@deck.gl/geo-layers 8.8.0-beta.1 → 8.8.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (141) hide show
  1. package/dist/dist.dev.js +449 -156
  2. package/dist/es5/geo-cell-layer/GeoCellLayer.js.map +1 -1
  3. package/dist/es5/geohash-layer/geohash-layer.js +71 -0
  4. package/dist/es5/geohash-layer/geohash-layer.js.map +1 -0
  5. package/dist/es5/geohash-layer/geohash-utils.js +77 -0
  6. package/dist/es5/geohash-layer/geohash-utils.js.map +1 -0
  7. package/dist/es5/great-circle-layer/great-circle-layer.js +12 -8
  8. package/dist/es5/great-circle-layer/great-circle-layer.js.map +1 -1
  9. package/dist/es5/h3-layers/h3-cluster-layer.js +12 -4
  10. package/dist/es5/h3-layers/h3-cluster-layer.js.map +1 -1
  11. package/dist/es5/h3-layers/h3-hexagon-layer.js +52 -34
  12. package/dist/es5/h3-layers/h3-hexagon-layer.js.map +1 -1
  13. package/dist/es5/index.js +8 -0
  14. package/dist/es5/index.js.map +1 -1
  15. package/dist/es5/mesh-layer/mesh-layer-fragment.glsl.js +1 -1
  16. package/dist/es5/mesh-layer/mesh-layer-vertex.glsl.js +1 -1
  17. package/dist/es5/mesh-layer/mesh-layer.js +22 -26
  18. package/dist/es5/mesh-layer/mesh-layer.js.map +1 -1
  19. package/dist/es5/mvt-layer/mvt-layer.js +6 -3
  20. package/dist/es5/mvt-layer/mvt-layer.js.map +1 -1
  21. package/dist/es5/quadkey-layer/quadkey-layer.js.map +1 -1
  22. package/dist/es5/s2-layer/s2-geometry.js.map +1 -1
  23. package/dist/es5/s2-layer/s2-layer.js +4 -2
  24. package/dist/es5/s2-layer/s2-layer.js.map +1 -1
  25. package/dist/es5/s2-layer/s2-utils.js.map +1 -1
  26. package/dist/es5/terrain-layer/terrain-layer.js +57 -34
  27. package/dist/es5/terrain-layer/terrain-layer.js.map +1 -1
  28. package/dist/es5/tile-3d-layer/tile-3d-layer.js +31 -16
  29. package/dist/es5/tile-3d-layer/tile-3d-layer.js.map +1 -1
  30. package/dist/es5/tile-layer/tile-layer.js +8 -3
  31. package/dist/es5/tile-layer/tile-layer.js.map +1 -1
  32. package/dist/es5/tile-layer/tileset-2d.js +38 -1
  33. package/dist/es5/tile-layer/tileset-2d.js.map +1 -1
  34. package/dist/es5/tile-layer/utils.js +46 -12
  35. package/dist/es5/tile-layer/utils.js.map +1 -1
  36. package/dist/es5/trips-layer/trips-layer.js +3 -1
  37. package/dist/es5/trips-layer/trips-layer.js.map +1 -1
  38. package/dist/esm/geo-cell-layer/GeoCellLayer.js.map +1 -1
  39. package/dist/esm/geohash-layer/geohash-layer.js +29 -0
  40. package/dist/esm/geohash-layer/geohash-layer.js.map +1 -0
  41. package/dist/esm/geohash-layer/geohash-utils.js +56 -0
  42. package/dist/esm/geohash-layer/geohash-utils.js.map +1 -0
  43. package/dist/esm/great-circle-layer/great-circle-layer.js +7 -3
  44. package/dist/esm/great-circle-layer/great-circle-layer.js.map +1 -1
  45. package/dist/esm/h3-layers/h3-cluster-layer.js +11 -4
  46. package/dist/esm/h3-layers/h3-cluster-layer.js.map +1 -1
  47. package/dist/esm/h3-layers/h3-hexagon-layer.js +42 -24
  48. package/dist/esm/h3-layers/h3-hexagon-layer.js.map +1 -1
  49. package/dist/esm/index.js +1 -0
  50. package/dist/esm/index.js.map +1 -1
  51. package/dist/esm/mesh-layer/mesh-layer-fragment.glsl.js +1 -1
  52. package/dist/esm/mesh-layer/mesh-layer-fragment.glsl.js.map +1 -1
  53. package/dist/esm/mesh-layer/mesh-layer-vertex.glsl.js +1 -1
  54. package/dist/esm/mesh-layer/mesh-layer-vertex.glsl.js.map +1 -1
  55. package/dist/esm/mesh-layer/mesh-layer.js +15 -17
  56. package/dist/esm/mesh-layer/mesh-layer.js.map +1 -1
  57. package/dist/esm/mvt-layer/mvt-layer.js +6 -3
  58. package/dist/esm/mvt-layer/mvt-layer.js.map +1 -1
  59. package/dist/esm/quadkey-layer/quadkey-layer.js.map +1 -1
  60. package/dist/esm/s2-layer/s2-geometry.js.map +1 -1
  61. package/dist/esm/s2-layer/s2-layer.js +5 -2
  62. package/dist/esm/s2-layer/s2-layer.js.map +1 -1
  63. package/dist/esm/s2-layer/s2-utils.js.map +1 -1
  64. package/dist/esm/terrain-layer/terrain-layer.js +35 -13
  65. package/dist/esm/terrain-layer/terrain-layer.js.map +1 -1
  66. package/dist/esm/tile-3d-layer/tile-3d-layer.js +21 -10
  67. package/dist/esm/tile-3d-layer/tile-3d-layer.js.map +1 -1
  68. package/dist/esm/tile-layer/tile-layer.js +10 -3
  69. package/dist/esm/tile-layer/tile-layer.js.map +1 -1
  70. package/dist/esm/tile-layer/tileset-2d.js +36 -3
  71. package/dist/esm/tile-layer/tileset-2d.js.map +1 -1
  72. package/dist/esm/tile-layer/utils.js +36 -0
  73. package/dist/esm/tile-layer/utils.js.map +1 -1
  74. package/dist/esm/trips-layer/trips-layer.js +1 -1
  75. package/dist/esm/trips-layer/trips-layer.js.map +1 -1
  76. package/dist.min.js +2 -2
  77. package/package.json +6 -4
  78. package/src/geo-cell-layer/GeoCellLayer.ts +2 -2
  79. package/src/geohash-layer/geohash-layer.ts +38 -0
  80. package/src/geohash-layer/geohash-utils.ts +54 -0
  81. package/src/great-circle-layer/{great-circle-layer.js → great-circle-layer.ts} +17 -8
  82. package/src/h3-layers/h3-cluster-layer.ts +65 -0
  83. package/src/h3-layers/{h3-hexagon-layer.js → h3-hexagon-layer.ts} +114 -42
  84. package/src/index.ts +7 -0
  85. package/src/mesh-layer/{mesh-layer-fragment.glsl.js → mesh-layer-fragment.glsl.ts} +0 -0
  86. package/src/mesh-layer/{mesh-layer-vertex.glsl.js → mesh-layer-vertex.glsl.ts} +2 -2
  87. package/src/mesh-layer/{mesh-layer.js → mesh-layer.ts} +46 -13
  88. package/src/mvt-layer/mvt-layer.ts +5 -3
  89. package/src/quadkey-layer/quadkey-layer.ts +5 -5
  90. package/src/s2-layer/{s2-geometry.js → s2-geometry.ts} +17 -9
  91. package/src/s2-layer/{s2-layer.js → s2-layer.ts} +25 -8
  92. package/src/s2-layer/{s2-utils.js → s2-utils.ts} +14 -7
  93. package/src/terrain-layer/{terrain-layer.js → terrain-layer.ts} +119 -37
  94. package/src/tile-3d-layer/{tile-3d-layer.js → tile-3d-layer.ts} +107 -36
  95. package/src/tile-layer/tile-layer.ts +10 -7
  96. package/src/tile-layer/tileset-2d.ts +42 -6
  97. package/src/tile-layer/utils.ts +44 -0
  98. package/src/trips-layer/trips-layer.ts +4 -4
  99. package/typed/geo-cell-layer/GeoCellLayer.d.ts +2 -37
  100. package/typed/geo-cell-layer/GeoCellLayer.d.ts.map +1 -1
  101. package/typed/geohash-layer/geohash-layer.d.ts +20 -0
  102. package/typed/geohash-layer/geohash-layer.d.ts.map +1 -0
  103. package/typed/geohash-layer/geohash-utils.d.ts +3 -0
  104. package/typed/geohash-layer/geohash-utils.d.ts.map +1 -0
  105. package/typed/great-circle-layer/great-circle-layer.d.ts +7 -14
  106. package/typed/great-circle-layer/great-circle-layer.d.ts.map +1 -1
  107. package/typed/h3-layers/h3-cluster-layer.d.ts +21 -14
  108. package/typed/h3-layers/h3-cluster-layer.d.ts.map +1 -1
  109. package/typed/h3-layers/h3-hexagon-layer.d.ts +56 -92
  110. package/typed/h3-layers/h3-hexagon-layer.d.ts.map +1 -1
  111. package/typed/index.d.ts +7 -0
  112. package/typed/index.d.ts.map +1 -1
  113. package/typed/mesh-layer/mesh-layer-fragment.glsl.d.ts +1 -1
  114. package/typed/mesh-layer/mesh-layer-fragment.glsl.d.ts.map +1 -1
  115. package/typed/mesh-layer/mesh-layer-vertex.glsl.d.ts +1 -1
  116. package/typed/mesh-layer/mesh-layer-vertex.glsl.d.ts.map +1 -1
  117. package/typed/mesh-layer/mesh-layer.d.ts +32 -22
  118. package/typed/mesh-layer/mesh-layer.d.ts.map +1 -1
  119. package/typed/mvt-layer/mvt-layer.d.ts +2 -34
  120. package/typed/mvt-layer/mvt-layer.d.ts.map +1 -1
  121. package/typed/quadkey-layer/quadkey-layer.d.ts +4 -4
  122. package/typed/quadkey-layer/quadkey-layer.d.ts.map +1 -1
  123. package/typed/s2-layer/s2-geometry.d.ts +8 -8
  124. package/typed/s2-layer/s2-geometry.d.ts.map +1 -1
  125. package/typed/s2-layer/s2-layer.d.ts +18 -14
  126. package/typed/s2-layer/s2-layer.d.ts.map +1 -1
  127. package/typed/s2-layer/s2-utils.d.ts +3 -4
  128. package/typed/s2-layer/s2-utils.d.ts.map +1 -1
  129. package/typed/terrain-layer/terrain-layer.d.ts +61 -26
  130. package/typed/terrain-layer/terrain-layer.d.ts.map +1 -1
  131. package/typed/tile-3d-layer/tile-3d-layer.d.ts +58 -68
  132. package/typed/tile-3d-layer/tile-3d-layer.d.ts.map +1 -1
  133. package/typed/tile-layer/tile-layer.d.ts +5 -7
  134. package/typed/tile-layer/tile-layer.d.ts.map +1 -1
  135. package/typed/tile-layer/tileset-2d.d.ts +12 -3
  136. package/typed/tile-layer/tileset-2d.d.ts.map +1 -1
  137. package/typed/tile-layer/utils.d.ts +14 -0
  138. package/typed/tile-layer/utils.d.ts.map +1 -1
  139. package/typed/trips-layer/trips-layer.d.ts +2 -2
  140. package/typed/trips-layer/trips-layer.d.ts.map +1 -1
  141. package/src/h3-layers/h3-cluster-layer.js +0 -43
@@ -1,16 +1,23 @@
1
- declare class H3ClusterLayer extends GeoCellLayer<any, any> {
2
- constructor(...propObjects: Partial<any>[]);
3
- }
4
- declare namespace H3ClusterLayer {
5
- export { defaultProps };
6
- export const layerName: string;
7
- }
8
- export default H3ClusterLayer;
9
- import GeoCellLayer from "../geo-cell-layer/GeoCellLayer";
10
- declare namespace defaultProps {
11
- namespace getHexagons {
12
- const type: string;
13
- function value(d: any): any;
14
- }
1
+ import { H3IndexInput } from 'h3-js';
2
+ import { AccessorFunction, UpdateParameters, DefaultProps } from '@deck.gl/core/typed';
3
+ import GeoCellLayer, { GeoCellLayerProps } from '../geo-cell-layer/GeoCellLayer';
4
+ /** All properties supported by H3ClusterLayer. */
5
+ export declare type H3ClusterLayerProps<DataT = any> = _H3ClusterLayerProps<DataT> & GeoCellLayerProps<DataT>;
6
+ /** Properties added by H3ClusterLayer. */
7
+ declare type _H3ClusterLayerProps<DataT> = {
8
+ /**
9
+ * Called for each data object to retrieve the hexagon identifiers.
