@defold-typescript/types 0.40.0 → 0.42.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/api-availability.json +3963 -772
- package/api-migrations.json +27 -0
- package/api-signatures.json +18069 -10240
- package/api-targets.json +448 -11
- package/examples/translations.json +560 -89
- package/fixtures/messages_doc.json +96 -0
- package/generated/b2d.d.ts +680 -4
- package/generated/b2d_body.d.ts +29 -103
- package/generated/b2d_chain.d.ts +5 -6
- package/generated/b2d_fixture.d.ts +34 -38
- package/generated/b2d_joint.d.ts +503 -25
- package/generated/b2d_shape.d.ts +183 -20
- package/generated/b2d_world.d.ts +57 -63
- package/generated/buffer.d.ts +16 -15
- package/generated/builtin-messages.d.ts +7 -1
- package/generated/bullet3d.d.ts +91 -0
- package/generated/bullet3d_collision_object.d.ts +433 -0
- package/generated/bullet3d_constraint.d.ts +818 -0
- package/generated/bullet3d_rigid_body.d.ts +429 -0
- package/generated/bullet3d_shape.d.ts +123 -0
- package/generated/bullet3d_world.d.ts +492 -0
- package/generated/camera.d.ts +29 -32
- package/generated/collectionfactory.d.ts +15 -18
- package/generated/collectionproxy.d.ts +22 -6
- package/generated/compute.d.ts +12 -238
- package/generated/crash.d.ts +24 -10
- package/generated/editor-vm/http.d.ts +90 -7
- package/generated/editor-vm/image.d.ts +7 -7
- package/generated/editor-vm/json.d.ts +11 -0
- package/generated/editor-vm/localization.d.ts +7 -7
- package/generated/editor-vm/tilemap_tiles.d.ts +56 -10
- package/generated/editor-vm/zip.d.ts +28 -0
- package/generated/editor.d.ts +1496 -430
- package/generated/factory.d.ts +21 -25
- package/generated/font.d.ts +64 -22
- package/generated/go.d.ts +235 -182
- package/generated/graphics.d.ts +335 -97
- package/generated/gui.d.ts +240 -471
- package/generated/html5.d.ts +2 -2
- package/generated/http.d.ts +28 -35
- package/generated/image.d.ts +105 -72
- package/generated/json.d.ts +34 -16
- package/generated/kinds/gui-script.d.ts +7 -0
- package/generated/kinds/render-script.d.ts +7 -0
- package/generated/kinds/script.d.ts +7 -0
- package/generated/label.d.ts +77 -7
- package/generated/liveupdate.d.ts +13 -10
- package/generated/material.d.ts +312 -360
- package/generated/model.d.ts +40 -39
- package/generated/particlefx.d.ts +19 -28
- package/generated/physics.d.ts +365 -133
- package/generated/profiler.d.ts +13 -23
- package/generated/render.d.ts +237 -297
- package/generated/resource.d.ts +664 -583
- package/generated/socket.d.ts +120 -133
- package/generated/sound.d.ts +62 -31
- package/generated/sprite.d.ts +31 -17
- package/generated/sys.d.ts +234 -190
- package/generated/tilemap.d.ts +21 -16
- package/generated/timer.d.ts +34 -21
- package/generated/versions/defold-1.12.4/b2d_body.d.ts +0 -7
- package/generated/versions/defold-1.12.4/buffer.d.ts +1 -3
- package/generated/versions/defold-1.12.4/camera.d.ts +21 -21
- package/generated/versions/defold-1.12.4/collectionfactory.d.ts +9 -9
- package/generated/versions/defold-1.12.4/collectionproxy.d.ts +2 -2
- package/generated/versions/defold-1.12.4/crash.d.ts +2 -2
- package/generated/versions/defold-1.12.4/factory.d.ts +15 -16
- package/generated/versions/defold-1.12.4/go.d.ts +6 -12
- package/generated/versions/defold-1.12.4/gui.d.ts +77 -175
- package/generated/versions/defold-1.12.4/html5.d.ts +1 -1
- package/generated/versions/defold-1.12.4/http.d.ts +0 -13
- package/generated/versions/defold-1.12.4/image.d.ts +16 -33
- package/generated/versions/defold-1.12.4/index.d.ts +1 -0
- package/generated/versions/defold-1.12.4/json.d.ts +10 -6
- package/generated/versions/defold-1.12.4/label.d.ts +2 -3
- package/generated/versions/defold-1.12.4/liveupdate.d.ts +5 -3
- package/generated/versions/defold-1.12.4/model.d.ts +2 -10
- package/generated/versions/defold-1.12.4/particlefx.d.ts +2 -5
- package/generated/versions/defold-1.12.4/physics.d.ts +69 -67
- package/generated/versions/defold-1.12.4/profiler.d.ts +2 -5
- package/generated/versions/defold-1.12.4/render.d.ts +99 -128
- package/generated/versions/defold-1.12.4/resource.d.ts +120 -148
- package/generated/versions/defold-1.12.4/socket.d.ts +34 -60
- package/generated/versions/defold-1.12.4/sound.d.ts +8 -8
- package/generated/versions/defold-1.12.4/sprite.d.ts +15 -5
- package/generated/versions/defold-1.12.4/sys.d.ts +37 -71
- package/generated/versions/defold-1.12.4/tilemap.d.ts +18 -11
- package/generated/versions/defold-1.12.4/timer.d.ts +5 -3
- package/generated/versions/defold-1.12.4/vmath.d.ts +0 -21
- package/generated/versions/defold-1.12.4/window.d.ts +1 -16
- package/generated/versions/defold-1.13.0/b2d_body.d.ts +10 -55
- package/generated/versions/defold-1.13.0/b2d_fixture.d.ts +25 -25
