@defold-typescript/types 0.52.0 → 0.53.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/api-signatures.json +2074 -1964
- package/examples/translations.json +15 -15
- package/generated/b2d.d.ts +39 -39
- package/generated/b2d_body.d.ts +11 -11
- package/generated/b2d_chain.d.ts +3 -3
- package/generated/b2d_fixture.d.ts +5 -5
- package/generated/b2d_joint.d.ts +29 -29
- package/generated/b2d_shape.d.ts +13 -13
- package/generated/b2d_world.d.ts +15 -15
- package/generated/buffer.d.ts +5 -6
- package/generated/bullet3d.d.ts +6 -6
- package/generated/bullet3d_collision_object.d.ts +9 -9
- package/generated/bullet3d_constraint.d.ts +78 -78
- package/generated/bullet3d_rigid_body.d.ts +3 -3
- package/generated/bullet3d_shape.d.ts +11 -11
- package/generated/bullet3d_world.d.ts +20 -20
- package/generated/camera.d.ts +4 -4
- package/generated/collectionfactory.d.ts +2 -3
- package/generated/collectionproxy.d.ts +5 -5
- package/generated/compute.d.ts +5 -5
- package/generated/crash.d.ts +7 -7
- package/generated/editor-vm/http.d.ts +13 -13
- package/generated/editor-vm/image.d.ts +4 -4
- package/generated/editor-vm/json.d.ts +1 -1
- package/generated/editor-vm/tilemap_tiles.d.ts +9 -9
- package/generated/editor-vm/zip.d.ts +4 -4
- package/generated/editor.d.ts +183 -183
- package/generated/factory.d.ts +2 -3
- package/generated/font.d.ts +4 -4
- package/generated/go.d.ts +10 -12
- package/generated/graphics.d.ts +23 -26
- package/generated/gui.d.ts +44 -58
- package/generated/http.d.ts +2 -2
- package/generated/image.d.ts +12 -12
- package/generated/json.d.ts +4 -4
- package/generated/label.d.ts +5 -5
- package/generated/liveupdate.d.ts +3 -3
- package/generated/material.d.ts +48 -48
- package/generated/model.d.ts +46 -14
- package/generated/particlefx.d.ts +5 -5
- package/generated/physics.d.ts +19 -19
- package/generated/profiler.d.ts +3 -5
- package/generated/render-script-modules/b2d.d.ts +39 -39
- package/generated/render-script-modules/bullet3d.d.ts +5 -5
- package/generated/render-script-modules/collectionfactory.d.ts +1 -2
- package/generated/render-script-modules/collectionproxy.d.ts +3 -3
- package/generated/render-script-modules/factory.d.ts +1 -2
- package/generated/render-script-modules/go.d.ts +8 -10
- package/generated/render-script-modules/label.d.ts +2 -2
- package/generated/render-script-modules/model.d.ts +43 -11
- package/generated/render-script-modules/particlefx.d.ts +3 -3
- package/generated/render-script-modules/physics.d.ts +12 -12
- package/generated/render-script-modules/resource.d.ts +52 -53
- package/generated/render-script-modules/sound.d.ts +4 -4
- package/generated/render-script-modules/sprite.d.ts +2 -2
- package/generated/render-script-modules/tilemap.d.ts +2 -2
- package/generated/render.d.ts +44 -45
- package/generated/resource.d.ts +58 -59
- package/generated/socket.d.ts +18 -23
- package/generated/sound.d.ts +6 -6
- package/generated/sprite.d.ts +3 -3
- package/generated/sys.d.ts +20 -21
- package/generated/tilemap.d.ts +3 -3
- package/generated/timer.d.ts +3 -3
- package/generated/versions/defold-1.12.4/b2d.d.ts +2 -2
- package/generated/versions/defold-1.12.4/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.12.4/go.d.ts +2 -2
- package/generated/versions/defold-1.12.4/graphics.d.ts +1 -1
- package/generated/versions/defold-1.12.4/gui.d.ts +18 -19
- package/generated/versions/defold-1.12.4/label.d.ts +1 -1
- package/generated/versions/defold-1.12.4/model.d.ts +42 -10
- package/generated/versions/defold-1.12.4/particlefx.d.ts +1 -1
- package/generated/versions/defold-1.12.4/physics.d.ts +1 -1
- package/generated/versions/defold-1.12.4/render.d.ts +5 -5
- package/generated/versions/defold-1.12.4/resource.d.ts +8 -8
- package/generated/versions/defold-1.12.4/socket.d.ts +12 -12
- package/generated/versions/defold-1.12.4/sound.d.ts +1 -1
- package/generated/versions/defold-1.12.4/sprite.d.ts +1 -1
- package/generated/versions/defold-1.12.4/sys.d.ts +2 -2
- package/generated/versions/defold-1.12.4/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.12.4/window.d.ts +3 -4
- package/generated/versions/defold-1.13.0/b2d.d.ts +2 -2
- package/generated/versions/defold-1.13.0/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.13.0/b2d_chain.d.ts +1 -1
- package/generated/versions/defold-1.13.0/b2d_joint.d.ts +1 -1
- package/generated/versions/defold-1.13.0/b2d_shape.d.ts +1 -1
- package/generated/versions/defold-1.13.0/camera.d.ts +1 -1
- package/generated/versions/defold-1.13.0/go.d.ts +2 -2
- package/generated/versions/defold-1.13.0/graphics.d.ts +1 -1
- package/generated/versions/defold-1.13.0/gui.d.ts +18 -19
- package/generated/versions/defold-1.13.0/label.d.ts +1 -1
- package/generated/versions/defold-1.13.0/model.d.ts +42 -10
- package/generated/versions/defold-1.13.0/particlefx.d.ts +1 -1
- package/generated/versions/defold-1.13.0/physics.d.ts +1 -1
- package/generated/versions/defold-1.13.0/render.d.ts +5 -5
- package/generated/versions/defold-1.13.0/resource.d.ts +8 -8
- package/generated/versions/defold-1.13.0/socket.d.ts +12 -12
- package/generated/versions/defold-1.13.0/sound.d.ts +1 -1
- package/generated/versions/defold-1.13.0/sprite.d.ts +1 -1
- package/generated/versions/defold-1.13.0/sys.d.ts +2 -2
- package/generated/versions/defold-1.13.0/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.13.0/window.d.ts +3 -4
- package/generated/versions/defold-1.13.1/b2d.d.ts +2 -2
- package/generated/versions/defold-1.13.1/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.13.1/b2d_chain.d.ts +1 -1
- package/generated/versions/defold-1.13.1/b2d_joint.d.ts +1 -1
- package/generated/versions/defold-1.13.1/b2d_shape.d.ts +1 -1
- package/generated/versions/defold-1.13.1/camera.d.ts +1 -1
- package/generated/versions/defold-1.13.1/go.d.ts +2 -2
- package/generated/versions/defold-1.13.1/graphics.d.ts +1 -1
- package/generated/versions/defold-1.13.1/gui.d.ts +18 -19
- package/generated/versions/defold-1.13.1/label.d.ts +1 -1
- package/generated/versions/defold-1.13.1/model.d.ts +42 -10
- package/generated/versions/defold-1.13.1/particlefx.d.ts +1 -1
- package/generated/versions/defold-1.13.1/physics.d.ts +1 -1
- package/generated/versions/defold-1.13.1/render.d.ts +5 -5
