@defold-typescript/types 0.39.0 → 0.41.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (227) hide show
  1. package/api-availability.json +4024 -716
  2. package/api-migrations.json +27 -0
  3. package/api-signatures.json +18118 -10264
  4. package/api-targets.json +448 -11
  5. package/examples/translations.json +619 -148
  6. package/fixtures/messages_doc.json +96 -0
  7. package/generated/b2d.d.ts +680 -4
  8. package/generated/b2d_body.d.ts +29 -103
  9. package/generated/b2d_chain.d.ts +5 -6
  10. package/generated/b2d_fixture.d.ts +34 -38
  11. package/generated/b2d_joint.d.ts +503 -25
  12. package/generated/b2d_shape.d.ts +199 -14
  13. package/generated/b2d_world.d.ts +57 -63
  14. package/generated/buffer.d.ts +33 -29
  15. package/generated/builtin-messages.d.ts +7 -1
  16. package/generated/bullet3d.d.ts +91 -0
  17. package/generated/bullet3d_collision_object.d.ts +433 -0
  18. package/generated/bullet3d_constraint.d.ts +818 -0
  19. package/generated/bullet3d_rigid_body.d.ts +429 -0
  20. package/generated/bullet3d_shape.d.ts +123 -0
  21. package/generated/bullet3d_world.d.ts +492 -0
  22. package/generated/camera.d.ts +31 -34
  23. package/generated/collectionfactory.d.ts +26 -27
  24. package/generated/collectionproxy.d.ts +22 -6
  25. package/generated/compute.d.ts +12 -238
  26. package/generated/crash.d.ts +24 -10
  27. package/generated/editor-vm/http.d.ts +90 -7
  28. package/generated/editor-vm/image.d.ts +7 -7
  29. package/generated/editor-vm/json.d.ts +11 -0
  30. package/generated/editor-vm/localization.d.ts +7 -7
  31. package/generated/editor-vm/tilemap_tiles.d.ts +56 -10
  32. package/generated/editor-vm/zip.d.ts +28 -0
  33. package/generated/editor.d.ts +1496 -430
  34. package/generated/factory.d.ts +21 -25
  35. package/generated/font.d.ts +64 -22
  36. package/generated/go.d.ts +243 -186
  37. package/generated/graphics.d.ts +374 -84
  38. package/generated/gui.d.ts +282 -492
  39. package/generated/html5.d.ts +5 -3
  40. package/generated/http.d.ts +31 -36
  41. package/generated/image.d.ts +127 -85
  42. package/generated/json.d.ts +34 -16
  43. package/generated/kinds/gui-script.d.ts +8 -0
  44. package/generated/kinds/render-script.d.ts +8 -0
  45. package/generated/kinds/script.d.ts +8 -0
  46. package/generated/label.d.ts +77 -7
  47. package/generated/liveupdate.d.ts +13 -10
  48. package/generated/material.d.ts +312 -360
  49. package/generated/model.d.ts +72 -42
  50. package/generated/particlefx.d.ts +19 -28
  51. package/generated/physics.d.ts +378 -144
  52. package/generated/profiler.d.ts +14 -24
  53. package/generated/render.d.ts +294 -297
  54. package/generated/resource.d.ts +753 -641
  55. package/generated/socket.d.ts +131 -134
  56. package/generated/sound.d.ts +65 -34
  57. package/generated/sprite.d.ts +39 -17
  58. package/generated/sys.d.ts +237 -182
  59. package/generated/tilemap.d.ts +21 -16
  60. package/generated/timer.d.ts +34 -21
  61. package/generated/versions/defold-1.12.4/b2d_body.d.ts +0 -7
  62. package/generated/versions/defold-1.12.4/buffer.d.ts +18 -17
  63. package/generated/versions/defold-1.12.4/camera.d.ts +23 -23
  64. package/generated/versions/defold-1.12.4/collectionfactory.d.ts +21 -19
  65. package/generated/versions/defold-1.12.4/collectionproxy.d.ts +2 -2
  66. package/generated/versions/defold-1.12.4/crash.d.ts +2 -2
  67. package/generated/versions/defold-1.12.4/factory.d.ts +15 -16
  68. package/generated/versions/defold-1.12.4/go.d.ts +15 -17
  69. package/generated/versions/defold-1.12.4/gui.d.ts +111 -193
  70. package/generated/versions/defold-1.12.4/html5.d.ts +4 -2
  71. package/generated/versions/defold-1.12.4/http.d.ts +4 -15
  72. package/generated/versions/defold-1.12.4/image.d.ts +38 -46
  73. package/generated/versions/defold-1.12.4/index.d.ts +2 -0
  74. package/generated/versions/defold-1.12.4/json.d.ts +10 -6
  75. package/generated/versions/defold-1.12.4/label.d.ts +2 -3
  76. package/generated/versions/defold-1.12.4/liveupdate.d.ts +5 -3
  77. package/generated/versions/defold-1.12.4/model.d.ts +34 -13
  78. package/generated/versions/defold-1.12.4/particlefx.d.ts +2 -5
  79. package/generated/versions/defold-1.12.4/physics.d.ts +82 -78
  80. package/generated/versions/defold-1.12.4/profiler.d.ts +3 -6
  81. package/generated/versions/defold-1.12.4/render.d.ts +160 -132
  82. package/generated/versions/defold-1.12.4/resource.d.ts +212 -209