- package/generated/versions/defold-1.13.0/b2d_shape.d.ts +169 -8
- package/generated/versions/defold-1.13.0/b2d_world.d.ts +16 -10
- package/generated/versions/defold-1.13.0/buffer.d.ts +1 -3
- package/generated/versions/defold-1.13.0/camera.d.ts +25 -25
- package/generated/versions/defold-1.13.0/collectionfactory.d.ts +9 -9
- package/generated/versions/defold-1.13.0/collectionproxy.d.ts +2 -2
- package/generated/versions/defold-1.13.0/compute.d.ts +0 -69
- package/generated/versions/defold-1.13.0/crash.d.ts +2 -2
- package/generated/versions/defold-1.13.0/editor-vm/tilemap_tiles.d.ts +3 -3
- package/generated/versions/defold-1.13.0/editor.d.ts +34 -24
- package/generated/versions/defold-1.13.0/factory.d.ts +15 -16
- package/generated/versions/defold-1.13.0/go.d.ts +6 -12
- package/generated/versions/defold-1.13.0/graphics.d.ts +73 -37
- package/generated/versions/defold-1.13.0/gui.d.ts +77 -175
- package/generated/versions/defold-1.13.0/html5.d.ts +1 -1
- package/generated/versions/defold-1.13.0/http.d.ts +0 -13
- package/generated/versions/defold-1.13.0/image.d.ts +16 -33
- package/generated/versions/defold-1.13.0/index.d.ts +1 -0
- package/generated/versions/defold-1.13.0/json.d.ts +10 -6
- package/generated/versions/defold-1.13.0/label.d.ts +2 -3
- package/generated/versions/defold-1.13.0/liveupdate.d.ts +7 -5
- package/generated/versions/defold-1.13.0/material.d.ts +68 -106
- package/generated/versions/defold-1.13.0/model.d.ts +2 -10
- package/generated/versions/defold-1.13.0/particlefx.d.ts +2 -5
- package/generated/versions/defold-1.13.0/physics.d.ts +69 -67
- package/generated/versions/defold-1.13.0/profiler.d.ts +2 -5
- package/generated/versions/defold-1.13.0/render.d.ts +99 -128
- package/generated/versions/defold-1.13.0/resource.d.ts +126 -150
- package/generated/versions/defold-1.13.0/socket.d.ts +34 -60
- package/generated/versions/defold-1.13.0/sound.d.ts +8 -8
- package/generated/versions/defold-1.13.0/sprite.d.ts +15 -5
- package/generated/versions/defold-1.13.0/sys.d.ts +37 -71
- package/generated/versions/defold-1.13.0/tilemap.d.ts +18 -11
- package/generated/versions/defold-1.13.0/timer.d.ts +5 -3
- package/generated/versions/defold-1.13.0/vmath.d.ts +0 -21
- package/generated/versions/defold-1.13.0/window.d.ts +1 -16
- package/generated/versions/defold-1.13.1/b2d.d.ts +33 -0
- package/generated/versions/defold-1.13.1/b2d_body.d.ts +636 -0
- package/generated/versions/defold-1.13.1/b2d_chain.d.ts +106 -0
- package/generated/versions/defold-1.13.1/b2d_fixture.d.ts +157 -0
- package/generated/versions/defold-1.13.1/b2d_joint.d.ts +823 -0
- package/generated/versions/defold-1.13.1/b2d_shape.d.ts +400 -0
- package/generated/versions/defold-1.13.1/b2d_world.d.ts +320 -0
- package/generated/versions/defold-1.13.1/buffer.d.ts +189 -0
- package/generated/versions/defold-1.13.1/camera.d.ts +303 -0
- package/generated/versions/defold-1.13.1/collectionfactory.d.ts +151 -0
- package/generated/versions/defold-1.13.1/collectionproxy.d.ts +93 -0
- package/generated/versions/defold-1.13.1/compute.d.ts +237 -0
- package/generated/versions/defold-1.13.1/crash.d.ts +143 -0
- package/generated/versions/defold-1.13.1/editor-vm/http.d.ts +56 -0
- package/generated/versions/defold-1.13.1/editor-vm/image.d.ts +48 -0
- package/generated/versions/defold-1.13.1/editor-vm/json.d.ts +10 -0
- package/generated/versions/defold-1.13.1/editor-vm/localization.d.ts +42 -0
- package/generated/versions/defold-1.13.1/editor-vm/tilemap_tiles.d.ts +80 -0
- package/generated/versions/defold-1.13.1/editor-vm/zip.d.ts +10 -0
- package/generated/versions/defold-1.13.1/editor-vm/zlib.d.ts +24 -0
- package/generated/versions/defold-1.13.1/editor.d.ts +1121 -0
- package/generated/versions/defold-1.13.1/factory.d.ts +124 -0
- package/generated/versions/defold-1.13.1/font.d.ts +81 -0
- package/generated/versions/defold-1.13.1/go.d.ts +1107 -0
- package/generated/versions/defold-1.13.1/graphics.d.ts +411 -0
- package/generated/versions/defold-1.13.1/gui.d.ts +2353 -0
- package/generated/versions/defold-1.13.1/html5.d.ts +55 -0
- package/generated/versions/defold-1.13.1/http.d.ts +77 -0
- package/generated/versions/defold-1.13.1/image.d.ts +131 -0
- package/generated/versions/defold-1.13.1/index.d.ts +57 -0
- package/generated/versions/defold-1.13.1/json.d.ts +80 -0
- package/generated/versions/defold-1.13.1/kinds/editor-script.d.ts +14 -0
- package/generated/versions/defold-1.13.1/label.d.ts +93 -0
- package/generated/versions/defold-1.13.1/liveupdate.d.ts +142 -0
- package/generated/versions/defold-1.13.1/material.d.ts +408 -0
- package/generated/versions/defold-1.13.1/model.d.ts +272 -0
- package/generated/versions/defold-1.13.1/msg.d.ts +10 -0
