@deck.gl-community/layers 9.0.0-alpha.1 → 9.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/dist/index.cjs +605 -0
  2. package/dist/index.cjs.map +7 -0
  3. package/dist/index.d.ts +6 -0
  4. package/dist/index.js +6 -5
  5. package/dist/path-marker-layer/arrow-2d-geometry.d.ts +4 -0
  6. package/dist/path-marker-layer/arrow-2d-geometry.js +58 -0
  7. package/dist/path-marker-layer/create-path-markers.d.ts +18 -0
  8. package/dist/path-marker-layer/create-path-markers.js +78 -0
  9. package/dist/path-marker-layer/path-marker-layer.d.ts +40 -0
  10. package/dist/path-marker-layer/path-marker-layer.js +124 -0
  11. package/dist/path-marker-layer/polyline.d.ts +18 -0
  12. package/dist/path-marker-layer/polyline.js +40 -0
  13. package/dist/path-outline-layer/outline.d.ts +8 -0
  14. package/dist/path-outline-layer/outline.js +100 -0
  15. package/dist/path-outline-layer/path-outline-layer.d.ts +34 -0
  16. package/dist/path-outline-layer/path-outline-layer.js +116 -0
  17. package/dist/tile-source-layer/tile-source-layer.d.ts +43 -0
  18. package/dist/tile-source-layer/tile-source-layer.js +109 -0
  19. package/package.json +27 -13
  20. package/src/index.ts +7 -4
  21. package/src/path-marker-layer/arrow-2d-geometry.ts +65 -0
  22. package/src/path-marker-layer/create-path-markers.ts +122 -0
  23. package/src/path-marker-layer/path-marker-layer.ts +183 -0
  24. package/src/path-marker-layer/polyline.ts +44 -0
  25. package/src/path-outline-layer/outline.ts +107 -0
  26. package/src/path-outline-layer/path-outline-layer.ts +159 -0
  27. package/src/{tile-source-layer.ts → tile-source-layer/tile-source-layer.ts} +30 -22
  28. package/dist/data-driven-tile-3d-layer/data-driven-tile-3d-layer.js +0 -193
  29. package/dist/data-driven-tile-3d-layer/data-driven-tile-3d-layer.js.map +0 -1
  30. package/dist/data-driven-tile-3d-layer/utils/colorize-tile.js +0 -31
  31. package/dist/data-driven-tile-3d-layer/utils/colorize-tile.js.map +0 -1
  32. package/dist/data-driven-tile-3d-layer/utils/filter-tile.js +0 -146
  33. package/dist/data-driven-tile-3d-layer/utils/filter-tile.js.map +0 -1
  34. package/dist/index.js.map +0 -1
  35. package/dist/tile-source-layer.js +0 -112
  36. package/dist/tile-source-layer.js.map +0 -1
  37. package/src/data-driven-tile-3d-layer/data-driven-tile-3d-layer.ts +0 -261
  38. package/src/data-driven-tile-3d-layer/utils/colorize-tile.ts +0 -53
  39. package/src/data-driven-tile-3d-layer/utils/filter-tile.ts +0 -179
@@ -0,0 +1,43 @@
1
+ import { CompositeLayer } from '@deck.gl/core';
2
+ import { TileLayer, TileLayerProps } from '@deck.gl/geo-layers';
3
+ import type { TileSource } from '@loaders.gl/loader-utils';
4
+ export type TileSourceLayerProps = TileLayerProps & {
5
+ tileSource: TileSource<any>;
6
+ showTileBorders?: boolean;
7
+ };
8
+ /**
9
+ * A Deck.gl layer that renders a tile source
10
+ * Autodiscovers type of content (vector tile, bitmap, ...)
