@deck.gl/aggregation-layers 9.4.0-alpha.1 → 9.4.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.d.ts.map +1 -1
  2. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js +1 -3
  3. package/dist/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js.map +1 -1
  4. package/dist/common/aggregator/gpu-aggregator/webgl-bin-sorter.js +0 -1
  5. package/dist/common/aggregator/gpu-aggregator/webgl-bin-sorter.js.map +1 -1
  6. package/dist/dist.dev.js +642 -38
  7. package/dist/grid-layer/grid-cell-layer.d.ts.map +1 -1
  8. package/dist/grid-layer/grid-cell-layer.js +3 -2
  9. package/dist/grid-layer/grid-cell-layer.js.map +1 -1
  10. package/dist/grid-layer/grid-cell-layer.wgsl.d.ts +3 -0
  11. package/dist/grid-layer/grid-cell-layer.wgsl.d.ts.map +1 -0
  12. package/dist/grid-layer/grid-cell-layer.wgsl.js +114 -0
  13. package/dist/grid-layer/grid-cell-layer.wgsl.js.map +1 -0
  14. package/dist/grid-layer/grid-layer-uniforms.d.ts +1 -0
  15. package/dist/grid-layer/grid-layer-uniforms.d.ts.map +1 -1
  16. package/dist/grid-layer/grid-layer-uniforms.js +14 -0
  17. package/dist/grid-layer/grid-layer-uniforms.js.map +1 -1
  18. package/dist/heatmap-layer/heatmap-layer-uniforms.d.ts +2 -0
  19. package/dist/heatmap-layer/heatmap-layer-uniforms.d.ts.map +1 -1
  20. package/dist/heatmap-layer/heatmap-layer-uniforms.js +19 -0
  21. package/dist/heatmap-layer/heatmap-layer-uniforms.js.map +1 -1
  22. package/dist/heatmap-layer/heatmap-layer.d.ts.map +1 -1
  23. package/dist/heatmap-layer/heatmap-layer.js +59 -12
  24. package/dist/heatmap-layer/heatmap-layer.js.map +1 -1
  25. package/dist/heatmap-layer/max.wgsl.d.ts +3 -0
  26. package/dist/heatmap-layer/max.wgsl.d.ts.map +1 -0
  27. package/dist/heatmap-layer/max.wgsl.js +48 -0
  28. package/dist/heatmap-layer/max.wgsl.js.map +1 -0
  29. package/dist/heatmap-layer/triangle-layer-uniforms.d.ts +1 -0
  30. package/dist/heatmap-layer/triangle-layer-uniforms.d.ts.map +1 -1
  31. package/dist/heatmap-layer/triangle-layer-uniforms.js +16 -0
  32. package/dist/heatmap-layer/triangle-layer-uniforms.js.map +1 -1
  33. package/dist/heatmap-layer/triangle-layer.d.ts.map +1 -1
  34. package/dist/heatmap-layer/triangle-layer.js +3 -2
  35. package/dist/heatmap-layer/triangle-layer.js.map +1 -1
  36. package/dist/heatmap-layer/triangle-layer.wgsl.d.ts +3 -0
  37. package/dist/heatmap-layer/triangle-layer.wgsl.d.ts.map +1 -0
  38. package/dist/heatmap-layer/triangle-layer.wgsl.js +65 -0
  39. package/dist/heatmap-layer/triangle-layer.wgsl.js.map +1 -0
  40. package/dist/heatmap-layer/weights.wgsl.d.ts +3 -0
  41. package/dist/heatmap-layer/weights.wgsl.d.ts.map +1 -0
  42. package/dist/heatmap-layer/weights.wgsl.js +64 -0
  43. package/dist/heatmap-layer/weights.wgsl.js.map +1 -0
  44. package/dist/hexagon-layer/hexagon-cell-layer.d.ts.map +1 -1
  45. package/dist/hexagon-layer/hexagon-cell-layer.js +2 -2
  46. package/dist/hexagon-layer/hexagon-cell-layer.js.map +1 -1
  47. package/dist/hexagon-layer/hexagon-cell-layer.wgsl.d.ts +3 -0
  48. package/dist/hexagon-layer/hexagon-cell-layer.wgsl.d.ts.map +1 -0
  49. package/dist/hexagon-layer/hexagon-cell-layer.wgsl.js +120 -0
  50. package/dist/hexagon-layer/hexagon-cell-layer.wgsl.js.map +1 -0
  51. package/dist/hexagon-layer/hexagon-layer-uniforms.d.ts +1 -0
  52. package/dist/hexagon-layer/hexagon-layer-uniforms.d.ts.map +1 -1
  53. package/dist/hexagon-layer/hexagon-layer-uniforms.js +13 -0
  54. package/dist/hexagon-layer/hexagon-layer-uniforms.js.map +1 -1
  55. package/dist/index.cjs +13268 -1488
  56. package/dist/index.cjs.map +3 -4
  57. package/dist/screen-grid-layer/screen-grid-cell-layer.d.ts +1 -6
  58. package/dist/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -1
  59. package/dist/screen-grid-layer/screen-grid-cell-layer.js +3 -2
  60. package/dist/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
  61. package/dist/screen-grid-layer/screen-grid-cell-layer.wgsl.d.ts +3 -0
  62. package/dist/screen-grid-layer/screen-grid-cell-layer.wgsl.d.ts.map +1 -0
  63. package/dist/screen-grid-layer/screen-grid-cell-layer.wgsl.js +76 -0
  64. package/dist/screen-grid-layer/screen-grid-cell-layer.wgsl.js.map +1 -0
  65. package/dist/screen-grid-layer/screen-grid-layer-uniforms.d.ts +1 -0
  66. package/dist/screen-grid-layer/screen-grid-layer-uniforms.d.ts.map +1 -1
  67. package/dist/screen-grid-layer/screen-grid-layer-uniforms.js +12 -0
  68. package/dist/screen-grid-layer/screen-grid-layer-uniforms.js.map +1 -1
  69. package/dist.min.js +545 -35
  70. package/dist.webgl-only/common/aggregation-layer.js +68 -0
  71. package/dist.webgl-only/common/aggregation-layer.js.map +1 -0
  72. package/dist.webgl-only/common/aggregator/aggregator.js +5 -0