10
+ *
11
+ * By default, it reads `hexagons` property of data object.
12
+ */
13
+ getHexagons?: AccessorFunction<DataT, H3IndexInput[]>;
14
+ };
15
+ export default class H3ClusterLayer<DataT = any, ExtraProps = {}> extends GeoCellLayer<DataT, Required<_H3ClusterLayerProps<DataT>> & ExtraProps> {
16
+ static layerName: string;
17
+ static defaultProps: DefaultProps<H3ClusterLayerProps<any>>;
18
+ initializeState(): void;
19
+ updateState({ props, changeFlags }: UpdateParameters<this>): void;
20
+ indexToBounds(): Partial<GeoCellLayer['props']>;
15
21
  }
22
+ export {};
16
23
  //# sourceMappingURL=h3-cluster-layer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"h3-cluster-layer.d.ts","sourceRoot":"","sources":["../../src/h3-layers/h3-cluster-layer.js"],"names":[],"mappings":"AASA;IASuC,4CACP;CAoB/B;;;;;;;;;;QAjCwC,4BAAe"}
1
+ {"version":3,"file":"h3-cluster-layer.d.ts","sourceRoot":"","sources":["../../src/h3-layers/h3-cluster-layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAsB,YAAY,EAAC,MAAM,OAAO,CAAC;AAExD,OAAO,EAAC,gBAAgB,EAAkB,gBAAgB,EAAE,YAAY,EAAC,MAAM,eAAe,CAAC;AAE/F,OAAO,YAAY,EAAE,EAAC,iBAAiB,EAAC,MAAM,gCAAgC,CAAC;AAM/E,kDAAkD;AAClD,oBAAY,mBAAmB,CAAC,KAAK,GAAG,GAAG,IAAI,oBAAoB,CAAC,KAAK,CAAC,GACxE,iBAAiB,CAAC,KAAK,CAAC,CAAC;AAE3B,0CAA0C;AAC1C,aAAK,oBAAoB,CAAC,KAAK,IAAI;IACjC;;;;OAIG;IACH,WAAW,CAAC,EAAE,gBAAgB,CAAC,KAAK,EAAE,YAAY,EAAE,CAAC,CAAC;CACvD,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,cAAc,CAAC,KAAK,GAAG,GAAG,EAAE,UAAU,GAAG,EAAE,CAAE,SAAQ,YAAY,CACpF,KAAK,EACL,QAAQ,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC,GAAG,UAAU,CACnD;IACC,MAAM,CAAC,SAAS,SAAoB;IACpC,MAAM,CAAC,YAAY,yCAAgB;IAEnC,eAAe,IAAI,IAAI;IAIvB,WAAW,CAAC,EAAC,KAAK,EAAE,WAAW,EAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC,GAAG,IAAI;IAuB/D,aAAa,IAAI,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;CAMhD"}
@@ -1,5 +1,38 @@
1
- export function normalizeLongitudes(vertices: any, refLng: any): void;
2
- export function scalePolygon(hexId: any, vertices: any, factor: any): void;
1
+ import { H3Index } from 'h3-js';
2
+ import { AccessorFunction, CompositeLayer, CompositeLayerProps, Layer, LayersList, UpdateParameters, DefaultProps } from '@deck.gl/core/typed';
3
+ import { PolygonLayerProps } from '@deck.gl/layers/typed';
4
+ export declare function normalizeLongitudes(vertices: number[][], refLng?: number): void;
5
+ export declare function scalePolygon(hexId: H3Index, vertices: number[][], factor: number): void;
6
+ /** All properties supported by H3HexagonLayer */
7
+ export declare type H3HexagonLayerProps<DataT = any> = _H3HexagonLayerProps<DataT> & PolygonLayerProps<DataT> & CompositeLayerProps<DataT>;
8
+ /** Props added by the H3HexagonLayer */
9
+ declare type _H3HexagonLayerProps<DataT> = {
10
+ /**
11
+ * Whether or not draw hexagons with high precision.
12
+ * @default 'auto'
13
+ */
14
+ highPrecision?: boolean | 'auto';
15
+ /**
16
+ * Coverage of hexagon in cell.
17
+ * @default 1
18
+ */
19
+ coverage?: number;
20
+ /**
21
+ * Center hexagon that best represents the shape of the set. If not specified, the hexagon closest to the center of the viewport is used.
22
+ */
23
+ centerHexagon?: H3Index | null;
24
+ /**
25
+ * Called for each data object to retrieve the quadkey string identifier.
26
+ *
27
+ * By default, it reads `hexagon` property of data object.
28
+ */
29
+ getHexagon?: AccessorFunction<DataT, string>;
30
+ /**
31
+ * Whether to extrude polygons.
32
+ * @default true
33
+ */
34
+ extruded?: boolean;
35
+ };
3
36
  /**
4
37
  * A subclass of HexagonLayer that uses H3 hexagonIds in data objects
5
38
  * rather than centroid lat/longs. The shape of each hexagon is determined
@@ -11,97 +44,28 @@ export function scalePolygon(hexId: any, vertices: any, factor: any): void;
11
44
  * even when no corresponding hexagon is in the data set. You can check
12
45
  * index !== -1 to see if picking matches an actual object.
