@dcl/playground-assets 7.22.4-24475947109.commit-33014a1 → 7.22.4-24525731607.commit-cda77a9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/alpha.d.ts CHANGED
@@ -115,6 +115,61 @@ export declare const assetLoadLoadingStateSystem: AssetLoadLoadingStateSystem;
115
115
  */
116
116
  export declare type AssetLoadLoadingStateSystemCallback = (event: DeepReadonlyObject<PBAssetLoadLoadingState>) => void;
117
117
 
118
+ export declare const AudioAnalysis: AudioAnalysisComponentDefinitionExtended;
119
+
120
+ export declare interface AudioAnalysisComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBAudioAnalysis> {
121
+ /**
122
+ * Reads the component data of `entity` into the provided `out` view.
123
+ *
124
+ * @throws Error if the entity does not have an AudioAnalysis component.
125
+ * @param entity - The entity whose AudioAnalysis data will be read.
126
+ * @param out - An existing AudioAnalysisView to populate with the latest values.
127
+ */
128
+ readIntoView(entity: Entity, out: AudioAnalysisView): void;
129
+ /**
130
+ * Attempts to read the component data of `entity` into the provided `out` view.
131
+ *
132
+ * @returns `true` if the component exists and data was written into `out`,
133
+ * `false` if the entity does not have an AudioAnalysis component.
134
+ * @param entity - The entity whose AudioAnalysis data will be read.
135
+ * @param out - An existing AudioAnalysisView to populate.
136
+ */
137
+ tryReadIntoView(entity: Entity, out: AudioAnalysisView): boolean;
138
+ /**
139
+ * Creates an AudioAnalysis component for the given `entity`.
140
+ *
141
+ * If a component already exists on the entity, this call fails (does not replace).
142
+ *
143
+ * @param entity - The entity to attach the component to.
144
+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
145
+ * @param amplitudeGain - Optional amplitude gain multiplier.
146
+ * @param bandsGain - Optional gain multiplier applied to all frequency bands.
147
+ */
148
+ createAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
149
+ amplitudeGain?: number, bandsGain?: number): void;
150
+ /**
151
+ * Creates the AudioAnalysis component if missing, or replaces the existing one.
152
+ *
153
+ * @param entity - The target entity.
154
+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
155
+ * @param amplitudeGain - Optional amplitude gain multiplier.
156
+ * @param bandsGain - Optional gain multiplier applied to the frequency bands.
157
+ */
158
+ createOrReplaceAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
159
+ amplitudeGain?: number, bandsGain?: number): void;
160
+ }
161
+
162
+ /**
163
+ * A read-only JavaScript-friendly view of AudioAnalysis ECS data.
164
+ *
165
+ * `amplitude` represents the aggregated signal strength.
166
+ * `bands` represents the processed frequency bands.
167
+ */
168
+ export declare type AudioAnalysisView = {
169
+ amplitude: number;
170
+ bands: number[];
171
+ };
172
+
118
173
  /** @public */
119
174
  export declare const AudioEvent: GrowOnlyValueSetComponentDefinition<PBAudioEvent>;
120
175
 
@@ -206,9 +261,21 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
206
261
  /** @public */
207
262
  export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
208
263
 
264
+ /** Mask for which bones an animation applies to. */
265
+ /**
266
+ * @public
267
+ */
268
+ export declare const enum AvatarEmoteMask {
269
+ AEM_FULL_BODY = 0,
270
+ AEM_UPPER_BODY = 1
271
+ }
272
+
209
273
  /** @public */
210
274
  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
211
275
 
276
+ /** @public */
277
+ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
278
+
212
279
  /** @public */
213
280
  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
214
281
 
@@ -1338,6 +1405,7 @@ export declare const componentDefinitionByName: {
1338
1405
  "core::Animator": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAnimator>>;
1339
1406
  "core::AssetLoad": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAssetLoad>>;
1340
1407
  "core::AssetLoadLoadingState": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAssetLoadLoadingState>>;
1408
+ "core::AudioAnalysis": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioAnalysis>>;
1341
1409
  "core::AudioEvent": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAudioEvent>>;
1342
1410
  "core::AudioSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioSource>>;
1343
1411
  "core::AudioStream": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioStream>>;
@@ -1345,6 +1413,7 @@ export declare const componentDefinitionByName: {
1345
1413
  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
1346
1414
  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
1347
1415
  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
1416
+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
1348
1417
  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
1349
1418
  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
1350
1419
  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2732,7 +2801,8 @@ export declare const enum InputAction {
2732
2801
  IA_ACTION_3 = 10,
2733
2802
  IA_ACTION_4 = 11,
2734
2803
  IA_ACTION_5 = 12,
2735
- IA_ACTION_6 = 13
2804
+ IA_ACTION_6 = 13,
2805
+ IA_MODIFIER = 14
2736
2806
  }
2737
2807
 
