@defold-typescript/types 0.52.0 → 0.53.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/api-signatures.json +2074 -1964
- package/examples/translations.json +15 -15
- package/generated/b2d.d.ts +39 -39
- package/generated/b2d_body.d.ts +11 -11
- package/generated/b2d_chain.d.ts +3 -3
- package/generated/b2d_fixture.d.ts +5 -5
- package/generated/b2d_joint.d.ts +29 -29
- package/generated/b2d_shape.d.ts +13 -13
- package/generated/b2d_world.d.ts +15 -15
- package/generated/buffer.d.ts +5 -6
- package/generated/bullet3d.d.ts +6 -6
- package/generated/bullet3d_collision_object.d.ts +9 -9
- package/generated/bullet3d_constraint.d.ts +78 -78
- package/generated/bullet3d_rigid_body.d.ts +3 -3
- package/generated/bullet3d_shape.d.ts +11 -11
- package/generated/bullet3d_world.d.ts +20 -20
- package/generated/camera.d.ts +4 -4
- package/generated/collectionfactory.d.ts +2 -3
- package/generated/collectionproxy.d.ts +5 -5
- package/generated/compute.d.ts +5 -5
- package/generated/crash.d.ts +7 -7
- package/generated/editor-vm/http.d.ts +13 -13
- package/generated/editor-vm/image.d.ts +4 -4
- package/generated/editor-vm/json.d.ts +1 -1
- package/generated/editor-vm/tilemap_tiles.d.ts +9 -9
- package/generated/editor-vm/zip.d.ts +4 -4
- package/generated/editor.d.ts +183 -183
- package/generated/factory.d.ts +2 -3
- package/generated/font.d.ts +4 -4
- package/generated/go.d.ts +10 -12
- package/generated/graphics.d.ts +23 -26
- package/generated/gui.d.ts +44 -58
- package/generated/http.d.ts +2 -2
- package/generated/image.d.ts +12 -12
- package/generated/json.d.ts +4 -4
- package/generated/label.d.ts +5 -5
- package/generated/liveupdate.d.ts +3 -3
- package/generated/material.d.ts +48 -48
- package/generated/model.d.ts +46 -14
- package/generated/particlefx.d.ts +5 -5
- package/generated/physics.d.ts +19 -19
- package/generated/profiler.d.ts +3 -5
- package/generated/render-script-modules/b2d.d.ts +39 -39
- package/generated/render-script-modules/bullet3d.d.ts +5 -5
- package/generated/render-script-modules/collectionfactory.d.ts +1 -2
- package/generated/render-script-modules/collectionproxy.d.ts +3 -3
- package/generated/render-script-modules/factory.d.ts +1 -2
- package/generated/render-script-modules/go.d.ts +8 -10
- package/generated/render-script-modules/label.d.ts +2 -2
- package/generated/render-script-modules/model.d.ts +43 -11
- package/generated/render-script-modules/particlefx.d.ts +3 -3
- package/generated/render-script-modules/physics.d.ts +12 -12
- package/generated/render-script-modules/resource.d.ts +52 -53
- package/generated/render-script-modules/sound.d.ts +4 -4
- package/generated/render-script-modules/sprite.d.ts +2 -2
- package/generated/render-script-modules/tilemap.d.ts +2 -2
- package/generated/render.d.ts +44 -45
- package/generated/resource.d.ts +58 -59
- package/generated/socket.d.ts +18 -23
- package/generated/sound.d.ts +6 -6
- package/generated/sprite.d.ts +3 -3
- package/generated/sys.d.ts +20 -21
- package/generated/tilemap.d.ts +3 -3
- package/generated/timer.d.ts +3 -3
- package/generated/versions/defold-1.12.4/b2d.d.ts +2 -2
- package/generated/versions/defold-1.12.4/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.12.4/go.d.ts +2 -2
- package/generated/versions/defold-1.12.4/graphics.d.ts +1 -1
- package/generated/versions/defold-1.12.4/gui.d.ts +18 -19
- package/generated/versions/defold-1.12.4/label.d.ts +1 -1
- package/generated/versions/defold-1.12.4/model.d.ts +42 -10
- package/generated/versions/defold-1.12.4/particlefx.d.ts +1 -1
- package/generated/versions/defold-1.12.4/physics.d.ts +1 -1
- package/generated/versions/defold-1.12.4/render.d.ts +5 -5
- package/generated/versions/defold-1.12.4/resource.d.ts +8 -8
- package/generated/versions/defold-1.12.4/socket.d.ts +12 -12
- package/generated/versions/defold-1.12.4/sound.d.ts +1 -1
