@deck.gl/geo-layers 9.0.0-alpha.6 → 9.0.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +16521 -2329
- package/dist/es5/index.js +8 -0
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/mesh-layer/mesh-layer-vertex.glsl.js +1 -1
- package/dist/es5/mesh-layer/mesh-layer.js +217 -0
- package/dist/es5/mesh-layer/mesh-layer.js.map +1 -0
- package/dist/es5/tile-3d-layer/tile-3d-layer.js +511 -0
- package/dist/es5/tile-3d-layer/tile-3d-layer.js.map +1 -0
- package/dist/es5/trips-layer/trips-layer.js +2 -2
- package/dist/es5/trips-layer/trips-layer.js.map +1 -1
- package/dist/esm/index.js +1 -0
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/mesh-layer/mesh-layer-vertex.glsl.js +5 -1
- package/dist/esm/mesh-layer/mesh-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/mesh-layer/mesh-layer.js +178 -0
- package/dist/esm/mesh-layer/mesh-layer.js.map +1 -0
- package/dist/esm/tile-3d-layer/tile-3d-layer.js +438 -0
- package/dist/esm/tile-3d-layer/tile-3d-layer.js.map +1 -0
- package/dist/esm/trips-layer/trips-layer.js +4 -4
- package/dist/esm/trips-layer/trips-layer.js.map +1 -1
- package/dist.min.js +752 -33
- package/package.json +14 -14
- package/src/index.ts +2 -4
- package/src/mesh-layer/mesh-layer-vertex.glsl.ts +5 -1
- package/{dist/es5/mesh-layer/mesh-layer.ts.disabled → src/mesh-layer/mesh-layer.ts} +37 -29
- package/src/tile-3d-layer/{tile-3d-layer.ts.disabled → tile-3d-layer.ts} +2 -5
- package/src/trips-layer/trips-layer.ts +4 -4
- package/typed/geo-cell-layer/GeoCellLayer.d.ts +1 -1
- package/typed/geo-cell-layer/GeoCellLayer.d.ts.map +1 -1
- package/typed/geohash-layer/geohash-layer.d.ts +1 -1
- package/typed/geohash-layer/geohash-layer.d.ts.map +1 -1
- package/typed/great-circle-layer/great-circle-layer.d.ts +2 -2
- package/typed/great-circle-layer/great-circle-layer.d.ts.map +1 -1
- package/typed/h3-layers/h3-cluster-layer.d.ts +2 -2
- package/typed/h3-layers/h3-cluster-layer.d.ts.map +1 -1
- package/typed/h3-layers/h3-hexagon-layer.d.ts +2 -2
- package/typed/h3-layers/h3-hexagon-layer.d.ts.map +1 -1
- package/typed/index.d.ts +2 -0
- package/typed/index.d.ts.map +1 -1
- package/typed/mesh-layer/mesh-layer-vertex.glsl.d.ts +1 -1
- package/typed/mesh-layer/mesh-layer-vertex.glsl.d.ts.map +1 -1
- package/typed/mesh-layer/mesh-layer.d.ts +38 -0
- package/typed/mesh-layer/mesh-layer.d.ts.map +1 -0
- package/typed/mvt-layer/mvt-layer.d.ts +4 -4
- package/typed/mvt-layer/mvt-layer.d.ts.map +1 -1
- package/typed/quadkey-layer/quadkey-layer.d.ts +2 -2
- package/typed/quadkey-layer/quadkey-layer.d.ts.map +1 -1
- package/typed/s2-layer/s2-layer.d.ts +2 -2
- package/typed/s2-layer/s2-layer.d.ts.map +1 -1
- package/typed/terrain-layer/terrain-layer.d.ts +5 -5
- package/typed/terrain-layer/terrain-layer.d.ts.map +1 -1
- package/typed/tile-3d-layer/tile-3d-layer.d.ts +62 -0
- package/typed/tile-3d-layer/tile-3d-layer.d.ts.map +1 -0
- package/typed/tile-layer/tile-layer.d.ts +3 -3
- package/typed/tile-layer/tile-layer.d.ts.map +1 -1
- package/typed/tileset-2d/tile-2d-header.d.ts +1 -1
- package/typed/tileset-2d/tile-2d-header.d.ts.map +1 -1
- package/typed/tileset-2d/tileset-2d.d.ts +3 -3
- package/typed/tileset-2d/tileset-2d.d.ts.map +1 -1
- package/typed/tileset-2d/types.d.ts +7 -7
- package/typed/tileset-2d/types.d.ts.map +1 -1
- package/typed/tileset-2d/utils.d.ts +1 -1
- package/typed/tileset-2d/utils.d.ts.map +1 -1
- package/typed/trips-layer/trips-layer.d.ts +2 -2
- package/typed/trips-layer/trips-layer.d.ts.map +1 -1
- package/typed/wms-layer/wms-layer.d.ts +2 -2
- package/typed/wms-layer/wms-layer.d.ts.map +1 -1
- package/dist/es5/tile-3d-layer/tile-3d-layer.ts.disabled +0 -435
- package/dist/esm/mesh-layer/mesh-layer.ts.disabled +0 -176
- package/dist/esm/tile-3d-layer/tile-3d-layer.ts.disabled +0 -435
- package/src/mesh-layer/mesh-layer.ts.disabled +0 -176
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import {GL} from '@luma.gl/constants';
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import {Geometry} from '@luma.gl/engine';
