@demlik/tea 0.1.0 → 0.1.2

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Files changed (243) hide show
  1. package/LICENSE +21 -0
  2. package/dist/agent/index.d.ts +907 -0
  3. package/dist/agent/index.js +20 -0
  4. package/dist/agent/index.js.map +1 -0
  5. package/dist/authed-call/index.d.ts +119 -0
  6. package/dist/authed-call/index.js +148 -0
  7. package/dist/authed-call/index.js.map +1 -0
  8. package/dist/await-terminal/index.d.ts +99 -0
  9. package/dist/await-terminal/index.js +75 -0
  10. package/dist/await-terminal/index.js.map +1 -0
  11. package/dist/batch-window/index.d.ts +259 -0
  12. package/dist/batch-window/index.js +43 -0
  13. package/dist/batch-window/index.js.map +1 -0
  14. package/dist/cache/index.d.ts +2 -2
  15. package/dist/cache/index.js +2 -50
  16. package/dist/cache/index.js.map +1 -1
  17. package/dist/chunk-27N2SPTN.js +222 -0
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  57. package/dist/{chunk-PYOCUBQJ.js → chunk-LP7VQBRG.js} +22 -15
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  59. package/dist/{chunk-CMG2KMWX.js → chunk-MMH7CW5K.js} +220 -189
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  61. package/dist/{chunk-Y5JM3UUH.js → chunk-NSDFA6M6.js} +75 -3
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  83. package/dist/chunk-VLGARN6H.js +202 -0
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  85. package/dist/circuit-breaker/index.js +1 -51
  86. package/dist/circuit-breaker/index.js.map +1 -1
  87. package/dist/core-BoB6t7dB.d.ts +188 -0
  88. package/dist/deadline/index.d.ts +24 -5
  89. package/dist/deadline/index.js +4 -18
  90. package/dist/deadline/index.js.map +1 -1
  91. package/dist/debounce/index.d.ts +6 -0
  92. package/dist/debounce/index.js +1 -54
  93. package/dist/debounce/index.js.map +1 -1
  94. package/dist/devtools/index.d.ts +1 -1
  95. package/dist/devtools/index.js +18 -6
  96. package/dist/devtools/index.js.map +1 -1
  97. package/dist/do/index.d.ts +1723 -92
  98. package/dist/do/index.js +673 -31
  99. package/dist/do/index.js.map +1 -1
  100. package/dist/durable-effects-CO9Uh971.d.ts +180 -0
  101. package/dist/extension/index.d.ts +31 -13
  102. package/dist/extension/index.js +5 -3
  103. package/dist/extension/index.js.map +1 -1
  104. package/dist/extension/react.js +8 -3
  105. package/dist/extension/react.js.map +1 -1
  106. package/dist/extension/subs/index.d.ts +2 -2
  107. package/dist/extension/subs/index.js.map +1 -1
  108. package/dist/extension/test-utils.js +11 -3
  109. package/dist/extension/test-utils.js.map +1 -1
  110. package/dist/fan-out/index.d.ts +239 -0
  111. package/dist/fan-out/index.js +5 -0
  112. package/dist/fan-out/index.js.map +1 -0
  113. package/dist/idempotency/adapter.d.ts +62 -0
  114. package/dist/idempotency/adapter.js +4 -0
  115. package/dist/idempotency/adapter.js.map +1 -0
  116. package/dist/idempotency/index.js +1 -56
  117. package/dist/idempotency/index.js.map +1 -1
  118. package/dist/idempotent-intake/index.d.ts +186 -0
  119. package/dist/idempotent-intake/index.js +7 -0
  120. package/dist/idempotent-intake/index.js.map +1 -0
  121. package/dist/index.d.ts +341 -191
  122. package/dist/index.js +2 -1
  123. package/dist/llm-call/index.d.ts +309 -0
  124. package/dist/llm-call/index.js +14 -0
  125. package/dist/llm-call/index.js.map +1 -0
  126. package/dist/machine-viz/index.d.ts +4 -4
  127. package/dist/machine-viz/index.js +5 -9
  128. package/dist/machine-viz/index.js.map +1 -1
  129. package/dist/mem/index.d.ts +1 -0
  130. package/dist/monitored-run/index.d.ts +253 -0
  131. package/dist/monitored-run/index.js +10 -0
  132. package/dist/monitored-run/index.js.map +1 -0
  133. package/dist/node/index.d.ts +5 -5
  134. package/dist/node/index.js.map +1 -1
  135. package/dist/paginated-walk/index.d.ts +234 -0
  136. package/dist/paginated-walk/index.js +15 -0
  137. package/dist/paginated-walk/index.js.map +1 -0
  138. package/dist/paginator/index.d.ts +271 -0
  139. package/dist/paginator/index.js +3 -0
  140. package/dist/paginator/index.js.map +1 -0
  141. package/dist/parity/index.d.ts +92 -0
  142. package/dist/parity/index.js +78 -0
  143. package/dist/parity/index.js.map +1 -0
  144. package/dist/pbt/arbitraries/index.d.ts +1 -1
  145. package/dist/pbt/arbitraries/index.js +1 -1
  146. package/dist/pbt/index.d.ts +15 -8
  147. package/dist/pbt/index.js +6 -11
  148. package/dist/pbt/index.js.map +1 -1
  149. package/dist/pbt/runners/index.d.ts +1 -1
  150. package/dist/pbt/runners/index.js +3 -2
  151. package/dist/poller/index.d.ts +288 -0
  152. package/dist/poller/index.js +79 -0
  153. package/dist/poller/index.js.map +1 -0
  154. package/dist/prediction/index.d.ts +130 -0
  155. package/dist/prediction/index.js +4 -0
  156. package/dist/prediction/index.js.map +1 -0
  157. package/dist/protocol-B5YmJr0d.d.ts +45 -0
  158. package/dist/pure/index.d.ts +2 -0
  159. package/dist/pure/index.js +4 -0
  160. package/dist/pure/index.js.map +1 -0
  161. package/dist/raft/demo.d.ts +105 -0
  162. package/dist/raft/demo.js +172 -0
  163. package/dist/raft/demo.js.map +1 -0
  164. package/dist/raft/index.d.ts +548 -0
  165. package/dist/raft/index.js +7 -0
  166. package/dist/raft/index.js.map +1 -0
  167. package/dist/raft/sim.d.ts +222 -0
  168. package/dist/raft/sim.js +8 -0
  169. package/dist/raft/sim.js.map +1 -0
  170. package/dist/raft/timeline.d.ts +46 -0
  171. package/dist/raft/timeline.js +62 -0
  172. package/dist/raft/timeline.js.map +1 -0
  173. package/dist/rate-limit/index.js +1 -43
  174. package/dist/rate-limit/index.js.map +1 -1
  175. package/dist/react/index.d.ts +2 -1
  176. package/dist/react/index.js +43 -20
  177. package/dist/react/index.js.map +1 -1
  178. package/dist/reconciler/index.d.ts +192 -0
  179. package/dist/reconciler/index.js +166 -0
  180. package/dist/reconciler/index.js.map +1 -0
  181. package/dist/recorder/index.d.ts +7 -3
  182. package/dist/recorder/index.js +1 -155
  183. package/dist/recorder/index.js.map +1 -1
  184. package/dist/resilient-call/index.d.ts +294 -0
  185. package/dist/resilient-call/index.js +13 -0
  186. package/dist/resilient-call/index.js.map +1 -0
  187. package/dist/retry-backoff/index.d.ts +42 -5
  188. package/dist/retry-backoff/index.js +1 -35
  189. package/dist/retry-backoff/index.js.map +1 -1
  190. package/dist/retry-to-success/index.d.ts +109 -0
  191. package/dist/retry-to-success/index.js +35 -0
  192. package/dist/retry-to-success/index.js.map +1 -0
  193. package/dist/saga/index.d.ts +238 -0
  194. package/dist/saga/index.js +150 -0
  195. package/dist/saga/index.js.map +1 -0
  196. package/dist/snapshot/index.d.ts +334 -0
  197. package/dist/snapshot/index.js +5 -0
  198. package/dist/snapshot/index.js.map +1 -0
  199. package/dist/subs/index.d.ts +48 -10
  200. package/dist/subs/index.js +1 -1
  201. package/dist/testing/index.d.ts +107 -2
  202. package/dist/testing/index.js +204 -6
  203. package/dist/testing/index.js.map +1 -1
  204. package/dist/throttle/index.d.ts +9 -0
  205. package/dist/throttle/index.js +1 -52
  206. package/dist/throttle/index.js.map +1 -1
  207. package/dist/throttled-input/index.d.ts +380 -0