- package/generated/versions/defold-1.12.4/sprite.d.ts +1 -1
- package/generated/versions/defold-1.12.4/sys.d.ts +2 -2
- package/generated/versions/defold-1.12.4/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.12.4/window.d.ts +3 -4
- package/generated/versions/defold-1.13.0/b2d.d.ts +2 -2
- package/generated/versions/defold-1.13.0/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.13.0/b2d_chain.d.ts +1 -1
- package/generated/versions/defold-1.13.0/b2d_joint.d.ts +1 -1
- package/generated/versions/defold-1.13.0/b2d_shape.d.ts +1 -1
- package/generated/versions/defold-1.13.0/camera.d.ts +1 -1
- package/generated/versions/defold-1.13.0/go.d.ts +2 -2
- package/generated/versions/defold-1.13.0/graphics.d.ts +1 -1
- package/generated/versions/defold-1.13.0/gui.d.ts +18 -19
- package/generated/versions/defold-1.13.0/label.d.ts +1 -1
- package/generated/versions/defold-1.13.0/model.d.ts +42 -10
- package/generated/versions/defold-1.13.0/particlefx.d.ts +1 -1
- package/generated/versions/defold-1.13.0/physics.d.ts +1 -1
- package/generated/versions/defold-1.13.0/render.d.ts +5 -5
- package/generated/versions/defold-1.13.0/resource.d.ts +8 -8
- package/generated/versions/defold-1.13.0/socket.d.ts +12 -12
- package/generated/versions/defold-1.13.0/sound.d.ts +1 -1
- package/generated/versions/defold-1.13.0/sprite.d.ts +1 -1
- package/generated/versions/defold-1.13.0/sys.d.ts +2 -2
- package/generated/versions/defold-1.13.0/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.13.0/window.d.ts +3 -4
- package/generated/versions/defold-1.13.1/b2d.d.ts +2 -2
- package/generated/versions/defold-1.13.1/b2d_body.d.ts +2 -2
- package/generated/versions/defold-1.13.1/b2d_chain.d.ts +1 -1
- package/generated/versions/defold-1.13.1/b2d_joint.d.ts +1 -1
- package/generated/versions/defold-1.13.1/b2d_shape.d.ts +1 -1
- package/generated/versions/defold-1.13.1/camera.d.ts +1 -1
- package/generated/versions/defold-1.13.1/go.d.ts +2 -2
- package/generated/versions/defold-1.13.1/graphics.d.ts +1 -1
- package/generated/versions/defold-1.13.1/gui.d.ts +18 -19
- package/generated/versions/defold-1.13.1/label.d.ts +1 -1
- package/generated/versions/defold-1.13.1/model.d.ts +42 -10
- package/generated/versions/defold-1.13.1/particlefx.d.ts +1 -1
- package/generated/versions/defold-1.13.1/physics.d.ts +1 -1
- package/generated/versions/defold-1.13.1/render.d.ts +5 -5
- package/generated/versions/defold-1.13.1/resource.d.ts +8 -8
- package/generated/versions/defold-1.13.1/socket.d.ts +12 -12
- package/generated/versions/defold-1.13.1/sound.d.ts +1 -1
- package/generated/versions/defold-1.13.1/sprite.d.ts +1 -1
- package/generated/versions/defold-1.13.1/sys.d.ts +2 -2
- package/generated/versions/defold-1.13.1/tilemap.d.ts +1 -1
- package/generated/versions/defold-1.13.1/window.d.ts +3 -4
- package/generated/versions/defold-1.13.2/b2d.d.ts +39 -39
- package/generated/versions/defold-1.13.2/b2d_body.d.ts +11 -11
- package/generated/versions/defold-1.13.2/b2d_chain.d.ts +3 -3
- package/generated/versions/defold-1.13.2/b2d_fixture.d.ts +5 -5
- package/generated/versions/defold-1.13.2/b2d_joint.d.ts +29 -29
- package/generated/versions/defold-1.13.2/b2d_shape.d.ts +13 -13
- package/generated/versions/defold-1.13.2/b2d_world.d.ts +15 -15
- package/generated/versions/defold-1.13.2/buffer.d.ts +5 -6
- package/generated/versions/defold-1.13.2/bullet3d.d.ts +6 -6
- package/generated/versions/defold-1.13.2/bullet3d_collision_object.d.ts +9 -9
- package/generated/versions/defold-1.13.2/bullet3d_constraint.d.ts +78 -78
- package/generated/versions/defold-1.13.2/bullet3d_rigid_body.d.ts +3 -3
- package/generated/versions/defold-1.13.2/bullet3d_shape.d.ts +11 -11
- package/generated/versions/defold-1.13.2/bullet3d_world.d.ts +20 -20
- package/generated/versions/defold-1.13.2/camera.d.ts +4 -4
