@demlik/tea 0.1.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/agent/index.d.ts +907 -0
- package/dist/agent/index.js +20 -0
- package/dist/agent/index.js.map +1 -0
- package/dist/authed-call/index.d.ts +119 -0
- package/dist/authed-call/index.js +148 -0
- package/dist/authed-call/index.js.map +1 -0
- package/dist/await-terminal/index.d.ts +99 -0
- package/dist/await-terminal/index.js +75 -0
- package/dist/await-terminal/index.js.map +1 -0
- package/dist/batch-window/index.d.ts +259 -0
- package/dist/batch-window/index.js +43 -0
- package/dist/batch-window/index.js.map +1 -0
- package/dist/cache/index.d.ts +2 -2
- package/dist/cache/index.js +2 -50
- package/dist/cache/index.js.map +1 -1
- package/dist/{chunk-CMG2KMWX.js → chunk-2WZHS4P2.js} +220 -177
- package/dist/chunk-2WZHS4P2.js.map +1 -0
- package/dist/chunk-2YOE5PIS.js +45 -0
- package/dist/chunk-2YOE5PIS.js.map +1 -0
- package/dist/chunk-3545BOYL.js +65 -0
- package/dist/chunk-3545BOYL.js.map +1 -0
- package/dist/chunk-5VNWZADP.js +49 -0
- package/dist/chunk-5VNWZADP.js.map +1 -0
- package/dist/{chunk-ZRUST6BK.js → chunk-7FYQGDMF.js} +2 -2
- package/dist/chunk-7FYQGDMF.js.map +1 -0
- package/dist/chunk-7VEG4KHB.js +202 -0
- package/dist/chunk-7VEG4KHB.js.map +1 -0
- package/dist/{chunk-PYBQREFU.js → chunk-A56GNPI7.js} +20 -6
- package/dist/chunk-A56GNPI7.js.map +1 -0
- package/dist/chunk-BNJYE4AU.js +157 -0
- package/dist/chunk-BNJYE4AU.js.map +1 -0
- package/dist/chunk-BYQUGDD3.js +16 -0
- package/dist/chunk-BYQUGDD3.js.map +1 -0
- package/dist/chunk-D5EQDLDV.js +186 -0
- package/dist/chunk-D5EQDLDV.js.map +1 -0
- package/dist/chunk-EDGDR5XX.js +60 -0
- package/dist/chunk-EDGDR5XX.js.map +1 -0
- package/dist/chunk-EIZJTYKR.js +93 -0
- package/dist/chunk-EIZJTYKR.js.map +1 -0
- package/dist/chunk-EQRUAP2A.js +56 -0
- package/dist/chunk-EQRUAP2A.js.map +1 -0
- package/dist/chunk-FH5RUIIL.js +61 -0
- package/dist/chunk-FH5RUIIL.js.map +1 -0
- package/dist/chunk-HJO6VNQI.js +15 -0
- package/dist/chunk-HJO6VNQI.js.map +1 -0
- package/dist/chunk-IFBQJYGI.js +132 -0
- package/dist/chunk-IFBQJYGI.js.map +1 -0
- package/dist/chunk-IN33Q4VJ.js +52 -0
- package/dist/chunk-IN33Q4VJ.js.map +1 -0
- package/dist/chunk-JELSZN25.js +47 -0
- package/dist/chunk-JELSZN25.js.map +1 -0
- package/dist/chunk-K575PT4S.js +58 -0
- package/dist/chunk-K575PT4S.js.map +1 -0
- package/dist/chunk-LEC4U6CX.js +91 -0
- package/dist/chunk-LEC4U6CX.js.map +1 -0
- package/dist/{chunk-Y5JM3UUH.js → chunk-NSDFA6M6.js} +75 -3
- package/dist/chunk-NSDFA6M6.js.map +1 -0
- package/dist/chunk-QGZW4W3E.js +20 -0
- package/dist/chunk-QGZW4W3E.js.map +1 -0
- package/dist/{chunk-PYOCUBQJ.js → chunk-RGTPPF4U.js} +22 -15
- package/dist/chunk-RGTPPF4U.js.map +1 -0
- package/dist/chunk-RVJFGRGK.js +222 -0
- package/dist/chunk-RVJFGRGK.js.map +1 -0
- package/dist/chunk-RVU3RBE6.js +31 -0
- package/dist/chunk-RVU3RBE6.js.map +1 -0
- package/dist/chunk-SC3FAFZN.js +53 -0
- package/dist/chunk-SC3FAFZN.js.map +1 -0
- package/dist/chunk-SINXE47Y.js +55 -0
- package/dist/chunk-SINXE47Y.js.map +1 -0
- package/dist/chunk-TAO4YOLO.js +87 -0
- package/dist/chunk-TAO4YOLO.js.map +1 -0
- package/dist/chunk-TC4HWABA.js +506 -0
- package/dist/chunk-TC4HWABA.js.map +1 -0
- package/dist/chunk-TGG26XMK.js +52 -0
- package/dist/chunk-TGG26XMK.js.map +1 -0
- package/dist/chunk-UV6UWGEO.js +147 -0
- package/dist/chunk-UV6UWGEO.js.map +1 -0
- package/dist/chunk-UYWUVEP6.js +158 -0
- package/dist/chunk-UYWUVEP6.js.map +1 -0
- package/dist/chunk-WUV3PSCZ.js +54 -0
- package/dist/chunk-WUV3PSCZ.js.map +1 -0
- package/dist/chunk-XRXKH7KA.js +268 -0
- package/dist/chunk-XRXKH7KA.js.map +1 -0
- package/dist/circuit-breaker/index.js +1 -51
- package/dist/circuit-breaker/index.js.map +1 -1
- package/dist/core-CymXZCeY.d.ts +178 -0
- package/dist/deadline/index.d.ts +24 -5
- package/dist/deadline/index.js +4 -18
- package/dist/deadline/index.js.map +1 -1
- package/dist/debounce/index.js +1 -54
- package/dist/debounce/index.js.map +1 -1
- package/dist/devtools/index.d.ts +1 -1
- package/dist/devtools/index.js +18 -6
- package/dist/devtools/index.js.map +1 -1
- package/dist/do/index.d.ts +1732 -92
- package/dist/do/index.js +677 -31
- package/dist/do/index.js.map +1 -1
- package/dist/durable-effects-2MDxDs45.d.ts +180 -0
- package/dist/extension/index.d.ts +31 -13
- package/dist/extension/index.js +5 -3
- package/dist/extension/index.js.map +1 -1
- package/dist/extension/react.js +8 -3
- package/dist/extension/react.js.map +1 -1
- package/dist/extension/subs/index.d.ts +2 -2
- package/dist/extension/subs/index.js.map +1 -1
- package/dist/extension/test-utils.js +11 -3
- package/dist/extension/test-utils.js.map +1 -1
- package/dist/fan-out/index.d.ts +239 -0
- package/dist/fan-out/index.js +5 -0
- package/dist/fan-out/index.js.map +1 -0
- package/dist/idempotency/adapter.d.ts +62 -0
- package/dist/idempotency/adapter.js +4 -0
- package/dist/idempotency/adapter.js.map +1 -0
- package/dist/idempotency/index.js +1 -56
- package/dist/idempotency/index.js.map +1 -1
- package/dist/idempotent-intake/index.d.ts +186 -0
- package/dist/idempotent-intake/index.js +7 -0
- package/dist/idempotent-intake/index.js.map +1 -0
- package/dist/index.d.ts +341 -191
- package/dist/index.js +2 -1
- package/dist/llm-call/index.d.ts +309 -0
- package/dist/llm-call/index.js +14 -0
- package/dist/llm-call/index.js.map +1 -0
- package/dist/machine-viz/index.d.ts +1 -1
- package/dist/machine-viz/index.js +1 -1
- package/dist/machine-viz/index.js.map +1 -1
- package/dist/mem/index.d.ts +1 -0
- package/dist/monitored-run/index.d.ts +253 -0
- package/dist/monitored-run/index.js +10 -0
- package/dist/monitored-run/index.js.map +1 -0
- package/dist/node/index.d.ts +5 -5
- package/dist/node/index.js.map +1 -1
- package/dist/paginated-walk/index.d.ts +234 -0
- package/dist/paginated-walk/index.js +15 -0
- package/dist/paginated-walk/index.js.map +1 -0
- package/dist/paginator/index.d.ts +271 -0
- package/dist/paginator/index.js +3 -0
- package/dist/paginator/index.js.map +1 -0
- package/dist/parity/index.d.ts +86 -0
- package/dist/parity/index.js +77 -0
- package/dist/parity/index.js.map +1 -0
- package/dist/pbt/arbitraries/index.d.ts +1 -1
- package/dist/pbt/arbitraries/index.js +1 -1
- package/dist/pbt/index.d.ts +1 -1
- package/dist/pbt/index.js +5 -4
- package/dist/pbt/index.js.map +1 -1
- package/dist/pbt/runners/index.d.ts +1 -1
- package/dist/pbt/runners/index.js +3 -2
- package/dist/poller/index.d.ts +288 -0
- package/dist/poller/index.js +79 -0
- package/dist/poller/index.js.map +1 -0
- package/dist/prediction/index.d.ts +109 -0
- package/dist/prediction/index.js +4 -0
- package/dist/prediction/index.js.map +1 -0
- package/dist/protocol-B5YmJr0d.d.ts +45 -0
- package/dist/pure/index.d.ts +2 -0
- package/dist/pure/index.js +4 -0
- package/dist/pure/index.js.map +1 -0
- package/dist/raft/demo.d.ts +105 -0
- package/dist/raft/demo.js +172 -0
- package/dist/raft/demo.js.map +1 -0
- package/dist/raft/index.d.ts +548 -0
- package/dist/raft/index.js +7 -0
- package/dist/raft/index.js.map +1 -0
- package/dist/raft/sim.d.ts +222 -0
- package/dist/raft/sim.js +8 -0
- package/dist/raft/sim.js.map +1 -0
- package/dist/raft/timeline.d.ts +46 -0
- package/dist/raft/timeline.js +62 -0
- package/dist/raft/timeline.js.map +1 -0
- package/dist/rate-limit/index.js +1 -43
- package/dist/rate-limit/index.js.map +1 -1
- package/dist/react/index.d.ts +2 -1
- package/dist/react/index.js +39 -20
- package/dist/react/index.js.map +1 -1
- package/dist/reconciler/index.d.ts +192 -0
- package/dist/reconciler/index.js +166 -0
- package/dist/reconciler/index.js.map +1 -0
- package/dist/recorder/index.d.ts +7 -3
- package/dist/recorder/index.js +1 -155
- package/dist/recorder/index.js.map +1 -1
- package/dist/resilient-call/index.d.ts +251 -0
- package/dist/resilient-call/index.js +13 -0
- package/dist/resilient-call/index.js.map +1 -0
- package/dist/retry-backoff/index.d.ts +42 -5
- package/dist/retry-backoff/index.js +1 -35
- package/dist/retry-backoff/index.js.map +1 -1
- package/dist/saga/index.d.ts +225 -0
- package/dist/saga/index.js +150 -0
- package/dist/saga/index.js.map +1 -0
- package/dist/snapshot/index.d.ts +334 -0
- package/dist/snapshot/index.js +5 -0
- package/dist/snapshot/index.js.map +1 -0
- package/dist/subs/index.d.ts +48 -10
- package/dist/subs/index.js +1 -1
- package/dist/testing/index.d.ts +107 -2
- package/dist/testing/index.js +204 -6
- package/dist/testing/index.js.map +1 -1
- package/dist/throttle/index.js +1 -52
- package/dist/throttle/index.js.map +1 -1
- package/dist/throttled-input/index.d.ts +372 -0
- package/dist/throttled-input/index.js +88 -0
- package/dist/throttled-input/index.js.map +1 -0
- package/dist/token-refresh/index.d.ts +215 -0
- package/dist/token-refresh/index.js +6 -0
- package/dist/token-refresh/index.js.map +1 -0
- package/dist/trace-replay/index.d.ts +11 -2
- package/dist/trace-replay/index.js +3 -55
- package/dist/trace-replay/index.js.map +1 -1
- package/dist/{types-CwBC5wMn.d.ts → types-N9LZbdnr.d.ts} +1 -1
- package/dist/with-deadline/index.d.ts +196 -0
- package/dist/with-deadline/index.js +130 -0
- package/dist/with-deadline/index.js.map +1 -0
- package/dist/with-resilience/index.d.ts +205 -0
- package/dist/with-resilience/index.js +274 -0
- package/dist/with-resilience/index.js.map +1 -0
- package/dist/with-telemetry/index.d.ts +149 -0
- package/dist/with-telemetry/index.js +95 -0
- package/dist/with-telemetry/index.js.map +1 -0
- package/dist/work-queue/adapter.d.ts +82 -0
- package/dist/work-queue/adapter.js +4 -0
- package/dist/work-queue/adapter.js.map +1 -0
- package/dist/work-queue/index.d.ts +25 -11
- package/dist/work-queue/index.js +1 -46
- package/dist/work-queue/index.js.map +1 -1
- package/dist/work-queue/ops.d.ts +69 -0
- package/dist/work-queue/ops.js +3 -0
- package/dist/work-queue/ops.js.map +1 -0
- package/dist/workflow/index.d.ts +444 -0
- package/dist/workflow/index.js +225 -0
- package/dist/workflow/index.js.map +1 -0
- package/package.json +162 -25
- package/dist/chunk-CMG2KMWX.js.map +0 -1
- package/dist/chunk-PYBQREFU.js.map +0 -1
- package/dist/chunk-PYOCUBQJ.js.map +0 -1
- package/dist/chunk-Y5JM3UUH.js.map +0 -1
- package/dist/chunk-ZRUST6BK.js.map +0 -1
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import { idempotencyMemory } from './chunk-BYQUGDD3.js';
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import { queueAdapter } from './chunk-HJO6VNQI.js';
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// src/idempotent-intake/index.ts
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function createIntake(config) {
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const { keyOf, ttlMs } = config;
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const queue = queueAdapter();
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const memory = idempotencyMemory();
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function init() {
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return {
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seen: memory.init(),
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queue: []
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};
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}
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function liveEntry(store, key, at) {
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const cached = store.entries[key];
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if (cached === void 0) return void 0;
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const entry = cached.value;
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if (entry.phase === "pending") return entry;
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if (ttlMs !== void 0 && at - cached.atMs >= ttlMs) return void 0;
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return entry;
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}
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function isAlreadyDone(state, it) {
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return state.seen.entries[keyOf(it.input)]?.value.phase === "done";
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}
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function receive(state, payload, at, id) {
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const key = keyOf(payload);
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const entry = liveEntry(state.seen, key, at);
