@deck.gl/aggregation-layers 8.8.0-alpha.6 → 8.8.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/dist/dist.dev.js +515 -407
  2. package/dist/es5/aggregation-layer.js +19 -7
  3. package/dist/es5/aggregation-layer.js.map +1 -1
  4. package/dist/es5/contour-layer/contour-layer.js +5 -5
  5. package/dist/es5/contour-layer/contour-layer.js.map +1 -1
  6. package/dist/es5/contour-layer/contour-utils.js +1 -1
  7. package/dist/es5/contour-layer/contour-utils.js.map +1 -1
  8. package/dist/es5/contour-layer/marching-squares-codes.js.map +1 -1
  9. package/dist/es5/contour-layer/marching-squares.js.map +1 -1
  10. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +5 -3
  11. package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
  12. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
  13. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +8 -12
  14. package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
  15. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +12 -12
  16. package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
  17. package/dist/es5/grid-aggregation-layer.js +25 -12
  18. package/dist/es5/grid-aggregation-layer.js.map +1 -1
  19. package/dist/es5/grid-layer/grid-layer.js +18 -9
  20. package/dist/es5/grid-layer/grid-layer.js.map +1 -1
  21. package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +1 -1
  22. package/dist/es5/heatmap-layer/heatmap-layer.js +17 -6
  23. package/dist/es5/heatmap-layer/heatmap-layer.js.map +1 -1
  24. package/dist/es5/heatmap-layer/max-vs.glsl.js +1 -1
  25. package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
  26. package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
  27. package/dist/es5/heatmap-layer/triangle-layer.js +7 -7
  28. package/dist/es5/heatmap-layer/triangle-layer.js.map +1 -1
  29. package/dist/es5/heatmap-layer/weights-fs.glsl.js +1 -1
  30. package/dist/es5/heatmap-layer/weights-vs.glsl.js +1 -1
  31. package/dist/es5/hexagon-layer/hexagon-layer.js +16 -5
  32. package/dist/es5/hexagon-layer/hexagon-layer.js.map +1 -1
  33. package/dist/es5/index.js.map +1 -1
  34. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +26 -19
  35. package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
  36. package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
  37. package/dist/es5/screen-grid-layer/screen-grid-layer.js +18 -8
  38. package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +1 -1
  39. package/dist/es5/types.js +2 -0
  40. package/dist/es5/types.js.map +1 -0
  41. package/dist/es5/utils/bin-sorter.js +9 -0
  42. package/dist/es5/utils/bin-sorter.js.map +1 -1
  43. package/dist/es5/utils/color-utils.js.map +1 -1
  44. package/dist/esm/aggregation-layer.js +12 -5
  45. package/dist/esm/aggregation-layer.js.map +1 -1
  46. package/dist/esm/contour-layer/contour-layer.js +6 -3
  47. package/dist/esm/contour-layer/contour-layer.js.map +1 -1
  48. package/dist/esm/contour-layer/contour-utils.js +1 -1
  49. package/dist/esm/contour-layer/contour-utils.js.map +1 -1
  50. package/dist/esm/contour-layer/marching-squares-codes.js.map +1 -1
  51. package/dist/esm/contour-layer/marching-squares.js.map +1 -1
  52. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +6 -3
  53. package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
  54. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +1 -1
  55. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
  56. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +1 -1
  57. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +8 -10
  58. package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
  59. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +11 -9
  60. package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
  61. package/dist/esm/grid-aggregation-layer.js +13 -5
  62. package/dist/esm/grid-aggregation-layer.js.map +1 -1
  63. package/dist/esm/grid-layer/grid-layer.js +15 -8
  64. package/dist/esm/grid-layer/grid-layer.js.map +1 -1
  65. package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +1 -1
  66. package/dist/esm/heatmap-layer/heatmap-layer.js +22 -13
  67. package/dist/esm/heatmap-layer/heatmap-layer.js.map +1 -1
  68. package/dist/esm/heatmap-layer/max-fs.glsl.js.map +1 -1
  69. package/dist/esm/heatmap-layer/max-vs.glsl.js +1 -1
  70. package/dist/esm/heatmap-layer/max-vs.glsl.js.map +1 -1
  71. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
  72. package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -1
  73. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
  74. package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -1
  75. package/dist/esm/heatmap-layer/triangle-layer.js +6 -5
  76. package/dist/esm/heatmap-layer/triangle-layer.js.map +1 -1
  77. package/dist/esm/heatmap-layer/weights-fs.glsl.js +1 -1
  78. package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +1 -1
  79. package/dist/esm/heatmap-layer/weights-vs.glsl.js +1 -1
  80. package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +1 -1
  81. package/dist/esm/hexagon-layer/hexagon-layer.js +11 -2
  82. package/dist/esm/hexagon-layer/hexagon-layer.js.map +1 -1
  83. package/dist/esm/index.js.map +1 -1
  84. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +16 -10
  85. package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
  86. package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -1
  87. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
  88. package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -1
  89. package/dist/esm/screen-grid-layer/screen-grid-layer.js +15 -7
  90. package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +1 -1
  91. package/dist/esm/types.js +2 -0
  92. package/dist/esm/types.js.map +1 -0
  93. package/dist/esm/utils/bin-sorter.js +16 -0
  94. package/dist/esm/utils/bin-sorter.js.map +1 -1
  95. package/dist/esm/utils/color-utils.js.map +1 -1
  96. package/dist.min.js +1 -1
  97. package/package.json +7 -5
  98. package/src/{aggregation-layer.js → aggregation-layer.ts} +32 -15
  99. package/src/contour-layer/{contour-layer.js → contour-layer.ts} +97 -16
  100. package/src/contour-layer/{contour-utils.js → contour-utils.ts} +11 -5
  101. package/src/contour-layer/{marching-squares-codes.js → marching-squares-codes.ts} +0 -0
