@dcl/protocol 1.0.0-34848312390.commit-ca008c2 → 1.0.0-34875307214.commit-1ca8fa7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (167) hide show
  1. package/out-js/decentraland/common/texture.gen.d.ts +18 -0
  2. package/out-js/decentraland/common/texture.gen.js +104 -4
  3. package/out-js/decentraland/common/texture.gen.js.map +1 -1
  4. package/out-js/decentraland/kernel/apis/restricted_actions.gen.d.ts +115 -24
  5. package/out-js/decentraland/kernel/apis/restricted_actions.gen.js +392 -112
  6. package/out-js/decentraland/kernel/apis/restricted_actions.gen.js.map +1 -1
  7. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.d.ts +0 -21
  8. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.js +4 -124
  9. package/out-js/decentraland/kernel/comms/rfc4/comms.gen.js.map +1 -1
  10. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  11. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js +19 -2
  12. package/out-js/decentraland/sdk/components/avatar_equipped_data.gen.js.map +1 -1
  13. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +51 -0
  14. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js +177 -0
  15. package/out-js/decentraland/sdk/components/avatar_locomotion_settings.gen.js.map +1 -0
  16. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +2 -0
  17. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js +14 -2
  18. package/out-js/decentraland/sdk/components/avatar_modifier_area.gen.js.map +1 -1
  19. package/out-js/decentraland/sdk/components/avatar_movement.gen.d.ts +71 -0
  20. package/out-js/decentraland/sdk/components/avatar_movement.gen.js +303 -0
  21. package/out-js/decentraland/sdk/components/avatar_movement.gen.js.map +1 -0
  22. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.d.ts +79 -0
  23. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js +357 -0
  24. package/out-js/decentraland/sdk/components/avatar_movement_info.gen.js.map +1 -0
  25. package/out-js/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -8
  26. package/out-js/decentraland/sdk/components/avatar_shape.gen.js +20 -36
  27. package/out-js/decentraland/sdk/components/avatar_shape.gen.js.map +1 -1
  28. package/out-js/decentraland/sdk/components/camera_layer.gen.d.ts +46 -0
  29. package/out-js/decentraland/sdk/components/camera_layer.gen.js +162 -0
  30. package/out-js/decentraland/sdk/components/camera_layer.gen.js.map +1 -0
  31. package/out-js/decentraland/sdk/components/camera_layers.gen.d.ts +30 -0
  32. package/out-js/decentraland/sdk/components/camera_layers.gen.js +80 -0
  33. package/out-js/decentraland/sdk/components/camera_layers.gen.js.map +1 -0
  34. package/out-js/decentraland/sdk/components/camera_mode_area.gen.d.ts +2 -0
  35. package/out-js/decentraland/sdk/components/camera_mode_area.gen.js +14 -2
  36. package/out-js/decentraland/sdk/components/camera_mode_area.gen.js.map +1 -1
  37. package/out-js/decentraland/sdk/components/common/explorer_ui.gen.d.ts +1 -3
  38. package/out-js/decentraland/sdk/components/common/explorer_ui.gen.js +1 -8
  39. package/out-js/decentraland/sdk/components/common/explorer_ui.gen.js.map +1 -1
  40. package/out-js/decentraland/sdk/components/common/input_action.gen.d.ts +3 -0
  41. package/out-js/decentraland/sdk/components/common/input_action.gen.js +18 -0
  42. package/out-js/decentraland/sdk/components/common/input_action.gen.js.map +1 -1
  43. package/out-js/decentraland/sdk/components/explorer_ui_events_result.gen.d.ts +3 -8
  44. package/out-js/decentraland/sdk/components/explorer_ui_events_result.gen.js +4 -16
  45. package/out-js/decentraland/sdk/components/explorer_ui_events_result.gen.js.map +1 -1
  46. package/out-js/decentraland/sdk/components/global_light.gen.d.ts +50 -0
  47. package/out-js/decentraland/sdk/components/global_light.gen.js +103 -0
  48. package/out-js/decentraland/sdk/components/global_light.gen.js.map +1 -0
  49. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  50. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js +90 -3
  51. package/out-js/decentraland/sdk/components/gltf_container_loading_state.gen.js.map +1 -1
  52. package/out-js/decentraland/sdk/components/gltf_node.gen.d.ts +66 -0
  53. package/out-js/decentraland/sdk/components/gltf_node.gen.js +69 -0
  54. package/out-js/decentraland/sdk/components/gltf_node.gen.js.map +1 -0
  55. package/out-js/decentraland/sdk/components/gltf_node_state.gen.d.ts +43 -0
  56. package/out-js/decentraland/sdk/components/gltf_node_state.gen.js +122 -0
  57. package/out-js/decentraland/sdk/components/gltf_node_state.gen.js.map +1 -0
  58. package/out-js/decentraland/sdk/components/input_modifier.gen.d.ts +52 -0
  59. package/out-js/decentraland/sdk/components/input_modifier.gen.js +233 -0
  60. package/out-js/decentraland/sdk/components/input_modifier.gen.js.map +1 -0
  61. package/out-js/decentraland/sdk/components/material.gen.d.ts +20 -0
  62. package/out-js/decentraland/sdk/components/material.gen.js +86 -2
  63. package/out-js/decentraland/sdk/components/material.gen.js.map +1 -1
  64. package/out-js/decentraland/sdk/components/mesh_collider.gen.d.ts +18 -0
  65. package/out-js/decentraland/sdk/components/mesh_collider.gen.js +90 -4
  66. package/out-js/decentraland/sdk/components/mesh_collider.gen.js.map +1 -1
  67. package/out-js/decentraland/sdk/components/mesh_renderer.gen.d.ts +19 -3
  68. package/out-js/decentraland/sdk/components/mesh_renderer.gen.js +90 -4
  69. package/out-js/decentraland/sdk/components/mesh_renderer.gen.js.map +1 -1