- package/generated/versions/defold-1.13.1/particlefx.d.ts +163 -0
- package/generated/versions/defold-1.13.1/physics.d.ts +559 -0
- package/generated/versions/defold-1.13.1/profiler.d.ts +235 -0
- package/generated/versions/defold-1.13.1/render.d.ts +1190 -0
- package/generated/versions/defold-1.13.1/resource.d.ts +1523 -0
- package/generated/versions/defold-1.13.1/socket.d.ts +784 -0
- package/generated/versions/defold-1.13.1/sound.d.ts +292 -0
- package/generated/versions/defold-1.13.1/sprite.d.ts +175 -0
- package/generated/versions/defold-1.13.1/sys.d.ts +678 -0
- package/generated/versions/defold-1.13.1/tilemap.d.ts +208 -0
- package/generated/versions/defold-1.13.1/timer.d.ts +125 -0
- package/generated/versions/defold-1.13.1/types.d.ts +61 -0
- package/generated/versions/defold-1.13.1/vmath.d.ts +774 -0
- package/generated/versions/defold-1.13.1/window.d.ts +183 -0
- package/generated/versions/defold-1.13.1/zlib.d.ts +41 -0
- package/generated/vmath.d.ts +1 -21
- package/generated/window.d.ts +71 -71
- package/identity-vocabulary.json +561 -0
- package/index.d.ts +7 -0
- package/package.json +18 -2
- package/scripts/example-store-io.ts +12 -1
- package/scripts/extension-goldens.ts +1 -0
- package/scripts/fidelity-baseline.json +146 -46
- package/scripts/generate-api-availability.ts +90 -12
- package/scripts/generate-api-signatures.ts +12 -2
- package/scripts/import-defold-release.ts +106 -26
- package/scripts/prose-constants.ts +77 -16
- package/scripts/regen.ts +391 -77
- package/scripts/shared-handle-methods.ts +53 -0
- package/scripts/signature-store-fs.ts +1 -0
- package/scripts/sync-api-docs.ts +48 -10
- package/src/api-availability.ts +0 -0
- package/src/api-doc.ts +201 -3
- package/src/api-identity.ts +252 -0
- package/src/core-types.ts +26 -3
- package/src/correction-pins.ts +49 -0
- package/src/doc-comment.ts +104 -11
- package/src/doc-corrections.ts +108 -0
- package/src/editor-vm-globals.d.ts +5 -2
- package/src/emit-dts.ts +2064 -281
- package/src/emit-messages.ts +52 -0
- package/src/example-store.ts +125 -14
- package/src/field-correction-coverage.ts +204 -0
- package/src/fnv1a.ts +16 -0
- package/src/go-overloads.d.ts +25 -6
- package/src/index-base-table.ts +145 -0
- package/src/index-slot-classifications.ts +588 -0
- package/src/index.ts +38 -5
- package/src/library-index-slot-classifications.ts +332 -0
- package/src/lifecycle.ts +61 -199
- package/src/luals-type-expr.ts +354 -0
- package/src/msg-overloads.d.ts +0 -1
- package/src/param-correction-provenance.ts +8 -11
- package/src/render-overloads.d.ts +0 -15
- package/src/return-correction-provenance.ts +58 -16
- package/src/sys-overloads.d.ts +48 -0
- package/src/vmath-overloads.d.ts +27 -1
- package/src/window-event-guard.d.ts +6 -9
- package/url-parameters.json +1 -2
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* - `"reuseport"`
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*
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* - `"ip-multicast-loop"`
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*
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* - `"ipv6-v6only"`
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* - `"ip-multicast-if"`
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* - `"ip-multicast-ttl"`
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* - `"ip-add-membership"`
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* - `"ip-drop-membership"`
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*/
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getoption(option: string): LuaMultiReturn<[unknown, string | undefined]>;
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* `"ip-add-membership"`: Joins the multicast group specified. Receives a table with fields:
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* - string `multiaddr` (IP address)
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*
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* - string `interface` (IP address)
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*
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* "'ip-drop-membership"`
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* Leaves the multicast group specified. Receives a table with fields:
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* - string `multiaddr` (IP address)
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*
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* - string `interface` (IP address)
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@@ -702,20 +676,18 @@ declare global {
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* @param ret2 - argument 2.
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* @param retN - argument N.