11
+ * Can render debug borders around tiles
12
+ * TODO - Change debug border color based on zoom level
13
+ */
14
+ export declare class TileSourceLayer extends CompositeLayer<TileSourceLayerProps> {
15
+ static layerName: string;
16
+ static defaultProps: {
17
+ showTileBorders: boolean;
18
+ };
19
+ state: {
20
+ tileSource: TileSource<any> | null;
21
+ };
22
+ initializeState(): void;
23
+ updateState({ props, changeFlags }: {
24
+ props: any;
25
+ changeFlags: any;
26
+ }): void;
27
+ renderLayers(): TileLayer<any, {
28
+ id: string;
29
+ getTileData: any;
30
+ maxRequests: 20;
31
+ pickable: true;
32
+ onViewportLoad: any;
33
+ autoHighlight: any;
34
+ highlightColor: number[];
35
+ minZoom: any;
36
+ maxZoom: any;
37
+ tileSize: 256;
38
+ zoomOffset: 0 | -1;
39
+ renderSubLayers: any;
40
+ tileSource: any;
41
+ showTileBorders: any;
42
+ }>[];
43
+ }
@@ -0,0 +1,109 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ import { CompositeLayer } from '@deck.gl/core';
5
+ import { TileLayer } from '@deck.gl/geo-layers';
6
+ import { BitmapLayer, GeoJsonLayer, PathLayer } from '@deck.gl/layers';
7
+ /* global window */
8
+ const devicePixelRatio = (typeof window !== 'undefined' && window.devicePixelRatio) || 1;
9
+ /**
10
+ * A Deck.gl layer that renders a tile source
11
+ * Autodiscovers type of content (vector tile, bitmap, ...)
12
+ * Can render debug borders around tiles
13
+ * TODO - Change debug border color based on zoom level
14
+ */
15
+ export class TileSourceLayer extends CompositeLayer {
16
+ static layerName = 'TileSourceLayer';
17
+ static defaultProps = {
18
+ ...TileLayer.defaultProps,
19
+ showTileBorders: true
20
+ };
21
+ state = undefined;
22
+ initializeState() {
23
+ this.setState({
24
+ tileSource: null
25
+ });
26
+ }
27
+ updateState({ props, changeFlags }) {
28
+ this.setState({
29
+ tileSource: props.tileSource
30
+ });
31
+ }
32
+ renderLayers() {
33
+ const { tileSource, showTileBorders, metadata, onTilesLoad } = this.props;
34
+ const minZoom = metadata?.minZoom || 0;
35
+ const maxZoom = metadata?.maxZoom || 30;
36
+ return [
37
+ new TileLayer({
38
+ // HACK: Trigger new layer via id prop to force clear tile cache
39
+ id: String(tileSource.url),
40
+ getTileData: tileSource.getTileData,
41
+ // Assume the pmtiles file support HTTP/2, so we aren't limited by the browser to a certain number per domain.
42
+ maxRequests: 20,
43
+ pickable: true,
44
+ onViewportLoad: onTilesLoad,
45
+ autoHighlight: showTileBorders,
46
+ highlightColor: [60, 60, 60, 40],
47
+ minZoom,
48
+ maxZoom,
49
+ tileSize: 256,
50
+ // TOOD - why is this needed?
51
+ zoomOffset: devicePixelRatio === 1 ? -1 : 0,
52
+ renderSubLayers: renderSubLayers,
53
+ // Custom prop
54
+ tileSource,
55
+ showTileBorders
56
+ })
57
+ ];
58
+ }
59
+ }
60
+ function renderSubLayers(props) {
61
+ const { tileSource, showTileBorders, minZoom, maxZoom, tile: { index: { z: zoom }, bbox: { west, south, east, north } } } = props;
62
+ const layers = [];
63
+ const borderColor = zoom <= minZoom || zoom >= maxZoom ? [255, 0, 0, 255] : [0, 0, 255, 255];
64
+ switch (tileSource.mimeType) {
65
