@deck.gl/extensions 9.0.0-alpha.6 → 9.0.0-alpha.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +2639 -2536
- package/dist/es5/brushing/shader-module.js +2 -2
- package/dist/es5/brushing/shader-module.js.map +1 -1
- package/dist/es5/clip/clip-extension.js +4 -4
- package/dist/es5/clip/clip-extension.js.map +1 -1
- package/dist/es5/collision-filter/shader-module.js +1 -1
- package/dist/es5/collision-filter/shader-module.js.map +1 -1
- package/dist/es5/data-filter/aggregator.js +2 -2
- package/dist/es5/data-filter/aggregator.js.map +1 -1
- package/dist/es5/data-filter/shader-module.js +2 -2
- package/dist/es5/data-filter/shader-module.js.map +1 -1
- package/dist/es5/fill-style/shaders.glsl.js +3 -3
- package/dist/es5/fill-style/shaders.glsl.js.map +1 -1
- package/dist/es5/fp64/project64.js.map +1 -1
- package/dist/es5/mask/shader-module.js +4 -4
- package/dist/es5/mask/shader-module.js.map +1 -1
- package/dist/es5/path-style/shaders.glsl.js +4 -4
- package/dist/es5/path-style/shaders.glsl.js.map +1 -1
- package/dist/es5/terrain/shader-module.js +5 -5
- package/dist/es5/terrain/shader-module.js.map +1 -1
- package/dist/esm/brushing/shader-module.js +4 -4
- package/dist/esm/brushing/shader-module.js.map +1 -1
- package/dist/esm/clip/clip-extension.js +4 -4
- package/dist/esm/clip/clip-extension.js.map +1 -1
- package/dist/esm/collision-filter/shader-module.js +3 -3
- package/dist/esm/collision-filter/shader-module.js.map +1 -1
- package/dist/esm/data-filter/aggregator.js +11 -7
- package/dist/esm/data-filter/aggregator.js.map +1 -1
- package/dist/esm/data-filter/shader-module.js +4 -4
- package/dist/esm/data-filter/shader-module.js.map +1 -1
- package/dist/esm/fill-style/shaders.glsl.js +10 -10
- package/dist/esm/fill-style/shaders.glsl.js.map +1 -1
- package/dist/esm/fp64/project64.js.map +1 -1
- package/dist/esm/mask/shader-module.js +5 -5
- package/dist/esm/mask/shader-module.js.map +1 -1
- package/dist/esm/path-style/shaders.glsl.js +9 -13
- package/dist/esm/path-style/shaders.glsl.js.map +1 -1
- package/dist/esm/terrain/shader-module.js +5 -5
- package/dist/esm/terrain/shader-module.js.map +1 -1
- package/dist.min.js +141 -144
- package/package.json +8 -8
- package/src/brushing/shader-module.ts +6 -5
- package/src/clip/clip-extension.ts +6 -5
- package/src/collision-filter/shader-module.ts +4 -4
- package/src/data-filter/aggregator.ts +11 -7
- package/src/data-filter/shader-module.ts +5 -6
- package/src/fill-style/shaders.glsl.ts +12 -11
- package/src/fp64/project64.ts +2 -1
- package/src/mask/shader-module.ts +6 -6
- package/src/path-style/shaders.glsl.ts +9 -13
- package/src/terrain/shader-module.ts +6 -6
- package/typed/brushing/brushing-extension.d.ts +1 -1
- package/typed/brushing/brushing-extension.d.ts.map +1 -1
- package/typed/brushing/shader-module.d.ts +3 -2
- package/typed/brushing/shader-module.d.ts.map +1 -1
- package/typed/clip/clip-extension.d.ts +4 -3
- package/typed/clip/clip-extension.d.ts.map +1 -1
- package/typed/collision-filter/collision-filter-extension.d.ts +1 -1