  70. package/out-js/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  71. package/out-js/decentraland/sdk/components/raycast.gen.js +64 -2
  72. package/out-js/decentraland/sdk/components/raycast.gen.js.map +1 -1
  73. package/out-js/decentraland/sdk/components/text_shape.gen.d.ts +2 -0
  74. package/out-js/decentraland/sdk/components/text_shape.gen.js +14 -1
  75. package/out-js/decentraland/sdk/components/text_shape.gen.js.map +1 -1
  76. package/out-js/decentraland/sdk/components/texture_camera.gen.d.ts +86 -0
  77. package/out-js/decentraland/sdk/components/texture_camera.gen.js +296 -0
  78. package/out-js/decentraland/sdk/components/texture_camera.gen.js.map +1 -0
  79. package/out-js/decentraland/sdk/components/ui_canvas.gen.d.ts +35 -0
  80. package/out-js/decentraland/sdk/components/ui_canvas.gen.js +98 -0
  81. package/out-js/decentraland/sdk/components/ui_canvas.gen.js.map +1 -0
  82. package/out-js/decentraland/sdk/components/ui_dropdown.gen.d.ts +2 -0
  83. package/out-js/decentraland/sdk/components/ui_dropdown.gen.js +14 -1
  84. package/out-js/decentraland/sdk/components/ui_dropdown.gen.js.map +1 -1
  85. package/out-js/decentraland/sdk/components/ui_input.gen.d.ts +6 -0
  86. package/out-js/decentraland/sdk/components/ui_input.gen.js +40 -1
  87. package/out-js/decentraland/sdk/components/ui_input.gen.js.map +1 -1
  88. package/out-js/decentraland/sdk/components/ui_scroll_result.gen.d.ts +31 -0
  89. package/out-js/decentraland/sdk/components/ui_scroll_result.gen.js +71 -0
  90. package/out-js/decentraland/sdk/components/ui_scroll_result.gen.js.map +1 -0
  91. package/out-js/decentraland/sdk/components/ui_text.gen.d.ts +2 -0
  92. package/out-js/decentraland/sdk/components/ui_text.gen.js +14 -1
  93. package/out-js/decentraland/sdk/components/ui_text.gen.js.map +1 -1
  94. package/out-js/decentraland/sdk/components/ui_transform.gen.d.ts +33 -0
  95. package/out-js/decentraland/sdk/components/ui_transform.gen.js +176 -3
  96. package/out-js/decentraland/sdk/components/ui_transform.gen.js.map +1 -1
  97. package/out-ts/decentraland/common/texture.gen.ts +119 -4
  98. package/out-ts/decentraland/kernel/apis/restricted_actions.gen.ts +418 -129
  99. package/out-ts/decentraland/kernel/comms/rfc4/comms.gen.ts +2 -166
  100. package/out-ts/decentraland/sdk/components/avatar_equipped_data.gen.ts +20 -1
  101. package/out-ts/decentraland/sdk/components/avatar_locomotion_settings.gen.ts +237 -0
  102. package/out-ts/decentraland/sdk/components/avatar_modifier_area.gen.ts +16 -1
  103. package/out-ts/decentraland/sdk/components/avatar_movement.gen.ts +372 -0
  104. package/out-ts/decentraland/sdk/components/avatar_movement_info.gen.ts +432 -0
  105. package/out-ts/decentraland/sdk/components/avatar_shape.gen.ts +23 -35
  106. package/out-ts/decentraland/sdk/components/camera_layer.gen.ts +202 -0
  107. package/out-ts/decentraland/sdk/components/camera_layers.gen.ts +92 -0
  108. package/out-ts/decentraland/sdk/components/camera_mode_area.gen.ts +16 -1
  109. package/out-ts/decentraland/sdk/components/common/explorer_ui.gen.ts +1 -8
  110. package/out-ts/decentraland/sdk/components/common/input_action.gen.ts +18 -0
  111. package/out-ts/decentraland/sdk/components/explorer_ui_events_result.gen.ts +4 -22
  112. package/out-ts/decentraland/sdk/components/global_light.gen.ts +138 -0
  113. package/out-ts/decentraland/sdk/components/gltf_container_loading_state.gen.ts +108 -2
  114. package/out-ts/decentraland/sdk/components/gltf_node.gen.ts +116 -0
  115. package/out-ts/decentraland/sdk/components/gltf_node_state.gen.ts +139 -0
  116. package/out-ts/decentraland/sdk/components/input_modifier.gen.ts +265 -0
  117. package/out-ts/decentraland/sdk/components/material.gen.ts +102 -1
  118. package/out-ts/decentraland/sdk/components/mesh_collider.gen.ts +99 -0
  119. package/out-ts/decentraland/sdk/components/mesh_renderer.gen.ts +100 -3
  120. package/out-ts/decentraland/sdk/components/raycast.gen.ts +73 -1
  121. package/out-ts/decentraland/sdk/components/text_shape.gen.ts +19 -1
  122. package/out-ts/decentraland/sdk/components/texture_camera.gen.ts +362 -0
  123. package/out-ts/decentraland/sdk/components/ui_canvas.gen.ts +115 -0
  124. package/out-ts/decentraland/sdk/components/ui_dropdown.gen.ts +19 -1
  125. package/out-ts/decentraland/sdk/components/ui_input.gen.ts +55 -1
  126. package/out-ts/decentraland/sdk/components/ui_scroll_result.gen.ts +83 -0
  127. package/out-ts/decentraland/sdk/components/ui_text.gen.ts +19 -1
  128. package/out-ts/decentraland/sdk/components/ui_transform.gen.ts +193 -0
  129. package/package.json +3 -3
  130. package/proto/decentraland/common/texture.proto +8 -1
  131. package/proto/decentraland/kernel/apis/restricted_actions.proto +44 -12
  132. package/proto/decentraland/kernel/comms/rfc4/comms.proto +0 -11
  133. package/proto/decentraland/sdk/components/avatar_equipped_data.proto +2 -1
  134. package/proto/decentraland/sdk/components/avatar_modifier_area.proto +1 -0
  135. package/proto/decentraland/sdk/components/avatar_movement.proto +62 -0
  136. package/proto/decentraland/sdk/components/avatar_movement_info.proto +36 -0
  137. package/proto/decentraland/sdk/components/avatar_shape.proto +1 -5
  138. package/proto/decentraland/sdk/components/camera_layer.proto +30 -0
  139. package/proto/decentraland/sdk/components/camera_layers.proto +11 -0
  140. package/proto/decentraland/sdk/components/camera_mode_area.proto +1 -0
