nothing\n * would ever start it.\n */\n function reconcileSubs(): void {\n let firstError: unknown = null;\n const remember = (err: unknown): void => {\n if (firstError === null) firstError = err;\n };\n const desired = new Map<string, Sub>();\n // Types whose entry could not be read this pass: keep what is running.\n const unreadTypes = new Set<string>();\n for (const entry of config.subs) {\n try {\n const sub = desiredSub(entry, state as S);\n if (sub !== null) desired.set(sub.id, sub);\n } catch (err) {\n remember(err);\n unreadTypes.add(entry.type);\n }\n }\n\n stopSubs(\n [...subRegistry].flatMap(([id, running]) =>\n desired.has(id) || unreadTypes.has(running.type) ? [] : [id],\n ),\n );\n\n // A run that is stopping starts nothing: stop() would only tear it down,\n // and a Sub that failed must not be re-armed by a step still queued.\n const starting = gate === \"open\" ? desired : new Map<string, Sub>();\n for (const [id, sub] of starting) {\n if (subRegistry.has(id)) continue;\n const runner = config.runnerFor(sub.type);\n if (runner === undefined) {\n remember(\n new Error(\n `@demlik/tea: no subscribe runner for Sub type \"${sub.type}\". ` +\n \"Pass one to run in `subscribe`.\",\n ),\n );\n continue;\n }\n const running = new RunningSub(sub.type);\n try {\n // A runner's dispatch is unawaited by construction, so it gets the\n // wrapped form, which also queues the transition behind this step —\n // never on the runner's own stack (spike #260).\n running.dispose = runner(sub, config.ctx, dispatchUnawaited, (error) =>\n subFailed(id, running, error),\n );\n } catch (err) {\n // A runner that throws while starting is a Sub failure too: the step\n // that started it rejects with the throw, and the run stops.\n remember(err);\n subFailed(id, running, err);\n continue;\n }\n if (!running.failed) {\n subRegistry.set(id, running);\n continue;\n }\n // The source died before its runner returned: never registered, but\n // its cleanup still runs.\n try {\n trackDisposal(running.dispose());\n } catch (err) {\n report(err, \"sub-cleanup\");\n }\n }\n if (firstError !== null) throw firstError;\n }\n\n /**\n * A Sub's source died with an error the Sub did not turn into a Msg (#309,\n * ruling R3.1 of #325). The Elm answer: a Sub maps the failures it expects to\n * Msgs itself, so one that reaches here is unhandled, and the run stops\n * rather than keep a dead Sub counted as live. The Sub leaves the registry,\n * the error reaches the sink under `\"sub\"`, the gate starts draining so no\n * new Msg is accepted, and the engine stops the run. A failure while the\n * run is already stopping is reported and nothing more.\n */\n function subFailed(id: string, running: RunningSub, error: unknown): void {\n if (running.failed) return;\n running.failed = true;\n if (subRegistry.get(id) === running) subRegistry.delete(id);\n report(error, \"sub\");\n if (gate !== \"open\") return;\n gate = \"draining\";\n config.stopOnSubFailure(error);\n }\n\n // The ONE `(msg) => void` handed to every producer that cannot await its own\n // dispatch: a Cmd handler's late tail, a Sub runner. Its rejection has no\n // caller, so it routes to the sink with the phase derived from the error\n // class (`reportUndelivered`). Handing those sites the raw `enqueueDispatch`\n // would turn a Sub firing during `stop()`'s drain into an unhandled rejection\n // the sink never sees.\n function dispatchUnawaited(msg: M): void {\n enqueueDispatch(msg).catch(reportUndelivered);\n }\n\n // A `DispatchDiscardedError` means the teardown refused the Msg (`\"discard\"`,\n // warn-only); anything else is a genuine failure of the follow-up itself.\n function reportUndelivered(error: unknown): void {\n report(\n error,\n error instanceof DispatchDiscardedError ? \"discard\" : \"follow-up\",\n );\n }\n\n /**\n * Count a handler's work as in flight for exactly the lifetime of its\n * promise. `finally`-balanced, so a rejecting handler can never strand the\n * count above zero. A handler that throws SYNCHRONOUSLY never reaches here,\n * which is correct — it was never in flight.