@demlik/tea 0.1.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/agent/index.d.ts +907 -0
- package/dist/agent/index.js +20 -0
- package/dist/agent/index.js.map +1 -0
- package/dist/authed-call/index.d.ts +119 -0
- package/dist/authed-call/index.js +148 -0
- package/dist/authed-call/index.js.map +1 -0
- package/dist/await-terminal/index.d.ts +99 -0
- package/dist/await-terminal/index.js +75 -0
- package/dist/await-terminal/index.js.map +1 -0
- package/dist/batch-window/index.d.ts +259 -0
- package/dist/batch-window/index.js +43 -0
- package/dist/batch-window/index.js.map +1 -0
- package/dist/cache/index.d.ts +2 -2
- package/dist/cache/index.js +2 -50
- package/dist/cache/index.js.map +1 -1
- package/dist/{chunk-CMG2KMWX.js → chunk-2WZHS4P2.js} +220 -177
- package/dist/chunk-2WZHS4P2.js.map +1 -0
- package/dist/chunk-2YOE5PIS.js +45 -0
- package/dist/chunk-2YOE5PIS.js.map +1 -0
- package/dist/chunk-3545BOYL.js +65 -0
- package/dist/chunk-3545BOYL.js.map +1 -0
- package/dist/chunk-5VNWZADP.js +49 -0
- package/dist/chunk-5VNWZADP.js.map +1 -0
- package/dist/{chunk-ZRUST6BK.js → chunk-7FYQGDMF.js} +2 -2
- package/dist/chunk-7FYQGDMF.js.map +1 -0
- package/dist/chunk-7VEG4KHB.js +202 -0
- package/dist/chunk-7VEG4KHB.js.map +1 -0
- package/dist/{chunk-PYBQREFU.js → chunk-A56GNPI7.js} +20 -6
- package/dist/chunk-A56GNPI7.js.map +1 -0
- package/dist/chunk-BNJYE4AU.js +157 -0
- package/dist/chunk-BNJYE4AU.js.map +1 -0
- package/dist/chunk-BYQUGDD3.js +16 -0
- package/dist/chunk-BYQUGDD3.js.map +1 -0
- package/dist/chunk-D5EQDLDV.js +186 -0
- package/dist/chunk-D5EQDLDV.js.map +1 -0
- package/dist/chunk-EDGDR5XX.js +60 -0
- package/dist/chunk-EDGDR5XX.js.map +1 -0
- package/dist/chunk-EIZJTYKR.js +93 -0
- package/dist/chunk-EIZJTYKR.js.map +1 -0
- package/dist/chunk-EQRUAP2A.js +56 -0
- package/dist/chunk-EQRUAP2A.js.map +1 -0
- package/dist/chunk-FH5RUIIL.js +61 -0
- package/dist/chunk-FH5RUIIL.js.map +1 -0
- package/dist/chunk-HJO6VNQI.js +15 -0
- package/dist/chunk-HJO6VNQI.js.map +1 -0
- package/dist/chunk-IFBQJYGI.js +132 -0
- package/dist/chunk-IFBQJYGI.js.map +1 -0
- package/dist/chunk-IN33Q4VJ.js +52 -0
- package/dist/chunk-IN33Q4VJ.js.map +1 -0
- package/dist/chunk-JELSZN25.js +47 -0
- package/dist/chunk-JELSZN25.js.map +1 -0
- package/dist/chunk-K575PT4S.js +58 -0
- package/dist/chunk-K575PT4S.js.map +1 -0
- package/dist/chunk-LEC4U6CX.js +91 -0
- package/dist/chunk-LEC4U6CX.js.map +1 -0
- package/dist/{chunk-Y5JM3UUH.js → chunk-NSDFA6M6.js} +75 -3
- package/dist/chunk-NSDFA6M6.js.map +1 -0
- package/dist/chunk-QGZW4W3E.js +20 -0
- package/dist/chunk-QGZW4W3E.js.map +1 -0
- package/dist/{chunk-PYOCUBQJ.js → chunk-RGTPPF4U.js} +22 -15
- package/dist/chunk-RGTPPF4U.js.map +1 -0
- package/dist/chunk-RVJFGRGK.js +222 -0
- package/dist/chunk-RVJFGRGK.js.map +1 -0
- package/dist/chunk-RVU3RBE6.js +31 -0
- package/dist/chunk-RVU3RBE6.js.map +1 -0
- package/dist/chunk-SC3FAFZN.js +53 -0
- package/dist/chunk-SC3FAFZN.js.map +1 -0
- package/dist/chunk-SINXE47Y.js +55 -0
- package/dist/chunk-SINXE47Y.js.map +1 -0
- package/dist/chunk-TAO4YOLO.js +87 -0
- package/dist/chunk-TAO4YOLO.js.map +1 -0
- package/dist/chunk-TC4HWABA.js +506 -0
- package/dist/chunk-TC4HWABA.js.map +1 -0
- package/dist/chunk-TGG26XMK.js +52 -0
- package/dist/chunk-TGG26XMK.js.map +1 -0
- package/dist/chunk-UV6UWGEO.js +147 -0
- package/dist/chunk-UV6UWGEO.js.map +1 -0
- package/dist/chunk-UYWUVEP6.js +158 -0
- package/dist/chunk-UYWUVEP6.js.map +1 -0
- package/dist/chunk-WUV3PSCZ.js +54 -0
- package/dist/chunk-WUV3PSCZ.js.map +1 -0
- package/dist/chunk-XRXKH7KA.js +268 -0
- package/dist/chunk-XRXKH7KA.js.map +1 -0
- package/dist/circuit-breaker/index.js +1 -51
- package/dist/circuit-breaker/index.js.map +1 -1
- package/dist/core-CymXZCeY.d.ts +178 -0
- package/dist/deadline/index.d.ts +24 -5
- package/dist/deadline/index.js +4 -18
- package/dist/deadline/index.js.map +1 -1
- package/dist/debounce/index.js +1 -54
- package/dist/debounce/index.js.map +1 -1
- package/dist/devtools/index.d.ts +1 -1
- package/dist/devtools/index.js +18 -6
- package/dist/devtools/index.js.map +1 -1
- package/dist/do/index.d.ts +1732 -92
- package/dist/do/index.js +677 -31
- package/dist/do/index.js.map +1 -1
- package/dist/durable-effects-2MDxDs45.d.ts +180 -0
- package/dist/extension/index.d.ts +31 -13
- package/dist/extension/index.js +5 -3
- package/dist/extension/index.js.map +1 -1
- package/dist/extension/react.js +8 -3
- package/dist/extension/react.js.map +1 -1
- package/dist/extension/subs/index.d.ts +2 -2
- package/dist/extension/subs/index.js.map +1 -1
- package/dist/extension/test-utils.js +11 -3
- package/dist/extension/test-utils.js.map +1 -1
- package/dist/fan-out/index.d.ts +239 -0
- package/dist/fan-out/index.js +5 -0
- package/dist/fan-out/index.js.map +1 -0
- package/dist/idempotency/adapter.d.ts +62 -0
- package/dist/idempotency/adapter.js +4 -0
- package/dist/idempotency/adapter.js.map +1 -0
- package/dist/idempotency/index.js +1 -56
- package/dist/idempotency/index.js.map +1 -1
- package/dist/idempotent-intake/index.d.ts +186 -0
- package/dist/idempotent-intake/index.js +7 -0
- package/dist/idempotent-intake/index.js.map +1 -0
- package/dist/index.d.ts +341 -191
- package/dist/index.js +2 -1
- package/dist/llm-call/index.d.ts +309 -0
- package/dist/llm-call/index.js +14 -0
- package/dist/llm-call/index.js.map +1 -0
- package/dist/machine-viz/index.d.ts +1 -1
- package/dist/machine-viz/index.js +1 -1
- package/dist/machine-viz/index.js.map +1 -1
- package/dist/mem/index.d.ts +1 -0
- package/dist/monitored-run/index.d.ts +253 -0
- package/dist/monitored-run/index.js +10 -0
- package/dist/monitored-run/index.js.map +1 -0
- package/dist/node/index.d.ts +5 -5
- package/dist/node/index.js.map +1 -1
- package/dist/paginated-walk/index.d.ts +234 -0
- package/dist/paginated-walk/index.js +15 -0
- package/dist/paginated-walk/index.js.map +1 -0
- package/dist/paginator/index.d.ts +271 -0
- package/dist/paginator/index.js +3 -0
- package/dist/paginator/index.js.map +1 -0
- package/dist/parity/index.d.ts +86 -0
- package/dist/parity/index.js +77 -0
- package/dist/parity/index.js.map +1 -0
- package/dist/pbt/arbitraries/index.d.ts +1 -1
- package/dist/pbt/arbitraries/index.js +1 -1
- package/dist/pbt/index.d.ts +1 -1
- package/dist/pbt/index.js +5 -4
- package/dist/pbt/index.js.map +1 -1
- package/dist/pbt/runners/index.d.ts +1 -1
- package/dist/pbt/runners/index.js +3 -2
- package/dist/poller/index.d.ts +288 -0
- package/dist/poller/index.js +79 -0
- package/dist/poller/index.js.map +1 -0
- package/dist/prediction/index.d.ts +109 -0
- package/dist/prediction/index.js +4 -0
- package/dist/prediction/index.js.map +1 -0
- package/dist/protocol-B5YmJr0d.d.ts +45 -0
- package/dist/pure/index.d.ts +2 -0
- package/dist/pure/index.js +4 -0
- package/dist/pure/index.js.map +1 -0
- package/dist/raft/demo.d.ts +105 -0
- package/dist/raft/demo.js +172 -0
- package/dist/raft/demo.js.map +1 -0
- package/dist/raft/index.d.ts +548 -0
- package/dist/raft/index.js +7 -0
- package/dist/raft/index.js.map +1 -0
- package/dist/raft/sim.d.ts +222 -0
- package/dist/raft/sim.js +8 -0
- package/dist/raft/sim.js.map +1 -0
- package/dist/raft/timeline.d.ts +46 -0
- package/dist/raft/timeline.js +62 -0
- package/dist/raft/timeline.js.map +1 -0
- package/dist/rate-limit/index.js +1 -43
- package/dist/rate-limit/index.js.map +1 -1
- package/dist/react/index.d.ts +2 -1
- package/dist/react/index.js +39 -20
- package/dist/react/index.js.map +1 -1
- package/dist/reconciler/index.d.ts +192 -0
- package/dist/reconciler/index.js +166 -0
- package/dist/reconciler/index.js.map +1 -0
- package/dist/recorder/index.d.ts +7 -3
- package/dist/recorder/index.js +1 -155
- package/dist/recorder/index.js.map +1 -1
- package/dist/resilient-call/index.d.ts +251 -0
- package/dist/resilient-call/index.js +13 -0
- package/dist/resilient-call/index.js.map +1 -0
- package/dist/retry-backoff/index.d.ts +42 -5
- package/dist/retry-backoff/index.js +1 -35
- package/dist/retry-backoff/index.js.map +1 -1
- package/dist/saga/index.d.ts +225 -0
- package/dist/saga/index.js +150 -0
- package/dist/saga/index.js.map +1 -0
- package/dist/snapshot/index.d.ts +334 -0
- package/dist/snapshot/index.js +5 -0
- package/dist/snapshot/index.js.map +1 -0
- package/dist/subs/index.d.ts +48 -10
- package/dist/subs/index.js +1 -1
- package/dist/testing/index.d.ts +107 -2
- package/dist/testing/index.js +204 -6
- package/dist/testing/index.js.map +1 -1
- package/dist/throttle/index.js +1 -52
- package/dist/throttle/index.js.map +1 -1
- package/dist/throttled-input/index.d.ts +372 -0
- package/dist/throttled-input/index.js +88 -0
- package/dist/throttled-input/index.js.map +1 -0
- package/dist/token-refresh/index.d.ts +215 -0
- package/dist/token-refresh/index.js +6 -0
- package/dist/token-refresh/index.js.map +1 -0
- package/dist/trace-replay/index.d.ts +11 -2
- package/dist/trace-replay/index.js +3 -55
- package/dist/trace-replay/index.js.map +1 -1
- package/dist/{types-CwBC5wMn.d.ts → types-N9LZbdnr.d.ts} +1 -1
- package/dist/with-deadline/index.d.ts +196 -0
- package/dist/with-deadline/index.js +130 -0
- package/dist/with-deadline/index.js.map +1 -0
- package/dist/with-resilience/index.d.ts +205 -0
- package/dist/with-resilience/index.js +274 -0
- package/dist/with-resilience/index.js.map +1 -0
- package/dist/with-telemetry/index.d.ts +149 -0
- package/dist/with-telemetry/index.js +95 -0
- package/dist/with-telemetry/index.js.map +1 -0
- package/dist/work-queue/adapter.d.ts +82 -0
- package/dist/work-queue/adapter.js +4 -0
- package/dist/work-queue/adapter.js.map +1 -0
- package/dist/work-queue/index.d.ts +25 -11
- package/dist/work-queue/index.js +1 -46
- package/dist/work-queue/index.js.map +1 -1
- package/dist/work-queue/ops.d.ts +69 -0
- package/dist/work-queue/ops.js +3 -0
- package/dist/work-queue/ops.js.map +1 -0
- package/dist/workflow/index.d.ts +444 -0
- package/dist/workflow/index.js +225 -0
- package/dist/workflow/index.js.map +1 -0
- package/package.json +162 -25
- package/dist/chunk-CMG2KMWX.js.map +0 -1
- package/dist/chunk-PYBQREFU.js.map +0 -1
- package/dist/chunk-PYOCUBQJ.js.map +0 -1
- package/dist/chunk-Y5JM3UUH.js.map +0 -1
- package/dist/chunk-ZRUST6BK.js.map +0 -1
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* @demlik/tea — TEA-faithful state machine substrate.\n *\n * This module exposes the full Locked API Surface from the PRD as types and\n * implements `defineMachine` (identity, task 1), `run` (task 2), and\n * `replay` + `tryInterpret` (task 3).\n *\n * `replay` is the pure unit-test tool: it composes `init` + `update` only,\n * never touches `Store`, never calls `interpret`, never starts subscriptions.\n *\n * `tryInterpret` is Railway sugar — wraps a fallible async function and routes\n * Ok/Err to two Msg constructors via better-result.\n */\n\nimport { Result } from \"better-result\";\nimport type {\n Machine,\n Port,\n PortEmitter,\n Reducer,\n Sub,\n Transitions,\n UpdateForm,\n} from \"./pure/core\";\nimport {\n __DEV__,\n assertPureResult,\n type Cmd,\n deepFreeze,\n detectUpdateForm,\n foldUpdates,\n formOf,\n} from \"./pure/core\";\n\nexport type {\n ContextFree,\n Interpret,\n Machine,\n NoCtx,\n Port,\n PortEmitter,\n Reducer,\n Sub,\n SubId,\n Subscribe,\n SyncReturn,\n Transitions,\n UpdateForm,\n} from \"./pure/core\";\n// Re-export the pure-core surface so the root `@demlik/tea` entry is unchanged\n// (additive; the runtime-free guarantee lives on `@demlik/tea/pure`).\nexport { Cmd, detectUpdateForm, foldMsgs, formOf, subId } from \"./pure/core\";\n\n// The nominal brand minted ONLY through the validated construction path\n// (`asReducer` / `defineMachine`). Mirrors `retry-backoff`'s `RngBrand`: a raw\n// record of handlers is a structural `Reducer<S, M, C>`, but a `Reducer` that\n// also carries this phantom brand is one that has passed through the single\n// minting boundary. The brand is an *optional* phantom so the structural\n// `Reducer<S, M, C>` annotation form (`const update: Reducer<...> = { ... }`)\n// keeps accepting plain object literals — the guard that actually rejects an\n// async reducer is `SyncReturn`'s non-thenable return, enforced on every cell.\ndeclare const ReducerBrand: unique symbol;\n\n// A `Reducer` (or `Transitions`) that has been minted through `asReducer` /\n// `defineMachine`. Carries the phantom brand; otherwise identical to its\n// structural counterpart.\nexport type Branded<T> = T & { readonly [ReducerBrand]: true };\n\n// === absurd: compile-time exhaustiveness assertion ===\n//\n// Use in default branches of switches over discriminated unions where every\n// case should be handled explicitly. TS narrows the operand to `never` only\n// if every variant has been covered upstream; adding a new variant produces\n// a compile error at the `absurd(x)` site.\n//\n// The substrate's `Reducer<S, M, C>` and `Transitions<S, M, C>` forms cover\n// the reducer-side exhaustiveness with mapped types — no `absurd` needed\n// there. This helper exists for the OTHER boundaries where a discriminated\n// union is narrowed by hand: Sub handlers mapping a wire-protocol\n// discriminant to flat Msg variants, message-bridge dispatchers, port\n// fanouts, etc. Without it, consumers redeclare the same 3-line helper\n// across files; with it, the substrate owns the one canonical version.\n//\n// Strengthens invariant 7 (identity is explicit).\n/**\n * Compile-time exhaustiveness assertion. Use in default branches of\n * switches over discriminated unions where every case should be handled\n * explicitly — TS narrows the type to `never` only if every variant has\n * been covered. Strengthens invariant 7 (identity is explicit).\n *\n * @example\n * switch (msg.type) {\n * case \"a\": return ...;\n * case \"b\": return ...;\n * default: return absurd(msg); // compile error if a \"c\" is added\n * }\n */\nexport function absurd(x: never): never {\n throw new Error(`unreachable: ${JSON.stringify(x)}`);\n}\n\n// === noop: the explicit \"this cell ignores this msg\" helper ===\n//\n// Elm's fallback for unhandled (state × msg) pairs is implicit:\n// `_ -> (model, Cmd.none)` in a case expression. We make it explicit because\n// implicit no-ops are silent regressions waiting to happen — a future Msg\n// variant that *should* be handled gets swallowed by the wildcard.\n//\n// Naming the no-op forces the author to *decide*: \"this cell does nothing\"\n// is a real decision, distinct from \"I forgot to write this cell.\" The\n// mapped type rejects the second case; `noop` names the first.\n//\n// Assignable to any Transitions cell regardless of S/M/C concrete types\n// (the type parameters are free) — drop it into any cell without per-type\n// casts.\nexport const noop = <S, M, C extends Cmd>(\n state: S,\n _msg: M,\n): readonly [S, readonly C[]] => [state, []];\n\n// Module-level registry — process-scope, identity-by-name. The set is the\n// runtime witness that every port name in this process is unique. Cleared\n// only by the test-only `__resetPortRegistry()` helper.\nconst definedPortNames = new Set<string>();\n\n/**\n * Thrown by `definePort` when a name has already been registered in the\n * current process. Symmetric with the `Sub.id` collision assert in\n * `reconcileSubs` — both mechanize invariant 7 (identity is explicit) at the\n * runtime layer the type system cannot reach (string names compared at\n * runtime, not at compile time).\n */\nexport class PortNameCollisionError extends Error {\n override readonly name = \"PortNameCollisionError\";\n constructor(portName: string) {\n super(\n `definePort: a port named \"${portName}\" was already defined. ` +\n `Each definePort call must use a unique name. ` +\n `If two modules need the same port, export it from one module and import it.`,\n );\n }\n}\n\n/**\n * Test-only escape hatch — clears the module-level port-name registry so the\n * collision assert in `definePort` doesn't false-positive across vitest's\n * non-isolated runs. Production code MUST NOT call this; the registry is the\n * invariant-7 witness for the process lifetime.\n *\n * @internal test-only\n */\nexport function __resetPortRegistry(): void {\n definedPortNames.clear();\n}\n\n// === Runtime error sink (invariant 6 — no silent failures) ===\n//\n// The runtime has points where a failure has no natural caller to reject at:\n// a follow-up Msg an interpret handler enqueued (the original dispatcher\n// already resolved), and the final `store.save` during `stop()` (whose\n// contract is a resolved Promise). Historically both were swallowed —\n// `.catch(() => {})` and a bare `console.error` — which violates invariant 6:\n// the runtime must be inspectable; no silent failures.\n//\n// `RuntimeErrorContext` tags WHICH swallowed path produced the error so a sink\n// can route by phase. `OnError` is the sink itself, configured at `run(...)`.\n// When no sink is provided the runtime uses `defaultOnError`, which RE-THROWS\n// on a fresh macrotask — surfacing to the host's unhandled-rejection / global\n// error handler rather than vanishing. The default surfaces; it never swallows.\n\n/**\n * Which otherwise-unattributable runtime path produced an error.\n *\n * - `\"follow-up\"` — a follow-up Msg an interpret handler returned rejected\n * when re-dispatched. The original dispatcher already resolved, so this\n * rejection has no caller; without the sink it was swallowed.\n * - `\"stop-save\"` — the final `store.save(state)` inside `stop()` threw.\n * `stop()` resolves regardless (its contract), so without the sink this was\n * silent loss of the last write.\n * - `\"reduce\"` — the pure `update` (reducer) threw synchronously while folding\n * a Msg. #71's reentrancy brand makes a reducer provably synchronous, so this\n * throw is catchable in the dispatch loop; the configured `Supervision`\n * strategy decides what the runtime does next (`stop` / `escalate` /\n * `restart`), but the failure is ALWAYS surfaced here as data first.\n */\nexport type RuntimeErrorPhase = \"follow-up\" | \"stop-save\" | \"reduce\";\n\n/** Context handed to an `OnError` sink alongside the error itself. */\nexport interface RuntimeErrorContext {\n readonly phase: RuntimeErrorPhase;\n}\n\n/**\n * Sink for runtime failures that have no caller to reject at. Configured via\n * `run(machine, { onError })`. Should be total — a throw inside the sink is\n * itself surfaced via `defaultOnError`, so the sink can never re-introduce a\n * silent failure.