13
46
  */
14
- declare class H3HexagonLayer extends CompositeLayer<any> {
15
- constructor(...propObjects: Partial<any>[]);
16
- _calculateH3DataProps(props: any): {
17
- resolution: number;
47
+ export default class H3HexagonLayer<DataT = any, ExtraPropsT = {}> extends CompositeLayer<ExtraPropsT & Required<_H3HexagonLayerProps<DataT> & Required<PolygonLayerProps<DataT>>>> {
48
+ static defaultProps: DefaultProps<H3HexagonLayerProps<any>>;
49
+ static layerName: string;
50
+ static _checkH3Lib: () => void;
51
+ initializeState(): void;
52
+ state: {
53
+ centerHex?: H3Index;
18
54
  edgeLengthKM: number;
19
- hasMultipleRes: boolean;
20
- hasPentagon: boolean;
21
- };
22
- _shouldUseHighPrecision(): any;
23
- _updateVertices(viewport: any): void;
24
- _getForwardProps(): {
25
- elevationScale: any;
26
- extruded: any;
27
- coverage: any;
28
- wireframe: any;
29
- stroked: any;
30
- filled: any;
31
- lineWidthUnits: any;
32
- lineWidthScale: any;
33
- lineWidthMinPixels: any;
34
- lineWidthMaxPixels: any;
35
- material: any;
36
- getElevation: any;
37
- getFillColor: any;
38
- getLineColor: any;
39
- getLineWidth: any;
40
- transitions: any;
41
- updateTriggers: {
42
- getFillColor: any;
43
- getElevation: any;
44
- getLineColor: any;
45
- getLineWidth: any;
46
- };
55
+ hasMultipleRes?: boolean;
56
+ hasPentagon?: boolean;
57
+ resolution: number;
58
+ vertices?: number[][];
47
59
  };
48
- _renderPolygonLayer(): PolygonLayer<any, {}>;
49
- _renderColumnLayer(): ColumnLayer<any, {}>;
60
+ shouldUpdateState({ changeFlags }: UpdateParameters<this>): boolean;
61
+ updateState({ props, changeFlags }: UpdateParameters<this>): void;
62
+ private _calculateH3DataProps;
63
+ private _shouldUseHighPrecision;
64
+ private _updateVertices;
65
+ renderLayers(): Layer | null | LayersList;
66
+ private _getForwardProps;
67
+ private _renderPolygonLayer;
68
+ private _renderColumnLayer;
50
69
  }
51
- declare namespace H3HexagonLayer {
52
- export { defaultProps };
53
- export const layerName: string;
54
- }
55
- export default H3HexagonLayer;
56
- import { CompositeLayer } from '@deck.gl/core/typed';
57
- import { PolygonLayer } from '@deck.gl/layers/typed';
58
- import { ColumnLayer } from '@deck.gl/layers/typed';
59
- declare const defaultProps: {
60
- highPrecision: string;
61
- coverage: {
62
- type: string;
63
- min: number;
64
- max: number;
65
- value: number;
66
- };
67
- centerHexagon: null;
68
- getHexagon: {
69
- type: string;
70
- value: (x: any) => any;
71
- };
72
- extruded: boolean;
73
- stroked: boolean;
74
- filled: boolean;
75
- elevationScale: number;
76
- wireframe: boolean;
77
- _normalize: boolean;
78
- _windingOrder: string;
79
- lineWidthUnits: string;
80
- lineWidthScale: number;
81
- lineWidthMinPixels: number;
82
- lineWidthMaxPixels: number;
83
- lineJointRounded: boolean;
84
- lineMiterLimit: number;
85
- getPolygon: {
86
- type: string;
87
- value: (f: any) => any;
88
- };
89
- getFillColor: {
90
- type: string;
91
- value: number[];
92
- };
93
- getLineColor: {
94
- type: string;
95
- value: number[];
96
- };
97
- getLineWidth: {
98
- type: string;
99
- value: number;
100
- };
101
- getElevation: {
102
- type: string;
103
- value: number;
104
- };
105
- material: boolean;
106
- };
70
+ export {};
107
71
  //# sourceMappingURL=h3-hexagon-layer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"h3-hexagon-layer.d.ts","sourceRoot":"","sources":["../../src/h3-layers/h3-hexagon-layer.js"],"names":[],"mappings":"AAoBA,sEAUC;AAGD,2EAcC;AAwDD;;;;;;;;;;GAUG;AACH;IAjGoB,4CAEmB;IAmHrC;;;;;MA8BC;IAED,+BAUC;IAED,qCAqCC;IAMD;;;;;;;;;;;;;;;;;;;;;;;MA6CC;IAED,6CAyBC;IAED,2CAsBC;CACF;;;;;;;;;AAnOD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAOE"}
1
+ {"version":3,"file":"h3-hexagon-layer.d.ts","sourceRoot":"","sources":["../../src/h3-layers/h3-hexagon-layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAQL,OAAO,EACR,MAAM,OAAO,CAAC;AAEf,OAAO,EACL,gBAAgB,EAChB,cAAc,EACd,mBAAmB,EAEnB,KAAK,EACL,UAAU,EACV,gBAAgB,EAEhB,YAAY,EACb,MAAM,eAAe,CAAC;AACvB,OAAO,EAA4B,iBAAiB,EAAC,MAAM,iBAAiB,CAAC;AAQ7E,wBAAgB,mBAAmB,CAAC,QAAQ,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAU/E;AAGD,wBAAgB,YAAY,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAcvF;AAqDD,iDAAiD;AACjD,oBAAY,mBAAmB,CAAC,KAAK,GAAG,GAAG,IAAI,oBAAoB,CAAC,KAAK,CAAC,GACxE,iBAAiB,CAAC,KAAK,CAAC,GACxB,mBAAmB,CAAC,KAAK,CAAC,CAAC;AAE7B,wCAAwC;AACxC,aAAK,oBAAoB,CAAC,KAAK,IAAI;IACjC;;;OAGG;IACH,aAAa,CAAC,EAAE,OAAO,GAAG,MAAM,CAAC;IACjC;;;OAGG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;OAEG;IACH,aAAa,CAAC,EAAE,OAAO,GAAG,IAAI,CAAC;IAC/B;;;;OAIG;IACH,UAAU,CAAC,EAAE,gBAAgB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAC7C;;;OAGG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;CACpB,CAAC;AAEF;;;;;;;;;;GAUG;AACH,MAAM,CAAC,OAAO,OAAO,cAAc,CAAC,KAAK,GAAG,GAAG,EAAE,WAAW,GAAG,EAAE,CAAE,SAAQ,cAAc,CACvF,WAAW,GAAG,QAAQ,CAAC,oBAAoB,CAAC,KAAK,CAAC,GAAG,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC,CACzF;IACC,MAAM,CAAC,YAAY,yCAAgB;IACnC,MAAM,CAAC,SAAS,SAAoB;IAGpC,MAAM,CAAC,WAAW,aAAY;IAE9B,eAAe;IAQf,KAAK,EAAG;QACN,SAAS,CAAC,EAAE,OAAO,CAAC;QACpB,YAAY,EAAE,MAAM,CAAC;QACrB,cAAc,CAAC,EAAE,OAAO,CAAC;QACzB,WAAW,CAAC,EAAE,OAAO,CAAC;QACtB,UAAU,EAAE,MAAM,CAAC;QACnB,QAAQ,CAAC,EAAE,MAAM,EAAE,EAAE,CAAC;KACvB,CAAC;IAEF,iBAAiB,CAAC,EAAC,WAAW,EAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC,GAAG,OAAO;IAMjE,WAAW,CAAC,EAAC,KAAK,EAAE,WAAW,EAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC,GAAG,IAAI;IAa/D,OAAO,CAAC,qBAAqB;IAgC7B,OAAO,CAAC,uBAAuB;IAe/B,OAAO,CAAC,eAAe;IAuCvB,YAAY,IAAI,KAAK,GAAG,IAAI,GAAG,UAAU;IAIzC,OAAO,CAAC,gBAAgB;IAsDxB,OAAO,CAAC,mBAAmB;IA0B3B,OAAO,CAAC,kBAAkB;CAuB3B"}
package/typed/index.d.ts CHANGED
@@ -8,12 +8,19 @@ export { default as H3HexagonLayer } from './h3-layers/h3-hexagon-layer';
8
8
  export { default as Tile3DLayer } from './tile-3d-layer/tile-3d-layer';
9
9
  export { default as TerrainLayer } from './terrain-layer/terrain-layer';
10
10
  export { default as MVTLayer } from './mvt-layer/mvt-layer';
11
+ export { default as GeohashLayer } from './geohash-layer/geohash-layer';
11
12
  export { getURLFromTemplate as _getURLFromTemplate } from './tile-layer/utils';
12
13
  export { default as _Tileset2D } from './tile-layer/tileset-2d';
13
14
  export { default as _Tile2DHeader } from './tile-layer/tile-2d-header';
15
+ export type { H3ClusterLayerProps } from './h3-layers/h3-cluster-layer';
16
+ export type { H3HexagonLayerProps } from './h3-layers/h3-hexagon-layer';
17
+ export type { GreatCircleLayerProps } from './great-circle-layer/great-circle-layer';
18
+ export type { S2LayerProps } from './s2-layer/s2-layer';
14
19
  export type { TileLayerProps } from './tile-layer/tile-layer';
15
20
  export type { GeoBoundingBox } from './tile-layer/types';
16
21
  export type { QuadkeyLayerProps } from './quadkey-layer/quadkey-layer';
17
22
  export type { TileLoadProps as _TileLoadProps } from './tile-layer/types';
23
+ export type { TerrainLayerProps } from './terrain-layer/terrain-layer';