  73. package/dist.webgl-only/common/aggregator/aggregator.js.map +1 -0
  74. package/dist.webgl-only/common/aggregator/cpu-aggregator/aggregate.js +69 -0
  75. package/dist.webgl-only/common/aggregator/cpu-aggregator/aggregate.js.map +1 -0
  76. package/dist.webgl-only/common/aggregator/cpu-aggregator/cpu-aggregator.js +141 -0
  77. package/dist.webgl-only/common/aggregator/cpu-aggregator/cpu-aggregator.js.map +1 -0
  78. package/dist.webgl-only/common/aggregator/cpu-aggregator/sort-bins.js +44 -0
  79. package/dist.webgl-only/common/aggregator/cpu-aggregator/sort-bins.js.map +1 -0
  80. package/dist.webgl-only/common/aggregator/cpu-aggregator/vertex-accessor.js +56 -0
  81. package/dist.webgl-only/common/aggregator/cpu-aggregator/vertex-accessor.js.map +1 -0
  82. package/dist.webgl-only/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.js +22 -0
  83. package/dist.webgl-only/common/aggregator/gpu-aggregator/aggregation-transform-uniforms.js.map +1 -0
  84. package/dist.webgl-only/common/aggregator/gpu-aggregator/bin-sorter-uniforms.js +18 -0
  85. package/dist.webgl-only/common/aggregator/gpu-aggregator/bin-sorter-uniforms.js.map +1 -0
  86. package/dist.webgl-only/common/aggregator/gpu-aggregator/utils.js +24 -0
  87. package/dist.webgl-only/common/aggregator/gpu-aggregator/utils.js.map +1 -0
  88. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js +222 -0
  89. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-aggregation-transform.js.map +1 -0
  90. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-aggregator.js +203 -0
  91. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-aggregator.js.map +1 -0
  92. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-bin-sorter.js +225 -0
  93. package/dist.webgl-only/common/aggregator/gpu-aggregator/webgl-bin-sorter.js.map +1 -0
  94. package/dist.webgl-only/common/aggregator/index.js +6 -0
  95. package/dist.webgl-only/common/aggregator/index.js.map +1 -0
  96. package/dist.webgl-only/common/types.js +5 -0
  97. package/dist.webgl-only/common/types.js.map +1 -0
  98. package/dist.webgl-only/common/utils/bounds-utils.js +21 -0
  99. package/dist.webgl-only/common/utils/bounds-utils.js.map +1 -0
  100. package/dist.webgl-only/common/utils/color-utils.js +65 -0
  101. package/dist.webgl-only/common/utils/color-utils.js.map +1 -0
  102. package/dist.webgl-only/common/utils/prop-utils.js +13 -0
  103. package/dist.webgl-only/common/utils/prop-utils.js.map +1 -0
  104. package/dist.webgl-only/common/utils/scale-utils.js +181 -0
  105. package/dist.webgl-only/common/utils/scale-utils.js.map +1 -0
  106. package/dist.webgl-only/contour-layer/bin-options-uniforms.js +18 -0
  107. package/dist.webgl-only/contour-layer/bin-options-uniforms.js.map +1 -0
  108. package/dist.webgl-only/contour-layer/contour-layer.js +282 -0
  109. package/dist.webgl-only/contour-layer/contour-layer.js.map +1 -0
  110. package/dist.webgl-only/contour-layer/contour-utils.js +60 -0
  111. package/dist.webgl-only/contour-layer/contour-utils.js.map +1 -0
  112. package/dist.webgl-only/contour-layer/marching-squares-codes.js +341 -0
  113. package/dist.webgl-only/contour-layer/marching-squares-codes.js.map +1 -0
  114. package/dist.webgl-only/contour-layer/marching-squares.js +151 -0
  115. package/dist.webgl-only/contour-layer/marching-squares.js.map +1 -0
  116. package/dist.webgl-only/contour-layer/value-reader.js +47 -0
  117. package/dist.webgl-only/contour-layer/value-reader.js.map +1 -0
  118. package/dist.webgl-only/grid-layer/bin-options-uniforms.js +18 -0
  119. package/dist.webgl-only/grid-layer/bin-options-uniforms.js.map +1 -0
  120. package/dist.webgl-only/grid-layer/grid-cell-layer-vertex.glsl.js +51 -0
  121. package/dist.webgl-only/grid-layer/grid-cell-layer-vertex.glsl.js.map +1 -0
  122. package/dist.webgl-only/grid-layer/grid-cell-layer.js +95 -0
  123. package/dist.webgl-only/grid-layer/grid-cell-layer.js.map +1 -0
  124. package/dist.webgl-only/grid-layer/grid-cell-layer.wgsl.js +5 -0
  125. package/dist.webgl-only/grid-layer/grid-cell-layer.wgsl.js.map +1 -0
  126. package/dist.webgl-only/grid-layer/grid-layer-uniforms.js +26 -0
  127. package/dist.webgl-only/grid-layer/grid-layer-uniforms.js.map +1 -0
  128. package/dist.webgl-only/grid-layer/grid-layer.js +362 -0
  129. package/dist.webgl-only/grid-layer/grid-layer.js.map +1 -0
  130. package/dist.webgl-only/heatmap-layer/aggregation-layer.js +140 -0
  131. package/dist.webgl-only/heatmap-layer/aggregation-layer.js.map +1 -0
  132. package/dist.webgl-only/heatmap-layer/heatmap-layer-uniforms.js +36 -0
  133. package/dist.webgl-only/heatmap-layer/heatmap-layer-uniforms.js.map +1 -0
