@defold-typescript/types 0.51.0 → 0.52.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/api-availability.json +4 -58
- package/api-signatures.json +878 -1356
- package/api-targets.json +15 -5
- package/examples/translations.json +4 -56
- package/generated/b2d_world.d.ts +10 -10
- package/generated/buffer.d.ts +9 -9
- package/generated/bullet3d_collision_object.d.ts +1 -1
- package/generated/bullet3d_constraint.d.ts +109 -7
- package/generated/bullet3d_shape.d.ts +2 -2
- package/generated/go.d.ts +114 -220
- package/generated/graphics.d.ts +1 -0
- package/generated/gui.d.ts +148 -371
- package/generated/http.d.ts +2 -2
- package/generated/image.d.ts +55 -3
- package/generated/kinds/gui-script.d.ts +2 -0
- package/generated/kinds/render-script.d.ts +14 -15
- package/generated/liveupdate.d.ts +5 -1
- package/generated/material.d.ts +3 -3
- package/generated/particlefx.d.ts +20 -1
- package/generated/physics.d.ts +45 -1
- package/generated/render-script-modules/b2d.d.ts +711 -0
- package/generated/render-script-modules/bullet3d.d.ts +73 -0
- package/generated/render-script-modules/collectionfactory.d.ts +25 -0
- package/generated/render-script-modules/collectionproxy.d.ts +39 -0
- package/generated/render-script-modules/factory.d.ts +25 -0
- package/generated/render-script-modules/go.d.ts +436 -0
- package/generated/render-script-modules/label.d.ts +105 -0
- package/generated/render-script-modules/model.d.ts +89 -0
- package/generated/render-script-modules/particlefx.d.ts +59 -0
- package/generated/render-script-modules/physics.d.ts +333 -0
- package/generated/render-script-modules/resource.d.ts +1233 -0
- package/generated/render-script-modules/sound.d.ts +227 -0
- package/generated/render-script-modules/sprite.d.ts +68 -0
- package/generated/render-script-modules/tilemap.d.ts +43 -0
- package/generated/render.d.ts +134 -8
- package/generated/resource.d.ts +31 -10
- package/generated/sprite.d.ts +49 -1
- package/generated/sys.d.ts +70 -6
- package/generated/versions/defold-1.12.4/buffer.d.ts +8 -8
- package/generated/versions/defold-1.12.4/go.d.ts +115 -343
- package/generated/versions/defold-1.12.4/graphics.d.ts +1 -0
- package/generated/versions/defold-1.12.4/gui.d.ts +151 -513
- package/generated/versions/defold-1.12.4/http.d.ts +2 -2
- package/generated/versions/defold-1.12.4/image.d.ts +82 -2
- package/generated/versions/defold-1.12.4/index.d.ts +1 -0
- package/generated/versions/defold-1.12.4/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.12.4/particlefx.d.ts +22 -1
- package/generated/versions/defold-1.12.4/physics.d.ts +45 -1
- package/generated/versions/defold-1.12.4/render.d.ts +78 -2
- package/generated/versions/defold-1.12.4/resource.d.ts +43 -10
- package/generated/versions/defold-1.12.4/sprite.d.ts +58 -1
- package/generated/versions/defold-1.12.4/sys.d.ts +101 -6
- package/generated/versions/defold-1.12.4/vmath.d.ts +0 -24
- package/generated/versions/defold-1.13.0/buffer.d.ts +8 -8
- package/generated/versions/defold-1.13.0/go.d.ts +115 -370
- package/generated/versions/defold-1.13.0/graphics.d.ts +1 -0
- package/generated/versions/defold-1.13.0/gui.d.ts +151 -513
- package/generated/versions/defold-1.13.0/http.d.ts +2 -2
- package/generated/versions/defold-1.13.0/image.d.ts +82 -2
- package/generated/versions/defold-1.13.0/index.d.ts +1 -0
- package/generated/versions/defold-1.13.0/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.13.0/material.d.ts +3 -1
- package/generated/versions/defold-1.13.0/particlefx.d.ts +22 -1
- package/generated/versions/defold-1.13.0/physics.d.ts +45 -1
- package/generated/versions/defold-1.13.0/render.d.ts +142 -4
- package/generated/versions/defold-1.13.0/resource.d.ts +43 -10
- package/generated/versions/defold-1.13.0/sprite.d.ts +58 -1