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if (entry !== void 0) {
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if (entry.phase === "done") {
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return [state, [{ type: "intake:replay", key, result: entry.result }]];
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}
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return [state, []];
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}
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const seenNext = memory.remember(state.seen, key, { phase: "pending" }, at);
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const { next: queueNext, item } = queue.enqueue(
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state.queue,
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payload,
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at,
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id
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);
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const nextState = { seen: seenNext, queue: queueNext };
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return [
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nextState,
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[{ type: "intake:process", key, itemId: item.id, payload }]
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];
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}
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function complete(state, key, result, at) {
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const seenNext = memory.remember(
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state.seen,
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key,
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{ phase: "done", result },
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at
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);
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return [{ ...state, seen: seenNext }, []];
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}
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function boot(state) {
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let items = state.queue;
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let changed = false;
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for (const it of state.queue) {
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if (it.status !== "running") continue;
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if (isAlreadyDone(state, it)) continue;
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const flip = queue.patch(items, it.id, (item) => ({
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...item,
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status: "pending",
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startedAt: void 0
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}));
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items = flip.next;
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changed = changed || flip.changed;
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}
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if (!changed) return [state, []];
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return [{ ...state, queue: items }, []];
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}
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function claimNext(state, at) {
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const target = state.queue.find(
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(it) => it.status === "pending" && !isAlreadyDone(state, it)
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);
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if (target === void 0) return null;
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let claimed = target;
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const { next } = queue.patch(state.queue, target.id, (item) => {
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claimed = { ...item, status: "running", startedAt: at };
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return claimed;
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});
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return { state: { ...state, queue: next }, claimed };
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}
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return { init, receive, complete, boot, claimNext };
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}
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export { createIntake };
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//# sourceMappingURL=chunk-LEC4U6CX.js.map
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//# sourceMappingURL=chunk-LEC4U6CX.js.map
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The \"process this payload exactly once even though it\n * arrives N times\" knob.\n *\n * **The recipe.** This is a Level-2 composition — it owns no primitive\n * queue/cache logic of its own, it *splices two L1 bricks into one Model slice*\n * and DELEGATES every transition to their VERB SEAMS — `IdempotencyMemory`\n * (`../idempotency/adapter`) and `QueueAdapter` (`../work-queue/adapter`) —\n * so the store ops and the `QueueItem` / `IdempotencyStore` shapes stay\n * insulated behind verbs the intake calls:\n *\n * - `../idempotency/adapter` — the dedupe-by-key + last-result cache. The\n * `seen` half of the slice is its `IdempotencyStore`, keyed by\n * `keyOf(payload)`. A key is recorded once `receive` calls `memory.remember`;\n * `complete` calls `memory.remember` again to swap its cached value from\n * `pending` to the finished `result`. The cache write is the brick's, never\n * re-rolled here.\n * - `../work-queue/adapter` — the pending-work list. The `queue` half of the\n * slice is its `QueueItem<P>[]`. Every status flip routes through the\n * adapter verbs: `receive` enqueues via `queue.enqueue`, `claimNext` stamps\n * the `running` claim via `queue.patch`, `boot` re-arms a dead worker's\n * claim via `queue.patch`. Intake owns only the SELECTION (which item,\n * gated on the done-cache reconcile below) — the array transition is the\n * brick's. The consumer drains it (claim → process → `complete`) at its own\n * pace.\n *\n * Both bricks are pure-state + pure-ops, host- and clock-agnostic by\n * construction, so the combined slice inherits TEA's two non-negotiables:\n *\n * - **Durable** — the slice is a plain serializable value (a record-backed\n * idempotency store + an array of queue items, no `Map`, no closures), so\n * it survives a Durable-Object eviction / reload and rehydrates whole.\n * - **Replayable** — every verb is a pure `(state, …) => [state, Cmd[]]`\n * transition; no `Date.now()`, no `Math.random()`, no I/O inside a verb.\n * `at` (the clock) and `id` (the queue-item id) are *injected* at the call\n * site, so `trace-replay` reconstructs each transition exactly.\n *\n * **The decision lives in a Cmd, not in a return shape.** `receive` cannot\n * \"return\" what it decided (the knob contract pins the shape to\n * `[State, Cmd[]]`), so the decision is *reified as a Cmd* the runtime\n * performs:\n *\n * - first sighting of a key → mark it `pending`, enqueue the payload, emit\n * `IntakeProcess` (go run the work).\n * - a key already `pending` → drop silently (the original is in flight);\n * emit nothing.\n * - a key already `done` → emit `IntakeReplay` carrying the cached\n * result so the duplicate caller gets the SAME response the first one\n * produced, with zero re-execution of the side effect.\n *\n * **Two crash-safety guarantees the verbs enforce (and the unit specs alone\n * missed — see the wired-machine test):**\n *\n * - *A slow worker is never double-enqueued.* The TTL clock starts at\n * `complete`, not at `receive`: a `pending` entry NEVER ages out, so a\n * duplicate of an in-flight key is always dropped no matter how long the\n * worker takes. Only a `done` entry expires (see `liveEntry`).\n * - *A complete-then-crash never re-runs.* `boot` and `claimNext` reconcile\n * the queue against the done cache: a queue item whose key already resolved\n * to `done` in `seen` is skipped (never reset to pending, never claimed),\n * so a worker that finished and cached its result before the DO evicted is\n * not re-executed on resume.\n *\n * Typical wiring (the combinator form — splice ~3 hooks into a host machine):\n *\n * const intake = createIntake<StripeEvent, ChargeResult>({\n * keyOf: (e) => e.id, // Stripe's idempotency key\n * ttlMs: 24 * 60 * 60 * 1000, // a replayed webhook 24h after it COMPLETED is re-run\n * });\n *\n * // in `init`:\n * intake: intake.init(),\n * // in `update`, on the inbound-webhook Msg:\n * const [next, cmds] = intake.receive(state.intake, payload, at, id);\n * // …route `IntakeProcess` to your worker, `IntakeReplay` to the responder.\n * // on the worker's done Msg:\n * const [next, _] = intake.complete(state.intake, key, result, at);\n * // once, after boot (DO reload), before resuming the drain:\n * const [next, _] = intake.boot(state.intake);\n *\n * Escape hatch: reach the raw L1 ops via `@demlik/tea/idempotency` and\n * `@demlik/tea/work-queue` and thread them by hand.\n */\n\nimport type { IdempotencyStore } from \"../idempotency\";\nimport { idempotencyMemory } from \"../idempotency/adapter\";\nimport type { Cmd } from \"../index\";\nimport type { QueueItem } from \"../work-queue\";\nimport { queueAdapter } from \"../work-queue/adapter\";\n\n/**\n * A cached intake entry: either a key whose work is still in flight\n * (`pending`) or one whose work has finished and whose `result` is held for\n * replay to later duplicates (`done`). Discriminated on `phase` — `pending`\n * carries no payload, `done` carries the result `R`.\n *\n * Lives inside the `seen` half of the slice (`IdempotencyStore<IntakeEntry<R>>`).\n * It is the dedupe ledger's *value*; the ledger's *key* is `keyOf(payload)`.\n */\nexport type IntakeEntry<R> =\n | { readonly phase: \"pending\" }\n | { readonly phase: \"done\"; readonly result: R };\n\n/**\n * The intake knob's config — `keyOf` derives the idempotency key from a\n * payload, `ttlMs` (optional) ages a *completed* cached key out so a webhook\n * replayed long after the work finished is treated as new and re-processed.\n *\n * **The TTL clock starts at `complete`, not at `receive`.** A `pending` entry\n * (work still in flight) NEVER ages out, no matter how slow the worker is —\n * ageing a pending key would let the duplicate re-enqueue the in-flight\n * payload and double-process it. Only a `done` entry expires, measured from\n * the `at` passed to `complete` (the moment the result was cached). Inside the\n * window a duplicate replays the cached result; at/after the window it is\n * re-accepted and re-processed.\n *\n * Omit `ttlMs` for a cache whose `done` entries never expire by age (keys live\n * forever — fine for a bounded universe of ids, unbounded growth otherwise).\n *\n * The TTL is owned HERE, not delegated to the composed `IdempotencyStore`: the\n * store's uniform per-entry TTL cannot tell `pending` from `done`, so intake\n * keeps the store TTL-free and applies the phase-aware rule itself (see\n * `liveEntry`).\n */\nexport interface IntakeConfig<P> {\n /** Derive the idempotency key from a payload. Must be pure + deterministic. */\n readonly keyOf: (payload: P) => string;\n /**\n * Age a *completed* key out after this many ms, measured from the `at`\n * passed to `complete`. Pending keys never age out.\n */\n readonly ttlMs?: number;\n}\n\n/**\n * The Model slice this knob owns. `seen` is the dedupe + last-result cache\n * (the `../idempotency` brick); `queue` is the pending-work list (the\n * `../work-queue` brick). Both are plain serializable values — the whole slice\n * round-trips through `JSON` so it survives eviction and replays exactly.\n */\nexport interface IntakeState<P, R> {\n readonly seen: IdempotencyStore<IntakeEntry<R>>;\n readonly queue: readonly QueueItem<P>[];\n}\n\n// === Cmds the verbs reify ===\n//\n// The knob contract pins verbs to `(state, …) => [State, Cmd[]]`, so a verb's\n// *decision* (new vs. duplicate-pending vs. duplicate-done) cannot be a return\n// value — it is emitted as a Cmd the runtime's interpret handler performs.