+ case 'application/vnd.mapbox-vector-tile':
66
+ layers.push(new GeoJsonLayer({
67
+ id: `${props.id}-geojson`,
68
+ data: props.data,
69
+ pickable: true,
70
+ getFillColor: [0, 190, 80, 255],
71
+ lineWidthScale: 500,
72
+ lineWidthMinPixels: 0.5
73
+ }));
74
+ break;
75
+ case 'image/png':
76
+ case 'image/jpeg':
77
+ case 'image/webp':
78
+ case 'image/avif':
79
+ layers.push(new BitmapLayer(props, {
80
+ data: null,
81
+ image: props.data,
82
+ bounds: [west, south, east, north],
83
+ pickable: true
84
+ }));
85
+ break;
86
+ default:
87
+ // eslint-disable-next-line no-console
88
+ console.error('Unknown tile mimeType', tileSource?.mimeType);
89
+ }
90
+ // Debug tile borders
91
+ if (showTileBorders) {
92
+ layers.push(new PathLayer({
93
+ id: `${props.id}-border`,
94
+ data: [
95
+ [
96
+ [west, north],
97
+ [west, south],
98
+ [east, south],
99
+ [east, north],
100
+ [west, north]
101
+ ]
102
+ ],
103
+ getPath: (d) => d,
104
+ getColor: borderColor,
105
+ widthMinPixels: 4
106
+ }));
107
+ }
108
+ return layers;
109
+ }
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@deck.gl-community/layers",
3
- "version": "9.0.0-alpha.1",
4
- "description": "Experimental layers for deck.gl",
3
+ "version": "9.0.2",
4
+ "description": "Addon layers for deck.gl",
5
5
  "license": "MIT",
6
6
  "keywords": [
7
7
  "layers",
@@ -11,26 +11,40 @@
11
11
  ],
12
12
  "type": "module",
13
13
  "sideEffects": false,
14
+ "types": "./dist/index.d.ts",
14
15
  "main": "./dist/index.cjs",
15
16
  "module": "./dist/index.js",
16
17
  "exports": {
17
18
  ".": {
18
- "main": "./dist/index.cjs",
19
- "module": "./dist/index.js"
19
+ "types": "./dist/index.d.ts",
20
+ "require": "./dist/index.cjs",
21
+ "import": "./dist/index.js"
20
22
  }
21
23
  },
22
24
  "files": [
23
25
  "dist",
24
26
  "src"
25
27
  ],
28
+ "scripts": {
29
+ "test": "vitest run",
30
+ "test-watch": "vitest"
31
+ },
26
32
  "dependencies": {
27
- "@deck.gl/core": "^9.0.0-beta.5",
28
- "@deck.gl/extensions": "9.0.0-beta.5",
29
- "@deck.gl/geo-layers": "^9.0.0-beta.5",
30
- "@deck.gl/layers": "^9.0.0-beta.5",
31
- "@deck.gl/mesh-layers": "^9.0.0-beta.5",
32
- "@deck.gl/react": "^9.0.0-beta.5",
33
- "@loaders.gl/core": "^4.1.0",
34
- "@loaders.gl/loader-utils": "^4.1.0"
35
- }
33
+ "@deck.gl/core": "^9.0.12",
34
+ "@deck.gl/extensions": "^9.0.12",
35
+ "@deck.gl/geo-layers": "^9.0.12",
36
+ "@deck.gl/layers": "^9.0.12",
37
+ "@deck.gl/mesh-layers": "^9.0.12",
38
+ "@deck.gl/react": "^9.0.12",
39
+ "@loaders.gl/core": "^4.2.0",
40
+ "@loaders.gl/i3s": "^4.2.0",
41
+ "@loaders.gl/loader-utils": "^4.2.0",
42
+ "@loaders.gl/schema": "^4.2.0",
43
+ "@loaders.gl/tiles": "^4.2.0",
44
+ "@luma.gl/constants": "^9.0.11",
45
+ "@luma.gl/core": "^9.0.11",
46
+ "@luma.gl/engine": "^9.0.11",
47
+ "@math.gl/core": "^4.0.0"
48
+ },
49
+ "gitHead": "646f8328d27d67d596f05c9154072051ec5cf4f0"
36
50
  }
package/src/index.ts CHANGED
@@ -2,8 +2,11 @@
2
2
  // SPDX-License-Identifier: MIT
3
3
  // Copyright (c) vis.gl contributors
4
4
 
5
- export {TileSourceLayer} from './tile-source-layer';
6
- export {DataDrivenTile3DLayer} from './data-driven-tile-3d-layer/data-driven-tile-3d-layer';