  141. package/proto/decentraland/sdk/components/common/explorer_ui.proto +1 -2
  142. package/proto/decentraland/sdk/components/common/input_action.proto +3 -0
  143. package/proto/decentraland/sdk/components/explorer_ui_events_result.proto +3 -5
  144. package/proto/decentraland/sdk/components/global_light.proto +22 -0
  145. package/proto/decentraland/sdk/components/gltf_container_loading_state.proto +13 -0
  146. package/proto/decentraland/sdk/components/gltf_node.proto +42 -0
  147. package/proto/decentraland/sdk/components/gltf_node_state.proto +20 -0
  148. package/proto/decentraland/sdk/components/light_source.proto +1 -1
  149. package/proto/decentraland/sdk/components/material.proto +13 -1
  150. package/proto/decentraland/sdk/components/mesh_collider.proto +7 -0
  151. package/proto/decentraland/sdk/components/mesh_renderer.proto +8 -3
  152. package/proto/decentraland/sdk/components/primary_pointer_info.proto +5 -0
  153. package/proto/decentraland/sdk/components/raycast.proto +13 -0
  154. package/proto/decentraland/sdk/components/text_shape.proto +1 -0
  155. package/proto/decentraland/sdk/components/texture_camera.proto +46 -0
  156. package/proto/decentraland/sdk/components/ui_canvas.proto +16 -0
  157. package/proto/decentraland/sdk/components/ui_dropdown.proto +1 -0
  158. package/proto/decentraland/sdk/components/ui_input.proto +3 -0
  159. package/proto/decentraland/sdk/components/ui_scroll_result.proto +12 -0
  160. package/proto/decentraland/sdk/components/ui_text.proto +1 -0
  161. package/proto/decentraland/sdk/components/ui_transform.proto +20 -0
  162. package/public/sdk-components.proto +10 -1
  163. package/out-js/decentraland/sdk/components/explorer_item_purchase_result.gen.d.ts +0 -78
  164. package/out-js/decentraland/sdk/components/explorer_item_purchase_result.gen.js +0 -308
  165. package/out-js/decentraland/sdk/components/explorer_item_purchase_result.gen.js.map +0 -1
  166. package/out-ts/decentraland/sdk/components/explorer_item_purchase_result.gen.ts +0 -370
  167. package/proto/decentraland/sdk/components/explorer_item_purchase_result.proto +0 -24
@@ -0,0 +1,83 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { Vector2 } from "../../common/vectors.gen";
4
+
5
+ export const protobufPackage = "decentraland.sdk.components";
6
+
7
+ export interface PBUiScrollResult {
8
+ value: Vector2 | undefined;
9
+ }
10
+
11
+ function createBasePBUiScrollResult(): PBUiScrollResult {
12
+ return { value: undefined };
13
+ }
14
+
15
+ export namespace PBUiScrollResult {
16
+ export function encode(message: PBUiScrollResult, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
17
+ if (message.value !== undefined) {
18
+ Vector2.encode(message.value, writer.uint32(10).fork()).ldelim();
19
+ }
20
+ return writer;
21
+ }
22
+
23
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBUiScrollResult {
24
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
25
+ let end = length === undefined ? reader.len : reader.pos + length;
26
+ const message = createBasePBUiScrollResult();
27
+ while (reader.pos < end) {
28
+ const tag = reader.uint32();
29
+ switch (tag >>> 3) {
30
+ case 1:
31
+ if (tag !== 10) {
32
+ break;
33
+ }
34
+
35
+ message.value = Vector2.decode(reader, reader.uint32());
36
+ continue;
37
+ }
38
+ if ((tag & 7) === 4 || tag === 0) {
39
+ break;
40
+ }
41
+ reader.skipType(tag & 7);
42
+ }
43
+ return message;
44
+ }
45
+
46
+ export function fromJSON(object: any): PBUiScrollResult {
47
+ return { value: isSet(object.value) ? Vector2.fromJSON(object.value) : undefined };
48
+ }
49
+
50
+ export function toJSON(message: PBUiScrollResult): unknown {
51
+ const obj: any = {};
52
+ message.value !== undefined && (obj.value = message.value ? Vector2.toJSON(message.value) : undefined);
53
+ return obj;
54
+ }
55
+
56
+ export function create<I extends Exact<DeepPartial<PBUiScrollResult>, I>>(base?: I): PBUiScrollResult {
57
+ return PBUiScrollResult.fromPartial(base ?? {});
58
+ }
59
+
60
+ export function fromPartial<I extends Exact<DeepPartial<PBUiScrollResult>, I>>(object: I): PBUiScrollResult {
61
+ const message = createBasePBUiScrollResult();
62
+ message.value = (object.value !== undefined && object.value !== null)
63
+ ? Vector2.fromPartial(object.value)
64
+ : undefined;
65
+ return message;
66
+ }
67
+ }
68
+
69
+ type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
70
+
71
+ export type DeepPartial<T> = T extends Builtin ? T
72
+ : T extends Array<infer U> ? Array<DeepPartial<U>> : T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
73
+ : T extends { $case: string } ? { [K in keyof Omit<T, "$case">]?: DeepPartial<T[K]> } & { $case: T["$case"] }
74
+ : T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
75
+ : Partial<T>;
76
+
77
+ type KeysOfUnion<T> = T extends T ? keyof T : never;
78
+ export type Exact<P, I extends P> = P extends Builtin ? P
79
+ : P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
80
+
81
+ function isSet(value: any): boolean {
82
+ return value !== null && value !== undefined;
83
+ }
@@ -65,7 +65,11 @@ export interface PBUiText {
65
65
  | number
66
66
  | undefined;
67
67
  /** wrap text when the border is reached (default: TW_WRAP) */
68
- textWrap?: TextWrap | undefined;
68
+ textWrap?:
69
+ | TextWrap
70
+ | undefined;
71
+ /** a font file in the scene, or a Google Fonts family name; `font` is the fallback (default: unset) */
72
+ fontSrc?: string | undefined;
69
73
  }
70
74
 