\n// Each Cmd is plain data (invariant 1): the payload / key / result it carries\n// are values, never closures.\n\n/** A genuinely-new payload was accepted and enqueued — go run the work. */\nexport interface IntakeProcessCmd<P> extends Cmd<\"intake:process\"> {\n /** The dedupe key the payload was filed under. */\n readonly key: string;\n /** The enqueued queue-item id (the same `id` passed to `receive`). */\n readonly itemId: string;\n /** The original payload, for the worker to process. */\n readonly payload: P;\n}\n\n/**\n * A duplicate of an already-completed key arrived — replay the cached result\n * to the caller instead of re-running the side effect.\n */\nexport interface IntakeReplayCmd<R> extends Cmd<\"intake:replay\"> {\n /** The dedupe key whose cached result is being replayed. */\n readonly key: string;\n /** The result the ORIGINAL request produced, recalled from the cache. */\n readonly result: R;\n}\n\n/** The Cmd union the intake verbs emit. */\nexport type IntakeCmd<P, R> = IntakeProcessCmd<P> | IntakeReplayCmd<R>;\n\n/**\n * Build an idempotent-intake knob from `config`. Returns the uniform L2\n * contract — `init()` + the verbs (`receive`, `complete`, `boot`, `claimNext`).\n * No `subs` / `handlers`: intake owns no timers and does no I/O of its own (the\n * composed bricks are pure-ops; the worker that runs `IntakeProcess` and the\n * responder that runs `IntakeReplay` live in the host's interpret map).\n */\nexport function createIntake<P, R>(config: IntakeConfig<P>) {\n const { keyOf, ttlMs } = config;\n\n // The two store seams, bound once for this knob's `P`/`R`. The intake\n // delegates every queue status flip to `queue.*` and every dedupe-cache\n // transition to `memory.*`, so the `QueueItem<P>` / `IdempotencyStore` shapes\n // are insulated behind the verbs rather than reached by raw ops.\n const queue = queueAdapter<P>();\n const memory = idempotencyMemory<IntakeEntry<R>>();\n\n /**\n * The empty slice: a TTL-free idempotency store (intake owns the TTL itself —\n * see `liveEntry`, because the store cannot tell `pending` from `done`) plus\n * an empty work queue. The rehydrate path is the host's `init(loaded)` — it\n * passes the persisted slice straight back, this is only the fresh-boot value.\n */\n function init(): IntakeState<P, R> {\n return {\n seen: memory.init(),\n queue: [],\n };\n }\n\n /**\n * The live cached entry for `key` at clock reading `at`, or `undefined` if\n * the key is absent or its `done` window has elapsed. This is intake's\n * phase-aware expiry rule, applied HERE rather than by the store's uniform\n * per-entry TTL:\n *\n * - **`pending`** — work is in flight; NEVER expires. Ageing a pending key\n * would let a slow worker's payload be re-enqueued and double-processed.\n * - **`done`** — expires `ttlMs` after the `atMs` the result was cached at\n * (the `at` passed to `complete`). Half-open, matching the store /\n * rate-limit window edge: `at - atMs >= ttlMs` reads as expired. No\n * `ttlMs` ⇒ a `done` entry never expires by age.\n *\n * PURE — reads `state.seen.entries` directly (no `Date.now`), never mutates.\n */\n function liveEntry(\n store: IdempotencyStore<IntakeEntry<R>>,\n key: string,\n at: number,\n ): IntakeEntry<R> | undefined {\n const cached = store.entries[key];\n if (cached === undefined) return undefined;\n const entry = cached.value;\n if (entry.phase === \"pending\") return entry; // in flight — never ages out\n if (ttlMs !== undefined && at - cached.atMs >= ttlMs) return undefined;\n return entry;\n }\n\n /**\n * Whether the queue item `it`'s key has already resolved to a live `done`\n * entry in `seen` (the work completed and its result is cached). Such an\n * item must NOT be re-armed by `boot` or claimed by `claimNext` — doing so\n * re-runs work whose result is already known (the complete-then-crash bug).\n *\n * `at = +Infinity` is the right reading for the reconcile check: a `done`\n * entry counts as done for reconciliation regardless of how far past its\n * replay TTL it is. (TTL governs whether a *duplicate receive* re-processes,\n * not whether a *queued, already-completed* item should re-run — that one\n * never should.)\n */\n function isAlreadyDone(state: IntakeState<P, R>, it: QueueItem<P>): boolean {\n return state.seen.entries[keyOf(it.input)]?.value.phase === \"done\";\n }\n\n /**\n * Receive a payload at clock reading `at`, filing it under the queue-item\n * id `id`. PURE — returns a NEW slice; the input is untouched.\n *\n * Three outcomes, each reified as a Cmd (see the Cmd union above):\n *\n * 1. **New key** (`liveEntry` is absent at `at`) — `remember` the key as\n * `pending`, `enqueue` the payload onto the work queue, and emit\n * `intake:process`. The only path that grows either half of the slice.\n * 2. **Duplicate, still pending** — the original is in flight. Drop\n * silently: the slice is returned unchanged and no Cmd is emitted, so\n * the duplicate neither re-enqueues nor double-processes. A pending\n * entry never ages out, so this holds no matter how slow the worker is.\n * 3. **Duplicate, already done (within TTL)** — emit `intake:replay`\n * carrying the cached `result` so the caller gets the original response.\n * The slice is unchanged (a replay touches neither cache nor queue). A\n * `done` key past its `ttlMs` window reads as absent and falls to (1).\n *\n * `id` is injected (work-queue's `genId` reads `Date.now()` / `crypto`, so\n * it cannot be called inside a pure verb). Generate it at the effect\n * boundary and thread it in; it becomes the enqueued item's id AND the\n * `itemId` on the emitted `intake:process` Cmd, so the worker can address the\n * exact queue item it must `complete`.\n */\n function receive(\n state: IntakeState<P, R>,\n payload: P,\n at: number,\n id: string,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n const key = keyOf(payload);\n\n // Duplicate path — the key has a live entry at `at` (pending never ages;\n // done ages only past `ttlMs` measured from `complete`).\n const entry = liveEntry(state.seen, key, at);\n if (entry !== undefined) {\n if (entry.phase === \"done\") {\n // Replay the original result; touch nothing.\n return [state, [{ type: \"intake:replay\", key, result: entry.result }]];\n }\n // phase === \"pending\": original is in flight — drop silently.\n return [state, []];\n }\n\n // New path — record the key as pending, enqueue the payload, process it.\n const seenNext = memory.remember(state.seen, key, { phase: \"pending\" }, at);\n const { next: queueNext, item } = queue.enqueue(\n state.queue,\n payload,\n at,\n id,\n );\n const nextState: IntakeState<P, R> = { seen: seenNext, queue: queueNext };\n return [\n nextState,\n [{ type: \"intake:process\", key, itemId: item.id, payload }],\n ];\n }\n\n /**\n * Record the finished `result` for `key` at clock reading `at`. PURE —\n * returns a NEW slice; the input is untouched. Emits no Cmds (completion is\n * a pure cache write; the host marks the queue item done via the work-queue\n * adapter at the effect boundary).\n *\n * Swaps the key's cached entry from `pending` to `done` so every subsequent\n * `receive` of the same key replays this `result`. `remember` stamps the\n * entry's `atMs` to `at`, which is the moment intake's `done`-TTL clock\n * starts (see `liveEntry`): a completed key stays replayable for `ttlMs`\n * past completion, not past first receipt.\n *\n * `complete` does NOT remove the queue item — the queue is the host's drain\n * ledger, and which items leave it (and when) is the host's call via the\n * work-queue adapter. `complete` owns the cache half only.\n */\n function complete(\n state: IntakeState<P, R>,\n key: string,\n result: R,\n at: number,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n const seenNext = memory.remember(\n state.seen,\n key,\n { phase: \"done\", result },\n at,\n );\n return [{ ...state, seen: seenNext }, []];\n }\n\n /**\n * Resume after a boot (Durable-Object reload / process restart). PURE —\n * returns a NEW slice; the input is untouched. Emits no Cmds.\n *\n * Resets every `running` queue item back to `pending` so the host's drain\n * re-claims it — EXCEPT an item whose key already resolved to `done` in\n * `seen`. That item's worker finished and cached its result before the crash;\n * re-arming it would re-run completed work (the complete-then-crash bug). It\n * is left as-is (and `claimNext` will likewise skip it), so the host drains\n * it via `markDone` without ever re-executing the side effect.\n *\n * A `running` item still `pending` in the cache is one a now-dead worker\n * claimed but never finished — that one IS reset, so it gets re-claimed.\n *\n * Returns the same reference when nothing changed (no running item needed\n * re-arming) so the host can skip a redundant save.\n *\n * Call once from a `boot` Msg the host dispatches after `run(...)` returns —\n * never from `init`'s rehydrate branch (that branch must be a pure\n * passthrough; see the substrate's `init` contract).\n */\n function boot(\n state: IntakeState<P, R>,\n ): readonly [IntakeState<P, R>, readonly IntakeCmd<P, R>[]] {\n // Selection lives HERE (the done-cache reconcile is intake's own rule); the\n // status FLIP is delegated to the `QueueAdapter`. A blanket reset would\n // re-arm completed-then-crashed items (it cannot see the done cache), so\n // intake picks the items and `queue.patch` performs each transition — the\n // same spread the work-queue lifecycle uses, not a re-rolled one.\n let items = state.queue;\n let changed = false;\n for (const it of state.queue) {\n if (it.status !== \"running\") continue;\n // Reconcile against the done cache: a completed-then-crashed item must\n // NOT be re-armed (it would re-run already-cached work).\n if (isAlreadyDone(state, it)) continue;\n const flip = queue.patch(items, it.id, (item) => ({\n ...item,\n status: \"pending\",\n startedAt: undefined,\n }));\n items = flip.next;\n changed = changed || flip.changed;\n }\n if (!changed) return [state, []];\n return [{ ...state, queue: items }, []];\n }\n\n /**\n * Claim the next pending queue item, flipping it `running` and stamping\n * `startedAt` to `at`. PURE — returns a NEW slice plus the claimed item, or\n * `null` if nothing claimable remains.\n *\n * \"Claimable\" is a pending item WHOSE KEY IS NOT ALREADY `done` in `seen`.\n * An item whose key completed before a crash (its `intake:process` ran, work\n * finished, result cached, but the item never left the queue) is skipped —\n * claiming it would re-run already-cached work. Such items are inert here;\n * the host drains them via `markDone`.\n *\n * This is the drain side of the intake, the mirror of `receive`'s enqueue.\n * It is a pure helper (not a verb that emits Cmds) because \"what to do with\n * the claimed item\" is the host's decision — typically: dispatch the worker,\n * await it, then call `complete`. Threading it through the slice keeps the\n * claim durable: the `running` stamp survives eviction, and `boot` re-arms\n * it if the worker died.\n */\n function claimNext(\n state: IntakeState<P, R>,\n at: number,\n ): {\n readonly state: IntakeState<P, R>;\n readonly claimed: QueueItem<P>;\n } | null {\n // Selection lives HERE (skip an item whose key already resolved `done`);\n // the status FLIP is delegated to the `QueueAdapter`. A blind `queue.claim`\n // would take the first PENDING item regardless of the done cache, which\n // would re-run already-cached work — so intake selects the eligible item and\n // `queue.patch` performs the running-stamp transition (the work-queue\n // lifecycle's own spread, not a re-rolled one).\n const target = state.queue.find(\n (it) => it.status === \"pending\" && !isAlreadyDone(state, it),\n );\n if (target === undefined) return null;\n // The patch closure is the single place the claimed item is materialized;\n // capture it here so the result needs no re-scan of the new queue.\n let claimed: QueueItem<P> = target;\n const { next } = queue.patch(state.queue, target.id, (item) => {\n claimed = { ...item, status: \"running\", startedAt: at };\n return claimed;\n });\n return { state: { ...state, queue: next }, claimed };\n }\n\n return { init, receive, complete, boot, claimNext };\n}\n"]}
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// src/subs/from-reconnecting-web-socket.ts
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var defaultConnect = (url) => new WebSocket(url);
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var defaultSchedule = (fn, ms) => {