24
+ export type { Tile3DLayerProps } from './tile-3d-layer/tile-3d-layer';
18
25
  export type { MVTLayerProps } from './mvt-layer/mvt-layer';
19
26
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAqBA,OAAO,EAAC,OAAO,IAAI,gBAAgB,EAAC,MAAM,yCAAyC,CAAC;AACpF,OAAO,EAAC,OAAO,IAAI,OAAO,EAAC,MAAM,qBAAqB,CAAC;AACvD,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAC,OAAO,IAAI,SAAS,EAAC,MAAM,yBAAyB,CAAC;AAC7D,OAAO,EAAC,OAAO,IAAI,UAAU,EAAC,MAAM,2BAA2B,CAAC;AAChE,OAAO,EAAC,OAAO,IAAI,cAAc,EAAC,MAAM,8BAA8B,CAAC;AACvE,OAAO,EAAC,OAAO,IAAI,cAAc,EAAC,MAAM,8BAA8B,CAAC;AACvE,OAAO,EAAC,OAAO,IAAI,WAAW,EAAC,MAAM,+BAA+B,CAAC;AACrE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAC,OAAO,IAAI,QAAQ,EAAC,MAAM,uBAAuB,CAAC;AAE1D,OAAO,EAAC,kBAAkB,IAAI,mBAAmB,EAAC,MAAM,oBAAoB,CAAC;AAC7E,OAAO,EAAC,OAAO,IAAI,UAAU,EAAC,MAAM,yBAAyB,CAAC;AAC9D,OAAO,EAAC,OAAO,IAAI,aAAa,EAAC,MAAM,6BAA6B,CAAC;AAGrE,YAAY,EAAC,cAAc,EAAC,MAAM,yBAAyB,CAAC;AAC5D,YAAY,EAAC,cAAc,EAAC,MAAM,oBAAoB,CAAC;AACvD,YAAY,EAAC,iBAAiB,EAAC,MAAM,+BAA+B,CAAC;AACrE,YAAY,EAAC,aAAa,IAAI,cAAc,EAAC,MAAM,oBAAoB,CAAC;AACxE,YAAY,EAAC,aAAa,EAAC,MAAM,uBAAuB,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAqBA,OAAO,EAAC,OAAO,IAAI,gBAAgB,EAAC,MAAM,yCAAyC,CAAC;AACpF,OAAO,EAAC,OAAO,IAAI,OAAO,EAAC,MAAM,qBAAqB,CAAC;AACvD,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAC,OAAO,IAAI,SAAS,EAAC,MAAM,yBAAyB,CAAC;AAC7D,OAAO,EAAC,OAAO,IAAI,UAAU,EAAC,MAAM,2BAA2B,CAAC;AAChE,OAAO,EAAC,OAAO,IAAI,cAAc,EAAC,MAAM,8BAA8B,CAAC;AACvE,OAAO,EAAC,OAAO,IAAI,cAAc,EAAC,MAAM,8BAA8B,CAAC;AACvE,OAAO,EAAC,OAAO,IAAI,WAAW,EAAC,MAAM,+BAA+B,CAAC;AACrE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,+BAA+B,CAAC;AACtE,OAAO,EAAC,OAAO,IAAI,QAAQ,EAAC,MAAM,uBAAuB,CAAC;AAC1D,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,+BAA+B,CAAC;AAEtE,OAAO,EAAC,kBAAkB,IAAI,mBAAmB,EAAC,MAAM,oBAAoB,CAAC;AAC7E,OAAO,EAAC,OAAO,IAAI,UAAU,EAAC,MAAM,yBAAyB,CAAC;AAC9D,OAAO,EAAC,OAAO,IAAI,aAAa,EAAC,MAAM,6BAA6B,CAAC;AAGrE,YAAY,EAAC,mBAAmB,EAAC,MAAM,8BAA8B,CAAC;AACtE,YAAY,EAAC,mBAAmB,EAAC,MAAM,8BAA8B,CAAC;AACtE,YAAY,EAAC,qBAAqB,EAAC,MAAM,yCAAyC,CAAC;AACnF,YAAY,EAAC,YAAY,EAAC,MAAM,qBAAqB,CAAC;AACtD,YAAY,EAAC,cAAc,EAAC,MAAM,yBAAyB,CAAC;AAC5D,YAAY,EAAC,cAAc,EAAC,MAAM,oBAAoB,CAAC;AACvD,YAAY,EAAC,iBAAiB,EAAC,MAAM,+BAA+B,CAAC;AACrE,YAAY,EAAC,aAAa,IAAI,cAAc,EAAC,MAAM,oBAAoB,CAAC;AACxE,YAAY,EAAC,iBAAiB,EAAC,MAAM,+BAA+B,CAAC;AACrE,YAAY,EAAC,gBAAgB,EAAC,MAAM,+BAA+B,CAAC;AACpE,YAAY,EAAC,aAAa,EAAC,MAAM,uBAAuB,CAAC"}
@@ -1,3 +1,3 @@
1
- declare var _default: "#version 300 es\n#define SHADER_NAME simple-mesh-layer-fs\n\nprecision highp float;\n\nuniform bool hasTexture;\nuniform sampler2D sampler;\nuniform bool flatShading;\nuniform float opacity;\n\nin vec2 vTexCoord;\nin vec3 cameraPosition;\nin vec3 normals_commonspace;\nin vec4 position_commonspace;\nin vec4 vColor;\n\nout vec4 fragColor;\n\nvoid main(void) {\n \n#ifdef MODULE_PBR\n\n fragColor = vColor * pbr_filterColor(vec4(0));\n geometry.uv = pbr_vUV;\n fragColor.a *= opacity;\n\n#else\n\n geometry.uv = vTexCoord;\n\n vec3 normal;\n if (flatShading) {\n\n// NOTE(Tarek): This is necessary because\n// headless.gl reports the extension as\n// available but does not support it in\n// the shader.\n#ifdef DERIVATIVES_AVAILABLE\n normal = normalize(cross(dFdx(position_commonspace.xyz), dFdy(position_commonspace.xyz)));\n#else\n normal = vec3(0.0, 0.0, 1.0);\n#endif\n } else {\n normal = normals_commonspace;\n }\n\n vec4 color = hasTexture ? texture(sampler, vTexCoord) : vColor;\n vec3 lightColor = lighting_getLightColor(color.rgb, cameraPosition, position_commonspace.xyz, normal);\n fragColor = vec4(lightColor, color.a * opacity);\n\n#endif\n\n DECKGL_FILTER_COLOR(fragColor, geometry);\n}\n";
1
+ declare const _default: "#version 300 es\n#define SHADER_NAME simple-mesh-layer-fs\n\nprecision highp float;\n\nuniform bool hasTexture;\nuniform sampler2D sampler;\nuniform bool flatShading;\nuniform float opacity;\n\nin vec2 vTexCoord;\nin vec3 cameraPosition;\nin vec3 normals_commonspace;\nin vec4 position_commonspace;\nin vec4 vColor;\n\nout vec4 fragColor;\n\nvoid main(void) {\n \n#ifdef MODULE_PBR\n\n fragColor = vColor * pbr_filterColor(vec4(0));\n geometry.uv = pbr_vUV;\n fragColor.a *= opacity;\n\n#else\n\n geometry.uv = vTexCoord;\n\n vec3 normal;\n if (flatShading) {\n\n// NOTE(Tarek): This is necessary because\n// headless.gl reports the extension as\n// available but does not support it in\n// the shader.\n#ifdef DERIVATIVES_AVAILABLE\n normal = normalize(cross(dFdx(position_commonspace.xyz), dFdy(position_commonspace.xyz)));\n#else\n normal = vec3(0.0, 0.0, 1.0);\n#endif\n } else {\n normal = normals_commonspace;\n }\n\n vec4 color = hasTexture ? texture(sampler, vTexCoord) : vColor;\n vec3 lightColor = lighting_getLightColor(color.rgb, cameraPosition, position_commonspace.xyz, normal);\n fragColor = vec4(lightColor, color.a * opacity);\n\n#endif\n\n DECKGL_FILTER_COLOR(fragColor, geometry);\n}\n";
2
2
  export default _default;
3
3
  //# sourceMappingURL=mesh-layer-fragment.glsl.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"mesh-layer-fragment.glsl.d.ts","sourceRoot":"","sources":["../../src/mesh-layer/mesh-layer-fragment.glsl.js"],"names":[],"mappings":""}
1
+ {"version":3,"file":"mesh-layer-fragment.glsl.d.ts","sourceRoot":"","sources":["../../src/mesh-layer/mesh-layer-fragment.glsl.ts"],"names":[],"mappings":";AAAA,wBAsDE"}
@@ -1,3 +1,3 @@
1
- declare var _default: "#version 300 es\n#define SHADER_NAME simple-mesh-layer-vs\n\n// Scale the model\nuniform float sizeScale;\nuniform bool composeModelMatrix;\nuniform bool u_pickFeatureIds;\n\n// Primitive attributes\nin vec3 positions;\nin vec3 normals;\nin vec3 colors;\nin vec2 texCoords;\nin vec4 uvRegions;\nin vec3 featureIdsPickingColors;\n\n// Instance attributes\nin vec4 instanceColors;\nin vec3 instancePickingColors;\nin mat3 instanceModelMatrix;\n\n// Outputs to fragment shader\nout vec2 vTexCoord;\nout vec3 cameraPosition;\nout vec3 normals_commonspace;\nout vec4 position_commonspace;\nout vec4 vColor;\n\nvec2 applyUVRegion(vec2 uv) {\n #ifdef HAS_UV_REGIONS\n // https://github.com/Esri/i3s-spec/blob/master/docs/1.7/geometryUVRegion.cmn.md\n return fract(uv) * (uvRegions.zw - uvRegions.xy) + uvRegions.xy;\n #else\n return uv;\n #endif\n}\n\nvoid main(void) {\n vec2 uv = applyUVRegion(texCoords);\n geometry.uv = uv;\n\n if (u_pickFeatureIds) {\n geometry.pickingColor = featureIdsPickingColors;\n } else {\n geometry.pickingColor = instancePickingColors;\n }\n\n vTexCoord = uv;\n cameraPosition = project_uCameraPosition;\n vColor = vec4(colors * instanceColors.rgb, instanceColors.a);\n\n vec3 pos = (instanceModelMatrix * positions) * sizeScale;\n vec3 projectedPosition = project_position(positions);\n position_commonspace = vec4(projectedPosition, 1.0);\n gl_Position = project_common_position_to_clipspace(position_commonspace);\n\n geometry.position = position_commonspace;\n normals_commonspace = project_normal(instanceModelMatrix * normals);\n geometry.normal = normals_commonspace;\n\n DECKGL_FILTER_GL_POSITION(gl_Position, geometry);\n\n #ifdef MODULE_PBR\n // set PBR data\n pbr_vPosition = geometry.position.xyz;\n #ifdef HAS_NORMALS\n pbr_vNormal = geometry.normal;\n #endif\n\n #ifdef HAS_UV\n pbr_vUV = uv;\n #else\n pbr_vUV = vec2(0., 0.);\n #endif\n geometry.uv = pbr_vUV;\n #endif\n\n DECKGL_FILTER_COLOR(vColor, geometry);\n}\n";