\n */\nexport type OnError = (error: unknown, context: RuntimeErrorContext) => void;\n\n/**\n * Default `onError` sink: re-throw on a fresh macrotask so the failure reaches\n * the host's global error / unhandledRejection handler instead of vanishing.\n * Used whenever `run(...)` is called without an explicit `onError`. The least\n * surprising default — it surfaces rather than swallows (invariant 6) without\n * forcing every caller to wire a sink.\n */\nfunction defaultOnError(error: unknown, _context: RuntimeErrorContext): void {\n setTimeout(() => {\n throw error;\n }, 0);\n}\n\n// === Supervision: declared policy for a reducer throw (ADR 0003 #4) ===\n//\n// The resilience kit (retry, circuit-breaker, …) covers *effect* failures —\n// throws inside `interpret`. A throw inside the pure `update` (the reducer) had\n// no declared policy: it simply rejected the dispatch promise and left the\n// runtime in an ambiguous \"did we halt or not?\" state. #71's reentrancy brand\n// makes a reducer provably synchronous, so a reducer throw is now a synchronous\n// throw catchable in the dispatch loop. This is the seam Akka supervisor\n// strategies / Erlang-OTP supervision trees occupy: \"let it crash\" becomes\n// CONFIG, not hope.\n//\n// Every strategy routes the failure to the `onError` sink with `phase:\n// \"reduce\"` FIRST (invariant 6 — errors are data, never silently swallowed),\n// then differs in what the runtime does next:\n//\n// - `stop` — halt the runtime. State is NOT advanced; the dispatch promise\n// rejects with the reducer error; every subsequent dispatch\n// rejects (\"runtime stopped\"). The SAFE DEFAULT: a reducer that\n// violated its own invariants does not get to keep folding.\n// Never a silent resume.\n// - `escalate`— surface via `onError` AND propagate: the dispatch promise\n// rejects with the reducer error so the failure bubbles to the\n// caller/parent supervisor. The runtime is NOT halted (a parent\n// may choose to keep dispatching) — escalation is \"tell someone\n// above me\", not \"die\".\n// - `restart` — re-initialize from a host-provided last-known-good state and\n// keep folding. The core does NOT own snapshot logic; the host\n// supplies `rehydrate()`, the core invokes it, installs its\n// result as the new state, and continues the transition\n// (save → reconcile → interpret → fire) from there. The\n// original failure is still surfaced as data via `onError`.\n//\n// The restart rehydrate is a host callback by design: the core has no opinion\n// on where last-known-good state lives (a snapshot Store, an in-memory cache, a\n// recomputed default). Mirrors how `Store` keeps persistence out of core.\n\n/** The three declared reducer-throw supervision strategies. */\nexport type SupervisionStrategy = \"stop\" | \"escalate\" | \"restart\";\n\n/**\n * Declared supervision policy for a reducer (`update`) throw, configured at\n * `run(machine, { supervision })`.\n *\n * - `{ strategy: \"stop\" }` — halt + surface (the safe default; also the bare\n * shorthand `\"stop\"`).\n * - `{ strategy: \"escalate\" }` — surface + propagate, runtime stays live (also\n * the bare shorthand `\"escalate\"`).\n * - `{ strategy: \"restart\", rehydrate }` — surface, then re-init from the\n * host-supplied last-known-good `S` and keep folding. `rehydrate` receives\n * the failing `(state, msg, error)` so the host can log / pick a snapshot;\n * it MUST return a valid `S` synchronously (the reducer is synchronous, so\n * recovery is too — no suspension across the single-writer slot).\n *\n * The bare-string shorthands (`\"stop\"` / `\"escalate\"`) are accepted for the two\n * strategies that need no host data; `restart` MUST be the object form because\n * it carries the `rehydrate` callback.\n */\nexport type Supervision<S, M extends { type: string }> =\n | \"stop\"\n | \"escalate\"\n | { readonly strategy: \"stop\" }\n | { readonly strategy: \"escalate\" }\n | {\n readonly strategy: \"restart\";\n /**\n * Host-provided rehydration to last-known-good state. Invoked by the core\n * when the reducer throws; its return value becomes the new state and the\n * transition continues from there. Receives the pre-throw `state`, the\n * `msg` that triggered the throw, and the thrown `error` so the host can\n * route by cause.\n */\n readonly rehydrate: (state: S, msg: M, error: unknown) => S;\n };\n\n/**\n * Normalize the `Supervision` config (bare string or object) into a single\n * object shape so the dispatch loop branches on `.strategy` once. The default\n * — applied when `run(...)` is called without `supervision` — is `stop`: the\n * explicit, safe choice. It surfaces via `onError` and halts; it never silently\n * resumes a machine whose reducer just violated an invariant (invariant 6).\n */\ntype NormalizedSupervision<S, M extends { type: string }> =\n | { readonly strategy: \"stop\" }\n | { readonly strategy: \"escalate\" }\n | {\n readonly strategy: \"restart\";\n readonly rehydrate: (state: S, msg: M, error: unknown) => S;\n };\n\nfunction normalizeSupervision<S, M extends { type: string }>(\n supervision: Supervision<S, M> | undefined,\n): NormalizedSupervision<S, M> {\n if (supervision === undefined) return { strategy: \"stop\" };\n if (typeof supervision === \"string\") return { strategy: supervision };\n return supervision;\n}\n\n/**\n * Raised by `idle()` when the quiescence wait hits its iteration cap without\n * the dispatch tail stabilizing. Replaces the old silent fall-through-resolve\n * (which made \"the loop quiesced\" indistinguishable from \"we gave up\"):\n * `idle()` now REJECTS with this so a livelocking machine surfaces instead of\n * masquerading as quiescent.\n *\n * Mechanizes invariant 6 (no silent failures) at the runtime layer — the same\n * role `PortNameCollisionError` plays for invariant 7.\n */\nexport class QuiescenceTimeoutError extends Error {\n override readonly name = \"QuiescenceTimeoutError\";\n constructor(public readonly iterations: number) {\n super(\n `@demlik/tea: idle() did not reach quiescence after ${iterations} ` +\n `iterations — the dispatch tail kept advancing. The machine is ` +\n `likely livelocking (an interpret handler enqueues a follow-up Msg ` +\n `that enqueues another, without end). Bound the follow-up chain in ` +\n `the reducer, or stop the runtime.`,\n );\n }\n}\n\n/**\n * Define a typed port. `name` is metadata (shown in devtools / debug logs);\n * port identity is by reference. Each definePort call must use a unique\n * `name` — a second call with the same name throws\n * `PortNameCollisionError`. If two modules need the same port, export it\n * from one module and import it from the other.\n *\n * Use ports for \"data leaving the runtime selectively\" — e.g. cursor\n * announcements, DOM-mutation broadcasts, telemetry events that should NOT be\n * folded into State and should NOT be observed by every transition listener.\n *\n * Strengthens invariant 7 (identity is explicit) — the runtime assert is the\n * Port-side counterpart of `SubId`'s id collision check in `reconcileSubs`.\n */\nexport function definePort<T>(name: string): Port<T> {\n // HMR skip — Vite / dev servers re-import the module on hot reload, which\n // would otherwise false-positive on every definePort across reloads. The\n // try/catch is load-bearing for service-worker bundles: Vite polyfills\n // `import.meta.url` via `document.baseURI`, which throws ReferenceError in\n // an MV3 service worker. A throw here would abort SW install (Chrome\n // surfaces it as \"registration failed status 15\"). Catching it = \"no HMR\n // detected\" = the collision check applies, which is the correct SW\n // behavior (SWs reload via chrome.runtime.reload, not module HMR).\n let isHmr = false;\n try {\n const meta = import.meta as { hot?: unknown };\n isHmr = meta?.hot !== undefined && meta?.hot !== null;\n } catch {\n isHmr = false;\n }\n if (!isHmr && definedPortNames.has(name)) {\n throw new PortNameCollisionError(name);\n }\n definedPortNames.add(name);\n return { __brand: \"port\", name } as Port<T>;\n}\n\n// === Store: pluggable persistence adapter ===\n//\n// `load()` returns `unknown` because storage genuinely doesn't know `S` —\n// chrome.storage returns whatever JSON lives at the key, DurableObjectStorage\n// returns whatever bytes were serialized. Casting raw storage to `S` at the\n// adapter boundary is the exact `as S` move forbidden by invariant 8\n// everywhere else in the substrate. `load()` returning `unknown` makes the\n// substrate stop pretending.\n//\n// `migrate(raw)` is the boundary parse. Returns `S` on a recognized shape —\n// the substrate passes it to `init` as `loaded`. Returns `null` on any\n// unrecognized shape — the substrate passes `null` to `init`, fresh-boot\n// path. Must NOT throw: if a future shape is unrecognizable, returning\n// `null` boots clean from a known-good path. Throwing here would\n// indistinguishably collapse \"storage corruption\" and \"schema migration not\n// yet written\" — both are runtime decisions, not panics.\n//\n// Strengthens invariant 8 (the boundary parses; the core trusts) — the\n// substrate now enforces the parse instead of relying on every adapter\n// remembering to.\nexport interface Store<S> {\n load(): Promise<unknown>;\n save(state: S): Promise<void>;\n migrate(raw: unknown): S | null;\n}\n\n// === DispatchSettle: how far a dispatch awaits ===\n//\n// `dispatch(msg)` settles ONE transition by default would be the dangerous\n// choice (issue #50): an `interpret` handler that returns a follow-up Msg\n// enqueues a FRESH transition on the tail, and that follow-up is fire-and-\n// forget relative to the original `dispatch`. Callers that forgot to also\n// `await idle()` saw their dispatch resolve \"early\", before the consequences\n// of the Msg had run — which is why the codebase grew `dispatchToIdle` and\n// tests fell back to `for (i<200) sleep(5)` polls.\n//\n// So the default is the SAFE one: `\"quiescent\"` — `dispatch` resolves only\n// once the entire transitive follow-up chain has drained (the same drain\n// `idle()` performs). The rare single-step case (a caller that genuinely wants\n// one transition and will await the tail itself) opts in with `\"once\"`, or\n// uses the `dispatchOnce` convenience.\nexport type DispatchSettle = \"quiescent\" | \"once\";\n\n// === RuntimeRef<M>: typed sibling-runtime handle ===\n//\n// A `RuntimeRef<M>` exposes only the inbox of a Runtime — `dispatch(msg)` (and\n// its single-step sibling `dispatchOnce(msg)`).\n// Use it as the field type when one runtime holds a reference to a *sibling*\n// runtime (composition by reduction across orthogonal lifecycles — invariant\n// 5). The holder learns the Msg shape it can send, nothing about the\n// referenced runtime's State, Cmd, Sub, Ctx, observers, listeners, or Port\n// fanout. That asymmetry is the point: cross-runtime coupling collapses to\n// \"I can put a Msg in your inbox\", which is the smallest coordination\n// surface that preserves typed cross-runtime calls.\n//\n// `Runtime<S, M>` extends `RuntimeRef<M>` structurally — every Runtime is\n// trivially a RuntimeRef. The narrowing happens at the *consumer's* Ctx\n// type, not via a runtime cast.\n//\n// Strengthens invariant 5 (composition by reduction — sibling runtimes\n// coordinate through the narrowest typed surface) and invariant 6 (runtime\n// is small and inspectable — what a holder *can* do to a sibling runtime is\n// exactly one method, not the full surface).\nexport interface RuntimeRef<M extends { type: string }> {\n /**\n * Put a Msg in the runtime's inbox and resolve once it has been processed.\n *\n * Runs to QUIESCENCE by default (issue #50): the returned promise settles\n * only after the dispatched Msg AND every follow-up Msg its `interpret`\n * handlers (transitively) returned have drained off the serial tail. This is\n * the safe default — `await dispatch(msg)` means \"the consequences have run\",\n * not \"one transition fired and the rest are racing\". Pass\n * `{ settle: \"once\" }` (or call `dispatchOnce`) for the rare single-step\n * case where the caller will await the tail itself.\n *\n * Rejection ordering: the ONE dispatched transition's own failure (a reducer\n * / save / sub-start / interpret throw) surfaces first, on this promise. If\n * that transition succeeds but the follow-up chain never stabilizes, the\n * quiescent drain rejects with `QuiescenceTimeoutError` (same cap and same\n * no-silent-give-up contract as `idle()` — issue #51). Follow-up Msg\n * rejections themselves route to the `onError` sink, never here.\n */\n dispatch(msg: M, opts?: { readonly settle?: DispatchSettle }): Promise<void>;\n /**\n * Dispatch `msg` and resolve after exactly ONE transition's effects settle,\n * WITHOUT draining the follow-up chain. Equivalent to\n * `dispatch(msg, { settle: \"once\" })`.\n *\n * This is the old (pre-#50) `dispatch` behavior, kept as an explicit escape\n * hatch: a caller that wants to interleave its own work between the first\n * transition and its follow-ups, then `await runtime.idle()` itself. Prefer\n * plain `dispatch` (run-to-quiescence) unless you specifically need the\n * single step — the un-awaited follow-up chain is exactly the footgun #50\n * removed from the default.\n */\n dispatchOnce(msg: M): Promise<void>;\n}\n\n// === BootingRuntime: handle returned SYNCHRONOUSLY from run() ===\n//\n// `run()` returns a `BootingRuntime<S, M>` the instant it is called — boot\n// (store.load → init → save → reconcile → interpret-of-init-cmds → first\n// fanout) is still in flight. A BootingRuntime exposes exactly the surface\n// that is TOTAL before boot completes: you may queue a dispatch, subscribe a\n// listener, attach an observer, wire a Port, or stop the runtime — none of\n// those need the initial State to exist yet. What you may NOT do is read the\n// State (`getState`) or wait for quiescence (`idle`): there is no State to\n// read until boot has run `init`, and a half-booted runtime has no meaningful\n// \"quiescence\" to await. Those two are the difference between a BootingRuntime\n// and a `Runtime` — and that difference is enforced at the type level.\n//\n// `ready` resolves to the FULL `Runtime<S, M>` once boot completes (or rejects\n// with the boot error). It is the ONLY way to obtain a `Runtime`:\n//\n// const runtime = await run(machine, opts).ready;\n// runtime.getState(); // total — boot has run, State exists\n//\n// This closes issue #45: `getState(): S` used to be declared on the handle\n// `run()` returned synchronously, yet it THREW before boot under a store. The\n// type claimed total; the value was partial, and only JSDoc told you to await.\n// Splitting the booting handle from the ready runtime makes \"read State before\n// boot\" a COMPILE error rather than a runtime throw — the type no longer lies.\n//\n// `subscribe(listener)` is the React-shaped change notifier (zero-arg, paired\n// with `getState()` via `useSyncExternalStore` on the ready Runtime).\n// `observe(observer)` is the devtools-shaped trace hook: it receives `(msg,\n// state)` for every COMPLETED, APPLIED transition. The boot transition is NOT\n// an applied Msg — there is no event there, only the initial State — so it does\n// NOT flow through `observe`. It is delivered once via `onBoot(handler)`\n// instead, so `observe`'s `msg` is total (`M`, never `null`): a consumer no\n// longer carries a `| null` boot arm it then ignores (#47). Both `observe` and\n// `onBoot` fire from the same point in the dispatch loop (after save →\n// reconcile → interpret), so what they see is consistent with what a subscriber\n// sees via the ready Runtime's `getState()`.\n//\n// Observe is separate from subscribe because the contracts differ: React\n// consumers want \"something changed, re-read state\"; devtools consumers want\n// \"here is the exact (msg, state) pair, append it to a log\". Folding them\n// would force every React subscriber to type-check a `msg` arg they will never\n// use, and would couple `useSyncExternalStore` to a particular Msg type at the\n// substrate.\n//\n// `on(type, handler)` is the SEMANTIC event channel (#47): a typed subscription\n// to the machine-level `AgentEvent`-style union `E` a machine projects off its\n// transitions (via `run`'s `events` projector). Where `observe` hands every\n// consumer the raw `(M, S)` firehose to hand-filter — coupling a UI to the\n// machine's PRIVATE Msg vocabulary (e.g. a retry plumbing's `resilient_ok`) —\n// `on` delivers only the public, named events, narrowed to the requested\n// `type`. `E` defaults to `never`: a machine that wires no `events` projector\n// has an empty event surface and `on` is uncallable (no `E[\"type\"]` to pass).\nexport interface BootingRuntime<\n S,\n M extends { type: string },\n E extends { type: string } = never,\n> extends RuntimeRef<M> {\n dispatch(msg: M, opts?: { readonly settle?: DispatchSettle }): Promise<void>;\n dispatchOnce(msg: M): Promise<void>;\n subscribe(listener: () => void): () => void;\n observe(observer: (msg: M, state: S) => void): () => void;\n /**\n * Subscribe to the INITIAL State — the boot transition the old `observe`\n * `msg === null` arm carried (#47). Fires exactly once: immediately if boot\n * has already completed when `onBoot` is called (so a late subscriber never\n * misses it), otherwise on the boot fanout. Returns a cleanup that detaches\n * the handler (a no-op once it has fired).\n *\n * This is where the boot case the `observe` firehose used to fold in went\n * once `observe`'s `msg` became total: a consumer that needs to seed a view\n * from the initial State wires `onBoot`; a consumer that only folds events\n * (the common case) wires `observe` (or `on`) and is no longer handed a boot\n * arm to skip.\n */\n onBoot(handler: (state: S) => void): () => void;\n /**\n * Subscribe to a SEMANTIC event of `type` (#47). Typed narrowing: the handler\n * receives exactly the `E` member whose `type` matches `K`, so a consumer\n * built on `on(\"TurnSettled\", …)` never touches another event's shape and —\n * critically — never references the machine's PRIVATE Msg names. Returns a\n * cleanup that detaches the handler. Multiple handlers per type are\n * supported; fanout is synchronous and throw-isolated (same discipline as\n * `observe`). Fires only when the machine's `events` projector (wired on\n * `run`) emits an event of that type for a transition.