2738
2808
  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4524,6 +4594,45 @@ export declare namespace PBAssetLoadLoadingState {
4524
4594
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAssetLoadLoadingState;
4525
4595
  }
4526
4596
 
4597
+ /**
4598
+ * @public
4599
+ */
4600
+ export declare interface PBAudioAnalysis {
4601
+ /** Parameters section */
4602
+ mode: PBAudioAnalysisMode;
4603
+ /** Used only when mode == MODE_LOGARITHMIC */
4604
+ amplitudeGain?: number | undefined;
4605
+ /** End when mode == MODE_LOGARITHMIC */
4606
+ bandsGain?: number | undefined;
4607
+ /** Result section */
4608
+ amplitude: number;
4609
+ /** Protobuf doesn't support fixed arrays -> 8 band fields */
4610
+ band0: number;
4611
+ band1: number;
4612
+ band2: number;
4613
+ band3: number;
4614
+ band4: number;
4615
+ band5: number;
4616
+ band6: number;
4617
+ band7: number;
4618
+ }
4619
+
4620
+ /**
4621
+ * @public
4622
+ */
4623
+ export declare namespace PBAudioAnalysis {
4624
+ export function encode(message: PBAudioAnalysis, writer?: _m0.Writer): _m0.Writer;
4625
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioAnalysis;
4626
+ }
4627
+
4628
+ /**
4629
+ * @public
4630
+ */
4631
+ export declare const enum PBAudioAnalysisMode {
4632
+ MODE_RAW = 0,
4633
+ MODE_LOGARITHMIC = 1
4634
+ }
4635
+
4527
4636
  /**
4528
4637
  * @public
4529
4638
  */
@@ -4713,6 +4822,42 @@ export declare namespace PBAvatarEquippedData {
4713
4822
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
4714
4823
  }
4715
4824
 
4825
+ /**
4826
+ * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
4827
+ * as the avatar movement speed, jump height etc.
4828
+ */
4829
+ /**
4830
+ * @public
4831
+ */
4832
+ export declare interface PBAvatarLocomotionSettings {
4833
+ /** Maximum speed when walking (in meters per second) */
4834
+ walkSpeed?: number | undefined;
4835
+ /** Maximum speed when jogging (in meters per second) */
4836
+ jogSpeed?: number | undefined;
4837
+ /** Maximum speed when running (in meters per second) */
4838
+ runSpeed?: number | undefined;
4839
+ /** Height of a regular jump (in meters) */
4840
+ jumpHeight?: number | undefined;
4841
+ /** Height of a jump while running (in meters) */
4842
+ runJumpHeight?: number | undefined;
4843
+ /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
4844
+ hardLandingCooldown?: number | undefined;
4845
+ /** Height of the double jump (in meters) */
4846
+ doubleJumpHeight?: number | undefined;
4847
+ /** Maximum speed when gliding (in meters per second) */
4848
+ glidingSpeed?: number | undefined;
4849
+ /** Maximum falling speed when gliding (in meters per second) */
4850
+ glidingFallingSpeed?: number | undefined;
4851
+ }
4852
+
4853
+ /**
4854
+ * @public
4855
+ */
4856
+ export declare namespace PBAvatarLocomotionSettings {
4857
+ export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
4858
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
4859
+ }
4860
+
4716
4861
  /**
4717
4862
  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
4718
4863
  * avatar behavior changes.
@@ -5547,7 +5692,7 @@ export declare interface PBParticleSystem {
5547
5692
  /** --- Playback --- */
5548
5693
  playbackState?: PBParticleSystem_PlaybackState | undefined;
5549
5694
  /** --- Emission Bursts --- */
5550
- bursts: PBParticleSystem_Burst[];
5695
+ bursts?: PBParticleSystem_BurstConfiguration | undefined;
5551
5696
  }
5552
5697
 