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import {
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Accessor,
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Color,
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CompositeLayer,
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CompositeLayerProps,
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COORDINATE_SYSTEM,
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FilterContext,
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GetPickingInfoParams,
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Layer,
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LayersList,
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log,
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PickingInfo,
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UpdateParameters,
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Viewport,
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DefaultProps
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} from '@deck.gl/core';
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import {PointCloudLayer} from '@deck.gl/layers';
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import {ScenegraphLayer} from '@deck.gl/mesh-layers';
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import {default as MeshLayer} from '../mesh-layer/mesh-layer';
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import {load} from '@loaders.gl/core';
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import {MeshAttributes} from '@loaders.gl/schema';
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import {Tileset3D, Tile3D, TILE_TYPE} from '@loaders.gl/tiles';
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import {Tiles3DLoader} from '@loaders.gl/3d-tiles';
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const SINGLE_DATA = [0];
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const defaultProps: DefaultProps<Tile3DLayerProps> = {
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getPointColor: {type: 'accessor', value: [0, 0, 0, 255]},
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pointSize: 1.0,
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// Disable async data loading (handling it in _loadTileSet)
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data: '',
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loader: Tiles3DLoader,
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onTilesetLoad: {type: 'function', value: tileset3d => {}},
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onTileLoad: {type: 'function', value: tileHeader => {}},
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onTileUnload: {type: 'function', value: tileHeader => {}},
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onTileError: {type: 'function', value: (tile, message, url) => {}},
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_getMeshColor: {type: 'function', value: tileHeader => [255, 255, 255]}
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};
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/** All properties supported by Tile3DLayer */
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export type Tile3DLayerProps<DataT = unknown> = _Tile3DLayerProps<DataT> & CompositeLayerProps;
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/** Props added by the Tile3DLayer */
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type _Tile3DLayerProps<DataT> = {
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data: string;
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/** Color Accessor for point clouds. **/
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getPointColor?: Accessor<DataT, Color>;
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/** Global radius of all points in pixels. **/
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pointSize?: number;
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/** A loader which is used to decode the fetched tiles.