\n */\n function trackInFlight<T>(work: T | Promise<T>): Promise<T> {\n inFlightCmds++;\n return Promise.resolve(work).finally(() => {\n inFlightCmds--;\n });\n }\n\n /**\n * Enlist work a handler will NOT return — the `detachWork` key on ctx. A\n * handler that fans out inside its own Cmd (ADR 0018) returns before its\n * effect finishes; handing the promise here puts it back on both accountings\n * a returned promise had: `trackInFlight`, so `stop()` still reports it, and\n * the serial `tail`, so `idle()` drains it. The tail extension is\n * SYNCHRONOUS, so a `drainToQuiescence` that already read `tail` sees the\n * reference change and loops again.\n */\n function detachInFlight(work: Promise<unknown>): void {\n const tracked = trackInFlight(work);\n tracked.catch(reportUndelivered);\n tail = tail\n .then(async () => {\n await tracked;\n })\n .catch(() => {});\n }\n\n // The innermost interpret step: call the Cmd's handler, if one is wired. A\n // missing handler returns nothing, which is invariant 6's forward progress\n // for a miswired consumer.\n function callHandler(cmd: C, dispatch: (msg: M) => void): Promise<unknown> {\n const handler = config.handlerFor((cmd as { type: string }).type);\n if (handler === undefined) return Promise.resolve(undefined);\n return trackInFlight(handler(cmd as never, handlerCtx, dispatch));\n }\n\n /**\n * Run each emitted Cmd. A returned Msg is enqueued onto the tail, never\n * dispatched re-entrantly; a returned list enqueues each of its Msgs in\n * order, before the next Cmd's handler runs (#324). The first error stops\n * further handlers in this transition.\n *\n * THIS LOOP IS SERIAL BY RULING, NOT BY OVERSIGHT (ADR 0018). It runs a\n * transition's Cmds one at a time and never interleaves two handlers, so the\n * Msgs it enqueues fold in Cmd-EMISSION order and a replayed log reproduces\n * the same fold — invariant 2's serializability. Overlap in time belongs\n * INSIDE one Cmd's handler, never across the Cmds of one transition.\n */\n async function runCmds(cmds: readonly C[]): Promise<void> {\n for (const cmd of cmds) {\n const returned = await interpret(cmd, dispatchUnawaited);\n for (const follow of followUps<M>(returned)) {\n enqueueDispatch(follow).catch(reportUndelivered);\n }\n }\n }\n\n // Install State, then save → reconcile subs → run Cmds → commit callbacks.\n // Save-before-effects is the hard ordering; tests pin it. Boot and every\n // transition end here; boot passes no Msg.\n //\n // The commit callbacks run in a `finally`: a Cmd handler that throws still\n // rejects the dispatch with its own error, but the State it left installed\n // and saved still reaches every listener, observer, `on` handler, `done()`\n // waiter and the telemetry sink (#311).\n async function commit(\n next: S,\n msg: M | undefined,\n cmds: readonly C[],\n ): Promise<void> {\n state = next;\n if (store) await store.save(next);\n reconcileSubs();\n try {\n await runCmds(cmds);\n } finally {\n for (const callback of commitCallbacks) callback(msg, next);\n }\n }\n\n // One full transition. A `null` from the fold is no transition at all, and\n // it RESOLVES the dispatch. A throw from the fold rejects it.\n async function stepDispatch(msg: M): Promise<void> {\n if (state === undefined) {\n throw new Error(\"@demlik/tea: runtime not booted\");\n }\n const transition = update(state, msg);\n if (transition === null) return;\n await commit(transition[0], msg, transition[1]);\n }\n\n // With NO store there is nothing to read, so `init` runs IMMEDIATELY and\n // `getState()` is observable synchronously (what `useSyncExternalStore`\n // consumers need to render the first commit without a flicker); an `init`\n // throw leaves `run` itself. With a store, the read is the first thing boot\n // awaits; saved state it cannot restore rejects `ready` with a\n // `StoreRefusedError` before `init` runs, so nothing is saved over it.\n const storeless: Transition<S, C> | null =\n store === undefined ? config.init(null, config.ctx) : null;\n if (storeless !== null) state = storeless[0];\n\n async function boot(): Promise<void> {\n // Boundary parse (invariant 8): `store.load()` returns `unknown`;\n // `store.migrate(raw)` is the required parse — `S` on a recognized shape,\n // `null` when nothing was saved (boots fresh), a refusal otherwise.\n const [initial, cmds] =\n storeless ?? config.init(await restore(store as Store<S>), config.ctx);\n await commit(initial, undefined, cmds);\n }\n\n /**\n * Enqueue a dispatch on the tail — the single gate re-entrant handler and\n * runner calls also go through. Rejects when the gate is not open (with a\n * `DispatchDiscardedError` while `stop()` drains, a `RuntimeStoppedError`\n * once it has), boot failed, or the fold / save / sub start / handler throws.