- package/generated/versions/defold-1.13.2/collectionfactory.d.ts +2 -3
- package/generated/versions/defold-1.13.2/collectionproxy.d.ts +5 -5
- package/generated/versions/defold-1.13.2/compute.d.ts +5 -5
- package/generated/versions/defold-1.13.2/crash.d.ts +7 -7
- package/generated/versions/defold-1.13.2/editor-vm/http.d.ts +13 -13
- package/generated/versions/defold-1.13.2/editor-vm/image.d.ts +4 -4
- package/generated/versions/defold-1.13.2/editor-vm/json.d.ts +1 -1
- package/generated/versions/defold-1.13.2/editor-vm/tilemap_tiles.d.ts +9 -9
- package/generated/versions/defold-1.13.2/editor-vm/zip.d.ts +4 -4
- package/generated/versions/defold-1.13.2/editor.d.ts +183 -183
- package/generated/versions/defold-1.13.2/factory.d.ts +2 -3
- package/generated/versions/defold-1.13.2/font.d.ts +4 -4
- package/generated/versions/defold-1.13.2/go.d.ts +10 -12
- package/generated/versions/defold-1.13.2/graphics.d.ts +22 -25
- package/generated/versions/defold-1.13.2/gui.d.ts +44 -58
- package/generated/versions/defold-1.13.2/http.d.ts +2 -2
- package/generated/versions/defold-1.13.2/image.d.ts +12 -12
- package/generated/versions/defold-1.13.2/json.d.ts +4 -4
- package/generated/versions/defold-1.13.2/label.d.ts +5 -5
- package/generated/versions/defold-1.13.2/liveupdate.d.ts +3 -3
- package/generated/versions/defold-1.13.2/material.d.ts +48 -48
- package/generated/versions/defold-1.13.2/model.d.ts +46 -14
- package/generated/versions/defold-1.13.2/particlefx.d.ts +5 -5
- package/generated/versions/defold-1.13.2/physics.d.ts +19 -19
- package/generated/versions/defold-1.13.2/profiler.d.ts +3 -5
- package/generated/versions/defold-1.13.2/render.d.ts +43 -44
- package/generated/versions/defold-1.13.2/resource.d.ts +58 -59
- package/generated/versions/defold-1.13.2/socket.d.ts +18 -23
- package/generated/versions/defold-1.13.2/sound.d.ts +6 -6
- package/generated/versions/defold-1.13.2/sprite.d.ts +3 -3
- package/generated/versions/defold-1.13.2/sys.d.ts +20 -21
- package/generated/versions/defold-1.13.2/tilemap.d.ts +3 -3
- package/generated/versions/defold-1.13.2/timer.d.ts +3 -3
- package/generated/versions/defold-1.13.2/vmath.d.ts +0 -1
- package/generated/versions/defold-1.13.2/window.d.ts +8 -10
- package/generated/vmath.d.ts +0 -1
- package/generated/window.d.ts +8 -10
- package/identity-vocabulary.json +41 -34
- package/package.json +2 -1
- package/scripts/generate-api-availability.ts +9 -3
- package/scripts/shared-handle-methods.ts +3 -2
- package/src/api-doc.ts +8 -0
- package/src/api-identity.ts +32 -1
- package/src/component-properties.d.ts +8 -8
- package/src/core-types.ts +29 -13
- package/src/doc-corrections.ts +9 -0
- package/src/emit-dts.ts +664 -202
- package/src/engine-type-name.ts +33 -0
- package/src/go-overloads.d.ts +10 -10
- package/src/gui-overloads.d.ts +11 -11
- package/src/index.ts +1 -0
- package/src/lifecycle.ts +2 -2
- package/src/socket-types.d.ts +3 -3
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/**
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* Sprite flipbook playback properties
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*/
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interface PlayProperties {
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/**
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* Normalized initial animation cursor.
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*/
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*/
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playback_rate?: number;
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}
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interface Properties {
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/**
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* Functions and messages used to manipulate tile map components.