- package/typed/collision-filter/collision-filter-extension.d.ts.map +1 -1
- package/typed/collision-filter/collision-filter-pass.d.ts +1 -1
- package/typed/collision-filter/collision-filter-pass.d.ts.map +1 -1
- package/typed/collision-filter/shader-module.d.ts +2 -2
- package/typed/collision-filter/shader-module.d.ts.map +1 -1
- package/typed/data-filter/aggregator.d.ts.map +1 -1
- package/typed/data-filter/data-filter-extension.d.ts +2 -2
- package/typed/data-filter/data-filter-extension.d.ts.map +1 -1
- package/typed/data-filter/shader-module.d.ts +2 -2
- package/typed/data-filter/shader-module.d.ts.map +1 -1
- package/typed/fill-style/fill-style-extension.d.ts +2 -2
- package/typed/fill-style/fill-style-extension.d.ts.map +1 -1
- package/typed/fill-style/shaders.glsl.d.ts +3 -2
- package/typed/fill-style/shaders.glsl.d.ts.map +1 -1
- package/typed/fp64/project64.d.ts +3 -2
- package/typed/fp64/project64.d.ts.map +1 -1
- package/typed/mask/mask-effect.d.ts +2 -2
- package/typed/mask/mask-effect.d.ts.map +1 -1
- package/typed/mask/mask-extension.d.ts +1 -1
- package/typed/mask/mask-extension.d.ts.map +1 -1
- package/typed/mask/mask-pass.d.ts +1 -1
- package/typed/mask/mask-pass.d.ts.map +1 -1
- package/typed/mask/shader-module.d.ts +2 -2
- package/typed/mask/shader-module.d.ts.map +1 -1
- package/typed/path-style/path-style-extension.d.ts +2 -2
- package/typed/path-style/path-style-extension.d.ts.map +1 -1
- package/typed/path-style/shaders.glsl.d.ts.map +1 -1
- package/typed/terrain/shader-module.d.ts +2 -2
- package/typed/terrain/shader-module.d.ts.map +1 -1
- package/typed/terrain/terrain-extension.d.ts +1 -1
- package/typed/terrain/terrain-extension.d.ts.map +1 -1
- package/typed/terrain/terrain-pass.d.ts +1 -1
- package/typed/terrain/terrain-pass.d.ts.map +1 -1
- package/typed/terrain/terrain-picking-pass.d.ts +1 -1
- package/typed/terrain/terrain-picking-pass.d.ts.map +1 -1
- package/typed/utils/projection-utils.d.ts +1 -1
- package/typed/utils/projection-utils.d.ts.map +1 -1
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import type {
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import type { ShaderModule } from '@luma.gl/shadertools';
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import type { Viewport } from '@deck.gl/core';
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type Project64ModuleSettings = {
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declare const _default: ShaderModule<Project64ModuleSettings>;
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{"version":3,"file":"project64.d.ts","sourceRoot":"","sources":["../../src/fp64/project64.ts"],"names":[],"mappings":"
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{"version":3,"file":"project64.d.ts","sourceRoot":"","sources":["../../src/fp64/project64.ts"],"names":[],"mappings":"AAsBA,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC;AAIvD,OAAO,KAAK,EAAC,QAAQ,EAAC,MAAM,eAAe,CAAC;AAG5C,KAAK,uBAAuB,GAAG;IAC7B,QAAQ,EAAE,QAAQ,CAAC;CACpB,CAAC;;AAEF,wBAK2C"}