\n */\n on<K extends E[\"type\"]>(\n type: K,\n handler: (event: Extract<E, { type: K }>) => void,\n ): () => void;\n /**\n * Subscribe to a typed Port. Returns a cleanup function that removes the\n * listener. Multiple listeners per port are supported; fanout is synchronous\n * (same shape as `observe`) and isolated — one listener throw does not strand\n * the others.\n *\n * Ports are for \"data leaving the runtime selectively\" — see `definePort`.\n * Distinct from `observe` (every transition) and from State (the world).\n */\n subscribePort<T>(port: Port<T>, listener: (value: T) => void): () => void;\n /**\n * Emit a value on a Port from OUTSIDE an interpret handler. Same synchronous\n * fanout discipline as `ctx.emit` inside interpret — every subscriber\n * receives the value immediately; emitting to a port with no subscribers is\n * a no-op; listener throws are isolated.\n *\n * Use this for `observe`-driven Port emission: the canonical case is one\n * runtime publishing a state-derived signal (e.g. \"am I idle?\") that\n * another runtime subscribes to via `subscribePort`. Without\n * `runtime.emitPort`, the only way to emit a Port is from inside an\n * `interpret` handler — which forces the reducer to spawn a \"tell the\n * outside world\" Cmd on every transition that should signal. With it,\n * `runtime.observe((msg, state) => runtime.emitPort(port, derive(state)))`\n * keeps the reducer free of Port-plumbing Cmds and matches the \"every\n * transition is observable\" contract this invariant set already commits to.\n *\n * Strengthens invariant 6 (runtime is small and inspectable — Port emission\n * is no longer privileged to interpret handlers; `observe`-driven emission\n * is structurally supported).\n */\n emitPort<T>(port: Port<T>, value: T): void;\n /**\n * Resolves to the booted `Runtime<S, M>` after boot completes — i.e. after\n * `store.load()` (if any), `init`, `store.save()` of the initial state,\n * `reconcileSubs`, `interpret` of any init-emitted cmds, and the initial\n * listener / observer fanout. Rejects with the boot error if boot fails (the\n * same error every subsequent `dispatch` call rejects with).\n *\n * This is the ONLY way to obtain a `Runtime<S, M>` — and a `Runtime` is the\n * only handle whose `getState()` is total. Awaiting `ready` is therefore the\n * single gate between \"boot in flight\" and \"State exists\":\n *\n * ```ts\n * const runtime = await run(machine, opts).ready;\n * runtime.getState(); // total — never throws-before-boot\n * ```\n *\n * Idempotent — subsequent reads return the same settled promise. The runtime\n * holds exactly one `ready` promise per `run()` call; it resolves to the same\n * `Runtime` object every time.\n *\n * Closes issue #45 (the `getState()` lie) and the v1 boot-await gap once\n * documented in `stepBootEffects`: components that need synchronous initial\n * state under a store (e.g. `useSyncExternalStore` consumers) await `ready`\n * for the booted runtime instead of dispatching a no-op Msg.\n *\n * Expresses canon §2.3 (the `init` contract — boot is a named, awaitable\n * moment). Strengthens invariant 6 (runtime is small and inspectable).\n */\n ready: Promise<Runtime<S, M, E>>;\n stop(): Promise<void>;\n}\n\n// === Runtime: the BOOTED handle `ready` resolves to ===\n//\n// A `Runtime<S, M>` is a `BootingRuntime<S, M>` whose boot has completed. It\n// adds the two members that are only meaningful once the initial State exists:\n// `getState()` (total — boot ran `init`, so State is always present) and\n// `idle()` (quiescence is only definable on a runtime that has booted). It\n// also narrows `ready` to `Promise<Runtime<S, M>>` resolving to itself — a\n// booted runtime awaited again hands back the same booted runtime, so consumer\n// code that re-awaits (e.g. a cached `getRuntime()` accessor) keeps a total\n// `getState`.\n//\n// You never construct a `Runtime` directly from `run()`; you obtain it via\n// `await bootingRuntime.ready`. That asymmetry is the whole fix for #45 —\n// \"read State before boot\" is now unrepresentable, not merely discouraged.\nexport interface Runtime<\n S,\n M extends { type: string },\n E extends { type: string } = never,\n> extends BootingRuntime<S, M, E> {\n /**\n * The current State. TOTAL — never throws. Obtaining a `Runtime` requires\n * awaiting `ready`, which only resolves AFTER boot has run `init` and set the\n * initial State; a `Runtime` therefore always has a State to return. (Before\n * #45 this was declared on the synchronously-returned handle and threw under\n * a store until boot finished — the type lied. It no longer does.)\n */\n getState(): S;\n /**\n * Resolves to this same `Runtime` once boot completes. Idempotent.\n */\n ready: Promise<Runtime<S, M, E>>;\n /**\n * Resolves once the runtime has reached QUIESCENCE — every dispatched Msg AND\n * every follow-up Msg an interpret handler returned has been processed, with\n * no further step pending on the serial tail.\n *\n * Since #50, plain `dispatch(msg)` already runs to quiescence (it awaits this\n * same drain after its own transition), so a caller rarely needs `idle()`\n * directly. `idle()` is still the right tool to (a) settle follow-ups left in\n * flight by a `dispatchOnce` / `dispatch(msg, { settle: \"once\" })` single\n * step, or (b) wait out a follow-up chain kicked off by a Sub or by boot\n * `init` cmds where there was no `dispatch` call to await. It chains onto the\n * current tail and re-checks until the tail stops advancing, draining the\n * entire transitive follow-up chain.\n *\n * Idempotent and re-entrant-safe: each call reads the live tail; a tail that\n * advanced during the await (a follow-up landed) is awaited again until\n * stable. Tail rejections are NOT surfaced here — a failing dispatch\n * surfaces on its OWN returned promise (and follow-up rejections route to\n * the `onError` sink). The ONE rejection `idle()` itself produces is a\n * `QuiescenceTimeoutError` when the wait hits its iteration cap without the\n * tail stabilizing: that replaces the old silent fall-through-resolve so a\n * livelocking machine is distinguishable from a genuinely quiesced one\n * (invariant 6 — no silent failures).\n *\n * Use `idle()` for runtime-internal follow-ups; a poll is still correct when\n * waiting on an EXTERNAL event (a WS reply) the runtime cannot enqueue itself.\n *\n * Strengthens invariant 6 (runtime is small and inspectable — quiescence is a\n * first-class awaitable moment, not a poll the consumer re-derives).\n */\n idle(): Promise<void>;\n /**\n * The terminal State of the run, or `undefined` while it is still in flight.\n * A run is \"terminal\" exactly when the `terminal` predicate passed to `run()`\n * returns `true` for the current State; with no predicate supplied a run is\n * never terminal and this always returns `undefined`.\n *\n * This is the FIRST-CLASS result read (issue #46): the outcome of running the\n * thing, off the State the machine already owns — NOT scraped off the\n * `observe` firehose by matching an internal Msg name (`resilient_ok`) and\n * racing a state-clear. The consumer reads the run's product (e.g. an agent's\n * `state.output`) off the returned `S`, with no coupling to the machine's\n * private retry / loop vocabulary.\n *\n * Total — never throws (a `Runtime` always has a State; see `getState`).\n */\n result(): S | undefined;\n /**\n * Resolves with the terminal State the first time the run reaches a terminal\n * State (per the `terminal` predicate passed to `run()`). If the run is\n * ALREADY terminal when `done()` is called, resolves immediately with the\n * current State; otherwise resolves on the transition that first makes\n * `terminal` hold.\n *\n * The awaitable companion to `result()` — \"wait for the run to finish, then\n * hand me what it produced\" in one call, instead of polling `result()` or\n * hand-rolling an `observe` loop that watches for a private terminal Msg.\n * With no `terminal` predicate supplied the run is never terminal, so this\n * promise never resolves (a non-terminating machine has no result to await).\n *\n * Idempotent and multi-caller safe: every call observes the live State, so a\n * call made after the run already terminated resolves at once, and concurrent\n * callers all settle on the same terminal transition.\n */\n done(): Promise<S>;\n}\n\n// === defineMachine: identity-typed pass-through ===\n//\n// Overloads enforce exactly one `update` shape per call so consumers see a\n// concrete type for `update`, not the substrate-internal union. Implementation\n// is identity at runtime — the runtime (`run`) branches on the structural\n// shape of `update` (Reducer vs Transitions) when dispatching.\n//\n// - Reducer-form overload: `update: Reducer<S, M, C>` — flat record keyed by\n// Msg.type. Exhaustiveness is enforced by the mapped type; adding a Msg\n// variant without a matching key is a compile error.\n// - Transitions-form overload: `update: Transitions<S, M, C>` — 2D table\n// keyed by State.type then Msg.type. Only available when `S extends {\n// type: string }`.\n//\n// Distinguishing the two: TS overload resolution checks the literal shape of\n// the argument. Reducer values are functions; Transitions values are records\n// (of functions). Structurally distinct, so overload resolution picks the\n// right branch.\n//\n// Strengthens invariant 2 (record forms have no fall-through default) and\n// invariant 7 (the Msg variant set — and, for Transitions, the State variant\n// set — is load-bearing at the type level).\n\n// Transitions-form overload — `update` is a 2D table keyed by State.type\n// then Msg.type. Declared FIRST (most specific): the value shape (record of\n// records of functions) is structurally distinct from Reducer (record of\n// functions), so TS overload resolution picks this branch only when the\n// literal matches the table shape.\n//\n// The S constraint is expressed via a conditional `S extends { type: string\n// } ? Transitions<S, M, C> : never` instead of a generic-parameter\n// constraint. The conditional approach keeps `S` unconstrained at the\n// overload signature, so `Parameters<typeof defineMachine<NonDiscriminatedS,\n// ...>>` (the public `satisfies` pattern) doesn't fail at the first\n// overload — it just skips to the next one because `update` becomes\n// `never`.\nexport function defineMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n m: Omit<Machine<S, M, C, U, Ctx>, \"update\"> & {\n // `[S]` tuple-wrap disables distributive conditional behavior — see\n // the comment on `Machine.update` for why distribution is wrong here.\n update: [S] extends [{ type: string }] ? Transitions<S, M, C> : never;\n },\n): Machine<S, M, C, U, Ctx>;\n// Reducer-form overload — `update` is a flat record keyed by Msg.type.\n// Object literals where every property is a function match this shape.\nexport function defineMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n m: Omit<Machine<S, M, C, U, Ctx>, \"update\"> & {\n update: Reducer<S, M, C>;\n },\n): Machine<S, M, C, U, Ctx>;\n// Implementation signature — accepts both via the union on `Machine.update`.\nexport function defineMachine<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(m: Machine<S, M, C, U, Ctx>): Machine<S, M, C, U, Ctx> {\n // Tag the update form ONCE, here at the typed construction boundary, so no\n // downstream reader (`run`, `replay`, the `withX` wrappers) re-derives it\n // structurally. Non-enumerable: it must not serialize, must not show up in\n // `Object.keys(machine)`, and must not collide with any Msg.type key on a\n // flattened surface. Idempotent under re-wrap (`defineMachine(defineMachine(m))`).\n if (m.__form === undefined) {\n Object.defineProperty(m, \"__form\", {\n value: detectUpdateForm(m.update as object),\n enumerable: false,\n writable: false,\n configurable: true,\n });\n }\n return m;\n}\n\n// === asReducer: the validated minting path for a reducer (ADR 0003 #5) ===\n//\n// The single entry point that turns a raw record of handlers into a branded\n// `Reducer<S, M, C>` — the exact role `asRng` plays for `Rng` in\n// `retry-backoff`. The parameter type is `Reducer<S, M, C>`, whose every cell\n// returns the non-thenable `SyncReturn<S, C>`, so the reentrancy guard fires\n// HERE, at construction: an `async` cell (or one that inline-`await`s) returns\n// `Promise<...>`, which is not assignable to `SyncReturn`, and `tsc` rejects the\n// call at the offending cell. A pure synchronous reducer passes through\n// untouched and gains the phantom `ReducerBrand`.\n//\n// PURE: identity at runtime (the brand is phantom). `defineMachine` brands its\n// `update` internally the same way, so callers that pass an object literal\n// straight to `defineMachine` never need to call `asReducer` — it exists for\n// the standalone `const update = asReducer<...>({ ... })` form, mirroring how a\n// caller can mint an `Rng` with `asRng` before wiring it.\nexport function asReducer<S, M extends { type: string }, C extends Cmd>(\n reducer: Reducer<S, M, C>,\n): Branded<Reducer<S, M, C>> {\n return reducer as Branded<Reducer<S, M, C>>;\n}\n\n// === run: implemented in task 2 ===\n//\n// Returns a `Runtime<S, M>` synchronously. Boot (`store?.load()` + `init`) runs\n// asynchronously as the FIRST entry on the serial dispatch tail; every public\n// runtime method (`dispatch`, `stop`, `getState`) awaits the boot phase\n// implicitly through the queue. Failures inside `store.load` propagate via the\n// boot promise — subsequent calls reject/throw with that error. There is no\n// \"synchronous load\" branch because `Store#load` is async by contract.\n//\n// Save-then-effects ordering is structural: every transition mutates state,\n// awaits `store.save(newState)`, then reconciles subscriptions, then runs\n// `interpret` for emitted cmds, then fires external listeners. A throw in any\n// effect phase leaves the persisted state ahead of the host's belief about\n// what executed — the Railway discipline (`tryInterpret` in handlers) makes\n// that safe in practice.\n\n// === CtxArg<Ctx>: the `ctx` field of `run`'s opts, conditionally optional ===\n//\n// A PURE machine reads nothing from `ctx` — its `Ctx` is `NoCtx`\n// (`Record<never, never>`), `Record<string, never>` (the vortex arena grain,\n// #182), or `unknown`. Forcing such a machine to write `ctx: {}` is ceremony\n// for a value the type already pins as empty — the same friction the\n// `Machine.interpret` field removed for cmdless machines. So `ctx` is\n// CONDITIONALLY optional: when the empty object satisfies `Ctx` it may be\n// OMITTED (the runtime defaults it to `{}`), so a pure reducer runs as\n// `run(machine)`; when `Ctx` carries a field a handler reads, `ctx` stays\n// REQUIRED so a context-bearing machine can't silently forget it.\n//\n// `[Record<never, never>] extends [Ctx]` reads as \"is `{}` assignable to\n// `Ctx`\" — true for the context-free shapes above, false for `{ db: … }`. The\n// tuple-wrap disables distributive conditional behavior, the same trick the\n// `Machine.interpret`/`update` fields use. Existing callers that pass `ctx`\n// are unaffected — an optional field still accepts a present value.\nexport type CtxArg<Ctx> = [Record<never, never>] extends [Ctx]\n ? { ctx?: Ctx }\n : { ctx: Ctx };\n\nexport function run<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n E extends { type: string } = never,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n opts: CtxArg<Ctx> & {\n store?: Store<S>;\n onError?: OnError;\n /**\n * The SEMANTIC event projector (#47). Maps one APPLIED transition `(msg,\n * state)` to zero-or-more public events of the machine-level union `E`.\n * Returning `[]` skips the transition (it produced no event the consumer's\n * `on(type, …)` cares about). This is where a machine maps its PRIVATE Msg\n * vocabulary (a retry plumbing's `resilient_ok`, a tool loop's\n * `agent_tool_ok`) to NAMED events — the private names live only inside this\n * closure and never reach `on`'s `E` surface. Omit → the run has no event\n * surface (`E = never`) and `on` is uncallable.\n *\n * PURE — called inside the dispatch loop on the freshly-folded `(msg,\n * state)`; it must not read the clock, mutate, or throw (a throw is\n * isolated like an observer throw, never stranding the transition).\n */\n events?: (msg: M, state: S) => readonly E[];\n /**\n * Declared policy for when the pure `update` (reducer) throws. The reducer\n * throw is always surfaced via `onError` (`phase: \"reduce\"`); the strategy\n * decides what the runtime does next. Defaults to `\"stop\"` — the explicit,\n * safe choice (surface + halt, never a silent resume). See `Supervision`.\n */\n supervision?: Supervision<S, M>;\n /**\n * The run-terminality predicate — what makes the run's outcome first-class\n * (issue #46). Returns `true` for a State the run has finished in (e.g. an\n * agent's `state.run.phase === \"done\"`). The runtime feeds it to\n * `Runtime.result()` (the terminal State, or `undefined` in flight) and\n * `Runtime.done()` (resolves with the terminal State when it first holds).\n *\n * PURE — the runtime calls it inside the dispatch loop on the freshly-folded\n * State; it must not read the clock, mutate, or throw. Omit → the run is\n * never terminal: `result()` always returns `undefined` and `done()` never\n * resolves (the right behavior for a machine with no natural completion).\n */\n terminal?: (state: S) => boolean;\n /**\n * Iteration cap for `idle()`'s quiescence wait. Defaults to 100_000. Test\n * seam only — lets a livelock test trip the `QuiescenceTimeoutError` reject\n * path in a handful of iterations instead of 100k. Production code must not\n * set it.\n *\n * @internal test-only\n */\n __idleCap?: number;\n },\n): BootingRuntime<S, M, E> {\n const { store } = opts;\n // `ctx` is conditionally optional (see `CtxArg`): a pure machine omits it.\n // Default the absent/nullish case to an empty object so the augmented-ctx\n // spread and `init(loaded, ctx)` get a value, never `undefined`. Callers that\n // pass a real `ctx` (or `ctx: undefined` for a `Ctx = undefined` machine that\n // ignores it) are unchanged.