  102. package/src/contour-layer/{marching-squares.js → marching-squares.ts} +6 -6
  103. package/src/cpu-grid-layer/cpu-grid-layer.ts +324 -0
  104. package/src/gpu-grid-layer/{gpu-grid-cell-layer-fragment.glsl.js → gpu-grid-cell-layer-fragment.glsl.ts} +0 -0
  105. package/src/gpu-grid-layer/{gpu-grid-cell-layer-vertex.glsl.js → gpu-grid-cell-layer-vertex.glsl.ts} +0 -0
  106. package/src/gpu-grid-layer/{gpu-grid-cell-layer.js → gpu-grid-cell-layer.ts} +36 -19
  107. package/src/gpu-grid-layer/{gpu-grid-layer.js → gpu-grid-layer.ts} +125 -18
  108. package/src/{grid-aggregation-layer.js → grid-aggregation-layer.ts} +25 -13
  109. package/src/grid-layer/{grid-layer.js → grid-layer.ts} +45 -14
  110. package/src/heatmap-layer/{heatmap-layer-utils.js → heatmap-layer-utils.ts} +5 -5
  111. package/src/heatmap-layer/{heatmap-layer.js → heatmap-layer.ts} +141 -30
  112. package/src/heatmap-layer/{max-fs.glsl.js → max-fs.glsl.ts} +0 -0
  113. package/src/heatmap-layer/{max-vs.glsl.js → max-vs.glsl.ts} +0 -0
  114. package/src/heatmap-layer/{triangle-layer-fragment.glsl.js → triangle-layer-fragment.glsl.ts} +0 -0
  115. package/src/heatmap-layer/{triangle-layer-vertex.glsl.js → triangle-layer-vertex.glsl.ts} +0 -0
  116. package/src/heatmap-layer/{triangle-layer.js → triangle-layer.ts} +20 -10
  117. package/src/heatmap-layer/{weights-fs.glsl.js → weights-fs.glsl.ts} +0 -0
  118. package/src/heatmap-layer/{weights-vs.glsl.js → weights-vs.glsl.ts} +0 -0
  119. package/src/hexagon-layer/{hexagon-layer.js → hexagon-layer.ts} +194 -9
  120. package/src/index.ts +9 -0
  121. package/src/screen-grid-layer/{screen-grid-cell-layer.js → screen-grid-cell-layer.ts} +33 -15
  122. package/src/screen-grid-layer/{screen-grid-layer-fragment.glsl.js → screen-grid-layer-fragment.glsl.ts} +0 -0
  123. package/src/screen-grid-layer/{screen-grid-layer-vertex.glsl.js → screen-grid-layer-vertex.glsl.ts} +0 -0
  124. package/src/screen-grid-layer/{screen-grid-layer.js → screen-grid-layer.ts} +119 -16
  125. package/src/types.ts +10 -0
  126. package/src/utils/{bin-sorter.js → bin-sorter.ts} +26 -11
  127. package/src/utils/{color-utils.js → color-utils.ts} +1 -1
  128. package/typed/aggregation-layer.d.ts +16 -11
  129. package/typed/aggregation-layer.d.ts.map +1 -1
  130. package/typed/contour-layer/contour-layer.d.ts +71 -36
  131. package/typed/contour-layer/contour-layer.d.ts.map +1 -1
  132. package/typed/contour-layer/contour-utils.d.ts +8 -9
  133. package/typed/contour-layer/contour-utils.d.ts.map +1 -1
  134. package/typed/contour-layer/marching-squares-codes.d.ts +2 -2
  135. package/typed/contour-layer/marching-squares-codes.d.ts.map +1 -1
  136. package/typed/contour-layer/marching-squares.d.ts +6 -6
  137. package/typed/contour-layer/marching-squares.d.ts.map +1 -1
  138. package/typed/cpu-grid-layer/cpu-grid-layer.d.ts +147 -126
  139. package/typed/cpu-grid-layer/cpu-grid-layer.d.ts.map +1 -1
  140. package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +1 -1
  141. package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +1 -1
  142. package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +1 -1
  143. package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +1 -1
  144. package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts +30 -81
  145. package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +1 -1
  146. package/typed/gpu-grid-layer/gpu-grid-layer.d.ts +93 -62
  147. package/typed/gpu-grid-layer/gpu-grid-layer.d.ts.map +1 -1
  148. package/typed/grid-aggregation-layer.d.ts +19 -6
  149. package/typed/grid-aggregation-layer.d.ts.map +1 -1
  150. package/typed/grid-layer/grid-layer.d.ts +29 -91
  151. package/typed/grid-layer/grid-layer.d.ts.map +1 -1
  152. package/typed/heatmap-layer/heatmap-layer-utils.d.ts +6 -6
  153. package/typed/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -1
  154. package/typed/heatmap-layer/heatmap-layer.d.ts +102 -82
  155. package/typed/heatmap-layer/heatmap-layer.d.ts.map +1 -1
  156. package/typed/heatmap-layer/max-fs.glsl.d.ts +1 -1
  157. package/typed/heatmap-layer/max-fs.glsl.d.ts.map +1 -1
  158. package/typed/heatmap-layer/max-vs.glsl.d.ts +1 -1
  159. package/typed/heatmap-layer/max-vs.glsl.d.ts.map +1 -1
  160. package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts +1 -1
  161. package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +1 -1
  162. package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts +1 -1
  163. package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +1 -1
  164. package/typed/heatmap-layer/triangle-layer.d.ts +25 -8
  165. package/typed/heatmap-layer/triangle-layer.d.ts.map +1 -1
  166. package/typed/heatmap-layer/weights-fs.glsl.d.ts +1 -1
  167. package/typed/heatmap-layer/weights-fs.glsl.d.ts.map +1 -1
  168. package/typed/heatmap-layer/weights-vs.glsl.d.ts +1 -1
  169. package/typed/heatmap-layer/weights-vs.glsl.d.ts.map +1 -1
  170. package/typed/hexagon-layer/hexagon-layer.d.ts +160 -125
  171. package/typed/hexagon-layer/hexagon-layer.d.ts.map +1 -1
  172. package/typed/index.d.ts +7 -0
  173. package/typed/index.d.ts.map +1 -1
  174. package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts +34 -25
  175. package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -1
  176. package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +1 -1
  177. package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +1 -1
  178. package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +1 -1
  179. package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +1 -1
  180. package/typed/screen-grid-layer/screen-grid-layer.d.ts +91 -30
  181. package/typed/screen-grid-layer/screen-grid-layer.d.ts.map +1 -1
  182. package/typed/types.d.ts +11 -0
  183. package/typed/types.d.ts.map +1 -0
  184. package/typed/utils/bin-sorter.d.ts +27 -21
  185. package/typed/utils/bin-sorter.d.ts.map +1 -1
  186. package/typed/utils/color-utils.d.ts +2 -2
  187. package/typed/utils/color-utils.d.ts.map +1 -1
  188. package/src/cpu-grid-layer/cpu-grid-layer.js +0 -153
@@ -18,7 +18,7 @@
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  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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  // THE SOFTWARE.