5
+ export type {TileSourceLayerProps} from './tile-source-layer/tile-source-layer';
6
+ export {TileSourceLayer} from './tile-source-layer/tile-source-layer';
7
7
 
8
- export {colorizeTile} from './data-driven-tile-3d-layer/utils/colorize-tile';
9
- export {filterTile} from './data-driven-tile-3d-layer/utils/filter-tile';
8
+ export type {PathOutlineLayerProps} from './path-outline-layer/path-outline-layer';
9
+ export {PathOutlineLayer} from './path-outline-layer/path-outline-layer';
10
+
11
+ export type {PathMarkerLayerProps} from './path-marker-layer/path-marker-layer';
12
+ export {PathMarkerLayer} from './path-marker-layer/path-marker-layer';
@@ -0,0 +1,65 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import {Geometry} from '@luma.gl/engine';
6
+
7
+ export class Arrow2DGeometry extends Geometry {
8
+ constructor(opts = {}) {
9
+ super(
10
+ Object.assign({}, opts, {
11
+ attributes: getArrowAttributes(opts),
12
+ topology: 'triangle-list' as const
13
+ })
14
+ );
15
+ }
16
+ }
17
+
18
+ function getArrowAttributes({length = 1, headSize = 0.2, tailWidth = 0.05, tailStart = 0.05}) {
19
+ const texCoords = [
20
+ // HEAD
21
+ 0.5,
22
+ 1.0,
23
+ 0,
24
+ 0.5 - headSize / 2,
25
+ 1.0 - headSize,
26
+ 0,
27
+ 0.5 + headSize / 2,
28
+ 1.0 - headSize,
29
+ 0,
30
+ 0.5 - tailWidth / 2,
31
+ tailStart,
32
+ 0,
33
+ 0.5 + tailWidth / 2,
34
+ 1.0 - headSize,
35
+ 0,
36
+ 0.5 + tailWidth / 2,
37
+ tailStart,
38
+ 0,
39
+ 0.5 - tailWidth / 2,
40
+ tailStart,
41
+ 0,
42
+ 0.5 - tailWidth / 2,
43
+ 1.0 - headSize,
44
+ 0,
45
+ 0.5 + tailWidth / 2,
46
+ 1.0 - headSize,
47
+ 0
48
+ ];
49
+
50
+ const normals = [0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1];
51
+
52
+ // Center and scale
53
+ const positions = new Array(texCoords.length);
54
+ for (let i = 0; i < texCoords.length / 3; i++) {
55
+ const i3 = i * 3;
56
+ positions[i3 + 0] = (texCoords[i3 + 0] - 0.5) * length;
57
+ positions[i3 + 1] = (texCoords[i3 + 1] - 0.5) * length;
58
+ positions[i3 + 2] = 0;
59
+ }
60
+ return {
61
+ positions: {size: 3, value: new Float32Array(positions)},
62
+ normals: {size: 3, value: new Float32Array(normals)},
63
+ texCoords: {size: 2, value: new Float32Array(texCoords)}
64
+ };
65
+ }
@@ -0,0 +1,122 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import {Vector2} from '@math.gl/core';
6
+
7
+ /** GeoJSON style position coordinate vector */
8
+ export type Position = [number, number] | [number, number, number];
9
+
10
+ /** [red, green, blue, alpha] in premultiplied alpha format */
11
+ export type Color = [number, number, number, number];
12
+
13
+ export interface PathMarker {
14
+ position: Position;
15
+ angle: number;
16
+ color: Color;
17
+ object: unknown;
18
+ }
19
+
20
+ function getLineLength(vPoints) {
21
+ // calculate total length
22
+ let lineLength = 0;
23
+ for (let i = 0; i < vPoints.length - 1; i++) {
24
+ lineLength += vPoints[i].distance(vPoints[i + 1]);
25
+ }
26
+ return lineLength;
27
+ }
28
+
29
+ const DEFAULT_COLOR = [0, 0, 0, 255];
30
+ const DEFAULT_DIRECTION = {forward: true, backward: false};
31
+
32
+ export function createPathMarkers({
33