  83. package/generated/versions/defold-1.12.4/socket.d.ts +45 -61
  84. package/generated/versions/defold-1.12.4/sound.d.ts +11 -11
  85. package/generated/versions/defold-1.12.4/sprite.d.ts +24 -6
  86. package/generated/versions/defold-1.12.4/sys.d.ts +45 -68
  87. package/generated/versions/defold-1.12.4/tilemap.d.ts +18 -11
  88. package/generated/versions/defold-1.12.4/timer.d.ts +5 -3
  89. package/generated/versions/defold-1.12.4/vmath.d.ts +5 -26
  90. package/generated/versions/defold-1.12.4/window.d.ts +1 -16
  91. package/generated/versions/defold-1.13.0/b2d_body.d.ts +10 -55
  92. package/generated/versions/defold-1.13.0/b2d_fixture.d.ts +25 -25
  93. package/generated/versions/defold-1.13.0/b2d_shape.d.ts +188 -5
  94. package/generated/versions/defold-1.13.0/b2d_world.d.ts +16 -10
  95. package/generated/versions/defold-1.13.0/buffer.d.ts +18 -17
  96. package/generated/versions/defold-1.13.0/camera.d.ts +27 -27
  97. package/generated/versions/defold-1.13.0/collectionfactory.d.ts +21 -19
  98. package/generated/versions/defold-1.13.0/collectionproxy.d.ts +2 -2
  99. package/generated/versions/defold-1.13.0/compute.d.ts +1 -70
  100. package/generated/versions/defold-1.13.0/crash.d.ts +2 -2
  101. package/generated/versions/defold-1.13.0/editor-vm/tilemap_tiles.d.ts +3 -3
  102. package/generated/versions/defold-1.13.0/editor.d.ts +34 -24
  103. package/generated/versions/defold-1.13.0/factory.d.ts +15 -16
  104. package/generated/versions/defold-1.13.0/go.d.ts +15 -17
  105. package/generated/versions/defold-1.13.0/graphics.d.ts +121 -37
  106. package/generated/versions/defold-1.13.0/gui.d.ts +111 -193
  107. package/generated/versions/defold-1.13.0/html5.d.ts +4 -2
  108. package/generated/versions/defold-1.13.0/http.d.ts +4 -15
  109. package/generated/versions/defold-1.13.0/image.d.ts +38 -46
  110. package/generated/versions/defold-1.13.0/index.d.ts +2 -0
  111. package/generated/versions/defold-1.13.0/json.d.ts +10 -6
  112. package/generated/versions/defold-1.13.0/label.d.ts +2 -3
  113. package/generated/versions/defold-1.13.0/liveupdate.d.ts +7 -5
  114. package/generated/versions/defold-1.13.0/material.d.ts +69 -107
  115. package/generated/versions/defold-1.13.0/model.d.ts +34 -13
  116. package/generated/versions/defold-1.13.0/particlefx.d.ts +2 -5
  117. package/generated/versions/defold-1.13.0/physics.d.ts +82 -78
  118. package/generated/versions/defold-1.13.0/profiler.d.ts +3 -6
  119. package/generated/versions/defold-1.13.0/render.d.ts +160 -132
  120. package/generated/versions/defold-1.13.0/resource.d.ts +217 -210
  121. package/generated/versions/defold-1.13.0/socket.d.ts +45 -61
  122. package/generated/versions/defold-1.13.0/sound.d.ts +11 -11
  123. package/generated/versions/defold-1.13.0/sprite.d.ts +24 -6
  124. package/generated/versions/defold-1.13.0/sys.d.ts +45 -68
  125. package/generated/versions/defold-1.13.0/tilemap.d.ts +18 -11
  126. package/generated/versions/defold-1.13.0/timer.d.ts +5 -3
  127. package/generated/versions/defold-1.13.0/vmath.d.ts +5 -26
  128. package/generated/versions/defold-1.13.0/window.d.ts +1 -16
  129. package/generated/versions/defold-1.13.1/b2d.d.ts +33 -0
  130. package/generated/versions/defold-1.13.1/b2d_body.d.ts +636 -0
  131. package/generated/versions/defold-1.13.1/b2d_chain.d.ts +106 -0
  132. package/generated/versions/defold-1.13.1/b2d_fixture.d.ts +157 -0
  133. package/generated/versions/defold-1.13.1/b2d_joint.d.ts +823 -0
  134. package/generated/versions/defold-1.13.1/b2d_shape.d.ts +400 -0
  135. package/generated/versions/defold-1.13.1/b2d_world.d.ts +320 -0
  136. package/generated/versions/defold-1.13.1/buffer.d.ts +189 -0
  137. package/generated/versions/defold-1.13.1/camera.d.ts +303 -0
  138. package/generated/versions/defold-1.13.1/collectionfactory.d.ts +151 -0
  139. package/generated/versions/defold-1.13.1/collectionproxy.d.ts +93 -0
  140. package/generated/versions/defold-1.13.1/compute.d.ts +237 -0
  141. package/generated/versions/defold-1.13.1/crash.d.ts +143 -0
  142. package/generated/versions/defold-1.13.1/editor-vm/http.d.ts +56 -0
  143. package/generated/versions/defold-1.13.1/editor-vm/image.d.ts +48 -0
  144. package/generated/versions/defold-1.13.1/editor-vm/json.d.ts +10 -0
  145. package/generated/versions/defold-1.13.1/editor-vm/localization.d.ts +42 -0