\n const ctx = (opts.ctx ?? {}) as Ctx;\n const idleCap = opts.__idleCap ?? 100_000;\n // The semantic-event projector (#47). Defaults to \"no events\" — a machine\n // that wires none has an empty event surface (`E = never`), so `on` is\n // uncallable and this projector never runs.\n const projectEvents: (msg: M, state: S) => readonly E[] =\n opts.events ?? (() => []);\n // The run-terminality predicate (#46). Defaults to \"never terminal\" so a\n // machine with no natural completion has a sound `result()`/`done()` (always\n // undefined / never resolves) rather than a missing one.\n const isTerminal: (state: S) => boolean = opts.terminal ?? (() => false);\n // The error sink for paths with no caller to reject at (follow-up dispatch\n // rejections, the final stop-save). Optional on `run`; when absent we fall\n // back to `defaultOnError`, which re-throws on a macrotask so the failure\n // still surfaces. Invariant 6: no silent failures.\n const onError: OnError = opts.onError ?? defaultOnError;\n // The sink must itself be total. If a consumer's sink throws, route THAT\n // throw through `defaultOnError` so a buggy sink can't re-create a silent\n // failure (or strand a teardown loop).\n const reportError = (error: unknown, context: RuntimeErrorContext): void => {\n try {\n onError(error, context);\n } catch (sinkError) {\n defaultOnError(sinkError, context);\n }\n };\n // The declared policy for a reducer throw (ADR 0003 #4). Default `stop`:\n // surface via `onError` + halt, never a silent resume. Normalized once here\n // so `stepDispatch` branches on `.strategy` without re-parsing the shorthand.\n const supervision = normalizeSupervision<S, M>(opts.supervision);\n\n // Holders are intentionally late-initialized: `state` is set inside the boot\n // step, which runs as the head of the tail. `getState()` before boot throws.\n let state: S | undefined;\n let bootError: unknown = null;\n let stopped = false;\n\n const subRegistry = new Map<string, () => void>();\n const listeners = new Set<() => void>();\n // Observers receive (msg, state) for every completed, APPLIED transition. The\n // boot transition has no applied Msg — it is delivered via `onBoot`, not here\n // — so `msg` is total (`M`, never `null`) (#47). Same throw-isolation\n // contract as listeners.\n const observers = new Set<(msg: M, state: S) => void>();\n // `onBoot` handlers receive the initial State once (#47). The boot case the\n // old `observe(msg === null)` arm carried lives here now. `booted` flips on\n // the boot fanout so a handler registered AFTER boot fires immediately with\n // the captured initial State (never misses it).\n const bootHandlers = new Set<(state: S) => void>();\n let booted = false;\n // Semantic-event handlers, keyed by event `type` (#47). Each `on(type, fn)`\n // adds `fn` to its type's bucket; the dispatch loop projects each transition\n // to `E[]` via `projectEvents` and fans each event to its type's handlers.\n // Stored as `(event: { type: string }) => void` to keep the registry\n // monomorphic; per-type safety lives at the `on` call site (the handler's `K`\n // narrows the event via `Extract<E, { type: K }>`).\n const eventHandlers = new Map<string, Set<(event: E) => void>>();\n // `done()` waiters (#46): each open `done()` call parks its resolver here.\n // The first transition that makes `isTerminal(state)` hold drains the set,\n // resolving every parked promise with the terminal State. A `done()` call\n // made AFTER the run is already terminal resolves immediately and never\n // parks (so it can never miss the terminal transition).\n const doneWaiters = new Set<(state: S) => void>();\n\n // Port subscriber registry. Keyed by Port reference (NOT name) — port\n // identity is nominal/by-reference per Elm semantics. Each port can have\n // many listeners; emissions fan out synchronously to all of them.\n // `Set<(value: unknown) => void>` is the storage shape; per-port type\n // safety is enforced at the `subscribePort` / `emit` call sites via the\n // phantom `__t` field on `Port<T>`.\n const portRegistry = new Map<Port<unknown>, Set<(value: unknown) => void>>();\n\n // The `emit` function injected onto ctx. Synchronous fanout — same shape as\n // `observe`. No-op when the port has no subscribers. Listener throws are\n // isolated + logged so one bad subscriber does not strand the others.\n function portEmit<T>(port: Port<T>, value: T): void {\n const subscribers = portRegistry.get(port as Port<unknown>);\n if (!subscribers || subscribers.size === 0) return;\n for (const listener of subscribers) {\n try {\n listener(value);\n } catch (err) {\n console.error(err);\n }\n }\n }\n\n // Augmented ctx passed to every Cmd handler. `ctx` is intentionally spread\n // into a fresh object so handlers receive a Ctx & PortEmitter without\n // mutating the caller's ctx (which may be shared across runtimes / tests).\n const augmentedCtx: Ctx & PortEmitter = { ...ctx, emit: portEmit };\n\n // === update dispatch ===\n //\n // The substrate accepts two `update` shapes (see `defineMachine` overloads):\n //\n // 1. Reducer: `{ [msg.type]: (state, msg) => [S, C[]] }`\n // 2. Transitions: `{ [state.type]: { [msg.type]: (state, msg) => [S, C[]] } }`\n //\n // Branch is structural: an object's first inspected handler tells us\n // flat-vs-nested — if `update[msg.type]` is itself a function it's a\n // Reducer; if it's an object whose value is a function it's a Transitions\n // table. No runtime tag added to the Machine — the form is detectable from\n // the value shape, and the type system guarantees `update` matches one of\n // the two shapes at the `defineMachine` boundary.\n //\n // The form is detected ONCE per `run()` call (here, at runtime setup) and\n // cached as `updateMode`. The per-dispatch path is then a single branch +\n // 1-or-2 property lookups — no per-call shape inspection.\n type CellFn = (state: S, msg: M) => readonly [S, readonly C[]];\n type ReducerRecord = Reducer<S, M, C>;\n type TransitionsTable = {\n [stateType: string]: { [msgType: string]: CellFn };\n };\n const updateForm = machine.update;\n // The form is read ONCE from the `__form` tag `defineMachine` stamped (see\n // `formOf` / `UpdateForm`); no structural re-derivation here. Cached as\n // `updateMode`, so the per-dispatch path is a single branch + 1-or-2 property\n // lookups.\n const updateMode: UpdateForm = formOf(machine);\n function applyUpdate(state: S, msg: M): readonly [S, readonly C[]] {\n if (__DEV__) deepFreeze(state);\n\n let result: readonly [S, readonly C[]];\n if (updateMode === \"reducer\") {\n // Flat record dispatch. Mapped type (`Reducer<S, M, C>`) guarantees\n // every Msg variant has a handler at the type level; runtime is a\n // single property lookup with no fallback default branch.\n const record = updateForm as ReducerRecord;\n const handler = record[msg.type as M[\"type\"]];\n result = handler(state, msg as Extract<M, { type: M[\"type\"] }>);\n } else {\n // Transitions table dispatch. `state` is constrained to\n // `{ type: string }` by the `defineMachine` Transitions overload; the\n // table guarantees every (state.type × msg.type) cell exists at the\n // type level. Runtime is two property lookups + the call.\n const table = updateForm as unknown as TransitionsTable;\n const stateKey = (state as unknown as { type: string }).type;\n // The Transitions overload guarantees every (state.type × msg.type) cell\n // exists at the type level; the runtime lookup cannot miss.\n // biome-ignore lint/style/noNonNullAssertion: the Transitions overload guarantees every (state.type × msg.type) cell exists at the type level; `!` is required under noUncheckedIndexedAccess and cannot miss at runtime\n const handler = table[stateKey]![msg.type]!;\n result = handler(state, msg);\n }\n\n if (__DEV__) assertPureResult(result, msg.type);\n return result;\n }\n\n // The serial dispatch queue: every step is chained onto `tail`. New dispatch\n // calls (and re-entrant ones from interpret follow-ups) wait for the\n // previous step to fully resolve before running their reducer. This is the\n // single concurrency gate.\n let tail: Promise<void> = Promise.resolve();\n\n /**\n * Reconcile subscriptions against `state`. Called after every save.\n *\n * - Same id present in old + new → leave running.\n * - Removed id → call cleanup. Swallow cleanup throws + `console.error`.\n * - New id → call subscribe[type]; on success store cleanup. On throw, the\n * sub is NOT registered; throw is remembered and re-thrown after the loop\n * so all other new subs still register.\n */\n function reconcileSubs(): void {\n if (!machine.subscriptions) return;\n const desired = machine.subscriptions(state as S);\n const desiredIds = new Set<string>();\n\n // Collision assert: within a single desired set, two subs sharing an id\n // but declaring different types is the silent class of bug that Elm's\n // sub diffing relies on the user to avoid — we catch it explicitly here.\n // (Same id + same type within the desired set is a redundant declaration\n // — harmless, and the `subRegistry.has` check below dedupes it on the\n // start path. Same id across transitions is the no-churn case the\n // reconcile pass is designed for and MUST NOT throw.)\n const desiredTypeById = new Map<string, string>();\n for (const sub of desired) {\n const existing = desiredTypeById.get(sub.id);\n if (existing !== undefined && existing !== sub.type) {\n throw new Error(\n `@demlik/tea: Sub.id collision: id=\"${sub.id}\" declared as type=\"${existing}\" and type=\"${sub.type}\"`,\n );\n }\n desiredTypeById.set(sub.id, sub.type);\n }\n\n // Removals first — anything in the registry not in `desired` should stop.\n for (const sub of desired) desiredIds.add(sub.id);\n for (const [id, cleanup] of subRegistry) {\n if (!desiredIds.has(id)) {\n try {\n cleanup();\n } catch (err) {\n console.error(err);\n }\n subRegistry.delete(id);\n }\n }\n\n // Additions — anything in `desired` not in the registry should start.\n let firstStartError: unknown = null;\n for (const sub of desired) {\n if (subRegistry.has(sub.id)) continue;\n const handler = machine.subscribe?.[sub.type as U[\"type\"]];\n if (!handler) {\n // No handler for this sub type — programmer error; skip. (TS would\n // normally forbid this at compile time when `subscribe` is provided\n // and U has variants, but a runtime guard is cheap.)\n continue;\n }\n try {\n const cleanup = handler(\n sub as Extract<U, { type: U[\"type\"] }>,\n ctx,\n enqueueDispatch,\n );\n subRegistry.set(sub.id, cleanup);\n } catch (err) {\n if (firstStartError === null) firstStartError = err;\n // Do NOT register; continue to next sub so other starts still run.\n }\n }\n if (firstStartError !== null) throw firstStartError;\n }\n\n // `interpret` is optional at the type level when `C extends Cmd<never>`\n // (see `Machine<...>`). The runtime safely defaults a missing map to `{}`\n // because such a machine never emits cmds — the cmd loop below never\n // dereferences a handler. The defensive default also guards against a\n // miswired non-Cmd<never> consumer reaching this code path; the per-cmd\n // `if (!handler) continue` then preserves invariant-6 forward progress\n // instead of throwing on `undefined.foo`.\n type InterpretMap = {\n [K in C[\"type\"]]: (\n cmd: Extract<C, { type: K }>,\n ctx: Ctx & PortEmitter,\n // biome-ignore lint/suspicious/noConfusingVoidType: an interpret handler returns a follow-up Msg or nothing; `void` permits no-return bodies that `M | undefined` would reject\n ) => Promise<M | void>;\n };\n const interpretMap: InterpretMap =\n (machine as { interpret?: InterpretMap }).interpret ?? ({} as InterpretMap);\n\n /**\n * Run `interpret` for each emitted cmd. Each handler may return a follow-up\n * Msg — that Msg is enqueued onto the tail (NOT dispatched re-entrantly\n * inside the current transition).\n *\n * Throws propagate to the caller of `step`. The first error stops further\n * handlers in this transition.\n */\n async function runInterpret(cmds: readonly C[]): Promise<void> {\n for (const cmd of cmds) {\n const handler = interpretMap[cmd.type as C[\"type\"]];\n if (!handler) continue;\n const follow = await handler(\n cmd as Extract<C, { type: C[\"type\"] }>,\n augmentedCtx,\n );\n if (follow !== undefined && follow !== null) {\n // Schedule follow-up Msg on the tail. The current step resolves\n // first; the follow-up runs after, as a fresh transition. The\n // returned rejection has no caller (the original dispatcher already\n // resolved), so route it to the error sink instead of swallowing it —\n // invariant 6: no silent failures. If you want this failure folded\n // back into state, name a failure Msg via `tryInterpret` (Railway);\n // the sink is the last-resort observability hook for the rest.\n enqueueDispatch(follow as M).catch((error: unknown) => {\n reportError(error, { phase: \"follow-up\" });\n });\n }\n }\n }\n\n /**\n * Fire every external listener. Listener throws are isolated — one bad\n * listener does not strand the others. This is the dual of cleanup\n * semantics: the runtime guarantees forward progress for unrelated\n * observers.\n */\n function fireListeners(): void {\n for (const listener of listeners) {\n try {\n listener();\n } catch (err) {\n console.error(err);\n }\n }\n }\n\n /**\n * Fire every observer with the just-applied msg + post-transition state.\n * Same throw-isolation contract as `fireListeners`. Called immediately\n * after `fireListeners` so observers see exactly what subscribers see. Only\n * called for APPLIED transitions — `msg` is total (the boot case routes to\n * `fireBoot`, not here) (#47).\n */\n function fireObservers(msg: M): void {\n if (observers.size === 0 || state === undefined) return;\n const snapshot = state;\n for (const observer of observers) {\n try {\n observer(msg, snapshot);\n } catch (err) {\n console.error(err);\n }\n }\n }\n\n /**\n * Project the just-applied transition to semantic events and fan each to its\n * type's `on(...)` handlers (#47). The projector maps the machine's private\n * Msg vocabulary to public events; a throw in the projector OR a handler is\n * isolated (errors-are-data) so it never strands the transition. Called right\n * after `fireObservers` so an `on` handler sees the same post-transition State\n * an observer would.\n */\n function fireEvents(msg: M): void {\n if (eventHandlers.size === 0 || state === undefined) return;\n let events: readonly E[];\n try {\n events = projectEvents(msg, state);\n } catch (err) {\n console.error(err);\n return;\n }\n for (const event of events) {\n const bucket = eventHandlers.get(event.type);\n if (bucket === undefined) continue;\n for (const handler of bucket) {\n try {\n handler(event);\n } catch (err) {\n console.error(err);\n }\n }\n }\n }\n\n /**\n * Fire every `onBoot` handler with the initial State, ONCE, and flip `booted`\n * (#47). This carries the case the old `observe(msg === null)` arm did. Same\n * throw-isolation contract. A handler registered after this runs fires\n * immediately at its `onBoot` call site instead (it reads `booted`).\n */\n function fireBoot(): void {\n booted = true;\n if (bootHandlers.size === 0 || state === undefined) return;\n const snapshot = state;\n for (const handler of bootHandlers) {\n try {\n handler(snapshot);\n } catch (err) {\n console.error(err);\n }\n }\n }\n\n /**\n * Resolve every parked `done()` waiter iff the just-folded State is terminal\n * (#46). Called once per completed transition (including boot), right after\n * the observer fanout, so a `done()` promise settles on the SAME transition a\n * synchronous `result()` would first return non-`undefined`. Drains the set\n * before resolving (a resolver enqueued anew during the drain belongs to the\n * next call, not this one — but a terminal State stays terminal, so the new\n * waiter's own `done()` call already resolved it immediately).\n */\n function settleDoneWaiters(): void {\n if (doneWaiters.size === 0 || state === undefined) return;\n if (!isTerminal(state)) return;\n const snapshot = state;\n const parked = [...doneWaiters];\n doneWaiters.clear();\n for (const resolve of parked) resolve(snapshot);\n }\n\n /**\n * One full transition: update → save → reconcile subs → interpret → fire\n * listeners. Save-before-effects is the hard ordering; tests pin it.\n *\n * Throws from `update` propagate immediately (state unchanged). Throws from\n * `save` propagate after the in-memory `state` is advanced (PRD row: \"state\n * advanced; persisted state did not\"). Throws from reconcile or interpret\n * propagate after `save` has succeeded (PRD row: \"state already saved\").\n */\n async function stepDispatch(msg: M): Promise<void> {\n if (state === undefined) {\n // This should never happen — boot always runs before any dispatch.\n throw new Error(\"@demlik/tea: runtime not booted\");\n }\n // The reducer is the only synchronous user code in the step, and #71's\n // brand guarantees it cannot suspend — so a throw here is a clean,\n // catchable synchronous throw with `state` still at its pre-transition\n // value. Route it to the declared supervision strategy (ADR 0003 #4).\n let next: S;\n let cmds: readonly C[];\n try {\n [next, cmds] = applyUpdate(state, msg);\n } catch (reduceError) {\n // Invariant 6 — surface the failure as data FIRST, for every strategy.\n reportError(reduceError, { phase: \"reduce\" });\n switch (supervision.strategy) {\n case \"restart\": {\n // Host supplies last-known-good state; core installs it and KEEPS\n // FOLDING from there. State did not advance to the (never-produced)\n // reducer result — it is replaced by the rehydrated value. The\n // transition continues below with no cmds, since the throwing reduce\n // produced none. A throw inside `rehydrate` itself is NOT caught here\n // — it propagates as a genuine recovery failure (the host's\n // last-good source is broken), surfacing to the dispatch caller.\n state = supervision.rehydrate(state, msg, reduceError);\n if (store) await store.save(state);\n reconcileSubs();\n // No cmds to interpret — the reducer never returned a result.\n fireListeners();\n fireObservers(msg);\n fireEvents(msg);\n settleDoneWaiters();\n return;\n }\n case \"escalate\":\n // Surface + propagate. The runtime stays live (a parent supervisor\n // may keep dispatching); the failure bubbles out the dispatch\n // promise so the caller above sees it.