  208. package/dist/throttled-input/index.js +88 -0
  209. package/dist/throttled-input/index.js.map +1 -0
  210. package/dist/token-refresh/index.d.ts +215 -0
  211. package/dist/token-refresh/index.js +6 -0
  212. package/dist/token-refresh/index.js.map +1 -0
  213. package/dist/trace-replay/index.d.ts +11 -2
  214. package/dist/trace-replay/index.js +3 -55
  215. package/dist/trace-replay/index.js.map +1 -1
  216. package/dist/{types-CwBC5wMn.d.ts → types-B-8bcAp8.d.ts} +1 -1
  217. package/dist/with-deadline/index.d.ts +196 -0
  218. package/dist/with-deadline/index.js +111 -0
  219. package/dist/with-deadline/index.js.map +1 -0
  220. package/dist/with-resilience/index.d.ts +205 -0
  221. package/dist/with-resilience/index.js +251 -0
  222. package/dist/with-resilience/index.js.map +1 -0
  223. package/dist/with-telemetry/index.d.ts +149 -0
  224. package/dist/with-telemetry/index.js +70 -0
  225. package/dist/with-telemetry/index.js.map +1 -0
  226. package/dist/work-queue/adapter.d.ts +82 -0
  227. package/dist/work-queue/adapter.js +4 -0
  228. package/dist/work-queue/adapter.js.map +1 -0
  229. package/dist/work-queue/index.d.ts +25 -11
  230. package/dist/work-queue/index.js +1 -46
  231. package/dist/work-queue/index.js.map +1 -1
  232. package/dist/work-queue/ops.d.ts +69 -0
  233. package/dist/work-queue/ops.js +3 -0
  234. package/dist/work-queue/ops.js.map +1 -0
  235. package/dist/workflow/index.d.ts +450 -0
  236. package/dist/workflow/index.js +225 -0
  237. package/dist/workflow/index.js.map +1 -0
  238. package/package.json +168 -25
  239. package/dist/chunk-CMG2KMWX.js.map +0 -1
  240. package/dist/chunk-PYBQREFU.js.map +0 -1
  241. package/dist/chunk-PYOCUBQJ.js.map +0 -1
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  243. package/dist/chunk-ZRUST6BK.js.map +0 -1
@@ -0,0 +1,35 @@
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+ import { defaultRng, initRetry, recordFailure, shouldRetry, nextDelayMs } from '../chunk-5VNWZADP.js';
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+
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+ // src/retry-to-success/index.ts
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+ var RetryExhaustedError = class extends Error {
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+ constructor(attempts, lastError) {
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+ super(
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+ `@demlik/tea: retryToSuccess gave up after ${attempts} attempt(s) \u2014 the bounded retry reached maxAttempts without a success. See .lastError for the final failure.`
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+ );
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+ this.attempts = attempts;
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+ this.lastError = lastError;
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+ }
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+ name = "RetryExhaustedError";
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+ _tag = "RetryExhaustedError";
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+ };
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+ var defaultSleep = (ms) => new Promise((resolve) => setTimeout(resolve, ms));
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+ async function retryToSuccess(port, policy, opts = {}) {
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+ const rng = opts.rng ?? defaultRng;
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+ const sleep = opts.sleep ?? defaultSleep;
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+ let retry = initRetry();
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+ for (; ; ) {
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+ try {
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+ return await port();
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+ } catch (error) {
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+ retry = recordFailure(retry, error);
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+ if (!shouldRetry(retry, policy)) {
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+ throw new RetryExhaustedError(retry.attempt, error);
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+ }
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+ await sleep(nextDelayMs(retry, policy, rng));
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+ }
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+ }
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+ }
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+
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+ export { RetryExhaustedError, retryToSuccess };
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+ //# sourceMappingURL=index.js.map
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+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
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Callers reach it via the\n * `@demlik/tea/retry-to-success` subpath.\n */\n\nimport {\n defaultRng,\n initRetry,\n nextDelayMs,\n type RetryPolicy,\n type Rng,\n recordFailure,\n shouldRetry,\n} from \"../retry-backoff\";\n\n/**\n * Raised when `retryToSuccess` exhausts the retry bound without a success — the\n * `maxAttempts`-th recorded failure refuses another attempt. Follows the tea\n * error dialect (`override readonly name`) and carries a `_tag` discriminant, so\n * a caller can branch on it by `instanceof` or on the tag. It carries the number\n * of attempts made and the final failure (`lastError`) so the terminal give-up\n * is a distinct, checkable rejection — never a silent resolve, and never a\n * swallowed error.\n */\nexport class RetryExhaustedError extends Error {\n override readonly name = \"RetryExhaustedError\";\n readonly _tag = \"RetryExhaustedError\" as const;\n constructor(\n /** How many times the port was invoked before giving up (= `policy.maxAttempts`). */\n public readonly attempts: number,\n /** The failure the final attempt threw — carried, never interpreted. */\n public readonly lastError: unknown,\n ) {\n super(\n `@demlik/tea: retryToSuccess gave up after ${attempts} attempt(s) — the ` +\n `bounded retry reached maxAttempts without a success. See .lastError ` +\n `for the final failure.`,\n );\n }\n}\n\n/** Default wait: a real `setTimeout(ms)`, the sole clock read this module makes. */\nconst defaultSleep = (ms: number): Promise<void> =>\n new Promise((resolve) => setTimeout(resolve, ms));\n\n/** Options for {@link retryToSuccess}. */\nexport interface RetryToSuccessOptions {\n /**\n * The `[0, 1)` jitter source threaded into `nextDelayMs`, branded via\n * `asRng` at construction (a raw `() => number` is rejected by the type).\n * Injected for deterministic backoff in tests; defaults to `defaultRng`\n * (`Math.random`), read only at the delay boundary — never inside the loop's\n * decision.\n */\n readonly rng?: Rng;\n /**\n * The wait between attempts, given the backoff delay in ms. Injectable so a\n * test can drive the retry schedule without wall-clock timers (and assert the\n * exact delays); defaults to a real `setTimeout`. The delay value is always\n * `./retry-backoff`'s `nextDelayMs` — this port only realizes the wait.