  146. package/generated/versions/defold-1.13.1/editor-vm/tilemap_tiles.d.ts +80 -0
  147. package/generated/versions/defold-1.13.1/editor-vm/zip.d.ts +10 -0
  148. package/generated/versions/defold-1.13.1/editor-vm/zlib.d.ts +24 -0
  149. package/generated/versions/defold-1.13.1/editor.d.ts +1121 -0
  150. package/generated/versions/defold-1.13.1/factory.d.ts +124 -0
  151. package/generated/versions/defold-1.13.1/font.d.ts +81 -0
  152. package/generated/versions/defold-1.13.1/go.d.ts +1107 -0
  153. package/generated/versions/defold-1.13.1/graphics.d.ts +411 -0
  154. package/generated/versions/defold-1.13.1/gui.d.ts +2353 -0
  155. package/generated/versions/defold-1.13.1/html5.d.ts +55 -0
  156. package/generated/versions/defold-1.13.1/http.d.ts +77 -0
  157. package/generated/versions/defold-1.13.1/image.d.ts +131 -0
  158. package/generated/versions/defold-1.13.1/index.d.ts +57 -0
  159. package/generated/versions/defold-1.13.1/json.d.ts +80 -0
  160. package/generated/versions/defold-1.13.1/kinds/editor-script.d.ts +14 -0
  161. package/generated/versions/defold-1.13.1/label.d.ts +93 -0
  162. package/generated/versions/defold-1.13.1/liveupdate.d.ts +142 -0
  163. package/generated/versions/defold-1.13.1/material.d.ts +408 -0
  164. package/generated/versions/defold-1.13.1/model.d.ts +272 -0
  165. package/generated/versions/defold-1.13.1/msg.d.ts +10 -0
  166. package/generated/versions/defold-1.13.1/particlefx.d.ts +163 -0
  167. package/generated/versions/defold-1.13.1/physics.d.ts +559 -0
  168. package/generated/versions/defold-1.13.1/profiler.d.ts +235 -0
  169. package/generated/versions/defold-1.13.1/render.d.ts +1190 -0
  170. package/generated/versions/defold-1.13.1/resource.d.ts +1523 -0
  171. package/generated/versions/defold-1.13.1/socket.d.ts +784 -0
  172. package/generated/versions/defold-1.13.1/sound.d.ts +292 -0
  173. package/generated/versions/defold-1.13.1/sprite.d.ts +175 -0
  174. package/generated/versions/defold-1.13.1/sys.d.ts +678 -0
  175. package/generated/versions/defold-1.13.1/tilemap.d.ts +208 -0
  176. package/generated/versions/defold-1.13.1/timer.d.ts +125 -0
  177. package/generated/versions/defold-1.13.1/types.d.ts +61 -0
  178. package/generated/versions/defold-1.13.1/vmath.d.ts +774 -0
  179. package/generated/versions/defold-1.13.1/window.d.ts +183 -0
  180. package/generated/versions/defold-1.13.1/zlib.d.ts +41 -0
  181. package/generated/vmath.d.ts +6 -26
  182. package/generated/window.d.ts +71 -71
  183. package/identity-vocabulary.json +561 -0
  184. package/index.d.ts +8 -0
  185. package/package.json +13 -2
  186. package/scripts/example-store-io.ts +12 -1
  187. package/scripts/extension-goldens.ts +1 -0
  188. package/scripts/fidelity-baseline.json +146 -46
  189. package/scripts/generate-api-availability.ts +90 -12
  190. package/scripts/generate-api-signatures.ts +14 -3
  191. package/scripts/import-defold-release.ts +85 -24
  192. package/scripts/prose-constants.ts +157 -0
  193. package/scripts/regen.ts +396 -78
  194. package/scripts/shared-handle-methods.ts +53 -0
  195. package/scripts/signature-store-fs.ts +1 -0
  196. package/scripts/sync-api-docs.ts +16 -5
  197. package/src/api-availability.ts +0 -0
  198. package/src/api-doc.ts +201 -3
  199. package/src/api-identity.ts +252 -0
  200. package/src/component-properties.d.ts +33 -0
  201. package/src/core-types.ts +28 -3
  202. package/src/correction-pins.ts +49 -0
  203. package/src/custom-messages.d.ts +4 -3
  204. package/src/doc-comment.ts +139 -23
  205. package/src/doc-corrections.ts +108 -0
  206. package/src/editor-vm-globals.d.ts +5 -2
  207. package/src/emit-dts.ts +2474 -281
  208. package/src/emit-messages.ts +52 -0
  209. package/src/engine-globals.d.ts +2 -2
  210. package/src/example-store.ts +125 -14
  211. package/src/field-correction-coverage.ts +204 -0
  212. package/src/fnv1a.ts +16 -0
  213. package/src/go-overloads.d.ts +33 -13
  214. package/src/index-base-table.ts +145 -0
  215. package/src/index-slot-classifications.ts +588 -0
  216. package/src/index.ts +39 -2
  217. package/src/library-index-slot-classifications.ts +332 -0
  218. package/src/lifecycle.ts +61 -199
  219. package/src/luals-type-expr.ts +354 -0
  220. package/src/msg-overloads.d.ts +0 -1
  221. package/src/param-correction-provenance.ts +64 -0
  222. package/src/return-correction-provenance.ts +58 -16
  223. package/src/script-api.ts +3 -1