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const handle = setTimeout(fn, ms);
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function fromReconnectingWebSocket(opts) {
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const backoffBaseMs = opts.backoffBaseMs ?? 250;
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const backoffMaxMs = opts.backoffMaxMs ?? 5e3;
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const connect = opts.connect ?? defaultConnect;
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const schedule = opts.schedule ?? defaultSchedule;
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const { onMessage, onOpen, onError, onClose, onReconnect } = opts;
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return (sub, _ctx, dispatch) => {
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let ws = null;
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let closedByCaller = false;
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let cancelReconnect = null;
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const emit = (msg) => {
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if (msg !== null) dispatch(msg);
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const handleClose = (code, reason) => {
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+
ws = null;
|
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|
+
if (onClose) emit(onClose(code, reason, sub));
|
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|
+
if (closedByCaller) return;
|
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|
+
const delay = Math.min(backoffBaseMs * 2 ** attempt, backoffMaxMs);
|
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|
+
attempt += 1;
|
|
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|
+
cancelReconnect = schedule(() => {
|
|
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|
+
cancelReconnect = null;
|
|
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|
+
if (!closedByCaller) open();
|
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|
+
}, delay);
|
|
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|
+
};
|
|
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|
+
function open() {
|
|
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|
+
const socket = connect(sub.wsUrl);
|
|
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|
+
ws = socket;
|
|
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|
+
socket.onopen = () => {
|
|
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|
+
const reconnected = opened;
|
|
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|
+
const reconnectCount = attempt;
|
|
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|
+
attempt = 0;
|
|
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|
+
opened = true;
|
|
125
|
+
if (onOpen) emit(onOpen(sub));
|
|
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|
+
if (reconnected && onReconnect) emit(onReconnect(reconnectCount, sub));
|
|
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|
+
};
|
|
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|
+
socket.onmessage = (event) => {
|
|
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|
+
emit(onMessage(event.data, sub));
|
|
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|
+
};
|
|
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|
+
socket.onerror = onError ? (event) => emit(onError(event, sub)) : () => {
|
|
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|
+
};
|
|
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|
+
socket.onclose = (event) => {
|
|
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|
+
handleClose(event.code, event.reason);
|
|
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|
+
};
|
|
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|
+
}
|
|
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+
open();
|
|
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|
+
return () => {
|
|
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|
+
closedByCaller = true;
|
|
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|
+
if (cancelReconnect !== null) {
|
|
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|
+
cancelReconnect();
|
|
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|
+
cancelReconnect = null;
|
|
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|
+
}
|
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|
+
const socket = ws;
|
|
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|
+
ws = null;
|
|
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|
+
if (socket !== null) {
|
|
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|
+
socket.onopen = null;
|
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|
+
socket.onmessage = null;
|
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|
+
socket.onerror = null;
|
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+
socket.onclose = null;
|
|
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|
+
socket.close(1e3);
|
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|
+
}
|
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|
+
};
|
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|
+
};
|
|
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|
+
}
|
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+
|
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|
// src/subs/from-web-socket.ts
|
|
86
158
|
function fromWebSocket(opts) {
|
|
87
159
|
return (sub, _ctx, dispatch) => {
|
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@@ -121,6 +193,6 @@ function fromWebSocket(opts) {
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};
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|
}
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export { fromBroadcastChannel, fromEventSource, fromEventTarget, fromInterval, fromPort, fromWebSocket };
|
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//# sourceMappingURL=chunk-
|
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//# sourceMappingURL=chunk-
|
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export { fromBroadcastChannel, fromEventSource, fromEventTarget, fromInterval, fromPort, fromReconnectingWebSocket, fromWebSocket };
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@@ -0,0 +1 @@
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The MessageEvent's `data` is `unknown` from the\n// platform's perspective; the caller decides whether the payload is a\n// recognizable shape, and returns `null` to drop unknown messages\n// without polluting the reducer with parse-discard cells.\n//\n// Cleanup calls `channel.close()`, which removes the listener AND\n// releases the channel reference — `removeEventListener` alone would\n// leak the BroadcastChannel handle. The pair is intentional.\n// ---------------------------------------------------------------------------\n\nimport type { Sub } from \"../index\";\nimport type {\n MinimalBroadcastChannelCtor,\n MinimalMessageEvent,\n} from \"./platform\";\nimport type { SubscribeHandler } from \"./types\";\n\ntype BroadcastSubData = { channelName: string };\n\ndeclare const BroadcastChannel: MinimalBroadcastChannelCtor;\n\nexport function fromBroadcastChannel<S extends Sub & BroadcastSubData, M>(\n msgFn: (event: MinimalMessageEvent, sub: S) => M | null,\n): SubscribeHandler<S, M, unknown> {\n return (sub, _ctx, dispatch) => {\n const channel = new BroadcastChannel(sub.channelName);\n const listener = (event: MinimalMessageEvent): void => {\n const msg = msgFn(event, sub);\n if (msg !== null) dispatch(msg);\n };\n channel.addEventListener(\"message\", listener);\n return () => {\n channel.removeEventListener(\"message\", listener);\n channel.close();\n };\n };\n}\n","// ---------------------------------------------------------------------------\n// fromEventSource — universal `EventSource` (server-sent events) Sub\n// factory.\n//\n// SSE is the asymmetric streaming protocol used by the agent log /\n// audit log pipelines: HTTP-shaped open, server pushes events forever,\n// client receives until close. `EventSource` is the standard browser\n// API; the constructor opens the connection, `message` fires per\n// server-pushed event, `error` fires on disconnect or non-2xx, `open`\n// fires once on initial handshake, `close()` tears the connection\n// down.\n//\n// Three callbacks because three observable events ARE three concerns\n// the caller routinely cares about:\n//\n// - `onMessage(data, sub)` — required. The SSE payload's `data` field\n// is `string` from the platform; the caller decides parse + Msg\n// shape. Returns `M | null`; null drops the dispatch.\n//\n// - `onError(event, sub)` — optional. SSE's `error` event fires both\n// on transient network drops (the browser auto-reconnects) AND on\n// permanent failures. Most consumers want to surface ONE of these\n// as a Msg (e.g. \"stream-disconnected\") without folding both into\n// `onMessage`'s discriminant. Omitting the callback drops error\n// events silently.\n//\n// - `onOpen(sub)` — optional. The connection's initial handshake\n// succeeded. Useful for \"show 'connected' indicator\" Msgs. Omitting\n// drops open events silently. NOT fired on auto-reconnect by every\n// browser implementation — treat the event as best-effort.\n//\n// `url` lives on the Sub itself (`EventSourceSubData`). Same id +\n// different url = the substrate's reconcile pass leaves the existing\n// connection alone (the URL change is silent). Changing the URL\n// requires a new Sub.id.\n//\n// Cleanup is `close()` + `removeEventListener` for all three —\n// belt-and-suspenders against EventSource implementations that\n// dispatch events into already-closed sources.\n// ---------------------------------------------------------------------------\n\nimport type { Sub } from \"../index\";\nimport type {\n MinimalEvent,\n MinimalEventSourceCtor,\n MinimalMessageEvent,\n} from \"./platform\";\nimport type { SubscribeHandler } from \"./types\";\n\ntype EventSourceSubData = { url: string };\n\ndeclare const EventSource: MinimalEventSourceCtor;\n\nexport interface EventSourceFactoryOpts<S, M> {\n onMessage: (data: string, sub: S) => M | null;\n onError?: (event: MinimalEvent, sub: S) => M | null;\n onOpen?: (sub: S) => M | null;\n}\n\nexport function fromEventSource<S extends Sub & EventSourceSubData, M>(\n opts: EventSourceFactoryOpts<S, M>,\n): SubscribeHandler<S, M, unknown> {\n return (sub, _ctx, dispatch) => {\n const source = new EventSource(sub.url);\n\n const messageListener = (event: MinimalMessageEvent): void => {\n // The SSE `data` payload is a string per the platform contract.\n // Cast at the boundary: callers express `(data: string) => M | null`\n // and never see `unknown` flowing in from the platform global.\n const msg = opts.onMessage(event.data as string, sub);\n if (msg !== null) dispatch(msg);\n };\n source.addEventListener(\"message\", messageListener);\n\n const onError = opts.onError;\n const errorListener = onError\n ? (event: MinimalEvent): void => {\n const msg = onError(event, sub);\n if (msg !== null) dispatch(msg);\n }\n : undefined;\n if (errorListener) source.addEventListener(\"error\", errorListener);\n\n const onOpen = opts.onOpen;\n const openListener = onOpen\n ? (): void => {\n const msg = onOpen(sub);\n if (msg !== null) dispatch(msg);\n }\n : undefined;\n if (openListener) source.addEventListener(\"open\", openListener);\n\n return () => {\n source.removeEventListener(\"message\", messageListener);\n if (errorListener) source.removeEventListener(\"error\", errorListener);\n if (openListener) source.removeEventListener(\"open\", openListener);\n source.close();\n };\n };\n}\n","// ---------------------------------------------------------------------------\n// fromEventTarget — universal addEventListener/removeEventListener Sub\n// factory over any `EventTarget` (DOM nodes, `window`, `document`,\n// `BroadcastChannel`, `MessagePort`, `Worker`, `ServiceWorker`, etc.).\n//\n// Two non-obvious shape choices:\n//\n// - `getTarget: () => EventTarget` is a thunk, not a direct value. The\n// factory MUST work in environments where the target is not available\n// at module-load time — service workers run before any `document`\n// exists; some targets are constructed lazily from `ctx`. Deferring\n// the lookup to subscribe time also means a state-driven swap of the\n// target requires only a new Sub.id; the factory pulls the current\n// target on subscribe.