\n */\n readonly sleep?: (ms: number) => Promise<void>;\n}\n\n/**\n * Fire-and-await bounded retry: invoke the fallible `port`, and on each thrown\n * failure fold it through `./retry-backoff` — record it, and if the policy\n * still permits an attempt, back off `nextDelayMs` and retry; otherwise REJECT\n * with {@link RetryExhaustedError}. Resolves with the port's value on the first\n * success.\n *\n * The port is invoked at most `policy.maxAttempts` times (attempts\n * `0 .. maxAttempts-1`); the `maxAttempts`-th failure is terminal. Every failure\n * is either retried or surfaced on the rejection's `lastError` — none is\n * swallowed.\n *\n * @param port the fallible work — throws on failure, resolves with `R` on success.\n * @param policy the bounded-retry curve (`baseMs` / `factor` / `capMs` /\n * `maxAttempts` / `jitter`) from `./retry-backoff`.\n * @param opts optional injected `rng` (jitter) and `sleep` (the wait) — see\n * {@link RetryToSuccessOptions}.\n */\nexport async function retryToSuccess<R>(\n port: () => Promise<R>,\n policy: RetryPolicy,\n opts: RetryToSuccessOptions = {},\n): Promise<R> {\n const rng = opts.rng ?? defaultRng;\n const sleep = opts.sleep ?? defaultSleep;\n\n // The retry counter folds over `./retry-backoff` exactly as resilient-call's\n // `backoff` verb does — no local attempt bookkeeping, no local backoff math.\n let retry = initRetry();\n for (;;) {\n try {\n return await port();\n } catch (error) {\n // Fold the failure first (attempt++), then consult the bound on the\n // incremented state — same order as resilient-call so the semantics of\n // `maxAttempts` are identical across both surfaces.\n retry = recordFailure(retry, error);\n if (!shouldRetry(retry, policy)) {\n // Terminal give-up at the bound: reject, never swallow. `retry.attempt`\n // is the number of failures = the number of port invocations made.\n throw new RetryExhaustedError(retry.attempt, error);\n }\n await sleep(nextDelayMs(retry, policy, rng));\n }\n }\n}\n"]}
@@ -0,0 +1,238 @@
1
+ import { C as Cmd } from '../core-BoB6t7dB.js';
2
+ import { QueueItem } from '../work-queue/index.js';
3
+ import '../index.js';
4
+
5
+ /**
6
+ * @demlik/tea/saga — a forward-then-compensate transaction over an ordered list
7
+ * of reversible steps.
8
+ *
9
+ * The Level-2 combinator for "run these N steps in order; if any step fails,
10
+ * undo the steps that already succeeded, in reverse." It is the distributed-
11
+ * transaction / compensation knob: each step is a `{ do, undo }` pair of Cmds,
12
+ * the saga drives `do` forward one step at a time, and on the first failure it
13
+ * pivots and drives `undo` backward over exactly the steps that completed.
14
+ *
15
+ * **Boundary with `@demlik/tea/workflow` — the compensation test.** Both drive
16
+ * an ordered multi-step transaction with reverse-order compensation; the line
17
+ * between them is whether every step carries a true inverse. Here
18
+ * `SagaStep<D, U>` REQUIRES both `do` and `undo` — a step without its inverse
19
+ * is unrepresentable, so full reversibility is a type-level guarantee.
20
+ * Workflow's `WorkflowStep.compensation` is OPTIONAL — an irreversible step (a
21
+ * sent email) is skipped during the unwind. Pick by the test: **every step
22
+ * must be reversible → saga; some steps are irreversible but the run must
23
+ * finish → workflow.** Cross to workflow when the transaction includes steps
24
+ * that can't be undone (or when you want each activity recorded as a durable
25
+ * owed effect on the `../do` ledger); stay here when the type system should
26
+ * enforce that every step can be undone.
27
+ *
28
+ * The recipe (which bricks it composes):
29
+ * - `../work-queue/adapter` — the saga's forward progress IS a work-queue
30
+ * lifecycle. Each step's record carries the same `{ id, status, input }`
31
+ * vocabulary (`pending → running → done | failed | cancelled`), so the step
32
+ * taxonomy is the substrate's status enum rather than a parallel invention.
33
+ * We reuse the pure `QueueItem` / `QueueItemStatus` types AND delegate every
34
+ * status flip to the `QueueAdapter` verbs: `wq.enqueue` stamps each fresh
35
+ * ledger record, and `wq.patch` performs every
36
+ * `pending → running → done | failed | cancelled` transition. The status
37
+ * transitions are NOT re-rolled here — they live in exactly one place
38
+ * behind the adapter, per the package's one-shape rule. The async
39
+ * `createQueue(store)` adapter is NOT used: its `load → mutate → save` reads
40
+ * the clock and lives at an I/O boundary, while a combinator's verbs must be
41
+ * pure (invariant 2). We bind the same ops to the in-Model ledger instead —
42
+ * durable + replayable, the two non-negotiables every knob preserves.
43
+ *
44
+ * The compensation log is the spec's `done: StepId[]` — the indices of the
45
+ * steps that completed forward, in the order they completed. On `stepErr` the
46
+ * saga walks that log in reverse, emitting one `undo` per `undoOk`, so the
47
+ * unwind is the exact mirror of the wind. If an `undo` ITSELF fails, `undoErr`
48
+ * pivots to the terminal `compensation_failed` phase: a failed compensation is
49
+ * a real-world fact (a refund that bounced, a hold that won't release) that the
50
+ * consumer must see and reconcile by hand — never a saga wedged in
51
+ * `compensating` forever.
52
+ *
53
+ * Typical wiring (combinator form — splice the hooks into your machine):
54
+ *
55
+ * const saga = createSaga<BookFlight | ChargeCard | ..., Cancel | Refund | ...>({
56
+ * steps: [
57
+ * { do: { type: "book_flight" }, undo: { type: "cancel_flight" } },
58
+ * { do: { type: "charge_card" }, undo: { type: "refund_card" } },
59
+ * { do: { type: "reserve_hotel" },undo: { type: "release_hotel" } },
60
+ * ],
61
+ * });
62
+ *
63
+ * // in `update`:
64
+ * begin: (s) => lift(s, saga.start(s.saga)),
65
+ * step_ok: (s) => lift(s, saga.stepOk(s.saga)),
66
+ * step_err: (s, m) => lift(s, saga.stepErr(s.saga, m.error)),
67
+ * undo_ok: (s) => lift(s, saga.undoOk(s.saga)),
68
+ * undo_err: (s, m) => lift(s, saga.undoErr(s.saga, m.error)),
69
+ *
70
+ * Every verb is PURE: it returns a NEW slice plus the Cmds to perform (the next
71
+ * `do` going forward, or the next `undo` rolling back). The reducer never reads
72
+ * a clock or RNG — step identity is positional (the index into `config.steps`),
73
+ * so progress survives a round-trip through the durable slice and resumes
74
+ * exactly where it left off after a DO eviction.
75
+ *
76
+ * There is no `subs` and no `handlers`: a saga runs no timers, and the `do` /
77
+ * `undo` Cmds are fully caller-defined (the consumer's own `interpret` performs
78
+ * each effect and routes Ok/Err back to the `stepOk` / `stepErr` / `undoOk`
79
+ * verbs — the same shape `resilient-fetch` uses with `tryInterpret`). The saga
80
+ * owns the ORDER; the consumer owns the I/O. Pure-ops module, like
81
+ * `retry-backoff`.
82
+ *
83
+ * NOT a substrate primitive: it depends only on `../work-queue`'s pure types
84
+ * and `../index`'s `Cmd` type. Consumers reach it via the `@demlik/tea/saga`
85
+ * subpath.