+ data,
34
+ getPath = (x, context) => x.path,
35
+ getDirection = (x) => x.direction,
36
+ getColor = (x) => DEFAULT_COLOR,
37
+ getMarkerPercentages = (x, info) => [0.5],
38
+ projectFlat
39
+ }): PathMarker[] {
40
+ const markers: PathMarker[] = [];
41
+
42
+ for (const object of data) {
43
+ const path = getPath(object, null);
44
+ const direction = getDirection(object) || DEFAULT_DIRECTION;
45
+ const color = getColor(object);
46
+
47
+ const vPoints = path.map((p) => new Vector2(p));
48
+ const vPointsReverse = vPoints.slice(0).reverse();
49
+
50
+ // calculate total length
51
+ const lineLength = getLineLength(vPoints);
52
+
53
+ // Ask for where to put markers
54
+ const percentages = getMarkerPercentages(object, {lineLength});
55
+
56
+ // Create the markers
57
+ for (const percentage of percentages) {
58
+ if (direction.forward) {
59
+ const marker = createMarkerAlongPath({
60
+ path: vPoints,
61
+ percentage,
62
+ lineLength,
63
+ color,
64
+ object,
65
+ projectFlat
66
+ });
67
+ markers.push(marker);
68
+ }
69
+
70
+ if (direction.backward) {
71
+ const marker = createMarkerAlongPath({
72
+ path: vPointsReverse,
73
+ percentage,
74
+ lineLength,
75
+ color,
76
+ object,
77
+ projectFlat
78
+ });
79
+ markers.push(marker);
80
+ }
81
+ }
82
+ }
83
+
84
+ return markers;
85
+ }
86
+
87
+ function createMarkerAlongPath({
88
+ path,
89
+ percentage,
90
+ lineLength,
91
+ color,
92
+ object,
93
+ projectFlat
94
+ }): PathMarker {
95
+ const distanceAlong = lineLength * percentage;
96
+ let currentDistance = 0;
97
+ let previousDistance = 0;
98
+ let i = 0;
99
+ for (i = 0; i < path.length - 1; i++) {
100
+ currentDistance += path[i].distance(path[i + 1]);
101
+ if (currentDistance > distanceAlong) {
102
+ break;
103
+ }
104
+ previousDistance = currentDistance;
105
+ }
106
+
107
+ // If reached the end of the loop without exiting early,
108
+ // undo the final increment to avoid a null-pointer exception
109
+ if (i === path.length - 1) {
110
+ i -= 1;
111
+ }
112
+
113
+ const vDirection = path[i + 1].clone().subtract(path[i]).normalize();
114
+ const along = distanceAlong - previousDistance;
115
+ const vCenter = vDirection.clone().multiply(new Vector2(along, along)).add(path[i]);
116
+
117
+ const vDirection2 = new Vector2(projectFlat(path[i + 1])).subtract(projectFlat(path[i]));
118
+
119
+ const angle = (vDirection2.verticalAngle() * 180) / Math.PI;
120
+
121
+ return {position: [vCenter.x, vCenter.y, 0], angle, color, object};
122
+ }
@@ -0,0 +1,183 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import {CompositeLayer, COORDINATE_SYSTEM, DefaultProps} from '@deck.gl/core';
6
+ import {ScatterplotLayer} from '@deck.gl/layers';
7
+ import {SimpleMeshLayer} from '@deck.gl/mesh-layers';
8
+ import {PathOutlineLayer, PathOutlineLayerProps} from '../path-outline-layer/path-outline-layer';
9
+ import {Arrow2DGeometry} from './arrow-2d-geometry';
10
+
11
+ import {createPathMarkers} from './create-path-markers';
12
+ import {getClosestPointOnPolyline} from './polyline';
13
+ import {Vector3} from '@math.gl/core';
14
+
15
+ const DISTANCE_FOR_MULTI_ARROWS = 0.1;
16
+ const ARROW_HEAD_SIZE = 0.2;