1
+ declare const _default: "#version 300 es\n#define SHADER_NAME simple-mesh-layer-vs\n\n// Scale the model\nuniform float sizeScale;\nuniform bool composeModelMatrix;\nuniform bool pickFeatureIds;\n\n// Primitive attributes\nin vec3 positions;\nin vec3 normals;\nin vec3 colors;\nin vec2 texCoords;\nin vec4 uvRegions;\nin vec3 featureIdsPickingColors;\n\n// Instance attributes\nin vec4 instanceColors;\nin vec3 instancePickingColors;\nin mat3 instanceModelMatrix;\n\n// Outputs to fragment shader\nout vec2 vTexCoord;\nout vec3 cameraPosition;\nout vec3 normals_commonspace;\nout vec4 position_commonspace;\nout vec4 vColor;\n\nvec2 applyUVRegion(vec2 uv) {\n #ifdef HAS_UV_REGIONS\n // https://github.com/Esri/i3s-spec/blob/master/docs/1.7/geometryUVRegion.cmn.md\n return fract(uv) * (uvRegions.zw - uvRegions.xy) + uvRegions.xy;\n #else\n return uv;\n #endif\n}\n\nvoid main(void) {\n vec2 uv = applyUVRegion(texCoords);\n geometry.uv = uv;\n\n if (pickFeatureIds) {\n geometry.pickingColor = featureIdsPickingColors;\n } else {\n geometry.pickingColor = instancePickingColors;\n }\n\n vTexCoord = uv;\n cameraPosition = project_uCameraPosition;\n vColor = vec4(colors * instanceColors.rgb, instanceColors.a);\n\n vec3 pos = (instanceModelMatrix * positions) * sizeScale;\n vec3 projectedPosition = project_position(positions);\n position_commonspace = vec4(projectedPosition, 1.0);\n gl_Position = project_common_position_to_clipspace(position_commonspace);\n\n geometry.position = position_commonspace;\n normals_commonspace = project_normal(instanceModelMatrix * normals);\n geometry.normal = normals_commonspace;\n\n DECKGL_FILTER_GL_POSITION(gl_Position, geometry);\n\n #ifdef MODULE_PBR\n // set PBR data\n pbr_vPosition = geometry.position.xyz;\n #ifdef HAS_NORMALS\n pbr_vNormal = geometry.normal;\n #endif\n\n #ifdef HAS_UV\n pbr_vUV = uv;\n #else\n pbr_vUV = vec2(0., 0.);\n #endif\n geometry.uv = pbr_vUV;\n #endif\n\n DECKGL_FILTER_COLOR(vColor, geometry);\n}\n";
2
2
  export default _default;
3
3
  //# sourceMappingURL=mesh-layer-vertex.glsl.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"mesh-layer-vertex.glsl.d.ts","sourceRoot":"","sources":["../../src/mesh-layer/mesh-layer-vertex.glsl.js"],"names":[],"mappings":""}
1
+ {"version":3,"file":"mesh-layer-vertex.glsl.d.ts","sourceRoot":"","sources":["../../src/mesh-layer/mesh-layer-vertex.glsl.ts"],"names":[],"mappings":";AAAA,wBA+EE"}
@@ -1,27 +1,37 @@
1
- declare class _MeshLayer extends SimpleMeshLayer<any, any> {
2
- constructor(...propObjects: Partial<any>[]);
1
+ import type { NumericArray } from '@math.gl/core';
2
+ import { GLTFMaterialParser } from '@luma.gl/experimental';
3
+ import { Model } from '@luma.gl/core';
4
+ import type { MeshAttribute, MeshAttributes } from '@loaders.gl/schema';
5
+ import type { UpdateParameters, DefaultProps } from '@deck.gl/core/typed';
6
+ import { SimpleMeshLayer, SimpleMeshLayerProps } from '@deck.gl/mesh-layers/typed';
7
+ export declare type Mesh = {
8
+ attributes: MeshAttributes;
9
+ indices?: MeshAttribute;
10
+ };
11
+ /** All properties supported by MeshLayer. */
12
+ export declare type MeshLayerProps<DataT = any> = _MeshLayerProps<DataT> & SimpleMeshLayerProps<DataT>;
13
+ /** Properties added by MeshLayer. */
14
+ declare type _MeshLayerProps<DataT> = {
15
+ /**
16
+ * PBR material object. _lighting must be pbr for this to work
17
+ */
18
+ pbrMaterial?: any;
19
+ /**
20
+ * List of feature ids.
21
+ */
22
+ featureIds?: NumericArray | null;
23
+ };
24
+ export default class MeshLayer<DataT = any, ExtraProps = {}> extends SimpleMeshLayer<DataT, Required<_MeshLayerProps<DataT>> & ExtraProps> {
25
+ static layerName: string;
26
+ static defaultProps: DefaultProps<MeshLayerProps<any>>;
27
+ getShaders(): any;
28
+ initializeState(): void;
29
+ updateState(params: UpdateParameters<this>): void;
30
+ draw(opts: any): void;
31
+ protected getModel(mesh: Mesh): Model;
3
32
  updatePbrMaterialUniforms(pbrMaterial: any): void;
4
33
  parseMaterial(pbrMaterial: any, mesh: any): GLTFMaterialParser;
5
34
  calculateFeatureIdsPickingColors(attribute: any): void;
6
35
  }
7
- declare namespace _MeshLayer {
8
- export const layerName: string;
9
- export { defaultProps };
10
- }
11
- export default _MeshLayer;
12
- import { SimpleMeshLayer } from '@deck.gl/mesh-layers/typed';
13
- import { GLTFMaterialParser } from "@luma.gl/experimental";
14
- declare namespace defaultProps {
15
- namespace pbrMaterial {
16
- const type: string;
17
- const value: null;
18
- }
19
- namespace featureIds {
20
- const type_1: string;
21
- export { type_1 as type };
22
- const value_1: null;
23
- export { value_1 as value };
24
- export const optional: boolean;
25
- }
26
- }
36
+ export {};
27
37
  //# sourceMappingURL=mesh-layer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"mesh-layer.d.ts","sourceRoot":"","sources":["../../src/mesh-layer/mesh-layer.js"],"names":[],"mappings":"AAqBA;IALyC,4CACb;IAsE1B,kDAOC;IAED,+DAaC;IAED,uDAcC;CACF"}
1
+ {"version":3,"file":"mesh-layer.d.ts","sourceRoot":"","sources":["../../src/mesh-layer/mesh-layer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,eAAe,CAAC;AAChD,OAAO,EAAC,kBAAkB,EAAC,MAAM,uBAAuB,CAAC;AACzD,OAAO,EAAC,KAAK,EAAM,MAAM,eAAe,CAAC;AAEzC,OAAO,KAAK,EAAC,aAAa,EAAE,cAAc,EAAC,MAAM,oBAAoB,CAAC;AACtE,OAAO,KAAK,EAAC,gBAAgB,EAAE,YAAY,EAAC,MAAM,eAAe,CAAC;AAClE,OAAO,EAAC,eAAe,EAAE,oBAAoB,EAAC,MAAM,sBAAsB,CAAC;AAK3E,oBAAY,IAAI,GAAG;IACjB,UAAU,EAAE,cAAc,CAAC;IAC3B,OAAO,CAAC,EAAE,aAAa,CAAC;CACzB,CAAC;AAcF,6CAA6C;AAC7C,oBAAY,cAAc,CAAC,KAAK,GAAG,GAAG,IAAI,eAAe,CAAC,KAAK,CAAC,GAAG,oBAAoB,CAAC,KAAK,CAAC,CAAC;AAE/F,qCAAqC;AACrC,aAAK,eAAe,CAAC,KAAK,IAAI;IAC5B;;OAEG;IACH,WAAW,CAAC,EAAE,GAAG,CAAC;IAElB;;OAEG;IACH,UAAU,CAAC,EAAE,YAAY,GAAG,IAAI,CAAC;CAClC,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,SAAS,CAAC,KAAK,GAAG,GAAG,EAAE,UAAU,GAAG,EAAE,CAAE,SAAQ,eAAe,CAClF,KAAK,EACL,QAAQ,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,GAAG,UAAU,CAC9C;IACC,MAAM,CAAC,SAAS,SAAe;IAC/B,MAAM,CAAC,YAAY,oCAAgB;IAEnC,UAAU;IAOV,eAAe;IAmBf,WAAW,CAAC,MAAM,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAS1C,IAAI,CAAC,IAAI,KAAA;IAeT,SAAS,CAAC,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,KAAK;IAqBrC,yBAAyB,CAAC,WAAW,KAAA;IASrC,aAAa,CAAC,WAAW,KAAA,EAAE,IAAI,KAAA;IAe/B,gCAAgC,CAAC,SAAS,KAAA;CAgB3C"}
@@ -1,4 +1,4 @@
1
- import { Layer, LayersList, PickingInfo, UpdateParameters, GetPickingInfoParams } from '@deck.gl/core/typed';
1
+ import { Layer, LayersList, PickingInfo, UpdateParameters, GetPickingInfoParams, DefaultProps } from '@deck.gl/core/typed';
2
2
