@dcl/playground-assets 7.22.4-24475947109.commit-33014a1 → 7.22.4-24525731607.commit-cda77a9

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@@ -1263,6 +1263,7 @@ declare module "~system/RestrictedActions" {
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  }
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  export interface TriggerEmoteRequest {
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  predefinedEmote: string;
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+ mask?: number | undefined;
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  }
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  export interface ChangeRealmRequest {
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  realm: string;
@@ -1282,6 +1283,7 @@ declare module "~system/RestrictedActions" {
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  export interface TriggerSceneEmoteRequest {
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  src: string;
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  loop?: boolean | undefined;
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+ mask?: number | undefined;
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  }
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  export interface SuccessResponse {
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  success: boolean;
@@ -1297,6 +1299,8 @@ declare module "~system/RestrictedActions" {
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  text: string;
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  }
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  export interface EmptyResponse {
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+ }
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+ export interface StopEmoteRequest {
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  }
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  // Function declaration section
@@ -1325,6 +1329,8 @@ declare module "~system/RestrictedActions" {
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  export function triggerSceneEmote(body: TriggerSceneEmoteRequest): Promise<SuccessResponse>;
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  /** CopyToClipboard copies the provided text into the clipboard */
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  export function copyToClipboard(body: CopyToClipboardRequest): Promise<EmptyResponse>;
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+ /** StopEmote will stop the current emote */
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+ export function stopEmote(body: StopEmoteRequest): Promise<SuccessResponse>;
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  }
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  /**
@@ -1,7 +1,7 @@
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  {
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  "name": "@dcl/sdk",
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  "description": "",
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- "version": "7.22.4-24475947109.commit-33014a1",
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+ "version": "7.22.4-24525731607.commit-cda77a9",
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  "author": "Decentraland",
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  "dependencies": {
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  "@dcl/ecs": "file:../ecs",
@@ -35,5 +35,5 @@
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  },
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  "types": "./index.d.ts",
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  "typings": "./index.d.ts",
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- "commit": "33014a1810d101e3dfecd1f6887b4d06c31b4bdd"
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+ "commit": "cda77a9b5910df752b6116868df54b7c75df2999"
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  }
@@ -115,6 +115,61 @@ export declare const assetLoadLoadingStateSystem: AssetLoadLoadingStateSystem;
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  */
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  export declare type AssetLoadLoadingStateSystemCallback = (event: DeepReadonlyObject<PBAssetLoadLoadingState>) => void;
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+ export declare const AudioAnalysis: AudioAnalysisComponentDefinitionExtended;
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+
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+ export declare interface AudioAnalysisComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBAudioAnalysis> {
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+ /**
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+ * Reads the component data of `entity` into the provided `out` view.
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+ *
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+ * @throws Error if the entity does not have an AudioAnalysis component.
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+ * @param entity - The entity whose AudioAnalysis data will be read.
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+ * @param out - An existing AudioAnalysisView to populate with the latest values.
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+ */
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+ readIntoView(entity: Entity, out: AudioAnalysisView): void;
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+ /**
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+ * Attempts to read the component data of `entity` into the provided `out` view.
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+ *
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+ * @returns `true` if the component exists and data was written into `out`,
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+ * `false` if the entity does not have an AudioAnalysis component.
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+ * @param entity - The entity whose AudioAnalysis data will be read.
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+ * @param out - An existing AudioAnalysisView to populate.
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+ */
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+ tryReadIntoView(entity: Entity, out: AudioAnalysisView): boolean;
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+ /**
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+ * Creates an AudioAnalysis component for the given `entity`.
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+ *
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+ * If a component already exists on the entity, this call fails (does not replace).
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+ *
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+ * @param entity - The entity to attach the component to.
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+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
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+ * @param amplitudeGain - Optional amplitude gain multiplier.
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+ * @param bandsGain - Optional gain multiplier applied to all frequency bands.
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+ */
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+ createAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
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+ amplitudeGain?: number, bandsGain?: number): void;
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+ /**
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+ * Creates the AudioAnalysis component if missing, or replaces the existing one.
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+ *
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+ * @param entity - The target entity.
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+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
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+ * @param amplitudeGain - Optional amplitude gain multiplier.
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+ * @param bandsGain - Optional gain multiplier applied to the frequency bands.
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+ */
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+ createOrReplaceAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
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+ amplitudeGain?: number, bandsGain?: number): void;
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+ }
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+
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+ /**
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+ * A read-only JavaScript-friendly view of AudioAnalysis ECS data.
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+ *
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+ * `amplitude` represents the aggregated signal strength.
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+ * `bands` represents the processed frequency bands.