- package/generated/versions/defold-1.13.0/sys.d.ts +101 -6
- package/generated/versions/defold-1.13.0/vmath.d.ts +0 -24
- package/generated/versions/defold-1.13.1/buffer.d.ts +8 -8
- package/generated/versions/defold-1.13.1/go.d.ts +115 -370
- package/generated/versions/defold-1.13.1/graphics.d.ts +1 -0
- package/generated/versions/defold-1.13.1/gui.d.ts +151 -529
- package/generated/versions/defold-1.13.1/http.d.ts +2 -2
- package/generated/versions/defold-1.13.1/image.d.ts +82 -2
- package/generated/versions/defold-1.13.1/index.d.ts +2 -0
- package/generated/versions/defold-1.13.1/liveupdate.d.ts +4 -0
- package/generated/versions/defold-1.13.1/material.d.ts +3 -1
- package/generated/versions/defold-1.13.1/particlefx.d.ts +22 -1
- package/generated/versions/defold-1.13.1/physics.d.ts +45 -1
- package/generated/versions/defold-1.13.1/render.d.ts +142 -4
- package/generated/versions/defold-1.13.1/resource.d.ts +43 -10
- package/generated/versions/defold-1.13.1/sprite.d.ts +58 -1
- package/generated/versions/defold-1.13.1/sys.d.ts +101 -6
- package/generated/versions/defold-1.13.1/vmath.d.ts +0 -24
- package/generated/versions/defold-1.13.2/b2d_world.d.ts +10 -10
- package/generated/versions/defold-1.13.2/buffer.d.ts +9 -9
- package/generated/versions/defold-1.13.2/bullet3d_collision_object.d.ts +1 -1
- package/generated/versions/defold-1.13.2/bullet3d_constraint.d.ts +109 -7
- package/generated/versions/defold-1.13.2/bullet3d_shape.d.ts +2 -2
- package/generated/versions/defold-1.13.2/go.d.ts +114 -220
- package/generated/versions/defold-1.13.2/graphics.d.ts +1 -0
- package/generated/versions/defold-1.13.2/gui.d.ts +148 -371
- package/generated/versions/defold-1.13.2/http.d.ts +2 -2
- package/generated/versions/defold-1.13.2/image.d.ts +55 -3
- package/generated/versions/defold-1.13.2/index.d.ts +2 -0
- package/generated/versions/defold-1.13.2/liveupdate.d.ts +5 -1
- package/generated/versions/defold-1.13.2/material.d.ts +3 -3
- package/generated/versions/defold-1.13.2/particlefx.d.ts +20 -1
- package/generated/versions/defold-1.13.2/physics.d.ts +45 -1
- package/generated/versions/defold-1.13.2/render.d.ts +123 -7
- package/generated/versions/defold-1.13.2/resource.d.ts +31 -10
- package/generated/versions/defold-1.13.2/sprite.d.ts +49 -1
- package/generated/versions/defold-1.13.2/sys.d.ts +70 -6
- package/generated/versions/defold-1.13.2/vmath.d.ts +0 -24
- package/generated/vmath.d.ts +0 -24
- package/identity-vocabulary.json +52 -7
- package/index.d.ts +2 -0
- package/package.json +2 -1
- package/scripts/generate-api-availability.ts +1 -21
- package/scripts/generate-api-signatures.ts +75 -14
- package/scripts/materialize-version.ts +48 -7
- package/scripts/regen.ts +214 -19
- package/scripts/signature-store-fs.ts +1 -0
- package/scripts/target-version.ts +26 -0
- package/src/api-doc.ts +26 -0
- package/src/component-properties.d.ts +89 -0
- package/src/core-types.ts +42 -15
- package/src/doc-corrections.ts +53 -5
- package/src/emit-dts.ts +758 -198
- package/src/engine-globals.d.ts +5 -1
- package/src/go-overloads.d.ts +68 -13
- package/src/gui-overloads.d.ts +489 -0
- package/src/gui-texture-removal.d.ts +41 -0
- package/src/index.ts +2 -0
- package/src/lifecycle.ts +30 -21
- package/src/msg-overloads.d.ts +25 -13
- package/src/signature-store.ts +50 -0
- package/src/timers.d.ts +2 -1
- package/src/vmath-overloads.d.ts +26 -0
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/** @noSelfInFile */
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import type { Hash, Opaque, Vector3 } from "../../src/core-types";
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declare global {
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/**
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* Functions for interacting with Box2D.
