@deck.gl/aggregation-layers 8.8.0-alpha.6 → 8.8.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +757 -645
- package/dist/es5/aggregation-layer.js +19 -7
- package/dist/es5/aggregation-layer.js.map +1 -1
- package/dist/es5/contour-layer/contour-layer.js +5 -5
- package/dist/es5/contour-layer/contour-layer.js.map +1 -1
- package/dist/es5/contour-layer/contour-utils.js +1 -1
- package/dist/es5/contour-layer/contour-utils.js.map +1 -1
- package/dist/es5/contour-layer/marching-squares-codes.js.map +1 -1
- package/dist/es5/contour-layer/marching-squares.js.map +1 -1
- package/dist/es5/cpu-grid-layer/cpu-grid-layer.js +5 -3
- package/dist/es5/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js +8 -8
- package/dist/es5/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
- package/dist/es5/gpu-grid-layer/gpu-grid-layer.js +12 -12
- package/dist/es5/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
- package/dist/es5/grid-aggregation-layer.js +25 -12
- package/dist/es5/grid-aggregation-layer.js.map +1 -1
- package/dist/es5/grid-layer/grid-layer.js +18 -9
- package/dist/es5/grid-layer/grid-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/heatmap-layer-utils.js.map +1 -1
- package/dist/es5/heatmap-layer/heatmap-layer.js +17 -6
- package/dist/es5/heatmap-layer/heatmap-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/max-vs.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
- package/dist/es5/heatmap-layer/triangle-layer.js +7 -7
- package/dist/es5/heatmap-layer/triangle-layer.js.map +1 -1
- package/dist/es5/heatmap-layer/weights-fs.glsl.js +1 -1
- package/dist/es5/heatmap-layer/weights-vs.glsl.js +1 -1
- package/dist/es5/hexagon-layer/hexagon-layer.js +16 -5
- package/dist/es5/hexagon-layer/hexagon-layer.js.map +1 -1
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js +26 -19
- package/dist/es5/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
- package/dist/es5/screen-grid-layer/screen-grid-layer.js +18 -8
- package/dist/es5/screen-grid-layer/screen-grid-layer.js.map +1 -1
- package/dist/es5/types.js +2 -0
- package/dist/es5/types.js.map +1 -0
- package/dist/es5/utils/bin-sorter.js +9 -0
- package/dist/es5/utils/bin-sorter.js.map +1 -1
- package/dist/esm/aggregation-layer.js +12 -5
- package/dist/esm/aggregation-layer.js.map +1 -1
- package/dist/esm/contour-layer/contour-layer.js +6 -3
- package/dist/esm/contour-layer/contour-layer.js.map +1 -1
- package/dist/esm/contour-layer/contour-utils.js +1 -1
- package/dist/esm/contour-layer/contour-utils.js.map +1 -1
- package/dist/esm/contour-layer/marching-squares-codes.js.map +1 -1
- package/dist/esm/contour-layer/marching-squares.js.map +1 -1
- package/dist/esm/cpu-grid-layer/cpu-grid-layer.js +6 -3
- package/dist/esm/cpu-grid-layer/cpu-grid-layer.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js +8 -6
- package/dist/esm/gpu-grid-layer/gpu-grid-cell-layer.js.map +1 -1
- package/dist/esm/gpu-grid-layer/gpu-grid-layer.js +11 -9
- package/dist/esm/gpu-grid-layer/gpu-grid-layer.js.map +1 -1
- package/dist/esm/grid-aggregation-layer.js +13 -5
- package/dist/esm/grid-aggregation-layer.js.map +1 -1
- package/dist/esm/grid-layer/grid-layer.js +15 -8
- package/dist/esm/grid-layer/grid-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/heatmap-layer-utils.js.map +1 -1
- package/dist/esm/heatmap-layer/heatmap-layer.js +22 -13
- package/dist/esm/heatmap-layer/heatmap-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/max-fs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/max-vs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/max-vs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js +1 -1
- package/dist/esm/heatmap-layer/triangle-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/triangle-layer.js +6 -5
- package/dist/esm/heatmap-layer/triangle-layer.js.map +1 -1
- package/dist/esm/heatmap-layer/weights-fs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/weights-fs.glsl.js.map +1 -1
- package/dist/esm/heatmap-layer/weights-vs.glsl.js +1 -1
- package/dist/esm/heatmap-layer/weights-vs.glsl.js.map +1 -1
- package/dist/esm/hexagon-layer/hexagon-layer.js +11 -2
- package/dist/esm/hexagon-layer/hexagon-layer.js.map +1 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js +16 -10
- package/dist/esm/screen-grid-layer/screen-grid-cell-layer.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-fragment.glsl.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer-vertex.glsl.js.map +1 -1
- package/dist/esm/screen-grid-layer/screen-grid-layer.js +15 -7
- package/dist/esm/screen-grid-layer/screen-grid-layer.js.map +1 -1
- package/dist/esm/types.js +2 -0