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20
 
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- export const defaultColorRange = [
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+ export const defaultColorRange: [number, number, number][] = [
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  [255, 255, 178],
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  [254, 217, 118],
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  [254, 178, 76],
@@ -1,5 +1,14 @@
1
- declare class AggregationLayer extends CompositeLayer<any> {
2
- constructor(...propObjects: Partial<any>[]);
1
+ import { CompositeLayer, AttributeManager, UpdateParameters, CompositeLayerProps } from '@deck.gl/core/typed';
2
+ export declare type AggregationLayerProps<DataT = any> = CompositeLayerProps<DataT>;
3
+ export default abstract class AggregationLayer<ExtraPropsT = {}> extends CompositeLayer<ExtraPropsT> {
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+ static layerName: string;
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+ state: CompositeLayer['state'] & {
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+ ignoreProps?: Record<string, any>;
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+ dimensions?: any;
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+ };
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+ initializeAggregationLayer(dimensions: any): void;
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+ updateState(opts: UpdateParameters<this>): void;
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+ updateAttributes(changedAttributes: any): void;
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  getAttributes(): {
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  [id: string]: import("modules/core/src/lib/attribute/shader-attribute").IShaderAttribute;
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  };
@@ -14,20 +23,16 @@ declare class AggregationLayer extends CompositeLayer<any> {
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  * @returns {Boolean} - returns true if dimensions' prop or accessor is changed
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  **/
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  isAggregationDirty(updateOpts: any, params?: {
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- dimension: any;
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- compareAll: boolean;
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- }): boolean;
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+ compareAll?: boolean;
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+ dimension?: any;
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+ }): string | boolean;
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  /**
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  * Checks if an attribute is changed
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  * @param {String} name - name of the attribute
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  * @returns {Boolean} - `true` if attribute `name` is changed, `false` otherwise,
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  * If `name` is not passed or `undefiend`, `true` if any attribute is changed, `false` otherwise
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  **/
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- isAttributeChanged(name: string): boolean;
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- }
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- declare namespace AggregationLayer {
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- const layerName: string;
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+ isAttributeChanged(name?: string): any;
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+ _getAttributeManager(): AttributeManager;
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  }
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- export default AggregationLayer;
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- import { CompositeLayer } from '@deck.gl/core/typed';
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  //# sourceMappingURL=aggregation-layer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"aggregation-layer.d.ts","sourceRoot":"","sources":["../src/aggregation-layer.js"],"names":[],"mappings":"AAwBA;IAdoB,4CAEN;IA4CZ;;MAEC;IAED,yBAYC;IAED,kCAEC;IAED;;;;;;;QAOI;IACJ;;;gBAuCC;IAED;;;;;QAKI;IACJ,0CAOC;CAWF"}
1
+ {"version":3,"file":"aggregation-layer.d.ts","sourceRoot":"","sources":["../src/aggregation-layer.ts"],"names":[],"mappings":"AAoBA,OAAO,EACL,cAAc,EACd,gBAAgB,EAEhB,gBAAgB,EAChB,mBAAmB,EACpB,MAAM,eAAe,CAAC;AAIvB,oBAAY,qBAAqB,CAAC,KAAK,GAAG,GAAG,IAAI,mBAAmB,CAAC,KAAK,CAAC,CAAC;AAE5E,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,gBAAgB,CAC5C,WAAW,GAAG,EAAE,CAChB,SAAQ,cAAc,CAAC,WAAW,CAAC;IACnC,MAAM,CAAC,SAAS,SAAsB;IAEtC,KAAK,EAAG,cAAc,CAAC,OAAO,CAAC,GAAG;QAChC,WAAW,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;QAClC,UAAU,CAAC,EAAE,GAAG,CAAC;KAClB,CAAC;IAEF,0BAA0B,CAAC,UAAU,EAAE,GAAG;IAU1C,WAAW,CAAC,IAAI,EAAE,gBAAgB,CAAC,IAAI,CAAC;IAexC,gBAAgB,CAAC,iBAAiB,KAAA;IAMlC,aAAa;;;IAIb,iBAAiB;IAcjB,aAAa,CAAC,OAAO,KAAA;IAIrB;;;;;;;QAOI;IACJ,kBAAkB,CAChB,UAAU,KAAA,EACV,MAAM,GAAE;QAAC,UAAU,CAAC,EAAE,OAAO,CAAC;QAAC,SAAS,CAAC,EAAE,GAAG,CAAA;KAAM,GACnD,MAAM,GAAG,OAAO;IAyCnB;;;;;QAKI;IACJ,kBAAkB,CAAC,IAAI,CAAC,EAAE,MAAM;IAYhC,oBAAoB;CAMrB"}
@@ -1,39 +1,74 @@
1
- declare class ContourLayer extends GridAggregationLayer {
2
- _updateAccessors(opts: any): void;
3
- _resetResults(): void;
4
- _generateContours(): void;
5
- _updateThresholdData(props: any): void;
6
- }
7
- declare namespace ContourLayer {
8
- export const layerName: string;
9
- export { defaultProps };
10
- }
11
- export default ContourLayer;
12
- import GridAggregationLayer from "../grid-aggregation-layer";
13
- declare namespace defaultProps {
14
- namespace cellSize {
15
- const type: string;
16
- const min: number;
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- const max: number;
18
- const value: number;
19
- }
20
- namespace getPosition {
21
- const type_1: string;
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- export { type_1 as type };
23
- export function value_1(x: any): any;
24
- export { value_1 as value };
25
- }
26
- namespace getWeight {
27
- const type_2: string;
28
- export { type_2 as type };
29
- const value_2: number;
30
- export { value_2 as value };
31
- }
32
- const gpuAggregation: boolean;
33
- const aggregation: string;
34
- const contours: {
35
- threshold: number;
1
+ import { Accessor, AccessorFunction, Color, Layer, Position, UpdateParameters, DefaultProps } from '@deck.gl/core/typed';
2
+ import GridAggregationLayer, { GridAggregationLayerProps } from '../grid-aggregation-layer';
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+ /** All properties supported by ContourLayer. */
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+ export declare type ContourLayerProps<DataT = any> = _ContourLayerProps<DataT> & GridAggregationLayerProps<DataT>;
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+ /** Properties added by ContourLayer. */
6
+ export declare type _ContourLayerProps<DataT> = {
7
+ /**
8
+ * Size of each cell in meters.
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+ * @default 1000
10
+ */
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+ cellSize?: number;
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+ /**
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+ * When set to true, aggregation is performed on GPU, provided other conditions are met.
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+ * @default true
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+ */
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+ gpuAggregation?: boolean;
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+ /**
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+ * Defines the type of aggregation operation, valid values are 'SUM', 'MEAN', 'MIN' and 'MAX'.
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+ * @default 'SUM'
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+ */
21
+ aggregation?: 'SUM' | 'MEAN' | 'MIN' | 'MAX';
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+ /**
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+ * Definition of contours to be drawn.
