@deepseek-harness-tui/dsh-tui 0.5.0

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Files changed (638) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +235 -0
  3. package/bin/dsh-tui.js +95 -0
  4. package/cordis.patch.yml +218 -0
  5. package/cordis.yml +185 -0
  6. package/lib/invariant.js +28 -0
  7. package/lib/types/activityPrefs.d.ts +29 -0
  8. package/lib/types/activityPrefs.d.ts.map +1 -0
  9. package/lib/types/activityPrefs.js +60 -0
  10. package/lib/types/bootstrap/state.d.ts +13 -0
  11. package/lib/types/bootstrap/state.d.ts.map +1 -0
  12. package/lib/types/bootstrap/state.js +12 -0
  13. package/lib/types/cc/cliHighlight.d.ts +20 -0
  14. package/lib/types/cc/cliHighlight.d.ts.map +1 -0
  15. package/lib/types/cc/cliHighlight.js +53 -0
  16. package/lib/types/cc/figures.d.ts +59 -0
  17. package/lib/types/cc/figures.d.ts.map +1 -0
  18. package/lib/types/cc/figures.js +69 -0
  19. package/lib/types/cc/format.d.ts +26 -0
  20. package/lib/types/cc/format.d.ts.map +1 -0
  21. package/lib/types/cc/format.js +55 -0
  22. package/lib/types/cc/hash.d.ts +25 -0
  23. package/lib/types/cc/hash.d.ts.map +1 -0
  24. package/lib/types/cc/hash.js +41 -0
  25. package/lib/types/cc/hyperlink.d.ts +21 -0
  26. package/lib/types/cc/hyperlink.d.ts.map +1 -0
  27. package/lib/types/cc/hyperlink.js +31 -0
  28. package/lib/types/cc/markdown.d.ts +43 -0
  29. package/lib/types/cc/markdown.d.ts.map +1 -0
  30. package/lib/types/cc/markdown.js +345 -0
  31. package/lib/types/cc/spinnerVerbs.d.ts +3 -0
  32. package/lib/types/cc/spinnerVerbs.d.ts.map +1 -0
  33. package/lib/types/cc/spinnerVerbs.js +190 -0
  34. package/lib/types/cc/terminal.d.ts +15 -0
  35. package/lib/types/cc/terminal.d.ts.map +1 -0
  36. package/lib/types/cc/terminal.js +84 -0
  37. package/lib/types/channel.d.ts +672 -0
  38. package/lib/types/channel.d.ts.map +1 -0
  39. package/lib/types/channel.js +2427 -0
  40. package/lib/types/childStderr.d.ts +63 -0
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  43. package/lib/types/commands.d.ts +55 -0
  44. package/lib/types/commands.d.ts.map +1 -0
  45. package/lib/types/commands.js +101 -0
  46. package/lib/types/components/ActivityLine.d.ts +29 -0
  47. package/lib/types/components/ActivityLine.d.ts.map +1 -0
  48. package/lib/types/components/ActivityLine.js +47 -0
  49. package/lib/types/components/ActivityPicker.d.ts +13 -0
  50. package/lib/types/components/ActivityPicker.d.ts.map +1 -0
  51. package/lib/types/components/ActivityPicker.js +24 -0
  52. package/lib/types/components/CommandSuggestions.d.ts +14 -0
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  54. package/lib/types/components/CommandSuggestions.js +33 -0
  55. package/lib/types/components/FileSuggestions.d.ts +12 -0
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  57. package/lib/types/components/FileSuggestions.js +26 -0
  58. package/lib/types/components/GoalTodoPanel.d.ts +13 -0
  59. package/lib/types/components/GoalTodoPanel.d.ts.map +1 -0
  60. package/lib/types/components/GoalTodoPanel.js +57 -0
  61. package/lib/types/components/HelpMenu.d.ts +12 -0
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  64. package/lib/types/components/HistorySearchDialog.d.ts +16 -0
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  67. package/lib/types/components/InterruptedByUser.d.ts +7 -0
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  70. package/lib/types/components/LoadedContextPanel.d.ts +20 -0
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  73. package/lib/types/components/LogoV2.d.ts +23 -0
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  75. package/lib/types/components/LogoV2.js +95 -0
  76. package/lib/types/components/Markdown.d.ts +24 -0
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  78. package/lib/types/components/Markdown.js +106 -0
  79. package/lib/types/components/MarkdownTable.d.ts +17 -0
  80. package/lib/types/components/MarkdownTable.d.ts.map +1 -0
  81. package/lib/types/components/MarkdownTable.js +272 -0
  82. package/lib/types/components/MessageList.d.ts +41 -0
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  84. package/lib/types/components/MessageList.js +303 -0
  85. package/lib/types/components/ModelPicker.d.ts +14 -0
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  88. package/lib/types/components/PresetPicker.d.ts +17 -0
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  91. package/lib/types/components/PromptInput.d.ts +67 -0
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  94. package/lib/types/components/ResumePicker.d.ts +15 -0
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  97. package/lib/types/components/RewindPicker.d.ts +14 -0
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  100. package/lib/types/components/SearchBox.d.ts +20 -0
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  103. package/lib/types/components/Select.d.ts +22 -0
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  105. package/lib/types/components/Select.js +19 -0
  106. package/lib/types/components/Spinner/GlimmerMessage.d.ts +19 -0
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  109. package/lib/types/components/Spinner/SpinnerAnimationRow.d.ts +31 -0
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  112. package/lib/types/components/Spinner/SpinnerGlyph.d.ts +16 -0
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  114. package/lib/types/components/Spinner/SpinnerGlyph.js +36 -0
  115. package/lib/types/components/Spinner/spinnerMode.d.ts +6 -0
  116. package/lib/types/components/Spinner/spinnerMode.d.ts.map +1 -0
  117. package/lib/types/components/Spinner/spinnerMode.js +1 -0
  118. package/lib/types/components/Spinner/spinnerUtils.d.ts +41 -0
  119. package/lib/types/components/Spinner/spinnerUtils.d.ts.map +1 -0
  120. package/lib/types/components/Spinner/spinnerUtils.js +104 -0
  121. package/lib/types/components/Spinner/useStalledAnimation.d.ts +16 -0
  122. package/lib/types/components/Spinner/useStalledAnimation.d.ts.map +1 -0
  123. package/lib/types/components/Spinner/useStalledAnimation.js +71 -0