\n//\n// - `msgFn` may return `null` — that emission is *dropped*. The event\n// fired, the factory called `msgFn`, but the caller decided \"this\n// event is not interesting given current state.\" No dispatch is made;\n// the listener stays armed for the next event. This is the explicit\n// filter point at the Sub boundary — the alternative (filtering inside\n// the reducer via a noop cell) costs a transition + reconcile pass per\n// filtered event.\n//\n// Cleanup uses the SAME `getTarget()` instance captured at subscribe time\n// so a target swap mid-Sub doesn't leak the listener on the old target.\n// We close over the resolved target rather than calling `getTarget()`\n// again at cleanup — the alternative (re-resolving) is the cause of\n// silent listener leaks in long-lived runtimes.\n// ---------------------------------------------------------------------------\n\nimport type { Sub } from \"../index\";\nimport type { MinimalEvent, MinimalEventTarget } from \"./platform\";\nimport type { SubscribeHandler } from \"./types\";\n\nexport function fromEventTarget<S extends Sub, M>(\n getTarget: () => MinimalEventTarget,\n eventName: string,\n msgFn: (event: MinimalEvent, sub: S) => M | null,\n): SubscribeHandler<S, M, unknown> {\n return (sub, _ctx, dispatch) => {\n const target = getTarget();\n const listener = (event: MinimalEvent): void => {\n const msg = msgFn(event, sub);\n if (msg !== null) dispatch(msg);\n };\n target.addEventListener(eventName, listener);\n return () => {\n target.removeEventListener(eventName, listener);\n };\n };\n}\n","// ---------------------------------------------------------------------------\n// fromInterval — universal `setInterval`-shaped Sub factory.\n//\n// The recurring shape at every `subscribe[type]` cell that wraps a periodic\n// timer is the same five lines: `setInterval` the dispatch, return a\n// `clearInterval` cleanup. The factory absorbs both halves of the lifecycle\n// (subscribe + cleanup); the caller keeps the intent — which Sub variant,\n// which Msg to dispatch.\n//\n// Timing data (`intervalMs`) lives on the Sub itself, not in the closure.\n// The substrate already reconciles Subs by id on every transition; carrying\n// the period on the Sub means a `subscriptions(state)` function that\n// returns `{ id, type, intervalMs: 30_000 }` in one state and the same id\n// with `intervalMs: 60_000` later... will NOT re-wire the interval (the id\n// is unchanged, the reconcile pass leaves it running). That's a tradeoff\n// the substrate's reconcile contract pins, not this factory — if you want\n// the interval to change, change the Sub's id too.\n//\n// Strengthens invariant 9 (named, small surface) and invariant 2 (the Sub\n// carries the data; the lifecycle is in the factory; the reducer never\n// sees the timer).\n// ---------------------------------------------------------------------------\n\nimport type { Sub } from \"../index\";\nimport type { SubscribeHandler } from \"./types\";\n\ntype IntervalSubData = { intervalMs: number };\n\nexport function fromInterval<S extends Sub & IntervalSubData, M>(\n msgFn: (sub: S) => M,\n): SubscribeHandler<S, M, unknown> {\n return (sub, _ctx, dispatch) => {\n const handle = setInterval(() => {\n dispatch(msgFn(sub));\n }, sub.intervalMs);\n return () => {\n clearInterval(handle);\n };\n };\n}\n","// ---------------------------------------------------------------------------\n// fromPort — universal `Runtime.subscribePort`-shaped Sub factory.\n//\n// The canonical cross-runtime coordination pattern in @demlik/tea: one\n// runtime emits to a typed Port; another runtime's machine declares an\n// `audit-idle`-shaped Sub whose subscribe handler attaches to the\n// publisher's Port. The recurring 4-line shape at every such cell:\n//\n// \"audit-idle\": (_sub, ctx, dispatch) =>\n// ctx.auditRuntime.subscribePort(auditIdlePort, (value) => {\n// dispatch(buildMsg(value));\n// });\n//\n// The factory absorbs the cleanup-returning subscribePort call AND the\n// dispatch-on-emit wiring. The caller keeps the three pieces of intent:\n//\n// 1. `selectRuntime(ctx)` — which sibling Runtime publishes the Port.\n// This is a selector (not a direct ctx.auditRuntime reference) so\n// the factory does NOT pin the ctx shape — any machine whose ctx\n// exposes some Runtime<...> reference is compatible by selecting it.\n// A direct `Runtime` parameter would have made the factory shape\n// depend on having that Runtime in scope at machine-definition\n// time, which is a worse match for the \"ctx is the boundary\"\n// contract this substrate already commits to.\n//\n// 2. `port: Port<T>` — the typed channel itself. Identity is by\n// reference (the substrate enforces unique names at definePort\n// time); pass the same `Port<T>` value the publisher emits to.\n//\n// 3. `msgFn(value, sub) => M | null` — the value-to-Msg mapping, with\n// drop-on-null semantics matching every other factory in this\n// subpath. The published value's type `T` flows through to `msgFn`'s\n// first param so the caller never re-asserts the payload shape.\n//\n// Strengthens invariant 9 (the cross-runtime Port topology is named at\n// one factory site instead of redrawn at every subscribe cell).\n// ---------------------------------------------------------------------------\n\nimport type { Port, Runtime, Sub } from \"../index\";\nimport type { SubscribeHandler } from \"./types\";\n\n// `RS` / `RM` carry the sibling Runtime's concrete State and Msg through the\n// selector: a caller that selects a `Runtime<AuditState, AuditMsg>` keeps that\n// type at the seam instead of collapsing it to `Runtime<unknown, {type:string}>`.\n// They default to the prior broad pair so existing call sites that select a\n// less-specific Runtime still compile — the factory still only ever calls\n// `subscribePort`, so it does not read RS/RM, but the boundary no longer\n// hardcodes the widest type when the caller knows a narrower one.\nexport function fromPort<\n S extends Sub,\n M,\n Ctx,\n T,\n RS = unknown,\n RM extends { type: string } = { type: string },\n>(\n selectRuntime: (ctx: Ctx) => Runtime<RS, RM>,\n port: Port<T>,\n msgFn: (value: T, sub: S) => M | null,\n): SubscribeHandler<S, M, Ctx> {\n return (sub, ctx, dispatch) => {\n const runtime = selectRuntime(ctx);\n return runtime.subscribePort(port, (value) => {\n const msg = msgFn(value, sub);\n if (msg !== null) dispatch(msg);\n });\n };\n}\n","// ---------------------------------------------------------------------------\n// fromReconnectingWebSocket — a `WebSocket` Sub factory that survives drops.\n//\n// `fromWebSocket` is the SSE-sibling ONE-SHOT factory: its cleanup `close()`s\n// the socket and it never re-opens on an unexpected drop (issue #188). That is\n// the right shape for a connection the caller manages, but any tea client over\n// an unreliable transport — games, presence, collab — needs the connection to\n// recover transparently, without a page reload. Rather than re-roll a backoff\n// loop in every consumer (vortex's `ReconnectingSocket` is the proven shape,\n// services/vortex/src/reconnecting-socket.ts), this is the reconnecting variant\n// folded into the substrate's Sub surface.\n//\n// The reconnect contract, mirroring vortex's wrapper:\n//\n// - On an UNEXPECTED close (`onclose` the substrate didn't initiate) it\n// re-opens after a CAPPED exponential backoff: `min(base * 2^attempt, max)`.\n// A successful handshake resets `attempt` to 0, so the next drop retries\n// fast again.\n//\n// - A CALLER-INITIATED close (the Sub's cleanup, e.g. the machine\n// transitioned the Sub away) suppresses reconnect: handlers are detached\n// BEFORE `close(1000)` so the teardown can't fire `onClose` or schedule a\n// reconnect. After cleanup the factory never re-opens.\n//\n// - `connect` and `schedule` are INJECTABLE (defaulting to the global\n// `WebSocket` and `setTimeout`/`clearTimeout`), the test seam that lets the\n// reconnect/backoff behavior be unit-tested with a fake socket + a manual\n// clock — no DOM, no real network, no timers — exactly as vortex's wrapper\n// is tested.\n//\n// Callback contract (same `M | null` \"null drops the dispatch\" shape as\n// `fromWebSocket`, plus one reconnect-specific hook):\n//\n// - `onMessage(data, sub)` — required. Raw `unknown` frame; the caller parses.\n// - `onOpen(sub)` — optional. Fires on EVERY successful handshake — the first\n// open AND every reconnect — so a \"connected\" indicator stays accurate.\n// - `onError(event, sub)` — optional. The `error` event; `close` still drives\n// the reconnect (one path), so this is purely a notification.\n// - `onClose(code, reason, sub)` — optional. Fires on every close the\n// substrate observes (a drop that will be retried, too) — NOT on the\n// caller's own teardown, whose handlers are detached first.\n// - `onReconnect(attempt, sub)` — optional. Fires when a RE-open (any open\n// after the first) succeeds, carrying the 1-based reconnect count. This is\n// the resync hook: the place to dispatch a \"re-fetch the authoritative\n// snapshot, discard predicted state\" Msg after the transport recovered.\n//\n// Like `fromWebSocket`, `wsUrl` lives on the Sub (`WebSocketSubData`); every\n// reconnect reads `sub.wsUrl` afresh, so a reconcile that re-subscribes with a\n// new url reconnects to the new endpoint.\n// ---------------------------------------------------------------------------\n\nimport type { Sub } from \"../index\";\nimport type { WebSocketSubData } from \"./from-web-socket\";\nimport type {\n MinimalEvent,\n MinimalWebSocket,\n MinimalWebSocketCtor,\n} from \"./platform\";\nimport type { SubscribeHandler } from \"./types\";\n\ndeclare const WebSocket: MinimalWebSocketCtor;\n\n/** Cancels a scheduled reconnect timer (the inverse of `schedule`). */\nexport type CancelTimer = () => void;\n\nexport interface ReconnectingWebSocketFactoryOpts<S, M> {\n onMessage: (data: unknown, sub: S) => M | null;\n onOpen?: (sub: S) => M | null;\n onError?: (event: MinimalEvent, sub: S) => M | null;\n onClose?: (code: number, reason: string, sub: S) => M | null;\n /**\n * Fires when a reconnection (any open after the first) succeeds, carrying the\n * 1-based reconnect count — the resync hook. Omitting drops reconnect events\n * silently.\n */\n onReconnect?: (attempt: number, sub: S) => M | null;\n /** First backoff delay in ms (doubles each failed attempt). Default 250. */\n backoffBaseMs?: number;\n /** Backoff ceiling in ms. Default 5000. */\n backoffMaxMs?: number;\n /** Inject the socket constructor (defaults to the global `WebSocket`); the test seam. */\n connect?: (url: string) => MinimalWebSocket;\n /** Inject the timer (defaults to `setTimeout`/`clearTimeout`); the test seam. */\n schedule?: (fn: () => void, ms: number) => CancelTimer;\n}\n\nconst defaultConnect = (url: string): MinimalWebSocket => new WebSocket(url);\n\nconst defaultSchedule = (fn: () => void, ms: number): CancelTimer => {\n const handle = setTimeout(fn, ms);\n return () => clearTimeout(handle);\n};\n\nexport function fromReconnectingWebSocket<S extends Sub & WebSocketSubData, M>(\n opts: ReconnectingWebSocketFactoryOpts<S, M>,\n): SubscribeHandler<S, M, unknown> {\n const backoffBaseMs = opts.backoffBaseMs ?? 250;\n const backoffMaxMs = opts.backoffMaxMs ?? 5000;\n const connect = opts.connect ?? defaultConnect;\n const schedule = opts.schedule ?? defaultSchedule;\n\n const { onMessage, onOpen, onError, onClose, onReconnect } = opts;\n\n return (sub, _ctx, dispatch) => {\n let ws: MinimalWebSocket | null = null;\n let attempt = 0;\n let opened = false;\n let closedByCaller = false;\n let cancelReconnect: CancelTimer | null = null;\n\n const emit = (msg: M | null): void => {\n if (msg !== null) dispatch(msg);\n };\n\n const handleClose = (code: number, reason: string): void => {\n ws = null;\n if (onClose) emit(onClose(code, reason, sub));\n // A teardown the substrate initiated detaches handlers first, so this\n // path only runs for an UNEXPECTED close — reconnect with capped backoff.\n if (closedByCaller) return;\n const delay = Math.min(backoffBaseMs * 2 ** attempt, backoffMaxMs);\n attempt += 1;\n cancelReconnect = schedule(() => {\n cancelReconnect = null;\n if (!closedByCaller) open();\n }, delay);\n };\n\n function open(): void {\n const socket = connect(sub.wsUrl);\n ws = socket;\n\n socket.onopen = (): void => {\n // `opened` BEFORE this open marks it a reconnect; `attempt` is the\n // pending count for the drop that triggered it (1-based once we reset).