@deck.gl/aggregation-layers 9.4.0-alpha.1 → 9.4.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.d.ts.map +1 -1
  2. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js +1 -3
  3. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js.map +1 -1
  4. package/dist/common/aggregator/gpu-aggregator/webgl-bin-sorter.js +0 -1
  5. package/dist/common/aggregator/gpu-aggregator/webgl-bin-sorter.js.map +1 -1
  6. package/dist/dist.dev.js +642 -38
  7. package/dist/grid-layer/grid-cell-layer.d.ts.map +1 -1
  8. package/dist/grid-layer/grid-cell-layer.js +3 -2
  9. package/dist/grid-layer/grid-cell-layer.js.map +1 -1
  10. package/dist/grid-layer/grid-cell-layer.wgsl.d.ts +3 -0
  11. package/dist/grid-layer/grid-cell-layer.wgsl.d.ts.map +1 -0
  12. package/dist/grid-layer/grid-cell-layer.wgsl.js +114 -0
  13. package/dist/grid-layer/grid-cell-layer.wgsl.js.map +1 -0
  14. package/dist/grid-layer/grid-layer-uniforms.d.ts +1 -0
  15. package/dist/grid-layer/grid-layer-uniforms.d.ts.map +1 -1
  16. package/dist/grid-layer/grid-layer-uniforms.js +14 -0
  17. package/dist/grid-layer/grid-layer-uniforms.js.map +1 -1
  18. package/dist/heatmap-layer/heatmap-layer-uniforms.d.ts +2 -0
  19. package/dist/heatmap-layer/heatmap-layer-uniforms.d.ts.map +1 -1
  20. package/dist/heatmap-layer/heatmap-layer-uniforms.js +19 -0
  21. package/dist/heatmap-layer/heatmap-layer-uniforms.js.map +1 -1
  22. package/dist/heatmap-layer/heatmap-layer.d.ts.map +1 -1
  23. package/dist/heatmap-layer/heatmap-layer.js +59 -12
  24. package/dist/heatmap-layer/heatmap-layer.js.map +1 -1
  25. package/dist/heatmap-layer/max.wgsl.d.ts +3 -0
  26. package/dist/heatmap-layer/max.wgsl.d.ts.map +1 -0
  27. package/dist/heatmap-layer/max.wgsl.js +48 -0
  28. package/dist/heatmap-layer/max.wgsl.js.map +1 -0
  29. package/dist/heatmap-layer/triangle-layer-uniforms.d.ts +1 -0
  30. package/dist/heatmap-layer/triangle-layer-uniforms.d.ts.map +1 -1
  31. package/dist/heatmap-layer/triangle-layer-uniforms.js +16 -0
  32. package/dist/heatmap-layer/triangle-layer-uniforms.js.map +1 -1
  33. package/dist/heatmap-layer/triangle-layer.d.ts.map +1 -1
  34. package/dist/heatmap-layer/triangle-layer.js +3 -2
  35. package/dist/heatmap-layer/triangle-layer.js.map +1 -1
  36. package/dist/heatmap-layer/triangle-layer.wgsl.d.ts +3 -0
  37. package/dist/heatmap-layer/triangle-layer.wgsl.d.ts.map +1 -0
  38. package/dist/heatmap-layer/triangle-layer.wgsl.js +65 -0
  39. package/dist/heatmap-layer/triangle-layer.wgsl.js.map +1 -0
  40. package/dist/heatmap-layer/weights.wgsl.d.ts +3 -0
  41. package/dist/heatmap-layer/weights.wgsl.d.ts.map +1 -0
  42. package/dist/heatmap-layer/weights.wgsl.js +64 -0
  43. package/dist/heatmap-layer/weights.wgsl.js.map +1 -0
  44. package/dist/hexagon-layer/hexagon-cell-layer.d.ts.map +1 -1
  45. package/dist/hexagon-layer/hexagon-cell-layer.js +2 -2
  46. package/dist/hexagon-layer/hexagon-cell-layer.js.map +1 -1
  47. package/dist/hexagon-layer/hexagon-cell-layer.wgsl.d.ts +3 -0
  48. package/dist/hexagon-layer/hexagon-cell-layer.wgsl.d.ts.map +1 -0
  49. package/dist/hexagon-layer/hexagon-cell-layer.wgsl.js +120 -0
  50. package/dist/hexagon-layer/hexagon-cell-layer.wgsl.js.map +1 -0
  51. package/dist/hexagon-layer/hexagon-layer-uniforms.d.ts +1 -0
  52. package/dist/hexagon-layer/hexagon-layer-uniforms.d.ts.map +1 -1
  53. package/dist/hexagon-layer/hexagon-layer-uniforms.js +13 -0
  54. package/dist/hexagon-layer/hexagon-layer-uniforms.js.map +1 -1
  55. package/dist/index.cjs +13268 -1488
  56. package/dist/index.cjs.map +3 -4
  57. package/dist/screen-grid-layer/screen-grid-cell-layer.d.ts +1 -6
  58. package/dist/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -1
  59. package/dist/screen-grid-layer/screen-grid-cell-layer.js +3 -2
  60. package/dist/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
  61. package/dist/screen-grid-layer/screen-grid-cell-layer.wgsl.d.ts +3 -0
  62. package/dist/screen-grid-layer/screen-grid-cell-layer.wgsl.d.ts.map +1 -0