  124. package/lib/types/components/StreamingMarkdown.d.ts +12 -0
  125. package/lib/types/components/StreamingMarkdown.d.ts.map +1 -0
  126. package/lib/types/components/StreamingMarkdown.js +39 -0
  127. package/lib/types/components/ThemePicker.d.ts +22 -0
  128. package/lib/types/components/ThemePicker.d.ts.map +1 -0
  129. package/lib/types/components/ThemePicker.js +51 -0
  130. package/lib/types/components/ThinkingToggle.d.ts +17 -0
  131. package/lib/types/components/ThinkingToggle.d.ts.map +1 -0
  132. package/lib/types/components/ThinkingToggle.js +30 -0
  133. package/lib/types/components/ToolUseLoader.d.ts +13 -0
  134. package/lib/types/components/ToolUseLoader.d.ts.map +1 -0
  135. package/lib/types/components/ToolUseLoader.js +17 -0
  136. package/lib/types/components/Whale.d.ts +22 -0
  137. package/lib/types/components/Whale.d.ts.map +1 -0
  138. package/lib/types/components/Whale.js +78 -0
  139. package/lib/types/components/WorkingSpinner.d.ts +26 -0
  140. package/lib/types/components/WorkingSpinner.d.ts.map +1 -0
  141. package/lib/types/components/WorkingSpinner.js +68 -0
  142. package/lib/types/components/activityFrames.d.ts +31 -0
  143. package/lib/types/components/activityFrames.d.ts.map +1 -0
  144. package/lib/types/components/activityFrames.js +83 -0
  145. package/lib/types/components/bigfont.d.ts +28 -0
  146. package/lib/types/components/bigfont.d.ts.map +1 -0
  147. package/lib/types/components/bigfont.js +91 -0
  148. package/lib/types/components/design-system/Byline.d.ts +14 -0
  149. package/lib/types/components/design-system/Byline.d.ts.map +1 -0
  150. package/lib/types/components/design-system/Byline.js +17 -0
  151. package/lib/types/components/design-system/Divider.d.ts +40 -0
  152. package/lib/types/components/design-system/Divider.d.ts.map +1 -0
  153. package/lib/types/components/design-system/Divider.js +24 -0
  154. package/lib/types/components/design-system/KeyboardShortcutHint.d.ts +19 -0
  155. package/lib/types/components/design-system/KeyboardShortcutHint.d.ts.map +1 -0
  156. package/lib/types/components/design-system/KeyboardShortcutHint.js +14 -0
  157. package/lib/types/components/design-system/ListItem.d.ts +36 -0
  158. package/lib/types/components/design-system/ListItem.d.ts.map +1 -0
  159. package/lib/types/components/design-system/ListItem.js +48 -0
  160. package/lib/types/components/design-system/LoadingState.d.ts +19 -0
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  163. package/lib/types/components/design-system/Pane.d.ts +17 -0
  164. package/lib/types/components/design-system/Pane.d.ts.map +1 -0
  165. package/lib/types/components/design-system/Pane.js +15 -0
  166. package/lib/types/components/design-system/ProgressBar.d.ts +22 -0
  167. package/lib/types/components/design-system/ProgressBar.d.ts.map +1 -0
  168. package/lib/types/components/design-system/ProgressBar.js +27 -0
  169. package/lib/types/components/design-system/StatusIcon.d.ts +15 -0
  170. package/lib/types/components/design-system/StatusIcon.d.ts.map +1 -0
  171. package/lib/types/components/design-system/StatusIcon.js +20 -0
  172. package/lib/types/components/design-system/ThemeProvider.d.ts +11 -0
  173. package/lib/types/components/design-system/ThemeProvider.d.ts.map +1 -0
  174. package/lib/types/components/design-system/ThemeProvider.js +135 -0
  175. package/lib/types/components/design-system/ThemedBox.d.ts +37 -0
  176. package/lib/types/components/design-system/ThemedBox.d.ts.map +1 -0
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  178. package/lib/types/components/design-system/ThemedText.d.ts +56 -0
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  181. package/lib/types/components/messages/AssistantTextMessage.d.ts +18 -0
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  184. package/lib/types/components/messages/AssistantThinkingMessage.d.ts +23 -0
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  187. package/lib/types/components/messages/AssistantToolUseMessage.d.ts +23 -0
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  190. package/lib/types/components/messages/MessageMetadata.d.ts +15 -0
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  196. package/lib/types/components/questions/AskUserQuestionPanel.d.ts +39 -0
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  199. package/lib/types/components/shimmer.d.ts +35 -0
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  205. package/lib/types/customTheme.d.ts +104 -0
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@@ -0,0 +1,710 @@
1
+ import { ansiCodesToString, diffAnsiCodes, } from '@alcalzone/ansi-tokenize';
2
+ import { logForDebugging } from '../utils/debug.js';
3
+ import { cellAt, charInCellAt, diffEach, isEmptyCellAt, shiftRows, visibleCellAtIndex, } from './screen.js';
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+ import { CURSOR_HOME, cursorUp, eraseToEndOfScreen, scrollDown as csiScrollDown, scrollUp as csiScrollUp, RESET_SCROLL_REGION, setScrollRegion, } from './termio/csi.js';
5
+ import { LINK_END, link as oscLink } from './termio/osc.js';
6
+ const CARRIAGE_RETURN = { type: 'carriageReturn' };
7
+ const NEWLINE = { type: 'stdout', content: '\n' };
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+ /**
9
+ * Converts frame diffs into terminal write patches. Holds per-instance
10
+ * state (previous output, style pool, TTY mode) across frames.
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+ */
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+ export class LogUpdate {
13
+ options;
14
+ state;
15
+ constructor(options) {
16
+ this.options = options;
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+ this.state = {
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+ previousOutput: '',
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+ reanchorPending: false,
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+ };
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+ }
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+ /**
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+ * Request a one-shot viewport re-anchor on the next main-screen frame.