  224. package/src/sys-overloads.d.ts +48 -0
  225. package/src/vmath-overloads.d.ts +27 -1
  226. package/src/window-event-guard.d.ts +6 -9
  227. package/url-parameters.json +1 -2
@@ -35,8 +35,8 @@ declare global {
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  * @param scale - the scale of the new game object (must be greater than 0), the scale of the game object containing the factory is used by default, or if the value is `nil`
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  * @returns the global id of the spawned game object
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  * @example
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+ * How to create a new game object:
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  * ```ts
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- * // How to create a new game object:
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  * export default defineScript({
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  * init(self) {
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  * // create a new game object and provide property values
@@ -45,16 +45,17 @@ declare global {
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  * msg.post(created, "hello");
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  * },
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  * });
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+ * ```
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+ * @example
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+ * And then let the new game object have a script attached:
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+ * ```ts
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+ * go.property("my_value", 0);
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  *
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- * // And then let the new game object have a script attached, in its own file:
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- * //
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- * // go.property("my_value", 0);
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- * //
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- * // export default defineScript({
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- * // init(self) {
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- * // // do something with self.my_value which is now one
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- * // },
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- * // });
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+ * export default defineScript({
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+ * init(self) {
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+ * // do something with self.my_value which is now one
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+ * },
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+ * });
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  * ```
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  */
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  function create(url: string | Hash | Url, position?: Vector3, rotation?: Quaternion, properties?: Record<string | number, unknown>, scale?: number | Vector3): Hash;
@@ -67,12 +68,10 @@ declare global {
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  * @returns status of the factory component
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  *
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  * - `factory.STATUS_UNLOADED`
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- *
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  * - `factory.STATUS_LOADING`
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- *
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  * - `factory.STATUS_LOADED`
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  */
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- function get_status(url?: string | Hash | Url): factory.Status;
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+ function get_status(url: string | Hash | Url): factory.Status;
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  /**
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  * Resources are referenced by the factory component until the existing (parent) collection is destroyed or factory.unload is called.