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*/
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namespace b2d {
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/**
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* Box2D axis-aligned bounding box
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*/
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interface aabb {
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/**
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* Lower bound.
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*/
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lower: Vector3;
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/**
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* Upper bound.
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*/
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upper: Vector3;
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}
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type b2Body = Opaque<"b2Body">;
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type b2World = Opaque<"b2World">;
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/**
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* Box2D 3.x chain definition
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*/
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interface chain_definition {
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/**
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* Chain vertices.
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*/
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vertices: Vector3[];
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/**
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* Whether the chain is closed.
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*/
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loop?: boolean;
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/**
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* Ghost vertex preceding an open chain.
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*/
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prev_vertex?: Vector3;
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/**
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* Ghost vertex following an open chain.
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*/
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next_vertex?: Vector3;
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/**
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* Segment friction.
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*/
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friction?: number;
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/**
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* Segment restitution.
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*/
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restitution?: number;
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/**
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* Segment material identifier.
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*/
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material?: number;
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/**
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* Collision filter fields to override.
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*/
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filter?: b2d.filter_options;
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/**
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* Whether to enable sensor events.
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*/
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enable_sensor_events?: boolean;
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}
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/**
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* Box2D chain geometry
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*/
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interface chain_geometry {
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/**
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* Whether the chain is closed.
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*/
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loop: boolean;
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/**
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* Number of chain segments.
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*/
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segment_count: number;
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/**
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* Chain vertices.
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*/
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vertices: Vector3[];
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/**
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* Ghost vertex preceding an open chain.
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*/
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prev_vertex?: Vector3;
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/**
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* Ghost vertex following an open chain.
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*/
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next_vertex?: Vector3;
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}
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/**
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* Box2D contact data
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*/
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interface contact_data {
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/**
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* First contact shape.
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*/
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shape_a: b2d.shape_info;
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/**
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* Second contact shape.
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*/
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shape_b: b2d.shape_info;
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/**
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* Contact normal.
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*/
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normal: Vector3;
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/**
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* Rolling resistance impulse.
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*/
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rolling_impulse: number;
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/**
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* Number of manifold points.
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*/
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point_count: number;
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/**
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* Contact manifold points.
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*/
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points: b2d.contact_point[];
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}
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/**
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* Box2D contact manifold point
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*/
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interface contact_point {
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/**
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* World contact point.
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*/
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point: Vector3;
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/**
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* Contact anchor on the first body.
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*/
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anchor_a: Vector3;
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/**
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* Contact anchor on the second body.
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*/
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anchor_b: Vector3;
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/**
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* Contact separation.
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*/
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separation: number;
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/**
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* Normal impulse.
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*/
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normal_impulse: number;
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/**
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* Tangent impulse.
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*/
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tangent_impulse: number;
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/**
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* Total normal impulse.
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*/
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total_normal_impulse: number;
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/**
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* Relative normal velocity.
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*/
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normal_velocity: number;
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/**
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* Contact point identifier.
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*/
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id: number;
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/**
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* Whether the point persisted from the previous step.
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*/
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persisted: boolean;
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}
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/**
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* Box2D explosion definition
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*/
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interface explosion_definition {
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/**
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* Explosion center.
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*/
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position: Vector3;
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/**
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* Explosion radius.
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*/
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radius: number;
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/**
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* Distance over which the impulse falls off.
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*/
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falloff: number;
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/**
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* Impulse applied per unit length.
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*/
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impulse_per_length: number;
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/**
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* Optional collision mask.
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*/
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mask_bits?: number;
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}
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/**
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* Box2D collision filter
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*/
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interface filter {
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/**
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* Collision category bits.