  import { GeoJsonLayerProps } from '@deck.gl/layers/typed';
3
3
  import type { Loader } from '@loaders.gl/loader-utils';
4
4
  import type { BinaryFeatures } from '@loaders.gl/schema';
@@ -43,39 +43,7 @@ export declare type _MVTLayerProps = {
43
43
  };
44
44
  export default class MVTLayer<DataT extends Feature = Feature, ExtraProps = {}> extends TileLayer<ParsedMvtTile, Required<_MVTLayerProps> & ExtraProps> {
45
45
  static layerName: string;
46
- static defaultProps: {
47
- uniqueIdProperty: {
48
- type: string;
49
- value: string;
50
- };
51
- highlightedFeatureId: null;
52
- loaders: Loader[];
53
- binary: boolean;
54
- stroked: boolean;
55
- filled: boolean;
56
- extruded: boolean;
57
- wireframe: boolean;
58
- iconAtlas: {
59
- type: string;
60
- value: null;
61
- };
62
- iconMapping: {
63
- type: string;
64
- value: {};
65
- };
66
- getIcon: {
67
- type: string;
68
- value: (f: any) => any;
69
- };
70
- getText: {
71
- type: string;
72
- value: (f: any) => any;
73
- };
74
- pointType: string;
75
- getRadius: {
76
- deprecatedFor: string;
77
- };
78
- };
46
+ static defaultProps: DefaultProps<MVTLayerProps<Feature<import("geojson").Geometry, import("geojson").GeoJsonProperties>>>;
79
47
  initializeState(): void;
80
48
  get isLoaded(): boolean;
81
49
  updateState({ props, oldProps, context, changeFlags }: UpdateParameters<this>): void;
@@ -1 +1 @@
1
- {"version":3,"file":"mvt-layer.d.ts","sourceRoot":"","sources":["../../src/mvt-layer/mvt-layer.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,EACL,UAAU,EAEV,WAAW,EACX,gBAAgB,EAChB,oBAAoB,EAGrB,MAAM,eAAe,CAAC;AACvB,OAAO,EAAe,iBAAiB,EAAC,MAAM,iBAAiB,CAAC;AAMhE,OAAO,KAAK,EAAC,MAAM,EAAC,MAAM,0BAA0B,CAAC;AACrD,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,oBAAoB,CAAC;AACvD,OAAO,KAAK,EAAC,OAAO,EAAC,MAAM,SAAS,CAAC;AAErC,OAAO,SAAS,EAAE,EAAC,gBAAgB,EAAE,cAAc,EAAC,MAAM,0BAA0B,CAAC;AACrF,OAAkB,EAAC,cAAc,EAAC,MAAM,0BAA0B,CAAC;AAEnE,OAAO,EAAiB,aAAa,EAAC,MAAM,qBAAqB,CAAC;AAClE,OAAO,YAAY,MAAM,8BAA8B,CAAC;AAcxD,oBAAY,QAAQ,GAAG;IACrB,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,MAAM,EAAE,CAAC;IAEhB,aAAa,EAAE,GAAG,EAAE,CAAC;IACrB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB,CAAC;AAEF,aAAK,aAAa,GAAG,OAAO,EAAE,GAAG,cAAc,CAAC;AAEhD,0CAA0C;AAC1C,oBAAY,aAAa,CAAC,KAAK,SAAS,OAAO,GAAG,OAAO,IAAI,cAAc,GACzE,iBAAiB,CAAC,KAAK,CAAC,GACxB,cAAc,CAAC,aAAa,CAAC,CAAC;AAEhC,mCAAmC;AACnC,oBAAY,cAAc,GAAG;IAC3B,0EAA0E;IAC1E,UAAU,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,KAAK,IAAI,CAAC,GAAG,IAAI,CAAC;IAE1D,wEAAwE;IACxE,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAE1B,iFAAiF;IACjF,oBAAoB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAErC;;;;OAIG;IACH,MAAM,CAAC,EAAE,OAAO,CAAC;IAEjB;;;;OAIG;IACH,OAAO,CAAC,EAAE,MAAM,EAAE,CAAC;CACpB,CAAC;AAIF,MAAM,CAAC,OAAO,OAAO,QAAQ,CAAC,KAAK,SAAS,OAAO,GAAG,OAAO,EAAE,UAAU,GAAG,EAAE,CAAE,SAAQ,SAAS,CAC/F,aAAa,EACb,QAAQ,CAAC,cAAc,CAAC,GAAG,UAAU,CACtC;IACC,MAAM,CAAC,SAAS,SAAc;IAC9B,MAAM,CAAC,YAAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MAAgB;IAEnC,eAAe,IAAI,IAAI;IAWvB,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,WAAW,CAAC,EAAC,KAAK,EAAE,QAAQ,EAAE,OAAO,EAAE,WAAW,EAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC;YAiB7D,eAAe;IA4B7B,kBAAkB,IAAI,cAAc;IAsBpC,YAAY,IAAI,KAAK,GAAG,IAAI,GAAG,UAAU;IAKzC,WAAW,CAAC,SAAS,EAAE,aAAa,GAAG,OAAO,CAAC,aAAa,CAAC;IA2B7D,eAAe,CACb,KAAK,EAAE,SAAS,CAAC,OAAO,CAAC,GAAG;QAC1B,EAAE,EAAE,MAAM,CAAC;QACX,IAAI,EAAE,aAAa,CAAC;QACpB,OAAO,EAAE,MAAM,CAAC;QAChB,IAAI,EAAE,YAAY,CAAC,aAAa,CAAC,CAAC;KACnC,GACA,KAAK,GAAG,IAAI,GAAG,UAAU;IA8B5B,SAAS,CAAC,oBAAoB,CAAC,IAAI,EAAE,WAAW,GAAG,IAAI;IA6BvD,cAAc,CAAC,MAAM,EAAE,oBAAoB,GAAG,gBAAgB;IAoB9D,sBAAsB,CAAC,IAAI,EAAE,YAAY,CAAC,aAAa,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;IAO9E,OAAO,CAAC,yBAAyB;IAqCjC,OAAO,CAAC,YAAY;IAUpB,yDAAyD;IACzD,mBAAmB,CAAC,WAAW,GAAE,MAAM,GAAG,IAAW,GAAG,KAAK,EAAE;IAqB/D,OAAO,CAAC,yBAAyB;CAoClC"}
1
+ {"version":3,"file":"mvt-layer.d.ts","sourceRoot":"","sources":["../../src/mvt-layer/mvt-layer.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,EACL,UAAU,EAEV,WAAW,EACX,gBAAgB,EAChB,oBAAoB,EAGpB,YAAY,EACb,MAAM,eAAe,CAAC;AACvB,OAAO,EAAe,iBAAiB,EAAC,MAAM,iBAAiB,CAAC;AAMhE,OAAO,KAAK,EAAC,MAAM,EAAC,MAAM,0BAA0B,CAAC;AACrD,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,oBAAoB,CAAC;AACvD,OAAO,KAAK,EAAC,OAAO,EAAC,MAAM,SAAS,CAAC;AAErC,OAAO,SAAS,EAAE,EAAC,gBAAgB,EAAE,cAAc,EAAC,MAAM,0BAA0B,CAAC;AACrF,OAAkB,EAAC,cAAc,EAAC,MAAM,0BAA0B,CAAC;AAEnE,OAAO,EAAiB,aAAa,EAAC,MAAM,qBAAqB,CAAC;AAClE,OAAO,YAAY,MAAM,8BAA8B,CAAC;AAexD,oBAAY,QAAQ,GAAG;IACrB,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,MAAM,EAAE,CAAC;IAEhB,aAAa,EAAE,GAAG,EAAE,CAAC;IACrB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB,CAAC;AAEF,aAAK,aAAa,GAAG,OAAO,EAAE,GAAG,cAAc,CAAC;AAEhD,0CAA0C;AAC1C,oBAAY,aAAa,CAAC,KAAK,SAAS,OAAO,GAAG,OAAO,IAAI,cAAc,GACzE,iBAAiB,CAAC,KAAK,CAAC,GACxB,cAAc,CAAC,aAAa,CAAC,CAAC;AAEhC,mCAAmC;AACnC,oBAAY,cAAc,GAAG;IAC3B,0EAA0E;IAC1E,UAAU,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,KAAK,IAAI,CAAC,GAAG,IAAI,CAAC;IAE1D,wEAAwE;IACxE,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAE1B,iFAAiF;IACjF,oBAAoB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAErC;;;;OAIG;IACH,MAAM,CAAC,EAAE,OAAO,CAAC;IAEjB;;;;OAIG;IACH,OAAO,CAAC,EAAE,MAAM,EAAE,CAAC;CACpB,CAAC;AAIF,MAAM,CAAC,OAAO,OAAO,QAAQ,CAAC,KAAK,SAAS,OAAO,GAAG,OAAO,EAAE,UAAU,GAAG,EAAE,CAAE,SAAQ,SAAS,CAC/F,aAAa,EACb,QAAQ,CAAC,cAAc,CAAC,GAAG,UAAU,CACtC;IACC,MAAM,CAAC,SAAS,SAAc;IAC9B,MAAM,CAAC,YAAY,wGAAgB;IAEnC,eAAe,IAAI,IAAI;IAWvB,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,WAAW,CAAC,EAAC,KAAK,EAAE,QAAQ,EAAE,OAAO,EAAE,WAAW,EAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC;YAiB7D,eAAe;IA4B7B,kBAAkB,IAAI,cAAc;IAsBpC,YAAY,IAAI,KAAK,GAAG,IAAI,GAAG,UAAU;IAKzC,WAAW,CAAC,SAAS,EAAE,aAAa,GAAG,OAAO,CAAC,aAAa,CAAC;IA2B7D,eAAe,CACb,KAAK,EAAE,SAAS,CAAC,OAAO,CAAC,GAAG;QAC1B,EAAE,EAAE,MAAM,CAAC;QACX,IAAI,EAAE,aAAa,CAAC;QACpB,OAAO,EAAE,MAAM,CAAC;QAChB,IAAI,EAAE,YAAY,CAAC,aAAa,CAAC,CAAC;KACnC,GACA,KAAK,GAAG,IAAI,GAAG,UAAU;IA8B5B,SAAS,CAAC,oBAAoB,CAAC,IAAI,EAAE,WAAW,GAAG,IAAI;IA6BvD,cAAc,CAAC,MAAM,EAAE,oBAAoB,GAAG,gBAAgB;IAoB9D,sBAAsB,CAAC,IAAI,EAAE,YAAY,CAAC,aAAa,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;IAO9E,OAAO,CAAC,yBAAyB;IAqCjC,OAAO,CAAC,YAAY;IAUpB,yDAAyD;IACzD,mBAAmB,CAAC,WAAW,GAAE,MAAM,GAAG,IAAW,GAAG,KAAK,EAAE;IAqB/D,OAAO,CAAC,yBAAyB;CAoClC"}
@@ -1,9 +1,9 @@
1
- import { AccessorFunction } from '@deck.gl/core/typed';
1
+ import { AccessorFunction, DefaultProps } from '@deck.gl/core/typed';
2
2
  import GeoCellLayer, { GeoCellLayerProps } from '../geo-cell-layer/GeoCellLayer';
3
3
  /** All properties supported by QuadkeyLayer. */
4
4
  export declare type QuadkeyLayerProps<DataT = any> = _QuadkeyLayerProps<DataT> & GeoCellLayerProps<DataT>;
5
5
  /** Properties added by QuadkeyLayer. */
6
- declare type _QuadkeyLayerProps<DataT = any> = {
6
+ declare type _QuadkeyLayerProps<DataT> = {
7
7
  /**
8
8
  * Called for each data object to retrieve the quadkey string identifier.