- package/generated/versions/defold-1.13.1/resource.d.ts +8 -8
- package/generated/versions/defold-1.13.1/socket.d.ts +12 -12
- package/generated/versions/defold-1.13.1/sound.d.ts +1 -1
- package/generated/versions/defold-1.13.1/sprite.d.ts +1 -1
- package/generated/versions/defold-1.13.1/sys.d.ts +2 -2
- package/generated/versions/defold-1.13.1/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.13.1/window.d.ts +3 -4
- package/generated/versions/defold-1.13.2/b2d.d.ts +39 -39
- package/generated/versions/defold-1.13.2/b2d_body.d.ts +11 -11
- package/generated/versions/defold-1.13.2/b2d_chain.d.ts +3 -3
- package/generated/versions/defold-1.13.2/b2d_fixture.d.ts +5 -5
- package/generated/versions/defold-1.13.2/b2d_joint.d.ts +29 -29
- package/generated/versions/defold-1.13.2/b2d_shape.d.ts +13 -13
- package/generated/versions/defold-1.13.2/b2d_world.d.ts +15 -15
- package/generated/versions/defold-1.13.2/buffer.d.ts +5 -6
- package/generated/versions/defold-1.13.2/bullet3d.d.ts +6 -6
- package/generated/versions/defold-1.13.2/bullet3d_collision_object.d.ts +9 -9
- package/generated/versions/defold-1.13.2/bullet3d_constraint.d.ts +78 -78
- package/generated/versions/defold-1.13.2/bullet3d_rigid_body.d.ts +3 -3
- package/generated/versions/defold-1.13.2/bullet3d_shape.d.ts +11 -11
- package/generated/versions/defold-1.13.2/bullet3d_world.d.ts +20 -20
- package/generated/versions/defold-1.13.2/camera.d.ts +4 -4
- package/generated/versions/defold-1.13.2/collectionfactory.d.ts +2 -3
- package/generated/versions/defold-1.13.2/collectionproxy.d.ts +5 -5
- package/generated/versions/defold-1.13.2/compute.d.ts +5 -5
- package/generated/versions/defold-1.13.2/crash.d.ts +7 -7
- package/generated/versions/defold-1.13.2/editor-vm/http.d.ts +13 -13
- package/generated/versions/defold-1.13.2/editor-vm/image.d.ts +4 -4
- package/generated/versions/defold-1.13.2/editor-vm/json.d.ts +1 -1
- package/generated/versions/defold-1.13.2/editor-vm/tilemap_tiles.d.ts +9 -9
- package/generated/versions/defold-1.13.2/editor-vm/zip.d.ts +4 -4
- package/generated/versions/defold-1.13.2/editor.d.ts +183 -183
- package/generated/versions/defold-1.13.2/factory.d.ts +2 -3
- package/generated/versions/defold-1.13.2/font.d.ts +4 -4
- package/generated/versions/defold-1.13.2/go.d.ts +10 -12
- package/generated/versions/defold-1.13.2/graphics.d.ts +22 -25
- package/generated/versions/defold-1.13.2/gui.d.ts +44 -58
- package/generated/versions/defold-1.13.2/http.d.ts +2 -2
- package/generated/versions/defold-1.13.2/image.d.ts +12 -12
- package/generated/versions/defold-1.13.2/json.d.ts +4 -4
- package/generated/versions/defold-1.13.2/label.d.ts +5 -5
- package/generated/versions/defold-1.13.2/liveupdate.d.ts +3 -3
- package/generated/versions/defold-1.13.2/material.d.ts +48 -48
- package/generated/versions/defold-1.13.2/model.d.ts +46 -14
- package/generated/versions/defold-1.13.2/particlefx.d.ts +5 -5
- package/generated/versions/defold-1.13.2/physics.d.ts +19 -19
- package/generated/versions/defold-1.13.2/profiler.d.ts +3 -5
- package/generated/versions/defold-1.13.2/render.d.ts +43 -44
- package/generated/versions/defold-1.13.2/resource.d.ts +58 -59
- package/generated/versions/defold-1.13.2/socket.d.ts +18 -23
- package/generated/versions/defold-1.13.2/sound.d.ts +6 -6
- package/generated/versions/defold-1.13.2/sprite.d.ts +3 -3
- package/generated/versions/defold-1.13.2/sys.d.ts +20 -21
- package/generated/versions/defold-1.13.2/tilemap.d.ts +3 -3
- package/generated/versions/defold-1.13.2/timer.d.ts +3 -3
- package/generated/versions/defold-1.13.2/vmath.d.ts +0 -1
- package/generated/versions/defold-1.13.2/window.d.ts +8 -10
- package/generated/vmath.d.ts +0 -1
- package/generated/window.d.ts +8 -10
- package/identity-vocabulary.json +41 -34
- package/package.json +2 -1
- package/scripts/generate-api-availability.ts +9 -3
- package/scripts/shared-handle-methods.ts +3 -2
- package/src/api-doc.ts +8 -0
- package/src/api-identity.ts +32 -1
- package/src/component-properties.d.ts +8 -8
- package/src/core-types.ts +29 -13
- package/src/doc-corrections.ts +9 -0
- package/src/emit-dts.ts +664 -202
- package/src/engine-type-name.ts +33 -0
- package/src/go-overloads.d.ts +10 -10
- package/src/gui-overloads.d.ts +11 -11
- package/src/index.ts +1 -0
- package/src/lifecycle.ts +2 -2
- package/src/socket-types.d.ts +3 -3
package/generated/b2d_joint.d.ts
CHANGED
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@@ -6,11 +6,11 @@ declare global {
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* Functions for interacting with native Box2D joints.
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*/
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namespace b2d.joint {
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-
type
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type B2Joint = Opaque<"b2Joint">;
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/**
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* Box2D distance-joint definition
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*/
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interface
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interface DistanceDefinition {
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/**
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* Local anchor on the first body.
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*/
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*/
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collide_connected?: boolean;
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}
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type
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type FilterDefinition = {};
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/**
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* Box2D friction-joint definition
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*/
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interface
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interface FrictionDefinition {
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/**
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* Local anchor on the first body.