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*/
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category_bits: number;
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/**
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* Collision mask bits.
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*/
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mask_bits: number;
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/**
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* Collision group index.
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*/
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group_index: number;
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}
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/**
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* Partial Box2D collision filter
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*/
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interface filter_options {
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* Collision category bits.
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*/
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* Collision mask bits.
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*/
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/**
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* Collision group index.
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*/
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group_index?: number;
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}
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/**
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* Box2D 2.x cast hit
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*/
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interface fixture_cast_hit {
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/**
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* Hit fixture.
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*/
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fixture: b2d.fixture_info;
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/**
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* Hit fixture child shape.
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*/
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shape: b2d.fixture_info;
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/**
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* Hit point.
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*/
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point: Vector3;
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/**
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* Hit normal.
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*/
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normal: Vector3;
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/**
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* Hit fraction.
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*/
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fraction: number;
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247
|
+
/**
|
|
248
|
+
* Number of tree nodes visited by a closest query.
|
|
249
|
+
*/
|
|
250
|
+
node_visits?: number;
|
|
251
|
+
/**
|
|
252
|
+
* Number of tree leaves visited by a closest query.
|
|
253
|
+
*/
|
|
254
|
+
leaf_visits?: number;
|
|
255
|
+
}
|
|
256
|
+
/**
|
|
257
|
+
* Box2D 2.x fixture definition
|
|
258
|
+
*/
|
|
259
|
+
interface fixture_definition {
|
|
260
|
+
/**
|
|
261
|
+
* Shape definition.
|
|
262
|
+
*/
|
|
263
|
+
shape: b2d.shape.definition;
|
|
264
|
+
/**
|
|
265
|
+
* Fixture friction.
|
|
266
|
+
*/
|
|
267
|
+
friction?: number;
|
|
268
|
+
/**
|
|
269
|
+
* Fixture restitution.
|
|
270
|
+
*/
|
|
271
|
+
restitution?: number;
|
|
272
|
+
/**
|
|
273
|
+
* Fixture density.
|
|
274
|
+
*/
|
|
275
|
+
density?: number;
|
|
276
|
+
/**
|
|
277
|
+
* Whether the fixture is a sensor.
|
|
278
|
+
*/
|
|
279
|
+
sensor?: boolean;
|
|
280
|
+
/**
|
|
281
|
+
* Alias for `sensor`.
|
|
282
|
+
*/
|
|
283
|
+
is_sensor?: boolean;
|
|
284
|
+
/**
|
|
285
|
+
* Collision filter.
|
|
286
|
+
*/
|
|
287
|
+
filter?: b2d.filter;
|
|
288
|
+
}
|
|
289
|
+
/**
|
|
290
|
+
* Box2D 2.x fixture information
|
|
291
|
+
*/
|
|
292
|
+
interface fixture_info {
|
|
293
|
+
/**
|
|
294
|
+
* Owning body, when returned from a world query.
|
|
295
|
+
*/
|
|
296
|
+
body?: Opaque<"b2Body">;
|
|
297
|
+
/**
|
|
298
|
+
* Fixture index on the body.
|
|
299
|
+
*/
|
|
300
|
+
index: number;
|
|
301
|
+
/**
|
|
302
|
+
* Child-shape index, when returned from a world query.
|
|
303
|
+
*/
|
|
304
|
+
child_index?: number;
|
|
305
|
+
/**
|
|
306
|
+
* Shape type.
|
|
307
|
+
*/
|
|
308
|
+
type: b2d.shape.SHAPE_TYPE;
|
|
309
|
+
/**
|
|
310
|
+
* Whether the fixture is a sensor.
|
|
311
|
+
*/
|
|
312
|
+
sensor: boolean;
|
|
313
|
+
/**
|
|
314
|
+
* Fixture density.
|
|
315
|
+
*/
|
|
316
|
+
density: number;
|
|
317
|
+
/**
|
|
318
|
+
* Fixture friction.
|
|
319
|
+
*/
|
|
320
|
+
friction: number;
|
|
321
|
+
/**
|
|
322
|
+
* Fixture restitution.