17
+ const ARROW_TAIL_WIDTH = 0.05;
18
+ // const ARROW_CENTER_ADJUST = -0.8;
19
+
20
+ const DEFAULT_MARKER_LAYER = SimpleMeshLayer;
21
+
22
+ export type PathMarkerLayerProps<DataT> = PathOutlineLayerProps<DataT> & {
23
+ getDirection?: (x) => any;
24
+ getMarkerColor?: (x) => number[];
25
+ getMarkerPercentages?: (x: any, info: any) => number[];
26
+ highlightPoint?: any;
27
+ highlightIndex?: number;
28
+ MarkerLayer?: any;
29
+ markerLayerProps?: any;
30
+ sizeScale?: number;
31
+ fp64?: boolean;
32
+ nebulaLayer?: any;
33
+ };
34
+
35
+ const DEFAULT_MARKER_LAYER_PROPS = {
36
+ mesh: new Arrow2DGeometry({headSize: ARROW_HEAD_SIZE, tailWidth: ARROW_TAIL_WIDTH})
37
+ };
38
+
39
+ const defaultProps: DefaultProps<PathMarkerLayerProps<any>> = Object.assign(
40
+ {},
41
+ PathOutlineLayer.defaultProps,
42
+ {
43
+ MarkerLayer: DEFAULT_MARKER_LAYER,
44
+ markerLayerProps: DEFAULT_MARKER_LAYER_PROPS,
45
+
46
+ sizeScale: 100,
47
+ fp64: false,
48
+
49
+ highlightIndex: -1,
50
+ highlightPoint: null,
51
+
52
+ getPath: (x) => x.path,
53
+ getColor: (x) => x.color,
54
+ getMarkerColor: (x) => [0, 0, 0, 255],
55
+ getDirection: (x) => x.direction,
56
+ getMarkerPercentages: (object, {lineLength}) =>
57
+ lineLength > DISTANCE_FOR_MULTI_ARROWS ? [0.25, 0.5, 0.75] : [0.5]
58
+ }
59
+ );
60
+
61
+ export class PathMarkerLayer<
62
+ DataT = any,
63
+ ExtraPropsT = Record<string, unknown>
64
+ > extends CompositeLayer<ExtraPropsT & Required<PathMarkerLayerProps<DataT>>> {
65
+ static layerName = 'PathMarkerLayer';
66
+ static defaultProps = defaultProps;
67
+
68
+ state: {
69
+ closestPoint: Vector3 | null;
70
+ closestPoints?: {position: Vector3}[];
71
+ markers: any[];
72
+ mesh: Arrow2DGeometry;
73
+ } = undefined!;
74
+
75
+ initializeState() {
76
+ this.state = {
77
+ markers: [],
78
+ mesh: new Arrow2DGeometry({headSize: ARROW_HEAD_SIZE, tailWidth: ARROW_TAIL_WIDTH}),
79
+ closestPoint: null,
80
+ closestPoints: []
81
+ };
82
+ }
83
+
84
+ projectFlat(xyz, viewport, coordinateSystem, coordinateOrigin) {
85
+ if (coordinateSystem === COORDINATE_SYSTEM.METER_OFFSETS) {
86
+ const [dx, dy] = viewport.metersToLngLatDelta(xyz);
87
+ const [x, y] = coordinateOrigin;
88
+ return viewport.projectFlat([x + dx, dy + y]);
89
+ } else if (coordinateSystem === COORDINATE_SYSTEM.LNGLAT_OFFSETS) {
90
+ const [dx, dy] = xyz;
91
+ const [x, y] = coordinateOrigin;
92
+ return viewport.projectFlat([x + dx, dy + y]);
93
+ }
94
+
95
+ return viewport.projectFlat(xyz);
96
+ }
97
+
98
+ updateState({props, oldProps, changeFlags}) {
99
+ if (changeFlags.dataChanged || changeFlags.updateTriggersChanged) {
100
+ const {
101
+ data,
102
+ getPath,
103
+ getDirection,
104
+ getMarkerColor,
105
+ getMarkerPercentages,
106
+ coordinateSystem,
107
+ coordinateOrigin
108
+ } = this.props;
109
+
110
+ const {viewport} = this.context;
111
+ const projectFlat = (o) => this.projectFlat(o, viewport, coordinateSystem, coordinateOrigin);
112
+ this.state.markers = createPathMarkers({
113
+ data,
114
+ getPath,
115
+ getDirection,
116
+ getColor: getMarkerColor,
117
+ getMarkerPercentages,
118
+ projectFlat
119
+ });
120