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*/
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/**
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* Box2D gear-joint definition
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*/
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interface
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interface GearDefinition {
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/**
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* Gear ratio.
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*/
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/**
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* Box2D motor-joint definition
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*/
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interface
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interface MotorDefinition {
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/**
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* Linear target offset.
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/**
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* Box2D mouse-joint definition
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*/
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interface
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interface MouseDefinition {
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/**
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* Target position.
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*/
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/**
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* Box2D prismatic-joint definition
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*/
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interface
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interface PrismaticDefinition {
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/**
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* Local anchor on the first body.
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/**
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* Box2D pulley-joint definition
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*/
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interface PulleyDefinition {
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* First ground anchor.
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/**
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* Box2D revolute-joint definition
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interface RevoluteDefinition {
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/**
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* Local anchor on the first body.
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*/
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/**
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* Box2D rope-joint definition
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*/
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interface RopeDefinition {
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* Local anchor on the first body.
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/**
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* Box2D weld-joint definition
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*/
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interface
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interface WeldDefinition {
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* Local anchor on the first body.
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/**
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* Box2D wheel-joint definition
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*/
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interface
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interface WheelDefinition {
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*/
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*/
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collide_connected?: boolean;
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}
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type
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type
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type JointType = typeof b2d.joint.JOINT_TYPE_DISTANCE | typeof b2d.joint.JOINT_TYPE_FILTER | typeof b2d.joint.JOINT_TYPE_FRICTION | typeof b2d.joint.JOINT_TYPE_GEAR | typeof b2d.joint.JOINT_TYPE_MOTOR | typeof b2d.joint.JOINT_TYPE_MOUSE | typeof b2d.joint.JOINT_TYPE_PRISMATIC | typeof b2d.joint.JOINT_TYPE_PULLEY | typeof b2d.joint.JOINT_TYPE_REVOLUTE | typeof b2d.joint.JOINT_TYPE_ROPE | typeof b2d.joint.JOINT_TYPE_UNKNOWN | typeof b2d.joint.JOINT_TYPE_WELD | typeof b2d.joint.JOINT_TYPE_WHEEL;
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type LimitState = typeof b2d.joint.LIMIT_STATE_AT_LOWER | typeof b2d.joint.LIMIT_STATE_AT_UPPER | typeof b2d.joint.LIMIT_STATE_EQUAL | typeof b2d.joint.LIMIT_STATE_INACTIVE;
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/**
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* Distance joint type.
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*/
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* @param definition - optional joint definition
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* @returns created joint
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*/
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-
function create_distance(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
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function create_distance(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.DistanceDefinition): Opaque<"b2Joint">;
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/**
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* Create a filter joint.
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*
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* @param definition - optional definition table
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* @returns created joint
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*/
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-
function create_filter(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
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function create_filter(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.FilterDefinition): Opaque<"b2Joint">;
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* Create a friction joint.
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*
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*/
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function create_friction(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
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+
function create_friction(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.FrictionDefinition): Opaque<"b2Joint">;
|
|
583
583
|
/**
|
|
584
584
|
* Create a gear joint.
|
|
585
585
|
*
|
|
@@ -588,7 +588,7 @@ declare global {
|
|
|
588
588
|
* @param definition - optional joint definition
|
|
589
589
|
* @returns created joint
|
|
590
590
|
*/
|
|
591
|
-
function create_gear(joint1: Opaque<"b2Joint">, joint2: Opaque<"b2Joint">, definition?: b2d.joint.
|
|
591
|
+
function create_gear(joint1: Opaque<"b2Joint">, joint2: Opaque<"b2Joint">, definition?: b2d.joint.GearDefinition): Opaque<"b2Joint">;
|
|
592
592
|
/**
|
|
593
593
|
* Create a motor joint.
|
|
594
594
|
*
|
|
@@ -597,7 +597,7 @@ declare global {
|
|
|
597
597
|
* @param definition - optional joint definition
|
|
598
598
|
* @returns created joint
|
|
599
599
|
*/
|
|
600
|
-
function create_motor(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
|
|
600
|
+
function create_motor(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.MotorDefinition): Opaque<"b2Joint">;
|
|
601
601
|
/**
|
|
602
602
|
* Create a mouse joint.
|
|
603
603
|
*
|
|
@@ -606,7 +606,7 @@ declare global {
|
|
|
606
606
|
* @param definition - optional joint definition
|
|
607
607
|
* @returns created joint
|
|
608
608
|
*/
|
|
609
|
-
function create_mouse(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
|
|
609
|
+
function create_mouse(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.MouseDefinition): Opaque<"b2Joint">;
|
|
610
610
|
/**
|
|
611
611
|
* Create a prismatic joint.
|
|
612
612
|
*
|
|
@@ -615,7 +615,7 @@ declare global {
|
|
|
615
615
|
* @param definition - optional joint definition
|
|
616
616
|
* @returns created joint
|
|
617
617
|
*/
|
|
618
|
-
function create_prismatic(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
|
|
618
|
+
function create_prismatic(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.PrismaticDefinition): Opaque<"b2Joint">;
|
|
619
619
|
/**
|
|
620
620
|
* Create a pulley joint.
|
|
621
621
|
*
|
|
@@ -624,7 +624,7 @@ declare global {
|
|
|
624
624
|
* @param definition - optional joint definition
|
|
625
625
|
* @returns created joint
|
|
626
626
|
*/
|
|
627
|
-
function create_pulley(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
|
|
627
|
+
function create_pulley(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.PulleyDefinition): Opaque<"b2Joint">;
|
|
628
628
|
/**
|
|
629
629
|
* Create a revolute joint.
|
|
630
630
|
*
|
|
@@ -633,7 +633,7 @@ declare global {
|
|
|
633
633
|
* @param definition - optional joint definition
|
|
634
634
|
* @returns created joint
|
|
635
635
|
*/
|
|
636
|
-
function create_revolute(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
|
|
636
|
+
function create_revolute(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.RevoluteDefinition): Opaque<"b2Joint">;
|
|
637
637
|
/**
|
|
638
638
|
* Create a rope joint.
|
|
639
639
|
*
|
|
@@ -642,7 +642,7 @@ declare global {
|
|
|
642
642
|
* @param definition - optional joint definition
|
|
643
643
|
* @returns created joint
|
|
644
644
|
*/
|
|
645
|
-
function create_rope(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
|
|
645
|
+
function create_rope(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.RopeDefinition): Opaque<"b2Joint">;
|
|
646
646
|
/**
|
|
647
647
|
* Create a weld joint.