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+ *
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+ * The main-screen diff engine addresses rows purely relative to where it
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+ * left the cursor — it has no absolute anchor and no way to notice when a
27
+ * third party moved it. A subprocess writing directly to the tty (an MCP
28
+ * server's stderr, a stray native log line — issue #17) advances the
29
+ * cursor and scrolls the terminal; every subsequent diff then lands N
30
+ * rows off, garbling the UI (missing labels, shifted rows — issue #16)
31
+ * until some full repaint happens to run. There is nothing to detect
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+ * after the fact (a newline-terminated write parks the cursor back at
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+ * the bottom column 0, exactly where the engine expects it), so the
34
+ * recovery is a blind idempotent repaint: rebuild the viewport from the
35
+ * physical cursor position, which re-syncs the virtual↔physical mapping
36
+ * no matter how far they had drifted. Wired to the stdin-gap reassert
37
+ * (>5s idle then a keypress) — the same trigger that re-asserts DEC
38
+ * modes after tmux attach / ssh reconnect.
39
+ */
40
+ requestViewportReanchor() {
41
+ this.state.reanchorPending = true;
42
+ }
43
+ /**
44
+ * Render the terminal state for a finished run, for streams that no
45
+ * longer support string output.
46
+ * @param prevFrame - the previously rendered frame.
47
+ * @returns the patches that restore the terminal to the previous frame's state.
48
+ */
49
+ renderPreviousOutput_DEPRECATED(prevFrame) {
50
+ if (!this.options.isTTY) {
51
+ // Non-TTY output is no longer supported (string output was removed)
52
+ return [NEWLINE];
53
+ }
54
+ return this.getRenderOpsForDone(prevFrame);
55
+ }
56
+ // Called when process resumes from suspension (SIGCONT) to prevent clobbering terminal content
57
+ /** Drop the previous-output state after the process resumes from suspension (SIGCONT) so terminal content is not clobbered. */
58
+ reset() {
59
+ this.state.previousOutput = '';
60
+ }
61
+ renderFullFrame(frame) {
62
+ const { screen } = frame;
63
+ const lines = [];
64
+ let currentStyles = [];
65
+ let currentHyperlink = undefined;
66
+ for (let y = 0; y < screen.height; y++) {
67
+ let line = '';
68
+ for (let x = 0; x < screen.width; x++) {
69
+ const cell = cellAt(screen, x, y);
70
+ if (cell && cell.width !== 2 /* CellWidth.SpacerTail */) {
71
+ // Handle hyperlink transitions
72
+ if (cell.hyperlink !== currentHyperlink) {
73
+ if (currentHyperlink !== undefined) {
74
+ line += LINK_END;
75
+ }
76
+ if (cell.hyperlink !== undefined) {
77
+ line += oscLink(cell.hyperlink);
78
+ }
79
+ currentHyperlink = cell.hyperlink;
80
+ }
81
+ const cellStyles = this.options.stylePool.get(cell.styleId);
82
+ const styleDiff = diffAnsiCodes(currentStyles, cellStyles);
83
+ if (styleDiff.length > 0) {
84
+ line += ansiCodesToString(styleDiff);
85
+ currentStyles = cellStyles;
86
+ }
87
+ line += cell.char;
88
+ }
89
+ }
90
+ // Close any open hyperlink before resetting styles
91
+ if (currentHyperlink !== undefined) {
92
+ line += LINK_END;
93
+ currentHyperlink = undefined;
94
+ }
95
+ // Reset styles at end of line so trimEnd doesn't leave dangling codes
96
+ const resetCodes = diffAnsiCodes(currentStyles, []);
97
+ if (resetCodes.length > 0) {
98
+ line += ansiCodesToString(resetCodes);
99
+ currentStyles = [];
100
+ }
101
+ lines.push(line.trimEnd());
102
+ }
103
+ if (lines.length === 0) {
104
+ return [];
105
+ }
106
+ return [{ type: 'stdout', content: lines.join('\n') }];
107
+ }
108
+ getRenderOpsForDone(prev) {
109
+ this.state.previousOutput = '';
110
+ if (!prev.cursor.visible) {
111
+ return [{ type: 'cursorShow' }];
112
+ }
113
+ return [];
114
+ }
115
+ /**
116
+ * Diff the previous and next frames and produce the patches that update
117
+ * the terminal from one to the other.
118
+ * @param prev - the previously rendered frame.
119
+ * @param next - the frame to render.
120
+ * @param altScreen - whether the frame renders to the alternate screen.
121
+ * @param decstbmSafe - whether the DECSTBM scroll sequence can be made atomic (DEC 2026 / BSU/ESU).
122
+ * @returns the terminal write patches.
123
+ */
124
+ render(prev, next, altScreen = false, decstbmSafe = true) {
125
+ if (!this.options.isTTY) {
126
+ return this.renderFullFrame(next);
127
+ }
128
+ const startTime = performance.now();
129
+ const stylePool = this.options.stylePool;
130
+ // Since we assume the cursor is at the bottom on the screen, we only need
131
+ // to clear when the viewport gets shorter (i.e. the cursor position drifts)
132
+ // or when it gets thinner (and text wraps). We _could_ figure out how to
133
+ // not reset here but that would involve predicting the current layout
134
+ // _after_ the viewport change which means calcuating text wrapping.
135
+ // Resizing is a rare enough event that it's not practically a big issue.
136
+ if (next.viewport.height < prev.viewport.height ||
137
+ (prev.viewport.width !== 0 && next.viewport.width !== prev.viewport.width)) {
138
+ return fullResetSequence_CAUSES_FLICKER(next, 'resize', stylePool);
139
+ }
140
+ // One-shot viewport re-anchor (see requestViewportReanchor): repaint
141
+ // the whole visible window from the physical cursor position, blind to
142
+ // whatever a third-party tty write did to it. Main-screen only — the
143
+ // alt-screen path already self-heals with CSI H every frame. Checked
144
+ // after the resize reset (which supersedes it; the flag survives to
145
+ // the next frame) and before the DECSTBM path (alt-screen only, so
146
+ // mutually exclusive anyway).
147
+ if (this.state.reanchorPending && !altScreen) {
148
+ this.state.reanchorPending = false;
149
+ return repaintViewportInPlace(prev, next, stylePool);
150
+ }
151
+ // DECSTBM scroll optimization: when a ScrollBox's scrollTop changed,
152
+ // shift content with a hardware scroll (CSI top;bot r + CSI n S/T)
153
+ // instead of rewriting the whole scroll region. The shiftRows on
154
+ // prev.screen simulates the shift so the diff loop below naturally
155
+ // finds only the rows that scrolled IN as diffs. prev.screen is
156
+ // about to become backFrame (reused next render) so mutation is safe.