\n */\n function enqueueDispatch(msg: M): Promise<void> {\n if (gate !== \"open\") {\n return Promise.reject(\n gate === \"draining\"\n ? new DispatchDiscardedError(msg.type)\n : new RuntimeStoppedError(msg.type),\n );\n }\n const next = tail.then(() => {\n if (bootError !== null) throw bootError;\n return stepDispatch(msg);\n });\n // Swallow the rejection on the tail so one failing dispatch does NOT poison\n // every later one. The original `next` still rejects for the caller.\n tail = next.catch(() => {});\n return next;\n }\n\n /**\n * Drain the serial tail to quiescence. Every follow-up reassigns `tail`\n * SYNCHRONOUSLY before its parent step resolves, so awaiting the current\n * `tail` and re-reading it catches every transitively enqueued follow-up.\n * Bounded by `idleCap` — on cap REJECT with `QuiescenceTimeoutError`, keeping\n * a livelock distinguishable from quiescence (invariant 6).\n */\n async function drainToQuiescence(): Promise<void> {\n for (let i = 0; i < idleCap; i++) {\n const observed = tail;\n await observed;\n if (tail === observed) return;\n }\n throw new QuiescenceTimeoutError(idleCap);\n }\n\n /**\n * The public `dispatch`: await the Msg's OWN transition first (so its own\n * failure surfaces before any drain), then — unless `{ settle: \"once\" }` —\n * drain the transitive follow-up chain.\n */\n async function dispatchToQuiescence(\n msg: M,\n opts?: { readonly settle?: DispatchSettle },\n ): Promise<void> {\n await enqueueDispatch(msg);\n if (opts?.settle === \"once\") return;\n await drainToQuiescence();\n }\n\n // `bootPromise` is the un-swallowed promise `ready` chains off (so callers\n // see the boot error directly); `tail` gets the swallowed branch so a failed\n // boot does not poison every later dispatch's chain (each surfaces\n // `bootError` in `enqueueDispatch`).\n const bootPromise = boot();\n tail = bootPromise.catch((err) => {\n bootError = err;\n });\n\n const core: LoopHandle<S, M> = {\n [liveWork]: () => ({ subs: subRegistry.size, cmds: inFlightCmds }),\n dispatch: dispatchToQuiescence,\n dispatchOnce: enqueueDispatch,\n getState(): S {\n // TOTAL. A booted handle is only obtainable by awaiting `ready`, which\n // resolves AFTER boot set `state`.\n return state as S;\n },\n // A failed boot never hands out a handle. The forward reference resolves\n // at `.then` time, after `handle` below is built.\n ready: bootPromise.then(() => handle),\n idle: drainToQuiescence,\n async stop(): Promise<void> {\n // Open the discard window unless the gate is already `\"closed\"` (a halt,\n // or a redundant second `stop()`): the gate only advances.\n if (gate === \"open\") gate = \"draining\";\n // Report BEFORE the drain: after `await tail` the count is zero by\n // construction, and the fact worth surfacing is what was outstanding at\n // the moment the host let go (#365).\n if (inFlightCmds > 0) {\n report(new RuntimeDiscardedError(inFlightCmds), \"discard\");\n }\n // Drain in-flight work. Tail rejections were swallowed at enqueue time, so\n // this always resolves. It TERMINATES because the gate refuses the\n // follow-ups those handlers return.\n await tail;\n gate = \"closed\";\n stopSubs([...subRegistry.keys()]);\n // …then WAIT for the teardown still settling, bounded by\n // `disposeTimeoutMs` (see `drainDisposals`).\n await drainDisposals();\n // Flush final State. A save throw does not reject `stop()` (contract:\n // resolves regardless) but IS loss of the last write, so it reaches the\n // sink (invariant 6).\n if (store && state !== undefined && bootError === null) {\n try {\n await store.save(state);\n } catch (error) {\n report(error, \"stop-save\");\n }\n }\n },\n };\n const handle: LoopHandle<S, M> = Object.assign(\n core,\n ...extensions.map((ext) => ext.handle ?? {}),\n );\n return handle;\n}\n"]}
@@ -129,9 +129,6 @@ var OutcomeContractError = class extends Error {
129
129
  _tag = "OutcomeContractError";
130
130
  };
131
131
  var cmdEdge = /* @__PURE__ */ Symbol("tea.cmdEdge");
132
- function cmdEdgeOver(defs, clock) {
133
- return cmdContractOver(defs, clock).settle;
134
- }
135
132
  function cmdContractOver(defs, clock) {
136
133
  const byType = /* @__PURE__ */ new Map();
137
134
  for (const def of defs) byType.set(def.cmdType, def);
@@ -200,6 +197,10 @@ function cmdEdgeOf(ctx) {
200
197