  63. package/dist/screen-grid-layer/screen-grid-cell-layer.wgsl.js +76 -0
  64. package/dist/screen-grid-layer/screen-grid-cell-layer.wgsl.js.map +1 -0
  65. package/dist/screen-grid-layer/screen-grid-layer-uniforms.d.ts +1 -0
  66. package/dist/screen-grid-layer/screen-grid-layer-uniforms.d.ts.map +1 -1
  67. package/dist/screen-grid-layer/screen-grid-layer-uniforms.js +12 -0
  68. package/dist/screen-grid-layer/screen-grid-layer-uniforms.js.map +1 -1
  69. package/dist.min.js +545 -35
  70. package/dist.webgl-only/common/aggregation-layer.js +68 -0
  71. package/dist.webgl-only/common/aggregation-layer.js.map +1 -0
  72. package/dist.webgl-only/common/aggregator/aggregator.js +5 -0
  73. package/dist.webgl-only/common/aggregator/aggregator.js.map +1 -0
  74. package/dist.webgl-only/common/aggregator/cpu-aggregator/aggregate.js +69 -0
  75. package/dist.webgl-only/common/aggregator/cpu-aggregator/aggregate.js.map +1 -0
  76. package/dist.webgl-only/common/aggregator/cpu-aggregator/cpu-aggregator.js +141 -0
  77. package/dist.webgl-only/common/aggregator/cpu-aggregator/cpu-aggregator.js.map +1 -0
  78. package/dist.webgl-only/common/aggregator/cpu-aggregator/sort-bins.js +44 -0
  79. package/dist.webgl-only/common/aggregator/cpu-aggregator/sort-bins.js.map +1 -0
  80. package/dist.webgl-only/common/aggregator/cpu-aggregator/vertex-accessor.js +56 -0
  81. package/dist.webgl-only/common/aggregator/cpu-aggregator/vertex-accessor.js.map +1 -0
  82. package/dist.webgl-only/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.js +22 -0
  83. package/dist.webgl-only/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.js.map +1 -0
  84. package/dist.webgl-only/common/aggregator/gpu-aggregator/bin-sorter-uniforms.js +18 -0
  85. package/dist.webgl-only/common/aggregator/gpu-aggregator/bin-sorter-uniforms.js.map +1 -0
  86. package/dist.webgl-only/common/aggregator/gpu-aggregator/utils.js +24 -0
  87. package/dist.webgl-only/common/aggregator/gpu-aggregator/utils.js.map +1 -0
  88. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js +222 -0
  89. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js.map +1 -0
  90. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-aggregator.js +203 -0
  91. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-aggregator.js.map +1 -0
  92. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-bin-sorter.js +225 -0
  93. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-bin-sorter.js.map +1 -0
  94. package/dist.webgl-only/common/aggregator/index.js +6 -0
  95. package/dist.webgl-only/common/aggregator/index.js.map +1 -0
  96. package/dist.webgl-only/common/types.js +5 -0
  97. package/dist.webgl-only/common/types.js.map +1 -0
  98. package/dist.webgl-only/common/utils/bounds-utils.js +21 -0
  99. package/dist.webgl-only/common/utils/bounds-utils.js.map +1 -0
  100. package/dist.webgl-only/common/utils/color-utils.js +65 -0
  101. package/dist.webgl-only/common/utils/color-utils.js.map +1 -0
  102. package/dist.webgl-only/common/utils/prop-utils.js +13 -0
  103. package/dist.webgl-only/common/utils/prop-utils.js.map +1 -0
  104. package/dist.webgl-only/common/utils/scale-utils.js +181 -0
  105. package/dist.webgl-only/common/utils/scale-utils.js.map +1 -0
  106. package/dist.webgl-only/contour-layer/bin-options-uniforms.js +18 -0
  107. package/dist.webgl-only/contour-layer/bin-options-uniforms.js.map +1 -0
  108. package/dist.webgl-only/contour-layer/contour-layer.js +282 -0
  109. package/dist.webgl-only/contour-layer/contour-layer.js.map +1 -0
  110. package/dist.webgl-only/contour-layer/contour-utils.js +60 -0
  111. package/dist.webgl-only/contour-layer/contour-utils.js.map +1 -0
  112. package/dist.webgl-only/contour-layer/marching-squares-codes.js +341 -0
  113. package/dist.webgl-only/contour-layer/marching-squares-codes.js.map +1 -0
  114. package/dist.webgl-only/contour-layer/marching-squares.js +151 -0
  115. package/dist.webgl-only/contour-layer/marching-squares.js.map +1 -0
  116. package/dist.webgl-only/contour-layer/value-reader.js +47 -0