|
|
648
648
|
*
|
|
@@ -651,7 +651,7 @@ declare global {
|
|
|
651
651
|
* @param definition - optional joint definition
|
|
652
652
|
* @returns created joint
|
|
653
653
|
*/
|
|
654
|
-
function create_weld(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
|
|
654
|
+
function create_weld(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.WeldDefinition): Opaque<"b2Joint">;
|
|
655
655
|
/**
|
|
656
656
|
* Create a wheel joint.
|
|
657
657
|
*
|
|
@@ -660,7 +660,7 @@ declare global {
|
|
|
660
660
|
* @param definition - optional joint definition
|
|
661
661
|
* @returns created joint
|
|
662
662
|
*/
|
|
663
|
-
function create_wheel(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.
|
|
663
|
+
function create_wheel(body_a: Opaque<"b2Body">, body_b: Opaque<"b2Body">, definition?: b2d.joint.WheelDefinition): Opaque<"b2Joint">;
|
|
664
664
|
/**
|
|
665
665
|
* Destroy a joint created by `b2d.joint`.
|
|
666
666
|
*
|
|
@@ -855,7 +855,7 @@ declare global {
|
|
|
855
855
|
* @param joint - rope joint
|
|
856
856
|
* @returns one of the `LIMIT_STATE_*` constants
|
|
857
857
|
*/
|
|
858
|
-
function get_limit_state(joint: Opaque<"b2Joint">): b2d.joint.
|
|
858
|
+
function get_limit_state(joint: Opaque<"b2Joint">): b2d.joint.LimitState;
|
|
859
859
|
/**
|
|
860
860
|
* Get weld joint linear damping ratio.
|
|
861
861
|
*
|
|
@@ -1055,7 +1055,7 @@ declare global {
|
|
|
1055
1055
|
* @param joint - joint
|
|
1056
1056
|
* @returns one of the `JOINT_TYPE_*` constants
|
|
1057
1057
|
*/
|
|
1058
|
-
function get_type(joint: Opaque<"b2Joint">): b2d.joint.
|
|
1058
|
+
function get_type(joint: Opaque<"b2Joint">): b2d.joint.JointType;
|
|
1059
1059
|
/**
|
|
1060
1060
|
* Get the upper joint limit.
|
|
1061
1061
|
*
|
package/generated/b2d_shape.d.ts
CHANGED
|
@@ -7,9 +7,9 @@ declare global {
|
|
|
7
7
|
* and returned from `b2d.fixture.get_shape`.
|
|
8
8
|
*/
|
|
9
9
|
namespace b2d.shape {
|
|
10
|
-
type
|
|
11
|
-
type
|
|
12
|
-
type
|
|
10
|
+
type B2Shape = Opaque<"b2Shape">;
|
|
11
|
+
type Definition = { type: b2d.shape.ShapeType; radius: number; center?: Vector3 } | { type: b2d.shape.ShapeType; radius: number; center1: Vector3; center2: Vector3 } | { type: b2d.shape.ShapeType; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: b2d.shape.ShapeType; hx: number; hy: number; center?: Vector3; angle?: number } | { type: b2d.shape.ShapeType; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 };
|
|
12
|
+
type ShapeType = typeof b2d.shape.SHAPE_TYPE_BOX | typeof b2d.shape.SHAPE_TYPE_CAPSULE | typeof b2d.shape.SHAPE_TYPE_CHAIN | typeof b2d.shape.SHAPE_TYPE_CIRCLE | typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_GRID | typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_SEGMENT;
|
|
13
13
|
/**
|
|
14
14
|
* Box shape type alias. Uses the polygon enum value, but indicates the `hx`/`hy` box convenience format.
|
|
15
15
|
*/
|
|
@@ -215,7 +215,7 @@ declare global {
|
|
|
215
215
|
* @param shape_id - shape handle from a shape info table, or pass `body, shape_index`
|
|
216
216
|
* @returns touching contacts
|
|
217
217
|
*/
|
|
218
|
-
function get_contact_data(shape_id: Opaque<"b2Shape">): b2d.
|
|
218
|
+
function get_contact_data(shape_id: Opaque<"b2Shape">): b2d.ContactData[];
|
|
219
219
|
/**
|
|
220
220
|
* Get touching contact data for a shape.
|
|
221
221
|
*
|
|
@@ -223,14 +223,14 @@ declare global {
|
|
|
223
223
|
* @param shape_index - The shape's position on that body, in the order `b2d.body.get_shapes` lists them. **⚠️ 1-based; passed to Defold unchanged.**
|
|
224
224
|
* @returns touching contacts
|
|
225
225
|
*/
|
|
226
|
-
function get_contact_data(body: Opaque<"b2Body">, shape_index: number): b2d.
|
|
226
|
+
function get_contact_data(body: Opaque<"b2Body">, shape_index: number): b2d.ContactData[];
|
|
227
227
|
/**
|
|
228
228
|
* Get mass data for a shape.
|
|
229
229
|
*
|
|
230
230
|
* @param shape_id - shape handle from a shape info table, or pass `body, shape_index`
|
|
231
231
|
* @returns shape mass data
|
|
232
232
|
*/
|
|
233
|
-
function get_mass_data(shape_id: Opaque<"b2Shape">): b2d.
|
|
233
|
+
function get_mass_data(shape_id: Opaque<"b2Shape">): b2d.MassData;
|
|
234
234
|
/**
|
|
235
235
|
* Get mass data for a shape.
|
|
236
236
|
*
|
|
@@ -238,7 +238,7 @@ declare global {
|
|
|
238
238
|
* @param shape_index - The shape's position on that body, in the order `b2d.body.get_shapes` lists them. **⚠️ 1-based; passed to Defold unchanged.**
|
|
239
239
|
* @returns shape mass data
|
|
240
240
|
*/
|
|
241
|
-
function get_mass_data(body: Opaque<"b2Body">, shape_index: number): b2d.
|
|
241
|
+
function get_mass_data(body: Opaque<"b2Body">, shape_index: number): b2d.MassData;
|
|
242
242
|
/**
|
|
243
243
|
* Get shape material id.
|
|
244
244
|
*
|
|
@@ -275,7 +275,7 @@ declare global {
|
|
|
275
275
|
* @param shape_id - shape handle from a shape info table, or pass `body, shape_index`
|
|
276
276
|
* @returns overlapping shapes
|
|
277
277
|
*/
|
|
278
|
-
function get_sensor_overlaps(shape_id: Opaque<"b2Shape">): b2d.
|
|
278
|
+
function get_sensor_overlaps(shape_id: Opaque<"b2Shape">): b2d.ShapeInfo[];
|
|
279
279
|
/**
|
|
280
280
|
* Get sensor overlaps.