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* @deprecated Use `loaders` instead
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*/
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loader?: typeof Tiles3DLoader;
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/** Called when Tileset JSON file is loaded. **/
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onTilesetLoad?: (tile: Tileset3D) => void;
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/** Called when a tile in the tileset hierarchy is loaded. **/
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onTileLoad?: (tile: Tile3D) => void;
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/** Called when a tile is unloaded. **/
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onTileUnload?: (tile: Tile3D) => void;
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/** Called when a tile fails to load. **/
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onTileError?: (tile: Tile3D, url: string, message: string) => void;
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/** (Experimental) Accessor to change color of mesh based on properties. **/
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_getMeshColor?: (tile: Tile3D) => Color;
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};
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/** Render 3d tiles data formatted according to the [3D Tiles Specification](https://www.opengeospatial.org/standards/3DTiles) and [`ESRI I3S`](https://github.com/Esri/i3s-spec) */
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export default class Tile3DLayer<DataT = any, ExtraPropsT extends {} = {}> extends CompositeLayer<
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ExtraPropsT & Required<_Tile3DLayerProps<DataT>>
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> {
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static defaultProps = defaultProps;
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static layerName = 'Tile3DLayer';
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state!: {
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activeViewports: {};
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frameNumber?: number;
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lastUpdatedViewports: {[viewportId: string]: Viewport} | null;
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layerMap: {[layerId: string]: any};
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tileset3d: Tileset3D | null;
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};
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initializeState() {
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if ('onTileLoadFail' in this.props) {
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log.removed('onTileLoadFail', 'onTileError')();
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}
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// prop verification
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this.state = {
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layerMap: {},
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tileset3d: null,
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activeViewports: {},
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lastUpdatedViewports: null
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};
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}
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get isLoaded(): boolean {
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return Boolean(this.state?.tileset3d?.isLoaded() && super.isLoaded);
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}
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shouldUpdateState({changeFlags}: UpdateParameters<this>): boolean {
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return changeFlags.somethingChanged;
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}
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updateState({props, oldProps, changeFlags}: UpdateParameters<this>): void {
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if (props.data && props.data !== oldProps.data) {
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// eslint-disable-next-line @typescript-eslint/no-floating-promises
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this._loadTileset(props.data);
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}
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if (changeFlags.viewportChanged) {
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const {activeViewports} = this.state;
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const viewportsNumber = Object.keys(activeViewports).length;
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if (viewportsNumber) {
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this._updateTileset(activeViewports);
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this.state.lastUpdatedViewports = activeViewports;
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this.state.activeViewports = {};
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}
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}
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if (changeFlags.propsChanged) {
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const {layerMap} = this.state;
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for (const key in layerMap) {
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layerMap[key].needsUpdate = true;
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}
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}
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}
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activateViewport(viewport: Viewport): void {
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const {activeViewports, lastUpdatedViewports} = this.state;