  134. package/dist.webgl-only/heatmap-layer/heatmap-layer-utils.js +67 -0
  135. package/dist.webgl-only/heatmap-layer/heatmap-layer-utils.js.map +1 -0
  136. package/dist.webgl-only/heatmap-layer/heatmap-layer.js +513 -0
  137. package/dist.webgl-only/heatmap-layer/heatmap-layer.js.map +1 -0
  138. package/dist.webgl-only/heatmap-layer/max-fs.glsl.js +13 -0
  139. package/dist.webgl-only/heatmap-layer/max-fs.glsl.js.map +1 -0
  140. package/dist.webgl-only/heatmap-layer/max-vs.glsl.js +18 -0
  141. package/dist.webgl-only/heatmap-layer/max-vs.glsl.js.map +1 -0
  142. package/dist.webgl-only/heatmap-layer/max.wgsl.js +5 -0
  143. package/dist.webgl-only/heatmap-layer/max.wgsl.js.map +1 -0
  144. package/dist.webgl-only/heatmap-layer/triangle-layer-fragment.glsl.js +34 -0
  145. package/dist.webgl-only/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -0
  146. package/dist.webgl-only/heatmap-layer/triangle-layer-uniforms.js +25 -0
  147. package/dist.webgl-only/heatmap-layer/triangle-layer-uniforms.js.map +1 -0
  148. package/dist.webgl-only/heatmap-layer/triangle-layer-vertex.glsl.js +28 -0
  149. package/dist.webgl-only/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -0
  150. package/dist.webgl-only/heatmap-layer/triangle-layer.js +49 -0
  151. package/dist.webgl-only/heatmap-layer/triangle-layer.js.map +1 -0
  152. package/dist.webgl-only/heatmap-layer/triangle-layer.wgsl.js +5 -0
  153. package/dist.webgl-only/heatmap-layer/triangle-layer.wgsl.js.map +1 -0
  154. package/dist.webgl-only/heatmap-layer/weights-fs.glsl.js +21 -0
  155. package/dist.webgl-only/heatmap-layer/weights-fs.glsl.js.map +1 -0
  156. package/dist.webgl-only/heatmap-layer/weights-vs.glsl.js +21 -0
  157. package/dist.webgl-only/heatmap-layer/weights-vs.glsl.js.map +1 -0
  158. package/dist.webgl-only/heatmap-layer/weights.wgsl.js +5 -0
  159. package/dist.webgl-only/heatmap-layer/weights.wgsl.js.map +1 -0
  160. package/dist.webgl-only/hexagon-layer/bin-options-uniforms.js +18 -0
  161. package/dist.webgl-only/hexagon-layer/bin-options-uniforms.js.map +1 -0
  162. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer-vertex.glsl.js +55 -0
  163. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer-vertex.glsl.js.map +1 -0
  164. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer.js +90 -0
  165. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer.js.map +1 -0
  166. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer.wgsl.js +5 -0
  167. package/dist.webgl-only/hexagon-layer/hexagon-cell-layer.wgsl.js.map +1 -0
  168. package/dist.webgl-only/hexagon-layer/hexagon-layer-uniforms.js +24 -0
  169. package/dist.webgl-only/hexagon-layer/hexagon-layer-uniforms.js.map +1 -0
  170. package/dist.webgl-only/hexagon-layer/hexagon-layer.js +360 -0
  171. package/dist.webgl-only/hexagon-layer/hexagon-layer.js.map +1 -0
  172. package/dist.webgl-only/hexagon-layer/hexbin.js +70 -0
  173. package/dist.webgl-only/hexagon-layer/hexbin.js.map +1 -0
  174. package/dist.webgl-only/index.cjs +15625 -0
  175. package/dist.webgl-only/index.cjs.map +6 -0
  176. package/dist.webgl-only/index.js +11 -0
  177. package/dist.webgl-only/index.js.map +1 -0
  178. package/dist.webgl-only/screen-grid-layer/bin-options-uniforms.js +16 -0
  179. package/dist.webgl-only/screen-grid-layer/bin-options-uniforms.js.map +1 -0
  180. package/dist.webgl-only/screen-grid-layer/screen-grid-cell-layer.js +88 -0
  181. package/dist.webgl-only/screen-grid-layer/screen-grid-cell-layer.js.map +1 -0
  182. package/dist.webgl-only/screen-grid-layer/screen-grid-cell-layer.wgsl.js +5 -0
  183. package/dist.webgl-only/screen-grid-layer/screen-grid-cell-layer.wgsl.js.map +1 -0
  184. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-fragment.glsl.js +16 -0
  185. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -0
  186. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-uniforms.js +22 -0
  187. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-uniforms.js.map +1 -0
  188. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-vertex.glsl.js +31 -0
  189. package/dist.webgl-only/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -0
  190. package/dist.webgl-only/screen-grid-layer/screen-grid-layer.js +194 -0
  191. package/dist.webgl-only/screen-grid-layer/screen-grid-layer.js.map +1 -0
  192. package/package.json +14 -5
  193. package/src/common/aggregator/gpu-aggregator/webgl-aggregation-transform.ts +1 -3
  194. package/src/common/aggregator/gpu-aggregator/webgl-bin-sorter.ts +0 -1
  195. package/src/grid-layer/grid-cell-layer.ts +3 -2
  196. package/src/grid-layer/grid-cell-layer.wgsl.ts +114 -0
  197. package/src/grid-layer/grid-layer-uniforms.ts +15 -0