|
|
281
281
|
*
|
|
@@ -283,14 +283,14 @@ declare global {
|
|
|
283
283
|
* @param shape_index - The shape's position on that body, in the order `b2d.body.get_shapes` lists them. **⚠️ 1-based; passed to Defold unchanged.**
|
|
284
284
|
* @returns overlapping shapes
|
|
285
285
|
*/
|
|
286
|
-
function get_sensor_overlaps(body: Opaque<"b2Body">, shape_index: number): b2d.
|
|
286
|
+
function get_sensor_overlaps(body: Opaque<"b2Body">, shape_index: number): b2d.ShapeInfo[];
|
|
287
287
|
/**
|
|
288
288
|
* Get a shape's geometry.
|
|
289
289
|
*
|
|
290
290
|
* @param shape_id - shape handle from a shape info table, or pass `body, shape_index`
|
|
291
291
|
* @returns shape table with numeric `type` from `b2d.shape.SHAPE_TYPE_*`
|
|
292
292
|
*/
|
|
293
|
-
function get_shape(shape_id: Opaque<"b2Shape">): b2d.shape.
|
|
293
|
+
function get_shape(shape_id: Opaque<"b2Shape">): b2d.shape.Definition;
|
|
294
294
|
/**
|
|
295
295
|
* Get a shape's geometry.
|
|
296
296
|
*
|
|
@@ -298,7 +298,7 @@ declare global {
|
|
|
298
298
|
* @param shape_index - The shape's position on that body, in the order `b2d.body.get_shapes` lists them. **⚠️ 1-based; passed to Defold unchanged.**
|
|
299
299
|
* @returns shape table with numeric `type` from `b2d.shape.SHAPE_TYPE_*`
|
|
300
300
|
*/
|
|
301
|
-
function get_shape(body: Opaque<"b2Body">, shape_index: number): b2d.shape.
|
|
301
|
+
function get_shape(body: Opaque<"b2Body">, shape_index: number): b2d.shape.Definition;
|
|
302
302
|
/**
|
|
303
303
|
* Get the world owning a shape.
|
|
304
304
|
*
|
|
@@ -338,7 +338,7 @@ declare global {
|
|
|
338
338
|
* @param max_fraction - optional maximum translation fraction, defaults to 1
|
|
339
339
|
* @returns cast result, or `nil`
|
|
340
340
|
*/
|
|
341
|
-
function ray_cast(shape_id: Opaque<"b2Shape">, origin: Vector3, translation: Vector3, max_fraction?: number): b2d.
|
|
341
|
+
function ray_cast(shape_id: Opaque<"b2Shape">, origin: Vector3, translation: Vector3, max_fraction?: number): b2d.ShapeCastOutput | undefined;
|
|
342
342
|
/**
|
|
343
343
|
* Ray cast a shape directly.
|
|
344
344
|
*
|
|
@@ -349,7 +349,7 @@ declare global {
|
|
|
349
349
|
* @param max_fraction - optional maximum translation fraction, defaults to 1
|
|
350
350
|
* @returns cast result, or `nil`
|
|
351
351
|
*/
|
|
352
|
-
function ray_cast(body: Opaque<"b2Body">, shape_index: number, origin: Vector3, translation: Vector3, max_fraction?: number): b2d.
|
|
352
|
+
function ray_cast(body: Opaque<"b2Body">, shape_index: number, origin: Vector3, translation: Vector3, max_fraction?: number): b2d.ShapeCastOutput | undefined;
|
|
353
353
|
/**
|
|
354
354
|
* Set shape material id.
|
|
355
355
|
*
|
package/generated/b2d_world.d.ts
CHANGED
|
@@ -16,7 +16,7 @@ declare global {
|
|
|
16
16
|
* @param filter - optional query filter
|
|
17
17
|
* @returns travel fraction before collision
|
|
18
18
|
*/
|
|
19
|
-
function cast_mover(world: Opaque<"b2World">, capsule: b2d.
|
|
19
|
+
function cast_mover(world: Opaque<"b2World">, capsule: b2d.MoverCapsule, translation: Vector3, filter?: b2d.QueryFilter): number;
|
|
20
20
|
/**
|
|
21
21
|
* Cast a ray.
|
|
22
22
|
*
|
|
@@ -26,7 +26,7 @@ declare global {
|
|
|
26
26
|
* @param filter - optional query filter
|
|
27
27
|
* @param max_results - optional maximum result count
|
|
28
28
|
*/
|
|
29
|
-
function cast_ray<Backend extends "v2" = "v2">(world: Opaque<"b2World">, origin: Vector3, translation: Vector3, filter?: b2d.
|
|
29
|
+
function cast_ray<Backend extends "v2" = "v2">(world: Opaque<"b2World">, origin: Vector3, translation: Vector3, filter?: b2d.QueryFilter, max_results?: number): LuaMultiReturn<[b2d.FixtureCastHit[], b2d.TreeStats]>;
|
|
30
30
|
/**
|
|
31
31
|
* The translation is the ray displacement from `origin`. Result order is not
|
|
32
32
|
* guaranteed by Box2D.
|
|
@@ -37,7 +37,7 @@ declare global {
|
|
|
37
37
|
* @param filter - optional query filter
|
|
38
38
|
* @param max_results - optional maximum result count. Omit or pass 0 for unlimited results.
|
|
39
39
|
*/
|
|
40
|
-
function cast_ray<Backend extends "v3">(world: Opaque<"b2World">, origin: Vector3, translation: Vector3, filter?: b2d.
|
|
40
|
+
function cast_ray<Backend extends "v3">(world: Opaque<"b2World">, origin: Vector3, translation: Vector3, filter?: b2d.QueryFilter, max_results?: number): LuaMultiReturn<[b2d.ShapeCastHit[], b2d.TreeStats]>;
|
|
41
41
|
/**
|
|
42
42
|
* Cast a ray and return the closest hit.
|
|
43
43
|
*
|
|
@@ -47,7 +47,7 @@ declare global {
|
|
|
47
47
|
* @param filter - optional query filter
|
|
48
48
|
* @returns closest hit, or `nil`
|
|
49
49
|
*/
|
|
50
|
-
function cast_ray_closest<Backend extends "v2" = "v2">(world: Opaque<"b2World">, origin: Vector3, translation: Vector3, filter?: b2d.
|
|
50
|
+
function cast_ray_closest<Backend extends "v2" = "v2">(world: Opaque<"b2World">, origin: Vector3, translation: Vector3, filter?: b2d.QueryFilter): b2d.FixtureCastHit | undefined;
|
|
51
51
|
/**
|
|
52
52
|
* The translation is the ray displacement from `origin`.