157
+ // CURSOR_HOME after RESET_SCROLL_REGION is defensive — DECSTBM reset
158
+ // homes cursor per spec but terminal implementations vary.
159
+ //
160
+ // decstbmSafe: caller passes false when the DECSTBM→diff sequence
161
+ // can't be made atomic (no DEC 2026 / BSU/ESU). Without atomicity the
162
+ // outer terminal renders the intermediate state — region scrolled,
163
+ // edge rows not yet painted — a visible vertical jump on every frame
164
+ // where scrollTop moves. Falling through to the diff loop writes all
165
+ // shifted rows: more bytes, no intermediate state. next.screen from
166
+ // render-node-to-output's blit+shift is correct either way.
167
+ let scrollPatch = [];
168
+ if (altScreen && next.scrollHint && decstbmSafe) {
169
+ const { top, bottom, delta } = next.scrollHint;
170
+ if (top >= 0 &&
171
+ bottom < prev.screen.height &&
172
+ bottom < next.screen.height) {
173
+ shiftRows(prev.screen, top, bottom, delta);
174
+ // The hardware scroll's blank fill uses the terminal's CURRENT
175
+ // background (BCE); the SGR reset at the head of every frame buffer
176
+ // (writeDiffToTerminal) guarantees the default background here even
177
+ // after a truncated previous frame left a colored SGR stuck.
178
+ scrollPatch = [
179
+ {
180
+ type: 'stdout',
181
+ content: setScrollRegion(top + 1, bottom + 1) +
182
+ (delta > 0 ? csiScrollUp(delta) : csiScrollDown(-delta)) +
183
+ RESET_SCROLL_REGION +
184
+ CURSOR_HOME,
185
+ },
186
+ ];
187
+ }
188
+ }
189
+ // We have to use purely relative operations to manipulate the cursor since
190
+ // we don't know its starting point.
191
+ //
192
+ // When content height >= viewport height AND cursor is at the bottom,
193
+ // the cursor restore at the end of the previous frame caused terminal scroll.
194
+ // viewportY tells us how many rows are in scrollback from content overflow.
195
+ // Additionally, the cursor-restore scroll pushes 1 more row into scrollback.
196
+ // We need fullReset if any changes are to rows that are now in scrollback.
197
+ //
198
+ // This early full-reset check only applies in "steady state" (not growing).
199
+ // For growing, the viewportY calculation below (with cursorRestoreScroll)
200
+ // catches unreachable scrollback rows in the diff loop instead.
201
+ const cursorAtBottom = prev.cursor.y >= prev.screen.height;
202
+ const isGrowing = next.screen.height > prev.screen.height;
203
+ // When content fills the viewport exactly (height == viewport) and the
204
+ // cursor is at the bottom, the cursor-restore LF at the end of the
205
+ // previous frame scrolled 1 row into scrollback. Use >= to catch this.
206
+ const prevHadScrollback = cursorAtBottom && prev.screen.height >= prev.viewport.height;
207
+ const isShrinking = next.screen.height < prev.screen.height;
208
+ const nextFitsViewport = next.screen.height <= prev.viewport.height;
209
+ // When shrinking from above-viewport to at-or-below-viewport, content
210
+ // that was in scrollback stays there — terminal clears can't pull it
211
+ // back — but the viewport itself can be rebuilt in place: the cursor is
212
+ // parked at the physical bottom (prevHadScrollback implies it), so the
213
+ // viewport rows are all reachable. Repainting them directly avoids the
214
+ // former full reset here, whose clearTerminal + whole-frame reprint
215
+ // deposited one stale UI copy into the scrollback per shrink.
216
+ // Use <= (not <) because even when next height equals viewport height,
217
+ // the scrollback depth from the previous render differs from a fresh
218
+ // render.
219
+ if (prevHadScrollback && nextFitsViewport && isShrinking) {
220
+ logForDebugging(`Viewport repaint (shrink->below): prevHeight=${prev.screen.height}, nextHeight=${next.screen.height}, viewport=${prev.viewport.height}`);
221
+ return repaintViewportInPlace(prev, next, stylePool);
222
+ }
223
+ // Steady-state scrollback check removed: rows above the viewport used
224
+ // to force a full reset (ESC[2J+ESC[3J) whenever they changed, which
225
+ // wipes terminal scrollback and snaps the viewport to the top — firing
226
+ // on every streaming pause frame. The diff loop below now skips those
227
+ // rows instead (y < viewportY → skip), repainting them when they
228
+ // scroll back into view. Shrink and resize resets below are kept.
229
+ const screen = new VirtualScreen(prev.cursor, next.viewport.width);
230
+ // Treat empty screen as height 1 to avoid spurious adjustments on first render
231
+ const heightDelta = Math.max(next.screen.height, 1) - Math.max(prev.screen.height, 1);
232
+ const shrinking = heightDelta < 0;
233
+ const growing = heightDelta > 0;
234
+ // Handle shrinking: clear lines from the bottom
235
+ // When prevHadScrollback, add 1 for the cursor-restore LF that scrolled
236
+ // an additional row out of view at the end of the previous frame.
237
+ const cursorRestoreScroll = prevHadScrollback ? 1 : 0;
238
+ if (shrinking) {
239
+ const linesToClear = prev.screen.height - next.screen.height;
240
+ // Main-screen mode + content taller than the viewport: the terminal
241
+ // viewport does NOT follow the content bottom when content shrinks —
242
+ // a diff-loop path would write rows at stale physical offsets. But
243
+ // when the cursor sits on its park row (the invariant the renderer
244
+ // maintains every main-screen frame), the whole viewport is directly
245
+ // addressable: repaint it in place. This branch fires on EVERY turn
246
+ // (thinking fold, spinner/esc-hint unmount, markdown reflow shrink
247
+ // the frame by a row or two while it is taller than the viewport) —
248
+ // the former full reset here was the copy machine behind the
249
+ // duplicated-UI scrollback reports (#38 #39 #19). Fall back to the
250
+ // full reset only if the cursor is somewhere unexpected.