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* @example
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|
+
* Instead of doing the following with dummy variables:
|
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* ```ts
|
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|
* const line = "250 OK";
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*
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*
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*
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*
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* //
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*
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* // get the status code and separator from SMTP server reply
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* const [code, sep] = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"));
|
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-
* }
|
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|
+
* // get the status code and separator from SMTP server reply
|
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|
+
* const [dummy1, dummy2, code, sep] = string.find(line, "^(%d%d%d)(.?)");
|
|
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|
+
* ```
|
|
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|
+
* @example
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|
+
* You can skip a number of variables:
|
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|
+
* ```ts
|
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|
+
* const line = "250 OK";
|
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|
+
* // get the status code and separator from SMTP server reply
|
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|
+
* const [code, sep] = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"));
|
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* ```
|
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*/
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function skip(d: number, ret1?: unknown, ret2?: unknown, retN?: unknown): LuaMultiReturn<[unknown, unknown, unknown]>;
|
|
@@ -749,18 +721,19 @@ declare global {
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* The supplied address can be an IPv4 or IPv6 address or host name.
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* The function returns a table with all information returned by the resolver:
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*
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|
-
*
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|
-
*
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*
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*
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*
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*
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*
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*
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*
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*
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|
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|
+
* ```lua
|
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|
+
* {
|
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|
+
* [1] = {
|
|
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|
+
* family = family-name-1,
|
|
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|
+
* addr = address-1
|
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|
+
* },
|
|
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|
+
* ...
|
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731
|
+
* [n] = {
|
|
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|
+
* family = family-name-n,
|
|
733
|
+
* addr = address-n
|
|
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|
+
* }
|
|
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735
|
* }
|
|
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|
-
*
|
|
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|
+
* ```
|
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*
|
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|
* Here, family contains the string `"inet"` for IPv4 addresses, and `"inet6"` for IPv6 addresses.
|
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|
* In case of error, the function returns nil followed by an error message.
|
|
@@ -779,12 +752,13 @@ declare global {
|
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* The supplied address can be an IPv4 or IPv6 address or host name.
|
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753
|
* The function returns a table with all information returned by the resolver:
|
|
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754
|
*
|
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|
-
*
|
|
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|
-
*
|
|
784
|
-
*
|
|
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|
-
*
|
|
755
|
+
* ```lua
|
|
756
|
+
* {
|
|
757
|
+
* [1] = host-name-1,
|
|
758
|
+
* ...
|
|
759
|
+
* [n] = host-name-n,
|
|
786
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|
* }
|
|
787
|
-
*
|
|
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|
+
* ```
|
|
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762
|
*
|
|
789
763
|
* @param address - a hostname or an IPv4 or IPv6 address.
|
|
790
764
|
*/
|
|
@@ -38,7 +38,7 @@ declare global {
|
|
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38
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|
* }
|
|
39
39
|
* ```
|
|
40
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|
*/
|
|
41
|
-
function get_group_name(group:
|
|
41
|
+
function get_group_name(group: Hash): string;
|
|
42
42
|
/**
|
|
43
43
|
* Get a table of all mixer group names (hashes).
|
|
44
44
|
*
|
|
@@ -108,7 +108,6 @@ declare global {
|
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|
108
108
|
* The best time to call this function is:
|
|
109
109
|
*
|
|
110
110
|
* - In the `init` function of your main collection script before any sounds are triggered
|
|
111
|
-
*
|
|
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111
|
* - In a window listener callback when the window.WINDOW_EVENT_FOCUS_GAINED event is received
|
|
113
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|
*
|
|
114
113
|
* Both those times will give you a correct reading of the state even when your application is
|
|
@@ -187,12 +186,13 @@ declare global {
|
|
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|
* url The invoker of the callback: the sound component.
|
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|
* @returns The identifier for the sound voice
|
|
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|
* @example
|
|
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|
+
* Assuming the script belongs to an instance with a sound-component with id "sound", this will make the component play its sound after 1 second:
|
|
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190
|
* ```ts
|
|
191
|
-
* // Assuming the script belongs to an instance with a sound-component with id
|
|
192
|
-
* // "sound", this will make the component play its sound after 1 second:
|
|
193
191
|
* sound.play("#sound", { delay: 1, gain: 0.9, pan: -1.0 });
|
|
194
|
-
*
|
|
195
|
-
*
|
|
192
|
+
* ```
|
|
193
|
+
* @example
|
|
194
|
+
* Using the callback argument, you can chain several sounds together:
|
|
195
|
+
* ```ts
|
|
196
196
|
* function sound_done(self: unknown, message_id: unknown, message: unknown, sender: unknown) {
|
|
197
197
|
* // play 'boom' sound fx when the countdown has completed
|
|
198
198
|
* const { play_id } = message as { play_id: number };
|
|
@@ -221,7 +221,7 @@ declare global {
|
|
|
221
221
|
* sound.set_gain("#sound", 0.9);
|
|
222
222
|
* ```
|
|
223
223
|
*/
|
|
224
|
-
function set_gain(url: string | Hash | Url, gain
|
|
224
|
+
function set_gain(url: string | Hash | Url, gain: number): void;
|
|
225
225
|
/**
|
|
226
226
|
* Set mixer group gain
|
|
227
227
|
*
|
|
@@ -247,7 +247,7 @@ declare global {
|
|
|
247
247
|
* sound.set_pan("#sound", 0.5); // pan to the right
|
|
248
248
|
* ```
|
|
249
249
|
*/
|
|
250
|
-
function set_pan(url: string | Hash | Url, pan
|
|
250
|
+
function set_pan(url: string | Hash | Url, pan: number): void;
|
|
251
251
|
/**
|
|
252
252
|
* Stop playing all active voices or just one voice if `play_id` provided
|
|
253
253
|
*
|
|
@@ -24,7 +24,6 @@ declare global {
|
|
|
24
24
|
* table Information about the completion:
|
|
25
25
|
*
|
|
26
26
|
* - number `current_tile` - the current tile of the sprite.