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  * Calling this function when the factory is not marked as dynamic loading does nothing.
@@ -92,7 +91,7 @@ declare global {
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  * factory.load("#factory", (self, url, result) => {});
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  * ```
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  */
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- function load(url?: string | Hash | Url, complete_function?: (self: unknown, url: unknown, result: unknown) => void): void;
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+ function load(url: string | Hash | Url, complete_function: (self: unknown, url: unknown, result: unknown) => void): void;
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  /**
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  * Changes the prototype for the factory.
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  *
@@ -106,7 +105,7 @@ declare global {
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  * const id = factory.create("#factory", go.get_world_position(), vmath.quat());
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  * ```
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  */
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- function set_prototype(url?: string | Hash | Url, prototype?: string): void;
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+ function set_prototype(url: string | Hash | Url, prototype: string | undefined): void;
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  /**
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  * This decreases the reference count for each resource loaded with factory.load. If reference is zero, the resource is destroyed.
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  * Calling this function when the factory is not marked as dynamic loading does nothing.
@@ -118,7 +117,7 @@ declare global {
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  * factory.unload("#factory");
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  * ```
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  */
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- function unload(url?: string | Hash | Url): void;
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+ function unload(url: string | Hash | Url): void;
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  }
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  }
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@@ -217,15 +217,10 @@ declare global {
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  * @param playback - playback mode of the animation
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  *
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  * - `go.PLAYBACK_ONCE_FORWARD`
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- *
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  * - `go.PLAYBACK_ONCE_BACKWARD`
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- *
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  * - `go.PLAYBACK_ONCE_PINGPONG`
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- *
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  * - `go.PLAYBACK_LOOP_FORWARD`
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- *
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  * - `go.PLAYBACK_LOOP_BACKWARD`
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- *
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  * - `go.PLAYBACK_LOOP_PINGPONG`
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  * @param to - target property value
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  * @param easing - easing to use during animation. Either specify a constant, see the animation guide for a complete list, or a vmath.vector with a curve
@@ -287,7 +282,7 @@ declare global {
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  * go.cancel_animations("#sprite");
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  * ```
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  */
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- export function cancel_animations(url: SceneAddress | Hash | Url, property?: string | Hash): void;
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+ export function cancel_animations(url?: SceneAddress | Hash | Url, property?: string | Hash): void;
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  /**
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  * Delete one or more game objects identified by id. Deletion is asynchronous meaning that
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  * the game object(s) are scheduled for deletion which will happen at the end of the current
@@ -323,7 +318,7 @@ declare global {
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  * go.delete(ids, true);
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  * ```
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  */
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- function _delete(id?: SceneGameObjectAddress | Hash | Url | (SceneGameObjectAddress | Hash | Url)[], recursive?: boolean): void;
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+ function _delete(id?: SceneGameObjectAddress | Hash | Url | (SceneGameObjectAddress | Hash | Url)[] | boolean, recursive?: boolean): void;
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  /**
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  * This function can check for game objects in any collection by specifying
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  * the collection name in the URL.