251
+ if (!altScreen && prev.screen.height > prev.viewport.height) {
252
+ if (cursorAtBottom) {
253
+ logForDebugging(`Viewport repaint (shrink tall): prevHeight=${prev.screen.height}, nextHeight=${next.screen.height}, viewport=${prev.viewport.height}`);
254
+ return repaintViewportInPlace(prev, next, this.options.stylePool);
255
+ }
256
+ return fullResetSequence_CAUSES_FLICKER(next, 'offscreen', this.options.stylePool);
257
+ }
258
+ // eraseLines only works within the viewport - it can't clear scrollback.
259
+ // If we need to clear more lines than fit in the viewport, some are in
260
+ // scrollback, so we need a full reset.
261
+ if (linesToClear > prev.viewport.height) {
262
+ return fullResetSequence_CAUSES_FLICKER(next, 'offscreen', this.options.stylePool);
263
+ }
264
+ // clear(N) moves cursor UP by N-1 lines and to column 0
265
+ // This puts us at line prev.screen.height - N = next.screen.height
266
+ // But we want to be at next.screen.height - 1 (bottom of new screen)
267
+ screen.txn(prev2 => [
268
+ [
269
+ { type: 'clear', count: linesToClear },
270
+ { type: 'cursorMove', x: 0, y: -1 },
271
+ ],
272
+ { dx: -prev2.x, dy: -linesToClear },
273
+ ]);
274
+ }
275
+ // viewportY = number of rows in scrollback (not visible on terminal).
276
+ // For shrinking: use max(prev, next) because terminal clears don't scroll.
277
+ // For growing: use prev state because new rows haven't scrolled old ones yet.
278
+ // When prevHadScrollback, add 1 for the cursor-restore LF that scrolled
279
+ // an additional row out of view at the end of the previous frame. Without
280
+ // this, the diff loop treats that row as reachable — but the cursor clamps
281
+ // at viewport top, causing writes to land 1 row off and garbling the output.
282
+ const viewportY = growing
283
+ ? Math.max(0, prev.screen.height - prev.viewport.height + cursorRestoreScroll)
284
+ : Math.max(prev.screen.height, next.screen.height) -
285
+ next.viewport.height +
286
+ cursorRestoreScroll;
287
+ // Rows above viewportY live in terminal scrollback and are skipped by the
288
+ // diff loop (see below). Clip the damage region to the visible area so the
289
+ // loop doesn't scan scrollback rows cell-by-cell every frame — with a tall
290
+ // conversation that's a per-frame O(full screen) cost and stalls rendering.
291
+ // prev.damage participates in diffEach's region union, so clip it too
292
+ // (blit doesn't read damage — renderer.ts uses it only in comments).
293
+ if (viewportY > 0) {
294
+ for (const src of [next.screen, prev.screen]) {
295
+ const dmg = src.damage;
296
+ if (dmg && dmg.y < viewportY) {
297
+ const overhang = viewportY - dmg.y;
298
+ src.damage = {
299
+ x: dmg.x,
300
+ y: viewportY,
301
+ width: dmg.width,
302
+ height: Math.max(0, dmg.height - overhang),
303
+ };
304
+ }
305
+ }
306
+ }
307
+ let currentStyleId = stylePool.none;
308
+ let currentHyperlink = undefined;
309
+ // First pass: render changes to existing rows (rows < prev.screen.height)
310
+ diffEach(prev.screen, next.screen, (x, y, removed, added) => {
311
+ // Skip new rows - we'll render them directly after
312
+ if (growing && y >= prev.screen.height) {
313
+ return;
314
+ }
315
+ // Skip spacers during rendering because the terminal will automatically
316
+ // advance 2 columns when we write the wide character itself.
317
+ // SpacerTail: Second cell of a wide character
318
+ // SpacerHead: Marks line-end position where wide char wraps to next line
319
+ if (added &&
320
+ (added.width === 2 /* CellWidth.SpacerTail */ ||
321
+ added.width === 3 /* CellWidth.SpacerHead */)) {
322
+ return;
323
+ }
324
+ if (removed &&
325
+ (removed.width === 2 /* CellWidth.SpacerTail */ ||
326
+ removed.width === 3 /* CellWidth.SpacerHead */) &&
327
+ !added) {
328
+ return;
329
+ }
330
+ // Skip empty cells that don't need to overwrite existing content.
331
+ // This prevents writing trailing spaces that would cause unnecessary
332
+ // line wrapping at the edge of the screen.
333
+ // Uses isEmptyCellAt to check if both packed words are zero (empty cell).
334
+ if (added && isEmptyCellAt(next.screen, x, y) && !removed) {
335
+ return;
336
+ }
337
+ // Rows above the viewport live in terminal scrollback — the cursor
338
+ // can't reach them, and the only way to repaint them is a full reset
339
+ // (ESC[2J+ESC[3J), which wipes the scrollback and snaps the terminal
340
+ // viewport back to the top (user scrolled up → jumps to the very
341
+ // first line). Skip updating them; they repaint normally when they
342
+ // scroll back into the viewport. Chat history is static content, so
343
+ // nothing visible is lost by leaving scrollback rows stale.
344
+ if (y < viewportY) {
345
+ return;
346
+ }
347
+ moveCursorTo(screen, x, y);
348
+ if (added) {
349
+ const targetHyperlink = added.hyperlink;
350
+ currentHyperlink = transitionHyperlink(screen.diff, currentHyperlink, targetHyperlink);
351
+ const styleStr = stylePool.transition(currentStyleId, added.styleId);
352
+ if (writeCellWithStyleStr(screen, added, styleStr)) {
353
+ currentStyleId = added.styleId;
354
+ }
355
+ }
356
+ else if (removed) {
357
+ // Cell was removed - clear it with a space
358
+ // (This handles shrinking content)
359
+ // Reset any active styles/hyperlinks first to avoid leaking into cleared cells
360
+ const styleIdToReset = currentStyleId;
361
+ const hyperlinkToReset = currentHyperlink;
362
+ currentStyleId = stylePool.none;
363
+ currentHyperlink = undefined;
364
+ screen.txn(() => {
365
+ const patches = [];
366
+ transitionStyle(patches, stylePool, styleIdToReset, stylePool.none);
367
+ transitionHyperlink(patches, hyperlinkToReset, undefined);
368
+ patches.push({ type: 'stdout', content: ' ' });
369
+ return [patches, { dx: 1, dy: 0 }];
370
+ });
371
+ }
372
+ });
373
+ // Reset styles before rendering new rows (they'll set their own styles)
374
+ currentStyleId = transitionStyle(screen.diff, stylePool, currentStyleId, stylePool.none);
375
+ currentHyperlink = transitionHyperlink(screen.diff, currentHyperlink, undefined);
376
+ // Handle growth: render new rows directly (they naturally scroll the terminal)
377
+ if (growing) {
378
+ renderFrameSlice(screen, next, prev.screen.height, next.screen.height, stylePool);
379
+ }
380
+ // Restore cursor. Skipped in alt-screen: the cursor is hidden, its
381
+ // position only matters as the starting point for the NEXT frame's
382
+ // relative moves, and in alt-screen the next frame always begins with
383
+ // CSI H (see ink.tsx onRender) which resets to (0,0) regardless. This
384
+ // saves a CR + cursorMove round-trip (~6-10 bytes) every frame.