  117. package/dist.webgl-only/contour-layer/value-reader.js.map +1 -0
  118. package/dist.webgl-only/grid-layer/bin-options-uniforms.js +18 -0
  119. package/dist.webgl-only/grid-layer/bin-options-uniforms.js.map +1 -0
  120. package/dist.webgl-only/grid-layer/grid-cell-layer-vertex.glsl.js +51 -0
  121. package/dist.webgl-only/grid-layer/grid-cell-layer-vertex.glsl.js.map +1 -0
  122. package/dist.webgl-only/grid-layer/grid-cell-layer.js +95 -0
  123. package/dist.webgl-only/grid-layer/grid-cell-layer.js.map +1 -0
  124. package/dist.webgl-only/grid-layer/grid-cell-layer.wgsl.js +5 -0
  125. package/dist.webgl-only/grid-layer/grid-cell-layer.wgsl.js.map +1 -0
  126. package/dist.webgl-only/grid-layer/grid-layer-uniforms.js +26 -0
  127. package/dist.webgl-only/grid-layer/grid-layer-uniforms.js.map +1 -0
  128. package/dist.webgl-only/grid-layer/grid-layer.js +362 -0
  129. package/dist.webgl-only/grid-layer/grid-layer.js.map +1 -0
  130. package/dist.webgl-only/heatmap-layer/aggregation-layer.js +140 -0
  131. package/dist.webgl-only/heatmap-layer/aggregation-layer.js.map +1 -0
  132. package/dist.webgl-only/heatmap-layer/heatmap-layer-uniforms.js +36 -0
  133. package/dist.webgl-only/heatmap-layer/heatmap-layer-uniforms.js.map +1 -0
  134. package/dist.webgl-only/heatmap-layer/heatmap-layer-utils.js +67 -0
  135. package/dist.webgl-only/heatmap-layer/heatmap-layer-utils.js.map +1 -0
  136. package/dist.webgl-only/heatmap-layer/heatmap-layer.js +513 -0
  137. package/dist.webgl-only/heatmap-layer/heatmap-layer.js.map +1 -0
  138. package/dist.webgl-only/heatmap-layer/max-fs.glsl.js +13 -0
  139. package/dist.webgl-only/heatmap-layer/max-fs.glsl.js.map +1 -0
  140. package/dist.webgl-only/heatmap-layer/max-vs.glsl.js +18 -0
  141. package/dist.webgl-only/heatmap-layer/max-vs.glsl.js.map +1 -0
  142. package/dist.webgl-only/heatmap-layer/max.wgsl.js +5 -0
  143. package/dist.webgl-only/heatmap-layer/max.wgsl.js.map +1 -0
  144. package/dist.webgl-only/heatmap-layer/triangle-layer-fragment.glsl.js +34 -0
  145. package/dist.webgl-only/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -0
  146. package/dist.webgl-only/heatmap-layer/triangle-layer-uniforms.js +25 -0
  147. package/dist.webgl-only/heatmap-layer/triangle-layer-uniforms.js.map +1 -0
  148. package/dist.webgl-only/heatmap-layer/triangle-layer-vertex.glsl.js +28 -0
  149. package/dist.webgl-only/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -0
  150. package/dist.webgl-only/heatmap-layer/triangle-layer.js +49 -0
  151. package/dist.webgl-only/heatmap-layer/triangle-layer.js.map +1 -0
  152. package/dist.webgl-only/heatmap-layer/triangle-layer.wgsl.js +5 -0
  153. package/dist.webgl-only/heatmap-layer/triangle-layer.wgsl.js.map +1 -0
  154. package/dist.webgl-only/heatmap-layer/weights-fs.glsl.js +21 -0
  155. package/dist.webgl-only/heatmap-layer/weights-fs.glsl.js.map +1 -0
  156. package/dist.webgl-only/heatmap-layer/weights-vs.glsl.js +21 -0
  157. package/dist.webgl-only/heatmap-layer/weights-vs.glsl.js.map +1 -0
  158. package/dist.webgl-only/heatmap-layer/weights.wgsl.js +5 -0
  159. package/dist.webgl-only/heatmap-layer/weights.wgsl.js.map +1 -0
  160. package/dist.webgl-only/hexagon-layer/bin-options-uniforms.js +18 -0
  161. package/dist.webgl-only/hexagon-layer/bin-options-uniforms.js.map +1 -0
  162. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer-vertex.glsl.js +55 -0
  163. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer-vertex.glsl.js.map +1 -0
  164. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer.js +90 -0
  165. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer.js.map +1 -0
  166. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer.wgsl.js +5 -0
  167. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer.wgsl.js.map +1 -0
  168. package/dist.webgl-only/hexagon-layer/hexagon-layer-uniforms.js +24 -0
  169. package/dist.webgl-only/hexagon-layer/hexagon-layer-uniforms.js.map +1 -0
  170. package/dist.webgl-only/hexagon-layer/hexagon-layer.js +360 -0