71
75
  function createBasePBUiText(): PBUiText {
@@ -76,6 +80,7 @@ function createBasePBUiText(): PBUiText {
76
80
  font: undefined,
77
81
  fontSize: undefined,
78
82
  textWrap: undefined,
83
+ fontSrc: undefined,
79
84
  };
80
85
  }
81
86
 
@@ -99,6 +104,9 @@ export namespace PBUiText {
99
104
  if (message.textWrap !== undefined) {
100
105
  writer.uint32(48).int32(message.textWrap);
101
106
  }
107
+ if (message.fontSrc !== undefined) {
108
+ writer.uint32(74).string(message.fontSrc);
109
+ }
102
110
  return writer;
103
111
  }
104
112
 
@@ -151,6 +159,13 @@ export namespace PBUiText {
151
159
 
152
160
  message.textWrap = reader.int32() as any;
153
161
  continue;
162
+ case 9:
163
+ if (tag !== 74) {
164
+ break;
165
+ }
166
+
167
+ message.fontSrc = reader.string();
168
+ continue;
154
169
  }
155
170
  if ((tag & 7) === 4 || tag === 0) {
156
171
  break;
@@ -168,6 +183,7 @@ export namespace PBUiText {
168
183
  font: isSet(object.font) ? fontFromJSON(object.font) : undefined,
169
184
  fontSize: isSet(object.fontSize) ? Number(object.fontSize) : undefined,
170
185
  textWrap: isSet(object.textWrap) ? textWrapFromJSON(object.textWrap) : undefined,
186
+ fontSrc: isSet(object.fontSrc) ? String(object.fontSrc) : undefined,
171
187
  };
172
188
  }
173
189
 
@@ -181,6 +197,7 @@ export namespace PBUiText {
181
197
  message.fontSize !== undefined && (obj.fontSize = Math.round(message.fontSize));
182
198
  message.textWrap !== undefined &&
183
199
  (obj.textWrap = message.textWrap !== undefined ? textWrapToJSON(message.textWrap) : undefined);
200
+ message.fontSrc !== undefined && (obj.fontSrc = message.fontSrc);
184
201
  return obj;
185
202
  }
186
203
 
@@ -198,6 +215,7 @@ export namespace PBUiText {
198
215
  message.font = object.font ?? undefined;
199
216
  message.fontSize = object.fontSize ?? undefined;
200
217
  message.textWrap = object.textWrap ?? undefined;
218
+ message.fontSrc = object.fontSrc ?? undefined;
201
219
  return message;
202
220
  }
203
221
  }
@@ -1,6 +1,7 @@
1
1
  /* eslint-disable */
2
2
  import _m0 from "protobufjs/minimal";
3
3
  import { Color4 } from "../../common/colors.gen";
4
+ import { Vector2 } from "../../common/vectors.gen";
4
5
 
5
6
  export const protobufPackage = "decentraland.sdk.components";
6
7
 
@@ -472,6 +473,55 @@ export function pointerFilterModeToJSON(object: PointerFilterMode): string {
472
473
  }
473
474
  }
474
475
 
476
+ export enum ShowScrollBar {
477
+ SSB_BOTH = 0,
478
+ SSB_ONLY_VERTICAL = 1,
479
+ SSB_ONLY_HORIZONTAL = 2,
480
+ SSB_HIDDEN = 3,
481
+ UNRECOGNIZED = -1,
482
+ }
483
+
484
+ export function showScrollBarFromJSON(object: any): ShowScrollBar {
485
+ switch (object) {
486
+ case 0:
487
+ case "SSB_BOTH":
488
+ return ShowScrollBar.SSB_BOTH;
489
+ case 1:
490
+ case "SSB_ONLY_VERTICAL":
491
+ return ShowScrollBar.SSB_ONLY_VERTICAL;
492
+ case 2:
493
+ case "SSB_ONLY_HORIZONTAL":
494
+ return ShowScrollBar.SSB_ONLY_HORIZONTAL;
495
+ case 3:
496
+ case "SSB_HIDDEN":
497
+ return ShowScrollBar.SSB_HIDDEN;
498
+ case -1:
499
+ case "UNRECOGNIZED":
500
+ default:
501
+ return ShowScrollBar.UNRECOGNIZED;
502
+ }
503
+ }
504
+
505
+ export function showScrollBarToJSON(object: ShowScrollBar): string {
506
+ switch (object) {
507
+ case ShowScrollBar.SSB_BOTH:
508
+ return "SSB_BOTH";
509
+ case ShowScrollBar.SSB_ONLY_VERTICAL:
510
+ return "SSB_ONLY_VERTICAL";
511
+ case ShowScrollBar.SSB_ONLY_HORIZONTAL:
512
+ return "SSB_ONLY_HORIZONTAL";
513
+ case ShowScrollBar.SSB_HIDDEN:
514
+ return "SSB_HIDDEN";
515
+ case ShowScrollBar.UNRECOGNIZED:
516
+ default:
517
+ return "UNRECOGNIZED";
518
+ }
519
+ }
520
+
521
+ export interface ScrollPositionValue {
522
+ value?: { $case: "position"; position: Vector2 } | { $case: "reference"; reference: string } | undefined;
523
+ }
524
+
475
525
  export interface PBUiTransform {
476
526
  parent: number;
477
527
  rightOf: number;
@@ -616,10 +666,105 @@ export interface PBUiTransform {
616
666
  opacity?:
617
667
  | number
618
668
  | undefined;
669
+ /** reference for scroll_position. default empty */
670
+ elementId?:
671
+ | string
672
+ | undefined;
673
+ /** default position=(0,0) */
674
+ scrollPosition?:
675
+ | ScrollPositionValue
676
+ | undefined;
677
+ /** default ShowScrollBar.SSB_BOTH */
678
+ scrollVisible?:
679
+ | ShowScrollBar
680
+ | undefined;
619
681
  /** default: 0 — controls render stacking order. Higher values appear in front of lower values. */
620
682
  zIndex?: number | undefined;
621
683
  }
622
684
 