  198. package/src/heatmap-layer/heatmap-layer-uniforms.ts +20 -0
  199. package/src/heatmap-layer/heatmap-layer.ts +67 -13
  200. package/src/heatmap-layer/max.wgsl.ts +48 -0
  201. package/src/heatmap-layer/triangle-layer-uniforms.ts +17 -0
  202. package/src/heatmap-layer/triangle-layer.ts +3 -2
  203. package/src/heatmap-layer/triangle-layer.wgsl.ts +65 -0
  204. package/src/heatmap-layer/weights.wgsl.ts +64 -0
  205. package/src/hexagon-layer/hexagon-cell-layer.ts +2 -3
  206. package/src/hexagon-layer/hexagon-cell-layer.wgsl.ts +120 -0
  207. package/src/hexagon-layer/hexagon-layer-uniforms.ts +14 -0
  208. package/src/screen-grid-layer/screen-grid-cell-layer.ts +4 -4
  209. package/src/screen-grid-layer/screen-grid-cell-layer.wgsl.ts +76 -0
  210. package/src/screen-grid-layer/screen-grid-layer-uniforms.ts +13 -0
@@ -0,0 +1,28 @@
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+ // deck.gl
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+ // SPDX-License-Identifier: MIT
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+ // Copyright (c) vis.gl contributors
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+ // Inspired by screen-grid-layer vertex shader in deck.gl
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+ export default `\
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+ #version 300 es
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+ #define SHADER_NAME heatp-map-layer-vertex-shader
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+ uniform sampler2D maxTexture;
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+ in vec3 positions;
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+ in vec2 texCoords;
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+ out vec2 vTexCoords;
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+ out float vIntensityMin;
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+ out float vIntensityMax;
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+ void main(void) {
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+ gl_Position = project_position_to_clipspace(positions, vec3(0.0), vec3(0.0));
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+ vTexCoords = texCoords;
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+ vec4 maxTexture = texture(maxTexture, vec2(0.5));
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+ float maxValue = triangle.aggregationMode < 0.5 ? maxTexture.r : maxTexture.g;
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+ float minValue = maxValue * triangle.threshold;
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+ if (triangle.colorDomain[1] > 0.) {
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+ maxValue = triangle.colorDomain[1];
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+ minValue = triangle.colorDomain[0];
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+ }
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+ vIntensityMax = triangle.intensity / maxValue;
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+ vIntensityMin = triangle.intensity / minValue;
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+ }
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+ `;
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+ //# sourceMappingURL=triangle-layer-vertex.glsl.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"triangle-layer-vertex.glsl.js","sourceRoot":"","sources":["../../src/heatmap-layer/triangle-layer-vertex.glsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,yDAAyD;AAEzD;;;;;;;;;;;;;;;;;;;;;;EA2BE"}
@@ -0,0 +1,49 @@
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+ // deck.gl
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+ // SPDX-License-Identifier: MIT
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+ // Copyright (c) vis.gl contributors
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+ import { Model } from '@luma.gl/engine';
5
+ import { Layer, color, project32 } from '@deck.gl/core';
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+ import source from "./triangle-layer.wgsl.js";
7
+ import vs from "./triangle-layer-vertex.glsl.js";
8
+ import fs from "./triangle-layer-fragment.glsl.js";
9
+ import { triangleUniforms } from "./triangle-layer-uniforms.js";
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+ class TriangleLayer extends Layer {
11
+ getShaders() {
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+ return super.getShaders({ source, vs, fs, modules: [project32, color, triangleUniforms] });
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+ }
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+ initializeState({ device }) {
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+ this.setState({ model: this._getModel(device) });
