@dcl/playground-assets 7.23.4-26723618219.commit-ea97433 → 7.23.4-26770223094.commit-52b9415
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/alpha.d.ts +51 -0
- package/dist/beta.d.ts +51 -0
- package/dist/index.bundled.d.ts +51 -0
- package/dist/index.js +5 -5
- package/dist/playground/sdk/dcl-sdk.package.json +2 -2
- package/dist/playground-assets.d.ts +51 -0
- package/etc/playground-assets.api.json +146 -0
- package/etc/playground-assets.api.md +11 -0
- package/package.json +4 -4
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{
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"name": "@dcl/sdk",
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"description": "",
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"version": "7.23.4-
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"version": "7.23.4-26770223094.commit-52b9415",
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"author": "Decentraland",
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"dependencies": {
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"@dcl/ecs": "file:../ecs",
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},
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"types": "./index.d.ts",
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"typings": "./index.d.ts",
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"commit": "
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"commit": "52b9415ebab8c77313e9fbc0725fd2e5f916d3c3"
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}
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@@ -6570,6 +6570,14 @@ export declare interface PBUiCanvasInformation {
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* on the contrary, if the chat UI is shown, the rect would be smaller.
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*/
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interactableArea: BorderRect | undefined;
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/**
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* informs the sdk about the screen inset area (safe margins). these are the
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* insets from each edge of the screen that are reserved by the device or
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* platform UI (for example: the notch, status bar, home indicator, or rounded
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* corners on mobile). scenes should avoid placing critical UI within these
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* insets to ensure it is not occluded. on desktop this is typically (0, 0, 0, 0).
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*/
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screenInsetArea?: BorderRect | undefined;
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}
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/**
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}) => void;
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}
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/**
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*
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* @public
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* ScreenInsetArea component
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*
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* Constrains its children to the area inside the renderer-reported screen
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* inset (safe margins). On mobile this is the area excluding the notch,
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* status bar, home indicator and rounded corners. On desktop the insets are
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* typically zero, so the container fills the canvas.
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*
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* The container is absolutely positioned with top/left/right/bottom matching
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* the current `UiCanvasInformation.screenInsetArea`, so a child sized
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* 100%x100% fills the safe area exactly.
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*
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* @example
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* <ScreenInsetArea><MyHud /></ScreenInsetArea>
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*
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* @category Component
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*/
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export declare function ScreenInsetArea(props: UiScreenInsetAreaProps): ReactEcs.JSX.Element;
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/**
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* Sets a globalThis property as a polyfill (only if undefined/null).
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* @public
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virtualHeight: number;
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};
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/**
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* ScreenInsetArea component props
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*
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* The container reads the current `screenInsetArea` reported by the renderer
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* via `UiCanvasInformation` (the device safe margins — notch, status bar,
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* home indicator, rounded corners) and constrains its children to the area
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* inside those insets using absolute positioning. Layout props that control
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* the container's own position (`positionType`, `position`) are owned by the
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* component and are not configurable from props — every other layout,
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* background and event prop is forwarded as usual.
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*
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* @public
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*/
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export declare type UiScreenInsetAreaProps = Omit<EntityPropTypes, 'uiTransform'> & {
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/**
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* Layout overrides forwarded to the underlying entity. The
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* `positionType` and `position` fields are reserved by the container and
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* any value provided here is ignored.