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import { Effect, PreRenderOptions, CoordinateSystem } from '@deck.gl/core';
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import type { Device, Texture } from '@luma.gl/core';
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import { Bounds } from '../utils/projection-utils';
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type Mask = {
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/** The channel index */
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index: number;
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bounds: Bounds;
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};
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export type MaskPreRenderStats = {
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didRender: boolean;
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};
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export default class MaskEffect implements Effect {
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{"version":3,"file":"mask-effect.d.ts","sourceRoot":"","sources":["../../src/mask/mask-effect.ts"],"names":[],"mappings":"AAAA,OAAO,EAAkB,MAAM,EAAE,gBAAgB,EAAE,gBAAgB,EAAM,MAAM,eAAe,CAAC;AAC/F,OAAO,KAAK,EAAC,MAAM,EAAE,OAAO,EAAC,MAAM,eAAe,CAAC;AAInD,OAAO,EAAiD,MAAM,EAAC,MAAM,2BAA2B,CAAC;AAGjG,
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{"version":3,"file":"mask-effect.d.ts","sourceRoot":"","sources":["../../src/mask/mask-effect.ts"],"names":[],"mappings":"AAAA,OAAO,EAAkB,MAAM,EAAE,gBAAgB,EAAE,gBAAgB,EAAM,MAAM,eAAe,CAAC;AAC/F,OAAO,KAAK,EAAC,MAAM,EAAE,OAAO,EAAC,MAAM,eAAe,CAAC;AAInD,OAAO,EAAiD,MAAM,EAAC,MAAM,2BAA2B,CAAC;AAGjG,KAAK,IAAI,GAAG;IACV,wBAAwB;IACxB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,gBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC3C,gBAAgB,EAAE,gBAAgB,CAAC;CACpC,CAAC;AAaF,MAAM,MAAM,kBAAkB,GAAG;IAC/B,SAAS,EAAE,OAAO,CAAC;CACpB,CAAC;AAGF,MAAM,CAAC,OAAO,OAAO,UAAW,YAAW,MAAM;IAC/C,EAAE,SAAiB;IACnB,KAAK,OAAQ;IACb,YAAY,UAAQ;IACpB,KAAK,SAAK;IAEV,OAAO,CAAC,YAAY,CAAC,CAAU;IAC/B,OAAO,CAAC,QAAQ,CAA0B;IAC1C,OAAO,CAAC,KAAK,CAAqC;IAClD,OAAO,CAAC,QAAQ,CAAC,CAAW;IAC5B,OAAO,CAAC,OAAO,CAAC,CAAU;IAC1B,OAAO,CAAC,YAAY,CAAC,CAAW;IAEhC,SAAS,CACP,MAAM,EAAE,MAAM,EACd,EAAC,MAAM,EAAE,WAAW,EAAE,SAAS,EAAE,gBAAgB,EAAE,KAAK,EAAE,SAAS,EAAC,EAAE,gBAAgB,GACrF,kBAAkB;IAsDrB,OAAO,CAAC,cAAc;IAgGtB;;;;;;OAMG;IACH,OAAO,CAAC,iBAAiB;IA4CzB,mBAAmB,IAAI;QACrB,OAAO,EAAE,OAAO,CAAC;QACjB,YAAY,EAAE,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,GAAG,IAAI,CAAC;KAC3C;IAOD,OAAO,IAAI,IAAI;CAgBhB"}
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import { Layer, LayerExtension } from '@deck.gl/core';
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export type MaskExtensionProps = {
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/**
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* Id of the layer that defines the mask. The mask layer must use the prop `operation: 'mask'`.
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* Masking is disabled if `maskId` is empty or no valid mask layer with the specified id is found.