9
9
  *
@@ -11,9 +11,9 @@ declare type _QuadkeyLayerProps<DataT = any> = {
11
11
  */
12
12
  getQuadkey?: AccessorFunction<DataT, string>;
13
13
  };
14
- export default class QuadkeyLayer<DataT = any, ExtraProps = {}> extends GeoCellLayer<DataT, Required<_QuadkeyLayerProps> & ExtraProps> {
14
+ export default class QuadkeyLayer<DataT = any, ExtraProps = {}> extends GeoCellLayer<DataT, Required<_QuadkeyLayerProps<DataT>> & ExtraProps> {
15
15
  static layerName: string;
16
- static defaultProps: any;
16
+ static defaultProps: DefaultProps<QuadkeyLayerProps<any>>;
17
17
  indexToBounds(): Partial<GeoCellLayer['props']> | null;
18
18
  }
19
19
  export {};
@@ -1 +1 @@
1
- {"version":3,"file":"quadkey-layer.d.ts","sourceRoot":"","sources":["../../src/quadkey-layer/quadkey-layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,gBAAgB,EAAC,MAAM,eAAe,CAAC;AAC/C,OAAO,YAAY,EAAE,EAAC,iBAAiB,EAAC,MAAM,gCAAgC,CAAC;AAO/E,gDAAgD;AAChD,oBAAY,iBAAiB,CAAC,KAAK,GAAG,GAAG,IAAI,kBAAkB,CAAC,KAAK,CAAC,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;AAElG,wCAAwC;AACxC,aAAK,kBAAkB,CAAC,KAAK,GAAG,GAAG,IAAI;IACrC;;;;OAIG;IACH,UAAU,CAAC,EAAE,gBAAgB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;CAC9C,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,YAAY,CAAC,KAAK,GAAG,GAAG,EAAE,UAAU,GAAG,EAAE,CAAE,SAAQ,YAAY,CAClF,KAAK,EACL,QAAQ,CAAC,kBAAkB,CAAC,GAAG,UAAU,CAC1C;IACC,MAAM,CAAC,SAAS,SAAkB;IAClC,MAAM,CAAC,YAAY,EAAE,GAAG,CAAgB;IAExC,aAAa,IAAI,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI;CAWvD"}
1
+ {"version":3,"file":"quadkey-layer.d.ts","sourceRoot":"","sources":["../../src/quadkey-layer/quadkey-layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,gBAAgB,EAAE,YAAY,EAAC,MAAM,eAAe,CAAC;AAC7D,OAAO,YAAY,EAAE,EAAC,iBAAiB,EAAC,MAAM,gCAAgC,CAAC;AAO/E,gDAAgD;AAChD,oBAAY,iBAAiB,CAAC,KAAK,GAAG,GAAG,IAAI,kBAAkB,CAAC,KAAK,CAAC,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;AAElG,wCAAwC;AACxC,aAAK,kBAAkB,CAAC,KAAK,IAAI;IAC/B;;;;OAIG;IACH,UAAU,CAAC,EAAE,gBAAgB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;CAC9C,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,YAAY,CAAC,KAAK,GAAG,GAAG,EAAE,UAAU,GAAG,EAAE,CAAE,SAAQ,YAAY,CAClF,KAAK,EACL,QAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,GAAG,UAAU,CACjD;IACC,MAAM,CAAC,SAAS,SAAkB;IAClC,MAAM,CAAC,YAAY,uCAAgB;IAEnC,aAAa,IAAI,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI;CAWvD"}
@@ -1,11 +1,11 @@
1
- export function IJToST(ij: any, order: any, offsets: any): number[];
2
- export function STToUV(st: any): number[];
3
- export function FaceUVToXYZ(face: any, [u, v]: [any, any]): any[];
4
- export function XYZToLngLat([x, y, z]: [any, any, any]): number[];
5
- export function toHilbertQuadkey(idS: any): string;
6
- export function FromHilbertQuadKey(hilbertQuadkey: any): {
1
+ export declare function IJToST(ij: [number, number], order: number, offsets: [number, number]): [number, number];
2
+ export declare function STToUV(st: [number, number]): [number, number];
3
+ export declare function FaceUVToXYZ(face: number, [u, v]: [number, number]): [number, number, number];
4
+ export declare function XYZToLngLat([x, y, z]: [number, number, number]): [number, number];
5
+ export declare function toHilbertQuadkey(idS: string): string;
6
+ export declare function FromHilbertQuadKey(hilbertQuadkey: string): {
7
7
  face: number;
8
- ij: number[];
9
- level: number | undefined;
8
+ ij: [number, number];
9
+ level: number;
10
10
  };
11
11
  //# sourceMappingURL=s2-geometry.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"s2-geometry.d.ts","sourceRoot":"","sources":["../../src/s2-layer/s2-geometry.js"],"names":[],"mappings":"AAuBA,oEAIC;AASD,0CAEC;AAED,kEAiBC;AAED,kEAKC;AAED,mDA0BC;AAeD;;;;EAoCC"}
1
+ {"version":3,"file":"s2-geometry.d.ts","sourceRoot":"","sources":["../../src/s2-layer/s2-geometry.ts"],"names":[],"mappings":"AAuBA,wBAAgB,MAAM,CACpB,EAAE,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EACpB,KAAK,EAAE,MAAM,EACb,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GACxB,CAAC,MAAM,EAAE,MAAM,CAAC,CAIlB;AASD,wBAAgB,MAAM,CAAC,EAAE,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAE7D;AAED,wBAAgB,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAiB5F;AAED,wBAAgB,WAAW,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAKjF;AAED,wBAAgB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CA0BpD;AAeD,wBAAgB,kBAAkB,CAAC,cAAc,EAAE,MAAM,GAAG;IAC1D,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACrB,KAAK,EAAE,MAAM,CAAC;CACf,CAoCA"}
@@ -1,16 +1,20 @@
1
- declare class S2Layer extends GeoCellLayer<any, any> {
2
- constructor(...propObjects: Partial<any>[]);
3
- }
4
- declare namespace S2Layer {
5
- export const layerName: string;
6
- export { defaultProps };
7
- }
8
- export default S2Layer;
9
- import GeoCellLayer from "../geo-cell-layer/GeoCellLayer";
10
- declare namespace defaultProps {
11
- namespace getS2Token {
12
- const type: string;
13
- function value(d: any): any;
14
- }
1
+ import { AccessorFunction, DefaultProps } from '@deck.gl/core/typed';
2
+ import GeoCellLayer, { GeoCellLayerProps } from '../geo-cell-layer/GeoCellLayer';
3
+ /** All properties supported by S2Layer. */
4
+ export declare type S2LayerProps<DataT = any> = _S2LayerProps<DataT> & GeoCellLayerProps<DataT>;
5
+ /** Properties added by S2Layer. */
6
+ declare type _S2LayerProps<DataT> = {
7
+ /**
8
+ * Called for each data object to retrieve the quadkey string identifier.
9
+ *
10
+ * By default, it reads `token` property of data object.
11
+ */
12
+ getS2Token?: AccessorFunction<DataT, string>;
13
+ };
14
+ export default class S2Layer<DataT = any, ExtraProps = {}> extends GeoCellLayer<DataT, Required<_S2LayerProps<DataT>> & ExtraProps> {
15
+ static layerName: string;
16
+ static defaultProps: DefaultProps<S2LayerProps<any>>;
17
+ indexToBounds(): Partial<GeoCellLayer['props']> | null;
15
18
  }
19
+ export {};
16
20
  //# sourceMappingURL=s2-layer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"s2-layer.d.ts","sourceRoot":"","sources":["../../src/s2-layer/s2-layer.js"],"names":[],"mappings":"AA2BA;IAlBmE,4CAC1B;CA4BxC;;;;;;;;;;QAduC,4BAAY"}
1
+ {"version":3,"file":"s2-layer.d.ts","sourceRoot":"","sources":["../../src/s2-layer/s2-layer.ts"],"names":[],"mappings":"AAoBA,OAAO,EAAC,gBAAgB,EAAE,YAAY,EAAC,MAAM,eAAe,CAAC;AAC7D,OAAO,YAAY,EAAE,EAAC,iBAAiB,EAAC,MAAM,gCAAgC,CAAC;AAO/E,2CAA2C;AAC3C,oBAAY,YAAY,CAAC,KAAK,GAAG,GAAG,IAAI,aAAa,CAAC,KAAK,CAAC,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;AAExF,mCAAmC;AACnC,aAAK,aAAa,CAAC,KAAK,IAAI;IAC1B;;;;OAIG;IACH,UAAU,CAAC,EAAE,gBAAgB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;CAC9C,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,OAAO,CAAC,KAAK,GAAG,GAAG,EAAE,UAAU,GAAG,EAAE,CAAE,SAAQ,YAAY,CAC7E,KAAK,EACL,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,GAAG,UAAU,CAC5C;IACC,MAAM,CAAC,SAAS,SAAa;IAC7B,MAAM,CAAC,YAAY,kCAAgB;IAEnC,aAAa,IAAI,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI;CAUvD"}
@@ -1,10 +1,9 @@
1
- export function getS2QuadKey(token: any): string;
1
+ export declare function getS2QuadKey(token: string | number): string;
2
2
  /**
3
3
  * Get a polygon with corner coordinates for an s2 cell
4
4
  * @param {*} cell - This can be an S2 key or token
5
- * @return {Array} - a simple polygon in array format: [[lng, lat], ...]
6
- * - each coordinate is an array [lng, lat]
5
+ * @return {Float64Array} - a simple polygon in flat array format: [lng0, lat0, lng1, lat1, ...]
7
6
  * - the polygon is closed, i.e. last coordinate is a copy of the first coordinate
8
7
  */
9
- export function getS2Polygon(token: any): any[];
8
+ export declare function getS2Polygon(token: string | number): Float64Array;
10
9
  //# sourceMappingURL=s2-utils.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"s2-utils.d.ts","sourceRoot":"","sources":["../../src/s2-layer/s2-utils.js"],"names":[],"mappings":"AAgFA,iDAWC;AAED;;;;;;GAMG;AACH,gDAKC"}
1
+ {"version":3,"file":"s2-utils.d.ts","sourceRoot":"","sources":["../../src/s2-layer/s2-utils.ts"],"names":[],"mappings":"AAwFA,wBAAgB,YAAY,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM,CAW3D;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,GAAG,YAAY,CAKjE"}
@@ -1,28 +1,63 @@
1
- /**
2
- * state: {
3
- * isTiled: True renders TileLayer of many SimpleMeshLayers, false renders one SimpleMeshLayer
4
- * terrain: Mesh object. Only defined when isTiled is false.