86
+ */
87
+
88
+ /**
89
+ * A step's stable identity. Positional: the 0-based index into
90
+ * `config.steps`. Positional ids are PURE (no clock, no RNG) and survive a
91
+ * round-trip through the durable slice, so `done` can be replayed to resume an
92
+ * interrupted saga exactly. The compensation log is a list of these.
93
+ */
94
+ type StepId = number;
95
+ /**
96
+ * One step of the saga: the forward effect and its compensating inverse, both
97
+ * as data (plain Cmds). `do` runs while winding forward; `undo` runs while
98
+ * unwinding after a failure. The pair is the unit of reversibility — a step
99
+ * that completed (`do` succeeded) is exactly a step whose `undo` must run if a
100
+ * later step fails.
101
+ */
102
+ interface SagaStep<D extends Cmd, U extends Cmd> {
103
+ /** The forward effect, performed while the saga winds forward. */
104
+ readonly do: D;
105
+ /** The compensating inverse, performed (in reverse) while the saga unwinds. */
106
+ readonly undo: U;
107
+ }
108
+ /**
109
+ * The knob. The ordered list of reversible steps. The list is fixed for the
110
+ * life of one saga instance (a saga drives a known transaction); per-run inputs
111
+ * ride on the consumer's Msgs, not here.
112
+ */
113
+ interface SagaConfig<D extends Cmd, U extends Cmd> {
114
+ /** The steps, in forward order. `do` runs `0 → n-1`; `undo` runs the completed prefix `n-1 → 0`. */
115
+ readonly steps: readonly SagaStep<D, U>[];
116
+ }
117
+ /**
118
+ * The lifecycle phase of a saga, narrowed at the type level so a consumer can
119
+ * branch on `state.phase` (and a Transitions-table reducer can key on it).
120
+ *
121
+ * - `"idle"` — created, not started. No step has run.
122
+ * - `"running"` — winding forward; `position` is the in-flight step.
123
+ * - `"compensating"` — a step failed; unwinding `done` in reverse.
124
+ * - `"committed"` — every step completed forward. Terminal success.
125
+ * - `"aborted"` — compensation finished (every completed step undone, or
126
+ * the first step itself failed with nothing to undo).
127
+ * Terminal failure, fully unwound.
128
+ * - `"compensation_failed"` — an `undo` itself failed mid-rollback. Terminal
129
+ * failure, PARTIALLY unwound: the steps still in `done`
130
+ * were never compensated and must be reconciled by hand.
131
+ * Distinguished from `aborted` precisely so a stuck
132
+ * rollback is visible state, not a saga wedged in
133
+ * `compensating` forever.
134
+ */
135
+ type SagaPhase = "idle" | "running" | "compensating" | "committed" | "aborted" | "compensation_failed";
136
+ /**
137
+ * The slice this knob owns.
138
+ *
139
+ * The spec's three fields are load-bearing:
140
+ * - `position` — the index of the step currently in flight while `running`,
141
+ * or the index being compensated while `compensating`. Survives eviction,
142
+ * so `boot` resumes mid-saga from the durable slice.
143
+ * - `done` — the compensation log: the ids of steps that completed forward,
144
+ * in completion order. `undo` walks this in reverse. This is the single
145
+ * source of truth for what must be unwound.
146
+ * - `compensating` — the direction bit. `false` while winding forward, `true`
147
+ * once a failure has pivoted the saga into rollback.
148
+ *
149
+ * Plus:
150
+ * - `phase` — the derived lifecycle tag (see `SagaPhase`). Kept in the slice
151
+ * (not recomputed) so a consumer's view and Transitions reducer can key on
152
+ * `state.phase` directly, and the terminal states (`committed` / `aborted`)
153
+ * are explicit facts rather than "position past the end" arithmetic.
154
+ * - `error` — the forward failure that triggered compensation, carried
155
+ * forward verbatim (`unknown`) for the consumer to read, never interpreted
156
+ * (same discipline as `retry-backoff`'s `lastError` and `fan-out`'s
157
+ * `error`).
158
+ * - `compensationError` — the failure of an `undo` itself, set only when the
159
+ * saga reaches `compensation_failed`. Kept distinct from `error` (the
160
+ * forward failure) so a consumer reconciling a stuck rollback can read both
161
+ * "what broke the transaction" and "which compensation then bounced".
162
+ * Carried verbatim, never interpreted, same as `error`.
163
+ * - `items` — the work-queue ledger, one `QueueItem` per step, keyed by the
164
+ * step's positional id. The single source of truth for each step's status;
165
+ * `phase` / `position` / `done` are the projection the verbs keep in
166
+ * lockstep with it.
167
+ *
168
+ * Every field is `readonly` and JSON-serializable (plain numbers, arrays, and
169
+ * the work-queue's plain `QueueItem` records), so the slice round-trips through
170
+ * a consumer's `Store<S>` unchanged — durable across DO eviction.
171
+ */
172
+ interface SagaState<I = StepId> {
173
+ /** The step in flight (`running`) or being compensated (`compensating`). */
174
+ readonly position: number;
175
+ /** The compensation log: ids of completed-forward steps, in completion order. */
176
+ readonly done: readonly StepId[];
177
+ /** Direction bit: `false` winding forward, `true` unwinding. */
178
+ readonly compensating: boolean;
179
+ /** The derived lifecycle tag (see `SagaPhase`). */
180
+ readonly phase: SagaPhase;
181
+ /** The forward failure that triggered compensation, if any. Carried, never interpreted. */
182
+ readonly error?: unknown;
183
+ /** The failure of an `undo` itself (only when `compensation_failed`). Carried, never interpreted. */
184
+ readonly compensationError?: unknown;
185
+ /** The work-queue ledger: one record per step, keyed by positional id. */
186
+ readonly items: readonly QueueItem<I>[];
187
+ }
188
+ /** Whether the saga has terminated successfully (every step committed). */
189
+ declare function isCommitted<I>(state: SagaState<I>): boolean;
190
+ /** Whether the saga has terminated in failure, fully unwound (every completed step undone). */
191
+ declare function isAborted<I>(state: SagaState<I>): boolean;
192
+ /**
193
+ * Whether the saga has terminated in failure with an UNFINISHED rollback: an
194
+ * `undo` itself failed, so some completed steps were never compensated and need
195
+ * hand reconciliation. Terminal, but distinct from `aborted` (fully unwound).
196
+ */
197
+ declare function isCompensationFailed<I>(state: SagaState<I>): boolean;
198
+ /**
199
+ * Whether the saga has reached a terminal phase (success, fully-unwound
200
+ * failure, or compensation-failed). Derived — reads the slice, never mutates.
201
+ * Consumers branch their own phase off this; no further verb has any effect
202
+ * once it holds (the verbs guard on phase and no-op).
203
+ */
204
+ declare function isSettled<I>(state: SagaState<I>): boolean;
205
+ /**
206
+ * The starting slice: idle, nothing run, winding-forward direction. `items` is
207
+ * empty until `start` stamps one ledger record per configured step — the slice
208
+ * is generic in the ledger payload `I`, defaulting to the positional `StepId`
209
+ * since a saga's "input" per step is just its index (the consumer's real inputs
210
+ * ride on its own Msgs).
211
+ */
212
+ declare function initSaga<I = StepId>(): SagaState<I>;
213
+ /**
214
+ * Build the saga knob from `config`. Returns the uniform combinator contract:
215
+ * `init` for the owned slice and the five lifecycle verbs (`start`, `stepOk`,
216
+ * `stepErr`, `undoOk`, `undoErr`).