5553
5698
  /**
@@ -5589,7 +5734,6 @@ export declare namespace PBParticleSystem_Box {
5589
5734
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Box;
5590
5735
  }
5591
5736
 
5592
- /** Emission burst configuration. */
5593
5737
  /**
5594
5738
  * @public
5595
5739
  */
@@ -5614,6 +5758,22 @@ export declare namespace PBParticleSystem_Burst {
5614
5758
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Burst;
5615
5759
  }
5616
5760
 
5761
+ /** Emission burst configuration. */
5762
+ /**
5763
+ * @public
5764
+ */
5765
+ export declare interface PBParticleSystem_BurstConfiguration {
5766
+ values: PBParticleSystem_Burst[];
5767
+ }
5768
+
5769
+ /**
5770
+ * @public
5771
+ */
5772
+ export declare namespace PBParticleSystem_BurstConfiguration {
5773
+ export function encode(message: PBParticleSystem_BurstConfiguration, writer?: _m0.Writer): _m0.Writer;
5774
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_BurstConfiguration;
5775
+ }
5776
+
5617
5777
  /** Emitter spawns particles from the base of a cone and projects them outward. */
5618
5778
  /**
5619
5779
  * @public
@@ -6772,6 +6932,7 @@ export declare namespace PBVideoPlayer {
6772
6932
  * an 'instant' transition (like using speed/time = 0)
6773
6933
  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
6774
6934
  * the holding entity transform).
6935
+ * * The fov defines the Field of View of the virtual camera
6775
6936
  */
6776
6937
  /**
6777
6938
  * @public
@@ -6779,6 +6940,8 @@ export declare namespace PBVideoPlayer {
6779
6940
  export declare interface PBVirtualCamera {
6780
6941
  defaultTransition?: CameraTransition | undefined;
6781
6942
  lookAtEntity?: number | undefined;
6943
+ /** default: 60 */
6944
+ fov?: number | undefined;
6782
6945
  }
6783
6946
 
6784
6947
  /**
package/dist/beta.d.ts CHANGED
@@ -115,6 +115,61 @@ export declare const assetLoadLoadingStateSystem: AssetLoadLoadingStateSystem;
115
115
  */
116
116
  export declare type AssetLoadLoadingStateSystemCallback = (event: DeepReadonlyObject<PBAssetLoadLoadingState>) => void;
117
117
 
118
+ export declare const AudioAnalysis: AudioAnalysisComponentDefinitionExtended;
119
+
120
+ export declare interface AudioAnalysisComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBAudioAnalysis> {
121
+ /**
122
+ * Reads the component data of `entity` into the provided `out` view.
123
+ *
124
+ * @throws Error if the entity does not have an AudioAnalysis component.
125
+ * @param entity - The entity whose AudioAnalysis data will be read.
126
+ * @param out - An existing AudioAnalysisView to populate with the latest values.
127
+ */
128
+ readIntoView(entity: Entity, out: AudioAnalysisView): void;
129
+ /**
130
+ * Attempts to read the component data of `entity` into the provided `out` view.
131
+ *
132
+ * @returns `true` if the component exists and data was written into `out`,
133
+ * `false` if the entity does not have an AudioAnalysis component.
134
+ * @param entity - The entity whose AudioAnalysis data will be read.
135
+ * @param out - An existing AudioAnalysisView to populate.
136
+ */
137
+ tryReadIntoView(entity: Entity, out: AudioAnalysisView): boolean;
138
+ /**
139
+ * Creates an AudioAnalysis component for the given `entity`.
140
+ *
141
+ * If a component already exists on the entity, this call fails (does not replace).
142
+ *
143
+ * @param entity - The entity to attach the component to.
144
+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
145
+ * @param amplitudeGain - Optional amplitude gain multiplier.
146
+ * @param bandsGain - Optional gain multiplier applied to all frequency bands.
147
+ */
148
+ createAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
149
+ amplitudeGain?: number, bandsGain?: number): void;
150
+ /**
151
+ * Creates the AudioAnalysis component if missing, or replaces the existing one.
152
+ *
153
+ * @param entity - The target entity.
154
+ * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
155
+ * @param amplitudeGain - Optional amplitude gain multiplier.
156
+ * @param bandsGain - Optional gain multiplier applied to the frequency bands.
157
+ */
158
+ createOrReplaceAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
159
+ amplitudeGain?: number, bandsGain?: number): void;
160
+ }
161
+
162
+ /**
163
+ * A read-only JavaScript-friendly view of AudioAnalysis ECS data.
164
+ *
165
+ * `amplitude` represents the aggregated signal strength.
166
+ * `bands` represents the processed frequency bands.
167
+ */
168
+ export declare type AudioAnalysisView = {
169
+ amplitude: number;
170
+ bands: number[];
171
+ };
172
+
118
173
  /** @public */
119
174
  export declare const AudioEvent: GrowOnlyValueSetComponentDefinition<PBAudioEvent>;
120
175
 