385
+ //
386
+ // Main screen: if cursor needs to be past the last line of content
387
+ // (typical: cursor.y = screen.height), emit \n to create that line
388
+ // since cursor movement can't create new lines.
389
+ if (altScreen) {
390
+ // no-op; next frame's CSI H anchors cursor
391
+ }
392
+ else if (next.cursor.y >= next.screen.height) {
393
+ // Move to column 0 of current line, then emit newlines to reach target row
394
+ screen.txn(prev => {
395
+ const rowsToCreate = next.cursor.y - prev.y;
396
+ if (rowsToCreate > 0) {
397
+ // Use CR to resolve pending wrap (if any) without advancing
398
+ // to the next line, then LF to create each new row.
399
+ const patches = new Array(1 + rowsToCreate);
400
+ patches[0] = CARRIAGE_RETURN;
401
+ for (let i = 0; i < rowsToCreate; i++) {
402
+ patches[1 + i] = NEWLINE;
403
+ }
404
+ return [patches, { dx: -prev.x, dy: rowsToCreate }];
405
+ }
406
+ // At or past target row - need to move cursor to correct position
407
+ const dy = next.cursor.y - prev.y;
408
+ if (dy !== 0 || prev.x !== next.cursor.x) {
409
+ // Use CR to clear pending wrap (if any), then cursor move
410
+ const patches = [CARRIAGE_RETURN];
411
+ patches.push({ type: 'cursorMove', x: next.cursor.x, y: dy });
412
+ return [patches, { dx: next.cursor.x - prev.x, dy }];
413
+ }
414
+ return [[], { dx: 0, dy: 0 }];
415
+ });
416
+ }
417
+ else {
418
+ moveCursorTo(screen, next.cursor.x, next.cursor.y);
419
+ }
420
+ const elapsed = performance.now() - startTime;
421
+ if (elapsed > 50) {
422
+ const damage = next.screen.damage;
423
+ const damageInfo = damage
424
+ ? `${damage.width}x${damage.height} at (${damage.x},${damage.y})`
425
+ : 'none';
426
+ logForDebugging(`Slow render: ${elapsed.toFixed(1)}ms, screen: ${next.screen.height}x${next.screen.width}, damage: ${damageInfo}, changes: ${screen.diff.length}`);
427
+ }
428
+ return scrollPatch.length > 0
429
+ ? [...scrollPatch, ...screen.diff]
430
+ : screen.diff;
431
+ }
432
+ }
433
+ function transitionHyperlink(diff, current, target) {
434
+ if (current !== target) {
435
+ diff.push({ type: 'hyperlink', uri: target ?? '' });
436
+ return target;
437
+ }
438
+ return current;
439
+ }
440
+ function transitionStyle(diff, stylePool, currentId, targetId) {
441
+ const str = stylePool.transition(currentId, targetId);
442
+ if (str.length > 0) {
443
+ diff.push({ type: 'styleStr', str });
444
+ }
445
+ return targetId;
446
+ }
447
+ function readLine(screen, y) {
448
+ let line = '';
449
+ for (let x = 0; x < screen.width; x++) {
450
+ line += charInCellAt(screen, x, y) ?? ' ';
451
+ }
452
+ return line.trimEnd();
453
+ }
454
+ function fullResetSequence_CAUSES_FLICKER(frame, reason, stylePool, debug) {
455
+ // After clearTerminal, cursor is at (0, 0)
456
+ const screen = new VirtualScreen({ x: 0, y: 0 }, frame.viewport.width);
457
+ renderFrame(screen, frame, stylePool);
458
+ return [{ type: 'clearTerminal', reason, debug }, ...screen.diff];
459
+ }
460
+ /**
461
+ * Repaint the visible viewport in place — the main-screen shrink recovery
462
+ * that replaces fullResetSequence's clearTerminal + whole-frame reprint.
463
+ *
464
+ * Precondition (caller-guarded): the cursor is parked on the physical
465
+ * bottom row (the renderer pins cursor.y = screen.height every main-screen
466
+ * frame), so the viewport top is exactly viewportHeight-1 rows up. Walk
467
+ * there, erase to the end of the screen, and repaint the frame's tail
468
+ * directly into the viewport. Nothing scrolls: no rows are pushed into
469
+ * (WT semantics) or spliced out of (xterm.js semantics) the terminal
470
+ * scrollback, so the shrink frames that fire on EVERY turn — thinking
471
+ * fold, spinner/esc-hint rows unmounting at end of turn, streaming
472
+ * markdown reflow — stop depositing a full stale UI copy per turn into
473
+ * the user's scroll history (issues #38 #39 #19).
474
+ *
475
+ * Frame-row bookkeeping stays on the steady-state formulas: the repaint
476
+ * leaves frame rows [H-min(H,V-1), H) on the viewport with the cursor at
477
+ * frame row H on the physical bottom row — exactly the mapping viewportY
478
+ * derives (viewport top = H-V+1 when H >= V), so the next frame needs no
479
+ * special casing. Cost is O(viewport) cells once per shrink frame, well
480
+ * under the fullReset path it replaces (whole frame + 10000-row scroll).