685
+ function createBaseScrollPositionValue(): ScrollPositionValue {
686
+ return { value: undefined };
687
+ }
688
+
689
+ export namespace ScrollPositionValue {
690
+ export function encode(message: ScrollPositionValue, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
691
+ switch (message.value?.$case) {
692
+ case "position":
693
+ Vector2.encode(message.value.position, writer.uint32(10).fork()).ldelim();
694
+ break;
695
+ case "reference":
696
+ writer.uint32(18).string(message.value.reference);
697
+ break;
698
+ }
699
+ return writer;
700
+ }
701
+
702
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): ScrollPositionValue {
703
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
704
+ let end = length === undefined ? reader.len : reader.pos + length;
705
+ const message = createBaseScrollPositionValue();
706
+ while (reader.pos < end) {
707
+ const tag = reader.uint32();
708
+ switch (tag >>> 3) {
709
+ case 1:
710
+ if (tag !== 10) {
711
+ break;
712
+ }
713
+
714
+ message.value = { $case: "position", position: Vector2.decode(reader, reader.uint32()) };
715
+ continue;
716
+ case 2:
717
+ if (tag !== 18) {
718
+ break;
719
+ }
720
+
721
+ message.value = { $case: "reference", reference: reader.string() };
722
+ continue;
723
+ }
724
+ if ((tag & 7) === 4 || tag === 0) {
725
+ break;
726
+ }
727
+ reader.skipType(tag & 7);
728
+ }
729
+ return message;
730
+ }
731
+
732
+ export function fromJSON(object: any): ScrollPositionValue {
733
+ return {
734
+ value: isSet(object.position)
735
+ ? { $case: "position", position: Vector2.fromJSON(object.position) }
736
+ : isSet(object.reference)
737
+ ? { $case: "reference", reference: String(object.reference) }
738
+ : undefined,
739
+ };
740
+ }
741
+
742
+ export function toJSON(message: ScrollPositionValue): unknown {
743
+ const obj: any = {};
744
+ message.value?.$case === "position" &&
745
+ (obj.position = message.value?.position ? Vector2.toJSON(message.value?.position) : undefined);
746
+ message.value?.$case === "reference" && (obj.reference = message.value?.reference);
747
+ return obj;
748
+ }
749
+
750
+ export function create<I extends Exact<DeepPartial<ScrollPositionValue>, I>>(base?: I): ScrollPositionValue {
751
+ return ScrollPositionValue.fromPartial(base ?? {});
752
+ }
753
+
754
+ export function fromPartial<I extends Exact<DeepPartial<ScrollPositionValue>, I>>(object: I): ScrollPositionValue {
755
+ const message = createBaseScrollPositionValue();
756
+ if (object.value?.$case === "position" && object.value?.position !== undefined && object.value?.position !== null) {
757
+ message.value = { $case: "position", position: Vector2.fromPartial(object.value.position) };
758
+ }
759
+ if (
760
+ object.value?.$case === "reference" && object.value?.reference !== undefined && object.value?.reference !== null
761
+ ) {
762
+ message.value = { $case: "reference", reference: object.value.reference };
763
+ }
764
+ return message;
765
+ }
766
+ }
767
+
623
768
  function createBasePBUiTransform(): PBUiTransform {
624
769
  return {
625
770
  parent: 0,
@@ -695,6 +840,9 @@ function createBasePBUiTransform(): PBUiTransform {
695
840
  borderLeftColor: undefined,
696
841
  borderRightColor: undefined,
697
842
  opacity: undefined,
843
+ elementId: undefined,
844
+ scrollPosition: undefined,
845
+ scrollVisible: undefined,
698
846
  zIndex: undefined,
699
847
  };
700
848
  }
@@ -920,6 +1068,15 @@ export namespace PBUiTransform {
920
1068
  if (message.opacity !== undefined) {
921
1069
  writer.uint32(589).float(message.opacity);
922
1070
  }
1071
+ if (message.elementId !== undefined) {
1072
+ writer.uint32(594).string(message.elementId);
1073
+ }
1074
+ if (message.scrollPosition !== undefined) {
1075
+ ScrollPositionValue.encode(message.scrollPosition, writer.uint32(602).fork()).ldelim();
1076
+ }
1077
+ if (message.scrollVisible !== undefined) {
1078
+ writer.uint32(608).int32(message.scrollVisible);
1079
+ }
923
1080
  if (message.zIndex !== undefined) {
924
1081
  writer.uint32(616).int32(message.zIndex);
925
1082
  }
@@ -1444,6 +1601,27 @@ export namespace PBUiTransform {
1444
1601
 