217
+ *
218
+ * No `subs` and no `handlers` — a saga runs no timers, and each step's `do` /
219
+ * `undo` effect is owned by the consumer's `interpret` (the saga emits the Cmd;
220
+ * the consumer performs it and routes the outcome back to a verb). The saga's
221
+ * sole job is the ORDER: which Cmd to emit next, and when to pivot from winding
222
+ * to unwinding (and when a failed `undo` ends the rollback). Pure-ops module —
223
+ * matches `retry-backoff`'s shape.
224
+ */
225
+ declare function createSaga<D extends Cmd, U extends Cmd>(config: SagaConfig<D, U>): {
226
+ init: () => SagaState<number>;
227
+ start: (state: SagaState<StepId>) => readonly [SagaState<StepId>, readonly D[]];
228
+ stepOk: (state: SagaState<StepId>) => readonly [SagaState<StepId>, readonly D[]];
229
+ stepErr: (state: SagaState<StepId>, error: unknown) => readonly [SagaState<StepId>, readonly U[]];
230
+ undoOk: (state: SagaState<StepId>) => readonly [SagaState<StepId>, readonly U[]];
231
+ undoErr: (state: SagaState<StepId>, error: unknown) => readonly [SagaState<StepId>, readonly U[]];
232
+ isCommitted: typeof isCommitted;
233
+ isAborted: typeof isAborted;
234
+ isCompensationFailed: typeof isCompensationFailed;
235
+ isSettled: typeof isSettled;
236
+ };
237
+
238
+ export { type SagaConfig, type SagaPhase, type SagaState, type SagaStep, type StepId, createSaga, initSaga, isAborted, isCommitted, isCompensationFailed, isSettled };
@@ -0,0 +1,150 @@
1
+ import { queueAdapter } from '../chunk-HJO6VNQI.js';
2
+ import '../chunk-TGG26XMK.js';
3
+
4
+ // src/saga/index.ts
5
+ function isCommitted(state) {
6
+ return state.phase === "committed";
7
+ }
8
+ function isAborted(state) {
9
+ return state.phase === "aborted";
10
+ }
11
+ function isCompensationFailed(state) {
12
+ return state.phase === "compensation_failed";
13
+ }
14
+ function isSettled(state) {
15
+ return state.phase === "committed" || state.phase === "aborted" || state.phase === "compensation_failed";
16
+ }
17
+ function initSaga() {
18
+ return {
19
+ position: 0,
20
+ done: [],
21
+ compensating: false,
22
+ phase: "idle",
23
+ items: []
24
+ };
25
+ }
26
+ function createSaga(config) {
27
+ const wq = queueAdapter();
28
+ function freshLedger() {
29
+ let items = [];
30
+ config.steps.forEach((_step, index) => {
31
+ items = wq.enqueue(items, index, 0, String(index)).next;
32
+ });
33
+ return items;
34
+ }
35
+ function setStatus(items, index, status) {
36
+ return wq.patch(items, String(index), (item) => ({
37
+ ...item,
38
+ status
39
+ })).next;
40
+ }
41
+ function stepAt(index) {
42
+ return config.steps[index];
43
+ }
44
+ function lastDone(done) {
45
+ return done[done.length - 1];
46
+ }
47
+ function start(state) {
48
+ if (state.phase !== "idle") return [state, []];
49
+ const items = freshLedger();
50
+ const first = stepAt(0);
51
+ if (first === void 0) {
52
+ return [{ ...state, phase: "committed", items }, []];
53
+ }
54
+ const next = {
55
+ ...state,
56
+ position: 0,
57
+ phase: "running",
58
+ items: setStatus(items, 0, "running")
59
+ };
60
+ return [next, [first.do]];
61
+ }
62
+ function stepOk(state) {
63
+ if (state.phase !== "running") return [state, []];
64
+ const completed = state.position;
65
+ const itemsDone = setStatus(state.items, completed, "done");
66
+ const done = [...state.done, completed];
67
+ const nextPosition = completed + 1;
68
+ const nextStep = stepAt(nextPosition);
69
+ if (nextStep === void 0) {
70
+ return [{ ...state, done, items: itemsDone, phase: "committed" }, []];
71
+ }
72
+ const next = {
73
+ ...state,
74
+ position: nextPosition,
75
+ done,
76
+ items: setStatus(itemsDone, nextPosition, "running")
77
+ };
78
+ return [next, [nextStep.do]];
79
+ }
80
+ function stepErr(state, error) {
81
+ if (state.phase !== "running") return [state, []];
82
+ const failed = state.position;
83
+ const items = setStatus(state.items, failed, "failed");
84
+ const undoIndex = lastDone(state.done);
85
+ const undoStep = undoIndex === void 0 ? void 0 : stepAt(undoIndex);
86
+ if (undoIndex === void 0 || undoStep === void 0) {
87
+ return [
88
+ { ...state, items, error, compensating: true, phase: "aborted" },
89
+ []
90
+ ];
91
+ }
92
+ const next = {
93
+ ...state,
94
+ items,
95
+ error,
96
+ compensating: true,
97
+ phase: "compensating",
98
+ position: undoIndex
99
+ };
100
+ return [next, [undoStep.undo]];
101
+ }
102
+ function undoOk(state) {
103
+ if (state.phase !== "compensating") return [state, []];
104
+ const undone = lastDone(state.done);
105
+ if (undone === void 0) return [state, []];
106
+ const remaining = state.done.slice(0, -1);
107
+ const items = setStatus(state.items, undone, "cancelled");
108
+ const nextUndo = lastDone(remaining);
109
+ const nextStep = nextUndo === void 0 ? void 0 : stepAt(nextUndo);
110
+ if (nextUndo === void 0 || nextStep === void 0) {
111
+ return [{ ...state, done: remaining, items, phase: "aborted" }, []];
112
+ }
113
+ const next = {
114
+ ...state,
115
+ done: remaining,
116
+ items,
117
+ position: nextUndo
118
+ };
119
+ return [next, [nextStep.undo]];
120
+ }
121
+ function undoErr(state, error) {
122
+ if (state.phase !== "compensating") return [state, []];
123
+ const items = setStatus(state.items, state.position, "failed");
124
+ return [
125
+ {
126
+ ...state,
127
+ items,
128
+ compensationError: error,
129
+ phase: "compensation_failed"
130
+ },
131
+ []
132
+ ];
133
+ }
134
+ return {
135
+ init: initSaga,
136
+ start,
137
+ stepOk,
138
+ stepErr,
139
+ undoOk,
140
+ undoErr,
141
+ isCommitted,
142
+ isAborted,
143
+ isCompensationFailed,
144
+ isSettled
145
+ };
146
+ }
147
+
148
+ export { createSaga, initSaga, isAborted, isCommitted, isCompensationFailed, isSettled };
149
+ //# sourceMappingURL=index.js.map
150
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
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if any step fails,\n * undo the steps that already succeeded, in reverse.\" It is the distributed-\n * transaction / compensation knob: each step is a `{ do, undo }` pair of Cmds,\n * the saga drives `do` forward one step at a time, and on the first failure it\n * pivots and drives `undo` backward over exactly the steps that completed.\n *\n * **Boundary with `@demlik/tea/workflow` — the compensation test.** Both drive\n * an ordered multi-step transaction with reverse-order compensation; the line\n * between them is whether every step carries a true inverse. Here\n * `SagaStep<D, U>` REQUIRES both `do` and `undo` — a step without its inverse\n * is unrepresentable, so full reversibility is a type-level guarantee.\n * Workflow's `WorkflowStep.compensation` is OPTIONAL — an irreversible step (a\n * sent email) is skipped during the unwind. Pick by the test: **every step\n * must be reversible → saga; some steps are irreversible but the run must\n * finish → workflow.** Cross to workflow when the transaction includes steps\n * that can't be undone (or when you want each activity recorded as a durable\n * owed effect on the `../do` ledger); stay here when the type system should\n * enforce that every step can be undone.