|
|
323
|
+
*/
|
|
324
|
+
restitution: number;
|
|
325
|
+
/**
|
|
326
|
+
* Number of child shapes.
|
|
327
|
+
*/
|
|
328
|
+
child_count: number;
|
|
329
|
+
}
|
|
330
|
+
/**
|
|
331
|
+
* Mass properties for a Box2D body or shape.
|
|
332
|
+
*/
|
|
333
|
+
interface mass_data {
|
|
334
|
+
/**
|
|
335
|
+
* Body mass, usually in kilograms.
|
|
336
|
+
*/
|
|
337
|
+
mass: number;
|
|
338
|
+
/**
|
|
339
|
+
* Local center of mass.
|
|
340
|
+
*/
|
|
341
|
+
center: Vector3;
|
|
342
|
+
/**
|
|
343
|
+
* Rotational inertia about the local origin.
|
|
344
|
+
*/
|
|
345
|
+
inertia: number;
|
|
346
|
+
}
|
|
347
|
+
/**
|
|
348
|
+
* Box2D mover capsule
|
|
349
|
+
*/
|
|
350
|
+
interface mover_capsule {
|
|
351
|
+
/**
|
|
352
|
+
* First capsule center.
|
|
353
|
+
*/
|
|
354
|
+
center1: Vector3;
|
|
355
|
+
/**
|
|
356
|
+
* Second capsule center.
|
|
357
|
+
*/
|
|
358
|
+
center2: Vector3;
|
|
359
|
+
/**
|
|
360
|
+
* Capsule radius.
|
|
361
|
+
*/
|
|
362
|
+
radius: number;
|
|
363
|
+
}
|
|
364
|
+
/**
|
|
365
|
+
* Box2D mover collision plane
|
|
366
|
+
*/
|
|
367
|
+
interface mover_plane {
|
|
368
|
+
/**
|
|
369
|
+
* Colliding shape.
|
|
370
|
+
*/
|
|
371
|
+
shape: b2d.shape_info;
|
|
372
|
+
/**
|
|
373
|
+
* Plane normal.
|
|
374
|
+
*/
|
|
375
|
+
normal: Vector3;
|
|
376
|
+
/**
|
|
377
|
+
* Plane offset.
|
|
378
|
+
*/
|
|
379
|
+
offset: number;
|
|
380
|
+
/**
|
|
381
|
+
* Whether the mover hit the plane.
|
|
382
|
+
*/
|
|
383
|
+
hit: boolean;
|
|
384
|
+
}
|
|
385
|
+
/**
|
|
386
|
+
* Box2D world-query filter
|
|
387
|
+
*/
|
|
388
|
+
interface query_filter {
|
|
389
|
+
/**
|
|
390
|
+
* Optional collision category bits.
|
|
391
|
+
*/
|
|
392
|
+
category_bits?: number;
|
|
393
|
+
/**
|
|
394
|
+
* Optional collision mask bits.
|
|
395
|
+
*/
|
|
396
|
+
mask_bits?: number;
|
|
397
|
+
/**
|
|
398
|
+
* Optional collision group index. Supported by the Box2D 2.x backend.
|
|
399
|
+
*/
|
|
400
|
+
group_index?: number;
|
|
401
|
+
}
|
|
402
|
+
/**
|
|
403
|
+
* Box2D 3.x cast hit
|
|
404
|
+
*/
|
|
405
|
+
interface shape_cast_hit {
|
|
406
|
+
/**
|
|
407
|
+
* Hit shape.
|
|
408
|
+
*/
|
|
409
|
+
shape: b2d.shape_info;
|
|
410
|
+
/**
|
|
411
|
+
* Hit point.
|
|
412
|
+
*/
|
|
413
|
+
point: Vector3;
|
|
414
|
+
/**
|
|
415
|
+
* Hit normal.
|
|
416
|
+
*/
|
|
417
|
+
normal: Vector3;
|
|
418
|
+
/**
|
|
419
|
+
* Hit fraction.
|
|
420
|
+
*/
|
|
421
|
+
fraction: number;
|
|
422
|
+
/**
|
|
423
|
+
* Number of tree nodes visited by a closest query.