|
|
27
|
-
*
|
|
28
27
|
* - hash `id` - id of the animation that was completed.
|
|
29
28
|
*
|
|
30
29
|
* `sender`
|
|
@@ -36,9 +35,20 @@ declare global {
|
|
|
36
35
|
* `playback_rate`
|
|
37
36
|
* number the rate with which the animation will be played. Must be positive.
|
|
38
37
|
* @example
|
|
38
|
+
* The following examples assumes that the model has id "sprite".
|
|
39
|
+
* How to play the "jump" animation followed by the "run" animation:
|
|
40
|
+
* ```ts
|
|
41
|
+
* const url = msg.url("#sprite");
|
|
42
|
+
*
|
|
43
|
+
* function anim_done(self: unknown, message_id: Hash, message: { id: Hash }) {
|
|
44
|
+
* if (message_id === hash("animation_done") && message.id === hash("jump")) {
|
|
45
|
+
* // jump animation done, chain with "run"
|
|
46
|
+
* sprite.play_flipbook(url, "run");
|
|
47
|
+
* }
|
|
48
|
+
* }
|
|
49
|
+
* ```
|
|
50
|
+
* @example
|
|
39
51
|
* ```ts
|
|
40
|
-
* // Assuming the sprite has id "sprite": play the "jump" animation followed by the
|
|
41
|
-
* // "run" animation:
|
|
42
52
|
* export default defineScript({
|
|
43
53
|
* init() {
|
|
44
54
|
* const url = msg.url("#sprite");
|
|
@@ -106,7 +116,7 @@ declare global {
|
|
|
106
116
|
/**
|
|
107
117
|
* READ ONLY The current animation id. An animation that plays currently for the sprite. The type of the property is hash.
|
|
108
118
|
*/
|
|
109
|
-
animation: Hash;
|
|
119
|
+
readonly animation: Hash;
|
|
110
120
|
/**
|
|
111
121
|
* The normalized animation cursor. The type of the property is number.
|
|
112
122
|
*/
|
|
@@ -114,7 +124,7 @@ declare global {
|
|
|
114
124
|
/**
|
|
115
125
|
* READ ONLY The frame count of the currently playing animation.
|
|
116
126
|
*/
|
|
117
|
-
frame_count: number;
|
|
127
|
+
readonly frame_count: number;
|
|
118
128
|
/**
|
|
119
129
|
* The image used when rendering the sprite. The type of the property is hash.
|
|
120
130
|
*/
|
|
@@ -95,8 +95,8 @@ declare global {
|
|
|
95
95
|
* `installed`
|
|
96
96
|
* boolean `true` if the application is installed, `false` otherwise.
|
|
97
97
|
* @example
|
|
98
|
+
* Check if twitter is installed:
|
|
98
99
|
* ```ts
|
|
99
|
-
* // Check if twitter is installed:
|
|
100
100
|
* const sysinfo = sys.get_sys_info();
|
|
101
101
|
* let twitter: { installed?: boolean } = {};
|
|
102
102
|
*
|
|
@@ -109,8 +109,10 @@ declare global {
|
|
|
109
109
|
* if (twitter.installed) {
|
|
110
110
|
* // twitter is installed!
|
|
111
111
|
* }
|
|
112
|
-
*
|
|
113
|
-
*
|
|
112
|
+
* ```
|
|
113
|
+
* @example
|
|
114
|
+
* Info.plist for the iOS app needs to list the schemes that are queried:
|
|
115
|
+
* ```ts
|
|
114
116
|
* // ...
|
|
115
117
|
* // <key>LSApplicationQueriesSchemes</key>
|
|
116
118
|
* // <array>
|
|
@@ -169,10 +171,12 @@ declare global {
|
|
|
169
171
|
* @param default_value - (optional) default value to return if the value does not exist
|
|
170
172
|
* @returns config value as an integer. default_value if the config key does not exist. 0 if no default value was supplied.
|
|
171
173
|
* @example
|
|
174
|
+
* Get user config value
|
|
172
175
|
* ```ts
|
|
173
|
-
* // Get user config value
|
|
174
176
|
* const speed = sys.get_config_int("my_game.speed", 20); // with default value
|
|
175
|
-
*
|
|
177
|
+
* ```
|
|
178
|
+
* @example
|
|
179
|
+
* ```ts
|
|
176
180
|
* const testmode = sys.get_config_int("my_game.testmode"); // without default value
|
|
177
181
|
* if (testmode !== undefined) {
|
|
178
182
|
* // do stuff
|
|
@@ -193,25 +197,6 @@ declare global {
|
|
|
193
197
|
* ```
|
|
194
198
|
*/
|
|
195
199
|
function get_config_number(key: string, default_value?: number): number;
|
|
196
|
-
/**
|
|
197
|
-
* Get string config value from the game.project configuration file with optional default value
|
|
198
|
-
*
|
|
199
|
-
* @param key - key to get value for. The syntax is SECTION.KEY
|
|
200
|
-
* @param default_value - (optional) default value to return if the value does not exist
|
|
201
|
-
* @returns config value as a string. default_value if the config key does not exist. nil if no default value was supplied.