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namespace tilemap {
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type
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type Transform = typeof tilemap.H_FLIP | typeof tilemap.ROTATE_180 | typeof tilemap.ROTATE_270 | typeof tilemap.ROTATE_90 | typeof tilemap.V_FLIP;
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* flip tile horizontally
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interface Properties {
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}
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type ConstantBuffer = Opaque<"constant_buffer"> & { [name: string]: Vector4 | Matrix4 | ConstantArray<Vector4> | ConstantArray<Matrix4> };
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}
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111
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* Buffers whose contents become undefined after the target is deactivated. Missing buffers are ignored; combined depth-stencil buffers remain non-transient unless both are selected.
|
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112
112
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*/
|
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113
|
-
transient?: graphics.
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113
|
+
transient?: graphics.BufferType[];
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114
114
|
/**
|
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115
115
|
* Cubemap face selected for rendering. Valid only for cubemap render targets.
|
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116
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|
*/
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117
|
-
face?: graphics.
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117
|
+
face?: graphics.CubemapFace;
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118
118
|
}
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119
|
-
type
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119
|
+
type Texture = Opaque<"texture">;
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120
120
|
type ClearBufferKey = typeof graphics.BUFFER_TYPE_COLOR0_BIT | typeof graphics.BUFFER_TYPE_DEPTH_BIT | typeof graphics.BUFFER_TYPE_STENCIL_BIT;
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121
121
|
type RenderTargetTextureType = typeof graphics.TEXTURE_TYPE_2D | typeof graphics.TEXTURE_TYPE_CUBE_MAP;
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122
|
-
type
|
|
123
|
-
type
|
|
124
|
-
type
|
|
125
|
-
type
|
|
126
|
-
type SORT = typeof render.SORT_BACK_TO_FRONT | typeof render.SORT_FRONT_TO_BACK | typeof render.SORT_NONE;
|
|
122
|
+
type ContextEvent = typeof render.CONTEXT_EVENT_CONTEXT_LOST | typeof render.CONTEXT_EVENT_CONTEXT_RESTORED;
|
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123
|
+
type FrustumPlanes = typeof render.FRUSTUM_PLANES_ALL | typeof render.FRUSTUM_PLANES_SIDES;
|
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124
|
+
type RenderTargetFlag = typeof render.TEXTURE_BIT;
|
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125
|
+
type Sort = typeof render.SORT_BACK_TO_FRONT | typeof render.SORT_FRONT_TO_BACK | typeof render.SORT_NONE;
|
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127
126
|
/**
|
|
128
127
|
* rendering context was lost; rendering pauses and graphics resources become invalid
|
|
129
128
|
*/
|
|
@@ -296,7 +295,7 @@ declare global {
|
|
|
296
295
|
* });
|
|
297
296
|
* ```
|
|
298
297
|
*/
|
|
299
|
-
function disable_state(state: graphics.State): void;
|
|
298
|
+
function disable_state(state: Exclude<graphics.State, typeof graphics.STATE_ALPHA_TEST_SUPPORTED | typeof graphics.STATE_SCISSOR_TEST>): void;
|
|
300
299
|
/**
|
|
301
300
|
* Disables a texture that has previourly been enabled.