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this.internalState.viewport = viewport;
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activeViewports[viewport.id] = viewport;
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const lastViewport = lastUpdatedViewports?.[viewport.id];
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if (!lastViewport || !viewport.equals(lastViewport)) {
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this.setChangeFlags({viewportChanged: true});
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this.setNeedsUpdate();
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}
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}
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getPickingInfo({info, sourceLayer}: GetPickingInfoParams) {
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const sourceTile = sourceLayer && (sourceLayer.props as any).tile;
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if (info.picked) {
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info.object = sourceTile;
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}
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(info as any).sourceTile = sourceTile;
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return info;
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}
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filterSubLayer({layer, viewport}: FilterContext): boolean {
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// All sublayers will have a tile prop
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const {tile} = layer.props as unknown as {tile: Tile3D};
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const {id: viewportId} = viewport;
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return tile.selected && tile.viewportIds.includes(viewportId);
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}
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protected _updateAutoHighlight(info: PickingInfo): void {
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const sourceTile = (info as any).sourceTile;
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const layerCache = this.state.layerMap[sourceTile?.id];
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if (layerCache && layerCache.layer) {
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layerCache.layer.updateAutoHighlight(info);
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}
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}
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private async _loadTileset(tilesetUrl) {
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const {loadOptions = {}} = this.props;
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// TODO: deprecate `loader` in v9.0
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// @ts-ignore
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const loaders = this.props.loader || this.props.loaders;
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const loader = Array.isArray(loaders) ? loaders[0] : loaders;
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const options = {loadOptions: {...loadOptions}};
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let actualTilesetUrl = tilesetUrl;
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// @ts-expect-error preload
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if (loader.preload) {
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const preloadOptions = await loader.preload(tilesetUrl, loadOptions);
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if (preloadOptions.url) {
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actualTilesetUrl = preloadOptions.url;
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}
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if (preloadOptions.headers) {
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options.loadOptions.fetch = {
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...options.loadOptions.fetch,
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headers: preloadOptions.headers
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};
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}
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Object.assign(options, preloadOptions);
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}
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const tilesetJson = await load(actualTilesetUrl, loader, options.loadOptions);
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const tileset3d = new Tileset3D(tilesetJson, {
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onTileLoad: this._onTileLoad.bind(this),
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onTileUnload: this._onTileUnload.bind(this),
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onTileError: this.props.onTileError,
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...options
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});
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this.setState({
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tileset3d,
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layerMap: {}
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});
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this._updateTileset(this.state.activeViewports);
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this.props.onTilesetLoad(tileset3d);
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}
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private _onTileLoad(tileHeader: Tile3D): void {
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const {lastUpdatedViewports} = this.state;
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this.props.onTileLoad(tileHeader);
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this._updateTileset(lastUpdatedViewports);
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this.setNeedsUpdate();