|
|
202
|
-
* @example
|
|
203
|
-
* ```ts
|
|
204
|
-
* // Get user config value
|
|
205
|
-
* const text = sys.get_config_string("my_game.text", "default text");
|
|
206
|
-
*
|
|
207
|
-
* // Start the engine with a bootstrap config override and add a custom config value
|
|
208
|
-
* // $ dmengine --config=bootstrap.main_collection=/mytest.collectionc --config=mygame.testmode=1
|
|
209
|
-
*
|
|
210
|
-
* // Read the custom config value from the command line
|
|
211
|
-
* const testmode = sys.get_config_int("mygame.testmode");
|
|
212
|
-
* ```
|
|
213
|
-
*/
|
|
214
|
-
function get_config_string(key: string, default_value?: string): string;
|
|
215
200
|
/**
|
|
216
201
|
* Returns the current network connectivity status
|
|
217
202
|
* on mobile platforms.
|
|
@@ -220,9 +205,7 @@ declare global {
|
|
|
220
205
|
* @returns network connectivity status:
|
|
221
206
|
*
|
|
222
207
|
* - `sys.NETWORK_DISCONNECTED` (no network connection is found)
|
|
223
|
-
*
|
|
224
208
|
* - `sys.NETWORK_CONNECTED_CELLULAR` (connected through mobile cellular)
|
|
225
|
-
*
|
|
226
209
|
* - `sys.NETWORK_CONNECTED` (otherwise, Wifi)
|
|
227
210
|
* @example
|
|
228
211
|
* ```ts
|
|
@@ -261,19 +244,17 @@ declare global {
|
|
|
261
244
|
* @param filename - file to read from
|
|
262
245
|
* @returns the path prefixed with the proper host mount
|
|
263
246
|
* @example
|
|
247
|
+
* Save data on the host
|
|
264
248
|
* ```ts
|
|
265
|
-
*
|
|
266
|
-
*
|
|
267
|
-
*
|
|
268
|
-
*
|
|
269
|
-
*
|
|
270
|
-
*
|
|
271
|
-
*
|
|
272
|
-
*
|
|
273
|
-
*
|
|
274
|
-
* const host_path = sys.get_host_path("logs/test.txt");
|
|
275
|
-
* const table = sys.load(host_path);
|
|
276
|
-
* }
|
|
249
|
+
* const mytable = { score: 100, level: 3 };
|
|
250
|
+
* const host_path = sys.get_host_path("logs/test.txt");
|
|
251
|
+
* sys.save(host_path, mytable);
|
|
252
|
+
* ```
|
|
253
|
+
* @example
|
|
254
|
+
* Load data from the host
|
|
255
|
+
* ```ts
|
|
256
|
+
* const host_path = sys.get_host_path("logs/test.txt");
|
|
257
|
+
* const table = sys.load(host_path);
|
|
277
258
|
* ```
|
|
278
259
|
*/
|
|
279
260
|
function get_host_path(filename: string): string;
|
|
@@ -407,13 +388,15 @@ declare global {
|
|
|
407
388
|
* @param path - the path to load the buffer from
|
|
408
389
|
* @returns the buffer with data
|
|
409
390
|
* @example
|
|
391
|
+
* Load binary data from a custom project resource:
|
|
410
392
|
* ```ts
|
|
411
|
-
* // Load binary data from a custom project resource:
|
|
412
393
|
* const my_buffer = sys.load_buffer("/assets/my_level_data.bin");
|
|
413
394
|
* const data_str = buffer.get_bytes(my_buffer, "data");
|
|
414
395
|
* const has_my_header = data_str.slice(0, 6) === "D3F0LD";
|
|
415
|
-
*
|
|
416
|
-
*
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* ```
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* @example
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* Load binary data from non-custom resource files on disk:
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* ```ts
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* const asset_1 = sys.load_buffer("folder_next_to_binary/my_level_asset.txt");
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* const asset_2 = sys.load_buffer("/my/absolute/path");
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* ```
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@@ -441,29 +424,27 @@ declare global {
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* number The status of the request, supported values are:
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*
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* - `resource.REQUEST_STATUS_FINISHED`
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*
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* - `resource.REQUEST_STATUS_ERROR_IO_ERROR`
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*
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* - `resource.REQUEST_STATUS_ERROR_NOT_FOUND`
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*
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* `buffer`
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* buffer If the request was successfull, this will contain the request payload in a buffer object, and nil otherwise. Make sure to check the status before doing anything with the buffer value!