\n throw reduceError;\n default:\n // `stop` (the safe default): halt the runtime. State is NOT advanced;\n // every subsequent dispatch rejects (\"runtime stopped\"). Propagate so\n // THIS dispatch promise also rejects — the halt is observable, never\n // a silent resume.\n stopped = true;\n throw reduceError;\n }\n }\n state = next;\n if (store) await store.save(state);\n // Subscriptions reconcile against the new state; throws propagate AFTER\n // the entire diff pass completes (so other subs still register / clean\n // up correctly). Cleanup throws are swallowed inside reconcileSubs.\n reconcileSubs();\n await runInterpret(cmds);\n fireListeners();\n fireObservers(msg);\n fireEvents(msg);\n settleDoneWaiters();\n }\n\n /**\n * Boot is split into two phases.\n *\n * - **Synchronous (`run()` call):** when `store` is absent, we know `loaded\n * = null` without an await — run `init(null, ctx)` IMMEDIATELY so that\n * `getState()` is observable synchronously. This is what\n * `useSyncExternalStore` consumers (e.g. `@demlik/tea/react`) need to render\n * on the first commit without an undefined-state flicker.\n * - **Asynchronous (`stepBootEffects` on the tail):** save + sub reconcile\n * + interpret-of-init-cmds + listener fire. These run as the first tail\n * entry; subsequent dispatches queue behind them.\n *\n * When `store` IS present we cannot do `init` synchronously (we'd be\n * inventing a loaded value), so we keep the full async path. Components\n * that want synchronous initial state in that case should omit the store\n * for the React mount and persist via a different mechanism (or accept the\n * default-snapshot story in a future v2).\n *\n * `store.load` throws propagate via the boot promise; subsequent calls\n * reject with the load error. (The PRD row \"run() throws synchronously\" is\n * imprecise relative to Store#load being async — we honor the intent: no\n * usable runtime is ever observable on load failure.)\n */\n // Synchronous init when there is NO store: `getState()` is observable\n // synchronously by `useSyncExternalStore` consumers. When a store IS\n // present, `init` must run AFTER `store.load()` (the contract: `init`\n // receives the loaded snapshot), and callers must await boot before\n // calling `getState()` — they do so implicitly via the first `dispatch()`\n // (which queues behind the boot step).\n //\n // The asymmetry is the substrate being honest about a real constraint: a\n // store is, by definition, an async boundary. Components that need\n // synchronous initial state under a store should await the runtime's boot\n // before mounting — `await runtime.ready` (not provided in v1; use `await\n // runtime.dispatch(noopMsg)` if needed, or a parent-level loading state).\n let pendingInitCmds: readonly C[] = [];\n if (!store) {\n const [initialState, initCmds] = machine.init(null, ctx);\n state = initialState;\n pendingInitCmds = initCmds;\n }\n\n async function stepBootEffects(): Promise<void> {\n if (store) {\n // Boundary parse (invariant 8). `store.load()` returns `unknown`\n // because storage doesn't know `S`; `store.migrate(raw)` is the\n // substrate's required parse — `S` on recognized shape, `null` on\n // unrecognized (which boots fresh, a known-good path). `migrate` MUST\n // NOT throw per its contract; if it does we surface the error via the\n // boot promise (same as a `load` throw — `runtime.ready` rejects and\n // every subsequent `dispatch` surfaces `bootError`).\n const raw = await store.load();\n const parsed = store.migrate(raw);\n const [initialState, initCmds] = machine.init(parsed, ctx);\n state = initialState;\n pendingInitCmds = initCmds;\n await store.save(state);\n }\n reconcileSubs();\n await runInterpret(pendingInitCmds);\n fireListeners();\n // The boot transition has no applied Msg — deliver the initial State via\n // `onBoot`, not `observe` (#47). No `fireEvents` either: boot is not an\n // applied event, so it projects no semantic event.\n fireBoot();\n // A rehydrated boot can land in a terminal State (the run finished before\n // the last eviction) — settle any `done()` waiter parked before boot.\n settleDoneWaiters();\n }\n\n /**\n * Enqueue a dispatch on the tail. Re-entrant calls from interpret or\n * subscribe handlers go through this same gate — guaranteeing serial\n * execution across the entire system.\n *\n * `dispatch` rejects when:\n * - the runtime is stopped (next dispatch always rejects after stop);\n * - boot failed (every dispatch surfaces the boot error);\n * - the reducer, save, sub start, or interpret throws.\n */\n function enqueueDispatch(msg: M): Promise<void> {\n if (stopped)\n return Promise.reject(new Error(\"@demlik/tea: runtime stopped\"));\n const next = tail.then(() => {\n if (bootError !== null) throw bootError;\n return stepDispatch(msg);\n });\n // Swallow the rejection on the tail so a single failing dispatch does NOT\n // poison every subsequent one. The original `next` promise still rejects\n // for the dispatch caller.\n tail = next.catch(() => {});\n return next;\n }\n\n /**\n * Drain the serial tail to quiescence. Quiescence = the tail stopped\n * advancing: every interpret follow-up calls `enqueueDispatch`, which\n * reassigns `tail` SYNCHRONOUSLY (before the parent step resolves), so\n * awaiting the current `tail` and re-reading it catches every transitively\n * enqueued follow-up. We loop until the reference is stable across an await.\n *\n * Bounded by `idleCap` — on cap we REJECT with `QuiescenceTimeoutError`\n * (never a silent fall-through-resolve), so a livelocking machine stays\n * distinguishable from a genuinely quiesced one (invariant 6 — issue #51).\n *\n * Shared by `runtime.idle()` and the quiescent `dispatch` default (#50): one\n * drain definition, one cap, one reject contract.\n */\n async function drainToQuiescence(): Promise<void> {\n for (let i = 0; i < idleCap; i++) {\n const observed = tail;\n await observed;\n if (tail === observed) return;\n }\n throw new QuiescenceTimeoutError(idleCap);\n }\n\n /**\n * The public `dispatch`: run-to-quiescence by default (#50). Enqueue the Msg\n * on the tail, await its OWN transition first (so a reducer / save / interpret\n * throw on THIS Msg surfaces here, before any drain), then — unless the caller\n * asked for a single step — drain the transitive follow-up chain.\n *\n * `{ settle: \"once\" }` (and the `dispatchOnce` alias) skip the drain: resolve\n * after the one transition and leave the follow-up chain racing on the tail\n * for a caller that will `await runtime.idle()` itself.\n */\n async function dispatchToQuiescence(\n msg: M,\n opts?: { readonly settle?: DispatchSettle },\n ): Promise<void> {\n await enqueueDispatch(msg);\n if (opts?.settle === \"once\") return;\n await drainToQuiescence();\n }\n\n // Kick off boot-effects immediately. Boot rejections are remembered on\n // `bootError`; they surface on every subsequent dispatch call. Note: when\n // `store` is absent the synchronous-init step above already set `state` —\n // `stepBootEffects` only runs save/sub/interpret/listener-fire. When\n // `store` is present, the full async path runs here.\n //\n // `bootPromise` is the original (un-swallowed) promise — it is what\n // `runtime.ready` chains off so callers see the boot error directly. `tail`\n // gets the swallowed branch so a boot failure does NOT poison every\n // subsequent dispatch's `.then` chain (each dispatch surfaces `bootError`\n // explicitly inside `enqueueDispatch`).\n const bootPromise = stepBootEffects();\n tail = bootPromise.catch((err) => {\n bootError = err;\n });\n\n // `ready` resolves to the booted `Runtime` (issue #45). It chains off the\n // un-swallowed `bootPromise` so boot failures reject it directly — meaning a\n // failed boot never hands out a `Runtime`, which is what keeps `getState()`\n // total. The `runtime` reference resolves at `.then` time (a later\n // microtask), well after the object literal below finishes initializing, so\n // the forward reference is safe. Built once → idempotent: the same settled\n // promise comes back on every `ready` read.\n const readyPromise: Promise<Runtime<S, M, E>> = bootPromise.then(\n () => runtime,\n );\n\n const runtime: Runtime<S, M, E> = {\n dispatch: dispatchToQuiescence,\n dispatchOnce: enqueueDispatch,\n getState(): S {\n // TOTAL (issue #45). A `Runtime` is only obtainable by awaiting `ready`,\n // which resolves AFTER boot has run `init` and set `state` — so by the\n // time any holder of this object can call `getState()`, `state` is\n // defined. No `state === undefined` throw branch: that was the old lie\n // (declared total on the synchronously-returned handle, threw under a\n // store pre-boot). Boot failures never reach here either — `ready`\n // rejects, so no `Runtime` is ever handed out on a failed boot.\n //\n // The cast encodes that invariant. The lone way to reach it with `state`\n // still undefined would be to cast the BootingRuntime to Runtime and call\n // `getState()` before `ready` — which the type system now forbids without\n // an explicit, deliberate cast.\n return state as S;\n },\n subscribe(listener: () => void): () => void {\n listeners.add(listener);\n return () => {\n listeners.delete(listener);\n };\n },\n observe(observer: (msg: M, state: S) => void): () => void {\n observers.add(observer);\n return () => {\n observers.delete(observer);\n };\n },\n onBoot(handler: (state: S) => void): () => void {\n // Already booted → fire immediately with the captured initial State so a\n // late subscriber never misses the one-shot boot (#47). It does not park\n // (boot is a single past event), so the returned cleanup is a no-op.\n if (booted && state !== undefined) {\n try {\n handler(state);\n } catch (err) {\n console.error(err);\n }\n return () => {};\n }\n bootHandlers.add(handler);\n return () => {\n bootHandlers.delete(handler);\n };\n },\n on<K extends E[\"type\"]>(\n type: K,\n handler: (event: Extract<E, { type: K }>) => void,\n ): () => void {\n // The registry is monomorphic (`Set<(event: E) => void>`); the per-type\n // narrowing lives at THIS call site — `handler` accepts the `K`-narrowed\n // event, and `fireEvents` only ever routes an event to its own type's\n // bucket, so the erased call is sound.\n let bucket = eventHandlers.get(type);\n if (bucket === undefined) {\n bucket = new Set<(event: E) => void>();\n eventHandlers.set(type, bucket);\n }\n const erased = handler as (event: E) => void;\n bucket.add(erased);\n return () => {\n const set = eventHandlers.get(type);\n if (set === undefined) return;\n set.delete(erased);\n if (set.size === 0) eventHandlers.delete(type);\n };\n },\n subscribePort<T>(port: Port<T>, listener: (value: T) => void): () => void {\n const key = port as Port<unknown>;\n let bucket = portRegistry.get(key);\n if (!bucket) {\n bucket = new Set<(value: unknown) => void>();\n portRegistry.set(key, bucket);\n }\n // The bucket stores `(value: unknown) => void` to keep the registry\n // monomorphic; per-port type safety lives at this call site (the\n // listener's `T` is bound to the port's phantom `__t`).\n const erased = listener as (value: unknown) => void;\n bucket.add(erased);\n return () => {\n const set = portRegistry.get(key);\n if (!set) return;\n set.delete(erased);\n if (set.size === 0) portRegistry.delete(key);\n };\n },\n emitPort<T>(port: Port<T>, value: T): void {\n // Same closure as `ctx.emit` inside interpret — synchronous fanout,\n // no-op on no subscribers, listener-throw isolation. Exposing it on\n // the Runtime interface lets `observe`-driven Port emission work\n // without spawning a \"tell the outside world\" Cmd per transition.\n portEmit(port, value);\n },\n // `ready` is assigned just below (it must resolve to `runtime` itself,\n // which can't be referenced inside its own object literal). See the\n // assignment + rationale after this block.\n ready: readyPromise,\n idle(): Promise<void> {\n // Quiescence = the tail stopped advancing (full rationale on\n // `drainToQuiescence`). `idle()` is the direct await of that drain; the\n // quiescent `dispatch` default reuses the SAME helper after its own\n // transition. The cap + `QuiescenceTimeoutError` reject (no silent\n // fall-through-resolve) keeps \"quiesced\" and \"gave up\" distinguishable —\n // invariant 6: no silent failures.\n return drainToQuiescence();\n },\n result(): S | undefined {\n // TOTAL — `state` is defined for any holder of a `Runtime` (see\n // `getState`). The terminal predicate is the ONLY thing that decides\n // \"finished\"; with none supplied `isTerminal` is `() => false`, so a\n // non-terminating machine reads `undefined` forever (#46).\n const current = state as S;\n return isTerminal(current) ? current : undefined;\n },\n done(): Promise<S> {\n // Already terminal → resolve at once with the live State (never parks, so\n // a post-termination call can't miss the terminal transition).\n const current = state as S;\n if (isTerminal(current)) return Promise.resolve(current);\n // Otherwise park a resolver; `settleDoneWaiters` drains it on the\n // transition that first makes `isTerminal` hold. With no predicate this\n // promise never resolves — the documented \"no natural completion\" case.\n return new Promise<S>((resolve) => {\n doneWaiters.add(resolve);\n });\n },\n async stop(): Promise<void> {\n stopped = true;\n // Drain whatever is in flight before tearing down. Any rejections in\n // the tail were already swallowed at enqueue time, so this await\n // always resolves.\n await tail;\n // Run every active sub cleanup. Throws are swallowed + logged so one\n // bad cleanup does not strand the others.\n for (const [id, cleanup] of subRegistry) {\n try {\n cleanup();\n } catch (err) {\n console.error(err);\n }\n subRegistry.delete(id);\n }\n // Flush final state. A save throw here does not reject `stop()` — the\n // contract is \"returns a resolved Promise\" — but it IS the loss of the\n // last write, so route it to the error sink rather than swallowing it\n // with a bare console.error. Invariant 6: no silent failures.\n if (store && state !== undefined && bootError === null) {\n try {\n await store.save(state);\n } catch (error) {\n reportError(error, { phase: \"stop-save\" });\n }\n }\n },\n };\n\n return runtime;\n}\n\n// === historyTracker: composable observability helper ===\n//\n// A bounded ring buffer of recent `(msg, state)` transitions, built on the\n// Runtime's public `observe` API. The substrate itself stays minimal — it\n// has no notion of history, no opt to enable one, no method on the Runtime\n// interface to read one. Anything that wants \"recent transitions\" composes\n// via this helper. The substrate provides the primitive (`observe`); this\n// is the bookkeeping that builds on it.\n//\n// Use cases:\n// - Bridge backlog replay for late subscribers (see `@demlik/tea/extension`).\n// - Debug inspectors showing recent traffic on attach.\n// - Sentry breadcrumb collection.\n// - Property/contract tests that want to assert \"these N transitions\n// happened in this order.\"\n//\n// Discipline:\n// - One-line creation: `const tr = historyTracker(runtime, 100);`\n// - Snapshot at any time: `tr.snapshot()` — shallow copy, oldest first.\n// - Detach when done: `tr.stop()` — unsubscribes the observer; the buffer\n// freezes at its current contents (snapshot() still works, useful for\n// post-hoc inspection in tests).\n//\n// Why not put this on the Runtime interface as `runtime.history()`?\n// Because history is derivable. Putting it on the Runtime privileges one\n// use case (debug inspectors) at the substrate level and grows the\n// interface for everyone. The composition shape stays out of the dispatch\n// loop entirely — the substrate's hot path doesn't pay any cost for a\n// feature it doesn't need to provide.\n// =============================================================================\n\nexport interface HistoryTracker<S, M extends { type: string }> {\n /**\n * Snapshot of recorded transitions, oldest first. Each entry is\n * `{ msg, state }` exactly as the underlying `observe` callback received\n * it — `msg` is `null` for the boot transition, a Msg for every other.\n *\n * Returns a shallow copy: the array is fresh on every call (callers may\n * iterate, slice, or replay without affecting the tracker's buffer).\n * Entry values are references to the originals (TEA states/msgs are\n * conventionally immutable; do not mutate them if your S/M is not).\n */\n snapshot(): readonly { readonly msg: M | null; readonly state: S }[];\n /**\n * Detach the underlying observer. After `stop()`:\n * - No new transitions are recorded.\n * - `snapshot()` continues to work and returns the buffer's contents\n * at the moment of stop (useful for post-hoc inspection in tests).\n * - The tracker holds no references that would prevent GC of the\n * `runtime` argument other than the entries already buffered.\n *\n * Idempotent — subsequent calls are no-ops.\n */\n stop(): void;\n}\n\n/**\n * Create a bounded history tracker over a Runtime. The tracker subscribes\n * to the runtime via `observe(...)` and retains the last `size` `(msg,\n * state)` transitions in a FIFO ring buffer.\n *\n * @param runtime Any `BootingRuntime<S, M>` (a full `Runtime` satisfies it).\n * The tracker uses only `observe`, which is total before boot —\n * attach it to the synchronous `run()` handle to record the\n * boot transition.\n * @param size Buffer cap. `size <= 0` produces an inert no-op tracker:\n * no observer is attached to the runtime, `snapshot()` is\n * always `[]`, and `stop()` is a no-op. (Prefer skipping the\n * tracker entirely in that case — this arm just makes a\n * non-positive `size` harmless rather than an error.)\n *\n * Memory cost: O(size × avg(msg + state size)). For audit-extension's\n * inspector use case (size 100, audit state ~5KB), ~500KB max — held\n * in-memory only, no persistence.\n */\nexport function historyTracker<S, M extends { type: string }>(\n runtime: BootingRuntime<S, M>,\n size: number,\n): HistoryTracker<S, M> {\n const buffer: { msg: M | null; state: S }[] = [];\n let stopped = false;\n\n const push = (entry: { msg: M | null; state: S }): void => {\n buffer.push(entry);\n if (buffer.length > size) buffer.shift();\n };\n\n // The boot transition (the `{ msg: null, state }` head entry the old\n // `observe(msg === null)` arm recorded) now arrives via `onBoot` (#47);\n // applied transitions arrive via `observe` with a total `msg`. The public\n // snapshot shape (`msg: M | null`) is unchanged — boot is still `msg: null`.