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+ * @default [{threshold: 1}]
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+ */
26
+ contours: {
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+ /**
28
+ * Isolines: `threshold` value must be a single `Number`, Isolines are generated based on this threshold value.
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+ *
30
+ * Isobands: `threshold` value must be an Array of two `Number`s. Isobands are generated using `[threshold[0], threshold[1])` as threshold range, i.e area that has values `>= threshold[0]` and `< threshold[1]` are rendered with corresponding color. NOTE: `threshold[0]` is inclusive and `threshold[1]` is not inclusive.
31
+ */
32
+ threshold: number | number[];
33
+ /**
34
+ * RGBA color array to be used to render the contour.
35
+ * @default [255, 255, 255, 255]
36
+ */
37
+ color?: Color;
38
+ /**
39
+ * Applicable for `Isoline`s only, width of the Isoline in pixels.
40
+ * @default 1
41
+ */
42
+ strokeWidth?: number;
43
+ /** Defines z order of the contour. */
44
+ zIndex?: number;
36
45
  }[];
37
- const zOffset: number;
46
+ /**
47
+ * A very small z offset that is added for each vertex of a contour (Isoline or Isoband).
48
+ * @default 0.005
49
+ */
50
+ zOffset?: number;
51
+ /**
52
+ * Method called to retrieve the position of each object.
53
+ * @default object => object.position
54
+ */
55
+ getPosition?: AccessorFunction<DataT, Position>;
56
+ /**
57
+ * The weight of each object.
58
+ * @default 1
59
+ */
60
+ getWeight?: Accessor<DataT, number>;
61
+ };
62
+ export default class ContourLayer<DataT = any, ExtraPropsT = {}> extends GridAggregationLayer<ExtraPropsT & Required<_ContourLayerProps<DataT>>> {
63
+ static layerName: string;
64
+ static defaultProps: DefaultProps<ContourLayerProps<any>>;
65
+ initializeState(): void;
66
+ updateState(opts: UpdateParameters<this>): void;
67
+ renderLayers(): Layer[];
68
+ updateAggregationState(opts: any): void;
69
+ private _updateAccessors;
70
+ private _resetResults;
71
+ private _generateContours;
72
+ private _updateThresholdData;
38
73
  }
39
74
  //# sourceMappingURL=contour-layer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"contour-layer.d.ts","sourceRoot":"","sources":["../../src/contour-layer/contour-layer.js"],"names":[],"mappings":"AA4DA;IAiKE,kCAQC;IAED,sBAKC;IAID,0BAoBC;IAED,uCAaC;CACF;;;;;;;;;;;;;;;;;QA/OwC,qCAAe"}
1
+ {"version":3,"file":"contour-layer.d.ts","sourceRoot":"","sources":["../../src/contour-layer/contour-layer.ts"],"names":[],"mappings":"AAuBA,OAAO,EACL,QAAQ,EACR,gBAAgB,EAChB,KAAK,EACL,KAAK,EAEL,QAAQ,EACR,gBAAgB,EAChB,YAAY,EACb,MAAM,eAAe,CAAC;AAKvB,OAAO,oBAAoB,EAAE,EAAC,yBAAyB,EAAC,MAAM,2BAA2B,CAAC;AAgC1F,gDAAgD;AAChD,oBAAY,iBAAiB,CAAC,KAAK,GAAG,GAAG,IAAI,kBAAkB,CAAC,KAAK,CAAC,GACpE,yBAAyB,CAAC,KAAK,CAAC,CAAC;AAEnC,wCAAwC;AACxC,oBAAY,kBAAkB,CAAC,KAAK,IAAI;IACtC;;;OAGG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB;;;OAGG;IACH,cAAc,CAAC,EAAE,OAAO,CAAC;IAEzB;;;OAGG;IACH,WAAW,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC;IAE7C;;;OAGG;IACH,QAAQ,EAAE;QACR;;;;WAIG;QACH,SAAS,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;QAE7B;;;WAGG;QACH,KAAK,CAAC,EAAE,KAAK,CAAC;QAEd;;;WAGG;QACH,WAAW,CAAC,EAAE,MAAM,CAAC;QAErB,sCAAsC;QACtC,MAAM,CAAC,EAAE,MAAM,CAAC;KACjB,EAAE,CAAC;IAEJ;;;OAGG;IACH,OAAO,CAAC,EAAE,MAAM,CAAC;IAEjB;;;OAGG;IACH,WAAW,CAAC,EAAE,gBAAgB,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;IAEhD;;;OAGG;IACH,SAAS,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;CACrC,CAAC;AACF,MAAM,CAAC,OAAO,OAAO,YAAY,CAAC,KAAK,GAAG,GAAG,EAAE,WAAW,GAAG,EAAE,CAAE,SAAQ,oBAAoB,CAC3F,WAAW,GAAG,QAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,CAClD;IACC,MAAM,CAAC,SAAS,SAAkB;IAClC,MAAM,CAAC,YAAY,uCAAgB;IAEnC,eAAe,IAAI,IAAI;IA2BvB,WAAW,CAAC,IAAI,EAAE,gBAAgB,CAAC,IAAI,CAAC,GAAG,IAAI;IAgB/C,YAAY,IAAI,KAAK,EAAE;IA4CvB,sBAAsB,CAAC,IAAI,KAAA;IAyE3B,OAAO,CAAC,gBAAgB;IAUxB,OAAO,CAAC,aAAa;IASrB,OAAO,CAAC,iBAAiB;IAsBzB,OAAO,CAAC,oBAAoB;CAc7B"}
@@ -1,18 +1,17 @@
1
- export function generateContours({ thresholdData, colors, cellWeights, gridSize, gridOrigin, cellSize }: {
1
+ export declare function generateContours({ thresholdData, cellWeights, gridSize, gridOrigin, cellSize }: {
2
2
  thresholdData: any;
3
- colors: any;
4
- cellWeights: any;
5
- gridSize: any;
6
- gridOrigin: any;
7
- cellSize: any;
3
+ cellWeights: Float32Array;
4
+ gridSize: number[];
5
+ gridOrigin: number[];
6
+ cellSize: number[];
8
7
  }): {
9
8
  contourSegments: {
10
- start: any;
11
- end: any;
9
+ start: number[];
10
+ end: number[];
12
11
  contour: any;
13
12
  }[];
14
13
  contourPolygons: {
15
- vertices: any;
14
+ vertices: number[][];
16
15
  contour: any;
17
16
  }[];
18
17
  };
@@ -1 +1 @@
1