  171. package/dist.webgl-only/hexagon-layer/hexagon-layer.js.map +1 -0
  172. package/dist.webgl-only/hexagon-layer/hexbin.js +70 -0
  173. package/dist.webgl-only/hexagon-layer/hexbin.js.map +1 -0
  174. package/dist.webgl-only/index.cjs +15625 -0
  175. package/dist.webgl-only/index.cjs.map +6 -0
  176. package/dist.webgl-only/index.js +11 -0
  177. package/dist.webgl-only/index.js.map +1 -0
  178. package/dist.webgl-only/screen-grid-layer/bin-options-uniforms.js +16 -0
  179. package/dist.webgl-only/screen-grid-layer/bin-options-uniforms.js.map +1 -0
  180. package/dist.webgl-only/screen-grid-layer/screen-grid-cell-layer.js +88 -0
  181. package/dist.webgl-only/screen-grid-layer/screen-grid-cell-layer.js.map +1 -0
  182. package/dist.webgl-only/screen-grid-layer/screen-grid-cell-layer.wgsl.js +5 -0
  183. package/dist.webgl-only/screen-grid-layer/screen-grid-cell-layer.wgsl.js.map +1 -0
  184. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-fragment.glsl.js +16 -0
  185. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -0
  186. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-uniforms.js +22 -0
  187. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-uniforms.js.map +1 -0
  188. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-vertex.glsl.js +31 -0
  189. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -0
  190. package/dist.webgl-only/screen-grid-layer/screen-grid-layer.js +194 -0
  191. package/dist.webgl-only/screen-grid-layer/screen-grid-layer.js.map +1 -0
  192. package/package.json +14 -5
  193. package/src/common/aggregator/gpu-aggregator/webgl-aggregation-transform.ts +1 -3
  194. package/src/common/aggregator/gpu-aggregator/webgl-bin-sorter.ts +0 -1
  195. package/src/grid-layer/grid-cell-layer.ts +3 -2
  196. package/src/grid-layer/grid-cell-layer.wgsl.ts +114 -0
  197. package/src/grid-layer/grid-layer-uniforms.ts +15 -0
  198. package/src/heatmap-layer/heatmap-layer-uniforms.ts +20 -0
  199. package/src/heatmap-layer/heatmap-layer.ts +67 -13
  200. package/src/heatmap-layer/max.wgsl.ts +48 -0
  201. package/src/heatmap-layer/triangle-layer-uniforms.ts +17 -0
  202. package/src/heatmap-layer/triangle-layer.ts +3 -2
  203. package/src/heatmap-layer/triangle-layer.wgsl.ts +65 -0
  204. package/src/heatmap-layer/weights.wgsl.ts +64 -0
  205. package/src/hexagon-layer/hexagon-cell-layer.ts +2 -3
  206. package/src/hexagon-layer/hexagon-cell-layer.wgsl.ts +120 -0
  207. package/src/hexagon-layer/hexagon-layer-uniforms.ts +14 -0
  208. package/src/screen-grid-layer/screen-grid-cell-layer.ts +4 -4
  209. package/src/screen-grid-layer/screen-grid-cell-layer.wgsl.ts +76 -0
  210. package/src/screen-grid-layer/screen-grid-layer-uniforms.ts +13 -0
@@ -1,7 +1,6 @@
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  import { Texture } from '@luma.gl/core';
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  import { Model } from '@luma.gl/engine';
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  import { Layer, UpdateParameters, Color } from '@deck.gl/core';
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- import { ShaderModule } from '@luma.gl/shadertools';
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  import type { ScaleType } from "../common/types.js";
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  /** Proprties added by ScreenGridCellLayer. */
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  export type _ScreenGridCellLayerProps = {
@@ -17,11 +16,7 @@ export default class ScreenGridCellLayer<ExtraPropsT extends {} = {}> extends La
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  model?: Model;
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  colorTexture: Texture;
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  };
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- getShaders(): {
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- vs: string;
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- fs: string;