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{"version":3,"file":"mask-extension.d.ts","sourceRoot":"","sources":["../../src/mask/mask-extension.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoB,KAAK,EAAE,cAAc,EAAM,MAAM,eAAe,CAAC;AAU5E,
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{"version":3,"file":"mask-extension.d.ts","sourceRoot":"","sources":["../../src/mask/mask-extension.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoB,KAAK,EAAE,cAAc,EAAM,MAAM,eAAe,CAAC;AAU5E,MAAM,MAAM,kBAAkB,GAAG;IAC/B;;;OAGG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;;OAGG;IACH,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB;;OAEG;IACH,YAAY,CAAC,EAAE,OAAO,CAAC;CACxB,CAAC;AAEF,wDAAwD;AACxD,MAAM,CAAC,OAAO,OAAO,aAAc,SAAQ,cAAc;IACvD,MAAM,CAAC,YAAY;;;;MAAgB;IACnC,MAAM,CAAC,aAAa,SAAmB;IAEvC,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC,kBAAkB,CAAC;IAI/C,UAAU,CAAC,IAAI,EAAE,KAAK,CAAC,kBAAkB,CAAC,GAAG,GAAG;IAehD,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC,QAAQ,CAAC,kBAAkB,CAAC,CAAC,EAAE,EAAC,QAAQ,EAAE,OAAO,EAAE,gBAAgB,EAAC,EAAE,GAAG;CA4B3F"}
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{"version":3,"file":"mask-pass.d.ts","sourceRoot":"","sources":["../../src/mask/mask-pass.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,MAAM,EAAE,WAAW,EAAE,OAAO,EAAC,MAAM,eAAe,CAAC;AAGhE,OAAO,EAAC,WAAW,IAAI,UAAU,EAAE,uBAAuB,EAAC,MAAM,eAAe,CAAC;AAEjF,
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{"version":3,"file":"mask-pass.d.ts","sourceRoot":"","sources":["../../src/mask/mask-pass.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,MAAM,EAAE,WAAW,EAAE,OAAO,EAAC,MAAM,eAAe,CAAC;AAGhE,OAAO,EAAC,WAAW,IAAI,UAAU,EAAE,uBAAuB,EAAC,MAAM,eAAe,CAAC;AAEjF,KAAK,qBAAqB,GAAG,uBAAuB,GAAG;IACrD,kEAAkE;IAClE,OAAO,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,QAAS,SAAQ,UAAU;IAC9C,OAAO,EAAE,OAAO,CAAC;IACjB,GAAG,EAAE,WAAW,CAAC;gBAEL,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE;QAAC,EAAE,EAAE,MAAM,CAAC;QAAC,OAAO,CAAC,EAAE,MAAM,CAAA;KAAC;IAyBjE,MAAM,CAAC,OAAO,EAAE,qBAAqB;IAkBrC,eAAe,CAAC,KAAK,KAAA;IAIrB,MAAM;CAIP"}
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{"version":3,"file":"shader-module.d.ts","sourceRoot":"","sources":["../../src/mask/shader-module.ts"],"names":[],"mappings":"
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{"version":3,"file":"shader-module.d.ts","sourceRoot":"","sources":["../../src/mask/shader-module.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC;AAEvD,OAAO,KAAK,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AAoE3C,KAAK,kBAAkB,GAAG;IACxB,OAAO,CAAC,EAAE,OAAO,CAAC;CACnB,CAAC;;AAYF,wBAOsC"}
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{"version":3,"file":"path-style-extension.d.ts","sourceRoot":"","sources":["../../src/path-style/path-style-extension.ts"],"names":[],"mappings":"AAoBA,OAAO,EAAC,cAAc,EAAgC,MAAM,eAAe,CAAC;AAI5E,OAAO,KAAK,EAAC,KAAK,EAAE,YAAY,EAAE,QAAQ,EAAE,gBAAgB,EAAC,MAAM,eAAe,CAAC;AAUnF,