- {"version":3,"file":"contour-utils.d.ts","sourceRoot":"","sources":["../../src/contour-layer/contour-utils.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;;;;;EAiEC"}
1
+ {"version":3,"file":"contour-utils.d.ts","sourceRoot":"","sources":["../../src/contour-layer/contour-utils.ts"],"names":[],"mappings":"AAIA,wBAAgB,gBAAgB,CAAC,EAC/B,aAAa,EACb,WAAW,EACX,QAAQ,EACR,UAAU,EACV,QAAQ,EACT,EAAE;IACD,aAAa,EAAE,GAAG,CAAC;IACnB,WAAW,EAAE,YAAY,CAAC;IAC1B,QAAQ,EAAE,MAAM,EAAE,CAAC;IACnB,UAAU,EAAE,MAAM,EAAE,CAAC;IACrB,QAAQ,EAAE,MAAM,EAAE,CAAC;CACpB;;eACgC,MAAM,EAAE;aAAO,MAAM,EAAE;iBAAW,GAAG;;;kBAClC,MAAM,EAAE,EAAE;iBAAW,GAAG;;EAyD3D"}
@@ -1,4 +1,4 @@
1
- export const ISOLINES_CODE_OFFSET_MAP: {
1
+ export declare const ISOLINES_CODE_OFFSET_MAP: {
2
2
  0: never[];
3
3
  1: number[][][];
4
4
  2: number[][][];
@@ -22,7 +22,7 @@ export const ISOLINES_CODE_OFFSET_MAP: {
22
22
  14: number[][][];
23
23
  15: never[];
24
24
  };
25
- export const ISOBANDS_CODE_OFFSET_MAP: {
25
+ export declare const ISOBANDS_CODE_OFFSET_MAP: {
26
26
  [x: number]: number[][][] | {
27
27
  0: number[][][];
28
28
  1: number[][][];
@@ -1 +1 @@
1
- {"version":3,"file":"marching-squares-codes.d.ts","sourceRoot":"","sources":["../../src/contour-layer/marching-squares-codes.js"],"names":[],"mappings":"AAsJA;;;;;;;;;;;;;;;;;;;;;;;EAyCE;AAMF;;;;;;EAqKE"}
1
+ {"version":3,"file":"marching-squares-codes.d.ts","sourceRoot":"","sources":["../../src/contour-layer/marching-squares-codes.ts"],"names":[],"mappings":"AAsJA,eAAO,MAAM,wBAAwB;;;;;;;;;;;;;;;;;;;;;;;CAyCpC,CAAC;AAMF,eAAO,MAAM,wBAAwB;;;;;;CAqKpC,CAAC"}
@@ -1,10 +1,10 @@
1
- export function getCode(opts: any): {
1
+ export declare const CONTOUR_TYPE: {
2
+ ISO_LINES: number;
3
+ ISO_BANDS: number;
4
+ };
5
+ export declare function getCode(opts: any): {
2
6
  code: number;
3
7
  meanCode: number;
4
8
  };
5
- export function getVertices(opts: any): any[];
6
- export namespace CONTOUR_TYPE {
7
- const ISO_LINES: number;
8
- const ISO_BANDS: number;
9
- }
9
+ export declare function getVertices(opts: any): number[][] | number[][][];
10
10
  //# sourceMappingURL=marching-squares.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"marching-squares.d.ts","sourceRoot":"","sources":["../../src/contour-layer/marching-squares.js"],"names":[],"mappings":"AAkCA;;;EAyEC;AAKD,8CA4DC"}
1
+ {"version":3,"file":"marching-squares.d.ts","sourceRoot":"","sources":["../../src/contour-layer/marching-squares.ts"],"names":[],"mappings":"AAMA,eAAO,MAAM,YAAY;;;CAGxB,CAAC;AAyBF,wBAAgB,OAAO,CAAC,IAAI,KAAA;;;EAyE3B;AAKD,wBAAgB,WAAW,CAAC,IAAI,KAAA,6BA4D/B"}
@@ -1,131 +1,152 @@
1
- declare class CPUGridLayer extends AggregationLayer {
1
+ import { Accessor, AccessorFunction, Color, Position, Material, DefaultProps } from '@deck.gl/core/typed';
2
+ import AggregationLayer, { AggregationLayerProps } from '../aggregation-layer';
3
+ import Layer, { UpdateParameters } from 'modules/core/src/lib/layer';
4
+ import { GetPickingInfoParams, PickingInfo } from 'modules/core/src/lib/picking/pick-info';
5
+ import { AggregateAccessor } from '../types';
6
+ /** All properties supported by CPUGridLayer. */
7
+ export declare type CPUGridLayerProps<DataT = any> = _CPUGridLayerProps<DataT> & AggregationLayerProps<DataT>;
8
+ /** Properties added by CPUGridLayer. */
9
+ export declare type _CPUGridLayerProps<DataT> = {
10
+ /**
11
+ * Size of each cell in meters.
12
+ * @default 1000
13
+ */
14
+ cellSize?: number;
15
+ /**
16
+ * Color scale domain, default is set to the extent of aggregated weights in each cell.
17
+ * @default [min(colorWeight), max(colorWeight)]
18
+ */
19
+ colorDomain?: [number, number] | null;
20
+ /**
21
+ * Default: [colorbrewer](http://colorbrewer2.org/#type=sequential&scheme=YlOrRd&n=6) `6-class YlOrRd`
22
+ */
23
+ colorRange?: Color[];
24
+ /**
25
+ * Cell size multiplier, clamped between 0 - 1.
26
+ * @default 1
27
+ */
28
+ coverage?: number;
29
+ /**
30
+ * Elevation scale input domain, default is set to between 0 and the max of aggregated weights in each cell.
31
+ * @default [0, max(elevationWeight)]
32
+ */
33
+ elevationDomain?: [number, number] | null;
34
+ /**
35
+ * Elevation scale output range.
36
+ * @default [0, 1000]
37
+ */
38
+ elevationRange?: [number, number];
39
+ /**
40
+ * Cell elevation multiplier.
41
+ * @default 1
42
+ */
43
+ elevationScale?: number;
44
+ /**
45
+ * Whether to enable cell elevation. If set to false, all cell will be flat.
46
+ * @default true
47
+ */
48
+ extruded?: boolean;
49
+ /**
50
+ * Filter cells and re-calculate color by `upperPercentile`.
51
+ * Cells with value arger than the upperPercentile will be hidden.
52
+ * @default 100
53
+ */
54
+ upperPercentile?: number;
55
+ /**
56
+ * Filter cells and re-calculate color by `lowerPercentile`.