481
+ *
482
+ * Also reused by the viewport re-anchor (requestViewportReanchor), where
483
+ * the cursor may NOT be exactly on the park row — a third-party write
484
+ * left it somewhere in the bottom region. The CR + cursorUp(V-1) still
485
+ * lands on the viewport top because CUU clamps at the top margin, so the
486
+ * repaint re-syncs the mapping from any bottom-region start. (On legacy
487
+ * conhost the clamp can drag the viewport instead — see
488
+ * hasCursorUpViewportYankBug — but only when the cursor starts above the
489
+ * bottom row, which no known writer produces.)
490
+ */
491
+ function repaintViewportInPlace(prev, next, stylePool) {
492
+ const viewportHeight = prev.viewport.height;
493
+ const height = next.screen.height;
494
+ // The bottom viewport row stays reserved for the cursor park; content
495
+ // occupies at most viewportHeight-1 rows above it (same split as the
496
+ // steady state, where the park LF materializes one row below the frame).
497
+ const contentRows = Math.min(height, viewportHeight - 1);
498
+ const startY = height - contentRows;
499
+ // CR + up(V-1): from the parked bottom row to the viewport top — stays
500
+ // inside the viewport, so conhost's CUU-into-scrollback yank bug can't
501
+ // trigger. Erase down from there (BCE fill — the SGR reset at the head
502
+ // of every frame buffer guarantees the default background). The erase
503
+ // also blanks the park row, so no stale prompt/status pixels survive
504
+ // below short content.
505
+ const anchor = '\r' + cursorUp(viewportHeight - 1) + eraseToEndOfScreen();
506
+ const screen = new VirtualScreen({ x: 0, y: startY }, next.viewport.width);
507
+ renderFrameSlice(screen, next, startY, height, stylePool);
508
+ return [{ type: 'stdout', content: anchor }, ...screen.diff];
509
+ }
510
+ function renderFrame(screen, frame, stylePool) {
511
+ renderFrameSlice(screen, frame, 0, frame.screen.height, stylePool);
512
+ }
513
+ /**
514
+ * Render a slice of rows from the frame's screen.
515
+ * Each row is rendered followed by a newline. Cursor ends at (0, endY).
516
+ */
517
+ function renderFrameSlice(screen, frame, startY, endY, stylePool) {
518
+ let currentStyleId = stylePool.none;
519
+ let currentHyperlink = undefined;
520
+ // Track the styleId of the last rendered cell on this line (-1 if none).
521
+ // Passed to visibleCellAtIndex to enable fg-only space optimization.
522
+ let lastRenderedStyleId = -1;
523
+ const { width: screenWidth, cells, charPool, hyperlinkPool } = frame.screen;
524
+ let index = startY * screenWidth;
525
+ for (let y = startY; y < endY; y += 1) {
526
+ // Advance cursor to this row using LF (not CSI CUD / cursor-down).
527
+ // CSI CUD stops at the viewport bottom margin and cannot scroll,
528
+ // but LF scrolls the viewport to create new lines. Without this,
529
+ // when the cursor is at the viewport bottom, moveCursorTo's
530
+ // cursor-down silently fails, creating a permanent off-by-one
531
+ // between the virtual cursor and the real terminal cursor.
532
+ if (screen.cursor.y < y) {
533
+ const rowsToAdvance = y - screen.cursor.y;
534
+ screen.txn(prev => {
535
+ const patches = new Array(1 + rowsToAdvance);
536
+ patches[0] = CARRIAGE_RETURN;
537
+ for (let i = 0; i < rowsToAdvance; i++) {
538
+ patches[1 + i] = NEWLINE;
539
+ }
540
+ return [patches, { dx: -prev.x, dy: rowsToAdvance }];
541
+ });
542
+ }
543
+ // Reset at start of each line — no cell rendered yet
544
+ lastRenderedStyleId = -1;
545
+ for (let x = 0; x < screenWidth; x += 1, index += 1) {
546
+ // Skip spacers, unstyled empty cells, and fg-only styled spaces that
547
+ // match the last rendered style (since cursor-forward produces identical
548
+ // visual result). visibleCellAtIndex handles the optimization internally
549
+ // to avoid allocating Cell objects for skipped cells.
550
+ const cell = visibleCellAtIndex(cells, charPool, hyperlinkPool, index, lastRenderedStyleId);
551
+ if (!cell) {
552
+ continue;
553
+ }
554
+ moveCursorTo(screen, x, y);
555
+ // Handle hyperlink
556
+ const targetHyperlink = cell.hyperlink;
557
+ currentHyperlink = transitionHyperlink(screen.diff, currentHyperlink, targetHyperlink);
558
+ // Style transition — cached string, zero allocations after warmup
559
+ const styleStr = stylePool.transition(currentStyleId, cell.styleId);
560
+ if (writeCellWithStyleStr(screen, cell, styleStr)) {
561
+ currentStyleId = cell.styleId;
562
+ lastRenderedStyleId = cell.styleId;
563
+ }
564
+ }
565
+ // Reset styles/hyperlinks before newline so background color doesn't
566
+ // bleed into the next line when the terminal scrolls. The old code
567
+ // reset implicitly by writing trailing unstyled spaces; now that we
568
+ // skip empty cells, we must reset explicitly.
569
+ currentStyleId = transitionStyle(screen.diff, stylePool, currentStyleId, stylePool.none);
570
+ currentHyperlink = transitionHyperlink(screen.diff, currentHyperlink, undefined);
571
+ // CR+LF at end of row — \r resets to column 0, \n moves to next line.
572
+ // Without \r, the terminal cursor stays at whatever column content ended
573
+ // (since we skip trailing spaces, this can be mid-row).
574
+ screen.txn(prev => [[CARRIAGE_RETURN, NEWLINE], { dx: -prev.x, dy: 1 }]);
575
+ }
576
+ // Reset any open style/hyperlink at end of slice
577
+ transitionStyle(screen.diff, stylePool, currentStyleId, stylePool.none);
578
+ transitionHyperlink(screen.diff, currentHyperlink, undefined);
579
+ return screen;
580
+ }
581
+ /**
582
+ * Write a cell with a pre-serialized style transition string (from
583
+ * StylePool.transition). Inlines the txn logic to avoid closure/tuple/delta
584
+ * allocations on every cell.