5
- * }
6
- */
7
- declare class TerrainLayer extends CompositeLayer<any> {
8
- constructor(...propObjects: Partial<any>[]);
9
- loadTerrain({ elevationData, bounds, elevationDecoder, meshMaxError, signal }: {
10
- elevationData: any;
11
- bounds: any;
12
- elevationDecoder: any;
13
- meshMaxError: any;
14
- signal: any;
15
- }): any;
16
- getTiledTerrainData(tile: any): Promise<[any, any]>;
17
- renderSubLayers(props: any): SimpleMeshLayer<any, {}> | null;
18
- onViewportLoad(tiles: any): void;
19
- }
20
- declare namespace TerrainLayer {
21
- export const layerName: string;
22
- export { defaultProps };
23
- }
24
- export default TerrainLayer;
25
- import { CompositeLayer } from '@deck.gl/core/typed';
1
+ import { Color, CompositeLayer, CompositeLayerProps, DefaultProps, Layer, LayersList, Material, Texture, UpdateParameters } from '@deck.gl/core/typed';
26
2
  import { SimpleMeshLayer } from '@deck.gl/mesh-layers/typed';
27
- declare const defaultProps: any;
3
+ import type { MeshAttributes } from '@loaders.gl/schema';
4
+ import { TileLayerProps } from '../tile-layer/tile-layer';
5
+ import Tile2DHeader from '../tile-layer/tile-2d-header';
6
+ import { Bounds, TileLoadProps, ZRange } from '../tile-layer/types';
7
+ declare type URLTemplate = string | string[];
8
+ declare type ElevationDecoder = {
9
+ rScaler: number;
10
+ gScaler: number;
11
+ bScaler: number;
12
+ offset: number;
13
+ };
14
+ declare type TerrainLoadProps = {
15
+ bounds: Bounds;
16
+ elevationData: string | null;
17
+ elevationDecoder: ElevationDecoder;
18
+ meshMaxError: number;
19
+ signal?: AbortSignal;
20
+ };
21
+ declare type MeshAndTexture = [MeshAttributes | null, Texture | null];
22
+ /** All properties supported by TerrainLayer */
23
+ export declare type TerrainLayerProps = _TerrainLayerProps & TileLayerProps<MeshAndTexture> & CompositeLayerProps;
24
+ /** Props added by the TerrainLayer */
25
+ declare type _TerrainLayerProps = {
26
+ /** Image url that encodes height data. **/
27
+ elevationData: URLTemplate;
28
+ /** Image url to use as texture. **/
29
+ texture?: URLTemplate | null;
30
+ /** Martini error tolerance in meters, smaller number -> more detailed mesh. **/
31
+ meshMaxError?: number;
32
+ /** Bounding box of the terrain image, [minX, minY, maxX, maxY] in world coordinates. **/
33
+ bounds?: Bounds | null;
34
+ /** Color to use if texture is unavailable. **/
35
+ color?: Color;
36
+ /** Object to decode height data, from (r, g, b) to height in meters. **/
37
+ elevationDecoder?: ElevationDecoder;
38
+ /** Whether to render the mesh in wireframe mode. **/
39
+ wireframe?: boolean;
40
+ /** Material props for lighting effect. **/
41
+ material?: Material;
42
+ };
43
+ export default class TerrainLayer<ExtraPropsT = {}> extends CompositeLayer<ExtraPropsT & Required<_TerrainLayerProps & Required<TileLayerProps<MeshAndTexture>>>> {
44
+ static defaultProps: DefaultProps<TerrainLayerProps>;
45
+ static layerName: string;
46
+ state: {
47
+ isTiled?: boolean;
48
+ terrain: MeshAttributes;
49
+ zRange?: ZRange | null;
50
+ };
51
+ updateState({ props, oldProps }: UpdateParameters<this>): void;
52
+ loadTerrain({ elevationData, bounds, elevationDecoder, meshMaxError, signal }: TerrainLoadProps): Promise<MeshAttributes> | null;
53
+ getTiledTerrainData(tile: TileLoadProps): Promise<MeshAndTexture>;
54
+ renderSubLayers(props: TileLayerProps<MeshAndTexture> & {
55
+ id: string;
56
+ data: MeshAndTexture;
57
+ tile: Tile2DHeader<MeshAndTexture>;
58
+ }): SimpleMeshLayer<any, {}> | null;
59
+ onViewportLoad(tiles?: Tile2DHeader<MeshAndTexture>[]): void;
60
+ renderLayers(): Layer | null | LayersList;
61
+ }
62
+ export {};
28
63
  //# sourceMappingURL=terrain-layer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"terrain-layer.d.ts","sourceRoot":"","sources":["../../src/terrain-layer/terrain-layer.js"],"names":[],"mappings":"AAoEA;;;;;GAKG;AACH;IAjEmE,4CAC1B;IA8FvC;;;;;;YAiBC;IAED,oDA4BC;IAED,6DAmBC;IAGD,iCAsBC;CA6EF;;;;;;;;AArPD,gCA6BE"}
1
+ {"version":3,"file":"terrain-layer.d.ts","sourceRoot":"","sources":["../../src/terrain-layer/terrain-layer.ts"],"names":[],"mappings":"AAoBA,OAAO,EACL,KAAK,EACL,cAAc,EACd,mBAAmB,EACnB,YAAY,EACZ,KAAK,EACL,UAAU,EAEV,QAAQ,EACR,OAAO,EACP,gBAAgB,EACjB,MAAM,eAAe,CAAC;AACvB,OAAO,EAAC,eAAe,EAAC,MAAM,sBAAsB,CAAC;AAErD,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,oBAAoB,CAAC;AAEvD,OAAkB,EAAC,cAAc,EAAC,MAAM,0BAA0B,CAAC;AACnE,OAAO,YAAY,MAAM,8BAA8B,CAAC;AACxD,OAAO,EAAC,MAAM,EAAmC,aAAa,EAAE,MAAM,EAAC,MAAM,qBAAqB,CAAC;AAoCnG,aAAK,WAAW,GAAG,MAAM,GAAG,MAAM,EAAE,CAAC;AAUrC,aAAK,gBAAgB,GAAG;IAAC,OAAO,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAC,CAAC;AAC5F,aAAK,gBAAgB,GAAG;IACtB,MAAM,EAAE,MAAM,CAAC;IACf,aAAa,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7B,gBAAgB,EAAE,gBAAgB,CAAC;IACnC,YAAY,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,WAAW,CAAC;CACtB,CAAC;AAEF,aAAK,cAAc,GAAG,CAAC,cAAc,GAAG,IAAI,EAAE,OAAO,GAAG,IAAI,CAAC,CAAC;AAE9D,+CAA+C;AAC/C,oBAAY,iBAAiB,GAAG,kBAAkB,GAChD,cAAc,CAAC,cAAc,CAAC,GAC9B,mBAAmB,CAAC;AAEtB,sCAAsC;AACtC,aAAK,kBAAkB,GAAG;IACxB,2CAA2C;IAC3C,aAAa,EAAE,WAAW,CAAC;IAE3B,oCAAoC;IACpC,OAAO,CAAC,EAAE,WAAW,GAAG,IAAI,CAAC;IAE7B,gFAAgF;IAChF,YAAY,CAAC,EAAE,MAAM,CAAC;IAEtB,yFAAyF;IACzF,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAEvB,+CAA+C;IAC/C,KAAK,CAAC,EAAE,KAAK,CAAC;IAEd,yEAAyE;IACzE,gBAAgB,CAAC,EAAE,gBAAgB,CAAC;IAEpC,qDAAqD;IACrD,SAAS,CAAC,EAAE,OAAO,CAAC;IAEpB,2CAA2C;IAC3C,QAAQ,CAAC,EAAE,QAAQ,CAAC;CACrB,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,YAAY,CAAC,WAAW,GAAG,EAAE,CAAE,SAAQ,cAAc,CACxE,WAAW,GAAG,QAAQ,CAAC,kBAAkB,GAAG,QAAQ,CAAC,cAAc,CAAC,cAAc,CAAC,CAAC,CAAC,CACtF;IACC,MAAM,CAAC,YAAY,kCAAgB;IACnC,MAAM,CAAC,SAAS,SAAkB;IAElC,KAAK,EAAG;QACN,OAAO,CAAC,EAAE,OAAO,CAAC;QAClB,OAAO,EAAE,cAAc,CAAC;QACxB,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;KACxB,CAAC;IAEF,WAAW,CAAC,EAAC,KAAK,EAAE,QAAQ,EAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC,GAAG,IAAI;IA+B5D,WAAW,CAAC,EACV,aAAa,EACb,MAAM,EACN,gBAAgB,EAChB,YAAY,EACZ,MAAM,EACP,EAAE,gBAAgB,GAAG,OAAO,CAAC,cAAc,CAAC,GAAG,IAAI;IAmBpD,mBAAmB,CAAC,IAAI,EAAE,aAAa,GAAG,OAAO,CAAC,cAAc,CAAC;IAmCjE,eAAe,CACb,KAAK,EAAE,cAAc,CAAC,cAAc,CAAC,GAAG;QACtC,EAAE,EAAE,MAAM,CAAC;QACX,IAAI,EAAE,cAAc,CAAC;QACrB,IAAI,EAAE,YAAY,CAAC,cAAc,CAAC,CAAC;KACpC;IA2BH,cAAc,CAAC,KAAK,CAAC,EAAE,YAAY,CAAC,cAAc,CAAC,EAAE,GAAG,IAAI;IAyB5D,YAAY,IAAI,KAAK,GAAG,IAAI,GAAG,UAAU;CAwE1C"}