\n const unobserve =\n size <= 0\n ? (): void => {}\n : runtime.observe((msg, state) => {\n push({ msg, state });\n });\n const unboot =\n size <= 0\n ? (): void => {}\n : runtime.onBoot((state) => {\n push({ msg: null, state });\n });\n\n return {\n snapshot() {\n // Shallow copy — callers may freely iterate or mutate the returned\n // array. Entry values are references; see HistoryTracker docs.\n return buffer.slice();\n },\n stop() {\n if (stopped) return;\n stopped = true;\n unobserve();\n unboot();\n },\n };\n}\n\n// === replay: pure unit-test helper ===\n//\n// Composes `init(loaded ?? null, ctx)` then `update(state, msg)` for each msg.\n// Returns the final state plus the cmds that *would* have been emitted and the\n// subs that *would* have been desired at the final state.\n//\n// Crucially:\n// - does NOT call any `interpret[type]` handler\n// - does NOT touch `Store`\n// - does NOT start any subscription via `machine.subscribe?.[type]`\n//\n// `subscriptions` (the description function) IS called to derive the returned\n// `subs` array. That's intentional — it lets tests assert what would be wired\n// up without actually wiring it.\nexport function replay<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n machine: Machine<S, M, C, U, Ctx>,\n opts: { msgs: readonly M[]; ctx: Ctx; loaded?: S | null },\n): { state: S; cmds: C[]; subs: U[] } {\n // `init` is `(loaded: S | null, ctx) => ...`; coerce undefined → null so the\n // AC \"`replay` with `loaded: undefined` calls `init(null, ctx)`\" holds.\n const loaded = opts.loaded ?? null;\n const [initialState, initCmds] = machine.init(loaded, opts.ctx);\n\n if (loaded !== null && initCmds.length > 0) {\n throw new Error(\n \"TEA contract violation: machine.init must return [state, []] (no Cmds) \" +\n \"when `loaded` is non-null. Init's rehydrate branch is a pure state \" +\n \"passthrough — the migration/parse boundary, not the boot-effect hook.\\n\\n\" +\n \"Routes for boot effects:\\n\" +\n \" - Stateless infrastructure (e.g. chrome.alarms ensure) → host module \" +\n \"top level, outside TEA.\\n\" +\n \" - State-conditional resume (e.g. re-attach a session) → a `boot` Msg \" +\n \"dispatched once from the host after `run(...)` returns, handled in update.\\n\\n\" +\n \"See .patterns/tea/tea-invariants.md (Invariant 2).\",\n );\n }\n\n // `replay` and `foldMsgs` share ONE internal fold (`foldUpdates`), keyed on\n // `formOf` — the same reader `run` uses — so all three agree on the\n // reducer-vs-transitions form by construction. `replay` wraps it with the\n // `init` entry + Cmd/Sub collection; `foldMsgs` calls it from a base state\n // and returns the state only.\n const { state, cmds: foldedCmds } = foldUpdates<S, M, C>(\n machine,\n initialState,\n opts.msgs,\n );\n const cmds: C[] = [...initCmds, ...foldedCmds];\n\n const subs: U[] = machine.subscriptions\n ? [...machine.subscriptions(state)]\n : [];\n\n return { state, cmds, subs };\n}\n\n// === tryInterpret: Railway sugar over `Result.tryPromise` ===\n//\n// Wraps a fallible `(cmd, ctx) => Promise<Ok>` and returns a handler suitable\n// for `interpret[type]`. On success the returned function resolves with\n// `onOk(value, cmd)`; on rejection it resolves with `onErr(error, cmd)`. It\n// NEVER rejects (assuming `onOk`/`onErr` are total — that's the caller's\n// contract).\n//\n// Implementation note: we use the `{try, catch: (e) => e}` form of\n// `Result.tryPromise` rather than the one-arg `(thunk)` form so the original\n// error passes through untouched. The one-arg form wraps errors in\n// `UnhandledException`, which would prevent callers from `instanceof`-checking\n// their own error types inside `onErr`.\n//\n// M is a Msg type (not a Cmd) — the helper routes Ok/Err to two Msg constructors.\nexport function tryInterpret<C extends Cmd, Ok, M, Ctx>(\n work: (cmd: C, ctx: Ctx) => Promise<Ok>,\n onOk: (value: Ok, cmd: C) => M,\n onErr: (error: unknown, cmd: C) => M,\n): (cmd: C, ctx: Ctx) => Promise<M> {\n return async (cmd, ctx) => {\n const result = await Result.tryPromise({\n try: () => work(cmd, ctx),\n catch: (error: unknown): unknown => error,\n });\n return result.match({\n ok: (value) => onOk(value, cmd),\n err: (error) => onErr(error, cmd),\n });\n };\n}\n"]}
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// src/rate-limit/index.ts
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function initBucket(capacity, refillPerSec, nowMs) {
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return {
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function refill(bucket, nowMs) {
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const elapsedSec = Math.max(0, nowMs - bucket.lastRefillMs) / 1e3;
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const replenished = bucket.tokens + elapsedSec * bucket.refillPerSec;
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return {
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}
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function tryConsume(bucket, nowMs, n = 1) {
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const refilled = refill(bucket, nowMs);
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}
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function initWindow(windowMs, limit) {
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return { hits: [], windowMs, limit };
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}
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function record(window, nowMs) {
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return [{ ...window, hits: [...pruned, nowMs] }, true];
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}
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return [{ ...window, hits: pruned }, false];
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}
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function remaining(window, nowMs) {
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const cutoff = nowMs - window.windowMs;
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const live = window.hits.filter((t) => t > cutoff).length;
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}
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export { initBucket, initWindow, record, refill, remaining, tryConsume };
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{"version":3,"sources":["../src/rate-limit/index.ts"],"names":[],"mappings":";AAsDO,SAAS,UAAA,CACd,QAAA,EACA,YAAA,EACA,KAAA,EACa;AACb,EAAA,OAAO;AAAA,IACL,MAAA,EAAQ,QAAA;AAAA,IACR,QAAA;AAAA,IACA,YAAA;AAAA,IACA,YAAA,EAAc;AAAA,GAChB;AACF;AAcO,SAAS,MAAA,CAAO,QAAqB,KAAA,EAA4B;AACtE,EAAA,MAAM,aAAa,IAAA,CAAK,GAAA,CAAI,GAAG,KAAA,GAAQ,MAAA,CAAO,YAAY,CAAA,GAAI,GAAA;AAC9D,EAAA,MAAM,WAAA,GAAc,MAAA,CAAO,MAAA,GAAS,UAAA,GAAa,MAAA,CAAO,YAAA;AACxD,EAAA,OAAO;AAAA,IACL,GAAG,MAAA;AAAA,IACH,MAAA,EAAQ,IAAA,CAAK,GAAA,CAAI,MAAA,CAAO,UAAU,WAAW,CAAA;AAAA,IAC7C,YAAA,EAAc;AAAA,GAChB;AACF;AAeO,SAAS,UAAA,CACd,MAAA,EACA,KAAA,EACA,CAAA,GAAI,CAAA,EAC6B;AACjC,EAAA,MAAM,QAAA,GAAW,MAAA,CAAO,MAAA,EAAQ,KAAK,CAAA;AACrC,EAAA,IAAI,QAAA,CAAS,UAAU,CAAA,EAAG;AACxB,IAAA,OAAO,CAAC,EAAE,GAAG,QAAA,EAAU,QAAQ,QAAA,CAAS,MAAA,GAAS,CAAA,EAAE,EAAG,IAAI,CAAA;AAAA,EAC5D;AACA,EAAA,OAAO,CAAC,UAAU,KAAK,CAAA;AACzB;AAqBO,SAAS,UAAA,CAAW,UAAkB,KAAA,EAA8B;AACzE,EAAA,OAAO,EAAE,IAAA,EAAM,EAAC,EAAG,UAAU,KAAA,EAAM;AACrC;AAgBO,SAAS,MAAA,CACd,QACA,KAAA,EACmC;AACnC,EAAA,MAAM,MAAA,GAAS,QAAQ,MAAA,CAAO,QAAA;AAC9B,EAAA,MAAM,SAAS,MAAA,CAAO,IAAA,CAAK,OAAO,CAAC,CAAA,KAAM,IAAI,MAAM,CAAA;AACnD,EAAA,IAAI,MAAA,CAAO,MAAA,GAAS,MAAA,CAAO,KAAA,EAAO;AAChC,IAAA,OAAO,CAAC,EAAE,GAAG,MAAA,EAAQ,IAAA,EAAM,CAAC,GAAG,MAAA,EAAQ,KAAK,CAAA,EAAE,EAAG,IAAI,CAAA;AAAA,EACvD;AACA,EAAA,OAAO,CAAC,EAAE,GAAG,QAAQ,IAAA,EAAM,MAAA,IAAU,KAAK,CAAA;AAC5C;AAQO,SAAS,SAAA,CAAU,QAAuB,KAAA,EAAuB;AACtE,EAAA,MAAM,MAAA,GAAS,QAAQ,MAAA,CAAO,QAAA;AAC9B,EAAA,MAAM,IAAA,GAAO,OAAO,IAAA,CAAK,MAAA,CAAO,CAAC,CAAA,KAAM,CAAA,GAAI,MAAM,CAAA,CAAE,MAAA;AACnD,EAAA,OAAO,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,MAAA,CAAO,QAAQ,IAAI,CAAA;AACxC","file":"chunk-2YOE5PIS.js","sourcesContent":["/**\n * @demlik/tea/rate-limit — two rate limiters as pure state + ops.\n *\n * Same shape as `@demlik/tea/work-queue`'s `ops.ts`: a state type plus pure\n * transition functions. Host-agnostic by construction — no `Date.now()`, no\n * timers, no I/O. The caller injects the clock (`nowMs`) and wires the result\n * into its own reducer / interpret. This keeps the limiters inside TEA's\n * invariant 2 (transitions are pure: same inputs → same outputs, no `Date.now`)\n * so a consumer can fold them through `update` and exercise them with `replay`\n * / the pbt fold without a fake clock.\n *\n * Every op returns a NEW state value and never mutates its input (invariant 1 —\n * state is a value, not a place). The `tryConsume` / `record` ops return a\n * `[next, ok]` tuple so the caller branches on the decision while threading the\n * advanced state forward; `refill` / `remaining` are read-shaped helpers.\n *\n * Two complementary algorithms, picked by the cost the caller wants to pay:\n *\n * - **Token bucket** — O(1) state (four numbers), smooths bursts against a\n * steady refill rate. Allows a burst up to `capacity`, then throttles to\n * `refillPerSec`. Cheapest; the default choice.\n * - **Sliding window log** — O(limit) state (one timestamp per in-window\n * hit), exact \"no more than `limit` events per `windowMs`\". Pay the memory\n * for precise window edges when a token bucket's continuous refill would\n * let through too many at a boundary.\n *\n * NOT exported from the package root — reached via the `@demlik/tea/rate-limit`\n * subpath, same one-shape-per-package rule as `work-queue` and `do`.\n */\n\n// ===========================================================================\n// Token bucket\n// ===========================================================================\n\n/**\n * A token bucket: `tokens` of `capacity` available now, replenished at\n * `refillPerSec` tokens per second. `lastRefillMs` is the clock reading at\n * which `tokens` was last computed — `refill` advances it. All four fields are\n * plain numbers so the whole bucket is trivially JSON-serializable into a\n * consumer's `Store<S>`.\n */\nexport interface TokenBucket {\n readonly tokens: number;\n readonly capacity: number;\n readonly refillPerSec: number;\n readonly lastRefillMs: number;\n}\n\n/**\n * Create a full bucket. Starts at `capacity` tokens (the conventional \"a fresh\n * limiter lets the first burst through\" behavior) and stamps `lastRefillMs`\n * with the caller's clock so the first `refill` measures elapsed time from\n * boot, not from epoch 0.\n */\nexport function initBucket(\n capacity: number,\n refillPerSec: number,\n nowMs: number,\n): TokenBucket {\n return {\n tokens: capacity,\n capacity,\n refillPerSec,\n lastRefillMs: nowMs,\n };\n}\n\n/**\n * Add the tokens accrued since `lastRefillMs`, clamped to `capacity`, and\n * advance `lastRefillMs` to `nowMs`. PURE — returns a new bucket; the input is\n * untouched.\n *\n * A `nowMs` at or before `lastRefillMs` (clock not advanced, or skewed\n * backwards) adds a non-positive amount; `Math.max(0, …)` floors the elapsed\n * term so a backwards clock can never *remove* tokens. `lastRefillMs` still\n * advances to `nowMs` so the bucket tracks the latest reading the caller\n * presented — the next forward step measures from there, not from a stale\n * future timestamp.\n */\nexport function refill(bucket: TokenBucket, nowMs: number): TokenBucket {\n const elapsedSec = Math.max(0, nowMs - bucket.lastRefillMs) / 1000;\n const replenished = bucket.tokens + elapsedSec * bucket.refillPerSec;\n return {\n ...bucket,\n tokens: Math.min(bucket.capacity, replenished),\n lastRefillMs: nowMs,\n };\n}\n\n/**\n * Refill against `nowMs`, then attempt to take `n` tokens (default 1).\n *\n * On success returns `[next, true]` with `n` subtracted; on failure returns\n * `[refilled, false]` — the refilled bucket (so the caller keeps the advanced\n * clock + accrued tokens) with no tokens spent. Branch on the boolean, thread\n * the bucket forward regardless:\n *\n * const [b1, ok] = tryConsume(bucket, nowMs);\n * return ok ? [{ ...state, bucket: b1 }, [doWork]] : [{ ...state, bucket: b1 }, []];\n *\n * PURE — input bucket is never mutated.\n */\nexport function tryConsume(\n bucket: TokenBucket,\n nowMs: number,\n n = 1,\n): readonly [TokenBucket, boolean] {\n const refilled = refill(bucket, nowMs);\n if (refilled.tokens >= n) {\n return [{ ...refilled, tokens: refilled.tokens - n }, true];\n }\n return [refilled, false];\n}\n\n// ===========================================================================\n// Sliding window log\n// ===========================================================================\n\n/**\n * A sliding-window log: the timestamps of every hit still inside the trailing\n * `windowMs`, capped at `limit` events per window. `hits` is `readonly` and\n * kept oldest-first (pruning slices the stale prefix off the front, recording\n * appends to the back), so the array is its own sorted index. Exact at the\n * window edge — unlike a token bucket's continuous refill, a hit leaves the\n * count the instant it ages past `windowMs`.\n */\nexport interface SlidingWindow {\n readonly hits: readonly number[];\n readonly windowMs: number;\n readonly limit: number;\n}\n\n/** Create an empty window. No hits recorded yet. */\nexport function initWindow(windowMs: number, limit: number): SlidingWindow {\n return { hits: [], windowMs, limit };\n}\n\n/**\n * Prune hits older than `nowMs - windowMs`, then record `nowMs` if there is\n * room. Returns `[next, true]` with the hit appended when `hits.length < limit`\n * after pruning, else `[pruned, false]` — the pruned window (capacity recovers\n * as old hits age out) with nothing appended.\n *\n * The cutoff is half-open: a hit exactly `windowMs` old is pruned (`<= cutoff`\n * drops it), so a hit recorded at `t` no longer counts at `t + windowMs`. That\n * makes the window's capacity fully recover `windowMs` after the last hit, the\n * behavior tests pin.\n *\n * PURE — input window is never mutated; `hits` is rebuilt by `filter` +\n * spread.\n */\nexport function record(\n window: SlidingWindow,\n nowMs: number,\n): readonly [SlidingWindow, boolean] {\n const cutoff = nowMs - window.windowMs;\n const pruned = window.hits.filter((t) => t > cutoff);\n if (pruned.length < window.limit) {\n return [{ ...window, hits: [...pruned, nowMs] }, true];\n }\n return [{ ...window, hits: pruned }, false];\n}\n\n/**\n * How many more hits `record` would accept at `nowMs` without blocking —\n * `limit` minus the live (post-prune) hit count, floored at 0. Read-only: it\n * prunes a local copy to answer but returns no new window. Use it to render a\n * \"N requests remaining\" affordance without committing a hit.\n */\nexport function remaining(window: SlidingWindow, nowMs: number): number {\n const cutoff = nowMs - window.windowMs;\n const live = window.hits.filter((t) => t > cutoff).length;\n return Math.max(0, window.limit - live);\n}\n"]}
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// src/do/durable-effects.ts
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function emptyLedger() {
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return /* @__PURE__ */ new Map();
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}
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function applyEffectEvent(ledger, event) {
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}
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}
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function foldLedger(events) {
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for (const event of events) ledger = applyEffectEvent(ledger, event);
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}
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function survivingEffects(ledger) {
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}
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function isOwed(ledger, id) {
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}
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function pendingEffectsLedger(restore) {
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let mirror = restore?.events ? foldLedger(restore.events) : emptyLedger();
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let counter = restore?.lastId ?? 0;
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if (restore?.lastId === void 0 && restore?.events) {
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for (const e of restore.events) if (e.id > counter) counter = e.id;
|
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} else if (restore?.lastId === void 0) {
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for (const id of mirror.keys()) if (id > counter) counter = id;
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}
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return {
|
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owe(effect) {
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counter += 1;
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const id = counter;
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const event = { type: "effect_owed", id, effect };
|
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mirror = applyEffectEvent(mirror, event);
|
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return { id, event };
|
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},
|
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|
+
confirm(id) {
|
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const confirmed = mirror.has(id);
|
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+
const event = { type: "effect_confirmed", id };
|
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mirror = applyEffectEvent(mirror, event);
|
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return { confirmed, event };
|
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},