57
+ * Cells with value smaller than the lowerPercentile will be hidden.
58
+ * @default 0
59
+ */
60
+ lowerPercentile?: number;
61
+ /**
62
+ * Filter cells and re-calculate elevation by `elevationUpperPercentile`.
63
+ * Cells with elevation value larger than the `elevationUpperPercentile` will be hidden.
64
+ * @default 100
65
+ */
66
+ elevationUpperPercentile?: number;
67
+ /**
68
+ * Filter cells and re-calculate elevation by `elevationLowerPercentile`.
69
+ * Cells with elevation value larger than the `elevationLowerPercentile` will be hidden.
70
+ * @default 0
71
+ */
72
+ elevationLowerPercentile?: number;
73
+ /**
74
+ * Scaling function used to determine the color of the grid cell, default value is 'quantize'.
75
+ * Supported Values are 'quantize', 'linear', 'quantile' and 'ordinal'.
76
+ * @default 'quantize'
77
+ */
78
+ colorScaleType?: 'quantize' | 'linear' | 'quantile' | 'ordinal';
79
+ /**
80
+ * Scaling function used to determine the elevation of the grid cell, only supports 'linear'.
81
+ */
82
+ elevationScaleType?: 'linear';
83
+ gridAggregator?: (props: any, params: any) => any;
84
+ /**
85
+ * Material settings for lighting effect. Applies if `extruded: true`.
86
+ *
87
+ * @default true
88
+ * @see https://deck.gl/docs/developer-guide/using-lighting
89
+ */
90
+ material?: Material;
91
+ /**
92
+ * Defines the operation used to aggregate all data object weights to calculate a cell's color value.
93
+ * @default 'SUM'
94
+ */
95
+ colorAggregation?: 'SUM' | 'MEAN' | 'MIN' | 'MAX';
96
+ /**
97
+ * Defines the operation used to aggregate all data object weights to calculate a cell's elevation value.
98
+ * @default 'SUM'
99
+ */
100
+ elevationAggregation?: 'SUM' | 'MEAN' | 'MIN' | 'MAX';
101
+ /**
102
+ * Method called to retrieve the position of each object.
103
+ * @default object => object.position
104
+ */
105
+ getPosition?: AccessorFunction<DataT, Position>;
106
+ /**
107
+ * The weight of a data object used to calculate the color value for a cell.
108
+ * @default 1
109
+ */
110
+ getColorWeight?: Accessor<DataT, number>;
111
+ /**
112
+ * After data objects are aggregated into cells, this accessor is called on each cell to get the value that its color is based on.
113
+ * @default null
114
+ */
115
+ getColorValue?: AggregateAccessor<DataT> | null;
116
+ /**
117
+ * The weight of a data object used to calculate the elevation value for a cell.
118
+ * @default 1
119
+ */
120
+ getElevationWeight?: Accessor<DataT, number>;
121
+ /**
122
+ * After data objects are aggregated into cells, this accessor is called on each cell to get the value that its elevation is based on.
123
+ * @default null
124
+ */
125
+ getElevationValue?: AggregateAccessor<DataT> | null;
126
+ /**
127
+ * This callback will be called when bin color domain has been calculated.
128
+ * @default () => {}
129
+ */
130
+ onSetColorDomain?: (minMax: [number, number]) => void;
131
+ /**
132
+ * This callback will be called when bin elevation domain has been calculated.
133
+ * @default () => {}
134
+ */
135
+ onSetElevationDomain?: (minMax: [number, number]) => void;
136
+ /**
137
+ * (Experimental) Filter data objects
138
+ */
139
+ _filterData: null | ((d: DataT) => boolean);
140
+ };
141
+ export default class CPUGridLayer<DataT = any, ExtraPropsT = {}> extends AggregationLayer<ExtraPropsT & Required<_CPUGridLayerProps<DataT>>> {
142
+ static layerName: string;
143
+ static defaultProps: DefaultProps<CPUGridLayerProps<any>>;
144
+ initializeState(): void;
145
+ updateState(opts: UpdateParameters<this>): void;
146
+ getPickingInfo({ info }: GetPickingInfoParams): PickingInfo;
2
147
  _onGetSublayerColor(cell: any): any;
3
148
  _onGetSublayerElevation(cell: any): any;
4
149
  _getSublayerUpdateTriggers(): any;
150
+ renderLayers(): Layer;
5
151
  }
6
- declare namespace CPUGridLayer {
7
- export const layerName: string;
8
- export { defaultProps };
9
- }
10
- export default CPUGridLayer;
11
- import AggregationLayer from "../aggregation-layer";
12
- declare namespace defaultProps {
13
- export const colorDomain: null;
14
- export { defaultColorRange as colorRange };
15
- export namespace getColorValue {
16
- const type: string;
17
- const value: null;
18
- }
19
- export namespace getColorWeight {
20
- const type_1: string;
21
- export { type_1 as type };
22
- const value_1: number;
23
- export { value_1 as value };
24
- }
25
- export const colorAggregation: string;
26
- export namespace lowerPercentile {
27
- const type_2: string;
28
- export { type_2 as type };
29
- export const min: number;
30
- export const max: number;
31
- const value_2: number;
32
- export { value_2 as value };
33
- }
34
- export namespace upperPercentile {
35
- const type_3: string;
36
- export { type_3 as type };
37
- const min_1: number;
38
- export { min_1 as min };
39
- const max_1: number;
40
- export { max_1 as max };
41
- const value_3: number;
42
- export { value_3 as value };
43
- }
44
- export const colorScaleType: string;
45
- export { nop as onSetColorDomain };
46
- export const elevationDomain: null;
47
- export const elevationRange: number[];
48
- export namespace getElevationValue {
49
- const type_4: string;
50
- export { type_4 as type };
51
- const value_4: null;
52
- export { value_4 as value };
53
- }
54
- export namespace getElevationWeight {
55
- const type_5: string;
56
- export { type_5 as type };
57
- const value_5: number;
58
- export { value_5 as value };
59
- }
60
- export const elevationAggregation: string;
61
- export namespace elevationLowerPercentile {
62
- const type_6: string;
63
- export { type_6 as type };
64
- const min_2: number;
65
- export { min_2 as min };
66
- const max_2: number;
67
- export { max_2 as max };
68