@@ -351,6 +346,10 @@ declare global {
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  * @example
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  * ```ts
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  * export default defineScript({
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+ * init() {
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+ * return { some_value: 0 };
351
+ * },
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+ *
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  * final(self) {
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  * // report finalization
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  * msg.post("my_friend_instance", "im_dead", { my_stats: self.some_value });
@@ -374,7 +373,6 @@ declare global {
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  * of the absolute path to the instance.
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  *
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  * - If `path` is specified, it can either be absolute or relative to the instance of the calling script.
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- *
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  * - If `path` is not specified, the id of the game object instance the script is attached to will be returned.
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  *
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  * @param path - path of the instance for which to return the id
@@ -736,7 +734,7 @@ declare global {
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  *
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  * @param self - reference to the script state to be used for storing data
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  * @param action_id - id of the received input action, as mapped in the input_binding-file
739
- * @param action - a table containing the input data, see above for a description
737
+ * @param action - a table containing the input data, see above for a description. **0️⃣ `gamepad` is 0-based; passed to Defold unchanged.**
740
738
  * @returns optional boolean to signal if the input should be consumed (not passed on to others) or not, default is false
741
739
  * @example
742
740
  * ```ts
@@ -766,7 +764,7 @@ declare global {
766
764
  * self.velocity = vmath.vector3();
767
765
  * } else {
768
766
  * // update velocity
769
- * self.velocity = vmath.vector3(action.value * self.max_speed, 0, 0);
767
+ * self.velocity = vmath.vector3((action.value ?? 0) * self.max_speed, 0, 0);
770
768
  * }
771
769
  * }
772
770
  * },
@@ -808,12 +806,12 @@ declare global {
808
806
  * init() {
809
807
  * // store the url of instance "a" for later use, by specifying undefined as socket we
810
808
  * // automatically use our own socket
811
- * return { a_url: msg.url(undefined, go.get_id("a"), "script") };
809
+ * return { a_url: msg.url(undefined, go.get_id("a"), "script"), important_value: 0 };
812
810
  * },
813
811
  *
814
812
  * on_message(self, message_id, message, sender) {
815
813
  * // check message and sender
816
- * if (message_id === hash("my_data") && sender === self.a_url) {
814
+ * if (message_id === hash("my_data") && sender === self.a_url && typeof message.important_value === "number") {
817
815
  * // use the data in some way
818
816
  * self.important_value = message.important_value;
819
817
  * }
@@ -855,7 +853,7 @@ declare global {
855
853
  * self.velocity = vmath.vector3();
856
854
  * } else {
857
855
  * // update velocity
858
- * self.velocity = vmath.vector3(action.value * self.max_speed, 0, 0);
856
+ * self.velocity = vmath.vector3((action.value ?? 0) * self.max_speed, 0, 0);
859
857
  * }
860
858
  * }
861
859
  * },
@@ -1039,7 +1037,7 @@ declare global {
1039
1037
  * const new_position = go.world_to_local_position(test_pos, "/child");
1040
1038
  * ```
1041
1039
  */
1042
- export function world_to_local_position(position: Vector3, url: SceneGameObjectAddress | Hash | Url): Vector3;
1040
+ export function world_to_local_position(position: Vector3, url?: SceneGameObjectAddress | Hash | Url): Vector3;
1043
1041
  /**
1044
1042
  * The function uses world transformation calculated at the end of previous frame.
1045
1043
  *
@@ -1054,7 +1052,7 @@ declare global {
1054
1052
  * const result_transform = go.world_to_local_transform(test_transform, "/child");
1055
1053
  * ```
1056
1054
  */
1057
- export function world_to_local_transform(transformation: Matrix4, url: SceneGameObjectAddress | Hash | Url): Matrix4;
1055
+ export function world_to_local_transform(transformation: Matrix4, url?: SceneGameObjectAddress | Hash | Url): Matrix4;
1058
1056
  export { _delete as delete };
1059
1057
  export interface properties {
1060
1058
  /**
@@ -1074,9 +1072,9 @@ declare global {
1074
1072
  */
1075
1073
  rotation: Quaternion;
1076
1074
  /**
1077
- * The uniform scale of the game object. The type of the property is number.
1075
+ * The scale of the game object. `go.get` returns a vector3; `go.set` and `go.animate` also take a number, which sets a uniform scale.
1078
1076
  */
1079
- scale: number;
1077
+ scale: number | Vector3;
1080
1078
  }
1081
1079
  }
1082
1080
  }