1445
1602
  message.opacity = reader.float();
1446
1603
  continue;
1604
+ case 74:
1605
+ if (tag !== 594) {
1606
+ break;
1607
+ }
1608
+
1609
+ message.elementId = reader.string();
1610
+ continue;
1611
+ case 75:
1612
+ if (tag !== 602) {
1613
+ break;
1614
+ }
1615
+
1616
+ message.scrollPosition = ScrollPositionValue.decode(reader, reader.uint32());
1617
+ continue;
1618
+ case 76:
1619
+ if (tag !== 608) {
1620
+ break;
1621
+ }
1622
+
1623
+ message.scrollVisible = reader.int32() as any;
1624
+ continue;
1447
1625
  case 77:
1448
1626
  if (tag !== 616) {
1449
1627
  break;
@@ -1549,6 +1727,9 @@ export namespace PBUiTransform {
1549
1727
  borderLeftColor: isSet(object.borderLeftColor) ? Color4.fromJSON(object.borderLeftColor) : undefined,
1550
1728
  borderRightColor: isSet(object.borderRightColor) ? Color4.fromJSON(object.borderRightColor) : undefined,
1551
1729
  opacity: isSet(object.opacity) ? Number(object.opacity) : undefined,
1730
+ elementId: isSet(object.elementId) ? String(object.elementId) : undefined,
1731
+ scrollPosition: isSet(object.scrollPosition) ? ScrollPositionValue.fromJSON(object.scrollPosition) : undefined,
1732
+ scrollVisible: isSet(object.scrollVisible) ? showScrollBarFromJSON(object.scrollVisible) : undefined,
1552
1733
  zIndex: isSet(object.zIndex) ? Number(object.zIndex) : undefined,
1553
1734
  };
1554
1735
  }
@@ -1662,6 +1843,13 @@ export namespace PBUiTransform {
1662
1843
  message.borderRightColor !== undefined &&
1663
1844
  (obj.borderRightColor = message.borderRightColor ? Color4.toJSON(message.borderRightColor) : undefined);
1664
1845
  message.opacity !== undefined && (obj.opacity = message.opacity);
1846
+ message.elementId !== undefined && (obj.elementId = message.elementId);
1847
+ message.scrollPosition !== undefined &&
1848
+ (obj.scrollPosition = message.scrollPosition ? ScrollPositionValue.toJSON(message.scrollPosition) : undefined);
1849
+ message.scrollVisible !== undefined &&
1850
+ (obj.scrollVisible = message.scrollVisible !== undefined
1851
+ ? showScrollBarToJSON(message.scrollVisible)
1852
+ : undefined);
1665
1853
  message.zIndex !== undefined && (obj.zIndex = Math.round(message.zIndex));
1666
1854
  return obj;
1667
1855
  }
@@ -1753,6 +1941,11 @@ export namespace PBUiTransform {
1753
1941
  ? Color4.fromPartial(object.borderRightColor)
1754
1942
  : undefined;
1755
1943
  message.opacity = object.opacity ?? undefined;
1944
+ message.elementId = object.elementId ?? undefined;
1945
+ message.scrollPosition = (object.scrollPosition !== undefined && object.scrollPosition !== null)
1946
+ ? ScrollPositionValue.fromPartial(object.scrollPosition)
1947
+ : undefined;
1948
+ message.scrollVisible = object.scrollVisible ?? undefined;
1756
1949
  message.zIndex = object.zIndex ?? undefined;
1757
1950
  return message;
1758
1951
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@dcl/protocol",
3
- "version": "1.0.0-34848312390.commit-ca008c2",
3
+ "version": "1.0.0-34875307214.commit-1ca8fa7",
4
4
  "description": "",
5
5
  "repository": {
6
6
  "type": "git",
@@ -17,7 +17,7 @@
17
17
  "gen:test": "node protoc-gen-bitwise/test/generator.test.js"
18
18
  },
19
19
  "devDependencies": {
20
- "@protobuf-ts/protoc": "^2.11.0",
20
+ "@protobuf-ts/protoc": "^2.8.1",
21
21
  "proto-compatibility-tool": "^1.1.2-20220925163655.commit-25bd040",
22
22
  "typescript": "^5.0.4"
23
23
  },
@@ -36,5 +36,5 @@
36
36
  "protoc-gen-bitwise/*.js",
37
37
  "protoc-gen-bitwise/runtime"
38
38
  ],
39
- "commit": "ca008c24e955c08a8fffea434fd79c7b943ef8ec"
39
+ "commit": "1ca8fa7b4ec3342df3ef12421ec61558f86bf76f"
40
40
  }
@@ -36,10 +36,17 @@ message VideoTexture {
36
36
  optional TextureFilterMode filter_mode = 3; // default = FilterMode.Bilinear
37
37
  }
38
38
 
39
+ message UiCanvasTexture {
40
+ uint32 ui_canvas_entity = 1;
41
+ optional TextureWrapMode wrap_mode = 2; // default = TextureWrapMode.Clamp
42
+ optional TextureFilterMode filter_mode = 3; // default = FilterMode.Bilinear
43
+ }
44
+
39
45
  message TextureUnion {
40
46
  oneof tex {
41
47
  Texture texture = 1; // default = null
42
48
  AvatarTexture avatar_texture = 2; // default = null
43
49
  VideoTexture video_texture = 3; // default = null
50
+ UiCanvasTexture ui_texture = 4;
44
51
  }
45
- }
52
+ }
@@ -61,8 +61,31 @@ message MovePlayerToResponse {
61
61
  bool success = 1;
62
62
  }
63
63
 
64
+ message WalkPlayerToRequest {
65
+ decentraland.common.Vector3 new_relative_position = 1;
66
+ float stop_threshold = 2;
67
+ optional float timeout = 3; // max seconds before the request is failed; not passed to the movement scene
68
+ }
69
+
70
+ message WalkPlayerToResponse {
71
+ bool success = 1;
72
+ }
73
+
64
74
  message TeleportToResponse { }
65
75
 