- package/dist/esm/types.js.map +1 -0
- package/dist/esm/utils/bin-sorter.js +16 -0
- package/dist/esm/utils/bin-sorter.js.map +1 -1
- package/dist.min.js +1 -1
- package/package.json +6 -4
- package/src/{aggregation-layer.js → aggregation-layer.ts} +32 -15
- package/src/contour-layer/{contour-layer.js → contour-layer.ts} +95 -15
- package/src/contour-layer/{contour-utils.js → contour-utils.ts} +11 -5
- package/src/contour-layer/{marching-squares-codes.js → marching-squares-codes.ts} +0 -0
- package/src/contour-layer/{marching-squares.js → marching-squares.ts} +6 -6
- package/src/cpu-grid-layer/cpu-grid-layer.ts +310 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer-fragment.glsl.js → gpu-grid-cell-layer-fragment.glsl.ts} +0 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer-vertex.glsl.js → gpu-grid-cell-layer-vertex.glsl.ts} +0 -0
- package/src/gpu-grid-layer/{gpu-grid-cell-layer.js → gpu-grid-cell-layer.ts} +22 -14
- package/src/gpu-grid-layer/{gpu-grid-layer.js → gpu-grid-layer.ts} +122 -17
- package/src/{grid-aggregation-layer.js → grid-aggregation-layer.ts} +25 -13
- package/src/grid-layer/{grid-layer.js → grid-layer.ts} +38 -13
- package/src/heatmap-layer/{heatmap-layer-utils.js → heatmap-layer-utils.ts} +5 -5
- package/src/heatmap-layer/{heatmap-layer.js → heatmap-layer.ts} +138 -29
- package/src/heatmap-layer/{max-fs.glsl.js → max-fs.glsl.ts} +0 -0
- package/src/heatmap-layer/{max-vs.glsl.js → max-vs.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer-fragment.glsl.js → triangle-layer-fragment.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer-vertex.glsl.js → triangle-layer-vertex.glsl.ts} +0 -0
- package/src/heatmap-layer/{triangle-layer.js → triangle-layer.ts} +20 -10
- package/src/heatmap-layer/{weights-fs.glsl.js → weights-fs.glsl.ts} +0 -0
- package/src/heatmap-layer/{weights-vs.glsl.js → weights-vs.glsl.ts} +0 -0
- package/src/hexagon-layer/{hexagon-layer.js → hexagon-layer.ts} +174 -9
- package/src/index.ts +9 -0
- package/src/screen-grid-layer/{screen-grid-cell-layer.js → screen-grid-cell-layer.ts} +31 -14
- package/src/screen-grid-layer/{screen-grid-layer-fragment.glsl.js → screen-grid-layer-fragment.glsl.ts} +0 -0
- package/src/screen-grid-layer/{screen-grid-layer-vertex.glsl.js → screen-grid-layer-vertex.glsl.ts} +0 -0
- package/src/screen-grid-layer/{screen-grid-layer.js → screen-grid-layer.ts} +117 -15
- package/src/types.ts +10 -0
- package/src/utils/{bin-sorter.js → bin-sorter.ts} +26 -11
- package/typed/aggregation-layer.d.ts +16 -11
- package/typed/aggregation-layer.d.ts.map +1 -1
- package/typed/aggregation-layer.js +151 -0
- package/typed/contour-layer/contour-layer.d.ts +92 -36
- package/typed/contour-layer/contour-layer.d.ts.map +1 -1
- package/typed/contour-layer/contour-layer.js +234 -0
- package/typed/contour-layer/contour-utils.d.ts +8 -9
- package/typed/contour-layer/contour-utils.d.ts.map +1 -1
- package/typed/contour-layer/contour-utils.js +64 -0
- package/typed/contour-layer/marching-squares-codes.d.ts +2 -2
- package/typed/contour-layer/marching-squares-codes.d.ts.map +1 -1
- package/typed/contour-layer/marching-squares-codes.js +337 -0
- package/typed/contour-layer/marching-squares.d.ts +6 -6
- package/typed/contour-layer/marching-squares.d.ts.map +1 -1
- package/typed/contour-layer/marching-squares.js +147 -0
- package/typed/cpu-grid-layer/cpu-grid-layer.d.ts +221 -126
- package/typed/cpu-grid-layer/cpu-grid-layer.d.ts.map +1 -1
- package/typed/cpu-grid-layer/cpu-grid-layer.js +129 -0
- package/typed/cpu-grid-layer/grid-aggregator.js +141 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts +1 -1
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.d.ts.map +1 -1
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-fragment.glsl.js +34 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts +1 -1
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.d.ts.map +1 -1
- package/typed/gpu-grid-layer/gpu-grid-cell-layer-vertex.glsl.js +141 -0
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts +67 -81
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.d.ts.map +1 -1
- package/typed/gpu-grid-layer/gpu-grid-cell-layer.js +143 -0
- package/typed/gpu-grid-layer/gpu-grid-layer.d.ts +131 -62
- package/typed/gpu-grid-layer/gpu-grid-layer.d.ts.map +1 -1
- package/typed/gpu-grid-layer/gpu-grid-layer.js +289 -0
- package/typed/grid-aggregation-layer.d.ts +19 -6
- package/typed/grid-aggregation-layer.d.ts.map +1 -1
- package/typed/grid-aggregation-layer.js +172 -0
- package/typed/grid-layer/grid-layer.d.ts +109 -90
- package/typed/grid-layer/grid-layer.d.ts.map +1 -1
- package/typed/grid-layer/grid-layer.js +60 -0