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}
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private _onTileUnload(tileHeader: Tile3D): void {
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delete this.state.layerMap[tileHeader.id];
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this.props.onTileUnload(tileHeader);
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}
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private _updateTileset(viewports: {[viewportId: string]: Viewport} | null): void {
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if (!viewports) {
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return;
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}
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const {tileset3d} = this.state;
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const {timeline} = this.context;
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const viewportsNumber = Object.keys(viewports).length;
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if (!timeline || !viewportsNumber || !tileset3d) {
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return;
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}
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// eslint-disable-next-line @typescript-eslint/no-floating-promises
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tileset3d.selectTiles(Object.values(viewports)).then(frameNumber => {
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const tilesetChanged = this.state.frameNumber !== frameNumber;
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if (tilesetChanged) {
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this.setState({frameNumber});
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}
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private _getSubLayer(
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oldLayer?: Layer
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): MeshLayer<DataT> | PointCloudLayer<DataT> | ScenegraphLayer<DataT> | null {
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if (!tileHeader.content) {
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}
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switch (tileHeader.type) {
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case TILE_TYPE.POINTCLOUD:
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return this._makePointCloudLayer(tileHeader, oldLayer as PointCloudLayer<DataT>);
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case TILE_TYPE.SCENEGRAPH:
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case TILE_TYPE.MESH:
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default:
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}
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|
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}
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private _makePointCloudLayer(
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): PointCloudLayer<DataT> | null {
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tileHeader.content;
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}
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const data = (oldLayer && oldLayer.props.data) || {
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header: {
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vertexCount: pointCount
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},
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attributes: {
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POSITION: positions,
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NORMAL: normals,
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COLOR_0: colors
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}
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};
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const {pointSize, getPointColor} = this.props;
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|
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const SubLayerClass = this.getSubLayerClass('pointcloud', PointCloudLayer);
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|
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return new SubLayerClass(
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{
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pointSize
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},
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|
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this.getSubLayerProps({
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|
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id: 'pointcloud'
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}),
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{
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|
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id: `${this.id}-pointcloud-${tileHeader.id}`,
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tile: tileHeader,
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data,
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coordinateSystem: COORDINATE_SYSTEM.METER_OFFSETS,
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coordinateOrigin: cartographicOrigin,
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modelMatrix,
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|
|
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|
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_offset: 0
|
|
312
|
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}
|
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|
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);
|
|
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|
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}
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|
315
|
-
|
|
316
|
-
private _make3DModelLayer(tileHeader: Tile3D): ScenegraphLayer<DataT> {
|
|
317