|
|
302
301
|
*
|
|
@@ -379,7 +378,7 @@ declare global {
|
|
|
379
378
|
* render.dispatch_compute(32, 32, 32, { constants });
|
|
380
379
|
* ```
|
|
381
380
|
*/
|
|
382
|
-
function dispatch_compute(x: number, y: number, z: number, options?: render.
|
|
381
|
+
function dispatch_compute(x: number, y: number, z: number, options?: render.DispatchOptions): void;
|
|
383
382
|
/**
|
|
384
383
|
* Draws all objects that match a specified predicate. An optional constant buffer can be
|
|
385
384
|
* provided to override the default constants. If no constants buffer is provided, a default
|
|
@@ -477,7 +476,7 @@ declare global {
|
|
|
477
476
|
* }
|
|
478
477
|
* ```
|
|
479
478
|
*/
|
|
480
|
-
function draw(predicate: Opaque<"render_predicate">, options: render.
|
|
479
|
+
function draw(predicate: Opaque<"render_predicate">, options: render.DrawOptions): void;
|
|
481
480
|
/**
|
|
482
481
|
* Draws all 3d debug graphics such as lines drawn with "draw_line" messages and physics visualization.
|
|
483
482
|
*
|
|
@@ -492,7 +491,7 @@ declare global {
|
|
|
492
491
|
* });
|
|
493
492
|
* ```
|
|
494
493
|
*/
|
|
495
|
-
function draw_debug3d(options?: render.
|
|
494
|
+
function draw_debug3d(options?: render.DebugDrawOptions): void;
|
|
496
495
|
/**
|
|
497
496
|
* If another material was already enabled, it will be automatically disabled
|
|
498
497
|
* and the specified material is used instead.
|
|
@@ -544,7 +543,7 @@ declare global {
|
|
|
544
543
|
* });
|
|
545
544
|
* ```
|
|
546
545
|
*/
|
|
547
|
-
function enable_state(state: graphics.State): void;
|
|
546
|
+
function enable_state(state: Exclude<graphics.State, typeof graphics.STATE_ALPHA_TEST_SUPPORTED | typeof graphics.STATE_SCISSOR_TEST>): void;
|
|
548
547
|
/**
|
|
549
548
|
* Sets the specified texture handle for a render target attachment or a regular texture
|
|
550
549
|
* that should be used for rendering. The texture can be bound to either a texture unit
|
|
@@ -633,7 +632,7 @@ declare global {
|
|
|
633
632
|
* });
|
|
634
633
|
* ```
|
|
635
634
|
*/
|
|
636
|
-
function enable_texture(binding: number | string | Hash, handle_or_name: Opaque<"texture"> | string | Hash | Opaque<"render_target"> | number, buffer_type?: graphics.