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surviving() {
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return survivingEffects(mirror);
|
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},
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ledger() {
|
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return mirror;
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},
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lastId() {
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return counter;
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}
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};
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}
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export { applyEffectEvent, emptyLedger, foldLedger, isOwed, pendingEffectsLedger, survivingEffects };
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{"version":3,"sources":["../src/do/durable-effects.ts"],"names":[],"mappings":";AA+GO,SAAS,WAAA,GAA0C;AACxD,EAAA,2BAAW,GAAA,EAAmB;AAChC;AAcO,SAAS,gBAAA,CACd,QACA,KAAA,EACyB;AACzB,EAAA,MAAM,IAAA,GAAO,IAAI,GAAA,CAAI,MAAM,CAAA;AAC3B,EAAA,QAAQ,MAAM,IAAA;AAAM,IAClB,KAAK,aAAA;AACH,MAAA,IAAA,CAAK,GAAA,CAAI,KAAA,CAAM,EAAA,EAAI,KAAA,CAAM,MAAM,CAAA;AAC/B,MAAA,OAAO,IAAA;AAAA,IACT,KAAK,kBAAA;AACH,MAAA,IAAA,CAAK,MAAA,CAAO,MAAM,EAAE,CAAA;AACpB,MAAA,OAAO,IAAA;AAAA;AAEb;AAWO,SAAS,WACd,MAAA,EACyB;AACzB,EAAA,IAAI,SAAS,WAAA,EAAe;AAC5B,EAAA,KAAA,MAAW,KAAA,IAAS,MAAA,EAAQ,MAAA,GAAS,gBAAA,CAAiB,QAAQ,KAAK,CAAA;AACnE,EAAA,OAAO,MAAA;AACT;AAaO,SAAS,iBACd,MAAA,EAC0B;AAC1B,EAAA,MAAM,MAAuB,EAAC;AAC9B,EAAA,KAAA,MAAW,CAAC,EAAA,EAAI,MAAM,CAAA,IAAK,MAAA,MAAY,IAAA,CAAK,EAAE,EAAA,EAAI,MAAA,EAAQ,CAAA;AAC1D,EAAA,OAAO,GAAA;AACT;AAGO,SAAS,MAAA,CACd,QACA,EAAA,EACS;AACT,EAAA,OAAO,MAAA,CAAO,IAAI,EAAE,CAAA;AACtB;AAsDO,SAAS,qBAAwB,OAAA,EAGV;AAC5B,EAAA,IAAI,SAAkC,OAAA,EAAS,MAAA,GAC3C,WAAW,OAAA,CAAQ,MAAM,IACzB,WAAA,EAAe;AAKnB,EAAA,IAAI,OAAA,GAAU,SAAS,MAAA,IAAU,CAAA;AACjC,EAAA,IAAI,OAAA,EAAS,MAAA,KAAW,MAAA,IAAa,OAAA,EAAS,MAAA,EAAQ;AACpD,IAAA,KAAA,MAAW,CAAA,IAAK,QAAQ,MAAA,EAAQ,IAAI,EAAE,EAAA,GAAK,OAAA,YAAmB,CAAA,CAAE,EAAA;AAAA,EAClE,CAAA,MAAA,IAAW,OAAA,EAAS,MAAA,KAAW,MAAA,EAAW;AACxC,IAAA,KAAA,MAAW,MAAM,MAAA,CAAO,IAAA,IAAQ,IAAI,EAAA,GAAK,SAAS,OAAA,GAAU,EAAA;AAAA,EAC9D;AAEA,EAAA,OAAO;AAAA,IACL,IAAI,MAAA,EAAQ;AACV,MAAA,OAAA,IAAW,CAAA;AACX,MAAA,MAAM,EAAA,GAAK,OAAA;AACX,MAAA,MAAM,KAAA,GAAuB,EAAE,IAAA,EAAM,aAAA,EAAe,IAAI,MAAA,EAAO;AAC/D,MAAA,MAAA,GAAS,gBAAA,CAAiB,QAAQ,KAAK,CAAA;AACvC,MAAA,OAAO,EAAE,IAAI,KAAA,EAAM;AAAA,IACrB,CAAA;AAAA,IACA,QAAQ,EAAA,EAAI;AACV,MAAA,MAAM,SAAA,GAAY,MAAA,CAAO,GAAA,CAAI,EAAE,CAAA;AAC/B,MAAA,MAAM,KAAA,GAAyB,EAAE,IAAA,EAAM,kBAAA,EAAoB,EAAA,EAAG;AAC9D,MAAA,MAAA,GAAS,gBAAA,CAAiB,QAAQ,KAAK,CAAA;AACvC,MAAA,OAAO,EAAE,WAAW,KAAA,EAAM;AAAA,IAC5B,CAAA;AAAA,IACA,SAAA,GAAY;AACV,MAAA,OAAO,iBAAiB,MAAM,CAAA;AAAA,IAChC,CAAA;AAAA,IACA,MAAA,GAAS;AACP,MAAA,OAAO,MAAA;AAAA,IACT,CAAA;AAAA,IACA,MAAA,GAAS;AACP,MAAA,OAAO,OAAA;AAAA,IACT;AAAA,GACF;AACF","file":"chunk-3545BOYL.js","sourcesContent":["/**\n * @demlik/tea/do — the durable pending-effects ledger (substrate primitive #1).\n *\n * Durable *state* and durable *effects* are different problems. An\n * event-sourced actor rebuilds its STATE by folding the event log\n * (`doEventSourcedStore`, sibling file). But an outbound side effect — a tool\n * round-trip, a message to a sibling grain — is fire-and-forget: if the actor\n * interprets the `Cmd` inside an activation that hibernates mid-flight, the\n * effect is lost, yet nothing in the replayed state records that it is still\n * OWED. This is the one real tax of the event-sourced-virtual-actor target\n * (ADR 0003 primitive #1): \"I owe this effect\" must itself be part of the\n * folded state.\n *\n * Akka's classic `AtLeastOnceDelivery` solves it with a ledger of unconfirmed\n * deliveries kept AS PART OF the persisted state: each `deliver` adds an entry\n * keyed by a monotonic `deliveryId`; each `confirmDelivery` removes it. On\n * recovery the ledger is rebuilt from the SAME events, and any surviving entry\n * is re-sent. At-least-once ⇒ a confirmed-but-not-yet-persisted delivery WILL\n * be re-sent after a crash, so the receiver must deduplicate by id.\n *\n * ## The load-bearing rule (do not violate)\n *\n * The ledger is a PURE FOLD over the same kind of event stream the actor\n * already replays — it is **NOT** a separately-persisted side table:\n *\n * - `effect_owed` — `{ id, effect }` ADDS an entry to the ledger.\n * - `effect_confirmed`— `{ id }` REMOVES the entry.\n *\n * `foldLedger(events)` is `events.reduce(applyEffectEvent, empty())` — the same\n * fold shape `replay` / `foldEvents` / the recorder use. Persist these two\n * events into the SAME log `doEventSourcedStore` already appends (they are just\n * Msg variants), and the ledger is rebuilt for free on the next activation:\n * `foldLedger(log)` after eviction equals `foldLedger(log)` never-evicted, by\n * construction (a pure fold over identical input).\n *\n * On activation (replay completion), `survivingEffects(ledger)` returns the\n * owed-but-unconfirmed entries to re-fire, ordered by their monotonic id. The\n * re-fire is a SIDE EFFECT DERIVED from the surviving ledger — never stored\n * separately, never fired during replay (recovery.md: add to the ledger during\n * recovery; let recovery-END re-emit the survivors).\n *\n * Anti-patterns this file refuses (mirroring durable-effects.md):\n * - A side-table ledger persisted apart from the events. The events ARE the\n * ledger; the Map is rebuilt by folding them.\n * - Re-firing every historical effect during replay. Only `survivingEffects`\n * (post-fold) re-emits.\n * - Assuming the receiver gets each effect exactly once. At-least-once: dedup\n * by `id` at the receiver (`hasOwed` / `isConfirmed` here are the sender's\n * view; the receiver owns its own dedup).\n */\n\nimport type { Cmd } from \"../index\";\n\n// ─────────────────────────────────────────────────────────────────────────────\n// The two events the ledger folds. These are ordinary Msg variants — persist\n// them into the same event log `doEventSourcedStore` appends, and the ledger\n// rebuilds itself on the next activation with no extra storage.\n// ─────────────────────────────────────────────────────────────────────────────\n\n/** Monotonic, gap-free delivery id — the single correlation + dedup key. */\nexport type DeliveryId = number;\n\n/**\n * An effect is now OWED: it has been decided but its delivery is not yet\n * confirmed. Adds `{ id → effect }` to the ledger when folded.\n *\n * Persist this BEFORE interpreting the effect (durable-effects.md rule:\n * \"persist the intent before deliver\"). A crash between persist and deliver is\n * fine — the surviving entry re-fires on activation. A crash before the persist\n * means the effect was never owed, so nothing is lost that the actor promised.\n */\nexport interface EffectOwed<E> extends Cmd<\"effect_owed\"> {\n readonly id: DeliveryId;\n readonly effect: E;\n}\n\n/**\n * An owed effect has been CONFIRMED delivered. Removes its entry from the\n * ledger when folded. Persist this BEFORE acting on the confirmation\n * (\"persist the confirmation before confirmDelivery\").\n */\nexport interface EffectConfirmed extends Cmd<\"effect_confirmed\"> {\n readonly id: DeliveryId;\n}\n\n/** The event union the ledger folds over. `E` is the consumer's effect type. */\nexport type EffectLedgerEvent<E> = EffectOwed<E> | EffectConfirmed;\n\n// ─────────────────────────────────────────────────────────────────────────────\n// The ledger itself — a pure value. Insertion-ordered by monotonic id, so\n// `survivingEffects` re-emits in owed-order without a sort.\n// ─────────────────────────────────────────────────────────────────────────────\n\n/**\n * The pending-effects ledger: owed-but-unconfirmed effects keyed by their\n * monotonic delivery id. A pure value reconstructed by `foldLedger` — it is\n * never persisted on its own; the events are.\n *\n * `ReadonlyMap` preserves insertion order, which (because ids are appended\n * monotonically) is exactly id order — so iteration yields the survivors\n * oldest-first with no sort.\n */\nexport type PendingEffectsLedger<E> = ReadonlyMap<DeliveryId, E>;\n\n/** A single surviving entry to re-emit: its id and the effect it owes. */\nexport interface OwedEffect<E> {\n readonly id: DeliveryId;\n readonly effect: E;\n}\n\n/** The empty ledger — the fold's seed (a fresh actor owes nothing). */\nexport function emptyLedger<E>(): PendingEffectsLedger<E> {\n return new Map<DeliveryId, E>();\n}\n\n/**\n * Apply ONE ledger event — the reducer at the heart of the fold.\n *\n * - `effect_owed` → add `{ id → effect }`.\n * - `effect_confirmed` → remove `id` (no-op if already absent: a duplicate\n * confirm, or a confirm for an id evicted with the actor — at-least-once\n * tolerates both).\n *\n * Pure: returns a NEW ledger, never mutates the input — so folding the same\n * events twice (live and post-eviction) yields equal results, and a caller may\n * keep the prior ledger value.\n */\nexport function applyEffectEvent<E>(\n ledger: PendingEffectsLedger<E>,\n event: EffectLedgerEvent<E>,\n): PendingEffectsLedger<E> {\n const next = new Map(ledger);\n switch (event.type) {\n case \"effect_owed\":\n next.set(event.id, event.effect);\n return next;\n case \"effect_confirmed\":\n next.delete(event.id);\n return next;\n }\n}\n\n/**\n * THE FOLD. Rebuild the ledger from an event stream — the same fold shape\n * `replay` uses for state. After a simulated eviction this is called over the\n * persisted log and yields a ledger byte-for-byte equal to the never-evicted\n * one, because a pure fold over identical input is identical.\n *\n * This is the function that proves \"no side table\": the ledger is `events`\n * reduced, nothing more.\n */\nexport function foldLedger<E>(\n events: Iterable<EffectLedgerEvent<E>>,\n): PendingEffectsLedger<E> {\n let ledger = emptyLedger<E>();\n for (const event of events) ledger = applyEffectEvent(ledger, event);\n return ledger;\n}\n\n/**\n * RE-EMIT ON ACTIVATION. Given the rebuilt ledger, the owed-but-unconfirmed\n * effects to re-fire — ordered oldest-first by monotonic id. On a fresh /\n * fully-confirmed actor this is empty (nothing re-emitted).\n *\n * Idempotency is the RECEIVER's job: it must dedup by `id`, because\n * at-least-once means a re-emitted already-handled id WILL arrive again\n * (e.g. an effect confirmed in the activation that hibernated before the\n * `effect_confirmed` event was persisted). Re-firing the same id is therefore\n * a no-op AT THE RECEIVER, not here.\n */\nexport function survivingEffects<E>(\n ledger: PendingEffectsLedger<E>,\n): readonly OwedEffect<E>[] {\n const out: OwedEffect<E>[] = [];\n for (const [id, effect] of ledger) out.push({ id, effect });\n return out;\n}\n\n/** Is this id still owed (unconfirmed) in the ledger? Sender-side view. */\nexport function isOwed<E>(\n ledger: PendingEffectsLedger<E>,\n id: DeliveryId,\n): boolean {\n return ledger.has(id);\n}\n\n// ─────────────────────────────────────────────────────────────────────────────\n// pendingEffectsLedger — the stateful, monotonic-id-issuing recorder.\n//\n// The pure `foldLedger` is the contract; this is the ergonomic driver a host\n// uses live. It owns the monotonic `deliveryId` (gap-free, shared across all\n// destinations — durable-effects.md), emits the `effect_owed` / `effect_confirmed`\n// events for the caller to PERSIST, and keeps an in-memory mirror folded from\n// those same events so `survivingEffects` is available without a re-read.\n//\n// Mirrors `deferredGateway`'s factory shape: no clock / RNG captured; pure\n// bookkeeping. The caller is responsible for persisting each returned event\n// into the log (so the ledger survives eviction) and for actually interpreting\n// the effect after the owed event is durable.\n// ─────────────────────────────────────────────────────────────────────────────\n\n/**\n * A live, monotonic-id-issuing ledger recorder.\n *\n * - `owe(effect)` — allocate the next `deliveryId`, return the\n * `effect_owed` event to PERSIST plus the allocated `id`. Folding the event\n * into the recorder's mirror is done for you; the caller persists it.\n * - `confirm(id)` — return the `effect_confirmed` event to PERSIST, and `true`\n * iff the id was owed (a duplicate confirm returns `false` — the boolean is\n * itself a dedup signal, exactly Akka `confirmDelivery`).\n * - `surviving()` — the current owed-but-unconfirmed effects (for re-emit on\n * activation).\n * - `ledger()` — the current folded ledger value.\n * - `lastId()` — the highest id issued (so a host can seed the counter from a\n * rebuilt ledger after eviction; see `restore`).\n */\nexport interface PendingEffectsRecorder<E> {\n owe(effect: E): { id: DeliveryId; event: EffectOwed<E> };\n confirm(id: DeliveryId): { confirmed: boolean; event: EffectConfirmed };\n surviving(): readonly OwedEffect<E>[];\n ledger(): PendingEffectsLedger<E>;\n lastId(): DeliveryId;\n}\n\n/**\n * Build a live recorder. `restore` rehydrates it after an eviction: pass the\n * events read back from the log (or the rebuilt ledger's survivors) so the\n * monotonic counter resumes WITHOUT gaps and the mirror reflects the surviving\n * owed set. Omit `restore` for a fresh actor.\n *\n * Counter seeding rule: the next id is `max(seen ids) + 1`. Restoring only the\n * survivors is sufficient for correctness of re-emit, but to keep ids gap-free\n * across confirmed-and-pruned entries the host should pass `lastId` explicitly\n * when it has it (e.g. persisted alongside the snapshot). When only survivors\n * are known, the counter resumes from the highest surviving id — a confirmed id\n * higher than every survivor could in principle be reissued, so a host that\n * needs strict global monotonicity persists `lastId`.\n */\nexport function pendingEffectsLedger<E>(restore?: {\n readonly events?: Iterable<EffectLedgerEvent<E>>;\n readonly lastId?: DeliveryId;\n}): PendingEffectsRecorder<E> {\n let mirror: PendingEffectsLedger<E> = restore?.events\n ? foldLedger(restore.events)\n : emptyLedger<E>();\n\n // Seed the monotonic counter. Prefer an explicit `lastId` (gap-free across\n // pruned ids); else the highest id observed in the restore events; else the\n // highest surviving id; else 0 (fresh).\n let counter = restore?.lastId ?? 0;\n if (restore?.lastId === undefined && restore?.events) {\n for (const e of restore.events) if (e.id > counter) counter = e.id;\n } else if (restore?.lastId === undefined) {\n for (const id of mirror.keys()) if (id > counter) counter = id;\n }\n\n return {\n owe(effect) {\n counter += 1;\n const id = counter;\n const event: EffectOwed<E> = { type: \"effect_owed\", id, effect };\n mirror = applyEffectEvent(mirror, event);\n return { id, event };\n },\n confirm(id) {\n const confirmed = mirror.has(id);\n const event: EffectConfirmed = { type: \"effect_confirmed\", id };\n mirror = applyEffectEvent(mirror, event);\n return { confirmed, event };\n },\n surviving() {\n return survivingEffects(mirror);\n },\n ledger() {\n return mirror;\n },\n lastId() {\n return counter;\n },\n };\n}\n"]}
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Nothing here reads the clock or the RNG on its own behalf —\n * randomness is *injected* (`rng`) and time is *computed by the caller* from\n * the millisecond delays this module returns. That keeps every function\n * deterministic and unit-testable, and keeps the substrate's purity invariants\n * intact when the result is threaded through `update` (invariant 2) and the\n * delay is realized as a `Cmd` the runtime performs (invariant 3).\n *\n * Typical wiring:\n *\n * // in `update`, on a failure Msg:\n * const retry = recordFailure(state.retry, msg.error);\n * if (!shouldRetry(retry, policy)) return [toGaveUp(state), []];\n * const delayMs = nextDelayMs(retry, policy); // pure: rng injected at call site\n * return [{ ...state, retry }, [{ type: \"ScheduleRetry\", delayMs, into: TimerFiredRetry }]];\n *\n * The reducer stays pure: `nextDelayMs` is called with the runtime's RNG only\n * at the emit boundary (or the caller defers the whole delay computation to the\n * `interpret` handler and passes `rng` there). Either way the substrate never\n * sees `Math.random()` inside a transition body.\n *\n * NOT a substrate primitive: it depends on nothing from `../index`. It is a\n * leaf utility consumers reach via the `@demlik/tea/retry-backoff` subpath.\n */\n\n/**\n * Jitter strategy applied to the computed backoff delay.\n *\n * Names follow the AWS \"Exponential Backoff And Jitter\" taxonomy (Brooker,\n * 2015), the same vocabulary used by the AWS SDKs and most retry libraries:\n *\n * - `\"none\"` — no jitter; the delay is the raw capped exponential `d`.\n * Deterministic, but synchronizes retries across clients\n * (thundering herd). Use only when callers are already\n * de-correlated by other means.\n * - `\"full\"` — uniform random in `[0, d]`. Maximum spread; best herd\n * avoidance, highest variance in latency.\n * - `\"equal\"` — `d/2 + random(0, d/2)`, i.e. uniform in `[d/2, d]`. Half the\n * delay is fixed, half is jittered: keeps a latency floor while\n * still de-correlating clients. A common default.\n */\nexport type Jitter = \"none\" | \"full\" | \"equal\";\n\ndeclare const RngBrand: unique symbol;\n\n/**\n * A source of uniform randomness in `[0, 1)` — the `Math.random` contract.\n *\n * Nominally branded so the `[0, 1)` range is enforced at *construction*, not\n * by a comment. A raw `() => number` does NOT satisfy `Rng`: a stray `() => 5`\n * or `() => -1` is rejected by the type before it can ever feed the jitter\n * math and breach the `0 <= delay <= capMs` postcondition. The only way to\n * mint an `Rng` is {@link asRng} (or the {@link defaultRng} const), so the\n * range obligation lives at the boundary where randomness enters the module —\n * \"parse, don't validate\" applied to a function value.\n */\nexport type Rng = (() => number) & { readonly [RngBrand]: true };\n\n/**\n * Brand a `[0, 1)` generator as an {@link Rng}. The single entry point for\n * randomness into this module: callers (production wiring and tests alike)\n * pass their raw generator through here, which optionally asserts the contract\n * and tags the value. The probe is a cheap guard against the most common\n * misuse (returning a non-unit value); it does not — and cannot — prove\n * uniformity.