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*/
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uiTransform?: Omit<NonNullable<EntityPropTypes['uiTransform']>, 'positionType' | 'position'>;
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};
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/** @public */
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export declare const UiText: LastWriteWinElementSetComponentDefinition<PBUiText>;
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"endIndex": 3
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{
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"kind": "PropertySignature",
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"canonicalReference": "@dcl/playground-assets!PBUiCanvasInformation#screenInsetArea:member",
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"docComment": "/**\n * informs the sdk about the screen inset area (safe margins). these are the insets from each edge of the screen that are reserved by the device or platform UI (for example: the notch, status bar, home indicator, or rounded corners on mobile). scenes should avoid placing critical UI within these insets to ensure it is not occluded. on desktop this is typically (0, 0, 0, 0).\n */\n",
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"kind": "Content",
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"text": "screenInsetArea?: "
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{
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"kind": "Reference",
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"text": "BorderRect",
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"canonicalReference": "@dcl/playground-assets!BorderRect"
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},
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"kind": "Content",
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"text": " | undefined"
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}
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"isReadonly": false,
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"isOptional": true,
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"releaseTag": "Public",
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"name": "screenInsetArea",
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"propertyTypeTokenRange": {
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},
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{
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"kind": "PropertySignature",
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"canonicalReference": "@dcl/playground-assets!PBUiCanvasInformation#width:member",
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}
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]
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},
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{
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"kind": "Function",
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"canonicalReference": "@dcl/playground-assets!ScreenInsetArea:function(1)",
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"docComment": "/**\n * ScreenInsetArea component\n *\n * Constrains its children to the area inside the renderer-reported screen inset (safe margins). On mobile this is the area excluding the notch, status bar, home indicator and rounded corners. On desktop the insets are typically zero, so the container fills the canvas.\n *\n * The container is absolutely positioned with top/left/right/bottom matching the current `UiCanvasInformation.screenInsetArea`, so a child sized 100%x100% fills the safe area exactly.\n *\n * @example\n *\n * <ScreenInsetArea><MyHud /></ScreenInsetArea>\n *\n * @category Component\n *\n * @public\n */\n",
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{
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"kind": "Content",
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"text": "export declare function ScreenInsetArea(props: "
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},
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{
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"kind": "Reference",
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"text": "UiScreenInsetAreaProps",
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"canonicalReference": "@dcl/playground-assets!UiScreenInsetAreaProps:type"
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"kind": "Content",
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"text": "): "
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{
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"kind": "Reference",
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"text": "ReactEcs.JSX.Element",
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"canonicalReference": "@dcl/playground-assets!ReactEcs.JSX.Element:interface"
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"kind": "Content",
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"text": ";"
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}
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"fileUrlPath": "../react-ecs/dist/components/ScreenInsetArea/index.d.ts",
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"returnTypeTokenRange": {
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"releaseTag": "Public",
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"overloadIndex": 1,
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"parameters": [
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"parameterName": "props",
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"isOptional": false
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"name": "ScreenInsetArea"
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"endIndex": 2
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"kind": "TypeAlias",
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"canonicalReference": "@dcl/playground-assets!UiScreenInsetAreaProps:type",
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"docComment": "/**\n * ScreenInsetArea component props\n *\n * The container reads the current `screenInsetArea` reported by the renderer via `UiCanvasInformation` (the device safe margins — notch, status bar, home indicator, rounded corners) and constrains its children to the area inside those insets using absolute positioning. Layout props that control the container's own position (`positionType`, `position`) are owned by the component and are not configurable from props — every other layout, background and event prop is forwarded as usual.\n *\n * @public\n */\n",
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"excerptTokens": [
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"kind": "Content",
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"text": "export type UiScreenInsetAreaProps = "
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"canonicalReference": "@dcl/playground-assets!EntityPropTypes:interface"
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],
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"fileUrlPath": "../react-ecs/dist/components/ScreenInsetArea/types.d.ts",
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"releaseTag": "Public",
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"name": "UiScreenInsetAreaProps",
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"typeTokenRange": {
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//
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export function ScreenInsetArea(props: UiScreenInsetAreaProps): ReactEcs.JSX.Element;
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},
|
|
10
10
|
"devDependencies": {
|
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11
11
|
"@microsoft/api-extractor": "^7.33.8"
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|
@@ -32,5 +32,5 @@
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32
32
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},
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33
33
|
"types": "./dist/index.d.ts",
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34
34
|
"typings": "./dist/index.d.ts",
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|
35
|
-
"commit": "
|
|
35
|
+
"commit": "52b9415ebab8c77313e9fbc0725fd2e5f916d3c3"
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36
36
|
}
|