\n *\n * The recipe (which bricks it composes):\n * - `../work-queue/adapter` — the saga's forward progress IS a work-queue\n * lifecycle. Each step's record carries the same `{ id, status, input }`\n * vocabulary (`pending → running → done | failed | cancelled`), so the step\n * taxonomy is the substrate's status enum rather than a parallel invention.\n * We reuse the pure `QueueItem` / `QueueItemStatus` types AND delegate every\n * status flip to the `QueueAdapter` verbs: `wq.enqueue` stamps each fresh\n * ledger record, and `wq.patch` performs every\n * `pending → running → done | failed | cancelled` transition. The status\n * transitions are NOT re-rolled here — they live in exactly one place\n * behind the adapter, per the package's one-shape rule. The async\n * `createQueue(store)` adapter is NOT used: its `load → mutate → save` reads\n * the clock and lives at an I/O boundary, while a combinator's verbs must be\n * pure (invariant 2). We bind the same ops to the in-Model ledger instead —\n * durable + replayable, the two non-negotiables every knob preserves.\n *\n * The compensation log is the spec's `done: StepId[]` — the indices of the\n * steps that completed forward, in the order they completed. On `stepErr` the\n * saga walks that log in reverse, emitting one `undo` per `undoOk`, so the\n * unwind is the exact mirror of the wind. If an `undo` ITSELF fails, `undoErr`\n * pivots to the terminal `compensation_failed` phase: a failed compensation is\n * a real-world fact (a refund that bounced, a hold that won't release) that the\n * consumer must see and reconcile by hand — never a saga wedged in\n * `compensating` forever.\n *\n * Typical wiring (combinator form — splice the hooks into your machine):\n *\n * const saga = createSaga<BookFlight | ChargeCard | ..., Cancel | Refund | ...>({\n * steps: [\n * { do: { type: \"book_flight\" }, undo: { type: \"cancel_flight\" } },\n * { do: { type: \"charge_card\" }, undo: { type: \"refund_card\" } },\n * { do: { type: \"reserve_hotel\" },undo: { type: \"release_hotel\" } },\n * ],\n * });\n *\n * // in `update`:\n * begin: (s) => lift(s, saga.start(s.saga)),\n * step_ok: (s) => lift(s, saga.stepOk(s.saga)),\n * step_err: (s, m) => lift(s, saga.stepErr(s.saga, m.error)),\n * undo_ok: (s) => lift(s, saga.undoOk(s.saga)),\n * undo_err: (s, m) => lift(s, saga.undoErr(s.saga, m.error)),\n *\n * Every verb is PURE: it returns a NEW slice plus the Cmds to perform (the next\n * `do` going forward, or the next `undo` rolling back). The reducer never reads\n * a clock or RNG — step identity is positional (the index into `config.steps`),\n * so progress survives a round-trip through the durable slice and resumes\n * exactly where it left off after a DO eviction.\n *\n * There is no `subs` and no `handlers`: a saga runs no timers, and the `do` /\n * `undo` Cmds are fully caller-defined (the consumer's own `interpret` performs\n * each effect and routes Ok/Err back to the `stepOk` / `stepErr` / `undoOk`\n * verbs — the same shape `resilient-fetch` uses with `tryInterpret`). The saga\n * owns the ORDER; the consumer owns the I/O. Pure-ops module, like\n * `retry-backoff`.\n *\n * NOT a substrate primitive: it depends only on `../work-queue`'s pure types\n * and `../index`'s `Cmd` type. Consumers reach it via the `@demlik/tea/saga`\n * subpath.\n */\n\nimport type { Cmd } from \"../index\";\nimport type { QueueItem, QueueItemStatus } from \"../work-queue\";\nimport { queueAdapter } from \"../work-queue/adapter\";\n\n/**\n * A step's stable identity. Positional: the 0-based index into\n * `config.steps`. Positional ids are PURE (no clock, no RNG) and survive a\n * round-trip through the durable slice, so `done` can be replayed to resume an\n * interrupted saga exactly. The compensation log is a list of these.\n */\nexport type StepId = number;\n\n/**\n * One step of the saga: the forward effect and its compensating inverse, both\n * as data (plain Cmds). `do` runs while winding forward; `undo` runs while\n * unwinding after a failure. The pair is the unit of reversibility — a step\n * that completed (`do` succeeded) is exactly a step whose `undo` must run if a\n * later step fails.\n */\nexport interface SagaStep<D extends Cmd, U extends Cmd> {\n /** The forward effect, performed while the saga winds forward. */\n readonly do: D;\n /** The compensating inverse, performed (in reverse) while the saga unwinds. */\n readonly undo: U;\n}\n\n/**\n * The knob. The ordered list of reversible steps. The list is fixed for the\n * life of one saga instance (a saga drives a known transaction); per-run inputs\n * ride on the consumer's Msgs, not here.\n */\nexport interface SagaConfig<D extends Cmd, U extends Cmd> {\n /** The steps, in forward order. `do` runs `0 → n-1`; `undo` runs the completed prefix `n-1 → 0`. */\n readonly steps: readonly SagaStep<D, U>[];\n}\n\n/**\n * The lifecycle phase of a saga, narrowed at the type level so a consumer can\n * branch on `state.phase` (and a Transitions-table reducer can key on it).\n *\n * - `\"idle\"` — created, not started. No step has run.\n * - `\"running\"` — winding forward; `position` is the in-flight step.\n * - `\"compensating\"` — a step failed; unwinding `done` in reverse.\n * - `\"committed\"` — every step completed forward. Terminal success.\n * - `\"aborted\"` — compensation finished (every completed step undone, or\n * the first step itself failed with nothing to undo).\n * Terminal failure, fully unwound.\n * - `\"compensation_failed\"` — an `undo` itself failed mid-rollback. Terminal\n * failure, PARTIALLY unwound: the steps still in `done`\n * were never compensated and must be reconciled by hand.\n * Distinguished from `aborted` precisely so a stuck\n * rollback is visible state, not a saga wedged in\n * `compensating` forever.\n */\nexport type SagaPhase =\n | \"idle\"\n | \"running\"\n | \"compensating\"\n | \"committed\"\n | \"aborted\"\n | \"compensation_failed\";\n\n/**\n * The slice this knob owns.\n *\n * The spec's three fields are load-bearing:\n * - `position` — the index of the step currently in flight while `running`,\n * or the index being compensated while `compensating`. Survives eviction,\n * so `boot` resumes mid-saga from the durable slice.\n * - `done` — the compensation log: the ids of steps that completed forward,\n * in completion order. `undo` walks this in reverse. This is the single\n * source of truth for what must be unwound.\n * - `compensating` — the direction bit. `false` while winding forward, `true`\n * once a failure has pivoted the saga into rollback.\n *\n * Plus:\n * - `phase` — the derived lifecycle tag (see `SagaPhase`). Kept in the slice\n * (not recomputed) so a consumer's view and Transitions reducer can key on\n * `state.phase` directly, and the terminal states (`committed` / `aborted`)\n * are explicit facts rather than \"position past the end\" arithmetic.\n * - `error` — the forward failure that triggered compensation, carried\n * forward verbatim (`unknown`) for the consumer to read, never interpreted\n * (same discipline as `retry-backoff`'s `lastError` and `fan-out`'s\n * `error`).\n * - `compensationError` — the failure of an `undo` itself, set only when the\n * saga reaches `compensation_failed`. Kept distinct from `error` (the\n * forward failure) so a consumer reconciling a stuck rollback can read both\n * \"what broke the transaction\" and \"which compensation then bounced\".