- package/typed/heatmap-layer/heatmap-layer-utils.d.ts +6 -6
- package/typed/heatmap-layer/heatmap-layer-utils.d.ts.map +1 -1
- package/typed/heatmap-layer/heatmap-layer-utils.js +78 -0
- package/typed/heatmap-layer/heatmap-layer.d.ts +147 -82
- package/typed/heatmap-layer/heatmap-layer.d.ts.map +1 -1
- package/typed/heatmap-layer/heatmap-layer.js +478 -0
- package/typed/heatmap-layer/max-fs.glsl.d.ts +1 -1
- package/typed/heatmap-layer/max-fs.glsl.d.ts.map +1 -1
- package/typed/heatmap-layer/max-fs.glsl.js +7 -0
- package/typed/heatmap-layer/max-vs.glsl.d.ts +1 -1
- package/typed/heatmap-layer/max-vs.glsl.d.ts.map +1 -1
- package/typed/heatmap-layer/max-vs.glsl.js +12 -0
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts +1 -1
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.d.ts.map +1 -1
- package/typed/heatmap-layer/triangle-layer-fragment.glsl.js +58 -0
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts +1 -1
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.d.ts.map +1 -1
- package/typed/heatmap-layer/triangle-layer-vertex.glsl.js +51 -0
- package/typed/heatmap-layer/triangle-layer.d.ts +25 -8
- package/typed/heatmap-layer/triangle-layer.d.ts.map +1 -1
- package/typed/heatmap-layer/triangle-layer.js +67 -0
- package/typed/heatmap-layer/weights-fs.glsl.d.ts +1 -1
- package/typed/heatmap-layer/weights-fs.glsl.d.ts.map +1 -1
- package/typed/heatmap-layer/weights-fs.glsl.js +19 -0
- package/typed/heatmap-layer/weights-vs.glsl.d.ts +1 -1
- package/typed/heatmap-layer/weights-vs.glsl.d.ts.map +1 -1
- package/typed/heatmap-layer/weights-vs.glsl.js +23 -0
- package/typed/hexagon-layer/hexagon-aggregator.js +112 -0
- package/typed/hexagon-layer/hexagon-layer.d.ts +232 -125
- package/typed/hexagon-layer/hexagon-layer.d.ts.map +1 -1
- package/typed/hexagon-layer/hexagon-layer.js +171 -0
- package/typed/index.d.ts +7 -0
- package/typed/index.d.ts.map +1 -1
- package/typed/index.js +33 -0
- package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts +46 -25
- package/typed/screen-grid-layer/screen-grid-cell-layer.d.ts.map +1 -1
- package/typed/screen-grid-layer/screen-grid-cell-layer.js +159 -0
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts +1 -1
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.d.ts.map +1 -1
- package/typed/screen-grid-layer/screen-grid-layer-fragment.glsl.js +37 -0
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts +1 -1
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.d.ts.map +1 -1
- package/typed/screen-grid-layer/screen-grid-layer-vertex.glsl.js +83 -0
- package/typed/screen-grid-layer/screen-grid-layer.d.ts +113 -30
- package/typed/screen-grid-layer/screen-grid-layer.d.ts.map +1 -1
- package/typed/screen-grid-layer/screen-grid-layer.js +216 -0
- package/typed/types.d.ts +11 -0
- package/typed/types.d.ts.map +1 -0
- package/typed/types.js +1 -0
- package/typed/utils/aggregation-operation-utils.js +94 -0
- package/typed/utils/bin-sorter.d.ts +27 -21
- package/typed/utils/bin-sorter.d.ts.map +1 -1
- package/typed/utils/bin-sorter.js +167 -0
- package/typed/utils/color-utils.js +53 -0
- package/typed/utils/cpu-aggregator.js +417 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-fs.glsl.js +39 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-all-vs.glsl.js +53 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-fs.glsl.js +31 -0
- package/typed/utils/gpu-grid-aggregation/aggregate-to-grid-vs.glsl.js +77 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-constants.js +41 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator-utils.js +1 -0
- package/typed/utils/gpu-grid-aggregation/gpu-grid-aggregator.js +562 -0
- package/typed/utils/gpu-grid-aggregation/transform-mean-vs.glsl.js +36 -0
- package/typed/utils/grid-aggregation-utils.js +114 -0
- package/typed/utils/prop-utils.js +28 -0
- package/typed/utils/resource-utils.js +40 -0
- package/typed/utils/scale-utils.js +184 -0
- package/src/cpu-grid-layer/cpu-grid-layer.js +0 -153
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export const ISOLINES_CODE_OFFSET_MAP: {
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export declare const ISOLINES_CODE_OFFSET_MAP: {
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export const ISOBANDS_CODE_OFFSET_MAP: {
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export declare const ISOBANDS_CODE_OFFSET_MAP: {
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{"version":3,"file":"marching-squares-codes.d.ts","sourceRoot":"","sources":["../../src/contour-layer/marching-squares-codes.