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- modules: ShaderModule[];
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- };
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+ getShaders(): any;
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  initializeState(): void;
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  updateState(params: UpdateParameters<this>): void;
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  finalizeState(context: any): void;
@@ -1 +1 @@
1
- {"version":3,"file":"screen-grid-cell-layer.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-cell-layer.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AACtC,OAAO,EAAC,KAAK,EAAW,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAC,KAAK,EAAW,gBAAgB,EAAE,KAAK,EAAC,MAAM,eAAe,CAAC;AAKtE,OAAO,EAAC,YAAY,EAAC,MAAM,sBAAsB,CAAC;AAClD,OAAO,KAAK,EAAC,SAAS,EAAC,2BAAwB;AAE/C,8CAA8C;AAC9C,MAAM,MAAM,yBAAyB,GAAG;IACtC,cAAc,EAAE,MAAM,CAAC;IACvB,gBAAgB,EAAE,MAAM,CAAC;IACzB,cAAc,EAAE,SAAS,CAAC;IAC1B,WAAW,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,UAAU,CAAC,EAAE,KAAK,EAAE,CAAC;CACtB,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,mBAAmB,CAAC,WAAW,SAAS,EAAE,GAAG,EAAE,CAAE,SAAQ,KAAK,CACjF,WAAW,GAAG,QAAQ,CAAC,yBAAyB,CAAC,CAClD;IACC,MAAM,CAAC,SAAS,SAAyB;IAEzC,KAAK,EAAG;QACN,KAAK,CAAC,EAAE,KAAK,CAAC;QACd,YAAY,EAAE,OAAO,CAAC;KACvB,CAAC;IAEF,UAAU,IAAI;QAAC,EAAE,EAAE,MAAM,CAAC;QAAC,EAAE,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,YAAY,EAAE,CAAA;KAAC;IAI/D,eAAe;IAiBf,WAAW,CAAC,MAAM,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAoC1C,aAAa,CAAC,OAAO,KAAA;IAMrB,IAAI,CAAC,EAAC,QAAQ,EAAC;;KAAA;IAWf,SAAS,IAAI,KAAK;CAiBnB"}
1
+ {"version":3,"file":"screen-grid-cell-layer.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-cell-layer.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AACtC,OAAO,EAAC,KAAK,EAAW,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAC,KAAK,EAAkB,gBAAgB,EAAE,KAAK,EAAC,MAAM,eAAe,CAAC;AAM7E,OAAO,KAAK,EAAC,SAAS,EAAC,2BAAwB;AAE/C,8CAA8C;AAC9C,MAAM,MAAM,yBAAyB,GAAG;IACtC,cAAc,EAAE,MAAM,CAAC;IACvB,gBAAgB,EAAE,MAAM,CAAC;IACzB,cAAc,EAAE,SAAS,CAAC;IAC1B,WAAW,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,UAAU,CAAC,EAAE,KAAK,EAAE,CAAC;CACtB,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,mBAAmB,CAAC,WAAW,SAAS,EAAE,GAAG,EAAE,CAAE,SAAQ,KAAK,CACjF,WAAW,GAAG,QAAQ,CAAC,yBAAyB,CAAC,CAClD;IACC,MAAM,CAAC,SAAS,SAAyB;IAEzC,KAAK,EAAG;QACN,KAAK,CAAC,EAAE,KAAK,CAAC;QACd,YAAY,EAAE,OAAO,CAAC;KACvB,CAAC;IAEF,UAAU;IAIV,eAAe;IAiBf,WAAW,CAAC,MAAM,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAoC1C,aAAa,CAAC,OAAO,KAAA;IAMrB,IAAI,CAAC,EAAC,QAAQ,EAAC;;KAAA;IAWf,SAAS,IAAI,KAAK;CAiBnB"}
@@ -2,14 +2,15 @@
2
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  // SPDX-License-Identifier: MIT
3
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  // Copyright (c) vis.gl contributors
4
4
  import { Model, Geometry } from '@luma.gl/engine';
5
- import { Layer, picking } from '@deck.gl/core';
5
+ import { Layer, color, picking } from '@deck.gl/core';
6
6
  import { createColorRangeTexture, updateColorRangeTexture } from "../common/utils/color-utils.js";
7
+ import source from "./screen-grid-cell-layer.wgsl.js";
7
8
  import vs from "./screen-grid-layer-vertex.glsl.js";
8
9
  import fs from "./screen-grid-layer-fragment.glsl.js";
9
10
  import { screenGridUniforms } from "./screen-grid-layer-uniforms.js";
10
11
  class ScreenGridCellLayer extends Layer {
11
12
  getShaders() {
12
- return super.getShaders({ vs, fs, modules: [picking, screenGridUniforms] });
13
+ return super.getShaders({ source, vs, fs, modules: [color, picking, screenGridUniforms] });
13
14
  }
14
15
  initializeState() {
15
16
  this.getAttributeManager().addInstanced({