|
|
53
53
|
*
|
|
@@ -57,7 +57,7 @@ declare global {
|
|
|
57
57
|
* @param filter - optional query filter
|
|
58
58
|
* @returns closest hit, or `nil`
|
|
59
59
|
*/
|
|
60
|
-
function cast_ray_closest<Backend extends "v3">(world: Opaque<"b2World">, origin: Vector3, translation: Vector3, filter?: b2d.
|
|
60
|
+
function cast_ray_closest<Backend extends "v3">(world: Opaque<"b2World">, origin: Vector3, translation: Vector3, filter?: b2d.QueryFilter): b2d.ShapeCastHit | undefined;
|
|
61
61
|
/**
|
|
62
62
|
* Uses Box2D v2 time-of-impact for fixture child shapes that support distance proxies.
|
|
63
63
|
* Grid fixture children are skipped.
|
|
@@ -68,7 +68,7 @@ declare global {
|
|
|
68
68
|
* @param filter - optional query filter
|
|
69
69
|
* @param max_results - optional maximum result count
|
|
70
70
|
*/
|
|
71
|
-
function cast_shape<Backend extends "v2" = "v2">(world: Opaque<"b2World">, shape: { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; hx: number; hy: number; center?: Vector3; angle?: number } | { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; vertices: Vector3[] } | { type: typeof b2d.shape.SHAPE_TYPE_CIRCLE; radius: number; center?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CAPSULE; radius: number; center1: Vector3; center2: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_SEGMENT; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CHAIN; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, translation: Vector3, filter?: b2d.
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+
function cast_shape<Backend extends "v2" = "v2">(world: Opaque<"b2World">, shape: { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; hx: number; hy: number; center?: Vector3; angle?: number } | { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; vertices: Vector3[] } | { type: typeof b2d.shape.SHAPE_TYPE_CIRCLE; radius: number; center?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CAPSULE; radius: number; center1: Vector3; center2: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_SEGMENT; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CHAIN; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, translation: Vector3, filter?: b2d.QueryFilter, max_results?: number): LuaMultiReturn<[b2d.FixtureCastHit[], b2d.TreeStats]>;
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/**
|
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*
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|
@@ -78,7 +78,7 @@ declare global {
|
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*/
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-
function cast_shape<Backend extends "v3">(world: Opaque<"b2World">, shape: { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; hx: number; hy: number; center?: Vector3; angle?: number } | { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; vertices: Vector3[] } | { type: typeof b2d.shape.SHAPE_TYPE_CIRCLE; radius: number; center?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CAPSULE; radius: number; center1: Vector3; center2: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_SEGMENT; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CHAIN; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, translation: Vector3, filter?: b2d.
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function cast_shape<Backend extends "v3">(world: Opaque<"b2World">, shape: { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; hx: number; hy: number; center?: Vector3; angle?: number } | { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; vertices: Vector3[] } | { type: typeof b2d.shape.SHAPE_TYPE_CIRCLE; radius: number; center?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CAPSULE; radius: number; center1: Vector3; center2: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_SEGMENT; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CHAIN; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, translation: Vector3, filter?: b2d.QueryFilter, max_results?: number): LuaMultiReturn<[b2d.ShapeCastHit[], b2d.TreeStats]>;
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*
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@@ -88,7 +88,7 @@ declare global {
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* @returns collision planes
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*/
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function collide_mover(world: Opaque<"b2World">, capsule: b2d.
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function collide_mover(world: Opaque<"b2World">, capsule: b2d.MoverCapsule, filter?: b2d.QueryFilter, max_results?: number): b2d.MoverPlane[];
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/**
|
|
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* Enable or disable continuous collision.
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*
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|
@@ -123,7 +123,7 @@ declare global {
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* @param world - world
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*/
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-
function explode(world: Opaque<"b2World">, definition: b2d.
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+
function explode(world: Opaque<"b2World">, definition: b2d.ExplosionDefinition): void;
|
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/**
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|
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* Get the number of awake bodies.
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*
|
|
@@ -137,7 +137,7 @@ declare global {
|
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* @param world - world
|
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* @returns world counters
|
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*/
|
|
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|
-
function get_counters(world: Opaque<"b2World">): b2d.
|
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|
+
function get_counters(world: Opaque<"b2World">): b2d.WorldCounters;
|
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/**
|
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* Get world gravity.
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*
|
|
@@ -165,7 +165,7 @@ declare global {
|
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165
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* @param world - world
|
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* @returns world profiling data
|
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*/
|
|
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|
-
function get_profile(world: Opaque<"b2World">): b2d.
|
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+
function get_profile(world: Opaque<"b2World">): b2d.WorldProfile;
|
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|
/**
|
|
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|
* Get the restitution threshold.
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*
|
|
@@ -220,7 +220,7 @@ declare global {
|
|
|
220
220
|
* - `fixtures` — overlapping fixtures. **⚠️ `index` is 1-based; passed to Defold unchanged.**
|
|
221
221
|
* - `stats` — broad-phase query statistics
|
|
222
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|
*/
|
|
223
|
-
function overlap_aabb<Backend extends "v2" = "v2">(world: Opaque<"b2World">, aabb: b2d.
|
|
223
|
+
function overlap_aabb<Backend extends "v2" = "v2">(world: Opaque<"b2World">, aabb: b2d.Aabb, filter?: b2d.QueryFilter, max_results?: number): LuaMultiReturn<[b2d.FixtureInfo[], b2d.TreeStats]>;
|
|
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|
/**
|
|
225
225
|
* Find shapes overlapping an AABB.
|
|
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226
|
*
|
|
@@ -229,7 +229,7 @@ declare global {
|
|
|
229
229
|
* @param filter - optional query filter
|
|
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230
|
* @param max_results - optional maximum result count. Omit or pass 0 for unlimited results.
|
|
231
231
|
*/
|
|
232
|
-
function overlap_aabb<Backend extends "v3">(world: Opaque<"b2World">, aabb: b2d.
|
|
232
|
+
function overlap_aabb<Backend extends "v3">(world: Opaque<"b2World">, aabb: b2d.Aabb, filter?: b2d.QueryFilter, max_results?: number): LuaMultiReturn<[b2d.ShapeInfo[], b2d.TreeStats]>;
|
|
233
233
|
/**
|
|
234
234
|
* Overlap a shape.
|
|
235
235
|
*
|
|
@@ -241,7 +241,7 @@ declare global {
|
|
|
241
241
|
* - `fixtures` — overlapping fixtures. **⚠️ `index` is 1-based; passed to Defold unchanged.**
|
|
242
242
|
* - `stats` — broad-phase query statistics
|
|
243
243
|
*/
|
|
244
|
-
function overlap_shape<Backend extends "v2" = "v2">(world: Opaque<"b2World">, shape: { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; hx: number; hy: number; center?: Vector3; angle?: number } | { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; vertices: Vector3[] } | { type: typeof b2d.shape.SHAPE_TYPE_CIRCLE; radius: number; center?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CAPSULE; radius: number; center1: Vector3; center2: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_SEGMENT; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CHAIN; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, filter?: b2d.