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* @returns a handle to the request
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* @example
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* Load binary data from a custom project resource and update a texture resource:
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* ```ts
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*
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* {
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-
*
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*
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* if (status === sys.REQUEST_STATUS_FINISHED) {
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* resource.set_texture("/my_texture", {}, buf); // texture args
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* }
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+
* function my_callback(self: unknown, request_id: unknown, result: unknown) {
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* const { status, buf } = result as { status: number; buf: Opaque<"buffer"> };
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* if (status === sys.REQUEST_STATUS_FINISHED) {
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* resource.set_texture("/my_texture", { type: graphics.TEXTURE_TYPE_2D, width: 128, height: 128, format: graphics.TEXTURE_FORMAT_RGBA }, buf);
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* }
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*
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-
* const my_request = sys.load_buffer_async("/assets/my_level_data.bin", my_callback);
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* }
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*
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*
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+
* const my_request = sys.load_buffer_async("/assets/my_level_data.bin", my_callback);
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+
* ```
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+
* @example
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+
* Load binary data from non-custom resource files on disk:
|
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+
* ```ts
|
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* function my_callback(self: unknown, request_id: unknown, result: unknown) {
|
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* const { first_asset, second_asset } = self as { first_asset: Hash; second_asset: Hash };
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* if ((result as { status: number }).status !== sys.REQUEST_STATUS_FINISHED) {
|
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@@ -583,7 +564,7 @@ declare global {
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* sys.save(my_file_path, my_table);
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* ```
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*/
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-
function save(filename: string, table: Record<string | number, unknown> | readonly unknown[]):
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+
function save(filename: string, table: Record<string | number, unknown> | readonly unknown[]): boolean;
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/**
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* The buffer can later deserialized by `sys.deserialize`.
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* This function has all the same limitations as `sys.save`.
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@@ -610,21 +591,6 @@ declare global {
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* ```
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*/
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function set_connectivity_host(host: string): void;
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/**
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* Enables engine throttling.
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*
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* @param enable - true if throttling should be enabled
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* @param cooldown - the time period to do update + render for (seconds)
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|
-
* @example
|
|
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|
-
* ```ts
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|
-
* // Disable throttling
|
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|
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* sys.set_engine_throttle(false);
|
|
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|
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*
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|
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* // Enable throttling
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|
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* sys.set_engine_throttle(true, 1.5);
|
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|
-
* ```
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|
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*/
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|
-
function set_engine_throttle(enable: boolean, cooldown?: number): void;
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|
/**
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* Set the Lua error handler function.
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* The error handler is a function which is called whenever a lua runtime error occurs.
|
|
@@ -668,10 +634,10 @@ declare global {
|
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|
* @example
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|
* ```ts
|
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|
* // Disable rendering
|
|
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|
-
* sys.
|
|
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|
+
* sys.set_render_enabled(false);
|
|
672
638
|
* ```
|
|
673
639
|
*/
|
|
674
|
-
function
|
|
640
|
+
function set_render_enabled(enable: boolean): void;
|
|
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641
|
/**
|
|
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642
|
* Set game update-frequency (frame cap). This option is equivalent to `display.update_frequency` in
|
|
677
643
|
* the "game.project" settings but set in run-time. If `Vsync` checked in "game.project", the rate will
|
|
@@ -34,6 +34,11 @@ declare global {
|
|
|
34
34
|
* the bounds are calculated as if all layers were collapsed into one.
|
|
35
35
|
*
|
|
36
36
|
* @param url - the tile map
|
|
37
|
+
* @returns `[x, y, w, h]`:
|
|
38
|
+
* - `x` — x coordinate of the bottom left corner. **⚠️ 1-based; passed to Defold unchanged.**
|
|
39
|
+
* - `y` — y coordinate of the bottom left corner. **⚠️ 1-based; passed to Defold unchanged.**
|
|
40
|
+
* - `w` — number of columns (width) in the tile map
|
|
41
|
+
* - `h` — number of rows (height) in the tile map
|
|
37
42
|
* @example
|
|
38
43
|
* ```ts
|
|
39
44
|
* // get the level bounds.
|
|
@@ -50,8 +55,8 @@ declare global {
|
|
|
50
55
|
*
|
|
51
56
|
* @param url - the tile map
|
|
52
57
|
* @param layer - name of the layer for the tile
|
|
53
|
-
* @param x - x-coordinate of the tile
|
|
54
|
-
* @param y - y-coordinate of the tile
|
|
58
|
+
* @param x - x-coordinate of the tile. **⚠️ 1-based; passed to Defold unchanged.**
|
|
59
|
+
* @param y - y-coordinate of the tile. **⚠️ 1-based; passed to Defold unchanged.**
|
|
55
60
|
* @returns index of the tile
|
|
56
61
|
* @example
|
|
57
62
|
* ```ts
|
|
@@ -71,8 +76,8 @@ declare global {
|
|
|
71
76
|
*
|
|
72
77
|
* @param url - the tile map
|
|
73
78
|
* @param layer - name of the layer for the tile
|
|
74
|
-
* @param x - x-coordinate of the tile
|
|
75
|
-
* @param y - y-coordinate of the tile
|
|
79
|
+
* @param x - x-coordinate of the tile. **⚠️ 1-based; passed to Defold unchanged.**
|
|
80
|
+
* @param y - y-coordinate of the tile. **⚠️ 1-based; passed to Defold unchanged.**
|
|
76
81
|
* @returns index of the tile
|
|
77
82
|
* @example
|
|
78
83
|
* ```ts
|
|
@@ -120,15 +125,17 @@ declare global {
|
|
|
120
125
|
* above and to the right of origin has coordinates 1,1.
|
|
121
126
|
* Tiles to the left of and below origin are indexed 0, -1, -2 and so forth.