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{"version":3,"file":"marching-squares-codes.d.ts","sourceRoot":"","sources":["../../src/contour-layer/marching-squares-codes.ts"],"names":[],"mappings":"AAsJA,eAAO,MAAM,wBAAwB;;;;;;;;;;;;;;;;;;;;;;;CAyCpC,CAAC;AAMF,eAAO,MAAM,wBAAwB;;;;;;CAqKpC,CAAC"}
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// Code to Offsets Map needed to implement Marching Squares algorithm
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// Ref: https://en.wikipedia.org/wiki/Marching_squares
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// Table to map code to the intersection offsets
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// All offsets are relative to the center of marching cell (which is top right corner of grid-cell, and center of marching-square)
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const HALF = 0.5;
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const ONE6TH = 1 / 6;
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const OFFSET = {
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N: [0, HALF],
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// CORNERS
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};
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// NOTE: vertices are ordered in CCW direction, starting from NW corner
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// Triangles
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const SW_TRIANGLE = [OFFSET.W, OFFSET.SW, OFFSET.S];
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const SE_TRIANGLE = [OFFSET.S, OFFSET.SE, OFFSET.E];
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const NE_TRIANGLE = [OFFSET.E, OFFSET.NE, OFFSET.N];
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const NW_TRIANGLE = [OFFSET.NW, OFFSET.W, OFFSET.N];
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const SW_TRAPEZOID = [
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[-HALF, ONE6TH],
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[-HALF, -ONE6TH],
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[-ONE6TH, -HALF],
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[ONE6TH, -HALF]
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];
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const SE_TRAPEZOID = [
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[-ONE6TH, -HALF],
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[ONE6TH, -HALF],
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[HALF, -ONE6TH],
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[HALF, ONE6TH]
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];
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const NE_TRAPEZOID = [
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[HALF, -ONE6TH],
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[HALF, ONE6TH],
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[ONE6TH, HALF],
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[-ONE6TH, HALF]
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];
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const NW_TRAPEZOID = [
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[-HALF, ONE6TH],
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[-HALF, -ONE6TH],
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[ONE6TH, HALF],
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[-ONE6TH, HALF]
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];
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49
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+
// Rectangles
|
|
50
|
+
const S_RECTANGLE = [OFFSET.W, OFFSET.SW, OFFSET.SE, OFFSET.E];
|
|
51
|
+
const E_RECTANGLE = [OFFSET.S, OFFSET.SE, OFFSET.NE, OFFSET.N];
|
|
52
|
+
const N_RECTANGLE = [OFFSET.NW, OFFSET.W, OFFSET.E, OFFSET.NE];
|
|
53
|
+
const W_RECTANGLE = [OFFSET.NW, OFFSET.SW, OFFSET.S, OFFSET.N];
|
|
54
|
+
const EW_RECTANGEL = [
|
|
55
|
+
[-HALF, ONE6TH],
|
|
56
|
+
[-HALF, -ONE6TH],
|
|
57
|
+
[HALF, -ONE6TH],
|
|
58
|
+
[HALF, ONE6TH]
|
|
59
|
+
];
|
|
60
|
+
const SN_RECTANGEL = [
|
|
61
|
+
[-ONE6TH, -HALF],
|
|
62
|
+
[ONE6TH, -HALF],
|
|
63
|
+
[ONE6TH, HALF],
|
|
64
|
+
[-ONE6TH, HALF]
|
|
65
|
+
];
|
|
66
|
+
// Square
|
|
67
|
+
const SQUARE = [OFFSET.NW, OFFSET.SW, OFFSET.SE, OFFSET.NE];
|
|
68
|
+
// Pentagons
|
|
69
|
+
const SW_PENTAGON = [OFFSET.NW, OFFSET.SW, OFFSET.SE, OFFSET.E, OFFSET.N];
|
|
70
|
+
const SE_PENTAGON = [OFFSET.W, OFFSET.SW, OFFSET.SE, OFFSET.NE, OFFSET.N];
|
|
71
|
+
const NE_PENTAGON = [OFFSET.NW, OFFSET.W, OFFSET.S, OFFSET.SE, OFFSET.NE];
|
|
72
|
+
const NW_PENTAGON = [OFFSET.NW, OFFSET.SW, OFFSET.S, OFFSET.E, OFFSET.NE];
|
|
73
|
+