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{"version":3,"file":"path-style-extension.d.ts","sourceRoot":"","sources":["../../src/path-style/path-style-extension.ts"],"names":[],"mappings":"AAoBA,OAAO,EAAC,cAAc,EAAgC,MAAM,eAAe,CAAC;AAI5E,OAAO,KAAK,EAAC,KAAK,EAAE,YAAY,EAAE,QAAQ,EAAE,gBAAgB,EAAC,MAAM,eAAe,CAAC;AAUnF,MAAM,MAAM,uBAAuB,CAAC,KAAK,GAAG,GAAG,IAAI;IACjD;;;OAGG;IACH,YAAY,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;IACjD;;;;OAIG;IACH,SAAS,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IACpC;;;OAGG;IACH,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB;;;OAGG;IACH,eAAe,CAAC,EAAE,OAAO,CAAC;CAC3B,CAAC;AAEF,KAAK,yBAAyB,GAAG;IAC/B;;;OAGG;IACH,IAAI,EAAE,OAAO,CAAC;IACd;;;OAGG;IACH,MAAM,EAAE,OAAO,CAAC;IAChB;;;OAGG;IACH,iBAAiB,EAAE,OAAO,CAAC;CAC5B,CAAC;AAEF,kGAAkG;AAClG,MAAM,CAAC,OAAO,OAAO,kBAAmB,SAAQ,cAAc,CAAC,yBAAyB,CAAC;IACvF,MAAM,CAAC,YAAY;;;;;;;;;;;MAAgB;IACnC,MAAM,CAAC,aAAa,SAAwB;gBAEhC,EACV,IAAY,EACZ,MAAc,EACd,iBAAyB,EAC1B,GAAE,OAAO,CAAC,yBAAyB,CAAM;IAI1C,SAAS,CAAC,KAAK,EAAE,KAAK,CAAC,uBAAuB,CAAC,GAAG,OAAO;IAIzD,UAAU,CAAC,IAAI,EAAE,KAAK,CAAC,uBAAuB,CAAC,EAAE,SAAS,EAAE,IAAI,GAAG,GAAG;IAiBtE,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC,uBAAuB,CAAC,EAAE,OAAO,EAAE,YAAY,EAAE,SAAS,EAAE,IAAI;IAgC5F,WAAW,CACT,IAAI,EAAE,KAAK,CAAC,uBAAuB,CAAC,EACpC,MAAM,EAAE,gBAAgB,CAAC,KAAK,CAAC,uBAAuB,CAAC,CAAC,EACxD,SAAS,EAAE,IAAI;IAgBjB,cAAc,CAAC,IAAI,EAAE,KAAK,CAAC,uBAAuB,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,MAAM,EAAE,EAAE,GAAG,MAAM,EAAE;CAoB5F"}
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{"version":3,"file":"shaders.glsl.d.ts","sourceRoot":"","sources":["../../src/path-style/shaders.glsl.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,WAAW;;;;;;;
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{"version":3,"file":"shaders.glsl.d.ts","sourceRoot":"","sources":["../../src/path-style/shaders.glsl.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,WAAW;;;;;;;CAoEvB,CAAC;AAEF,eAAO,MAAM,aAAa;;;;;;;CAwBzB,CAAC"}
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|
-
export
|
|
6
|
+
export type TerrainModuleSettings = {
|
|
7
7
|
pickingActive?: boolean;
|
|
8
8
|
heightMap: Texture | null;
|
|
9
9
|
heightMapBounds?: Bounds | null;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader-module.d.ts","sourceRoot":"","sources":["../../src/terrain/shader-module.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader-module.d.ts","sourceRoot":"","sources":["../../src/terrain/shader-module.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC;AAGvD,OAAO,KAAK,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AAC3C,OAAO,KAAK,EAAC,MAAM,EAAC,MAAM,2BAA2B,CAAC;AACtD,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAElD,8DAA8D;AAC9D,MAAM,MAAM,qBAAqB,GAAG;IAClC,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,SAAS,EAAE,OAAO,GAAG,IAAI,CAAC;IAC1B,eAAe,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAChC,cAAc,EAAE,OAAO,CAAC;IACxB,YAAY,CAAC,EAAE,YAAY,GAAG,IAAI,CAAC;IACnC,sBAAsB,CAAC,EAAE,OAAO,CAAC;IACjC,mBAAmB,CAAC,EAAE,OAAO,CAAC;IAC9B,iBAAiB,CAAC,EAAE,OAAO,CAAC;CAC7B,CAAC;AAEF,kDAAkD;AAClD,eAAO,MAAM,YAAY;;IAEvB,6EAA6E;;IAE7E,2EAA2E;;IAE3E,6FAA6F;;IAE7F,0EAA0E;;IAE1E,mEAAmE;;CAEpE,CAAC;AAOF,eAAO,MAAM,aAAa,qCA6Hc,CAAC"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { LayerExtension, UpdateParameters } from '@deck.gl/core';
|
|
2
2
|
import type { Layer } from '@deck.gl/core';
|
|
3
|
-
export
|
|
3
|
+
export type TerrainExtensionProps = {
|
|
4
4
|
/**
|
|
5
5
|
* controls whether an object is drawn over the terrain surface by its anchor (usually defined by an accessor called `getPosition`, e.g. icon, scatterplot) or by its geometry (e.g. path, polygon).