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+ }
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+ _getModel(device) {
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+ const { vertexCount, data } = this.props;
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+ return new Model(device, {
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+ ...this.getShaders(),
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+ id: this.props.id,
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+ attributes: data.attributes,
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+ bufferLayout: [
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+ { name: 'positions', format: 'float32x3' },
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+ { name: 'texCoords', format: 'float32x2' }
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+ ],
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+ topology: 'triangle-strip',
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+ vertexCount
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+ });
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+ }
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+ draw() {
32
+ const { model } = this.state;
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+ const { aggregationMode, colorDomain, intensity, threshold, colorTexture, maxTexture, weightsTexture } = this.props;
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+ const triangleProps = {
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+ aggregationMode,
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+ colorDomain,
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+ intensity,
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+ threshold,
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+ colorTexture,
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+ maxTexture,
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+ weightsTexture
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+ };
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+ model.shaderInputs.setProps({ triangle: triangleProps });
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+ model.draw(this.context.renderPass);
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+ }
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+ }
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+ TriangleLayer.layerName = 'TriangleLayer';
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+ export default TriangleLayer;
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+ //# sourceMappingURL=triangle-layer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"triangle-layer.js","sourceRoot":"","sources":["../../src/heatmap-layer/triangle-layer.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAGpC,OAAO,EAAC,KAAK,EAAC,MAAM,iBAAiB,CAAC;AACtC,OAAO,EAAC,KAAK,EAAgB,KAAK,EAAE,SAAS,EAAC,MAAM,eAAe,CAAC;AACpE,OAAO,MAAM,iCAA8B;AAC3C,OAAO,EAAE,wCAAqC;AAC9C,OAAO,EAAE,0CAAuC;AAChD,OAAO,EAAgB,gBAAgB,EAAC,qCAAkC;AAc1E,MAAqB,aAAc,SAAQ,KAA0B;IASnE,UAAU;QACR,OAAO,KAAK,CAAC,UAAU,CAAC,EAAC,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,OAAO,EAAE,CAAC,SAAS,EAAE,KAAK,EAAE,gBAAgB,CAAC,EAAC,CAAC,CAAC;IAC3F,CAAC;IAED,eAAe,CAAC,EAAC,MAAM,EAAe;QACpC,IAAI,CAAC,QAAQ,CAAC,EAAC,KAAK,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,EAAC,CAAC,CAAC;IACjD,CAAC;IAED,SAAS,CAAC,MAAc;QACtB,MAAM,EAAC,WAAW,EAAE,IAAI,EAAC,GAAG,IAAI,CAAC,KAAK,CAAC;QAEvC,OAAO,IAAI,KAAK,CAAC,MAAM,EAAE;YACvB,GAAG,IAAI,CAAC,UAAU,EAAE;YACpB,EAAE,EAAE,IAAI,CAAC,KAAK,CAAC,EAAE;YACjB,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,YAAY,EAAE;gBACZ,EAAC,IAAI,EAAE,WAAW,EAAE,MAAM,EAAE,WAAW,EAAC;gBACxC,EAAC,IAAI,EAAE,WAAW,EAAE,MAAM,EAAE,WAAW,EAAC;aACzC;YACD,QAAQ,EAAE,gBAAgB;YAC1B,WAAW;SACZ,CAAC,CAAC;IACL,CAAC;IAED,IAAI;QACF,MAAM,EAAC,KAAK,EAAC,GAAG,IAAI,CAAC,KAAK,CAAC;QAC3B,MAAM,EACJ,eAAe,EACf,WAAW,EACX,SAAS,EACT,SAAS,EACT,YAAY,EACZ,UAAU,EACV,cAAc,EACf,GAAG,IAAI,CAAC,KAAK,CAAC;QACf,MAAM,aAAa,GAAkB;YACnC,eAAe;YACf,WAAW;YACX,SAAS;YACT,SAAS;YACT,YAAY;YACZ,UAAU;YACV,cAAc;SACf,CAAC;QACF,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,EAAC,QAAQ,EAAE,aAAa,EAAC,CAAC,CAAC;QACvD,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;IACtC,CAAC;;AAtDM,uBAAS,GAAG,eAAe,CAAC;eADhB,aAAa"}
@@ -0,0 +1,5 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ export default /* wgsl */ null;
5
+ //# sourceMappingURL=triangle-layer.wgsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"triangle-layer.wgsl.js","sourceRoot":"","sources":["../../src/heatmap-layer/triangle-layer.wgsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,eAAe,UAAU,MA4DvB"}