\n *\n * PURE with respect to the module: it neither reads the clock nor calls the\n * generator on the module's behalf unless `probe` is set. The probe is opt-in\n * (default off) so wrapping a hot generator stays allocation- and call-free.\n *\n * @throws RangeError if `probe` is enabled and a sampled value is outside `[0, 1)`.\n */\nexport function asRng(fn: () => number, probe = false): Rng {\n if (probe) {\n const sample = fn();\n if (!(sample >= 0 && sample < 1)) {\n throw new RangeError(\n `asRng: generator returned ${sample}, outside the [0, 1) contract`,\n );\n }\n }\n return fn as Rng;\n}\n\n/**\n * The production default: `Math.random`, branded. Used wherever an `Rng` is\n * required but the caller omits one — at the effect boundary, never inside a\n * reducer.\n */\nexport const defaultRng: Rng = Math.random as Rng;\n\n/**\n * A retry policy is pure configuration — the knobs of the backoff curve. It\n * carries no mutable state; `RetryState` does. One policy is shared across all\n * the attempts of one logical operation (often a module-scope const).\n */\nexport interface RetryPolicy {\n /** Delay for attempt 0, in milliseconds, before any jitter or cap. */\n readonly baseMs: number;\n /** Geometric growth factor. `2` doubles the delay each attempt. */\n readonly factor: number;\n /** Hard ceiling, in milliseconds. The capped exponential never exceeds this. */\n readonly capMs: number;\n /**\n * Maximum number of attempts. `shouldRetry` allows attempts `0 .. maxAttempts-1`,\n * so `maxAttempts: 3` means \"try once, then retry at most twice\" (attempts 0, 1, 2).\n */\n readonly maxAttempts: number;\n /** Jitter strategy applied to the capped exponential delay. */\n readonly jitter: Jitter;\n}\n\n/**\n * Sensible defaults: 100ms base, doubling, capped at 30s, up to 5 attempts,\n * full jitter (the herd-avoidance default). Tuned for network calls; override\n * per call site rather than mutating this shared const.\n */\nexport const defaultRetryPolicy: RetryPolicy = {\n baseMs: 100,\n factor: 2,\n capMs: 30_000,\n maxAttempts: 5,\n jitter: \"full\",\n};\n\n/**\n * Compute the delay for a given 0-based `attempt` under `policy`.\n *\n * PURE. The exponential is `baseMs * factor ** attempt`, clamped to `capMs`,\n * then jittered. `rng` is injected so the result is deterministic in tests —\n * pass an `rng` returning a fixed value to pin the jitter; the production\n * default reads `Math.random` only when the caller omits it (at the effect\n * boundary, never inside a reducer).\n *\n * `rng` is an {@link Rng} — a `[0, 1)` generator branded at construction via\n * {@link asRng}, so a raw `() => 5` can't be passed here. The returned delay\n * is always in `[0, capMs]` regardless of jitter strategy:\n * - `\"none\"` → exactly the capped exponential `d`.\n * - `\"full\"` → `rng() * d`, uniform in `[0, d]`.\n * - `\"equal\"` → `d/2 + rng() * d/2`, uniform in `[d/2, d]`.\n *\n * `attempt` is treated as `>= 0`; a negative attempt is clamped to 0 so a\n * caller's off-by-one never produces a fractional exponent or a delay below\n * `baseMs`. `capMs` is also the floor of the clamp, so a misconfigured\n * `capMs < baseMs` still yields a delay within `[0, capMs]`.\n */\nexport function backoffDelay(\n attempt: number,\n policy: RetryPolicy,\n rng: Rng = defaultRng,\n): number {\n // Clamp the attempt to >= 0 so factor ** attempt is never a fractional /\n // negative exponent. The exponential can overflow to Infinity for large\n // attempts; Math.min with capMs collapses that back to the ceiling.\n const safeAttempt = attempt < 0 ? 0 : attempt;\n const exponential = policy.baseMs * policy.factor ** safeAttempt;\n // `factor ** attempt` overflows to Infinity for large attempts. With\n // `baseMs > 0` that's `Infinity`, which Math.min collapses back to `capMs`.\n // With `baseMs === 0` it's `0 * Infinity === NaN`; a zero base means zero\n // delay, so treat NaN as 0 (otherwise NaN poisons the comparison and breaks\n // the `0 <= delay <= capMs` postcondition).\n const d = Number.isNaN(exponential) ? 0 : Math.min(policy.capMs, exponential);\n\n switch (policy.jitter) {\n case \"none\":\n return d;\n case \"full\":\n // Uniform in [0, d]. Math.min re-pins the upper bound: at subnormal /\n // extreme-precision `d`, `rng() * d` can round one ULP above `d`, which\n // would breach the documented `delay <= capMs` postcondition. Clamping to\n // `d` (already <= capMs) makes the invariant hold by construction.\n return Math.min(d, rng() * d);\n case \"equal\":\n // Fixed half + jittered half → uniform in [d/2, d]. Same FP-rounding clamp\n // as \"full\": `d/2 + rng()*(d/2)` can round above `d` for subnormal `d`.\n return Math.min(d, d / 2 + rng() * (d / 2));\n }\n}\n\n/**\n * Per-operation retry state: how many attempts have failed so far, and the most\n * recent error. `lastError` is `unknown` because the failure can be anything a\n * boundary surfaces (an `Error`, a tagged result, a string) — this module never\n * inspects it, it only carries it forward for the consumer's reducer to read.\n */\nexport interface RetryState {\n /** Count of failures recorded so far. Also the 0-based index of the next attempt. */\n readonly attempt: number;\n /** The error from the most recent failure, if any. Carried, never interpreted. */\n readonly lastError?: unknown;\n}\n\n/** The starting state: zero attempts, no error yet. */\nexport function initRetry(): RetryState {\n return { attempt: 0 };\n}\n\n/**\n * Record a failed attempt. PURE — returns a *new* state with `attempt`\n * incremented and `lastError` set; the input `state` is never mutated.\n */\nexport function recordFailure(state: RetryState, error: unknown): RetryState {\n return { attempt: state.attempt + 1, lastError: error };\n}\n\n/**\n * Whether another attempt is permitted under `policy`. PURE.\n *\n * `attempt` is the number of failures recorded so far (= the index of the next\n * attempt). We may retry while that index is below `maxAttempts`, i.e. attempts\n * `0 .. maxAttempts-1` are allowed and the `maxAttempts`-th is refused.\n */\nexport function shouldRetry(state: RetryState, policy: RetryPolicy): boolean {\n return state.attempt < policy.maxAttempts;\n}\n\n/**\n * The delay to wait before the next attempt, given the current state. PURE.\n *\n * Bridges `RetryState` → `backoffDelay` by using `state.attempt` as the 0-based\n * attempt index, so the delay grows with each recorded failure. `rng` is\n * injected for determinism, same contract as `backoffDelay`.\n */\nexport function nextDelayMs(\n state: RetryState,\n policy: RetryPolicy,\n rng: Rng = defaultRng,\n): number {\n return backoffDelay(state.attempt, policy, rng);\n}\n"]}
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But the substrate's `replay`\n// signature requires a `ctx: Ctx` value at compile time (it forwards ctx\n// into `init`, which on some machines IS pure but on others reads ctx). A\n// hand-rolled `{} as Ctx` would silently pass through any accidental ctx\n// access — exactly the silent footgun this proxy catches.\n//\n// Open question 2 (design doc): we ship this as the default. Tests that\n// genuinely need a working ctx (because their `init` reads from it) can\n// pass a real ctx value instead — the proxy is opt-in, not load-bearing.\n//\n// Strengthens invariant 6 (no silent failures — accidental ctx reads\n// produce a useful error, not a `undefined.foo` confusion later).\n// ---------------------------------------------------------------------------\n\n/**\n * Build a Ctx value whose every property access throws. Use as the `ctx`\n * argument to PBT runners when the reducer under test is pure (does not\n * read from ctx). Accidental ctx access during property generation\n * surfaces as a labelled error instead of a silent `undefined` or\n * downstream type-error.\n *\n * Returns a typed `Ctx` (via `as unknown as Ctx`) — the proxy satisfies the\n * type-shape requirement at the call site; the runtime contract is\n * \"throw on first read.\" The `as unknown` cast is the one boundary cast\n * this helper requires; the proxy is structurally a `Ctx` for every\n * property accessor.\n *\n * @example\n * import { stubCtxThrowingProxy } from \"../index\";\n * const ctx = stubCtxThrowingProxy<MyCtx>();\n * propertyTerminates(machine, ctx, ...);\n * // If anything reads ctx.someField during the run, an Error throws:\n * // \"@demlik/tea/pbt: ctx access denied (PBT operates on the pure\n * // reducer; ctx field 'someField' was read)\"\n */\nexport function stubCtxThrowingProxy<Ctx>(): Ctx {\n const handler: ProxyHandler<object> = {\n get(_target, prop: string | symbol): unknown {\n // Allow vitest / fast-check internals to introspect via Symbol-keyed\n // checks (e.g. Symbol.toStringTag, Symbol.iterator). Returning\n // undefined on symbol keys keeps property-tree walks cheap; the\n // throw fires on real domain field reads.\n if (typeof prop === \"symbol\") return undefined;\n // Some shrinkers / pretty-printers in fast-check probe a small set\n // of conventional field names (`toJSON`, `toString`, `valueOf`,\n // `then` — the last for thenable-check). Return undefined for those\n // so the proxy doesn't fail a probe before the property body runs.\n if (\n prop === \"toJSON\" ||\n prop === \"toString\" ||\n prop === \"valueOf\" ||\n prop === \"then\"\n ) {\n return undefined;\n }\n throw new Error(\n `@demlik/tea/pbt: ctx access denied (PBT operates on the pure reducer; ` +\n `ctx field '${prop}' was read). Pass a real ctx value if the reducer's ` +\n `init reads from ctx.`,\n );\n },\n has(): boolean {\n return false;\n },\n ownKeys(): ArrayLike<string | symbol> {\n return [];\n },\n };\n return new Proxy({}, handler) as unknown as Ctx;\n}\n","// ---------------------------------------------------------------------------\n// Msg arbitrary builders.\n//\n// `MsgArbitraryTable<M>` is a strict mapped type — every Msg variant must\n// have an arbitrary entry, keyed by `M[\"type\"]`, narrowing the arbitrary's\n// `T` to `Extract<M, { type: K }>`. This mirrors the load-bearing discipline\n// of `Reducer<S, M, C>` and `Transitions<S, M, C>` in the substrate: adding\n// a Msg variant without an arbitrary fails to compile, not at runtime.\n//\n// `arbMsg(table, opts?)` collapses the table into a single `fc.Arbitrary<M>`\n// via `fc.oneof`. Optional per-variant weighting for sequence-skew tests.\n//\n// `arbConstantMsg(type)` / `arbRecordMsg(type, fields)` are sugar over\n// `fc.constant({ type })` / `fc.record({ type: fc.constant(type), ...fields })`.\n// They exist because every Msg variant arbitrary either (a) carries no\n// payload — `arbConstantMsg(\"stop\")` — or (b) carries a record of fields —\n// `arbRecordMsg(\"tick\", { now: fc.integer() })`. Naming the two shapes\n// prevents callers from hand-rolling `fc.record({ type: fc.constant(\"...\") })`\n// inconsistently across test files.\n//\n// Open question 1 from the design doc (strict vs Partial table): strict by\n// default. The mapped type catches drift at compile time; `arbMsgPartial`\n// sugar is a future addition iff friction becomes real.\n// ---------------------------------------------------------------------------\n\nimport * as fc from \"fast-check\";\n\n/**\n * Strict per-variant Msg arbitrary table. Mapped type: every key in\n * `M[\"type\"]` MUST have an arbitrary entry whose `T` is the narrowed\n * variant. Adding a new Msg variant without an entry is a compile error\n * (same load-bearing discipline as `Reducer<S, M, C>` in the substrate).\n *\n * @example\n * type Msg = { type: \"start\" } | { type: \"tick\"; now: number };\n * const table: MsgArbitraryTable<Msg> = {\n * start: arbConstantMsg(\"start\"),\n * tick: arbRecordMsg(\"tick\", { now: fc.integer({ min: 0 }) }),\n * };\n */\nexport type MsgArbitraryTable<M extends { type: string }> = {\n [K in M[\"type\"]]: fc.Arbitrary<Extract<M, { type: K }>>;\n};\n\n/**\n * Build a single `fc.Arbitrary<M>` from a `MsgArbitraryTable<M>`. Picks one\n * variant per generation via `fc.oneof`; optional per-variant `weights`\n * bias the distribution (default uniform).\n *\n * @param table Per-variant arbitrary table (strict — every variant required).\n * @param opts Optional bias: `weights` is a `Partial<Record<M[\"type\"], number>>`.\n * Variants without an explicit weight default to 1.\n *\n * @example\n * const msgArb = arbMsg<Msg>({\n * start: arbConstantMsg(\"start\"),\n * tick: arbRecordMsg(\"tick\", { now: fc.integer() }),\n * stop: arbConstantMsg(\"stop\"),\n * }, { weights: { tick: 5, start: 1, stop: 1 } });\n */\nexport function arbMsg<M extends { type: string }>(\n table: MsgArbitraryTable<M>,\n opts?: { weights?: Partial<Record<M[\"type\"], number>> },\n): fc.Arbitrary<M> {\n const weights = opts?.weights;\n const entries = Object.entries(table) as [M[\"type\"], fc.Arbitrary<M>][];\n if (entries.length === 0) {\n throw new Error(\"@demlik/tea/pbt: arbMsg table is empty\");\n }\n const weighted = entries.map(([key, arb]) => ({\n arbitrary: arb,\n weight: weights?.[key] ?? 1,\n }));\n return fc.oneof(...weighted);\n}\n\n/**\n * Build a payload-free Msg variant arbitrary. Sugar for\n * `fc.constant({ type })` that narrows the result to `{ type: T }` literal.\n *\n * @example\n * arbConstantMsg(\"stop\") // fc.Arbitrary<{ type: \"stop\" }>\n */\nexport function arbConstantMsg<T extends string>(\n type: T,\n): fc.Arbitrary<{ type: T }> {\n return fc.constant({ type });\n}\n\n/**\n * Build a record-shaped Msg variant arbitrary. Sugar for\n * `fc.record({ type: fc.constant(type), ...fields })` that stamps the\n * discriminator literal and combines with the per-field arbitraries.\n *\n * @example\n * arbRecordMsg(\"tick\", { now: fc.integer({ min: 0 }) })\n * // fc.Arbitrary<{ type: \"tick\"; now: number }>\n */\nexport function arbRecordMsg<T extends string, R>(\n type: T,\n fields: { [K in keyof R]: fc.Arbitrary<R[K]> },\n): fc.Arbitrary<{ type: T } & R> {\n // `fc.record` builds an arbitrary of the merged-shape record. The\n // `type: fc.constant(type)` field stamps the literal discriminator;\n // the spread of `fields` provides every payload field's arbitrary.\n //\n // The intermediate `as Record<string, fc.Arbitrary<unknown>>` is the\n // single load-bearing cast — fc.record's parameter type is invariant in\n // its inferred field shape, and the merged literal-and-generic spread\n // doesn't unify with the strict `{ [K in keyof R]: Arbitrary<R[K]> }`\n // shape TS computes for us. The outer cast to `fc.Arbitrary<{ type: T }\n // & R>` restates the result shape we know to be correct at this\n // boundary. Mirrors the same discipline `fc.record` callers use\n // throughout the prior-art branch.\n const recordArbitraries: Record<string, fc.Arbitrary<unknown>> = {\n type: fc.constant(type),\n ...(fields as Record<string, fc.Arbitrary<unknown>>),\n };\n return fc.record(recordArbitraries) as unknown as fc.Arbitrary<\n { type: T } & R\n >;\n}\n","// ---------------------------------------------------------------------------\n// Msg-sequence arbitraries.\n//\n// `arbMsgSequence(msgArb, opts)` produces `fc.Arbitrary<readonly M[]>` —\n// fast-check's default-shrinker handles the array; the per-element shrinker\n// inside `msgArb` shrinks each variant. Optional `prefix` is prepended\n// verbatim (used by Test A: \"the bug-triggering Msg leads the sequence\").\n//\n// `arbGuidedSequence` is the state-aware sequence builder. In v1 it throws\n// — Phase 6 of the design doc lands the `fc.commands`-backed implementation.\n// The export exists today so the surface is forward-compatible: consumers\n// that need state-aware generation get a useful error pointing at the\n// design doc instead of \"is not a function.\"\n// ---------------------------------------------------------------------------\n\nimport * as fc from \"fast-check\";\nimport type { Cmd, Machine, Sub } from \"../../index\";\n\n/**\n * Build an arbitrary of Msg sequences over a per-Msg arbitrary. Optionally\n * bounded in length and / or prefixed with a fixed sequence.\n *\n * - `minLength` (default 0) and `maxLength` (default 30) bound the random\n * array length. `prefix` is prepended AFTER the random tail is built; the\n * final length is `prefix.length + tail.length`.\n * - `prefix` is the load-bearing escape hatch for \"the first msg is the\n * one that exercises the cell I care about\" (e.g. Test A's\n * `[{ type: \"ws:client:hello\" }]` prefix to land in the\n * `auditing.ws:client:hello` cell on the first transition).\n *\n * @example\n * arbMsgSequence(msgArb, { minLength: 1, maxLength: 30 });\n * arbMsgSequence(msgArb, { prefix: [{ type: \"ws:client:hello\" }], maxLength: 20 });\n */\nexport function arbMsgSequence<M extends { type: string }>(\n msgArb: fc.Arbitrary<M>,\n opts?: {\n readonly minLength?: number;\n readonly maxLength?: number;\n readonly prefix?: readonly NoInfer<M>[];\n },\n): fc.Arbitrary<readonly M[]> {\n const minLength = opts?.minLength ?? 0;\n const maxLength = opts?.maxLength ?? 30;\n const prefix = opts?.prefix ?? [];\n const tail = fc.array(msgArb, { minLength, maxLength });\n if (prefix.length === 0) return tail;\n return tail.map((arr) => [...prefix, ...arr]);\n}\n\n/**\n * State-aware Msg sequence arbitrary — generates only msgs whose\n * precondition holds in the current state. Backed by `fc.commands`\n * internally (Phase 6 of `.patterns/tea/tea-pbt-design.md`).\n *\n * **NOT IMPLEMENTED IN v1.** The export exists today so the surface is\n * forward-compatible; the design doc §7 ships this in Phase 6 alongside\n * shrinkers. Calling it throws.\n */\nexport function arbGuidedSequence<\n S,\n M extends { type: string },\n C extends Cmd,\n U extends Sub,\n Ctx,\n>(\n _machine: Machine<S, M, C, U, Ctx>,\n _ctx: Ctx,\n _cells: {\n [K in M[\"type\"]]?: (\n state: S,\n ) => fc.Arbitrary<Extract<M, { type: K }>> | null;\n },\n _opts?: { maxLength?: number },\n): fc.Arbitrary<readonly M[]> {\n throw new Error(\n \"@demlik/tea/pbt: arbGuidedSequence is not implemented in v1 — see \" +\n \".patterns/tea/tea-pbt-design.md §7 (Phase 6). Use arbMsgSequence with \" +\n \"an unguided arbMsg table for now; states that don't accept a given \" +\n \"msg should noop in the reducer (mapped-type discipline).\",\n );\n}\n"]}
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