|
|
6
6
|
* If not specified, it is automatically deduced from the layer.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"terrain-extension.d.ts","sourceRoot":"","sources":["../../src/terrain/terrain-extension.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,cAAc,EAAE,gBAAgB,EAAC,MAAM,eAAe,CAAC;AAI/D,OAAO,KAAK,EAAC,KAAK,EAAC,MAAM,eAAe,CAAC;AAMzC,
|
|
1
|
+
{"version":3,"file":"terrain-extension.d.ts","sourceRoot":"","sources":["../../src/terrain/terrain-extension.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,cAAc,EAAE,gBAAgB,EAAC,MAAM,eAAe,CAAC;AAI/D,OAAO,KAAK,EAAC,KAAK,EAAC,MAAM,eAAe,CAAC;AAMzC,MAAM,MAAM,qBAAqB,GAAG;IAClC;;;OAGG;IACH,eAAe,CAAC,EAAE,QAAQ,GAAG,OAAO,CAAC;CACtC,CAAC;AASF,wDAAwD;AACxD,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,cAAc;IAC1D,MAAM,CAAC,YAAY;;MAAgB;IACnC,MAAM,CAAC,aAAa,SAAsB;IAE1C,UAAU,CAAC,IAAI,EAAE,KAAK,CAAC,qBAAqB,CAAC,GAAG,GAAG;IAMnD,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC,qBAAqB,CAAC;IAIlD,WAAW,CACT,IAAI,EAAE,KAAK,CAAC,qBAAqB,CAAC,EAClC,MAAM,EAAE,gBAAgB,CAAC,KAAK,CAAC,qBAAqB,CAAC,CAAC;IAyBxD,aAAa,CAAC,IAAI,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,IAAI;CAMrC"}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { Layer, Viewport, _LayersPass as LayersPass, LayersPassRenderOptions } from '@deck.gl/core';
|
|
2
2
|
import type { HeightMapBuilder } from './height-map-builder';
|
|
3
3
|
import type { TerrainCover } from './terrain-cover';
|
|
4
|
-
export
|
|
4
|
+
export type TerrainPassRenderOptions = LayersPassRenderOptions;
|
|
5
5
|
/** Renders textures used by the TerrainEffect render pass */
|
|
6
6
|
export declare class TerrainPass extends LayersPass {
|
|
7
7
|
getRenderableLayers(viewport: Viewport, opts: TerrainPassRenderOptions): Layer[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"terrain-pass.d.ts","sourceRoot":"","sources":["../../src/terrain/terrain-pass.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,KAAK,EAAE,QAAQ,EAAE,WAAW,IAAI,UAAU,EAAE,uBAAuB,EAAC,MAAM,eAAe,CAAC;AAClG,OAAO,KAAK,EAAC,gBAAgB,EAAC,MAAM,sBAAsB,CAAC;AAC3D,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAElD,
|
|
1
|
+
{"version":3,"file":"terrain-pass.d.ts","sourceRoot":"","sources":["../../src/terrain/terrain-pass.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,KAAK,EAAE,QAAQ,EAAE,WAAW,IAAI,UAAU,EAAE,uBAAuB,EAAC,MAAM,eAAe,CAAC;AAClG,OAAO,KAAK,EAAC,gBAAgB,EAAC,MAAM,sBAAsB,CAAC;AAC3D,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAElD,MAAM,MAAM,wBAAwB,GAAG,uBAAuB,CAAC;AAE/D,6DAA6D;AAC7D,qBAAa,WAAY,SAAQ,UAAU;IACzC,mBAAmB,CAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,EAAE,wBAAwB,GAAG,KAAK,EAAE;IAchF,eAAe,CAAC,SAAS,EAAE,gBAAgB,EAAE,IAAI,EAAE,OAAO,CAAC,wBAAwB,CAAC;IAgCpF,kBAAkB,CAAC,YAAY,EAAE,YAAY,EAAE,IAAI,EAAE,OAAO,CAAC,wBAAwB,CAAC;CA6BvF"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Layer, Viewport, LayersPassRenderOptions, _PickLayersPass as PickLayersPass } from '@deck.gl/core';
|
|
2
2
|
import type { TerrainCover } from './terrain-cover';
|