|
|
424
|
+
*/
|
|
425
|
+
node_visits?: number;
|
|
426
|
+
/**
|
|
427
|
+
* Number of tree leaves visited by a closest query.
|
|
428
|
+
*/
|
|
429
|
+
leaf_visits?: number;
|
|
430
|
+
}
|
|
431
|
+
/**
|
|
432
|
+
* Direct Box2D shape cast result
|
|
433
|
+
*/
|
|
434
|
+
interface shape_cast_output {
|
|
435
|
+
/**
|
|
436
|
+
* Hit point.
|
|
437
|
+
*/
|
|
438
|
+
point: Vector3;
|
|
439
|
+
/**
|
|
440
|
+
* Hit normal.
|
|
441
|
+
*/
|
|
442
|
+
normal: Vector3;
|
|
443
|
+
/**
|
|
444
|
+
* Hit fraction.
|
|
445
|
+
*/
|
|
446
|
+
fraction: number;
|
|
447
|
+
/**
|
|
448
|
+
* Number of cast iterations.
|
|
449
|
+
*/
|
|
450
|
+
iterations: number;
|
|
451
|
+
}
|
|
452
|
+
type shape_create_definition = { shape: b2d.shape.definition; density?: number; friction?: number; restitution?: number; material?: number; sensor?: boolean; is_sensor?: boolean; filter?: b2d.filter } | { type: b2d.shape.SHAPE_TYPE; radius?: number; center?: Vector3; center1?: Vector3; center2?: Vector3; v0?: Vector3; v1?: Vector3; v2?: Vector3; v3?: Vector3; hx?: number; hy?: number; angle?: number; vertices?: Vector3[]; density?: number; friction?: number; restitution?: number; material?: number; sensor?: boolean; is_sensor?: boolean; filter?: b2d.filter };
|
|
453
|
+
/**
|
|
454
|
+
* Box2D 3.x shape information
|
|
455
|
+
*/
|
|
456
|
+
interface shape_info {
|
|
457
|
+
/**
|
|
458
|
+
* Shape index on the body.
|
|
459
|
+
*/
|
|
460
|
+
index: number;
|
|
461
|
+
/**
|
|
462
|
+
* Shape handle.
|
|
463
|
+
*/
|
|
464
|
+
shape_id: Opaque<"b2Shape">;
|
|
465
|
+
/**
|
|
466
|
+
* Shape type.
|
|
467
|
+
*/
|
|
468
|
+
type: b2d.shape.SHAPE_TYPE;
|
|
469
|
+
/**
|
|
470
|
+
* Whether the shape is a sensor.
|
|
471
|
+
*/
|
|
472
|
+
sensor: boolean;
|
|
473
|
+
/**
|
|
474
|
+
* Shape density.
|
|
475
|
+
*/
|
|
476
|
+
density: number;
|
|
477
|
+
/**
|
|
478
|
+
* Shape friction.
|
|
479
|
+
*/
|
|
480
|
+
friction: number;
|
|
481
|
+
/**
|
|
482
|
+
* Shape restitution.
|
|
483
|
+
*/
|
|
484
|
+
restitution: number;
|
|
485
|
+
/**
|
|
486
|
+
* Shape material identifier.
|
|
487
|
+
*/
|
|
488
|
+
material: number;
|
|
489
|
+
/**
|
|
490
|
+
* Number of child shapes.
|
|
491
|
+
*/
|
|
492
|
+
child_count: number;
|
|
493
|
+
/**
|
|
494
|
+
* Whether the shape belongs to a chain.
|
|
495
|
+
*/
|
|
496
|
+
is_chain_segment: boolean;
|
|
497
|
+
}
|
|
498
|
+
/**
|
|
499
|
+
* World transform for a Box2D body.
|
|
500
|
+
*/
|
|
501
|
+
interface transform {
|
|
502
|
+
/**
|
|
503
|
+
* World position of the body origin.
|
|
504
|
+
*/
|
|
505
|
+
position: Vector3;
|
|
506
|
+
/**
|
|
507
|
+
* World rotation angle in radians.