|
|
122
127
|
*
|
|
128
|
+
* ```text
|
|
123
129
|
* +-------+-------+------+------+
|
|
124
|
-
* |
|
|
130
|
+
* | 0,3 | 1,3 | 2,3 | 3,3 |
|
|
125
131
|
* +-------+-------+------+------+
|
|
126
|
-
* |
|
|
132
|
+
* | 0,2 | 1,2 | 2,2 | 3,2 |
|
|
127
133
|
* +-------+-------+------+------+
|
|
128
|
-
* |
|
|
134
|
+
* | 0,1 | 1,1 | 2,1 | 3,1 |
|
|
129
135
|
* +-------O-------+------+------+
|
|
130
|
-
* |
|
|
136
|
+
* | 0,0 | 1,0 | 2,0 | 3,0 |
|
|
131
137
|
* +-------+-------+------+------+
|
|
138
|
+
* ```
|
|
132
139
|
*
|
|
133
140
|
* The coordinates must be within the bounds of the tile map as it were created.
|
|
134
141
|
* That is, it is not possible to extend the size of a tile map by setting tiles outside the edges.
|
|
@@ -139,8 +146,8 @@ declare global {
|
|
|
139
146
|
*
|
|
140
147
|
* @param url - the tile map
|
|
141
148
|
* @param layer - name of the layer for the tile
|
|
142
|
-
* @param x - x-coordinate of the tile
|
|
143
|
-
* @param y - y-coordinate of the tile
|
|
149
|
+
* @param x - x-coordinate of the tile. **⚠️ 1-based; passed to Defold unchanged.**
|
|
150
|
+
* @param y - y-coordinate of the tile. **⚠️ 1-based; passed to Defold unchanged.**
|
|
144
151
|
* @param tile - index of new tile to set. 0 resets the cell
|
|
145
152
|
* @param transform_bitmask - optional flip and/or rotation should be applied to the tile
|
|
146
153
|
* @example
|
|
@@ -157,7 +164,7 @@ declare global {
|
|
|
157
164
|
* }
|
|
158
165
|
* ```
|
|
159
166
|
*/
|
|
160
|
-
function set_tile(url: string | Hash | Url, layer: string | Hash, x: number, y: number, tile: number, transform_bitmask?: number):
|
|
167
|
+
function set_tile(url: string | Hash | Url, layer: string | Hash, x: number, y: number, tile: number, transform_bitmask?: number): boolean;
|
|
161
168
|
/**
|
|
162
169
|
* Sets the visibility of the tilemap layer
|
|
163
170
|
*
|
|
@@ -51,11 +51,13 @@ declare global {
|
|
|
51
51
|
* number The elapsed time - on first trigger it is time since timer.delay call, otherwise time since last trigger
|
|
52
52
|
* @returns identifier for the create timer, returns timer.INVALID_TIMER_HANDLE if the timer can not be created
|
|
53
53
|
* @example
|
|
54
|
+
* A simple one-shot timer
|
|
54
55
|
* ```ts
|
|
55
|
-
* // A simple one-shot timer
|
|
56
56
|
* timer.delay(1, false, () => print("print in one second"));
|
|
57
|
-
*
|
|
58
|
-
*
|
|
57
|
+
* ```
|
|
58
|
+
* @example
|
|
59
|
+
* Repetitive timer which canceled after 10 calls
|
|
60
|
+
* ```ts
|
|
59
61
|
* function call_every_second(self: unknown, handle: unknown, time_elapsed: unknown) {
|
|
60
62
|
* const state = self as { counter: number };
|
|
61
63
|
* state.counter = state.counter + 1;
|
|
@@ -74,9 +74,7 @@ declare global {
|
|
|
74
74
|
* where θ is the angle between the vectors P and Q.
|
|
75
75
|
*
|
|
76
76
|
* - If the dot product is positive then the angle between the vectors is below 90 degrees.
|
|
77
|
-
*
|
|
78
77
|
* - If the dot product is zero the vectors are perpendicular (at right-angles to each other).
|
|
79
|
-
*
|
|
80
78
|
* - If the dot product is negative then the angle between the vectors is more than 90 degrees.
|
|
81
79
|
*
|
|
82
80
|
* @param v1 - first vector
|
|
@@ -643,25 +641,6 @@ declare global {
|
|
|
643
641
|
* ```
|
|
644
642
|
*/
|
|
645
643
|
function rotate(q: Quaternion, v1: Vector3): Vector3;
|
|
646
|
-
/**
|
|
647
|
-
* Creates a vector of arbitrary size. The vector is initialized
|
|
648
|
-
* with numeric values from a table.
|
|
649
|
-
* The table values are converted to floating point
|
|
650
|
-
* values. If a value cannot be converted, a 0 is stored in that
|
|
651
|
-
* value position in the vector.
|
|
652
|
-
*
|
|
653
|
-
* @param t - table of numbers
|
|
654
|
-
* @returns new vector
|
|
655
|
-
* @example
|
|
656
|
-
* ```ts
|
|
657
|
-
* // How to create a vector with custom data to be used for animation easing:
|
|
658
|
-
* const values = [0, 0.5, 0];
|
|
659
|
-
* const vec = vmath.vector(values);
|
|
660
|
-
* print(vec); // => vmath.vector (size: 3)
|
|
661
|
-
* print(vec[2]); // => 0.5
|
|
662
|
-
* ```
|
|
663
|
-
*/
|
|
664
|
-
function vector(t: number[]): Vector;
|
|
665
644
|
/**
|
|
666
645
|
* Creates a new zero vector with all components set to 0.
|
|
667
646
|
*
|