|
|
244
|
+
function overlap_shape<Backend extends "v2" = "v2">(world: Opaque<"b2World">, shape: { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; hx: number; hy: number; center?: Vector3; angle?: number } | { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; vertices: Vector3[] } | { type: typeof b2d.shape.SHAPE_TYPE_CIRCLE; radius: number; center?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CAPSULE; radius: number; center1: Vector3; center2: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_SEGMENT; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CHAIN; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, filter?: b2d.QueryFilter, max_results?: number): LuaMultiReturn<[b2d.FixtureInfo[], b2d.TreeStats]>;
|
|
245
245
|
/**
|
|
246
246
|
* Find shapes overlapping a shape proxy.
|
|
247
247
|
*
|
|
@@ -250,7 +250,7 @@ declare global {
|
|
|
250
250
|
* @param filter - optional query filter
|
|
251
251
|
* @param max_results - optional maximum result count. Omit or pass 0 for unlimited results.
|
|
252
252
|
*/
|
|
253
|
-
function overlap_shape<Backend extends "v3">(world: Opaque<"b2World">, shape: { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; hx: number; hy: number; center?: Vector3; angle?: number } | { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; vertices: Vector3[] } | { type: typeof b2d.shape.SHAPE_TYPE_CIRCLE; radius: number; center?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CAPSULE; radius: number; center1: Vector3; center2: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_SEGMENT; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CHAIN; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, filter?: b2d.
|
|
253
|
+
function overlap_shape<Backend extends "v3">(world: Opaque<"b2World">, shape: { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; hx: number; hy: number; center?: Vector3; angle?: number } | { type: typeof b2d.shape.SHAPE_TYPE_POLYGON | typeof b2d.shape.SHAPE_TYPE_BOX; vertices: Vector3[] } | { type: typeof b2d.shape.SHAPE_TYPE_CIRCLE; radius: number; center?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CAPSULE; radius: number; center1: Vector3; center2: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_EDGE | typeof b2d.shape.SHAPE_TYPE_SEGMENT; v1: Vector3; v2: Vector3; v0?: Vector3; v3?: Vector3 } | { type: typeof b2d.shape.SHAPE_TYPE_CHAIN; vertices: Vector3[]; loop?: boolean; prev_vertex?: Vector3; next_vertex?: Vector3 }, filter?: b2d.QueryFilter, max_results?: number): LuaMultiReturn<[b2d.ShapeInfo[], b2d.TreeStats]>;
|
|
254
254
|
/**
|
|
255
255
|
* Rebuild the static broad-phase tree.
|
|
256
256
|
*
|
package/generated/buffer.d.ts
CHANGED
|
@@ -6,10 +6,9 @@ declare global {
|
|
|
6
6
|
* Functions for manipulating buffers and streams
|
|
7
7
|
*/
|
|
8
8
|
namespace buffer {
|
|
9
|
-
type
|
|
10
|
-
type
|
|
9
|
+
type BufferData = Opaque<"buffer"> & { length: LuaLengthMethod<number> };
|
|
10
|
+
type BufferStream = Opaque<"bufferstream"> & { [index: number]: number; length: LuaLengthMethod<number> };
|
|
11
11
|
type ValueType = typeof buffer.VALUE_TYPE_FLOAT32 | typeof buffer.VALUE_TYPE_INT16 | typeof buffer.VALUE_TYPE_INT32 | typeof buffer.VALUE_TYPE_INT64 | typeof buffer.VALUE_TYPE_INT8 | typeof buffer.VALUE_TYPE_UINT16 | typeof buffer.VALUE_TYPE_UINT32 | typeof buffer.VALUE_TYPE_UINT64 | typeof buffer.VALUE_TYPE_UINT8;
|
|
12
|
-
type VALUE_TYPE = typeof buffer.VALUE_TYPE_FLOAT32 | typeof buffer.VALUE_TYPE_INT16 | typeof buffer.VALUE_TYPE_INT32 | typeof buffer.VALUE_TYPE_INT64 | typeof buffer.VALUE_TYPE_INT8 | typeof buffer.VALUE_TYPE_UINT16 | typeof buffer.VALUE_TYPE_UINT32 | typeof buffer.VALUE_TYPE_UINT64 | typeof buffer.VALUE_TYPE_UINT8;
|
|
13
12
|
/**
|
|
14
13
|
* float32 Float, single precision, 4 bytes
|
|
15
14
|
*/
|
|
@@ -132,7 +131,7 @@ declare global {
|
|
|
132
131
|
* });
|
|
133
132
|
* ```
|
|
134
133
|
*/
|
|
135
|
-
function create(element_count: number, declaration: [({ name: Hash | string; type: buffer.
|
|
134
|
+
function create(element_count: number, declaration: [({ name: Hash | string; type: buffer.ValueType; count: number }), ...({ name: Hash | string; type: buffer.ValueType; count: number })[]]): Opaque<"buffer"> & { length: LuaLengthMethod<number> };
|
|
136
135
|
/**
|
|
137
136
|
* Get a copy of all the bytes of the buffer, every stream included, as a Lua string.
|
|
138
137
|
*
|
|
@@ -156,7 +155,7 @@ declare global {
|
|
|
156
155
|
* if (values) print(`${values.length} values in 'somefloats'`);
|
|
157
156
|
* ```
|
|
158
157
|
*/
|
|
159
|
-
function get_metadata(buf: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, metadata_name: Hash | string): LuaMultiReturn<[number[] | undefined, buffer.
|
|
158
|
+
function get_metadata(buf: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, metadata_name: Hash | string): LuaMultiReturn<[number[] | undefined, buffer.ValueType | undefined]>;
|
|
160
159
|
/**
|
|
161
160
|
* Get a specified stream from a buffer.
|
|
162
161
|
*
|
|
@@ -185,7 +184,7 @@ declare global {
|
|
|
185
184
|
* buffer.set_metadata(buf, hash("somefloats"), [-2.5, 10.0, 32.2], buffer.VALUE_TYPE_FLOAT32);
|
|
186
185
|
* ```
|
|
187
186
|
*/
|
|
188
|
-
function set_metadata(buf: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, metadata_name: Hash | string, values: [number, ...number[]], value_type: Exclude<buffer.