|
|
508
|
+
*/
|
|
509
|
+
angle: number;
|
|
510
|
+
}
|
|
511
|
+
/**
|
|
512
|
+
* Box2D broad-phase query statistics
|
|
513
|
+
*/
|
|
514
|
+
interface tree_stats {
|
|
515
|
+
/**
|
|
516
|
+
* Number of tree nodes visited.
|
|
517
|
+
*/
|
|
518
|
+
node_visits: number;
|
|
519
|
+
/**
|
|
520
|
+
* Number of tree leaves visited.
|
|
521
|
+
*/
|
|
522
|
+
leaf_visits: number;
|
|
523
|
+
}
|
|
524
|
+
/**
|
|
525
|
+
* Box2D version information
|
|
526
|
+
*/
|
|
527
|
+
interface version_info {
|
|
528
|
+
/**
|
|
529
|
+
* Full Box2D version string.
|
|
530
|
+
*/
|
|
531
|
+
version: string;
|
|
532
|
+
/**
|
|
533
|
+
* Major version number.
|
|
534
|
+
*/
|
|
535
|
+
major: number;
|
|
536
|
+
/**
|
|
537
|
+
* Middle version number.
|
|
538
|
+
*/
|
|
539
|
+
middle: number;
|
|
540
|
+
/**
|
|
541
|
+
* Minor version number.
|
|
542
|
+
*/
|
|
543
|
+
minor: number;
|
|
544
|
+
}
|
|
545
|
+
/**
|
|
546
|
+
* Box2D world counters
|
|
547
|
+
*/
|
|
548
|
+
interface world_counters {
|
|
549
|
+
/**
|
|
550
|
+
* Number of bodies.
|
|
551
|
+
*/
|
|
552
|
+
body_count: number;
|
|
553
|
+
/**
|
|
554
|
+
* Number of shapes.
|
|
555
|
+
*/
|
|
556
|
+
shape_count: number;
|
|
557
|
+
/**
|
|
558
|
+
* Number of contacts.
|
|
559
|
+
*/
|
|
560
|
+
contact_count: number;
|
|
561
|
+
/**
|
|
562
|
+
* Number of joints.
|
|
563
|
+
*/
|
|
564
|
+
joint_count: number;
|
|
565
|
+
/**
|
|
566
|
+
* Number of islands.
|
|
567
|
+
*/
|
|
568
|
+
island_count: number;
|
|
569
|
+
/**
|
|
570
|
+
* Stack bytes in use.
|
|
571
|
+
*/
|
|
572
|
+
stack_used: number;
|
|
573
|
+
/**
|
|
574
|
+
* Static broad-phase tree height.
|
|
575
|
+
*/
|
|
576
|
+
static_tree_height: number;
|
|
577
|
+
/**
|
|
578
|
+
* Dynamic broad-phase tree height.
|
|
579
|
+
*/
|
|
580
|
+
tree_height: number;
|
|
581
|
+
/**
|
|
582
|
+
* Allocated byte count.
|
|
583
|
+
*/
|
|
584
|
+
byte_count: number;
|
|
585
|
+
/**
|
|
586
|
+
* Number of tasks.
|
|
587
|
+
*/
|
|
588
|
+
task_count: number;
|
|
589
|
+
/**
|
|
590
|
+
* Constraint graph color counts.
|
|
591
|
+
*/
|
|
592
|
+
color_counts: number[];
|
|
593
|
+
}
|
|
594
|
+
/**
|
|
595
|
+
* Box2D world profiling data
|
|
596
|
+
*/
|
|
597
|
+
interface world_profile {
|
|
598
|
+
/**
|
|
599
|
+
* Total step time.
|
|
600
|
+
*/
|
|
601
|
+
step: number;
|
|
602
|
+
/**
|
|
603
|
+
* Pair update time.
|
|
604
|
+
*/
|
|
605
|
+
pairs: number;
|
|
606
|
+
/**
|
|
607
|
+
* Collision time.
|
|
608
|
+
*/
|
|
609
|
+
collide: number;
|
|
610
|
+
/**
|
|
611
|
+
* Solver time.
|
|
612
|
+
*/
|
|
613
|
+
solve: number;
|
|
614
|
+
/**
|
|
615
|
+
* Island merge time.