|
-
const {gltf, instances, cartographicOrigin, modelMatrix} = tileHeader.content;
|
|
318
|
-
|
|
319
|
-
const SubLayerClass = this.getSubLayerClass('scenegraph', ScenegraphLayer);
|
|
320
|
-
|
|
321
|
-
return new SubLayerClass(
|
|
322
|
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{
|
|
323
|
-
_lighting: 'pbr'
|
|
324
|
-
},
|
|
325
|
-
this.getSubLayerProps({
|
|
326
|
-
id: 'scenegraph'
|
|
327
|
-
}),
|
|
328
|
-
{
|
|
329
|
-
id: `${this.id}-scenegraph-${tileHeader.id}`,
|
|
330
|
-
tile: tileHeader,
|
|
331
|
-
data: instances || SINGLE_DATA,
|
|
332
|
-
scenegraph: gltf,
|
|
333
|
-
|
|
334
|
-
coordinateSystem: COORDINATE_SYSTEM.METER_OFFSETS,
|
|
335
|
-
coordinateOrigin: cartographicOrigin,
|
|
336
|
-
modelMatrix,
|
|
337
|
-
getTransformMatrix: instance => instance.modelMatrix,
|
|
338
|
-
getPosition: [0, 0, 0],
|
|
339
|
-
_offset: 0
|
|
340
|
-
}
|
|
341
|
-
);
|
|
342
|
-
}
|
|
343
|
-
|
|
344
|
-
private _makeSimpleMeshLayer(tileHeader: Tile3D, oldLayer?: MeshLayer<DataT>): MeshLayer<DataT> {
|
|
345
|
-
const content = tileHeader.content;
|
|
346
|
-
const {
|
|
347
|
-
attributes,
|
|
348
|
-
indices,
|
|
349
|
-
modelMatrix,
|
|
350
|
-
cartographicOrigin,
|
|
351
|
-
coordinateSystem = COORDINATE_SYSTEM.METER_OFFSETS,
|
|
352
|
-
material,
|
|
353
|
-
featureIds
|
|
354
|
-
} = content;
|
|
355
|
-
const {_getMeshColor} = this.props;
|
|
356
|
-
|
|
357
|
-
const geometry =
|
|
358
|
-
(oldLayer && oldLayer.props.mesh) ||
|
|
359
|
-
new Geometry({
|
|
360
|
-
topology: 'triangle-list',
|
|
361
|
-
attributes: getMeshGeometry(attributes),
|
|
362
|
-
indices
|
|
363
|
-
});
|
|
364
|
-
|
|
365
|
-
const SubLayerClass = this.getSubLayerClass('mesh', MeshLayer);
|
|
366
|
-
|
|
367
|
-
return new SubLayerClass(
|
|
368
|
-
this.getSubLayerProps({
|
|
369
|
-
id: 'mesh'
|
|
370
|
-
}),
|
|
371
|
-
{
|
|
372
|
-
id: `${this.id}-mesh-${tileHeader.id}`,
|
|
373
|
-
tile: tileHeader,
|
|
374
|
-
mesh: geometry,
|
|
375
|
-
data: SINGLE_DATA,
|
|
376
|
-
getColor: _getMeshColor(tileHeader),
|
|
377
|
-
pbrMaterial: material,
|
|
378
|
-
modelMatrix,
|
|
379
|
-
coordinateOrigin: cartographicOrigin,
|
|
380
|
-
coordinateSystem,
|
|
381
|
-
featureIds,
|
|
382
|
-
_offset: 0
|
|
383
|
-
}
|
|
384
|
-
);
|
|
385
|
-
}
|
|
386
|
-
|
|
387
|
-
renderLayers(): Layer | null | LayersList {
|
|
388
|
-
const {tileset3d, layerMap} = this.state;
|
|
389
|
-
if (!tileset3d) {
|
|
390
|
-
return null;
|
|
391
|
-
}
|
|
392
|
-
|
|
393
|
-
// loaders.gl doesn't provide a type for tileset3d.tiles
|
|
394
|
-
return (tileset3d.tiles as Tile3D[])
|
|
395
|
-
.map(tile => {
|
|
396
|
-
const layerCache = (layerMap[tile.id] = layerMap[tile.id] || {tile});
|
|
397
|
-
let {layer} = layerCache;
|
|
398
|
-
if (tile.selected) {
|
|
399
|
-
// render selected tiles
|
|
400
|
-
if (!layer) {
|
|
401
|
-
// create layer
|
|
402
|
-
layer = this._getSubLayer(tile);
|
|
403
|
-
} else if (layerCache.needsUpdate) {
|
|
404
|
-
// props have changed, rerender layer
|
|
405
|
-
layer = this._getSubLayer(tile, layer);
|
|
406
|
-
layerCache.needsUpdate = false;
|
|
407
|
-
}
|
|
408
|
-
}
|
|
409
|
-
layerCache.layer = layer;
|
|
410
|
-
return layer;
|
|
411
|
-
})
|
|
412
|
-
.filter(Boolean);
|
|
413
|
-
}
|
|
414
|
-
}
|
|
415
|
-
|
|
416
|
-
function getMeshGeometry(contentAttributes: MeshAttributes): MeshAttributes {
|
|
417
|
-
const attributes: MeshAttributes = {};
|
|
418
|
-
attributes.positions = {
|
|
419
|
-
...contentAttributes.positions,
|
|
420
|
-
value: new Float32Array(contentAttributes.positions.value)
|
|
421
|
-
};
|
|
422
|
-
if (contentAttributes.normals) {
|
|
423
|
-
attributes.normals = contentAttributes.normals;
|
|
424
|
-
}
|
|
425
|
-
if (contentAttributes.texCoords) {
|
|
426
|
-
attributes.texCoords = contentAttributes.texCoords;
|
|
427
|
-
}
|
|
428
|
-
if (contentAttributes.colors) {
|
|
429
|
-
attributes.colors = contentAttributes.colors;
|
|
430
|
-
}
|
|
431
|
-
if (contentAttributes.uvRegions) {
|
|
432
|
-
attributes.uvRegions = contentAttributes.uvRegions;
|
|
433
|
-
}
|
|
434
|
-
return attributes;
|
|
435
|
-
}
|
|
@@ -1,176 +0,0 @@
|
|
|
1
|
-
import type {NumericArray} from '@math.gl/core';
|
|
2
|
-
import {GLTFMaterialParser} from '@luma.gl/experimental';
|
|
3
|
-
import {pbr} from '@luma.gl/shadertools';
|
|
4
|
-
import {Model} from '@luma.gl/engine';
|
|
5
|
-
import {GL} from '@luma.gl/constants';
|
|
6
|
-
import type {MeshAttribute, MeshAttributes} from '@loaders.gl/schema';
|
|
7
|
-
import type {UpdateParameters, DefaultProps, LayerContext} from '@deck.gl/core';
|
|
8
|
-
import {SimpleMeshLayer, SimpleMeshLayerProps} from '@deck.gl/mesh-layers';
|
|
9
|
-
|
|
10
|
-
import vs from './mesh-layer-vertex.glsl';
|
|
11
|
-
import fs from './mesh-layer-fragment.glsl';
|
|
12
|
-
|
|
13
|
-
export type Mesh = {
|
|
14
|
-
attributes: MeshAttributes;
|
|
15
|
-
indices?: MeshAttribute;
|
|
16
|
-
};
|
|
17
|
-
|
|
18
|
-
function validateGeometryAttributes(attributes) {
|
|
19
|
-
const hasColorAttribute = attributes.COLOR_0 || attributes.colors;
|
|
20
|
-
if (!hasColorAttribute) {
|
|
21
|
-
attributes.colors = {constant: true, value: new Float32Array([1, 1, 1])};
|
|
22
|
-
}
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
const defaultProps: DefaultProps<MeshLayerProps> = {
|
|
26
|
-
pbrMaterial: {type: 'object', value: null},
|
|
27
|
-
featureIds: {type: 'array', value: null, optional: true}
|
|
28
|
-
};
|
|
29
|
-
|
|
30
|
-
/** All properties supported by MeshLayer. */
|
|
31
|
-
export type MeshLayerProps<DataT = unknown> = _MeshLayerProps & SimpleMeshLayerProps<DataT>;
|
|
32
|
-
|
|
33
|
-
/** Properties added by MeshLayer. */
|
|
34
|
-
type _MeshLayerProps = {
|
|
35
|
-
/**
|
|
36
|
-
* PBR material object. _lighting must be pbr for this to work
|
|
37
|
-
*/
|
|
38
|
-
pbrMaterial?: any; // TODO add type when converting Tile3DLayer
|
|
39
|
-
|
|
40
|
-
/**
|
|
41
|
-
* List of feature ids.