- const value_6: number;
69
- export { value_6 as value };
70
- }
71
- export namespace elevationUpperPercentile {
72
- const type_7: string;
73
- export { type_7 as type };
74
- const min_3: number;
75
- export { min_3 as min };
76
- const max_3: number;
77
- export { max_3 as max };
78
- const value_7: number;
79
- export { value_7 as value };
80
- }
81
- export namespace elevationScale {
82
- const type_8: string;
83
- export { type_8 as type };
84
- const min_4: number;
85
- export { min_4 as min };
86
- const value_8: number;
87
- export { value_8 as value };
88
- }
89
- export const elevationScaleType: string;
90
- export { nop as onSetElevationDomain };
91
- export { pointToDensityGridDataCPU as gridAggregator };
92
- export namespace cellSize {
93
- const type_9: string;
94
- export { type_9 as type };
95
- const min_5: number;
96
- export { min_5 as min };
97
- const max_4: number;
98
- export { max_4 as max };
99
- const value_9: number;
100
- export { value_9 as value };
101
- }
102
- export namespace coverage {
103
- const type_10: string;
104
- export { type_10 as type };
105
- const min_6: number;
106
- export { min_6 as min };
107
- const max_5: number;
108
- export { max_5 as max };
109
- const value_10: number;
110
- export { value_10 as value };
111
- }
112
- export namespace getPosition {
113
- const type_11: string;
114
- export { type_11 as type };
115
- export function value_11(x: any): any;
116
- export { value_11 as value };
117
- }
118
- export const extruded: boolean;
119
- export const material: boolean;
120
- export namespace _filterData {
121
- const type_12: string;
122
- export { type_12 as type };
123
- const value_12: null;
124
- export { value_12 as value };
125
- export const optional: boolean;
126
- }
127
- }
128
- import { defaultColorRange } from "../utils/color-utils";
129
- declare function nop(): void;
130
- import { pointToDensityGridDataCPU } from "./grid-aggregator";
131
152
  //# sourceMappingURL=cpu-grid-layer.d.ts.map
@@ -1 +1 @@
1
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@@ -1,3 +1,3 @@
1
- declare var _default: "#version 300 es\n#define SHADER_NAME gpu-grid-cell-layer-fragment-shader\n\nprecision highp float;\n\nin vec4 vColor;\n\nout vec4 fragColor;\n\nvoid main(void) {\n fragColor = vColor;\n fragColor = picking_filterColor(fragColor);\n}\n";
1
+ declare const _default: "#version 300 es\n#define SHADER_NAME gpu-grid-cell-layer-fragment-shader\n\nprecision highp float;\n\nin vec4 vColor;\n\nout vec4 fragColor;\n\nvoid main(void) {\n fragColor = vColor;\n fragColor = picking_filterColor(fragColor);\n}\n";
2
2
  export default _default;
3
3
  //# sourceMappingURL=gpu-grid-cell-layer-fragment.glsl.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"gpu-grid-cell-layer-fragment.glsl.d.ts","sourceRoot":"","sources":["../../src/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js"],"names":[],"mappings":""}
1
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@@ -1,3 +1,3 @@
1
- declare var _default: "#version 300 es\n#define SHADER_NAME gpu-grid-cell-layer-vertex-shader\n#define RANGE_COUNT 6\n\nin vec3 positions;\nin vec3 normals;\n\nin vec4 colors;\nin vec4 elevations;\nin vec3 instancePickingColors;\n\n// Custom uniforms\nuniform vec2 offset;\nuniform bool extruded;\nuniform float cellSize;\nuniform float coverage;\nuniform float opacity;\nuniform float elevationScale;\n\nuniform ivec2 gridSize;\nuniform vec2 gridOrigin;\nuniform vec2 gridOriginLow;\nuniform vec2 gridOffset;\nuniform vec2 gridOffsetLow;\nuniform vec4 colorRange[RANGE_COUNT];\nuniform vec2 elevationRange;\n\n// Domain uniforms\nuniform vec2 colorDomain;\nuniform bool colorDomainValid;\nuniform vec2 elevationDomain;\nuniform bool elevationDomainValid;\n\nlayout(std140) uniform;\nuniform ColorData\n{\n vec4 maxMinCount;\n} colorData;\nuniform ElevationData\n{\n vec4 maxMinCount;\n} elevationData;\n\n#define EPSILON 0.00001\n\n// Result\nout vec4 vColor;\n\nvec4 quantizeScale(vec2 domain, vec4 range[RANGE_COUNT], float value) {\n vec4 outColor = vec4(0., 0., 0., 0.);\n if (value >= (domain.x - EPSILON) && value <= (domain.y + EPSILON)) {\n float domainRange = domain.y - domain.x;\n if (domainRange <= 0.) {\n outColor = colorRange[0];\n } else {\n float rangeCount = float(RANGE_COUNT);\n float rangeStep = domainRange / rangeCount;\n float idx = floor((value - domain.x) / rangeStep);\n idx = clamp(idx, 0., rangeCount - 1.);\n int intIdx = int(idx);\n outColor = colorRange[intIdx];\n }\n }\n return outColor;\n}\n\nfloat linearScale(vec2 domain, vec2 range, float value) {\n if (value >= (domain.x - EPSILON) && value <= (domain.y + EPSILON)) {\n return ((value - domain.x) / (domain.y - domain.x)) * (range.y - range.x) + range.x;\n }\n return -1.;\n}\n\nvoid main(void) {\n vec2 clrDomain = colorDomainValid ? colorDomain : vec2(colorData.maxMinCount.a, colorData.maxMinCount.r);\n vec4 color = quantizeScale(clrDomain, colorRange, colors.r);\n\n float elevation = 0.0;\n\n if (extruded) {\n vec2 elvDomain = elevationDomainValid ? elevationDomain : vec2(elevationData.maxMinCount.a, elevationData.maxMinCount.r);\n elevation = linearScale(elvDomain, elevationRange, elevations.r);\n elevation = elevation * (positions.z + 1.0) / 2.0 * elevationScale;\n }\n\n // if aggregated color or elevation is 0 do not render\n float shouldRender = float(color.r > 0.0 && elevations.r >= 0.0);\n float dotRadius = cellSize / 2. * coverage * shouldRender;\n\n int yIndex = (gl_InstanceID / gridSize[0]);\n int xIndex = gl_InstanceID - (yIndex * gridSize[0]);\n\n vec2 instancePositionXFP64 = mul_fp64(vec2(gridOffset[0], gridOffsetLow[0]), vec2(float(xIndex), 0.));\n instancePositionXFP64 = sum_fp64(instancePositionXFP64, vec2(gridOrigin[0], gridOriginLow[0]));\n vec2 instancePositionYFP64 = mul_fp64(vec2(gridOffset[1], gridOffsetLow[1]), vec2(float(yIndex), 0.));\n instancePositionYFP64 = sum_fp64(instancePositionYFP64, vec2(gridOrigin[1], gridOriginLow[1]));\n\n vec3 centroidPosition = vec3(instancePositionXFP64[0], instancePositionYFP64[0], elevation);\n vec3 centroidPosition64Low = vec3(instancePositionXFP64[1], instancePositionYFP64[1], 0.0);\n geometry.worldPosition = centroidPosition;\n vec3 pos = vec3(project_size(positions.xy + offset) * dotRadius, 0.);\n\n // Set color to be rendered to picking fbo (also used to check for selection highlight).