|
3
|
-
export
|
|
3
|
+
export type TerrainPickingPassRenderOptions = LayersPassRenderOptions & {
|
|
4
4
|
pickZ: boolean;
|
|
5
5
|
};
|
|
6
6
|
/** Renders textures used by the TerrainEffect picking pass */
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"terrain-picking-pass.d.ts","sourceRoot":"","sources":["../../src/terrain/terrain-picking-pass.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,EACL,QAAQ,EACR,uBAAuB,EACvB,eAAe,IAAI,cAAc,EAClC,MAAM,eAAe,CAAC;AAEvB,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAElD,
|
|
1
|
+
{"version":3,"file":"terrain-picking-pass.d.ts","sourceRoot":"","sources":["../../src/terrain/terrain-picking-pass.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,EACL,QAAQ,EACR,uBAAuB,EACvB,eAAe,IAAI,cAAc,EAClC,MAAM,eAAe,CAAC;AAEvB,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,iBAAiB,CAAC;AAElD,MAAM,MAAM,+BAA+B,GAAG,uBAAuB,GAAG;IACtE,KAAK,EAAE,OAAO,CAAC;CAChB,CAAC;AAEF,8DAA8D;AAC9D,qBAAa,kBAAmB,SAAQ,cAAc;IACpD;;;;;OAKG;IACH,cAAc,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAM;IAEzC,mBAAmB,CAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,EAAE,+BAA+B,GAAG,KAAK,EAAE;IAiBvF,kBAAkB,CAAC,YAAY,EAAE,YAAY,EAAE,IAAI,EAAE,OAAO,CAAC,+BAA+B,CAAC;IAsC7F,SAAS,CAAC,kBAAkB,CAAC,KAAK,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAG,GAAG;CAQxF"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import type { Layer, Viewport } from '@deck.gl/core';
|
|
2
2
|
/** Bounds in CARTESIAN coordinates */
|
|
3
|
-
export
|
|
3
|
+
export type Bounds = [minX: number, minY: number, maxX: number, maxY: number];
|
|
4
4
|
export declare function joinLayerBounds(
|
|
5
5
|
/** The layers to combine */
|
|
6
6
|
layers: Layer[],
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"projection-utils.d.ts","sourceRoot":"","sources":["../../src/utils/projection-utils.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAC,KAAK,EAAE,QAAQ,EAAC,MAAM,eAAe,CAAC;AAEnD,sCAAsC;AACtC,
|
|
1
|
+
{"version":3,"file":"projection-utils.d.ts","sourceRoot":"","sources":["../../src/utils/projection-utils.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAC,KAAK,EAAE,QAAQ,EAAC,MAAM,eAAe,CAAC;AAEnD,sCAAsC;AACtC,MAAM,MAAM,MAAM,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC;AAM9E,wBAAgB,eAAe;AAC7B,4BAA4B;AAC5B,MAAM,EAAE,KAAK,EAAE;AACf,yEAAyE;AACzE,QAAQ,EAAE,QAAQ,GACjB,MAAM,GAAG,IAAI,CAoBf;AAID,mHAAmH;AACnH,wBAAgB,YAAY,CAAC,IAAI,EAAE;IACjC,wEAAwE;IACxE,MAAM,EAAE,MAAM,CAAC;IACf,gEAAgE;IAChE,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,iEAAiE;IACjE,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,2EAA2E;IAC3E,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,2CAA2C;IAC3C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,mDAAmD;IACnD,QAAQ,EAAE,QAAQ,CAAC;CACpB,GAAG,QAAQ,GAAG,IAAI,CA2DlB;AAED,uDAAuD;AACvD,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,MAAM,CA0BvF;AAMD,wBAAgB,eAAe,CAC7B,WAAW,EAAE,MAAM,EACnB,QAAQ,EAAE,QAAQ,EAClB,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GACxB,MAAM,CA+BR"}
|