const NW_N_PENTAGON = [OFFSET.NW, OFFSET.W, [HALF, -ONE6TH], [HALF, ONE6TH], OFFSET.N];
|
|
74
|
+
const NE_E_PENTAGON = [[-ONE6TH, -HALF], [ONE6TH, -HALF], OFFSET.E, OFFSET.NE, OFFSET.N];
|
|
75
|
+
const SE_S_PENTAGON = [[-HALF, ONE6TH], [-HALF, -ONE6TH], OFFSET.S, OFFSET.SE, OFFSET.E];
|
|
76
|
+
const SW_W_PENTAGON = [OFFSET.W, OFFSET.SW, OFFSET.S, [ONE6TH, HALF], [-ONE6TH, HALF]];
|
|
77
|
+
const NW_W_PENTAGON = [OFFSET.NW, OFFSET.W, [-ONE6TH, -HALF], [ONE6TH, -HALF], OFFSET.N];
|
|
78
|
+
const NE_N_PENTAGON = [[-HALF, ONE6TH], [-HALF, -ONE6TH], OFFSET.E, OFFSET.NE, OFFSET.N];
|
|
79
|
+
const SE_E_PENTAGON = [OFFSET.S, OFFSET.SE, OFFSET.E, [ONE6TH, HALF], [-ONE6TH, HALF]];
|
|
80
|
+
const SW_S_PENTAGON = [OFFSET.W, OFFSET.SW, OFFSET.S, [HALF, -ONE6TH], [HALF, ONE6TH]];
|
|
81
|
+
// Hexagon
|
|
82
|
+
const S_HEXAGON = [OFFSET.W, OFFSET.SW, OFFSET.SE, OFFSET.E, [ONE6TH, HALF], [-ONE6TH, HALF]];
|
|
83
|
+
const E_HEXAGON = [[-HALF, ONE6TH], [-HALF, -ONE6TH], OFFSET.S, OFFSET.SE, OFFSET.NE, OFFSET.N];
|
|
84
|
+
const N_HEXAGON = [OFFSET.NW, OFFSET.W, [-ONE6TH, -HALF], [ONE6TH, -HALF], OFFSET.E, OFFSET.NE];
|
|
85
|
+
const W_HEXAGON = [OFFSET.NW, OFFSET.SW, OFFSET.S, [HALF, -ONE6TH], [HALF, ONE6TH], OFFSET.N];
|
|
86
|
+
const SW_NE_HEXAGON = [OFFSET.W, OFFSET.SW, OFFSET.S, OFFSET.E, OFFSET.NE, OFFSET.N];
|
|
87
|
+
const NW_SE_HEXAGON = [OFFSET.NW, OFFSET.W, OFFSET.S, OFFSET.SE, OFFSET.E, OFFSET.N];
|
|
88
|
+
// Heptagon (7-sided)
|
|
89
|
+
const NE_HEPTAGON = [
|
|
90
|
+
[-HALF, ONE6TH],
|
|
91
|
+
[-HALF, -ONE6TH],
|
|
92
|
+
[-ONE6TH, -HALF],
|
|
93
|
+
[ONE6TH, -HALF],
|
|
94
|
+
OFFSET.E,
|
|
95
|
+
OFFSET.NE,
|
|
96
|
+
OFFSET.N
|
|
97
|
+
];
|
|
98
|
+
const SW_HEPTAGON = [
|
|
99
|
+
OFFSET.W,
|
|
100
|
+
OFFSET.SW,
|
|
101
|
+
OFFSET.S,
|
|
102
|
+
[HALF, -ONE6TH],
|
|
103
|
+
[HALF, ONE6TH],
|
|
104
|
+
[ONE6TH, HALF],
|
|
105
|
+
[-ONE6TH, HALF]
|
|
106
|
+
];
|
|
107
|
+
const NW_HEPTAGON = [
|
|
108
|
+
OFFSET.NW,
|
|
109
|
+
OFFSET.W,
|
|
110
|
+
[-ONE6TH, -HALF],
|
|
111
|
+
[ONE6TH, -HALF],
|
|
112
|
+
[HALF, -ONE6TH],
|
|
113
|
+
[HALF, ONE6TH],
|
|
114
|
+
OFFSET.N
|
|
115
|
+
];
|
|
116
|
+
const SE_HEPTAGON = [
|
|
117
|
+
[-HALF, ONE6TH],
|
|
118
|
+
[-HALF, -ONE6TH],
|
|
119
|
+
OFFSET.S,
|
|
120
|
+
OFFSET.SE,
|
|
121
|
+
OFFSET.E,
|
|
122
|
+
[ONE6TH, HALF],
|
|
123
|
+
[-ONE6TH, HALF]
|
|
124
|
+
];
|
|
125
|
+
// Octagon
|
|
126
|
+
const OCTAGON = [
|
|
127
|
+
[-HALF, ONE6TH],
|
|
128
|
+
[-HALF, -ONE6TH],
|
|
129
|
+
[-ONE6TH, -HALF],
|
|
130
|
+
[ONE6TH, -HALF],
|
|
131
|
+
[HALF, -ONE6TH],
|
|
132
|
+
[HALF, ONE6TH],
|
|
133
|
+
[ONE6TH, HALF],
|
|
134
|
+
[-ONE6TH, HALF]
|
|
135
|
+
];
|
|
136
|
+
// Note: above wiki page invertes white/black dots for generating the code, we don't
|
|
137
|
+
export const ISOLINES_CODE_OFFSET_MAP = {
|
|
138
|
+
// key is equal to the code of 4 vertices (invert the code specified in wiki)
|
|
139
|
+
// value can be an array or an Object
|
|
140
|
+
// Array : [line] or [line, line], where each line is [start-point, end-point], and each point is [x, y]
|
|
141
|
+
// Object : to handle saddle cases, whos output depends on mean value of all 4 corners
|
|
142
|
+
// key: code of mean value (0 or 1)
|
|
143
|
+
// value: Array , as above defines one or two line segments
|
|
144
|
+
0: [],
|
|
145
|
+
1: [[OFFSET.W, OFFSET.S]],
|
|
146
|
+
2: [[OFFSET.S, OFFSET.E]],
|
|
147
|
+
3: [[OFFSET.W, OFFSET.E]],
|
|
148
|
+
4: [[OFFSET.N, OFFSET.E]],
|
|
149
|
+
5: {
|
|
150
|
+
0: [
|
|
151
|
+
[OFFSET.W, OFFSET.S],
|
|
152
|
+
[OFFSET.N, OFFSET.E]
|
|
153
|
+
],
|
|
154
|
+
1: [
|
|
155
|
+
[OFFSET.W, OFFSET.N],
|
|
156
|
+
[OFFSET.S, OFFSET.E]
|
|
157
|
+
]
|
|
158
|
+
},
|
|
159
|
+
6: [[OFFSET.N, OFFSET.S]],
|
|
160
|
+
7: [[OFFSET.W, OFFSET.N]],
|
|
161
|
+
8: [[OFFSET.W, OFFSET.N]],
|
|
162
|
+
9: [[OFFSET.N, OFFSET.S]],
|
|
163
|
+
10: {
|
|
164
|
+
0: [
|
|
165
|
+
[OFFSET.W, OFFSET.N],
|
|
166
|
+
[OFFSET.S, OFFSET.E]
|
|
167
|
+
],
|
|
168
|
+
1: [
|
|
169
|
+
[OFFSET.W, OFFSET.S],
|
|
170
|
+
[OFFSET.N, OFFSET.E]
|
|
171
|
+
]
|
|
172
|
+
},
|
|
173
|
+
11: [[OFFSET.N, OFFSET.E]],
|
|
174
|
+
12: [[OFFSET.W, OFFSET.E]],
|
|
175
|
+
13: [[OFFSET.S, OFFSET.E]],
|
|
176
|
+
14: [[OFFSET.W, OFFSET.S]],
|
|
177
|
+
15: []
|
|
178
|
+
};
|
|
179
|
+
function ternaryToIndex(ternary) {
|
|
180
|
+
return parseInt(ternary, 4);
|
|
181
|
+
}
|
|
182
|
+
export const ISOBANDS_CODE_OFFSET_MAP = {
|
|
183
|
+
// Below list of cases, follow the same order as in above mentioned wiki page.
|
|
184
|
+
// Each case has its code on first commented line // T,TR,R,C
|
|
185
|
+
// where T: Top, TR: Top-right, R: Right and C: current, each will be either 0, 1 or 2