@@ -0,0 +1,21 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ export default `\
5
+ #version 300 es
6
+ in vec4 weightsTexture;
7
+ out vec4 fragColor;
8
+ float gaussianKDE(float u){
9
+ return pow(2.71828, -u*u/0.05555)/(1.77245385*0.166666);
10
+ }
11
+ void main()
12
+ {
13
+ float dist = length(gl_PointCoord - vec2(0.5, 0.5));
14
+ if (dist > 0.5) {
15
+ discard;
16
+ }
17
+ fragColor = weightsTexture * gaussianKDE(2. * dist);
18
+ DECKGL_FILTER_COLOR(fragColor, geometry);
19
+ }
20
+ `;
21
+ //# sourceMappingURL=weights-fs.glsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"weights-fs.glsl.js","sourceRoot":"","sources":["../../src/heatmap-layer/weights-fs.glsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC;;;;;;;;;;;;;;;;EAoBE"}
@@ -0,0 +1,21 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ export default `\
5
+ #version 300 es
6
+ in vec3 positions;
7
+ in vec3 positions64Low;
8
+ in float weights;
9
+ out vec4 weightsTexture;
10
+ void main()
11
+ {
12
+ weightsTexture = vec4(weights * weight.weightsScale, 0., 0., 1.);
13
+ float radiusTexels = project_pixel_size(weight.radiusPixels) * weight.textureWidth / (weight.commonBounds.z - weight.commonBounds.x);
14
+ gl_PointSize = radiusTexels * 2.;
15
+ vec3 commonPosition = project_position(positions, positions64Low);
16
+ gl_Position.xy = (commonPosition.xy - weight.commonBounds.xy) / (weight.commonBounds.zw - weight.commonBounds.xy) ;
17
+ gl_Position.xy = (gl_Position.xy * 2.) - (1.);
18
+ gl_Position.w = 1.0;
19
+ }
20
+ `;
21
+ //# sourceMappingURL=weights-vs.glsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"weights-vs.glsl.js","sourceRoot":"","sources":["../../src/heatmap-layer/weights-vs.glsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC;;;;;;;;;;;;;;;;EAqBE"}
@@ -0,0 +1,5 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ export default /* wgsl */ null;
5
+ //# sourceMappingURL=weights.wgsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"weights.wgsl.js","sourceRoot":"","sources":["../../src/heatmap-layer/weights.wgsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,eAAe,UAAU,MA2DvB"}
@@ -0,0 +1,18 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ const uniformBlock = /* glsl */ `\
5
+ layout(std140) uniform binOptionsUniforms {
6
+ vec2 hexOriginCommon;
7
+ float radiusCommon;
8
+ } binOptions;
9
+ `;
10
+ export const binOptionsUniforms = {
11
+ name: 'binOptions',
12
+ vs: uniformBlock,
13
+ uniformTypes: {
14
+ hexOriginCommon: 'vec2<f32>',
15
+ radiusCommon: 'f32'
16
+ }
17
+ };
18
+ //# sourceMappingURL=bin-options-uniforms.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bin-options-uniforms.js","sourceRoot":"","sources":["../../src/hexagon-layer/bin-options-uniforms.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAKpC,MAAM,YAAY,GAAG,UAAU,CAAC;;;;;CAK/B,CAAC;AAOF,MAAM,CAAC,MAAM,kBAAkB,GAAG;IAChC,IAAI,EAAE,YAAY;IAClB,EAAE,EAAE,YAAY;IAChB,YAAY,EAAE;QACZ,eAAe,EAAE,WAAW;QAC5B,YAAY,EAAE,KAAK;KACpB;CAC0C,CAAC"}
@@ -0,0 +1,55 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ import { getHexbinCentroidGLSL } from "./hexbin.js";
5
+ export default /* glsl */ `\
6
+ #version 300 es
7
+ #define SHADER_NAME hexagon-cell-layer-vertex-shader
8
+ in vec3 positions;
9
+ in vec3 normals;
10
+ in vec2 instancePositions;
11
+ in float instanceElevationValues;
12
+ in float instanceColorValues;
13
+ uniform sampler2D colorRange;
14
+ out vec4 vColor;
15
+ ${getHexbinCentroidGLSL}
16
+ float interp(float value, vec2 domain, vec2 range) {
17
+ float r = min(max((value - domain.x) / (domain.y - domain.x), 0.), 1.);
18
+ return mix(range.x, range.y, r);
19
+ }
20
+ vec4 interp(float value, vec2 domain, sampler2D range) {
21
+ float r = (value - domain.x) / (domain.y - domain.x);
22
+ return texture(range, vec2(r, 0.5));
23
+ }
24
+ void main(void) {
25
+ geometry.pickingColor = picking_getPickingColorFromInstanceID();
26
+ if (isnan(instanceColorValues) ||
27
+ instanceColorValues < hexagon.colorDomain.z ||
28
+ instanceColorValues > hexagon.colorDomain.w ||
29
+ instanceElevationValues < hexagon.elevationDomain.z ||
30
+ instanceElevationValues > hexagon.elevationDomain.w
31
+ ) {
32
+ gl_Position = vec4(0.);
33
+ return;
34
+ }
35
+ vec2 commonPosition = hexbinCentroid(instancePositions, column.radius) + (hexagon.originCommon - project.commonOrigin.xy);
36
+ commonPosition += positions.xy * column.radius * column.coverage;
37
+ geometry.position = vec4(commonPosition, 0.0, 1.0);
38
+ geometry.normal = project_normal(normals);
39
+ float elevation = 0.0;
40
+ if (column.extruded) {
41
+ elevation = interp(instanceElevationValues, hexagon.elevationDomain.xy, hexagon.elevationRange);
42
+ elevation = project_size(elevation);
43