|
|
616
|
+
*/
|
|
617
|
+
merge_islands: number;
|
|
618
|
+
/**
|
|
619
|
+
* Stage preparation time.
|
|
620
|
+
*/
|
|
621
|
+
prepare_stages: number;
|
|
622
|
+
/**
|
|
623
|
+
* Constraint solver time.
|
|
624
|
+
*/
|
|
625
|
+
solve_constraints: number;
|
|
626
|
+
/**
|
|
627
|
+
* Constraint preparation time.
|
|
628
|
+
*/
|
|
629
|
+
prepare_constraints: number;
|
|
630
|
+
/**
|
|
631
|
+
* Velocity integration time.
|
|
632
|
+
*/
|
|
633
|
+
integrate_velocities: number;
|
|
634
|
+
/**
|
|
635
|
+
* Warm-start time.
|
|
636
|
+
*/
|
|
637
|
+
warm_start: number;
|
|
638
|
+
/**
|
|
639
|
+
* Impulse solver time.
|
|
640
|
+
*/
|
|
641
|
+
solve_impulses: number;
|
|
642
|
+
/**
|
|
643
|
+
* Position integration time.
|
|
644
|
+
*/
|
|
645
|
+
integrate_positions: number;
|
|
646
|
+
/**
|
|
647
|
+
* Impulse relaxation time.
|
|
648
|
+
*/
|
|
649
|
+
relax_impulses: number;
|
|
650
|
+
/**
|
|
651
|
+
* Restitution time.
|
|
652
|
+
*/
|
|
653
|
+
apply_restitution: number;
|
|
654
|
+
/**
|
|
655
|
+
* Impulse storage time.
|
|
656
|
+
*/
|
|
657
|
+
store_impulses: number;
|
|
658
|
+
/**
|
|
659
|
+
* Island splitting time.
|
|
660
|
+
*/
|
|
661
|
+
split_islands: number;
|
|
662
|
+
/**
|
|
663
|
+
* Transform update time.
|
|
664
|
+
*/
|
|
665
|
+
transforms: number;
|
|
666
|
+
/**
|
|
667
|
+
* Hit-event generation time.
|
|
668
|
+
*/
|
|
669
|
+
hit_events: number;
|
|
670
|
+
/**
|
|
671
|
+
* Tree refit time.
|
|
672
|
+
*/
|
|
673
|
+
refit: number;
|
|
674
|
+
/**
|
|
675
|
+
* Bullet processing time.
|
|
676
|
+
*/
|
|
677
|
+
bullets: number;
|
|
678
|
+
/**
|
|
679
|
+
* Island sleeping time.
|
|
680
|
+
*/
|
|
681
|
+
sleep_islands: number;
|
|
682
|
+
/**
|
|
683
|
+
* Sensor processing time.
|
|
684
|
+
*/
|
|
685
|
+
sensors: number;
|
|
686
|
+
}
|
|
687
|
+
/**
|
|
688
|
+
* Returns the id of the game object that owns the body's collision-object component.
|
|
689
|
+
* Raises a Lua error if the body handle is invalid or its game object has been deleted.
|
|
690
|
+
*
|
|
691
|
+
* @param body - the Box2D body
|
|
692
|
+
* @returns the game object id, or `nil` if the body has no associated game object
|
|
693
|
+
* @example
|
|
694
|
+
* ```ts
|
|
695
|
+
* const body = b2d.get_body("#collisionobject");
|
|
696
|
+
* if (body !== undefined) {
|
|
697
|
+
* const id = b2d.get_gameobject_id(body);
|
|
698
|
+
* }
|
|
699
|
+
* ```
|
|
700
|
+
*/
|
|
701
|
+
function get_gameobject_id(body: Opaque<"b2Body">): Hash | undefined;
|
|
702
|
+
/**
|
|
703
|
+
* Get the Box2D version information for the active backend.
|
|
704
|
+
*
|
|
705
|
+
* @returns version information
|
|
706
|
+
*/
|
|
707
|
+
function get_version(): b2d.version_info;
|
|
708
|
+
}
|
|
709
|
+
}
|
|
710
|
+
|
|
711
|
+
export {};
|