|
|
186
|
+
// final code is binary representation of above code , where takes 2 digits
|
|
187
|
+
// for example: code 2-2-2-1 => 10-10-10-01 => 10101001 => 169
|
|
188
|
+
// no contours
|
|
189
|
+
[ternaryToIndex('0000')]: [],
|
|
190
|
+
[ternaryToIndex('2222')]: [],
|
|
191
|
+
// single triangle
|
|
192
|
+
[ternaryToIndex('2221')]: [SW_TRIANGLE],
|
|
193
|
+
[ternaryToIndex('2212')]: [SE_TRIANGLE],
|
|
194
|
+
[ternaryToIndex('2122')]: [NE_TRIANGLE],
|
|
195
|
+
[ternaryToIndex('1222')]: [NW_TRIANGLE],
|
|
196
|
+
[ternaryToIndex('0001')]: [SW_TRIANGLE],
|
|
197
|
+
[ternaryToIndex('0010')]: [SE_TRIANGLE],
|
|
198
|
+
[ternaryToIndex('0100')]: [NE_TRIANGLE],
|
|
199
|
+
[ternaryToIndex('1000')]: [NW_TRIANGLE],
|
|
200
|
+
// single trapezoid
|
|
201
|
+
[ternaryToIndex('2220')]: [SW_TRAPEZOID],
|
|
202
|
+
[ternaryToIndex('2202')]: [SE_TRAPEZOID],
|
|
203
|
+
[ternaryToIndex('2022')]: [NE_TRAPEZOID],
|
|
204
|
+
[ternaryToIndex('0222')]: [NW_TRAPEZOID],
|
|
205
|
+
[ternaryToIndex('0002')]: [SW_TRAPEZOID],
|
|
206
|
+
[ternaryToIndex('0020')]: [SE_TRAPEZOID],
|
|
207
|
+
[ternaryToIndex('0200')]: [NE_TRAPEZOID],
|
|
208
|
+
[ternaryToIndex('2000')]: [NW_TRAPEZOID],
|
|
209
|
+
// single rectangle
|
|
210
|
+
[ternaryToIndex('0011')]: [S_RECTANGLE],
|
|
211
|
+
[ternaryToIndex('0110')]: [E_RECTANGLE],
|
|
212
|
+
[ternaryToIndex('1100')]: [N_RECTANGLE],
|
|
213
|
+
[ternaryToIndex('1001')]: [W_RECTANGLE],
|
|
214
|
+
[ternaryToIndex('2211')]: [S_RECTANGLE],
|
|
215
|
+
[ternaryToIndex('2112')]: [E_RECTANGLE],
|
|
216
|
+
[ternaryToIndex('1122')]: [N_RECTANGLE],
|
|
217
|
+
[ternaryToIndex('1221')]: [W_RECTANGLE],
|
|
218
|
+
[ternaryToIndex('2200')]: [EW_RECTANGEL],
|
|
219
|
+
[ternaryToIndex('2002')]: [SN_RECTANGEL],
|
|
220
|
+
[ternaryToIndex('0022')]: [EW_RECTANGEL],
|
|
221
|
+
[ternaryToIndex('0220')]: [SN_RECTANGEL],
|
|
222
|
+
// single square
|
|
223
|
+
// 1111
|
|
224
|
+
[ternaryToIndex('1111')]: [SQUARE],
|
|
225
|
+
// single pentagon
|
|
226
|
+
[ternaryToIndex('1211')]: [SW_PENTAGON],
|
|
227
|
+
[ternaryToIndex('2111')]: [SE_PENTAGON],
|
|
228
|
+
[ternaryToIndex('1112')]: [NE_PENTAGON],
|
|
229
|
+
[ternaryToIndex('1121')]: [NW_PENTAGON],
|
|
230
|
+
[ternaryToIndex('1011')]: [SW_PENTAGON],
|
|
231
|
+
[ternaryToIndex('0111')]: [SE_PENTAGON],
|
|
232
|
+
[ternaryToIndex('1110')]: [NE_PENTAGON],
|
|
233
|
+
[ternaryToIndex('1101')]: [NW_PENTAGON],
|
|
234
|
+
[ternaryToIndex('1200')]: [NW_N_PENTAGON],
|
|
235
|
+
[ternaryToIndex('0120')]: [NE_E_PENTAGON],
|
|
236
|
+
[ternaryToIndex('0012')]: [SE_S_PENTAGON],
|
|
237
|
+
[ternaryToIndex('2001')]: [SW_W_PENTAGON],
|
|
238
|
+
[ternaryToIndex('1022')]: [NW_N_PENTAGON],
|
|
239
|
+
[ternaryToIndex('2102')]: [NE_E_PENTAGON],
|
|
240
|
+
[ternaryToIndex('2210')]: [SE_S_PENTAGON],
|
|
241
|
+
[ternaryToIndex('0221')]: [SW_W_PENTAGON],
|
|
242
|
+
[ternaryToIndex('1002')]: [NW_W_PENTAGON],
|
|
243
|
+
[ternaryToIndex('2100')]: [NE_N_PENTAGON],
|
|
244
|
+
[ternaryToIndex('0210')]: [SE_E_PENTAGON],
|
|
245
|
+
[ternaryToIndex('0021')]: [SW_S_PENTAGON],
|
|
246
|
+
[ternaryToIndex('1220')]: [NW_W_PENTAGON],
|
|
247
|
+
[ternaryToIndex('0122')]: [NE_N_PENTAGON],
|
|
248
|
+
[ternaryToIndex('2012')]: [SE_E_PENTAGON],
|
|
249
|
+
[ternaryToIndex('2201')]: [SW_S_PENTAGON],
|
|
250
|
+
// single hexagon
|
|
251
|
+
[ternaryToIndex('0211')]: [S_HEXAGON],
|
|
252
|
+
[ternaryToIndex('2110')]: [E_HEXAGON],
|
|
253
|
+
[ternaryToIndex('1102')]: [N_HEXAGON],
|
|
254
|
+
[ternaryToIndex('1021')]: [W_HEXAGON],
|
|
255
|
+
[ternaryToIndex('2011')]: [S_HEXAGON],
|
|
256
|
+
[ternaryToIndex('0112')]: [E_HEXAGON],
|
|
257
|
+
[ternaryToIndex('1120')]: [N_HEXAGON],
|
|
258
|
+
[ternaryToIndex('1201')]: [W_HEXAGON],
|
|
259
|
+
[ternaryToIndex('2101')]: [SW_NE_HEXAGON],
|
|
260
|
+
[ternaryToIndex('0121')]: [SW_NE_HEXAGON],
|
|
261
|
+
[ternaryToIndex('1012')]: [NW_SE_HEXAGON],
|
|
262
|
+
[ternaryToIndex('1210')]: [NW_SE_HEXAGON],
|
|
263
|
+
// 6-sided polygons based on mean weight
|
|
264
|
+
// NOTE: merges mean value codes for extreme changes (as per above Wiki doc)
|
|
265
|
+
[ternaryToIndex('0101')]: {
|
|
266
|
+
0: [SW_TRIANGLE, NE_TRIANGLE],
|
|
267
|
+
1: [SW_NE_HEXAGON],
|
|
268
|
+
2: [SW_NE_HEXAGON]
|
|
269
|
+
},
|
|
270
|
+
[ternaryToIndex('1010')]: {
|
|
271
|
+
0: [NW_TRIANGLE, SE_TRIANGLE],
|
|
272
|
+
1: [NW_SE_HEXAGON],
|
|
273
|
+
2: [NW_SE_HEXAGON]
|
|
274
|
+
},
|
|
275
|
+
[ternaryToIndex('2121')]: {
|
|
276
|
+
0: [SW_NE_HEXAGON],
|
|
277
|
+
1: [SW_NE_HEXAGON],
|
|
278
|
+
2: [SW_TRIANGLE, NE_TRIANGLE]
|
|
279
|
+
},
|
|
280
|
+