76
+ message SetUiFocusRequest {
77
+ string element_id = 1;
78
+ }
79
+
80
+ message ClearUiFocusRequest { }
81
+
82
+ message GetUiFocusRequest { }
83
+
84
+ message UiFocusResponse {
85
+ // the element that is/was focussed
86
+ optional string element_id = 1;
87
+ }
88
+
66
89
  message CopyToClipboardRequest {
67
90
  string text = 1;
68
91
  }
@@ -75,7 +98,7 @@ message StopEmoteRequest { }
75
98
  enum OpenExplorerUiResult {
76
99
  UNSPECIFIED = 0;
77
100
  OPENED = 1;
78
- WAS_ALREADY_OPEN = 2; // the slot the requested panel occupies is already in use; panels sharing a slot exclude each other
101
+ WAS_ALREADY_OPEN = 2; // a fullscreen panel is already open
79
102
  REJECTED_NOT_CURRENT_SCENE = 3; // the standard restricted-actions current-scene gate rejected the call
80
103
  REJECTED_FEATURE_DISABLED = 4; // the requested section is hidden by feature flags or client doesn't have that feature
81
104
  REJECTED_NO_USER_GESTURE = 5; // rejected: the call did not originate from a user gesture
@@ -83,17 +106,11 @@ enum OpenExplorerUiResult {
83
106
 
84
107
  message OpenExplorerUiRequest {
85
108
  decentraland.sdk.components.common.ExplorerUi ui = 1;
86
- // Echoed back in the events this request produces, so they can be matched to their call.
87
- // Unset means no correlation, and 0 is reserved for the same meaning on the result, so ids start at 1.
88
- optional uint32 request_id = 2;
89
-
90
- message ItemPurchaseParams {
91
- string urn = 1;
92
- }
93
109
 
94
- oneof params {
95
- ItemPurchaseParams item_purchase = 10;
96
- }
110
+ // Extension point for future per-panel parameters, as a oneof so each panel gets its
111
+ // own optional param message without touching existing fields.
112
+ // message MapParams { int32 focus_x = 1; int32 focus_y = 2; }
113
+ // oneof params { MapParams map = 10; }
97
114
  }
98
115
 
99
116
  message OpenExplorerUiResponse {
@@ -108,6 +125,12 @@ service RestrictedActionsService {
108
125
  rpc MovePlayerTo(MovePlayerToRequest) returns (MovePlayerToResponse) {}
109
126
 
110
127
  // TeleportTo will move the user to the specified world LAND parcel coordinates
128
+ // WalkPlayerTo will walk the player to a position relative to the current scene,
129
+ // managed by the movement controller scene. Returns success when the player reaches
130
+ // within stop_threshold distance, or false if the path is blocked, the player gets
131
+ // stuck, the player interrupts the walk with manual input, or the optional timeout expires.
132
+ rpc WalkPlayerTo(WalkPlayerToRequest) returns (WalkPlayerToResponse) {}
133
+
111
134
  rpc TeleportTo(TeleportToRequest) returns (TeleportToResponse) {}
112
135
 
113
136
  // TriggerEmote will trigger an emote in this current user
@@ -131,11 +154,20 @@ service RestrictedActionsService {
131
154
  rpc TriggerSceneEmote(TriggerSceneEmoteRequest) returns (SuccessResponse) {}
132
155
 
133
156
  // CopyToClipboard copies the provided text into the clipboard
157
+ // Sets the focus to a specific UI element
158
+ rpc SetUiFocus(SetUiFocusRequest) returns (UiFocusResponse) {}
159
+
160
+ // Clears the focus from any currently focused textentry or dropdown
161
+ rpc ClearUiFocus(ClearUiFocusRequest) returns (UiFocusResponse) {}
162
+
163
+ // Returns the element_id of any currently focused textentry or dropdown
164
+ rpc GetUiFocus(GetUiFocusRequest) returns (UiFocusResponse) {}
165
+
134
166
  rpc CopyToClipboard(CopyToClipboardRequest) returns (EmptyResponse) {}
135
167
 
136
168
  // StopEmote will stop the current emote
137
169
  rpc StopEmote(StopEmoteRequest) returns (SuccessResponse) {}
138
170
 
139
- // OpenExplorerUi opens an explorer panel, fullscreen or modal, and returns the open verdict.
171
+ // OpenExplorerUi opens a specific fullscreen explorer panel and returns the open verdict.
140
172
  rpc OpenExplorerUi(OpenExplorerUiRequest) returns (OpenExplorerUiResponse) {}
141
173
  }
@@ -94,14 +94,6 @@ message PlayerEmote {
94
94
  uint32 incremental_id = 1;
95
95
  string urn = 2;
96
96
  float timestamp = 3;
97
- optional bool is_stopping = 4; // true means the emote has been stopped in the sender's client
98
- optional bool is_repeating = 5; // true when it is not the first time the looping animation plays
99
- optional int32 interaction_id = 6; // identifies an interaction univocaly, established when the start animation is triggered
100
- optional int32 social_emote_outcome = 7; // -1 means it does not use an outcome animation
101
- optional bool is_reacting = 8; // to a social emote started by other user
102
- optional string social_emote_initiator = 9; // wallet address of the user that initiated social emote
103
- optional string target_avatar = 10; // wallet address of the user whose avatar is the target of a directed emote
104
- optional uint32 mask = 11; // mask for which bones an animation applies to.
105
97
  }
106
98
 
107
99
  message SceneEmote {
@@ -134,9 +126,6 @@ message ProfileResponse {
134
126
  message Chat {
135
127
  string message = 1;
136
128
  double timestamp = 2;
137
- // Extension: optional forwarded_from to identify the original sender when
138
- // messages are forwarded through an SFU
139
- optional string forwarded_from = 3;
140
129
  }
141
130
 