@@ -206,9 +261,21 @@ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAva
206
261
  /** @public */
207
262
  export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
208
263
 
264
+ /** Mask for which bones an animation applies to. */
265
+ /**
266
+ * @public
267
+ */
268
+ export declare const enum AvatarEmoteMask {
269
+ AEM_FULL_BODY = 0,
270
+ AEM_UPPER_BODY = 1
271
+ }
272
+
209
273
  /** @public */
210
274
  export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
211
275
 
276
+ /** @public */
277
+ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
278
+
212
279
  /** @public */
213
280
  export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
214
281
 
@@ -1338,6 +1405,7 @@ export declare const componentDefinitionByName: {
1338
1405
  "core::Animator": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAnimator>>;
1339
1406
  "core::AssetLoad": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAssetLoad>>;
1340
1407
  "core::AssetLoadLoadingState": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAssetLoadLoadingState>>;
1408
+ "core::AudioAnalysis": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioAnalysis>>;
1341
1409
  "core::AudioEvent": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAudioEvent>>;
1342
1410
  "core::AudioSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioSource>>;
1343
1411
  "core::AudioStream": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioStream>>;
@@ -1345,6 +1413,7 @@ export declare const componentDefinitionByName: {
1345
1413
  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
1346
1414
  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
1347
1415
  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
1416
+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
1348
1417
  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
1349
1418
  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
1350
1419
  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -2723,7 +2792,8 @@ export declare const enum InputAction {
2723
2792
  IA_ACTION_3 = 10,
2724
2793
  IA_ACTION_4 = 11,
2725
2794
  IA_ACTION_5 = 12,
2726
- IA_ACTION_6 = 13
2795
+ IA_ACTION_6 = 13,
2796
+ IA_MODIFIER = 14
2727
2797
  }
2728
2798
 
2729
2799
  export declare const InputModifier: InputModifierComponentDefinitionExtended;
@@ -4496,6 +4566,45 @@ export declare namespace PBAssetLoadLoadingState {
4496
4566
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAssetLoadLoadingState;
4497
4567
  }
4498
4568
 
4569
+ /**
4570
+ * @public
4571
+ */
4572
+ export declare interface PBAudioAnalysis {
4573
+ /** Parameters section */
4574
+ mode: PBAudioAnalysisMode;
4575
+ /** Used only when mode == MODE_LOGARITHMIC */
4576
+ amplitudeGain?: number | undefined;
4577
+ /** End when mode == MODE_LOGARITHMIC */
4578
+ bandsGain?: number | undefined;
4579
+ /** Result section */
4580
+ amplitude: number;
4581
+ /** Protobuf doesn't support fixed arrays -> 8 band fields */
4582
+ band0: number;
4583
+ band1: number;
4584
+ band2: number;
4585
+ band3: number;
4586
+ band4: number;
4587
+ band5: number;
4588
+ band6: number;
4589
+ band7: number;
4590
+ }
4591
+
4592
+ /**
4593
+ * @public
4594
+ */
4595
+ export declare namespace PBAudioAnalysis {
4596
+ export function encode(message: PBAudioAnalysis, writer?: _m0.Writer): _m0.Writer;
4597
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioAnalysis;
4598
+ }
4599
+
4600
+ /**
4601
+ * @public
4602
+ */
4603
+ export declare const enum PBAudioAnalysisMode {
4604
+ MODE_RAW = 0,
4605
+ MODE_LOGARITHMIC = 1
4606
+ }
4607
+
4499
4608
  /**
4500
4609
  * @public
4501
4610
  */
@@ -4685,6 +4794,42 @@ export declare namespace PBAvatarEquippedData {
4685
4794
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarEquippedData;
4686
4795
  }
4687
4796
 