\n const reconnected = opened;\n const reconnectCount = attempt;\n attempt = 0;\n opened = true;\n if (onOpen) emit(onOpen(sub));\n if (reconnected && onReconnect) emit(onReconnect(reconnectCount, sub));\n };\n\n socket.onmessage = (event): void => {\n emit(onMessage(event.data, sub));\n };\n\n // `error` precedes `close`; let `close` drive the reconnect so there is\n // one path. The handler is still wired (as a no-op when the caller didn't\n // supply `onError`) so a platform error event has a sink.\n socket.onerror = onError\n ? (event): void => emit(onError(event, sub))\n : (): void => {};\n\n socket.onclose = (event): void => {\n handleClose(event.code, event.reason);\n };\n }\n\n open();\n\n return () => {\n // Deliberate teardown: cancel any pending reconnect, detach handlers so\n // the cleanup `close()` can't fire `onClose` or schedule a reconnect,\n // then close the live socket. After this the factory never re-opens.\n closedByCaller = true;\n if (cancelReconnect !== null) {\n cancelReconnect();\n cancelReconnect = null;\n }\n const socket = ws;\n ws = null;\n if (socket !== null) {\n socket.onopen = null;\n socket.onmessage = null;\n socket.onerror = null;\n socket.onclose = null;\n // 1000 = \"normal closure\" per RFC 6455 §7.4.1.\n socket.close(1000);\n }\n };\n };\n}\n","// ---------------------------------------------------------------------------\n// fromWebSocket — universal `WebSocket` Sub factory. The symmetric sibling\n// of `fromEventSource`.\n//\n// WebSocket is the bidirectional streaming protocol used wherever the\n// server pushes events AND the client pushes commands on the same\n// connection. The constructor opens the connection, `onopen` fires once\n// on handshake, `onmessage` fires per server-pushed frame, `onerror`\n// fires on transient or permanent failure, `onclose` fires once on\n// teardown carrying `code` + `reason`. `close(code)` initiates a clean\n// shutdown from the client side.\n//\n// Four callbacks because four observable events ARE four concerns the\n// caller routinely cares about. The Sub's `wsUrl` lives on the Sub itself\n// (`WebSocketSubData`) — same id + different `wsUrl` is silent under the\n// reconcile pass, identical to `fromEventSource`'s `url` contract.\n//\n// - `onMessage(data, sub)` — required. The platform delivers `data` as\n// `string | Blob | ArrayBuffer` depending on `binaryType` and the\n// server's frame type. The factory does NOT bake in a parse contract:\n// the callback receives the raw `unknown` and decides parse + Msg\n// shape. Returns `M | null`; null drops the dispatch.\n//\n// - `onOpen(sub)` — optional. Connection handshake succeeded. Useful\n// for \"show 'connected' indicator\" Msgs. Omitting drops open events\n// silently.\n//\n// - `onError(event, sub)` — optional. WebSocket's `error` event fires\n// on transient drops AND permanent failures; like SSE, most consumers\n// want one Msg (\"connection-errored\") without folding both into\n// `onMessage`'s discriminant. Omitting drops error events silently.\n//\n// - `onClose(code, reason, sub)` — optional. The connection is gone.\n// `code` is the WebSocket close code (1000 = clean, 1006 = abnormal,\n// etc.). `reason` is the server-supplied string (often empty).\n// Omitting drops close events silently.\n//\n// Cleanup is `close(1000)` — the IANA-registered clean-shutdown code.\n// The factory intentionally does NOT bake in registry semantics (e.g.\n// the extension's `ctx.wsRegistry` so `interpret.send_ws` can reach the\n// live socket): that's consumer glue. A consumer that needs the live\n// socket for outbound sends wires it from inside the subscribe handler\n// or keeps a hand-written Sub alongside this factory.\n// ---------------------------------------------------------------------------\n\nimport type { Sub } from \"../index\";\nimport type {\n MinimalCloseEvent,\n MinimalEvent,\n MinimalMessageEvent,\n MinimalWebSocketCtor,\n} from \"./platform\";\nimport type { SubscribeHandler } from \"./types\";\n\nexport type WebSocketSubData = { wsUrl: string };\n\ndeclare const WebSocket: MinimalWebSocketCtor;\n\nexport interface WebSocketFactoryOpts<S, M> {\n onMessage: (data: unknown, sub: S) => M | null;\n onOpen?: (sub: S) => M | null;\n onError?: (event: MinimalEvent, sub: S) => M | null;\n onClose?: (code: number, reason: string, sub: S) => M | null;\n}\n\nexport function fromWebSocket<S extends Sub & WebSocketSubData, M>(\n opts: WebSocketFactoryOpts<S, M>,\n): SubscribeHandler<S, M, unknown> {\n return (sub, _ctx, dispatch) => {\n const ws = new WebSocket(sub.wsUrl);\n\n ws.onmessage = (event: MinimalMessageEvent): void => {\n // The platform delivers `data` as `unknown` — the factory hands it\n // through untouched and the caller chooses the parse strategy.\n const msg = opts.onMessage(event.data, sub);\n if (msg !== null) dispatch(msg);\n };\n\n const onOpen = opts.onOpen;\n if (onOpen) {\n ws.onopen = (): void => {\n const msg = onOpen(sub);\n if (msg !== null) dispatch(msg);\n };\n }\n\n const onError = opts.onError;\n if (onError) {\n ws.onerror = (event: MinimalEvent): void => {\n const msg = onError(event, sub);\n if (msg !== null) dispatch(msg);\n };\n }\n\n const onClose = opts.onClose;\n if (onClose) {\n ws.onclose = (event: MinimalCloseEvent): void => {\n const msg = onClose(event.code, event.reason, sub);\n if (msg !== null) dispatch(msg);\n };\n }\n\n return () => {\n // Detach the lifecycle handlers BEFORE close() so the consumer's\n // `onClose` Msg isn't fired from a teardown the substrate initiated.\n // Mirrors fromEventSource's removeEventListener pass.\n ws.onmessage = null;\n ws.onopen = null;\n ws.onerror = null;\n ws.onclose = null;\n // 1000 = \"normal closure\" per RFC 6455 §7.4.1.\n ws.close(1000);\n };\n };\n}\n"]}
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{"version":3,"sources":["../src/deadline/index.ts"],"names":[],"mappings":";;;;AA8GO,SAAS,WAAA,CACd,EAAA,EACA,IAAA,EACA,IAAA,EACa;AACb,EAAA,OAAO,EAAE,GAAG,IAAA,EAAM,EAAA,EAAI,MAAM,EAAE,CAAA,EAAG,IAAA,EAAM,UAAA,EAAY,IAAA,EAAK;AAC1D;AAmBO,IAAM,iBAAA,GAIT,CAAC,GAAA,EAAK,GAAA,EAAK,QAAA,KAAa;AAK1B,EAAA,MAAM,WAAA,GAAc,KAAK,GAAA,CAAI,CAAA,EAAG,IAAI,IAAA,GAAO,IAAA,CAAK,KAAK,CAAA;AAMrD,EAAA,OAAO,WAAA;AAAA,IACL,CAAC,KAAA,KAAU,gBAAA,CAAiB,KAAA,CAAM,EAAA,EAAI,MAAM,IAAI;AAAA,GAClD,CAAE,EAAE,GAAG,GAAA,EAAK,SAAS,WAAA,EAAY,EAAG,KAAK,QAAQ,CAAA;AACnD;AAOO,SAAS,gBAAA,CAAiB,IAAY,IAAA,EAAgC;AAC3E,EAAA,OAAO,EAAE,IAAA,EAAM,mBAAA,EAAqB,EAAA,EAAI,IAAA,EAAK;AAC/C","file":"chunk-QGZW4W3E.js","sourcesContent":["/**\n * @demlik/tea/deadline — a one-shot Sub that fires when an ABSOLUTE wall-clock\n * deadline is reached.\n *\n * Generalizes the recurring \"auto-fail a machine at T+N\" / \"15-minute stale\n * guard\" pattern: a Sub whose `subscriptions(state)` returns it only while the\n * deadline should be armed, and which dispatches a single `DeadlineExceeded`\n * Msg when the wall clock crosses `atMs`.\n *\n * Difference from `fromTimeout` (relative — \"fire after N ms\"): a deadline is\n * an ABSOLUTE target. The delay is computed at subscribe time as\n * `max(0, atMs - Date.now())`. The consequence that matters: subscribing LATE —\n * e.g. after a `Store` rehydrate that resumes a machine whose deadline was set\n * before the page reloaded — still fires at the correct absolute moment,\n * because the remaining delay is recomputed from the current clock, not stored\n * in the Sub. A deadline already in the past at subscribe time yields delay `0`,\n * so `setTimeout(fn, 0)` fires on the NEXT tick (never synchronously inside the\n * reconcile pass — the substrate must finish wiring all subs before any Msg\n * lands).\n *\n * Composition over reinvention: the timer lifecycle is `fromTimeout`'s, not\n * redrawn here. `deadlineSub` produces the Sub literal carrying `atMs`; the\n * `subscribe` cell (`subscribeDeadline`) translates `atMs` → a relative delay\n * and delegates the `setTimeout` / `clearTimeout` to `fromTimeout`. The clock\n * read (`Date.now()`) lives only in the subscribe handler — never in a reducer\n * (invariant 2) — and is exercised in tests via vitest fake timers, matching\n * the no-injection convention of the `fromTimeout` / `fromInterval` exemplars.\n *\n * Strengthens invariant 4 (external time is a subscription — the deadline is a\n * `Sub` the runtime reconciles, never a `setTimeout` leaked into a reducer) and\n * invariant 7 (identity is explicit — the Sub carries a stable `SubId`, so the\n * reconcile pass leaves it running across transitions instead of churning it).\n */\n\nimport { type Sub, subId } from \"../index\";\nimport { fromTimeout } from \"../subs/from-timeout\";\nimport type { SubscribeHandler } from \"../subs/types\";\n\n/**\n * The Sub variant a deadline produces. `atMs` is the absolute target — epoch\n * milliseconds (the `Date.now()` / `Date.parse(...)` scale), NOT a relative\n * delay. It rides on the Sub so the reconcile pass keys identity by `id`\n * alone: the same `id` across transitions means the same armed timer, even if\n * a later `subscriptions(state)` recomputes the literal.\n *\n * Lowercase `\"deadline\"` discriminant per the Sub naming convention (a source\n * noun that doubles as the SubId family); same shape family as the\n * `TimeoutSubData` the `fromTimeout` factory consumes.\n */\nexport type DeadlineSub = Sub<\"deadline\"> & {\n readonly atMs: number;\n} & DeadlineOpts;\n\n/**\n * Additive options the `deadlineSub` factory folds onto the Sub literal. This\n * is the extension seam (invariant 5 — composition by reduction): future fields\n * — `repeatMs` for a re-arming deadline, `jitterMs` for spread, etc. — land HERE\n * as optional members, and every existing call site keeps compiling because the\n * factory's third parameter is optional and the fields are `readonly` optionals\n * on `DeadlineSub`. Callers are insulated from the concrete `DeadlineSub` shape:\n * they ask for what they need by name, never positionally, so a shape extension\n * never rewrites the ~13 `deadlineSub(id, atMs)` call sites.\n *\n * Empty today on purpose — the seam exists before the first extension does, so\n * the first field is a one-line additive change, not a 13-site migration.\n */\n// biome-ignore lint/complexity/noBannedTypes: intentional empty extension seam — fields are added additively (see doc above).\nexport type DeadlineOpts = {};\n\n/**\n * The Msg the deadline dispatches when the wall clock crosses `atMs`. Exported\n * as a tagged shape so consumers can union it into their machine's Msg type and\n * handle it in a reducer cell. `id` lets a reducer disambiguate WHICH deadline\n * fired when a machine arms several at once; `atMs` echoes the target the timer\n * was scheduled against (useful for assertions / observability).\n *\n * Snake-shaped `\"deadline_exceeded\"` matches the tagged-Msg style this module's\n * orchestrator requested; the actor-in-name PascalCase convention\n * (`TimerFiredDeadline`) is the consumer's to apply at their own boundary if\n * they prefer — `deadlineExceeded(...)` only fixes the wire shape, not the\n * consumer's local dialect.\n */\nexport type DeadlineExceeded = {\n readonly type: \"deadline_exceeded\";\n readonly id: string;\n readonly atMs: number;\n};\n\n/**\n * Build a deadline Sub literal. Pure data — no clock read, no timer; the timer\n * is armed later by the `subscribe` cell. `id` is branded via `subId(...)` so\n * accidental raw-string drift fails at the type level (invariant 7).\n *\n * Return the result directly from `subscriptions(state)` while the deadline\n * should be armed; drop it (return `[]`, or stop returning this id) to disarm —\n * the reconcile pass calls the cleanup, clearing the pending timer before it\n * fires. That is the \"cancel on state exit\" lifecycle, identical to\n * `fromTimeout`'s.\n *\n * @param id Stable identity for this deadline. Same `id` across transitions =\n * same armed timer (no churn). Use distinct ids for distinct\n * deadlines on the same machine.\n * @param atMs Absolute target in epoch milliseconds (e.g. `Date.now() + 900_000`\n * for a 15-minute guard, or a persisted `expiresAt`).\n * @param opts Optional additive fields folded onto the Sub literal (see\n * {@link DeadlineOpts}). Omit it for the common case; pass it when a\n * future field (e.g. `repeatMs`) needs to ride on the deadline. The\n * optionality is the future-proofing seam — extending the shape\n * never breaks an existing `deadlineSub(id, atMs)` call site.