  const edge = typeof ctx === "object" && ctx !== null ? ctx[cmdEdge] : void 0;
201
198
  return edge ?? ((_, returned) => returned);
202
199
  }
200
+ function followUps(returned) {
201
+ if (returned === void 0 || returned === null) return [];
202
+ return Array.isArray(returned) ? returned : [returned];
203
+ }
203
204
  var detachWork = /* @__PURE__ */ Symbol("tea.detachWork");
204
205
  function detachWorkOf(ctx) {
205
206
  const detach = typeof ctx === "object" && ctx !== null ? ctx[detachWork] : void 0;
@@ -506,6 +507,11 @@ function foldMsgs(machine, base, msgs) {
506
507
  return foldUpdates(machine, base, msgs).state;
507
508
  }
508
509
 
510
+ // src/describe-error.ts
511
+ function describeError(e) {
512
+ return e instanceof Error ? e.message : String(e);
513
+ }
514
+
509
515
  // src/runtime-types.ts
510
516
  function absurd(x) {
511
517
  throw new Error(`unreachable: ${JSON.stringify(x)}`);
@@ -619,6 +625,28 @@ function definePort(name) {
619
625
  definedPortNames.add(name);
620
626
  return { __brand: "port", name };
621
627
  }
628
+ var Refusal = class {
629
+ constructor(reason) {
630
+ this.reason = reason;
631
+ }
632
+ reason;
633
+ _tag = "refusal";
634
+ };
635
+ function refuse(reason) {
636
+ return new Refusal(reason);
637
+ }
638
+ var StoreRefusedError = class extends Error {
639
+ constructor(reason, options) {
640
+ super(
641
+ `@demlik/tea: store refused \u2014 ${reason}. The saved state was not restored and nothing was written.`,
642
+ options
643
+ );
644
+ this.reason = reason;
645
+ }
646
+ reason;
647
+ name = "StoreRefusedError";
648
+ _tag = "store_refused";
649
+ };
622
650
  function isFencedStore(store) {
623
651
  return "fenced" in store && store.fenced === true;
624
652
  }
@@ -637,14 +665,15 @@ var StoreConflictError = class extends Error {
637
665
  };
638
666
  function schemaMigrate(schema, upcast = (raw) => raw) {
639
667
  return (raw) => {
668
+ if (raw === null || raw === void 0) return null;
640
669
  let migrated;
641
670
  try {
642
671
  migrated = upcast(raw);
643
- } catch {
644
- return null;
672
+ } catch (err) {
673
+ return refuse(`upcast threw on the saved state (${describeError(err)})`);
645
674
  }
646
675
  const parsed = schema.safeParse(migrated);
647
- return parsed.success ? parsed.data : null;
676
+ return parsed.success ? parsed.data : refuse("the saved state does not match the schema");
648
677
  };
649
678
  }
650
679
  function defineMachine(m) {
@@ -728,6 +757,6 @@ function tryInterpret(work, onOk, onErr) {
728
757
  };
729
758
  }
730
759
 
731
- export { AsyncSchemaError, Cmd, DispatchDiscardedError, DisposeTimeoutNotice, DriveFailedError, DriveStalledError, IdentityDropNotice, NoCellError, Outcome, OutcomeContractError, PortNameCollisionError, QuiescenceTimeoutError, RuntimeDiscardNotice, RuntimeDiscardedError, StoreConflictError, UndeclaredFailureError, __resetPortRegistry, absurd, acceptedTypes, acceptsOf, applyCell, applyCellChecked, asReducer, checkedStep, cmdContractOver, cmdEdge, cmdEdgeOf, cmdEdgeOver, defineMachine, definePort, describeMachine, desiredSub, detachWork, detachWorkOf, detectUpdateForm, foldMsgs, foldUpdates, formOf, isFencedStore, malformedResult, msgKeysOf, noop, replay, schemaMigrate, structuralHash, subEntriesOf, subId, subIdOf, tryApplyCell, tryFoldMsgs, tryInterpret, validateSync, without, wrapDetached };
732
- //# sourceMappingURL=chunk-K4ETBNKS.js.map
733
- //# sourceMappingURL=chunk-K4ETBNKS.js.map
760
+ export { AsyncSchemaError, Cmd, DispatchDiscardedError, DisposeTimeoutNotice, DriveFailedError, DriveStalledError, IdentityDropNotice, NoCellError, Outcome, OutcomeContractError, PortNameCollisionError, QuiescenceTimeoutError, Refusal, RuntimeDiscardNotice, RuntimeDiscardedError, StoreConflictError, StoreRefusedError, UndeclaredFailureError, __resetPortRegistry, absurd, acceptedTypes, acceptsOf, applyCell, applyCellChecked, asReducer, checkedStep, cmdContractOver, cmdEdge, cmdEdgeOf, defineMachine, definePort, describeError, describeMachine, desiredSub, detachWork, detachWorkOf, detectUpdateForm, foldMsgs, foldUpdates, followUps, formOf, isFencedStore, lookupCell, malformedResult, msgKeysOf, noop, refuse, replay, schemaMigrate, structuralHash, subEntriesOf, subId, subIdOf, tryApplyCell, tryFoldMsgs, tryInterpret, validateSync, without, wrapDetached };
761
+ //# sourceMappingURL=chunk-AIIXV4XB.js.map
762
+ //# sourceMappingURL=chunk-AIIXV4XB.js.map