+ geometry.position.z = (positions.z + 1.0) / 2.0 * elevation;
44
+ }
45
+ gl_Position = project_common_position_to_clipspace(geometry.position);
46
+ DECKGL_FILTER_GL_POSITION(gl_Position, geometry);
47
+ vColor = interp(instanceColorValues, hexagon.colorDomain.xy, colorRange);
48
+ vColor.a *= layer.opacity;
49
+ if (column.extruded) {
50
+ vColor.rgb = lighting_getLightColor(vColor.rgb, project.cameraPosition, geometry.position.xyz, geometry.normal);
51
+ }
52
+ DECKGL_FILTER_COLOR(vColor, geometry);
53
+ }
54
+ `;
55
+ //# sourceMappingURL=hexagon-cell-layer-vertex.glsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hexagon-cell-layer-vertex.glsl.js","sourceRoot":"","sources":["../../src/hexagon-layer/hexagon-cell-layer-vertex.glsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,OAAO,EAAC,qBAAqB,EAAC,oBAAiB;AAE/C,eAAe,UAAU,CAAC;;;;;;;;;;EAgBxB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAiDtB,CAAC"}
@@ -0,0 +1,90 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ import { ColumnLayer } from '@deck.gl/layers';
5
+ import { createColorRangeTexture, updateColorRangeTexture } from "../common/utils/color-utils.js";
6
+ import source from "./hexagon-cell-layer.wgsl.js";
7
+ import vs from "./hexagon-cell-layer-vertex.glsl.js";
8
+ import { hexagonUniforms } from "./hexagon-layer-uniforms.js";
9
+ class HexagonCellLayer extends ColumnLayer {
10
+ getShaders() {
11
+ const shaders = super.getShaders();
12
+ shaders.modules.push(hexagonUniforms);
13
+ return { ...shaders, source, vs };
14
+ }
15
+ initializeState() {
16
+ super.initializeState();
17
+ const attributeManager = this.getAttributeManager();
18
+ attributeManager.remove([
19
+ 'instanceElevations',
20
+ 'instanceFillColors',
21
+ 'instanceLineColors',
22
+ 'instanceStrokeWidths'
23
+ ]);
24
+ attributeManager.addInstanced({
25
+ instancePositions: {
26
+ size: 2,
27
+ type: 'float32',
28
+ accessor: 'getBin'
29
+ },
30
+ instanceColorValues: {
31
+ size: 1,
32
+ type: 'float32',
33
+ accessor: 'getColorValue'
34
+ },
35
+ instanceElevationValues: {
36
+ size: 1,
37
+ type: 'float32',
38
+ accessor: 'getElevationValue'
39
+ }
40
+ });
41
+ }
42
+ updateState(params) {
43
+ super.updateState(params);
44
+ const { props, oldProps } = params;
45
+ const model = this.state.fillModel;
46
+ if (oldProps.colorRange !== props.colorRange) {
47
+ this.state.colorTexture?.destroy();
48
+ this.state.colorTexture = createColorRangeTexture(this.context.device, props.colorRange, props.colorScaleType);
49
+ const hexagonProps = { colorRange: this.state.colorTexture };
50
+ model.shaderInputs.setProps({ hexagon: hexagonProps });
51
+ }
52
+ else if (oldProps.colorScaleType !== props.colorScaleType) {
53
+ updateColorRangeTexture(this.state.colorTexture, props.colorScaleType);
54
+ }
55
+ }
56
+ finalizeState(context) {
57
+ super.finalizeState(context);
58
+ this.state.colorTexture?.destroy();
59
+ }
60
+ draw({ uniforms }) {
61
+ const { radius, hexOriginCommon, elevationRange, elevationScale, extruded, coverage, colorDomain, elevationDomain } = this.props;
62
+ const colorCutoff = this.props.colorCutoff || [-Infinity, Infinity];
63
+ const elevationCutoff = this.props.elevationCutoff || [-Infinity, Infinity];
64
+ const fillModel = this.state.fillModel;
65
+ const hexagonProps = {
66
+ colorDomain: [
67
+ Math.max(colorDomain[0], colorCutoff[0]), // instanceColorValue that maps to colorRange[0]
68
+ Math.min(colorDomain[1], colorCutoff[1]), // instanceColorValue that maps to colorRange[colorRange.length - 1]
69
+ Math.max(colorDomain[0] - 1, colorCutoff[0]), // hide cell if instanceColorValue is less than this
70
+ Math.min(colorDomain[1] + 1, colorCutoff[1]) // hide cell if instanceColorValue is greater than this
71
+ ],
72
+ elevationDomain: [
73
+ Math.max(elevationDomain[0], elevationCutoff[0]), // instanceElevationValue that maps to elevationRange[0]
74
+ Math.min(elevationDomain[1], elevationCutoff[1]), // instanceElevationValue that maps to elevationRange[elevationRange.length - 1]
75
+ Math.max(elevationDomain[0] - 1, elevationCutoff[0]), // hide cell if instanceElevationValue is less than this
76
+ Math.min(elevationDomain[1] + 1, elevationCutoff[1]) // hide cell if instanceElevationValue is greater than this
77
+ ],
78
+ elevationRange: [elevationRange[0] * elevationScale, elevationRange[1] * elevationScale],
79
+ originCommon: hexOriginCommon
80
+ };
81
+ fillModel.shaderInputs.setProps({
82
+ column: { extruded, coverage, radius },
83
+ hexagon: hexagonProps
84
+ });
85
+ fillModel.draw(this.context.renderPass);
86
+ }
87
+ }
88
+ HexagonCellLayer.layerName = 'HexagonCellLayer';
89
+ export default HexagonCellLayer;
90