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"screen-grid-cell-layer.js","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-cell-layer.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAGpC,OAAO,EAAC,KAAK,EAAE,QAAQ,EAAC,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAC,KAAK,EAAE,KAAK,EAAE,OAAO,EAA0B,MAAM,eAAe,CAAC;AAC7E,OAAO,EAAC,uBAAuB,EAAE,uBAAuB,EAAC,uCAAoC;AAC7F,OAAO,MAAM,yCAAsC;AACnD,OAAO,EAAE,2CAAwC;AACjD,OAAO,EAAE,6CAA0C;AACnD,OAAO,EAAkB,kBAAkB,EAAC,wCAAqC;AAYjF,MAAqB,mBAAiD,SAAQ,KAE7E;IAQC,UAAU;QACR,OAAO,KAAK,CAAC,UAAU,CAAC,EAAC,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,OAAO,EAAE,CAAC,KAAK,EAAE,OAAO,EAAE,kBAAkB,CAAC,EAAC,CAAC,CAAC;IAC3F,CAAC;IAED,eAAe;QACb,IAAI,CAAC,mBAAmB,EAAG,CAAC,YAAY,CAAC;YACvC,iBAAiB,EAAE;gBACjB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,SAAS;gBACf,QAAQ,EAAE,QAAQ;aACnB;YACD,eAAe,EAAE;gBACf,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,SAAS;gBACf,QAAQ,EAAE,WAAW;aACtB;SACF,CAAC,CAAC;QAEH,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;IACtC,CAAC;IAED,WAAW,CAAC,MAA8B;QACxC,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QAE1B,MAAM,EAAC,KAAK,EAAE,QAAQ,EAAE,WAAW,EAAC,GAAG,MAAM,CAAC;QAC9C,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAM,CAAC;QAEhC,IAAI,QAAQ,CAAC,UAAU,KAAK,KAAK,CAAC,UAAU,EAAE,CAAC;YAC7C,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,EAAE,CAAC;YACnC,IAAI,CAAC,KAAK,CAAC,YAAY,GAAG,uBAAuB,CAC/C,IAAI,CAAC,OAAO,CAAC,MAAM,EACnB,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,cAAc,CACrB,CAAC;YACF,MAAM,eAAe,GAA6B,EAAC,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,YAAY,EAAC,CAAC;YACxF,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,EAAC,UAAU,EAAE,eAAe,EAAC,CAAC,CAAC;QAC7D,CAAC;aAAM,IAAI,QAAQ,CAAC,cAAc,KAAK,KAAK,CAAC,cAAc,EAAE,CAAC;YAC5D,uBAAuB,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACzE,CAAC;QAED,IACE,QAAQ,CAAC,gBAAgB,KAAK,KAAK,CAAC,gBAAgB;YACpD,QAAQ,CAAC,cAAc,KAAK,KAAK,CAAC,cAAc;YAChD,WAAW,CAAC,eAAe,EAC3B,CAAC;YACD,MAAM,EAAC,KAAK,EAAE,MAAM,EAAC,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;YAC9C,MAAM,EAAC,cAAc,EAAE,QAAQ,EAAE,gBAAgB,EAAC,GAAG,IAAI,CAAC,KAAK,CAAC;YAChE,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,gBAAgB,EAAE,CAAC,CAAC,CAAC;YAE1D,MAAM,eAAe,GAA6B;gBAChD,iBAAiB,EAAE,CAAC,CAAC,QAAQ,GAAG,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,QAAQ,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;gBACpE,iBAAiB,EAAE,CAAC,CAAC,QAAQ,GAAG,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,QAAQ,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;aACrE,CAAC;YACF,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,EAAC,UAAU,EAAE,eAAe,EAAC,CAAC,CAAC;QAC7D,CAAC;IACH,CAAC;IAED,aAAa,CAAC,OAAO;QACnB,KAAK,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAE7B,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,EAAE,CAAC;IACrC,CAAC;IAED,IAAI,CAAC,EAAC,QAAQ,EAAC;QACb,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;QAC7C,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAM,CAAC;QAEhC,MAAM,eAAe,GAA6B,EAAC,WAAW,EAAC,CAAC;QAChE,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,EAAC,UAAU,EAAE,eAAe,EAAC,CAAC,CAAC;QAC3D,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;IACtC,CAAC;IAED,kBAAkB;IAElB,SAAS;QACP,OAAO,IAAI,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE;YACpC,GAAG,IAAI,CAAC,UAAU,EAAE;YACpB,EAAE,EAAE,IAAI,CAAC,KAAK,CAAC,EAAE;YACjB,YAAY,EAAE,IAAI,CAAC,mBAAmB,EAAG,CAAC,gBAAgB,EAAE;YAC5D,QAAQ,EAAE,IAAI,QAAQ,CAAC;gBACrB,QAAQ,EAAE,gBAAgB;gBAC1B,UAAU,EAAE;oBACV,SAAS,EAAE;wBACT,KAAK,EAAE,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;wBACjD,IAAI,EAAE,CAAC;qBACR;iBACF;aACF,CAAC;YACF,WAAW,EAAE,IAAI;SAClB,CAAC,CAAC;IACL,CAAC;;AAjGM,6BAAS,GAAG,qBAAqB,CAAC;eAHtB,mBAAmB"}
@@ -0,0 +1,3 @@
1
+ declare const _default: "\nstruct Attributes {\n @builtin(instance_index) instanceIndex: u32,\n @location(0) positions: vec2<f32>,\n @location(1) instancePositions: vec2<f32>,\n @location(2) instanceWeights: f32,\n};\n\nstruct Varyings {\n @builtin(position) position: vec4<f32>,\n @location(0) color: vec4<f32>,\n @location(1) pickingColor: vec3<f32>,\n};\n\nfn sampleColorRange(value: f32, domain: vec2<f32>) -> vec4<f32> {\n let ratio = (value - domain.x) / (domain.y - domain.x);\n return textureSampleLevel(colorRange, colorRangeSampler, vec2<f32>(ratio, 0.5), 0.0);\n}\n\n@vertex\nfn vertexMain(attributes: Attributes) -> Varyings {\n var output: Varyings;\n output.pickingColor = picking_getPickingColorFromIndex(attributes.instanceIndex);\n\n if (attributes.instanceWeights != attributes.instanceWeights) {\n output.position = vec4<f32>(0.0);\n output.color = vec4<f32>(0.0);\n return output;\n }\n\n var position =\n attributes.instancePositions * screenGrid.gridSizeClipspace +\n attributes.positions * screenGrid.cellSizeClipspace;\n position.x -= 1.0;\n position.y = 1.0 - position.y;\n\n output.position = vec4<f32>(position, 0.0, 1.0);\n let colorValue = sampleColorRange(attributes.instanceWeights, screenGrid.colorDomain);\n output.color = vec4<f32>(colorValue.rgb, colorValue.a * layer.opacity);\n return output;\n}\n\n@fragment\nfn fragmentMain(varyings: Varyings) -> @location(0) vec4<f32> {\n if (picking.isActive > 0.5) {\n if (!picking_isColorValid(varyings.pickingColor)) {\n discard;\n }\n return vec4<f32>(varyings.pickingColor, 1.0);\n }\n\n var color = varyings.color;\n if (picking.isHighlightActive > 0.5) {\n let highlightedObjectColor = picking_normalizeColor(picking.highlightedObjectColor);\n if (picking_isColorZero(abs(varyings.pickingColor - highlightedObjectColor))) {\n let highLightAlpha = picking.highlightColor.a;\n let blendedAlpha = highLightAlpha + color.a * (1.0 - highLightAlpha);\n if (blendedAlpha > 0.0) {\n let highLightRatio = highLightAlpha / blendedAlpha;\n color = vec4<f32>(\n mix(color.rgb, picking.highlightColor.rgb, highLightRatio),\n blendedAlpha\n );\n } else {\n color = vec4<f32>(color.rgb, 0.0);\n }\n }\n }\n\n return deckgl_premultiplied_alpha(color);\n}\n";
2
+ export default _default;
3
+ //# sourceMappingURL=screen-grid-cell-layer.wgsl.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"screen-grid-cell-layer.wgsl.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-cell-layer.wgsl.ts"],"names":[],"mappings":";AAIA,wBAuEE"}
@@ -0,0 +1,76 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ export default /* wgsl */ `
5
+ struct Attributes {
6
+ @builtin(instance_index) instanceIndex: u32,
7
+ @location(0) positions: vec2<f32>,
8
+ @location(1) instancePositions: vec2<f32>,
9
+ @location(2) instanceWeights: f32,
10
+ };
11
+
12
+ struct Varyings {
13
+ @builtin(position) position: vec4<f32>,
14
+ @location(0) color: vec4<f32>,
15
+ @location(1) pickingColor: vec3<f32>,
16
+ };
17
+
18
+ fn sampleColorRange(value: f32, domain: vec2<f32>) -> vec4<f32> {
19
+ let ratio = (value - domain.x) / (domain.y - domain.x);
20
+ return textureSampleLevel(colorRange, colorRangeSampler, vec2<f32>(ratio, 0.5), 0.0);
21
+ }
22
+
23
+ @vertex
24
+ fn vertexMain(attributes: Attributes) -> Varyings {
25
+ var output: Varyings;
26
+ output.pickingColor = picking_getPickingColorFromIndex(attributes.instanceIndex);
27
+
28
+ if (attributes.instanceWeights != attributes.instanceWeights) {
29
+ output.position = vec4<f32>(0.0);
30
+ output.color = vec4<f32>(0.0);
31
+ return output;
32
+ }
33
+
34
+ var position =
35
+ attributes.instancePositions * screenGrid.gridSizeClipspace +
36
+ attributes.positions * screenGrid.cellSizeClipspace;
37
+ position.x -= 1.0;
38
+ position.y = 1.0 - position.y;
39
+
40
+ output.position = vec4<f32>(position, 0.0, 1.0);
41
+ let colorValue = sampleColorRange(attributes.instanceWeights, screenGrid.colorDomain);
42
+ output.color = vec4<f32>(colorValue.rgb, colorValue.a * layer.opacity);
43
+ return output;
44
+ }
45
+
46
+ @fragment
47
+ fn fragmentMain(varyings: Varyings) -> @location(0) vec4<f32> {
48
+ if (picking.isActive > 0.5) {
49
+ if (!picking_isColorValid(varyings.pickingColor)) {
50
+ discard;
51
+ }
52
+ return vec4<f32>(varyings.pickingColor, 1.0);
53
+ }
54
+
55
+ var color = varyings.color;
56
+ if (picking.isHighlightActive > 0.5) {
57
+ let highlightedObjectColor = picking_normalizeColor(picking.highlightedObjectColor);
58
+ if (picking_isColorZero(abs(varyings.pickingColor - highlightedObjectColor))) {
59
+ let highLightAlpha = picking.highlightColor.a;
60
+ let blendedAlpha = highLightAlpha + color.a * (1.0 - highLightAlpha);