|
|
42
|
-
*/
|
|
43
|
-
featureIds?: NumericArray | null;
|
|
44
|
-
};
|
|
45
|
-
|
|
46
|
-
export default class MeshLayer<DataT = any, ExtraProps extends {} = {}> extends SimpleMeshLayer<
|
|
47
|
-
DataT,
|
|
48
|
-
Required<_MeshLayerProps> & ExtraProps
|
|
49
|
-
> {
|
|
50
|
-
static layerName = 'MeshLayer';
|
|
51
|
-
static defaultProps = defaultProps;
|
|
52
|
-
|
|
53
|
-
getShaders() {
|
|
54
|
-
const shaders = super.getShaders();
|
|
55
|
-
const modules = shaders.modules;
|
|
56
|
-
modules.push(pbr);
|
|
57
|
-
return {...shaders, vs, fs};
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
initializeState() {
|
|
61
|
-
const {featureIds} = this.props;
|
|
62
|
-
super.initializeState();
|
|
63
|
-
|
|
64
|
-
const attributeManager = this.getAttributeManager();
|
|
65
|
-
if (featureIds) {
|
|
66
|
-
// attributeManager is always defined in a primitive layer
|
|
67
|
-
attributeManager.add({
|
|
68
|
-
featureIdsPickingColors: {
|
|
69
|
-
type: GL.UNSIGNED_BYTE,
|
|
70
|
-
size: 3,
|
|
71
|
-
noAlloc: true,
|
|
72
|
-
// eslint-disable-next-line @typescript-eslint/unbound-method
|
|
73
|
-
update: this.calculateFeatureIdsPickingColors
|
|
74
|
-
}
|
|
75
|
-
});
|
|
76
|
-
}
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
updateState(params: UpdateParameters<this>) {
|
|
80
|
-
super.updateState(params);
|
|
81
|
-
|
|
82
|
-
const {props, oldProps} = params;
|
|
83
|
-
if (props.pbrMaterial !== oldProps.pbrMaterial) {
|
|
84
|
-
this.updatePbrMaterialUniforms(props.pbrMaterial);
|
|
85
|
-
}
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
draw(opts) {
|
|
89
|
-
const {featureIds} = this.props;
|
|
90
|
-
if (!this.state.model) {
|
|
91
|
-
return;
|
|
92
|
-
}
|
|
93
|
-
this.state.model.setUniforms({
|
|
94
|
-
// Needed for PBR (TODO: find better way to get it)
|
|
95
|
-
// eslint-disable-next-line camelcase
|
|
96
|
-
u_Camera: this.state.model.getUniforms().project_uCameraPosition,
|
|
97
|
-
pickFeatureIds: Boolean(featureIds)
|
|
98
|
-
});
|
|
99
|
-
|
|
100
|
-
super.draw(opts);
|
|
101
|
-
}
|
|
102
|
-
|
|
103
|
-
protected getModel(mesh: Mesh): Model {
|
|
104
|
-
const {id, pbrMaterial} = this.props;
|
|
105
|
-
const materialParser = this.parseMaterial(pbrMaterial, mesh);
|
|
106
|
-
// Keep material parser to explicitly remove textures
|
|
107
|
-
this.setState({materialParser});
|
|
108
|
-
const shaders = this.getShaders();
|
|
109
|
-
validateGeometryAttributes(mesh.attributes);
|
|