585
+ *
586
+ * Returns true if the cell was written, false if skipped (wide char at
587
+ * viewport edge). Callers MUST gate currentStyleId updates on this — when
588
+ * skipped, styleStr is never pushed and the terminal's style state is
589
+ * unchanged. Updating the virtual tracker anyway desyncs it from the
590
+ * terminal, and the next transition is computed from phantom state.
591
+ */
592
+ function writeCellWithStyleStr(screen, cell, styleStr) {
593
+ const cellWidth = cell.width === 1 /* CellWidth.Wide */ ? 2 : 1;
594
+ const px = screen.cursor.x;
595
+ const vw = screen.viewportWidth;
596
+ // Don't write wide chars that would cross the viewport edge.
597
+ // Single-codepoint chars (CJK) at vw-2 are safe; multi-codepoint
598
+ // graphemes (flags, ZWJ emoji) need stricter threshold.
599
+ if (cellWidth === 2 && px < vw) {
600
+ const threshold = cell.char.length > 2 ? vw : vw + 1;
601
+ if (px + 2 >= threshold) {
602
+ return false;
603
+ }
604
+ }
605
+ const diff = screen.diff;
606
+ if (styleStr.length > 0) {
607
+ diff.push({ type: 'styleStr', str: styleStr });
608
+ }
609
+ const needsCompensation = cellWidth === 2 && needsWidthCompensation(cell.char);
610
+ // On terminals with old wcwidth tables, a compensated emoji only advances
611
+ // the cursor 1 column, so the CHA below skips column x+1 without painting
612
+ // it. Write a styled space there first — on correct terminals the emoji
613
+ // glyph (width 2) overwrites it harmlessly; on old terminals it fills the
614
+ // gap with the emoji's background. Also clears any stale content at x+1.
615
+ // CHA is 1-based, so column px+1 (0-based) is CHA target px+2.
616
+ if (needsCompensation && px + 1 < vw) {
617
+ diff.push({ type: 'cursorTo', col: px + 2 });
618
+ diff.push({ type: 'stdout', content: ' ' });
619
+ diff.push({ type: 'cursorTo', col: px + 1 });
620
+ }
621
+ diff.push({ type: 'stdout', content: cell.char });
622
+ // Force terminal cursor to correct column after the emoji.
623
+ if (needsCompensation) {
624
+ diff.push({ type: 'cursorTo', col: px + cellWidth + 1 });
625
+ }
626
+ // Update cursor — mutate in place to avoid Point allocation
627
+ if (px >= vw) {
628
+ screen.cursor.x = cellWidth;
629
+ screen.cursor.y++;
630
+ }
631
+ else {
632
+ screen.cursor.x = px + cellWidth;
633
+ }
634
+ return true;
635
+ }
636
+ function moveCursorTo(screen, targetX, targetY) {
637
+ screen.txn(prev => {
638
+ const dx = targetX - prev.x;
639
+ const dy = targetY - prev.y;
640
+ const inPendingWrap = prev.x >= screen.viewportWidth;
641
+ // If we're in pending wrap state (cursor.x >= width), use CR
642
+ // to reset to column 0 on the current line without advancing
643
+ // to the next line, then issue the cursor movement.
644
+ if (inPendingWrap) {
645
+ return [
646
+ [CARRIAGE_RETURN, { type: 'cursorMove', x: targetX, y: dy }],
647
+ { dx, dy },
648
+ ];
649
+ }
650
+ // When moving to a different line, use carriage return (\r) to reset to
651
+ // column 0 first, then cursor move.
652
+ if (dy !== 0) {
653
+ return [
654
+ [CARRIAGE_RETURN, { type: 'cursorMove', x: targetX, y: dy }],
655
+ { dx, dy },
656
+ ];
657
+ }
658
+ // Standard same-line cursor move
659
+ return [[{ type: 'cursorMove', x: dx, y: dy }], { dx, dy }];
660
+ });
661
+ }
662
+ /**
663
+ * Identify emoji where the terminal's wcwidth may disagree with Unicode.
664
+ * On terminals with correct tables, the CHA we emit is a harmless no-op.
665
+ *
666
+ * Two categories:
667
+ * 1. Newer emoji (Unicode 12.0+) missing from terminal wcwidth tables.
668
+ * 2. Text-by-default emoji + VS16 (U+FE0F): the base codepoint is width 1
669
+ * in wcwidth, but VS16 triggers emoji presentation making it width 2.
670
+ * Examples: ⚔️ (U+2694), ☠️ (U+2620), ❤️ (U+2764).
671
+ */
672
+ function needsWidthCompensation(char) {
673
+ const cp = char.codePointAt(0);
674
+ if (cp === undefined)
675
+ return false;
676
+ // U+1FA70-U+1FAFF: Symbols and Pictographs Extended-A (Unicode 12.0-15.0)
677
+ // U+1FB00-U+1FBFF: Symbols for Legacy Computing (Unicode 13.0)
678
+ if ((cp >= 0x1fa70 && cp <= 0x1faff) || (cp >= 0x1fb00 && cp <= 0x1fbff)) {
679
+ return true;
680
+ }
681
+ // Text-by-default emoji with VS16: scan for U+FE0F in multi-codepoint
682
+ // graphemes. Single BMP chars (length 1) and surrogate pairs without VS16
683
+ // skip this check. VS16 (0xFE0F) can't collide with surrogates (0xD800-0xDFFF).
684
+ if (char.length >= 2) {
685
+ for (let i = 0; i < char.length; i++) {
686
+ if (char.charCodeAt(i) === 0xfe0f)
687
+ return true;
688
+ }
689
+ }
690
+ return false;
691
+ }
692
+ class VirtualScreen {
693
+ viewportWidth;
694
+ // Public for direct mutation by writeCellWithStyleStr (avoids txn overhead).
695
+ // File-private class — not exposed outside log-update.ts.
696
+ cursor;
697
+ diff = [];
698
+ constructor(origin, viewportWidth) {
699
+ this.viewportWidth = viewportWidth;
700
+ this.cursor = { ...origin };
701
+ }
702
+ txn(fn) {
703
+ const [patches, next] = fn(this.cursor);
704
+ for (const patch of patches) {
705
+ this.diff.push(patch);
706
+ }
707
+ this.cursor.x += next.dx;
708
+ this.cursor.y += next.dy;
709
+ }
710
+ }