\n * Carried verbatim, never interpreted, same as `error`.\n * - `items` — the work-queue ledger, one `QueueItem` per step, keyed by the\n * step's positional id. The single source of truth for each step's status;\n * `phase` / `position` / `done` are the projection the verbs keep in\n * lockstep with it.\n *\n * Every field is `readonly` and JSON-serializable (plain numbers, arrays, and\n * the work-queue's plain `QueueItem` records), so the slice round-trips through\n * a consumer's `Store<S>` unchanged — durable across DO eviction.\n */\nexport interface SagaState<I = StepId> {\n /** The step in flight (`running`) or being compensated (`compensating`). */\n readonly position: number;\n /** The compensation log: ids of completed-forward steps, in completion order. */\n readonly done: readonly StepId[];\n /** Direction bit: `false` winding forward, `true` unwinding. */\n readonly compensating: boolean;\n /** The derived lifecycle tag (see `SagaPhase`). */\n readonly phase: SagaPhase;\n /** The forward failure that triggered compensation, if any. Carried, never interpreted. */\n readonly error?: unknown;\n /** The failure of an `undo` itself (only when `compensation_failed`). Carried, never interpreted. */\n readonly compensationError?: unknown;\n /** The work-queue ledger: one record per step, keyed by positional id. */\n readonly items: readonly QueueItem<I>[];\n}\n\n/** Whether the saga has terminated successfully (every step committed). */\nexport function isCommitted<I>(state: SagaState<I>): boolean {\n return state.phase === \"committed\";\n}\n\n/** Whether the saga has terminated in failure, fully unwound (every completed step undone). */\nexport function isAborted<I>(state: SagaState<I>): boolean {\n return state.phase === \"aborted\";\n}\n\n/**\n * Whether the saga has terminated in failure with an UNFINISHED rollback: an\n * `undo` itself failed, so some completed steps were never compensated and need\n * hand reconciliation. Terminal, but distinct from `aborted` (fully unwound).\n */\nexport function isCompensationFailed<I>(state: SagaState<I>): boolean {\n return state.phase === \"compensation_failed\";\n}\n\n/**\n * Whether the saga has reached a terminal phase (success, fully-unwound\n * failure, or compensation-failed). Derived — reads the slice, never mutates.\n * Consumers branch their own phase off this; no further verb has any effect\n * once it holds (the verbs guard on phase and no-op).\n */\nexport function isSettled<I>(state: SagaState<I>): boolean {\n return (\n state.phase === \"committed\" ||\n state.phase === \"aborted\" ||\n state.phase === \"compensation_failed\"\n );\n}\n\n/**\n * The starting slice: idle, nothing run, winding-forward direction. `items` is\n * empty until `start` stamps one ledger record per configured step — the slice\n * is generic in the ledger payload `I`, defaulting to the positional `StepId`\n * since a saga's \"input\" per step is just its index (the consumer's real inputs\n * ride on its own Msgs).\n */\nexport function initSaga<I = StepId>(): SagaState<I> {\n return {\n position: 0,\n done: [],\n compensating: false,\n phase: \"idle\",\n items: [],\n };\n}\n\n/**\n * Build the saga knob from `config`. Returns the uniform combinator contract:\n * `init` for the owned slice and the five lifecycle verbs (`start`, `stepOk`,\n * `stepErr`, `undoOk`, `undoErr`).\n *\n * No `subs` and no `handlers` — a saga runs no timers, and each step's `do` /\n * `undo` effect is owned by the consumer's `interpret` (the saga emits the Cmd;\n * the consumer performs it and routes the outcome back to a verb). The saga's\n * sole job is the ORDER: which Cmd to emit next, and when to pivot from winding\n * to unwinding (and when a failed `undo` ends the rollback). Pure-ops module —\n * matches `retry-backoff`'s shape.\n */\nexport function createSaga<D extends Cmd, U extends Cmd>(\n config: SagaConfig<D, U>,\n) {\n // The ledger seam, bound once. The saga delegates ledger construction to\n // `wq.enqueue` and every status flip to `wq.patch`, so the `QueueItem<StepId>`\n // shape stays insulated behind the verbs.\n const wq = queueAdapter<StepId>();\n\n /**\n * One ledger record per configured step, keyed by its positional id. Each\n * record is stamped by the `QueueAdapter`'s `enqueue` (the saga delegates\n * ledger construction to the verb rather than building records inline).\n *\n * The positional id is stringified — `QueueItem.id` is a string, the saga's\n * step identity is the index; `String(index)` keeps both the ledger's\n * string-id contract and the positional identity. `enqueuedAt` is `0`: saga\n * verbs are pure and the saga makes no timestamp-based decision (ordering is\n * positional), so there is no clock to read here.\n */\n function freshLedger(): QueueItem<StepId>[] {\n let items: QueueItem<StepId>[] = [];\n config.steps.forEach((_step, index) => {\n items = wq.enqueue(items, index, 0, String(index)).next;\n });\n return items;\n }\n\n /**\n * Flip the ledger record for step `index` to `status`, delegating the\n * transition to the `QueueAdapter`'s `patch` (keyed by the record's string\n * id, `String(index)`) so the status flip is NOT re-rolled here. PURE —\n * `patch` returns a new array; an unknown id returns a copy unchanged (the\n * verbs guard against out-of-range, but the helper is total).\n */\n function setStatus(\n items: readonly QueueItem<StepId>[],\n index: number,\n status: QueueItemStatus,\n ): QueueItem<StepId>[] {\n return wq.patch(items, String(index), (item) => ({\n ...item,\n status,\n })).next;\n }\n\n /**\n * The step at `index`, or `undefined` if out of range. Centralizes the bounds\n * check so the verbs read a step through a narrowing guard instead of a\n * non-null assertion: `const step = stepAt(i); if (step === undefined) …`.\n */\n function stepAt(index: number): SagaStep<D, U> | undefined {\n return config.steps[index];\n }\n\n /** The most-recently-completed step id (tail of `done`), or `undefined` if the log is empty. */\n function lastDone(done: readonly StepId[]): StepId | undefined {\n return done[done.length - 1];\n }\n\n /**\n * Begin the saga: stamp a `pending` ledger record per step, mark step 0\n * `running`, and emit step 0's `do` Cmd. PURE.\n *\n * A saga with zero configured steps commits immediately (nothing to do, so\n * the empty transaction trivially succeeds) and emits no Cmd. Calling `start`\n * on an already-started saga (phase ≠ `\"idle\"`) is a no-op: the slice is\n * returned unchanged with no Cmds, so a stray re-`start` after a boot/replay\n * can't relaunch step 0 on top of an in-flight saga.\n */\n function start(\n state: SagaState<StepId>,\n ): readonly [SagaState<StepId>, readonly D[]] {\n if (state.phase !== \"idle\") return [state, []];\n\n const items = freshLedger();\n const first = stepAt(0);\n if (first === undefined) {\n // Empty transaction: trivially committed, no effect.\n return [{ ...state, phase: \"committed\", items }, []];\n }\n\n const next: SagaState<StepId> = {\n ...state,\n position: 0,\n phase: \"running\",\n items: setStatus(items, 0, \"running\"),\n };\n return [next, [first.do]];\n }\n\n /**\n * Record the in-flight step as committed and advance. PURE.