[ternaryToIndex('1212')]: {
|
|
281
|
+
0: [NW_SE_HEXAGON],
|
|
282
|
+
1: [NW_SE_HEXAGON],
|
|
283
|
+
2: [NW_TRIANGLE, SE_TRIANGLE]
|
|
284
|
+
},
|
|
285
|
+
// 7-sided polygons based on mean weight
|
|
286
|
+
[ternaryToIndex('2120')]: {
|
|
287
|
+
0: [NE_HEPTAGON],
|
|
288
|
+
1: [NE_HEPTAGON],
|
|
289
|
+
2: [SW_TRAPEZOID, NE_TRIANGLE]
|
|
290
|
+
},
|
|
291
|
+
[ternaryToIndex('2021')]: {
|
|
292
|
+
0: [SW_HEPTAGON],
|
|
293
|
+
1: [SW_HEPTAGON],
|
|
294
|
+
2: [SW_TRIANGLE, NE_TRAPEZOID]
|
|
295
|
+
},
|
|
296
|
+
[ternaryToIndex('1202')]: {
|
|
297
|
+
0: [NW_HEPTAGON],
|
|
298
|
+
1: [NW_HEPTAGON],
|
|
299
|
+
2: [NW_TRIANGLE, SE_TRAPEZOID]
|
|
300
|
+
},
|
|
301
|
+
[ternaryToIndex('0212')]: {
|
|
302
|
+
0: [SE_HEPTAGON],
|
|
303
|
+
1: [SE_HEPTAGON],
|
|
304
|
+
2: [SE_TRIANGLE, NW_TRAPEZOID]
|
|
305
|
+
},
|
|
306
|
+
[ternaryToIndex('0102')]: {
|
|
307
|
+
0: [SW_TRAPEZOID, NE_TRIANGLE],
|
|
308
|
+
1: [NE_HEPTAGON],
|
|
309
|
+
2: [NE_HEPTAGON]
|
|
310
|
+
},
|
|
311
|
+
[ternaryToIndex('0201')]: {
|
|
312
|
+
0: [SW_TRIANGLE, NE_TRAPEZOID],
|
|
313
|
+
1: [SW_HEPTAGON],
|
|
314
|
+
2: [SW_HEPTAGON]
|
|
315
|
+
},
|
|
316
|
+
[ternaryToIndex('1020')]: {
|
|
317
|
+
0: [NW_TRIANGLE, SE_TRAPEZOID],
|
|
318
|
+
1: [NW_HEPTAGON],
|
|
319
|
+
2: [NW_HEPTAGON]
|
|
320
|
+
},
|
|
321
|
+
[ternaryToIndex('2010')]: {
|
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322
|
+
0: [SE_TRIANGLE, NW_TRAPEZOID],
|
|
323
|
+
1: [SE_HEPTAGON],
|
|
324
|
+
2: [SE_HEPTAGON]
|
|
325
|
+
},
|
|
326
|
+
// 8-sided polygons based on mean weight
|
|
327
|
+
[ternaryToIndex('2020')]: {
|
|
328
|
+
0: [NW_TRAPEZOID, SE_TRAPEZOID],
|
|
329
|
+
1: [OCTAGON],
|
|
330
|
+
2: [SW_TRAPEZOID, NE_TRAPEZOID]
|
|
331
|
+
},
|
|
332
|
+
[ternaryToIndex('0202')]: {
|
|
333
|
+
0: [NE_TRAPEZOID, SW_TRAPEZOID],
|
|
334
|
+
1: [OCTAGON],
|
|
335
|
+
2: [NW_TRAPEZOID, SE_TRAPEZOID]
|
|
336
|
+
}
|
|
337
|
+
};
|
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
export
|
|
1
|
+
export declare const CONTOUR_TYPE: {
|
|
2
|
+
ISO_LINES: number;
|
|
3
|
+
ISO_BANDS: number;
|
|
4
|
+
};
|
|
5
|
+
export declare function getCode(opts: any): {
|
|
2
6
|
code: number;
|
|
3
7
|
meanCode: number;
|
|
4
8
|
};
|
|
5
|
-
export function getVertices(opts: any):
|
|
6
|
-
export namespace CONTOUR_TYPE {
|
|
7
|
-
const ISO_LINES: number;
|
|
8
|
-
const ISO_BANDS: number;
|
|
9
|
-
}
|
|
9
|
+
export declare function getVertices(opts: any): number[][] | number[][][];
|
|
10
10
|
//# sourceMappingURL=marching-squares.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"marching-squares.d.ts","sourceRoot":"","sources":["../../src/contour-layer/marching-squares.
|
|
1
|
+
{"version":3,"file":"marching-squares.d.ts","sourceRoot":"","sources":["../../src/contour-layer/marching-squares.ts"],"names":[],"mappings":"AAMA,eAAO,MAAM,YAAY;;;CAGxB,CAAC;AAyBF,wBAAgB,OAAO,CAAC,IAAI,KAAA;;;EAyE3B;AAKD,wBAAgB,WAAW,CAAC,IAAI,KAAA,6BA4D/B"}
|
|
@@ -0,0 +1,147 @@
|
|
|
1
|
+
// All utility methods needed to implement Marching Squares algorithm
|
|
2
|
+
// Ref: https://en.wikipedia.org/wiki/Marching_squares
|
|
3
|
+
import { log } from '@deck.gl/core';
|
|
4
|
+
import { ISOLINES_CODE_OFFSET_MAP, ISOBANDS_CODE_OFFSET_MAP } from './marching-squares-codes';
|
|
5
|
+
export const CONTOUR_TYPE = {
|
|
6
|
+
ISO_LINES: 1,
|
|
7
|
+
ISO_BANDS: 2
|
|
8
|
+
};
|
|
9
|
+
const DEFAULT_THRESHOLD_DATA = {
|
|
10
|
+
zIndex: 0,
|
|
11
|
+
zOffset: 0.005
|
|
12
|
+
};
|
|
13
|
+
// Utility methods
|
|
14
|
+
function getVertexCode(weight, threshold) {
|
|
15
|
+
// threshold must be a single value or a range (array of size 2)
|
|
16
|
+
// Iso-bands
|
|
17
|
+
if (Array.isArray(threshold)) {
|
|
18
|
+
if (weight < threshold[0]) {
|
|
19
|
+
return 0;
|
|
20
|
+
}
|
|
21
|
+
return weight < threshold[1] ? 1 : 2;
|
|
22
|
+
}
|
|
23
|
+
// Iso-lines
|
|
24
|
+
return weight >= threshold ? 1 : 0;
|
|
25
|
+
}
|
|
26
|
+
// Returns marching square code for given cell
|
|
27
|
+
/* eslint-disable complexity, max-statements*/
|
|
28
|
+
export function getCode(opts) {
|
|
29
|
+
// Assumptions
|
|
30
|
+
// Origin is on bottom-left , and X increase to right, Y to top
|
|
31
|
+
// When processing one cell, we process 4 cells, by extending row to top and on column to right
|
|
32
|
+
// to create a 2X2 cell grid
|
|
33
|
+
const { cellWeights, x, y, width, height } = opts;
|
|
34
|
+
let threshold = opts.threshold;
|
|
35
|
+
if (opts.thresholdValue) {
|
|
36
|
+
log.deprecated('thresholdValue', 'threshold')();
|
|
37
|
+
threshold = opts.thresholdValue;
|
|
38
|
+
}
|
|
39
|
+
const isLeftBoundary = x < 0;
|
|
40