\n */\nexport function deadlineSub(\n id: string,\n atMs: number,\n opts?: DeadlineOpts,\n): DeadlineSub {\n return { ...opts, id: subId(id), type: \"deadline\", atMs };\n}\n\n/**\n * The `subscribe[\"deadline\"]` cell. Arms a one-shot timer for the remaining\n * delay `max(0, atMs - Date.now())` and dispatches `deadlineExceeded(...)` when\n * it fires; returns a cleanup that clears the pending timer.\n *\n * Composes on `fromTimeout`: it adapts the absolute `atMs` on the Sub to the\n * relative `delayMs` that `fromTimeout` schedules against, then hands off the\n * `setTimeout` / `clearTimeout` lifecycle wholesale. A past deadline collapses\n * to `delayMs: 0`, so `fromTimeout` fires on the next tick — asynchronously,\n * never inside the reconcile pass.\n *\n * Assign directly to a `Subscribe` cell:\n *\n * subscribe: {\n * deadline: subscribeDeadline,\n * }\n */\nexport const subscribeDeadline: SubscribeHandler<\n DeadlineSub,\n DeadlineExceeded,\n unknown\n> = (sub, ctx, dispatch) => {\n // Recompute the remaining delay from the CURRENT clock so a late subscribe\n // (post-rehydrate) still targets the correct absolute moment. `max(0, …)`\n // keeps a past deadline at delay 0 → setTimeout(fn, 0) → fires next tick, not\n // synchronously.\n const remainingMs = Math.max(0, sub.atMs - Date.now());\n\n // Delegate the timer lifecycle to fromTimeout: build the relative-delay Sub\n // shape it consumes (`{ ...sub, delayMs }`) and let it own setTimeout /\n // clearTimeout. The msgFn closes over the deadline's identity + target so the\n // dispatched Msg carries both.\n return fromTimeout<DeadlineSub & { delayMs: number }, DeadlineExceeded>(\n (armed) => deadlineExceeded(armed.id, armed.atMs),\n )({ ...sub, delayMs: remainingMs }, ctx, dispatch);\n};\n\n/**\n * Construct the Msg the deadline dispatches. Exported so consumers can build /\n * assert the same shape (and so the subscribe cell and tests share one\n * constructor rather than two literals that can drift).\n */\nexport function deadlineExceeded(id: string, atMs: number): DeadlineExceeded {\n return { type: \"deadline_exceeded\", id, atMs };\n}\n"]}
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* Runtime bridge — expose a `@demlik/tea` runtime running in one chrome context\n * (typically the background service worker) to consumers in other contexts\n * (sidepanel, popup, devtools panel) over `chrome.runtime.sendMessage` /\n * `chrome.runtime.onMessage`.\n *\n * Two halves, one channel name string.\n *\n * ┌──── background (host) ────┐ ┌──── react surface ────┐\n * │ bridgeRuntime(rt, {ch}) │ chrome.* │ useBackgroundRuntime │\n * │ ├ observe → broadcast │ ──────────▶ │ ├ hydrate (initial) │\n * │ └ onMessage(\":dispatch\") │ ◀────────── │ └ dispatch (msgs) │\n * │ └ onMessage(\":hydrate\") │ │ │\n * └────────────────────────────┘ └───────────────────────┘\n *\n * Wire-shape (single `channel` string, three messages):\n *\n * { type: channel, msg, state } // background → surfaces (broadcast)\n * { type: `${channel}:hydrate` } // surface → background (request)\n * { type: `${channel}:dispatch`, msg } // surface → background (input)\n *\n * The `:hydrate` reply is the current `runtime.getState()` snapshot —\n * lets a newly-opened surface render the right view BEFORE the next\n * transition broadcast arrives.\n *\n * The bridge is intentionally agnostic to `chrome.runtime.sendMessage`\n * failure modes (no receiver, sender gone, etc.) — every cross-context send\n * is fire-and-forget with `.catch(() => {})`. Surfaces that need\n * delivery guarantees should layer their own retry, not bake it here.\n */\n\nimport { type HistoryTracker, historyTracker, type Runtime } from \"../index\";\n\n// ─────────────────────────────────────────────────────────────────────────────\n// Wire types — internal. Consumers don't import these directly; they pick\n// the channel string and the bridge handles serialization.\n// ─────────────────────────────────────────────────────────────────────────────\n\ninterface BroadcastEnvelope<S, M> {\n type: string; // === `channel`\n msg: M | null;\n state: S;\n}\n\ninterface DispatchEnvelope<M> {\n type: string; // === `${channel}:dispatch`\n msg: M;\n}\n\ninterface HydrateRequest {\n type: string; // === `${channel}:hydrate`\n}\n\n/**\n * Wire shape of one entry in the hydrate `backlog`. Mirrors a single\n * broadcast envelope, but without the `type` discriminator (the parent\n * `HydrateResponse` already identified the channel).\n */\ninterface BacklogEntry<V, M> {\n msg: M | null;\n state: V;\n}\n\ninterface HydrateResponse<S, M> {\n state: S;\n /**\n * The runtime's history (most recent transitions, oldest first) projected\n * through `serialize` if provided. Present when the host runtime was\n * started with `historySize > 0`; an empty array otherwise. The surface\n * replays each entry through registered listeners before firing the\n * current-state marker, so a late subscriber sees the recent msg log AND\n * the current state on connect — not just the current state.\n */\n backlog: BacklogEntry<S, M>[];\n}\n\n// ─────────────────────────────────────────────────────────────────────────────\n// Background side — bridgeRuntime(runtime, { channel, serialize? })\n// ─────────────────────────────────────────────────────────────────────────────\n\nexport interface BridgeRuntimeOpts<S, V = S> {\n channel: string;\n /**\n * Optional projection from the runtime's live state `S` to a JSON-safe\n * view `V` that goes over the wire (broadcast + hydrate). Required when\n * `S` carries non-serializable values (DOM refs, Map, Date, …).\n *\n * Identity passthrough by default — existing callers with POJO state pass\n * `serialize` unset and `V = S`.\n *\n * Wire shape with `serialize`:\n * { type: channel, msg, state: serialize(currentState) } // broadcast\n * { type: hydrate } → { state: serialize(currentState) } // hydrate\n *\n * Dispatch is NOT affected — it carries `M` end-to-end. Surfaces parse the\n * `V` they receive (they should pick a type parameter matching the\n * projection).\n */\n serialize?: (state: S) => V;\n /**\n * If > 0, the bridge composes a `historyTracker(runtime, size)` over the\n * runtime and returns the captured `(msg, state)` backlog in every\n * `:hydrate` reply. Late subscribers receive recent traffic on connect —\n * the inspector then sees prior tool calls / phase transitions instead\n * of just the current state snapshot.\n *\n * Defaults to 0 (no tracker, empty backlog). Composition stays opt-in:\n * the substrate is untouched, the dispatch loop is untouched, and the\n * bridge attaches the tracker only when this opt is set. Cleanup is\n * the bridge's responsibility — the disposer returned by `bridgeRuntime`\n * stops the tracker along with the observer.\n *\n * Memory cost: ~size × (msg + state) bytes, in-memory only, dies with\n * the bridge. Privacy: backlog entries flow to every `:hydrate` reply —\n * any surface that can hydrate sees them. Do not enable on bridges\n * carrying user secrets.\n */\n historySize?: number;\n}\n\n/**\n * Install the bridge for a runtime. Returns a cleanup function that removes\n * the observer and the chrome listener.\n *\n * - **Broadcast:** every (msg, state) transition emits\n * `{ type: channel, msg, state }` via `chrome.runtime.sendMessage`. The\n * send is fire-and-forget — when no surface is listening, chrome.runtime\n * rejects with \"Could not establish connection. Receiving end does not\n * exist.\" which we swallow. If `serialize` is provided, `state` carries\n * `serialize(state)` instead of the raw state.\n * - **Hydrate:** `{ type: \":hydrate\" }` is answered via `sendResponse` with\n * the current (optionally projected) `runtime.getState()`. If the runtime\n * is mid-boot (store load not yet resolved), `getState()` throws — we\n * swallow and reply with `state: null`; surfaces should treat null as\n * \"not ready yet\" and wait for the first broadcast.\n * - **Dispatch:** `{ type: \":dispatch\", msg }` routes to `runtime.dispatch`.\n * Returns `true` from the listener so chrome keeps the message channel\n * open until dispatch's promise settles (we ack with `{ ok: true }`).\n */\nexport function bridgeRuntime<S, M extends { type: string }, V = S>(\n runtime: Runtime<S, M>,\n { channel, serialize, historySize }: BridgeRuntimeOpts<S, V>,\n): () => void {\n const dispatchType = `${channel}:dispatch`;\n const hydrateType = `${channel}:hydrate`;\n // Default to identity passthrough when no projection is provided. The\n // type parameter defaults `V = S` so callers with no projection see no\n // change in the wire-shape — the broadcast still carries `S`.\n const project: (state: S) => V =\n serialize ?? ((state: S): V => state as unknown as V);\n // Compose a history tracker only when the caller opted in. Substrate\n // (`@demlik/tea`'s `run()`) knows nothing about history — the tracker is a\n // pure composition over `runtime.observe(...)`, owned by the bridge.\n // `null` when unset means \"no backlog in :hydrate replies\"; the wire\n // shape stays uniform (backlog is always an array, possibly empty).\n const tracker: HistoryTracker<S, M> | null =\n historySize !== undefined && historySize > 0\n ? historyTracker(runtime, historySize)\n : null;\n\n // The broadcast wire still carries `msg: M | null` — surfaces depend on the\n // boot frame (`msg: null`) to hydrate from the bridge. Applied transitions now\n // arrive via `observe` with a total `msg`; the boot frame arrives via `onBoot`\n // (#47). One helper builds the envelope for both.\n const sendBroadcast = (msg: M | null, state: S): void => {\n const envelope: BroadcastEnvelope<V, M | null> = {\n type: channel,\n msg,\n state: project(state),\n };\n chrome.runtime.sendMessage(envelope).catch(() => {\n // No surface listening — drop silently. Costs are negligible at\n // typical audit-event rates; surfaces poll on hydrate on open.\n });\n };\n const unobserve = runtime.observe((msg, state) => {\n sendBroadcast(msg, state);\n });\n const unboot = runtime.onBoot((state) => {\n sendBroadcast(null, state);\n });\n\n const onMessage = (\n message: unknown,\n _sender: chrome.runtime.MessageSender,\n sendResponse: (response: unknown) => void,\n ): boolean | undefined => {\n if (!message || typeof message !== \"object\") return undefined;\n const obj = message as Record<string, unknown>;\n\n if (obj.type === hydrateType) {\n let state: V | null;\n try {\n state = project(runtime.getState());\n } catch {\n // Runtime still booting (store.load pending). Surfaces fall back to\n // waiting for the first broadcast.\n state = null;\n }\n // Read the tracker's snapshot and project each entry's state through\n // `serialize`. When `historySize` was unset (tracker === null) we\n // send `[]` — uniform wire shape means surfaces never branch on\n // \"did the bridge enable history\" — they always iterate.\n const backlog: BacklogEntry<V, M>[] = tracker\n ? tracker\n .snapshot()\n .map((entry) => ({ msg: entry.msg, state: project(entry.state) }))\n : [];\n const response: HydrateResponse<V | null, M> = { state, backlog };\n sendResponse(response);\n return false;\n }\n\n if (obj.type === dispatchType) {\n const msg = obj.msg as M;\n runtime\n .dispatch(msg)\n .then(() => {\n sendResponse({ ok: true });\n })\n .catch((err: unknown) => {\n sendResponse({\n ok: false,\n error: err instanceof Error ? err.message : String(err),\n });\n });\n return true; // keep channel open for async sendResponse\n }\n\n return undefined;\n };\n\n chrome.runtime.onMessage.addListener(onMessage);\n\n return () => {\n unobserve();\n unboot();\n chrome.runtime.onMessage.removeListener(onMessage);\n // Detach the history observer too — leaving it attached after the\n // bridge tears down would silently retain memory and keep observing\n // a runtime whose backlog can no longer reach any consumer.\n tracker?.stop();\n };\n}\n\n// ─────────────────────────────────────────────────────────────────────────────\n// Surface side — the bridge half that lives in a React surface. Exported as\n// a pure helper so the React adapter (or a test) wires the listeners and the\n// hydrate round-trip with the same wire format the host emits.\n//\n// Note: this file deliberately has NO React import. The React hook lives in\n// `react.ts` and consumes these helpers. Keeps the bridge testable in plain\n// vitest without happy-dom + React renderers.