|
|
635
|
+
function enable_texture(binding: number | string | Hash, handle_or_name: Opaque<"texture"> | string | Hash | Opaque<"render_target"> | number, buffer_type?: graphics.BufferType): void;
|
|
637
636
|
/**
|
|
638
637
|
* Returns the logical window height that is set in the "game.project" settings.
|
|
639
638
|
* Note that the actual window pixel size can change, either by device constraints
|
|
@@ -686,7 +685,7 @@ declare global {
|
|
|
686
685
|
* });
|
|
687
686
|
* ```
|
|
688
687
|
*/
|
|
689
|
-
function get_render_target_height(render_target: Opaque<"render_target"> | string | Hash, buffer_type: graphics.
|
|
688
|
+
function get_render_target_height(render_target: Opaque<"render_target"> | string | Hash, buffer_type: graphics.BufferType): number;
|
|
690
689
|
/**
|
|
691
690
|
* Returns the specified buffer width from a render target.
|
|
692
691
|
*
|
|
@@ -727,7 +726,7 @@ declare global {
|
|
|
727
726
|
* });
|
|
728
727
|
* ```
|
|
729
728
|
*/
|
|
730
|
-
function get_render_target_width(render_target: Opaque<"render_target"> | string | Hash, buffer_type: graphics.
|
|
729
|
+
function get_render_target_width(render_target: Opaque<"render_target"> | string | Hash, buffer_type: graphics.BufferType): number;
|
|
731
730
|
/**
|
|
732
731
|
* Returns the logical window width that is set in the "game.project" settings.
|
|
733
732
|
* Note that the actual window pixel size can change, either by device constraints
|
|
@@ -794,7 +793,7 @@ declare global {
|
|
|
794
793
|
* render.set_blend_equation_separate(graphics.BLEND_EQUATION_ADD, graphics.BLEND_EQUATION_REVERSE_SUBTRACT);
|
|
795
794
|
* ```
|
|
796
795
|
*/
|
|
797
|
-
function set_blend_equation_separate(equation_color: graphics.
|
|
796
|
+
function set_blend_equation_separate(equation_color: graphics.BlendEquation, equation_alpha: graphics.BlendEquation): void;
|
|
798
797
|
/**
|
|
799
798
|
* Specifies the arithmetic used when computing pixel values that are written to the frame
|
|
800
799
|
* buffer. In RGBA mode, pixels can be drawn using a function that blends the source RGBA
|
|
@@ -828,7 +827,7 @@ declare global {
|
|
|
828
827
|
* render.set_blend_func(graphics.BLEND_FACTOR_SRC_ALPHA, graphics.BLEND_FACTOR_ONE_MINUS_SRC_ALPHA);
|
|
829
828
|
* ```
|
|
830
829
|
*/
|
|
831
|
-
function set_blend_func(source_factor: graphics.
|
|
830
|
+
function set_blend_func(source_factor: graphics.BlendFactor, destination_factor: graphics.BlendFactor): void;
|
|
832
831
|
/**
|
|
833
832
|
* Sets the blend function with separate blend factors for the color and alpha channels.
|
|
834
833
|
*
|
|
@@ -874,7 +873,7 @@ declare global {
|
|
|
874
873
|
* }
|
|
875
874
|
* ```
|
|
876
875
|
*/
|
|
877
|
-
function set_camera(camera?: Url | number | string | Hash, options?: render.
|
|
876
|
+
function set_camera(camera?: Url | number | string | Hash, options?: render.CameraOptions): void;
|
|
878
877
|
/**
|
|
879
878
|
* Specifies whether the individual color components in the frame buffer is enabled for writing (`true`) or disabled (`false`). For example, if `blue` is `false`, nothing is written to the blue component of any pixel in any of the color buffers, regardless of the drawing operation attempted. Note that writing are either enabled or disabled for entire color components, not the individual bits of a component.
|
|
880
879
|
* The component masks are all initially `true`.