4797
+ /**
4798
+ * The PBAvatarLocomotionSettings component allows scenes to modify locomotion settings defining things such
4799
+ * as the avatar movement speed, jump height etc.
4800
+ */
4801
+ /**
4802
+ * @public
4803
+ */
4804
+ export declare interface PBAvatarLocomotionSettings {
4805
+ /** Maximum speed when walking (in meters per second) */
4806
+ walkSpeed?: number | undefined;
4807
+ /** Maximum speed when jogging (in meters per second) */
4808
+ jogSpeed?: number | undefined;
4809
+ /** Maximum speed when running (in meters per second) */
4810
+ runSpeed?: number | undefined;
4811
+ /** Height of a regular jump (in meters) */
4812
+ jumpHeight?: number | undefined;
4813
+ /** Height of a jump while running (in meters) */
4814
+ runJumpHeight?: number | undefined;
4815
+ /** Cooldown time after a hard landing before the avatar can move again (in seconds) */
4816
+ hardLandingCooldown?: number | undefined;
4817
+ /** Height of the double jump (in meters) */
4818
+ doubleJumpHeight?: number | undefined;
4819
+ /** Maximum speed when gliding (in meters per second) */
4820
+ glidingSpeed?: number | undefined;
4821
+ /** Maximum falling speed when gliding (in meters per second) */
4822
+ glidingFallingSpeed?: number | undefined;
4823
+ }
4824
+
4825
+ /**
4826
+ * @public
4827
+ */
4828
+ export declare namespace PBAvatarLocomotionSettings {
4829
+ export function encode(message: PBAvatarLocomotionSettings, writer?: _m0.Writer): _m0.Writer;
4830
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarLocomotionSettings;
4831
+ }
4832
+
4688
4833
  /**
4689
4834
  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
4690
4835
  * avatar behavior changes.
@@ -5519,7 +5664,7 @@ export declare interface PBParticleSystem {
5519
5664
  /** --- Playback --- */
5520
5665
  playbackState?: PBParticleSystem_PlaybackState | undefined;
5521
5666
  /** --- Emission Bursts --- */
5522
- bursts: PBParticleSystem_Burst[];
5667
+ bursts?: PBParticleSystem_BurstConfiguration | undefined;
5523
5668
  }
5524
5669
 
5525
5670
  /**
@@ -5561,7 +5706,6 @@ export declare namespace PBParticleSystem_Box {
5561
5706
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Box;
5562
5707
  }
5563
5708
 
5564
- /** Emission burst configuration. */
5565
5709
  /**
5566
5710
  * @public
5567
5711
  */
@@ -5586,6 +5730,22 @@ export declare namespace PBParticleSystem_Burst {
5586
5730
  export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Burst;
5587
5731
  }
5588
5732
 
5733
+ /** Emission burst configuration. */
5734
+ /**
5735
+ * @public
5736
+ */
5737
+ export declare interface PBParticleSystem_BurstConfiguration {
5738
+ values: PBParticleSystem_Burst[];
5739
+ }
5740
+
5741
+ /**
5742
+ * @public
5743
+ */
5744
+ export declare namespace PBParticleSystem_BurstConfiguration {
5745
+ export function encode(message: PBParticleSystem_BurstConfiguration, writer?: _m0.Writer): _m0.Writer;
5746
+ export function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_BurstConfiguration;
5747
+ }
5748
+
5589
5749
  /** Emitter spawns particles from the base of a cone and projects them outward. */
5590
5750
  /**
5591
5751
  * @public
@@ -6744,6 +6904,7 @@ export declare namespace PBVideoPlayer {
6744
6904
  * an 'instant' transition (like using speed/time = 0)
6745
6905
  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
6746
6906
  * the holding entity transform).
6907
+ * * The fov defines the Field of View of the virtual camera
6747
6908
  */
6748
6909
  /**
6749
6910
  * @public
@@ -6751,6 +6912,8 @@ export declare namespace PBVideoPlayer {
6751
6912
  export declare interface PBVirtualCamera {
6752
6913
  defaultTransition?: CameraTransition | undefined;
6753
6914
  lookAtEntity?: number | undefined;
6915
+ /** default: 60 */
6916
+ fov?: number | undefined;
6754
6917
  }
6755
6918
 
6756
6919
  /**