+ //# sourceMappingURL=hexagon-cell-layer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hexagon-cell-layer.js","sourceRoot":"","sources":["../../src/hexagon-layer/hexagon-cell-layer.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAIpC,OAAO,EAAC,WAAW,EAAC,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAC,uBAAuB,EAAE,uBAAuB,EAAC,uCAAoC;AAC7F,OAAO,MAAM,qCAAkC;AAC/C,OAAO,EAAE,4CAAyC;AAClD,OAAO,EAAe,eAAe,EAAC,oCAAiC;AAevE,MAAqB,gBAA8C,SAAQ,WAG1E;IAOC,UAAU;QACR,MAAM,OAAO,GAAG,KAAK,CAAC,UAAU,EAAE,CAAC;QACnC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACtC,OAAO,EAAC,GAAG,OAAO,EAAE,MAAM,EAAE,EAAE,EAAC,CAAC;IAClC,CAAC;IAED,eAAe;QACb,KAAK,CAAC,eAAe,EAAE,CAAC;QAExB,MAAM,gBAAgB,GAAG,IAAI,CAAC,mBAAmB,EAAG,CAAC;QACrD,gBAAgB,CAAC,MAAM,CAAC;YACtB,oBAAoB;YACpB,oBAAoB;YACpB,oBAAoB;YACpB,sBAAsB;SACvB,CAAC,CAAC;QACH,gBAAgB,CAAC,YAAY,CAAC;YAC5B,iBAAiB,EAAE;gBACjB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,SAAS;gBACf,QAAQ,EAAE,QAAQ;aACnB;YACD,mBAAmB,EAAE;gBACnB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,SAAS;gBACf,QAAQ,EAAE,eAAe;aAC1B;YACD,uBAAuB,EAAE;gBACvB,IAAI,EAAE,CAAC;gBACP,IAAI,EAAE,SAAS;gBACf,QAAQ,EAAE,mBAAmB;aAC9B;SACF,CAAC,CAAC;IACL,CAAC;IAED,WAAW,CAAC,MAA8B;QACxC,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QAE1B,MAAM,EAAC,KAAK,EAAE,QAAQ,EAAC,GAAG,MAAM,CAAC;QACjC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,SAAU,CAAC;QAEpC,IAAI,QAAQ,CAAC,UAAU,KAAK,KAAK,CAAC,UAAU,EAAE,CAAC;YAC7C,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,EAAE,CAAC;YACnC,IAAI,CAAC,KAAK,CAAC,YAAY,GAAG,uBAAuB,CAC/C,IAAI,CAAC,OAAO,CAAC,MAAM,EACnB,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,cAAc,CACrB,CAAC;YACF,MAAM,YAAY,GAA0B,EAAC,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,YAAY,EAAC,CAAC;YAClF,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,EAAC,OAAO,EAAE,YAAY,EAAC,CAAC,CAAC;QACvD,CAAC;aAAM,IAAI,QAAQ,CAAC,cAAc,KAAK,KAAK,CAAC,cAAc,EAAE,CAAC;YAC5D,uBAAuB,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACzE,CAAC;IACH,CAAC;IAED,aAAa,CAAC,OAAO;QACnB,KAAK,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAE7B,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,EAAE,CAAC;IACrC,CAAC;IAED,IAAI,CAAC,EAAC,QAAQ,EAAC;QACb,MAAM,EACJ,MAAM,EACN,eAAe,EACf,cAAc,EACd,cAAc,EACd,QAAQ,EACR,QAAQ,EACR,WAAW,EACX,eAAe,EAChB,GAAG,IAAI,CAAC,KAAK,CAAC;QACf,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,IAAI,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACpE,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,IAAI,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAC5E,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,SAAU,CAAC;QAExC,MAAM,YAAY,GAAqC;YACrD,WAAW,EAAE;gBACX,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,gDAAgD;gBAC1F,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,oEAAoE;gBAC9G,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,oDAAoD;gBAClG,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,uDAAuD;aACrG;YACD,eAAe,EAAE;gBACf,IAAI,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,EAAE,wDAAwD;gBAC1G,IAAI,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,EAAE,gFAAgF;gBAClI,IAAI,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,EAAE,wDAAwD;gBAC9G,IAAI,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC,2DAA2D;aACjH;YACD,cAAc,EAAE,CAAC,cAAc,CAAC,CAAC,CAAC,GAAG,cAAc,EAAE,cAAc,CAAC,CAAC,CAAC,GAAG,cAAc,CAAC;YACxF,YAAY,EAAE,eAAe;SAC9B,CAAC;QAEF,SAAS,CAAC,YAAY,CAAC,QAAQ,CAAC;YAC9B,MAAM,EAAE,EAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAC;YACpC,OAAO,EAAE,YAAY;SACtB,CAAC,CAAC;QACH,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;IAC1C,CAAC;;AAxGM,0BAAS,GAAG,kBAAkB,CAAC;eAJnB,gBAAgB"}
@@ -0,0 +1,5 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ export default /* wgsl */ null;
5
+ //# sourceMappingURL=hexagon-cell-layer.wgsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hexagon-cell-layer.wgsl.js","sourceRoot":"","sources":["../../src/hexagon-layer/hexagon-cell-layer.wgsl.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,eAAe,UAAU,MAmHvB"}
@@ -0,0 +1,24 @@
1
+ // deck.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ const uniformBlockWGSL = null;
5
+ const uniformBlock = /* glsl */ `\
6
+ layout(std140) uniform hexagonUniforms {
7
+ vec4 colorDomain;
8
+ vec4 elevationDomain;
9
+ vec2 elevationRange;
10
+ vec2 originCommon;
11
+ } hexagon;
12
+ `;
13
+ export const hexagonUniforms = {
14
+ name: 'hexagon',
15
+ source: uniformBlockWGSL,
16
+ vs: uniformBlock,
17
+ uniformTypes: {
18
+ colorDomain: 'vec4<f32>',
19
+ elevationDomain: 'vec4<f32>',
20
+ elevationRange: 'vec2<f32>',
21
+ originCommon: 'vec2<f32>'
22
+ }
23
+ };
24
+ //# sourceMappingURL=hexagon-layer-uniforms.js.map
@@ -0,0 +1 @@
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