110
|
-
const model = new Model(this.context.device, {
|
|
111
|
-
...this.getShaders(),
|
|
112
|
-
id,
|
|
113
|
-
geometry: mesh,
|
|
114
|
-
defines: {
|
|
115
|
-
...shaders.defines,
|
|
116
|
-
...materialParser?.defines,
|
|
117
|
-
HAS_UV_REGIONS: mesh.attributes.uvRegions
|
|
118
|
-
},
|
|
119
|
-
parameters: materialParser?.parameters,
|
|
120
|
-
isInstanced: true
|
|
121
|
-
});
|
|
122
|
-
|
|
123
|
-
return model;
|
|
124
|
-
}
|
|
125
|
-
|
|
126
|
-
updatePbrMaterialUniforms(pbrMaterial) {
|
|
127
|
-
const {model} = this.state;
|
|
128
|
-
if (model) {
|
|
129
|
-
const {mesh} = this.props;
|
|
130
|
-
const materialParser = this.parseMaterial(pbrMaterial, mesh);
|
|
131
|
-
// Keep material parser to explicitly remove textures
|
|
132
|
-
this.setState({materialParser});
|
|
133
|
-
model.setUniforms(materialParser.uniforms);
|
|
134
|
-
}
|
|
135
|
-
}
|
|
136
|
-
|
|
137
|
-
parseMaterial(pbrMaterial, mesh) {
|
|
138
|
-
const unlit = Boolean(
|
|
139
|
-
pbrMaterial.pbrMetallicRoughness && pbrMaterial.pbrMetallicRoughness.baseColorTexture
|
|
140
|
-
);
|
|
141
|
-
|
|
142
|
-
this.state.materialParser?.delete();
|
|
143
|
-
|
|
144
|
-
return new GLTFMaterialParser(this.context.device, {
|
|
145
|
-
attributes: {NORMAL: mesh.attributes.normals, TEXCOORD_0: mesh.attributes.texCoords},
|
|
146
|
-
material: {unlit, ...pbrMaterial},
|
|
147
|
-
pbrDebug: false,
|
|
148
|
-
imageBasedLightingEnvironment: null,
|
|
149
|
-
lights: true,
|
|
150
|
-
useTangents: false
|
|
151
|
-
});
|
|
152
|
-
}
|
|
153
|
-
|
|
154
|
-
calculateFeatureIdsPickingColors(attribute) {
|
|
155
|
-
// This updater is only called if featureIds is not null
|
|
156
|
-
const featureIds = this.props.featureIds;
|
|
157
|
-
const value = new Uint8ClampedArray(featureIds.length * attribute.size);
|
|
158
|
-
|
|
159
|
-
const pickingColor = [];
|
|
160
|
-
for (let index = 0; index < featureIds.length; index++) {
|
|
161
|
-
this.encodePickingColor(featureIds[index], pickingColor);
|
|
162
|
-
|
|
163
|
-
value[index * 3] = pickingColor[0];
|
|
164
|
-
value[index * 3 + 1] = pickingColor[1];
|
|
165
|
-
value[index * 3 + 2] = pickingColor[2];
|
|
166
|
-
}
|
|
167
|
-
|
|
168
|
-
attribute.value = value;
|
|
169
|
-
}
|
|
170
|
-
|
|
171
|
-
finalizeState(context: LayerContext) {
|
|
172
|
-
super.finalizeState(context);
|
|
173
|
-
this.state.materialParser?.delete();
|
|
174
|
-
this.setState({materialParser: null});
|
|
175
|
-
}
|
|
176
|
-
}
|