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+ */
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+ export declare type AudioAnalysisView = {
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+ amplitude: number;
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+ bands: number[];
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+ };
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+
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  /** @public */
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  export declare const AudioEvent: GrowOnlyValueSetComponentDefinition<PBAudioEvent>;
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@@ -206,9 +261,21 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
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  /** @public */
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  export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
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+ /** Mask for which bones an animation applies to. */
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+ /**
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+ * @public
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+ */
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+ export declare const enum AvatarEmoteMask {
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+ AEM_FULL_BODY = 0,
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+ AEM_UPPER_BODY = 1
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+ }
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+
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  /** @public */
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  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
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+ /** @public */
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+ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
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+
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  /** @public */
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  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
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@@ -1338,6 +1405,7 @@ export declare const componentDefinitionByName: {
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  "core::Animator": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAnimator>>;
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  "core::AssetLoad": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAssetLoad>>;
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  "core::AssetLoadLoadingState": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAssetLoadLoadingState>>;
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+ "core::AudioAnalysis": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioAnalysis>>;
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  "core::AudioEvent": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAudioEvent>>;
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  "core::AudioSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioSource>>;
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  "core::AudioStream": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioStream>>;
@@ -1345,6 +1413,7 @@ export declare const componentDefinitionByName: {
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  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
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  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
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  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
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+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
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  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
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  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
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  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2732,7 +2801,8 @@ export declare const enum InputAction {
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  IA_ACTION_3 = 10,
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  IA_ACTION_4 = 11,
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  IA_ACTION_5 = 12,
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- IA_ACTION_6 = 13
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+ IA_ACTION_6 = 13,
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+ IA_MODIFIER = 14
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  }
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4524,6 +4594,45 @@ export declare namespace PBAssetLoadLoadingState {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAssetLoadLoadingState;
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  }
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+ /**
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+ * @public
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+ */
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+ export declare interface PBAudioAnalysis {
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+ /** Parameters section */
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+ mode: PBAudioAnalysisMode;
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+ /** Used only when mode == MODE_LOGARITHMIC */
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+ amplitudeGain?: number | undefined;
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+ /** End when mode == MODE_LOGARITHMIC */
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+ bandsGain?: number | undefined;
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+ /** Result section */
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+ amplitude: number;
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+ /** Protobuf doesn't support fixed arrays -> 8 band fields */
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+ band0: number;
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+ band1: number;
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+ band2: number;
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+ band3: number;
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+ band4: number;
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+ band5: number;
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+ band6: number;
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+ band7: number;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare namespace PBAudioAnalysis {
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+ export function encode(message: PBAudioAnalysis, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioAnalysis;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare const enum PBAudioAnalysisMode {
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+ MODE_RAW = 0,
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+ MODE_LOGARITHMIC = 1
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+ }
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+
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  /**
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  * @public
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  */
@@ -4713,6 +4822,42 @@ export declare namespace PBAvatarEquippedData {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
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  }
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+ /**
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+ * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
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+ * as the avatar movement speed, jump height etc.
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+ */
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+ /**
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+ * @public
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+ */
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+ export declare interface PBAvatarLocomotionSettings {
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+ /** Maximum speed when walking (in meters per second) */
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+ walkSpeed?: number | undefined;
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+ /** Maximum speed when jogging (in meters per second) */
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+ jogSpeed?: number | undefined;
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+ /** Maximum speed when running (in meters per second) */
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+ runSpeed?: number | undefined;
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+ /** Height of a regular jump (in meters) */
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+ jumpHeight?: number | undefined;
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+ /** Height of a jump while running (in meters) */
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+ runJumpHeight?: number | undefined;
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+ /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
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+ hardLandingCooldown?: number | undefined;
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+ /** Height of the double jump (in meters) */
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+ doubleJumpHeight?: number | undefined;
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+ /** Maximum speed when gliding (in meters per second) */
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+ glidingSpeed?: number | undefined;
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+ /** Maximum falling speed when gliding (in meters per second) */
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+ glidingFallingSpeed?: number | undefined;
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare namespace PBAvatarLocomotionSettings {
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+ export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
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+ }
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+
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  /**
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  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
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  * avatar behavior changes.
@@ -5547,7 +5692,7 @@ export declare interface PBParticleSystem {
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  /** --- Playback --- */
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  playbackState?: PBParticleSystem_PlaybackState | undefined;
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  /** --- Emission Bursts --- */
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- bursts: PBParticleSystem_Burst[];
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+ bursts?: PBParticleSystem_BurstConfiguration | undefined;
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  }
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  /**
@@ -5589,7 +5734,6 @@ export declare namespace PBParticleSystem_Box {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Box;
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  }
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- /** Emission burst configuration. */
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  /**
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  * @public
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  */
@@ -5614,6 +5758,22 @@ export declare namespace PBParticleSystem_Burst {
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  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Burst;
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  }
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+ /** Emission burst configuration. */
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+ /**
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+ * @public
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+ */
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+ export declare interface PBParticleSystem_BurstConfiguration {
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+ values: PBParticleSystem_Burst[];
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+ }
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+
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+ /**
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+ * @public
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+ */
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+ export declare namespace PBParticleSystem_BurstConfiguration {
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+ export function encode(message: PBParticleSystem_BurstConfiguration, writer?: _m0.Writer): _m0.Writer;
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+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_BurstConfiguration;
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+ }
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+
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  /** Emitter spawns particles from the base of a cone and projects them outward. */
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  /**
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  * @public
@@ -6772,6 +6932,7 @@ export declare namespace PBVideoPlayer {
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  * an 'instant' transition (like using speed/time = 0)
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  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
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  * the holding entity transform).
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+ * * The fov defines the Field of View of the virtual camera
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  */
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  /**
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  * @public
@@ -6779,6 +6940,8 @@ export declare namespace PBVideoPlayer {
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  export declare interface PBVirtualCamera {
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  defaultTransition?: CameraTransition | undefined;
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  lookAtEntity?: number | undefined;
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+ /** default: 60 */
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+ fov?: number | undefined;
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  }
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  /**