|
|
@@ -929,7 +928,7 @@ declare global {
|
|
|
929
928
|
* render.set_cull_face(graphics.FACE_TYPE_FRONT);
|
|
930
929
|
* ```
|
|
931
930
|
*/
|
|
932
|
-
function set_cull_face(face_type: graphics.
|
|
931
|
+
function set_cull_face(face_type: graphics.FaceType): void;
|
|
933
932
|
/**
|
|
934
933
|
* Specifies the function that should be used to compare each incoming pixel
|
|
935
934
|
* depth value with the value present in the depth buffer.
|
|
@@ -945,7 +944,7 @@ declare global {
|
|
|
945
944
|
* render.set_depth_func(graphics.COMPARE_FUNC_NOTEQUAL);
|
|
946
945
|
* ```
|
|
947
946
|
*/
|
|
948
|
-
function set_depth_func(func: graphics.
|
|
947
|
+
function set_depth_func(func: graphics.CompareFunc): void;
|
|
949
948
|
/**
|
|
950
949
|
* Specifies whether the depth buffer is enabled for writing. The supplied mask governs
|
|
951
950
|
* if depth buffer writing is enabled (`true`) or disabled (`false`).
|
|
@@ -981,7 +980,7 @@ declare global {
|
|
|
981
980
|
* });
|
|
982
981
|
* ```
|
|
983
982
|
*/
|
|
984
|
-
function set_listener(callback?: (self: unknown, event_type: render.
|
|
983
|
+
function set_listener(callback?: (self: unknown, event_type: render.ContextEvent) => void): void;
|
|
985
984
|
/**
|
|
986
985
|
* Sets the scale and units used to calculate depth values.
|
|
987
986
|
* If `graphics.STATE_POLYGON_OFFSET_FILL` is enabled, each fragment's depth value
|
|
@@ -1173,7 +1172,7 @@ declare global {
|
|
|
1173
1172
|
* });
|
|
1174
1173
|
* ```
|
|
1175
1174
|
*/
|
|
1176
|
-
function set_render_target(render_target: Opaque<"render_target"> | string | Hash | typeof render.RENDER_TARGET_DEFAULT | undefined, options: render.
|
|
1175
|
+
function set_render_target(render_target: Opaque<"render_target"> | string | Hash | typeof render.RENDER_TARGET_DEFAULT | undefined, options: render.SetRenderTargetOptions): void;
|
|
1177
1176
|
/**
|
|
1178
1177
|
* Sets the render target size for a render target created from
|
|
1179
1178
|
* either a render script, or from a render target resource.
|
|
@@ -1222,7 +1221,7 @@ declare global {
|
|
|
1222
1221
|
* render.set_stencil_func(graphics.COMPARE_FUNC_EQUAL, 0, 1);
|
|
1223
1222
|
* ```
|
|
1224
1223
|
*/
|
|
1225
|
-
function set_stencil_func(func: graphics.
|
|
1224
|
+
function set_stencil_func(func: graphics.CompareFunc, ref: number, mask: number): void;
|
|
1226
1225
|
/**
|
|
1227
1226
|
* The stencil mask controls the writing of individual bits in the stencil buffer.
|
|
1228
1227
|
* The least significant `n` bits of the parameter `mask`, where `n` is the number of
|
|
@@ -1264,7 +1263,7 @@ declare global {
|
|
|
1264
1263
|
* render.set_stencil_op(graphics.STENCIL_OP_REPLACE, graphics.STENCIL_OP_KEEP, graphics.STENCIL_OP_KEEP);
|
|
1265
1264
|
* ```
|
|
1266
1265
|
*/
|
|
1267
|
-
function set_stencil_op(sfail: graphics.
|
|
1266
|
+
function set_stencil_op(sfail: graphics.StencilOp, dpfail: graphics.StencilOp, dppass: graphics.StencilOp): void;
|
|
1268
1267
|
/**
|
|
1269
1268
|
* Sets the view matrix to use when rendering.
|
|
1270
1269
|
*
|