\n// ─────────────────────────────────────────────────────────────────────────────\n\n/**\n * The explicit opt-out of inbound msg parsing: an identity pass-through that\n * casts the raw `unknown` to `M`. Surfaces that gate only on state and treat\n * the broadcast msg as advisory pass this as `parseMsg` to acknowledge — at\n * the call site, in the types — that they are NOT parsing the msg boundary.\n *\n * This is the same behavior the old optional-`parseMsg` default had, but the\n * unsound cast now lives at one named, greppable, opt-in seam instead of being\n * the silent default for everyone. (Inv 8: the boundary parses; this helper is\n * the documented exception, chosen explicitly.)\n */\nexport function passThroughMsg<M>(raw: unknown): M | null {\n return raw as M;\n}\n\nexport interface BridgeClient<S, M> {\n /** Send the hydrate request; resolves with the initial snapshot (or null\n * if the host is still booting OR the response failed to parse). Also\n * primes `getSnapshot()` so React's `useSyncExternalStore` sees the\n * hydrated value on the next render. */\n hydrate(): Promise<S | null>;\n /** Send a dispatch envelope; resolves once the host's dispatch settles. */\n dispatch(msg: M): Promise<void>;\n /** Subscribe to broadcasts. Returns a cleanup function. Broadcasts whose\n * payload fails `parseState` or `parseMsg` are dropped silently — the\n * listener is not called. Each successful broadcast updates\n * `getSnapshot()`. */\n subscribe(listener: (msg: M | null, state: S) => void): () => void;\n /** Synchronous accessor for the latest known state, or `null` until the\n * first successful hydrate or broadcast lands. Required reference stability\n * for `useSyncExternalStore`: returns the SAME object reference when the\n * underlying state hasn't changed since the prior call. */\n getSnapshot(): S | null;\n}\n\nexport interface BridgeClientOpts<S, M> {\n channel: string;\n /**\n * REQUIRED parse for inbound `state` payloads (from `:hydrate` reply AND\n * every broadcast). Chrome runtime messages are an `unknown` boundary\n * (Inv 8) — the surface is the only party that knows the domain type `S`,\n * so it owns the boundary parse. Returning `null` drops the payload\n * silently (subscriber not called; hydrate resolves to `null`). The\n * parser MUST NOT throw — model rejection as `null`.\n */\n parseState: (raw: unknown) => S | null;\n /**\n * REQUIRED parse for inbound `msg` payloads on broadcasts. Chrome runtime\n * messages are an `unknown` boundary (Inv 8) just like the `state` payload,\n * so the msg crosses the same JSON serialization seam and must be parsed —\n * never cast. Returning `null` drops the broadcast silently.\n *\n * Surfaces that treat the msg union as advisory and only gate on state opt\n * out EXPLICITLY by passing the {@link passThroughMsg} helper — the opt-out\n * is now a visible call-site decision, not a hidden default that lets an\n * unparsed `unknown` reach listeners typed as `M`.\n */\n parseMsg: (raw: unknown) => M | null;\n}\n\nexport function bridgeClient<S, M extends { type: string }>({\n channel,\n parseState,\n parseMsg,\n}: BridgeClientOpts<S, M>): BridgeClient<S, M> {\n const dispatchType = `${channel}:dispatch`;\n const hydrateType = `${channel}:hydrate`;\n // Closure-held latest snapshot. `useSyncExternalStore` reads this via\n // `getSnapshot`; the reference is stable across calls until a hydrate\n // reply or broadcast overwrites it. Identity matters: returning a new\n // object for the same logical state would loop React. `null` is the\n // pre-hydrate sentinel.\n let latestState: S | null = null;\n // Each active subscribe() registers a listener. Hydrate replies notify\n // every subscriber with `msg: null` (no host transition occurred — the\n // change source is the hydrate round-trip) so `useSyncExternalStore`\n // sees the snapshot update on first mount.\n const listeners = new Set<(msg: M | null, state: S) => void>();\n\n const client: BridgeClient<S, M> = {\n async hydrate(): Promise<S | null> {\n const req: HydrateRequest = { type: hydrateType };\n const res = (await chrome.runtime.sendMessage(req)) as\n | { state: unknown; backlog?: unknown }\n | undefined;\n // Replay the backlog FIRST — listeners observing for a msg log see\n // historical (msg, state) pairs in oldest-first order before the\n // current-state marker. Backlog entries that fail boundary parse are\n // dropped silently (same posture as live broadcasts). When the host\n // didn't enable history, `backlog` is `[]` and this loop is a no-op.\n replayBacklog(res?.backlog, parseState, parseMsg, listeners, (next) => {\n latestState = next;\n });\n const raw = res?.state;\n if (raw === undefined || raw === null) return null;\n const parsed = parseState(raw);\n if (parsed === null) return null;\n latestState = parsed;\n // Fire the current-state marker (msg = null) — distinct from any\n // backlog entry. Surfaces that show \"X just connected\" key off this.\n for (const l of listeners) l(null, parsed);\n return parsed;\n },\n\n async dispatch(msg: M): Promise<void> {\n const env: DispatchEnvelope<M> = { type: dispatchType, msg };\n await chrome.runtime.sendMessage(env);\n },\n\n subscribe(listener: (msg: M | null, state: S) => void): () => void {\n listeners.add(listener);\n const onMessage = (message: unknown): void => {\n if (!message || typeof message !== \"object\") return;\n const obj = message as Record<string, unknown>;\n if (obj.type !== channel) return;\n // Boundary parse (Inv 8): chrome runtime messages are `unknown`.\n // A failed state parse drops the broadcast — null state would\n // be indistinguishable from \"host still booting\" and is not a\n // useful signal to surfaces. The msg is parsed through the\n // (required) `parseMsg`; a null result drops the broadcast too.\n const state = parseState(obj.state);\n if (state === null) return;\n let msg: M | null;\n if (obj.msg === null || obj.msg === undefined) {\n msg = null;\n } else {\n msg = parseMsg(obj.msg);\n if (msg === null) return;\n }\n latestState = state;\n listener(msg, state);\n };\n chrome.runtime.onMessage.addListener(onMessage);\n return () => {\n chrome.runtime.onMessage.removeListener(onMessage);\n listeners.delete(listener);\n };\n },\n\n getSnapshot(): S | null {\n return latestState;\n },\n };\n\n return client;\n}\n\n/**\n * Shared backlog-replay helper used by both `bridgeClient` and\n * `bridgeTabClient`. Iterates raw entries from the wire, runs each through\n * the same boundary-parse rules a live broadcast would (parseState +\n * parseMsg, both returning `null` to drop), and fires the listeners with the\n * parsed `(msg, state)` pair. Updates the closure-held `latestState` via\n * `commitState` so post-replay `getSnapshot()` returns the most recent backlog\n * state if the current-state marker is absent or unparseable.\n *\n * Extracted so the two clients can't drift in how they parse backlog\n * payloads — both must stay symmetric with their live `subscribe` parse.\n */\nfunction replayBacklog<S, M extends { type: string }>(\n raw: unknown,\n parseState: (raw: unknown) => S | null,\n parseMsg: (raw: unknown) => M | null,\n listeners: Set<(msg: M | null, state: S) => void>,\n commitState: (next: S) => void,\n): void {\n if (!Array.isArray(raw)) return;\n for (const entryRaw of raw) {\n if (!entryRaw || typeof entryRaw !== \"object\") continue;\n const entry = entryRaw as Record<string, unknown>;\n const state = parseState(entry.state);\n if (state === null) continue;\n let msg: M | null;\n if (entry.msg === null || entry.msg === undefined) {\n msg = null;\n } else {\n msg = parseMsg(entry.msg);\n if (msg === null) continue;\n }\n commitState(state);\n for (const l of listeners) l(msg, state);\n }\n}\n\n// ─────────────────────────────────────────────────────────────────────────────\n// SW-side client of a content-script-hosted runtime.\n//\n// `bridgeClient` above sends via `chrome.runtime.sendMessage`, which lands on\n// the SW's `chrome.runtime.onMessage`. That's the surface-to-SW direction.\n//\n// For the SW-to-content direction we need:\n// - SENDS via `chrome.tabs.sendMessage(tabId, …)` — `chrome.runtime.sendMessage`\n// does NOT reach content scripts running in a tab.\n// - BROADCAST subscribers must filter on `sender.tab?.id === tabId`, since\n// every tab's content script broadcasts through the same SW\n// `chrome.runtime.onMessage`. Without the filter, a SW client subscribed\n// to \"tab 17\" would also see broadcasts from tabs 22, 31, ….\n//\n// Shape mirrors `BridgeClient<S, M>` so consumers can pick the constructor by\n// context and use the rest of the surface identically.\n// ─────────────────────────────────────────────────────────────────────────────\n\nexport interface BridgeTabClientOpts<S, M> {\n tabId: number;\n channel: string;\n /**\n * REQUIRED parse for inbound `state` payloads. See `BridgeClientOpts.parseState`\n * — same contract, same rationale. Chrome runtime messages from a tab are\n * an `unknown` boundary; the SW client owns the parse.\n */\n parseState: (raw: unknown) => S | null;\n /**\n * REQUIRED parse for inbound `msg` payloads. See `BridgeClientOpts.parseMsg`\n * — same contract, same rationale. Opt out of msg parsing with\n * {@link passThroughMsg}.\n */\n parseMsg: (raw: unknown) => M | null;\n}\n\n/**\n * SW-side client of a `bridgeRuntime` hosted in a content script.\n *\n * Identical contract to `bridgeClient` (same `BridgeClient<S, M>` shape).\n * Differences are confined to transport:\n *\n * - `hydrate()` / `dispatch(msg)` send via `chrome.tabs.sendMessage(tabId, …)`.\n * If the tab is gone, `chrome.tabs.sendMessage` rejects (same shape as\n * `chrome.runtime.sendMessage` with no receiver) — the promise propagates\n * the rejection. Callers decide whether to retry, drop, or surface; the\n * bridge has no opinion. Fire-and-forget posture matches `bridgeRuntime`.\n * - `subscribe(listener)` registers a `chrome.runtime.onMessage` listener\n * filtered by both `envelope.type === channel` AND `sender.tab?.id === tabId`,\n * so broadcasts from other tabs are ignored (no cross-contamination across\n * per-tab content-script runtimes).\n */\nexport function bridgeTabClient<S, M extends { type: string }>({\n tabId,\n channel,\n parseState,\n parseMsg,\n}: BridgeTabClientOpts<S, M>): BridgeClient<S, M> {\n const dispatchType = `${channel}:dispatch`;\n const hydrateType = `${channel}:hydrate`;\n let latestState: S | null = null;\n const listeners = new Set<(msg: M | null, state: S) => void>();\n\n const client: BridgeClient<S, M> = {\n async hydrate(): Promise<S | null> {\n const req: HydrateRequest = { type: hydrateType };\n const res = (await chrome.tabs.sendMessage(tabId, req)) as\n | { state: unknown; backlog?: unknown }\n | undefined;\n // Mirror bridgeClient.hydrate's backlog replay: same parse rules,\n // same oldest-first ordering, same current-state-marker semantics.\n // The two helpers diverge only in transport (tabs vs runtime), not\n // in protocol shape.\n replayBacklog(res?.backlog, parseState, parseMsg, listeners, (next) => {\n latestState = next;\n });\n const raw = res?.state;\n if (raw === undefined || raw === null) return null;\n const parsed = parseState(raw);\n if (parsed === null) return null;\n latestState = parsed;\n for (const l of listeners) l(null, parsed);\n return parsed;\n },\n\n async dispatch(msg: M): Promise<void> {\n const env: DispatchEnvelope<M> = { type: dispatchType, msg };\n await chrome.tabs.sendMessage(tabId, env);\n },\n\n subscribe(listener: (msg: M | null, state: S) => void): () => void {\n listeners.add(listener);\n const onMessage = (\n message: unknown,\n sender: chrome.runtime.MessageSender,\n ): void => {\n if (sender.tab?.id !== tabId) return;\n if (!message || typeof message !== \"object\") return;\n const obj = message as Record<string, unknown>;\n if (obj.type !== channel) return;\n // Boundary parse (Inv 8) — mirror bridgeClient.\n const state = parseState(obj.state);\n if (state === null) return;\n let msg: M | null;\n if (obj.msg === null || obj.msg === undefined) {\n msg = null;\n } else {\n msg = parseMsg(obj.msg);\n if (msg === null) return;\n }\n latestState = state;\n listener(msg, state);\n };\n chrome.runtime.onMessage.addListener(onMessage);\n return () => {\n chrome.runtime.onMessage.removeListener(onMessage);\n listeners.delete(listener);\n };\n },\n\n getSnapshot(): S | null {\n return latestState;\n },\n };\n\n return client;\n}\n"]}
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