142
131
  message Scene {
@@ -10,4 +10,5 @@ option (common.ecs_component_id) = 1091;
10
10
  message PBAvatarEquippedData {
11
11
  repeated string wearable_urns = 1;
12
12
  repeated string emote_urns = 2;
13
- }
13
+ repeated string force_render = 3; // slots that will render even if hidden
14
+ }
@@ -23,6 +23,7 @@ message PBAvatarModifierArea {
23
23
  decentraland.common.Vector3 area = 1; // the 3D size of the region
24
24
  repeated string exclude_ids = 2; // user IDs that can enter and remain unaffected
25
25
  repeated AvatarModifierType modifiers = 3; // list of modifiers to apply
26
+ optional bool use_collider_range = 5; // if true, the player will be considered inside the area when they are within 0.3m of the area. default true
26
27
  }
27
28
 
28
29
  // AvatarModifierType is an effect that should be applied to avatars inside the region.
@@ -0,0 +1,62 @@
1
+ syntax = "proto3";
2
+
3
+ package decentraland.sdk.components;
4
+
5
+ import "decentraland/sdk/components/common/id.proto";
6
+ import "decentraland/common/vectors.proto";
7
+
8
+ option (common.ecs_component_id) = 1501;
9
+
10
+ message PBAvatarMovement {
11
+ decentraland.common.Vector3 velocity = 1;
12
+ float orientation = 2; // 0-360, yaw only; this is the authoritative facing (other clients read it, and physics treats the avatar as upright). Lean is expressed separately via tilt_pitch/tilt_roll.
13
+ optional decentraland.common.Vector3 ground_direction = 3;
14
+ optional bool walk_success = 4; // set for one frame when a walk_target ends: true = reached target, false = failed; absent = in progress or no walk
15
+ optional MovementAnimation animation = 5; // if set, the engine plays this animation instead of selecting one from velocity heuristics
16
+ optional float tilt_pitch = 6; // render-only forward/back lean in degrees, applied on top of `orientation` (rotation about the avatar's local X axis). Does not affect the physics capsule (stays upright) or the facing other clients read. Defaults to 0.
17
+ optional float tilt_roll = 7; // render-only sideways lean in degrees, applied on top of `orientation` (rotation about the avatar's local Z axis). Same constraints as tilt_pitch. Useful e.g. for glider banking. Defaults to 0.
18
+ }
19
+
20
+ // Describes the animation the movement scene wants the avatar to play.
21
+ // One GLB = one clip (following the scene-emote convention: single clip, or a clip named with `_Avatar` suffix).
22
+ // When absent the engine falls back to its built-in velocity-based selection (walk/run/jump/idle).
23
+ message MovementAnimation {
24
+ string src = 1; // scene-relative path to the gltf/glb asset (resolved via the scene content map)
25
+ bool loop = 2; // whether the clip repeats once it reaches the end
26
+ float speed = 3; // playback speed multiplier (1.0 = clip's native rate)
27
+ bool idle = 4; // true: a triggerSceneEmote may take over; false: emotes are suppressed while this animation plays
28
+ optional float transition_seconds = 5; // cross-fade duration when `src` changes; defaults to 0.2 when unset. Not applied to loop/speed/idle changes.
29
+ optional float playback_time = 6; // if set, the engine seeks to this position (in seconds) this frame. Clear on subsequent frames to allow normal playback. The scene can read `AvatarAnimationState.playback_time` first to decide.
30
+ repeated string sounds = 7; // scene-relative paths to audio clips (.mp3/.ogg) to play this frame on the avatar audio bus. Fire-and-forget: each listed clip plays once per frame it appears; leaving a clip set for multiple frames re-triggers it. No stop mechanism. Use `AvatarAnimationState.playback_time` to trigger sounds at the right point in the clip (e.g. foot plants).
31
+ }
32
+
33
+ // engine behaviour (uses only capsule shapecasts and GJK closest point for portability):
34
+ // 1: set avatar orientation from movement info -> P1
35
+ // 2: record "ground collider" - nearest collider within threshold distance in ground_direction using avatar collider shapecast
36
+ // 3: update all colliders, record previous transform and new transform.
37
+ // 4: apply ground collider movement: take collider closest point, modify P1 translation and rotation by closest point translation and rotation change -> P2
38
+ // 5: resolve collisions using position-based constraints
39
+ // initialize constraints to -inf, +inf
40
+ // repeat
41
+ // for each collider[i] that collides with the P3+N player:
42
+ // if closest point = capsule middle (i.e. collider collides with P3 collider but with radius 0),
43
+ // ignore / continue
44
+ // else
45
+ // update constraints based on minimum movement to escape collision
46
+ // e.g. if avatar is 1cm into the floor, constraint_min = max(constraint_min, vec3(0, 0.01, 0))
47
+ // reposition player to satisfy constraints for each axis:
48
+ // y: satsify floor before ceiling: new position = max(constraint_min, min(constraint_max, current position))
49
+ // x and z: if squashed, take average, else satisfy the required constraint
50
+ // if constraint_min > constraint_max then new position = average(constraint_min, constraint_max)
51
+ // else new position = clamp(current position, constraint_min, constraint_max)
52
+ // while position !~= previous position
53
+ // 6: apply velocity (collide and slide)
54
+ // disable anything we are initially colliding with
55
+ // shapecast avatar from position to position + velocity * timestep
56
+ // on impact:
57
+ // project velocity onto slide plane (standard "Collide & Slide")
58
+ // velocity = old velocity - (normal * dot(velocity, normal))
59
+ // repeat continue with residual velocity and residual time
60
+ // 7: provide AvatarMovementInfo values
61
+ // actual velocity = (final - P3+N) / timestep
62
+ // external_velocity = (P3+N - P1) / timestep