\n picking_setPickingColor(instancePickingColors);\n\n gl_Position = project_position_to_clipspace(centroidPosition, centroidPosition64Low, pos, geometry.position);\n\n // Light calculations\n // Worldspace is the linear space after Mercator projection\n\n vec3 normals_commonspace = project_normal(normals);\n\n if (extruded) {\n vec3 lightColor = lighting_getLightColor(color.rgb, project_uCameraPosition, geometry.position.xyz, normals_commonspace);\n vColor = vec4(lightColor, color.a * opacity) / 255.;\n } else {\n vColor = vec4(color.rgb, color.a * opacity) / 255.;\n }\n}\n";
1
+ declare const _default: "#version 300 es\n#define SHADER_NAME gpu-grid-cell-layer-vertex-shader\n#define RANGE_COUNT 6\n\nin vec3 positions;\nin vec3 normals;\n\nin vec4 colors;\nin vec4 elevations;\nin vec3 instancePickingColors;\n\n// Custom uniforms\nuniform vec2 offset;\nuniform bool extruded;\nuniform float cellSize;\nuniform float coverage;\nuniform float opacity;\nuniform float elevationScale;\n\nuniform ivec2 gridSize;\nuniform vec2 gridOrigin;\nuniform vec2 gridOriginLow;\nuniform vec2 gridOffset;\nuniform vec2 gridOffsetLow;\nuniform vec4 colorRange[RANGE_COUNT];\nuniform vec2 elevationRange;\n\n// Domain uniforms\nuniform vec2 colorDomain;\nuniform bool colorDomainValid;\nuniform vec2 elevationDomain;\nuniform bool elevationDomainValid;\n\nlayout(std140) uniform;\nuniform ColorData\n{\n vec4 maxMinCount;\n} colorData;\nuniform ElevationData\n{\n vec4 maxMinCount;\n} elevationData;\n\n#define EPSILON 0.00001\n\n// Result\nout vec4 vColor;\n\nvec4 quantizeScale(vec2 domain, vec4 range[RANGE_COUNT], float value) {\n vec4 outColor = vec4(0., 0., 0., 0.);\n if (value >= (domain.x - EPSILON) && value <= (domain.y + EPSILON)) {\n float domainRange = domain.y - domain.x;\n if (domainRange <= 0.) {\n outColor = colorRange[0];\n } else {\n float rangeCount = float(RANGE_COUNT);\n float rangeStep = domainRange / rangeCount;\n float idx = floor((value - domain.x) / rangeStep);\n idx = clamp(idx, 0., rangeCount - 1.);\n int intIdx = int(idx);\n outColor = colorRange[intIdx];\n }\n }\n return outColor;\n}\n\nfloat linearScale(vec2 domain, vec2 range, float value) {\n if (value >= (domain.x - EPSILON) && value <= (domain.y + EPSILON)) {\n return ((value - domain.x) / (domain.y - domain.x)) * (range.y - range.x) + range.x;\n }\n return -1.;\n}\n\nvoid main(void) {\n vec2 clrDomain = colorDomainValid ? colorDomain : vec2(colorData.maxMinCount.a, colorData.maxMinCount.r);\n vec4 color = quantizeScale(clrDomain, colorRange, colors.r);\n\n float elevation = 0.0;\n\n if (extruded) {\n vec2 elvDomain = elevationDomainValid ? elevationDomain : vec2(elevationData.maxMinCount.a, elevationData.maxMinCount.r);\n elevation = linearScale(elvDomain, elevationRange, elevations.r);\n elevation = elevation * (positions.z + 1.0) / 2.0 * elevationScale;\n }\n\n // if aggregated color or elevation is 0 do not render\n float shouldRender = float(color.r > 0.0 && elevations.r >= 0.0);\n float dotRadius = cellSize / 2. * coverage * shouldRender;\n\n int yIndex = (gl_InstanceID / gridSize[0]);\n int xIndex = gl_InstanceID - (yIndex * gridSize[0]);\n\n vec2 instancePositionXFP64 = mul_fp64(vec2(gridOffset[0], gridOffsetLow[0]), vec2(float(xIndex), 0.));\n instancePositionXFP64 = sum_fp64(instancePositionXFP64, vec2(gridOrigin[0], gridOriginLow[0]));\n vec2 instancePositionYFP64 = mul_fp64(vec2(gridOffset[1], gridOffsetLow[1]), vec2(float(yIndex), 0.));\n instancePositionYFP64 = sum_fp64(instancePositionYFP64, vec2(gridOrigin[1], gridOriginLow[1]));\n\n vec3 centroidPosition = vec3(instancePositionXFP64[0], instancePositionYFP64[0], elevation);\n vec3 centroidPosition64Low = vec3(instancePositionXFP64[1], instancePositionYFP64[1], 0.0);\n geometry.worldPosition = centroidPosition;\n vec3 pos = vec3(project_size(positions.xy + offset) * dotRadius, 0.);\n\n // Set color to be rendered to picking fbo (also used to check for selection highlight).\n picking_setPickingColor(instancePickingColors);\n\n gl_Position = project_position_to_clipspace(centroidPosition, centroidPosition64Low, pos, geometry.position);\n\n // Light calculations\n // Worldspace is the linear space after Mercator projection\n\n vec3 normals_commonspace = project_normal(normals);\n\n if (extruded) {\n vec3 lightColor = lighting_getLightColor(color.rgb, project_uCameraPosition, geometry.position.xyz, normals_commonspace);\n vColor = vec4(lightColor, color.a * opacity) / 255.;\n } else {\n vColor = vec4(color.rgb, color.a * opacity) / 255.;\n }\n}\n";
2
2
  export default _default;
3
3
  //# sourceMappingURL=gpu-grid-cell-layer-vertex.glsl.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"gpu-grid-cell-layer-vertex.glsl.d.ts","sourceRoot":"","sources":["../../src/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js"],"names":[],"mappings":""}
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+ {"version":3,"file":"gpu-grid-cell-layer-vertex.glsl.d.ts","sourceRoot":"","sources":["../../src/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.ts"],"names":[],"mappings":";AAsBA,wBAwHE"}