61
+ if (blendedAlpha > 0.0) {
62
+ let highLightRatio = highLightAlpha / blendedAlpha;
63
+ color = vec4<f32>(
64
+ mix(color.rgb, picking.highlightColor.rgb, highLightRatio),
65
+ blendedAlpha
66
+ );
67
+ } else {
68
+ color = vec4<f32>(color.rgb, 0.0);
69
+ }
70
+ }
71
+ }
72
+
73
+ return deckgl_premultiplied_alpha(color);
74
+ }
75
+ `;
76
+ //# sourceMappingURL=screen-grid-cell-layer.wgsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"screen-grid-cell-layer.wgsl.js","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-cell-layer.wgsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,eAAe,UAAU,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAuEzB,CAAC"}
@@ -7,6 +7,7 @@ export type ScreenGridProps = {
7
7
  };
8
8
  export declare const screenGridUniforms: {
9
9
  readonly name: "screenGrid";
10
+ readonly source: "\nstruct ScreenGridUniforms {\n cellSizeClipspace: vec2<f32>,\n gridSizeClipspace: vec2<f32>,\n colorDomain: vec2<f32>,\n};\n\n@group(0) @binding(auto) var<uniform> screenGrid: ScreenGridUniforms;\n@group(0) @binding(auto) var colorRange: texture_2d<f32>;\n@group(0) @binding(auto) var colorRangeSampler: sampler;\n";
10
11
  readonly vs: "layout(std140) uniform screenGridUniforms {\n vec2 cellSizeClipspace;\n vec2 gridSizeClipspace;\n vec2 colorDomain;\n} screenGrid;\n";
11
12
  readonly uniformTypes: {
12
13
  readonly cellSizeClipspace: "vec2<f32>";
@@ -1 +1 @@
1
- {"version":3,"file":"screen-grid-layer-uniforms.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-uniforms.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AAWtC,MAAM,MAAM,eAAe,GAAG;IAC5B,iBAAiB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,iBAAiB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC9B,UAAU,EAAE,OAAO,CAAC;CACrB,CAAC;AAEF,eAAO,MAAM,kBAAkB;;;;;;;;CAQmB,CAAC"}
1
+ {"version":3,"file":"screen-grid-layer-uniforms.d.ts","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-uniforms.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,OAAO,EAAC,MAAM,eAAe,CAAC;AAuBtC,MAAM,MAAM,eAAe,GAAG;IAC5B,iBAAiB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,iBAAiB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC9B,UAAU,EAAE,OAAO,CAAC;CACrB,CAAC;AAEF,eAAO,MAAM,kBAAkB;;;;;;;;;CASmB,CAAC"}
@@ -1,6 +1,17 @@
1
1
  // deck.gl
2
2
  // SPDX-License-Identifier: MIT
3
3
  // Copyright (c) vis.gl contributors
4
+ const uniformBlockWGSL = /* wgsl */ `
5
+ struct ScreenGridUniforms {
6
+ cellSizeClipspace: vec2<f32>,
7
+ gridSizeClipspace: vec2<f32>,
8
+ colorDomain: vec2<f32>,
9
+ };
10
+
11
+ @group(0) @binding(auto) var<uniform> screenGrid: ScreenGridUniforms;
12
+ @group(0) @binding(auto) var colorRange: texture_2d<f32>;
13
+ @group(0) @binding(auto) var colorRangeSampler: sampler;
14
+ `;
4
15
  const uniformBlock = /* glsl */ `\
5
16
  layout(std140) uniform screenGridUniforms {
6
17
  vec2 cellSizeClipspace;
@@ -10,6 +21,7 @@ layout(std140) uniform screenGridUniforms {
10
21
  `;
11
22
  export const screenGridUniforms = {
12
23
  name: 'screenGrid',
24
+ source: uniformBlockWGSL,
13
25
  vs: uniformBlock,
14
26
  uniformTypes: {
15
27
  cellSizeClipspace: 'vec2<f32>',
@@ -1 +1 @@
1
- {"version":3,"file":"screen-grid-layer-uniforms.js","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-uniforms.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAKpC,MAAM,YAAY,GAAG,UAAU,CAAC;;;;;;CAM/B,CAAC;AASF,MAAM,CAAC,MAAM,kBAAkB,GAAG;IAChC,IAAI,EAAE,YAAY;IAClB,EAAE,EAAE,YAAY;IAChB,YAAY,EAAE;QACZ,iBAAiB,EAAE,WAAW;QAC9B,iBAAiB,EAAE,WAAW;QAC9B,WAAW,EAAE,WAAW;KACzB;CAC+C,CAAC"}
1
+ {"version":3,"file":"screen-grid-layer-uniforms.js","sourceRoot":"","sources":["../../src/screen-grid-layer/screen-grid-layer-uniforms.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAKpC,MAAM,gBAAgB,GAAG,UAAU,CAAC;;;;;;;;;;CAUnC,CAAC;AAEF,MAAM,YAAY,GAAG,UAAU,CAAC;;;;;;CAM/B,CAAC;AASF,MAAM,CAAC,MAAM,kBAAkB,GAAG;IAChC,IAAI,EAAE,YAAY;IAClB,MAAM,EAAE,gBAAgB;IACxB,EAAE,EAAE,YAAY;IAChB,YAAY,EAAE;QACZ,iBAAiB,EAAE,WAAW;QAC9B,iBAAiB,EAAE,WAAW;QAC9B,WAAW,EAAE,WAAW;KACzB;CAC+C,CAAC"}