|
|
187
|
+
function set_metadata(buf: Opaque<"buffer"> & { length: LuaLengthMethod<number> }, metadata_name: Hash | string, values: [number, ...number[]], value_type: Exclude<buffer.ValueType, typeof buffer.VALUE_TYPE_INT64 | typeof buffer.VALUE_TYPE_UINT64>): void;
|
|
189
188
|
}
|
|
190
189
|
}
|
|
191
190
|
|
package/generated/bullet3d.d.ts
CHANGED
|
@@ -21,13 +21,13 @@ declare global {
|
|
|
21
21
|
* checking a retained handle; every other operation rejects an invalid handle.
|
|
22
22
|
*/
|
|
23
23
|
namespace bullet3d {
|
|
24
|
-
type
|
|
25
|
-
type
|
|
26
|
-
type
|
|
24
|
+
type BtCollisionObject = Opaque<"btCollisionObject" | "btRigidBody">;
|
|
25
|
+
type BtDiscreteDynamicsWorld = Opaque<"btDiscreteDynamicsWorld">;
|
|
26
|
+
type BtRigidBody = Opaque<"btRigidBody">;
|
|
27
27
|
/**
|
|
28
28
|
* Bullet version information
|
|
29
29
|
*/
|
|
30
|
-
interface
|
|
30
|
+
interface VersionInfo {
|
|
31
31
|
/**
|
|
32
32
|
* full Bullet version string
|
|
33
33
|
*/
|
|
@@ -94,13 +94,13 @@ declare global {
|
|
|
94
94
|
*
|
|
95
95
|
* @returns version information
|
|
96
96
|
*/
|
|
97
|
-
function get_version(): bullet3d.
|
|
97
|
+
function get_version(): bullet3d.VersionInfo;
|
|
98
98
|
/**
|
|
99
99
|
* This function raises an error unless the collection uses 3D physics.
|
|
100
100
|
*
|
|
101
101
|
* @returns the world, or `nil` if the collection has no physics world
|
|
102
102
|
*/
|
|
103
|
-
function get_world(): bullet3d.
|
|
103
|
+
function get_world(): bullet3d.BtDiscreteDynamicsWorld | undefined;
|
|
104
104
|
}
|
|
105
105
|
}
|
|
106
106
|
|
|
@@ -14,9 +14,9 @@ declare global {
|
|
|
14
14
|
* thresholds must also be non-negative.
|
|
15
15
|
*/
|
|
16
16
|
namespace bullet3d.collision_object {
|
|
17
|
-
type
|
|
18
|
-
type
|
|
19
|
-
type
|
|
17
|
+
type ActivationState = typeof bullet3d.collision_object.ACTIVE_TAG | typeof bullet3d.collision_object.ISLAND_SLEEPING | typeof bullet3d.collision_object.WANTS_DEACTIVATION | typeof bullet3d.collision_object.DISABLE_DEACTIVATION | typeof bullet3d.collision_object.DISABLE_SIMULATION;
|
|
18
|
+
type CollisionFlag = typeof bullet3d.collision_object.CF_DYNAMIC_OBJECT | typeof bullet3d.collision_object.CF_STATIC_OBJECT | typeof bullet3d.collision_object.CF_KINEMATIC_OBJECT | typeof bullet3d.collision_object.CF_NO_CONTACT_RESPONSE | typeof bullet3d.collision_object.CF_CUSTOM_MATERIAL_CALLBACK | typeof bullet3d.collision_object.CF_CHARACTER_OBJECT | typeof bullet3d.collision_object.CF_DISABLE_VISUALIZE_OBJECT | typeof bullet3d.collision_object.CF_DISABLE_SPU_COLLISION_PROCESSING;
|
|
19
|
+
type InternalType = typeof bullet3d.collision_object.CO_COLLISION_OBJECT | typeof bullet3d.collision_object.CO_RIGID_BODY | typeof bullet3d.collision_object.CO_GHOST_OBJECT | typeof bullet3d.collision_object.CO_SOFT_BODY | typeof bullet3d.collision_object.CO_HF_FLUID;
|
|
20
20
|
/**
|
|
21
21
|
* Active simulation state.
|
|
22
22
|
*/
|
|
@@ -102,14 +102,14 @@ declare global {
|
|
|
102
102
|
* @param object - collision object
|
|
103
103
|
* @param state - activation state
|
|
104
104
|
*/
|
|
105
|
-
function force_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">, state: bullet3d.collision_object.
|
|
105
|
+
function force_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">, state: bullet3d.collision_object.ActivationState): void;
|
|
106
106
|
/**
|
|
107
107
|
* Get the activation state
|
|
108
108
|
*
|
|
109
109
|
* @param object - collision object
|
|
110
110
|
* @returns activation state
|
|
111
111
|
*/
|
|
112
|
-
function get_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.collision_object.
|
|
112
|
+
function get_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.collision_object.ActivationState;
|
|
113
113
|
/**
|
|
114
114
|
* Get the CCD motion threshold
|
|
115
115
|
*
|
|
@@ -180,7 +180,7 @@ declare global {
|
|
|
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* @param object - collision object
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* @returns native collision object type
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*/
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183
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-
function get_internal_type(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.collision_object.
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183
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+
function get_internal_type(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.collision_object.InternalType;
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/**
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* Get the world position
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186
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*
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@@ -209,7 +209,7 @@ declare global {
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209
209
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* @param shape_index - one-based shape index. **⚠️ 1-based; passed to Defold unchanged.**
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210
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* @returns borrowed logical shape handle
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*/
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212
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-
function get_shape(object: Opaque<"btCollisionObject" | "btRigidBody">, shape_index: number): bullet3d.shape.
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212
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+
function get_shape(object: Opaque<"btCollisionObject" | "btRigidBody">, shape_index: number): bullet3d.shape.BtCollisionShape;
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213
213
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/**
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* Get the number of shapes attached to a collision object.
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215
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*
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@@ -238,7 +238,7 @@ declare global {
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|
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238
238
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* });
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239
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* ```
|
|
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*/
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|
241
|
-
function get_shapes(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.shape.
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241
|
+
function get_shapes(object: Opaque<"btCollisionObject" | "btRigidBody">): bullet3d.shape.BtCollisionShape[];
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242
242
|
/**
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* Get the world transform
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|
244
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|
*
|
|
@@ -326,7 +326,7 @@ declare global {
|
|
|
326
326
|
* @param object - collision object
|
|
327
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|
* @param state - activation state
|
|
328
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|
*/
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|
329
|
-
function set_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">, state: bullet3d.collision_object.
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|
329
|
+
function set_activation_state(object: Opaque<"btCollisionObject" | "btRigidBody">, state: bullet3d.collision_object.ActivationState): void;
|
|
330
330
|
/**
|
|
331
331
|
* Passing `true` calls Bullet's `activate()`. Passing `false` requests the
|
|
332
332
|
* native `ISLAND_SLEEPING` state. As in Bullet, static or kinematic objects are
|