|
+
const isRightBoundary = x >= width - 1;
|
|
41
|
+
const isBottomBoundary = y < 0;
|
|
42
|
+
const isTopBoundary = y >= height - 1;
|
|
43
|
+
const isBoundary = isLeftBoundary || isRightBoundary || isBottomBoundary || isTopBoundary;
|
|
44
|
+
const weights = {};
|
|
45
|
+
const codes = {};
|
|
46
|
+
// TOP
|
|
47
|
+
if (isLeftBoundary || isTopBoundary) {
|
|
48
|
+
codes.top = 0;
|
|
49
|
+
}
|
|
50
|
+
else {
|
|
51
|
+
weights.top = cellWeights[(y + 1) * width + x];
|
|
52
|
+
codes.top = getVertexCode(weights.top, threshold);
|
|
53
|
+
}
|
|
54
|
+
// TOP-RIGHT
|
|
55
|
+
if (isRightBoundary || isTopBoundary) {
|
|
56
|
+
codes.topRight = 0;
|
|
57
|
+
}
|
|
58
|
+
else {
|
|
59
|
+
weights.topRight = cellWeights[(y + 1) * width + x + 1];
|
|
60
|
+
codes.topRight = getVertexCode(weights.topRight, threshold);
|
|
61
|
+
}
|
|
62
|
+
// RIGHT
|
|
63
|
+
if (isRightBoundary || isBottomBoundary) {
|
|
64
|
+
codes.right = 0;
|
|
65
|
+
}
|
|
66
|
+
else {
|
|
67
|
+
weights.right = cellWeights[y * width + x + 1];
|
|
68
|
+
codes.right = getVertexCode(weights.right, threshold);
|
|
69
|
+
}
|
|
70
|
+
// CURRENT
|
|
71
|
+
if (isLeftBoundary || isBottomBoundary) {
|
|
72
|
+
codes.current = 0;
|
|
73
|
+
}
|
|
74
|
+
else {
|
|
75
|
+
weights.current = cellWeights[y * width + x];
|
|
76
|
+
codes.current = getVertexCode(weights.current, threshold);
|
|
77
|
+
}
|
|
78
|
+
const { top, topRight, right, current } = codes;
|
|
79
|
+
let code = -1;
|
|
80
|
+
if (Number.isFinite(threshold)) {
|
|
81
|
+
code = (top << 3) | (topRight << 2) | (right << 1) | current;
|
|
82
|
+
}
|
|
83
|
+
if (Array.isArray(threshold)) {
|
|
84
|
+
code = (top << 6) | (topRight << 4) | (right << 2) | current;
|
|
85
|
+
}
|
|
86
|
+
let meanCode = 0;
|
|
87
|
+
// meanCode is only needed for saddle cases, and they should
|
|
88
|
+
// only occur when we are not processing a cell on boundary
|
|
89
|
+
// because when on a boundary either, bottom-row, top-row, left-column or right-column will have both 0 codes
|
|
90
|
+
if (!isBoundary) {
|
|
91
|
+
meanCode = getVertexCode((weights.top + weights.topRight + weights.right + weights.current) / 4, threshold);
|
|
92
|
+
}
|
|
93
|
+
return { code, meanCode };
|
|
94
|
+
}
|
|
95
|
+
/* eslint-enable complexity, max-statements*/
|
|
96
|
+
// Returns intersection vertices for given cellindex
|
|
97
|
+
// [x, y] refers current marching cell, reference vertex is always top-right corner
|
|
98
|
+
export function getVertices(opts) {
|
|
99
|
+
const { gridOrigin, cellSize, x, y, code, meanCode, type = CONTOUR_TYPE.ISO_LINES } = opts;
|
|
100
|
+
const thresholdData = { ...DEFAULT_THRESHOLD_DATA, ...opts.thresholdData };
|
|
101
|
+
let offsets = type === CONTOUR_TYPE.ISO_BANDS
|
|
102
|
+
? ISOBANDS_CODE_OFFSET_MAP[code]
|
|
103
|
+
: ISOLINES_CODE_OFFSET_MAP[code];
|
|
104
|
+
// handle saddle cases
|
|
105
|
+
if (!Array.isArray(offsets)) {
|
|
106
|
+
offsets = offsets[meanCode];
|
|
107
|
+
}
|
|
108
|
+
// Reference vertex is at top-right move to top-right corner
|
|
109
|
+
const vZ = thresholdData.zIndex * thresholdData.zOffset;
|
|
110
|
+
const rX = (x + 1) * cellSize[0];
|
|
111
|
+
const rY = (y + 1) * cellSize[1];
|
|
112
|
+
const refVertexX = gridOrigin[0] + rX;
|
|
113
|
+
const refVertexY = gridOrigin[1] + rY;
|
|
114
|
+
// offsets format
|
|
115
|
+
// ISO_LINES: [[1A, 1B], [2A, 2B]],
|
|
116
|
+
// ISO_BANDS: [[1A, 1B, 1C, ...], [2A, 2B, 2C, ...]],
|
|
117
|
+
// vertices format
|
|
118
|
+
// ISO_LINES: [[x1A, y1A], [x1B, y1B], [x2A, x2B], ...],
|
|
119
|
+
// ISO_BANDS: => confirms to SolidPolygonLayer's simple polygon format
|
|
120
|
+
// [
|
|
121
|
+
// [[x1A, y1A], [x1B, y1B], [x1C, y1C] ... ],
|
|
122
|
+
// ...
|
|
123
|
+
// ]
|
|
124
|
+
if (type === CONTOUR_TYPE.ISO_BANDS) {
|
|
125
|
+
const polygons = [];
|
|
126
|
+
offsets.forEach(polygonOffsets => {
|
|
127
|
+
const polygon = [];
|
|
128
|
+
polygonOffsets.forEach(xyOffset => {
|
|
129
|
+
const vX = refVertexX + xyOffset[0] * cellSize[0];
|
|
130
|
+
const vY = refVertexY + xyOffset[1] * cellSize[1];
|
|
131
|
+
polygon.push([vX, vY, vZ]);
|
|
132
|
+
});
|
|
133
|
+
polygons.push(polygon);
|
|
134
|
+
});
|
|
135
|
+
return polygons;
|
|
136
|
+
}
|
|
137
|
+
// default case is ISO_LINES
|
|
138
|
+
const lines = [];
|
|
139
|
+
offsets.forEach(xyOffsets => {
|
|
140
|
+
xyOffsets.forEach(offset => {
|
|
141
|
+
const vX = refVertexX + offset[0] * cellSize[0];
|
|
142
|
+
const vY = refVertexY + offset[1] * cellSize[1];
|
|
143
|
+
lines.push([vX, vY, vZ]);
|
|
144
|
+
});
|
|
145
|
+
});
|
|
146
|
+
return lines;
|
|
147
|
+
}
|