\n *\n * Flips the current step's ledger record `running → done`, appends its id to\n * the compensation log, and:\n * - if a next step exists, marks it `running` and emits its `do` Cmd;\n * - if this was the last step, transitions to `committed` (terminal\n * success) and emits no Cmd.\n *\n * `stepOk` while not `running` (idle, compensating, or already terminal) is a\n * no-op — the runtime's serial dispatch makes a true double-`stepOk`\n * impossible, but a stale success Msg after a boot/replay is real, and\n * swallowing it is the safe direction (the step's outcome is already recorded\n * in the ledger).\n */\n function stepOk(\n state: SagaState<StepId>,\n ): readonly [SagaState<StepId>, readonly D[]] {\n if (state.phase !== \"running\") return [state, []];\n\n const completed = state.position;\n const itemsDone = setStatus(state.items, completed, \"done\");\n const done = [...state.done, completed];\n const nextPosition = completed + 1;\n const nextStep = stepAt(nextPosition);\n\n if (nextStep === undefined) {\n // No next step — the last step committed, so the whole transaction\n // succeeded.\n return [{ ...state, done, items: itemsDone, phase: \"committed\" }, []];\n }\n\n const next: SagaState<StepId> = {\n ...state,\n position: nextPosition,\n done,\n items: setStatus(itemsDone, nextPosition, \"running\"),\n };\n return [next, [nextStep.do]];\n }\n\n /**\n * Pivot from winding to unwinding: the in-flight step failed. PURE.\n *\n * Flips the failed step's ledger record `running → failed`, records the\n * `error`, sets the direction bit, and begins compensation by emitting the\n * `undo` of the MOST-recently-completed step (the tail of the compensation\n * log) — rollback is the mirror of progress, so the last step that succeeded\n * is the first to be undone.\n *\n * If nothing completed forward (the first step itself failed), there is\n * nothing to compensate: the saga goes straight to `aborted` (terminal\n * failure) and emits no `undo`.\n *\n * `stepErr` while not `running` is a no-op (same stale-Msg reasoning as\n * `stepOk`): once a saga is already compensating or terminal, a late failure\n * Msg for an old step must not restart or re-pivot the unwind.\n */\n function stepErr(\n state: SagaState<StepId>,\n error: unknown,\n ): readonly [SagaState<StepId>, readonly U[]] {\n if (state.phase !== \"running\") return [state, []];\n\n const failed = state.position;\n const items = setStatus(state.items, failed, \"failed\");\n\n // Compensate the most-recently-completed step first. `lastDone === undefined`\n // means nothing completed forward (the first step itself failed) — there is\n // nothing to undo, so the saga aborts straight away. The guard narrows\n // `undoIndex` to `StepId` and `undoStep` to a present step without a\n // non-null assertion.\n const undoIndex = lastDone(state.done);\n const undoStep = undoIndex === undefined ? undefined : stepAt(undoIndex);\n if (undoIndex === undefined || undoStep === undefined) {\n return [\n { ...state, items, error, compensating: true, phase: \"aborted\" },\n [],\n ];\n }\n\n const next: SagaState<StepId> = {\n ...state,\n items,\n error,\n compensating: true,\n phase: \"compensating\",\n position: undoIndex,\n };\n return [next, [undoStep.undo]];\n }\n\n /**\n * Continue the rollback: the `undo` for the current compensation position\n * succeeded. PURE.\n *\n * Pops the just-undone step off the tail of the compensation log (flipping\n * its ledger record `done → cancelled` to mark it rolled back), and:\n * - if more completed steps remain, emits the next one's `undo` (continuing\n * in reverse) and moves `position` to it;\n * - if the log is now empty, transitions to `aborted` (terminal failure —\n * the saga is fully unwound) and emits no Cmd.\n *\n * `undoOk` while not `compensating` is a no-op (same stale-Msg reasoning as\n * the forward verbs): an `undo`-success Msg that arrives after the saga has\n * already finished unwinding must not pop a step that isn't there.\n */\n function undoOk(\n state: SagaState<StepId>,\n ): readonly [SagaState<StepId>, readonly U[]] {\n if (state.phase !== \"compensating\") return [state, []];\n\n // The tail of the log is the step we just compensated — mark it cancelled.\n // `undone === undefined` cannot happen while `compensating` (the phase is\n // only entered with a non-empty log), but the guard keeps the lookup total\n // and narrows `undone` to `StepId` without a non-null assertion.\n const undone = lastDone(state.done);\n if (undone === undefined) return [state, []];\n const remaining = state.done.slice(0, -1);\n const items = setStatus(state.items, undone, \"cancelled\");\n\n // The next step to compensate is the new tail of the log. `nextUndo`\n // narrows to `StepId` here and to a present step via `stepAt`, so the\n // continue-vs-terminate branch needs no non-null assertion.\n const nextUndo = lastDone(remaining);\n const nextStep = nextUndo === undefined ? undefined : stepAt(nextUndo);\n if (nextUndo === undefined || nextStep === undefined) {\n // Fully unwound — terminal failure.\n return [{ ...state, done: remaining, items, phase: \"aborted\" }, []];\n }\n\n const next: SagaState<StepId> = {\n ...state,\n done: remaining,\n items,\n position: nextUndo,\n };\n return [next, [nextStep.undo]];\n }\n\n /**\n * Halt the rollback: the `undo` for the current compensation position itself\n * FAILED. PURE.\n *\n * A failed compensation is a real-world fact — a refund that bounced, a hold\n * that won't release — and it must become visible terminal state, never leave\n * the saga wedged in `compensating` forever waiting for an `undoOk` that will\n * never come. So `undoErr`:\n * - flips the in-flight compensation step's ledger record `done → failed`\n * (its `undo` did not take, so it is NOT `cancelled`);\n * - records the undo failure in `compensationError` (distinct from `error`,\n * the forward failure that started the rollback);\n * - transitions to the terminal `compensation_failed` phase and emits no\n * Cmd. The compensation log is LEFT INTACT (`done` keeps the steps that\n * were never rolled back) so the consumer can see exactly which steps\n * still need hand reconciliation.\n *\n * `undoErr` while not `compensating` is a no-op (same stale-Msg reasoning as\n * the other verbs): an `undo`-failure Msg that arrives after the saga has\n * already settled must not re-pivot a terminal saga.\n */\n function undoErr(\n state: SagaState<StepId>,\n error: unknown,\n ): readonly [SagaState<StepId>, readonly U[]] {\n if (state.phase !== \"compensating\") return [state, []];\n\n // The step whose `undo` just failed is the current compensation position.\n // Its forward effect stands un-reversed, so its record goes `done → failed`,\n // not `cancelled`.\n const items = setStatus(state.items, state.position, \"failed\");\n return [\n {\n ...state,\n items,\n compensationError: error,\n phase: \"compensation_failed\",\n },\n [],\n ];\n }\n\n return {\n init: initSaga<StepId>,\n start,\n stepOk,\n stepErr,\n undoOk,\n undoErr,\n isCommitted,\n isAborted,\n isCompensationFailed,\n isSettled,\n };\n}\n"]}