+ this._recalculateClosestPoint();
121
+ }
122
+ if (changeFlags.propsChanged) {
123
+ if (props.point !== oldProps.point) {
124
+ this._recalculateClosestPoint();
125
+ }
126
+ }
127
+ }
128
+
129
+ _recalculateClosestPoint() {
130
+ const {highlightPoint, highlightIndex} = this.props;
131
+ if (highlightPoint && highlightIndex >= 0) {
132
+ const object = this.props.data[highlightIndex];
133
+ const points = this.props.getPath(object, null as any);
134
+ const {point} = getClosestPointOnPolyline({points, p: highlightPoint});
135
+ this.state.closestPoints = [{position: point}];
136
+ } else {
137
+ this.state.closestPoints = [];
138
+ }
139
+ }
140
+
141
+ getPickingInfo({info}) {
142
+ return Object.assign(info, {
143
+ // override object with picked feature
144
+ object: (info.object && info.object.path) || info.object
145
+ });
146
+ }
147
+
148
+ renderLayers() {
149
+ return [
150
+ new PathOutlineLayer(
151
+ this.props,
152
+ this.getSubLayerProps({
153
+ id: 'paths',
154
+ // Note: data has to be passed explicitly like this to avoid being empty
155
+ data: this.props.data
156
+ })
157
+ ),
158
+ new this.props.MarkerLayer(
159
+ this.getSubLayerProps(
160
+ Object.assign({}, this.props.markerLayerProps, {
161
+ id: 'markers',
162
+ data: this.state.markers,
163
+ getOrientation: (x) => [0, -x.angle, 0],
164
+ getColor: (x) => x.color,
165
+ sizeScale: this.props.sizeScale,
166
+ fp64: this.props.fp64,
167
+ pickable: false,
168
+ parameters: {
169
+ blend: false,
170
+ depthTest: false
171
+ }
172
+ })
173
+ )
174
+ ),
175
+ this.state.closestPoints &&
176
+ new ScatterplotLayer({
177
+ id: `${this.props.id}-highlight`,
178
+ data: this.state.closestPoints,
179
+ fp64: this.props.fp64
180
+ })
181
+ ];
182
+ }
183
+ }
@@ -0,0 +1,44 @@
1
+ // deck.gl-community
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import {Vector3, clamp} from '@math.gl/core';
6
+
7
+ // Return the closest point on a line segment
8
+ export function getClosestPointOnLine({p, p1, p2, clampToLine = true}) {
9
+ const lineVector = new Vector3(p2).subtract(p1);
10
+ const pointVector = new Vector3(p).subtract(p1);
11
+ let dotProduct = lineVector.dot(pointVector);
12
+ if (clampToLine) {
13
+ dotProduct = clamp(dotProduct, 0, 1);
14
+ }
15
+
16
+ return lineVector.lerp(p1, p2, dotProduct);
17
+ }
18
+
19
+ // Return the closest point on a line segment
20
+ export function getClosestPointOnPolyline({p, points}) {
21
+ p = new Vector3(p);
22
+ let pClosest: Vector3 | null = null;
23
+ let distanceSquared = Infinity;
24
+ let index = -1;
25
+ for (let i = 0; i < points.length - 1; ++i) {
26
+ const p1 = points[i];
27
+ const p2 = points[i + 1];
28
+ const pClosestOnLine = getClosestPointOnLine({p, p1, p2});
29
+ const distanceToLineSquared = p.distanceSquared(pClosestOnLine);
30
+ if (distanceToLineSquared < distanceSquared) {
31
+ distanceSquared = distanceToLineSquared;
32
+ pClosest = pClosestOnLine;
33
+ index = i;
34
+ }
35
+ }
36
+ return {
37
+ point: pClosest,
38
+ index,
39
+ p1: points[index],
40
+ p2: points[index + 1],
41
+ distanceSquared,
42
+ distance: Math.sqrt(distanceSquared)
43
+ };
44
+ }